35, lawful male borg Jedi ---------- ##-------- |......... ------- ---------- #,.....}.| |........| ---------------- --.....-- .........| #,|......| |........| |............... |..---..|###|{.......| ##,.......| |........|#####|..............|## |..| |...,,,-......*.| #,,-------- |.........,,,,,|...............,# |..| |..|###---|------ ##`,,,# ------.---####,|..............|,# |..---..| #,,# ####,# #,# #,-.--------------,###--.....-- -%-------- #,# #,# #,,,,,,,,,,,,,,,,,,,,,,--.----# .%.......|## #,# #,# ###,##############,###,,,,,,,, |.......>@,# #,# #,# #,# ###,# ######,# .........|I# #,# #,# #,,# #,,#, |........|,# #,# #,# #######,,# #,#,-------------- |........|,#-----------,# #,# ##,,,,,,,,,# ###,|<........d..| |........|,,........I.|,# -----.--#%--------.-- ,,.............| ----------##|....I..I..,# |......|,,|.......@.| ##|............| ....II....|## |......|#`|.........| -------------- |....I...>| |.......``|.........| ----------- --------##----------- [35 the Padawan] St18 Dx7 Co13 In12 Wi8 Ch5 JedBorMalLaw Dlvl:3 $66 HP0(73) Pw21(21) AC11 Exp5 T1676 Bli Latest messages It misses. It claws you! [-3 -> 9] Warning: HP low! It bites you! You hear the howling of the CwnAnnwn... [-3 -> 6] Warning: HP low! It hits you! [-3 -> 3] Warning: HP low! It claws you! [-2 -> 1] Warning: HP low! It misses. It hits you! [-1 -> 1] Warning: HP low! It claws you! You die... Final attributes You were devoutly aligned Your alignment was 18 Your max alignment was 18 You carried 0 sins You could not have this property at all: full nutrients You could not have this property extrinsically: fear resistance You could not have this property intrinsically: stealth Scroll identification only worked 100 times out of 248 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 8 Implant identification only worked 1 times out of 33 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 52% chance Monsters only dropped their equipment with 89% chance Ring drop chance was reduced to 69% Wand drop chance was reduced to 81% Implant drop chance was reduced to 86% Potion drop chance was reduced to 93% Armor drop chance was reduced to 70% Food drop chance was reduced to 90% Monster death drops spawned with only 94% chance The following skill could not be trained at all: two-handed weapons The following skill was trained at half the usual rate: two-handed sword The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: implants The following skill was limited to skilled proficiency: club The following skill was limited to expert proficiency: polymorphing The following skill became untrainable if you tried to train it too early: divination spells (turn 18) The following skill became untrainable if you tried to train it too early: firearms (turn 1274) The following skill became untrainable after a while: two-weapon combat (turn 31755) The following skill couldn't be trained before a certain turn number is reached: enchantment spells (turn 30859) Items were more likely to be generated cursed by 19% Number of artifacts generated was 3 Number of fake artifacts generated was 4 Monster spawn increase started at turn 99897 Monster spawn increase reached its maximum at turn 177104 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1015392 The monster class that cannot be genocided was dragon Today, this monster class was always generated invisible: bat or bird The monster class that was spawned more often: mummy (freq bonus 1) The monster species that spawned more often: elven turret (freq bonus 15) The monster species that spawned more often: volcano giant (freq bonus 6) The monster species that spawned more often: bramble wort (freq bonus 24) The monster species that spawned more often: blue-green warp fungus (freq bonus 30) The monster species that spawned more often: ratbot (freq bonus 6) The monster species that spawned more often: totting rostrum coifing (freq bonus 6) The monster species that spawned more often: werebat (freq bonus 8) The monster species that spawned more often: uber stalkish (freq bonus 4) The monster species that spawned more often: Greta's lady pump (freq bonus 24) The monster species that spawned more often: glopping prefixing garbanzo (freq bonus 9) The monster species that spawned more often: corroblob (freq bonus 2) The monster species that spawned more often: undead growth (freq bonus 8) The monster species that spawned more often: romeo promisor sow feral (freq bonus 10) The monster species that spawned more often: great wyrm of many colors (freq bonus 12) The monster species that spawned more often: clock spore (freq bonus 12) The monster species that spawned more often: cheetah (freq bonus 2) The monster species that spawned more often: trelon (freq bonus 24) The monster species that spawned more often: reinvestigated peccary (freq bonus 36) The monster species that spawned more often: inutile sharpened (freq bonus 24) The monster species that spawned more often: dervish (freq bonus 2) The monster trait that was more common: monsters that hit as a +4 weapon (freq bonus 3) The monster trait that was more common: monsters whose attacks blind you (freq bonus 4) The monster trait that was more common: monsters whose attacks increase your technique timeouts (freq bonus 2) The monster species that never randomly spawned: noonday chokey The monster species that never randomly spawned: unreported display The monster species that never randomly spawned: legs of the unknown god The monster species that never randomly spawned: woodsman The monster species that never randomly spawned: thatched imaginable The monster species that never randomly spawned: alakazam The monster species that never randomly spawned: only gaboon The monster species that never randomly spawned: snowothere The monster species that never randomly spawned: black lich The monster species that never randomly spawned: filtering testator The RNG hath decreed that this item was never generated: bidenhander ((null)) The RNG hath decreed that this item was never generated: hyper beam (shrill) The RNG hath decreed that this item was never generated: spike ((null)) The RNG hath decreed that this item was never generated: dywypi stone (gray) The RNG hath decreed that this item was never generated: flintlock ((null)) The RNG hath decreed that this item was never generated: black sweets ((null)) The RNG hath decreed that this item was never generated: cloak of memory (icy cloak) The RNG hath decreed that this item was never generated: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) The RNG hath decreed that this item was never generated: acid (measured) The RNG hath decreed that this item was never generated: kunzite (pink) The RNG hath decreed that this item was generated more often: dilithium crystal (white, freq bonus 3) The RNG hath decreed that this item was generated more often: maid dress (little black dress, freq bonus 3) The RNG hath decreed that this item was generated more often: operation cloak (nurse cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: dummy wings (wings, freq bonus 16) The RNG hath decreed that this item was generated more often: covelline (black, freq bonus 10) The RNG hath decreed that this item was generated more often: hippie heels (red overknees, freq bonus 3) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 42) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 47) The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 8) The RNG hath decreed that this item was generated more often: log ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: blesscursing (above, freq bonus 7) The RNG hath decreed that this item was generated more often: white double lightsaber (double lightsaber, freq bonus 5) The RNG hath decreed that this item was generated more often: orcish cloak (coarse mantelet, freq bonus 8) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of nonfollowing (erudite cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: enthronization (LUXUS MODA, freq bonus 7) The RNG hath decreed that this item was generated more often: latency stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 9) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 3) The RNG hath decreed that this item was generated more often: EVC stone (gray, freq bonus 3) The RNG hath decreed that this item class was generated more often: Implants (freq bonus 95) The RNG hath decreed that this item was always generated cursed: orcish ring mail (crude ring mail) The RNG hath decreed that this item was always generated cursed: elven cloak (faded pall) The RNG hath decreed that this item was always generated cursed: unaffected candle (candle) The RNG hath decreed that this item was always generated cursed: objection (cinnabar) The RNG hath decreed that this item was always generated cursed: robe of randomness (cyan robe) The RNG hath decreed that this item was always generated cursed: implant of evisceration (screaming) The RNG hath decreed that this item was always generated cursed: inka blade ((null)) The RNG hath decreed that this item was always generated cursed: quiz stone (gray) The RNG hath decreed that this item was always generated cursed: ribbed plate mail ((null)) The RNG hath decreed that this item was always generated cursed: amnesia (acrylic) The RNG hath decreed that this trap was always invisible: destruction trap The RNG hath decreed that this trap was generated more often: disconnect trap (freq bonus 3) Trap randomization happened for 1 in 536 traps Next attribute increase check would have come at turn 1985 Strength training was 5 Dexterity training was 18 Wisdom training was 12 Constitution training was 34 Your sanity was 0 You were level-drain resistant You were blinded (119) You had not decided on your sexuality yet You were prevented from having full nutrients (0) You saw invisible You were telepathic You had infravision You had 1259 points of nutrition remaining You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Light Side The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (359) You are dead Spells known in the end Name Level Category Fail Memory a - detect armor enchantment 2 divine 78% 85% Techniques known in the end Name Level Status jedi jump 5XR Prepared(0) phase door 5 R Reloading(237) invoke deity 5 R Not Ready(4697) appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) charge saber 1X Not Ready(3210) Discoveries Amulets amulet of strangulation (prince) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe stone (white robe) * leather gloves (spacey gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (greenery helmet) * sedge hat (round helmet) * skullcap (grunter helmet) * flack helmet (precious helmet) * crystal helm (orange visored helmet) * mining helm (radiant helmet) * field helm (post-nuclear helmet) * helm of safeguard (chain-aventailed helmet) * war hat (dream helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (even pair of gloves) * gauntlets of plugsuit (tar gloves) * commander gloves (inka gloves) * field gloves (nondescript gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield stone (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (hiking boots) * field boots (fleecy boots) * boots of safeguard (velcro boots) Scrolls scroll of healing (EYELASH EM EXTENDED MAYBE SHES MADE WITH IT) scroll of mana (VIRUS INFECTION DETECTED) scroll of phase door (EN SNORING HEALTHITS LOWERED) scroll of standard id (VW GIANT BEETLE) scroll of cure (ME FALLS NIX MORE IN) * scroll of extra healing (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) * scroll of greater mana restoration (TRICK 13) scroll of enchant armor (GANDALF GOT EATEN BY A BLAROG) scroll of wounds (TSCHAEAUWIEAUW) scroll called scroll of protect weapon (TORIPIRU MAXIMIZE MAGIK) scroll of sinking (AMGEMS SLAK) Spellbooks spellbook of detect armor enchantment (deep blue) Potions potion of object detection (laurel) potion called something (flubber) potion of blindness (wormwood) Tools white lightsaber (lightsaber) red lightsaber (lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Voluntary challenges You eaten 4 times You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 2 times You prayed to the gods 1 time You hit with a wielded weapon 37 times You killed 28 monsters You read items or engraved 18 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (23 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (21 of 160) devices [Basic] (max Master) (28 of 160) searching [Unskilled] (max Expert) (4 of 20) spirituality [Unskilled] (max Expert) (5 of 20) techniques [Unskilled] (max Expert) (9 of 20) sexy flats [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (24 of 160) form II (Makashi) [Basic] (max Grand Master) (25 of 160) form III (Soresu) [Basic] (max Grand Master) (22 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (21 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (57 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye 35 the Jedi...