35, lawful female spiritual Chaos Sorceror ############################################################################### #------##################################################,##################### #|....|############################################################----------## |....| ...¯.....|## |....| |...@M..>|## |..... ------|---## ---.-- ,,, | ##, 7 .. ##, ------ .. ---+--- |....| .. |.....-#,,|...<| .. |.....|#,,...}.| --- |.....|#,#|....| |......,,#|.}..| -------###------ [35 the Chaotic Dweller] St18 Dx4 Co14 In15 Wi12 Ch9 ChaEspFemLaw+V Dlvl:1 $19 HP0(13) Pw20(20) AC8 Exp1 T162 Latest messages You hit the novice medium wall. The novice medium wall seems to be moving slower. The novice medium wall slows down. You kill the novice medium wall! The mummy misses. Your khalat sluchaynosti deflects the mummy's attack. The mummy hits you! [-1 -> 3] The mummy hits you! [-1 -> 2] Warning: HP low! You miss the mummy. The mummy hits you! You hear the wailing of the Banshee... [-1 -> 1] Warning: HP low! The mummy misses. You just miss the mummy. The mummy hits you! You die... Final attributes You have transgressed Your alignment was -9 Your max alignment was 10 You carried 0 sins You could not have this property at all: sleep resistance You could not have this property extrinsically: drunken boxing You could not have this property intrinsically: hallu party Scroll identification only worked 100 times out of 175 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 17 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 167 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 52% chance Scroll drop chance was reduced to 79% Wand drop chance was reduced to 50% Armor drop chance was reduced to 38% Tool drop chance was reduced to 85% Monster death drops spawned with only 92% chance The following skill could not be trained at all: lance The following skill was trained at half the usual rate: spirituality The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: two-weapon combat The following skill was limited to skilled proficiency: trident The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: pick-axe (turn 30) The following skill became untrainable if you tried to train it too early: elemental spells (turn 600) The following skill became untrainable after a while: occult spells (turn 50397) The following skill couldn't be trained before a certain turn number is reached: spear (turn 31891) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 33300 Monster spawn increase reached its maximum at turn 75224 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 585007 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: leprechaun (freq bonus 1) The monster species that spawned more often: ninja lord (freq bonus 12) The monster species that spawned more often: sst bulb (freq bonus 12) The monster species that spawned more often: gray warp patch (freq bonus 96) The monster species that spawned more often: giant red dragonfly (freq bonus 6) The monster species that spawned more often: Kerstin's lovely combat boot (freq bonus 6) The monster species that spawned more often: undead altmer (freq bonus 6) The monster species that spawned more often: grudge (freq bonus 24) The monster species that spawned more often: ill warp patch (freq bonus 8) The monster species that spawned more often: lava warp patch (freq bonus 2) The monster species that spawned more often: shoed mouldy (freq bonus 5) The monster species that spawned more often: locust (freq bonus 40) The monster species that spawned more often: siege ogre (freq bonus 6) The monster species that spawned more often: collie melamine (freq bonus 9) The monster species that spawned more often: magical eye (freq bonus 12) The monster species that spawned more often: unpleasant oversleeping (freq bonus 16) The monster species that spawned more often: toked anele coeducation (freq bonus 15) The monster species that spawned more often: Thai (freq bonus 4) The monster species that spawned more often: russian ant (freq bonus 2) The monster species that spawned more often: exploding jackal (freq bonus 20) The monster species that spawned more often: volt warp fungus (freq bonus 6) The monster trait that was more common: monsters that are strong (freq bonus 1) The monster trait that was more common: monsters that talk like whores (freq bonus 5) The monster trait that was more common: monsters that have explosion attacks (freq bonus 2) The monster trait that was more common: monsters that grunt (freq bonus 1) The monster trait that was more common: monsters whose attacks levelport you, or drain your levels if you can't levelport (freq bonus 2) The monster trait that was more common: monsters that are mindless (freq bonus 5) The monster species that never randomly spawned: latterly gouache The monster species that never randomly spawned: weaponry resealing The monster species that never randomly spawned: mobgoblin The monster species that never randomly spawned: fillen stalk The monster species that never randomly spawned: ice animal The monster species that never randomly spawned: every nymph The monster species that never randomly spawned: metallic blue centipede The monster species that never randomly spawned: squeakati The monster species that never randomly spawned: sliding troll The monster species that never randomly spawned: dim colony The RNG hath decreed that this item was never generated: morion (black) The RNG hath decreed that this item was never generated: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) The RNG hath decreed that this item was never generated: bigscript helm (bol'shoy shlem) The RNG hath decreed that this item was never generated: elven dagger (runicheskiy kinzhal) The RNG hath decreed that this item was never generated: ensnaring (cryptolocker) The RNG hath decreed that this item was never generated: tron boots (sbalansirovannyye sapogi) The RNG hath decreed that this item was never generated: unfair stilettos (krasivyye kabluki) The RNG hath decreed that this item was never generated: stormy cloak (shtorm) The RNG hath decreed that this item was never generated: magic resistance (dark) The RNG hath decreed that this item was never generated: cypher helm (basseyn shlem) The RNG hath decreed that this item was generated more often: striking (ebony, freq bonus 9) The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 16) The RNG hath decreed that this item was generated more often: hunting rifle ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: lecheniye zamorazhivaniya (snowy, freq bonus 6) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: eyecloser ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: mancatcher ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: violet lightsaber (lazernyy mech, freq bonus 8) The RNG hath decreed that this item was generated more often: robe of randomness (zelenovato-goluboy khalat, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of impossibility (corporal, freq bonus 17) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 8) The RNG hath decreed that this item was generated more often: black spell stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: paranoia stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: blue dragon scale shield (siniy shchit vazhno, freq bonus 5) The RNG hath decreed that this item was generated more often: terpet' kholod (deep, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of seeing (tunnel'naya plashch, freq bonus 8) The RNG hath decreed that this item was generated more often: starlit sky stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: zashchita (wide, freq bonus 11) The RNG hath decreed that this item was generated more often: switcher ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: buc randomizatsii (lupine, freq bonus 3) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 47) The RNG hath decreed that this item was always generated cursed: pryzhki (torn) The RNG hath decreed that this item was always generated cursed: crystal sword ((null)) The RNG hath decreed that this item was always generated cursed: covelline (black) The RNG hath decreed that this item was always generated cursed: metal lamellar armor ((null)) The RNG hath decreed that this item was always generated cursed: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this item was always generated cursed: implant of erosion (vivid) The RNG hath decreed that this item was always generated cursed: lavovyy (red-hot) The RNG hath decreed that this item was always generated cursed: amulet of polymorph control (transformer) The RNG hath decreed that this item was always generated cursed: black dragon scale shield (chernyy shchit vazhno) The RNG hath decreed that this item was always generated cursed: steal degrade stone (gray) The RNG hath decreed that this trap was always invisible: shrouded identity trap The RNG hath decreed that this trap was generated more often: nest trap (freq bonus 10) Trap randomization happened for 1 in 496 traps Trap difficulty was increased by 4 Next attribute increase check would have come at turn 613 Strength training was 0 Dexterity training was 1 Wisdom training was -1 Constitution training was 5 Your sanity was 0 You were cold resistant You were disintegration-resistant You were poison resistant You were level-drain resistant You were immune to sickness You were immune to petrification You had not decided on your sexuality yet You were prevented from having sleep resistance (0) You were prevented from having speed (18) You were prevented from drunken boxing (0) You were aware of the presence of something You were warned of undead You had infravision You had 1333 points of nutrition remaining You were stealthy You could fly You could survive without air You could walk through walls Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Arle Nadja The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (1874) You are dead Spells known in the end Name Level Category Fail Memory a - soprotivlyayutsya sluchaynyy element 4 chaos 92% 0% b - sluchaynaya skorost' 3 chaos 0% 0% c - ischezayushchiy 7 chaos 100% 0% d - tron avantyura 7 chaos 100% 0% Techniques known in the end Name Level Status sigil of tempest 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Amulets amulet of pobivaniye kamnyami immunitet (torus) Armor khalat sluchaynosti (seryy khalat) Scrolls scroll of obratnaya opredelit' (STAT CANT DEBASE BY EN) scroll of chary dlya oruzhiya (THROW ANNOYING SEED TO MAKE WIRED) scroll of slukh (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) scroll of soobshcheniye (KEH LA KEH LA KEH LA KEH LA KEH LA KEH LA BULLSHIT) scroll of istseleniye (OGRANICHENIYE SAPOGI) scroll of volshebnaya sila (O WO WHATS THIS) scroll of faza dver' (ON TIMON TIME ON TIME) scroll of identifikatsiya odin punkt (STASH EM EXTENDED FINEST MAGIC CHESTS) scroll of lecheniye (ELF DONT CANNT) Spellbooks spellbook of soprotivlyayutsya sluchaynyy element (inane) spellbook of sluchaynaya skorost' (backward) spellbook of ischezayushchiy (fleeting) spellbook of tron avantyura (unwritten) Potions potion of spal'nyy (blinding) potion of poterya pamyati (sparkling) Wands wand of luchezarnyy (angular) wand of skrytyy obnaruzheniya dver' (grooved) Gems serebro brosaya kamen' (gray) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 2 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Basic] (max Expert) (22 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) Goodbye 35 the Chaos Sorceror...