35, lawful female addicted Amazon ------------- |...........| |...........| .........<.`| |...........| ,,,+...........| #,,,,---------.--- ,,,#,#### ##,, ---- ##,#,,,,, ,,`, |#..| #,,#,#,## ##,# ,|.#@|,,,,,, #,# ---.--- ,..#.@,,,,# #,## |.....| ,|##.|,### #,,,##|...|.| |#..| ##,,,....... |...| ####|....^| ----- ------- [35 the Chosen for Reaping] St25 Dx25 Co25 In24 Wi25 Ch25 AmaAddFemLaw Dlvl:1 $51 HP28(44) Pw35(35) AC-9 Exp3 T115 Cnf Latest messages Ouch! That hurts! [-1 -> 16] In what direction? [hykulnjb><] You've attracted the tree's former occupants! You kill the killer bee! Welcome to experience level 2. Your shield of mobility deflects the killer bee's attack. You kill the killer bee! Welcome to experience level 3. What do you want to eat? [fs or ?*,] You don't have that object. What do you want to eat? [fs or ?*,] That is a silly thing to eat. What do you want to eat? [fs or ?*,] Ecch - that must have been poisonous! [-16 -> 28] This killer bee corpse tastes terrible! You finish eating the killer bee corpse. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: cold resistance You could not have this property extrinsically: see invisible You could not have this property intrinsically: petrification resistance Scroll identification only worked 100 times out of 146 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 15 Implant identification only worked 1 times out of 36 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 31 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 189 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 78% chance Monsters only dropped their equipment with 77% chance Scroll drop chance was reduced to 99% Ring drop chance was reduced to 51% Wand drop chance was reduced to 76% Amulet drop chance was reduced to 62% Implant drop chance was reduced to 89% Potion drop chance was reduced to 99% Weapon drop chance was reduced to 84% Armor drop chance was reduced to 87% Tool drop chance was reduced to 87% The following skill could not be trained at all: searching The following skill was trained at half the usual rate: two-weapon combat The following skill was trained at one fifth the usual rate: two-handed weapons The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: high heels The following skill was limited to expert proficiency: lightsaber The following skill became untrainable if you tried to train it too early: divination spells (turn 35) The following skill became untrainable if you tried to train it too early: healing spells (turn 40) The following skill became untrainable after a while: scimitar (turn 23614) The following skill couldn't be trained before a certain turn number is reached: implants (turn 35472) Sticky curses were more common by 33% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 42586 Monster spawn increase reached its maximum at turn 128141 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 553630 The monster class that cannot be genocided was nemese The monster class that was spawned more often: dog or other canine (freq bonus 2) The monster species that spawned more often: hell cattle (freq bonus 6) The monster species that spawned more often: lesser moloch (freq bonus 6) The monster species that spawned more often: light hound (freq bonus 12) The monster species that spawned more often: Fahrtum (freq bonus 18) The monster species that spawned more often: geochuck (freq bonus 32) The monster species that spawned more often: gibberling (freq bonus 6) The monster species that spawned more often: hungering horseman (freq bonus 8) The monster species that spawned more often: venom monster (freq bonus 8) The monster species that spawned more often: crier (freq bonus 96) The monster species that spawned more often: hungry wort (freq bonus 10) The monster species that spawned more often: scarlet patch (freq bonus 36) The monster species that spawned more often: jobbing arcing (freq bonus 6) The monster species that spawned more often: Marc the Spacewars Fighter (freq bonus 8) The monster species that spawned more often: Mister Who (freq bonus 20) The monster species that spawned more often: death vortex (freq bonus 8) The monster species that spawned more often: magic-colored force fungus (freq bonus 21) The monster species that spawned more often: rhumbat (freq bonus 36) The monster species that spawned more often: necrose wainscot (freq bonus 24) The monster species that spawned more often: middle-earthian Olog-hai (freq bonus 10) The monster species that spawned more often: green missingno (freq bonus 16) The monster trait that was more common: monsters with nurse dialogue (freq bonus 6) The monster trait that was more common: monsters whose attacks turn you into a green slime (freq bonus 4) The monster trait that was more common: monsters that are neuter (freq bonus 1) The monster species that never randomly spawned: Bundle Nadja's hugging boot The monster species that never randomly spawned: nexus mushroom The monster species that never randomly spawned: binder The monster species that never randomly spawned: elph The monster species that never randomly spawned: comparison evolved The monster species that never randomly spawned: brown mold The monster species that never randomly spawned: fainer nonmilitant The monster species that never randomly spawned: accounted sire minnesinger padded The monster species that never randomly spawned: kurwa The monster species that never randomly spawned: Fanny's buckled sandal The monster class that always generated with extra speed: archfiend The RNG hath decreed that this item was never generated: cure freeze (snowy) The RNG hath decreed that this item was never generated: paper shotgun ((null)) The RNG hath decreed that this item was never generated: fishing pole ((null)) The RNG hath decreed that this item was never generated: cloak of discount action (eternal cloak) The RNG hath decreed that this item was never generated: deafness stone (gray) The RNG hath decreed that this item was never generated: petcat (wary) The RNG hath decreed that this item was never generated: frequentation spawn stone (gray) The RNG hath decreed that this item was never generated: rang call stone (gray) The RNG hath decreed that this item was never generated: cure insanity (jackpot) The RNG hath decreed that this item was never generated: long pointy heels (worn-out sneakers) The RNG hath decreed that this item was generated more often: implant of insulation (visionary, freq bonus 5) The RNG hath decreed that this item was generated more often: red dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of the force (starwars cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: pseudo teleporter cloak (foundry cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: orange spell gloves (cuddly gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: cure blindness (yellow, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of water squirting (blue cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 3) The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 18) The RNG hath decreed that this item was generated more often: implant of ages (miocene, freq bonus 4) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: course lance ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 12) The RNG hath decreed that this item was generated more often: splint mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of curse catching (dnethack cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 2) The RNG hath decreed that this item was generated more often: black sweets ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: plain cloak (homicidal cloak, freq bonus 9) The RNG hath decreed that this item class was generated more often: Implants (freq bonus 62) The RNG hath decreed that this item was always generated cursed: sin (TU HAI DEVIATO DAL PERCORSO MORTALE) The RNG hath decreed that this item was always generated cursed: death (long) The RNG hath decreed that this item was always generated cursed: basterd sword (huge sword) The RNG hath decreed that this item was always generated cursed: anger helm (tribal helmet) The RNG hath decreed that this item was always generated cursed: levitation (tan) The RNG hath decreed that this item was always generated cursed: slow monster (light green) The RNG hath decreed that this item was always generated cursed: take selfie (pristine) The RNG hath decreed that this item was always generated cursed: quarterstaff (staff) The RNG hath decreed that this item was always generated cursed: levitation (tan) The RNG hath decreed that this item was always generated cursed: soft girl sneaker ((null)) The RNG hath decreed that this trap was always invisible: captcha trap The RNG hath decreed that this trap was generated more often: choiceless trap (freq bonus 1) Trap randomization happened for 1 in 573 traps Next attribute increase check would have come at turn 1197 Strength training was 0 Dexterity training was -1 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were confused (0) You had not decided on your sexuality yet You were prevented from having cold resistance (0) Your chance to block was 36% You had 1388 points of nutrition remaining You were stealthy You had free action Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Suzanne Collins, Effie Trinket and President Snow Your deity was Suzanne Collins The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sun Dec 30 08:16:06 2018. You could not have safely prayed (463) You survived You didn't know any spells. Techniques known in the end Name Level Status missile flurry 3X Prepared(0) weapon practice 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Discoveries Weapons * javelin (throwing spear) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor shield of mobility (slippery shield) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (cyan robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (musical helmet) * sedge hat (eternal helmet) * skullcap (radiant helmet) * flack helmet (precious helmet) * crystal helm (winged helmet) * mining helm (chain-aventailed helmet) * field helm (great helmet) * helm of safeguard (greenery helmet) * war hat (rural helmet) * plasteel gloves (white gloves) * leather gloves (bise gloves) * gauntlets of safeguard (camouflage patterned gloves) * gauntlets of plugsuit (grey-shaded gloves) * commander gloves (dusty gloves) * field gloves (occultism gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (steel toed boots) * field boots (lolita boots) * boots of safeguard (plateau boots) Scrolls scroll of teleportation (ESQUECER OS RENUNCIANTES) scroll of healing (UTOR COMPERIO) scroll of mana (FELLOW ELF STUNT IS MORE HITTING) scroll of phase door (NO SPACE) scroll of standard id (L OPERATORE DEL PUNTO ASCENSIONE CORSA E PAZZO) scroll of cure (BREADANDBUTTER POPGUN NUKE) * scroll of extra healing (PRIRUTSENIE) * scroll of greater mana restoration (ALERT CREEPS HOT ASS) Potions potion of healing (murky) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You eaten 2 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 3 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Expert) (21 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Legendary) (23 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye 35 the Amazon...