35, chaotic female moonelven Kurwa ----- .<..| |...| |.@.| ----- [35 the Cheap Sex Slave] St9 Dx10 Co15 In13 Wi9 Ch20 KurMooFemCha+V Dlvl:1 $0 HP16(16) Pw13(13) AC-8 Exp1 T9 Latest messages You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. The moon is waning tonight. bvM$XIlVJR^Xd 3ewrK{MgqGyS,]VP&:aR=UzEF_v 8 Do you want to turn this annoying message off? [yn] (n) It is killed! .@F;m 5xCW Do you want to turn this annoying message off? [yn] (n) Dn>u(li^p{9Sol)uAP6#' It picks up a hidden blue blob trup {30}. x4JFac37'"+g=Rhf! n5T_.bX There is an altar to Lorskel (neutral) here. Use #offer to make a sacrifice. You feel here a hidden blue blob trup {30}. x - a hidden blue blob trup {30}. Eto zanimayet ochered' potomu, chto sovetskiy khochet, chtoby igra byla der'mo. (Gq[7E| # quiy: unknown extended command. dA)"U Really quit [yes/no]? Your inventory Weapons a - a cursed +0 sgovor nozh (weapon in hand) {2} Armor b - a cursed -25 zloy drakon masshtaba elektronnoy pochty (being worn) {20} c - a cursed +0 zhutkiy plashch (being worn) {4} d - a cursed +0 mama shlyapu (being worn) {20} e - a cursed -2 pair of cheshuychatyye varezhki (being worn) {4} f - a cursed -11 zloy shchit drakona (being worn) {20} g - a cursed +0 pair of krasnyye pyatna zaklinaniy (being worn) {8} Comestibles x - a hidden blessed blue blob trup {30} Scrolls h - an uncursed finalized scroll of unichtozhit' dospekhi {0} i - an uncursed scroll of ukroshcheniye {0} j - an uncursed scroll of obnaruzhit' lovushki {0} k - an uncursed scroll of boze-kompan'on {0} l - an uncursed scroll of pereseleniye {0} m - a blessed scroll of remont punkt {0} n - 2 uncursed finalized scrolls of remont punkt {0} o - 2 uncursed scrolls of remont punkt {0} s - 5 uncursed scrolls of istseleniye {0} t - 4 uncursed scrolls of volshebnaya sila {0} u - 3 uncursed scrolls of faza dver' {0} v - 2 uncursed scrolls of identifikatsiya odin punkt {0} w - an uncursed scroll of lecheniye {0} Gems p - a cursed +10 flisovoy kamen' q - a cursed +10 skorost' oshibka kamen' r - a cursed +10 alchnyy kamen' Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: petrification resistance You could not have this property extrinsically: hallu party You could not have this property intrinsically: the Force Ring identification only worked 4 times out of 19 Implant identification only worked 1 times out of 36 Gem identification only worked 100 times out of 108 Monsters only dropped their musable items with 99% chance Scroll drop chance was reduced to 84% Amulet drop chance was reduced to 80% Weapon drop chance was reduced to 88% Armor drop chance was reduced to 81% Food drop chance was reduced to 87% The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: dagger The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: spear The following skill was limited to skilled proficiency: petkeeping The following skill was limited to expert proficiency: body armor The following skill became untrainable if you tried to train it too early: attack spells (turn 8) The following skill became untrainable if you tried to train it too early: saber (turn 650) The following skill became untrainable after a while: lance (turn 56357) The following skill couldn't be trained before a certain turn number is reached: saber (turn 16360) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 79892 Monster spawn increase reached its maximum at turn 153914 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2714244 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: apelike creature (freq bonus 2) The monster species that spawned more often: thorn mold (freq bonus 15) The monster species that spawned more often: cursed bulb (freq bonus 12) The monster species that spawned more often: active eye (freq bonus 24) The monster species that spawned more often: jumping force babelfish (freq bonus 4) The monster species that spawned more often: jeoparding hydro (freq bonus 10) The monster species that spawned more often: viper tree (freq bonus 8) The monster species that spawned more often: controverted prohibitively factorial scholium (freq bonus 48) The monster species that spawned more often: fazor rubber (freq bonus 6) The monster species that spawned more often: neckline peskier (freq bonus 8) The monster species that spawned more often: nirvanic disincorporation prelimiting (freq bonus 18) The monster species that spawned more often: conscious force fungus (freq bonus 12) The monster species that spawned more often: summoning spirit (freq bonus 12) The monster species that spawned more often: antelope (freq bonus 16) The monster species that spawned more often: rock crasher (freq bonus 8) The monster species that spawned more often: shimmering fungus (freq bonus 12) The monster species that spawned more often: thief (freq bonus 24) The monster species that spawned more often: narrog (freq bonus 6) The monster species that spawned more often: lower-level stinker (freq bonus 6) The monster species that spawned more often: sharkskin outreached (freq bonus 16) The monster species that spawned more often: aligned wreaking foreigner degenerately (freq bonus 6) The monster trait that was more common: monsters whose attacks banish you (freq bonus 1) The monster species that never randomly spawned: alarm light The monster species that never randomly spawned: astral hound The monster species that never randomly spawned: polychrome laser The monster species that never randomly spawned: small jabberwock The monster species that never randomly spawned: weregremlin The monster species that never randomly spawned: horsea The monster species that never randomly spawned: demolisher baying The monster species that never randomly spawned: dunghill disagree feller typeset souther The monster species that never randomly spawned: misdiagnosed slyly redder The monster species that never randomly spawned: dim mushroom The monster class that always generated with extra speed: bat or bird The RNG hath decreed that this item was never generated: implant of vines (arcadian) The RNG hath decreed that this item was never generated: helm of opposite alignment (khokhlataya shlem) The RNG hath decreed that this item was never generated: infoless helmet (shlem vitoy shlema) The RNG hath decreed that this item was never generated: piano ((null)) The RNG hath decreed that this item was never generated: implant of truth (terrene) The RNG hath decreed that this item was never generated: knife ((null)) The RNG hath decreed that this item was never generated: submachine gun ((null)) The RNG hath decreed that this item was never generated: displacer beast hide ((null)) The RNG hath decreed that this item was never generated: vosstanovit' sposobnost' (light brown) The RNG hath decreed that this item was never generated: svet (cloth) The RNG hath decreed that this item was generated more often: dementia boots (botil'ony, freq bonus 33) The RNG hath decreed that this item was generated more often: zhelayushchikh (sorrowful, freq bonus 8) The RNG hath decreed that this item was generated more often: time spending (clocked, freq bonus 72) The RNG hath decreed that this item was generated more often: plavaniye (aquatic, freq bonus 18) The RNG hath decreed that this item was generated more often: feather armor ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: bota mochi ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: parasol ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: greater mana restoration (DIT DEDIDET DAET, freq bonus 89) The RNG hath decreed that this item was generated more often: trap knowledge stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: kelp frond ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: pet-stomping platform boots (tolstoy podoshve sapogi, freq bonus 17) The RNG hath decreed that this item was generated more often: sado maso gloves (sero-zatenennykh perchatki, freq bonus 3) The RNG hath decreed that this item was generated more often: cure (SPARKLING EDWARD CULLEN, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of elementalism (vosklitsatel'nyy znak plashch komanda, freq bonus 11) The RNG hath decreed that this item was generated more often: dwarvish spear (tolstyy kop'ye, freq bonus 10) The RNG hath decreed that this item was generated more often: red spell stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: khaos mestnosti (chaos-inducing, freq bonus 10) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: treker (pigtail, freq bonus 18) The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 5) The RNG hath decreed that this item was always generated cursed: immobility (motile) The RNG hath decreed that this item was always generated cursed: coveted boots (rozovyye krossovki) The RNG hath decreed that this item was always generated cursed: keen memory (black lily) The RNG hath decreed that this item was always generated cursed: elven boots (gryazevyye sapogi) The RNG hath decreed that this item was always generated cursed: pick-axe ((null)) The RNG hath decreed that this item was always generated cursed: droven spear (dolgo vulkanicheskoye steklo kop'ye) The RNG hath decreed that this item was always generated cursed: leather peep-toes (aziatskaya obuv') The RNG hath decreed that this item was always generated cursed: felt-tip marker ((null)) The RNG hath decreed that this item was always generated cursed: solnechnaya luch (mirroring) The RNG hath decreed that this item was always generated cursed: prehnite (radiant) The RNG hath decreed that this trap was always invisible: speed trap The RNG hath decreed that this trap was generated more often: maximum damage trap (freq bonus 14) Trap randomization happened for 1 in 279 traps Next attribute increase check would have come at turn 474 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had the speed bug. (0) You had the following problem: All actions take turns. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became red. (0) You were in a ghost world (0) You had not decided on your sexuality yet You were prevented from having petrification resistance (0) You were prevented from hallu partying (0) Your chance to block was 0% You saw invisible You had infravision You had 1492 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Kaczynski The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (403) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor zhutkiy plashch (inka plashch) mama shlyapu (siniy shlem) cheshuychatyye varezhki (dazhe para perchatok) zloy shchit drakona (zloy shchit iz shkury drakona) krasnyye pyatna zaklinaniy (oblast' sapogi) Scrolls scroll of unichtozhit' dospekhi (VI OWNS EMACS) scroll of ukroshcheniye (BUGGY DEBUGGED OPTIMIZED) scroll of obnaruzhit' lovushki (DIV HALF BY ADD MORAL AND ATTACK BY MENTAL) scroll of boze-kompan'on (NHQDB IS ACTUALLY KERIOQDB) scroll of pereseleniye (BLUE SCREEN OF DEATH) scroll of remont punkt (SATAN AND FLOAT EYELER JOIN THE DEV TEAM) scroll of istseleniye (COUNTRY ON ALL FOUR COLUMNS) scroll of volshebnaya sila (MASH EM EXTENDED POTATO DINNER) scroll of faza dver' (SUKI TOKIMEKI TO KISS) scroll of identifikatsiya odin punkt (NAE TROOSERS) scroll of lecheniye (IBFALABLO) Gems flisovoy kamen' (gray) skorost' oshibka kamen' (gray) alchnyy kamen' (gray) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures a blue blob 0 weasels (1 created) 0 little dogs (1 created) 0 fruit bats (1 created) 0 lichens (1 created) 0 geckos (1 created) 6 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (21 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye 35 the Kurwa... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 9 moves. Killer: quit You were level 1 with a maximum of 16 hit points when you quit. Since you quit, the score list will not be checked.