35, neutral female alchemist Diver --------# |..<....,# +......|,------- --------,-.....| -----,,,,,,####|.....| |....,,,##,,,,,......| +...|##, ######|.....| |`..| ------- ---.- | ##B, #,# |........... ,@S,, ,,,, | -----.---- ,,,, |........|, ,,, |.........,, #,, |........|,,# -.----- |........|,,##|.....| |........|,,,,|...... |........| ##,..{...| ---------- ##------- [35 the Beachcomber] St13 Dx9 Co14 In13 Wi6 Ch6 DivAlcFemNeu Dlvl:1 $16 HP0(11) Pw2(2) AC7 Exp1 T82 Latest messages The river moccasin bites you! [-2 -> 6] The river moccasin bites you! [-1 -> 5] The river moccasin bites you! [-2 -> 3] The river moccasin bites you! [-1 -> 2] Warning: HP low! Unknown command ' '. The river moccasin misses. You hear some noises. The river moccasin bites you! [-1 -> 2] Warning: HP low! There is a wall in the way! You hear some noises in the distance. The flapbat misses. The river moccasin bites you! You die... Your inventory Amulets g - an uncursed amulet of magical breathing {0} Weapons a - an uncursed +2 knife (alternate weapon; not wielded) {2} b - 3 uncursed +0 spears (in quiver) {36} c - an uncursed +0 trident (weapon in hand) {10} i - a blessed +1 scalpel {2} Armor d - an uncursed +1 oilskin cloak (being worn) {4} j - an uncursed +5 pair of gauntlets of fumbling {4} k - an uncursed +5 lab coat {4} Scrolls t - 5 uncursed scrolls of healing {0} u - 4 uncursed scrolls of mana {0} v - 3 uncursed scrolls of phase door {0} w - 2 uncursed scrolls of standard id {0} x - an uncursed scroll of cure {0} Spellbooks r - an uncursed spellbook of chemistry (2:5) {0} Potions l - an uncursed potion of radium {0} m - an uncursed potion of cyanide {0} n - an uncursed potion of paralysis {0} o - an uncursed potion of acid {0} p - an uncursed potion of sickness {0} Tools e - a blessed can of grease (0:20) {0} f - 3 blessed tallow candles {0} h - a blessed towel {0} q - 3 * uncursed bottles {3} s - a * uncursed chemistry set (0:40) {20} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: half physical damage You could not have this property extrinsically: magical breathing You could not have this property intrinsically: quad attacks Scroll identification only worked 100 times out of 140 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 17 Implant identification only worked 1 times out of 33 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 181 Monsters only dropped their musable items with 58% chance Ring drop chance was reduced to 55% Wand drop chance was reduced to 96% Weapon drop chance was reduced to 86% Armor drop chance was reduced to 89% Tool drop chance was reduced to 93% Food drop chance was reduced to 96% Concealing monsters were spawned underneath items 79% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: two-handed weapons The following skill was trained at half the usual rate: dart The following skill was trained at one fifth the usual rate: knife The following skill was limited to basic proficiency: shield The following skill was limited to skilled proficiency: form I (Shii-Cho) The following skill was limited to expert proficiency: paddle The following skill became untrainable if you tried to train it too early: flail (turn 217) The following skill became untrainable if you tried to train it too early: attack spells (turn 285) The following skill became untrainable after a while: enchantment spells (turn 36731) The following skill couldn't be trained before a certain turn number is reached: spear (turn 60769) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 32650 Monster spawn increase reached its maximum at turn 71235 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 1250704 The monster class that cannot be genocided was gnome The monster class that was spawned more often: nemese (freq bonus 2) The monster species that spawned more often: translucent draconian (freq bonus 16) The monster species that spawned more often: minotaur mimic (freq bonus 10) The monster species that spawned more often: chasing soldier ant (freq bonus 18) The monster species that spawned more often: energy sphere (freq bonus 24) The monster species that spawned more often: overdrive ridden (freq bonus 6) The monster species that spawned more often: skillor (freq bonus 18) The monster species that spawned more often: great projection statue (freq bonus 12) The monster species that spawned more often: shaped force fungus (freq bonus 20) The monster species that spawned more often: energy enacting (freq bonus 21) The monster species that spawned more often: dromiceiomimus (freq bonus 24) The monster species that spawned more often: democratical rester (freq bonus 24) The monster species that spawned more often: ash clannfear (freq bonus 4) The monster species that spawned more often: Jil's velcro sneaker (freq bonus 8) The monster species that spawned more often: thiamine hempseed (freq bonus 8) The monster species that spawned more often: memory corruption (freq bonus 40) The monster species that spawned more often: jobless warden (freq bonus 12) The monster species that spawned more often: dull warp fungus (freq bonus 30) The monster species that spawned more often: Infested Tulani (freq bonus 3) The monster species that spawned more often: weird force fungus (freq bonus 24) The monster species that spawned more often: rock smasher (freq bonus 4) The monster trait that was more common: monsters that can multiply (freq bonus 6) The monster trait that was more common: monsters whose attacks make you deathly sick (freq bonus 4) The monster trait that was more common: monsters that eat stone (freq bonus 5) The monster trait that was more common: monsters that have trample attacks (freq bonus 4) The monster trait that was more common: monsters that have intrinsic reflection (freq bonus 1) The monster trait that was more common: monsters whose attacks make you lazy (freq bonus 1) The monster trait that was more common: monsters that cuss (freq bonus 2) The monster species that never randomly spawned: criminology outmoded The monster species that never randomly spawned: dread seraph The monster species that never randomly spawned: purple snake The monster species that never randomly spawned: jumping kraken The monster species that never randomly spawned: annoying leprechaun The monster species that never randomly spawned: slaughtering troll The monster species that never randomly spawned: egotrapper The monster species that never randomly spawned: ant lieutenant The monster species that never randomly spawned: fortress master The monster species that never randomly spawned: mastermind preexamining The RNG hath decreed that this item was never generated: memory (turquoise) The RNG hath decreed that this item was never generated: gauntlets of swimming (black gloves) The RNG hath decreed that this item was never generated: glaive (single-edged polearm) The RNG hath decreed that this item was never generated: object detection (smoky) The RNG hath decreed that this item was never generated: dwarvish battle-axe (beaked axe) The RNG hath decreed that this item was never generated: stone of vulnerability (gray) The RNG hath decreed that this item was never generated: amulet of depetrify (charmed) The RNG hath decreed that this item was never generated: discount action (cashed) The RNG hath decreed that this item was never generated: Hawaiian shorts (flowery shorts and lei) The RNG hath decreed that this item was never generated: finger bending (flapping) The RNG hath decreed that this item was generated more often: silver khakkhara (silver monk's staff, freq bonus 22) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 38) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: anti-disquiet cloak (grass cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: futon swatter ((null), freq bonus 150) The RNG hath decreed that this item was generated more often: sinful heels (red sneakers, freq bonus 13) The RNG hath decreed that this item was generated more often: large box of digestion (wooden box, freq bonus 34) The RNG hath decreed that this item was generated more often: land mine ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: platinum dragon scale mail ((null), freq bonus 55) The RNG hath decreed that this item was generated more often: random effects (milled, freq bonus 10) The RNG hath decreed that this item was generated more often: blinding ray (noble, freq bonus 10) The RNG hath decreed that this item was generated more often: create familiar (glittering, freq bonus 12) The RNG hath decreed that this item was generated more often: gridbug conduct boots (chess boots, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of nirvana (singing, freq bonus 2) The RNG hath decreed that this item was generated more often: true sight (adamantium, freq bonus 11) The RNG hath decreed that this item was generated more often: anti-magic shell (fugacious, freq bonus 2) The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: silk spear ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 9) The RNG hath decreed that this item was always generated cursed: robe of specialty (brown robe) The RNG hath decreed that this item was always generated cursed: secret key ((null)) The RNG hath decreed that this item was always generated cursed: stun monster (shivering) The RNG hath decreed that this item was always generated cursed: cancellation (shining) The RNG hath decreed that this item was always generated cursed: sludge (litter) The RNG hath decreed that this item was always generated cursed: paper shotgun ((null)) The RNG hath decreed that this item was always generated cursed: dememorize (zylon) The RNG hath decreed that this item was always generated cursed: amulet of D-type equipment (strange) The RNG hath decreed that this item was always generated cursed: rubber boots ((null)) The RNG hath decreed that this item was always generated cursed: mass murder (ENEMATZU MEMALEZU) The RNG hath decreed that this trap was always invisible: hyperbluewall trap The RNG hath decreed that this trap was generated more often: training trap (freq bonus 2) Next attribute increase check would have come at turn 1502 Strength training was 1 Dexterity training was 1 Wisdom training was 1 Constitution training was 1 You were acid resistant You had not decided on your sexuality yet You were prevented from having magical breathing (0) You were prevented from having half physical damage (0) You had 1415 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tane, Tangaroa and Whiro Your deity was Tangaroa The version you were playing was: Unix SlashEMExtended Version 2.2.2 (e0684468) - last build Mon May 14 23:31:22 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of magical breathing (piston) Armor * oilskin cloak (slippery cloak) gauntlets of fumbling (dusty gloves) lab coat (white coat) Scrolls scroll of healing (THE ELDER PRIEST IS PRIMORDIAL) scroll of mana (BREATH WEAPON 1 USED) scroll of phase door (V SOVETSKOY ROSSII GENERATOR SLUCHAYNYKH CHISEL NENAVIDIT VAS) scroll of standard id (FFN LYTH GNS EHBL FYYVXNGFAV LRAQBE RCBU V) scroll of cure (TEENAGE MUTANT UGLY THINGS) * scroll of extra healing (EIESOUS OUAIR AMOUN OUTHI) * scroll of greater mana restoration (IAKYMBIAI IAO IOERBETH IOBOLGHOSETH BASELE) Spellbooks spellbook of chemistry (detestable) Potions * potion of booze (red) * potion of fruit juice (cooling) * potion of see invisible (luminescent) * potion of sickness (baby's breath) * potion of sleeping (voluminous) * potion of clairvoyance (iffy) * potion of confusion (dangerous) * potion of hallucination (orange) * potion of healing (polka-dot) * potion of extra healing (silvervine) * potion of restore ability (viscous) * potion of blindness (castor bean) * potion of ESP (tangerine) * potion of gain energy (aromatic) * potion of gain health (white) * potion of banishing fear (creepy) * potion of fire resistance (finicky) * potion of ice (unnatural) * potion of fire (mulberry) * potion of fear (ruby) * potion of stunning (aquamarine) * potion of numbness (bayberry) * potion of dimness (cloudy) * potion of slime (paisley) * potion of urine (raspberry) * potion of cancellation (blinding) * potion of porter (orange tea) * potion of wonder (shining) * potion of terces dlu (pseudo-violet) * potion of hiding (pink) * potion of decoy making (ochre) * potion of down level (tan) * potion of keen memory (thyme) * potion of cure wounds (brilliant blue) * potion of cure serious wounds (illegal) * potion of night vision (vermillion) * potion of cure critical wounds (lavender) * potion of resistance (distilled) * potion of poison (peculiar) * potion of coffee (milky) * potion of red tea (slimy) * potion of oolong tea (laurel) * potion of green tea (incandescent) * potion of cocoa (wormwood) * potion of green mate (iris) * potion of terere (purple-red) * potion of aojiru (ice-cold) * potion of wine (fragrant olive) * potion of Ultimate Tsuyoshi Special (deep blue) * potion of Mehoho Burusasan G (smoky) * potion of beneficial effect (flowing) * potion of random intrinsic (bewitched) * potion of training (puce) * potion of invisibility (sparkly) * potion of monster detection (golden) * potion of object detection (carcinogenic) * potion of enlightenment (foaming) * potion of full healing (marigold) * potion of levitation (bird's eye) * potion of polymorph (topaz) * potion of mutation (dark green) * potion of speed (magenta) * potion of acid (bright green tea) * potion of oil (gooey) * potion of salt water (cyan) * potion of gain ability (dandelion) * potion of gain level (nettle) * potion of invulnerability (spiritual) * potion of paralysis (ecru) * potion of extreme power (emerald) * potion of recovery (silver) * potion of heroism (fluorescent) * potion of cyanide (tasteless) * potion of radium (radiating) * potion of Jolt Cola (prickly ash) * potion of Pan Galactic Gargle Blaster (chocolate) * potion of (null) (mum) * potion of (null) (tesco value) * potion of (null) (rosemary) * potion of (null) (buzzing) * potion of (null) (sizzling) * potion of (null) (camo) * potion of (null) (cinnamon) * potion of (null) (pungent) * potion of (null) (bright) * potion of (null) (black) * potion of (null) (palmarosa) * potion of (null) (jasmine) * potion of (null) (yellow) * potion of (null) (cranberry) * potion of (null) (swirly) * potion of (null) (sticky) * potion of (null) (crimson) * potion of (null) (forget-me-not) * potion of (null) (gray) * potion of (null) (concocted) * potion of (null) (alchemical) * potion of (null) (violet) * potion of (null) (thaumaturgic) * potion of (null) (vapor) * potion of (null) (venomous) * potion of (null) (icy) * potion of (null) (hibiscus) * potion of (null) (fizzy) * potion of (null) (sweet basil) * potion of (null) (sky blue) * potion of (null) (ghostly) * potion of (null) (reddish) * potion of (null) (blueberry) * potion of (null) (St.John's Wort) * potion of (null) (creamy) * potion of (null) (bitter) * potion of (null) (soapy) * potion of (null) (peppermint) * potion of (null) (mint) * potion of (null) (freezing) * potion of (null) (black lily) * potion of (null) (amber) * potion of (null) (baloon flower) * potion of (null) (cluster amaryllis) * potion of (null) (green) * potion of (null) (yerba mate) * potion of (null) (purple) * potion of (null) (iridescent) * potion of (null) (anise seed) * potion of (null) (cacao) * potion of (null) (blue) * potion of (null) (brown oolong tea) * potion of (null) (stevia) * potion of (null) (squishy) * potion of (null) (violet-red) * potion of (null) (hidden tea) * potion of (null) (homebrew) * potion of (null) (warping) * potion of (null) (brown) * potion of (null) (nanika) * potion of (null) (coffee) * potion of (null) (blue flag) * potion of (null) (muddy) * potion of (null) (simmering) * potion of (null) (cherry-blossom) * potion of (null) (elder flower) * potion of (null) (hallowed) * potion of (null) (liquid) * potion of (null) (turquoise) * potion of (null) (manky) * potion of (null) (greasy) * potion of (null) (colorless) * potion of (null) (illuminated) * potion of (null) (fuming) * potion of (null) (roast mate) * potion of (null) (steamy) * potion of (null) (dark) * potion of (null) (plaid) * potion of (null) (effervescent) * potion of (null) (bubbly) * potion of (null) (greenish-blue) * potion of (null) (murky) * potion of (null) (cornflower) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Tools tallow candle (candle) * oilskin sack (bag) * grappling hook (iron hook) chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 1 monster You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Grand Master) (20 of 160) devices [Basic] (max Grand Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Basic] (max Legendary) (24 of 160) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) elemental spells [Basic] (max Wizard) (20 of 160) Goodbye 35 the Diver...