35, lawful female cockatrice Kurwa .. ) .. )).I.. ... ..II... .... ....... ..... II..... ....< .III.... ...`..*... ...@..... .. . .... ............. .... .. ......... ... ........```.. .... `[`. . .. [35 the Sex Market Commodity] St14 Dx8 Co18 In7 Wi3 Ch17 KurCocFemLaw Min:4 $76 HP0(74) Pw55(55) AC-22 Exp7 T2183 Stn Latest messages Collusion! You kill it! Your eerie cloak deflects its attack. It misses. Collusion! a3 Wait! There's something there you can't see! Your scaler mittens deflect its attack. It misses. It picks up a pair of silk fingerlings {4}. It picks up a blessed cockatrice corpse {30}. Your eerie cloak blocks its attack. You attack thin air. It just misses! Your eerie cloak blocks its attack. It picks up a crude dagger {4}. Your eerie cloak deflects its attack. It misses. (2x) Rien ne va plus... You die... Your inventory Weapons a - an uncursed +0 collusion knife (weapon in foreclaw) {2} z - an uncursed +0 knife {2} Armor c - the uncursed -1 eerie cloak named "8r5F,[_NoTp, (being worn) {4} d - an uncursed +0 momhat (being worn) {20} e - an uncursed +0 pair of scaler mittens (being worn) {4} f - an uncursed -11 evil dragon scale shield (being worn) {20} g - an uncursed +0 pair of red spell heels (being worn) {8} E - an uncursed +0 elven mithril-coat (being worn) {60} Comestibles G - an uncursed lembas wafer {0} J - an uncursed tripe ration {0} Scrolls h - an uncursed scroll of destroy armor {0} i - an uncursed scroll of taming {0} j - an uncursed scroll of trap detection {0} k - an uncursed scroll of boss companion {0} l - an uncursed scroll of relocation {0} m - 4 uncursed scrolls of repair item {0} n - a blessed scroll of repair item {0} r - 5 uncursed scrolls of healing {0} s - 4 uncursed scrolls of mana {0} t - 3 uncursed scrolls of phase door {0} u - 3 uncursed scrolls of standard id {0} v - an uncursed scroll of cure {0} Tools F - an uncursed grass whistle {0} Gems o - an uncursed +10 fleece stone p - an uncursed +10 speedbug stone q - an uncursed +10 covetous stone Boulders/Statues A - an uncursed statue of a 5K guy {1350} The statue of a 5K guy is empty. Final attributes You were piously aligned Your alignment was 24 Your max alignment was 24 You carried 0 sins You could not have this property at all: flying You could not have this property extrinsically: displacement You could not have this property intrinsically: free action Scroll identification only worked 100 times out of 145 Ring identification only worked 4 times out of 16 Implant identification only worked 1 times out of 50 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 255 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 39% chance Monsters only dropped their equipment with 74% chance Scroll drop chance was reduced to 81% Musable item generation frequency had a negative bias of 95% Food drop chance was reduced to 94% The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: sling The following skill was trained at one fifth the usual rate: martial arts The following skill was limited to basic proficiency: two-handed sword The following skill was limited to skilled proficiency: crossbow The following skill was limited to expert proficiency: pick-axe The following skill became untrainable if you tried to train it too early: elemental spells (turn 26) The following skill became untrainable if you tried to train it too early: shield (turn 5) The following skill became untrainable after a while: two-weapon combat (turn 10614) The following skill couldn't be trained before a certain turn number is reached: morning star (turn 54704) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 46009 Monster spawn increase reached its maximum at turn 161166 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 418960 The monster class that cannot be genocided was vampire The monster class that was spawned more often: vampire (freq bonus 1) The monster color that was spawned more often: magenta (freq bonus 3) The monster species that spawned more often: night-drake (freq bonus 12) The monster species that spawned more often: binah sephirah (freq bonus 12) The monster species that spawned more often: dark dwarven priest (freq bonus 9) The monster species that spawned more often: cryptically mutilated dab (freq bonus 24) The monster species that spawned more often: kalidah (freq bonus 9) The monster species that spawned more often: Simone (freq bonus 9) The monster species that spawned more often: tour de dope winner (freq bonus 10) The monster species that spawned more often: float flyler (freq bonus 36) The monster species that spawned more often: shadow drake (freq bonus 7) The monster species that spawned more often: microminiaturization ludwig twangler (freq bonus 12) The monster species that spawned more often: air elemental speed beholder (freq bonus 4) The monster species that spawned more often: hangared shinbone (freq bonus 12) The monster species that spawned more often: livingstone (freq bonus 6) The monster species that spawned more often: cave ape (freq bonus 6) The monster species that spawned more often: many-hued jelly (freq bonus 12) The monster species that spawned more often: crispy burner (freq bonus 15) The monster species that spawned more often: canine badger (freq bonus 6) The monster species that spawned more often: Lars (freq bonus 9) The monster species that spawned more often: May-Britt's fluffy sandal (freq bonus 4) The monster species that spawned more often: hunting wolf (freq bonus 9) The monster trait that was more common: monsters whose attacks make you lazy (freq bonus 1) The monster trait that was more common: monsters that spawn in very large groups (freq bonus 5) The monster trait that was more common: monsters that spawn in small groups (freq bonus 2) The monster trait that was more common: monsters whose attacks banish you (freq bonus 2) The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 3) The monster trait that was more common: monsters that can control teleport (freq bonus 1) The monster species that never randomly spawned: mind flayer The monster species that never randomly spawned: plasma growth The monster species that never randomly spawned: odorous woman The monster species that never randomly spawned: gazer quasit The monster species that never randomly spawned: vip rubber The monster species that never randomly spawned: large permamimic The monster species that never randomly spawned: frost worm The monster species that never randomly spawned: t-a-n-k The monster species that never randomly spawned: thorn patch The monster species that never randomly spawned: Victoria's fleecy combat boot The RNG hath decreed that this item was never generated: amulet of trash (shitty) The RNG hath decreed that this item was never generated: stasis (moaning) The RNG hath decreed that this item was never generated: randomized helmet (RNG helmet) The RNG hath decreed that this item was never generated: implant of grace (feral) The RNG hath decreed that this item was never generated: green sweets ((null)) The RNG hath decreed that this item was never generated: high-scoring heels (heroine mocassins) The RNG hath decreed that this item was never generated: ruby dragon scales ((null)) The RNG hath decreed that this item was never generated: implant of transcendence (burly) The RNG hath decreed that this item was never generated: sin (TU HAI DEVIATO DAL PERCORSO MORTALE) The RNG hath decreed that this item was never generated: stone of naked stripping (gray) The RNG hath decreed that this item was generated more often: cocloak (withered cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: full healing (heretical, freq bonus 144) The RNG hath decreed that this item was generated more often: elven lance ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: nurse uniform (white dress, freq bonus 10) The RNG hath decreed that this item was generated more often: evil patch stone (gray, freq bonus 30) The RNG hath decreed that this item was generated more often: implant of puncturing (fortified, freq bonus 17) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 18) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 15) The RNG hath decreed that this item was generated more often: elven short sword (runed short sword, freq bonus 5) The RNG hath decreed that this item was generated more often: anti-magic shell (fugacious, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of puncturing (fortified, freq bonus 10) The RNG hath decreed that this item was generated more often: dizzy helmet (rotating helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: apple ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 15) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of starlight (stardust, freq bonus 4) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of awakening (frade mantle, freq bonus 8) The RNG hath decreed that this item was always generated cursed: amulet of infinity (splashed) The RNG hath decreed that this item was always generated cursed: sling ((null)) The RNG hath decreed that this item was always generated cursed: implant of honor (boreal) The RNG hath decreed that this item was always generated cursed: 0 candle (candle) The RNG hath decreed that this item was always generated cursed: unskilled stone (gray) The RNG hath decreed that this item was always generated cursed: stone dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: cloak of nakedness (wafer-thin cloak) The RNG hath decreed that this item was always generated cursed: oil lamp (lamp) The RNG hath decreed that this item was always generated cursed: fire hook (beaked staff) The RNG hath decreed that this item was always generated cursed: bigscript stone (gray) The RNG hath decreed that this trap was always invisible: falling rock trap The RNG hath decreed that this trap was generated more often: difficulty trap (freq bonus 1) Next attribute increase check would have come at turn 6138 Strength training was 20 Dexterity training was 40 Wisdom training was 50 Constitution training was 16 You were poison resistant You were petrification resistant You were stunned (62) You had the speed bug. (0) You had the following problem: Blacky and his NG walls were closing in. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: The walls became invisible. (16777216) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became red. (0) You were in a ghost world (0) You had not decided on your sexuality yet You were prevented from having displacement (0) You were prevented from having flying (0) Your chance to block was 13% You had 1367 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.2.2 (e0684468) - last build Mon May 14 23:31:22 2018. You could have safely prayed (194) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 7X LIMIT(0) egg bomb 7 R LIMIT(0) appraisal 7 R LIMIT(0) panic digging 7 R LIMIT(0) phase door 7 R LIMIT(0) invoke deity 7 R LIMIT(0) Discoveries Armor eerie cloak (ripped cloak) momhat (covered helmet) scaler mittens (padded gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (spider boots) Scrolls scroll of destroy armor (NETHACK FOURK STREAMLINES THE GAME IN AN ANNOYING WAY LIKE DCSS) scroll of taming (MERCATOR MORI DEBET) scroll of trap detection (XOR ME HSALS) scroll of boss companion (SHIVAN VEIDIMADUR NANAST STIGIO) scroll of relocation (I WANT TO MAKE AN APPOINTMENT WITH DOCTOR ABORTION) scroll of repair item (THERE IS A MONSTER CLASS THAT SHOULD BE GENOCIDED IRL) scroll of healing (NOM STYL STUNT IS FLY STYL) scroll of mana (FIRST ATTACK LOSED SO IS LATER) scroll of phase door (MOVE RAISED BY FEARED) scroll of standard id (OSESRO ATAPH THABRAOU EO THATHTHABRA BORARA) scroll of cure (EY REFLECT EFF INT) * scroll of extra healing (EKETHAMASTRA PHATIRI TAOCH IALTHEMEACHE) * scroll of greater mana restoration (THE WATER NYMPH GENTLY PULLS DOWN YOUR PANTS) scroll called scroll of teleport (OEX9 E AECOCV CAE U AE 2R IUE3G FAI8 IA) scroll called scroll of something (RECOPIED CONGREGATION) scroll called scroll of remove curse (AITOFCD TINGAED NCELCD NFUSFCD) Tools grass whistle (whistle) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: Level 4: <- You are here Vanquished creatures 0 acid blobs (2 created) 0 acid boobs (4 created) 0 phasing acid blobs (3 created) 0 white blobs (2 created) 0 blue blobs (1 created) 0 elona snails (1 created) 0 giant snails (1 created) 0 smart bombs (3 created) 0 quivering blobs (1 created) 0 speeding blobs (2 created) 0 buzzing blobs (1 created) 0 gelatinous cubes (1 created) 0 gas spores (1 created) 0 float flylers (1 created) a space goblin a hobbit a 5K guy a dark yeek 0 many-hued jellies (1 created) a kobold 3 pleasures a large kobold (3 created) 0 pleased shamans (1 created) 0 mountain nymphs (1 created) a goblin a group goblin 0 goblin cops (1 created) a baby wild boar a rothe a drains rat a sand rat a giant rat (2 created) 0 rattatas (2 created) 0 millipedes (1 created) a cave spider a poison millipede 0 baby metroids (1 created) a bore worm 2 grid bugs (3 created) a sparrow 2 pheasants a giant albatross 0 tiny pseudodragons (1 created) a lichen 0 yellow growths (1 created) a golden patch 0 green patches (1 created) a red growth (2 created) a red colony (2 created) 0 spore shriekers (1 created) a sub-gnome a gnome (4 created) a petty gnome thief 2 intermediate gnomes a gnome lord 2 gnomish wizards 0 gnomish casters (1 created) a gnome cleric a New Kop a Keystone Kop a newt mummy 0 monkey mummies (1 created) 0 low oozes (1 created) 0 dwarf pythons (1 created) 2 gnome zombies (3 created) a crawling claw a human zombie a zombie a drow zombie an ettin zombie 0 dark female androids (1 created) 0 human thieves (1 created) 0 white friars (1 created) an aimless-looking merchant a weary-looking traveler 0 blackies (1 created) 0 shopkeepers (1 created) 6 newts 4 twens (5 created) a gecko (2 created) 0 demitwens (2 created) 0 iguanas (3 created) 0 rhaumbusuns (2 created) a compsognathus a large frog 0 cursed lizards (1 created) 0 master twens (1 created) 0 deep draconians (1 created) Jennifer (0 times) 0 batman plants (1 created) 0 lime killer tomatoes (2 created) 0 piles of copper coins (1 created) a jumping force babelfish 0 acid troves (1 created) 137 creatures born. 64 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 14 times You eaten food with animal by-products 12 times You eaten meat 12 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 82 times You killed 55 monsters You read items or engraved 13 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills high heels [Basic] (max Grand Master) (43 of 160) shield [Basic] (max Expert) (21 of 160) body armor [Basic] (max Expert) (25 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (23 of 160) petkeeping [Basic] (max Expert) (32 of 160) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (102 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (1 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye 35 the Kurwa... You died in The Gnomish Mines on dungeon level 4 with 3927 points, and 76 pieces of gold, after 2183 moves. Killer: failing to defeat Blacky in time You were level 7 with a maximum of 74 hit points when you died. You reached the 32nd place on the top 10000 list. No Points Name Hp [max] 1 962244 BSOD2-Div-Bur-Mal-Cha quit in The Dungeons of Doom on level 34. 79 [138] 2 265688 Bluescreen-Loc-Ins-Mal-Neu died in Neutral Quest on level 34 [max 38]. Killed by a boulder. - [123] 3 142603 Elronnd-Wiz-Rod-Mal-Cha died in The Gnomish Mines on level 12. Killed by a monster (invisible undead mystic called BSOD2), while frozen by breathing a potion. - [129] 30 7598 Volt-Gan-Asg-Mal-Cha was poisoned in The Dungeons of Doom on level 3. Poisoned by a gray mold. 95 [102] 31 3981 Volt-Blo-Vam-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a monster (watch captain). - [127] *32 3927 35-Kur-Coc-Fem-Law died in The Gnomish Mines on level 4. Killed by failing to defeat Blacky in time. - [74] 33 3544 rahn-Wan-Hrb-Mal-Cha died in The Dungeons of Doom on level 3. Killed by a monster (Ms. Manlobbi, the shopkeeper). - [70] 34 3095 rahn-Sai-Hrb-Mal-Cha died in The Gnomish Mines on level 6. Killed by a monster (only thief). - [67]