35, chaotic female centaur Pokemon ############################################################################## #....................................#.#.....................................# #...................................#...#....................................# #................................i...#.#..a............................#.....# #...................................#.r.#a...................................# #.........#.........................F#$#.....................................# #..............................}}}}}}}a}}}}}}}...............................# #............................}}}-----a..-----}}}.............................# #...........................}}---.....@.....---}}............................# #....................#.#.#.#}--......i........--}#.#.#.#.....................# #...................#.#.#.#.}|.......r.......*.|}.#^#.#.#....................# #............................^........_........).............................# #...................#.#.#.#.}|.................|}.#.#.#.#....................# #....................#.#.#.#}--...............--}#.#.#.#.....................# #...........................}}---........>..---}}............................# #<...........................}}}-----...-----}}}.............................# #..............................}}}}}}}^}}}}}}}......%........................# #.................#..................#.#.................................#...# #..............................#....#...#....................................# #....................................#.#..........................%..........# #...................................#...#....................................# [35 the BEIL] St3 Dx14 Co15 In5 Wi7 Ch7 PokCenFemCha Dlvl:2 $42 HP0(89) Pw47(47) AC9 Exp7 T2986 Hun Brd Latest messages HUSI misses the bathing cap wearer. (3x) The insectoid hits you! [-2 -> 10] Warning: HP low! The insectoid stings you! The insectoid's sting was poisoned! You hear the howling of the CwnAnnwn... [-3 -> 7] Warning: HP low! [-1 -> 6] Warning: HP low! The bathing cap wearer claws you! [-2 -> 4] Warning: HP low! What do you want to read? [ghij or ?*] (2x) As you read the scroll, it disappears. You feel revitalized. You are no longer dimmed. The insectoid hits you! You die... Your inventory Amulets n - an uncursed amulet of unchanging (being worn) {0} Weapons l - 25 uncursed +0 shuriken named Squire's Cover (in quiver) {0} Comestibles a - 17 uncursed slime molds {0} b - 2 uncursed tripe rations {0} c - 5 uncursed carrots {0} d - an uncursed egg {0} k - 5 uncursed cream pies {0} Scrolls g - 4 uncursed scrolls of mana {0} h - 3 uncursed scrolls of phase door {0} i - 2 uncursed scrolls of standard id {0} Wands e - an uncursed wand of enlightenment (0:4) {0} Tools m - an uncursed skeleton key {0} p - an uncursed bag of tricks (0:-1) {5} s - an uncursed chest {750} x - an uncursed +0 unicorn horn {8} y - an uncursed +0 pick-axe {32} Contents of the chest: an uncursed lock pick {0} 24 gold pieces {0} Final attributes You were devoutly aligned Your alignment was 18 Your max alignment was 18 You carried 1 sins You could not have this property at all: corrosivity You could not have this property extrinsically: shock resistance You could not have this property intrinsically: fear resistance Scroll identification only worked 100 times out of 116 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 309 Monsters only dropped their musable items with 48% chance Scroll drop chance was reduced to 90% Ring drop chance was reduced to 92% Wand drop chance was reduced to 85% Amulet drop chance was reduced to 66% Potion drop chance was reduced to 89% Monster death drops spawned with only 84% chance The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: spirituality The following skill was trained at one fifth the usual rate: shield The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: dagger The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: general combat (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 22843 Monster spawn increase reached its maximum at turn 95508 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 1108140 The monster class that cannot be genocided was giant humanoid Today, this monster class was always generated invisible: umber hulk The monster class that was spawned more often: bat or bird (freq bonus 18) The monster species that spawned more often: radspider (freq bonus 42) The monster species that spawned more often: grunthack horror (freq bonus 21) The monster species that spawned more often: improvise plateau moonstone (freq bonus 20) The monster species that spawned more often: old grandpa (freq bonus 80) The monster species that spawned more often: negator (freq bonus 42) The monster species that spawned more often: thorn mushroom (freq bonus 20) The monster species that spawned more often: mewthree (freq bonus 22) The monster species that spawned more often: Health (freq bonus 80) The monster species that spawned more often: vapour denizen (freq bonus 66) The monster species that spawned more often: scarlet growth (freq bonus 21) The monster species that spawned more often: biker gang member (freq bonus 38) The monster species that spawned more often: petty gnome thief (freq bonus 120) The monster species that spawned more often: gleemen wedded (freq bonus 57) The monster species that spawned more often: chaotic viper (freq bonus 80) The monster species that spawned more often: Bulletproof Kop (freq bonus 63) The monster species that spawned more often: snark (freq bonus 20) The monster species that spawned more often: cluckwork soldier (freq bonus 92) The monster species that spawned more often: Devnull Pooka (freq bonus 57) The monster species that spawned more often: fire bug (freq bonus 40) The monster species that spawned more often: nonmaliciously linage saintship decimal grizzle (freq bonus 63) The monster trait that was more common: monsters that produce loud farting noises (freq bonus 4) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 8) The monster trait that was more common: monsters whose attacks time you (freq bonus 8) The monster trait that was more common: monsters that can be genocided (freq bonus 2) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 1) The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 2) The monster species that never randomly spawned: hell temptress The monster species that never randomly spawned: red patch The monster species that never randomly spawned: pakistani eroticizing The monster species that never randomly spawned: Janine The monster species that never randomly spawned: security bot The monster species that never randomly spawned: sniper fiend The monster species that never randomly spawned: razorvine The monster species that never randomly spawned: disintegrating sphere The monster species that never randomly spawned: sixteen-headed hydra The monster species that never randomly spawned: nether warp patch The monster class that always generated with extra speed: wall monster The RNG hath decreed that this item was never generated: mill pail ((null)) The RNG hath decreed that this item was never generated: wooden stake ((null)) The RNG hath decreed that this item was never generated: devil star ((null)) The RNG hath decreed that this item was never generated: jumping boots (hiking boots) The RNG hath decreed that this item was never generated: two-handed sword ((null)) The RNG hath decreed that this item was never generated: shotgun ((null)) The RNG hath decreed that this item was never generated: lag stone (gray) The RNG hath decreed that this item was never generated: quasar stone (gray) The RNG hath decreed that this item was never generated: mineral hostage chain ((null)) The RNG hath decreed that this item was never generated: starlightstone (gray) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 20) The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 21) The RNG hath decreed that this item was generated more often: robe of spell power (white robe, freq bonus 79) The RNG hath decreed that this item was generated more often: alter reality (mysterious, freq bonus 12) The RNG hath decreed that this item was generated more often: random effects (milled, freq bonus 163) The RNG hath decreed that this item was generated more often: cloak of spell resistance (orange cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of depression (psychosomatic, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of swimming (watery, freq bonus 7) The RNG hath decreed that this item was generated more often: dwarvish roundshield (large round shield, freq bonus 71) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: cryogenics (hostile, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of waking (awake, freq bonus 3) The RNG hath decreed that this item was generated more often: cure wounded legs (fleeting, freq bonus 13) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: elvis shoes (velvet pumps, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 12) The RNG hath decreed that this item was generated more often: red dragon scale shield (red dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of reverse enchantment (inverse gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: binning kit ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 9) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 60) The RNG hath decreed that this item was always generated cursed: slow digestion (steel) The RNG hath decreed that this item was always generated cursed: collusion knife ((null)) The RNG hath decreed that this item was always generated cursed: diamond dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: curse (color changing) The RNG hath decreed that this item was always generated cursed: apply nail polish (sublime) The RNG hath decreed that this item was always generated cursed: wonder (stevia) The RNG hath decreed that this item was always generated cursed: thresher ((null)) The RNG hath decreed that this item was always generated cursed: cloak of shifting (poke mongo cloak) The RNG hath decreed that this item was always generated cursed: tinning kit ((null)) The RNG hath decreed that this item was always generated cursed: tin opener ((null)) The RNG hath decreed that this trap was always invisible: exercise trap The RNG hath decreed that this trap was generated more often: egomonster trap (freq bonus 3) Next attribute increase check would have come at turn 6779 Strength training was 50 Dexterity training was 29 Wisdom training was 21 Constitution training was 50 You were disintegration-resistant You were prevented from having shock resistance (0) You were prevented from having corrosivity (0) You were warned You had automatic searching You had 405 points of nutrition remaining You could not change from your current form Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of A'En, Dr. Oujide and Team Missile Bomb Your deity was Team Missile Bomb The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status poke ball 7X Not Ready(1311) invoke deity 7 R Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Not Ready(5927) phase door 7 R Prepared(0) pummel 6X Not Ready(1344) spirituality check 5X Prepared(0) air dash 4X Prepared(0) ward against flame 3X Prepared(0) shield bash 1XR Prepared(0) Discoveries Amulets amulet of unchanging (attractive) Weapons shuriken (throwing star) Scrolls scroll of healing (UNNETHACK TRASHED UNSKILLED WEAPONS ON PURPOSE) scroll of mana (ASSTRAELOS CHRAELOS) scroll of phase door (ELF EXPLODE WHEN FALL) scroll of standard id (SEE YA CUNT) scroll of cure (BEN SU ANDA KEBAP YEMEK ISTIYORUM) Potions potion of invulnerability (incandescent) potion of confusion (bitter) potion of blindness (aromatic) potion of invisibility (venomous) Wands wand of enlightenment (elm) wand of make invisible (yarn) Tools bag of tricks (bag) skeleton key (key) chest (wooden container) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 11 times You eaten food with animal by-products 7 times You eaten meat 6 times You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 3 times You killed 82 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (11 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (150 of 160) high heels [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Grand Master) (20 of 160) devices [Basic] (max Expert) (30 of 160) searching [Unskilled] (max Expert) (1 of 20) spirituality [Unskilled] (max Expert) (1 of 20) petkeeping [Basic] (max Grand Master) (37 of 160) missile weapons [Unskilled] (max Expert) (7 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills (none) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Basic] (max Master) (20 of 160) occult spells [Basic] (max Master) (20 of 160) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye 35 the Pokemon...