W#\[?1049h[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page.  WRestoring save file... W~ W,Urist the Schoolkid St6 Dx3 Co10 In12 Wi11 Ch18 MahAsgMalCha+X S0 Dlvl:1 $0 HP 8(22)  Pw 6(8)  AC11 Xp1/0 T164 Bli You return to level 1 in The Dungeons of Doom.--More-- WZ-----------(B#(B###(B|(B.........(B.(B#(B,,(B.(B.........(B|(B###(B,(B#(B|(B.........(B|(B-----(B#(B,,,(B#(B|(B..(B<(B......(B|(B|(B....(B#(B,(B###(B|(B.........(B|(B.(B......(B------(B,(B#(B-----------(B#(B|(B........(B@(BI..(B-(B,(B,(B|(B.......(BI`(B...(B|(B#,(B|(B. WT[...........(B+(B|(B............(B|(B--------------(BUrist the Schoolkid St6 Dx3 Co10 In12 Wi11 Ch18 MahAsgMalCha+X S0 Dlvl:1 $0 HP 8(22)  Pw 6(8)  AC11 Xp1/0 T164 Bli Hello urist, the x-race asgardish Mahou Shoujo, welcome back to SlashEMExtended!--More-- Wo"  W6@(B Wg7 Armor(B a - an uncursed +0 pair of fumble boots (being worn) {8} b - an uncursed +0 cloak of reflection (being worn) {4}(end) W 8(22)  Pw 6(8)  AC11 Xp1/0 T164 Bli @(B WV  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) W߷ 8(22)  Pw 6(8)  AC11 Xp1/0 T164 Bli @(B W  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) W"  8(22)  Pw 6(8)  AC11 Xp1/0 T164 Bli @(B W;Wait! There's something there you can't see!--More-- WI WE 8(22)  Pw 6(8)  AC11 Xp1/0 T164 Bli It bites you! W 7(22)  Pw 6(8)  AC11 Xp1/0 T164 Bli [-1 -> 7] W4 8(22)  Pw 6(8)  AC11 Xp1/0 T165 Bli It bites you! WN5 7(22)  Pw 6(8)  AC11 Xp1/0 T165 Bli [-1 -> 7] Wv5It hits you! W5v 2(22)  Pw 6(8)  AC11 Xp1/0 T165 Bli --More-- W=;Mahou Shoujo, your life force is running out. W=*[-5 -> 2]--More-- WfWarning: HP low! 2(22)  Pw 6(8)  AC11 Xp1/0 T166 Bli @(B W0` Choose which spell to cast   Name Level Category Fail Memory(B a - create familiar 7 healing 90% 699% b - resist petrification 7 protect 90% 699% c - knock 1 matter 0% 214%(end)  WJZ 2(22)  Pw 6(8)  AC11 Xp1/0 T166 Bli @(B WS)What do you want to zap? [c or ?*]  Wx Wy&In what direction? [47896321><]  W W÷ 2(22)  Pw 6(8)  AC11 Xp1/0 T166 Bli It bites you! W 1(22)  Pw 6(8)  AC11 Xp1/0 T166 Bli [-1 -> 1] WWarning: HP low! 1(22)  Pw 6(8)  AC11 Xp1/0 T167 Bli @(B Wո Armor(B a - an uncursed +0 pair of fumble boots (being worn) {8} b - an uncursed +0 cloak of reflection (being worn) {4}(end)  W 1(22)  Pw 6(8)  AC11 Xp1/0 T167 Bli @(B W^C)What do you want to zap? [c or ?*]  W}9c - an uncursed wand of striking (0:4) {1}.--More-- WҬ W )What do you want to zap? [c or ?*]  Wk  Wk &In what direction? [47896321><]  Wc WThe wand hits it. W;,You kill it!^(B Wo4  1(22)  Pw 6(8)  AC11 Xp1/1 T167 Bli You hear something shatter! W--More-- Wz/You smell a peculiar odor...I Wz  2(22)  Pw 6(8)  AC11 Xp1/1 T167 Bli It lashes you! 1(22)  Pw 6(8)  AC11 Xp1/1 T167 Bli [-1 -> 1] W{--More-- W1 Warning: HP low! W1 It tramples over you! 0(22)  Pw 6(8)  AC11 Xp1/1 T167 Bli --More-- WspYou die... Wp--More-- W W)Continue in explore mode? [yn] (n)  WTmn 0(22)  Pw 6(8)  AC11 Xp1/1 T167 Bli WV-----------(B#(B###(B|(B.........(B.(B#(B,,(B.(B.........(B|(B###(B,(B#(B|(B.........(B|(B-----(B#(B,,,(B#(B|(B..(B<(B......(B|(B|(B....(B#(B,(B###(B|(B.........(B|(B.(B......(B------(B,(B#(B-----------(B#(B|(B.......(BI@(B^(B..(B-(B,(B,(B|(B.......(BII...(B|(B#,(B|(B............(B[1 WKVym+(B|(B............(B|(B--------------(B WeVUrist the Schoolkid St6 Dx3 Co10 In12 Wi11 Ch18 MahAsgMalCha+X S4 Dlvl:1 $0 HP 0(22)  Pw 6(8)  AC11 Xp1/1 T167 Bli Do you want your possessions identified? DYWYPI? [ynq] (n)  Wn Armor(B a - an uncursed +0 pair of fumble boots (being worn) {8} b - an uncursed +0 cloak of reflection (being worn) {4} Comestibles(B g - an uncursed tin of jackal meat {1} h - an uncursed tin of hata-hata {1} i - an uncursed tin of kobold meat {1} Scrolls(B j - 5 uncursed scrolls of healing {5} k - 4 uncursed scrolls of mana {4} l - 3 uncursed scrolls of phase door {3} m - 2 uncursed scrolls of standard id {2} n - an uncursed scroll of cure {1} Spellbooks(B d - an uncursed spellbook of create familiar (0:2) {1} e - an uncursed spellbook of resist petrification (0:5) {1} f - an uncursed spellbook of knock (0:2) {1} Wands(B c - an uncursed wand of striking (0:3) {1}(end)  W +-----------(B#(B###(B|(B.........(B.(B#(B,,(B.(B.........(B|(B###(B,(B#(B|(B.........(B|(B----(B#(B,,,(B#(B|(B..(B<(B......(B|(B....(B#(B,(B###(B|(B.........(B|(B......(B------(B,(B#(B-----------(B#(B.......(BI@(B^(B..(B-(B,(B,(B.......(BII W ...(B|(B#,(B............(B+(B............(B|-------------(B W; 4Do you want to see your attributes? [ynq] (n)  WnFinal Attributes: You were fervently aligned. Your alignment was 11. Your max alignment was 12. You carried 0 sins. Scroll identification only worked 100 times out of 175. Ring identification only worked 4 times out of 14. Wand identification only worked 3 times out of 5. Monsters only dropped their musable items with 67% chance. Book drop chance was reduced to 91%. Scroll drop chance was reduced to 86%. Ring drop chance was reduced to 91%. Wand drop chance was reduced to 81%. Amulet drop chance was reduced to 74%. Potion drop chance was reduced to 85%. Monster death drops spawned with only 90% chance. Number of artifacts generated was 0. Monster spawn increase would have started at turn 13409. Monster spawn increase had reached its maximum at turn 108839. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 240003. [23; WM1HThe monster class that cannot be genocided was light. --More-- Ws The monster class that was spawned more often: trove (freq bonus 2). The monster color that was spawned more often: yellow (freq bonus 3). The monster species that was spawned more often: crunchy colony (freq bonus 6). The monster species that was spawned more often: Christiane (freq bonus 4). The monster species that was spawned more often: dark archer (freq bonus 24). The monster species that was spawned more often: bread-and butterfly (freq bonus 4). The monster species that was spawned more often: steel horror (freq bonus 8). The monster species that was spawned more often: hypertype (freq bonus 5). The monster species that was spawned more often: woodchuck (freq bonus 20). The monster species that was spawned more often: hata-hata (freq bonus 6). The monster species that was spawned more often: ill patch (freq bonus 12). The monster species that was spawned more often: thunder caller (freq bonus 12). [15 W 3;1HThe monster species that was spawned more often: topaz force patch (freq bonus 6).The monster species that was spawned more often: Zuggotmoy (freq bonus 6). The monster species that was spawned more often: filthy guttersnipe (freq bonus 4).The monster species that was spawned more often: anthrazite colony (freq bonus 16). The monster species that was spawned more often: sexual turret (freq bonus 4). The monster species that was spawned more often: sloppy force patch (freq bonus --More-- W֧40). The monster species that was spawned more often: Siegfried (freq bonus 24). The monster species that was spawned more often: dark gray fungus (freq bonus 6).The monster species that was spawned more often: grey snake (freq bonus 4). The monster species that was spawned more often: trebuchet dragon (freq bonus 5).The monster species that was never randomly spawned: colorful force fungus. The monster species that was never randomly spawned: indigo mushroom. The monster species that was never randomly spawned: sniper turret. The monster species that was never randomly spawned: large pseudo rat. The monster species that was never randomly spawned: tunnel worm. The monster species that was never randomly spawned: gore force patch. The monster species that was never randomly spawned: ceti eel. The monster species that was never randomly spawned: vacuum mushroom. The monster species that was never  Wrandomly spawned: special troll. The monster species that was never randomly spawned: spike penetrator. The RNG hath decreed that this item was never generated: iron shoes (hard shoes). The RNG hath decreed that this item was never generated: gain constitution (opal). The RNG hath decreed that this item was never generated: chrysocolla (cyan). The RNG hath decreed that this item was never generated: summon undead (NO --More-- W SPACE). The RNG hath decreed that this item was never generated: lava (LETS FAIL AND ROLL). The RNG hath decreed that this item was never generated: detect foot (stinking). The RNG hath decreed that this item was generated more often: stomping boots (platform boots, freq bonus 7). The RNG hath decreed that this item was generated more often: opal (white, freq bonus 24). The RNG hath decreed that this item was generated more often: marble (white, freq bonus 2). The RNG hath decreed that this item was generated more often: fumbling (trippy, freq bonus 2). The RNG hath decreed that this item was always generated cursed: red tea (baloon flower). The RNG hath decreed that this item was always generated cursed: healing (LIFE RESTORATION). The RNG hath decreed that this item was always generated cursed: identify (wedged). The RNG hath decreed that this item was always generat WC ed cursed: gray dragon scale shield (gray dragonhide shield). The RNG hath decreed that this item was always generated cursed: resistance (castor bean). --More-- W@The RNG hath decreed that this trap was always invisible: mana pit. The RNG hath decreed that this trap was generated more often: land mine (freq bonus 2). Next attribute increase check would have come at turn 1116. Strength training was 0. Dexterity training was -14. Wisdom training was 2. Constitution training was 7. You were magic-protected. You were blinded (8). You fumbled. You had 1332 points of nutrition remaining. You aggravated monsters. You had reflection. Your luck was zero. You could have safely prayed (0). You are dead. --More-- W^D -----------(B#(B###(B|(B.........(B.(B#(B,,(B.(B.........(B|(B###(B,(B#(B|(B.........(B|(B-----(B#(B,,,(B#(B|(B..(B<(B......(B|(B|(B....(B#(B,(B###(B|(B.........(B|(B.(B......(B------(B,(B#(B-----------(B#(B|(B.......(BI@(B^(B..(B-(B,(B,(B|(B.......(BII...(B|(B#,(B|(B........... WD t.(B+(B|(B............(B|(B--------------(BUrist the Schoolkid St6 Dx3 Co10 In12 Wi11 Ch18 MahAsgMalCha+X S4 Dlvl:1 $0 HP 0(22)  Pw 6(8)  AC11 Xp1/1 T167 Bli Do you want an account of creatures vanquished? [ynq] (n)  W Tn Vanquished creatures:  0 jackals (1 created) 0 kobolds (1 created) 0 goblins (1 created) 0 sewer rats (2 created) 0 rabbits (1 created) a grid bug (3 created) 0 lichens (1 created) 0 porter lichens (2 created) 0 kickboxing girls (1 created) 0 novice medium walls (1 created) 0 novice dark walls (2 created) 0 cold troves (1 created) 0 energy troves (1 created)  1 creatures vanquished.--More-- WvX-(B#(B.||||-(B#(B WX1Do you want to see your conduct? [ynq] (n)  Wn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You killed 1 monster. You read items or engraved 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More-- WS[ +----(B#(B...(B.(B...(B|(B...(B|(B...(B|(B Wy  ----------  / \  / REST \  / IN \  / PEACE \  / \  | urist |  | 0 Au |  |killed by a novice|  | dark wall |  | |  | |  | |  | |  | 2016 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye urist the Mahou Shoujo... You died in The Dungeons of Doom on dungeon level 1 with 4 points, and 0 pieces of gold, after 167 moves. --More-- W [You were level 1 with a maximum of 22 hit points when you died.--More-- W [?1049l  WXX   W| You made the top ten list!  W!| No Points Name Hp [max] 1 2194 lance-Lad-Dev-Mal-Neu died in The Dungeons of Doom on level 2. Killed by an Inspector Sergeant. - [57]  W3| 0 2 156 urist-Mah-Ill-Mal-Cha died in The Dungeons of Doom on level 1. Killed by an elven arrow. - [32] 3 20 urist-Mah-Ill-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a massive explosion. - [19]  WN| N 4 15 urist-Mah-Ang-Mal-Cha quit in The Dungeons of Doom on level 1. 22 [22]  5 4 urist-Mah-Asg-Mal-Cha died in The Dungeons of Doom on (B  level 1. Killed by a novice dark wall. - [22](B