)@U`[?1049hThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net )@UPWShall I pick a character's race, role, gender and alignment for you? [ynq] )@Uz% snChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) )@U+Choosing Race Pick the race of your Rogue  d - doppelganger h - human l - lycanthrope o - orc v - vampire * - Random q - Quit(end) )@U$4+Choosing Gender Pick the gender of your doppelganger Rogue  m - male f - female * - Random q - Quit(end) )@U X+)@U 2-----------(B |.........|(B |..(B((B......|(B |...(Bd@(B....|(B |.........|(B |........(B{(B|(B -----------(B)@Ui Stribog the Footpad St:10 Dx:20 Co:11 In:10 Wi:11 Ch:9 Chaotic S:0 Dlvl:1 $:1802 HP: Dlvl:1 $:1802 HP:10(10) Dlvl:1 $:1802 HP:10(10) Pw:8(8) AC:1 Xp:1/0 T:1  It is written in the Book of Kos:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Kos seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Footpad, have been heralded from birth as the instrument of Kos. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has c)@U ome. For the sake of us all: Go bravely with Kos!--More--)@U )@U eHello stribog, welcome to SlashEM! You are a chaotic female doppelganger Rogue.--More--)@UZ )@UsAd Weapons(B a - a +0 short sword (weapon in hand) b - 6 +0 daggers (alternate weapon; not wielded) c - 27 +0 darts (in quiver) Armor(B d - a blessed +1 leather armor (being worn)(B Scrolls(B f - 4 blessed scrolls of gold detection(B g - 4 blessed scrolls of teleportation(B Potions(B e - an uncursed potion of sickness Tools(B h - an uncursed lock pick i - an uncursed oilskin sack(end) )@U=  10(10)  Pw:8(8) AC:1 Xp:1/0 T:1 )@U{ 10(10)  Pw:8(8) AC:1 Xp:1/0 T:2 <(B@(B)@UV 10(10)  Pw:8(8) AC:1 Xp:1/0 T:3 .(Bd(B.(B@(B)@U2  10(10)  Pw:8(8) AC:1 Xp:1/0 T:4 .(B.(B.(Bd@(B)@U  10(10)  Pw:8(8) AC:1 Xp:1/0 T:5 @(Bd(B..(B)@U 10(10)  Pw:8(8) AC:1 Xp:1/0 T:6 @(Bd(B.(B.(B)@U{ 10(10)  Pw:8(8) AC:1 Xp:1/0 T:7 @(B.(Bd(B.(B)@U]  10(10)  Pw:8(8) AC:1 Xp:1/0 T:8 @d(B..(B)@U?@(B.(B)@U8@You see here a chest. 10(10)  Pw:8(8) AC:1 Xp:1/0 T:9 d(B.(B)@U  )@U93What do you want to use or apply? [hi or ?*] )@U )@U &In what direction? [hykulnjb><] )@UNL )@UoL 0There is a chest here, lock it? [ynq] (q) )@U& n 10(10)  Pw:8(8) AC:1 Xp:1/0 T:10 .(Bd(B.(B)@Up )@U # )@Uloot)@Uh )@U0There is a chest here, loot it? [ynq] (q) )@U y)@UG-You carefully open the chest...--More--)@U Do what?  o - Take something out of the chest i - Put something into the chest b - Both of the above(end) )@U =+ Take out what type of objects?  a - All types b - Scrolls c - Potions d - Gems A - Auto-select every item X - Items of unknown B/C/U status(end) )@Ud+)@U} Take out what?  Scrolls(B a - a scroll labeled XIXAXA XOXAXA XUXAXA b - an unlabeled scroll Potions(B c - a cloudy potion Gems(B d - a violet gem(end) )@Us(++++)@U<w)@Ufoj - a scroll labeled XIXAXA XOXAXA XUXAXA.k - an unlabeled scroll.--More--)@U!l - a cloudy potion.)@Um - a violet gem. 10(10)  Pw:8(8) AC:1 Xp:1/0 T:11 .(Bd(B)@Ux )@UynUnknown command ' '. 10(10)  Pw:8(8) AC:1 Xp:1/0 T:11 )@UH 10(10)  Pw:8(8) AC:1 Xp:1/0 T:12 @(B((B..(Bd(B)@U 0 10(10)  Pw:8(8) AC:1 Xp:1/0 T:13 .(B@(Bd(B.(B)@UM  10(10)  Pw:8(8) AC:1 Xp:1/0 T:14 .(B@(Bd(B<(B.(B)@UR 10(10)  Pw:8(8) AC:1 Xp:1/0 T:15 .(B@(B.(Bd(B)@U] 10(10)  Pw:8(8) AC:1 Xp:1/0 T:16 .(B@(B.(B.(Bd(B)@U 10(10)  Pw:8(8) AC:1 Xp:1/0 T:17 d(B.(B)@U]m 10(10)  Pw:8(8) AC:1 Xp:1/0 T:18 .(B@(B.(B.(Bd(B)@U 10(10)  Pw:8(8) AC:1 Xp:1/0 T:19 .(Bd(B)@U  10(10)  Pw:8(8) AC:1 Xp:1/0 T:20 .(Bd(B{(B)@U2 z 10(10)  Pw:8(8) AC:1 Xp:1/0 T:21 .(B@(B)@U_ v 10(10)  Pw:8(8) AC:1 Xp:1/0 T:22 d(B.(B)@Uc 10(10)  Pw:8(8) AC:1 Xp:1/0 T:23 d(B.(B)@U 10(10)  Pw:8(8) AC:1 Xp:1/0 T:24 .(Bd(B.(B)@U| 10(10)  Pw:8(8) AC:1 Xp:1/0 T:25 d(B..(B@(B)@U^ 10(10)  Pw:8(8) AC:1 Xp:1/0 T:26 .(B.(Bd(B)@U4  10(10)  Pw:8(8) AC:1 Xp:1/0 T:27 .(Bd(B)@U )@U You displaced Dogmatix. 10(10)  Pw:8(8) AC:1 Xp:1/0 T:28 d@(B..(B)@UF 10(10)  Pw:8(8) AC:1 Xp:1/0 T:29 d(B.(B)@Ut3 10(10)  Pw:8(8) AC:1 Xp:1/0 T:30 .(B@(Bd(B.(B.(B)@U 10(10)  Pw:8(8) AC:1 Xp:1/0 T:31 d(B.(B)@U( 10(10)  Pw:8(8) AC:1 Xp:1/0 T:32 d(B.(B.(B)@U x 10(10)  Pw:8(8) AC:1 Xp:1/0 T:33 .(Bd(B)@U  10(10)  Pw:8(8) AC:1 Xp:1/0 T:34 .(B.(Bd(B@(B)@U y 10(10)  Pw:8(8) AC:1 Xp:1/0 T:35 .(Bd(B)@UX| 10(10)  Pw:8(8) AC:1 Xp:1/0 T:36 ..(Bd@(B)@U| 10(10)  Pw:8(8) AC:1 Xp:1/0 T:37 .(Bd(B)@UK 10(10)  Pw:8(8) AC:1 Xp:1/0 T:38 d(B.(B{(B)@UϺp 10(10)  Pw:8(8) AC:1 Xp:1/0 T:39 d(B.(B)@U  10(10)  Pw:8(8) AC:1 Xp:1/0 T:40 d(B.(B.(B)@UfJ  10(10)  Pw:8(8) AC:1 Xp:1/0 T:41 d(B@(B.(B.(B)@UWx 10(10)  Pw:8(8) AC:1 Xp:1/0 T:42 d(B..(B)@UZY 10(10)  Pw:8(8) AC:1 Xp:1/0 T:43 .(Bd@(B.(B)@U^ 10(10)  Pw:8(8) AC:1 Xp:1/0 T:44 .(Bd(B.(B)@U%. 10(10)  Pw:8(8) AC:1 Xp:1/0 T:45 .(B@(Bd(B)@U4 10(10)  Pw:8(8) AC:1 Xp:1/0 T:46 .(B.(Bd(B)@U5 { 10(10)  Pw:8(8) AC:1 Xp:1/0 T:47 .(Bd(B)@UX  10(10)  Pw:8(8) AC:1 Xp:1/0 T:48 @(B.(Bd(B.(B.(B)@U | 10(10)  Pw:8(8) AC:1 Xp:1/0 T:49 d(B.(B)@U)@U1You displaced Dogmatix. 10(10)  Pw:8(8) AC:1 Xp:1/0 T:50 @(B.(Bd(B.(B)@U- 10(10)  Pw:8(8) AC:1 Xp:1/0 T:51 .(Bd(B)@U[ 10(10)  Pw:8(8) AC:1 Xp:1/0 T:52 @(B.(B..(Bd(B)@Unx 10(10)  Pw:8(8) AC:1 Xp:1/0 T:53 .(Bd(B)@Uɘ 10(10)  Pw:8(8) AC:1 Xp:1/0 T:54 @(B.(Bd(B.(B.(B)@U x 10(10)  Pw:8(8) AC:1 Xp:1/0 T:55 d(B.(B)@U_  10(10)  Pw:8(8) AC:1 Xp:1/0 T:56 @(B.(Bd(B..(B)@Uߊ | 10(10)  Pw:8(8) AC:1 Xp:1/0 T:57 .(Bd(B)@U  10(10)  Pw:8(8) AC:1 Xp:1/0 T:58 @(B.(Bd(B.(B)@U~ 10(10)  Pw:8(8) AC:1 Xp:1/0 T:59 .(Bd(B)@UP 10(10)  Pw:8(8) AC:1 Xp:1/0 T:60 @(B.(B.(B<(Bd(B )@U 10(10)  Pw:8(8) AC:1 Xp:1/0 T:61 d(B.(B )@UF 10(10)  Pw:8(8) AC:1 Xp:1/0 T:62 @(B.(Bd(B.(B.(B )@UF 10(10)  Pw:8(8) AC:1 Xp:1/0 T:63 .(B@(B.(Bd(B)@UF 10(10)  Pw:8(8) AC:1 Xp:1/0 T:64 d(B((B.(B)@U { 10(10)  Pw:8(8) AC:1 Xp:1/0 T:65 d@(B.(B)@U p 10(10)  Pw:8(8) AC:1 Xp:1/0 T:66 d(B.(B)@UI T 10(10)  Pw:8(8) AC:1 Xp:1/0 T:67 )@U0q 10(10)  Pw:8(8) AC:1 Xp:1/0 T:68 .(B@(B)@U{T 10(10)  Pw:8(8) AC:1 Xp:1/0 T:69 )@U 10(10)  Pw:8(8) AC:1 Xp:1/0 T:70 .(B.(B@(B .(Bd(B)@Uʭ 10(10)  Pw:8(8) AC:1 Xp:1/0 T:71 .(Bd(B)@Uk 10(10)  Pw:8(8) AC:1 Xp:1/0 T:72 .(B@(Bd(B.(B.(B)@U?4t 10(10)  Pw:8(8) AC:1 Xp:1/0 T:73 .(Bd(B)@UD } 10(10)  Pw:8(8) AC:1 Xp:1/0 T:74 d@(B..(B)@U[ p 10(10)  Pw:8(8) AC:1 Xp:1/0 T:75 d(B.(B)@Um  10(10)  Pw:8(8) AC:1 Xp:1/0 T:76 ..(B.(B@(Bd(B)@UO|v 10(10)  Pw:8(8) AC:1 Xp:1/0 T:77 .(Bd(B)@Ur 10(10)  Pw:8(8) AC:1 Xp:1/0 T:78 .(B.(Bd(B)@U 10(10)  Pw:8(8) AC:1 Xp:1/0 T:79 d(B.(B.(B@(B)@U0~ 10(10)  Pw:8(8) AC:1 Xp:1/0 T:80 ..(Bd(B)@U#k 10(10)  Pw:8(8) AC:1 Xp:1/0 T:81 .(B.(Bd(B@(B)@U q 10(10)  Pw:8(8) AC:1 Xp:1/0 T:82 ..(Bd(B)@U (| 10(10)  Pw:8(8) AC:1 Xp:1/0 T:83 ..(Bd@(B)@UF( 10(10)  Pw:8(8) AC:1 Xp:1/0 T:84 d(B.(B.(B)@U( 10(10)  Pw:8(8) AC:1 Xp:1/0 T:85 d(B.(B.(B@(B)@U  10(10)  Pw:8(8) AC:1 Xp:1/0 T:86 .(B.(Bd(B)@Uv V  10(10)  Pw:8(8) AC:1 Xp:1/0 T:86 )@Uv  10(10)  Pw:8(8) AC:1 Xp:1/0 T:87 .(Bd(B)@Uv V  10(10)  Pw:8(8) AC:1 Xp:1/0 T:87 )@Uw  10(10)  Pw:8(8) AC:1 Xp:1/0 T:88 .(Bd(B.(B)@USw  10(10)  Pw:8(8) AC:1 Xp:1/0 T:89 d@(B.(B{(B)@U  10(10)  Pw:8(8) AC:1 Xp:1/0 T:90 .(Bd(B{(B)@U>|  10(10)  Pw:8(8) AC:1 Xp:1/0 T:91 @(Bd(B.(B.(B)@U% 10(10)  Pw:8(8) AC:1 Xp:1/0 T:92 d(B.(B.(B)@U8;d@(B.(B.(B)@Ur} 10(10)  Pw:8(8) AC:1 Xp:1/0 T:93 You hear the splashing of a naiad.)@UFh 10(10)  Pw:8(8) AC:1 Xp:1/0 T:94 .(Bd(B.(B)@UX)@UuXYou displaced Dogmatix. 10(10)  Pw:8(8) AC:1 Xp:1/0 T:95 @(B.(Bd(B)@U 10(10)  Pw:8(8) AC:1 Xp:1/0 T:96 ..(Bd(B)@UU 10(10)  Pw:8(8) AC:1 Xp:1/0 T:96 )@U 10(10)  Pw:8(8) AC:1 Xp:1/0 T:97 d(B.(B)@U  10(10)  Pw:8(8) AC:1 Xp:1/0 T:98 d(B.(B@(B.(B)@U y 10(10)  Pw:8(8) AC:1 Xp:1/0 T:99 d(B.(B)@UFR 10(10)  Pw:8(8) AC:1 Xp:1/0 T:100 .(B.(Bd@(B)@U 10(10)  Pw:8(8) AC:1 Xp:1/0 T:101 .(Bd(B*@U 10(10)  Pw:8(8) AC:1 Xp:1/0 T:102 .(B.(B@(B.(Bd(B*@U9~ 10(10)  Pw:8(8) AC:1 Xp:1/0 T:103 d(B{(B*@Uyz 10(10)  Pw:8(8) AC:1 Xp:1/0 T:104 .(Bd(B*@U  10(10)  Pw:8(8) AC:1 Xp:1/0 T:105 .(Bd(B@(B*@U2V  10(10)  Pw:8(8) AC:1 Xp:1/0 T:106 d(B.(B.(B*@UV  10(10)  Pw:8(8) AC:1 Xp:1/0 T:107 d(B.(B@(B{(B*@U'b  10(10)  Pw:8(8) AC:1 Xp:1/0 T:108 d(B..(B*@U>~ 10(10)  Pw:8(8) AC:1 Xp:1/0 T:109 d(B.(B@(B.(B*@U 10(10)  Pw:8(8) AC:1 Xp:1/0 T:110 d(B.(B.(B*@U 10(10)  Pw:8(8) AC:1 Xp:1/0 T:111 .(Bd(B@(B.(B*@U  10(10)  Pw:8(8) AC:1 Xp:1/0 T:112 .(Bd(B.(B*@U} 10(10)  Pw:8(8) AC:1 Xp:1/0 T:113 .(Bd(B*@U, 10(10)  Pw:8(8) AC:1 Xp:1/0 T:114 d(B@(B.(B.(B*@UA> z 10(10)  Pw:8(8) AC:1 Xp:1/0 T:115 .(Bd(B*@U  10(10)  Pw:8(8) AC:1 Xp:1/0 T:116 @(B.(B..(Bd(B*@U]  10(10)  Pw:8(8) AC:1 Xp:1/0 T:117 d(B.(B*@Uj 10(10)  Pw:8(8) AC:1 Xp:1/0 T:118 @(B.(Bd(B.(B.(B*@U\ 10(10)  Pw:8(8) AC:1 Xp:1/0 T:119 .(Bd(B*@U( 10(10)  Pw:8(8) AC:1 Xp:1/0 T:120 d(B<(B.(B*@Uԫ~ 10(10)  Pw:8(8) AC:1 Xp:1/0 T:121 @d(B.(B*@UI 10(10)  Pw:8(8) AC:1 Xp:1/0 T:122 ..(Bd(B*@U  10(10)  Pw:8(8) AC:1 Xp:1/0 T:123 @(B.(B.(Bd(B*@U  10(10)  Pw:8(8) AC:1 Xp:1/0 T:124 d(B..(B*@U  10(10)  Pw:8(8) AC:1 Xp:1/0 T:125 @(B.(Bd(B.(B*@U& 10(10)  Pw:8(8) AC:1 Xp:1/0 T:126 d(B.(B.(B*@U 10(10)  Pw:8(8) AC:1 Xp:1/0 T:127 @(B..(Bd(B*@Uf} 10(10)  Pw:8(8) AC:1 Xp:1/0 T:128 .(Bd(B*@U` 10(10)  Pw:8(8) AC:1 Xp:1/0 T:129 @d(B.(B*@Uh  10(10)  Pw:8(8) AC:1 Xp:1/0 T:130 .(B((Bd(B*@U z 10(10)  Pw:8(8) AC:1 Xp:1/0 T:131 .(Bd(B*@U&] 10(10)  Pw:8(8) AC:1 Xp:1/0 T:132 .(B<] *@Uv *@U2w The door opens. 10(10)  Pw:8(8) AC:1 Xp:1/0 T:150 |(Bd(B.(B.(B*@U}.(B.(B.(Bd(B@(B.(B*@U_- 10(10)  Pw:8(8) AC:1 Xp:1/0 T:150 The jackal bites! 8(10)(B  Pw:8(8) AC:1 Xp:1/0 T:150  8(10)(B  Pw:8(8) AC:1 Xp:1/0 T:151 .(B*@U *@U'You kill the jackal!4  8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:152 o(B%(Bd(B.(B*@U u.(B##(B@(B|(B.(B*@U) You see here a jackal corpse. 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:153 d(B *@UǶ 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:154 ###(B@(Bd(B|(B.(B *@Ul' 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:155 #(B@(Bd(B%(B *@U _ 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:155  *@UJ 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:156 --.(B.o.(B#(B@(B##(B#(B *@U, 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:157 -(B.(B.(B@(B#(B *@UG 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:158 -(B---(B |o.(B...(B+(B |(B...(B |.(B..(B-(B@(B-(B#(B *@U?  8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:159 |(B@(B..|(B -(B.(B--(B+(B-(B *@UA 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:160 .o(B@(B.(B *@U({ 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:161 .(B@(B *@U 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:162 .o(B.(B@(B *@UC&In what direction? [hykulnjb><]  *@U@u *@UmuxThis door is locked. 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:162  *@U d 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:162  *@U { 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:163 .(B@(B *@U yThat door is closed. 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:163  *@Ur  *@Us yThat door is closed. 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:163 *@U *@UJyThat door is closed. 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:163 *@U83In what direction? [hykulnjb><] *@U*@UyThis door is locked. 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:163 *@U+4 *@US4yThat door is closed. 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:163 *@Uh *@UyUnknown command ' '. 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:163 *@UY *@U9YyThat door is closed. 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:163 *@U *@U&In what direction? [hykulnjb><] *@U-n*@UnWHAMMM!!! 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:164 o.(B*@U *@U &In what direction? [hykulnjb><] *@Un *@Un nWHAMMM!!! 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:165 *@U *@U &In what direction? [hykulnjb><] *@U'@ *@U@ As you kick the door, it crashes open! 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:166 o.(Bd(B.(B*@UӮ  9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:167 @(B.(Bd(B*@U_  9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:168 .(B@(Bo(Bd(B.(B.(B*@UThere appears to be no shopkeeper here to receive your payment. 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:168 *@U$&In what direction? [hykulnjb><] *@UU*@U{You see no door there. 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:168 *@Uy *@U -In what direction? [hykulnjb><] *@U8 The door opens. 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:169 |(Bd(B-(B......|(B.(B|(B*@UK *@UyUnknown command ' '. 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:169 *@U_  9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:170 o(B..(B@(B#(B.(Bd(B*@Ug 5---(B..|(B....(B.(B...(B-(B#####(B@(Bdd(B.(B.(B.(B.(B>(B..(B..|(B|(B*@UIg X 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:175 *@U**@U?+The jackal bites! 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:175  7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:176 o(B.(B*@U 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:177 d@(Bdd(B*@U*@U%You displaced Dogmatix. 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:177 @d(B#(B.(B*@UTYou hear some noises. 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:178 .o(B*@U 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:179 @d(B#(Bd(B*@U  8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:180 .(B@(B##(B.(Bd(B*@U&  8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:181 @(B#(B.(B*@UryUnknown command ' '. 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:181 *@Uɜ 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:182 @(B#(B*@Ur 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:183 d(B*@Uq 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:184 -(B@(Bd(B.(Bd(B*@U 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:185 #(B@(B.(Bd(B.(B*@UD  8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:185  8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:186 #(B@(Bd(B.(B*@U 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:187 #(B@d(B.(B*@Uy )#(Bd(B*@U  8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:187 The jackal is killed! 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:188 %(B*@U( 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:189 #(B@(B#(Bd(B*@U 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:190 #(B@(B%(Bd(B*@U[_ 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:191 *@U---(B...(B|.(B#(B@(B|.(B...(B....(B-----(B*@UW%There is a doorway here.*@UYou see here a jackal corpse. 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:192 d(B.(B.(B*@U2D 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:193 -(B|(Bd(B.(B%(B@(B|(B|.(B--(B*@U5 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:194 d(B.(B.(B.(B@(B*@U_  9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:195 .(Bd(B.(B@(B*@U  9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:196 .(Bd(B.(B*@Ua  9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:197 %(Bd(B *@U= 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:198 ..(Bd(B!*@U4`|..(Bd@(B.(B---(B!*@U]Stribog the Footpad St:10 Dx:20 Co:11 In:10 Wi:11 Ch:9 Chaotic S:54 Dlvl:2 $:1802 HP: Dlvl:2 $:1802 HP:9(10)(B Dlvl:2 $:1802 HP:9(10) Pw:8(8) AC:1 Xp:1/1 T:198 !*@U}  9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:199 d(B.(B"*@UwGS.(B<@(B.(B-(B"*@UGA board beneath you squeaks loudly. 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:200 ..(Bd(B"*@U "*@U6You stop. Dogmatix is in the way! 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:201 .(B"*@U  9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:202 ...(B @(B.(B^(B.(B#*@U" 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:203  .(B .(B@d(B.(B#*@Uhr---(B @(B.(B .(B.(B #*@U 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:203 Dogmatix drops 9 gold pieces. 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:204 #*@U` 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:205 -(B d@(B|(B $(B|(B$*@U  9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:206 ..(B@(B..|(B$*@U  9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:207  .(B.(B.(B@(B---(B$*@UC E...(B@(B.(B$*@U 9 gold pieces.63 11 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:208 %*@U 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:209 .(Bd(B .(B@(B.(B .(B %*@U]  10(10)  Pw:8(8) AC:1 Xp:1/1 T:210 .(B.(B .(B@(B.(B  &*@UW 10(10)  Pw:8(8) AC:1 Xp:1/1 T:211 +(B-(B+(B.(B@(B .(B.(B  &*@U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:212 .(B@d(B.(B&*@U Pick an object.&*@U &*@UGO &*@UkO z^ a trap (squeaky board) 10(10)  Pw:8(8) AC:1 Xp:1/1 T:212 '*@Uh# 10(10)  Pw:8(8) AC:1 Xp:1/1 T:213 |(B @d(B  '*@U| V 10(10)  Pw:8(8) AC:1 Xp:1/1 T:213 )*@U( 10(10)  Pw:8(8) AC:1 Xp:1/1 T:214  ..(B@(B)*@UV) 10(10)  Pw:8(8) AC:1 Xp:1/1 T:215  #(B@<(B)*@U)T #(B@(B##(B.(B)*@U*N 10(10)  Pw:8(8) AC:1 Xp:1/1 T:217 )*@U}  10(10)  Pw:8(8) AC:1 Xp:1/1 T:221 @d(B##(B)*@U( 10(10)  Pw:8(8) AC:1 Xp:1/1 T:221 Unknown command ' '. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:221 )*@U?6 \ 10(10)  Pw:8(8) AC:1 Xp:1/1 T:221 **@UV 10(10)  Pw:8(8) AC:1 Xp:1/1 T:221 **@Uh 10(10)  Pw:8(8) AC:1 Xp:1/1 T:222 #(B**@U V 10(10)  Pw:8(8) AC:1 Xp:1/1 T:223 **@UV 10(10)  Pw:8(8) AC:1 Xp:1/1 T:224 +*@UV 10(10)  Pw:8(8) AC:1 Xp:1/1 T:225 +*@Uh 10(10)  Pw:8(8) AC:1 Xp:1/1 T:226 #(B+*@ǗV 10(10)  Pw:8(8) AC:1 Xp:1/1 T:227 +*@U V 10(10)  Pw:8(8) AC:1 Xp:1/1 T:228 ,*@U:&####(B@d(B,*@U:N 10(10)  Pw:8(8) AC:1 Xp:1/1 T:231 ,*@UCe  10(10)  Pw:8(8) AC:1 Xp:1/1 T:232 d(B,*@UV 10(10)  Pw:8(8) AC:1 Xp:1/1 T:232 ,*@U5 ,*@U You displaced Dogmatix. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:233 #(B@(B,*@UV 10(10)  Pw:8(8) AC:1 Xp:1/1 T:234 .(B#(B@(B-*@Uz 10(10)  Pw:8(8) AC:1 Xp:1/1 T:235 ..(B@(B.(B.(B-*@Ux  10(10)  Pw:8(8) AC:1 Xp:1/1 T:236 -(B@(B.(B.*@U&In what direction? [hykulnjb><] .*@U3.*@UZ3pThis door is locked. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:236 .*@U u .*@U9u pThat door is closed. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:236 /*@Ur /*@U .In what direction? [hykulnjb><] /*@U eWHAMMM!!! 10(10)  Pw:8(8) AC:1 Xp:1/1 T:237 /*@U[ /*@U\ pUnknown command ' '. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:237 0*@Uk0*@UkpThat door is closed. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:237 0*@U0*@UԌ&In what direction? [hykulnjb><] 0*@U0*@UdAs you kick the door, it crashes open! 10(10)  Pw:8(8) AC:1 Xp:1/1 T:238 .(B1*@U= 10(10)  Pw:8(8) AC:1 Xp:1/1 T:239 ###(B@(B.(B 1*@U8 10(10)  Pw:8(8) AC:1 Xp:1/1 T:240 @(B.(B 1*@U:LV 10(10)  Pw:8(8) AC:1 Xp:1/1 T:240 1*@UKZ "##(B@(B1*@U~Z pThat door is closed. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:242 2*@U^#(B@(B####(B##(B2*@U$N 10(10)  Pw:8(8) AC:1 Xp:1/1 T:245 2*@U8#(B#(B@(B#(Bd(B###(B####(B#(B2*@U[N 10(10)  Pw:8(8) AC:1 Xp:1/1 T:252 2*@Uw  10(10)  Pw:8(8) AC:1 Xp:1/1 T:254 d(B@(B##(B#(B3*@UipUnknown command ' '. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:254 3*@Uу3*@U_You displaced Dogmatix. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:255 #(B@(B#(Bd(B3*@Up 10(10)  Pw:8(8) AC:1 Xp:1/1 T:256 #(B@(B#(B#(B4*@U+(B#(B@(B#(B#(B#(B#(B4*@UN 10(10)  Pw:8(8) AC:1 Xp:1/1 T:259 4*@U2@(B#(B4*@UʷoThat door is closed. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:261 4*@U" 4*@UfoThat door is closed. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:261 4*@U7 4*@UZ&In what direction? [hykulnjb><] 5*@U45*@U=5The door opens. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:262 ----(B|...(B-(B|..(B|(B5*@U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:263 -(B@(B#(B.|(B...(B|(B>(B!(B-(B+(B-(B5*@U}  10(10)  Pw:8(8) AC:1 Xp:1/1 T:264 @(B-(B|(B.|(B--(B5*@U y 10(10)  Pw:8(8) AC:1 Xp:1/1 T:265 .(B@(B6*@Uy 10(10)  Pw:8(8) AC:1 Xp:1/1 T:266 .(B@(B6*@Uu$.(B@(B6*@Uuon - a golden potion. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:267 7*@U,y 10(10)  Pw:8(8) AC:1 Xp:1/1 T:268 @(B.(B7*@UL0---(B------(B+(B......(B@(B..(B|........|(B|.........(B----------(B7*@Uq0Stribog the Footpad St:10 Dx:20 Co:11 In:10 Wi:11 Ch:9 Chaotic S:113 Dlvl:3 $:1811 HP: Dlvl:3 $:1811 HP:10(10) Dlvl:3 $:1811 HP:10(10) Pw:8(8) AC:1 Xp:1/1 T:268 7*@U4S  10(10)  Pw:8(8) AC:1 Xp:1/1 T:269 8*@U -----(B|...(B-(B#(B|...|(B#(B|...|(B#(B|(B@(B..|(B#(B-(B+(B---(B#(B#(B#(B###(B#(B###(B########(B###(B-.-(B+(B----(B|(B|(B|(B|(B######(B.(B<(B^(B|(B-------(B8*@UEStribog the Footpad St:10 Dx:20 Co:11 In:10 Wi:11 Ch:9 Chaotic S:113 Dlvl:2 $:1811 HP: Dlvl:2 $:1811 HP:10(10) Dlvl:2 $:1811 HP:10(10) Pw:8(8) AC:1 Xp:1/1 T:269 8*@UR  10(10)  Pw:8(8) AC:1 Xp:1/1 T:270 8*@UoThat door is closed. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:270 8*@U 8*@Uڒ&In what direction? [hykulnjb><] 8*@U 8*@U; zThe door opens. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:271 |(B8*@U  10(10)  Pw:8(8) AC:1 Xp:1/1 T:272 >(B@(B##(B9*@U9 10(10)  Pw:8(8) AC:1 Xp:1/1 T:273 |(B@(B#(B9*@U̧V 10(10)  Pw:8(8) AC:1 Xp:1/1 T:273 9*@U D#(B@(B#(B9*@U% N 10(10)  Pw:8(8) AC:1 Xp:1/1 T:273 9*@Uq  10(10)  Pw:8(8) AC:1 Xp:1/1 T:280 #(B#(B#(B#(B#(B#(B@(B:*@UJV 10(10)  Pw:8(8) AC:1 Xp:1/1 T:281 :*@UF V 10(10)  Pw:8(8) AC:1 Xp:1/1 T:282 :*@UH V 10(10)  Pw:8(8) AC:1 Xp:1/1 T:283 ;*@UdV 10(10)  Pw:8(8) AC:1 Xp:1/1 T:284 ;*@UV 10(10)  Pw:8(8) AC:1 Xp:1/1 T:285 ;*@Unf 10(10)  Pw:8(8) AC:1 Xp:1/1 T:286 +(B;*@UYn 10(10)  Pw:8(8) AC:1 Xp:1/1 T:287 d(B;*@U n 10(10)  Pw:8(8) AC:1 Xp:1/1 T:288 #(B;*@UZ>&In what direction? [hykulnjb><] <*@U f<*@UhfThe door opens. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:289 |(B.(B...(B---(B<*@U$2 10(10)  Pw:8(8) AC:1 Xp:1/1 T:290 #(B-(B@(B-(B.(B`(B..(B...(B|(B---(B-(B<*@Ul 10(10)  Pw:8(8) AC:1 Xp:1/1 T:291 ---(B|(B-(B|.(B@(B=*@U~@(B.(B=*@U}You see here a statue of a larva. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:292 =*@Uzo 10(10)  Pw:8(8) AC:1 Xp:1/1 T:293 @`(B=*@UY { 10(10)  Pw:8(8) AC:1 Xp:1/1 T:294 .(B@(B=*@Uq  10(10)  Pw:8(8) AC:1 Xp:1/1 T:295 #(B@(B.(B>*@Ux##(B@(B###(B#(B##(B.(B>*@UN 10(10)  Pw:8(8) AC:1 Xp:1/1 T:301 >*@U\#(B@(B#(B#(B#(B###(B#(B>*@U\N 10(10)  Pw:8(8) AC:1 Xp:1/1 T:308 >*@U +(B@(B#(B#(B#(B#(B>*@U !oThat door is closed. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:313 >*@U [ 10(10)  Pw:8(8) AC:1 Xp:1/1 T:314 >*@UO &In what direction? [hykulnjb><] >*@U> >*@Uo? ;The door opens. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:315 -------(B|......(B|........(B|.........(B-(B|........(B|......(B-(B-----(B?*@U   10(10)  Pw:8(8) AC:1 Xp:1/1 T:316 ---(B..(B((B.|(B@(B#(B.|(B...(B---(B?*@U) 10(10)  Pw:8(8) AC:1 Xp:1/1 T:317 @(B-(B|(B-(B?*@UI  10(10)  Pw:8(8) AC:1 Xp:1/1 T:318 -(B.(B@(B.(B?*@UI{ 10(10)  Pw:8(8) AC:1 Xp:1/1 T:319 @(B.(B@*@UA@(B.(B.(B@*@UKtYou see here a large box. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:320 @*@U` @*@U# @*@U} loot@*@UE @*@U~ 4There is a large box here, loot it? [ynq] (q) @*@U y@*@U wHmmm, it seems to be locked. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:320 A*@U b A*@U@boUnknown command ' '. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:320 A*@U A*@U3What do you want to use or apply? [hi or ?*] A*@UnA*@UThat is a silly thing to use or apply. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:320 A*@U [ 10(10)  Pw:8(8) AC:1 Xp:1/1 T:321 B*@UoUnknown command ' '. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:321 B*@Uu B*@Uv3What do you want to use or apply? [hi or ?*] B*@UMB*@U;M&In what direction? [hykulnjb><] B*@UKB*@UL:There is a large box here, pick its lock? [ynq] (q) B*@U9 Yy 10(10)  Pw:8(8) AC:1 Xp:1/1 T:321 B*@U8: {You succeed in picking the lock. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:322 C*@U C*@U # C*@U lootC*@U/ C*@UN 4There is a large box here, loot it? [ynq] (q) C*@UG yC*@Um1You carefully open the large box...--More--D*@U) Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) D*@U+------------(B|...(B-(B#(B.....(B@(B.(B|...|(B#(B......|(B|...|(B#(B Take out what?  Amulets(B a - a pyramidal amulet(end) D*@U|+D*@U---..(B-(B#(B..|(B#(BD*@USro - a pyramidal amulet. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:323 E*@UL 10(10)  Pw:8(8) AC:1 Xp:1/1 T:324 ((B@(B:(BE*@U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:327 .(B.(B.(B:(B@(B.(BE*@U  10(10)  Pw:8(8) AC:1 Xp:1/1 T:328 .(B:(B@(B.(BE*@U V 10(10)  Pw:8(8) AC:1 Xp:1/1 T:328 F*@UF ~ 10(10)  Pw:8(8) AC:1 Xp:1/1 T:329 @(B.(BF*@U|( %.(B@(BF*@U(  10(10)  Pw:8(8) AC:1 Xp:1/1 T:329 The gecko bites! 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:329  10(10)  Pw:8(8) AC:1 Xp:1/1 T:330 G*@U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:331 .(B@(B#(BH*@UG 10(10)  Pw:8(8) AC:1 Xp:1/1 T:332 :(B.(B.(B@(B#(BH*@UGV 10(10)  Pw:8(8) AC:1 Xp:1/1 T:332 H*@UV 10(10)  Pw:8(8) AC:1 Xp:1/1 T:332 H*@UD .(B#(B#(B#(B#(B#(B@(B.(B.(B...(B---(BH*@UEE N 10(10)  Pw:8(8) AC:1 Xp:1/1 T:336 H*@U<   10(10)  Pw:8(8) AC:1 Xp:1/1 T:338 #(B-(B@(B-(B..(B..(B..(B...(B--(B---(BI*@U  10(10)  Pw:8(8) AC:1 Xp:1/1 T:339 --(B.(B-------(B|(B@(B...(B{(B.|(B...|(B----(BI*@Ut 10(10)  Pw:8(8) AC:1 Xp:1/1 T:340 @(B.(BJ*@U ....(B@(BJ*@U_N 10(10)  Pw:8(8) AC:1 Xp:1/1 T:343 J*@Ur  10(10)  Pw:8(8) AC:1 Xp:1/1 T:347 ...(B@(BJ*@U.{ 10(10)  Pw:8(8) AC:1 Xp:1/1 T:348 {(B@(BK*@UB:(B@(B...(BK*@UO  10(10)  Pw:8(8) AC:1 Xp:1/1 T:350 K*@UZd(B:(B@(B...(BK*@U-Dogmatix bites the gecko..(Bd(B.(B@(B.(B:(BK*@UA:Dogmatix bites the gecko.--More--L*@U^UThe gecko bites Dogmatix.#(B@(B.(BL*@U  10(10)  Pw:8(8) AC:1 Xp:1/1 T:355 Dogmatix bites the gecko.--More--L*@UThe gecko bites Dogmatix. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:356 :(B.(BL*@UUL*@UpUnknown command ' '. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:356 M*@U`T#(B#(B@(B.(BM*@U`-Dogmatix just misses the gecko.M*@U"aDogmatix misses the gecko.@(B#(B  10(10)  Pw:8(8) AC:1 Xp:1/1 T:357 M*@U$M*@U$--More--M*@Ul'Dogmatix bites the gecko.M*@UEmThe gecko misses Dogmatix.##(B@(B.(B#(B..(BM*@Ufm--More--N*@U/You hear some noises in the distance.#(B@(B#(B#(B###(B#(BN*@U/N 10(10)  Pw:8(8) AC:1 Xp:1/1 T:364 N*@U  10(10)  Pw:8(8) AC:1 Xp:1/1 T:366 @(B#(BN*@U \ 10(10)  Pw:8(8) AC:1 Xp:1/1 T:366 O*@Uj 10(10)  Pw:8(8) AC:1 Xp:1/1 T:367 #(BO*@U V 10(10)  Pw:8(8) AC:1 Xp:1/1 T:368 O*@UZV 10(10)  Pw:8(8) AC:1 Xp:1/1 T:369 P*@UV 10(10)  Pw:8(8) AC:1 Xp:1/1 T:370 P*@UV 10(10)  Pw:8(8) AC:1 Xp:1/1 T:371 P*@Uj 10(10)  Pw:8(8) AC:1 Xp:1/1 T:372 d(BP*@U j 10(10)  Pw:8(8) AC:1 Xp:1/1 T:373 #(BP*@U"n 10(10)  Pw:8(8) AC:1 Xp:1/1 T:374 #(BQ*@US1V 10(10)  Pw:8(8) AC:1 Xp:1/1 T:375 Q*@U V 10(10)  Pw:8(8) AC:1 Xp:1/1 T:376 Q*@U &In what direction? [hykulnjb><] Q*@Uq# Q*@U# rYou see no door there. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:376 R*@U* 10(10)  Pw:8(8) AC:1 Xp:1/1 T:377 #(B@(B#(BR*@U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:378 ##(B@(B#(BR*@UJ#(B@(B#(BR*@UN 10(10)  Pw:8(8) AC:1 Xp:1/1 T:378 R*@U2 s-----(B|...(B@(B#(B|.(B$(Br(B|(B#(B...(B)(B#(B|..(B#(B|..(B##(B---(B#(B#(BR*@U  10(10)  Pw:8(8) AC:1 Xp:1/1 T:385 Your leather armor deflects the rabbit's attack. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:386 S*@UO S*@U4PoUnknown command ' '. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:386 S*@U# @(B.(B|(B.|(B.|(B--(BS*@U[$  10(10)  Pw:8(8) AC:1 Xp:1/1 T:386 The rabbit bites! 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:386  8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:387 T*@Ut1.(B@(BT*@Uu7 gold pieces.T*@UuC20 8 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:387 The rabbit bites! 5(10)(B  Pw:8(8) AC:1 Xp:1/1 T:387  5(10)(B  Pw:8(8) AC:1 Xp:1/1 T:388 U*@U؟ U*@U5What do you want to write with? [- abcm or ?*] U*@UnU*@U6You write in the dust with your fingers.--More--U*@UO[ U*@Uy[ 2What do you want to write in the dust here? U*@U EU*@UtlV*@U`bV*@U#eV*@UrV*@U V*@U EV*@U lV*@UJbW*@U=ReW*@UrW*@UeW*@UtW*@UhW*@U W*@U 5(10)(B  Pw:8(8) AC:1 Xp:1/1 T:388 The rabbit bites! 3(10)(B  Pw:8(8) AC:1 Xp:1/1 T:388 d(BW*@U9 3(10)(B  Pw:8(8) AC:1 Xp:1/1 T:389 You finish writing in the dust.X*@Uw X*@UPw 5What do you want to write with? [- abcm or ?*] Y*@UY*@UG=Do you want to add to the current engraving? [ynq] (y) Y*@U% yY*@U &CYou add to the writing in the dust with your fingers.--More--Y*@UlY*@Ul?What do you want to add to the writing in the dust here? Y*@UEY*@UlY*@U) bY*@U* eY*@UA rY*@U(-eZ*@UjtZ*@U'hZ*@UX Z*@UYN 3(10)(B  Pw:8(8) AC:1 Xp:1/1 T:389 The rabbit turns to flee!r(B.(BDogmatix misses the rabbit. 4(10)(B  Pw:8(8) AC:1 Xp:1/1 T:390 r(B.(BZ*@Uݎ Z*@U}Unknown command ' '. 4(10)(B  Pw:8(8) AC:1 Xp:1/1 T:390 ]*@UD.(B.(B@(B]*@UU^You see here an arrow.An arrow shoots out at you!--More--]*@UYou are almost hit by an arrow. 4(10)(B  Pw:8(8) AC:1 Xp:1/1 T:391 r(B.(B.(Bd(B`*@UI^[.(Br(B)(B@(B`*@U~^ 4(10)(B  Pw:8(8) AC:1 Xp:1/1 T:391 Dogmatix misses the rabbit. 4(10)(B  Pw:8(8) AC:1 Xp:1/1 T:392 a*@U}T.(Br(B.(B@(Ba*@U 4(10)(B  Pw:8(8) AC:1 Xp:1/1 T:392 Dogmatix misses the rabbit.a*@UDogmatix misses the rabbit. 4(10)(B  Pw:8(8) AC:1 Xp:1/1 T:393 b*@UQ8X.(Br(B@(B.(Bb*@U8  4(10)(B  Pw:8(8) AC:1 Xp:1/1 T:393 Dogmatix misses the rabbit. 4(10)(B  Pw:8(8) AC:1 Xp:1/1 T:394 r(B.(Bb*@Uwr(B.(B#(B@(B.(B.(Bb*@U7 4(10)(B  Pw:8(8) AC:1 Xp:1/1 T:394 Dogmatix suddenly disappears! 4(10)(B  Pw:8(8) AC:1 Xp:1/1 T:395 ^(Bc*@U! 4(10)(B  Pw:8(8) AC:1 Xp:1/1 T:396 .(B#(B@(B.(B#(Bc*@U {##(B#(B#(B@(B#(B#(Bc*@U \ 4(10)(B  Pw:8(8) AC:1 Xp:1/1 T:399 c*@U  4(10)(B  Pw:8(8) AC:1 Xp:1/1 T:403 ##(B#(B#(B@(B#(Bd*@UO d 4(10)(B  Pw:8(8) AC:1 Xp:1/1 T:403 e*@U  5(10)(B  Pw:8(8) AC:1 Xp:1/1 T:405 ####(B@(B#(Be*@U \ 5(10)(B  Pw:8(8) AC:1 Xp:1/1 T:406 e*@U0  5(10)(B  Pw:8(8) AC:1 Xp:1/1 T:412 #####(B@(Bf*@Ur2&@(B##(Bf*@U2\ 5(10)(B  Pw:8(8) AC:1 Xp:1/1 T:413 f*@U  6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:420 @(B#######(Bf*@U\ 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:420 f*@Uϻ  6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:425 @(B####(B#(Bf*@Uc d 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:425 g*@U 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:426 #(B@(Bg*@U 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:427 #(B@(B##(Bg*@U)#(B@(Bg*@U\ 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:427 g*@U  6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:433 ###(B#(B#(B@(Bh*@Uod 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:434 h*@Uu 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:434  7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:435 +(Bh*@Uo  7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:435  7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:436 h*@U~  7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:436  7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:437 i*@U/&In what direction? [hykulnjb><] i*@UZi*@U'[vThe door opens. 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:438 --(B|.(B|...(B |.....(B |.......(B |.......(BB(B.(B |........(Bh(B.(B-(B -----------(Bi*@UP \ 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:439 -------(B.......(B......(B....(B...(B.(BB(B|(B.(Bh(B@(B#(B-(Bj*@Ui 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:440 .(BB(B.(Bh(B@(Bj*@U&In what direction? [hykulnjb><] j*@U>j*@U:>The hobbit stands in the way! 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:440 k*@U2k*@U^5What do you want to write with? [- abcm or ?*] k*@U k*@U6 6You write in the dust with your fingers.--More--k*@UF k*@U5F 2What do you want to write in the dust here? l*@U 5El*@UOll*@Ufbl*@Uz=el*@UPrl*@U} el*@UQ tl*@UzL hl*@UXl*@U׾ 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:440 The hobbit turns to flee! 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:441 B(B.(BB(Bn*@U(0  7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:442 B(B..(Bo*@U#~  7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:443 B(B.(B.(BB(Bp*@U 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:444 ..(B.(Bp*@U  7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:444 The hobbit turns to flee! 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:445 q*@UBd u 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:446 B(Br*@UR  7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:446 The hobbit turns to flee! 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:447 B(B.(BB(Bs*@UA 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:448 B(B..(Bt*@U^  7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:448 The hobbit turns to flee! 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:449 B(B.(B.(Bt*@Ud$ 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:450 .(BB(B.(Bu*@Uk  8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:451 .(BB(B.(Bv*@UX 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:452 .(BB(Bv*@Uip 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:453 ..(Bx*@Un 5What do you want to write with? [- abcm or ?*] x*@Un Do you want to add to the current engraving? [ynq] (y) yYou add to the writing in the dust with your fingers.--More--x*@Ux*@U ?What do you want to add to the writing in the dust here? y*@U  {*@U {*@Ute E{*@Ul|*@Ub|*@Uu7e|*@Uer|*@U e|*@Ut|*@UVh|*@U7  8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:454 .(BB(B}*@U { 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:455 B(B.(B~*@Uu 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:456 .(BB(B.(B~*@U 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:456 The hobbit turns to flee! 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:457 B(B..(BB(B*@U 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:458 .(BB(B.(B*@UPzUnknown command ' '. 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:458 *@Uʯ u Amulets(B o - a pyramidal amulet Weapons(B a - a +0 short sword (weapon in hand) b - 6 +0 daggers (alternate weapon; not wielded) c - 27 +0 darts (in quiver) Armor(B d - a blessed +1 leather armor (being worn)(B Scrolls(B f - 4 blessed scrolls of gold detection(B g - 4 blessed scrolls of teleportation(B j - a scroll labeled XIXAXA XOXAXA XUXAXA k - an unlabeled scroll Potions(B e - an uncursed potion of sickness l - a cloudy potion n - a golden potion Tools(B h - an uncursed lock pick i - an uncursed oilskin sack Gems(B m - a violet gem(end) *@U2-----(B#(B-----------(B|...(B-(B##(B|........(B((B.(B|...|(B##(B|.........|(B|...|(B##(B|.........(B-(B#(B|(B>(B..|(B###(B|.........|(B#(B-(B|(B---(B##(B|.........|(B#(B##(B##(B-.---------(B#(B#(B##(B#(B#(B#(B####(B#(B#(B#(B[3*@U0m##(B#(B#(B#(B####(B#(B#(B#(B#########(B#(B###(B#(B###(B-.-(B+(B----(B#(B#(B#(B#(B|(B|(B###(B---.--------(B###(B----(B|(B--(B|(B|(B#(B|........(B{(B.|(B#(B|..(B`(B...(B######(B.(B<(B^(B|(B##(B...........|(B##(B.....*@U.|(B-------(B------------(B-------(B Stribog the Footpad St:10 Dx:20 Co:11 In:10 Wi:11 Ch:9 Chaotic S:120 Dlvl:2 $:1818 HP: Dlvl:2 $:1818 HP:8(10)(B Dlvl:2 $:1818 HP:8(10) Pw:8(8) AC:1 Xp:1/1 T:458   8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:458 *@U_` 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:458 *@UeE  8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:459 B(B.(BB(B*@U 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:460 ..(BB(B.(B*@U#7 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:461 B(B..(B*@U t 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:462 .(B*@U ` 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:463 *@U 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:463  8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:464 B(Bh(B-(B*@U 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:464  9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:465 .(B.(BB(B*@U|&In what direction? [hykulnjb><] *@UJ*@UKThe door closes. 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:466 .(B+(B*@Ui  9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:466  9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:467 @(B#(B*@U  9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:467  9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:468 @(B#(B*@U`1@(B#(B*@U 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:469 You hear the chime of a cash register.*@U}C 9@(B#(B*@UC X 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:469 *@U  9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:476 #(B@(B#(B#(B#(B#(B#(B*@U ,Where do you want to travel to?*@U ,(For instructions type a ?)*@U *@UC _ 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:476 *@U' ,@(B.(B*@UJ X 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:476 *@U  10(10)  Pw:8(8) AC:1 Xp:1/1 T:480 ...(B.(B#(B#(B#(B@(B*@UL N 10(10)  Pw:8(8) AC:1 Xp:1/1 T:483 *@UԆ #(B#(B#(B#(B#(B#(B#(B@(B*@U N 10(10)  Pw:8(8) AC:1 Xp:1/1 T:490 *@UP  10(10)  Pw:8(8) AC:1 Xp:1/1 T:497 #(B#(B#(B#(B@d(B#(B.(B*@UU 10(10)  Pw:8(8) AC:1 Xp:1/1 T:498 ..(Bd(B.(Br@(B*@U<-Where do you want to travel to?*@Uh,(For instructions type a ?)*@Uy \ 10(10)  Pw:8(8) AC:1 Xp:1/1 T:498 *@Uz W  10(10)  Pw:8(8) AC:1 Xp:1/1 T:498 *@U|-Where do you want to travel to?*@U|,(For instructions type a ?)*@UJ\ 10(10)  Pw:8(8) AC:1 Xp:1/1 T:498 *@UoKW  10(10)  Pw:8(8) AC:1 Xp:1/1 T:498 *@UZ+@(B.(B*@UƳ 10(10)  Pw:8(8) AC:1 Xp:1/1 T:498 The rabbit misses. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:499 .(B.(Bd(B*@U=  10(10)  Pw:8(8) AC:1 Xp:1/1 T:500 @(Br(Bd(B.(B.(B*@U+ V@(Br(B.(B.(B*@U+  10(10)  Pw:8(8) AC:1 Xp:1/1 T:500 You hear some noises.The rabbit is killed! 10(10)  Pw:8(8) AC:1 Xp:1/1 T:501 d(B*@U?*@U?YWhere do you want to travel to?(For instructions type a ?)*@U \ 10(10)  Pw:8(8) AC:1 Xp:1/1 T:501 *@U& @(B#(B#(B#(B#(B.(B*@Ud N 10(10)  Pw:8(8) AC:1 Xp:1/1 T:504 *@US ..(B@(Bd(B.(B.(B#(B#(B*@Uq N 10(10)  Pw:8(8) AC:1 Xp:1/1 T:511 *@U{V.(B......(B-(B#(B.(B#(B@(B*@UVN 10(10)  Pw:8(8) AC:1 Xp:1/1 T:518 *@Ur#(B#(B#(B#(B#(B#(B#(B@(B*@UN 10(10)  Pw:8(8) AC:1 Xp:1/1 T:525 *@U#(B#(B#(B..(B@(B#(Bd(B*@UN 10(10)  Pw:8(8) AC:1 Xp:1/1 T:532 *@Uf@(B#(B#(B#(B#(B|(B..(B`(B.(B.(B..(B*@U=fN 10(10)  Pw:8(8) AC:1 Xp:1/1 T:539 *@U*  10(10)  Pw:8(8) AC:1 Xp:1/1 T:545 @(B|(B#(B#(B#(B#(B*@U~$ U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:546 *@UU 10(10)  Pw:8(8) AC:1 Xp:1/1 T:547 *@UU 10(10)  Pw:8(8) AC:1 Xp:1/1 T:548 *@Ue U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:549 *@U U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:550 *@U>we 10(10)  Pw:8(8) AC:1 Xp:1/1 T:551 |(B*@UAU 10(10)  Pw:8(8) AC:1 Xp:1/1 T:552 *@U Count: 10*@U][ 10(10)  Pw:8(8) AC:1 Xp:1/1 T:553 *@UxoUnknown command ' '. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:562 *@Up 10(10)  Pw:8(8) AC:1 Xp:1/1 T:563 >(B@(B*@U$ z 10(10)  Pw:8(8) AC:1 Xp:1/1 T:564 |(B@(B*@UC_  10(10)  Pw:8(8) AC:1 Xp:1/1 T:565 #(B@(B#(B*@UY#(B#(B#(B@(B*@UN 10(10)  Pw:8(8) AC:1 Xp:1/1 T:567 *@U  10(10)  Pw:8(8) AC:1 Xp:1/1 T:572 #(B#(B#(B#(B@(B..(Bd(B*@UD V 10(10)  Pw:8(8) AC:1 Xp:1/1 T:572 *@U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:573 @(B|(B.(B*@UV 10(10)  Pw:8(8) AC:1 Xp:1/1 T:573 *@U  10(10)  Pw:8(8) AC:1 Xp:1/1 T:574 @(B#(B*@U> /@(B#(B*@Uf N 10(10)  Pw:8(8) AC:1 Xp:1/1 T:574 *@U   10(10)  Pw:8(8) AC:1 Xp:1/1 T:580 @(Bd(B#(B#(B#(B#(B|(B.(B*@U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:581 @(B#(Bd(B*@UI  10(10)  Pw:8(8) AC:1 Xp:1/1 T:582 @(Bd(B#(B*@UҰ 10(10)  Pw:8(8) AC:1 Xp:1/1 T:583 @(B|(B#(B*@U U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:584 *@UmU 10(10)  Pw:8(8) AC:1 Xp:1/1 T:585 *@U1 U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:586 *@Ue 10(10)  Pw:8(8) AC:1 Xp:1/1 T:587 |(B*@UU 10(10)  Pw:8(8) AC:1 Xp:1/1 T:588 *@U3Z U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:589 *@U&In what direction? [hykulnjb><] *@U*@U^lThe door resists! 10(10)  Pw:8(8) AC:1 Xp:1/1 T:590 *@U *@U? &In what direction? [hykulnjb><] *@U *@U; |The door resists! 10(10)  Pw:8(8) AC:1 Xp:1/1 T:591 |(B*@U 3In what direction? [hykulnjb><] *@U4 *@U5 lThe door resists! 10(10)  Pw:8(8) AC:1 Xp:1/1 T:592 *@U *@U+&In what direction? [hykulnjb><] *@U*@UY{The door closes. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:593 +(B*@U5 *@Ud&In what direction? [hykulnjb><] *@U*@UAs you kick the door, it crashes open! 10(10)  Pw:8(8) AC:1 Xp:1/1 T:594 d(B*@Ur *@U sYou displaced Dogmatix. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:595 >d(B@(B*@UG` 10(10)  Pw:8(8) AC:1 Xp:1/1 T:596 .(Bd(B@(B*@U`| *@U| You displaced Dogmatix. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:597 @(B##(B*@U` 10(10)  Pw:8(8) AC:1 Xp:1/1 T:598 @(B.(B*@Uϵ U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:599 *@Uךu1  10(10)  Pw:8(8) AC:1 Xp:1/1 T:600 You feel strong!*@U, 10(10)  Pw:8(8) AC:1 Xp:1/1 T:600 You must have been exercising.You feel tough!2  10(10)  Pw:8(8) AC:1 Xp:1/1 T:600 --More--*@U 6You must be leading a healthy life-style.*@U[ 10(10)  Pw:8(8) AC:1 Xp:1/1 T:601 *@U߻U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:602 *@UK U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:603 *@U)U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:604 *@U! U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:605 *@UF| U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:606 *@UU 10(10)  Pw:8(8) AC:1 Xp:1/1 T:607 *@U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:608 @(B>(B*@Up| 10(10)  Pw:8(8) AC:1 Xp:1/1 T:609 @(B.(B*@U5*| 10(10)  Pw:8(8) AC:1 Xp:1/1 T:610 @(B.(B*@U}y 10(10)  Pw:8(8) AC:1 Xp:1/1 T:611 .(B@(B*@Uy 10(10)  Pw:8(8) AC:1 Xp:1/1 T:612 .(B@(B*@U+ y 10(10)  Pw:8(8) AC:1 Xp:1/1 T:613 .(B@(B*@U{} 10(10)  Pw:8(8) AC:1 Xp:1/1 T:614 >(B@(B*@UCz 10(10)  Pw:8(8) AC:1 Xp:1/1 T:615 .(B@(B*@U3=  10(10)  Pw:8(8) AC:1 Xp:1/1 T:616 #(B@(Bd(B*@U[*@U|[You displaced Dogmatix. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:617 #(B@(B*@U} 10(10)  Pw:8(8) AC:1 Xp:1/1 T:618 #(B@(B*@Uѷ  10(10)  Pw:8(8) AC:1 Xp:1/1 T:619 @(B#(B*@UP 10(10)  Pw:8(8) AC:1 Xp:1/1 T:620 d(B@(B#(B*@U@Q 10(10)  Pw:8(8) AC:1 Xp:1/1 T:621 .(Bd(B>(B@(B#(B*@UQ 10(10)  Pw:8(8) AC:1 Xp:1/1 T:622 .(Bd(B@(B#(B*@U oUnknown command ' '. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:622 *@U9 10(10)  Pw:8(8) AC:1 Xp:1/1 T:623 d(B@(B..(B.(B*@UU 10(10)  Pw:8(8) AC:1 Xp:1/1 T:623 *@UU 10(10)  Pw:8(8) AC:1 Xp:1/1 T:623 *@U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:624 d(B.(B*@Uv  10(10)  Pw:8(8) AC:1 Xp:1/1 T:625 .(Bd(B*@U2  10(10)  Pw:8(8) AC:1 Xp:1/1 T:626 .(Bd(B*@Ui---(B------(B+(B......(B@(B..(B|.....(Bd(B..|(B|.........(B----------(B*@UStribog the Footpad St:11 Dx:20 Co:12 In:10 Wi:11 Ch:9 Chaotic S:120 Dlvl:3 $:1818 HP: Dlvl:3 $:1818 HP:10(10) Dlvl:3 $:1818 HP:10(10) Pw:8(8) AC:1 Xp:1/1 T:626 *@U  10(10)  Pw:8(8) AC:1 Xp:1/1 T:627 d(B.(B.(B*@U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:628 .(B.(B<(Bd(B@(B*@Uu M..(B@(B.(Bd(B*@Uru  10(10)  Pw:8(8) AC:1 Xp:1/1 T:629 You hear someone cursing shoplifters.*@U[  10(10)  Pw:8(8) AC:1 Xp:1/1 T:630 @(B.(Bd(B.(B*@U V 10(10)  Pw:8(8) AC:1 Xp:1/1 T:630 *@U`V 10(10)  Pw:8(8) AC:1 Xp:1/1 T:630 *@U1 10(10)  Pw:8(8) AC:1 Xp:1/1 T:631 #(B@(Bd(B.(B.(B.(B*@U##(B@(B###(B#(B#(B#(B.(B.(B*@UN 10(10)  Pw:8(8) AC:1 Xp:1/1 T:637 *@Uk#(B#(B@(B#(B#(B*@UtYou hear the chime of a cash register.+(B@(B##(B*@U tThat door is closed. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:642 *@U *@U% &In what direction? [hykulnjb><] *@U*@UThe door opens. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:643 -----(B.....(B..(B((B...(B.(B|(B*@U g 10(10)  Pw:8(8) AC:1 Xp:1/1 T:644 --(B-(B..(B|(B|..(B.|(B|..(B..(B..(B..(B-(B@(B-(B#(B*@U} 10(10)  Pw:8(8) AC:1 Xp:1/1 T:645 |.(B@(B|(B---(B|(B--(B*@Ux{ 10(10)  Pw:8(8) AC:1 Xp:1/1 T:646 @(B.(B*@U *@(B.(B*@U1 rYou see here 2 candles. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:647 *@U *@Uip - 2 candles. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:648 *@U)  10(10)  Pw:8(8) AC:1 Xp:1/1 T:649 @(B.(Bd(B*@Uf@(B...(Bd(B..(B|(B*@UFN 10(10)  Pw:8(8) AC:1 Xp:1/1 T:651 *@Uҷ  10(10)  Pw:8(8) AC:1 Xp:1/1 T:653 #(B@(B.(Bd(B.(B.(B.(B*@UGn_#(B@(B#####(B.(B...(B*@UsnN 10(10)  Pw:8(8) AC:1 Xp:1/1 T:658 *@U2>0(B@(B#####(B*@U2With great effort you move the boulder. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:664 0(B@(B#(B*@UgV 10(10)  Pw:8(8) AC:1 Xp:1/1 T:665 0(B@(B#(B*@Ur 10(10)  Pw:8(8) AC:1 Xp:1/1 T:666 0(B@(B#(B*@UN 10(10)  Pw:8(8) AC:1 Xp:1/1 T:667 0(B@(B#(B*@UR  10(10)  Pw:8(8) AC:1 Xp:1/1 T:668 0(B@(B#(B#(B*@Ut 10(10)  Pw:8(8) AC:1 Xp:1/1 T:669 0(B@d(B*@UXU 10(10)  Pw:8(8) AC:1 Xp:1/1 T:669 *@U.  10(10)  Pw:8(8) AC:1 Xp:1/1 T:670 d(B#(B@(B##(B*@U<: |(B#(B |.(Bd(B |......(B#(B@(BB(B |.(B#(B...(B --(B.....|(B....(B----(B*@U =B 10(10)  Pw:8(8) AC:1 Xp:1/1 T:670 The bat bites! 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:670 Dogmatix misses the bat. 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:671 *@Ud e 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:671 *@U .(B#(B#(B@(BB(B#(B .(B.(B -(B*@Uz 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:671 You hear some noises.*@U3xThe bat misses. 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:672 *@Ub 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:673 .(B#(B@(BB(B#(B.(B.(B-(B*@U~ ---(B.(B((B.(B@(BB(B#(B.(B.(B*@U0 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:673 Your leather armor blocks the bat's attack. 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:674 *@U---(B...(B.|(B@(BB(B#(B.|(B|(B.-(B*@UD 8(10)(B  Pw:8(8) AC:1 Xp:1/1 T:674 The bat just misses! 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:675 *@UT *@U 5What do you want to write with? [- abcm or ?*] *@U1>*@UY>6You write in the dust with your fingers.--More--*@U*@U2What do you want to write in the dust here? *@U>E*@Uٛl*@U`fb*@U1e*@Uw* r*@U$ e*@U ^ t*@Uh*@Uj] *@U] 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:675 The bat turns to flee! 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:676 *@U  9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:677 -(B+(B@d(B#(BB(B-(B*@UR@@(BB(B.(B*@U 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:677 Dogmatix misses the bat. 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:678 .(BB(B*@Uht@(B.(Bd(BB(B.(B.(B*@U 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:678 Dogmatix misses the bat. 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:679 *@U3@(B.(B*@U$LYou see here a large box.B(B.(B*@U< 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:679 Dogmatix bites the bat.*@UoThe bat is killed! 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:680 %(B*@Uq *@Uq# *@UrS loot*@U *@U 4There is a large box here, loot it? [ynq] (q) *@U- y*@Ue Hmmm, it seems to be locked. 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:680 *@U *@UʘxUnknown command ' '. 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:680 *@U *@UF4What do you want to use or apply? [hip or ?*] *@UI*@Us&In what direction? [hykulnjb><] *@U *@U :There is a large box here, pick its lock? [ynq] (q) *@U by 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:680 *@U݀ UYou succeed in picking the lock.d(B.(B *@U Dogmatix eats a bat corpse. 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:681 *@U% *@U%# *@Uloot*@Ur *@U4There is a large box here, loot it? [ynq] (q) *@UKX y*@UwX 1You carefully open the large box...--More--*@U# ~ The large box is empty. Do what?  i - Put something into the large box(end) *@Uvu 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:681 *@U  9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:682 ((B@(B*@Ut  9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:683 ..(B@(Bd(B*@U @ 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:684 .(B.(B@d(B*@U!~ 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:685 d(B..(B@(B#(B*@U8o.(Bd(B#(B@(B#(B*@U9X 9(10)(B  Pw:8(8) AC:1 Xp:1/1 T:686 *@U   10(10)  Pw:8(8) AC:1 Xp:1/1 T:690 .(B.(B.(B#(B#(B#(B###(B@(B+(B*@UYoThat door is closed. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:692 *@Ur *@UɗoThat door is closed. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:692 *@U2C *@UC&In what direction? [hykulnjb><] *@Uj *@Uj The door opens. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:693 |(B|.(B|..(B|.#(B|...(B ----(B*@U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:694 #(B-(B@(B-(B..(B..|(B..(B+(B.|(B--(B*@U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:695 |(B---(B @(B.|(B *@UR y 10(10)  Pw:8(8) AC:1 Xp:1/1 T:696 .(B@(B*@Upy 10(10)  Pw:8(8) AC:1 Xp:1/1 T:697 .(B@(B*@Ufr 10(10)  Pw:8(8) AC:1 Xp:1/1 T:698 .(B@(B*@UV&In what direction? [hykulnjb><] *@U i *@UZi The door resists! 10(10)  Pw:8(8) AC:1 Xp:1/1 T:699 |(Bd(B*@Ub *@UJboThat door is closed. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:699 *@U *@U&In what direction? [hykulnjb><] *@U*@UThe door opens. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:700 .(Bd(B-(B*@Un& 10(10)  Pw:8(8) AC:1 Xp:1/1 T:701 .(B#(B.(Bd@(B#(B*@UsoUnknown command ' '. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:701 *@U"/y 10(10)  Pw:8(8) AC:1 Xp:1/1 T:702 .(Bd@(B*@U/ U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:702 *@U##(B@(B#(B#(B#(B#(B#(B-(B#(B*@UN 10(10)  Pw:8(8) AC:1 Xp:1/1 T:707 *@U'------(B.....|(B##(B@(B#(B###(B#(B*@UPN 10(10)  Pw:8(8) AC:1 Xp:1/1 T:714 *@UY  10(10)  Pw:8(8) AC:1 Xp:1/1 T:716 |(B@(B#(B|(B..(B--(B*@UU 10(10)  Pw:8(8) AC:1 Xp:1/1 T:716 *@Uvg  10(10)  Pw:8(8) AC:1 Xp:1/1 T:717 -(B.(B@(B|(B-(B*@U)Hy 10(10)  Pw:8(8) AC:1 Xp:1/1 T:718 .(B@(B*@UC 10(10)  Pw:8(8) AC:1 Xp:1/1 T:719 .(Bd(B.(B@(B*@Uz6.(B.(B@(B*@U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:719 Dogmatix falls into a pit! 10(10)  Pw:8(8) AC:1 Xp:1/1 T:720 d(B*@Uy 10(10)  Pw:8(8) AC:1 Xp:1/1 T:721 .(B@(B*@Uk%V 10(10)  Pw:8(8) AC:1 Xp:1/1 T:721 *@UM 10(10)  Pw:8(8) AC:1 Xp:1/1 T:722 ^(Bd(B.(B@(B#(B#(B*@U  10(10)  Pw:8(8) AC:1 Xp:1/1 T:723 ..(Bd(B.(B@(B*@U/V 10(10)  Pw:8(8) AC:1 Xp:1/1 T:723 *@U..(B#(B#(B#(B#(B#(B#(B@(B#(B#(B*@UN 10(10)  Pw:8(8) AC:1 Xp:1/1 T:728 *@Uk  10(10)  Pw:8(8) AC:1 Xp:1/1 T:732 ##(B#(B@(B*@U;pUnknown command ' '. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:732 *@Uo\ 10(10)  Pw:8(8) AC:1 Xp:1/1 T:733 *@UM V 10(10)  Pw:8(8) AC:1 Xp:1/1 T:734 *@U`+ n 10(10)  Pw:8(8) AC:1 Xp:1/1 T:735 d(B*@UG n 10(10)  Pw:8(8) AC:1 Xp:1/1 T:736 #(B*@U;V 10(10)  Pw:8(8) AC:1 Xp:1/1 T:737 *@U& V 10(10)  Pw:8(8) AC:1 Xp:1/1 T:738 *@U-n 10(10)  Pw:8(8) AC:1 Xp:1/1 T:739 d(B*@U #(B*@UD  10(10)  Pw:8(8) AC:1 Xp:1/1 T:740 You are beginning to feel hungry. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:740 Hungry *@U e 10(10)  Pw:8(8) AC:1 Xp:1/1 T:741 Hungry *@Uκ_ 10(10)  Pw:8(8) AC:1 Xp:1/1 T:742 Hungry *@U43_ 10(10)  Pw:8(8) AC:1 Xp:1/1 T:743 Hungry *@U@r You don't have anything to eat. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:743 Hungry *@U  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) *@U8[------.....|.....|...........|--(B|(B---(B######(B 10(10)  Pw:8(8) AC:1 Xp:1/1 T:743 Hungry *@U}d(B@(B#(B#(B###(B#(B#(B*@UW 10(10)  Pw:8(8) AC:1 Xp:1/1 T:749 Hungry *@UN  10(10)  Pw:8(8) AC:1 Xp:1/1 T:753 Hungry d(B.(B..(B@(B#(B#(B#(B*@UuL 10(10)  Pw:8(8) AC:1 Xp:1/1 T:754 Hungry d(B.(B@(B.(B*@U You stop. Dogmatix is in the way! 10(10)  Pw:8(8) AC:1 Xp:1/1 T:755 Hungry d(B.(B.(B*@U>  10(10)  Pw:8(8) AC:1 Xp:1/1 T:756 Hungry d(B.(B@(B.(B*@Ua? 10(10)  Pw:8(8) AC:1 Xp:1/1 T:757 Hungry .(B.(B@(B.(Bd(B*@UD@(B.(B.(Bd(B*@U.| 10(10)  Pw:8(8) AC:1 Xp:1/1 T:758 Hungry You hear bubbling water.*@U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:759 Hungry @(B..(Bd(B.(B*@U  10(10)  Pw:8(8) AC:1 Xp:1/1 T:760 Hungry @(B.(B.(Bd(B*@U;E 10(10)  Pw:8(8) AC:1 Xp:1/1 T:761 Hungry @(B.(B.(B.(B*@UX@(B#(Bd(B.(B*@U  10(10)  Pw:8(8) AC:1 Xp:1/1 T:762 Hungry You hear someone cursing shoplifters.*@UN d 10(10)  Pw:8(8) AC:1 Xp:1/1 T:762 Hungry *@Us`  10(10)  Pw:8(8) AC:1 Xp:1/1 T:763 Hungry @(B#(B.(B*@U0@(B#(B*@UhW 10(10)  Pw:8(8) AC:1 Xp:1/1 T:763 Hungry *@U6.#######(B@(B*@URW 10(10)  Pw:8(8) AC:1 Xp:1/1 T:770 Hungry *@U\j.#######(B@(B*@UzjW 10(10)  Pw:8(8) AC:1 Xp:1/1 T:777 Hungry *@Uu.|  10(10)  Pw:8(8) AC:1 Xp:1/1 T:779 Hungry #(B@(B*@U <.(Bd(B....(B@(B*@U W 10(10)  Pw:8(8) AC:1 Xp:1/1 T:784 Hungry *@U ~  10(10)  Pw:8(8) AC:1 Xp:1/1 T:785 Hungry ..(Bd(B*@U xUnknown command ' '. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:785 Hungry *@U&d 10(10)  Pw:8(8) AC:1 Xp:1/1 T:785 Hungry *@Ur^ 10(10)  Pw:8(8) AC:1 Xp:1/1 T:785 Hungry *@U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:786 Hungry .(B.(Bd(B@(B*@U  10(10)  Pw:8(8) AC:1 Xp:1/1 T:787 Hungry .(B.(B.(Bd@(B#(B*@U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:788 Hungry .(Bd@(B#(B#(B*@U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:789 Hungry .(B#(B@(Bd(B*@U>^ 10(10)  Pw:8(8) AC:1 Xp:1/1 T:789 Hungry *@Uc ^ 10(10)  Pw:8(8) AC:1 Xp:1/1 T:789 Hungry *@U*@UYou displaced Dogmatix. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:790 Hungry d(B#(B@(B##(B*@UV[ 10(10)  Pw:8(8) AC:1 Xp:1/1 T:791 Hungry --------(B........(B#(B......(B#(B#(BF(B..(Bd@(B#(B#(B#(B*@Uz Z 10(10)  Pw:8(8) AC:1 Xp:1/1 T:792 Hungry -----(BF(B$(B..|(B......(B>(B.|(B@(B.............(B#(Bd(B---------------(B*@U?LYou just miss the shrieker.#(Bd(B*@Ul 10(10)  Pw:8(8) AC:1 Xp:1/1 T:792 Hungry Dogmatix misses the shrieker. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:793 Hungry *@UH.(B#(B@(B*@U؉ 10(10)  Pw:8(8) AC:1 Xp:1/1 T:793 Hungry Dogmatix bites the shrieker. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:794 Hungry *@U~? JF(B@(B#(B*@U? y 10(10)  Pw:8(8) AC:1 Xp:1/1 T:794 Hungry The shrieker shrieks.*@U? =Dogmatix misses the shrieker.--More--*@UyDogmatix misses the shrieker. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:795 Hungry *@Uf *@UxUnknown command ' '. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:795 Hungry *@U *@U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:795 Hungry Dogmatix misses the shrieker. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:796 Hungry *@U *@U xUnknown command ' '. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:796 Hungry *@U *@U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:796 Hungry Dogmatix bites the shrieker.*@UDogmatix bites the shrieker. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:797 Hungry *@U| *@U+} xUnknown command ' '. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:797 Hungry *@UQ *@U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:797 Hungry Dogmatix bites the shrieker. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:798 Hungry *@U+ *@Ub 10(10)  Pw:8(8) AC:1 Xp:1/1 T:798 Hungry Dogmatix misses the shrieker.*@U~Dogmatix misses the shrieker. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:799 Hungry *@U,+ *@Uw+ 10(10)  Pw:8(8) AC:1 Xp:1/1 T:799 Hungry Dogmatix bites the shrieker. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:800 Hungry *@U *@U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:800 Hungry Dogmatix bites the shrieker.*@UDogmatix bites the shrieker. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:801 Hungry *@UD *@U  10(10)  Pw:8(8) AC:1 Xp:1/1 T:801 Hungry Dogmatix misses the shrieker. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:802 Hungry *@U% *@UQ 10(10)  Pw:8(8) AC:1 Xp:1/1 T:802 Hungry Dogmatix misses the shrieker.*@U~Dogmatix misses the shrieker. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:803 Hungry *@U; *@Uu 10(10)  Pw:8(8) AC:1 Xp:1/1 T:803 Hungry Dogmatix bites the shrieker. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:804 Hungry *@U *@U!  10(10)  Pw:8(8) AC:1 Xp:1/1 T:804 Hungry Dogmatix misses the shrieker.*@UV Dogmatix misses the shrieker. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:805 Hungry *@U *@U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:805 Hungry Dogmatix bites the shrieker.*@UEThe shrieker is killed! 10(10)  Pw:8(8) AC:1 Xp:1/1 T:806 Hungry %(B*@UV *@UVxUnknown command ' '. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:806 Hungry *@U --(B..(B|(B#(B@(B-(B*@U %There is a doorway here.*@U You see here a shrieker corpse. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:807 Hungry #(B#(B*@U *@UxUnknown command ' '. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:807 Hungry *@U *@U(What do you want to eat? [* or ,] *@Utx eat what?  Comestibles(B a - a shrieker corpse(end) *@UX+-|(B*@UThis shrieker corpse tastes terrible! 10(10)  Pw:8(8) AC:1 Xp:1/1 T:808 Hungry  10(10)  Pw:8(8) AC:1 Xp:1/1 T:809 Hungry  10(10)  Pw:8(8) AC:1 Xp:1/1 T:810  10(10)  Pw:8(8) AC:1 Xp:1/1 T:811  10(10)  Pw:8(8) AC:1 Xp:1/1 T:811 --More--*@UQYou finish eating the shrieker corpse. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:812 *@U  10(10)  Pw:8(8) AC:1 Xp:1/1 T:813 -(B|(B@(B.(B*@Ur 10(10)  Pw:8(8) AC:1 Xp:1/1 T:814 .(B@(B*@U  10(10)  Pw:8(8) AC:1 Xp:1/1 T:815 .(Bd(B@(B*@U^ 10(10)  Pw:8(8) AC:1 Xp:1/1 T:816 .(Bd(B.(B@(B*@U6@d(B.......(B@(B*@UoN 10(10)  Pw:8(8) AC:1 Xp:1/1 T:819 *@Um..(Bd(B.(B.(B.(B.......(B@(B*@UnDogmatix picks up 20 gold pieces.$(B.(Bd(B.(B@(B*@UznDogmatix drops 20 gold pieces. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:827 d(B$(B>(B.(B.(B@(B#(B*@U *@UoUnknown command ' '. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:827 *@Ub 10(10)  Pw:8(8) AC:1 Xp:1/1 T:828 d(B.(B@(B.(B*@U*5 10(10)  Pw:8(8) AC:1 Xp:1/1 T:829 $(B@(B$(B.(Bd(B*@U@(B.(B*@U>89 gold pieces.209 907 10(10)  Pw:8(8) AC:1 Xp:1/1 T:830 d(B.(B*@UY1.(B@(B*@U20 gold pieces.2 2 10(10)  Pw:8(8) AC:1 Xp:1/1 T:831 .(B.(Bd(B*@Ug  10(10)  Pw:8(8) AC:1 Xp:1/1 T:832 .(B@(B.(B*@Up~ r 10(10)  Pw:8(8) AC:1 Xp:1/1 T:833 .(B@(B*@Uc 10(10)  Pw:8(8) AC:1 Xp:1/1 T:834 .(B@(B#(B*@UK.(B.(B###(B@d(B*@UYou are beginning to feel hungry. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:838 Hungry  10(10)  Pw:8(8) AC:1 Xp:1/1 T:838 Hungry *@U *@UrYou displaced Dogmatix. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:839 Hungry #(B@(B#(B*@U *@UA xUnknown command ' '. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:839 Hungry *@U@##(B@(B#(B*@UW 10(10)  Pw:8(8) AC:1 Xp:1/1 T:840 Hungry *@UA#(B@(B+(B#(B..(B#####(B*@U`W 10(10)  Pw:8(8) AC:1 Xp:1/1 T:847 Hungry *@U}*@U~xThat door is closed. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:848 Hungry *@U *@U¢ &In what direction? [hykulnjb><] *@Uy*@Uz"The door opens. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:849 Hungry -------(B-(B......|(B....(B>(B|(B...|(B.|(B--(B*@U  10(10)  Pw:8(8) AC:1 Xp:1/1 T:850 Hungry -(B#(B@(B|.(B...(B....(B----(B*@U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:851 Hungry -(B@(B|(B|.(B--(B*@UU 10(10)  Pw:8(8) AC:1 Xp:1/1 T:852 Hungry .(B@(B*@U ...(B@(B*@U1 W 10(10)  Pw:8(8) AC:1 Xp:1/1 T:854 Hungry *@U/ x  10(10)  Pw:8(8) AC:1 Xp:1/1 T:856 Hungry .(B@(B*@U4 10(10)  Pw:8(8) AC:1 Xp:1/1 T:857 Hungry -(Bd(B*@Uu 10(10)  Pw:8(8) AC:1 Xp:1/1 T:858 Hungry .(Bd(B*@Ut~ 10(10)  Pw:8(8) AC:1 Xp:1/1 T:859 Hungry ..(Bd(B*@U  10(10)  Pw:8(8) AC:1 Xp:1/1 T:860 Hungry .(Bd(B*@UI0.(Bd(B*@UI 10(10)  Pw:8(8) AC:1 Xp:1/1 T:860 Hungry Dogmatix is hit by a rock! 10(10)  Pw:8(8) AC:1 Xp:1/1 T:861 Hungry *@U *@Ub 10(10)  Pw:8(8) AC:1 Xp:1/1 T:861 Hungry Dogmatix picks up a rock. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:862 Hungry ^(Bd(B*@U1J 10(10)  Pw:8(8) AC:1 Xp:1/1 T:863 Hungry d(B.(B.(B*@U@ 10(10)  Pw:8(8) AC:1 Xp:1/1 T:863 Hungry Dogmatix drops a rock. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:864 Hungry *(Bd(B*@Uv*@UZ------------(B.........(B@(B..(B|.......(Bd(B..|(B|...(Bi(B{(B.....|(B------------(B*@UyStribog the Footpad St:11 Dx:20 Co:12 In:10 Wi:11 Ch:9 Chaotic S:279 Dlvl:4 $:1927 HP: Dlvl:4 $:1927 HP:10(10) Dlvl:4 $:1927 HP:10(10) Pw:8(8) AC:1 Xp:1/1 T:864 Hungry *@Uo,.(B.(B*@U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:864 Hungry Dogmatix suddenly falls asleep! 10(10)  Pw:8(8) AC:1 Xp:1/1 T:865 Hungry d(B*@U  10(10)  Pw:8(8) AC:1 Xp:1/1 T:866 Hungry i(B.(B*@UW 10(10)  Pw:8(8) AC:1 Xp:1/1 T:867 Hungry i(B.(B*@U)g 10(10)  Pw:8(8) AC:1 Xp:1/1 T:868 Hungry i(B.(B*@UU 10(10)  Pw:8(8) AC:1 Xp:1/1 T:869 Hungry .(Bi(B*@U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:870 Hungry <(B.(B@(Bi(B^(Bd(B*@U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:871 Hungry @(Bi(B.(Bd(B.(B.(B*@UPick an object.*@UC*@UA**@U> *@U>^ a trap (sleeping gas trap) 10(10)  Pw:8(8) AC:1 Xp:1/1 T:871 Hungry *@U)] *@U` -------(B--------(B |.(B((B...(B+(B0(B################(B.......|(B----------------(B--------(B |.....|(B#(B-------(B|......|(B|..............|(B##(B-(B......|(B |......(B#####(B|.....|(B|.......(B##(B|............(B>(B.|(B#(B|.....(B@(B|(B |.....|(B#(B......|(B|......|(B#(B#(B................(B###########(B|....(Bd(B.|(B ----.--(B###(B|.....|(B----(B|(B---(B[*@U0` 1m###(B----------------(B|....^.|(B#(B#(B|.(B^(B....(B#(B#(B#(B#(B--------(B#(B###(B-------(B#(B###(B#(B#(B#(B#(B ###(B#(B#(B###(B #(B#(B#(B#(B -(B|(B----(B#(B###(B#(B |....|(B#(B#(B#(B |....|(B#(B#(B---.------(B |.#..(B-(B#*@UH` (B+(B......(B<(B..(B |....|(B|........|(B ------(B|.........(B----------(B*@UY` Stribog the Footpad St:11 Dx:20 Co:12 In:10 Wi:11 Ch:9 Chaotic S:279 Dlvl:3 $:1927 HP: Dlvl:3 $:1927 HP:10(10) Dlvl:3 $:1927 HP:10(10) Pw:8(8) AC:1 Xp:1/1 T:871 Hungry *@Ud  10(10)  Pw:8(8) AC:1 Xp:1/1 T:872 Hungry d(B*(B+@U,Where do you want to travel to?+@U,(For instructions type a ?)+@UL: +@U/^ 10(10)  Pw:8(8) AC:1 Xp:1/1 T:872 Hungry +@Ue@(B..(B.(B>(B.(Bd(B.(B+@UDogmatix picks up a rock.@(B.(Bd(B.(B.(B+@UӊW 10(10)  Pw:8(8) AC:1 Xp:1/1 T:875 Hungry +@ULN+@UPDogmatix drops a rock.#(B-(B..(B*..(B#(B..(B@(B##(B..(B+@UPW 10(10)  Pw:8(8) AC:1 Xp:1/1 T:882 Hungry +@UGF(B@(B#######(B+@UW 10(10)  Pw:8(8) AC:1 Xp:1/1 T:889 Hungry +@U  10(10)  Pw:8(8) AC:1 Xp:1/1 T:893 Hungry @(B.(B.(B#(B+@Ud 10(10)  Pw:8(8) AC:1 Xp:1/1 T:894 Hungry +@Ux> ^ 10(10)  Pw:8(8) AC:1 Xp:1/1 T:895 Hungry +@U !^ 10(10)  Pw:8(8) AC:1 Xp:1/1 T:896 Hungry +@U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:897 Hungry d(B.(B+@U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:898 Hungry .(Bd(B+@UU  10(10)  Pw:8(8) AC:1 Xp:1/1 T:899 Hungry d(B@>(B.(B+@US  10(10)  Pw:8(8) AC:1 Xp:1/1 T:900 Hungry .(Bd(B.(B@(B+@UxUnknown command ' '. 10(10)  Pw:8(8) AC:1 Xp:1/1 T:900 Hungry +@U6+@U\---(B-----..----(B...........(B-........---(Bh(B((B.....(BG(B.|(B--(B|(Bd@(B........(BG(B.|(B---.......(BG(B..|(B--...------(B.|(B|(B+@U}Stribog the Footpad St:11 Dx:20 Co:12 In:10 Wi:11 Ch:9 Chaotic S:279 Dlvl:4 $:1927 HP: Dlvl:4 $:1927 HP:10(10) Dlvl:4 $:1927 HP:10(10) Pw:8(8) AC:1 Xp:1/1 T:900 Hungry +@U  10(10)  Pw:8(8) AC:1 Xp:1/1 T:901 Hungry d(B.(B.(B+@Uv5What do you want to write with? [- abcm or ?*] +@U%+@UC6You write in the dust with your fingers.--More--+@U +@U 2What do you want to write in the dust here? +@U E+@U l+@UUXb+@Ue+@Ur+@U Oe+@Ut+@U)h+@U 10(10)  Pw:8(8) AC:1 Xp:1/1 T:902 Hungry .(Bd(B +@U5What do you want to write with? [- abcm or ?*]  +@U +@U'=Do you want to add to the current engraving? [ynq] (y)  +@UB y +@UBCYou add to the writing in the dust with your fingers.--More-- +@U +@U7?What do you want to add to the writing in the dust here?  +@U E +@U l +@Uzb +@Ue +@U r +@Ue +@Ut +@UUh +@U_  +@U_ 10(10)  Pw:8(8) AC:1 Xp:1/1 T:902 Hungry Dogmatix misses the dwarf..(BG(BThe gnome throws a dagger! +@U_)(B +@U'#  +@UJ# --More-- +@UV=You are hit by a dagger.)(B.(B +@Ue 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:902 Hungry +@U\d.(B@(BGG(B.(B.(B +@U9Dogmatix picks up a horn.--More-- +@U}You hear some noises. 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:903 Hungry  +@U  +@UO q - a dagger. 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:904 Hungry  +@Ux  +@UxUnknown command ' '. 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:904 Hungry  +@Ur 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:904 Hungry  +@UThere is nothing here to pick up. 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:904 Hungry  +@U  +@UC 6What do you want to write with? [- abcmq or ?*] +@U.+@U-/Do you want to add to the current engraving? [ynq] (y) yYou add to the writing in the dust with your fingers.--More--+@U+@U?What do you want to add to the writing in the dust here? +@UkE+@Ufvl+@U/ b+@U2 e+@U4 r+@U7e+@Ut+@Uh+@U +@U2O 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:904 Hungry The gnome wields 2 daggers!h(BGG(B.(BDogmatix bites the dwarf. 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:905 Hungry +@U$ +@U#%  6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:905 Hungry Dogmatix misses the dwarf. 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:906 Hungry +@U +@US 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:906 Hungry Dogmatix misses the dwarf.G(B.(B+@Ur8The gnome turns to flee!--More--+@U56The dwarf wields a dagger!--More--+@U+@U0 5(10)(B  Pw:8(8) AC:1 Xp:1/1 T:950 Weak .(Bd(B>+@UK 5(10)(B  Pw:8(8) AC:1 Xp:1/1 T:950 Weak .(Bd(B>+@UKThe gnome picks up a cursed dagger. 5(10)(B  Pw:8(8) AC:1 Xp:1/1 T:951 Weak ?+@U 5(10)(B  Pw:8(8) AC:1 Xp:1/1 T:952 Weak .(B.(B?+@Us  5(10)(B  Pw:8(8) AC:1 Xp:1/1 T:952 Weak d(B?+@Ut =The gnome wields a cursed dagger!--More--?+@U The dagger welds itself to the gnome's hand! 5(10)(B  Pw:8(8) AC:1 Xp:1/1 T:953 Weak @+@U @+@U'Unknown command ' '. 5(10)(B  Pw:8(8) AC:1 Xp:1/1 T:953 Weak @+@UK F.(B.(Bd(B@+@Uz  5(10)(B  Pw:8(8) AC:1 Xp:1/1 T:953 Weak The little dog turns to flee! 5(10)(B  Pw:8(8) AC:1 Xp:1/1 T:954 Weak A+@U  A+@UHUnknown command ' '. 5(10)(B  Pw:8(8) AC:1 Xp:1/1 T:954 Weak A+@U 5(10)(B  Pw:8(8) AC:1 Xp:1/1 T:954 Weak d(B$(BG(BA+@UThe gnome turns to flee! 5(10)(B  Pw:8(8) AC:1 Xp:1/1 T:955 Weak )(Bd(BB+@Uz_ 5(10)(B  Pw:8(8) AC:1 Xp:1/1 T:956 Weak d(B.(B.(B.(Bd(BB+@UA  5(10)(B  Pw:8(8) AC:1 Xp:1/1 T:956 Weak .(Bd(Bd(B.(Bh(BB+@U The gnome turns to flee! 5(10)(B  Pw:8(8) AC:1 Xp:1/1 T:957 Weak G(B.(Bd(B.(BC+@U1 5(10)(B  Pw:8(8) AC:1 Xp:1/1 T:958 Weak .(B.(Bd(Bd(B((BC+@Uע c 5(10)(B  Pw:8(8) AC:1 Xp:1/1 T:958 Weak  5(10)(B  Pw:8(8) AC:1 Xp:1/1 T:959 Weak G(B.(Bd(B.(Bd(B..(Bh(B.(BD+@U  6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:960 Weak ..(Bd(Bd(B.(BD+@U Unknown command ' '. 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:960 Weak F+@Up_ 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:960 Weak  6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:961 Weak .(B.(B.(BG(Bd(B.(Bh(B.(BF+@U= 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:961 Weak Dogmatix bites the gnome.F+@UkIThe gnome thrusts his dagger at Dogmatix.--More--H+@U|The gnome misses Dogmatix. 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:962 Weak I+@U I+@UT 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:962 Weak Dogmatix bites the gnome.I+@UbThe gnome is killed![(Bh(B.(B--More--I+@U The dwarf turns to flee! 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:963 Weak .(Bd(BJ+@Uj J+@UUnknown command ' '. 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:963 Weak K+@Uu K+@U 6What do you want to write with? [- abcmq or ?*] K+@U K+@U =Do you want to add to the current engraving? [ynq] (y) K+@UU; yK+@U};CYou add to the writing in the dust with your fingers.--More--L+@UL+@Uϸ?What do you want to add to the writing in the dust here? L+@U3+EL+@U'slL+@U4bL+@Uk eL+@U1 rL+@UK eL+@UtM+@UhM+@U(.M+@U%  N+@U.N+@UJ}  N+@U%<  O+@UR O+@U` 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:964 Weak $(Bd(BO+@U Unknown command ' '. 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:964 Weak P+@U(Q0d(B.(BP+@UxQ 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:964 Weak The dwarf turns to flee!h(B((BP+@UQThe dwarf picks up 6 daggers. 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:965 Weak .(Bd(BP+@U 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:966 Weak .(Bd(Bd(B.(BQ+@U6.(Bd(BQ+@U 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:966 Weak The little dog turns to flee!.(Bd(B.(Bh(BQ+@U>Dogmatix bites the little dog.--More--R+@UThe little dog bites Dogmatix. 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:967 Weak R+@U}  6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:968 Weak .(Bd(B..(Bd(BS+@UDI 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:968 Weak  6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:969 Weak .(B.(B.(Bh(Bd(B.(Bd(BS+@U *d(B.(BS+@U-  6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:969 Weak Dogmatix bites the little dog.S+@UM The little dog misses Dogmatix. 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:970 Weak d(B.(BT+@U6d(B.(BT+@U 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:970 Weak The little dog turns to flee!T+@UdDogmatix bites the little dog..(Bh(B--More--U+@U  The dwarf throws a dagger!U+@UX=The dagger hits Dogmatix.)(BU+@UGd(BU+@UH--More--U+@U The dwarf throws a dagger!U+@U ?The dagger misses Dogmatix.)(BU+@UU+@U#--More--V+@UΪHThe dagger hits the little dog.)(Bd(BV+@Un d(BV+@Un >Dogmatix bites the little dog.--More--W+@UThe little dog is killed! 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:971 Weak %(BW+@U W+@UPUnknown command ' '. 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:971 Weak W+@U, W+@UP, There is nothing here to pick up. 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:971 Weak X+@U˨ X+@U  6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:971 Weak Dogmatix misses the dwarf. 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:972 Weak Y+@U! Y+@UZ 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:972 Weak Dogmatix picks up a dagger.Y+@UݓDogmatix just misses the dwarf. 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:973 Weak d(B..(Bh(BZ+@U 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:974 Weak %(Bd(BZ+@UUnknown command ' '. 6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:974 Weak Z+@Un  6(10)(B  Pw:8(8) AC:1 Xp:1/1 T:974 Weak .(Bd(Bh(B.(BZ+@Un 5Dogmatix bites the dwarf.--More--[+@UsPThe dwarf thrusts his broad short sword at Dogmatix.--More--[+@UV 'The dwarf misses Dogmatix.[+@U --More--\+@UEAThe dwarf thrusts his broad short sword at Dogmatix.\+@U--More--\+@U\ The dwarf misses Dogmatix. 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:975 Weak \+@U \+@UUnknown command ' '. 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:975 Weak ]+@UV ]+@UW 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:975 Weak Dogmatix misses the dwarf. 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:976 Weak ]+@U ]+@U Unknown command ' '. 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:976 Weak ^+@U ^+@U? 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:976 Weak The dwarf's large round shield blocks Dogmatix.h(B.(B^+@Ua--More--^+@U The dwarf throws a dagger!^+@U )(B^+@U^+@UùLYou are almost hit by a dagger.)(B%(B^+@U} @(B^+@U<} --More--_+@U The dwarf throws a dagger!_+@U4)(B_+@UK_+@ULYou are almost hit by a dagger.)(B%(B_+@Uc@(B_+@U--More--_+@UӵDogmatix misses the dwarf. 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:977 Weak _+@Uy _+@Uq - 2 daggers._+@U 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:977 Weak The dwarf's pair of hard shoes blocks Dogmatix. 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:978 Weak `+@Uy@ `+@U@  7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:978 Weak Dogmatix misses the dwarf.h(B.(B`+@U@ 8The dwarf turns to flee!--More--a+@UsDogmatix misses the dwarf. 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:979 Weak a+@U  a+@UGUnknown command ' '. 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:979 Weak a+@U a+@U  7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:979 Weak Dogmatix just misses the dwarf. 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:980 Weak b+@UY1 b+@U1 Unknown command ' '. 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:980 Weak b+@Up b+@Up 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:980 Weak Dogmatix misses the dwarf.b+@Up-The dwarf picks up a dagger.b+@U q--More--c+@UPDogmatix misses the dwarf. 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:981 Weak c+@U c+@Uǔ Unknown command ' '. 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:981 Weak c+@U, c+@U- 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:981 Weak Dogmatix misses the dwarf. 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:982 Weak G(Bd+@U d+@U k 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:982 Weak The dwarf's hard hat blocks Dogmatix. 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:983 Weak .(BG(Bh(B%(B.(Bd(Be+@UP e+@U$QUnknown command ' '. 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:983 Weak f+@U  7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:983 Weak  7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:984 Weak .(BG(Bd(B.(Bf+@U E 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:984 Weak  7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:985 Weak .(BG(B.(Bh(Bd(B.(B.(Bg+@UU 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:985 Weak Dogmatix misses the dwarf. 7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:986 Weak g+@U g+@UV  7(10)(B  Pw:8(8) AC:1 Xp:1/1 T:986 Weak Dogmatix misses the dwarf.h(B.(Bg+@Um 7The dwarf throws a dagger!)(Bg+@UQ g+@U R --More--h+@U DYou are hit by a dagger..(B)(Bh+@U e 5(10)(B  Pw:8(8) AC:1 Xp:1/1 T:986 Weak h+@U @(Bh+@Uǡ 7The dwarf throws a dagger!)(Bh+@U&e h+@UGe --More--i+@UfDYou are hit by a dagger..(B)(Bi+@Ua 3(10)(B  Pw:8(8) AC:1 Xp:1/1 T:986 Weak i+@U+.(B@(Bi+@U\NYou hear a distant squeak.d(B.(Bi+@U{p 3(10)(B  Pw:8(8) AC:1 Xp:1/1 T:987 Weak --More--i+@Ut You faint from lack of food. 3(10)(B  Pw:8(8) AC:1 Xp:1/1 T:987 Fainted  3(10)(B  Pw:8(8) AC:1 Xp:1/1 T:987 Fainted  3(10)(B  Pw:8(8) AC:1 Xp:1/1 T:988 Fainted .(BG(Bh(Bd(B..(Bi+@U  3(10)(B  Pw:8(8) AC:1 Xp:1/1 T:988 Fainted The dwarf turns to flee!$(BG(B--More--j+@U.The gnomish wizard turns to flee!j+@UDogmatix misses the dwarf. 3(10)(B  Pw:8(8) AC:1 Xp:1/1 T:989 Fainted j+@Up 3(10)(B  Pw:8(8) AC:1 Xp:1/1 T:989 Fainted --More--j+@U3%Dogmatix drops a dagger.j+@U4Dogmatix misses the dwarf. 4(10)(B  Pw:8(8) AC:1 Xp:1/1 T:990 Fainted G(B.(Bj+@U(4t 4(10)(B  Pw:8(8) AC:1 Xp:1/1 T:990 Fainted --More--k+@U5Dogmatix bites the dwarf.--More--k+@U PThe dwarf thrusts his broad short sword at Dogmatix.--More--l+@Ug'The dwarf misses Dogmatix.l+@Ug--More--l+@U l+@U SG(Bh(B.(B.(Bl+@U \(Bl+@U~ \(Bl+@U l+@U%  0(10)(B(B  Pw:8(8) AC:1 Xp:1/1 T:990 Fainted You die... 0(10)(B(Bl+@Uԃ --More--m+@U m+@U9Do you want your possessions identified? [ynq] (n) m+@UD y Amulets(B  o - an uncursed amulet versus poison  Weapons(B  a - a +0 short sword (weapon in hand)  b - 6 +0 daggers (alternate weapon; not wielded)  c - 27 +0 darts (in quiver)  q - 4 +0 daggers  Armor(B  d - a blessed +1 leather armor (being worn)(B  Scrolls(B  f - 4 blessed scrolls of gold detection(B  g - 4 blessed scrolls of teleportation(B  j - an uncursed scroll of identify  k - an uncursed scroll of blank paper  Potions(B  e - an uncursed potion of sickness  l - an uncursed potion of gain ability  n - an uncursed potion of object detection  Tools(B  h - an uncursed lock pick  i - an uncursed oilskin sack  p - 2 uncursed wax candles  Gems(B (1 of 2)n+@U*O m - an uncursed worthless piece of violet glass (2 of 2)o+@Ul---(B-----..----(B...........(B-..(B[(BG(B..(Bh(B.---(B..(B$(B......|(B--(B|.(B@d(B.........|(B---..........|(B--.(B^(B.------(B.|(B|(Bo+@U@l Stribog the Footpad St:10 Dx:20 Co:12 In:10 Wi:11 Ch:9 Chaotic S:279 Dlvl:4 $:1927 HP: Dlvl:4 $:1927 HP:0(10)(B(B Dlvl:4 $:1927 HP:0(10) Pw:8(8) AC:1 Xp:1/1 T:990 Fainted The oilskin sack is empty.--More--o+@U  o+@U 4Do you want to see your attributes? [ynq] (n) p+@U`Fqp+@UF,[?1049l p+@Uf p+@U