#JU/ E Warning - Boolean option specified multiple times: color. #JUp  Hit return to continue: $JU. $JU1 [?1049h)0This is SuperLotsoAddedStuffHack-Extended Magic 1997-2005 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net $JU5 WShall I pick a character's race, role, gender and alignment for you? [ynq] %JU:xsnChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) %JUQ 5+Choosing Race Pick the race of your Wizard  d - doppelganger D - drow e - elf g - gnome h - hobbit H - human o - orc v - vampire * - Random q - Quit(end) &JUF"O+Choosing Gender Pick the gender of your elven Wizard  m - male f - female * - Random q - Quit(end) &JUoX+&JUbb(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(Bf(B(B(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(B(B$(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B&JUϴSomerday the Evoker St:12 Dx:14 Co:16 In:20 Wi:9 Ch:8 Neutral S:0 Dlvl:1 $:0 HP:11(11) Pw:9(9) AC:9 Xp:1/0 T:1  It is written in the Book of Thoth:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Thoth seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Thoth. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go b&JU(ravely with Thoth!--More--&JUC (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(Bf(B(B(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(B(B$(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B&JU2I &JUI XHello somerday, welcome to SlashEM! You are a neutral female elven Wizard.'JU|  Weapons(B a - a blessed +1 quarterstaff (weapon in hands)(B Armor(B b - a blessed +0 cloak of magic resistance (being worn)(B Scrolls(B h - an uncursed scroll of magic mapping i - 2 uncursed scrolls of identify Spellbooks(B j - a blessed spellbook of sleep (0:4)(B k - a blessed spellbook of resist poison (0:3)(B l - a blessed spellbook of knock (0:2)(B m - a blessed spellbook of cure blindness (0:4)(B Potions(B f - 2 uncursed potions of paralysis g - an uncursed potion of restore ability Rings(B d - an uncursed +2 ring of gain constitution e - a blessed +2 ring of gain intelligence(B Wands(B c - a wand of enlightenment (0:18) Tools(B n - an 'JUZ| (uncursed tooled horn(end) 0JU (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(Bf(B(B(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(B(B$(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B Somerday the Evoker St:12 Dx:14 Co:16 In:20 Wi:9 Ch:8 Neutral S:0 Dlvl:1 $:0 HP:11(11) Pw:9(9) AC:9 Xp:1/0 T:1  1JUޑ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) 2JUaz2JU4(0~(B(B<(B(0~(B(Bf(B(B@(B3JU 1@(B(0~(B(B3JUЯ yYou see here 43 gold pieces.5(0~(B(Bf(B(B3JU3JU43 gold pieces.43 436f(B(B(0~(B(B(0~(B(B4JU N7f(B(B(0~(B(B@(B(0~(B(B4JU %@(B(0~(B(B4JU 11 (0~(0~(B(B(0~(0~(0~(B(B@f(B(B(0~(0~(0~(B(B5JU12#@(B#(Bf(B(B(0~(B(B(0~(B(B5JU f(B(B(0~(B(B##(B#(B(0~(B(B@(B##(B5JU )4#(B##(B#(B###(B#(B#####(B#(B#(B#(B@(B#(B5JU 21#(B#(B#(B+(B@(B5JU: 9That door is closed.46JUf 6JUͅ &In what direction? [hykulnjb><] 7JUG,7JU,The door opens.(0x(B(B(0x(B(B$=(B(0~(0~(0~(0~(B(0a(B(B(0m(0q(0q(0q(B(B7JU--] You hear some noises in the distance.57JU-6(0l(0q(0q(B(B(0x(0~(0~(B(B(0x(0~(0~(B(B)(B(0~(0~(B(B(0~(0x(B(B@#(B(0j(B(B8JU% 7(0q(0k(B(B(0~(0x(B(B(0~(0x(B(B(0x(B(B#(B@(B(0a(B(B#(B8JU 1 3@(B(0~(B(B8JUa1 >You see here a gold ring.89JU" 9JU} 5o - a gold ring.9:JUe2@(B(0~(B(B:JUfBYou see here 18 gold pieces.30:JU:JUxI18 gold pieces.61 611:JUI <@(B(0~(B(B:JU 9You see here a club.2;JUou JU?e#(B@(B#(B#(B>JU@##(B#@#(B#(B#(B#(B#(B##(B>JUkA42#(B#######(B#@(B#(B>JUA49 50?JUN#(B#(B#@#(B###(Bf(B(B##(B#(B?JU6#####(B##(B#(B#(B#(B@(B##(B?JU63 6#(B#(B#(B@(B@JU:y 7#(B#(B#@(B#(B@JUHt#(B#(B#@#(B####(B#(B@JU70+(B@#(B##(Bf(B(B#(B@JU9That door is closed.3AJU AJU4 &In what direction? [hykulnjb><] AJUcAJUgThe door opens.4(0l(0q(B(B(0x(0~(B(B(0x(0~(0~(0~(B(B(0x(0~(0~(B(B>(B(0~(B(0a(B(Bf(B(B##(B(0x(0~(0~(0~(B(B(0m(0q(0q(0q(B(BBJUF 5(0q(0q(0q(B(B(0~(0~(0~(B(B(0~(0x(B(B@#(B#(Bf(B(B#(B(0~(0x(B(B(0q(B(BBJU 6(0k(B(B(0x(B(B@(B(0a(B(Bf(B(B##(B(0j(B(BCJUs7@(B(0~(B(Bf(B(B#(BCJU}; (0l(0q(0q(0q(0~(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(B(B@(B(0x(B(B(0x(0~(B(B%(B(0~(0~(B(B+(B(0x(0~(0~(0~(B)(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(BCJU; Somerday the Evoker St:12 Dx:14 Co:16 In:20 Wi:9 Ch:8 Neutral S:111 Dlvl:2 $:61 HP:11(11) Pw:9(9) AC:9 Xp:1/0 T:77 CJU<  8EJUH9<(B@(BEJU+(0~(B(B@(BEJUBYou see here a silver saber.80FJU7 N1@(B)(BFJU%@(B(0~(B(BFJU DYou see here 2 fortune cookies.2GJUirGJUr;p - 2 fortune cookies.3GJUϣ H4(0~(B(B@(BHJUc+(0~(B(B@(BHJUAYou see here a silver saber.5HJUIHJU~8q - a silver saber.6IJUbS7@(B(0~(B(BIJUyM8@(B(0~(B(BIJU|{ (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B###########(B#(B(0l(0q(0q(0q(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0IJU{ x(B(B#(B#(B(0x(B(B)(B(0~(0~(0x(B(B#(B(0x(0~(0~(B(B@(B(0~(B(Bf(B(B########(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(B(0a(B(B#(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0j(B(BSomerday the Evoker St:12 Dx:14 Co:16 In:20 Wi:9 Ch:8 Neutral S:111 Dlvl:1 $:61 HP:11(11) Pw:9(9) AC:9 Xp:1/0 T:88 IJU|} d 9(0~(B(0a(B(Bf(B(BKJU7O Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  q - a silver saber  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)(B  Comestibles(B  p - 2 fortune cookies  Scrolls(B  h - an uncursed scroll of magic mapping  i - 2 uncursed scrolls of identify  Spellbooks(B  j - a blessed spellbook of sleep (0:4)(B  k - a blessed spellbook of resist poison (0:3)(B  l - a blessed spellbook of knock (0:2)(B  m - a blessed spellbook of cure blindness (0:4)(B  Potions(B  f - 2 uncursed potions of paralysis  g - an uncursed potion of restore ability  Rings(B  d - an uncursed +2 ring of gain constitution  e - a blessed +2 ring of gain intelligence(B  o - a gold ring  Wands(B (1 of 2)KJU | c - a wand of enlightenment (0:18)  Tools(B  n - an uncursed tooled horn (2 of 2)LJUSomerday the Evoker St:12 Dx:14 Co:16 In:20 Wi:9 Ch:8 Neutral S:111 Dlvl:1 $:61 HP:11(11) Pw:9(9) AC:9 Xp:1/0 T:89 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B###########(B#(B(0l(0q(0q(0q(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0x(B(B#(BJU37m(0x(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B#(B(0x(B(B)(B(0~(0~(0x(B(B#(B(0x(0~(0~(B(B@(B(0~(B(0a(B(B########(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(Bf(B(B(0x(B(B#(B(0~(0~(0~(0~(B(0a(B(B#(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0j(B(BLJUx:  Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  q - a silver saber  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)(B  Comestibles(B  p - 2 fortune cookies  Scrolls(B  h - an uncursed scroll of magic mapping  i - 2 uncursed scrolls of identify  Spellbooks(B  j - a blessed spellbook of sleep (0:4)(B  k - a blessed spellbook of resist poison (0:3)(B  l - a blessed spellbook of knock (0:2)(B  m - a blessed spellbook of cure blindness (0:4)(B  Potions(B  f - 2 uncursed potions of paralysis  g - an uncursed potion of restore ability  Rings(B  d - an uncursed +2 ring of gain constitution  e - a blessed +2 ring of gain intelligence(B  o - a gold ring  Wands(B (1 of 2)MJU#dSomerday the Evoker St:12 Dx:14 Co:16 In:20 Wi:9 Ch:8 Neutral S:111 Dlvl:1 $:61 HP:11(11) Pw:9(9) AC:9 Xp:1/0 T:89 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B###########(B#(B(0l(0q(0q(0q(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0x(B(B#(BJUd37m(0x(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B#(B(0x(B(B)(B(0~(0~(0x(B(B#(B(0x(0~(0~(B(B@(B(0~(B(0a(B(B########(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(Bf(B(B(0x(B(B#(B(0~(0~(0~(0~(B(0a(B(B#(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0j(B(BMJU-What do you want to drop? [$a-q or ?*] MJUF MJUF #You drop a gold ring.MJU G The gold ring falls down the stairs.90f(B(B(0~(B(BNJU1@(Bf(B(B>(B(0~(0~(B(BOJUFF Message History  You drop a gold ring. The gold ring falls down the stairs. What do you want to drop? [$a-q or ?*]  q - a silver saber. You see here a silver saber. p - 2 fortune cookies. You see here 2 fortune cookies. You see here a silver saber. The door opens. In what direction? [hykulnjb><]  That door is closed. You see here a club. 18 gold pieces. You see here 18 gold pieces. o - a gold ring. You see here a gold ring. The door opens. You hear some noises in the distance. In what direction? [hykulnjb><]  That door is closed. 43 gold pieces. You see here 43 gold pieces.--More--OJUi[ (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B###########(B#(B(0l(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(OJU[ B(B#(B#(B(0x(B(B)(B(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0~(0~(B(0a(B(B#(B(0m(0q(0q(0q(0j(B(B Somerday the Evoker St:12 Dx:14 Co:16 In:20 Wi:9 Ch:8 Neutral S:111 Dlvl:1 $:61 HP:11(11) Pw:9(9) AC:9 Xp:1/0 T:91  PJUt2f(B(B(0~(B(B(0~(B(B@(BQJU /(0l(0q(0q(0q(0~(0k(B(B(0x(0~(B(B=(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(B(B@(B(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(BQJUZ/Somerday the Evoker St:12 Dx:14 Co:16 In:20 Wi:9 Ch:8 Neutral S:111 Dlvl:2 $:61 HP:11(11) Pw:9(9) AC:9 Xp:1/0 T:92 QJU:0 3RJUYL4@(B<(BRJUO3@(B(0~(B(BRJU~>You see here a gold ring.5RJU RJUF 5o - a gold ring.6SJUyP7(0~(B(B@(BSJU(J8(0~(B(B@(BSJU/ (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B###########(B#(B(0l(0q(0q(0q(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(BSJU9/ (Bf(B(B(0~(0~(0~(0x(B(B#(B#(B(0x(B(B)(B(0~(0~(0x(B(B#(B(0x(0~(0~(B(B@(B(0~(B(0a(B(B########(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(B(0a(B(B#(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0j(B(BSJUX/ Somerday the Evoker St:12 Dx:14 Co:16 In:20 Wi:9 Ch:8 Neutral S:111 Dlvl:1 $:61 HP:11(11) Pw:9(9) AC:9 Xp:1/0 T:98 SJU/ S 9(0~(0~(B(Bf(B(BTJU!nl100 @(B(0~(B(B>f(B(BUJUet Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  q - a silver saber  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)(B  Comestibles(B  p - 2 fortune cookies  Scrolls(B  h - an uncursed scroll of magic mapping  i - 2 uncursed scrolls of identify  Spellbooks(B  j - a blessed spellbook of sleep (0:4)(B  k - a blessed spellbook of resist poison (0:3)(B  l - a blessed spellbook of knock (0:2)(B  m - a blessed spellbook of cure blindness (0:4)(B  Potions(B  f - 2 uncursed potions of paralysis  g - an uncursed potion of restore ability  Rings(B  d - an uncursed +2 ring of gain constitution  e - a blessed +2 ring of gain intelligence(B  o - a gold ring  Wands(B (1 of 2)UJUr | c - a wand of enlightenment (0:18)  Tools(B  n - an uncursed tooled horn (2 of 2)VJU+Somerday the Evoker St:12 Dx:14 Co:16 In:20 Wi:9 Ch:8 Neutral S:111 Dlvl:1 $:61 HP:11(11) Pw:9(9) AC:9 Xp:1/0 T:100 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B###########(B#(B(0l(0q(0q(0q(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0x(B(B#(BVJUs[37m(0x(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(B(B@(B(0~(0~(0x(B(B#(B#(B(0x(B(B)(B(0~(0~(0x(B(B#(B(0x(0~(0~(B(B>f(B(B(0a(B(B########(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(B(0a(B(B#(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0j(B(BVJU& -What do you want to drop? [$a-q or ?*] VJUe VJU You drop a gold ring.1f(B(B>(B(0~(B(BWJUQt2@(Bf(B(B=(B(0~(B(BWJU q3(0~(B(B=(Bf(B(BWJU Z4f(B(B(0~(B(BXJUl5(0~(B(Bf(B(B(0~(B(BXJUþO6(0~(B(Bf(B(BXJUNl7(0~(B(B=(Bf(B(BXJU} R8f(B(B(0~(B(BYJU,*(0~(B(B@(BYJUYou see here a gold ring.9f(B(B(0~(B(B(0~(B(BYJU YJU־ ho - a gold ring.10f(B(B(0~(B(BZJUX ZJUJX.What do you want to put on? [deo or ?*] ZJUX ZJU -Which ring-finger, Right or Left? [rl] [JU r[JUJ{o - a gold ring (on right hand).1(0~(0~(B(Bf(B(B\JU\2(0~(B(Bf(B(B\JU]3(0~(0~(B(Bf(B(B\JUR4(0~(B(Bf(B(B\JUlR5(0a(B(Bf(B(B\JUL P6#(Bf(B(B\JUN P7#(Bf(B(B]JU8]JU#\P9f(B(B#(B]JUQ20f(B(B#(B]JUb@You were wearing a gold ring (on right hand).1f(B(B(0a(B(B#(B]JU ]JUݰ &In what direction? [hykulnjb><] ^JU ^JU &Never mind._JUT 2(0~(B(B@(B(0~(B(Bf(B(B_JU _JU You displaced your kitten.3>(B(0~(B(Bf(B(B@(B`JU`JU `JU# aJUu7n 4f(B(B@(B(0~(0~(B(BaJUz5(0~(B(B(0~(B(Bf(B(B@#(BaJU N^6(0~(B(Bf(B(B@#(BaJUu #@#(BaJU] 33#(Bd(Bd(B#(B#(B(0a(B(B######(B#@(B#(BcJU4#(Bd(Bf(B(Bd(B#@#(BcJU5cJU5You displaced your kitten.#(B#(B@(B#(B#(Bf(B(Bd(B#(BcJU@6LYou hear some noises.5dJU #(B@(B#(B#(B#(B#(B#(B#(B####(BdJU 40+(B@(B#(B#(B#(B#(B#(B#(B#(B#(Bf(B(B#(B#(B#(B#(B#(BdJU" X7f(B(B#(BdJU= 8That door is closed.8eJUS eJUJT &In what direction? [hykulnjb><] eJUh eJU The door opens.9(0l(0q(0q(0q(0q(0q(0q(0q(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(B(B(0m(0q(0q(0q(B(Bf(B(B#(B#(BfJU$250(0q(B(B(0~(0x(B(B@#(B(0~(0x(B(B(0~(0~(0~(B(B(0~(0~(0~(0~(B(B+(B(0q(0q(0q(B(B#(BfJU1(0k(B(B@(B(0a(B(B#(B#(B(0x(B(B(0~(0x(B(B(0q(0j(B(BgJUpLH2(0~(B(B@(BgJU{i3f(B(B(0~(B(B@(BgJUy4f(B(B#(B(0~(B(B@(BgJUVhJU| &In what direction? [hykulnjb><] hJUhJUThe door opens.5(0~(B(0a(B(Bf(B(B(0a(B(BiJU9 6(0~(B(Bf(B(B@(B(0~(B(BiJU |7(0~(B(B(0~(B(B@(B#(BjJU(e8(0a(B(B@(B##(BjJU:(0~(B(B(0a(B(B#(B#f(B(B#(B@(B#(BjJU61 5##(B#(B#(B#(B@(BkJUg6kJU;7kJUQ8f(B(B+(BkJUsq9#(B#(Bf(B(BkJUc Z70#(Bf(B(BlJU?&In what direction? [hykulnjb><] lJUlJUTThe door opens.1f(B(B#(B(0a(B(BlJUD f2#(B#(B@(BlJU b3#(B(0a(B(B@(BmJUJ4(0~(B(B@(BmJU" J5(0~(B(B@(BnJUj\6#(B(0~(B(B@#(BnJUD7(0a(B(B@#(BnJUi038#@#(BnJUv#(B#(B#####(B#@#(B#(BnJU 82 4#(Bf(B(B#(B#@(BoJU= 5#(B(0~(B(B#(B#(B@(BpJUl+ k 6#(B#(B(0~(B(B@(BpJU@C 7(0~(B(B@(BqJUOfC 8(0~(B(B@(BqJU] 9#(B(0~(B(B@#(BqJU{D 90(0a(B(B@(BqJU 6#@#(B#(B#(Bf(B(B#(B#(B#(BrJUR7#(B#(B#@#(Bf(B(B#(B#(BrJU 200#(B###(Bf(B(B@(B#(BsJUsJUUI1f(B(B#(BsJU 2sJU L3#(Bf(B(BsJU I4#(Bf(B(BtJUB95f(B(BtJUSI6f(B(B#(BtJU27#(BtJU Count: 20tJU 8 9 10 1 2 3 4 5 6 7 8 9 20 1 2 3 4 5 6 7f(B(B#(BuJU6Count: 20uJUɏ 8 9 30 1 2 3 4 5 6 7 8 9 40 1 2 3 4 5 6 7###(Bf(B(B#(BvJUU8f(B(B#@#(BvJUdW9#(B#@#f(B(BvJUwJU850##(B@(B#f(B(B#(BwJUi1#(Bf(B(B@#(B#(B###(BxJUg#(B#@#(B#(B#(Bf(B(B#(B#(BxJUh2 5#@(B##(B#(B##(BxJU]&n6#(B(0~(B(B@(B#(BxJU!e A7(0~(B(B@(BxJUW A8(0~(B(B@(BxJUыp9(0~(B(Bf(B(B(0~(B(B@(ByJUq60(0~(B(Bf(B(B(0~(B(B@(ByJUW1(0~(B(B(0~(B(B(0~(B(Bf(B(B@(ByJUYn2(0~(B(Bf(B(B(0~(B(B@(ByJUOo`3(0~(0~(B(Bf(B(B@(ByJU g4f(B(B(0~(0~(B(B@(ByJU| 5(0~(B(B(0~(0~(B(B@(Bf(B(ByJUY 0That door is closed.zJUzzJU&In what direction? [hykulnjb><] zJUzJU2The door opens.6(0a(B(B(0~(B(Bf(B(BzJU7]7#(B(0~(B(B@#(B(0~(B(Bf(B(B#(B(0~(B(B{JUE #(B(0~(B(0a(B(B####(B#@#(B(0~(B(B#(B#(B{JU@F You hear some noises in the distance.#(B#@(B+(B73f(B(BThat door is closed.4|JU|JU&In what direction? [hykulnjb><] |JUU |JU 7The door opens.5(0q(0q(0q(0q(0q(0k(B(B##(B(0a(B(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(B(B(0~(B(B`(B(0x(B(B(0x(B(B}JU~mV6(0l(B(B#(B#@(B#(B(0x(0~(B(B(0~(0~(0~(B(B(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(B(B(0q(0q(0q(0j(B(B}JU7#(B(0a(B(B@(B(0x(B(B(0x(0~(B(B(0~(B(B(0x(0~(0~(B(B(0m(0q(0q(B(B}JUo8(0~(B(B@(B(0~(B(B~JUJ9(0~(B(B@(B~JUg80(0~(B(B@(B x(B~JUu9 }1(0~(B(B x(B@(Br(B ~JUK <You just miss the rabbit. x(B~JU \The rabbit bites!0 2JU;JUk;You miss the rabbit. x(BThe rabbit bites!9(1) Pw:9(9) AC:9 Xp:1/0 T:282 JU;NThe rabbit bites!6 3JU Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist poison 1 protect 0% c - knock 1 matter 0% d - cure blindness 2 healing 0%(end) JU +(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0q(0k(B(BJU =4In what direction? [hykulnjb><] JU \(BJUE iThe sleep ray hits the rabbit.The sleep ray bounces!r(BJU_ --More--JU2L4(0~(B(Bx(BJU}fYou miss the rabbit.75(0~(B(Bx(BJUJU.You kill the rabbit!27 546(0~(B(Bx(B(0~(B(BJU2@(B(0~(B(BJUhThe grid bug bites!7f(B(BJU1 JUc You kill the grid bug!31 58(0~(B(Bf(B(B(0~(B(BJU:9f(B(B`(B(0~(B(B@(B(0~(B(BJU890f(B(B(0~(B(B(0~(B(B@(BJU\1(0~(B(B(0~(B(B@(BJU0Y2(0~(B(B@(Bxx(BJU9JUE ^You kill the grid bug!5 63x(B JUcJU-d$You miss the grid bug.JUGdJThe grid bug bites!4JU? JU `You kill the grid bug!9 75#(BJUce6(0~(B(B@#(B#(BJUm 8300##(B#(B#(B##(B@(B##(B(0~(0~(B(B(0q(0q(B(BJUSn 1 6##(B#(B(0q(0q(0q(B(B(0q(0q(0q(0k(B(B##(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#@(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(B(B(0q(0q(0q(0q(0q(0j(B(BJU!u 7(0l(B(B(0~(B(B#(B#(B(0~(B(B@(BJU4 L 68(0~(B(B@(BJU% M 9@(B(0~(B(BJUe10#(B@(B(0~(B(BJU 95#@(B#(B#(B#(B#(B#(B(0~(B(BJU1<7@#(BJU@ 8JU 9JU 20JU1JU=32+(BJU8 3JUR Count: 20JU4 5 6 7 8 9 10(1) Pw:7(9) AC:9 Xp:1/7 T:330 1 2 3 4 5 6 7 8 9 40 1 2 3JU&In what direction? [hykulnjb><] JU %JUo%)The door opens.4(0l(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(B(B(0~(0~(0~(0~(B(B(0~(0~(0~(B(B(0~(0~(0~(B(B(0~(B(Bf(B(BJULJUYou displaced your kitten.15(0x(B(B(0x(B(B(0~(B(B(0x(B(B(0x(0~(B(B(0x(B(B(0x(0~(B(B(0x(B(B(0~(0~(B(B(0~(0x(B(B(0q(B(B@(B(0q(B(B#f(B(B#(BJU6(0~(B(B@(B(0m(0q(B(B(0a(B(B(0j(B(B##(BJU8b t7@(B(0~(B(Bf(B(BJUkE8@(B(0~(B(Bf(B(B#(BJU9@(B(0~(B(Bf(B(B(0~(B(B(0a(B(BJUq 50#@(B(0~(B(Bf(B(B(0~(B(BJU h#@(B(0~(B(Bf(B(B(0~(B(BJU 7The kitten is hit by a rock!JU# pThe kitten picks up a rock.1f(B(B^(BJU!#@#(BJUThe kitten drops a rock.82#@#(B#####(Bf(B(B(0~(0~(B(B*(B#(B#(B#(B(0~(B(BJUr7###(B##(B####(B#(B(0~(B(B#@#(B#####(B#(BJU 64#######(B#(B####(B@(B##(BJU71 94 7#(B#(B##(B#(B#(B#(B#@#(BJU`aQ#(B#@#(B##(BJUbb8 85@#(B######(BJU36#@#(BJUC7#(B#@#(BJU4 Sf(B(B######(B#@#(BJUo5 92 400#(B#(B#(B#######(B#@(BJUo+ R1#(B(0~(B(B@(BJUxL2@(B(0~(B(BJUpL3@(B(0~(B(BJUdL4@(B(0~(B(BJU B5(0~(B(B@(BJUE\6#(B(0~(B(B@#(BJU7#(B(0~(B(B@(Bf(B(BJUgJU8#(B@#(B#(B#(Bf(B(BJUAoJU}JU 13(0~(B(B#(B#(Bf(B(B###(B#@(B#(B(0~(B(B(0~(B(B(0~(B(BJUK@ q4#(Bf(B(B#@(B(0~(B(BJUOu M5f(B(B#@#(BJU-^6f(B(B#@#(B#(BJU^7f(B(B#@#(B#(BJU }8#(B#@#(B#(Bf(B(BJU3 9##(B@(Bf(B(B#(B#(BJU 20###(B@(B#(B##(BJUJ1#@(B#(B*(B#(B#(B#(Bf(B(B#(BJUu 2#@#(B#(B#(B#(B#(BJUY3@#(B#(B#(BJUN4#(B#(B#(B#@(B#(BJUL5#@(B#(B#(B#(B#(BJUe* JU| JUSc6#@#(B#(B#(BJUY#@#(B##(B##(B##(BJU7#########(B#(B####(B#(B@(B##(BJU34 40#(B#(B##(Bf(B(B#(B#(B#@#(BJUd-Where do you want to travel to?JU-(For instructions type a ?)JUrJU,JU-#(B#(B@(B#(B###(BJU01#(Bd(B@(B(0~(B(B<(B#(B(0~(B(0a(B(B##(B#(B#(B#(BJU28(0~(0~(0~(B(Bd(B@(B(0~(0~(0~(B(Bf(B(B#(BJU@2The jackal bites!9(1) Pw:9(9) AC:9 Xp:1/7 T:451  2f(B(B(0a(B(BJU JUIYou kill the jackal!43 83(0~(B(Bf(B(B<(B(0~(B(BJUa4@(B(0~(B(B(0~(B(Bf(B(BJU 5@(B(0~(B(B(0~(B(Bf(B(B(0~(B(BJUV ,Where do you want to travel to?JUTV -(For instructions type a ?)JUJUX%@(B(0~(B(BJU{ "#(B(0~(0~(0~(B(B(0~(0~(B(B###(B(0~(0~(B(B#(B###(B#(B#@#(B#(B#(BJUD 62 10(1) Pw:9(9) AC:9 Xp:1/8 T:465 #(B##(B#######(B@(B#(B#(BJU 9##(B#(B#(B#(B#(B#(B#@#(B###(B#(BJU 76 180 3@(B(0~(B(0a(B(B#####(Bf(B(B#(BJUsQ4f(B(B#(BJU]T5#(Bf(B(BJU6JU 87##(BJU A8f(B(BJUYeR9f(B(B##(BJUKR90f(B(B#(BJUR1f(B(B##(BJUN f2f(B(B#(Bx(BJUR 3f(B(B(0a(B(B#(Bx(B#(BJU (0l(0q(0q(0q(0~(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(Bf(B(B@(B(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(BJU" Somerday the Evoker St:12 Dx:14 Co:16 In:20 Wi:9 Ch:8 Neutral S:143 Dlvl:2 $:61 HP:11(11) Pw:9(9) AC:9 Xp:1/8 T:493 JU8 T 4(0~(B(Bf(B(BJU You stop. Your kitten is in the way!5(0~(B(B(0~(B(Bf(B(BJUe JU &In what direction? [hykulnjb><] JU? JU@ vThe door resists!6f(B(B(0~(B(BJU=JU&In what direction? [hykulnjb><] JU7JU8The door resists!7f(B(B(0~(B(B(0~(B(BJUAJUr&In what direction? [hykulnjb><] JU8JUD9The door opens.8f(B(B(0a(B(B(0~(B(BJU=9f(B(B<(B(0~(0~(B(B@(BJU=z500(0~(B(Bf(B(B(0~(B(B@#(BJUo4(0q(0q(0q(B(B+(B(0~(0~(0~(0~(B(B(0~(0~(B(0a(B(Bf(B(B#(B#@(B:(B(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(BJU You miss the newt.JUT wThe newt misses.5f(B(B#(BJU( JU1) You kill the newt!7 96f(B(B(0a(B(B#(BJU7#(Bf(B(B(0~(B(B#(B#@#(B#(B(0~(B(B(0q(B(BJUmg [8(0~(B(B#(B#@(BJU\ JUIR9(0q(0q(B(B+(B(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0~(0~(0~(0~(0x(B(B(0q(0q(0q(0j(B(BJU'10(0l(B(B#(B@(B#(B(0~(B(B(0m(B(BJUj#(0~(B(B@(BJU kAYou see here 31 gold pieces.1JU3z JUyz I31 gold pieces.78 922JUAR3@(B(0~(B(BJULJU &In what direction? [hykulnjb><] JU6 JUp 2You see no door there.JUJU5&In what direction? [hykulnjb><] JUD7JU7NThe door opens.4(0a(B(BJUH5(0~(B(B@(BJUk6(0~(B(B@(Bf(B(BJUfm7f(B(B(0~(B(B@(B(0~(B(B(0~(B(BJU t8(0~(B(Bf(B(B(0~(B(B@(BJU&In what direction? [hykulnjb><] JUJUÞiThe door resists!9(0~(0~(B(Bf(B(BJUJU &In what direction? [hykulnjb><] JUEJUztThe door resists!20(0~(B(Bf(B(BJURJU+S&In what direction? [hykulnjb><] JUJUBThe door opens.1(0a(B(Bf(B(B(0~(0~(B(BJU2##(B@(B(0~(B(Bf(B(BJU3@(B(0a(B(B(0~(B(Bf(B(BJUJU'd q4#@#(B(0~(B(Bf(B(BJU b#(B#@#(B##(B(0~(B(BJU_ 5##(B#(B@#(B######(Bf(B(B##(B##(B#(B(0~(B(B(0~(0~(B(BJU M32 3##(BJU f4#(B#@#(B#(BJU w5#(B#(B#@#(B#(BJU*_6#(B#@#(B#(BJUE_7#(B#@#(B#(BJU C8#(B#@#(BJU- [9#(B#(B#@#(BJUb940##(B@(B#(B#(B#(BJU~5(0l(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(B(B{(B(0~(0x(B(B(0x(0~(B(B>(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(B(B(0m(B(B@(B(0q(B(B#(B###(B#(B###(BJU6(0x(B(B@(B(0~(0~(0x(B(B(0~(B(B(0q(0q(0q(0j(B(B#(BJUpK7@(B(0~(B(BJU+m K8@(B(0~(B(BJUnA9(0~(B(B@(BJU (0~(0~(0~(B(B(0k(B(B@(B(0x(B(B(0m(0q(0j(B(BJU Somerday the Evoker St:12 Dx:14 Co:16 In:20 Wi:9 Ch:8 Neutral S:228 Dlvl:3 $:92 HP:11(11) Pw:9(9) AC:9 Xp:1/9 T:549 JUJ  50‡JUA (0l(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(B(B{(B(0~(0x(B(B(0x(0~(B(B@(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0~(0q(0q(0q(0q(0j(B(B#(B###(B(0l(0q(0q(0q(0~(0k(B(B##(B#(B(0x(0~(0~(0~(0~(0x(B(B###########(B(0x(0~(0~(0~(0~(0x(B(B###(B(0l(0q(0q(0q(B(0a(B(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(B(B<(B(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(0a(B(B######(B‡JU r[37m(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BSomerday the Evoker St:12 Dx:14 Co:16 In:20 Wi:9 Ch:8 Neutral S:228 Dlvl:2 $:92 HP:11(11) Pw:9(9) AC:9 Xp:1/9 T:550 ‡JU.  1ÇJUFF2>(B@(BÇJU I3(0~(B(B#@(BÇJUV '#@(B(0~(B(BÇJU K0(B@#(B###(BÇJUT {With great effort you move the boulder.90(B@#(B#(BŇJUz8960#@#(BŇJUځB1#(B#@#(BŇJUB2#(B#@#(BŇJUB3#(B#@#(BŇJU @4#(B#@(BŇJUw@5#(B#@(BƇJU֨ s6#(B(0~(B(B@(B#(BLJJU$ 7(0~(B(B@(Bf(B(B##(BLJJUd c8#(B#@(B#(BȇJU#(B###(B#(B#(B#@#(B######(B###(B(0a(B(BȇJU=74 6#(B@#(B#(Bf(B(B(0~(0~(B(BȇJU7#(B#@(B#f(B(B###(BɇJUp#(B@(B##(B#(B#(B#(B###(B##(BɇJU81(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(BZ(B(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0m(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B##(B#(B#(B#(B#(BɇJU5The kobold zombie claws you!9(1) Pw:9(9) AC:9 Xp:1/9 T:585  6f(B(BʇJU ʇJU9 }You just miss the kobold zombie.7f(B(B#(BˇJU8 Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist poison 1 protect 0% c - knock 1 matter 0% d - cure blindness 2 healing 0%(end) ˇJUc +(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@#(B(0l(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(BZ(B(0x(B(Bf(B(B(0x(0~(0~(0~(B(B{(B(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(B(B>(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0m(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B##(B0(B######(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0mˇJU;d d(0~(0q(0q(0q(0q(0j(B(B4In what direction? [hykulnjb><] ˇJU /(BˇJU 0(B#(B@(B#(B0(B#(B*(BˇJU1 0(B#(B@(B#(B0(BˇJUD 4#(B*(BˇJUS 40(B#(BˇJUc 4@(B#(BˇJUq 40(B#(BˇJU *(BˇJU Z(BˇJU YThe sleep ray hits the kobold zombie./(B/(BˇJU FThe sleep ray bounces!\(BˇJU˗ 9\(B\(B--More--̇JU[ f(B(B(0~(B(B#(B(0~(B(B(0~(B(B(0~(0~(B(ḂJUm[ The kobold zombie claws you!8 8#(Bf(B(B͇JUZ ͇JUZoYou destroy the kobold zombie!32 10 T:59 (0~(B(B·JUz90f(B(B(0~(B(B#(B@(B#(B(0x(B(B(0~(0x(B(B(0q(0j(B(B·JUn{1f(B(B(0~(B(B(0~(B(B@(BχJU54(0~(B(B(0~(B(B@(B(0~(0~(0~(0~(0~(B(Bf(B(B(0~(B(BχJU5 9600 1f(B(B(0~(B(B#@(B(0~(0~(0~(0~(0~(0~(0~(B(B(0~(B(B(0~(0~(B(B(0~(B(BχJU2(0~(B(Bf(B(B(0~(B(B#(B(0~(B(B@(BЇJU ,3(0~(B(Bf(B(B(0~(B(B@(B##(BЇJU"|(0~(B(B(0~(B(B(0~(B(B#####(B#@#(BЇJU9 10(1) Pw:5(9) AC:9 Xp:1/10 T:615 ####(B#(B##(B@(BчJU} l76##(B(0~(B(B@(B҇JU%e7##(B@(B(0~(B(B҇JUCf8#(B@(B(0~(B(B҇JU} ӇJU9#(Bf(B(B#(B@(B#(BӇJUDӇJUYou displaced your kitten.20#@#(Bf(B(B##(BӇJUBr j#@#(B###(Bf(B(B#(BӇJUr 3 8@(Bf(B(B#(B#######(BԇJU`1ՇJUt#o9@(Bf(B(B##(BՇJU6~130#@f(B(B(0~(B(B(0~(B(BՇJU ?#@(B(0~(B(B#(BՇJU 5(0~(B(B(0~(B(B##(B(0~(0~(0~(B(B#(B###(B(0x(B(B#(B(0x(0~(0~(0~(0~(B(B#@(B(0x(B(BՇJU 7 98(0l(0q(0q(0q(B(B(0~(0~(0~(0x(B(B#(B#(B@#(B###(B*(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B(0~(0~(0~(B(B(0x(0~(0~(B(B(0m(0q(0q(B(BՇJU b41You hear some noises in the distance.2ևJU\ *3(0k(B(B#(B(0~(B(B#(B@(B#(B(0x(B(B(0~(0x(B(Bb(B(0~(0x(B(B(0q(0j(B(BׇJUJ4(0~(B(B@(BׇJU'3@(B(0~(B(BׇJUz?You see here a yellow gem.5؇JU؇JU6r - a yellow gem.6؇JU7(0~(B(B@(Bb(B(0~(B(BهJUG5K8(0~(B(B#@(BهJU y##(B(0~(0~(B(B#(B#@(B###(BهJUr a51#(B#(B@(BهJU JYou hear some noises in the distance.3ڇJU7g h##(B#(B######(B#@#(BڇJUg 8#(B@#(B#(B#(B#(Bf(B(B#(B#(B###(BڇJU h I65 70@f(B(B#(B#(B#(B##(B#(B(0~(B(B#(B(0~(B(B#(B#(BۇJU# [You stop. Your kitten is in the way!1#(BۇJUY2f(B(B#@#(B݇JU ݇JU You displaced your kitten.3##(B@(B#(B#(Bf(B(B݇JUˊ 8####(B#@(B#(B##(B#(BއJU C9#@(B(0~(B(BއJU+'380#@#(B߇JUPC1#@#(B#(B߇JU2#@#(B#(Bf(B(B##(B߇JU(JUJUYou displaced your kitten.3#f(B(B@(B##(BJU4###(B#(B#@(B#(BJUS 5#(B#(B#(B@(B#(BJU$w##(B#(B#(B@(B##(BJU,6#(B#(B#(B##(B#(B#(B#(B(0~(B(Bf(B(B#(B#@(BJU~93 4#(B#(Bf(B(BJUy} JUJUuYou displaced your kitten.5f(B(B#@#(BJU_ n##(B#(B#@#(B######(BJU` 700###(B#####(B#####(B#(B0(B#(B#(B#@(BJU'` ? 7+(B@#(BJU6` 9That door is closed.9JU JU@ &In what direction? [hykulnjb><] JU 9JUi97The door resists!10JU JU &In what direction? [hykulnjb><] JU{ JU The door opens.1(0x(B(B(0x(0~(0~(B(B(0x(0~(0~(0~(0~(B(B(0x(0~(0~(0~(B(B$(B(0~(B(0a(B(B(0m(0q(0q(0q(0q(0q(B(BJU2(0l(0q(B(B+(B(0q(0q(B(B(0~(0~(0~(0~(B(B(0~(0~(0~(B(B(0~(0x(B(B#(B@#(B#(B(0j(B(BJU 3(0q(0k(B(B(0~(0x(B(B(0x(B(B@(B(0a(B(B#(BJU %@(B(0~(B(BJU5 KYou see here 13 gold pieces.4JUJUSq13 gold pieces.45 105 HP:1(1) Pw:9(9) AC:9 Xp:1/10 T:715 JU6@(B(0~(B(Bf(B(B#(BJU"7@(B(0~(B(Bf(B(B(0a(B(BJU 8@(B(0~(B(Bf(B(B(0~(B(B(0~(B(BJU;&In what direction? [hykulnjb><] JUkJU]k0This door is locked.JU9(0~(B(B@(B(0~(B(Bf(B(BJU &In what direction? [hykulnjb><] JUvJU0This door is locked.JU JUy&In what direction? [hykulnjb><] JUq7 JU7 0This door is locked.JUzJU{&In what direction? [hykulnjb><] JU JU As you kick the door, it crashes open!20(0~(B(B(0~(B(Bf(B(B(0~(B(BJUlI1#(B@(Bf(B(B(0~(B(BJU ~##(Bk(B@(Bf(B(B(0~(B(BJU pThe large kobold wields a crude dagger!2(0~(B(BJUR#(B#@(B#(BJU8The large kobold thrusts her crude dagger.JU~The large kobold hits!8(1) Pw:9(9) AC:9 Xp:1/10 T:723  4JUGf Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist poison 1 protect 0% c - knock 1 matter 0% d - cure blindness 2 healing 0%(end) JU# (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0x(B(B###(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(B(B>(B(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0k(B(B#(B###(B(0m(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0qJUD$ D(0j(B(B##(B0(B######(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B#(B#(B#########(B#(B(0m(0~(0q(0q(0q(0q(0j(B(BJUs5#(B#(B@(B(0~(B(Bf(B(BJUCJUiz6###(B#(B@(B(0~(B(Bf(B(B(0~(B(BJU7#(B(0~(B(B@(B(0~(B(Bf(B(BJU k(Bf(B(B(0~(B(B(0~(B(BJU- e8You are beginning to feel hungry. Hungry JUm  Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist poison 1 protect 0% c - knock 1 matter 0% d - cure blindness 2 healing 0%(end) JU6 +(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0x(B(B###(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(B(B>(B(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0k(B(B#(B###(B(0m(0~(0q(0q(0q(0q(0q(0q(0q(0qJUB7 {(0q(0q(0j(B(B##(B0(B######(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B#(B#(B#########(B#(B(0m(0~(0q(0q(0q(0q(0j(B(B4In what direction? [hykulnjb><] JUG$(0x(B(BJU$cThe sleep ray hits the large kobold.(0~(B(B--More--JU HThe sleep ray hits the large kobold.(0x(B(BJU H(0x(B(BThe sleep ray hits you!--More--JUF9 30 1JU; 2 3 4 95 6#(Bk(B@f(B(B(0~(B(B(0~(0~(B(B(0~(0~(0~(B(B(0~(0~(0~(B(BJUVThe kitten misses the large kobold.7JUf--More--JUb0The kitten bites the large kobold.JU c--More--JU UThe large kobold thrusts her crude dagger at the kitten.--More--JU 1The large kobold misses the kitten.JU --More--JUt8The large kobold thrusts her crude dagger.JUK?The large kobold hits!6JUs--More--JU˙ 0The kitten bites the large kobold.JU AThe large kobold is killed!)(BJUB &8--More--JU3You wake up.JU~T#(B@(B(0~(B(BJU~ There is a broken door here.  Things that are here: 8 darts a crude dagger--More--JUB)(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(B(B>(B(0~(0~(0~(0x(B(B9(0~(B(Bf(B(BJU|40##(B@(B)(B(0~(B(B(0~(B(BJUh"D1f(B(BJUgV2(0~(B(B(0~(B(BJU%3JU4JUL 5JU [6f(B(B(0~(B(BJU] ]7f(B(B(0~(B(BJU[A58(0~(B(BJU P9JU )750JU 1JUŦA2f(B(BJU[3f(B(B(0~(B(BJU) V4(0~(B(B(0~(B(BJUd5JU{6JUj4 7JU <8(0~(B(BJUA9f(B(BJUWT60(0~(B(B(0~(B(BJUH1JULk 92(0~(B(BJU &In what direction? [hykulnjb><] JUr)(BJUru(0~(B(B)(B(0~(B(B)(B(0~(B(B)(BJUsN 3)(Bf(B(BJUn4In what direction? [hykulnjb><] JUs )(BJU a(0~(B(B)(B(0~(B(B)(B(0~(B(BJU u4f(B(B(0~(B(B(0~(B(BJUOP##(B#(B@(BJUP There is a broken door here.  Things that are here: 6 darts a crude dagger--More--JUҡ4(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(B(B>(B(0~(0~(0~(0x(B(B85(0~(B(Bf(B(BJUٓ Pick up what?  Weapons(B a - 6 darts b - a crude dagger(end) JU+JUGG#(B(0l(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0x(B(B#(B(0x(0~(B(B>(B(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(BJUGs - 6 darts.6(0~(B(Bf(B(B(0~(B(BJUBw7#(B)(B@f(B(B(0~(B(BJU4Tf(B(B(0~(0~(B(B@(BJU4The kitten picks up a crude dagger.8(0~(B(Bf(B(BJUr9(0~(B(B@(BJUThe kitten drops a crude dagger.9)(Bf(B(BJU 9(0~(B(B@(BJU" You see here 2 darts.670(0~(B(Bf(B(B(0~(B(BJUJU2-What do you want to drop? [$a-s or ?*] JUcHJUHrYou drop 6 darts.1(0~(B(Bf(B(BJUa 2f(B(B(0~(B(B(0~(B(B@(B)(BJU3 p3)(B@f(B(B(0~(B(B JUD 1@(B(0~(B(B JU+!You see here a crude dagger.4(0~(B(B(0~(B(Bf(B(B JU7  JU ut - a crude dagger.5(0~(B(Bf(B(B JU JU4/What do you want to wield? [- aqt or ?*]  JUG  JU t - a crude dagger (weapon in hand).6f(B(B(0~(B(B(0~(B(B JU7#(B@(B(0~(B(Bf(B(B(0~(B(B JUi8##(B@(Bf(B(B(0~(B(B(0~(B(B JUS9#(B@#(Bf(B(B(0~(B(B JU980###(B@(B#(B#f(B(B#(B JU1(0x(B(B#(B (0x(0~(0~(0~(0~(B(B#(B@#(B (0m(0q(0q(0q(B(Bf(B(B##(B JU|#(B#@#(B###(Bf(B(B#(B JU |4#@#(B###(Bf(B(B#######(B  JUt91 72 10(1) Pw:7(9) AC:9 Xp:1/10 T:795 Hungry 8(0l(0q(0q(B(B(0x(0~(0~(B(B(0x(0~(0~(0~(B(B(0~(0~(0~(0x(B(B@#(B######(Bf(B(B####(B(0j(B(B JU 9(0q(0k(B(B(0~(B(B+(B(0x(B(B@(B(0~(B(B#(Bf(B(B#(BJU[ h800@(B(0~(B(B#(BJU= K1@(B(0~(B(BJUp J2@(B(0~(B(BJUw&In what direction? [hykulnjb><] JU(HJUPH.This door is locked.JU JU3 &In what direction? [hykulnjb><] JUJUF.This door is locked.JU JUK&In what direction? [hykulnjb><] JU' JUi ]As you kick the door, it crashes open!3(0~(B(BJU2Cm4(0~(B(B@#(Bf(B(BJUE]b5(0~(B(B@#(B(0~(B(BJU, #@#(BJU, ;110(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(B(B####(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0j(B(BJU1(0l(B(B(0x(B(B#(B(0~(B(B@(B#(B#(BJUA2(0~(B(B@(BJUA J3@(B(0~(B(BJUo 2@(B(0~(B(BJU ,There is a staircase down here.JU MYou see here 67 gold pieces.84JU JUFI67 gold pieces.312 725JUL6>(B@(BJUUWH7(0~(B(B@(BJU JU8z A8(0~(B(B@(BJUA9(0~(B(B@(BJURc20f(B(B(0~(B(B@(BJUt1(0~(B(Bf(B(B(0~(B(B@(BJUx2(0~(0~(B(Bf(B(B(0~(B(B@(BJUM t3(0~(B(Bf(B(B(0~(B(B@(BJUY4(0~(0~(B(Bf(B(B(0~(B(B@(B(0~(B(BJUI6 }5(0~(B(B(0~(B(B@(B##(BJU?6(0~(0~(B(Bf(B(B@(B(0~(B(B##(BJUF %@(B(0~(B(BJU{G 30(0~(B(B(0~(0~(0~(B(Bf(B(B@(B(0~(0~(0~(B(BJU2f(B(B@(B(0~(0~(B(B(0~(0~(0~(B(BJU} You stop. Your kitten is in the way!3(0~(B(Bf(B(BJU8 4@(B(0~(B(B(0~(B(B(0~(B(Bf(B(BJUo{5@(B(0~(B(B(0~(B(Bf(B(BJUW h@(B(0~(B(Bf(B(B(0~(0~(B(BJUW l1 96Wizard needs food, badly!Weak JUJU(0l(0q(0q(0q(0q(0q(0k(B(B+(B?(B(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(B(B@(B(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B?(B(0~(0~(0~(0~(0x(B(B(0m(B(B+(B(0q(0q(0q(0q(0j(B(BJUSomerday the Evoker St:11 Dx:14 Co:16 In:20 Wi:9 Ch:8 Neutral S:312 Dlvl:3 $:172 HP:11(11) Pw:9(9) AC:9 Xp:1/10 T:836 Weak JU 7JU# JUS2 prayJU= rayJU) ayJU JU.Are you sure you want to pray? [yn] (n) JU yJUӋYou begin praying to Thoth.You are surrounded by a shimmering light.8 9JU'40--More--JU"$You finish your prayer.JU"WYou feel that Thoth is pleased.2 --More--JUgAYour stomach feels content.JUP1@(B<(BJUnB2@(B(0~(B(BJU%@(B(0~(B(BJUΑGYou see here a scroll labeled NR 9.3JU JU$ >u - a scroll labeled NR 9.4JU N5(0~(B(B@(BJU'H6(0~(B(B@(BJUN*(0~(B(B@(BJUOQYou see here a scroll labeled JUYED AWK YACC.7JU JUJ Hv - a scroll labeled JUYED AWK YACC.8JU.LP9@(B(0~(B(BJU8K50@(B(0~(B(BJU A1(0~(B(B@(B JU9;(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0x(B(B(0x(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(B(B>(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B(Bf(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~ JU;(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0k(B(B#(B###(B(0m(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B0(B######(B(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(B(B#####(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0j(B(B(0x(0~(0~(0~(0x(B(B#(B#(B#########(B#(B(0m(0~(0q(0q(0q(0q(0j(B(B (0x(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(B(B####(B#(B#(B# JU;(B (0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0x(B(B#(B##(B#(B###(B (0x(0~(0~(0~(0~(B(B##################(B(0x(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0~(0k(B(B###(B#(B (0m(0q(0q(0q(0j(B(B#(B##(B(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B###########(B###(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B###(B(0l(0q(0q(0q(B(0a(B(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0k(B(B#(B###(B(0m(0q(0q(0q JU><(0j(B(B#(B(0x(0~(0~(0~(B(B<(B(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0~(0q(0q(0q(0k(B(B###########(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#####(B(0x(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B0(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q JU~<i(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(B(B)(B(0~(0~(0~(B(0a(B(B##(B(0m(0q(0q(0q(0q(0q(0j(B(BSomerday the Evoker St:12 Dx:14 Co:16 In:20 Wi:9 Ch:8 Neutral S:312 Dlvl:2 $:172 HP:11(11) Pw:9(9) AC:9 Xp:1/10 T:851  JU=T 2f(B(B(0~(B(B JU 3(0~(B(B(0~(B(Bf(B(B#(Br(B!JU4f(B(Br(B(0~(B(B#(B!JU% 5(0~(B(B#(Br(B(0~(B(Bf(B(B"JU6r(Bf(B(B(0~(B(B(0~(B(B#JUL7(0~(B(Br(Bf(B(B(0~(B(B(0~(0~(B(B#JU< y Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist poison 1 protect 0% c - knock 1 matter 0% d - cure blindness 2 healing 0%(end) $JUO+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0k(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0x(0x(B(B###(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(B(B>(B(0~(0~(0~(0x(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(0x(B(B(0l(0q(0q(0q(0k(B(B#(B###(B(0m(0~(0q(0q(0q(0q$JUO(0q(0q(0q(0q(0q(0q(0j(B(B##(B0(B######(B(0~(0~(0~(0~(0~(0~(0x(0j(B(B(0x(0~(0~(0~(0x(B(B#(B#(B#########(B#(B(0m(0~(0q(0q(0q(0q(0j(B(B4In what direction? [hykulnjb><] $JUJ(0q(B(B$JUThe sleep ray hits the rabbit.(0q(B(B(0q(B(BThe sleep ray bounces!(0~(0~(B(Br(B(0q(B(B(0q(B(B(0q(B(B--More--$JU@ ,The sleep ray hits the rabbit.--More--%JU`68(0~(0~(B(Br(Bf(B(B(0~(B(B&JUYou hit the rabbit.9(0~(B(B(0~(B(Bf(B(B&JU &JU\You kill the rabbit!28 460(0~(B(Bf(B(B(0~(B(B'JU9h s1(0~(B(B(0~(B(Bf(B(B(JU*Q2f(B(B(0~(B(B(JUO] m3(0~(B(Bf(B(B(0~(B(B)JU&(0l(0q(0q(0q(0q(0q(0k(B(B+(B(0~(0~(0~(0~(B(Bf(B(B(0~(B(B(0x(0~(0~(0~(B(B@(B(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0m(B(B+(B(0q(0q(0q(0q(0j(B(B)JUjSomerday the Evoker St:12 Dx:14 Co:16 In:20 Wi:9 Ch:8 Neutral S:328 Dlvl:3 $:172 HP:11(11) Pw:6(9) AC:9 Xp:1/14 T:863 )JUP 4(0~(B(Bf(B(B*JU *JUGYou displaced your kitten.5<@(Bf(B(B(0~(B(B*JUe 6@#(Bf(B(B#(B(0~(B(B+JU_(0~(0~(B(B#(B(0~(B(B#(B@(B#(B+JU/`8#(B#(B#(B##(B##(B#(B#(B#@#(B#(B+JUk`w75 9#(B###(B#(B(0q(0q(0q(0q(0q(0q(0k(B(B@f(B(B(0~(0~(0~(B(B>(B(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0x(B(B(0~(B(B(0j(B(B,JU ,JU!You displaced your kitten.780f(B(B#@(B(0~(B(B(0~(0~(0~(B(B(0q(0q(0q(B(B,JUo1#(B(0l(B(B#(B#@(B(0x(0~(B(B(0~(0~(0~(B(B(0q(0q(0q(B(B,JU2#(B(0~(B(B@(B(0x(B(B(0m(B(B,JUXB3(0~(B(B@(B,JUb4f(B(B(0~(B(B@(B-JUu~B(0l(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B-JU~Somerday the Evoker St:12 Dx:14 Co:16 In:20 Wi:9 Ch:8 Neutral S:378 Dlvl:4 $:172 HP:11(11) Pw:7(9) AC:9 Xp:1/14 T:884 -JU` 5.JU(0l(0q(0q(0q(0q(0q(0k(B(B+(B(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(B(B<(B(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0m(B(B+(B(0q(0q(0q(0q(0j(B(B##(B##(B#(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(Bf(B(B(0~(0~(0~(B(B@(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B.JUSomerday the Evoker St:12 Dx:14 Co:16 In:20 Wi:9 Ch:8 Neutral S:378 Dlvl:3 $:172 HP:11(11) Pw:7(9) AC:9 Xp:1/14 T:885 .JU[ 6#(B(0~(B(Bf(B(B.JU; ]7(0~(B(Bf(B(B>@(B.JU6 ]8(0~(B(B>f(B(B@(B.JU(h9f(B(B(0~(0~(B(B@(B/JU90>(B(0~(B(B(0~(B(Bf(B(B@#(B/JU 6 #f(B(B#(B#(B@(B(0~(0~(0~(B(B###(B##(B#(B0JU x7#(B#@#(B#(B##(B0JU 1JU8 8902 3(0~(B(B#(B####(Bf(B(B#(B#@(B#(B2JU4#(B@(B#(B#f(B(B#(B2JUE.|#(B#(B#@(B(0l(0q(0q(B(B#(B(0x(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(B(B#(B(0m(0q(0q(0q(B(B#(B###(B2JU.q10#@(B+(B#(B##(B2JU.8That door is closed.43JU96 3JU6&In what direction? [hykulnjb><] 4JU24JUN2/This door is locked.4JUyi 4JUi &In what direction? [hykulnjb><] 4JU( 4JU+( /This door is locked.5JUܞ 5JUU &In what direction? [hykulnjb><] 5JU  5JU. /This door is locked.6JUT 6JU&In what direction? [hykulnjb><] 6JUR6JUSAs you kick the door, it crashes open!5(0q(0q(0k(B(B?(B(0~(0~(B(B(0~(0~(0~(0~(0x(B(B(0~(0~(0x(B(B(0q(0q(0j(B(B6JU{[6(0q(B(B(0x(0~(B(B#(B#@(B#(B(0x(0~(B(B+(B7JUqy7(0l(B(B#(B(0~(B(B@(B(0m(B(B7JU2@(B(0~(B(B7JUaQYou see here a scroll labeled JUYED AWK YACC.87JUg 7JUg Hv - a scroll labeled JUYED AWK YACC.98JU$H20(0~(B(B@(B8JUC1(0~(B(B@#(B8JU.C2(0~(B(B@#(B8JU V94#(B#@(B0(B8JU zWith great effort you move the boulder.5#(B#@(B0(B9JU% 86#@#(B9JU: C7#@#(B#(B9JU B8@#(B#(B:JUB9@#(B#(B:JUY30(0~(B(B#(B@(B:JUREH1(0~(B(B@(B:JUtB2@(B(0~(B(B;JU&In what direction? [hykulnjb><] ;JU;JU/This door is locked.;JUJ ;JUJ /That door is closed.;JUN ;JU&In what direction? [hykulnjb><] <] <] =JU=JU--WHAMMM!!!4=JU1G =JUvG&In what direction? [hykulnjb><] >JU>JU-WHAMMM!!!5>JU1 >JU &In what direction? [hykulnjb><] ?JU?JU-WHAMMM!!!6?JUto ?JUo &In what direction? [hykulnjb><] ?JU ?JU -WHAMMM!!!7@JUp @JU)q &In what direction? [hykulnjb><] @JUT @JUXU -WHAMMM!!!8AJU- AJU#. &In what direction? [hykulnjb><] AJUAJU_`As you kick the door, it crashes open!9(0~(B(BBJU>}k40(0~(B(B@(B##(BBJUU H1(0~(B(B@(BBJU CJU22#@#(BCJUC####(B#@#(B#(BCJU]u5#(B##(B@(B##(BCJUYou hear the chime of a cash register.##(B#(B#(B##(B@(B+(BCJU%>That door is closed.52DJU DJU &In what direction? [hykulnjb><] DJU"DJU6The door resists!3EJU[ EJU &In what direction? [hykulnjb><] EJUД EJUG The door opens.4(0a(B(B(0~(B(B(0~(0~(0~(B(B(0~(0~(0~(B(B(0~(0~(0~(0~(0~(B(B(0q(0q(0q(0q(0q(0q(0q(B(BFJUb5##(B#(B(0q(B(B@(B(0q(B(B(0~(B(Bk(B(0~(0~(B(B(0~(0~(0~(B(B(0~(0~(0~(B(B(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(B(B(0q(0q(0q(0q(0j(B(BFJU #(B(0l(0q(0q(0q(0q(0q(B(B(0a(B(B(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B(0~(0~(0~(B(B+(B(0x(B(B(0~(0x(B(BFJU @The kobold thrusts her crude dagger.FJU zThe kobold hits!7(1) Pw:9(9) AC:9 Xp:1/14 T:95  6HJU Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist poison 1 protect 0% c - knock 1 matter 0% d - cure blindness 2 healing 0%(end) HJU +(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(B(B####(B0(B##(B(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0x(B(B###(B(0m(0~(0q(0q(0j(B(B(0l(0q(0q(B(B#(B#######(BHJUD =4In what direction? [hykulnjb><] HJU*Q (0q(B(BHJUNQ The sleep ray hits the kobold.(0q(B(B(0q(B(B(0q(B(B(0q(B(BHJU`Q '(0q(B(B--More--IJUS7(0~(0~(0~(0~(0~(B(Bk(BIJU2@.You kill the kobold!%(BIJUu@d402 208You hear someone cursing shoplifters.JJU2@(B(0~(B(BJJU,z Things that are here: a kobold corpse 3 darts a crude dagger--More--KJUo###(B0(B9KJU  Pick up what?  Weapons(B a - 3 darts b - a crude dagger Comestibles(B c - a kobold corpse(end) MJU^+MJU##(B0(B#(BMJUBt - a crude dagger.860MJU B1%(B@(BMJU?B2(0~(B(B@(BNJU Weapons(B  a - a blessed +1 quarterstaff(B  q - a silver saber  t - 2 crude daggers (wielded)  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)(B  Comestibles(B  p - 2 fortune cookies  Scrolls(B  h - an uncursed scroll of magic mapping  i - 2 uncursed scrolls of identify  u - a scroll labeled NR 9  v - 2 scrolls labeled JUYED AWK YACC  Spellbooks(B  j - a blessed spellbook of sleep (0:4)(B  k - a blessed spellbook of resist poison (0:3)(B  l - a blessed spellbook of knock (0:2)(B  m - a blessed spellbook of cure blindness (0:4)(B  Potions(B  f - 2 uncursed potions of paralysis  g - an uncursed potion of restore ability  Rings(B  d - an uncursed +2 ring of gain constitution (1 of 2)NJU Somerday the Evoker St:12 Dx:14 Co:16 In:20 Wi:9 Ch:8 Neutral S:402 Dlvl:3 $:172 HP:8(11) Pw:4(9) AC:9 Xp:1/20 T:962 (0l(0q(0q(0q(0q(0q(0k(B(B+(B(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(B(B<(B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B####(B0(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(B(0m(B(B+(B(0q(0q(0q(0q(0j(B(B##(B###(B(0m(0~(0q(0q(0j(B(B##(B(0l(0q(0q(B(B#(B#######(B#(BJU 0;42H(0x(0~(0~(0~(B(B#(B#(B#(B(0x(0~(0~(0~(0~(B(B#(B###(B###(B(0x(0~(0~(0~(B(B#(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0m(0q(0q(0q(B(B#(B(0l(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0k(B(B##(B(0~(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#########(B(0x(0~(0~(0~(0~(0~(B(B%(B(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0NJU? ~(0~(0~(0~(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BOJUB3(0~(B(B@(BOJUB4(0~(B(B@(BOJU@B5(0~(B(B@(BOJUb B6(0~(B(B@(BOJUD B7(0~(B(B@(BOJUV K58(0~(B(B@(BOJUo PJUA&In what direction? [hykulnjb><] PJU9! PJU! KThe door opens.9(0a(B(BQJUQ70(0~(B(B@(BRJU_\1#(B(0~(B(B@#(BRJU xB2(0a(B(B@(BRJU} h#(B@(B#(B#(BRJUd~ 3 95#(B@(B##(B#(B#(B#(B#(B#(B#(BRJU~ 80(0l(0q(0q(0q(0q(0q(0q(0k(B(B#@(B(0~(B(B)(B][[(B[(B(0x(B(B#(B(0x(B(B@(B[[[[[(B(0x(B(B#(B(0~(B(B[(B[(B)(B[(B[(B(0x(B(B#(B(0q(0q(0q(0q(0q(0q(0j(B(B##(BRJU~ c"Hello, somerday! Welcome to Kalecik's used armor dealership!"5TJU 6#(B(0a(B(B@(B#(B(0x(B(B(0m(B(BUJU}#(0~(B(B@(BUJU~oYou see here 11 throwing stars.7@(B(0~(B(BVJU 1)(B@(BVJU bYou see here a splint mail.8@(B)(BWJU Q1[(B@(BWJUaQ>You see here a plate mail.9XJU*[(B@(BXJU You see here an etched helmet.10(1) Pw:7(9) AC:9 Xp:1/20 T:90 @(B[(BYJUW4@(B[(BYJUW>You see here a scale mail.1YJU^ YJU6_ SWait! That's a small mimic!2m(BZJU 1[(B@(BZJUp BYou see here 11 silver arrows.3\JUd*)(B@(B\JUdkYou see here a banded mail.4(0~(B(Bm(B\JU*[(B@(B\JUHYou see here a pair of hiking boots.5^JU' ^JU>(`"For you, esteemed creature; only 88 for this pair of hiking boots."--More--_JUQUw - a pair of hiking boots (unpaid, 88 zorkmids).6`JUF `JUG9What do you want to write with? [- ac-eoqrt or ?*] `JUi`JU6You write in the dust with your fingers.--More--`JU`JU2What do you want to write in the dust here? `JU  E`JUg l`JU$baJU5eaJUraJUDeaJUtaJU&haJU. $7bJUn9What do you want to write with? [- ac-eoqrt or ?*] bJUbJU;)You don't have that object.--More--bJU͂bJUY9What do you want to write with? [- ac-eoqrt or ?*] bJU bJU )You don't have that object.--More--cJUkcJUă9What do you want to write with? [- ac-eoqrt or ?*] eJUoeJUo=Do you want to add to the current engraving? [ynq] (y) eJU yeJU¨CYou add to the writing in the dust with your fingers.--More--fJUfJU?What do you want to add to the writing in the dust here? fJU|EfJUlfJU3 bfJUu efJU rfJU efJUftgJUhgJU,[(Bm(BgJUPThe small mimic turns to flee!8iJU#  Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist poison 1 protect 0% c - knock 1 matter 0% d - cure blindness 2 healing 0%(end) jJU+(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(B(B####(B0(B#(B(0a(B(B@(B)(B(0~(B(B[[(B[(B(0x(B(B##(B(0~(0~(0~(0~(0x(B(B#(B(0x(0~(B(B[[[[[(B(0x(B(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(B(B[(B[(B)(Bm(B@(B(0x(B(B###(B(0m(0~(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0l(0q(0q(B(B#(B#######(B###(BjJUT=2In what direction? [hykulnjb><] jJUM (0q(B(BjJU=N The sleep ray hits the small mimic.(0q(B(B(0q(B(B(0q(B(B(0q(B(BjJU\N The sleep ray bounces!(0~(B(B[(B[(B)(Bm(B(0q(B(B(0q(B(B(0q(B(BjJUxN ;(0q(B(B(0q(B(B--More--kJU)O1The sleep ray hits the small mimic.--More--kJU/R f9(0~(B(B[(B[(B)(Bm(BlJU+AYou miss the small mimic.1000 lJUu lJUu<You hit the small mimic.1mJU) mJU)<You hit the small mimic.2mJUn mJUEo =You miss the small mimic.3nJU nJU<You hit the small mimic.4nJUC nJUC EYou hit the small mimic.15oJU oJU <You hit the small mimic.6oJU oJU< =You miss the small mimic.7pJUL pJUL<You hit the small mimic.8pJU pJUD =You miss the small mimic.9qJU qJU9 =You hit the small mimic.10rJU rJU5<You hit the small mimic.1rJU rJUFYou miss the small mimic.42sJUc sJUc=You miss the small mimic.3sJUB sJUB =You miss the small mimic.4tJUu tJUBYou just miss the small mimic.5uJU\z uJUz9What do you want to write with? [- ac-eoqrt or ?*] vJU\vJU6You write in the dust with your fingers.--More--vJUJavJU{a2What do you want to write in the dust here? vJU8EvJUlvJU bvJU! evJU6%rvJU`ewJUbtwJUhwJU*$6wJU 9What do you want to write with? [- ac-eoqrt or ?*] wJU)wJUr=Do you want to add to the current engraving? [ynq] (y) xJU" yxJUXCYou add to the writing in the dust with your fingers.--More--xJUxJUm?What do you want to add to the writing in the dust here? xJU[ExJUQ<lxJU#bxJU& exJU1 rxJU exJUttyJUhyJU$7yJUl"  Weapons(B  a - a blessed +1 quarterstaff(B  q - a silver saber  t - 2 crude daggers (wielded)  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)(B  w - a pair of hiking boots (unpaid, 88 zorkmids)  Comestibles(B  p - 2 fortune cookies  Scrolls(B  h - an uncursed scroll of magic mapping  i - 2 uncursed scrolls of identify  u - a scroll labeled NR 9  v - 2 scrolls labeled JUYED AWK YACC  Spellbooks(B  j - a blessed spellbook of sleep (0:4)(B  k - a blessed spellbook of resist poison (0:3)(B  l - a blessed spellbook of knock (0:2)(B  m - a blessed spellbook of cure blindness (0:4)(B  Potions(B  f - 2 uncursed potions of paralysis  g - an uncursed potion of restore ability  Rings(B (1 of 2)zJU>AJ d - an uncursed +2 ring of gain constitution  e - a blessed +2 ring of gain intelligence(B  o - a gold ring  Wands(B  c - a wand of enlightenment (0:18)  Tools(B  n - an uncursed tooled horn  Gems(B  r - a yellow gem (2 of 2)zJU Somerday the Evoker St:12 Dx:14 Co:16 In:20 Wi:9 Ch:8 Neutral S:402 Dlvl:3 $:172 HP:11(11) Pw:4(9) AC:9 Xp:1/20 T:1017 (0l(0q(0q(0q(0q(0q(0k(B(B+(B(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(B(B<(B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B####(B0(B#(B(0a(B(B@(B)(B(0~(B(B[[(B[(B(0x(B(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B(0~(0~(0~(0~(0x(B(B#(B(0x(0~(B(B[[[[[(B(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(BzJU [m(0x(0~(B(B[(B[(B)(Bm(B@(B(0x(B(B(0m(B(B+(B(0q(0q(0q(0q(0j(B(B##(B###(B(0m(0~(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0l(0q(0q(B(B#(B#######(B###(B#(B(0x(0~(0~(0~(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(B(B#(B###(B#(B###(B(0x(0~(0~(0~(B(B#(B#(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0m(0q(0q(0q(B(B#(B(0l(0q(0q(0q(0q(0zJUJ q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B##(B(0~(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#########(B(0x(0~(0~(0~(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B{JU{.What do you want to put on? [deo or ?*] {JU{JUu-Which ring-finger, Right or Left? [rl] |JUn, r|JU,8 d - an uncursed +2 ring of gain constitution (on right hand).--More--|JUZThe small mimic turns to flee!8m(B[(B}JU8 }JU99-What do you want to put on? [eo or ?*] }JUx }JU_x v2 e - a blessed +2 ring of gain intelligence (on left hand).9~JU9 ~JU:2What do you want to read? [deh-mouv or ?*.] JUJU&Never mind.JU4 Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) JU_ u(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0a(B(B@(B)(B(0~(B(B[[(B[(B(0x(B(B#(B(0x(0~(B(B[[[[[(B(0x(B(B#(B(0x(0~(B(B[(B[(Bm(B[(B@(B(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B###(B#(BJU, Weapons(B  a - a blessed +1 quarterstaff(B  q - a silver saber  t - 2 crude daggers (wielded)  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)(B  w - a pair of hiking boots (unpaid, 88 zorkmids)  Comestibles(B  p - 2 fortune cookies  Scrolls(B  h - an uncursed scroll of magic mapping  i - 2 uncursed scrolls of identify  u - a scroll labeled NR 9  v - 2 scrolls labeled JUYED AWK YACC  Spellbooks(B  j - a blessed spellbook of sleep (0:4)(B  k - a blessed spellbook of resist poison (0:3)(B  l - a blessed spellbook of knock (0:2)(B  m - a blessed spellbook of cure blindness (0:4)(B  Potions(B  f - 2 uncursed potions of paralysis  g - an uncursed potion of restore ability  Rings(B (1 of 2)JUj i d - an uncursed +2 ring of gain constitution (on right hand)  e - a blessed +2 ring of gain intelligence (on left hand)(B  o - a gold ring  Wands(B  c - a wand of enlightenment (0:18)  Tools(B  n - an uncursed tooled horn  Gems(B  r - a yellow gem (2 of 2)JUSomerday the Evoker St:12 Dx:14 Co:18 In:22 Wi:9 Ch:8 Neutral S:402 Dlvl:3 $:172 HP:11(11) Pw:4(9) AC:9 Xp:1/20 T:1019 (0l(0q(0q(0q(0q(0q(0k(B(B+(B(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(B(B<(B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B####(B0(B#(B(0a(B(B@(B)(B(0~(B(B[[(B[(B(0x(B(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B(0~(0~(0~(0~(0x(B(B#(B(0x(0~(B(B[[[[[(B(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(BJU&[m(0x(0~(B(B[(B[(Bm(B[(B@(B(0x(B(B(0m(B(B+(B(0q(0q(0q(0q(0j(B(B##(B###(B(0m(0~(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0l(0q(0q(B(B#(B#######(B###(B#(B(0x(0~(0~(0~(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(B(B#(B###(B#(B###(B(0x(0~(0~(0~(B(B#(B#(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0m(0q(0q(0q(B(B#(B(0l(0q(0q(0q(0q(0JUQq(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B##(B(0~(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#########(B(0x(0~(0~(0~(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BJU!%@(B(0~(B(BJU!@You see here a banded mail.20JU JU<You hit the small mimic.1JU+ JU\You miss the small mimic.2m(B)(BJU6+@(B[(BJU 7BYou see here 11 silver arrows.3JU5 +@(B)(BJU5 BYou see here an etched helmet.4JUt  JU =You miss the small mimic.5JUk~ JU~ bYou hit the small mimic.6m(B[(BJU"4@(B[(BJUj>You see here a scale mail.7JU;K8@(B[(BJU# <You hit the small mimic.9JUɳ JU&You miss the small mimic.JU:The small mimic claws you!7(1) Pw:4(9) AC:9 Xp:1/20 T:1029  30JUy JU<You hit the small mimic.1JU JUM<You hit the small mimic.2JU2 JU3=You miss the small mimic.3JU JU %You hit the small mimic.JUU mThe small mimic claws you!1 54JU 7(0~(B(B@(BJU HYou see here a splint mail.25JU H6[(B@(BJUL$K7@(B(0~(B(BJUY  Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems u - Unpaid items A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) JUw+JU(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(B(B####(B0(B#(B(0a(B(B@(B)(B(0~(B(Bm(B[(B[(B(0x(B(B##(B(0~(0~(0~(0~(0x(B(B#(B(0x(B(B@(B[[[[[(B(0x(B(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(B(B[(B[(B)(B[(B(0~(0x(B(B###(B(0m(0~(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(0q(B(B#(B#######(B###(B(0~(0~(B(B#(B#(BU9H#(B(0~(0~(0~(B(B#(B###(B#(B(0~(0~(B(B#(B#(B#(B(0q(0q(B(B#(B(0l(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0k(B(B######(B(0x(0~(0~(0~(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B What would you like JU{to drop?  Armor(B w - a pair of hiking boots (unpaid, 88 zorkmids)(end) JUf+JU (0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(B(B####(B0(B#(B(0a(B(B@(B)(B(0~(B(Bm(B[(B[(B(0x(B(B##(B(0~(0~(0~(0~(0x(B(B#(B(0x(B(B@(B[[[[[(B(0x(B(BJUYou drop a pair of hiking boots (unpaid, 88 zorkmids).8@(Bm(B[(B[(BJU&O9(0~(B(B@(BJUW40@(B@(B[(BJU[1#@(B(0~(B(B#(BJUC2m(B(0~(B(BJU+Z Y3@(B(0a(B(B[(BJUd4JU 5JUp=6m(B)(BJU;`7#(B@(B#(BJU 8JU9#(B(0~(B(B#(B@(B#(BJUG (350JU-1JUu2JUi 3JU4JU5JU'86JU 7JUl-8JU 9#(B+(B@(B#(B#(BJU, y Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist poison 1 protect 0% c - knock 1 matter 0% d - cure blindness 2 healing 0%(end) JU +(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(B(B####(B0(B#(B+(B(0~(B(B)(B(0~(B(B[[(B[(B(0x(B(B##(B(0~(0~(0~(0~(0x(B(B@(B(0x(B(B[(B[[[[[(B(0x(B(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(B(B[(B[(B)(B[(B(0~(0x(B(B###(B(0m(0~(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0l(0q(0q(B(B#(B#######(B###(BJU =3In what direction? [hykulnjb><] JU8/(BJU9m(B@(BThe sleep ray hits the small mimic.The sleep ray bounces!\(B--More--JUcX Kalecik gets angry!JUX /The sleep ray misses Kalecik.--More--JUH60(0~(B(BJU"1#(B(0a(B(B#(B@(B#(BJU: 2#(B#(B@(B##(BJUX 3#(B#(B@#(B#(BJU4#(B#(B#(B@(B#(BJUo 45##(B#(B@(B#(BJU 6#(B#(B@(B#(BJUT{7#(B#(B@(B#(BJUl\ {8#(B#(B@(B#(BJUU`9#(B#(B@(BJU 370@#(BJUԹ l1#(B@(B(0a(B(B#(BJUP&In what direction? [hykulnjb><] JU[JU\6The door resists!2JU8JUY8&In what direction? [hykulnjb><] JU8JU}CThe door closes.3+(BJU  Weapons(B  a - a blessed +1 quarterstaff(B  q - a silver saber  t - 2 crude daggers (wielded)  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)(B  Comestibles(B  p - 2 fortune cookies  Scrolls(B  h - an uncursed scroll of magic mapping  i - 2 uncursed scrolls of identify  u - a scroll labeled NR 9  v - 2 scrolls labeled JUYED AWK YACC  Spellbooks(B  j - a blessed spellbook of sleep (0:4)(B  k - a blessed spellbook of resist poison (0:3)(B  l - a blessed spellbook of knock (0:2)(B  m - a blessed spellbook of cure blindness (0:4)(B  Potions(B  f - 2 uncursed potions of paralysis  g - an uncursed potion of restore ability  Rings(B  d - an uncursed +2 ring of gain constitution (on right hand) (1 of 2)JU%Somerday the Evoker St:12 Dx:14 Co:18 In:22 Wi:9 Ch:8 Neutral S:402 Dlvl:3 $:172 HP:4(11) Pw:3(9) AC:9 Xp:1/20 T:1073 (0l(0q(0q(0q(0q(0q(0k(B(B+(B(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(B(B<(B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B####(B0(B#(B(0a(B(0~(B(B)(B(0~(B(B[[(B[(B(0x(B(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B(0~(0~(0~(0~(0x(B(B#(B(0x(B(B[(B[[[[[(B(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(BUdm#(B(0x(0~(B(B[(B[(B)(B[(B(0~(0x(B(B(0m(B(B+(B(0q(0q(0q(0q(0j(B(B##(B###(B(0m(0~(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0l(0q(0q(B(B#(B#######(B###(B#(B(0x(0~(0~(0~(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(B(B#(B###(B#(B###(B(0x(0~(0~(0~(B(B#(B#(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0m(0q(0q(0q(B(B#(B(0l(0q(0q(0q(0q(0q(0qJU(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B##(B(0~(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#########(B(0x(0~(0~(0~(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B+(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BJUm y Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist poison 1 protect 0% c - knock 1 matter 0% d - cure blindness 2 healing 0%(end) JU;(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(B(B####(B0(B#(B(0a(B(0~(B(B)(B(0~(B(B[[(B[(B(0x(B(B##(B(0~(0~(0~(0~(0x(B(B#(B(0x(B(B[(B[[[[[(B(0x(B(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(B(B[(B[(B)(B[(B(0~(0x(B(B###(B(0m(0~(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0l(0q(0q(B(B#(B#######(B###(BJU-Where do you want to travel to?JU-(For instructions type a ?)JU^ JUJU|58@(B(0~(0~(0~(0~(0~(B(B(0~(B(BJU580#@#(B#(B#(B###(B#(B(0a(B(B(0~(0~(B(BJUQt5 9F(B#@#(B###(BJU&You miss the yellow mold.JUC?You stagger...90 StunJU;71Z(BJU2JU7 7(0~(B(BZ(BJU8 Y3You feel a bit steadier now.JU $4JU[X@65(0~(B(BJU1B6@#(B#(BJU y Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist poison 1 protect 0% c - knock 1 matter 0% d - cure blindness 2 healing 0%(end) ˆJUX>(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(B(B####(B0(B#(B(0a(B(0~(B(B)(B(0~(B(B[[(B[(B(0x(B(B##(B(0~(0~(0~(0~(0x(B(B#(B(0x(B(B[(B[[[[[(B(0x(B(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(B(B[(B[(B)(B[(B(0~(0x(B(B###(B(0m(B(BF(B(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0l(0q(0q(B(B#(B@#(B#####(B###(BˆJU%You hit the yellow mold.ˆJU9>You stagger...7 StunÈJU $8ÈJUْ9ĈJU-Z)8100ĈJU11Z(BĈJŰ2ĈJU73(0~(B(BĈJU Y4You feel a bit steadier now.ňJU-75Z(BLjJUy Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist poison 1 protect 0% c - knock 1 matter 0% d - cure blindness 2 healing 0%(end) ȈJU (0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(B(B####(B0(B#(B(0a(B(0~(B(B)(B(0~(B(B[[(B[(B(0x(B(B##(B(0~(0~(0~(0~(0x(B(B#(B(0x(B(B[(B[[[[[(B(0x(B(B#(B(0x(B(BZ(B(0~(0~(0x(B(B#(B(0x(0~(B(B[(B[(B)(B[(B(0~(0x(B(B###(B(0m(B(BF(B(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0l(0q(0q(B(B#(B@#(B#####(B###(BȈJUH [24;1HˈJUed26#@#(BˈJU VYou miss the yellow mold.7(0~(B(B̈JUO ̈JUQO %You hit the yellow mold.̈JUnO >You stagger...8 StunΈJUR$9ΈJU(710ΈJU Y1You feel a bit steadier now.ΈJU5 $2ΈJU3ψJU*. 4ψJU>15Z(BЈJUl6ЈJU77(0~(B(BшJUo&You miss the yellow mold.шJU>You stagger...8 Stun҈JU*$9҈JU20҈JUn~1҈JU% '92҈JUh 3ӈJUt3Y4You feel a bit steadier now.ӈJUPj-85ԈJU`<You hit the yellow mold.6ՈJUa ՈJUPYou miss the yellow mold.7Z(BֈJU%v ֈJUkv%You hit the yellow mold.ֈJUv>You stagger...8 Stun׈JU &(0~(B(B׈JU Y9You feel a bit steadier now.׈JU %30؈JUt=1؈JU %You hit the yellow mold.؈JU >You stagger...2 StunوJU $3وJU 4ڈJU 5ڈJU*6ۈJU"17Z(BۈJU͚8ۈJU (0~(B(BۈJUY9You feel a bit steadier now.݈JU Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist poison 1 protect 0% c - knock 1 matter 0% d - cure blindness 2 healing 0%(end) ވJUb~(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(B(B####(B0(B#(B(0a(B(0~(B(B)(B(0~(B(B[[(B[(B(0x(B(B##(B(0~(0~(0~(0~(0x(B(B#(B(0x(B(B[(B[[[[[(B(0x(B(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(B(B[(B[(B)(B[(B(0~(0x(B(B###(B(0m(B(BF(B(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0l(0q(0q(B(B#(B#@#(B####(B###(BވJUP  Weapons(B  a - a blessed +1 quarterstaff(B  q - a silver saber  t - 2 crude daggers (wielded)  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)(B  Comestibles(B  p - 2 fortune cookies  Scrolls(B  h - an uncursed scroll of magic mapping  i - 2 uncursed scrolls of identify  u - a scroll labeled NR 9  v - 2 scrolls labeled JUYED AWK YACC  Spellbooks(B  j - a blessed spellbook of sleep (0:4)(B  k - a blessed spellbook of resist poison (0:3)(B  l - a blessed spellbook of knock (0:2)(B  m - a blessed spellbook of cure blindness (0:4)(B  Potions(B  f - 2 uncursed potions of paralysis  g - an uncursed potion of restore ability  Rings(B  d - an uncursed +2 ring of gain constitution (on right hand) (1 of 2)߈JU#$ e - a blessed +2 ring of gain intelligence (on left hand)(B  o - a gold ring  Wands(B  c - a wand of enlightenment (0:18)  Tools(B  n - an uncursed tooled horn  Gems(B  r - a yellow gem (2 of 2)JU Somerday the Evoker St:12 Dx:14 Co:18 In:22 Wi:9 Ch:8 Neutral S:402 Dlvl:3 $:172 HP:8(11) Pw:9(9) AC:9 Xp:1/20 T:1139 (0l(0q(0q(0q(0q(0q(0k(B(B+(B(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(B(B<(B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B####(B0(B#(B(0a(B(0~(B(B)(B(0~(B(B[[(B[(B(0x(B(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B(0~(0~(0~(0~(0x(B(B#(B(0x(B(B[(B[[[[[(B(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(BUJ m#(B(0x(0~(B(B[(B[(B)(B[(B(0~(0x(B(B(0m(B(B+(B(0q(0q(0q(0q(0j(B(B##(B###(B(0m(B(BF(B(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0l(0q(0q(B(B#(B#@#(B####(B###(B#(B(0x(0~(0~(0~(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(B(B#(B###(B#(B###(B(0x(0~(0~(0~(B(B#(B#(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0m(0q(0q(0q(B(B#(BJU [13;53H(0l(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B##(B(0~(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#########(B(0x(0~(0~(0~(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BJU Weapons(B  a - a blessed +1 quarterstaff(B  q - a silver saber  t - 2 crude daggers (wielded)  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)(B  Comestibles(B  p - 2 fortune cookies  Scrolls(B  h - an uncursed scroll of magic mapping  i - 2 uncursed scrolls of identify  u - a scroll labeled NR 9  v - 2 scrolls labeled JUYED AWK YACC  Spellbooks(B  j - a blessed spellbook of sleep (0:4)(B  k - a blessed spellbook of resist poison (0:3)(B  l - a blessed spellbook of knock (0:2)(B  m - a blessed spellbook of cure blindness (0:4)(B  Potions(B  f - 2 uncursed potions of paralysis  g - an uncursed potion of restore ability  Rings(B  d - an uncursed +2 ring of gain constitution (on right hand) (1 of 2)JU Somerday the Evoker St:12 Dx:14 Co:18 In:22 Wi:9 Ch:8 Neutral S:402 Dlvl:3 $:172 HP:8(11) Pw:9(9) AC:9 Xp:1/20 T:1139 (0l(0q(0q(0q(0q(0q(0k(B(B+(B(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(B(B<(B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B####(B0(B#(B(0a(B(0~(B(B)(B(0~(B(B[[(B[(B(0x(B(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B(0~(0~(0~(0~(0x(B(B#(B(0x(B(B[(B[[[[[(B(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(BU m#(B(0x(0~(B(B[(B[(B)(B[(B(0~(0x(B(B(0m(B(B+(B(0q(0q(0q(0q(0j(B(B##(B###(B(0m(B(BF(B(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0l(0q(0q(B(B#(B#@#(B####(B###(B#(B(0x(0~(0~(0~(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(B(B#(B###(B#(B###(B(0x(0~(0~(0~(B(B#(B#(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0m(0q(0q(0q(B(B#(BJUg [13;53H(0l(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B##(B(0~(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#########(B(0x(0~(0~(0~(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BJUGYou miss the yellow mold.940JUME JUE<You hit the yellow mold.1JU(N JUvN %You hit the yellow mold.JUN >You stagger...2 StunJU 73Z(BJU[D4JUg75(0~(B(BJUY6You feel a bit steadier now.JUp $7JU 8JUBYou just miss the yellow mold.9JU JU- &You miss the yellow mold.JU[ ?You stagger...50 StunJUIz $1JUl2JU+Z(BJUY3You feel a bit steadier now.JUYG$4JU | &You miss the yellow mold.JUe| You stagger...10(1) Pw:9(9) AC:9 Xp:1/20 T:155 Stun(0~(B(BJU($6JUPZ(BJUQY7You feel a bit steadier now.JU$8JU71&You miss the yellow mold.JU1WYou stagger...9 Stun(0~(B(BJU%60JU 1JU 2JUoF(0~(B(B@#(B#(BJUpY3You feel a bit steadier now.JU JU&You miss the yellow mold.JU>You stagger...4 StunJU) K5Z(B#@#(BJUY6You feel a bit steadier now.JUb^ =7(0~(B(BJU_:8JU&You miss the yellow mold.JU>You stagger...9 StunJUE.170JUP61JU 2JU3JU&Y4You feel a bit steadier now.JUH 75Z(BJU&You miss the yellow mold.JUW>You stagger...6 StunJU P7(0~(B(BZ(BJU8JUi (0~(B(BJUHiY9You feel a bit steadier now.JU%80JU11Z(BJU &You miss the yellow mold.JU >You stagger...2 StunJU =3(0~(B(BJU, 4JU"%5JU[cY6You feel a bit steadier now.JU $7JU =You miss the yellow mold.8JU JUp =You miss the yellow mold.9JU` JU&You miss the yellow mold.JU?You stagger...90 StunJUdN71Z(BJUD2JUthYou hit the yellow mold.3(0~(B(BZ(BJUoH4@#(B#(BJUK5(0~(B(B#@#(BJU@Z(B@#(B#(BJUY6You feel a bit steadier now. JU-  JUV %You hit the yellow mold. JUx WYou stagger...7 Stun(0~(B(B JU1n $8 JUTc=You miss the yellow mold.9 JU :200#@#(B JU[1(0~(B(B#(B#@#(B JU2JU3JUN Y4You feel a bit steadier now.JU= $5JU>Z6F(B#@#(B#(BJUPYou miss the yellow mold.7Z(BJU1 JU1 %You hit the yellow mold.JU2 >You stagger...8 StunJU=9(0~(B(BJU 10JU= 1JU6[2(0~(B(B#(B#@#(BJUm3Z(BF(B#@#(B#(BJUj%You hit the yellow mold.JU2k]4You feel a bit steadier now.JU JU`VYou miss the yellow mold.5(0~(B(BJU; JU&You miss the yellow mold.JU>You stagger...6 StunJU JUn=You miss the yellow mold.7JU~a8(0~(B(B#(B#@#(BJU m9Z(BF(B#@#(B#(BJUϭ%You hit the yellow mold.JU ^20You feel a bit steadier now.JUג JU8 VYou miss the yellow mold.1(0~(B(BJU JU* &You miss the yellow mold.JU_ >You stagger...2 StunJU޳J(0~(B(B#(B#@#(BJUY3You feel a bit steadier now.JU`4F(B#@#(B#(BJU+%You hit the yellow mold.JU+>You stagger...5 StunJUVT a6(0~(B(B#(B#@#(B JU7 JU8 JU Y9You feel a bit steadier now. JUN %30!JU 1!JU@@Z2F(B#@#(B#(B!JU %You hit the yellow mold.!JUR QYou stagger...3 StunZ(B"JUH4@#(B#(B#JU' iYou miss the yellow mold.5Z(B(0~(B(B$JU:(0~(B(B#@#(B$JUSY6You feel a bit steadier now.%JU%JU %You hit the yellow mold.%JU QYou stagger...7 StunB(B&JU V8(0~(B(B(0~(B(B&JU 9&JU2(40'JUdYou kill the yellow mold!34 81B(B*JUrl2(0~(B(B#(BB(B@#(B*JUJ 0#(BB(B@#(B*JUK The bat bites!9(1) Pw:9(9) AC:9 Xp:1/28 T:1242 Stun 3+JU +JU>#You just miss the bat.+JUpDThe bat bites!7+JU6The bat bites!3+JU--More--,JU 7FYou feel a bit steadier now.4/JUTP Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist poison 1 protect 0% c - knock 1 matter 0% d - cure blindness 2 healing 0%(end) /JUEB+(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(B(B####(B0(B#(B(0a(B(0~(B(B)(B(0~(B(B[[(B[(B(0x(B(B##(B(0~(0~(0~(0~(0x(B(B#(B(0x(B(B[(B[[[[[(B(0x(B(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(B(B[(B[(B)(B[(B(0~(0x(B(B###(B(0m(0~(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0l(0q(0q(B(B#(B##(BB(B@#(B##(B###(B/JUB=4In what direction? [hykulnjb><] /JUsV(0q(B(B/JUVCThe sleep ray hits the bat.B(B--More--0JU -450JU  ZYou kill the bat!58 346#(B1JU{T7Z(B@#(B#(B2JU B8#(B#@#(B4JU9What do you want to write with? [- ac-eoqrt or ?*] 4JUy4JU6You write in the dust with your fingers.--More--4JUr4JU2What do you want to write in the dust here? 4JU" E4JU l4JU b5JUe5JUr5JUoe5JUt5JUCh5JUcZ(B5JUQThe gnome zombie turns to flee!96JU5] 6JU~]9What do you want to write with? [- ac-eoqrt or ?*] 6JUie6JUe=Do you want to add to the current engraving? [ynq] (y) 6JUV y6JUW CYou add to the writing in the dust with your fingers.--More--6JU}P 6JUP ?What do you want to add to the writing in the dust here? 6JUg E6JUl7JU%b7JUhe7JUlar7JUe7JUt7JUh7JUs. %508JU9What do you want to write with? [- ac-eoqrt or ?*] 8JUB8JU}=Do you want to add to the current engraving? [ynq] (y) 8JU0H y8JUhHCYou add to the writing in the dust with your fingers.--More--8JU48JU4?What do you want to add to the writing in the dust here? 8JUu E8JU l8JUI b9JU.e9JUpr9JUe9JUt9JU%h9JU41#(B:JUR2:JU3:JU'54:JUe 5:JU 6;JUmCount: 20;JU7 8 9 560 1 2 3 4 5 6 7 8 9 70 1 2 3 4Z(B;JU3iThe gnome zombie turns to flee!65 66 oThe gecko turns to flee!7 8B(B#(B@JU The gecko turns to flee!9 30 1 2 3 4 10(1) Pw:9(9) AC:9 Xp:1/34 T:135 6##(BAJUq< AJU< 7You miss the gecko.7BJU7 BJU[You just miss the gecko.8B(B#(BBJU' BJUJ( You miss the gecko.BJUt( The gecko bites!7(1) Pw:9(9) AC:9 Xp:1/34 T:138  9B(B#(BCJU CJUJYou miss the gecko.40B(BDJU DJU You miss the gecko.DJU3nThe gecko bites!6 1##(BDJU; DJU)< 6You hit the gecko.2EJU  EJU}You hit the gecko.EJUZThe gecko bites!4 3FJU- FJU6You hit the gecko.4FJU FJUN You miss the gecko.FJU LThe gecko just misses!5HJUT Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist poison 1 protect 0% c - knock 1 matter 0% d - cure blindness 2 healing 0%(end) HJU+(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(B(B####(B0(B#(B(0a(B(0~(B(B)(B(0~(B(B[[(B[(B(0x(B(B##(B(0~(0~(0~(0~(0x(B(B#(B(0x(B(B[(B[[[[[(B(0x(B(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(B(B[(B[(B)(B[(B(0~(0x(B(B###(B(0m(0~(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0l(0q(0q(B(B#(B##(B:(B@#(B##(B###(BHJU=4In what direction? [hykulnjb><] HJU(0q(B(BHJUThe sleep ray hits the gecko.:(B(0q(B(BThe sleep ray hits the gecko.(0q(B(BHJU --More--IJUM%The sleep ray hits you!--More--JJU6JJU 7 8 9 550 1 2:(B@(BJJU03You wake up.JJUg JJU}g <You just miss the gecko.4KJU KJUEYou kill the gecko!#(B90 12(8) Pw:16(21) AC:9 Xp:2/42 T:1354 Welcome to experience level 2.--More--LJUzMYou feel more comfortable in your skills.5MJUO MJU# NJU.#eNJUx nhanceNJU-! hanceNJUk  Pick a skill to advance:   Fighting Skills(B  bare-handed combat [Unskilled]  riding [Unskilled]  Weapon Skills(B  a - dagger [Unskilled]  knife [Unskilled]  axe [Unskilled]  short sword [Unskilled]  club [Unskilled]  paddle [Unskilled]  mace [Unskilled]  quarterstaff [Basic]  polearms [Unskilled]  spear [Unskilled]  javelin [Unskilled]  trident [Unskilled]  sling [Unskilled]  dart [Unskilled]  shuriken [Unskilled]  Spellcasting Skills(B  attack spells [Unskilled] (1 of 2)PJU+(0l(0q(0q(0q(0q(0q(0k(B(B+(B(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(B(B<(B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B####(B0(B#(B(0a(B(0~(B(B)(B(0~(B(B[[(B[(B(0x(B(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B(0~(0~(0~(0~(0x(B(B#(B(0x(B(B[(B[[[[[(B(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(B(B[(B[(B)(B[(B(0~(0x(B(B(0m(B(B+(BJUjm(0q(0q(0q(0q(0j(B(B##(B###(B(0m(0~(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0l(0q(0q(B(B#(B##(B#@#(B##(B###(B#(B(0x(0~(0~(0~(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(B(B#(B###(B#(B###(B(0x(0~(0~(0~(B(B#(B#(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0m(0q(0q(0q(B(B#(B(0l(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B##(BJUMm(0~(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#########(B(0x(0~(0~(0~(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BPJUɈSomerday the Evoker St:12 Dx:14 Co:18 In:22 Wi:9 Ch:8 Neutral S:490 Dlvl:3 $:172 HP:12(18) Pw:16(21) AC:9 Xp:2/42 T:1355 You are now more skilled in dagger.QJU QJU^# QJUeQJU nhanceQJU# hanceQJU  Current skills:   Fighting Skills(B  bare-handed combat [Unskilled]  riding [Unskilled]  Weapon Skills(B  dagger [Basic]  knife [Unskilled]  axe [Unskilled]  short sword [Unskilled]  club [Unskilled]  paddle [Unskilled]  mace [Unskilled]  quarterstaff [Basic]  polearms [Unskilled]  spear [Unskilled]  javelin [Unskilled]  trident [Unskilled]  sling [Unskilled]  dart [Unskilled]  shuriken [Unskilled]  Spellcasting Skills(B  attack spells [Unskilled] (1 of 2)RJU7 healing spells [Basic]  divination spells [Unskilled]  enchantment spells [Basic]  protection spells [Basic]  body spells [Unskilled]  matter spells [Basic] (2 of 2)RJU Somerday the Evoker St:12 Dx:14 Co:18 In:22 Wi:9 Ch:8 Neutral S:490 Dlvl:3 $:172 HP:12(18) Pw:16(21) AC:9 Xp:2/42 T:1355 (0l(0q(0q(0q(0q(0q(0k(B(B+(B(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(B(B<(B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B####(B0(B#(B(0a(B(0~(B(B)(B(0~(B(B[[(B[(B(0x(B(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B(0~(0~(0~(0~(0x(B(B#(B(0x(B(B[(B[[[[[(B(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(BRJU [30m#(B(0x(0~(B(B[(B[(B)(B[(B(0~(0x(B(B(0m(B(B+(B(0q(0q(0q(0q(0j(B(B##(B###(B(0m(0~(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0l(0q(0q(B(B#(B##(B#@#(B##(B###(B#(B(0x(0~(0~(0~(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(B(B#(B###(B#(B###(B(0x(0~(0~(0~(B(B#(B#(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0m(0q(0q(0q(B(B#(BRJU8 [37m(0l(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B##(B(0~(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#########(B(0x(0~(0~(0~(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BTJU|You were wearing a blessed +0 cloak of magic resistance.106#(BVJUǘ VJU*What do you want to wear? [b or ?*] VJU VJUWzYou are now wearing a cloak of magic resistance.9 7#(BB(BWJU WJU -What do you want to remove? [de or ?*] XJUIXJU7JYou were wearing an uncursed +2 ring of gain constitution (on right hand).6  --More--YJUE The bat bites!1YJU_vThe bat bites!7(18) Pw:16(21) AC:9 Xp:2/42 T:1357  8YJU YJUH {You were wearing a blessed +2 ring of gain intelligence (on left hand).0 --More--ZJUR" 2The bat bites!3ZJU" EThe bat bites!0--More--[JUYou die...[JU [JUZ318 0 HP:0(18) Pw:16(21) AC:9 Xp:2/42 T:1358 Kalecik comes and takes all your possessions.--More--[JUx [JU?Do you want to see what you had when you died? [ynq] (n) [JUۖ n[JU 4Do you want to see your attributes? [ynq] (n) [JU! n[JU^! @Do you want an account of creatures vanquished? [ynq] (n) [JU n[JU 1Do you want to see your conduct? [ynq] (n) \JUn\JU ----------  / \  / REST \  / IN \  / PEACE \  / \  | somerday |  | 0 Au |  | killed by a bat |  | |  | |  | |  | 2015 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye somerday the Wizard... You died in The Dungeons of Doom on dungeon level 3 with 318 points, and 0 pieces of gold, after 1358 moves. You were level 2 with a maximum of 18 hit points when you died. --More--\JU&H--More--\JU[?1049l \JUM \JU:You didn't beat your previous score of 7652848 points. \JU \JUsS No Points Name Hp [max] \JU! 1 18681444 Korgoth-Bar-Hum-Mal-Neu (Art) ascended to demigod-hood. 349 [434] 2 18256980 xvdl-Rog-Hum-Mal-Cha (Art) ascended to demigod-hood. 475 [475] 3 11940062 Shabby-Wiz-Hum-Mal-Cha ascended to demigod-hood. 1086 [1086] 9 7837304 Jrgen-Fla-Hum-Mal-Law (Poly-Art) ascended to demigod-hood. 237 [237] 10 7815786 brocktoon-Val-Hum-Mal-Law ascended to demigod-hood. 426 [426] \JU 11 7652848 dexinjo-Wiz-Hum-Mal-Neu (Form-Wish-Geno) ascended to (B  demigod-hood. 524 [524](B  318 somerday-Wiz-Elf-Fem-Neu died in The Dungeons of Doom (B  on level 3 [max 4]. Killed by a bat. - [18](B 12 7289310 Arnibald-Nec-Hum-Mal-Cha (Form) ascended to demigod-hood. 713 [723] \JUE 13 7100532 bobbysue-Yeo-Hum-Mal-Law (Poly-Art) ascended to demigod-hood. 239 [239]