hCUKsB Warning - Boolean option specified multiple times: color. hCUs Hit return to continue: iCU iCU[?1049h)0This is SuperLotsoAddedStuffHack-Extended Magic 1997-2005 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net iCU+WWShall I pick a character's race, role, gender and alignment for you? [ynq] jCUsnChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) jCUM 5+Choosing Race Pick the race of your Wizard  d - doppelganger D - drow e - elf g - gnome h - hobbit H - human o - orc v - vampire * - Random q - Quit(end) jCU O+Choosing Gender Pick the gender of your elven Wizard  m - male f - female * - Random q - Quit(end) jCUt X+jCU (0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(B(B@(B(0~(0~(0x(B(B(0x(0~(0~(0~(B(Bf(B(B(0~(0~(B(B+(B+(B(0~(0~(0~(0~(0~(B(B$(B(0x(B(B(0m(0q(0q(0q(0~(0q(0q(0j(B(BjCU Somerday the Evoker St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:0 Dlvl:1 $:0 HP:11(11) Pw:8(8) AC:8 Xp:1/0 T:1  It is written in the Book of Thoth:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Thoth seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Thoth. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go brjCU 'avely with Thoth!--More--kCU%.(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(B(B@(B(0~(0~(0x(B(B(0x(0~(0~(0~(B(Bf(B(B(0~(0~(B(B+(B+(B(0~(0~(0~(0~(0~(B(B$(B(0x(B(B(0m(0q(0q(0q(0~(0q(0q(0j(B(BkCU/)kCU)XHello somerday, welcome to SlashEM! You are a neutral female elven Wizard.lCU L2<(B@(BmCU "*(0~(B(B@(BmCUf"sYou see here 17 gold pieces.3(0~(B(Bf(B(BmCU. mCU. 17 gold pieces.17 174(0~(B(Bf(B(B(0~(B(BnCU8/ nCU/You displaced your kitten.5@(Bf(B(B(0~(B(BoCUI oCUI&In what direction? [hykulnjb><] oCUoCU/This door is locked.pCU_ pCU`&In what direction? [hykulnjb><] pCU]pCU]/This door is locked.pCUT pCU7T&In what direction? [hykulnjb><] qCU=qCUg/This door is locked.qCU qCUá &In what direction? [hykulnjb><] qCU+ qCU+ hWHAMMM!!!6f(B(B(0~(0~(B(BrCU rCU&In what direction? [hykulnjb><] rCU0 rCUF1 As you kick the door, it crashes open!7f(B(B(0~(B(B(0~(B(BsCU; |8f(B(B(0~(B(B(0~(B(B@#(BtCUN(0~(B(B(0~(B(B(0~(B(B####(Bf(B(B#(B@(B###(BtCUN{14 (0q(0q(0q(0q(B(B(0~(0~(0~(B(B##(B(0~(0~(B(B#(B###(B##(B#(B##(Bf(B(B#(B@(B#(BtCUOv21 8f(B(B#(B#(B#(B#(B#(B#(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(B(B+(B(0q(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B(0x(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(B(B@#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(BuCUq 9#(B(0q(B(B(0~(0x(B(B#(B@#(B#(B(0j(B(BuCU 30(0k(B(B#(B@(B(0~(B(B#(BvCUhD 1@(B(0~(B(BvCU4D 2@(B(0~(B(BvCUD 3@(B(0~(B(BvCUxt D 4@(B(0~(B(BvCU{ D 5@(B(0~(B(BvCU D 6@(B(0~(B(BwCU-# (0x(B(B(0x(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B (0x(0~(B(B(0x(B|(0~(0~(0~(0~(0~(0~(0~(B(B (0m(0q(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(BwCU_# Somerday the Evoker St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:67 Dlvl:2 $:17 HP:11(11) Pw:8(8) AC:8 Xp:1/0 T:36 wCU$  7zCUK(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0q(0q(0q(0q(B(B(0x(0~(0~(0~(B(B<(B(0~(0~(0x(B(B(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B######(B(0~(0~(B(B+(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0~(0q(0q(0j(B(B###(B##(B#(B##(B#(B#(B#(B#(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(B(B+(B(0q(0q(0k(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0~(B(B##(B(0m(0q(0q(0q(0qzCU{(0q(0q(0q(0q(0q(0j(B(B Somerday the Evoker St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:67 Dlvl:1 $:17 HP:11(11) Pw:8(8) AC:8 Xp:1/0 T:37 zCU4 8{CU 2 9>@(B{CUL D 40(0~(B(B@(B{CU+ m 1(0~(B(B@(Bf(B(B|CU+v| 2(0~(B(B@(B(0~(B(Bf(B(B|CUz 3(0~(B(B@(B#(Bf(B(B|CU߻` 4(0~(B(B@(B#(B|CU6 h 5#f(B(B(0~(B(B@#(B|CU'N w 6f(B(B#(B(0~(B(B@#(B}CUb 7#(B#(B#@(B}CU\p 8##f(B(B@(B#(B}CUq9#(B@#(B#(B#(Bf(B(B~CU~50#(B0(B#(B#@#(Bf(B(B#(BCU& i1f(B(B#@(B##(BCU-f2f(B(B#@#(B#(BCU3f(B(B#(B#@#(B#(B#(BCU 4f(B(B#(B@(B#(B#(B##(BCUSf(B(B@(B#(B#(B#(B##(BCUUT6##(B@(B###(B##(B#(B ##(B#(B#(B#(B#(BCUT63 71@#(B#####(B#(B###(BCU C2(0~(B(B@#(BCUE23#@#(BCUB4#(B#@#(BCUfB5#(B#@#(BCU f6#(B#@f(B(B#(BCU~7f(B(B##(B@(B###(BCU8(0q(B(B(0~(B(B###(B#(B#(B#(B@#(B###(BCUrP9#(B#(B#(B#(B#(B#(B@(B##(BCU780###(B#(B@(B#(B#(B##(BCU1#(B#(B@(B#(B#(B(0~(0~(B(B#(B(0~(0~(0~(B(B(0q(0q(0q(0q(B(BCUe2(0q(0q(0q(0q(0k(B(B(0x(B(B(0~(0~(0~(0~(0~(0x(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(Bf(B(B#(B(0~(0~(0~(0~(B#(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(0q(B(B(0j(B(BCU 3(0l(B(B#(B(0~(B(B#(B@(B#(B(0x(B(B(0m(B(BCU1H4(0~(B(B@(BCUB5(0~(B(Bf(B(B(0~(B(B@(BCU{6(0~(B(Bf(B(B(0~(B(B@(BCU1{7(0~(B(Bf(B(B(0~(0~(B(B@(BCU= t8(0~(B(Bf(B(B(0~(B(B@(BCU j9f(B(B(0~(0~(0~(B(B@(BCU90f(B(B#(B(0~(B(B@(B(0~(B(BCU@1(0~(0~(B(Bf(B(B(0~(B(B@(B##(BCUF M(0~(B(B(0~(B(B@(BCU {6(0~(B(B###(Bf(B(B(0q(B(B@(B(0q(B(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0j(B(BCU47#(B(0l(0q(0q(B(B(0~(B(B(0k(B(B(0~(0~(B(B@f(B(BCUrtZ8(0~(0~(B(B@f(B(BCU~9(0~(B(Bf(B(B(0~(B(B@(BCUZ100 (0~(B(B#@f(B(BCU!R1#@(B(0~(0~(0~(B(BCUc?2#@#f(B(BCUe3#@f(B(B#(B(0~(B(BCU N4#@f(B(B#(BCUtTCUT|You displaced your kitten.5#(Bf(B(B@#(BCU?b6#(Bf(B(B@#(BCU K7f(B(B#@(BCUB \8f(B(B##(B#@(BCU r9@(B#(B#(B(0~(B(BCU`P10#@(B(0~(B(BCU c##(B@(B##(B(0~(B(BCU 2##(B@#(B#(B#(B###(B#(B##(B(0~(B(BCU 9 22#(B#@#(B#(B##(B#(B#(Bf(B(B#(BCU3#@#(B#(Bf(B(B#(B#(BCUR4#(B#@#(B#(B#(Bf(B(B#(BCUJ5#@#(B#(Bf(B(B#(B#(BCU 6#@#(B#(Bf(B(B#(B#(BCUxP 7@#(B#(Bf(B(B#(B#(BCUy CU1CUjm8#(B#(B#(B#@(BCUe r9#(B#@#(B#(B#(BCU \30#@#(B#(B#(BCUTC1#@#(B#(BCU! ]2@#(B#(B#(BCUHCUCUCUI M3#@#(B#(BCU 4#(B#(B#(B@(B##(BCU7CU1 ~5###(B#(B#@(B##(BCU|(0~(B(B#(B##(B###(B##(Bf(B(B#(B#(B#(B#(B#@#(BCU40 1#(B#(Bf(B(BCU}2#(Bf(B(B#(B#@#(BCUؚe3#(Bf(B(B#@#(BCU #(B#(B##(Bf(B(B##(B#@(BCU 9That door is closed.7CU&b 8###(B#@(B#(Bf(B(B#(B#(BCU4#(B#@(B#(Bf(B(B#(B####(BCU4E9You hear water falling on coins.CU͋50##(B@(Bf(B(B#(B#(B##(BCU 1#(Bf(B(B#(B#@#(B##(BCUB2#(B#(B#(B#(B#@#(BCU/^3#(B#@(B#(BCUDCUCUH,4##(B@(Bf(B(B#(B#(BCUgr5@(Bf(B(B###(BCUCU }6#(Bf(B(B@#(B#(BCU<7##(B@(B#(B#f(B(B#(BCUA 8##(Bf(B(B#@#(B#(BCUAt9#(B#(B@(B##(BCUz60#(B#(Bf(B(B#(B#@(B##(BCU;1#(B#(B#(Bf(B(B#(B@(B###(BCU2###(Bf(B(B#(B#@(B#(BCUn0 l3#(B#@#f(B(B#(BCUS l4#(B#@#f(B(B#(BCUkT5#@f(B(B##(BCUf6#@f(B(B#(B#(BCUQ~7#(B@#(B#(Bf(B(BCUDCU#EYou displaced your kitten.8#f(B(B@(B#(BCUuQ9f(B(B#(B#(B@(B#(B0(BCU6Qk#(B#(B#(B0(B@(BCUyQWith great effort you move the boulder.71#(B0(B@#(BCUU20(B@#(B#(BCU<P 30(B@#(B#(BCUP 40(B@#(B#(BCU P 50(B@#(B#(BCUqoP 60(B@#(B#(BCUٝP 70(B@#(B#(BCU@ P 80(B@#(B#(BCU P 90(B@#(B#(BCUэQ 800(B@#(B#(BCU[P 10(B@#(B#(BCU$P 20(B@#(B#(BCU P 30(B@#(B#(BCU5 P 40(B@#(B#(BCUMAP 50(B@#(B#(BCU%EYou try to move the boulder, but in vain.CU4#CUZ#EYou try to move the boulder, but in vain.CUUCUUEYou try to move the boulder, but in vain.CU CUF EYou try to move the boulder, but in vain.CUĘ96#@#(BCUDD 7#(B#@#(BCUD 8#(B#@#(BCUGD 9#(B#@#(BCUO?E 90#(B#@#(BCUd D 1#(B#@#(BCUV D 2#(B#@#(BCUD 3#(B#@#(BCU(D 4#(B#@#(BCUgS 5#(B#@(B:(BCU> You miss the newt.CU> The newt bites!9(1) Pw:8(8) AC:8 Xp:1/0 T:195  6CU@CU4A]You kill the newt!71 17#(BCU| I8#(B#@#(BCUq D 9#(B#@#(BCU6F 200#(B#@#(BCUOD 1#(B#@#(BCUˍ Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B  l - a blessed spellbook of resist sleep (0:4)(B  m - a blessed spellbook of wizard lock (0:2)(B  n - a blessed spellbook of cure blindness (0:3)(B  Potions(B  f - 2 uncursed potions of fruit juice  g - an uncursed potion of invisibility  Rings(B  d - an uncursed ring of polymorph  e - an uncursed mood ring  Wands(B  c - a wand of undead turning (0:8)  Tools(B  o - an uncursed tooled horn (end) CUSomerday the Evoker St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:71 Dlvl:1 $:17 HP:9(11) Pw:8(8) AC:8 Xp:1/1 T:201 (0l(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(B(B<(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B######(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B+(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0~(0q(0q(0j(B(B#########(B(0~(0~(0~(0~(0~(0~(B#(0~(0~(0~(0x(B(B######(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(BCU6[10;63H#(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0j(B(B###(B###(B#(B###(B##(B#(B#(B###(B#(B####(B###(B#(B#(B(0l(0q(0q(0q(0~(0q(0k(B(B#(B#(B#(B#(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B####(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B##(B#(B#####(B(0~(0~(0~(0~(0~(0~(0x(B(B#########(B#(B0(B(0m(0q(0q(0q(0q(0q(0j(B(BUg18;51H#(B(0l(0q(0q(0q(0q(0q(0q(B(B+(B(0q(0q(0k(B(B####(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B0(B#############(B#@#(B0(0x(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(B(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BCUL Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B  l - a blessed spellbook of resist sleep (0:4)(B  m - a blessed spellbook of wizard lock (0:2)(B  n - a blessed spellbook of cure blindness (0:3)(B  Potions(B  f - 2 uncursed potions of fruit juice  g - an uncursed potion of invisibility  Rings(B  d - an uncursed ring of polymorph  e - an uncursed mood ring  Wands(B  c - a wand of undead turning (0:8)  Tools(B  o - an uncursed tooled horn (end) CUV Somerday the Evoker St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:71 Dlvl:1 $:17 HP:9(11) Pw:8(8) AC:8 Xp:1/1 T:201 (0l(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(B(B<(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B######(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B+(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0~(0q(0q(0j(B(B#########(B(0~(0~(0~(0~(0~(0~(B#(0~(0~(0~(0x(B(B######(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(BCU [10;63H#(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0j(B(B###(B###(B#(B###(B##(B#(B#(B###(B#(B####(B###(B#(B#(B(0l(0q(0q(0q(0~(0q(0k(B(B#(B#(B#(B#(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B####(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B##(B#(B#####(B(0~(0~(0~(0~(0~(0~(0x(B(B#########(B#(B0(B(0m(0q(0q(0q(0q(0q(0j(B(BU 18;51H#(B(0l(0q(0q(0q(0q(0q(0q(B(B+(B(0q(0q(0k(B(B####(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B0(B#############(B#@#(B0(0x(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(B(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BCU-Where do you want to travel to?CU?-(For instructions type a ?)CU >CU  CU p##(B@(B#(B###(BCUG 3 5f(B(B@#(B#(B#(BCU= CUV> You displaced your kitten.6#(B@(Bf(B(B#(B#(B#(BCU7#(B@(Bf(B(B####(BCU8##(B@(Bf(B(B#(BCU39##(B@f(B(B#(B#(BCU10(1) Pw:8(8) AC:8 Xp:1/1 T:210 ##(B@f(B(B##(B#(BCUP 1#(B@#f(B(B##(B##(BCUœ CU2###(B@f(B(B#(B#(B##(BCUt 3f(B(B@#(B#(B#(B#(B###(BCUbeCUCUYou displaced your kitten.4@(Bf(B(B#(B#(BCUJ5@(Bf(B(B(0~(B(B###(BCU:us6@(B(0~(B(Bf(B(B(0~(B(BCU 7(0~(B(B@(B(0~(B(B(0~(B(Bf(B(BCU&In what direction? [hykulnjb><] CU,ACUgAoThe door resists!8f(B(B(0~(B(BCU CU3&In what direction? [hykulnjb><] ©CU#J©CU`JThe door resists!9(0~(B(Bf(B(B(0~(B(B©CUIz ©CUz &In what direction? [hykulnjb><] ©CU ©CUF The door opens.20(0~(B(B x(B(0a(B(Bf(B(BéCU1 x(B#@(B(0~(B(Bf(B(B(0~(0~(B(BéCUS 2 x(B@(B(0a(B(Bf(B(B(0~(B(BéCU@VYou miss the grid bug.f(B(B(0~(B(BéCU>@yThe grid bug misses.3f(B(B(0~(B(BĩCU< ĩCUzYou kill the grid bug!5 24#(B(0a(B(Bf(B(BĩCUmT [15#@#(B(0~(B(BũCU)/j6#@#(B#(Bf(B(BũCUh(0~(0x(B(Bx(B@#(B###(Bf(B(B#(B(0a(B(0~(0~(0~(B(B(0q(0j(B(BũCUO9The grid bug bites!30ƩCU ƩCUTYou miss the grid bug.f(B(B#(BƩCU0{The grid bug misses.1f(B(B#(BƩCU@ ƩCU>@gYou miss the grid bug.d(Bf(B(B#(BƩCUS@JThe grid bug misses.2ƩCUp ƩCUq lYou hit the grid bug. d(Bf(B(B#(BƩCULq gThe grid bug bites!3#f(B(BǩCUs ǩCUYou kill the grid bug!9 34d(B d(B(0~(B(BȩCU!]5  d(B d(B(0~(B(B@#(B#(Bf(B(BʩCU R(0~(B(B d(B@#(B#(BʩCUjThe jackal bites!9(1) Pw:8(8) AC:8 Xp:1/3 T:235  6#(Bf(B(B˩CU Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0%(end) ˩CU9+(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(B(B<(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B######(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(Bdd(B@#(B###(Bf(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0j(B(B(0m(0q(0q(0q(0~(0q(0q(0j(B(B#########(B(0~(0~(0~(0~(0~(0~(B#(0~(0~(0~(0x(B(B######(B###˩CUo(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B3In what direction? [hykulnjb><] ˩CUJ(0q(B(B˩CU2JfThe sleep ray hits the jackal.The sleep ray hits the jackal.d(B˩CUCJ--More--˩CU7 ,The sleep ray hits the jackal.--More--̩CU0>#(Bf(B(B̩CUs>7You hear a gurgling noise.ͩCUh ͩCU7You hit the jackal.8ͩCU  ͩCU> OYou miss the jackal.9d(B ΩCUyn s10(1) Pw:3(8) AC:8 Xp:1/3 T:240  d(B@#(BϩCU y Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0%(end) ϩCU8 +(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(B(B<(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B######(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(Bdd(B@#(B###(Bf(B(B(0a(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0j(B(B(0m(0q(0q(0q(0~(0q(0q(0j(B(B#########(B(0~(0~(0~(0~(0~(0~(B#(0~(0~(0~(0x(B(B######(B###(B(0ϩCU49 x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BYou don't have enough energy to cast that spell.ѩCUY  Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B  l - a blessed spellbook of resist sleep (0:4)(B  m - a blessed spellbook of wizard lock (0:2)(B  n - a blessed spellbook of cure blindness (0:3)(B  Potions(B  f - 2 uncursed potions of fruit juice  g - an uncursed potion of invisibility  Rings(B  d - an uncursed ring of polymorph  e - an uncursed mood ring  Wands(B  c - a wand of undead turning (0:8)  Tools(B  o - an uncursed tooled horn (end) өCUSomerday the Evoker St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:79 Dlvl:1 $:17 HP:10(11) Pw:3(8) AC:8 Xp:1/3 T:240 (0l(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(B(B<(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B######(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(Bdd(B@#(B###(Bf(B(B(0a(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0j(B(B(0m(0q(0q(0q(0~(0q(0q(0j(B(B#########(B(0~(0~(0~(0~(0~(0~(B#(0~(0~(0~(0x(B(BөCU######(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0j(B(B###(B###(B#(B###(B##(B#(B#(B###(B#(B####(B###(B#(B#(B(0l(0q(0q(0q(0~(0q(0k(B(B#(B#(B#(B#(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B####(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B##(B#(B#####(B(0~(0~(0~(0~(0~(0~(0x(BөCUB(B#########(B#(B0(B(0m(0q(0q(0q(0q(0q(0j(B(B#(B(0l(0q(0q(0q(0q(0q(0q(B(B+(B(0q(0q(0k(B(B####(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B0(B################(B0(0x(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(B(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BөCUG  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) өCU+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#####(B(0~(0~(0~(0~(0~(0~(B#(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0j(B(B Inventory  View Inventory(B i - Inventory List I - Inventory List by Type * - Items in use Ready Items(B w - Wield Weapon W - Wear Protective Gear Q - Prepare missile weapon (in Quiver) өCUȺT - Take off Protective Gear Manipulate Items(B a - Apply an object d - Dip an object [M-d] E - Engrave into the ground f - Fire your prepared missile weapon i - Invoke your weapon t - Throw an item Drop Items(B d - Drop an object D - Multi-Drop(end) ԩCU^ (0l(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(B(B<(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B######(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(Bdd(B@#(B###(Bf(B(B(0a(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0j(B(B(0m(0q(0q(0q(0~(0q(0q(0j(B(B#########(B(0~(0~(0~(0~(0~(0~(B#(0~(0~(0~(0x(B(B######(B###(B(0x(0ԩCU#_ ~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0j(B(B###(B###(B#(B###(B##(B#(B#(B###(B#(B####(B###(B#(B#(B(0l(0q(0q(0q(0~(0q(0k(B(B#(B#(B#(B#(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B####(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B##(B#(B#####(B(0~(0~(0~(0ԩCU_ ~(0~(0~(0x(B(B#########(B#(B0(B(0m(0q(0q(0q(0q(0q(0j(B(B#(B(0l(0q(0q(0q(0q(0q(0q(B(B+(B(0q(0q(0k(B(B####(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##############(B0(0x(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(B(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B Somerday the Evoker St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:79 Dlvl:1 $:17 HP:10(11) Pw:3(8) AC:8 Xp:1/3 T:240  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) թCUH(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#####(B(0~(0~(0~(0~(0~(0~(B#(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0j(B(BթCU  Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B  l - a blessed spellbook of resist sleep (0:4)(B  m - a blessed spellbook of wizard lock (0:2)(B  n - a blessed spellbook of cure blindness (0:3)(B  Potions(B  f - 2 uncursed potions of fruit juice  g - an uncursed potion of invisibility  Rings(B  d - an uncursed ring of polymorph  e - an uncursed mood ring  Wands(B  c - a wand of undead turning (0:8)  Tools(B  o - an uncursed tooled horn (end) שCU8Somerday the Evoker St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:79 Dlvl:1 $:17 HP:10(11) Pw:3(8) AC:8 Xp:1/3 T:240 (0l(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(B(B<(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B######(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(Bdd(B@#(B###(Bf(B(B(0a(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0j(B(B(0m(0q(0q(0q(0~(0q(0q(0j(B(B#########(B(0~(0~(0~(0~(0~(0~(B#(0~(0~(0~(0x(B(BשCUf8######(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0j(B(B###(B###(B#(B###(B##(B#(B#(B###(B#(B####(B###(B#(B#(B(0l(0q(0q(0q(0~(0q(0k(B(B#(B#(B#(B#(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B####(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B##(B#(B#####(B(0~(0~(0~(0~(0~(0~(0x(BשCU8B(B#########(B#(B0(B(0m(0q(0q(0q(0q(0q(0j(B(B#(B(0l(0q(0q(0q(0q(0q(0q(B(B+(B(0q(0q(0k(B(B####(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B0(B################(B0(0x(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(B(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BکCUu!You miss the jackal.کCUvMThe jackal just misses!1کCU 8 کCU98 !You miss the jackal.کCUg8 The jackal bites!8(1) Pw:3(8) AC:8 Xp:1/3 T:241  42#(Bf(B(B۩CU ۩CU]!You miss the jackal.۩CU[The jackal bites!6 3ܩCU ܩCUP|You miss the jackal.The jackal bites!4 4ݩCU ݩCUڵYou kill the jackal!83 45(0~(B(B(0a(B(Bf(B(BCUp6#@#(B(0~(B(Bf(B(BCU@I 77(0~(B(BCU?8f(B(BCUٕ Q9(0~(B(Bf(B(BCUJG850(0~(B(BCU>Q1f(B(B(0~(B(BCUc _2@#(B#(B(0~(B(BCU3(0~(B(B@#(B#(Bf(B(BCUYou kill the jackal!7 54(0~(B(B(0~(B(Bf(B(BCU[55(0~(B(B(0~(B(B@(B(0~(B(B#(B(0~(B(Bf(B(B(0q(B(BCUB 7(0~(0~(B(B (0x(B(B@(B(0~(B(B f(B(B(0~(B(B(0m(0q(B(BCU 9(0l(0q(0q(B(B(0x(B(B@(B(0~(B(B(0~(B(B (0~(B(BCU`60(0q(B(B(0~(B(B@(B(0~(B(B(0~(B(BCU,z1(0k(B(B (0~(B(B@(B(0x(B(B CU h2(0~(B(B@(B(0~(0~(B(BCU3(0~(B(B(0~(B(B@(B(0~(B(B(0~(B(BCUX#z54 @(B(0~(B(B  #(BCU| 5 #@(B(0~(B(B #(B f(B(B#(BCU  #(B(0~(B(B #@(B ##(B#(BCU+ )6 670#(B###(B#(B###(B#(B#(B#(B#(B@(B#(BCU 3 9#(B#(B#(B#(B#(B#(B#(B(0l(0q(B(B(0q(0~(0k(B(Bf(B(B(0x(0~(B)(0~(0~(B(B@#(B(0x(0~(B(B$(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B(0m(0q(0q(0q(0q(B(BCU 80#(B@f(B(B#(B+(B(0j(B(BCU1(0~(B(B@(B(0~(0~(B(Bf(B(B(0~(B(BCUc%@(B(0~(B(BCU}You see here a silver mace.2(0~(B(Bf(B(BCU-3)(B@(BCUjwYou see here 55 gold pieces.3f(B(B(0~(0~(B(BCU=CUz55 gold pieces.142 724f(B(B(0~(B(BCU <@(B(0~(B(BCU5 You see here a silver mace.75(0~(B(Bf(B(B(0~(B(BCU66###(B@(B)(Bf(B(B(0~(B(BCU n@#(B#(B(0~(B(B(0~(B(BCUL 7 90#(B#(B#@(B##(B#(Bf(B(B(0~(B(B(0~(B(BCUa @(B#(B#(B#(B#(B#(Bf(B(B##(B(0~(B(BCU=b c4 5#(B#(BCU5 6CUK 97(0~(B(BCUA8f(B(BCU4?9+(B(0~(B(B(0~(B(Bf(B(BCUf8300f(B(B(0~(B(BCUu1f(B(B(0~(B(B(0~(B(BCUW [2f(B(B(0~(B(BCU&In what direction? [hykulnjb><] CUCU0This door is locked.CU CU &In what direction? [hykulnjb><] CU CUF 0This door is locked.CUQ CUQ &In what direction? [hykulnjb><] CUb CU9c As you kick the door, it crashes open!3(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0x(B(B(0~(0~(0~(0x(B(B(0~(0~(0x(B(B(0~(0~(0x(B(B(0~(0x(B(B(0~(B(Bf(B(B#(B#(BCU4(0l(0q(0q(B(B(0~(0~(0~(0~(B(B(0x(0~(0~(0~(B(B(0x(0~(0~(0~(0~(B(B(0~(0~(0~(B(B(0~(0~(B(B(0q(B(B@(B(0j(B(B#(B#(Bf(B(B#(BCUs +5(0x(0~(B(B(0~(0~(0~(0~(B(B@(B(0m(B(B(0q(0q(0q(B(B(0~(B(B#(Bf(B(B#(B#(BCU1 6@(B(0~(B(Bf(B(B#(BCU֖ {7@(B(0~(B(Bf(B(B#(BCUh|78@(B(0~(B(Bf(B(B(0~(B(BCUCUF` k9@f(B(B(0~(0~(B(B(0~(B(BCU'~10f(B(B(0~(B(B@(B#(BCU#|1f(B(B(0~(B(B(0~(B(B@(BCU6 }2(0~(B(Bf(B(B@(B#(BCUA3#(Bf(B(B#@(B(0~(B(B(0~(B(B#(BCUW95#(B(0~(B(B@#(B#(B(0~(B(B##(BCU8##(Bf(B(B#(B#@#(B#(BCU6v##(B####(B#(B###(B#(B##(B#(B@(B###(B(0~(B(BCUv22 6##(B(0l(0q(0q(0q(0~(0q(0q(0q(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(B(B{(B(0~(0~(0~(0~(0~(B(B@#(B(0x(0~(0~(0~(0~(0~(0~(B(B`(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(B(BCU7(0k(B(B(0x(B(B#(B@(B(0~(B(B#(B(0j(B(BCU+W8d(B@(B(0~(B(BCUk9 d(B@(B(0~(B(BCU73@(B(0~(B(BCUThe fox bites!8The fox bites!7 8830CU Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0%(end) CU~+(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0x(0~(0~(0~(B(B<(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B######(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B###(B(0x(B(B(0~(B(B######(B(0a(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~CU~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0~(0q(0q(0j(B(B#########(B(0~(0~(0~(0~(0~(0~(B#(0~(0~(0~(0x(0q(0q(0q(0q(0~(0j(B(B###(B######(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B3In what direction? [hykulnjb><] CUj(0x(B(BCUjThe sleep ray hits the fox.d(B(0x(B(BThe sleep ray hits the fox.--More--CUR@ 91d(BCU5You hit the fox.2CUɄCUYou kill the fox!58 93%(Bf(B(BCU. r###(B@(B(0~(B(B#(BCUn &There is a doorway here.CU eYou see here a fox corpse.4f(B(BCUK CUL oYou have a little trouble lifting p - a fox corpse. Burdened--More--CU*FwYour movements are slowed slightly because of your load.6(0~(B(BCUV CU )What do you want to eat? [p or ?*] CUCUEThis fox corpse tastes terrible!7CU~Your movements are now unencumbered.8 9 40 1 2 3f(B(B(0~(0~(B(B`(BCU--More--CUI You finish eating the fox corpse.4f(B(B(0~(B(BCUdb 95 8#(B@#(B#(B##(B##(Bf(B(B(0~(0~(B(B(0~(B(B(0~(B(BCU(0l(0q(0q(0q(B(B (0x(0~(0~(0~(B(B (0x(0~(0~(0~(B(B(0~(0~(B(B$(B(0~(B(B(0~(0~(0~(B(B(0~(0~(B(B(0~(B(B#@#(B#(B##(B###(B(0~(B(BCU=50 52 3(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B(0~(0~(0~(0~(0~(0x(B(B (0~(B(B(0~(0~(0~(0~(0~(B(B(0~(B(B(0~(0~(B(B(0q(B(B@(B(0q(B(B#f(B(B#(B#(B#(BCU?04(0x(B(B(0x(B(B (0x(0~(0~(B(B@(B(0~(0~(0x(B(B (0m(B(B(0q(0q(B(Bf(B(B(0q(0q(0q(0j(B(B##(BCUj5@(Bf(B(B(0~(0~(B(B(0~(B(BCU86@(Bf(B(B(0~(B(B(0~(B(B (0~(B(BCU$%@(B(0~(B(BCUm{You see here 11 gold pieces.7(0~(0~(B(Bf(B(BCU CUܻ y11 gold pieces.69 838f(B(B(0~(B(BCU9(0~(B(B@(B(0~(0~(B(Bf(B(BCUE10(1) Pw:5(8) AC:8 Xp:1/9 T:360 (0~(B(B@(Bf(B(B(0~(B(B CU 1f(B(B(0~(0~(B(B@(B#(BCU:2(0~(B(Bf(B(B@(B##(BCUk3(0~(B(B#(B@f(B(BCU CU You displaced your kitten.4f(B(B#@#(B#(BCUh5#(B#(B#@(Bf(B(BCUCU3CUCU>You displaced your kitten.6f(B(B#(B@(B##(BCUo7##(B#(Bf(B(B@#(BCU r8#(B#(Bf(B(B@#(BCU c9#(Bf(B(B#@#(BCUN v70#(Bf(B(B##(B#@#(B CUZ1#(B#(B#@#(B CULjr2#(B#(B#(B#@#(B CUKX[3#(B#(B#@#(B CU d64#(B#(B#@#(B CU1 m15f(B(B#(B#@#(B CUű6#(Bf(B(B#(B#@#(B#(B CUfGs7##(Bf(B(B#(B#@(B CU- |8#(B#(B@(B##(B CUB.|9##(B#(B@(B#(B CUB]|80#(B#(B@(B#(B CUa1##(B#(B@(B CU CU 2f(B(B##(B@(B#(B CU3f(B(B#(B@(B#(B#(B CU[ CUrK4#(B#@#(B CU$ 5#(B#(B#(B#@#(B#(B CU C6#(B#@#(B CU3Cu7#(Bf(B(B#(B#@#(B CUxD####(Bf(B(B#@#(B CUxcYou hear a slow drip.###(Bf(B(B#@#(B CU~y92 76 9#(B##(B#######(B#@(BCU]CU]ZWhere do you want to travel to?(For instructions type a ?)CU4CU CUF##(B#(B@(BCUg402##(B(0~(B(B(0~(0~(B(B(0~(0~(B(B@(Bf(B(BCUCUjYou displaced your kitten.3(0~(B(B@(BCU94f(B(B#(B@(B(0~(B(BCUzce5#(B@(B(0~(B(BCU J6(0~(B(B@(BCU*J7(0~(B(B@(BCUal CU N 8@(B(0~(B(BCUh M9@(B(0~(B(BCU5,g10#(B(0~(B(B@f(B(BCUCUԤ|You displaced your kitten.1f(B(B(0~(B(B@(BCU~2#(B@(B(0~(B(B#(BCU#(B@(B#(B#(B#(BCU\C3 88#(B#@#(B#(B#(B#(B#(B#(B#(B#(B#(B#(BCUג20 7(0~(B(B#@(B(0~(B(B##(B#(B(0~(B(B#(B###(B#(BCUy8(0~(B(B#(B(0~(B(B@(B(0~(B(B#(B(0~(B(BCU q9(0~(B(B(0~(B(B@(B(0~(B(B(0~(B(BCUX30  (0~(B(B @(BCU^&L1  (0~(B(B@#(BCU"5L2  (0~(B(B@#(BCUN23#@#(BCUB4#(B#@#(BCUB5#(B#@#(BCU B6#(B#@#(BCU.S @7#(B#@(BCUۋ@8#(B#@(BCUղQ9#(B(0a(B(B@(BCU7B40(0~(B(B@(BCU,Where do you want to travel to?CU-(For instructions type a ?)CU2CUK(0~(0~(B(B@(B###(BCUE1CUT You hear a slow drip.(0~(B(B###(B##(B###(B##(B####(B#(B#@#(B##(BCU 8 51#(B####(B#(B#(B#(B#@(BCU|CU&In what direction? [hykulnjb><] CU8CU96The door resists!2CU CU &In what direction? [hykulnjb><] CUTCUT6The door resists!3CU CU &In what direction? [hykulnjb><] CUnCU-oThe door resists!f(B(B4You hear the splashing of a naiad. CUx  CU &In what direction? [hykulnjb><]  CU{  CU | The door resists!5#(B#(Bf(B(B!CUK!CUx&In what direction? [hykulnjb><] !CU !CU< The door opens.6#(Bf(B(B(0a(B(B"CU"7#(Bf(B(B#(B@(B"CU-c8##(B(0a(B(B@(B"CUF J9(0~(B(B@(B#CU#E 60@(B(0~(B(B#CUD 1@(B(0~(B(B#CU-VD 2@(B(0~(B(B#CUO,3What do you want to use or apply? [co or ?*] $CUI$CUI)You don't have that object.--More--$CU$CU3What do you want to use or apply? [co or ?*] %CU:%CUf'Never mind.%CU} Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) %CU (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#####(B(0~(0~(0~(0~(0~(0~(B#(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0j(B(B&CU6 3&CUS 4&CUVB 5f(B(B&CULc \ 6(0~(B(Bf(B(B&CU. ` 7f(B(B(0~(0~(B(B'CU (0x(B(B(0x(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0~(B(Bf(B(B@(B(0~(0~(0~(0~(0x(B(B (0x(0~(B(B(0x(B|(0~(0~(0~(0~(0~(0~(0~(B(B (0m(0q(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B'CUV Somerday the Evoker St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:169 Dlvl:2 $:83 HP:11(11) Pw:8(8) AC:8 Xp:1/9 T:467 'CU V 8(0~(B(Bf(B(B(CUy 9(0~(B(Bf(B(B@<(B(0~(B(B|(0~(B(B(0q(B(B(CU (CU You displaced your kitten.70(0~(B(B@(B(0~(B(Bf(B(B(0~(B(B(0q(B(B(CU'1(0~(B(B#(B#@(B(0~(B(B<f(B(B(0~(B(B(0q(B(B)CUB7(0l(0q(0q(0q(0q(0q(0q(0~(0q(0q(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B (0~(0~(0~(0~(0~(0~(B(B$(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B###(B@#(B###(Bf(B(B(0~(0~(0~(B(B<(B(0~(B(B(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(B(B(0q(0q(0q(0q(0q(0q(B(B)CU8(0q(0k(B(B(0~(0x(B(B(0x(B(B@(B(0~(B(B#(Bf(B(B#(B(0j(B(B*CUc9@(B(0~(B(B##(B*CUu80@(B(0~(B(Bf(B(B*CUPL (0q(0q(0q(B(B(0~(B(B(0~(B(B(0~(B(B(0~(B(B@(B(0~(B(B#(B*CUL sYou see here 93 gold pieces.1f(B(B#(B+CU+CU493 gold pieces.22 176 HP:1(1) Pw:8(8) AC:8 Xp:1/9 T:482 f(B(B(0~(B(B+CU7 3(0~(B(B@(Bf(B(B(0~(0~(B(B,CU&~4@(B(0~(B(B(0~(B(Bf(B(B,CUS (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(BF(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B,CUT Somerday the Evoker St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:312 Dlvl:3 $:176 HP:11(11) Pw:8(8) AC:8 Xp:1/9 T:484 ,CU~  5-CU\9 (0q(0q(0q(B(B(0~(B(B(0~(B(B(0~(B(B(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0x(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(B(B{(B(0~(0~(0~(0~(0~(0~(0~(B(Bf(B(B(0~(0~(B(B#####(B(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B|(0~(0~(0~(0~(0~(0~(0~(B(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B-CU9 Somerday the Evoker St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:312 Dlvl:2 $:176 HP:11(11) Pw:8(8) AC:8 Xp:1/9 T:485 -CU=: [ 6f(B(B(0~(0~(B(B.CUo7@(B>(B(0~(B(Bf(B(B.CUD 8@(B(0~(B(B(0~(B(Bf(B(B(0~(B(B/CUr*9#(B@(B(0~(B(Bf(B(B(0~(B(B/CU:(B@(B(0~(B(Bf(B(B>(B/CUőThe gecko bites!9(1) Pw:8(8) AC:8 Xp:1/9 T:489  90f(B(B(0~(B(B0CU0CU0You kill the gecko!44 17 T:491 #(Bf(B(B(0~(B(B1CUI2#(B@(B#(Bf(B(B1CU; 10(1) Pw:8(8) AC:8 Xp:1/17 T:495 7(0q(0q(0q(0q(0q(0q(B(B(0q(0q(0k(B(B (0~(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0x(B(B(0~(0~(0~(0~(B(B(0~(0~(0~(0~(B(B(0~(0~(B(B(0~(0~(B(B(0q(B(B@(B(0q(B(B#(B#(B#(B#(B#(B#(B(0~(B(Bf(B(B(0~(B(B2CUD8(0l(B(B(0x(0~(B(B(0x(0~(0~(B(BF(B (0x(0~(0~(0~(B(B$(B(0~(B(B@(B(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0q(B(B(0~(B(B(0q(0j(B(B#(Bf(B(B(0~(B(B3CU9(0~(B(BF(B@(B(0~(B(B(0~(B(B3CUC500@(B(0~(B(B3CU A1@(B(0~(B(B4CU2Specify unknown object by cursor? [ynq] (q) 4CUt y4CU GPlease move the cursor to an unknown object.--More--4CU '(For instructions type a ?)4CU2c5CU 5CU1F a fungus or mold (shrieker)--More--5CU>Y 5CUnYMore info? [yn] (n) 5CUD n5CUE Pick an object.5CUy 6CU\B Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) 6CUb y7CUQ9You miss the shrieker.27CUg 7CU,h8You hit the shrieker!37CU 7CU lYou miss the shrieker.4f(B(B(0~(B(B7CUq 7CUrYou hit the shrieker.5f(B(B(0~(B(B8CU? 8CUsYou miss the shrieker.6(0~(0~(B(Bf(B(B8CU\ 8CU>\hYou miss the shrieker.7f(B(B(0~(B(B8CU  8CUa You miss the shrieker.8f(B(B(0~(B(B(0~(B(B9CU 9CU[!You hit the shrieker!9CUTThe kitten misses the shrieker.99CUE 9CU"You miss the shrieker.9CUʬLThe kitten misses the shrieker.--More--9CU* LThe kitten misses the shrieker.110:CU8 :CUoUYou miss the shrieker.The shrieker shrieks.:CU--More--:CUB *The kitten bites the shrieker.:CU JThe shrieker is killed!1%(B;CUy&0@(B(0~(B(B;CU&j Things that are here: a shrieker corpse 49 gold pieces--More--CU >CU)What do you want to eat? [q or ?*] ?CU:t?CU#uThis shrieker corpse tastes terrible!4 5 6 7(0~(0~(0~(B(B(0~(B(B(0~(0~(B(Bf(B(B?CUEu--More--?CU 2You finish eating the shrieker corpse.?CUS You feel healthy.8f(B(B(0~(B(B(0~(B(BACU9(0~(B(Bf(B(B(0~(B(B@(BACUP20(0~(B(B(0~(B(Bf(B(B(0~(B(B@(BACU/1f(B(B(0~(B(B(0~(B(B@(BACUU(0~(B(B@(Bh(B#(BACUThe hobbit shoots a rock!*(BYou are hit by a rock.*(B(0~(B(BACU0 2(0~(B(B(0~(B(Bf(B(B@(BACU 3(0~(B(Bf(B(B@(B(0~(B(Bh(B#(BACUy 4f(B(B(0~(0~(B(B@(B#(BBCUW15f(B(B(0~(B(B(0~(B(B@(BCCU]C(0~(B(Bf(B(Bh(B(0~(B(B@(B#(BCCUCOThe kitten misses the hobbit.6DCUH DCU2Specify unknown object by cursor? [ynq] (q) ECU0 yECUM0HPlease move the cursor to an unknown object.--More--ECU((For instructions type a ?)ECU2ECUf ECUhg Lh a humanoid (hobbit) [seen: normal vision, infravision]--More--FCUC FCU DMore info? [yn] (n) FCU+ nFCUcPick an object.FCU> GCU Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) GCU- zHCU%!You miss the hobbit.HCU%;The hobbit swings her sling.HCU&8The hobbit hits!0HCU4&--More--HCU AThe kitten misses the hobbit.7ICU#P Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0%(end) JCUQi+JCU}=3In what direction? [hykulnjb><] JCU\(BJCUOThe sleep ray hits the hobbit.\(B\(BThe sleep ray bounces!(0~(B(B(0~(B(Bh(B\(B\(BJCU-\(B--More--JCUk ,The sleep ray hits the hobbit.--More--KCUoQ(0~(B(B(0~(B(Bh(BKCU!p7The kitten bites the hobbit.KCUWpThe hobbit is killed!48(0~(B(B)(Bf(B(BLCUU@(B(0~(B(B#(BLCUIY Things that are here: a sling 2 rocks--More--MCUxu9(0~(B(Bf(B(BMCU30f(B(B(0~(B(B)(B(0~(B(B@(B#(BNCU(0~(B(B(0~(0~(B(B(0~(B(B(0~(B(B#(B#@#(B#(BNCUP2 5(0~(B(B#(B#(B##(B#@(Bf(B(B#(BOCUPOCU: 6##(B@(B#f(B(B##(BPCU9@#(B##(B##(B#(B##(B#(Bf(B(BPCUx140#(B@(B###(B QCUw RCU1@(B#(B###(Bf(B(B RCUX2#(B@(B###(Bf(B(B#(B#(BRCUq 3##(B#(Bf(B(B@(B#(BSCUx##(B###(Bf(B(B#@#(B#(BSCUVw6#(Bf(B(B#(B#@(B0(BSCUWith great effort you move the boulder.550#(B#@(B0(BTCUQ  TCU FYou hear a monster behind the boulder.I--More--UCUu APerhaps that's why you cannot move it.VCUo1f(B(B#(B#@#(BVCUZp2f(B(B#(B#@#(B#(BVCUqp3f(B(B#(B#@#(B#(BVCUtp4f(B(B#(B#@#(B#(BVCUK V5#(B#@#(B#(BVCUY Z6#(B#@#(B#(BVCUd 7#(B#@#(B#(B#(Bf(B(BWCUS8##(B#(B#(B@(B#(B##(B#(BWCU 9##(B#(Bf(B(B@(B##(BWCU 60#(B#(Bf(B(B#(B@(B###(BXCU^1#(Bf(B(B#(B#(B@(B##(BXCU-2#(B##(Bf(B(B@(B##(BXCU3###(Bf(B(B@(B#(BXCU 4##(B##f(B(B@(B##(BXCUvp b5##(B #(B@(BYCUYCUp6f(B(B#@#(B#(BYCU`; 7#(Bf(B(B#(B#(B@(B##(BZCUg8f(B(B#@(B#(B##(BZCU3NbYou stop. Your kitten is in the way!9#(BZCU%R[CUHB 70f(B(B##(B@(B#(B#(B#(B\CU1f(B(B##(B@#(B#(B##(B\CU 72f(B(B##(B@(B#(B#(B]CUA3#(Bf(B(B@(B#(B###(B]CUw4#(B#(B#(B#@(B#f(B(B#(B]CU87 ]CUy7 You displaced your kitten.5f(B(B#(B#(B@(B#(B^CU6f(B(B##(B#(B#(B#@(B0(B#(B^CUQWith great effort you move the boulder.7#(B#(B#(B#@(B0(B^CUn8f(B(B#(B#@(B0(B_CU?bx9#(Bf(B(B#(B#@(B0(B_CUj80##(Bf(B(B#@(B0(B_CUrh1#(Bf(B(B#@(B0(B_CUl h2##(Bf(B(B@(B0(B_CU g3#(Bf(B(B@(B0(B_CU 8X4f(B(B#@(B0(B`CUni5f(B(B##(B#@(B0(B`CUiN6#(B#@(B0(B`CU7#(B#(B#@(B0(B#(B`CU^? 8f(B(B##(B#(B#@(B0(B`CUB N9#(B#@(B0(B`CU,90#(B##(Bf(B(B#(B#@(B0(B#(BaCU> 1#(B#(Bf(B(B#@#(B#(BaCU9 u2##(Bf(B(B#@#(B#(BbCU3@(B#(B#(B#(BbCU cCUcCUkm84#(B#(Bf(B(BcCU >5#f(B(BcCUY6##(Bf(B(BcCU [7#(Bf(B(BcCU$ ^8d(B f(B(BdCU? "You miss the jackal.dCUs \The jackal bites!0 9dCU!dCUM6You miss the jackal.d(BdCUsTThe jackal misses.1600dCUPdCUP+You miss the jackal. dCUP\The jackal bites!0 1fCUfCUYou kill the jackal!7 82d(B f(B(BfCU|fCUMYou miss the jackal. f(B(BfCUThe jackal bites!8(1) Pw:8(8) AC:8 Xp:1/18 T:602  3gCURgCUwRYou kill the jackal!401 94%(B f(B(BiCU iCUW =There is nothing here to pick up.jCU,Jq##(B@(B#(B###(BjCUcJBYou see here a jackal corpse.5kCUkCUrYou have a little trouble lifting r - a jackal corpse. Burdened--More--kCUfYour movements are slowed slightly because of your load.6 lCU?ClCUxC)What do you want to eat? [r or ?*] lCU< lCU HThis jackal corpse tastes terrible!8lCU --More--mCUYour movements are now unencumbered.9 10 1 2 3 4f(B(B --More--nCU }You finish eating the jackal corpse.95f(B(B nCU \ 6@(B#(B#(Bf(B(B  oCUeoCUoCUoCU/J7f(B(B pCUˆq8f(B(B#(B#(BpCU%X9f(B(B#(BpCUL20#(B#(BpCU> U1#(B#@f(B(BqCUq(0x(B(B##(B(0~(0~(0x(B(B#(B0(B@#(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B(0q(0q(B(B+(B(0q(0q(0j(B(B#(B###(B#(BqCU3 6@(B#(B##(B###(B##(BqCU rCUa7#(B@(B##(BrCU 8(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(B(B#(B#(B(0x(0~(0~(0~(B(B#(B@(B(0m(B(BsCU|9(0l(B(B(0x(B(B#(B#(B(0~(B(B@(BsCUj10(1) Pw:8(8) AC:8 Xp:1/19 T:630 (0~(B(B@(BsCU9xA1(0~(B(B@(BtCUܲ/That door is closed.tCUz tCUz &In what direction? [hykulnjb><] tCUW tCUX 5The door resists!2uCU uCUۚ &In what direction? [hykulnjb><] uCUT uCU 5The door resists!3vCUZ vCU1Z&In what direction? [hykulnjb><] vCUlvCU‘jThe door opens.4f(B(B(0a(B(BwCUPV wCUV&In what direction? [hykulnjb><] wCUwCUȻ5This door is already open.wCU e5#(B(0~(B(B@(BwCU! xCUHaxCU xCU 6xCU?7f(B(ByCUU8(0~(0~(B(Bf(B(ByCUcQ9(0~(B(Bf(B(ByCUk40(0~(B(Bf(B(B(0~(B(ByCUX1(0~(B(Bf(B(ByCU{ U2f(B(B(0~(0~(B(ByCUX X3f(B(B(0~(B(BzCUzCUVS 4(0~(0~(B(Bf(B(B@(B(0a(B(B{CUK15(0~(B(B@(B(0~(B(Bf(B(B{CUw6@(B(0~(B(Bf(B(B(0~(0~(B(B{CUu] t7#(B#@(B(0~(B(B(0~(B(B|CUb w8#(B#@(B#(B(0~(B(B|CU d9@(B#(B##(B|CU }CU~CU~50#(B#@f(B(B###(B(0~(0~(B(B~CUE 1#(B#(B#(B@f(B(B#(B##(BCU2##(B#(Bf(B(B#(B#@#(B#(BCU3\3#@(B#(Bf(B(B#(B#(BCU@X4##(Bf(B(BCUg5#@#(B#(B#(BCUM]6#@#(B#(B#(BCU C7#@#(B#(BCU]( q8#@#(B#(Bf(B(B#(BCUp9@#(B#(Bf(B(B#(BCUS~You attack thin air.60#(Bf(B(B##(BCUz CUUYou displaced your kitten.f(B(B#@#(BCUH1You hear water falling on coins.CUsvb2##(Bf(B(B@#(BCU[3#(Bf(B(B@#(BCU f4f(B(B#@#(B#(BCUms5##(B#(B@#(B#(BCUұ{6##(B#(B@(B##(BCU {7##(B#(B#@(B#(BCU 8#(B#(B#(B@(B#(BCU69##(B#(B@(B###(BCUx|70#(B#(B@(B#(BCU {1#(B#(B@(B#(BCU%# }2###(B#(B@(B#(BCUQS{3#(B#(B@(B#(BCU{4#(B#(B@(B#(BCU+5f(B(B#(B#(B@(B#(BCUw6#(B#(Bf(B(B#(B#(B@(BCUK 7#(B@#(BCU 8#(B#(Bf(B(B(0~(B(B@(BCUJ 9#(Bf(B(B@(B#(BCUp CU You displaced your kitten.80#(B@(B#(Bf(B(BCU 1#(B@(B#(Bf(B(B#(BCUP2#(B@(Bf(B(B#(B#(BCU3###(B@(Bf(B(B#(BCU4#(Bf(B(B@(B#(B#(BCUD \5#(Bf(B(B@#(BCU2sv6#(B#(B#@(B#(BCU<{With great effort you move the boulder.7#(B#@(B0(BCUoCUEYou try to move the boulder, but in vain.CU`CUaEYou try to move the boulder, but in vain.CU?V CU~V EYou try to move the boulder, but in vain.CUoCUEYou try to move the boulder, but in vain.CU2 CU_ EYou try to move the boulder, but in vain.CU+ CU+ EYou try to move the boulder, but in vain.CU[98#@#(BCU5t9#(B#@#(B#(B#(BCU<90#(B@(B#(B#(B#(B#(Bf(B(BCU1#(B#(B#(B@#(B#(Bf(B(B#(BCU 2#(B@(B#f(B(B#(B#(B#(B#(BCU_3##(B@(Bf(B(B###(BCU6F~4#(B@#(B#(B#(BCU 5##(B@(B#(B#(B#(BCU 6#(B#(B@#(B#(B##(BCU/7##(B#(B@#(B#(B#(B#(BCU8#(B@#(B#(B#(B##(BCU 9#(B#(B#(B#(B@(BCUPs700#(Bf(B(B#(B#@(BCU1#(B#(Bf(B(B#(B(0~(B(B@(BCU( l2##(Bf(B(B(0~(B(B@(BCU m3(0~(B(Bf(B(B(0~(B(B@(BCU.H p4(0~(0~(B(Bf(B(B@(BCUƋCUX5f(B(B(0~(B(BCUdt6(0~(B(Bf(B(B(0~(B(BCU X7(0~(B(Bf(B(BCU{ f8f(B(B(0~(0~(B(BCUb X9(0~(B(Bf(B(BCU)\10(0~(B(Bf(B(BCUH{X1f(B(B(0~(B(BCUf2(0~(0~(B(Bf(B(BCUQ3(0~(B(Bf(B(BCU)4(0~(B(Bf(B(B(0~(B(Bd(B CU Af(B(B(0~(B(BCU The fox bites!9(1) Pw:8(8) AC:8 Xp:1/19 T:714  5CU U(0~(B(Bf(B(BCU  |The fox bites!8The fox bites!6 6CUHGf(B(B(0~(B(BCUTThe fox bites!5 7CUO Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0%(end) CU5+(0l(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(B(Bf(B(B(0~(0~(0x(B(B####(B0(B###(B(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0m(0q(0q(B(B@(B(0q(0q(0j(B(BCU5=3In what direction? [hykulnjb><] CUɻ(0x(B(BCUsThe sleep ray hits the fox.The sleep ray hits it.d(B--More--CU3P :The sleep ray hits it.(0x(B(BCUjP 1The sleep ray hits the fox.--More--CUL 8(0~(B(B(0~(B(Bf(B(Bd(BCU1You kill the fox!17 239f(B(B(0~(B(B%(BCUi l(0~(B(B(0a(B(B@(Bw(BCUki You see here a fox corpse.620(0~(B(Bf(B(BCUZCUR[You kill the larva!49 311(0~(B(Bf(B(Bw(BCU CU jYou miss the larva.2(0~(B(B(0a(B(BCUCU# You hit the larva.CUO[The larva bites!5 3CU)CUsYou just miss the larva.4(0~(B(Bo(BCU5CUo!You miss the larva.CU|The larva bites!4 5f(B(BCUP Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0%(end) CU+(0l(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(Bf(B(B(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0x(B(B####(B0(B###(B(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0m(0q(0q(B(0a(B(0q(0q(0j(B(BCULYou don't have enough energy to cast that spell.CU CU You miss the larva.46(0~(B(B(0~(B(Bf(B(B CU; CU; oYou have a little trouble lifting s - a fox corpse. Burdened--More--CUBFYour movements are slowed slightly because of your load.CU{--More--CUJ The larva bites!3 7(0~(B(Bf(B(BCUe CU6e 5What do you want to write with? [- acde or ?*] CU$CU%6You write in the dust with your fingers.--More--CUݡCU 2What do you want to write in the dust here? CUECUvMlCUbCU5 eCU rCU/ eCUp tCU2hCUAa8(0~(B(B(0a(B(BCU9 5What do you want to write with? [- acde or ?*] CU CU =Do you want to add to the current engraving? [ynq] (y) CU yCU CYou add to the writing in the dust with your fingers.--More--CU9^CU]^?What do you want to add to the writing in the dust here? CUXECUlCUobCU, eCUl rCU eCU tCU]hCUCU The larva turns to flee!9 30f(B(B(0~(B(BCUӰCU 5What do you want to write with? [- acde or ?*] CU CU =Do you want to add to the current engraving? [ynq] (y) CU yCU1 CYou add to the writing in the dust with your fingers.--More--CUCU?What do you want to add to the writing in the dust here? CUMECUlCU4bCUeCU rCUjeCU] tCUu hCU3 _1f(B(B(0~(B(BCUe Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles(B  s - a fox corpse  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B  l - a blessed spellbook of resist sleep (0:4)(B  m - a blessed spellbook of wizard lock (0:2)(B  n - a blessed spellbook of cure blindness (0:3)(B  Potions(B  f - 2 uncursed potions of fruit juice  g - an uncursed potion of invisibility  Rings(B  d - an uncursed ring of polymorph  e - an uncursed mood ring  Wands(B  c - a wand of undead turning (0:8) (1 of 2)CU*Somerday the Evoker St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:449 Dlvl:2 $:225 HP:3(11) Pw:4(8) AC:8 Xp:1/31 T:731 Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B#(B(0x(0~(0~(0~(B(Bf(B(B(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0x(B(B##(B###(B(0x(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0q(0q(0~(0q(0~(0q(0j(B(B#########(B0(B#######(B0(B###(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B###CU +(B(0m(0q(0q(B(0a(B(0q(0q(0j(B(B#(B####(B#(B@(B#(B##(B###(Bw(B#(B###(B#(B#(B##(B#(B#(B##################(B0(B (0l(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0k(B(B#(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B (0x(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(BCU(+[m (0x(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0x(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B|(0~(0~(0~(0~(0~(0~(0~(B(B#(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(BCU,)What do you want to eat? [s or ?*] CUCUYhThis fox corpse tastes terrible!2(0~(B(BCUm6Your movements are now unencumbered.CU|(--More--CUThe larva turns to flee!3 4 45 6 7 8(0~(0~(B(B(0~(B(B(0a(B(BCUBYou finish eating the fox corpse.--More--CU[ 6The larva turns to flee!:(BCU AThe gecko turns to flee!9CUwCU x0Unknown command ' '.CU gCUmgCount: 50CUCUC40(0~(B(BCUV The gecko turns to flee!1 2 3 4 5 6 7 68 9 550 1 2f(B(B(0~(0~(B(B(0~(B(B(0a(B(Bw(BCU. AThe larva turns to flee!3 4 5 6 7 8 9 60 1(0~(0~(B(B(0~(B(B(0a(B(Bo(BCUD --More--CU02 3f(B(B#(Bo(BCU 1c)(B3)(B#(BCU]1S4(0~(B(B@(BCUDCount: 60CU W45 6 7 8 9 770 1 2 3 4(0~(0~(B(B(0~(B(B(0a(B(B:(B CU nThe gecko turns to flee!5 6(0~(0~(B(BCU The gecko turns to flee!7 8 9 580 1f(B(B(0~(B(B(0a(B(Bo(B CU --More--CUU2 3(0~(0~(B(B(0~(B(Bf(B(BCUrV 4 5 6 7 8 9 90 1(0~(0~(B(B(0~(B(B(0a(B(Bo(BCUVo82 3f(B(B(0~(B(BCUV4(0~(B(B(0~(B(Bf(B(Bw(Bo(BCU"Y 65 6 7 8 9 800 1 2 3 4 5 6 7 8 9 710 1 2 3 4 5 6 7 8 9 20 1 2 3 4(0~(B(B(0~(0~(B(Bf(B(B(0a(B(B#(B CU;Count: 60CUx85 6 7(0~(B(Bo(BCUByThe goblin turns to flee!8 9 30(0~(0~(B(Bf(B(B:(Bo(BCUyDThe gecko turns to flee!1 2 3 4 5 6 7 8(0~(0~(B(Bf(B(B(0a(B(Bw(B CUz--More--CU 9 940 1 2 3 4(0~(B(B(0~(B(B(0a(B(B:(BCU 5 6 7 8 9 50(0~(B(Bf(B(B(0~(B(B(0~(B(B(0a(B(B#(BCU^ 1 2 3 4(0~(B(B(0~(B(B(0a(B(B:(BCU i10(1) Pw:8(8) AC:8 Xp:1/31 T:855 f(B(BCUiy Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0%(end) CU+(0l(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(B(Bf(B(B(0~(0x(B(B####(B0(B###(B(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0m(0q(0q(B(0a(B(0q(0q(0j(B(BCU =3In what direction? [hykulnjb><] CU(0x(B(BCUGThe sleep ray hits the gecko.:(B(0x(B(BThe sleep ray hits the gecko.--More--CU\6(0~(0~(B(B:(BCUV You hit the gecko!CUThe gecko bites!8(1) Pw:3(8) AC:8 Xp:1/31 T:856  7f(B(BCU CU: You kill the gecko!81 9 58f(B(B(0a(B(B#(BCU9)(B@(B#w(Bo(B(0~(B(B(0~(B(BCU.:pThe larva bites!7 9(0~(B(BCU| Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0%(end) CU#x+(0l(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0x(B(B####(B0(B###(B(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0m(0q(0q(B(0a(B(0q(0q(0j(B(BCU]x=0In what direction? [hykulnjb><] CU \(BCUË U0(B#(B@(B#(B0(B#(B*(B0(B#(B@(B#(B0(BCU #(B*(B0(B#(B@(B#(B0(B#(B*(BCU xw(BThe sleep ray hits the larva.The sleep ray hits the goblin.--More--CUP&60CUu !You miss the larva.CU nThe larva just misses!1f(B(BCUCUOwYou just miss the larva.2(0~(B(Bf(B(BCUoCUYou miss the larva.The larva bites!5 3(0~(B(Bf(B(BCUL CUL qYou miss the larva.4f(B(B)(BCUpCUp6You kill the larva!#(BCU8q513 13(9) Pw:10(18) AC:8 Xp:2/47 T:864 Welcome to experience level 2.5ĪCUc6(0a(B(B#(B@#(B(0~(B(B(0~(0x(B(B(0~(0x(B(B(0x(B(BĪCUoAy Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0%(end) ŪCUu+(0l(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0x(B(B####(B0(B###(B(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0m(0q(0q(B(0a(B(0q(0q(0j(B(BŪCUQu`5(18) AC:8 Xp:2/47 T:86 In what direction? [hykulnjb><] ŪCUV\(BŪCU9VPThe sleep ray hits the goblin./(B--More--ŪCU W7o(B(0~(B(BƪCUŪcYou kill the goblin!37 538#(BƪCU49#(B#(B#(B@(B###(B(0~(B(B(0~(B(B(0q(0j(B(BǪCU70##(B#(B#(B@#(B(0~(B(B(0~(0~(B(B(0~(0~(0~(B(B(0q(0q(0q(0q(B(BǪCU ȪCUc1#(B#(B(0q(B(B@(B(0q(B(B(0~(0~(B(B(0~(B(B(0~(0~(0~(B(B(0x(0~(0~(0~(B(B(0x(B(B`(B(0~(B(B(0m(0q(B(BȪCUmN2###(B(0l(B(B(0q(0q(B(B(0~(B(B(0k(B(B(0x(0~(0~(B(B@(B(0x(B(BɪCU[B3(0~(B(B@(BɪCUjw4#(B(0~(B(B@#(B#(BɪCUgB5(0~(B(B@(BʪCUs6##(B@(B#(B#(BʪCUV580 72(0~(0x(B(B@(BF(B(0a(B(0~(0~(0~(0x(B(B#(B(0~(0x(B(B#(B(0q(0j(B(B#(B#(B#(B##(B#(B#(BʪCU(3˪CU>9You hit the shrieker.4̪CU} ̪CU&~:You miss the shrieker.5̪CU9r ̪CUsr :You miss the shrieker.6ͪCU ͪCU4:You miss the shrieker.7ͪCU| ͪCU }9You hit the shrieker!8ΪCU ΪCU:You miss the shrieker.9ϪCU2N ϪCUkN"You hit the shrieker!ϪCU}NLThe shrieker shrieks.90ϪCU1 ϪCU12 CYou miss the shrieker.61ЪCU ЪCUp:You miss the shrieker.2ЪCU ЪCU: :You miss the shrieker.3ѪCUX ѪCU:You miss the shrieker.4ѪCU d ѪCURd :You miss the shrieker.5ҪCU{ ҪCU1|bYou kill the shrieker!605 706#(BҪCU^ 7(0x(B(B(0~(B(B(0~(B(B#@(B(0~(B(B(0q(B(BӪCUL 8(0q(0q(0k(B(B(0~(0~(B(B(0~(0~(0~(B(B(0x(0~(B(B#(B#@(B#(B(0x(0~(B(B(0q(B(BӪCUd9(0l(0q(B(B(0x(0~(B(B(0x(B(B#(B(0a(B(B@(B(0m(B(BԪCU)L900@(B(0~(B(BԪCUJ1@(B(0~(B(BԪCUpf72(0~(B(B@#(B#(BԪCUKbJ93(0~(B(B@(BժCUWB#(B@(B#(BժCU#(B#(B#(B#(B#(B#(B#(B#(B#@(BժCU10 83#(B###(B#(B@(B+(BժCU9That door is closed.5֪CU֪CU&In what direction? [hykulnjb><] ֪CU0֪CU0The door opens.6(0q(0q(0q(0q(0k(B(B(0a(B(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(B(B(0~(0x(B(B(0q(0j(B(B֪CU 7(0l(B(B#@(B(0x(0~(B(B(0~(B(B{(B(0~(B(B(0q(0q(0q(B(BתCU8#(B#(B(0a(B(B@(B(0m(B(BתCUd9(0~(B(B@(B(0~(B(BתCU K20(0~(B(B@(BתCU@B1(0~(B(B@(BتCUTZ2#(B(0~(B(B@(BتCU"٪CU3٪CU) G910(18) AC:8 Xp:2/70 T:924 ٪CU&15#(B٪CUJ6٪CU4Q 7ڪCUd8#(B@(B(0~(B(B۪CU(B(0x(B(B#(B#@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B۪CU 25(0l(B(B#(B(0~(B(B@(B+(B(0x(0~(B(B(0m(0q(B(B۪CUj/Z6(0~(B(B(0~(B(B@(BܪCU'A7(0~(B(B@(BܪCUA8(0~(B(B@(BܪCUEA9(0~(B(B@(BܪCUB50(0~(B(B@(BܪCUa A1(0~(B(B@(BܪCU A2(0~(B(B@(BݪCUJ3@(B(0~(B(BݪCUr A4(0~(B(B@(BުCUn(0l(0q(0q(0q(0q(0q(0q(B(B(0x(B(B(0x(B(B(0q(0q(0q(0q(0q(0q(0q(0j(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0l(B(B(0m(0k(B(B(0l(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0l(0j(B(B(0m(0q(0j(B(BުCU Somerday the Evoker St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:605 Dlvl:3 $:225 HP:19(19) Pw:12(18) AC:8 Xp:2/70 T:954 ުCU 5ߪCU+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0x(B(B##(B###(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0ߪCU+~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0q(0q(0~(0q(0~(0q(0j(B(B#########(B0(B#######(B0(B###(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0x(B(B#(B###(B+(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B###(B(0m(0q(0q(B(0a(B(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B####(B#(B)(B#(B(0m(0q(0q(0q(0j(B(B#(B[10;5ߪCUA,7H###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B##(B###(B#(B#(B#(B#(B#(B###(B#(B###(B#(B#(B#(B#(B##(B#(B#(B#(B#(B#(B#(B##################(B0(B######(B###(B#(B (0l(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0k(B(B#(B#(B(0l(B(B(0q(0q(0q(0~(0q(0k(B(B#(B#(B(0l(0q(0q(0q(0q(0k(BߪCU,[1m(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0a(B(0~(0~(0~(0~(0x(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B(B#(B (0x(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(B(B{(B(0~(0~(0x(B(B (0x(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0~(0~(0~(B(B<(B(0~(0~(0~ߪCU,(0~(0x(B(B#(B(0x(B(B`(B(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B|(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(BߪCU2-Somerday the Evoker St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:605 Dlvl:2 $:225 HP:19(19) Pw:12(18) AC:8 Xp:2/70 T:955 ߪCU. 6CUE;F7>(B@(BCUT~H8(0~(B(B@(BCUVB9@(B(0~(B(BCU M60@(B(0~(B(BCU¦L1@(B(0~(B(BCUc h2@(B(0~(B(Bf(B(BCUa ,Where do you want to travel to?CU -(For instructions type a ?)CU CU CU)CU{36(0~(B(B#@(B(0~(0~(0~(0~(B(B#(Bf(B(B(0~(B(BCUE#1##(B(0~(B(B#(B(0~(B(B###(B#(Bf(B(B##(B#(B#(B@(B#(BCU6%73#(B#(B#(B@(B#(BCU)You hear someone cursing shoplifters.#(B#(B#(B#(B(0~(B(B#(B@(B(0~(0~(B(BCU.80 57#(B#@#(B###(B(0~(0~(B(B{(BCU2 #(B#@#(B#(B####(B(0~(B(B#(B(0~(0~(B(B#(B#(B###(BCU6494:(B@(B#(B###(B#(BCUI4--More--CU4Something is written here in the dust.CU iUse "r." to read it.7(0~(B(B:(BCUCU7You hit the gecko.8CUo CU !You miss the gecko.CUؼ [The gecko bites!7 9CUbCU<You miss the gecko.1000 CUCUYou kill the gecko!37 8 81(0a(B(Bf(B(BCU1CU72YWhere do you want to travel to?(For instructions type a ?)CUCU3/@(B)(BCUi78###(B##(B#(B(0~(0~(0~(0~(B(B#@(B(0a(B(B#(B#(BCU5D912#(B#(B###(B(0~(B(B###(B#(B###(B#(B#(B#@#(B##(B#(BCURw5#@#(B#(Bf(B(B#####(BCU22 89##(B#########(B#(B#(B##(B@(B##(BCU##(B#(B@(B(0~(0~(B(B##(B(0~(B(B####(BCUq36 40@(B(0~(0~(0~(B(Bf(B(B(0~(B(B(0~(0~(B(B##(BCUV1f(B(B(0~(0~(B(BCUחM2f(B(B(0~(B(BCU9(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B(Bf(B(B(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(BF(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(BCUmSomerday the Evoker St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:637 Dlvl:3 $:225 HP:19(19) Pw:18(18) AC:8 Xp:2/78 T:1042 CUj 3(0~(B(B(0~(B(Bf(B(BCUh4<(B@(B(0~(B(Bf(B(BCU} 5(0~(B(Bf(B(B@(B(0~(0~(B(BCU6f(B(B(0~(B(B(0~(B(B(0~(B(B@(B#(BCU!7f(B(B(0~(B(B(0~(B(B@(BF(B(0~(B(B#(BCUm t8f(B(B(0~(B(B(0~(B(B@(BCU4 9(0~(B(Bf(B(B(0~(B(B(0~(B(B@(BCUd2Specify unknown object by cursor? [ynq] (q) CU yCUHPlease move the cursor to an unknown object.--More--CUs] ((For instructions type a ?)CU+ CU= CU/?3F a fungus or mold (brown mold)--More--CU CUMore info? [yn] (n) CU  nCU8Pick an object.CU CUF}50(0~(B(Bf(B(B@(B(0~(B(BCUzT 1(0~(B(Bf(B(B(0~(0~(B(B@(B#(B CUF3(0~(B(B(0~(B(B#(Bf(B(B@(B(0~(B(B(0x(B(B CU] CU ZYou stop. Your kitten is in the way!4#(B CU CUEW5#@#(B#(Bf(B(B(0~(B(B(0x(B(B CUh6#(B@#(B#(B  CUi]7#(B@(B###(B(0~(B(B$(B(0~(B(B(0~(B(B(0~(0~(B(B(0x(B(B(0~(B(B+(B(0~(0x(B(B(0q(0j(B(B CUU8##(B#(B@(Bf(B(B(0x(B(B CUJ  CUK CUTLzYou displaced your kitten.9#(B#(B#f(B(B(0q(B(B@(B(0q(B(B(0~(B(B+(B(0~(B(B(0~(0~(0~(B(B(0x(0~(0~(0~(B(B(0m(0q(0q(0q(B(B CU60##(B(0l(B(Bf(B(B(0k(B(B@(B CU|1(0~(B(B$(Bf(B(B@(BCUC2@(B(0~(B(BCU 1@(B(0~(B(BCUv You see here 73 gold pieces.3(0~(B(Bf(B(B(0~(B(BCU7CU|73 gold pieces.710 984(0~(B(Bf(B(BCU`5(0~(B(B@(B(0~(0~(B(Bf(B(BCU0That door is closed.CU CU &In what direction? [hykulnjb><] CUw CUx mThe door resists!6f(B(B(0~(B(BCU(CU(&In what direction? [hykulnjb><] CU CUT The door opens.7f(B(B(0~(B(B(0~(B(B(0a(B(BCUٿb8#(B(0~(B(B@#(BCU?D9(0a(B(B@#(BCU S#(B+(B##(B#@(BCUy 71#(B@(BB(B##(B #(B#(B(0~(B(B##(BCU 9The bat just misses!7CUfn CUn You kill the bat!#(BConjuer34 22222424384Welcome to experience level 3.--More--CUIJYou learn how to perform draw energy!8CU 9#(B#(B@(B##(Bf(B(B#(BCU 80#(B#(Bf(B(B@#(B#(BCU (0~(B(B@#(B#(B#(B######(B#(BCUd5(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(B(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(B(B(0~(0~(0~(B(B(0~(B(B##(B######(B#@#(B#(BCUZJ92#######(B#@#(BCUp9f(B(B#(B#@(B0(BCUWith great effort you move the boulder.102#(Bf(B(B#(B#@(B0(BCU̟l3##(Bf(B(B#@#(BCUiv4#(Bf(B(B#@#(B#(BCU lw5##(Bf(B(B#@#(B#(BCU t6#(Bf(B(B#@#(B#(BCU\ n7##(Bf(B(B@#(B#(BCU"CUb"_You displaced your kitten.8#@#f(B(BCUj9#@#(B##(Bf(B(BCU/4w10#@#(B#(Bf(B(B#(BCU}xt1#@#(B#(Bf(B(B##(BCUٶs2#@#(B#(Bf(B(B#(BCU` d3#@#(B##(Bf(B(BCUP [4#(B#@#(B#(BCUa5#(B#@#(B#(B#(Bf(B(BCU<6(0x(B(B(0~(0~(0x(B(B(0~(0~(0~(0~(0x(B(B(0~(0~(0~(B(B##(B(0~(B(B@(B#(B#(B#(B#(BCU H7#(B(0~(0~(0~(0x(B(B@(B(0~(B(B$(B(0~(0~(0~(B(Bd(B(0~(0~(B(B#(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B###(BCUͮc8#@(Bd(B(0~(0~(B(BCU$?9(0q(0q(0q(B(B(0~(B(B)(B(0~(B(B(0~(0~(B(B(0~(B(B(0x(B(B#(B#@(Bd(B(0~(B(B#(B(0m(B(BCUQ20(0l(0q(B(B(0x(0~(B(B(0x(0~(B(B(0x(B(B#(B#(B(0~(B(B@(Bd$(B(0~(B(B#(BCU#(0~(B(B@(BCU/]The dingo puppy bites!19 1CU̷ CU &You miss the dingo puppy.CU [The dingo puppy bites!4--More--CUNThe dingo puppy bites!2 2CU % CUf%%You hit the dingo puppy!CUx%The dingo puppy bites!6(2) Pw:24(24) AC:8 Xp:3/84 T:12  3 CU1K Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0%(end) CUH+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(B(B@(Bd$(B(0~(0~(0~(0~(0~(0~(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B CUE19In what direction? [hykulnjb><]  CU(0q(B(B CU,The sleep ray hits the dingo puppy.(0q(B(B(0q(B(B(0q(B(B(0q(B(B(0q(B(B(0q(B(B--More-- CUI ^4d$(B(0~(0~(0~(0~(0~(B(B!CUZrYou kill the dingo puppy!81 7104 T:125 %(B!CU 0(0~(B(B@(B!CU3 FYou see here a dingo puppy corpse.6"CUt "CU`t - a dingo puppy corpse.7f(B(B#CU6What do you want to eat? [t or ?*] #CUl#CUm"This dingo puppy corpse tastes terrible!8 9 30 1 2(0~(B(Bf(B(B#(B(0~(0~(0~(B(B$(B(0~(B(B#CU9m--More--$CUYou finish eating the dingo puppy corpse.3(0~(0~(B(Bf(B(B$CUGI 0(0~(B(B@(B$CUI You see here 81 gold pieces.8214(0~(B(Bf(B(B%CUw %CUZx81 gold pieces.95 3795(0~(B(Bf(B(B(0~(B(B%CUZo6f(B(B@(B(0~(0~(B(B%CUA 7f(B(B(0~(B(B@(B(0~(0~(B(B&CUx8f(B(B(0~(B(B@(B(0~(B(B&CUZM9@(B(0~(B(Bf(B(B(0~(B(B&CU %@(B(0~(B(B&CUX sYou see here a stout spear.40(0~(B(Bf(B(B'CU1)(B@(B(0~(B(B(0~(B(Bf(B(B'CU 2(0~(B(B@(B(0~(B(Bf(B(B'CUI93(0~(B(B@(B(0~(B(B(0~(B(Bf(B(B(CUiz4(0~(B(B@(B(0~(B(Bf(B(B(CU (0l(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(B(B$(B(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(B(B@(B(0~(0~(Bo(0~(0~(B(Bo(B(0~(0~(0~(0~(0~(0~(0~(B(B (0m(B(B+(B(0q(0q(0q(0q(0q(0j(B(B(0x(B(B (CU޶ Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:945 Dlvl:4 $:379 HP:9(22) Pw:21(24) AC:8 Xp:3/104 T:1144 (CU  5*CU+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(Bf(B(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q*CUn(0q(0q(0q(0j(B(B#(B#(B#################(B0(B###(B#(B#(B#(B######(B###(B#(B(0l(0~(0q(0~(0q(0k(B(B#(B+(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B*CUSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:945 Dlvl:3 $:379 HP:9(22) Pw:21(24) AC:8 Xp:3/104 T:1145 *CUn 6f(B(B(0~(B(B(0~(B(B*CUr *CU qYou displaced your kitten.7>f(B(B@(B+CUB8(0~(B(B(0~(0~(B(Bf(B(B@(B+CUh9(0~(0~(B(Bf(B(B@#(B+CU H50(0~(0~(B(B@#(B,CU10(2) Pw:21(24) AC:8 Xp:3/104 T:152 25(0~(0~(B(B#####(B#(B#@#(B#(B,CU161#(B###(B#(B#(B###(Bf(B(B#(B#(B@(B###(B,CU62 6##(B#(B###(B#(B(0q(0q(0q(0q(0q(0k(B(B#@f(B(B(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0x(B(B-CU -CU You displaced your kitten.7f(B(B#(B#(B#@#(B#(B(0~(B(B-CUjk 8#(Bf(B(B#(B#@#(B(0~(B(B.CU9#(B#(Bf(B(B@(B(0~(B(B(0~(0~(0x(B(B(0q(0q(0j(B(B.CUwh 270#(B(0l(B(B#(B#@(B#(B(0x(0~(B(B(0~(0~(0~(B(B(0q(0q(0q(B(B/CUt1#(B(0~(B(B@(B(0m(B(B/CUn i2#@(B(0~(B(Bf(B(B/CU[ 3#(B#@(B(0~(B(Bf(B(B#(B(0~(B(B0CUntZ4#@#f(B(B(0~(0~(B(B0CU0X5#(B#f(B(B(0~(B(B@(B##(B(0~(B(B0CUw36###(B#(B@f(B(B1CUA/1CU 7###(B@(Bf(B(B#(B1CUo] 8#(B#(B#@f(B(B#(B#(B##(B1CU39#(B#@f(B(B#(B#(B2CUS q#(B#@#(B#(Bf(B(B###(B2CU 83 48#@#(B########(Bf(B(B#(B2CUG!90 547+(B@#(B#####(Bf(B(B##########(B2CU`!If(B(B##(B2CU!9That door is closed.83CUW4In what direction? [hykulnjb><] 3CUZ3CUThe door opens.9(0l(0q(0q(0q(B(B(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(Bf(B(B#(B(0x(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(B(B(0m(0q(0q(0q(B(B4CU9XH200(0q(0q(0q(B(B(0~(0~(0~(B(B(0~(0x(B(B@#(B#(Bf(B(B##(B!(B(0x(B(B(0~(0~(0~(B(B(0q(0q(0q(B(B4CU1(0k(B(B@(B(0a(B(B#(Bf(B(B#(B(0x(B(B(0j(B(B4CUA2(0~(B(B@(B(0~(B(Bf(B(B##(B5CUI+(0~(B(B@(B5CUIxYou see here a sky blue potion.3f(B(B(0a(B(B5CUw5CU1xu - a sky blue potion.4(0~(B(B(0~(B(Bf(B(B5CUd 5@(Bf(B(B(0~(B(B(0~(B(B5CU66@f(B(B(0~(B(B(0~(B(B6CU7O7@f(B(B(0~(B(B7CUN8@(B(0~(0~(B(B(0~(B(Bf(B(B7CU9@(B(0~(B(Bf(B(B(0~(B(B7CUE0That door is closed.7CUs 7CUt &In what direction? [hykulnjb><] 7CU 7CU) The door opens.10(0a(B(B(0~(B(B(0~(B(Bf(B(B8CUC@1#(B#@(B(0~(B(B#(Bf(B(B(0~(B(B8CUԂ {2@(B(0a(B(B#(B(0~(B(B9CULI~3#(B#(Bf(B(B#@(B9CU,}4#(B(0a(B(0~(B(B#@#(B#(B9CUG75@#f(B(B9CU=B S6@f(B(B##(B9CUM" M7@f(B(B#(B:CUu8f(B(B@(B(0~(B(0a(B(B:CUL V9(0~(B(B@f(B(B;CU 20##(B@(Bf(B(B(0~(0~(B(BCUg^5f(B(B(0~(B(B>CUb6##(B@(Bf(B(B(0~(B(B(0~(B(B>CU9P7(0~(B(Bf(B(B>CU8#(B@(B(0~(B(Bf(B(B(0~(B(B?CUT89(0~(B(B?CU-40##(B@(B#(Bf(B(B(0~(B(B?CU2N1f(B(B#(B?CU ~202@f(B(B#(B###(B?CU13#(B@CURbU4f(B(B#@#(B@CU5@CU -@CU|! X6f(B(B#(B@CU̙ ACU7(0~(B(B@(B#(B#(B#(BACUY8f(B(B(0~(B(BACU 9f(B(B(0~(B(B@(B#(B##(BBCUU50f(B(B(0~(0~(B(B@(BF(B(0~(B(B#(BBCUq a11(0~(B(Bf(B(BBCUv 2f(B(B(0~(0~(B(B@(B(0~(B(BBCU V3f(B(B<(BBCU 4(0~(0~(B(Bf(B(B@(B(0~(B(BBCUeX5(0~(B(Bf(B(BCCUP6(0~(B(B@(B(0~(B(Bf(B(B(0~(B(BCCU M7f(B(B(0~(B(BCCUzh8f(B(B@(B(0~(0~(B(BCCUGX9f(B(B(0~(B(BCCU 260(0~(B(Bf(B(B(0~(B(B@(B(0~(B(BCCUX1(0~(B(Bf(B(BCCUMCCUR x2@(B(0~(B(B(0~(B(Bf(B(BCCUg V3f(B(B(0~(B(BCCU 4@(Bf(B(B(0~(B(B(0~(B(B(0~(B(BCCUG T5f(B(B(0~(B(BCCU"6@(B(0~(0~(B(B(0~(B(Bf(B(BDCUi7+(B<(Bf(B(BDCU)DCUZq8f(B(B(0~(B(B(0~(B(BDCUsDCUV9(0~(B(Bf(B(BDCU% 70(0~(B(B@(B(0~(B(B(0~(B(Bf(B(BECUy1@(B(0~(B(B(0~(B(Bf(B(BECUX&In what direction? [hykulnjb><] ECUvECUw/This door is locked.FCU  FCU\&In what direction? [hykulnjb><] FCU(FCU(/This door is locked.FCUv$ FCU$ &In what direction? [hykulnjb><] FCU(; FCUy; WHAMMM!!!2f(B(B(0~(B(B(0~(B(BGCU*+ GCUW+&In what direction? [hykulnjb><] GCUFZ GCUZ eWHAMMM!!!3(0~(B(Bf(B(BHCU HCU&In what direction? [hykulnjb><] HCUsHCUslWHAMMM!!!4(0~(0~(B(Bf(B(BICU-5 ICU5&In what direction? [hykulnjb><] ICUGICUaWHAMMM!!!5f(B(B(0~(B(BICU ICU &In what direction? [hykulnjb><] JCUޚJCU$-WHAMMM!!!6JCU JCU &In what direction? [hykulnjb><] JCUI JCU \As you kick the door, it crashes open!7(0~(B(BKCU+I8#@(B(0~(B(BLCU]##(B(0~(B(B#(B#@(B(0~(B(B(0~(B(BLCU81#(B#(Bf(B(B#(B#(B##(B#(B@(B##(BLCU8#(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B##(B(0x(B(B>%(B*(B)%%(B?+(B)(B#(B(0x(B/(BF(B%(B!(B%(B!(B!(B!(B?(B###(B(0x(B(B=(B)%(B!(B[(B/(B?(B((B?(B(0~(B(B#(B(0x(B(B((B?(B)(B%(B*(B*(B)(B*(B@(B(0~(0x(B(B#(B(0x(B(B!(B/(B!(B[%(B???(B*(0~(B(B@#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BLCU"Hello, somerday! Welcome to Kabalebo's general store!"96#(Bf(B(BMCUJMCUJ0Unknown command ' '.NCUA 7(0q(0k(B(B(0~(0x(B(B(0~(0x(B(B(0x(B(B#(B?(B#(B@@(B(0a(B(B#(BOCU&In what direction? [hykulnjb><] OCU0OCUcThe door resists!8f(B(B#(BPCUyi%9PCUgF300(0a(B(B#(BPCUd1QCU&In what direction? [hykulnjb><] QCUP QCU]P 6The door resists!2RCU]RCU]&In what direction? [hykulnjb><] RCUT!RCU!6The door resists!3RCUݞ RCU &In what direction? [hykulnjb><] SCUMSCU6The door resists!4SCU=I SCUoI &In what direction? [hykulnjb><] SCUc SCUղ 6The door resists!5TCUwTCUx&In what direction? [hykulnjb><] TCU܊TCU86The door resists!6TCUTCUߊ&In what direction? [hykulnjb><] UCUUCUCThe door closes.7+(BWCUn =@(B(0~(B(BWCUuo lYou see here a scroll of remove curse.8*(B@(BXCUq!@?(BXCU=You see here a blue gem.9XCU ,@(B*(BXCUR @You see here a long sword.10YCU^g,@(B)(BYCUg@You see here an orange gem.1YCU?0@(B*(BYCUl??You see here 2 black gems.2ZCUX0@(B*(BZCUAYou see here a tripe ration.3[CU8[CUa^"For you, most gracious creature; only 20 for this tripe ration."--More--[CU Nv - a tripe ration (unpaid, 20 zorkmids).4\CUyU9(0~(B(B@(B\CUUqYou see here a slime mold.5@(B(0~(B(B]CU/\6@(B?(B%(B@(B]CU3 3@(B(0~(B(B]CU} AYou see here a tripe ration.7^CUh ^CU Y"For you, esteemed creature; only 20 for this tripe ration."--More--_CUNv - a tripe ration (unpaid, 20 zorkmids).8_CU<@(B(0~(B(B_CUnAYou see here a tripe ration.9aCUaCU^"For you, most gracious creature; only 20 for this tripe ration."--More--aCUI9 Ov - a tripe ration (unpaid, 20 zorkmids).20bCUs^;@(B(0~(B(BbCU^=You see here a crossbow.1bCUQ +)(B@(BbCUQ @You see here a food ration.2cCUA9+%(B@(BcCU9jYou see here a food ration.3@(B(0~(B(BeCU,@(B%(BeCUidYou see here a food ration.4*(B@(BeCU- ,@(B%(BeCUp =You see here a crossbow.5fCU,@(B)(BfCU;You see here 11 rocks.6fCUF+,@(B*(BfCU+9You see here 2 eggs.7gCUP@gCU@G"For you, good creature; only 12 per egg."--More--hCUFw - 2 eggs (unpaid, 24 zorkmids).8jCUY jCU 0What do you want to drop? [$a-ou-w or ?*] jCU# jCU KYou drop 2 eggs (unpaid, 24 zorkmids).9kCU 6%(B@(BkCU2 AYou see here a ceramic wand.30lCU! 1/(B@(BlCU` BYou see here an obsidian ring.1mCU 5=(B@(BmCUҦ 9You see here a towel.2nCU 1((B@(BnCUD uYou see here an emerald potion.3@(B(0~(B(BpCUMU.!(B@(BpCUUAYou see here a uranium wand.4pCU+/(B@(BpCUKYou see here a potion of invisibility.5rCU2 ;@(B!(BrCU%3 ~You see here a scroll labeled GARVEN DEH.6?(B@(BsCU:@(B?(BsCUBYou see here an obsidian ring.7sCU? 8@(B=(BsCUW@ @You see here a ceramic wand.8tCU tCU0U"For you, good creature; only 233 for this ceramic wand."--More--uCUH$Nx - a ceramic wand (unpaid, 233 zorkmids).9vCUu Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) vCU!. ###(B#(B0(B###(BwCU+(0~(B(B@(BwCU/>You see here a crossbow.40wCU*B1)(B@(BwCU{ #(0~(B(B@(BwCU| GYou see here a luminescent potion.2xCU.u !@(BxCUouEYou see here a crude chain mail.3xCU/[(B@(BxCUY?You see here a rusty wand.4xCU +/(B@(BxCU QYou see here a scroll labeled FOOBIE BLETCH.5xCU{ ?@(BxCU :You see here a towel.6xCUI% +((B@(BxCU% NYou see here a scroll of confuse monster.7yCUA78?@(ByCU[G 0What do you want to drop? [$a-ouvx or ?*] zCU zCUJTYou drop a ceramic wand (unpaid, 233 zorkmids).9zCUY,@(B/(BzCUBZOYou see here a scroll of confuse monster.50{CU#!@?(B{CU:You see here a towel.1{CUA,@(B((B{CUAQYou see here a scroll labeled FOOBIE BLETCH.2{CU !@?(B{CU ?You see here a rusty wand.3{CUr/ ,@(B/(B{CU/ EYou see here a crude chain mail.4|CUP0@(B[(B|CU[QGYou see here a luminescent potion.5|CU߬ R6@(B!(B}CU*3@(B(0~(B(B}CU9You see here 2 eggs.7}CUi. %@(B}CU. ;You see here 11 rocks.8~CUlL +*(B@(B~CUL =You see here a crossbow.9CU +)(B@(BCUC AYou see here a food ration.60CU+4CU`4W"For you, honored creature; only 60 for this food ration."--More--CU# My - a food ration (unpaid, 60 zorkmids).1CU$z1(0~(B(B@(BCUzrYou see here a food ration.2@(B(0~(B(BCUn CU>n ]"For you, most gracious creature; only 60 for this food ration."--More--CU My - a food ration (unpaid, 60 zorkmids).3CU~; 1(0~(B(B@(BCU; xYou see here an unlabeled scroll.4(0~(B(B@(BCUi ?@(BCUiFYou see here a stylish spellbook.5CU9 +@(BCUCYou see here 6 crossbow bolts.6CUԫ s7)(B@(B@(B(0~(B(BCUkJ8(0~(B(B@(BCU; 0What do you want to drop? [$a-ouvy or ?*] CU(lCUlTYou drop 2 food rations (unpaid, 120 zorkmids).9CU 7@(B%(BCUx hYou see here 6 crossbow bolts.70*(B@(BCU ,@(B)(BCUu FYou see here a stylish spellbook.1CU CU8 _"For you, esteemed creature; only 354 for this stylish spellbook."--More--CUTz - a stylish spellbook (unpaid, 354 zorkmids).2CUa$9(0~(B(B@(BCU$IYou see here a scroll labeled KIRJE.3CU+7?(B@(BCUB,AYou see here a ceramic wand.4CU8J5/(B@(BCUT0What do you want to drop? [$a-ouvz or ?*] CUcCUYYou drop a stylish spellbook (unpaid, 354 zorkmids).6CU@;@(B+(BCUNYou see here a scroll of confuse monster.7CU7 ;@(B?(BCU7 EYou see here a sparkling potion.8CU7@(B!(BCUFYou see here an unlabeled scroll.9CUCU]"For you, esteemed creature; only 80 for this unlabeled scroll."--More--CUTA - an unlabeled scroll (unpaid, 80 zorkmids).80CUά 9(0~(B(B@(BCU EYou see here a sparkling potion.1CUu3!(B@(BCUCv:You see here a towel.2CU3((B@(BCUS=You see here a blue gem.3CU CUO 0What do you want to drop? [$a-ouvA or ?*] CUCUXYou drop an unlabeled scroll (unpaid, 80 zorkmids).4CUj;@(B?(BCUpkQYou see here a scroll labeled FOOBIE BLETCH.5CUPx ;@(B?(BCUx FYou see here a purple-red potion.6CUM3,@(B!(BCU3;You see here an apple.7CU`,@(B%(BCUAYou see here a clear potion.8CUJq+!(B@(BCUq;You see here an apple.9CUm&+%(B@(BCU&GYou see here a purple-red potion.90CUM3!(B@(BCUMEYou see here a crude chain mail.1CU|[N2[(B@(BCU^ %@(B(0~(B(BCU AYou see here a pruning hook.3CU,@(B)(BCU]NYou see here a scroll labeled GARVEN DEH.4CU :@(B?(BCUB BYou see here an obsidian ring.5CU[D CUDV"For you, good creature; only 200 for this obsidian ring."--More--CU&nPB - an obsidian ring (unpaid, 200 zorkmids).6CU8(0~(B(B@(BCUNYou see here a scroll labeled GARVEN DEH.7CUK% ?@(BCU% AYou see here a pruning hook.8CU\B9)(B@(BCUJ0What do you want to drop? [$a-ouvB or ?*] CU+ CU XYou drop an obsidian ring (unpaid, 200 zorkmids).400CU0@(B=(BCUAYou see here a pruning hook.1CUG,@(B)(BCUaGNYou see here a scroll labeled GARVEN DEH.2CUk  @?(BCU 9You see here a towel.3CU" CUW Q"For you, esteemed creature; only 66 for this towel."--More--CUd'/C - a towel (unpaid, 66 zorkmids).CU'--More--CUUIYou hear some noises in the distance.4CU 0(0~(B(B@(BCUG NYou see here a scroll labeled GARVEN DEH.5CUmg ?@(BCUgAYou see here a pruning hook.6CU9+)(B@(BCU:CYou see here an obsidian ring.7CU>/=(B@(BCU?You see here 2 black gems.8CU /*(B@(BCUZ @You see here an orange gem.9CUG /*(B@(BCU @You see here a long sword.10CU +)(B@(BCU h Things that are here: an unlabeled scroll a blue gem--More--CU m(0q(0q(0k(0~(0~(0x(B(B1CUky 1@(B?(BCUy NYou see here a scroll of confuse monster.2CU 9@(B?(BCU mYou see here 2 food rations.3@(B(0~(B(BCU! M4@(B%(BCU]2 Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles(B  v - 3 tripe rations (unpaid, 60 zorkmids)  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B  l - a blessed spellbook of resist sleep (0:4)(B  m - a blessed spellbook of wizard lock (0:2)(B  n - a blessed spellbook of cure blindness (0:3)(B  Potions(B  f - 2 uncursed potions of fruit juice  g - an uncursed potion of invisibility  u - a sky blue potion  Rings(B  d - an uncursed ring of polymorph  e - an uncursed mood ring  Wands(B (1 of 2)CUn c - a wand of undead turning (0:8)  Tools(B  o - an uncursed tooled horn  C - a towel (unpaid, 66 zorkmids) (2 of 2)CUSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:945 Dlvl:3 $:379 HP:22(22) Pw:24(24) AC:8 Xp:3/104 T:1414 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BUU30m##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B>%(B*(B)(B(0~(0~(0~(0~(B(B)(B@(B(0x(B(B#(B#(B#(B#################(B0(B###(B(0x(0~(B(BF(B(0~(B(B!(B%(B!(B!(B!(B?(B%(B(0x(B(B###(B###(B#(B#(B#(B#(B(0x(0~(B(B)(B(0~(BCU(B!(B[(B/(B?(B((B?(B/(0x(B(B#(B#(B######(B#####(B(0x(0~(B(B?(B)(B=*(B*(B)(B??+(B(0x(B(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(B(B!(B/(B!(B[%(B???@(B(0~(B(B+(B#(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(BCU#(B(0l(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(BCU" 0What do you want to drop? [$a-ouvC or ?*] CU|ECUELYou drop a towel (unpaid, 66 zorkmids).5CU"3((B@(BCUqpYou see here a scroll labeled KIRJE.6*(B@(BCU 7?(B@(BCU #You see here a towel.CU \You hear some noises in the distance.7CU5@(B((BCU%IYou see here a scroll labeled KIRJE.8CU_ 9@(B?(BCUi_ dYou see here a towel.9@(B(0~(B(BCU8\CU\Q"For you, honored creature; only 66 for this towel."--More--CU_HC - a towel (unpaid, 66 zorkmids).20CUQ9(0~(B(B@(BCUpYou see here a scroll labeled KIRJE.1*(B@(BCUǧ7?(B@(BCU:You see here a towel.2CUCU 0What do you want to drop? [$a-ouvC or ?*] CUCULYou drop a towel (unpaid, 66 zorkmids).3CU(63((B@(BCUt6?You see here a long sword.4CUo3)(B@(BCUYou see here a scroll of identify.5@(B(0~(B(BCU !@?(BCU1 ?You see here a slime mold.6CU,@(B%(BCUeGYou see here a pair of snow boots.7CU",@(B[(BCU"QYou see here a potion of invisibility.--More--CUBJYou hear some noises in the distance.8CU0@(B!(BCUAYou see here a uranium wand.9CU! CUm Y"For you, honored creature; only 200 for this uranium wand."--More--CUPD - a uranium wand (unpaid, 200 zorkmids).30CU%?1(0~(B(B@(BCU}?KYou see here a potion of invisibility.1CU/!(B@(BCU1GYou see here a pair of snow boots.2CU 5@(B[(BCU8 oYou see here 2 black gems.3?(B@(BCUq 9@(B*(BCU ?You see here a rusty wand.4CU  Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles(B  v - 3 tripe rations (unpaid, 60 zorkmids)  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B  l - a blessed spellbook of resist sleep (0:4)(B  m - a blessed spellbook of wizard lock (0:2)(B  n - a blessed spellbook of cure blindness (0:3)(B  Potions(B  f - 2 uncursed potions of fruit juice  g - an uncursed potion of invisibility  u - a sky blue potion  Rings(B  d - an uncursed ring of polymorph  e - an uncursed mood ring  Wands(B (1 of 2CU )CU c - a wand of undead turning (0:8)  D - a uranium wand (unpaid, 200 zorkmids)  Tools(B  o - an uncursed tooled horn (2 of 2)CU< Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:945 Dlvl:3 $:379 HP:22(22) Pw:24(24) AC:8 Xp:3/104 T:1434 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BU= 30m##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B>%(B*(B)(B(0~(0~(0~(0~(B(B)(B(0~(0x(B(B#(B#(B#(B#################(B0(B###(B(0x(0~(B(BF(B(0~(B(B!(B%(B!(B!(B!(B?(B%(B(0x(B(B###(B###(B#(B#(B#(B#(B(0x(0~(B(B)(B(0~(BCU)= (B!(B[(B@?(B((B?(B/(0x(B(B#(B#(B######(B#####(B(0x(0~(B(B?(B)(B=*(B*(B)(B??+(B(0x(B(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(B(B!(B(0~(B(B!(B[%(B???(B*(B@(B+(B#(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(BU= 1m#(B(0l(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(BCU`0What do you want to drop? [$a-ouvD or ?*] CUQCUpQTYou drop a uranium wand (unpaid, 200 zorkmids).5CUKe3/(B@(BCUe?You see here 2 black gems.6CUS7*(B@(BCUSyYou see here a pair of snow boots.7@(B(0~(B(BCU7 7@(B[(BCU<8 qYou see here a pruning hook.8+(B@(BCUt,@(B)(BCUutNYou see here a scroll labeled GARVEN DEH.9CUS CUz p"For you, esteemed creature; only 133 for this scroll labeled GARVEN DEH." --More--CU"p E - a scroll labeled GARVEN DEH (unpaid, 133 zorkmids).40CUv8(0~(B(B@(BCUuYou see here an emerald potion.1@(B(0~(B(BCU CU ["For you, esteemed creature; only 133 for this emerald potion."--More--CU4QF - an emerald potion (unpaid, 133 zorkmids).2CU)3@(B+(B(0~(B(B@(BCUE#(0~(B(B@(BCUlEAYou see here a pruning hook.4CU +)(B@(BCUͶ CYou see here an obsidian ring.5CU /=(B@(BCUʋ ?You see here 2 black gems.6CUCU1What do you want to drop? [$a-ouvEF or ?*] CU' CUl aYou drop a scroll labeled GARVEN DEH (unpaid, 133 zorkmids).7CUCU0What do you want to drop? [$a-ouvF or ?*] CU K CUqK WYou drop an emerald potion (unpaid, 133 zorkmids).8CU ;@(B!(BCU. GYou see here a luminescent potion.9¬CU 950@!(B¬CU%@(B(0~(B(B¬CUC=You see here a crossbow.1ìCUԢ L2@(B)(BŬCU1@(B(0~(B(BŬCU;You see here 11 rocks.3ƬCU$+*(B@(BƬCU=You see here a crossbow.4ǬCU~d3)(B@(BǬCUdAYou see here a clear potion.5ǬCUb ǬCU ]"For you, most gracious creature; only 6 for this clear potion."--More--ȬCUMG - a clear potion (unpaid, 6 zorkmids).6ȬCUz~ 1(0~(B(B@(BȬCU~ ;You see here an apple.7ɬCU)r+%(B@(BɬCUqrFYou see here a purple-red potion.8ˬCU+!(B@(BˬCUyYou see here a luminescent potion.9@(B(0~(B(BˬCUf !@!(BˬCUff GYou see here a purple-red potion.60̬CU3!(B@(B̬CUEYou see here a crude chain mail.1̬CU 7[(B@(B̬CUԇ sYou see here an obsidian ring.2+(B@(BͬCU~7=(B@(BͬCU}You see here a potion of invisibility.3@(B(0~(B(BάCUރ άCU `"For you, good creature; only 200 for this potion of invisibility."--More--ϬCUYH - a potion of invisibility (unpaid, 200 zorkmids).4ЬCU. Message History  H - a potion of invisibility (unpaid, 200 zorkmids). "For you, good creature; only 200 for this potion of invisibility." You see here a potion of invisibility. You see here an obsidian ring. You see here a crude chain mail. You see here a purple-red potion. You see here a luminescent potion. You see here a purple-red potion. You see here an apple. G - a clear potion (unpaid, 6 zorkmids). "For you, most gracious creature; only 6 for this clear potion." You see here a clear potion. You see here a crossbow. You see here 11 rocks. You see here a crossbow. You see here a luminescent potion. You drop an emerald potion (unpaid, 133 zorkmids). What do you want to drop? [$a-ouvF or ?*]  You drop a scroll labeled GARVEN DEH (unpaid, 133 zorkmids). What do you want toЬCUV. drop? [$a-ouvEF or ?*] --More--ѬCU];(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###ѬCU;##(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B*(B)(B(0~(0~(0~(0~(B(B)(B(0~(0x(B(B#(B#(B#(B#################(B0(B###(B(0~(0~(B(B%(B!(B!(B!(B?(B%(B(0x(B(B###(B###(B#(B#(B#(B#(B(0~(B(B!(B[(B/(B?(B((B?(B/(0x(B(B#(B#(B######(B#####ѬCU;(B)(B=(B!(B*(B)(B??@(B(0x(B(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B@(B[%(B???(B*(0~(B(B+(B#(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(ѬCU;B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(B Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:945 Dlvl:3 $:379 HP:22(22) Pw:24(24) AC:8 Xp:3/104 T:1464  ѬCU #(0~(B(B@(BѬCUX GYou see here a pair of snow boots.5ҬCUg 5@(B[(BҬCUg  Things that are here: an emerald potion a scroll labeled GARVEN DEH 2 black gems--More--ӬCU| +(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B6+(B@(BӬCU !!(B@(BӬCUi @You see here an orange gem.7ԬCU  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ԬCU~###(B#(B0(B###(BլCU^ 1What do you want to drop? [$a-ouvGH or ?*] լCUլCURYou drop a clear potion (unpaid, 6 zorkmids).8֬CUx֬CUy0What do you want to drop? [$a-ouvH or ?*] ֬CU֬CU^You drop a potion of invisibility (unpaid, 200 zorkmids).9׬CUT#7!(B@(B׬CU#rYou see here a slime mold.70@(B(0~(B(B׬CUi ,@(B%(B׬CUi GYou see here a pair of snow boots.1٬CU ٬CUf ^"For you, honored creature; only 88 for this pair of snow boots."--More--٬CU6d TI - a pair of snow boots (unpaid, 88 zorkmids).2ڬCU"1(0~(B(B@(BڬCUj?You see here a slime mold.3ڬCU+%(B@(BڬCUSGYou see here a scroll of identify.4ڬCU# ?@(BڬCUP$ MYou see here a scroll labeled ELAM EBOW.5ڬCU]1 ?@(BڬCU1 tYou see here a scroll labeled KIRJE.6+(B@(B۬CU ?@(B۬CU;You see here 10 rocks.7۬CUo ۬CU 0What do you want to drop? [$a-ouvI or ?*] ۬CU`۬CUYYou drop a pair of snow boots (unpaid, 88 zorkmids).8ܬCUP,@(B[(BܬCUIYou see here a scroll labeled KIRJE.9ܬCU!@?(BܬCUYou see here a scroll labeled ELAM EBOW.80@(B(0~(B(BݬCU!@?(BݬCUNGYou see here a scroll of identify.1ݬCUȦ !@?(BݬCU (You see here a slime mold.ݬCUT \You hear some noises in the distance.2ެCURC3@(B%(BެCU13@(B(0~(B(BެCU82qYou see here a pruning hook.4?(B@(B߬CUP+)(B@(B߬CUCYou see here an obsidian ring.5CU/=(B@(BCU% Things that are here: an emerald potion a scroll labeled GARVEN DEH 2 black gems--More--CU(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B6CU2#@(B!(BCUCYou see here an obsidian ring.7CU̓CU`"For you, most gracious creature; only 200 for this obsidian ring."--More--CUQB - an obsidian ring (unpaid, 200 zorkmids).8CUT  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) CUY###(B#(B0(B###(BCU` #(0~(B(B@(BCU  Things that are here: an emerald potion a scroll labeled GARVEN DEH 2 black gems--More--CU>(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B9CUu )!(B@(BCU zYou see here a scroll of identify.90@(B(0~(B(BCU=  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) CUB###(B#(B0(B###(BCUh$0What do you want to drop? [$a-ouvB or ?*] CU CU; VYou drop an obsidian ring (unpaid, 200 zorkmids).1CUl/=(B@(BCUMYou see here a scroll labeled ELAM EBOW.2CU ?@(BCU tYou see here a scroll labeled KIRJE.3?(B@(BCUb ?@(BCU g Things that are here: a pair of snow boots 10 rocks--More--CUm(0q(0q(0k(0~(0~(0x(B(B4CU# 63 tripe rations for 60 zorkmids. Pay? [yn] (n) CUC yCUC {88 1You bought 3 tripe rations for 60 gold pieces.--More--CUQ"Thank you for shopping in Kabalebo's general store!"5?(B@(BCU{ :@(B(0~(B(BCUH| HYou hear some noises.6CUt R7@+(B(0~(B(BCUI8?(B@@(BCU &In what direction? [hykulnjb><] CU~M CUM 6The door resists!9CUCUH&In what direction? [hykulnjb><] CU_2 CU2 cThe door opens.500f(B(B#(BCU<@(B(0~(B(BCUwYou see here a stylish spellbook.1f(B(B(0a(B(BCU2f(B(B?(B[(B@(BCU'Really attack Kabalebo? [yn] (n) CU, nCU]3f(B(B/(B?(B@(BCUš 4f(B(B%(B?(B@(B(0~(B(BCUje)+(B@(BCUeThe kitten picks up a scroll labeled KIRJE.5(0~(B(Bf(B(B?(B@(BCU 6((B?(B#(Bf(B(B@#(BCU:  Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles(B  v - 3 tripe rations  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B  l - a blessed spellbook of resist sleep (0:4)(B  m - a blessed spellbook of wizard lock (0:2)(B  n - a blessed spellbook of cure blindness (0:3)(B  Potions(B  f - 2 uncursed potions of fruit juice  g - an uncursed potion of invisibility  u - a sky blue potion  Rings(B  d - an uncursed ring of polymorph  e - an uncursed mood ring  Wands(B (1 of 2)CU Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:885 Dlvl:3 $:319 HP:22(22) Pw:24(24) AC:8 Xp:3/104 T:1506 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BUA 30m##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B>%(B*(B)(B(0~(0~(0~(0~(B(B)(B(0~(0x(B(B#(B#(B#(B#################(B0(B###(B(0x(0~(B(BF(B(0~(0~(B(B%(B!(B!(B!(B(0~(B(B%(B(0x(B(B###(B###(B#(B#(B#(B#(B(0x(0~(B(B)(B(0~(B(B!(CUv B[(B/(B?(B((B?(B/(0x(B(B#(B#(B######(B#####(B(0x(0~(0~(B(B)(B(0~(B(B!(B!(B)(B??+(B(0x(B(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(0~(B(B%(B=(B??@f(B(B@#(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(0CU q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(BCUY_7CU[The kitten drops a scroll labeled KIRJE.8CUCU],What do you want to throw? [$a or ?*] CUCU&In what direction? [hykulnjb><] CUtCU2The kitten catches the tripe ration.CUHThe kitten eats a tripe ration.9CUuCUMu0Unknown command ' '.CUs8CU8_The kitten picks up a scroll labeled KIRJE.10CUCU׵[The kitten drops a scroll labeled KIRJE.1CU  Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles(B  v - 2 tripe rations  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B  l - a blessed spellbook of resist sleep (0:4)(B  m - a blessed spellbook of wizard lock (0:2)(B  n - a blessed spellbook of cure blindness (0:3)(B  Potions(B  f - 2 uncursed potions of fruit juice  g - an uncursed potion of invisibility  u - a sky blue potion  Rings(B  d - an uncursed ring of polymorph  e - an uncursed mood ring  Wands(B (1 of 2)CUFSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:885 Dlvl:3 $:319 HP:22(22) Pw:24(24) AC:8 Xp:3/104 T:1511 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B[CUF30m##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B>%(B*(B)(B(0~(0~(0~(0~(B(B)(B(0~(0x(B(B#(B#(B#(B#################(B0(B###(B(0x(0~(B(BF(B(0~(0~(B(B%(B!(B!(B!(B(0~(B(B%(B(0x(B(B###(B###(B#(B#(B#(B#(B(0x(0~(B(B)(B(0~(B(B!(CUGB[(B/(B?(B((B?(B/(0x(B(B#(B#(B######(B#####(B(0x(0~(0~(B(B)(B(0~(B(B!(B!(B)(B??+(B(0x(B(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(0~(B(B%(B=(B??@f(B(B@#(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(0CU3Gq(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(BCU},What do you want to throw? [$a or ?*] CUkCUIk&In what direction? [hykulnjb><] CUݝCU2The kitten catches the tripe ration.CU"HThe kitten eats a tripe ration.2CU YCUNY0Unknown command ' '.CUe W3f(B(B?(BCUS#(B@(B(0a(B(B#(BCUYou see here a scroll labeled KIRJE.4f(B(B+(BCU3 CUb )J - a scroll labeled KIRJE.CU The kitten picks up a ceramic wand.5(0~(B(Bf(B(BCUqK#(B(0~(B(B@#(BCUSThe kitten drops a ceramic wand.6CU& %7CUxM8/(Bf(B(B CU ,S9f(B(B(0~(B(B CUbyBf(B(B?(B CUy~The kitten picks up a scroll of confuse monster.20(0~(B(B CU; G1f(B(B CU<g2(0~(B(B/(Bf(B(B CU`The kitten drops a scroll of confuse monster.3 CUa @f(B(B?(B CUa The kitten picks up a scroll of remove curse.4f(B(B(0~(B(B CU  CU uThe kitten drops a scroll of remove curse.5?(B CUnAa6(0~(B(Bf(B(B CU@The kitten drops 2 food rations.7%(Bf(B(B CUxW8f(B(B?(B CUC 9 CU?lDf(B(B(0~(B(B CUpl{The kitten picks up a scroll of remove curse.30(0~(B(B CUG1f(B(B CU;N g2(0~(B(B%(Bf(B(BCUQ3f(B(B?(BCUiZ q(0~(B(B#(B@(B(0a(B(B#(BCUZ TYou see here a scroll of confuse monster.--More--CUThe kitten drops a scroll of remove curse.4f(B(B(0~(B(B?(BCU%CUU.K - a scroll of confuse monster.CUThe kitten picks up a towel.5f(B(B((BCUp 6(0~(B(B(0~(B(Bf(B(B#(B(0~(B(B@#(BCU]M7%(Bf(B(BCU8CU'S9f(B(B(0~(B(BCUҲ ]40(0~(B(B?f(B(BCULThe kitten drops a towel.1CUm2(0~(B(Bf(B(B((BCUQ3?(Bf(B(BCUp S4f(B(B(0~(B(BCU 5CUfThe kitten picks up a towel.f(B(B%(BCUpThe kitten drops a towel.6((Bf(B(BCU%7CUS8f(B(B(0~(B(BCUcThe kitten picks up 2 food rations.9f(B(B/(BCU Z50f(B(B(0~(B(BCUz [1(0~(B(Bf(B(BCU/M2((Bf(B(BCUS3f(B(B(0~(B(BCUE4CUESThe kitten drops 2 food rations.5CUdV CUV The kitten picks up 2 food rations.6(0~(B(B/(BCUz<G7f(B(BCUEDg8(0~(B(B((Bf(B(BCUDQ9CUݫT60f(B(B(0~(B(BCU U1f(B(B/(BCU S2f(B(B(0~(B(BCU The kitten drops 2 food rations.3%(Bf(B(BCUMCUThe kitten picks up a towel.4?f(B(B(0~(B(BCU[5f(B(B/(BCU[6(0~(B(Bf(B(BCU27CU\$ kThe kitten drops a towel.f(B(B((BCU$ The kitten picks up 2 food rations.8(0~(B(Bf(B(BCUS" Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles(B  v - a tripe ration  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - a scroll labeled KIRJE  K - a scroll of confuse monster  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B  l - a blessed spellbook of resist sleep (0:4)(B  m - a blessed spellbook of wizard lock (0:2)(B  n - a blessed spellbook of cure blindness (0:3)(B  Potions(B  f - 2 uncursed potions of fruit juice  g - an uncursed potion of invisibility  u - a sky blue potion  Rings(B  d - an uncursed ring of polymorph (1 of 2)CUSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:885 Dlvl:3 $:319 HP:22(22) Pw:24(24) AC:8 Xp:3/104 T:1568 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B[CU30m##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B>%(B*(B)(B(0~(0~(0~(0~(B(B)(B(0~(0x(B(B#(B#(B#(B#################(B0(B###(B(0x(0~(B(BF(B(0~(0~(B(B%(B!(B!(B!(B(0~(0~(0x(B(B###(B###(B#(B#(B#(B#(B(0x(0~(B(B)(B(0~(B(B!(B[(B[CU'36m/(B?(B((B(0~(0~(0x(B(B#(B#(B######(B#####(B(0x(0~(0~(B(B)(B(0~(B(B!(B!(B)(B?f(B(B((B(0x(B(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(0~(B(B%(B=(B??@(B(0~(B(B@#(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(0q(CUQ0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(BCUQ9?(Bf(B(BCUXxThe kitten drops 2 food rations.70f(B(B((B%(BCU)%1CU#92(0~(B(BCU{ A3f(B(BCU|S#(B@(B(0a(B(B#(BCU(}fYou see here 2 food rations.(0~(B(Bf(B(BCUI}--More--CURThe kitten picks up a scroll of remove curse.4CUCUoy - 2 food rations.5(0~(B(Bf(B(BCUgx#(Bf(B(B?(B(0~(B(B@#(BCUgThe kitten drops a scroll of remove curse.6f(B(B?(BCUCUHThe kitten picks up a long sword.7f(B(B(0~(B(BCU <((Bf(B(BCU The kitten drops a long sword.8)(Bf(B(BCUS ?9(0~(B(BCUì :80(0~(B(BCUA1f(B(BCULThe kitten picks up 6 crossbow bolts.2(0~(B(B!(Bf(B(BCU#[3)(Bf(B(BCU<0The kitten drops 6 crossbow bolts.4f(B(B)(B(0~(B(BCUW a5f(B(B(0~(B(BCUٓ m6(0~(B(B(0~(B(Bf(B(BCU(x7CU>The kitten picks up 6 crossbow bolts.8)(B((BCUQG9f(B(BCUv90(0~(B(B(0~(B(Bf(B(BCU1 S1(0~(B(Bf(B(BCU lThe kitten drops 6 crossbow bolts.f(B(B)(BCU {The kitten picks up a towel.2f(B(B/(BCU'p93)(BCU[4(0~(B(Bf(B(BCU([S5(0~(B(Bf(B(B CU=LThe kitten drops a towel.6 CUl%7!CU%M8f(B(B((B!CU$9!CUNThe kitten picks up a ceramic wand.600)(B+(B"CU(F Message History  The kitten picks up a ceramic wand. The kitten drops a towel. The kitten drops 6 crossbow bolts. The kitten picks up a towel. The kitten picks up 6 crossbow bolts. The kitten drops 6 crossbow bolts. The kitten picks up 6 crossbow bolts. The kitten drops a long sword. The kitten picks up a long sword. The kitten drops a scroll of remove curse. y - 2 food rations. The kitten picks up a scroll of remove curse. You see here 2 food rations. The kitten drops 2 food rations. The kitten drops a towel. The kitten picks up 2 food rations. The kitten picks up a towel. The kitten drops 2 food rations. The kitten picks up 2 food rations. The kitten drops 2 food rations. The kitten picks up 2 food rations. The kitten picks up a towel. The kitten drops a towel."CU}F--More--#CU (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####CUN ##(B(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#################(B0(B###(B!(B!(B!(B(0~(0~(0x(B(B###(B###(B#(B#(B#(B#(B/(B?(B((B)(B(0~(0x(B(B#(B#(B######(B#####(B!(B(0~(B(B?(B(0~(B(B+(B(0x(B(B#(B###(B[13;4#CUm 0H#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#=(B??@(B((B@#(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0#CU x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(B Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:885 Dlvl:3 $:319 HP:22(22) Pw:24(24) AC:8 Xp:3/104 T:1600  $CUyf(B(B#(B@(B(0a(B(B#(B$CUb Things that are here: a towel 6 crossbow bolts--More--%CU9(0q(0q(0k(0~(0~(0x(B(B1(0~(B(Bf(B(B%CU -  Pick up what?  Weapons(B a - 6 crossbow bolts Tools(B b - a towel(end) &CU+'CU(0q(0q(0k(0~(0~(0x(0~(0~(0x(0~(0~(0x(0~(0~(0x(0~(0~(0~(B(B#####(B'CUC - a towel.2(0~(B(B(0~(B(Bf(B(B'CUP \3#(B)(B@#(B(CU # )CUI adjust)CU# djust)CUtjust)CU>P)CUrP4What do you want to adjust? [a-ouvyCJK or ?*] )CU )CU ,Adjust letter to what [p-twxzA-IL-Z]? *CU*CUč0Moving: t - a towel.*CU Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - a scroll labeled KIRJE  K - a scroll of confuse monster  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B  l - a blessed spellbook of resist sleep (0:4)(B  m - a blessed spellbook of wizard lock (0:2)(B  n - a blessed spellbook of cure blindness (0:3)(B  Potions(B  f - 2 uncursed potions of fruit juice  g - an uncursed potion of invisibility  u - a sky blue potion  Rings(B (1 of 2)*CUCw  d - an uncursed ring of polymorph  e - an uncursed mood ring  Wands(B  c - a wand of undead turning (0:8)  Tools(B  o - an uncursed tooled horn  t - a towel (2 of 2),CUr Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:885 Dlvl:3 $:319 HP:22(22) Pw:24(24) AC:8 Xp:3/104 T:1603 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B[,CU7s 30m##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B>%(B*(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#################(B0(B###(B(0x(0~(B(BF(B(0~(0~(B(B%(B!(B!(B!(B(0~(0~(0x(B(B###(B###(B#(B#(B#(B#(B(0x(0~(B(B)(B(0~(B(B!(B[(B/(B?(,CUXs B((B)(B(0~(0x(B(B#(B#(B######(B#####(B(0x(0~(0~(B(B)(B(0~(B(B!(B!(B(0~(B(B?(B(0~(B(B+(B(0x(B(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(0~(B(B%(B=(B?f(B(B@(B)(B@#(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B,CU~s [37m(0l(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(B.CUHX4f(B(B??(B.CUf[5f(B(B(0~(B(B.CUZa6((B)(Bf(B(B.CU(The kitten drops a ceramic wand.7/(Bf(B(B.CUܲ m8f(B(B(0~(B(B)(B.CU9 9/CUy<f(B(B(0~(B(B/CU1oThe kitten picks up a long sword.10(0~(B(B/CUZ %1/CU [2(0~(B(Bf(B(B/CU5U3((Bf(B(B0CUʖ_4(0~(B(Bf(B(B)(B0CUU5f(B(B/(B0CUt=6(0~(0~(B(B0CUV A7f(B(B0CU$ [8f(B(B(0~(B(B0CUL[9(0~(B(Bf(B(B1CUB!(Bf(B(B1CUThe kitten drops a long sword.20)(Bf(B(B1CU8Y1f(B(B(0~(B(B1CUMThe kitten picks up a long sword.2(0~(B(B/(Bf(B(B1CUE 1CUE QThe kitten drops a long sword.31CU h4(0~(B(Bf(B(B)(B1CU52CUThe kitten picks up a scroll labeled KIRJE.6f(B(B(0~(B(B2CU*`7f(B(B?(B2CUQg8((Bf(B(B(0~(B(B2CU [9(0~(B(Bf(B(B2CUK 2/(Bf(B(B2CUK \The kitten drops a scroll labeled KIRJE.302CUW1f(B(B?(B3CUS2(0~(B(B(0~(B(B3CUA3f(B(B3CU~"D(0~(B(Bf(B(B3CU"The kitten picks up a ceramic wand.4+(Bf(B(B4CU %54CUehThe kitten drops a ceramic wand.6f(B(B(0~(B(B/(B4CU ?7(0~(B(B4CU [8(0~(B(Bf(B(B5CUTS#(B@(B(0a(B(B#(B5CU Things that are here: a ceramic wand a scroll labeled KIRJE a long sword 6 crossbow bolts--More--6CU(0q(0q(0q(0k(0~(0~(0~(0x(B(B>(B(0~(0~(0x(0~(0~(0~(0x(B(B9f(B(B+(B6CU Pick up what?  Weapons(B a - a long sword b - 6 crossbow bolts Scrolls(B c - a scroll labeled KIRJE Wands(B d - a ceramic wand(end) 7CU+8CU+9CUb?(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B############(B0(B###(B#(B#(B9CUb)J - a scroll labeled KIRJE.9CUFctx - a ceramic wand.40(0~(B(Bf(B(B9CU 1#(Bf(B(B(0~(B(B)(B@#(B:CU The kitten picks up a scroll of remove curse.2f(B(B(0~(B(B?(B:CU,S3((Bf(B(B;CU3k4(0~(B(B+(Bf(B(B;CUw'M5f(B(B)(B;CUS6(0~(B(B(0~(B(B;CU/A7f(B(B;CUf S8(0~(B(B(0~(B(B;CU" 9(B(0~(0~(0x(B(B4f(B(B(0~(B(BCCU  Pick up what?  Weapons(B a - a long sword b - 6 crossbow bolts Scrolls(B c - a scroll of remove curse(end) DCUg +DCU(< (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(BDCU}<vL - a scroll of remove curse.5f(B(B(0~(B(BECU'(0~(B(Bf(B(B#(B)(B@#(BECU'The kitten picks up a towel.6(0~(B(Bf(B(BFCUdCFCUCLThe kitten drops a towel.7FCUqFCUqlThe kitten picks up a towel.(0~(B(Bf(B(BFCUrBThe kitten drops a towel.8FCUzuS9f(B(B((BFCUk% l70f(B(B(0~(B(B?(BGCU%91(0~(B(BGCUBA2f(B(BGCUĬ[3(0~(B(Bf(B(BGCUV m4(0~(B(B(0~(B(Bf(B(BGCU+M5f(B(B((BHCUTbThe kitten picks up a scroll labeled ELAM EBOW.6HCUHCU_The kitten drops a scroll labeled ELAM EBOW.7HCUXHCUbThe kitten picks up a scroll labeled ELAM EBOW.8HCU| HCU _The kitten drops a scroll labeled ELAM EBOW.9ICUr80f(B(B(0~(B(B?(BICU91(0~(B(BICUVo2(0~(B(Bf(B(B:(BICU" [3(0~(B(Bf(B(BICU The iguana bites!18 4(0~(B(Bf(B(B((BJCUJCU!You hit the iguana.JCU!The kitten picks up a scroll labeled ELAM EBOW.5f(B(B+(BKCU KCUP 'You just miss the iguana.KCUp lThe iguana just misses!6(0~(0~(B(BLCULCUZYou hit the iguana.7f(B(BMCUMCU\!You hit the iguana.MCUThe iguana turns to flee!8(0~(B(B#(B:(BNCU NCUMYou kill the iguana!953 219f(B(B#(BPCU)PCU)The kitten drops a scroll labeled ELAM EBOW.90(0~(B(B?(Bf(B(BPCUP@PCU@The kitten picks up a sparkling potion.1(0~(B(Bf(B(BPCUAw J(0~(B(Bf(B(BPCUtw The kitten drops a sparkling potion.92!(Bf(B(BPCUe S3f(B(B((BQCU#S4(0~(B(B(0~(B(BQCU.A5f(B(BQCUI [6(0~(B(Bf(B(BQCU7RCUIThe kitten picks up a sparkling potion.8+(Bf(B(BRCUS9f(B(B((BRCU ]700f(B(B(0~(B(BSCU)201SCUk2f(B(B(0~(B(B+(BSCU#93(0~(B(BSCU [4(0~(B(Bf(B(BSCU [5(0~(B(Bf(B(BTCU9(0~(B(Bf(B(BTCUWThe kitten drops a sparkling potion.6TCUS7f(B(B!(BTCUThe kitten picks up a stylish spellbook.8f(B(B(0~(B(BTCUd Y9f(B(B(0~(B(BUCUS#(B@(B(0a(B(B#(BUCU Things that are here: a sparkling potion a towel a long sword 6 crossbow bolts--More--VCU(0q(0q(0k(0~(0~(0x(0~(0~(0x(0~(0~(0x(B(BVCUThe kitten drops a stylish spellbook.110f(B(B+(B(0~(B(BVCUJ Pick up what?  Weapons(B a - a long sword b - 6 crossbow bolts Potions(B c - a sparkling potion Tools(B d - a towel(end) WCUs +XCU +XCU (0q(0q(0q(0q(0k(0~(0~(0~(0~(0x(0~(B(B>(B(0~(0~(0x(0~(0~(0~(0~(0x(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(B(B#####(B(0q(0q(0q(0q(0j(B(B########(B0(B###(B#(B#(BXCU %M - a sparkling potion.XCU qN - a towel.1(0~(B(Bf(B(BYCU$2(0~(B(Bf(B(B#(B)(B@#(BZCUe\The kitten picks up a stylish spellbook.3(0~(B(Bf(B(BZCUB(0~(B(Bf(B(BZCUXThe kitten drops a stylish spellbook.4ZCU%5ZCUo Q6f(B(B+(BZCU0[7f(B(B(0~(B(B[CU98(0~(B(B[CU yf(B(B#(B@(B(0a(B(B#(B[CU  Things that are here: a stylish spellbook a long sword 6 crossbow bolts--More--\CU%g(0q(0q(0k(0~(0~(0x(0~(0~(0x(B(B29(0~(B(Bf(B(B\CU Pick up what?  Weapons(B a - a long sword b - 6 crossbow bolts Spellbooks(B c - a stylish spellbook(end) ]CU +]CUk k(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0x(0~(0~(B(B>(B(0~(0~(0x(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(B(B#####(B(0q(0q(0q(0q(0q(0j(B(B#(B]CU z - a stylish spellbook.20f(B(B(0~(B(B(0~(B(B^CUE#(B)(B@#(B^CUo|The kitten picks up a scroll labeled ELAM EBOW.1(0~(B(B_CU Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) _CUJ ###(B#(B0(B###(B`CU2What do you want to read? [deh-nzJ-L or ?*] `CUm`CUHThe words on the page seem to glow faintly.--More--aCUgYou begin to memorize the runes.2f(B(BaCU--More--aCU `The kitten drops a scroll labeled ELAM EBOW.3--More--bCU3You have keen knowledge of the spell.bCU--More--bCUP BYou add the "slow monster" spell to your repertoire.bCU=P --More--cCU The kitten picks up a scroll labeled ELAM EBOW.4(0~(B(B(0~(B(Bf(B(BeCUeCU_The kitten drops a scroll labeled ELAM EBOW.5eCU%6eCUT7fCU58fCUW 9fCUR30f(B(B?(BgCUZV1gCU]2(0~(0~(B(Bf(B(BgCU2 S#(B@(B(0a(B(B#(BgCUr  Things that are here: a scroll labeled ELAM EBOW a long sword 6 crossbow bolts--More--hCU/(0q(0q(0q(0q(0q(0q(0q(0k(B(B)(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B3f(B(B(0~(B(BhCU  Pick up what?  Weapons(B a - a long sword b - 6 crossbow bolts Scrolls(B c - a scroll labeled ELAM EBOW(end) iCU+iCU~ (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#######(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(BiCU O - a scroll labeled ELAM EBOW.4f(B(B(0~(B(B(0~(B(BiCU5(0~(B(Bf(B(B#(B)(B@#(BjCU m6(0~(B(B(0~(B(Bf(B(BjCU 7kCUo8kCUM9f(B(B)(BkCU*T40(0~(B(B(0~(B(BkCUc/ A1f(B(BkCU m2(0~(B(B(0~(B(Bf(B(BlCU%M3f(B(B)(BlCUiY4(0~(B(Bf(B(BlCU{w5lCU16lCU Q7f(B(B(0~(B(BlCU\v8f(B(B(0~(B(B(0~(B(BmCUS9(0~(B(Bf(B(BmCUrun50(0~(B(B(0~(B(Bf(B(BmCUM1f(B(B)(BmCU7 [2f(B(B(0~(B(BmCU 3mCUaS4f(B(B(0~(B(BnCUD(0~(B(Bf(B(BnCUd6 5Wizard needs food, badly!Weak nCU e6f(B(B(0~(B(B)(BnCU!,[7f(B(B(0~(B(BpCU5# pCUpraypCUDwraypCUaypCUhdpCUd.Are you sure you want to pray? [yn] (n) pCU ypCUG)You begin praying to Thoth.pCUYou are surrounded by a shimmering light.8 9(0~(0~(B(B(0~(B(Bf(B(BpCUٰ'60--More--qCUe$%You finish your prayer.qCU$XYou feel that Thoth is pleased.7 --More--qCUBYour stomach feels content.rCU%1sCU{M2f(B(B)(BsCU [3f(B(B(0~(B(BsCUd 94(0~(B(BtCU4yf(B(B#(B@(B(0a(B(B#(BtCUjg Things that are here: a long sword 6 crossbow bolts--More--uCUY(0q(0q(0k(0~(0~(0x(B(B5(0~(B(Bf(B(BuCUxp 6(0~(B(B@(B(0~(B(Bf(B(B@(BvCU[%@(B(0~(B(BvCU[h Things that are here: an unlabeled scroll a blue gem--More--wCU(0q(0q(0k(0~(0~(0x(B(B7f(B(B[(BwCUb8f(B(B(0~(B(B@?(B(0~(B(BwCU8 %@(B(0~(B(BwCU8  Things that are here: a potion of invisibility a clear potion an orange gem--More--xCU_C(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0x(0~(0~(B(B>(B(0~(0~(0x(B(B9(0~(B(Bf(B(BxCUy 1@(B!(BxCUy You see here a crude chain mail.70(0~(B(B(0~(B(Bf(B(ByCUG0@(B[(ByCU0HMYou see here a luminescent potion.--More--yCU= S1f(B(B*(BzCUǎV"For you, most gracious creature; only 200 for this luminescent potion."zCU --More--zCUb P - a luminescent potion (unpaid, 200 zorkmids).2f(B(B(0~(B(B(0~(B(B{CU8 9(0~(B(B@(B{CUl  Things that are here: an emerald potion a scroll labeled GARVEN DEH 2 black gems--More--|CUw +(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B3/(Bf(B(B|CUr Pick up what?  Scrolls(B a - a scroll labeled GARVEN DEH Potions(B b - an emerald potion Gems(B c - 2 black gems(end) ~CU+~CU* +CU>(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#################(B0(B###(BCU ?o"For you, honored creature; only 133 for this scroll labeled GARVEN DEH." --More--CUcg E - a scroll labeled GARVEN DEH (unpaid, 133 zorkmids).--More--CU*x ["For you, honored creature; only 133 for this emerald potion."--More--CU^;F - an emerald potion (unpaid, 133 zorkmids).CUP^--More--CUgThe kitten drops a pair of snow boots.4[(Bf(B(B[(BCUP :@(B*(BCU uYou see here a crude chain mail.5(0~(B(Bf(B(BCUMessage History You see here a crude chain mail. The kitten drops a pair of snow boots. F - an emerald potion (unpaid, 133 zorkmids). "For you, honored creature; only 133 for this emerald potion." E - a scroll labeled GARVEN DEH (unpaid, 133 zorkmids). "For you, honored creature; only 133 for this scroll labeled GARVEN DEH." P - a luminescent potion (unpaid, 200 zorkmids). "For you, most gracious creature; only 200 for this luminescent potion." The kitten picks up a pair of snow boots. You see here a luminescent potion. You see here a crude chain mail. Your stomach feels content. You finish your prayer. You feel that Thoth is pleased. You begin praying to Thoth. You are surrounded by a shimmering light. Are you sure you want to pray? [yn] (n) # pray Wizard needs food, badly! O - a scroll labeled ELAM EBOW. The kitten drops a scroll labeled ELAM EBOW. TheCUB kitten picks up a scroll labeled ELAM EBOW. --More--CU$HSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:953 Dlvl:3 $:319 HP:22(22) Pw:24(24) AC:8 Xp:3/121 T:1775 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BUWH30m##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B>%(B*(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#################(B0(B###(B(0x(0~(B(BF(B(0~(0~(B(B%(B!(B!(B(0~(0~(0~(0x(B(B###(B###(B#(B#(B#(B#(B(0x(0~(B(B)(B(0~(0~(B(B@(B/(B?(B(0~(0~(0CUH~(0x(B(B#(B#(B######(B#####(B(0x(0~(0~(B(B)(B(0~(B(Bf(B(B[(B(0~(B(B?(B(0~(0~(0x(B(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(0~(B(B%(B=(B(0~(0~(B*(B@(B(0a(B(B#(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0k(B(BCUH(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(BCU#P3You stop. Your kitten is in the way!CUOP--More--CUh_The kitten picks up 2 black gems.6(0~(B(Bf(B(B=(BCU57[(B@(Bf(B(B%(BCU< +(0~(B(B@(BCU< (You see here a slime mold.CU0= The kitten drops 2 black gems.8f(B(B(0~(B(B@(B*(B)(BCU CU V"For you, honored creature; only 22 for this slime mold."--More--CUOQ - a slime mold (unpaid, 22 zorkmids).9[(Bf(B(BCU1(0~(B(B@(BCUo Things that are here: an obsidian ring a scroll of identify--More--CUc(0q(0q(0k(0~(0~(0x(B(B80(0~(B(B[(Bf(B(BCU1  Pick up what?  Scrolls(B a - a scroll of identify Rings(B b - an obsidian ring(end) CUy~+CUuw +CUJ<(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(B(B>(B(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(B(B#####(BCUK["For you, good creature; only 26 for this scroll of identify."--More--CU =R - a scroll of identify (unpaid, 26 zorkmids).CU --More--CUFL"For you, esteemed creature; only 200 for this obsidian ring."CUw--More--CU/lQB - an obsidian ring (unpaid, 200 zorkmids).1CU\ 2@(B(0~(B(B(0~(0~(B(Bf(B(B@(BCU3@(B(0~(B(BCU e Things that are here: a uranium wand a rusty wand--More--CU (0q(0q(0k(0~(0~(0x(B(B3f(B(B(0~(B(BCU* Pick up what?  Wands(B a - a uranium wand b - a rusty wand(end) CUi+CUN +CU p(0k(0x(0x(0x(0x(B(BCUC _"For you, most gracious creature; only 200 for this uranium wand."--More--CU8D - a uranium wand (unpaid, 200 zorkmids).CU[--More--CU X"For you, esteemed creature; only 533 for this rusty wand."--More--CUU! XYou have a little trouble lifting S - a rusty wand (unpaid, 533 zorkmids).CU! 7 Burdened --More--CUuV Your movements are slowed slightly because of your load.5(0~(B(Bf(B(BCU<@(B(0~(B(BCUYou see here a purple-red potion.6f(B(B(0~(B(B(0~(B(BCUaO CUO d"For you, most gracious creature; only 133 for this purple-red potion."--More--CUYgYou have a little trouble lifting T - a purple-red potion (unpaid, 133 zorkmids).--More--CU j 7f(B(B(0~(B(BCU`You stop. Your kitten is in the way!9!f(B(B?(B(0~(B(BCUqL 1(0~(B(B@(BCUL You see here a luminescent potion.90(0~(B(B(0~(B(Bf(B(B@(B)(BCU_/CU/_"For you, honored creature; only 266 for this luminescent potion."--More--CU hYou have a little trouble lifting U - a luminescent potion (unpaid, 266 zorkmids).--More--CUmo 1(0~(B(Bf(B(BCUx3(0~(B(B@(Bf(B(B(0~(0~(B(B(0~(0~(B(B@(BCU :What do you want to drop? [$a-ot-vx-zBD-FJ-U or ?*] CUk CU You drop a luminescent potion (unpaid, 200 zorkmids).4f(B(B?(B(0~(B(BCUʓ j5(0~(B(Bf(B(B@(BCU[ =What do you want to drop? [$a-ot-vx-zBD-FJ-OQ-U or ?*] CUOCUYou drop a slime mold (unpaid, 22 zorkmids).7(0~(B(B!(B(0~(B(Bf(B(BCUy8%(B@(B(0~(B(Bf(B(BCU =What do you want to drop? [$a-ot-vx-zBD-FJ-OR-U or ?*] CU1i CUi You drop a scroll labeled GARVEN DEH (unpaid, 133 zorkmids).9(0~(B(Bf(B(BCUvP|f(B(B?(B(0~(B(B@(B*(BCUP800The kitten picks up a luminescent potion.1f(B(B(0~(B(BCUCU+<What do you want to drop? [$a-ot-vx-zBDFJ-OR-U or ?*] CU& CU[ hYou drop an emerald potion (unpaid, 133 zorkmids).--More--CUΫYour movements are now unencumbered.2(0~(B(Bf(B(B%(BCU 0@(B!(BCUAYThe kitten drops a luminescent potion.3CU8 Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 2 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - a scroll labeled ELAM EBOW  R - a scroll of identify (unpaid, 26 zorkmids)  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B  l - a blessed spellbook of resist sleep (0:4)(B  m - a blessed spellbook of wizard lock (0:2)(B  n - a blessed spellbook of cure blindness (0:3)(B  z - a spellbook of slow monster  Potions(B (1 CUof 2)CU?)Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:953 Dlvl:3 $:319 HP:22(22) Pw:24(24) AC:8 Xp:3/121 T:1803 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BU)30m##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B>%(B*(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#################(B0(B###(B(0x(0~(B(BF(B(0~(0~(B(B%(B(0~(0~(0~(0~(B(Bf(B(B(0x(B(B###(B###(B#(B#(B#(B#(B(0x(0~(B(B)(B(0~(0~(B(B[(B(0~(B(B?CU)(B(0~(B(B%(B?(B(0x(B(B#(B#(B######(B#####(B(0x(0~(0~(B(B)(B(0~(0~(B(B[(B(0~(B(B?@(B!(B(0x(B(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(B(B*(B(0~(0~(0~(0~(B*(B@(B(0a(B(B#(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(0qCU)(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(BCU ;What do you want to drop? [$a-ot-vx-zBDJ-OR-U or ?*] CUCU,You drop a scroll of identify (unpaid, 26 zorkmids).4(0~(B(Bf(B(B!(BCUA5(0~(B(Bf(B(B?(B@(BCU\ Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 2 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - a scroll labeled ELAM EBOW  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B  l - a blessed spellbook of resist sleep (0:4)(B  m - a blessed spellbook of wizard lock (0:2)(B  n - a blessed spellbook of cure blindness (0:3)(B  z - a spellbook of slow monster  Potions(B  f - 2 uncursed potions of fruit juice (1 of 2)CUq g - an uncursed potion of invisibility  u - a sky blue potion  M - a sparkling potion  T - a purple-red potion (unpaid, 133 zorkmids)  U - a luminescent potion (unpaid, 266 zorkmids)  Rings(B  d - an uncursed ring of polymorph  e - an uncursed mood ring  B - an obsidian ring (unpaid, 200 zorkmids)  Wands(B  c - a wand of undead turning (0:8)  x - a ceramic wand  D - a uranium wand (unpaid, 200 zorkmids)  S - a rusty wand (unpaid, 533 zorkmids)  Tools(B  o - an uncursed tooled horn  t - a towel  N - a towel (2 of 2)CU Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:953 Dlvl:3 $:319 HP:22(22) Pw:24(24) AC:8 Xp:3/121 T:1805 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BUM 30m##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B>%(B*(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#################(B0(B###(B(0x(0~(B(BF(B(0~(0~(B(B%(B(0~(0~(0~(0~(B(B!(B(0x(B(B###(B###(B#(B#(B#(B#(B(0x(0~(B(B)(B(0~(0~(B(B[(B(0~(B(B?f(BU m(B%(B?(B(0x(B(B#(B#(B######(B#####(B(0x(0~(0~(B(B)(B(0~(0~(B(B[(B(0~(B(B??(B!(B(0x(B(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(B(B*(B(0~(0~(0~(B(B@(B*(B@(B(0a(B(B#(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(CU 0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(BCU;What do you want to drop? [$a-ot-vx-zBDJ-OS-U or ?*] CU CU1 ~You drop a purple-red potion (unpaid, 133 zorkmids).(0~(B(Bf(B(BCUF --More--CUȵ The kitten picks up a scroll of identify.6(0~(B(Bf(B(BCU~6@(B!(BCUh Things that are here: an unlabeled scroll a blue gem--More--CU2e(0q(0q(0k(0~(0~(0x(B(B7f(B(B*(BCU_8f(B(B@(B(0~(B(B?(B!(BCU:What do you want to drop? [$a-ot-vx-zBDJ-OSU or ?*] CU'CU (You drop a luminescent potion (unpaid, 266 zorkmids).9f(B(B?(BCU  Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 2 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - a scroll labeled ELAM EBOW  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B  l - a blessed spellbook of resist sleep (0:4)(B  m - a blessed spellbook of wizard lock (0:2)(B  n - a blessed spellbook of cure blindness (0:3)(B  z - a spellbook of slow monster  Potions(B  f - 2 uncursed potions of fruit juice (1 of 2)CUm8 g - an uncursed potion of invisibility  u - a sky blue potion  M - a sparkling potion  Rings(B  d - an uncursed ring of polymorph  e - an uncursed mood ring  B - an obsidian ring (unpaid, 200 zorkmids)  Wands(B  c - a wand of undead turning (0:8)  x - a ceramic wand  D - a uranium wand (unpaid, 200 zorkmids)  S - a rusty wand (unpaid, 533 zorkmids)  Tools(B  o - an uncursed tooled horn  t - a towel  N - a towel (2 of 2)CU%BSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:953 Dlvl:3 $:319 HP:22(22) Pw:24(24) AC:8 Xp:3/121 T:1809 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BUjB30m##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B>%(B*(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#################(B0(B###(B(0x(0~(B(BF(B(0~(0~(B(B%(B(0~(0~(B(Bf(B(B(0~(B(B!(B(0x(B(B###(B###(B#(B#(B#(B#(B(0x(0~(B(B)(B(0~(0~(B(B[(BUB37m(0~(B(B?@(B%(B?(B(0x(B(B#(B#(B######(B#####(B(0x(0~(0~(B(B)(B(0~(0~(B(B[(B(0~(B(B?(B(0~(B(B!(B(0x(B(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(B(B*(B(0~(0~(0~(B(B!(B*(B@(B(0a(B(B#(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(BCUB[m#(B(0l(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(BCUEu10(0~(B(B@f(B(B!(B%(BCU9What do you want to drop? [$a-ot-vx-zBDJ-OS or ?*] CU CU ?You drop an obsidian ring (unpaid, 200 zorkmids).CU6 --More--CUɲThe kitten drops a scroll of identify.1f(B(B?(BCU{2f(B(B(0~(B(B@(B=(BCUw8What do you want to drop? [$a-ot-vx-zDJ-OS or ?*] CU^ CUJ_ You drop a uranium wand (unpaid, 200 zorkmids).3f(B(B(0~(B(BCU 3/(B@(BCUg You see here a slime mold.4(0~(B(B/(Bf(B(BCU`C3%(B@(BCUCJYou see here an emerald potion.--More--CUlThe kitten picks up a luminescent potion.5(0~(B(Bf(B(BCUCUCPYou stop. Your kitten is in the way!--More--CU The kitten drops a luminescent potion.6!(Bf(B(B*(BCUM0@(B!(BCUPMMYou see here a luminescent potion.--More--CU2.}The kitten picks up a purple-red potion.7(0~(B(Bf(B(BCU Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 2 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - a scroll labeled ELAM EBOW  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B  l - a blessed spellbook of resist sleep (0:4)(B  m - a blessed spellbook of wizard lock (0:2)(B  n - a blessed spellbook of cure blindness (0:3)(B  z - a spellbook of slow monster  Potions(B  f - 2 uncursed potions of fruit juice (1 of 2)CU8n  g - an uncursed potion of invisibility  u - a sky blue potion  M - a sparkling potion  Rings(B  d - an uncursed ring of polymorph  e - an uncursed mood ring  Wands(B  c - a wand of undead turning (0:8)  x - a ceramic wand  S - a rusty wand (unpaid, 533 zorkmids)  Tools(B  o - an uncursed tooled horn  t - a towel  N - a towel (2 of 2)CU Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:953 Dlvl:3 $:319 HP:22(22) Pw:24(24) AC:8 Xp:3/121 T:1817 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BŬ 30m##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B>%(B*(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#################(B0(B###(B(0x(0~(B(BF(B(0~(0~(B(B%(B(0~(0~(B(B/(B=(B?(B(0x(B(B###(B###(B#(B#(B#(B#(B(0x(0~(B(B)(B(0~(0~(B(B[(B(0~(BU m(B?(B(0~(B(B%(B?(B(0x(B(B#(B#(B######(B#####(B(0x(0~(0~(B(B)(B(0~(0~(B(B[(B(0~(B(B?@(B!(B(0x(B(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(B(B*(B(0~(0~(0~(0~(B(Bf(B(B@(B(0a(B(B#(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(BCU [30m#(B(0l(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(BCU 7What do you want to drop? [$a-ot-vx-zJ-OS or ?*] CU@CU@XYou drop a rusty wand (unpaid, 533 zorkmids).--More--CUnThe kitten drops a purple-red potion.8!(B@f(B(BĭCUDĭCUJYou stop. Your kitten is in the way!9ĭCU ĭCUY 0Unknown command ' '.ŭCU*ŭCU]PYou stop. Your kitten is in the way!--More--ŭCU GThe kitten picks up a long sword.20ƭCU ƭCU 3You stop. Your kitten is in the way!ƭCU The kitten drops a long sword.1@(B)(Bf(B(BǭCU ǭCU 0Unknown command ' '.ȭCU3/(B@(BȭCUg Things that are here: a long sword 6 crossbow bolts--More--ɭCU(0q(0q(0k(0~(0~(0x(B(B2(0a(B(Bf(B(BɭCU8+@(B)(BɭCUxYou see here an emerald potion.3@(B!(B)(BʭCU j4/(B@f(B(B#(BʭCUHR G5/(B@(B˭CU9h6@(Bf(B(B(0a(B(B˭CUN F7/(B@(BͭCUYou stop. Your kitten is in the way!8/(Bf(B(B@(BͭCUͭCU'Really attack Kabalebo? [yn] (n) έCUJnϭCU8 M9/(B@(BЭCU The kitten picks up a purple-red potion.f(B(B@(B)(B--More--ѭCUt KThe kitten drops a purple-red potion.30ҭCU7!(B@(BҭCUg Things that are here: a long sword 6 crossbow bolts--More--ӭCU (0q(0q(0k(0~(0~(0x(B(B1!(Bf(B(BԭCU2f(B(B!(B#(B)(B@#(BԭCUЉ U3f(B(B!(BԭCU The kitten picks up a slime mold.4f(B(B(0~(B(BխCUFZ_5=(Bf(B(BխCU}Zo6f(B(B/(B(0~(B(BխCU 97(0~(B(BխCUi< [8(0~(B(Bf(B(B֭CUZQThe kitten drops a slime mold.9֭CU/`40f(B(B%(B)(B֭CU mThe kitten picks up a purple-red potion.1/(Bf(B(B֭CU ֭CUk The kitten drops a purple-red potion.2f(B(B(0~(B(B!(B֭CUa3f(B(B(0~(B(B׭CU_4(0~(0~(B(Bf(B(B׭CUXThe kitten picks up a rusty wand.5!(Bf(B(B׭CU%6׭CUt 7׭CUM The kitten drops a rusty wand.8f(B(B/(BحCUNحCUTThe kitten picks up a slime mold.9٭CU [#(B@(B(0a(B(B#(B٭CU ~ Things that are here: a rusty wand a long sword 6 crossbow bolts--More--ڭCU l(0q(0q(0k(0~(0~(0x(0~(0~(0x(B(BڭCU؜ RThe kitten drops a slime mold.50ڭCUi  Pick up what?  Weapons(B a - a long sword b - 6 crossbow bolts Wands(B c - a rusty wand(end) ݭCU(+ݭCU(0q(0q(0k(0~(0~(0x(0~(0~(0x(0~(0~(0x(0~(0~(0x(0~(0~(0~(B(B#####(B(0q(0q(0j(B(B#(BݭCUlS - a rusty wand.1f(B(B%(BݭCUO Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 2 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - a scroll labeled ELAM EBOW  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B  l - a blessed spellbook of resist sleep (0:4)(B  m - a blessed spellbook of wizard lock (0:2)(B  n - a blessed spellbook of cure blindness (0:3)(B  z - a spellbook of slow monster  Potions(B  f - 2 uncursed potions of fruit juice (1 of 2)ݭCU* g - an uncursed potion of invisibility  u - a sky blue potion  M - a sparkling potion  Rings(B  d - an uncursed ring of polymorph  e - an uncursed mood ring  Wands(B  c - a wand of undead turning (0:8)  x - a ceramic wand  S - a rusty wand  Tools(B  o - an uncursed tooled horn  t - a towel  N - a towel (2 of 2)߭CU0 Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:953 Dlvl:3 $:319 HP:22(22) Pw:24(24) AC:8 Xp:3/121 T:1851 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B[߭CUO0 30m##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B>%(B*(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#################(B0(B###(B(0x(0~(B(BF(B(0~(0~(B(B%(B(0~(0~(B(B/(B=(B?(B(0x(B(B###(B###(B#(B#(B#(B#(B(0x(0~(B(B)(B(0~(0~(B(B[(B(0~(B[1߭CUg0 m(B?(B(0~(B(Bf(B(B?(B(0x(B(B#(B#(B######(B#####(B(0x(0~(0~(B(B)(B(0~(0~(B(B[(B(0~(B(B?!(B%(B(0x(B(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(B(B*(B(0~(0~(0~(B(B!(B@@(B(0a(B(B#(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(߭CU0 B(0l(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(BCU2f(B(B(0~(B(B#(B)(B@#(BCUG9What do you want to write with? [- ac-etxNS or ?*] CUbCUWb6You write in the dust with your fingers.--More--CUYCU2What do you want to write in the dust here? CU\ECUblCUS bCU eCU rCUD eCUtCUhCUNQCUQrThe kitten picks up an obsidian ring.3(0~(B(BCU -  Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 2 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - a scroll labeled ELAM EBOW  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B  l - a blessed spellbook of resist sleep (0:4)(B  m - a blessed spellbook of wizard lock (0:2)(B  n - a blessed spellbook of cure blindness (0:3)(B  z - a spellbook of slow monster  Potions(B  f - 2 uncursed potions of fruit juice (1 of 2)CUM g - an uncursed potion of invisibility  u - a sky blue potion  M - a sparkling potion  Rings(B  d - an uncursed ring of polymorph  e - an uncursed mood ring  Wands(B  c - a wand of undead turning (0:8)  x - a ceramic wand  S - a rusty wand  Tools(B  o - an uncursed tooled horn  t - a towel  N - a towel (2 of 2)CUSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:953 Dlvl:3 $:319 HP:22(22) Pw:24(24) AC:8 Xp:3/121 T:1853 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BU30m##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B>%(B*(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#################(B0(B###(B(0x(0~(B(BF(B(0~(0~(B(B%(B(0~(0~(B(B/(B(0~(B(B?(B(0x(B(B###(B###(B#(B#(B#(B#(B(0x(0~(B(B)(B(0~(0~(B(B[(B(0~(BCU$[1m(B?(B(0~(0~(B(B?(B(0x(B(B#(B#(B######(B#####(B(0x(0~(0~(B(B)(B(0~(0~(B(B[(B(0~(B(B?!(B%(B(0x(B(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(B(B*(B(0~(0~(0~(B(B!(B@(B)(B@#(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(CUL0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(BCU9What do you want to write with? [- ac-etxNS or ?*] CU CU YThis ceramic wand is a wand of fire!6 --More--CU] IYou wipe out the message that was written in the dust here.CU --More--CUn:You burn into the floor with a wand of fire.--More--CUe CUe 4What do you want to burn into the floor here? CUECUlCUObCU='eCU~rCUJ eCU[ tCUY hCUe@CUA`Flames fly from the wand.4f(B(BCU Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 2 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - a scroll labeled ELAM EBOW  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B  l - a blessed spellbook of resist sleep (0:4)(B  m - a blessed spellbook of wizard lock (0:2)(B  n - a blessed spellbook of cure blindness (0:3)(B  z - a spellbook of slow monster  Potions(B  f - 2 uncursed potions of fruit juice (1 of 2)CUH g - an uncursed potion of invisibility  u - a sky blue potion  M - a sparkling potion  Rings(B  d - an uncursed ring of polymorph  e - an uncursed mood ring  Wands(B  c - a wand of undead turning (0:8)  x - a wand of fire  S - a rusty wand  Tools(B  o - an uncursed tooled horn  t - a towel  N - a towel (2 of 2)CUH Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:963 Dlvl:3 $:319 HP:22(22) Pw:24(24) AC:8 Xp:3/121 T:1854 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BUH 30m##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B>%(B*(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#################(B0(B###(B(0x(0~(B(BF(B(0~(0~(B(B%(B(0~(0~(B(B/(B(0~(B(B?(B(0x(B(B###(B###(B#(B#(B#(B#(B(0x(0~(B(B)(B(0~(0~(B(B[(B(0~(BCUI (B?(B(0~(B(Bf(B(B?(B(0x(B(B#(B#(B######(B#####(B(0x(0~(0~(B(B)(B(0~(0~(B(B[(B(0~(B(B?!(B%(B(0x(B(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(B(B*(B(0~(0~(0~(B(B!(B@(B)(B@#(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(BCU'I (0l(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(BCUe9What do you want to write with? [- ac-etxNS or ?*] CU0z(B:(Br(BB(Bb(BF(B:(Br(BCUti7 You cannot wipe out the message that is burned into the floor here.CU--More--CUcCThe kitten misses the echidna.5CU:f  Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 2 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - a scroll labeled ELAM EBOW  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B  l - a blessed spellbook of resist sleep (0:4)(B  m - a blessed spellbook of wizard lock (0:2)(B  n - a blessed spellbook of cure blindness (0:3)(B  z - a spellbook of slow monster  Potions(B  f - 2 uncursed potions of fruit juice (1 of 2)CUh g - an uncursed potion of invisibility  u - a sky blue potion  M - a sparkling potion  Rings(B  d - an uncursed ring of polymorph  e - an uncursed mood ring  Wands(B  c - a wand of undead turning (0:8)  x - a wand of fire  S - a wand of create horde  Tools(B  o - an uncursed tooled horn  t - a towel  N - a towel (2 of 2)CUѻ Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:973 Dlvl:3 $:319 HP:22(22) Pw:24(24) AC:8 Xp:3/121 T:1855 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BU# 30m##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B>%(B*(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#################(B0(B###(B(0x(0~(B(BF(B(0~(0~(B(B%(B(0~(0~(B(Bz(B(0~(B(B?(B(0x(B(B###(B###(B#(B#(B#(B#(B(0x(0~(B(B)(B(0~(0~(B(B[(B(0~(BCUz [1m(B?(B(0~(B(Bf(B(B:(B(0x(B(Br(B#(B######(B#####(B(0x(0~(0~(B(B)(B(0~(0~(B(B[(B(0~(B(B?(BB(Bb(B(0x(B(BF(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(B(B*(B(0~(0~(0~(B(B!(B@(B:(B@(Br(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(BU 30m#(B(0l(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(BCUO\ 2Specify unknown object by cursor? [ynq] (q) CUE yCUEIPlease move the cursor to an unknown object.--More--CU-y)(For instructions type a ?)CUlCURCUMr a rodent (sewer rat) [seen: normal vision, infravision]--More--CUKCU{More info? [yn] (n) CUg nCUgPick an object.CU CUy6 Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) CUB ###(B#(B0(B###(BQCUL _You kill the sewer rat!B(B!(B%(BQCU _7 2The kitten bites the echidna.--More--RCU ,The echidna misses the kitten.RCUV ?The echidna misses the kitten.--More--SCU!BThe kitten bites the echidna.6UCUi UCU You miss the iguana.Bz(Br(B(0~(B(B?(B#(B:(BUCU 9The iguana turns to flee!UCU٤ --More--VCUagThe kitten misses the bat.7/(BB(BWCUWCUOoYou miss the iguana.r(B?(BB(Br(BWCUnQThe kitten drops an obsidian ring.--More--WCUhUThe kitten bites the bat.B(B(0~(B(BWCUiFThe kitten picks up an obsidian ring.--More--XCU ?The kitten misses the bat.8YCU&WYCUvWYou hit the iguana!/(B(0~(B(B#(BB(Bz(B#(B:%(B:(Bb(BYCUWBThe kitten drops an obsidian ring.YCUW--More--ZCU'The kitten bites the bat.ZCUEUThe bat is killed!9(0~(B(B[CUsc [CUc 9You hit the brown mold.r(B[CUc LThe kitten misses the iguana.--More--\CU 3The kitten picks up an obsidian ring.\CU =The kitten bites the iguana.--More--]CU\CThe iguana misses the kitten.60`CUʄ`CU,Really attack the acid blob? [yn] (n) aCUnaCUAG[(0~(B(B?(B(0a(B(B@(BaCUGYou see here a sewer rat corpse.#(B:(B!(B!(BaCUG5You hear some noises.aCUG--More--cCU_dJYou hear some noises in the distance.1eCU eCU %V - a sewer rat corpse.eCU DYou hear some noises.--More--fCUX 3You hear some noises in the distance.fCUX >You hear some noises.2gCUgCUܿ+What do you want to eat? [vyV or ?*] gCU4 gCU4 eThis sewer rat corpse tastes terrible!z(B--More--hCUxYou stop eating the sewer rat corpse.3?(B*(B)(Bb(BkCU^` Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  V - a partly eaten sewer rat corpse  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 2 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - a scroll labeled ELAM EBOW  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B  l - a blessed spellbook of resist sleep (0:4)(B  m - a blessed spellbook of wizard lock (0:2)(B  n - a blessed spellbook of cure blindness (0:3)(B  z - a spellbook of slow monster  Potions(B (1 of 2)nCUz  f - 2 uncursed potions of fruit juice  g - an uncursed potion of invisibility  u - a sky blue potion  M - a sparkling potion  Rings(B  d - an uncursed ring of polymorph  e - an uncursed mood ring  Wands(B  c - a wand of undead turning (0:8)  x - a wand of fire  S - a wand of create horde  Tools(B  o - an uncursed tooled horn  t - a towel  N - a towel (2 of 2)rCUnPSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:977 Dlvl:3 $:319 HP:22(22) Pw:24(24) AC:8 Xp:3/122 T:1863 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BCUP30m##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B>%(B*(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#################(B0(B###(B(0x(0~(B(BF(B(0~(0~(B(B%(B(0~(0~(B(B/(B(0~(B(B?(B(0x(B(B###(B###(B#(B#(B#(B#(B(0x(0~(B(B)(B(0~(0~(B(B[(B(0~(BrCUP[1m(B?(B(0~(0~(B(B?(B(0x(B(B#(B#(B######(B#####(B(0x(0~(0~(B(B)(B(0~(0~(B(B[(B(0~(B(B?(Bz%(B(0x(B(BF(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(B(B*(B(0~(0~(0~(B(B!(B*(B)(Bb(B@(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0rCUPq(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(BsCUH(4sCU U5:(B!(Bz(BtCU-6tCUr7(0~(B(B:(Bz(Bb(B(0a(B(BtCU (f(B(BtCUO xThe kitten bites the echidna.The echidna misses the kitten.--More--uCUq CThe echidna misses the kitten.8vCUk9@(B@#(BvCU["Hello, somerday! Welcome again to Kabalebo's general store!"--More--wCU3<Some text has been burned into the floor here.wCUU3sUse "r." to read it.r(B:(B(0~(B(Bz(B*(BwCUk3--More--xCUYBThe kitten bites the echidna.9xCUS xCUS 2Specify unknown object by cursor? [ynq] (q) xCU: yxCU2; IPlease move the cursor to an unknown object.--More--xCU)(For instructions type a ?)yCU=yCU yCUb 1b a blob (peaceful acid blob)--More--zCUzCU2More info? [yn] (n) zCU nzCUMPick an object.zCU  {CU 2Specify unknown object by cursor? [ynq] (q) {CU y{CUIPlease move the cursor to an unknown object.--More--|CUG)(For instructions type a ?)|CU| |CUu|CU }CU't}CUPu1z a Zouthern animal (echidna)}CUvu!Pick an object.~CUe7~CUb Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ~CUu###(B#(B0(B###(B~CU  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) CUq@###(B#(B0(B###(BCU;#(Br(BCUxThe kitten misses the echidna.The kitten bites the echidna.--More--CU *The echidna hits the kitten.CUc HThe echidna misses the kitten.70CU}#(B:(Bz(B(0~(B(B!(Bb(B)(BCUQThe kitten misses the echidna.1CU"r(BCUVThe kitten misses the echidna.The kitten misses the echidna.2CU<%p#(B:(Bz(B[(B?(BCUs%>The kitten drops an obsidian ring.CU%GThe kitten misses the echidna.3CU%CUJ&The kitten picks up an obsidian ring.The kitten bites the echidna.--More--CU\ The echidna is killed!4(0~(B(B!(Bf(B(BCU~ir(B?(B:(Bb(B*(BCU UThe kitten drops an obsidian ring.5CUd#(Br(Bf(B(B=(BCU0PThe kitten misses the iguana.6CU˕s#(B#(B@(B(0a(B(B#(BCU Things that are here: an obsidian ring a long sword 6 crossbow bolts--More--CUg (0q(0q(0k(0~(0~(0x(0~(0~(0x(B(B?(B:(BCU OThe kitten bites the iguana.7CUO Pick up what?  Weapons(B a - a long sword b - 6 crossbow bolts Rings(B c - an obsidian ring(end) CU>+CU?(0q(0q(0k(0~(0~(0x(0~(0~(0x(0~(0~(0x(0~(0~(0x(0~(0~(0~(B(B#####(B(0q(0q(0j(B(B#(BCUH@#B - an obsidian ring.CUu@KThe kitten bites the iguana.--More--CUyBThe kitten misses the iguana.8CU^Ur(BF(B)(B@#(BCU^<Some text has been burned into the floor here.CU9_Use "r." to read it.9#(Bb(B!(B:(Bf(B(B*(BCU= Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  V - a partly eaten sewer rat corpse  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 2 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - a scroll labeled ELAM EBOW  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B  l - a blessed spellbook of resist sleep (0:4)(B  m - a blessed spellbook of wizard lock (0:2)(B  n - a blessed spellbook of cure blindness (0:3)(B  z - a spellbook of slow monster  Potions(B (1 of 2)CUzR  f - 2 uncursed potions of fruit juice  g - an uncursed potion of invisibility  u - a sky blue potion  M - a sparkling potion  Rings(B  d - an uncursed ring of polymorph  e - an uncursed mood ring  B - an obsidian ring  Wands(B  c - a wand of undead turning (0:8)  x - a wand of fire  S - a wand of create horde  Tools(B  o - an uncursed tooled horn  t - a towel  N - a towel (2 of 2)CUsSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:977 Dlvl:3 $:319 HP:22(22) Pw:24(24) AC:8 Xp:3/122 T:1879 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BU30m##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B>%(B*(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#################(B0(B###(B(0x(0~(B(BF(B(0~(0~(B(B%(B(0~(0~(B(B/(B(0~(B(B?(B(0x(B(B###(B###(B#(B#(B#(B#(B(0x(0~(B(B)(B(0~(0~(B(B[(B(0~(BCU֍[1m(B?(B(0~(B(Bb(B?(B(0x(B(B#(B#(B######(B#####(B(0x(0~(0~(B(B)(B(0~(0~(B(B[(B(0~(B(B?!@(B(0x(B(BF(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(B(B*(B(0~(0~(B(B:(Bf(B(B*(B)(B@#(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0CUl(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(BCUyB0What do you want to put on? [detBN or ?*] CU1CU1-Which ring-finger, Right or Left? [rl] CU rCUPB - an obsidian ring (on right hand).--More--CUL 6The kitten picks up a purple-red potion.CU =The kitten bites the iguana.--More--CUiU yThe iguana is killed!80f(B(B(0~(0~(B(BCU CUƣ ]You were wearing an obsidian ring (on right hand).--More--CUsJThe kitten drops a purple-red potion.1CUx"r(BCU yJThe kitten bites the acid blob.--More--CULThe kitten is splashed by the acid blob's acid!--More--CU The kitten picks up a purple-red potion.2f(B(B!(BCU[3#(B(0~(B(Bf(B(Br(Bb(BCU O4(0~(B(B#(BCU 35r(BCUIA6f(B(BCUE7#(B(0~(B(Br(Bb(Bf(B(BCU S#(B!(Bf(B(BCUذ XThe kitten drops a purple-red potion.8CU99r(BCU3^90#(Bf(B(B!(BCUanS#(B@(B(0a(B(B#(BCUn Things that are here: a purple-red potion a long sword 6 crossbow bolts--More--CUu(0q(0q(0k(0~(0~(0x(0~(0~(0x(B(B1b(B?(Bf(B(B*(BCU Pick up what?  Weapons(B a - a long sword b - 6 crossbow bolts Potions(B c - a purple-red potion(end) CU+CUmk(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0x(0~(0~(B(B>(B(0~(0~(0x(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(B(B#####(B(0q(0q(0q(0q(0q(0j(B(B#(BCUiT - a purple-red potion.2(0~(B(Bf(B(BCU6AF(B)(B@#(BCU_<Some text has been burned into the floor here.CUnUse "r." to read it.3f(B(B*(BCU CUH2Specify unknown object by cursor? [ynq] (q) CU yCUIPlease move the cursor to an unknown object.--More--CUm)(For instructions type a ?)CUi CU@ CU 3F a fungus or mold (brown mold)--More--CUCU8More info? [yn] (n) CU nCU> Pick an object.CU} CU#%You hit the brown mold!CU#>The brown mold turns to flee!--More--CU =You are suddenly very cold!r(BCU@ 15The kitten picks up a luminescent potion.4(0~(B(B(0~(B(BCU }5b(B#(B?(Br(BCU%You hit the brown mold.CU|You are suddenly very cold!f(B(Br(B#(BCUW6(2) Pw:24(24) AC:8 Xp:3/12 T:1895 --More--CU5>The kitten drops a luminescent potion.6f(B(B!(BCU7(0~(B(Bf(B(Br(Br(BCU{The kitten picks up a uranium wand.(0~(B(Bf(B(BCUwThe kitten drops a uranium wand.8/(Bf(B(BCU1p 79(0~(B(B#(Bb(B(0~(B(B#(Bf(B(BCU x900r(B(0~(B(Bf(B(B*(BCU|q1#(Bf(B(B(0~(B(BCUy;The kitten bites the acid blob.CUFy--More--CUThe kitten is splashed by the acid blob's acid!2f(B(B(0~(B(BCU w3b(B?(B/(Bf(B(BCU.p4(0~(B(Bf(B(B(0~(B(BCUaThe kitten picks up a scroll labeled FOOBIE BLETCH.5(0~(B(Bf(B(BCUI k6[(B(0~(B(Bf(B(BCU~ |7b(B(0~(B(B(0~(B(Bf(B(BCUhb88r(B*(Bf(B(BCU";#(Br(BCU"The kitten drops a scroll labeled FOOBIE BLETCH.9f(B(B?(BCU@s#(B#(B@(B(0a(B(B#(BCU Things that are here: a scroll labeled FOOBIE BLETCH a long sword 6 crossbow bolts--More--CUbq(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B10(0~(B(Bf(B(B(0~(B(BCU Pick up what?  Weapons(B a - a long sword b - 6 crossbow bolts Scrolls(B c - a scroll labeled FOOBIE BLETCH(end) CUc +CU(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(BCUnW - a scroll labeled FOOBIE BLETCH.1(0~(B(Bb(BCUAF(B)(B@#(BCU<Some text has been burned into the floor here.CU"Use "r." to read it.2r(Bf(B(B(0~(B(BCUn s#(B#(B@(B(0a(B(B#(BCU g Things that are here: a long sword 6 crossbow bolts--More--CU (0q(0q(0k(0~(0~(0x(B(B3f(B(B(0~(B(BCUg  Pick up what?  Weapons(B a - a long sword b - 6 crossbow bolts(end) CUz!+CUcq(0q(0q(0k(0~(0~(0x(0~(0~(0x(0~(0~(0x(0~(0~(0x(B(BCUqoYou have a little trouble lifting X - a long sword. Burdened--More--CUVFYour movements are slowed slightly because of your load.CUV--More--CUThe kitten picks up a uranium wand.4(0~(0~(B(Bf(B(BCUUr(BF(B)(B@#(BCU%<Some text has been burned into the floor here.CUCUse "r." to read it.5b(B(0~(B(Br(Br(B(0~(B(Bf(B(BCUE CU$F 0Unknown command ' '.CUYFCUF<What do you want to drop? [$a-ot-vx-zBJ-OSTV-X or ?*] CU CUB You drop a long sword.Your movements are now unencumbered.--More--CUiThe kitten drops a uranium wand.f(B(B/(BF(BCURMYou feel squirming in your backpack!6îCURO îCUO 2Specify unknown object by cursor? [ynq] (q) îCU% yîCU & IPlease move the cursor to an unknown object.--More--îCU )(For instructions type a ?)ĮCU4ĮCUиĮCU/F a fungus or mold (lichen)--More--ĮCUK:ĮCUs:More info? [yn] (n) ŮCU nŮCUPick an object.ŮCUƮCUYou kill the lichen!93 967#(Br(Bf(B(B*(B#(BƮCU_8(0~(B(Br(B#(B%(Bf(B(B(0~(B(B)(B@(BǮCUkb(B#(Br(B@(B@#(BǮCU.["Hello, somerday! Welcome again to Kabalebo's general store!"--More--ǮCU[b 8There is an open door here.--More--ȮCUA<Some text has been burned into the floor here.ȮCUBA5Use "r." to read it.--More--ɮCUYou see here a long sword.9(0~(B(Bb(Br(Bf(B(B(0~(B(BɮCUR m#(B#(B@(B)(B#(BɮCUR i Things that are here: a uranium wand 6 crossbow bolts--More--ʮCU(0q(0q(0k(0~(0~(0x(B(B20(0~(B(B(0~(B(Bf(B(BʮCUZ  Pick up what?  Weapons(B a - 6 crossbow bolts Wands(B b - a uranium wand(end) ˮCU8 +ˮCUi (0q(0q(0k(0~(0~(0x(0~(0~(0x(0~(0~(0x(0~(0~(0x(0~(0~(0~(B(B#####(BˮCU lD - a uranium wand.1(0~(B(Bf(B(B̮CU"AF(B)(B@#(B̮CUC"8There is an open door here.--More--ͮCU(<Some text has been burned into the floor here.ͮCU(5Use "r." to read it.--More--ͮCU eYou see here a long sword.2*(Bf(B(BϮCUS3(0~(B(Bb(BϮCU x4ϮCU# 5ЮCUL10(2) Pw:24(24) AC:8 Xp:3/126 T:1926 ЮCUM7b(B(0~(B(BЮCU~8ЮCU9ЮCU+u 30ЮCU G1%(Bb(BѮCU812ѮCU&3ѮCU4ѮCUCV15(0~(B(Bb(BѮCU 6ҮCU2ZY7r(Bf(B(B)(BӮCUg8#(Br(B(0~(B(B*(Bf(B(BӮCUf]9#(Bb(B(0~(B(BӮCU` N40f(B(B)(BӮCU:o1r(Bf(B(B(0~(B(BӮCUD{ t2f(B(B#(B(0~(B(BԮCUҨ3!(Br(Bf(B(B)(Bb(BԮCU24#(B(0~(B(Br(B(0~(B(Bf(B(BԮCU2f5#(B(0~(B(Bf(B(BԮCUn(*(Bf(B(BԮCUThe kitten drops a scroll of identify.6f(B(B?(BԮCU$5 e7r(Bb(B*(BԮCUɰ k8#(B(0~(B(B(0~(B(BծCU9ծCUsZ50!(Bf(B(BծCU1r(Bb(B(0~(B(B(0~(B(Bf(B(BծCU P h2(0~(B(B(0~(B(Bf(B(BծCU ;#(Br(BծCUg }The kitten drops a luminescent potion.33!f(B(BծCUn&4r(Bf(B(B#(B(0~(B(B?(B֮CU!^u5b(Br(B(0~(B(Br(B֮CUv (0~(B(B#(B#(B#(B@(B)(B#(B֮CU o Things that are here: a scroll of identify 6 crossbow bolts--More--׮CU (0q(0q(0k(0~(0~(0x(B(B6(0~(B(B(0~(B(Bf(B(B׮CUPI  Pick up what?  Weapons(B a - 6 crossbow bolts Scrolls(B b - a scroll of identify(end) خCUb +خCU'f<(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(B(B>(B(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(B(B#####(BخCUsfjR - a scroll of identify.7(0~(B(Bf(B(BٮCUxUr(BF(B)(B@#(BٮCUy8There is an open door here.--More--ڮCUO<Some text has been burned into the floor here.ڮCUP5Use "r." to read it.--More--ڮCU (You see here a long sword.ڮCU ~The kitten picks up a luminescent potion.*(Bf(B(B--More--ۮCU KThe kitten drops a luminescent potion.8ݮCUΜ9%(B#(Bb(Bf(B(B!(BޮCU|M#(B@(B)(B#(BޮCUo Things that are here: a luminescent potion 6 crossbow bolts--More--ޮCU6 n(0q(0q(0k(0~(0~(0x(B(B60ޮCUJN  Pick up what?  Weapons(B a - 6 crossbow bolts Potions(B b - a luminescent potion(end) ߮CU +߮CU؈ <(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(B(B>(B(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(B(B#####(B߮CU% wYou have a little trouble lifting P - a luminescent potion. Burdened--More--CU3gYour movements are slowed slightly because of your load.42f(B(B(0~(B(B(0~(B(BCU~ [(0~(B(BF(B)(B@#(BCU~ 8There is an open door here.--More--CU <Some text has been burned into the floor here.CU 5Use "r." to read it.--More--CUmYou see here a long sword.3b(B(0~(B(BCU~  Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) CUd +CU (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#################(B0(B###(B#(B#(B###(B#####(B(0q(0q(0q(0q(0k(B(B#(B#(B(0~(0~(0~(0~(0~(B(BU 4;67H###(B(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(B What would you like to drop?   Coins(B  Y - 319 gold pieces  Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  Scrolls(B  h - an uncursed scroll of identify  i - an uncursCU ed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 2 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - a scroll labeled ELAM EBOW  R - a scroll of identify  W - a scroll labeled FOOBIE BLETCH  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B (1 of 3)CU Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:993 Dlvl:3 $:319 HP:14(22) Pw:24(24) AC:8 Xp:3/126 T:1963 Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BU 47H##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B>%(B*(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#################(B0(B###(B(0x(0~(B(BF(B(0~(0~(B(B%(Bb(B(0~(0~(B(B!(B(0~(0x(B(B###(B###(B#(B#(B#(B#(B(0x(0~(B(B)(B(0~(0~(B(B[(B(0~(0~(0~(0~CU< (B(B?(B(0x(B(B#(B#(B######(B#####(B(0x(0~(0~(B(B)(B(0~(0~(B(B[(B(0~(B(B?(B(0~(B(B@(B(0x(B(BF(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(B(B*(B(0~(0~(0~(0~(B*(B)(B@#(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0k(B(BCU{ (0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(BCU% Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) CU####(B#(B0(B###(BCUf  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) CUe###(B#(B0(B###(BCU -f(B(BCU The kitten picks up a luminescent potion.4f(B(B(0~(B(BCUj 6(0~(B(B(0~(B(B(0~(B(Bf(B(BCUܸy7b(B(0~(B(B(0~(B(Bf(B(BCUYThe kitten drops a luminescent potion.8CUP70f(B(B!(BCU5y51b(B%(Bf(B(B*(BCU? M#(B@(B)(B#(BCU=? o Things that are here: a luminescent potion 6 crossbow bolts--More--CU &(0q(0q(0k(0~(0~(0x(B(B2f(B(B(0~(B(BCUP Pick up what?  Weapons(B a - 6 crossbow bolts Potions(B b - a luminescent potion(end) CUp+CU# <(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(B(B>(B(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(B(B#####(BCU You have a little trouble lifting P - a luminescent potion.4(0~(B(B(0~(B(Bf(B(B(0~(B(BCUmr(Br(BF(B)(B@#(BCU!8There is an open door here.--More--CUlSCUT5(0~(B(Bb(Br(B#(B(0~(B(Bf(B(BCUƁ ]6r(Bf(B(B)(BCU 7 8#(B#(Bf(B(B*(BCU9b(B%(Br(Bf(B(B(0~(B(BCU8680r(Bf(B(Br(B(0~(B(BCU2(0~(B(B#(Bf(B(B(0~(B(Br(BCU 3b(B(0~(B(Br(B(0~(B(B#(Bf(B(BCU |4r(B(0~(B(B(0~(B(Bf(B(BCUPu6#(B#(B*(Bf(B(BCU a7b(B(0~(B(Br(BCUg 8CUJY790#(Br(BCU[1%(Bb(B#(BCUQWk2r(B(0~(B(Bf(B(BCUV u4r(B#(Bf(B(B)(BCU*5b(B*(B#(Bf(B(B*(BCUi6r(Bf(B(B(0~(B(BCUOh88#(B(0~(B(Br(B(0~(B(Bf(B(B(0~(B(BCU9%(Bb(Br(B#(B(0~(B(Bf(B(BCU, `2000r(Bf(B(B)(BCU2#(B(0~(B(Br(B(0~(B(B*(BCUl3b(B(0~(B(Bf(B(Br(Br(BCU 4(0~(B(Br(B(0~(B(B#(Bf(B(BCU9n#(B#(B@(B)(B#(BCUYou see here 6 crossbow bolts.6(0~(B(Bf(B(B(0~(B*(BCUb,@(B)(BCUʪYou see here 10 rocks.97)(Bb(B(0~(B(Bf(B(BCU,@(B*(BCUrThe kitten picks up 6 crossbow bolts.f(B(B(0~(B(B--More--CUtGThe kitten drops 6 crossbow bolts.8CU M@(B(0~(B(Bf(B(BCU b9The kitten picks up 6 crossbow bolts.10CUUl=@(B(0~(B(BCUl Things that are here: a pair of snow boots a potion of invisibility a clear potion an orange gem--More--CU^Zc(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0x(0~(0~(B(B>(B(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B1b(B(0~(B(Bf(B(B%(B*(B@(BCU  Pick up what?  Armor(B a - a pair of snow boots Potions(B b - a potion of invisibility c - a clear potion Gems(B d - an orange gem(end) CU+CU+CU+CU` y(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##############(B0(B###(B#(B#(BCU a d"For you, most gracious creature; only 88 for this pair of snow boots."--More--CUwYgYou have a little trouble lifting I - a pair of snow boots (unpaid, 88 zorkmids).--More--CU CU&c"For you, honored creature; only 200 for this potion of invisibility."--More--CU>'WYou have a little trouble lifting H - a potion of invisibility (unpaid, 200 CUn'zorkmids).--More--CU6 CU6]"For you, most gracious creature; only 6 for this clear potion."--More--CUYou have a little trouble lifting G - a clear potion (unpaid, 6 zorkmids).2(0~(B(Bf(B(B(0~(B(BCUJk Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) CU ###(B#(B0(B###(BCUE*(B(0~(B(B@(Bf(B(B@(B(0~(B(BCU|3The kitten drops 6 crossbow bolts.4f(B(B*(B)(BCU CUE <What do you want to drop? [$a-ot-vx-zBDG-PR-TW or ?*] CUQCUQRYou drop a pair of snow boots (unpaid, 88 zorkmids).5%(Bb(Bf(B(B(0~(B(BCUi 206(0~(B(B(0~(B(Bf(B(B%(B[(B@(B@(BCUf>What do you want to drop? [$a-ot-vx-zBDGHJ-PR-TW or ?*] CUCUmYou drop a potion of invisibility (unpaid, 200 zorkmids).8(0~(B(B(0~(B(B%(Bf(B(BCU49*(Bb(B@f(B(B!(B*(BCUV=What do you want to drop? [$a-ot-vx-zBDGJ-PR-TW or ?*] CU8CUYou drop a clear potion (unpaid, 6 zorkmids).20f(B(B(0~(B(B%(B@(B(0~(B(BCUK,@(B!(BCUh Things that are here: an unlabeled scroll a blue gem--More--CU(0q(0q(0k(0~(0~(0x(B(B2(0~(B(B(0~(B(Bf(B(B*(B@(BCUjg)?(B@(BCUg{You see here a pair of snow boots.b(B(0~(B(B--More--CU9The kitten picks up a clear potion.3(0~(B(B@(Bf(B(B(0~(B(BCU+ CU , ^"For you, honored creature; only 88 for this pair of snow boots."--More--CUgYou have a little trouble lifting I - a pair of snow boots (unpaid, 88 zorkmids).--More--CUhO f(B(B!(BCU,iThe kitten drops a clear potion.4!(Bf(B(BCU : ;@(B(0~(B(BCUK: h Things that are here: an unlabeled scroll a blue gem--More-- CUq V(0q(0q(0k(0~(0~(0x(B(B CU The kitten picks up 6 crossbow bolts.%(B(0~(B(Bf(B(B@(B CU /15--More-- CUivGThe kitten drops 6 crossbow bolts.6 CU$n o)(Bb(B@(B?(B CUSn JThe kitten picks up 6 crossbow bolts.7 CU8f(B(B(0~(B(B*(B@(B(0~(B(B CUcx  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) CUO+###(B#(B0(B###(B Discoveries  X - View known spells d - Items already discovered [\] C - Name a monster(end) CU'(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) CUY ###(B#(B0(B###(BCU6<What do you want to drop? [$a-ot-vx-zBDI-PR-TW or ?*] CU[ CU You drop a pair of snow boots (unpaid, 88 zorkmids).(0~(B(Bf(B(B*(B@(BCU &9--More--CUk@ The kitten drops 6 crossbow bolts.30f(B(B)(B(0~(B(B@(B(0~(B(BCUE) 1b(B(0~(B(B(0~(B(Bf(B(B[(B@(BCU 1@(B(0~(B(BCU; h Things that are here: a slime mold an emerald potion--More--CU\(0q(0q(0k(0~(0~(0x(B(B2(0~(B(Bf(B(B(0~(B(B*(B@(BCU'Really attack Kabalebo? [yn] (n) CU nCUYYr(0~(B(Bf(B(B[(B@(BCUY3The kitten picks up 6 crossbow bolts.(0~(B(Bf(B(B@(B(0~(B(BCUY--More--CUlThe kitten drops 6 crossbow bolts.24)(Bf(B(BCUMCUMjYou stop. Your kitten is in the way!5b(B)(BCUܭCU/{You stop. Your kitten is in the way!6(0~(B(Bf(B(BCU=@(B*(0~(B(BCUh7The kitten picks up a long sword.8)(B@(B(0a(B(Bf(B(BCU, m9*(Bb(B*(B@(BCUREF40@(B(0~(B(BCUS2)(B*(B@(BCUu3(0~(B(Bb(B)(B@(BCUܬ M4@(B(0~(B(BCUF5 6)(B*(B@f(B(B#(BCUe7(0~(B(Bb(B*(B@(BCUU `The kitten drops a long sword.@(B(0~(B(BCU V {The kitten picks up a long sword.8f(B(B(0a(B(BCU}h50f(B(B*(B@(BCUn1(0~(B(Bb(B)(Bf(B(B@(BCU h2@(Bf(B(B*(0~(B(B CU`)(B@(B!(Bf(B(B@(B CU)Z3The kitten drops a long sword.4 CU> sr(Br(BF(B(0~(B(B@#(B CUo <Some text has been burned into the floor here. CU Use "r." to read it.5b(Br(B[(B#(B"CUq"CUYou hit the brown mold.6r(Br(B)(Bf(B(B#CU#CURYou kill the brown mold!#(Br(B#CU1029 35The giant rat turns to flee!#(Bf(B(B%(B(0~(B(Br(B#CU&7--More--$CUA iThe kitten picks up 6 crossbow bolts.f(B(B[(B$CUu --More--%CU}The kitten drops 6 crossbow bolts.8f(B(B)(B&CUv&CUYou miss the giant rat.9b(B%(B(0~(B(Br(B#(B'CU 'CUN You kill the giant rat!61 4360(0~(B(B%(B)CU|2(0~(B(Bf(B(B%(B(0a(B(B@(B)CUF v?(B#(B[(B@(B#(B)CU G p Things that are here: a giant rat corpse a brown mold corpse--More--*CU*(0q(0q(0k(0~(0~(0x(B(B3f(B(B*CU  Pick up what?  Comestibles(B a - a giant rat corpse b - a brown mold corpse(end) +CUۿ++CUw +,CUF(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0x(0~(0~(B(B>(B(0~(0~(0x(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B,CUuVYou have a little trouble lifting Z - a giant rat corpse.--More--,CU You have a little trouble lifting p - a brown mold corpse.4@(B(0a(B(Bf(B(B.CU@S6f(B(B#(B.CU9I 7F(B%(Br(B)(B#(B(0~(B(B@(B/CU˲K8#(Br(B0CUar(B0CUThe giant rat misses.r(B#(Bf(B(B(0a(B(B0CU9The giant rat bites!19 2070#(Bf(B(B(0~(B(B0CU@ b(Br(B(0~(B(B@(B@#(B0CU ["Hello, somerday! Welcome again to Kabalebo's general store!"--More--1CU 1CU '#(B1CUY 1(0~(B(Bb(Bf(B(B#(B)(Br(B2CU Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles(B  p - a brown mold corpse  v - a tripe ration  y - 2 food rations  Z - a giant rat corpse  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 2 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - a scroll labeled ELAM EBOW  R - a scroll of identify  W - a scroll labeled FOOBIE BLETCH  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B  l - a blessed spellbook of resist sleep (0:4)(B  m - a blessed spellbook of wizard lock (0:2)(B (1 of 2)4CU=Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:1061 Dlvl:3 $:319 HP:20(22) Pw:24(24) AC:8 Xp:3/143 T:2071 Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BU;47H##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B>%(B*(B)(B(0~(B(Bb(B(0~(0~(0~(0~(0x(B(B#(B#(B#(B#################(B0(B###(B(0x(0~(B(BF(B(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B###(B###(B#(B#(B#(B#(B(0x(0~(B(B)(B(0~(0~(B(B[(B(0~(0~(0~(0~(B4CU[37m(B?(B(0x(B(B#(B#(B######(B#####(B(0x(0~(0~(B(B)(B(0~(0~(B(B*(B!(B?f(B(B@(B(0x(B(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(B(B*(B(0~(0~(0~(B(B!(B)(B(0~(B(B@(Br(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(0q(0q(0q(04CUk(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(B4CUp ,What do you want to eat? [pvyZ or ?*] 4CU 4CUO MThis brown mold corpse tastes terrible!r(B4CUj --More--5CUlxThe kitten picks up 6 crossbow bolts.2f(B(B#(B(0~(B(Br(B[(BF(B--More--5CU r You feel squirming in your backpack!4(0~(B(Br(B(0~(B(B#(Bf(B(B5CUGr --More--6CU)You stop eating the brown mold corpse.5(0~(B(Bb(B#(Br(B!(Bf(B(B8CU[ Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  Z - a giant rat corpse  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 2 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - a scroll labeled ELAM EBOW  R - a scroll of identify  W - a scroll labeled FOOBIE BLETCH  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B  l - a blessed spellbook of resist sleep (0:4)(B  m - a blessed spellbook of wizard lock (0:2)(B  n - a blessed spellbook of cure blindness (0:3)(B (1 of 2)9CUSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:1061 Dlvl:3 $:319 HP:20(22) Pw:24(24) AC:8 Xp:3/143 T:2075 Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BU];47H##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B>%(B*(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#################(B0(B###(B(0x(0~(B(BF(B(0~(0~(B(B%(Bb(B(0~(0~(0~(0~(0x(B(B###(B###(B#(B#(B#(B#(B(0x(0~(B(B)(B(0~(0~(B(B[(B(0~(0~(0~(0~(B(B?(B9CUx(0x(B(Br(B#(B######(B#####(B(0x(0~(0~(B(B)(B(0~(0~(B(B*(B!(B?(B[(B@(B(0x(B(BF(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(B(B*(B(0~(0~(0~(B(Bf(B(B)(B(0~(B(B@(Br(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0k(B(B9CU(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(B:CUyA+What do you want to eat? [vyZ or ?*] :CU :CU LThis giant rat corpse tastes terrible!#(B:CU, xThe giant rat turns to flee!!(Bf(B(B--More--;CU_The kitten drops 6 crossbow bolts.6r(B;CU--More--;CU The kitten picks up 6 crossbow bolts.#(B#(Bf(B(B)(B(0~(B(B;CU &7--More--(B(0~(0~(0x(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#################(B0(B###(B#(B#(B#(B#(B######(B#####(BCUL 1m#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(B Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:1129 LCUL [24;1HDlvl:3 $:319 HP:31(31) Pw:40(40) AC:8 Xp:4/160 T:2092 Burdened Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) MCUu+###(B#(B0(B###(B Inventory  View Inventory(B i - Inventory List I - Inventory List by Type * - Items in use Ready Items(B w - Wield Weapon W - Wear Protective Gear Q - Prepare missile weapon (in Quiver) T - Take off Protective Gear Manipulate Items(B a - Apply an object d - Dip an object [M-d] E - Engrave into the ground f - Fire your prepared missile weapon i - Invoke your weapon t - Throw an item Drop Items(B d - Drop an object D - Multi-Drop(end) MCUI (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#################(B0(B###(B#(B#(B#(B#(B######(B#####(BCU 1m#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(B Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:1129 MCU [24;1HDlvl:3 $:319 HP:31(31) Pw:40(40) AC:8 Xp:4/160 T:2092 Burdened Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) MCUG ###(B#(B0(B###(BNCU Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles(B  q - a brown mold corpse  v - a tripe ration  y - 2 food rations  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 2 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - a scroll labeled ELAM EBOW  R - a scroll of identify  W - a scroll labeled FOOBIE BLETCH  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B  l - a blessed spellbook of resist sleep (0:4)(B  m - a blessed spellbook of wizard lock (0:2)(B  n - a blessed spellbook of cure blindness (0:3)(B (1 of 2)OCUfSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:1129 Dlvl:3 $:319 HP:31(31) Pw:40(40) AC:8 Xp:4/160 T:2092 Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BCUf;47H##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B>%(B*(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#################(B0(B###(B(0x(0~(B(BF(B(0~(0~(B(Bb(B(0~(0~(0~(0~(0~(0x(B(B#(Br(B#(B###(B#(B#(B#(B#(B(0x(0~(B(B)(B(0~(0~(B(B[(B(0~(0~(BOCU g[37m(Bf(B(B(0~(B(B?(B(0x(B(B#(B#(B######(B#####(B(0x(0~(0~(B(B)(B(0~(0~(B(B*(B!(B?@(B)(B(0x(B(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(B(B*(B(0~(0~(0~(B(B!(B*(0~(B(B@(B%(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0qOCU0g(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(BOCU +What do you want to eat? [qvy or ?*] OCU8 OCUJ9 This brown mold corpse tastes terrible!3f(B(B#(B(0~(B(B#(Br(BOCU9 The rabbit turns to flee!4(0~(B(B@(B(0~(B(Br(Bf(B(B#(BOCU : --More--PCU8tYou stop eating the brown mold corpse.%(Bb(B#(BPCU\--More--QCUDThe kitten bites the acid blob.5RCUYRCU+What do you want to eat? [qvy or ?*] RCU3RCUk#You resume your meal.RCUYou finish eating the brown mold corpse.r(B@(B--More--SCU1The kitten picks up a clear potion.SCU*@The kitten bites the acid blob.--More--TCU;The acid blob is killed!6(0~(B(B(0~(B(Bf(B(BVCUmVCUm2Specify unknown object by cursor? [ynq] (q) VCUH yVCUlIPlease move the cursor to an unknown object.--More--VCU7W)(For instructions type a ?)VCUWCUWCU9WCUa:B@ a human or elf (wererat) [seen: infravision]--More--XCUlXCUMore info? [yn] (n) XCU nXCUPick an object.XCUJ YCU 0  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ZCU###(B#(B0(B###(B]CU  Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 2 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - a scroll labeled ELAM EBOW  R - a scroll of identify  W - a scroll labeled FOOBIE BLETCH  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B  l - a blessed spellbook of resist sleep (0:4)(B  m - a blessed spellbook of wizard lock (0:2)(B  n - a blessed spellbook of cure blindness (0:3)(B  z - a spellbook of slow monster (1 of 2)^CUTSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:1129 Dlvl:3 $:319 HP:31(31) Pw:40(40) AC:8 Xp:4/160 T:2096 Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B[8^CU;47H##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B>%(B*(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#################(B0(B###(B(0x(0~(B(BF(B(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B#(Br(B#(B###(B#(B#(B#(B#(B(0x(0~(B(B)(B(0~(0~(B(B[(B(0~(0~(0~(0~(B^CU(B?(B(0x(B(B@(B#(B######(B#####(B(0x(0~(0~(B(B)(B(0~(0~(B(B*(B(0~(B(B?@(B)(B(0x(B(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(B(B*(B(0~(0~(0~(B(Bf(B(B*(0~(B(B@(B%(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0k(B^CUڅ(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(B^CUY  Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0% e - slow monster 2 enchant 0%(end) _CU<(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B[_CU.=1m#(B#(B#(B#################(B0(B###(B`CU #(B#(B@(B!(Bf(B(B`CU 7The wererat hits!26r(B*(Bf(B(B`CU IThe kitten drops a clear potion.8aCU Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0% e - slow monster 2 enchant 0%(end) aCUM+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BaCU'N[9;64H#(B#(B#(B#################(B0(B###(B35In what direction? [hykulnjb><] aCUN /(BaCUN The sleep ray hits the wererat.The sleep ray bounces!@(B/(B--More--bCU -The sleep ray hits the wererat.--More--cCUi9#(Br(B@(BcCU You hit the wererat.6100#(Bf(B(B!(BdCUdCUՒ:You hit the wererat.r(BdCUYThe kitten picks up a long sword.#(BdCU&1--More--eCUqThe kitten drops a long sword.2(0~(B(B)(BeCU( eCU1) 9You hit the wererat!3fCUޞfCU@You kill the wererat!But wait...fCURThe wererat shudders!217 7824(0~(B(Bf(B(B%(BhCUe 2@(B(0a(B(BhCUNf You see here a clear potion.6(0~(B(B(0~(B(Bf(B(B!(B@(BiCUriCU`You have a little trouble lifting G - a clear potion.--More--jCUSlxThe kitten picks up 6 crossbow bolts.7[(Bf(B(BjCUb 1(0~(B(B@(BjCUb <Some text has been burned into the floor here.jCUb kUse "r." to read it.8)(Bf(B(BlCU?$ 10#(B(0~(B(Br(B[(B(0~(B(BlCU 9#(Br(BlCU LThe rabbit turns to flee!1mCU8` mCU` You kill the rabbit!33 862(0~(B(Bf(B(B%(BpCUh9pCU92Specify unknown object by cursor? [ynq] (q) pCUg$ ypCU$IPlease move the cursor to an unknown object.--More--pCU )(For instructions type a ?)pCUpCUD pCUE .% a piece of food (corpse)pCUE !Pick an object.qCUqCU\ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) qCU ###(B#(B0(B###(BrCUf1 Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) rCU ###(B#(B0(B###(BsCU4(0~(B(B(0~(B(Bf(B(B!(BsCUM5[(Bf(B(BsCUdA The kitten drops 6 crossbow bolts.6f(B(B)(BtCUI <f(B(B)(BtCU#J 7The kitten picks up a pair of snow boots.8(0~(B(B(0~(B(BtCUV %9uCURn9820(0~(B(Bf(B(BuCU9- W(0~(B(B(0~(B(Bf(B(BuCUn- b1The kitten drops a pair of snow boots.2uCUe %3vCU2h 4wCUjq2f(B(B[(BwCUq]5The kitten picks up a long sword.6wCU 2@(B(0a(B(BwCUA o Things that are here: a pair of snow boots 6 crossbow bolts--More--xCU V(0q(0q(0k(0~(0~(0x(B(BxCU# QThe kitten drops a long sword.7xCU)y  Pick up what?  Weapons(B a - 6 crossbow bolts Armor(B b - a pair of snow boots(end) yCU` +yCUz<(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(B(B>(B(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(B(B#####(ByCU{You have a little trouble lifting I - a pair of snow boots.308f(B(B(0~(B(B)(BzCU- E(0~(B(B)(B@(BzCU- <Some text has been burned into the floor here.zCUb. Use "r." to read it.30(0~(B(B(0~(B(Bf(B(B{CUC Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  I - a pair of snow boots  Comestibles(B  v - a tripe ration  y - 2 food rations  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 2 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - a scroll labeled ELAM EBOW  R - a scroll of identify  W - a scroll labeled FOOBIE BLETCH  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B  l - a blessed spellbook of resist sleep (0:4)(B  m - a blessed spellbook of wizard lock (0:2)(B  n - a blessed spellbook of cure blindness (0:3)(B (1 of 2)|CUqSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:1233 Dlvl:3 $:319 HP:30(31) Pw:38(40) AC:8 Xp:4/186 T:2130 Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B[8|CUØ;47H##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B>%(B*(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#################(B0(B###(B(0x(0~(B(BF(B(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B###(B###(B#(B#(B#(B#(B(0x(0~(B(B)(B(0~(0~(B(B[(B(0~(0~(0~(0~(B(B?(B(0|CU@x(B(B#(B#(B######(B#####(B(0x(0~(0~(B(B)(B(0~(0~(B(B*(B(0~(B(B?f(B(B)(B(0x(B(B%(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(B(B*(B(0~(0~(0~(B(B!(B@(B)(B@(B%(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0k(B(B(0|CUsx(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(B}CU*What do you want to wear? [I or ?*] }CU$71 f(B(B(0~(B(B)(B)(B}CULt2You finish your dressing maneuver.You feel yourself speed up.CU  Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  I - a +0 pair of speed boots (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 2 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - a scroll labeled ELAM EBOW  R - a scroll of identify  W - a scroll labeled FOOBIE BLETCH  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B  l - a blessed spellbook of resist sleep (0:4)(B  m - a blessed spellbook of wizard lock (0:2)(B  n - a blessed spellbook of cure blindness (0:3)(B CU [C(1 of 2)CU3Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:1233 Dlvl:3 $:319 HP:30(31) Pw:38(40) AC:7 Xp:4/186 T:2132 Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BU3;47H##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B>%(B*(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#################(B0(B###(B(0x(0~(B(BF(B(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B###(B###(B#(B#(B#(B#(B(0x(0~(B(B)(B(0~(0~(B(B[(B(0~(0~(0~(B(Bf(B(BU341m?(B(0x(B(B#(B#(B######(B#####(B(0x(0~(0~(B(B)(B(0~(0~(B(B*(B(0~(B(B?(B(0~(B(B)(B(0x(B(B%(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(B(B*(B(0~(0~(0~(B(B!(B@(B)(B@(B%(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(0q(0q(0qCUj4(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(BɯCUp3ɯCU[4f(B(B(0~(B(BɯCU~ 95(0~(B(BʯCU:(BʯCUpThe gecko turns to flee!(0~(B(Bf(B(BʯCUa.16ʯCUMY [7(0~(B(Bf(B(BʯCUy x8(0~(B(Bf(B(B%(B:(B˯CUVThe kitten picks up a long sword.9%(Bf(B(B˯CUy ˯CUy `You kill the gecko!f(B(B)(B%(B˯CUy 65 94The kitten drops a long sword.)(Bf(B(BͯCUA 1(0a(B(B@(BͯCU k Things that are here: a gecko corpse a giant rat corpse--More--ίCULx(0q(0q(0k(0~(0~(0x(B(B4040ίCU$  Pick up what?  Comestibles(B a - a gecko corpse b - a giant rat corpse(end) ϯCU'+ϯCU (0q(0q(0q(0q(0k(0~(0~(0~(0~(0x(0~(B(B>(B(0~(0~(0x(0~(0~(0~(0~(0x(0~(0~(0~(0~(0x(B(BϯCUI CYou have a little trouble lifting r - a gecko corpse.ϯCUd --More--ЯCU[mThe kitten picks up a potion of invisibility.1*(B)(BѯCU_ D@(B@(B%(BѯCU!` ["Hello, somerday! Welcome again to Kabalebo's general store!"--More--үCUkүCU[kN2(0~(B(Bf(B(BүCU'3+What do you want to eat? [rvy or ?*] ӯCUU)ӯCU)[This gecko corpse tastes terrible!3 4ӯCU)--More--ӯCUI qYou finish eating the gecko corpse.5f(B(B*(BԯCUʶ c6f(B(B(0~(0~(B(BԯCU?I[7f(B(B(0~(B(BկCU/}^(0~(B(B)(Bf(B(BկCUM8կCU4 ]The kitten drops a potion of invisibility.9֯CU &50ׯCUdy1#(Bf(Bf(B(B!(BׯCUm E#(B@(B(0a(B(BׯCUm s Things that are here: a potion of invisibility 6 crossbow bolts--More--دCU: (0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0x(B(B2f(B(B*(BدCU\ Pick up what?  Weapons(B a - 6 crossbow bolts Potions(B b - a potion of invisibility(end) گCU+ۯCUE(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(BۯCUhFYou have a little trouble lifting H - a potion of invisibility.3f(B(B(0~(B(Bf(B%(BܯCU#PܯCURP2Specify unknown object by cursor? [ynq] (q) ܯCU yܯCUa IPlease move the cursor to an unknown object.--More--ܯCU3J )(For instructions type a ?)ݯCU۴ݯCUCz ݯCUz Xf a cat or other feline (kitten) [seen: normal vision, infravision] ݯCUz --More--ޯCU ޯCU$More info? [yn] (n) ޯCUU nޯCUPick an object.ޯCU ߯CU,!You hit the kitten!߯CUThe kitten bites!0f(B(B(0~(B(B߯CU-!߯CU!uYou miss the kitten.4(0~(B(Bf(B(BCU CU bYou kill the kitten!34 215(0a(B(BCU+)(B@(BCUSome text has been burned into the floor here.Use "r." to read it.--More--CU cThe kitten picks up a long sword.(0~(B(Bf(B(BCU_ GThe kitten drops a long sword.6CU2Bf(B(B)(BCUɨ7CU(Y8f(B(B*(B)(BCUQ Y9(0~(B(Bf(B(BCUbTf(B(B(0~(0~(B(BCU=s)160CU+2[1f(B(B(0~(B(BCUp _2(0~(0~(B(Bf(B(BCUd J(0~(B(Bf(B(BCU3CUDE4f(B(B)(BCUjq5CU CUX6CUn7CUa Y8f(B(B*(B)(BCUF Y9(0~(B(Bf(B(BCU2Specify unknown object by cursor? [ynq] (q) CUf? yCU? IPlease move the cursor to an unknown object.--More--CU )(For instructions type a ?)CU߯CUCUCU? CUx CUCUP CU A[ a suit or piece of armor (crude chain mail)CU !Pick an object.CUCUL  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) CUOZ ###(B#(B0(B###(BCUB Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) CUh ###(B#(B0(B###(BCU Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  I - a +0 pair of speed boots (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 2 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - a scroll labeled ELAM EBOW  R - a scroll of identify  W - a scroll labeled FOOBIE BLETCH  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B  l - a blessed spellbook of resist sleep (0:4)(B  m - a blessed spellbook of wizard lock (0:2)(B  n - a blessed spellbook of cure blindness (0:3)(B (1 of 2)CU z - a spellbook of slow monster  Potions(B  f - 2 uncursed potions of fruit juice  g - an uncursed potion of invisibility  u - a sky blue potion  G - a clear potion  H - a potion of invisibility  M - a sparkling potion  P - 2 luminescent potions  T - a purple-red potion  Rings(B  d - an uncursed ring of polymorph  e - an uncursed mood ring  B - an obsidian ring  Wands(B  c - a wand of undead turning (0:8)  x - a wand of fire  D - a uranium wand  S - a wand of create horde  Tools(B  o - an uncursed tooled horn  t - a towel  N - a towel (2 of 2)CUPSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:1345 Dlvl:3 $:319 HP:31(31) Pw:40(40) AC:7 Xp:4/214 T:2169 Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BUGQ;47H##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B>%(B*(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#################(B0(B###(B(0x(0~(B(BF(B(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B###(B###(B#(B#(B#(B#(B(0x(0~(B(B)(B(0~(0~(B(B[(B(0~(0~(0~(0~(B(B?(B(0CUgQx(B(B#(B#(B######(B#####(B(0x(0~(0~(B(B)(B(0~(0~(B(B*(B(0~(B(B?(B(0~(B(B@(B(0x(B(B%(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(B(B*(B(0~(0~(0~(B(Bf(B(B*(B)(B@(B%(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0k(B(BUQm(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(BCUTf(B(B(0~(0~(B(BCUkm 70CU ;%(B(0a(B(B@(BCU _You see here a giant rat corpse.1(0~(B(BCUVf?(B#(B@(B%(BCUVYYou see here a wererat corpse.2@(BCU cF(B#(B%(B@(BCU nYou see here a giant rat corpse.3f(B(B)(BCU`D@(B@(B%(BCUL`["Hello, somerday! Welcome again to Kabalebo's general store!"--More--CUy<Some text has been burned into the floor here.CULUse "r." to read it.*(Bf(B(BCU--More--CU,The kitten drops a slime mold.CU` CUa JYou stop. Your kitten is in the way!4 CUv CUv0Unknown command ' '. CU CUxYou stop. Your kitten is in the way!5f(B(B%(B!CUv2@(B(0a(B(B!CU~ Things that are here: a slime mold a long sword 6 crossbow bolts--More--"CU~(0q(0q(0k(0~(0~(0x(0~(0~(0x(B(B6(0~(B(Bf(B(B"CU Pick up what?  Weapons(B a - a long sword b - 6 crossbow bolts Comestibles(B c - a slime mold(end) #CU +$CUH(0q(0q(0k(0~(0~(0x(0~(0~(0x(0~(0~(0x(0~(0~(0x(0~(0~(0~(B(B#####(B(0q(0q(0j(B(B#(B$CUBIYou have a little trouble lifting Q - a slime mold.7(0~(B(Bf(B(B%CU+)(B@(B%CU0<Some text has been burned into the floor here.%CUK4Use "r." to read it.%CUbg %CUg 0Unknown command ' '.'CU}%8'CUH9'CU (CUBO 80(CUA1(CUK2(CU)/ 3(CU/+ <*(Bf(B(B(CUE4f(B(B)(B)CUrP5f(B(B*(B)CU;6)CUT 7*CU9Rf(B(B(0~(B(B*CUJ98(0~(B(B*CU69*CU2/ R(0~(B(Bf(B(B+CU۟ 90+CUc[1(0~(B(Bf(B(B+CU`h2(0~(B(B(0~(B(Bf(B(B+CU9 E3*(Bf(B(B+CUD-CUo  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) .CUw ###(B#(B0(B###(B.CU}4/CU1E5f(B(B)(B0CU0%@(B(0a(B(B0CU1g Things that are here: a long sword 6 crossbow bolts--More--0CU (0q(0q(0k(0~(0~(0x(B(Bf(B(B*(B1CUÌ JYou stop. Your kitten is in the way!62CU,@(B)(B2CUrqYou see here 10 rocks.7(0~(B(Bf(B(B2CU 7@(B*(B2CU̪ h Things that are here: an unlabeled scroll a blue gem--More--3CUs V(0q(0q(0k(0~(0~(0x(B(B3CUPt The kitten picks up a long sword.8!(B@f(B(B5CU܀ P9@(B?(B6CU"D(0~(B(B@(B(0a(B(B6CU^hYou see here a scroll labeled GARVEN DEH.@(B)(B8CU[T]?(B@(Bf(B(B8CUTFYou see here an emerald potion.2009CUY1@(B*(B)(B:CU;r(0~(B(B@(B(0a(B(Bf(B(B;CU2;CU(f3(0~(B(B@f(B(B%(B;CUf Q4@f(B(B(0a(B(B;CU}n Xf(B(B*(B@(BCUN:)!(B@(B>CU:,You see here 6 crossbow bolts.>CU:The kitten drops a long sword.6f(B(B)(B!(B?CU +)(B@(B?CU <Some text has been burned into the floor here.?CU# qUse "r." to read it.7f(B(B(0~(B(B@CUuP(0~(B(B(0~(B(BACUA8ACU-9ACUEB\10(0~(B(Bf(B(BACU R(0~(B(Bf(B(BACU 1ACU9D(0~(B(Bf(B(BACU :The kitten picks up a long sword.2(0~(B(Bf(B(BBCUQS3f(B(B)(BBCUW) BCU6 The kitten drops a long sword.4f(B(B)(BCCUYQ ?5(0~(B(BCCU˘[6(0~(B(Bf(B(BDCUe[7(0~(B(Bf(B(BDCUa9(0~(B(Bf(B(BDCUboThe kitten picks up a long sword.!(Bf(B(BDCU?%8DCUD QThe kitten drops a long sword.9DCU=<f(B(B)(BDCU >vThe kitten picks up an emerald potion.(0~(B(Bf(B(BECU&20FCU5VThe kitten drops an emerald potion.1FCU} W2f(B(B!(BGCUA%@(B(0a(B(BGCU B Things that are here: an emerald potion a long sword 6 crossbow bolts--More--HCU(0q(0q(0k(0~(0~(0x(0~(0~(0x(B(B3(0~(B(Bf(B(BHCU Pick up what?  Weapons(B a - a long sword b - 6 crossbow bolts Potions(B c - an emerald potion(end) ICU_+ICU!3(0q(0q(0q(0k(0~(0~(0~(0x(B(B>(B(0~(0~(0x(0~(0~(0~(0x(0~(0~(0~(0x(0~(0~(0~(0~(B(B#####(B(0q(0q(0q(0j(B(B#(BICUf!You have a little trouble lifting F - an emerald potion.4f(B(B(0~(0~(B(BJCU +)(B@(BJCU <Some text has been burned into the floor here.JCU@ yUse "r." to read it.5f(B(B(0~(B(BKCU [\(0~(0~(B(Bf(B(BKCU?6KCU5 S7(0~(B(Bf(B(BKCUM8f(B(B)(BLCU99LCUJ(0~(B(Bf(B(BLCUG 30LCUG 1LCUa< MCU2MCU$3MCU?M4f(B(B)(BMCU][5f(B(B(0~(B(BMCU- Jf(B(B(0~(B(BMCU# 6NCUlwThe kitten moves only reluctantly.7(0~(B(Bf(B(BNCUwi8?(B(0~(B(Bf(B(BNCUWp9OCUDf(B(B)(BOCUrMessage History The kitten moves only reluctantly. Some text has been burned into the floor here. Use "r." to read it. You have a little trouble lifting F - an emerald potion. The kitten drops an emerald potion. The kitten picks up an emerald potion. The kitten drops a long sword. The kitten picks up a long sword. The kitten drops a long sword. The kitten picks up a long sword. Some text has been burned into the floor here. Use "r." to read it. You see here 6 crossbow bolts. The kitten drops a long sword. Really attack Kabalebo? [yn] (n) You see here an emerald potion. You see here a scroll labeled GARVEN DEH. The kitten picks up a long sword. You see here 10 rocks. You stop. Your kitten is in the way! Unknown command ' '. Some text has been burned into the floor here. Use "r." to read it. You have a little trouble lifting Q - a slime mold. --MOCUrore--PCU&fSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:1345 Dlvl:3 $:319 HP:31(31) Pw:40(40) AC:7 Xp:4/214 T:2239 Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BCUff;47H##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B>%(B*(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#################(B0(B###(B(0x(0~(B(BF(B(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B###(B###(B#(B#(B#(B#(B(0x(0~(B(B)(B(0~(0~(B(B[(B(0~(0~(0~(0~(B(B?(B(0PCUfx(B(B#(B#(B######(B#####(B(0x(0~(0~(B(B)(B(0~(0~(B(B*(B(0~(B(B?(B(0~(B(Bf(B(B(0x(B(B%(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(B(B*(B(0~(0~(0~(0~(B(B@(B)(B@(B%(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0k(B(BCUfH(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(BQCU/ 40RCU1RCU'Rf(B(B(0~(B(BRCU_ S2f(B(B(0~(B(BSCUX[3f(B(B(0~(B(BSCU$\Rf(B(B(0~(B(BSCU 4SCU [5(0~(B(Bf(B(BTCUMu6(0~(B(B(0~(B(Bf(B(BTCUlJ(0~(B(Bf(B(BTCU 7TCU 8UCU&M9f(B(B)(BUCUl50(0~(B(Bf(B(B(0~(B(BUCU[\1f(B(B(0~(B(BUCU} d(0~(B(Bf(B(B(0~(B(BVCU2VCUr [3(0~(B(Bf(B(BVCU$< _4f(B(B(0~(B(B)(BWCUnS5(0~(B(Bf(B(BWCUqDf(B(B)(BWCU 6XCU7XCUQ8XCU~[9f(B(B(0~(B(BXCU `60f(B(B(0~(0~(B(BXCU 0(0~(B(BXCUv1YCU/[2(0~(B(Bf(B(BYCUS3(0~(B(Bf(B(BYCUW, AYou stop. Your kitten is in the way!ZCU ZCU@ JYou stop. Your kitten is in the way!4[CUj(S5f(B(B)(B[CU%@(B(0a(B(B[CUg Things that are here: a long sword 6 crossbow bolts--More--\CU#m(0q(0q(0k(0~(0~(0x(B(B6\CU;X7@(B@(B)(B]CUW%@(B(0~(B(B]CUVWh Things that are here: an unlabeled scroll a blue gem--More--]CU (0q(0q(0k(0~(0~(0x(B(B*(B@(B]CU  Pick up what?  Scrolls(B a - an unlabeled scroll Gems(B b - a blue gem(end) ^CU +^CU$(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0x(0~(0~(B(B>(B(0~(0~(0x(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(B(B#####(B^CU]"For you, esteemed creature; only 80 for this unlabeled scroll."--More--_CUBfYou have a little trouble lifting A - an unlabeled scroll (unpaid, 80 zorkmids).--More--`CU k 8(0~(B(Bf(B(BaCU# aCUnameaCUoameaCUaCU'+Name an individual object? [ynq] (q) bCUu ybCU 9What do you want to name? [a-ot-vx-zABDF-TW or ?*] cCUcCU6What do you want to name this unlabeled scroll? cCU1 cdCUiudCUrdCUIsdCUbedCU`ddCU̿eCU Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  I - a +0 pair of speed boots (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  Q - a slime mold  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  A - an unlabeled scroll named cursed (unpaid, 80 zorkmids)(B  J - 2 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - a scroll labeled ELAM EBOW  R - a scroll of identify  W - a scroll labeled FOOBIE BLETCH  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B  l - a blessed spellbook of resist sleep (0:4)(B (1 of 3)fCU*DSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:1345 Dlvl:3 $:319 HP:31(31) Pw:40(40) AC:7 Xp:4/214 T:2268 Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BCU`D;47H##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B>%(B*(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#################(B0(B###(B(0x(0~(B(BF(B(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B###(B###(B#(B#(B#(B#(B(0x(0~(B(B)(B(0~(0~(B(B[(B(0~(0~(0~(0~(B(B?(B(0fCUDx(B(B#(B#(B######(B#####(B(0x(0~(0~(B(B)(B(0~(0~(B(B*(B(0~(B(B@(B(0~(0~(0x(B(B%(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(B(B*(B(0~(0~(0~(0~(B(Bf(B(B@(B(0a(B%(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0xfCUD(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(BhCU Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  I - a +0 pair of speed boots (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  Q - a slime mold  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  A - an unlabeled scroll named cursed (unpaid, 80 zorkmids)(B  J - 2 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - a scroll labeled ELAM EBOW  R - a scroll of identify  W - a scroll labeled FOOBIE BLETCH  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B  l - a blessed spellbook of resist sleep (0:4)(B (1 of 3)iCUSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:1345 Dlvl:3 $:319 HP:31(31) Pw:40(40) AC:7 Xp:4/214 T:2268 Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BCU;47H##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B>%(B*(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#################(B0(B###(B(0x(0~(B(BF(B(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B###(B###(B#(B#(B#(B#(B(0x(0~(B(B)(B(0~(0~(B(B[(B(0~(0~(0~(0~(B(B?(B(0iCU0x(B(B#(B#(B######(B#####(B(0x(0~(0~(B(B)(B(0~(0~(B(B*(B(0~(B(B@(B(0~(0~(0x(B(B%(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(B(B*(B(0~(0~(0~(0~(B(Bf(B(B@(B(0a(B%(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0xiCU](B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(BlCUm9*(B@(Bf(B(B*(BnCU :What do you want to drop? [$a-ot-vx-zABDF-TW or ?*] nCU nCU You drop an unlabeled scroll named cursed (unpaid, 80 zorkmids).f(B(B@(B(0~(B(B)(BpCUA7 7?(B@(BpCUv7 g Things that are here: a long sword 6 crossbow bolts--More--qCUn(0q(0q(0k(0~(0~(0x(B(B70qCU )(B@(BqCU Some text has been burned into the floor here.Use "r." to read it.--More--rCULThe kitten picks up a blue gem.1f(B(B(0~(B(BtCUe(0~(B(B(0~(B(B(0a(B(B@(BtCU3EYou see here a giant rat corpse.2uCU4f?(B#(B@(B%(BuCUYYou see here a wererat corpse.3@(BvCU;4##(B@(B%(B)(BwCU-Where do you want to travel to?wCU-(For instructions type a ?)xCU{ yCU~yCU##(B@(B#(B##(B#(ByCU}5#(B@#(B#(B##(ByCUw(B#@#(B#(B###(B#(ByCU5>The maggot bites!07zCU zCU7You hit the maggot!8{CU {CU# You hit the maggot.{CUR\The maggot bites!28 9|CU} |CU!You miss the maggot.|CUGThe maggot bites!7}CU~ }CU1~BYou miss the maggot.880}CU }CUQ8You miss the maggot.1CU. CU.!You miss the maggot.CU/[The maggot bites!6 2CU Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0% e - slow monster 2 enchant 0%(end) CU+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BCU[9;64H#(B#(B#(B#################(B0(B###(B35In what direction? [hykulnjb><] CU /(BCU \The sleep ray misses the maggot.The sleep ray hits it.--More--CU$w(BCUقCThe maggot bites!5CU CU 8You miss the maggot.3CU! CUU You hit the maggot!CUz[The maggot bites!3 4CU]V CUVeYou kill the maggot!413 315#(BCUȗ##w(B@(B#(B#(B#(BCU d6@(B#(B##(BCU*q Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0% e - slow monster 2 enchant 0%(end) CU +(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(Bw(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0qCUN(0q(0q(0q(0j(B(B#(B#(B#(B#################(B0(B###(B0In what direction? [hykulnjb><] CU(0q(B(BCU(0q(B(BThe sleep ray hits the maggot.(0q(B(B(0q(B(B(0q(B(B(0q(B(B(0q(B(B(0q(B(B(0q(B(B--More--CUR f7#w(B(0~(0~(0~(0~(0~(0~(0~(B(BCU?R48#@(BF(BCU8You miss the maggot.9CU CUWYou just miss the maggot.f(B(BCUi" CU" wYou feel more confident in your weapon skills.You hit the maggot!90CU# CUUk eCU nhanceCUmR hanceCU_ Pick a skill to advance:   Fighting Skills(B  bare-handed combat [Unskilled]  riding [Unskilled]  Weapon Skills(B  dagger [Unskilled]  knife [Unskilled]  axe [Unskilled]  short sword [Unskilled]  club [Unskilled]  paddle [Unskilled]  mace [Unskilled]  a - quarterstaff [Basic]  polearms [Unskilled]  spear [Unskilled]  javelin [Unskilled]  trident [Unskilled]  sling [Unskilled]  dart [Unskilled]  shuriken [Unskilled]  Spellcasting Skills(B  attack spells [Unskilled] (1 of 2)CUSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:1413 Dlvl:3 $:319 HP:24(31) Pw:30(40) AC:7 Xp:4/231 T:2290 Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B#@w(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(Bf(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0CU~(0~(0~(0~(0~(B(BF(B(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B>%(B*(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#################(B0(B###(B(0x(0~(B(B?(B(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B###(B###(B#(B#(B#(B#(B(0x(0~(B(B)(B(0~(0~(B(B[CU(B(0~(0~(0~(0~(B(B?(B(0x(B(B#(B#(B######(B#####(B(0x(0~(0~(B(B)(B(0~(0~(B(B*(B(0~(0~(B(B?(B(0~(0x(B(B%(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(B(B*(B(0~(0~(0~(0~(B*(B)(B(0a(B%(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0k(B(BCU8(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(BCU  Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  I - a +0 pair of speed boots (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  Q - a slime mold  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 2 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - a scroll labeled ELAM EBOW  R - a scroll of identify  W - a scroll labeled FOOBIE BLETCH  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B  l - a blessed spellbook of resist sleep (0:4)(B  m - a blessed spellbook of wizard lock (0:2)(B (1 of 3)CUSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:1413 Dlvl:3 $:319 HP:24(31) Pw:30(40) AC:7 Xp:4/231 T:2290 Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B#@w(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(Bf(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0CU1~(0~(0~(0~(0~(B(BF(B(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B>%(B*(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#################(B0(B###(B(0x(0~(B(B?(B(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B###(B###(B#(B#(B#(B#(B(0x(0~(B(B)(B(0~(0~(B(B[CUu(B(0~(0~(0~(0~(B(B?(B(0x(B(B#(B#(B######(B#####(B(0x(0~(0~(B(B)(B(0~(0~(B(B*(B(0~(0~(B(B?(B(0~(0x(B(B%(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(B(B*(B(0~(0~(0~(0~(B*(B)(B(0a(B%(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0k(B(BCU(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(BCU qYou hit the maggot!1f(B(B#(BCUE CUF!You miss the maggot.CUEFThe kitten drops a blue gem.2*(Bf(B(BCU CU_You kill the maggot!81 483%(BCUN#(B#@(B#(BCU)There is a broken door here.CUEYou see here a maggot corpse.4CU F5#(B%@(BCUڇ8(0~(B(B@(BCUVQ56(0~(B(B@(BCU,Where do you want to travel to?CU,(For instructions type a ?)CU\ CUh *(0~(B(B@(BCUp >2300(0~(B(B(0~(0~(B(B(0~(B(B(0~(B(B#(B###(B#(B#(B##(B@(Be(BCUf N3 64#(B#(B#(B#@#(B##(B#(B(0~(B(B#(B(0~(B(0a(B(B####(B(0~(B(BCUI 10 72#(B#@#(B#(B#####(BCUĿ You hear some noises in the distance.#(B@(B##(B(0~(B(B##(B####(B#(BCUC J7@(B(0~(B(BCUi 8320 2(0~(0~(0~(0~(B(B@(B(0~(B(BCU CU 8What do you want to use or apply? [cotxDNS or ?*] CUCU)You don't have that object.--More--CUE] CUw] 8What do you want to use or apply? [cotxDNS or ?*] CUCU:&Never mind.CU Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) CU ###(B#(B0(B###(BCU¿3CUCUM4CU`e 5CU 6CU7CU]'98CU9CU2CUY;30CUM 1CU A@(B>(BCUB2@(B(0~(B(BCUB3@(B(0~(B(BCU%@(B(0~(B(BCU%?You see here a stout spear.4CUjH5)(B@(BCU8(0~(B(B@(BCU"K306(0~(B(B@(BCU0 A7(0~(B(B@(BCUV'You fall down the stairs.--More--CU*E(0l(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(B(B$(B(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(B(B@(B(0~(0~(Bo(0~(0~(B(Bo(B(0~(0~(0~(0~(0~(0~(0~(B(B (0m(B(B+(B(0q(0q(0q(0q(0q(0j(B(B(0x(B(B CUtESomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:1481 Dlvl:4 $:319 HP:29(31) Pw:33(40) AC:7 Xp:4/248 T:2337 BurdenedCUsF CU(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0~(0x(B(B*(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0CUq(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B>%(B*(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#################(B0(B###(B(0x(0~(B(B?(B(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B###(B###(B#(B#(B#(B#(B(0x(0~(B(B)(B(0~(0~(B(B[(B(0~(0~(0~(0~(B(B?(B(0x(B(B#(B#(B######(B#####(B(0x(0~(0~(B(B)(BCU[37m(0~(0~(B(B*(B(0~(0~(B(B?(B(0~(0x(B(B%(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(B(B*(B(0~(0~(0~(0~(B*(B)(B(0a(B%(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~CUy(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(BSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:1481 Dlvl:3 $:319 HP:29(31) Pw:33(40) AC:7 Xp:4/248 T:2337 BurdenedCU 8CU!H9@(B>(BCU- K440(0~(B(B@(BCU Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  I - a +0 pair of speed boots (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  Q - a slime mold  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 2 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - a scroll labeled ELAM EBOW  R - a scroll of identify  W - a scroll labeled FOOBIE BLETCH  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B  l - a blessed spellbook of resist sleep (0:4)(B  m - a blessed spellbook of wizard lock (0:2)(B (1 of 3)CU+( n - a blessed spellbook of cure blindness (0:3)(B  z - a spellbook of slow monster  Potions(B  f - 2 uncursed potions of fruit juice  g - an uncursed potion of invisibility  u - a sky blue potion  F - an emerald potion  G - a clear potion  H - a potion of invisibility  M - a sparkling potion  P - 2 luminescent potions  T - a purple-red potion  Rings(B  d - an uncursed ring of polymorph  e - an uncursed mood ring  B - an obsidian ring  Wands(B  c - a wand of undead turning (0:8)  x - a wand of fire  D - a uranium wand  S - a wand of create horde  Tools(B  o - an uncursed tooled horn (2 of 3)CU Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:1481 Dlvl:3 $:319 HP:29(31) Pw:34(40) AC:7 Xp:4/248 T:2340 Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(B(B@(B(0x(B(B##(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B*(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(CU" 0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B>%(B*(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#################(B0(B###(B(0x(0~(B(B?(B(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B###(B###(B#(B#(B#(B#(B(0x(0~(B(B)(B(0~(0~(B(B[(B(0~(0~(0~(0CU: ~(B(B?(B(0x(B(B#(B#(B######(B#####(B(0x(0~(0~(B(B)(B(0~(0~(B(B*(B(0~(0~(B(B?(B(0~(0x(B(B%(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(B(B*(B(0~(0~(0~(0~(B*(B)(B(0a(B%(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~CUQ (0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(BCUP;What do you want to write with? [- ac-etxBDNS or ?*] CU7 CU8 :You write in the dust with an obsidian ring.--More--CUЯ CU 2What do you want to write in the dust here? CUL CU-M&Never mind.CU Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  I - a +0 pair of speed boots (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  Q - a slime mold  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 2 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - a scroll labeled ELAM EBOW  R - a scroll of identify  W - a scroll labeled FOOBIE BLETCH  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B  l - a blessed spellbook of resist sleep (0:4)(B  m - a blessed spellbook of wizard lock (0:2)(B (1 of 3)CU( n - a blessed spellbook of cure blindness (0:3)(B  z - a spellbook of slow monster  Potions(B  f - 2 uncursed potions of fruit juice  g - an uncursed potion of invisibility  u - a sky blue potion  F - an emerald potion  G - a clear potion  H - a potion of invisibility  M - a sparkling potion  P - 2 luminescent potions  T - a purple-red potion  Rings(B  d - an uncursed ring of polymorph  e - an uncursed mood ring  B - an obsidian ring  Wands(B  c - a wand of undead turning (0:8)  x - a wand of fire  D - a uranium wand  S - a wand of create horde  Tools(B  o - an uncursed tooled horn (2 of 3)CUbSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:1481 Dlvl:3 $:319 HP:29(31) Pw:34(40) AC:7 Xp:4/248 T:2340 Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(B(B@(B(0x(B(B##(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B*(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(CU0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B>%(B*(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#################(B0(B###(B(0x(0~(B(B?(B(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B###(B###(B#(B#(B#(B#(B(0x(0~(B(B)(B(0~(0~(B(B[(B(0~(0~(0~(0CU߀~(B(B?(B(0x(B(B#(B#(B######(B#####(B(0x(0~(0~(B(B)(B(0~(0~(B(B*(B(0~(0~(B(B?(B(0~(0x(B(B%(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(B(B*(B(0~(0~(0~(0~(B*(B)(B(0a(B%(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~CU(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(BCU, ;What do you want to write with? [- ac-etxBDNS or ?*] CUe CU )You don't have that object.--More--CUH0 CU0 ;What do you want to write with? [- ac-etxBDNS or ?*] CUWCUW&Never mind.CUY CUNZ;What do you want to write with? [- ac-etxBDNS or ?*] CU.CU.?You write in the dust with an uncursed mood ring.--More--CU CUq2What do you want to write in the dust here? CUC CU} &Never mind.CU Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  I - a +0 pair of speed boots (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  Q - a slime mold  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 2 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - a scroll labeled ELAM EBOW  R - a scroll of identify  W - a scroll labeled FOOBIE BLETCH  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B  l - a blessed spellbook of resist sleep (0:4)(B  m - a blessed spellbook of wizard lock (0:2)(B (1 of 3)CUN' Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:1481 Dlvl:3 $:319 HP:29(31) Pw:34(40) AC:7 Xp:4/248 T:2340 Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(B(B@(B(0x(B(B##(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B*(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(CU' 0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B>%(B*(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#################(B0(B###(B(0x(0~(B(B?(B(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B###(B###(B#(B#(B#(B#(B(0x(0~(B(B)(B(0~(0~(B(B[(B(0~(0~(0~(0CU' ~(B(B?(B(0x(B(B#(B#(B######(B#####(B(0x(0~(0~(B(B)(B(0~(0~(B(B*(B(0~(0~(B(B?(B(0~(0x(B(B%(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(B(B*(B(0~(0~(0~(0~(B*(B)(B(0a(B%(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~CU' (0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(BCU;What do you want to write with? [- ac-etxBDNS or ?*] CUCUGYou write in the dust with an uncursed ring of polymorph.--More--CUM CU~2What do you want to write in the dust here? CU7 CUE8&Never mind.CUKE Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) CU####(B#(B0(B###(BCU1CUuCU~2CU 3CU (304CUY5CU#CU'6CUq7CU8CUt 9CU= 50CU1CUCU '12CUs3CUCU 4CU 5CU6CUCUEJ 7CU2 8CU9CUCUv(560CUn H1(0~(B(B@(BCUH2(0~(B(B@(BCUgCB3@(B(0~(B(BCUN9@(B(0~(B(BCU B4@(B(0~(B(BCU B5@(B(0~(B(BCUCB6@(B(0~(B(B°CUH7(0~(B(B@(B°CUyu8#(B(0~(B(B#@(B#(B°CUI [9#@(B(0~(B(B#(BðCUS#(B#@(B#(BðCU070#(B#(B(0~(B(B@(B#(BðCU A1(0~(B(B@(BðCU>|J2@(B(0~(B(BİCUB Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  I - a +0 pair of speed boots (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  Q - a slime mold  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 2 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - a scroll labeled ELAM EBOW  R - a scroll of identify  W - a scroll labeled FOOBIE BLETCH  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B  l - a blessed spellbook of resist sleep (0:4)(B  m - a blessed spellbook of wizard lock (0:2)(B (1 of 3)İCU)I( n - a blessed spellbook of cure blindness (0:3)(B  z - a spellbook of slow monster  Potions(B  f - 2 uncursed potions of fruit juice  g - an uncursed potion of invisibility  u - a sky blue potion  F - an emerald potion  G - a clear potion  H - a potion of invisibility  M - a sparkling potion  P - 2 luminescent potions  T - a purple-red potion  Rings(B  d - an uncursed ring of polymorph  e - an uncursed mood ring  B - an obsidian ring  Wands(B  c - a wand of undead turning (0:8)  x - a wand of fire  D - a uranium wand  S - a wand of create horde  Tools(B  o - an uncursed tooled horn (2 of 3)ŰCUʭ > t - a towel  N - a towel (3 of 3)ǰCUN[Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:1481 Dlvl:3 $:319 HP:31(31) Pw:35(40) AC:7 Xp:4/248 T:2372 Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B*(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(ǰCU[0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B>%(B*(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#################(B0(B###(B(0x(0~(B(B?(B(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B###(B###(B#(B#(B#(B#(B(0x(0~(B(B)(B(0~(0~(B(B[(B(0~(0~(0~(0ǰCU[~(B(B?(B(0x(B(B#(B#(B######(B#####(B(0x(0~(0~(B(B)(B(0~(0~(B(B*(B(0~(0~(B(B?(B(0~(0x(B(B%(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(B(B*(B(0~(0~(0~(0~(B*(B)(B(0a(B%(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~ǰCU[(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(BȰCU,Where do you want to travel to?ȰCU,(For instructions type a ?)ɰCU F ɰCU XɰCUZz#(B(0~(B(B#@(B(0~(0~(B(B#(BɰCU/`!3 780#(B##(B(0~(B(B##(B#####(B#(B#(B#@#(B###(B#(BɰCUVb5f(B(B@(B#(B#(B#(B###(B#(B#(B˰CU (0~(B(B*(B@(BF(B#(B#(B˰CU J6You hear the chime of a cash register.˰CU5 Z@(B(0~(B(B#(B˰CUzu %@(B(0~(B(B˰CUu <You see here a blue gem.7̰CU ̰CUUYou have a little trouble lifting s - a blue gem.8ͰCU ͰCU@ <What do you want to write with? [- ac-estxBDNS or ?*] ΰCUΰCU4You write in the dust with a blue gem.--More--ΰCU ΰCUE2What do you want to write in the dust here? ϰCU ϰCU&Never mind.ϰCUl {9e(B@(B(0~(B(Be(BаCUC90@(B(0~(B(BѰCUH8(0~(B(B@(BѰCU( g1 (0~(B(B@(B#(BҰCUA2(0~(B(B@(BҰCU"3@#(Be(B(0~(B(B#(B(0~(B(BӰCU Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  I - a +0 pair of speed boots (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  Q - a slime mold  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 2 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - a scroll labeled ELAM EBOW  R - a scroll of identify  W - a scroll labeled FOOBIE BLETCH  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B  l - a blessed spellbook of resist sleep (0:4)(B  m - a blessed spellbook of wizard lock (0:2)(B (1 of 3)԰CUnSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:1481 Dlvl:3 $:319 HP:31(31) Pw:37(40) AC:7 Xp:4/248 T:2393 Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@#(Be(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B*(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~԰CU+o(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B>%(B*(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#################(B0(B###(B(0x(0~(B(B?(B(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B###(B###(B#(B#(B#(B#(B(0x(0~(B(B)(B(0~(0~(B(B[(B԰CURo[m(0~(0~(0~(0~(B(B?(B(0x(B(B#(B#(B######(B#####(B(0x(0~(0~(B(B)(B(0~(0~(B(B*(B(0~(0~(B(B?(B(0~(0x(B(B%(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(B(B*(B(0~(0~(0~(0~(B*(B)(B(0a(B%(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0k(B(B[3԰CUzo7m(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(BװCUIC4(0~(B(B@#(BذCU Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0% e - slow monster 2 enchant 0%(end) ذCUؽ+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@#(Be(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(BذCU[m(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#################(B0(B###(BذCU=2In what direction? [hykulnjb><] ذCU8 (0q(B(BذCU8 yThe sleep ray hits the floating eye.The sleep ray hits it.#(B--More--ٰCU, $5ڰCUZ'#@(BڰCU bYou kill the floating eye!549 656%(B۰CU1#(B#@#(B۰CUGYou see here a floating eye corpse.7ܰCU ܰCU`You have a little trouble lifting w - a floating eye corpse.8ݰCU4 ݰCU5/Unknown command ' '.ݰCU$ ݰCU$ ,What do you want to eat? [vwyQ or ?*] ݰCU1l ݰCUfl "Blecch! Rotten food!ݰCUl Everything suddenly goes dark.#(B@(B#(Blind Burdened--More--ްCUk You feel a strange mental acuity.9@(B x(Bf(B(B x(Bm(Be(B@(B f(BCUM#(B#(B x(Bx(B  f(BCU%N4400#(B#(BCU* 1#(B#(B x(B x(B f(BCU,>2#(B#(B x(Bx(B f(B CUZB 3#(B#(Bx(B  x(Bf(B CUlK #(B#(Bx(B  x(B f(BCUC4#(B#(BCU5#(B#(Bx(B  x(Be(B#(B  f(BCU2t6#(B#(Bx(B  x(Bf(B CU#(B#(Bx(B x(B  f(BCU a7#(B#(B f(BCU' 8#(B#(Bx(B x(B f(B CU]9#(B#(Bx(B x(B  f(BCU #(B#(Bx(B x(B  f(BCU D10#(B#(BCUs1#(B#(B x(Bx(B f(B  CU2J 2#(B#(B x(Bx(B f(B CU l#(B#(Bx(B x(B f(B CU1 3You can see again.urdened#@#(B  #(B>(B#(B)(B CU[!$4CU5CU] :#@#(B#(BCUqB6@#(B#(BCUGB7@#(B#(BCU@m8@(B(0~(B(B#(BF(BCU B9@(B(0~(B(BCU+y_@(B(0~(B(Bf(B(BCU% R620(0~(B(B@(BCU= B1@(B(0~(B(BCU׵B2@(B(0~(B(BCUmCU 3CUa 4CUeG5CU$K6CUD7CUCUF 8CU7 29e(BCUo30CUg1CUWCU/ (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0x(B(B##(B###(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0CU30 ~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0q(0q(0~(0q(0~(0q(0j(B(B#########(B0(B#######(B0(B###(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0x(B(B#(B###(B+(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B###(B(0m(0q(0q(B(0a(B(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B####(B#(B)(B#(B(0m(0q(0q(0q(0j(B(B#(BU0 7H###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B##(B###(B#(B#(B#(B#(B#(B###(B#(B###(B#(B#(B#(B#(B##(B#(B#(B#(B#(B#(B#(B##################(B0(B######(B###(B#(B (0l(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0k(B(B#(B#(B(0l(B(B(0q(0q(0q(0~(0q(0k(B(B#(B#(B(0l(0q(0q(0q(0q(0k(BCU0 [1m(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0a(B(0~(0~(0~(0~(0x(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B(B#(B (0x(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0x(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B######(B(0~(0~(B(B{(B(0~(0~(0x(B(B (0x(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0~(0~(0~(B(B<(BU0 m(0~(0~(0~(0~(0x(B(B#(B(0x(B(B`(B(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B|(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(BCU1 Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:1549 Dlvl:2 $:319 HP:31(31) Pw:36(40) AC:7 Xp:4/265 T:2431 BurdenedCUw2  2CUuH3@(B>(BCU{ K4@(B(0~(B(BCU?e5#(B@(B(0~(B(BCU\#(B@(B(0~(B(BCUc6#(B@(B#(BCUs ~7#(B@(B#(B#(BCU u#(B@(B#(B#(BCU }8#(B@(B#(B#(BCU*Fe9@(B#(B#(BCUC[@(B#(B#(BCU L@(B(0~(B(B#(BCUr Y Things that are here: a sling 2 rocks--More--CU (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B840CU \1)(B@(B#(BCUwIZ(0~(B(B@(B#(BCU)b2#(B@(B#(BCU2*3#(B#(B@(B#(BCUF r#(B#(B@(B#(BCUg {4#(B#(B@(B#(BCUh`5#(B#(B@(BCUS#`6#(B#(B@(BCURb7#(B(0~(B(B@(BCUz @(0~(B(B@(BCU H8(0~(B(B@(BCUF9>(B@(BCU=C50@(B(0~(B(BCUw B1@(B(0~(B(BCU"?(0~(B(B@(BCUQ<What do you want to write with? [- ac-estxBDNS or ?*] CUCU6You write in the dust with your fingers.--More--CUKCU2What do you want to write in the dust here? CU1 ECU lCU bCUeCUrCUeCU7tCU"hCU ECUlCU UbCU<eCUDrCU% eCU tCU hCU89ECUlCUbCU_"eCUrCU#eCUWtCU hCU ECUK6lCU/bCU{eCUrCUeCU4tCUShCU`ECU%S lCU& bCUa  eCUbrCUkReCUstCUDhCUX2 3 4CU1C5You finish writing in the dust.CU Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) CUX+CU(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0x(B(B(0x(0~(0~(0~(0~(B(B#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0x(B(B#(B###(B+(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0CUDž~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0j(B(B#(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B#(B#(B#(B#(B###(B###(B#(B(0k(B(B#(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B(0~(B(B#(B#(B(0a(B(0~(0~(0~(0~(0x(B(B#(B(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B(B#(B(0x(B(B######(B(0~(0~(B(B{(B(0~(0~(0x(0x(B(B(0m(0CUxq(0q(0q(0q(0j(0j(B(B What would you like to drop?   Coins(B  A - 319 gold pieces  Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  I - a +0 pair of speed boots (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  Q - a slime mold  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 2 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - a scroll labeled ELAM EBOW  R - a scroll of identify  W - a scroll labeled FOOBIE BLETCH (1 of 3)CUK Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B  l - a blessed spellbook of resist sleep (0:4)(B  m - a blessed spellbook of wizard lock (0:2)(B  n - a blessed spellbook of cure blindness (0:3)(B  z - a spellbook of slow monster  Potions(B  f - 2 uncursed potions of fruit juice  g - an uncursed potion of invisibility  u - a sky blue potion  F - an emerald potion  G - a clear potion  H - a potion of invisibility  M - a sparkling potion  P - 2 luminescent potions  T - a purple-red potion  Rings(B  d - an uncursed ring of polymorph  e - an uncursed mood ring  B - an obsidian ring  Wands(B  c - a wand of undead turning (0:8)  x - a wand of fire (2 of 3) CUeN+++++++++ CUd(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0x(B(B##(B###(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0 CU~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0q(0q(0~(0q(0~(0q(0j(B(B#########(B0(B#######(B0(B###(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0x(B(B#(B###(B+(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B###(B(0m(0q(0q(B(0a(B(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B####(B#(B)(B#(B(0m(0q(0q(0q(0j(B(B#(B[10;5 CU7H###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B##(B###(B#(B#(B#(B#(B#(B###(B#(B###(B#(B#(B#(B#(B##(B#(B#(B#(B#(B#(B#(B##################(B0(B######(B###(B#(B (0l(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0k(B(B#(B#(B(0l(B(B(0q(0q(0q(0~(0q(0k(B(B#(B#(B(0l(0q(0q(0q(0q(0k(B CUS[1m(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0a(B(0~(0~(0~(0~(0x(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B(B#(B (0x(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B######(B(0~(0~(B(B{(B(0~(0~(0x(B(B (0x(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0~(0~(0~(B(B<(B[37 CUm(0~(0~(0~(0~(0x(B(B#(B(0x(B(B`(B(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B (0x(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B|(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B  CU͓Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:1549 Dlvl:2 $:319 HP:31(31) Pw:38(40) AC:7 Xp:4/265 T:2455 BurdenedYou drop 2 uncursed potions of fruit juice. CU--More-- CU  CU+  CUD6@(B!(B CU 'A@(B(0~(B(B CU A7(0~(B(B@(B CU>A8(0~(B(B@(B CU]O(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B*(B(0x(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(Bf(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(BF(B(0x(B(B#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B[ CUO30m(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B>%(B*(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B#(Be(B#(B#################(B0(B###(B(0x(0~(B(B?(B(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B###(B###(B#(B#(B#(B#(B(0x(0~(B(B)(B(0~(0~(B(B[(B(0~(0~(0~(0~(B(B?(B(0x(B(B#(B#(B######(B[12;64 CUOH#####(B(0x(0~(0~(B(B)(B(0~(0~(B(B*(B(0~(0~(B(B?(B(0~(0x(B(B%(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(B(B*(B(0~(0~(0~(0~(B*(B)(B(0a(B%(B(0l(0~(0q(0~(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#######################(B[37 CU Pm(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(B CU.PSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:1549 Dlvl:3 $:319 HP:31(31) Pw:38(40) AC:7 Xp:4/265 T:2458  CUP CUg,Where do you want to travel to?CUg,(For instructions type a ?)CU CU CU /960##(B(0~(0~(0~(0~(0~(B(B#(B<(B##(B#(B#(B@(B(0~(B(B##(B#(BCU You hear some noises in the distance.##(B#(B#@(B#(BCU 4#(B#(B#(B@(B##(BCU~ 6##(B#(B##(B#(B@(BF(BCU7i7#(B@#(B#(BCU 8##(B@(B#(B#(B#(B#(BCU!t#(B@#(B#(B##(BCUIi9##(B@(B#(B#(B#(BCUxr#(B@#(B#(B##(BCUg70##(B@(B#(B#(B#(BCU 1@(B#(Bf(B(B##(B(0~(0~(B(BF(BCUW]#(B#@(Bf(B(B#(B(0~(B(Be(BCUQ2#(B(0~(B(B@(BCUon(0~(B(B@(B(0~(B(Bf(B(BCU,Where do you want to travel to?CU,(For instructions type a ?)CUYCU,Can't find dungeon feature '_'.CUQ CU3CU]6(0~(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(B(Bf(B(B@(B(0~(0~(0~(0~(B(BCU%[7(0~(B(Bf(B(B@(BCU;8(0~(B(Bf(B(B@#(B#(B(0~(B(BCU:p (0~(B(Bf(B(B(0~(B(B@(B#(BCU[9(0~(B(B#(Bf(B(B@(B#(BCU ,Where do you want to travel to?CU ,(For instructions type a ?)CUxCUK{}4080#(B#(B#(B#@(B#(B#(B#(B#(B#(Bf(B(B##(B#(B#(B######(B#(BCU{5#(B@(B#(B(0~(B(Bf(B(B#(B#(BCU|90(0~(0~(0~(0~(B(B@(B(0~(B(B(0~(B(B##(BCUt 1CU[CU2CUČ3CU CU 4CUf 5CU =>(B@(BCU<H6(0~(B(B@(BCUdl9@(B(0~(B(BCUB7@(B(0~(B(BCU4 9@(B(0~(B(BCU B8@(B(0~(B(BCU%u9#(B(0~(B(B#@(B#(BCU #(B@(B#(B(0~(B(B#(B CUL ~500##(B@(B#(B##(B!CU \#@(B#(B#(B"CU\p1#(B#(B@(B#(B"CU'y y2##(B#(B@(B##(B"CU8o#(B#(B@(B##(B#CU{3#(B#(B@(B###(B#CU4##(B#(B#@(B#(Bf(B(B#(B#CURs #(B#@#(B#(Bf(B(B#(B#(B%CU|Q5f(B(B#(B%CU##(B@#(B#(B#(B#(B#(B#(B&CU}6#(B@(B#(B###(B&CUr#(B#(B@(B###(B'CUW7##(B#(B@(Bf(B(B#(B'CU# Hf(B(B#(B'CU b8##(B@(B#(B(CU _9f(B(B#(B#(B)CU[#(B#(B@(B#(Bf(B(B###(B*CU&~10#(B#(B(0~(B(B@(B#(B*CU-{@(Bf(B(B(0~(B(B#(B*CULd1@(Bf(B(B(0~(B(B(0~(B(B*CU- }@(Bf(B(B(0~(B(B(0~(B(B+CURA2(0~(B(B@(B+CU3(0~(B(Bf(B(B(0~(B(B@(B(0~(B(B+CU8s(0~(B(B(0~(B(B@(Bf(B(B,CUu34,CUNf(B(B(0~(B(B-CU (0l(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(B(B$(B(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(0q(0q(0q(0k(B(B (0x(B(Bf(B(B@(B(0~(0~(Bo(0~(0~(B(Bo(B(0~(0~(0~(0~(0~(0~(0~(B(B (0m(B(B+(B(0q(0q(0q(0q(0q(0j(B(B(0x(B(B -CU Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:1549 Dlvl:4 $:319 HP:31(31) Pw:40(40) AC:7 Xp:4/265 T:2514 -CU N 5f(B(B(0~(B(B.CUl 6f(B(B(0~(B(B<@(Bo(0~(B(Boo(B/CU6x!You miss the goblin./CUsxThe kitten picks up 30 gold pieces.$(Bf(B(Boo(B(0~(B(B1CU1@(B(0~(B(B1CU7The kitten bites the goblin.1CULThe goblin is killed!7%(B2CUW.<@(B2CU.The kitten drops 30 gold pieces.$(Bf(B(BThe kitten eats a goblin corpse.oo(B 3CU :@(B(0~(B(B3CU @You see here 30 gold pieces.83CU 3CUW=30 gold pieces.7 44CU7TE@(B(0~(B(B 4CU`T?You see here 36 gold pieces.94CU 4CUt ?36 gold pieces.615 855CUl20(0~(B(B@(Bo(B5CU` r1(0~(B(B@(Boo(B 6CU `@(B(0~(B(Boo(B 7CUvH2(0~(B(B@(B8CU ~ Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0% e - slow monster 2 enchant 0%(end) 8CUet+8CUe>35In what direction? [hykulnjb><] 8CUr (0q(B(B8CUr x(0q(B(BThe sleep ray hits the hill orc.The sleep ray hits the hill orc.--More--9CUOI3(0~(B(Bo(B9CU/W 8(0~(B(B@(B:CUɎ9You hit the hill orc!4:CU :CU( You kill the hill orc!703 87 5f(B(B)(B(0~(B(B%(B;CU~ 0(0~(B(B@(B;CU#  There is a doorway here.  Things that are here: a hill orc corpse a fortune cookie a crude dagger--More--<] =CUZ (0q(B(B=CU[ The sleep ray hits the hill orc.(0q(B(B(0q(B(B(0q(B(B(0q(B(B(0q(B(B(0q(B(B--More-->CUj6o(B(0~(0~(0~(0~(0~(0~(B(B>CU cYou hit the hill orc!f(B(B(0~(B(B?CU3  ?CUo You kill the hill orc!91 3097f(B(B(0~(B(B[(B?CU% (0~(B(B#(B%(B@#(B(0~(B(B(0x(B(B?CU% ;You see here an iron skull cap.@CUa{if(B(B#(B@(B[#(B@CU{ There is a doorway here.  Things that are here: a hill orc corpse a fortune cookie a crude dagger--More--ACU%d8ACU Pick up what?  Weapons(B a - a crude dagger Comestibles(B b - a hill orc corpse c - a fortune cookie(end) CCUR +CCU +DCU`aDCUKYou have much trouble lifting a hill orc corpse. Continue? [ynq] (q) DCU Xq(0~(B(Bf(B(BFCU~ Pick up what?  Weapons(B a - a crude dagger Comestibles(B b - a hill orc corpse c - a fortune cookie(end) HCUq +HCUp +ICUaICU?KYou have much trouble lifting a hill orc corpse. Continue? [ynq] (q) KCU<yKCU[=wC - a hill orc corpse.E - a fortune cookie. Strained--More--KCUYou stagger under your heavy load. Movement is very hard.30(0~(B(Bf(B(B(0~(B(BMCUz Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  I - a +0 pair of speed boots (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  C - a hill orc corpse  E - a fortune cookie  Q - a slime mold  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 2 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - a scroll labeled ELAM EBOW  R - a scroll of identify  W - a scroll labeled FOOBIE BLETCH  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B (1 of 2)OCU'f Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:1791 Dlvl:4 $:385 HP:31(31) Pw:30(40) AC:7 Xp:4/309 T:2530 Strained(0l(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(B(B<(B(0~(B(Bf(B(B(0~(0~(B(B@(B[#(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B (0m(B(B+(B(0q(0q(0q(0q(0q(0j(B(B(0~(0x(B(B(0x(B(BPCU-What do you want to eat? [vyCEQ or ?*] QCU"QCU"OThis hill orc corpse tastes terrible!--More--RCU|The kitten picks up a crude dagger.1 2(0~(B(B(0~(B(B(0~(B(B(0~(B(Bf(B(BRCUB3The kitten drops a crude dagger.4 5 6 7 9 140 1(0~(B(B(0~(0~(B(B(0~(B(Bf(B(BRCUA--More--RCUA You rebalance your load. Movement is still difficult.ess 2 3f(B(B(0~(B(B)(Bo(B!(BRCUB --More--SCUBThe vial crashes on your head and breaks into shards.SCU&0--More--TCUĝkIt suddenly gets dark.!(B[(B@(Bm(BTCU= Blind Stressed@(BTCUMUYou stop eating the hill orc corpse.14YCU: Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  I - a +0 pair of speed boots (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  C - a partly eaten hill orc corpse  E - a fortune cookie  Q - a slime mold  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 2 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - a scroll labeled ELAM EBOW  R - a scroll of identify  W - a scroll labeled FOOBIE BLETCH  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B (1 of 2)ZCU@ +Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:1791 Dlvl:4 $:385 HP:31(31) Pw:31(40) AC:7 Xp:4/309 T:2544 Blind Stressed(0l(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(B(Bf(B(B(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(B(B<(B(0~(0~(0~(B(B)(B@(B[(Bo(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B (0m(B(B+(B(0q(0q(0q(0q(0q(0j(B(B(0~(0x(B(B(0x(B(B@(Bm(B[CU>BWhat do you want to drop? [$a-eh-ostvx-zB-EI-LNOQ-SW or ?*] [CU [CUM nYou drop a partly eaten hill orc corpse.@(B--More--\CUEYour movements are now unencumbered.5(0~(B(Bf(B(B_CU Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0% e - slow monster 2 enchant 0%(end) _CUʋt+_CU>26In what direction? [hykulnjb><] _CUܑ_CU/The sleep ray hits the hobgoblin.--More--`CU4Z6(0~(B(Bf(B(BaCU!%(B@(BaCUNYou try to feel what is lying here on the ground.--More--aCU You feel here an iron skull cap.(0~(B(B(0~(B(Bf(B(BbCU'bCUV$You hit the hobgoblin.bCU7You can see again.#(B@(B  cCU%LcCUjLYou kill the hobgoblin!)(B843 443852522Welcome to experience level 5.--More--cCUJYou learn how to perform power surge!8dCUj i[(B@#(B#(B(0~(B(BdCU _ Things that are here: a morning star a mace--More--fCU(q>fCU@wK@(B)(B#(B#(BfCUwwDYou see here an iron skull cap.9gCU gCU)You displaced your kitten.#(B@f(B(BThere is a doorway here.--More--hCU) AYou see here a crude dagger.50iCU iCU.F - a crude dagger.jCU61@(B(0~(B(BjCUq@You see here a crude dagger.1jCU =@(B)(BjCU9#(0~(B(B@(BjCU9@You see here a crude dagger.2kCU{  kCU 7F - a crude dagger.3kCUm  Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)(B  F - 2 crude daggers  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  I - a +0 pair of speed boots (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  E - a fortune cookie  Q - a slime mold  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 2 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - a scroll labeled ELAM EBOW  R - a scroll of identify  W - a scroll labeled FOOBIE BLETCH  Spellbooks(B  k - a blessed spellbook of sleep (0:4)(B (1 of 2)lCUF Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:1843 Dlvl:4 $:385 HP:34(34) Pw:38(52) AC:7 Xp:5/322 T:2553 (0l(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(B(B<(B(0~(0~(0~(B(B@(B(0~(B(Bf(B(B)(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B (0m(B(B+(B(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0~(0x(B(B(0x(B(BmCUCk.What do you want to wield? [- aF or ?*] mCUf mCU 9F - 2 crude daggers (wielded).nCUXG4(0~(B(B@(BnCUU ~You stop. Your kitten is in the way![(B)(Bf(B(BoCU$H#(B(0~(B(B@(BoCUhDYou see here an iron skull cap.5pCUt=##(B@(B[(B#(Bf(B(BpCU 6##(B#(B@#(B#(B(0~(B(BqCU|#(B#(B#(B#@f(B(B###(BrCUA 7#(B#(B@(B#(B#(B(0~(0~(B(B###(B(0~(0~(0~(B(B(0q(0q(0q(0j(B(BrCU8(0l(B(Bf(B(B#@(B#(B#(B(0x(0~(B(B(0~(0~(0~(B(B(0q(0q(0q(B(BrCU #(B##(B(0~(B(B@(Bf(B(B#(B+(B(0m(B(BrCUS 9f(B(B(0~(B(B@(B#(BsCUcif(B(B#(B(0~(B(B@(BsCUL960(0~(B(B@(BsCU%4kf(B(B#(B(0~(B(B@(BsCUDt1f(B(B#(B(0~(B(B@(BsCUZ j)(B(0~(B(B@#(B#(BsCU B2(0~(B(B@(BtCU/D#(B@(B#(BtCUo#(B#(B#(B#(B#(B###(B#(B(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0~(0~(0~(B(B$(B(0~(0~(0~(0x(B(B#(B(0~(0~(0~(B|(0~(0~(0~(0~(0~(0~(0~(0x(B(B@#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BtCU  9(0q(0q(0q(B(B(0~(0~(0~(B(B(0~(B(B#@(BtCUF 70(0q(B(B+(B(0q(B(B(0~(0~(0~(B(B#(B(0x(0~(B(B#(B#@(B(0m(B(BuCUO# 1(0l(B(B(0x(B(B#(B(0~(B(B@(BuCU^C 2(0~(B(B@(BuCUj D @(B(0~(B(BvCU2B3(0~(B(B@(BvCU0B4(0~(B(B@(BvCUL#(0~(B(B@(BvCUM:Something is engraved here on the headstone.vCU,M4Use "r." to read it.vCUy B5|(B@(BvCUB6(0~(B(B@(BwCUa%9(0~(B(B@(BwCU3@(B(0~(B(BwCUƇ@You see here 5 gold pieces.7wCU4T wCUnT >5 gold pieces.8 90wCU)xCUؿC8@(B(0~(B(BxCU6C9@(B(0~(B(BxCUD:@(B(0~(B(BxCU N4180@(B(0~(B(BxCU] :@(B(0~(B(BxCU"C1@(B(0~(B(ByCU:@(B(0~(B(ByCUC2@(B(0~(B(ByCU | &In what direction? [hykulnjb><] yCUyCUEThe door opens.(0a(B(BzCUl3##(B@(B(0~(B(BzCU1@(B(0a(B(BzCUD(0q(0q(0q(B(B(0~(0~(B(B(0~(0~(B(B(0~(0~(B(B(0~(B(B#(B#@#(B#(B#########(BzCUm_90#(B#@(B#(BzCU3(0l(0q(0q(0q(0q(0q(0q(0q(B(B(0q(0q(0q(0q(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(B(B$(B(0~(0~(0~(0~(B(B(0~(0~(B(B(0~(0~(B(B(0~(B(B(0q(B(B@(B(0q(B(B##(B#(B##(B{CUq4 (0k(B(B(0x(B(B(0~(0x(B(B(0x(0~(B(B`(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0~(B(B(0m(0q(0q(0q(0q(0q(B(B(0~(B(B(0q(0q(0q(0q(0q(0q(0j(B(B##(B|CUM4@(B(0~(B(B|CUy9@(B(0~(B(B|CUn B5@(B(0~(B(B|CU %@(B(0~(B(B|CU" @You see here 51 gold pieces.6}CU }CU4@51 gold pieces.99 441}CU.G7(0~(B(B@(B~CUn8(0~(B(B@(B~CUVA8(0~(B(B@(B~CUJI9(0~(B(B@(BCUQD3600 3(0~(0~(0~(0~(0~(0~(0~(0~(B(B@#(B#(BCU#n(0~(B(B#(B#(B@(B#(BCUd{4#(B#(B@(B#(BCU7#(B#(B#(B#(B#(B#@#(B+(BCUxA8#(B#@(BCUDA&In what direction? [hykulnjb><] CU CU 0This door is locked.CUCU&In what direction? [hykulnjb><] CUCUɄ0This door is locked.CUCU&In what direction? [hykulnjb><] CUCUlAs you kick the door, it crashes open!9(0~(B(B(0~(B(B(0~(0~(0~(B(B(0m(0q(0q(0q(0j(B(BCUm_ CU_ &In what direction? [hykulnjb><] CUCU.fDumb move! You strain a muscle.4  Burdened--More--CU #]Your movements are slowed slightly because of your load.8CU; #(B#(B(0q(B(B@(B(0q(B(B(0x(0~(B(B(0~(0x(B(B(0x(B(B(0x(B(BCU, 10CU 1CU 2CUU##(B(0l(B(B(0~(B(B(0k(B(B@(BCU 3CU; 4CUkCU 5CUuG6CUy7CU CU* N5 8Your leg feels somewhat better.CU] XYour movements are now unencumbered.7CU5n%9CU)420CU \##(B@(B(0~(B(BCU'e1#(B@(B(0~(B(BCU *#@#(BCU" \2#@#(B#(B#(BCU<S#(B#@#(B#(BCU'#@#(B#(BCUރK3You hear the chime of a cash register.CUte4#@#(B#(B#(BCUz ;#@#(B#(BCUtj\5#(B#@#(B#(BCU&s:@#(B#(BCU~CUR|CUK6@(B#(BCUcCUCUCU H7#(B@(BCUBf*#@#(BCUh\[8#(B#(B#@#(BCU:#(B#@#(BCU@#(B#@#(B#(BCUe9You are beginning to feel hungry. Hungry CUW 30#(B#(B#(B@(B#(BCUlCUt###(B#(B@(B#(BCUԭ`1#(B#(B@(BCU7  CUVe[ #(B@(B#(BCUN 2###(B@(B#(B#(BCUf3@(B#(B#(BCUR#(B#(B#@#(BCU _4#(B#@#(B#(BCU# 8#(B#@(BCU1CUD`5#(B#(B@(BCU3c6##(B(0~(B(B@(BCU 9(0~(B(B@(BCU67CUA(0~(B(B@(BCU 8CUK& CU^F 9CUQ CUB  CU X 640@(B(0~(B(BCUݮ CU CU CU,1CU#A(0~(B(B@(BCU" 2CU% CUbD 3+(B+(BCUԫ0That door is closed.CUJ@(B(0~(B(BCU4CU CU 5CU"S CUZA(0~(B(B@(BCUC N 6@(B(0~(B(BCU &In what direction? [hykulnjb><] CUaJCUJ0This door is locked.CU CUR &In what direction? [hykulnjb><] CUA CU 0This door is locked.CU%CU0&&In what direction? [hykulnjb><] CU6CUv%WHAMMM!!!CU CU+ &In what direction? [hykulnjb><] CUCCU~.WHAMMM!!!7CUCU&In what direction? [hykulnjb><] CU& CUX& .WHAMMM!!!8CUCU)&In what direction? [hykulnjb><] CU CU %WHAMMM!!!CU4In what direction? [hykulnjb><] CUCUԲ.WHAMMM!!!9CUCU?&In what direction? [hykulnjb><] CUdCUd%WHAMMM!!!CU0CUp&In what direction? [hykulnjb><] CU9CU :`As you kick the door, it crashes open!50(0~(B(BCU Y#(B(0~(B(B@#(BCUTB1(0~(B(B@(BCU #(B@(B#(B#(B#(B#(BCU ~3#(B@(B#(B#(BCU b860 (0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B$(B(0~(0~(0~(0~(0~(0x(B(B#(B#@(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0q(0q(0~(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B#(BCUq1(0l(B(B#(B(0~(B(B@(B(0m(B(BCUL(0~(B(B@(B(0~(B(BCU=SYou see here 58 gold pieces.2q(BCU/ CUe58 gold pieces.957 99(0~(B(Bq(BCU  Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0% e - slow monster 2 enchant 0%(end) CU+(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(Bq(B@(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B###(B(0m(0q(0q(0~(0q(0q(0q(0q(0j(B(BCU=3In what direction? [hykulnjb><] CUW(0q(B(BCUtThe sleep ray hits the rothe.The sleep ray bounces!q(B(0q(B(BCU--More--CU @The sleep ray hits the rothe.(0q(B(BCU The sleep ray hits you!0(B#(B@(B#(B0(B#(B*(B0(B#(B@(BCU U#(B0(B#(B*(B0(BCU 3#(B@(B#(BCU 30(B#(B*(BCU @(B--More--CU$You don't feel sleepy.--More--CU403q(BCU 6You hit the rothe.4CUs CUs.You miss the rothe.CU< CU< 7You miss the rothe.5CU # CU>#-You hit the rothe.CUV CU.W 7You miss the rothe.6CU  CUh6You hit the rothe.7CU  CUP -You hit the rothe.CUe CU6You hit the rothe.8CUB CUB .You miss the rothe.CU CU7You miss the rothe.9CU+i CUi 7You hit the rothe.70CUY CU-You hit the rothe.CU CU 6You hit the rothe.1CU} CU7You miss the rothe.2CU] CU]-You hit the rothe.CUd CU7You miss the rothe.3CUQ CUR3You just miss the rothe.CU CUS 6You hit the rothe.4CU[ CU[7You miss the rothe.5CU CU? .You miss the rothe.CU: CU; 7You miss the rothe.6CU< Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0% e - slow monster 2 enchant 0%(end) CU+(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(Bq(B@(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B###(B(0m(0q(0q(0~(0q(0q(0q(0q(0j(B(BCU.>38In what direction? [hykulnjb><] CU (0q(B(BCU The sleep ray hits the rothe.The sleep ray bounces!q(B(0q(B(B--More--CU@The sleep ray hits the rothe.(0q(B(BCUThe sleep ray hits you!0(B#(B@(B#(B0(B#(B*(B0(B#(B@(B#(B0(B#(BCUU*(B0(B#(B@(B#(BCU30(B#(B*(BCU3 @(B--More--CUU$You don't feel sleepy.--More--CU\'q(BCUA ZYou kill the rothe!2025 397%(BCUO1@(B(0~(B(BCU)You see here a rothe corpse.CUM8You hear someone cursing shoplifters.CU CU7G - a rothe corpse. StressedYou rebalance your load. Movement is difficult.CUN9(0~(B(B@(BCU- -What do you want to eat? [vyEGQ or ?*] CUmtCUt\This rothe corpse tastes terrible!Buden--More--CU Your movements are only slowed slightly by your load.980 1B(B--More--CU8EYou stop eating the rothe corpse.2CUN CUN =What do you want to write with? [- ac-estxBDFNS or ?*] CUJCUJ6You write in the dust with your fingers.--More--CUCU2What do you want to write in the dust here? CUECU[lCU%bCUK eCU rCUf eCU8R tCUThCUK CUsThe giant bat turns to flee!3(0~(B(BB(BCU CU=What do you want to write with? [- ac-estxBDFNS or ?*] CUCUƞ=Do you want to add to the current engraving? [ynq] (y) CUr yCUrCYou add to the writing in the dust with your fingers.--More--CUNCUN?What do you want to add to the writing in the dust here? CUĚ ECU- lCU8 bCU[DeCU1rCU[eCUxtCUchCUWGB(B(0~(B(BCU\ p Weapons(B  a - a blessed +1 quarterstaff(B  F - 2 crude daggers (wielded)  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  I - a +0 pair of speed boots (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  E - a fortune cookie  G - a partly eaten rothe corpse  Q - a slime mold  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 2 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - a scroll labeled ELAM EBOW  R - a scroll of identify  W - a scroll labeled FOOBIE BLETCH  Spellbooks(B (1 of 2)CU Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:2025 Dlvl:4 $:499 HP:34(34) Pw:39(52) AC:7 Xp:5/339 T:2683 Hungry Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(B(BB(B(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0x(0~(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0x(B(BUc30m#(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B###(B(0m(0q(0q(0~(0q(0q(0q(0q(0j(B(B (0x(0~(B(B<(B(0~(0~(0~(0~(0~(B(B[(B)(B###(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B (0m(B(B+(B(0q(0q(0q(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B#(B#(B###(B+(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#(B(0m(0q(0q(0q(0q(0CUq(0q(0j(B(B#(B###(B#(B#(B#(B#(B#(B#(B###(B#########(B#(B#(B#(B#(B(0l(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#########(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0~(0q(0k(B(B#(B#(B(0x(0~(0~(0~(0~(0~(B|(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0x(BCU(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(B(B+(B(0j(B(BCU! -What do you want to eat? [vyEGQ or ?*] CUCUYou resume your meal.4 5 6(0~(0~(0~(B(B(0~(B(BB(BCU&Your movements are now unencumbered. 7 (0~(B(B(0~(B(BB(B--More--CU [You finish eating the rothe corpse.B(B(0~(B(BıCU Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0% e - slow monster 2 enchant 0%(end) ıCU- +(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(B(B@(B(0~(B(BB(B(0~(0~(0~(0~(0x(B(B(0x(0~(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B###(B(0m(0q(0q(0~(0q(0q(0q(0q(0j(B(BıCUd =4In what direction? [hykulnjb><] ıCU (0q(B(BıCU (0q(B(BThe sleep ray hits the giant bat.(0q(B(B(0q(B(B(0q(B(B(0q(B(BıCU2 zThe sleep ray bounces!(0~(B(BB(B(0~(0~(0~(0~(B(B(0q(B(BıCUB --More--űCU=8(0~(B(BűCUp A9(0~(B(B@(BƱCU1You hit the giant bat.ƱCU[ ƱCU\;You hit the giant bat.90ƱCUw ƱCUw#You hit the giant bat.ƱCUxJThe giant bat bites!3DZCUX DZCUX#You hit the giant bat.DZCUX_The giant bat bites!27 1ȱCUd9 ȱCU9#You hit the giant bat.ȱCU9PThe giant bat just misses!2ɱCUY ɱCUnYou miss the giant bat.The giant bat bites!2ɱCUJ ɱCU[You hit the giant bat.3(0~(B(BB(BʱCU52 Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0% e - slow monster 2 enchant 0%(end) ˱CUAq+(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(B(B@(B(0~(B(BB(B(0~(0~(0~(0x(B(B(0x(0~(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B###(B(0m(0q(0q(0~(0q(0q(0q(0q(0j(B(B˱CUq>29In what direction? [hykulnjb><] ˱CU\(0q(B(B˱CU](0q(B(BThe sleep ray hits the giant bat.(0q(B(B(0q(B(B(0q(B(B(0~(B(BB(B(0~(0~(0~(B(B--More--̱CU$4̱CUH8(0~(B(B@(ḆCUO CYou hit the giant bat.35ͱCU ͱCUX:You hit the giant bat.6ͱCU ͱCU0 MYou are beginning to feel hungry. Hungry ͱCUM 6You miss the giant bat.αCU! αCUZ:You hit the giant bat.7ϱCU= ϱCU_You kill the giant bat!113 618%(BбCU\ E(0~(B(B@(BбCU@f9(0~(B(B@(B##(BѱCUE30700 42(0~(B(B####(B#(B@#(BѱCUF#(B###(B#(B#(B##(B@(B+(BѱCU6F9That door is closed.7ұCUұCU&In what direction? [hykulnjb><] ұCUұCU#-The door resists!ӱCUbPӱCUP&In what direction? [hykulnjb><] ӱCUyӱCU6The door resists!8ӱCUnӱCU&In what direction? [hykulnjb><] ԱCUH:ԱCU:?The door resists!59ԱCUM ԱCUp &In what direction? [hykulnjb><] ԱCU}U ԱCUU The door opens.(0a(B(B(0~(B(B=(B*(B@(B=(B=(B=(B(0q(0q(0q(0q(0j(B(BձCUx##(B#(B(0q(B(B@(B(0q(B(B(0~(0~(B(B(0~(0x(B(B=(B=(B=(B(0x(B(B=(B=(B=(B"(B=(B(0x(B(B(0q(0q(0q(0q(0q(B(BձCU3yU"Hello, somerday! Welcome to Juyn's jewelers!"10ֱCU@V %1ױCU#(B(0l(0q(0q(0q(0q(0q(0q(0q(B(B(0a(B(B(0k(B(B(0x(0~(0~(0~(0~(0~(0~(B(B@(B(0x(B(B=(B=(B*(B=(B@(B=(B(0x(B(B]=(B(0m(0q(B(BڱCU e2#(B@(B(0~(B(B۱CU'? 0What do you want to put on? [detBN or ?*] ۱CUʿ ۱CU ;You are now wearing a towel around your head.۱CU& You can't see any more.3 Blind#(B@(Bf(B(B(0~(B(B(0~(B(Bm(BܱCUFܱCUYou were wearing a towel.You can see again.#(B@(B(0~(B(B]ܱCU ܱCU -What do you want to throw? [$aF or ?*] ݱCUEEݱCUE'Never mind.ޱCU 4##(B@(B(0a(B(B@(B*(B߱CU q66##(B@(B##(B#(B#(B###(B#(B(0~(B(B߱CU@qa#@(B#(B##(B߱CUq9@(B##(B##(B#(BCU`@(B(0~(B(B##(BCUU220@(B(0~(B(BCUrL1@(B(0~(B(BCUv C@(B(0~(B(BCU%C2#@(B(0~(B(BCUN73#@#(B(0~(B(BCU:#@#(B#(BCU|830#@#(B###########(B#(BCU:#@#(B#(BCUc97##(B##########(B@(B#(BCU440##(B#(B#(B0(B@#(B#(BCU{With great effort you move the boulder.10(B@#(B#(BCU  82#@#(BCU P#(B#(B#@#(BCUYo3#(B@(B#(B#(BCU1CU 304##(B@(B#(B##(BCUK Z@#(B#(B#(BCU@-]5#(B#@#(B#(BCUK9#(B#@#(BCUB6#(B#@#(BCU9#(B#@#(BCUuB7#(B#@#(BCU B8#(B#@#(BCUI 9#(B#@#(BCUJB9#(B#@#(BCU19#(B#@#(BCUdC50#(B#@#(BCUPK11#(B#@#(BCU9#(B#@#(BCU B2#(B#@#(BCU% 9#(B#@#(BCU+B3#(B#@#(BCUlS#(B#@#(B#(BCUa4#(B#(B#(B@(B##(BCUSV###(B#(B@(BCU:e15@#(BCU CUPCUE6CUDq7CUTCU 328+(BCUi&In what direction? [hykulnjb><] CUCCUo,The door resists!CUa CU &In what direction? [hykulnjb><] CUU CUU EThe door opens.9(0a(B(BCU`\V#(B@#(B#(BCU6]660@(B(0a(B(B#(BCUK ,Where do you want to travel to?CUL ,(For instructions type a ?)CUsd CU CU 35(0~(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0~(B(B#(B##(B@(B##(BCUӑ s##(B#(B#@(B#(BCU 472#(B###(B#(B###[#####(B(0a(B(B@(BCUo A(0~(B(B@(BCUΙ 6@#(B#(B#(B#(B#(B###(B#(B###(B#(B(0~(B(B##(B(0~(B(BCU, 9 880#(B#(B#@#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B#(B##(B#(BCUh i6@(B)(B#(B#(BCU 91#(B @(B(0~(0~(0~(0~(0~(B(B#(B CU9(@<(BCU&In what direction? [hykulnjb><] CU&CU\IThe door opens.2(0a(B(BCUma(0~(B(B@(B##(BCU1H3(0a(B(B@(BCUgCU C#@#(B#(BCU+##(B#@(BCUC+CUw+6 4Wizard needs food, badly!Weak #(B@(B+(BCU+<That door is closed.5CU CUP&In what direction? [hykulnjb><] CUCU#/This door is locked.CU CU# CUaprayCUzrayCUayCU CU0 .Are you sure you want to pray? [yn] (n) CU+o yCU]o (You begin praying to Thoth.CUo zYou are surrounded by a shimmering light.6 7 CUo &8--More--CUDf$You finish your prayer.CUtf\You feel that Thoth is well-pleased.7 --More--CUAYour stomach feels content.CU CU>&In what direction? [hykulnjb><] CUCU;$WHAMMM!!!CUR, CU, &In what direction? [hykulnjb><] CU;CU#<As you kick the door, it crashes open!9(0~(B(B(0x(0~(B(B(0x(B(B$(B(0~(B(B(0x(0~(0~(B(B(0m(0q(0q(0q(B(BCU ##(B#(B(0l(B(B@(B(0q(B(BI(0~(B(B?(B(0~(0x(B(B(0~(0~(0~(B(B(0q(0j(B(BCU *It just misses!CU]40800#(B(0~(B(B(0q(0q(0k(B(B@(B(0~(0x(B(BCU%FMessage History It just misses! As you kick the door, it crashes open! In what direction? [hykulnjb><] WHAMMM!!! In what direction? [hykulnjb><] Your stomach feels content. You finish your prayer. You feel that Thoth is well-pleased. You begin praying to Thoth. You are surrounded by a shimmering light. Are you sure you want to pray? [yn] (n) # pray This door is locked. In what direction? [hykulnjb><] Wizard needs food, badly! That door is closed. The door opens. In what direction? [hykulnjb><] Where do you want to travel to? (For instructions type a ?) The door opens. In what direction? [hykulnjb><] The door resists! In what direction? [hykulnjb><] --More--CU:Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:2113 Dlvl:4 $:499 HP:34(34) Pw:40(52) AC:7 Xp:5/361 T:2800 (0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#########################(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B##(B##(B(0~(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B0(B####(B(0x(0~(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(CU0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B###(B(0m(0q(0q(0~(0q(0q(0q(0q(0j(B(B (0x(0~(B(B<(B(0~(0~(0~(0~(0~(B(B#(B)(B###(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B####(B (0m(B(0a(B(0q(0q(0q(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B#(B#(B#(B ###(B###(CUB+(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#(B###(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B###(B#(B#(B#(B (0l(0~(0q(0q(0q(0k(B(B#(B#(B#(B#(B###(B (0x(B(B@(BI(0~(0~(0x(B(B###(B###[#####(B#(B#(B#(B#(B (0x(B(B$(B(0~(B(B?(B(0~(0x(B(B#(B(0l(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#########(BCU8[1m#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B (0x(0~(0~(0~(0~(0~(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0~(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(B|(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B#(B(0x(B(B=(B=(B*(B=(B=(B=(B=(B=(B*(B=(B(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0x(B(B(0x(B(B]=(B=(BUJm=(B=(B"(B=(B=(B=(B=(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(B(B+(B(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BCUR 0What do you want to put on? [detBN or ?*] CUL CUL :You are now wearing a towel around your head.CUM You can't see any more.@(Bs(B@(Bf(B(Bm(BCU3M + Blind--More--CU nThe cave spider bites!3f(B(B(0~(B(BCULB CUB&You were wearing a towel.CUBYou can see again.1@(Bs(B(0~(B(B#(B]CUf CU -What do you want to throw? [$aF or ?*] CU}CU}&Never mind.CUȻ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) CU .(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(0~(B(B%(B(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(0~(0q(0q(0q(0q(0j(B(BCUZ%You hit the cave spider.CUMThe cave spider misses.2CU CU %You hit the cave spider.CU+ LThe cave spider bites!2CUt CU<You hit the cave spider.3CU CUrYou miss the cave spider.The cave spider bites!0CUb CUb <You hit the cave spider.4CU+ CU&You miss the cave spider.CUaThe cave spider bites!29 5CU CU&You miss the cave spider.CULThe cave spider bites!7CUI CU3J _You kill the cave spider!45 96%(BCUM0(0~(B(B@(BCU{r Things that are here: a cave spider corpse a purple-red potion--More--CUPgO87CU3 Pick up what?  Comestibles(B a - a cave spider corpse Potions(B b - a purple-red potion(end) CU,+CUp(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B######(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(BCU3H - a purple-red potion.CU1%(B@(BCU@You see here 61 gold pieces.8CU CU A61 gold pieces.206 560CU G9(0~(B(B@(B CU9#(0~(B(B@(B CU9;There is a staircase down here.--More-- CU< MYou see here a scroll labeled ELAM EBOW.10 CUv=  CU=:O - a scroll labeled ELAM EBOW. CU(L1>(B@(B CUR#(B(0~(B(B@#(B CUp> c2#(B@(B(0~(B(BCU u#(B@(B#(B#(BCU^ 3##(B@(B#(B#(BCUJco94@(B#(B#(BCUˈCUCU B#(B#@#(BCUv5#(B#(B#@(B#(BCU@l###(B@#(B#(B#(BCU6##(B#(B@(B#(B#(B#(BCUPS #(B#(B@(B#(B#(B##(BCUW7##(B@(B#(B(0~(B(B#(BCU 220 301######(B#@#(B#(B##(BCU >########(B#@(BCU zWith great effort you move the boulder.6#(B#@(B0(BCU87#@#(BCUDi:#@#(B#(BCUL18#@#(B#(BCU C9#@#(B#(BCU :#@#(B#(BCUDD30#@#(B#(BCUC1#@#(B#(BCUh:#@#(B#(BCUlC2#@#(B#(BCU:#@#(B#(BCU[ 0What do you want to put on? [detBN or ?*] CU CUB :You are now wearing a towel around your head.CUe You can't see any more.3 Blind#(B@(B#(Bf(B(B(0~(B(B@(Bm(BCU+" CU]"&You were wearing a towel.CU|"You can see again.#@#(B(0~(B(B(0~(B(B]CU CU -What do you want to throw? [$aF or ?*] CU@ CUc &In what direction? [hykulnjb><] CU?(BCUC.4#(BCUIR25#@#(B#(BCUe:?@#(B#(BCUc'#@#(B#(BCUPYou see here an uncursed scroll of identify.6CU CUے Gh - an uncursed scroll of identify.7CU @#@#(B#(BCU~[8#@#(B#(B#(BCU _ s9#(B#(B@(B##(BCUf ##(B#(B@(B##(B(0~(B(Bf(B(BCUk340#(B#(B@(B##(B(0~(B(BCUDCUo#(B#(B@(B#(B#(B##(B(0~(B(Bf(B(BCU[1f(B(B(0~(B(BCU Rf(B(B(0~(B(BCU (32CUzm3(0~(B(B(0~(B(Bf(B(BCURf(B(B(0~(B(BCU ]4#@(B(0~(B(B#(BCUҪ 0(0~(B(BCUR;5f(B(BCUe #(B#(B#(B(0~(B(B#@f(B(B###(BCU k6###(B#(B@(B#(B##(BCU7###(B#(B#(Bf(B(B#@(B#(B CU\f(B(B#(B#(B#(B#(B@(B#(B!CU8#(B##(B#(B@(B#(B!CU\ (49"CU"CU |50#(B#(B@(B#(B#CU9M1#CU#CU2#CUs 3#CU$ $CU[\4$CUK5$CU$CUC 6$CUJ $CU<7%CUT%CUن8%CUe9%CU %CU 560#(B@(B#(B#(B&CU91#(Bf(B(B#(B##(B@(B#(B#(B&CU P#(Bf(B(B'CU 2'CUKr P#(Bf(B(B(CU }3###(B#(B@(B#(B)CU$A4f(B(B)CUPf(B(B#(B*CU{5#(B#(B@(B#(B+CU8/w6#(B#(B#(B@(B,CU],CU7,CU8,CU. -CUn9-CU-CU70-CUu1-CU .CUBA2(0~(B(B@(B.CUx 3.CUY /CU"4/CU-k5/CU/CU!6/CUL c7#(B@(B#(B/CUgu#(B@(B#(B#(B0CUo8#f(B(B@(B#(B#(B1CUM}##(Bf(B(B@(B#(B1CU%9#(Bf(B(B@(B#(B2CU `#(Bf(B(B@(B3CUmu680#(B@(B(0~(B(B#(B4CUe^@(B(0~(B(Bf(B(B5CU\Q1(0~(B(Bf(B(B5CUC-#(B6CUcz26CU)'f(B(B6CUpUThe kitten drops an iron skull cap.36CU2 6CU_ zThe kitten picks up an iron skull cap.f(B(B(0~(B(B6CU3 $48CUZMessage History The kitten picks up an iron skull cap. The kitten drops an iron skull cap. h - an uncursed scroll of identify. You see here an uncursed scroll of identify. In what direction? [hykulnjb><] What do you want to throw? [$aF or ?*] You were wearing a towel. You can see again. You are now wearing a towel around your head. You can't see any more. What do you want to put on? [detBN or ?*] With great effort you move the boulder. O - a scroll labeled ELAM EBOW. You see here a scroll labeled ELAM EBOW. There is a staircase down here. 61 gold pieces. You see here 61 gold pieces. H - a purple-red potion. You kill the cave spider! You miss the cave spider. The cave spider bites! You miss the cave spider. The cave spider bites! You hit the cave spider. --More--8CUO Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:2206 Dlvl:4 $:560 HP:34(34) Pw:46(52) AC:7 Xp:5/369 T:2884 (0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#########################(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B##(B##(B(0~(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B#################(B0(B###(B(0x(0~(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BUO ;57H#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B###(B(0m(0q(0q(0~(0q(0q(0q(0q(0j(B(B (0x(0~(B(B<(B(0~(0~(0~(0~(0~(B(B#(B)(B###(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B####(B (0m(B(0a(B(0q(0q(0q(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B#(B#(B#(B #8CUP ##(B###(B+(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#(B###(B#(B###(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B###(B#(B#(B#(B (0l(0~(0q(0q(0q(0k(B(B#(B#(B#(B#(B#(B###(B (0x(0~(B%(0~(0~(0x(B(B#(B###(B###[#####(B#(B#(B#(B#(B (0x(0~(0~(B(B@f(B(B(0x(B(B#(B#(B(0l(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q8CU;P (0q(0q(0q(0q(0k(B(B#########(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B (0x(0~(0~(0~(0~(0~(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0~(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(B|(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B#(B(0x(B(B=(B=(B*(B=(B=(B=(B=(B=(B*(B=(B(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(08CU_P ~(0~(0~(0x(B(B(0x(B(B]=(B=(B=(B=(B"(B=(B=(B=(B=(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(B(B+(B(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B9CUdZ (0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(B(Bf(B(B(0x(B(B(0x(0~(0~(0~(0~(0~(B(B@(B(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B9CUZ Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:2256 Dlvl:5 $:560 HP:34(34) Pw:46(52) AC:7 Xp:5/369 T:2884 9CU G (0~(B(Bf(B(B;CUd5(0~(B(Bf(B(B@(B;CUOI(0~(B(B@(B(0~(B(B;CUOThe kitten drops an iron skull cap.6[(Bf(B(B;CU|i(0~(B(Bf(B(B@(B;CU:7f(B(B(0~(B(B(0~(B(B@#(BCUǂ3@(B(0~(B(B((B(((((B(0x(B(B#(B#(B(0q(0q(0q(0q(0q(0q(0q(0j(B(B>CU(0~(B(B(0x(B(B@(B#@(B#(B(0m(B(B>CUV"Hello, somerday! Welcome to Ngebel's frozen food store!">CUR 4(0l(0q(B(B(0x(0~(B(B(0x(B(B#(B(0a(B(B@(B#(B?CU1]5#@(B(0~(B(B#(B?CUMessage History "Hello, somerday! Welcome to Ngebel's frozen food store!" The kitten drops an iron skull cap. The kitten picks up an iron skull cap. The kitten drops an iron skull cap. h - an uncursed scroll of identify. You see here an uncursed scroll of identify. In what direction? [hykulnjb><] What do you want to throw? [$aF or ?*] You were wearing a towel. You can see again. You are now wearing a towel around your head. You can't see any more. What do you want to put on? [detBN or ?*] With great effort you move the boulder. O - a scroll labeled ELAM EBOW. You see here a scroll labeled ELAM EBOW. There is a staircase down here. 61 gold pieces. You see here 61 gold pieces. H - a purple-red potion. You kill the cave spider! You miss the cave spider. The cave spider bites! --More--@CU`Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:2256 Dlvl:5 $:560 HP:34(34) Pw:46(52) AC:7 Xp:5/369 T:2895 (0l(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B((B](((((B(0x(B(B(0x(0~(0~(0~(0~(0~(B(B[(B(0x(B(B(0x(0~(B(B((B](((((B(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B@(((((((B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#@(B(0~(B(B(((((((B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B#######(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(@CU BACU2m(0~(B(B@(B(0a(B(B#(BACU &In what direction? [hykulnjb><] ACUACUHCThe door closes.6+(BBCUqh#(Bf(B(B#@(BDCUo#(B(0~(B(B#(Bf(B(B#@#(B###(BDCUoT8 #(Bf(B(BDCU DCUk nYou displaced your kitten.9#@f(B(B#(BECUaK#@f(B(B#(BECU=8900@#(BECUJ@#f(B(B#(BECUs1@(B(0~(B(Bf(B(B#(BECUCy {2@(B(0~(B(Bf(B(B#(BECU |@(B(0~(B(Bf(B(B(0~(B(BFCUp33@(B(0~(B(Bf(B(B(0~(B(BFCU.4@(B(0~(B(Bf(B(B(0~(B(BFCU[%@(B(0~(B(BFCU|The kitten picks up an iron skull cap.f(B(B<(BFCUE 5#@(B(0~(B(B(0~(B(Bf(B(BGCU\@#@(B(0~(B(B#(BGCUs]#(B#####(B(0~(0~(0~(B(B(0~(B(B#@#(B########(Bf(B(B#(B(0~(B(BGCU]|12#@#(B#(Bf(B(B#(BGCUi^}#@#(B###########(Bf(B(B#######(BGCU^90(B@#(B#(Bf(B(B#(BGCU^45020GCU^With great effort you move the boulder.0(B@#(B#(Bf(B(B#(BHCUҖHCU &In what direction? [hykulnjb><] HCUHCU2You see no door there.ICU;q1#@#(Bf(B(B#(BICURK{2#(B#@#(Bf(B(B#(BICUNr#(B#@#(Bf(B(B#(BICU {3#(B#@#(Bf(B(B#(BICUDž :#(B#@#(BICU; C4#(B#@#(BJCUhm#(B#@#(B#(Bf(B(BJCUSv5#(B#@#(B#(Bf(B(BJCUm#(B#@#(B#(Bf(B(BJCUC6#(B#@#(BJCU, :#(B#@#(BJCULU ##(B#@(BJCU}U VThe kitten drops an iron skull cap.7JCUX JCUX eYou displaced your kitten.#(Bf(B(B@#(BJCUY ?You see here an iron skull cap.KCUIH8[(B@#(BKCUvT#(Bf(B(B#@#(BKCU ]9[(Bf(B(B#@#(BKCU/T#(Bf(B(B#@#(BKCU) D30#(B#@#(BKCU ^1##(Bf(B(B#@#(BLCUjT#(Bf(B(B#@#(BLCU[2#(B#(B#@#(BLCUuo3#(B@#(B#(Bf(B(B#(B#(BLCU (0~(B(B##(B@(B#(B#(B#(Bf(B(B##(BMCU2(0l(0q(0q(B(B+(B(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0x(0~(0~(0~(0~(0~(0~(B(B#(B(0m(0q(0q(0q(0q(0q(0q(B(B###(B#(BMCU95(0q(0q(0q(0q(0q(0q(B(B(0~(0~(0~(0~(0~(0~(B(B(0~(B(B$(B(0x(B(B@#(B#(B(0~(0~(0x(B(B#(B(0q(0q(B(BNCU[N(0k(B(B(0~(B(B@(B(0~(B(B#(B(0j(B(BNCUNAYou see here 35 gold pieces.6NCUWNCU@35 gold pieces.91 95NCUr R7@#(B(0~(B(BOCU 240@(B(0~(0~(0~(0~(0~(0~(B(B#(Bf(B(BOCUŊ p@(B(0~(B(Bf(B(B#(BOCU @(B(0~(B(Bf(B(B(0~(B(B(0~(B(BOCU 8That door is closed.1PCU PCU&In what direction? [hykulnjb><] PCUlPCUm5The door resists!2QCUR QCUWR&In what direction? [hykulnjb><] QCUQCUVThe door opens.3(0a(B(Bf(B(B(0~(B(B(0~(B(BQCUL #@(B(0~(B(Bf(B(B(0~(B(B#(BRCUˁ6(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B#(B(0a(B(B(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0~(0~(B(B@(B(0m(0q(B(BSCUg \###(B@(B#(BSCUN 7#@(B#(B(0~(0~(B(B#(B(0~(0~(0~(0~(0~(0~(B(B#(B(0q(0q(0q(0q(0q(0q(B(BTCU/Z8@#(B#(B(0~(B(B#(B(0~(0~(0~(B(B(0q(0q(0q(B(BTCU(0k(B(B@#(B#(B(0~(0x(B(B(0~(0~(0~(B(B(0q(0q(0q(B(BTCU 9@(B(0~(B(B#(B+(B(0j(B(BTCUʦ :@(B(0~(B(BUCUSK50(0~(B(B@(BUCUcJ1(0~(B(B@(BVCU>:@(B(0~(B(BVCU!C2@(B(0~(B(BVCUUC3@(B(0~(B(BVCU:@(B(0~(B(BVCU= C4@(B(0~(B(BVCU P :@(B(0~(B(BWCU#XC5@(B(0~(B(BWCU:@(B(0~(B(BWCUC6@(B(0~(B(BWCUh&T#@(B(0~(B(B#(BWCU ~7f(B(B@(B(0~(B(B#(BXCU"#(B#(B###(B###(B###(B##(B#(B+(B@(BXCUJ":That door is closed.60YCU5YCU5&In what direction? [hykulnjb><] YCUCYCU7C-The door resists!YCU5 YCU &In what direction? [hykulnjb><] ZCUV ZCU 6The door resists!1ZCU' 4In what direction? [hykulnjb><] ZCU ZCUl fThe door opens.2(0l(0q(B(B+(B(0q(B(B (0x(0~(0~(0~(0~(B(B (0x(0~(0~(0~(B(Br(B(0~(B(0a(B(B (0x(0~(B(B%(B(0~(B(B{(B (0m(0q(0q(0q(0q(B(B[CU#(0~(0q(B(B(0~(0x(B(B#(B(0~(B(Br@#(B(0~(0x(B(B(0q(B(B[CU8You hit the rabbit.3\CU \CU YYou miss the rabbit.The rabbit just misses!]CUR ]CUR 9You miss the rabbit.4^CUɝ^CU)WYou kill the rabbit!307 73(0~(B(B_CUs'5(0k(B(B#(B@(B(0a(B(B#(B(0j(B(B_CUB6@(B(0~(B(B_CUi 9@(B(0~(B(B_CU*(0~(B(B@(B_CU7You see here a tin.7`CUD `CU{%M - a tin.`CUV Q8@(B(0~(B(B`CU B@(B(0~(B(BaCU/That door is closed.aCU aCU&In what direction? [hykulnjb><] aCUaCULThe door opens.9(0a(B(BbCUc bCUc&In what direction? [hykulnjb><] bCU{ bCU &Never mind.bCU Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) cCU) zdCU Y#(B@(B(0~(B(BdCUc70#(B@(B(0a(B(BeCUM4(0x(0~(B(B>(B(0m(B(B@(B(0q(B(B#(B###(B#(B#(B#(BeCUg 5(0x(B(B%(B(0~(B(B@(B(0~(B(B#(BeCUS(0x(0~(0~(B(B@(B(0~(B(BeCU9You see here an apple.6fCU' fCUZ 'P - an apple.gCUi7(0~(0~(0~(B(B@(B(0~(B(B(0~(B(B(0~(B(B gCU` 8(0l(0q(0q(B(B(0x(B(B@(B (0~(B(B  hCUEhCUT80(0q(0q(0q(0k(B(B  (0~(B(B@(B(0x(B(B  (0~(B(B?(B(0x(B(BiCUɥM(0~(B(B@(B(0~(0~(0x(B(BiCUGYou see here a scroll labeled KIRJE.1iCUQ iCUQ5J - a scroll labeled KIRJE.iCUi x2 (0~(B(B@(B(0~(0~(0x(B(BiCUi (0~(B(B@(B(0q(0~(0j(B(BjCUh3 (0~(B(B@(B#(BjCU:jCU!jCU jCU(0~(0~(0~(B(B(0~(B(B@(B(0q(B(B(0~(B(B#(BkCUAb4(0~(B(B @(B(0~(B(B kCU l(0~(B(B (0~(B(B@(B(0~(B(B lCUɌ!  @(B lCUR5 6You hear the sounds of civilization.--More--mCUi(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B@(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B(0~(B(B'(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(BmCUSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:2357 Dlvl:6 $:595 HP:34(34) Pw:52(52) AC:7 Xp:5/373 T:2984 mCU 5nCU(0l(0q(0q(0q(0q(0q(0k(B(B (0x(B(B(0x(B(B (0x(B(B(0x(B(B (0x(0~(0~(0~(B(B(0x(B(B (0x(0~(B(B@(B(0~(B(B(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0m(0~(0q(0q(0q(0~(0j(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B #(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B ###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(BnCU##(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B((B](((((B(0x(B(B#(B###(B0(B#############[############(B(0x(0~(0~(0~(0~(0~(B(B<(B(0x(B(B(0x(0~(B(B((B](((((B(0x(B(B (0l(0q(B(0a(B(0q(0~(0q(nCU0k(B(B###(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B(((((((B(0x(B(B (0x(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B+(B(0~(B(B(((((((B(0x(B(B (0x(0~(0~(0~(0~(0~(B(0a(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B########(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(0~(0~(0~(B(B{(B(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B (0m(0q(0q(0q(0q(0q(0j(B(BnCUSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:2357 Dlvl:5 $:595 HP:34(34) Pw:52(52) AC:7 Xp:5/373 T:2985 nCU {CU0What do you want to put on? [detBN or ?*] {CUN{CU:N9You are now wearing a towel around your head.{CUKNYou can't see any more.6 Blind  @(B f(B(Bm(Bm(B@(Bm(B|CU |CUYou were wearing a towel.You can see again.7(0~(0~(0~(B(B(0~(B(B@(B(0~(B(B(0~(B(B]](0~(B(B((B|CUK |CUq-What do you want to throw? [$aF or ?*] }CUG}CUH%Never mind.}CU0  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ~CUwyвCU hZ (0~(B(B  >@(B(0~(B(BвCU#'r8 (0~(B(B(0~(B(B@(B(0~(B(BѲCU?  (0~(B(B@(BѲCU20h9 (0~(B(B@(B#(BѲCUj90 (0~(B(B@(B#(BѲCU tW#(B@(B#(BѲCU w1#(B#(B@(B#(BҲCUw2#(B#(B@(B#(BҲCUaxT#(B#(B@(BҲCUU~]3#(B#(B@(BӲCU`G_4#(B(0~(B(B@(BԲCU ?(0~(B(B@(BԲCU1A5(0~(B(B@(BԲCUP}6f(B(B#(B(0~(B(B@#(BԲCU #(Bf(B(B#(B(0a(B(B@(BղCU~h 7ֲCU[P#(Bf(B(BֲCU_ Y8#(Bf(B(BײCU{T9#(B@f(B(BײCU [#(B@f(B(B#(BزCUQQ3000@f(B(B(0a(B(BزCU} S@f(B(B(0~(0~(B(BڲCUa1#(B@(B(0~(B(BڲCUZ }#(B@(Bf(B(B(0~(B(BڲCUtH 2#(B@(Bf(B(B(0~(B(B۲CU3#(B@(Bf(B(B#(B۲CU5S{#(B@(Bf(B(B#(B۲CU.m4@(Bf(B(B#(B۲CUm (0~(0~(B(B@(Bf(B(B#(BܲCUl|5(0~(0~(0~(B(B(0~(B(B@(B(0~(B(BܲCU| v(0~(B(B @(B(0~(B(B #(BݲCU6(0~(B(B (0~(B(B@(B(0~(B(Bf(B(BݲCU;7f(B(B ޲CU=(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B@(B(0~(0~(0~(0~(0~(0x(B(B(0x(B(Bf(B(B(0~(B(B>(B(0~(0~(0~(0x(B(B(0~(B(B'(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B޲CUdSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:2357 Dlvl:6 $:595 HP:34(34) Pw:52(52) AC:7 Xp:5/373 T:3007 ޲CUD޲CUsoThe kitten misses the straw golem.'(B(0~(B(BCU( CUh}You hit the straw golem.The kitten misses the straw golem.8CUZ CU~&You miss the straw golem.CUOThe kitten bites the straw golem.--More--CU/The straw golem misses the kitten.CUBThe straw golem misses the kitten.--More--CUX >The straw golem claws you!3CU BThe straw golem claws you!2CU= CU= <You hit the straw golem.9CU״ CU<gYou miss the straw golem.The kitten misses the straw golem.CUĵ--More--CU>The straw golem claws you!1CUYCThe straw golem claws you!29CUm--More--CUzPThe kitten bites the straw golem.3010CU Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0% e - slow monster 2 enchant 0%(end) CUs+(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B@(B(0~(0~(0~(0~(0~(0x(B(B(0x(B(Bf(B(B'(B>(B(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0x(B(BCU>47In what direction? [hykulnjb><] CUL \(BCU 0(B#(B@(B#(B0(B#(B*(B0(BCU p#(B@(B#(B0(BCU p#(B*(B0(B#(BCU p@(B#(B0(B#(BCU 8*(B'(BCU  `The sleep ray hits the straw golem.\(B\(BCU& aThe sleep ray bounces!/(B/(B--More--CU3The sleep ray bounces!\(BCU$\(B--More--CU]$(0~(B(B(0~(B(B(0~(B(B(0~(B(B(0~(0~(B(BCU$|The kitten bites the straw golem.The straw golem hits the kitten.--More--CUͲ -The straw golem hits the kitten.CU RThe straw golem claws you!28--More--CU40>The straw golem claws you!6CU CU] =You miss the straw golem.1CU; CU:< vYou miss the straw golem.The kitten misses the straw golem.--More--CUE3>The straw golem claws you!4CU3BThe straw golem claws you!3CU3--More--CUi.The kitten bites the straw golem.CUi@The straw golem hits the kitten.--More--CUk DThe straw golem hits the kitten.2CUN CU JYou feel more confident in your weapon skills.--More--CU %You hit the straw golem.CU OThe kitten bites the straw golem.--More--CU>The straw golem claws you!2CU[BThe straw golem claws you!1CU CUR# CUeCU nhanceCU hanceCU Pick a skill to advance:   Fighting Skills(B  bare-handed combat [Unskilled]  riding [Unskilled]  Weapon Skills(B  a - dagger [Unskilled]  knife [Unskilled]  axe [Unskilled]  short sword [Unskilled]  club [Unskilled]  paddle [Unskilled]  mace [Unskilled]  b - quarterstaff [Basic]  polearms [Unskilled]  spear [Unskilled]  javelin [Unskilled]  trident [Unskilled]  sling [Unskilled]  dart [Unskilled]  shuriken [Unskilled]  Spellcasting Skills(B  attack spells [Unskilled] (1 of 2)CU+(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B@(B(0~(0~(0~(0~(0~(0x(B(B(0x(B(Bf(B(B'(B>(B(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(BCUSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:2357 Dlvl:6 $:595 HP:21(34) Pw:47(52) AC:7 Xp:5/373 T:3012 You are now more skilled in dagger.--More--CU@You feel you could be more dangerous!CU4U CU|U<You hit the straw golem.3CUR CUtYou hit the straw golem.The kitten bites the straw golem.--More--CU9 -The straw golem hits the kitten.CU9 BThe straw golem misses the kitten.--More--CUn>The straw golem claws you!0CUoCThe straw golem claws you!19CU o--More--CUϪFThe kitten misses the straw golem.4CU CU͞ &You miss the straw golem.CU PThe kitten misses the straw golem.--More--CU6>The straw golem claws you!8CU6BThe straw golem claws you!6CU& CU5' <You hit the straw golem.5CUx CU tYou hit the straw golem.The kitten bites the straw golem.--More--CU6-The straw golem hits the kitten.CUk@The straw golem hits the kitten.--More--CUk >The straw golem claws you!4CU BThe straw golem claws you!2CU --More--CU\BKThe kitten just misses the straw golem.6CUCU+(0l(0q(0q(0q(0q(0q(0k(B(B (0x(B(B(0x(B(B (0x(B(B(0x(B(B (0x(0~(B(Bf(B(B(0~(B(B(0x(B(B (0x(0~(B(B@(B(0~(B(B(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0m(0~(0q(0q(0q(0~(0j(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B #(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B ###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0CUUx(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B((B](((((B(0x(B(B#(B#(B###(B0(B#############[############(B(0x(0~(0~(0~(0~(0~(B(B<(B(0x(B(B(0x(0~(B[CUa37m(B((B](((((B(0x(B(B (0l(0q(B(0a(B(0q(0~(0q(0k(B(B###(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B(((((((B(0x(B(B (0x(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B+(B(0~(B(B(((((((B(0x(B(B (0x(0~(0~(0~(0~(0~(B(0a(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B########(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(0~(0~(0~(B(B{(B(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B (0m(0q(0q(0q(0q(0q(0j(B(BCUSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:2357 Dlvl:5 $:595 HP:12(34) Pw:47(52) AC:7 Xp:5/373 T:3016 CUE (0~(B(Bf(B(B CU Count: 60 CU, 37 8 9 920 1 2 3 44 5 6 7 8 9 30 51 2 3 4 5 6 7 68 9 5040 1 2 3 4 75 6 7 8 9 50 1 82 (0~(0~(B(Bf(B(B (0~(B(B(0~(B(B (0~(B(B CUҞ Count: 50 CUH CU3 4 5 6 7 8 99 160 1 2 3 4 5 206 7 8 9 70 1 2 13 4 5 6 7 8 9 2280 1  (0~(0~(0~(B(B (0~(B(B(0~(B(B f(B(B#(B CU=Count: 50 CU CUJ2 3 4 5 6 37 8 9 90 1 2 3 44 5 6 7 8 9 100 51 2 3 4 5(0~(0~(B(B (0~(B(B(0~(Bo(B f(B(B#(B CUxmThe goblin throws a crude dagger!)(BYou are hit by a crude dagger. CU&2--More-- CUAYou stop searching.)(B(0~(B(B CUHYf(B(B@(B(0~(B(BCUg  Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0% e - slow monster 2 enchant 0%(end) CU7 +(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(0q(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0~(0~(0~(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BCU >47In what direction? [hykulnjb><] CU\(0q(B(BCUF\The sleep ray hits the goblin.(0~(B(BThe sleep ray hits the goblin.(0q(B(B(0q(B(B--More--CUa4The sleep ray hits you!0(BCUae#(B@(B#(B0(B#(B*(B0(B#(B@(B#(B0(B#(B*(B0(B#(B@(B#(B0(B#(B*(B@(BCUb(You don't feel sleepy.--More--CUl6f(B(B(0~(B(B(0~(B(BCUo (0~(B(B(0~(B(B  f(B(B@(BCU6You hit the goblin.7CU8 CU9You kill the goblin!81 398(0~(B(B)(Bf(B(BCUpS CUSYou displaced your kitten. (0~(B(Bf(B(B@(B(0~(B(BCUWs CUsHYou stop. Your kitten is in the way!9CU CU·You displaced your kitten.(0~(B(Bf(B(B @(B(0~(B(B CU@ \(0~(B(B(0~(B(B@(B(0~(B(B CUI@ +There is a staircase down here.CUY@ gYou see here a crude dagger.10 f(B(BCUOs CUsjF - a crude dagger.1f(B(B(0~(B(BCU_Y Weapons(B  a - a blessed +1 quarterstaff(B  F - 3 crude daggers (wielded)  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  I - a +0 pair of speed boots (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  E - a fortune cookie  M - a tin  P - an apple  Q - a slime mold  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 3 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - 2 scrolls labeled ELAM EBOW  R - a scroll of identify  W - a scroll labeled FOOBIE BLETCH (1 of 2)CUnSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:2381 Dlvl:5 $:595 HP:23(34) Pw:47(52) AC:7 Xp:5/379 T:3111 (0l(0q(0q(0q(0q(0q(0k(B(B (0x(B(B(0x(B(B (0x(B(B(0x(B(B (0x(0~(B(Bf(B(B(0~(B(B(0x(B(B (0x(0~(B(B@(B(0~(B(B(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0m(0~(0q(0q(0q(0~(0j(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B #(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B ###(BCUݗ[m#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B((B](((((B(0x(B(B#(B#(B###(B0(BCU#############[############(B(0x(0~(0~(0~(0~(0~(B(B<(B(0x(B(B(0x(0~(B(B((B](((((B(0x(B(B (0l(0q(B(0a(B(0q(0~(0q(0k(B(B###(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B(((((((B(0x(B(B (0x(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B+(B(0~(B(B(((((((B(0x(B(B (0x(0~(0~(0~(0~(0~(B(0a(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B########(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(0~(0~(0~(B(B{(B(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B (0m(0q(0q(0q(0q(0q(0j(B(B[8;5CU`HCUCount: 10CU$ CU^Count: 100CU2 3   (0~(B(B f(B(BCUUc4You hear someone cursing shoplifters.45 6 7 8 9 920 1 52 3 4 5 6 7 8 69 30 1 2 3 4 5 76 7 8 9 5140 1 2 83 (0~(0~(0~(B(B (0~(B(Bf(B(B (0~(B(B#(BCUw&4--More--CU._5 6 7 8 9 950 1 2 3 4 5 6 307 8 9 260 1 2 3 14 5 6 7 8 9 70 (0~(0~(B(B (0~(B(B(0~(B(Bf(B(B (0~(B(B#(BCUo+Count: 10CUЍ CU Count: 100CUZ 21 2 3 4 5 6 7 38 9 80 1 2 3 4 45 6 7 8 9 90 1 2 3 4 5 6 7 8 9 200 1 2 3 4 5 6 7 8 9 10 1 2 3 (0~(0~(0~(B(B (0~(B(B:(B (0~(B(BCUZ [30m#(BYou stop searching.f(B(B#(B4You hear the splashing of a naiad.CU CUG aYou hit the gecko.f(B(B(0~(B(BCU CU9`You kill the gecko!413 875(0~(B(BCU CU (0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B@(B(0~(0~(0~(0~(0~(0x(B(B(0x(B(Bf(B(B'(B>(B(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(BCU Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:2413 Dlvl:6 $:595 HP:34(34) Pw:52(52) AC:7 Xp:5/387 T:3215 CU CU <The kitten bites the straw golem.CU. QThe straw golem claws you!3--More--CUyF>The straw golem claws you!1!CUK !CUtYou hit the straw golem.The kitten bites the straw golem.--More--"CU-The straw golem hits the kitten."CUHThe straw golem hits the kitten.6#CU@ #CUt%You hit the straw golem.#CUPThe kitten misses the straw golem.--More--$CU'>The straw golem claws you!0$CUU'WThe straw golem claws you!29 7%CU %CUߞzYou just miss the straw golem.The kitten bites the straw golem.--More--%CU3AThe straw golem is destroyed!(0~(B(B'CU@  Message History  The straw golem is destroyed! You just miss the straw golem. The kitten bites the straw golem. The straw golem claws you! The straw golem claws you! You hit the straw golem. The kitten misses the straw golem. The straw golem hits the kitten. The straw golem hits the kitten. You hit the straw golem. The kitten bites the straw golem. The straw golem claws you! The kitten bites the straw golem. The straw golem claws you! You kill the gecko! You hit the gecko. You stop searching. You hear the splashing of a naiad. Count: 100 Count: 10 You hear the splashing of a naiad. You hear someone cursing shoplifters. Count: 100 Count: 10 F - a crude dagger. There is a staircase down here. You see here a crude dagger. You displaced your kitten.['CUm C--More--)CUdb-(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B@(B(0~(0~(0~(0~(0~(0x(B(B(0x(B(Bf(B(B(0~(B(B>(B(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:2413 Dlvl:6 $:595 HP:29(34) Pw:52(52) AC:7 Xp:5/387 T:3217  *CUp2Specify unknown object by cursor? [ynq] (q) *CU y*CU HPlease move the cursor to an unknown object.--More--*CUb ((For instructions type a ?)*CUą+CUjn +CUo ef a cat or other feline (tame kitten) [seen: normal vision, infravision] --More--,CU ,CUMore info? [yn] (n) ,CU n,CU Pick an object.,CU -CU# Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) -CUC (0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B@(B(0~(0~(0~(0~(0~(0x(B(B(0x(B(Bf(B(B(0~(B(B>(B(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0x(B(B.CUC((For instructions type a ?)/CU/CU  /CU:+What do you want to call the kitten? 0CUa0CUf* 0CUys0CUa0CU d0CUW:  0CUfc f0CU e0CUe1CU-l1CUi1CUn1CUgg1CU3CU (0l(0q(0q(0q(0q(0q(0k(B(B (0x(B(B(0x(B(B (0x(B(B(0x(B(B (0x(0~(0~(0~(B(B(0x(B(B (0x(B(Bf(B(B@(B(0~(B(B(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0m(0~(0q(0q(0q(0~(0j(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B #(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B ###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~3CU (0~(0~(0~(0~(0~(0~(B(B##(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B((B](((((B(0x(B(B#(B#(B###(B0(B#############[############(B(0x(0~(0~(0~(0~(0~(B(B<(B(0x(B(B(0x(0~(B(B((B]3CU S(((((B(0x(B(B (0l(0q(B(0a(B(0q(0~(0q(0k(B(B###(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B(((((((B(0x(B(B (0x(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B+(B(0~(B(B(((((((B(0x(B(B (0x(0~(0~(0~(0~(0~(B(0a(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B########(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(0~(0~(0~(B(B{(B(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B (0m(0q(0q(0q(0q(0q(0j(B(B3CU Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:2413 Dlvl:5 $:595 HP:29(34) Pw:52(52) AC:7 Xp:5/387 T:3217 3CU׮ L 8f(B(B(0~(B(B5CU(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B@(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(Bf(B(B>(B(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B5CUSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:2413 Dlvl:6 $:595 HP:29(34) Pw:52(52) AC:7 Xp:5/387 T:3218 5CUwX 9(0~(B(Bf(B(B6CUV ~<(B@f(B(B(0~(B(B(0~(B(B7CUB7CUYou displaced a sad feeling.3020f(B(B(0~(B(B@(B8CU8CUT(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0~(0~(0~(0x(B(Bd(B(0~(B(Bf(B(B(0x(B(B(0q(B(B@(B(0j(B(B#(B8CU:Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:2463 Dlvl:7 $:595 HP:30(34) Pw:52(52) AC:7 Xp:5/387 T:3220 8CUC f(B(B<(B9CU< 1(0l(0q(0q(0q(0q(0q(B(B(0x(0~(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(B(B[(B$(B(0~(0~(B(B(0x(0~(B(B!(B(0~(0~(0~(0~(0~(0~(B(Bdd(B@(B(0m(0q(0q(0q(0q(0q(0q(0q(B(B+(B(0q(0q(0q(B(B(0~(B(B#(B>CUF=What do you want to write with? [- ac-estxBDFNS or ?*] >CU| >CU 6You write in the dust with your fingers.--More-->CU >CUك 2What do you want to write in the dust here? >CUE?CUjl?CUb?CU e?CU r?CUe?CUt?CU h?CU ?CU& :A sad feeling bites the jackal.?CU8 qThe jackal bites a sad feeling.ddd(B(0~(0~(0~(B(B--More--@CU: &The jackal turns to flee!@CU: HA sad feeling misses the jackal.2BCU& BCUU !You miss the jackal.BCUf A sad feeling misses the jackal.dd(B(0~(0~(0~(B(Bd(BDCUT DCUWhat do you want to write with? [- ac-estxBDFNS or ?*] Do you want to add to the current engraving? [ynq] (y) FCU qFCU &Never mind.FCU  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) GCUpzHCUA(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B<(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B@(B(0~(0~(0~(0x(B(B(0~(0~(0~(0~(B(Bf(B(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(BHCUASomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:2463 Dlvl:6 $:595 HP:30(34) Pw:52(52) AC:7 Xp:5/387 T:3222 HCUB 3ICU}{^(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(Bdd(B(0~(B(B+(B(0~(0~(0~(0~(0~(B(B[(B$(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B!(B(0~(0~(0~(0~(0~(0~(0~(0~(B(Bd(Bf(B(B@(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(B(B+(B(0q(0q(0q(0q(0~(0j(B(B#(BICU{Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:2463 Dlvl:7 $:595 HP:30(34) Pw:52(52) AC:7 Xp:5/387 T:3223 ICU?|ICUZ|3Something is written here in the dust.ICUj|BUse "r." to read it.--More--JCU -A sad feeling misses the jackal.JCU HA sad feeling misses the jackal.4MCUJ MCU:A sad feeling bites the jackal.MCUcThe jackal is killed!(0~(B(B(0~(B(B--More--NCUdThe jackal suddenly disappears!d(B(0~(B(B^(BOCU2 OCUU2Specify unknown object by cursor? [ynq] (q) OCUyh yOCUhHPlease move the cursor to an unknown object.--More--OCUH ((For instructions type a ?)OCUn PCUb PCUyf a cat or other feline (tame kitten called a sad feeling) [seen: normal vision, infravision]--More--QCU QCU7More info? [yn] (n) QCU nQCUPick an object.QCUhRCU  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) RCU.zSCUL5SCU+ 6d(B(0~(B(B(0~(B(B(0~(B(Bf(B(BTCUw|(0~(B(Bd(B#(Bf(B(BUCUA{'17VCUũdd(B(0~(B(B f(B(BVCUޘ '8 VCU @(0~(B(Bd(BWCU'9WCU @30(0~(B(Bd(BWCUګ3(0~(B(Bd(BXCU WYou kill the jackal!7 81%(BYCUE @<(BYCUFAYou see here a jackal corpse.2YCU; YCU)<qYou have a little trouble lifting T - a jackal corpse. Burdened--More--ZCUYSYour movements are slowed slightly because of your load.[CUe [CU/What do you want to eat? [vyEMPQT or ?*] [CU- [CUA oThis jackal corpse tastes terrible!3 24 5 6 7f(B(B(0~(B(B(0~(B(B(0~(B(Bd(B<(B(0~(B(B#(B--More--\CU0 Your movements are now unencumbered.8(0~(B(B(0~(B(B!(Bd(Bf(B(B--More--]CU7 You finish eating the jackal corpse.f(B(B(0~(B(Bd(B(0~(B(B_CU.r $9`CUI40(0~(0~(B(B(0~(B(Bd(Bf(B(B`CU" rf(B(B(0~(B(Bd(B(0~(B(B`CU'31aCUo(0~(B(B(0~(B(Bd(Bf(B(BaCU_ :A sad feeling bites the jackal.aCU_ GThe jackal bites a sad feeling.2bCU~ bCU~yA sad feeling bites the jackal.The jackal is killed!(0~(B(BcCUZyH3@(B(0~(B(BcCUX of(B(B(0~(B(B@(B(0~(B(BdCUQ?4(0~(B(B@(Bf(B(B(0~(B(BdCUAm@(B(0~(B(Bf(B(B(0~(B(BdCU B5@(B(0~(B(BeCU>2%@(B(0~(B(BeCU3uYou see here 145 gold pieces.6f(B(B(0~(0~(B(BeCU eCU t145 gold pieces.612 740f(B(B(0~(B(BeCUA 1@(B(0~(B(BeCUh ?You see here a splint mail.7fCU3+ mf(B(B@(B[(B(0~(B(BfCUi fCU You displaced a sad feeling.48f(B(B@(B(0~(B(BgCU7(0~(B(B@(BgCU'qYou see here a fizzy potion.(0~(B(Bf(B(BgCU5^ gCUe^ 7U - a fizzy potion.9hCUΞq(0~(B(Bf(B(B(0~(B(B@(BhCU7e|50f(B(B(0~(B(B(0~(B(B@(BhCU r(0~(B(Bf(B(B(0~(B(B@(BhCUOO A1(0~(B(B@(BiCU*S[(Bf(B(B@(BiCUi[2(0~(B(Bf(B(B@(BiCUƟ &In what direction? [hykulnjb><] iCU^& iCU& zThe door opens.f(B(B(0~(B(B(0a(B(BjCUi3(0~(B(B@(B##(BjCUG% (0~(B(B(0~(B(B(0a(B(B##(B#(B#(B(0x(B(B#@#(B(0~(0~(0~(0~(0~(0~(B(B`(B(0~(0x(B(B#(B(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0~(B(B(0x(0~(B(B(0x(0~(B(B(0x(0~(0~(B(B(0m(0q(0q(0q(B(BjCU% 5f(B(B#(B#(B@(B(0~(B(BjCU% 7#(B#(B###(B#(B(0l(B(B@(B(0q(B(B(0~(0~(B(B(0~(0~(0~(B(B(0~(B(B$(B(0~(B(Bf(B(0~(B(B(0q(0q(0q(0q(0q(B(BlCUhpf(B(B(0~(B(B(0q(B(B(0q(0q(0q(0q(0q(0k(B(B@(B%(B(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(B(B(0~(B(Bf(B(0~(0~(0x(B(B(0q(0j(B(BlCU* 2Specify unknown object by cursor? [ynq] (q) lCU ylCU IPlease move the cursor to an unknown object.--More--mCÚ)(For instructions type a ?)mCUmCU mCU mCU mCUnCU:nCUQnCUjf a cat or other feline (peaceful housecat) [seen: normal vision, infravision]--More--oCU$ oCU$More info? [yn] (n) oCU noCUųPick an object.oCU1qCU {8@(B(0~(B(Bf(B(0~(B(BqCUC9#(Bf(B(B@(Bf(B(0~(B(BrCU(0~(B(B(0a(B(Bf(B(B@(Bf(B(0~(B(BsCUK#(0~(B(B@(BsCUKiYou see here an orange.60(0~(B(Bf(B(BsCU" sCU" V - an orange.sCU" A sad feeling misses the housecat.1(0~(0~(B(Bf(BvCUID Weapons(B  a - a blessed +1 quarterstaff(B  F - 3 crude daggers (wielded)  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  I - a +0 pair of speed boots (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  E - a fortune cookie  M - a tin  P - an apple  Q - a slime mold  V - an orange  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 3 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - 2 scrolls labeled ELAM EBOW  R - a scroll of identify (1 of 3)xCUSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:2612 Dlvl:7 $:740 HP:34(34) Pw:52(52) AC:7 Xp:5/388 T:3261 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(B(B^(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0~(0j(B(B##(B#(B#(B#(B(0x(B(B###(B(0~(0~(0~(0~(0~(0~(B(B`(B(0~(0x(B(B#(B(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0l(0~(0q(0q(BxCU>(0a(B(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(Bf(B(B@(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B(Bf(B(0~(0~(0~(0~(B(B(0x(0~(0~(0~(B(B$(B(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BxCU (0~(0~(B(Bf(B(B@(B(0~(B(Bf(ByCU*+(0~(B(B@(ByCUnuYou see here 33 gold pieces.2(0~(B(Bf(B(ByCU yCUr 33 gold pieces.45 733(0~(B(Bf(B(0~(B(Bf(B(B{CUv<@(B(0~(B(B{CUkA sad feeling misses the housecat.f(B(0~(B(B|CU4@(B(0~(B(B(0~(B(Bf(B(Bf(B(0~(B(B|CU }CU&(5@(B(0~(B(Bf(B(B(0~(B(B(0~(B(Bf(B}CU #(B@(B(0~(B(Bf(B(B(0~(B(B(0~(B(B~CU~CUZ 6###(B@(B(0~(B(B(0~(B(B~CU 7#(B@(B#(Bf(B(BCU#(B#@#(B##(Bf(B(B##(B#(B(0~(B(BCUy9 70:(Bf(B(B##(BCU\You hit the iguana.f(B(B#(BCUE& CU|& 8You hit the iguana.1CUـ CU gYou displaced a sad feeling.#(Bf(B(B@#(BCUE vYou hear some noises.2f(B(B#(BCU CU<83CUCU` 4CU: I5#(Bf(B(BCUUCUG6CUCU/XYou displaced a sad feeling.#@#f(B(BCUTCUT2Specify unknown object by cursor? [ynq] (q) CU yCU(IPlease move the cursor to an unknown object.--More--CUl)(For instructions type a ?)CU< CUo CUBCUBjf a cat or other feline (tame kitten called a sad feeling) [seen: infravision]--More--CU  CU4 More info? [yn] (n) CUL nCU Pick an object.CUFCU '#@#(B#(BCUC 9:(B@#(B###(B##(Bf(B(BCU #(BCUDThe iguana bites!0CU1CU72You kill the iguana!757 41680#(Bf(B(BCU\ 1#@#(B#(Bf(B(B#(BCU p#(B#@#(B#(B#(BCU$13#(B@#(B####(Bf(B(B#(B#(BCU6$s#(B##(B@(B#(BCU$a8##(B#(B#(B#(B#(B#(B(0l(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B%(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(BCU/.9(0k(B(B#(B@(B(0~(B(B#(B(0j(B(BCU +(0~(B(B@(BCU >You see here a sprig of wolfsbane.CUxCUHX - a sprig of wolfsbane.290CUK@(B(0~(B(BCUC1@(B(0~(B(BCUr :@(B(0~(B(BCU C2@(B(0~(B(BCUC3@(B(0~(B(BCUaLT(0~(B(B@(B(0~(B(BCUBN4@(B(0~(B(BCUa C5@(B(0~(B(BCU (0l(0q(0q(B(B(0x(0~(B(B(0x(0~(B(B(0x(0~(B(B(0~(B(B(0~(B(B@(B(0~(B(BCU D6#@(B(0~(B(BCU` O37#@#(B(0~(B(BCUa #@#(B#(B+(B@#(B##(BThat door is closed.9CU CU/&In what direction? [hykulnjb><] CUV CUV The door opens.300(0x(B(B(0x(0~(0~(B(B(0x(0~(0~(0~(B(0a(B(B (0x(0~(0~(B(B(0x(B(BCUh-*(0l(0q(0q(B(B(0x(0~(0~(B(B(0~(0~(0~(B(B(0~(0x(B(B@#(B#(B(0~(0x(B(B (0~(0~(0~(B(B (0m(0q(0q(0q(B(BCU1(0q(0k(B(B(0~(B(B+(B(0x(B(B@(B(0a(B(B#(B(0x(B(B(0j(B(BCUd:(0~(B(B@#(BCUu CUYS2@(B(0a(B(B#(BCU K3@(B(0~(B(BCUGJ B@(B(0~(B(BCUmT44@(B(0~(B(BCUzCU&In what direction? [hykulnjb><] CU{CU>The door opens.(0a(B(BCU`5#(B(0~(B(B@#(BCUQ]#(B@(B(0a(B(B#(BCU̻6You hear some noises in the distance.(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0~(B(Bs(B(0~(0~(0~(0~(0~(0~(B(B#(B(0~(B(B(0~(0~(B(B#(B#@(B#(B###(B#(B#(B#(BCUa11 2(0~(B(B{(B(0~(0~(0x(B(B@(Bf(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0m(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BCU0--More--CUx4A sad feeling bites the recluse spider.CU-y--More--CUi5The recluse spider misses a sad feeling.CU0$3CUn$(Bf(B(Bs(B(0~(B(BCU  Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0% e - slow monster 2 enchant 0%(end) CU(Y+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(B(B^(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0~(0j(B(B##(B#(B##(B#(B(0x(B(BCUOY>47In what direction? [hykulnjb><] CUN(0q(B(BCU(0q(B(BThe sleep ray hits the recluse spider.(0q(B(B(0q(B(B(0q(B(B(0q(B(B(0q(B(BCU--More--CUT 4(0~(B(Bf(B(B(0~(B(Bs(B(0~(0~(0~(0~(0~(B(BCU5f(B(B(0~(B(B#(B(0~(B(B@(B#(BCUD pYou hit the recluse spider.(0~(B(Bf(B(BCU_ CU|You hit the recluse spider.A sad feeling picks up 30 gold pieces.--More--CUi4A sad feeling bites the recluse spider.CUtThe recluse spider is killed!6f(B(B%(BCUc 9@(B(0~(B(BCUc A sad feeling drops 30 gold pieces.$(Bf(B(B--More--CU${OA sad feeling eats a recluse spider corpse.7CUy0(0~(B(B@(BCU8You see here 151 gold pieces.CU CU<K151 gold pieces.908 9248CUsnMessage History 151 gold pieces. You see here 151 gold pieces. A sad feeling eats a recluse spider corpse. A sad feeling drops 30 gold pieces. A sad feeling bites the recluse spider. The recluse spider is killed! You hit the recluse spider. A sad feeling picks up 30 gold pieces. You hit the recluse spider. The sleep ray hits the recluse spider. In what direction? [hykulnjb><] The recluse spider misses a sad feeling. A sad feeling bites the recluse spider. You hear some noises in the distance. The door opens. In what direction? [hykulnjb><] The door opens. In what direction? [hykulnjb><] That door is closed. X - a sprig of wolfsbane. You see here a sprig of wolfsbane. You kill the iguana! --More--CU rSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:2908 Dlvl:7 $:924 HP:34(34) Pw:47(52) AC:7 Xp:5/416 T:3318 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(B(B^(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0~(0j(B(B(0x(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0~(B(B{(BU~r7m(0~(0~(0x(B(B##(B#(B#(B(0~(0~(B(Bf(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0m(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0x(B(B#(B#################(B(0~(0~(0~(0~(0~(0~(B(B`(B(0~(0x(B(B###(B#(B#(B(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0l(0~(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0k(B(B (0l(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(B(0a(B(B#(BCUr#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B (0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0x(B(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(0~(0~(0~(B(0a(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B (0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B (0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BCU)H9(0~(B(B@(BCUaf(B(B@(B(0~(0~(B(BCUvR820(0~(B(B@(BCUS1(0~(B(Bf(B(B@(B#(BCU7F 5(0~(B(B(0~(B(B#(B#(B#(B#(B#(Bf(B(B@(BCU3J6(0~(B(B@(BCUfQ#(B(0~(B(B@(BCUB7(0~(B(B@(BCU Yf(B(B(0~(B(B@(BCU8G t8(0~(B(Bf(B(B(0~(B(B@(BCUCt9(0~(B(Bf(B(B(0~(B(B@(BCUak(0~(B(Bf(B(B(0~(B(B@(BCUMC30(0~(B(B@(BCU }(0~(B(B(0~(B(Bf(B(B@(BCUՇ1#(B(0~(B(Bf(B(B(0~(B(B@#(BCU~2#(B@(B(0~(B(B(0~(B(BCU e#(B@(B#(B#(BCU% u#(B@(B#(B#(BCU #(B####(B#@#(B#(B#(B#(B#(B#(B#(B#(BCUх C9#(B#@#(BCU 940#(B####(Bf(B(B##########(B#@#(B#(B#(BCU׆ 6#(B#(Bf(B(B#(B#@#(B#(BCU ###(B########(Bf(B(B##########(B#@#(B##(BCU v53#(Bf(B(B#(B#@#(BCU 9(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(B(B>(B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B########(Bf(B(B#########(B#@(B#(B(0m(B(BCU] v5160(0l(B(B#(B(0~(B(B@(BCUUt(0~(B(B@(B#(B(0~(B(BCUK1@(B(0~(B(BCUb A2(0~(B(B@(BCU>D8(0~(B(B@(BCUaA3(0~(B(B@(BCU (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(B(B+(B(0q(0q(0q(0q(0q(0~(0j(B(BCU Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:2958 Dlvl:8 $:924 HP:34(34) Pw:51(52) AC:7 Xp:5/416 T:3363 CU~ 4CU=<(B@(BCU=H5(0~(B(B@(BCU.I6(0~(B(B@(BCU%@(B(0~(B(BCU1You hear a door open.CUf2@(B(0~(B(BCUf8You see here a tin.7CU2 CU /Y - a tin.8CUH@(B(0~(B(BCU9K9@(B(0~(B(BCU{L70@(B(0~(B(BCU;R(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(B(B^(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0~(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0x(B(B##(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0CUR~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0x(B(B###(B(0m(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B######################################(B(0~(0~(0~(0~(0~(0~(B(B`(B(0~(0x(B(B###(B#(B#(B#(B##(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B(0l(0~(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0k(B(B (0l(0q(0q(0q(0k(B(B#(BCUR[30m#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(B(0a(B(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B (0x(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0x(B(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(0~(0~(0~(B(0a(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B (0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B (0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0xCUS(B(B (0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BCU-SSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:2958 Dlvl:7 $:924 HP:34(34) Pw:51(52) AC:7 Xp:5/416 T:3370 CUT CUV11@>(BCUB2@(B(0~(B(BCUR9@(B(0~(B(BCUB3@(B(0~(B(BCU+j 9@(B(0~(B(BCUQ Y4#(B@(B(0~(B(BCU CU.7CUnCU] `5#@(B#(B(0~(B(BCUD@#(B#@#(BCU280#@#(B#######(B#(B###(B#(B###(B#(B#(BCU!h1#@#(B#(Bf(B(BCU@n@#(B#(Bf(B(B#(BCU[8That door is closed.2CU(n3#@#(Bf(B(B#(BCUw4#(B#@#(Bf(B(B#(BCU Y#(B#@#f(B(B#(BCU @5#(B#@(BCU7ZCUZ}You displaced a sad feeling.6#(Bf(B(B@#(BCU$X#(Bf(B(B@#(BCU#27#@#(BCUJX\8#(Bf(B(B#@#(BCUm#(Bf(B(B#@#(B#(BCUԹ9#(Bf(B(B#(B@(B##(BCU90#(Bf(B(B#(B#(B@#(B#(BCU9#(Bf(B(B#(B#(B@(B##(BCUY1#(B##(B#(B@#(B#(BCUCf(B(B#(B#(B@(B#(BCU 2#(B###(B#(B@(B###(BCU V#(B#(B@(BCUQ\3#@#(B#(B#(BCU 4#(B#(B#(B#(B@(B##(BCU"MY###(B#(B@(BCU X#(B@#(B#(B#(BCU 5 402##(B(0~(B(B(0~(B(B#(B(0~(B(B(0~(0~(0~(B(B@#(B#######(Bf(BCUz@(B(0~(B(B#(B(0~(B(Bf(BCU t3(0~(B(B@#(Bf(B(0~(B(BCUr |4f(B(0~(B(B@#(B(0~(B(BCU\f(B(0~(B(B#@#(BCUBC5#(B#@#(BCUT(0~(B(B#(B#@#(BCUq[6f(B#(B#@#(BCUn- i7(0~(B(B#(B#@#f(B(BCU(BϳCU 9@(B(0~(B(BгCU;B3@(B(0~(B(BгCU)c9@(B(0~(B(BгCU$I4(0~(B(B@(BгCU B(0~(B(B#@(BгCUm_\5#(B#@(B(0~(B(BѳCU`36#@#(BѳCUA S#@#(B#(B#(BҳCU7#(B#(B#(B#(B@(B##(BҳCUB8###(B#(B#@(Bf(B(B#(BҳCUBv ҳCUv You displaced a sad feeling.#(Bf(B(B#(B#(B@(B##(BӳCU9#(B@#(B#(B##(BӳCUe 40###(B@(Bf(B(B#(B#(BԳCU#(B#(B@#(B#(B#(Bf(B(B#(BԳCUѽ }1#(B#@#(B#(B#(BճCU48#(B#@(BճCU|h 2ֳCU{ֳCU<3f(B(BֳCU I4#(Bf(B(B׳CU=i#(B#(Bf(B(B@(B׳CUi3 B5(0~(B(B@(BسCU*z6f(B(B@(B#(B(0~(0~(B(BسCUi. `f(B(B@(B(0~(0~(B(BٳCULZA7(0~(B(B@(BٳCUd(0~(B(Bf(B(B(0~(B(B@(BٳCUVq A8(0~(B(B@(BڳCUzN9(0~(0~(B(Bf(B(BڳCUk M(0~(B(Bf(B(B۳CU(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B@f(B(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(B(B+(B(0q(0q(0q(0q(0q(0~(0j(B(B۳CUSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:2958 Dlvl:8 $:924 HP:34(34) Pw:52(52) AC:7 Xp:5/416 T:3449 ۳CU 50ܳCUw1<(B(0~(B(B@(Bf(B(BܳCU8(0~(B(B(0~(B(BO(B@(Bf(B(B޳CU2Specify unknown object by cursor? [ynq] (q) ޳CU y޳CU0HPlease move the cursor to an unknown object.--More--޳CU,((For instructions type a ?)޳CUg ߳CUQ#߳CU߳CU 2߳CU ߳CU 8O an ogre (ogre) [seen: infravision]--More--CUx CUyMore info? [yn] (n) CU nCU> Pick an object.CUNr CU  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) CU (0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B@(B(0~(0~(B(Bf(B(B(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(BCUOp2@f(B(B(0~(B(B(0~(B(BCU< wf(B(B@(B(0~(0~(B(B O(BCUJ( Weapons(B  a - a blessed +1 quarterstaff(B  F - 3 crude daggers (wielded)  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  I - a +0 pair of speed boots (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  E - a fortune cookie  M - a tin  P - an apple  Q - a slime mold  V - an orange  X - a sprig of wolfsbane  Y - a tin  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 3 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse (1 of 3)CU :Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:2958 Dlvl:8 $:924 HP:34(34) Pw:52(52) AC:7 Xp:5/416 T:3452 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(Bf(B(B@(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BO(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(B(B+(B(0q(0q(0q(0q(0q(0~(0j(B(BCU0What do you want to put on? [detBN or ?*] CU CUT:You are now wearing a towel around your head.CUdYou can't see any more.3 Blinds(B@(Bf(Bo(B@(BD(Br(Bl(BCUk CU2Specify unknown object by cursor? [ynq] (q) CUQ yCUy HPlease move the cursor to an unknown object.--More--CU] ((For instructions type a ?)CUCUCUCU& CU Z CUCU.CU CUe CU'L CU]CU2CUYCUp CU7CU CUJ CUl!CU1CU]CUCUCU CU CUp CUqH@ a human or elf (peaceful Oracle) [seen: telepathy]--More--CU CUB More info? [yn] (n) CU*P nCUXP Pick an object.CUuCUIMCUQCUCU CU~/ CU!CUa"CUECUgCUCU CU7CU.CU/CU CUs& CU'CD a dragon (baby gray dragon) [seen: telepathy]--More--CUs CU More info? [yn] (n) CUu nCUPick an object.CUhCUCU3 CU¯ CU CUYCU9 CU?nCU CU{Rf a cat or other feline (peaceful large cat) [seen: telepathy]--More--CUCUMore info? [yn] (n) CU&~ nCU]~Pick an object.CUMCUwN Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) CUO x(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0x(0~(B(Bf(B(B@(B(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(BCU &You were wearing a towel.CU You can see again. f(B(B(0~(B(B@(B   O(B    CU CU-What do you want to throw? [$aF or ?*] CUc CU &Never mind.CU9 Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) CUQ(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(B(Bf(B(B(0~(0~(0~(0~(0x(0~(0~(B(B@(B(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(BCU1X4CU7c(0~(B(Bf(B(B O(BCUM5(0~(B(Bf(B(BCUV6(0~(B(Bf(B(BCU\f(B(B(0~(B(B O(BCU 7CU{f(B(BO(B(0~(B(B(0~(B(BCU Q8f(B(B(0~(B(BCU{(0~(B(BO(Bf(B(B(0~(B(BCU' 9CU}60(0~(B(BO(B(0~(B(Bf(B(BCU m(0~(B(BO(B(0~(B(Bf(B(BCUfcW1(0~(B(Bf(B(BCUP Gf(B(B(0~(B(BCUW2CUa3(0~(B(BO(Bf(B(B(0~(B(BCU qf(B(B(0~(B(BO(B(0~(B(BCU˶Q4(0~(B(Bf(B(BCUe j(0~(B(BO(B(0~(B(Bf(B(BCU5CUA(0~(B(Bf(B(BCU9IThe ogre wields a club!6CUFt(0~(B(BO(B(0~(B(Bf(B(BCUm  Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0% e - slow monster 2 enchant 0%(end) CU +(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(BO(B@(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(Bf(B(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BCUܷ >47In what direction? [hykulnjb><] CUB(0q(B(BCUBThe sleep ray hits the ogre.(0q(B(B(0q(B(B(0q(B(B(0q(B(BCUC'(0q(B(B--More--CUk7(0~(0~(0~(0~(0~(B(BO(B(0~(B(Bf(B(BCU ^lYou hit the ogre.f(B(B(0~(B(B CU  CU5You hit the ogre.8 CUm  CU_You hit the ogre.f(B(B(0~(B(B CUZ  CUZ5You hit the ogre.9 CUx  CUx nYou just miss the ogre.f(B(B(0~(B(B CUp  CUp hYou hit the ogre.70(0~(B(Bf(B(B CU  CUeYou hit the ogre.f(B(B(0~(B(B CUW&  CU&5You hit the ogre.1 CU  CU lYou hit the ogre.2(0~(B(Bf(B(BCU CUYou hit the ogre.CU<A sad feeling bites the ogre.CU2 CU;3 You hit the ogre.CUm3 TA sad feeling misses the ogre.3CUN CU4NYou hit the ogre.CUON=A sad feeling misses the ogre.CUd9 CU95You hit the ogre.4CU CU You hit the ogre.CU (The ogre turns to flee!CUF --More--CU!UA sad feeling bites the ogre.(0~(B(BO(BCU0P$5CUBK6f(B(B(0~(B(B(0~(B(B(0~(B(BO(BCU(0~(B(Bf(B(B@(B o(B(0~(B(BO(BCU H7(0~(B(B@(BCU<(Bf(B(BO(B(0~(B(B(0~(B(B@(BCU}M8@(B(0~(B(BCUL  Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0% e - slow monster 2 enchant 0%(end) CU:*+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(Bf(B(B(0~(0~(0~(0~(0~(0x(B(Bo(B(0~(0~(0~(0~(B(BO(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BCUk*=2In what direction? [hykulnjb><] CUk(0q(B(BCUThe sleep ray hits the ogre.(0q(B(B(0q(B(B(0q(B(B(0q(B(B--More--CU s(0~(B(B(0~(0~(0~(0~(B(BO(Bf(B(BCU ZYou hear crashing rock. o(Br(BCUӋ CUjYou just miss the ogre.9f(B(B(0~(B(BCU CU~wYou hit the ogre.380(0~(B(Bf(B(BCUx CUy$You just miss the ogre.CU+yPA sad feeling bites the ogre. o(BCU| CUYYou kill the ogre!3202 771%(BCUP@(B(0~(B(B(0~(B(BCU܎x Things that are here: an ogre corpse 26 gold pieces a club--More--CU?(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B2f(B(B(0~(B(B(0~(B(BCU5 Pick up what?  Coins(B a - 26 gold pieces Weapons(B b - a club Comestibles(B c - an ogre corpse(end) CUC +CUm(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0x(B(Bf(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BCU(m>You have a little trouble lifting 26 gold pieces.CU7mC28 50 Burdened--More--CU+ Your movements are slowed slightly because of your load.(0~(B(B o(Bf(B(Br(B CU5A3%(B@(B CU9Q(0~(B(Bf(B(B(0~(B(B@(B CUsTA sad feeling eats an ogre corpse.4 CU= k5(0~(Bo(B(0~(B(B@(B!CU|@A@(B(0~(B(B!CU^ J6@(B(0~(B(B"CU(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B###########(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(B(B^(B(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0~(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0x(B(B##(B#(B"CU0###(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0x(B(B###(B(0m(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B######################################(B(0~(0~(0~(0~(0~(0~(B(B`(B(0~(0x(B(B###(B#(B#(B#(B##(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B(0l(0~(0q"CU_(0q(B(0a(B(0q(0q(0q(0q(0q(0k(B(B###(B (0l(0q(0q(0q(0k(B(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B (0x(0~(0~(0~(B(0a(B(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B########(B (0x(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0x(B(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(0~(0~(0~(B(0a(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B (0x(0~(0"CU~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B (0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:3228 Dlvl:7 $:950 HP:34(34) Pw:43(52) AC:7 Xp:5/477 T:3486 Burdened"CU9 7#CU608>@(B$CUR Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) $CUS +$CU (0q(0q(0q(0k(0~(0~(0~(B(B+(B###########(B(0~(0~(B(B^(B(0x(B(B#(B(0~(0~(B(B<(B(0x(B(B###(B(0q(0q(0~(0j(B(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(B(B>@(B(0x(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###################(B(0~(0~(0~(0~(0~(0~(B(B`(B(0~(0x(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(0q(0q(0q(0q(0q(0k(B(B###(B(0~(0~(0~(0~(0~(0x(B$CU (B#(B(0~(0~(0~(0~(0~(0~(B(B########(B(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0j(B(B What would you like to drop?   Coins(B  Z - 950 gold pieces  Weapons(B  a - a blessed +1 quarterstaff(B  F - 3 crude daggers (wielded)  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  I - a +0 pair of speed boots (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  E - a fortune cookie  M - a tin  P - an apple  Q - a slime mold  V - an orange  X - a sprig of wolfsbane  Y - a tin  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse (1 of 3)&CU2m+&CU)(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B###########(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(B(B^(B(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0~(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0x(B(B##(B#(B&CU)###(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0~(0~(0~(0~(B(B>@(B(0x(B(B###(B(0m(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B######################################(B(0~(0~(0~(0~(0~(0~(B(B`(B(0~(0x(B(B###(B#(B#(B#(B##(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B(0l(0~(0q(0&CU *q(B(0a(B(0q(0q(0q(0q(0q(0k(B(B###(B (0l(0q(0q(0q(0k(B(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B (0x(0~(0~(0~(B(0a(B(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B########(B (0x(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0x(B(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(0~(0~(0~(B(0a(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B (0x(0~(0~(&CU*L0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B (0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B&CU7*Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:3228 Dlvl:7 $:950 HP:34(34) Pw:43(52) AC:7 Xp:5/477 T:3488 BurdenedYou drop 950 gold pieces.&CUe*27 0 HP:34(34) Pw:43(52) AC:7 Xp:5/47 T:348 Your movements are now unencumbered.9'CUC 'CUC/Unknown command ' '.'CU 6=@(B$(B'CU'(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(Bo(0~(0~(B(Bf(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(Br(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(B(B+(B(0~(0q(0q(0q(0q(0~(0j(B(B'CU:(Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:2278 Dlvl:8 $:0 HP:34(34) Pw:43(52) AC:7 Xp:5/477 T:3489 'CUj)h 90(0~(Bo(Br(B(0~(B(B)CU!*CU?1*CUM/(0~(Bo(B+CU2+CUF3<(B@(B,CU_#You hit the woodchuck.,CU=_wThe woodchuck bites!28o(B(0~(B(B,CU]_--More---CU~'The goblin throws a crude dagger!-CU)(B(0~(B(B)(B(0~(B(B)(BYou are hit by a crude dagger.(0~(B(B)(B5@(B.CUC .CU D;You miss the woodchuck.4/CU /CU1You hit the woodchuck.0CU 0CUˁ:You hit the woodchuck.51CU" 1CUnJYou hit the woodchuck.(0~(Bo(B1CUlB 1CUB ;You miss the woodchuck.62CUf 2CUf;You miss the woodchuck.73CU! 3CUZ$You miss the woodchuck.3CUu`The woodchuck bites!0(0~(Bo(B4CU N8@(B)(B7CUx2Specify unknown object by cursor? [ynq] (q) 7CUZ y7CUZHPlease move the cursor to an unknown object.--More--7CU((For instructions type a ?)7CU&Q 7CUk 7CUT(0~(B a doorway or the floor of a room or ice (floor of a room)7CU--More--9CU$Pick an object.9CUo9CUJX9CU 9CU -) a weapon (crude dagger)--More--:CUy2 :CU2More info? [yn] (n) :CU- n:CU`Pick an object.:CU ;CU< Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ;CU (0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B@(B(0~(0~(0~(0~(0x(0~(B(B)(B(0~(0~(0~(0~(0~(0x(0~(B(Br(B(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(BCUL214500?CU1@CUmr(B(0~(B(B(0~(B(Bo(BBCU/;You miss the woodchuck.2BCU*W BCUoW ;You miss the woodchuck.3CCUm CCUYm^You hit the woodchuck.o(B(0~(B(BDCU DCU;You miss the woodchuck.4DCU DCU ;You miss the woodchuck.5ECUb ECU&c$You miss the woodchuck.ECU9cvThe woodchuck bites!0o(B(0~(B(BFCUM FCU pYou miss the woodchuck.A sad feeling picks up a club.--More--GCUŀ,A sad feeling bites the goblin.GCU VThe goblin is killed!6(0~(B(BHCU HCU% kYou hit the woodchuck.f(B(B(0~(B(BICU֦ ICU CYou hit the woodchuck.17JCUI JCUOI2Specify unknown object by cursor? [ynq] (q) JCU yJCUHPlease move the cursor to an unknown object.--More--JCU$((For instructions type a ?)JCU3 KCUKCUi, KCUV LCU P LCU;P{f a cat or other feline (tame housecat called a sad feeling) [seen: normal vision, infravision]--More--MCU MCUMore info? [yn] (n) MCU nMCUPPick an object.MCU^NCUn Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) NCU(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B@(B(0~(0~(0~(0~(0x(0~(B(B)(Br(B(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(BNCU yYou hit the woodchuck.8f(B(B(0~(B(BPCU PCUaYou miss the woodchuck.(0~(B(Bf(B(BQCUW QCUgYou miss the woodchuck.9(0~(B(Bf(B(BQCU; QCUi$You miss the woodchuck.QCUQA sad feeling misses the woodchuck.--More--RCUUU 9The woodchuck bites!18TCUy  Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0% e - slow monster 2 enchant 0%(end) UCU{\+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(Bf(B(B@(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B)(Br(B(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BUCU\>39In what direction? [hykulnjb><] UCU f(0x(B(BUCU>fThe sleep ray hits the woodchuck.(0x(B(B(0x(B(BThe sleep ray bounces!r(B(0~(B(B(0~(B(B(0x(B(B(0x(B(BUCUQf(0x(B(BUCU`f--More--UCU!/The sleep ray hits the woodchuck.--More--VCUmn10r(B(0~(B(B(0~(B(BVCUg $You miss the woodchuck.VCU IA sad feeling drops a club.--More--WCU{/A sad feeling bites the woodchuck.XCU XCUE:You hit the woodchuck.1XCU> XCU> #You hit the woodchuck.XCU? AA sad feeling bites the woodchuck.YCU YCUޖsYou hit the woodchuck.A sad feeling bites the woodchuck.--More--YCU\ RThe woodchuck is killed!2(0~(B(B[CUw5<(B@(B[CUmYou see here a crude dagger.3)(Bf(B(B[CU0S [CUhSpYou have a little trouble lifting F - a crude dagger. Burdened--More--\CU: Your movements are slowed slightly because of your load.<(Bf(B(B]CU=(. Weapons(B  a - a blessed +1 quarterstaff(B  F - 4 crude daggers (wielded)  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  I - a +0 pair of speed boots (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  E - a fortune cookie  M - a tin  P - an apple  Q - a slime mold  V - an orange  X - a sprig of wolfsbane  Y - a tin  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 3 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse (1 of 3)_CU`Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:2278 Dlvl:8 $:0 HP:18(34) Pw:39(52) AC:7 Xp:5/477 T:3513 Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B)(B<(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0~(B(Bf(B(B(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(B(B+(B(0~(0q(0q(0q(0q(0~(0j(B(B`CU%0@(B(0~(B(B`CU{AYou see here a club.94aCUw5)(B@(Bf(B(B(0~(B(B(0~(B(BaCUEf(B(B(0~(B(BbCUBC6bCUfW7(0~(B(Bf(B(BcCUe (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B###########(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(B(B^(B(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0~(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0x(B(B##(B#(BcCU ###(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0~(0~(0~(0~(B(B@(B$(B(0x(B(B###(B(0m(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B######################################(B(0~(0~(0~(0~(0~(0~(B(B`(B(0~(0x(B(B###(B#(B#(B#(B##(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(BcCU (0l(0~(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0k(B(B###(B (0l(0q(0q(0q(0k(B(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B (0x(0~(0~(0~(B(0a(B(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B########(B (0x(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0x(B(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(0~(0~(0~(B(0a(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B CU m(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B (0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:2278 Dlvl:7 $:0 HP:19(34) Pw:39(52) AC:7 Xp:5/477 T:3517 BurdenedcCU  8dCU >>(B@(BeCU| Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) eCUD g#(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(B(B>(B$(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B@(B(0x(B(BeCUe??What do you want to drop? [a-eh-ostvx-zBD-FH-SU-Y or ?*] fCUfCUYYou drop a blessed +1 quarterstaff.--More--fCU IYour movements are now unencumbered.9gCUX4120@(B)(BgCUNd(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B)(B@(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(Bf(B(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(B(B+(B(0~(0q(0q(0q(0q(0~(0j(B(BgCUdSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:2278 Dlvl:8 $:0 HP:19(34) Pw:41(52) AC:7 Xp:5/477 T:3520 gCUeK f(B(B(0~(B(BhCU4 |201f(B(B<(B(0~(B(B@(BhCU %*(0~(B(B@(BhCUR%lA sad feeling picks up a club.(0~(B(Bf(B(BiCUO2(0~(B(B@(BiCU 3<(Bf(B(B(0~(B(B@(B###(BjCU- 6(0~(B(B(0~(B(B(0~(B(B###(B#(B##(B##(B###(B(0l(B(B@(B(0q(B(B(0~(B(B(0x(0~(0~(0~(B(B(0x(B(B(0x(0~(0~(0~(0~(0x(B(B+(B=(B(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(BkCU7 ###(B(0~(B(B(0q(B(B(0k(B(B@(B(0~(B(BkCU J7(0~(B(B@(BlCU+(0~(B(B@(BlCUOYou see here a ring of polymorph.18lCUрlCUVa - a ring of polymorph.f(B(BlCUM j9#(B@(B(0~(B(BlCU 3@(B(0~(B(BlCU YYou hear some noises in the distance.30mCUX#(Bf(B(B##(B@(B(0~(B(BmCU9 M1@(B(0~(B(BnCUnCU8You displaced a sad feeling.2##(BD(B#@(B#f(B(B#(BoCU @Specify unknown object by cursor? [ynq] (q) oCU yoCU IPlease move the cursor to an unknown object.--More--oCU)(For instructions type a ?)pCU pCU>pCU?2D a dragon (baby black dragon)--More--qCU!(More info? [yn] (n) qCUd nqCUdPick an object.qCU[yqCUG  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) qCU}N c(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(BrCU Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) rCUM$c(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(BtCUՀ Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0% e - slow monster 2 enchant 0%(end) tCUv+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BtCU>36In what direction? [hykulnjb><] tCU~#/(BtCU#The sleep ray hits the baby black dragon.The sleep ray bounces!D(B--More--tCU"tCUP"aA sad feeling drops a club.f(B(B)(BuCUmh uCUh xYou hit the baby black dragon.3f(B(B#(BvCUjvCU:You hit the baby black dragon.vCUvCUfCYou hit the baby black dragon.4wCU<wCU;=~You hit the baby black dragon.25f(B(B#(BwCU:xwCUjx,You hit the baby black dragon.wCUzx--More--xCUv 8A sad feeling bites the baby black dragon.yCUByCUB,You hit the baby black dragon.yCUB--More--zCUyPA sad feeling misses the baby black dragon.6{CU{CU,You hit the baby black dragon.{CU--More--{CUJ 9A sad feeling misses the baby black dragon.|CU?|CU@sYou kill the baby black dragon!462 5237%(BCUL 1#f(B(BCU aA sad feeling eats a baby black dragon corpse.8CUt ##(B#(B#(B#@(B#(BCU/K9#(B#@#(BCU~740#(B#@#(B#(B#(BCU1What do you want to put on? [adetBN or ?*] CUAN CUzN ;You are now wearing a towel around your head.CUN 7You can't see any more. Blind G(BD(B s(B @(B#(B#(B@(B#(B f(B#(Bl(BCU CU You were wearing a towel.You can see again.1    #(B#@#(B #(B CUڪ 32##(B@#(B#(B#(B#(B#(BCU_xx#(B@(B#(B###(BCUO3##(B@(B#(B#(B##(BCUܯa#@(B#(B##(BCUGg4@(B#(B#(BCU% l5@(B(0~(B(B###(BCU D@(B(0~(B(BCUB6@(B(0~(B(BCUG9@(B(0~(B(BCU(B7@(B(0~(B(BCUym 9@(B(0~(B(BCU B8@(B(0~(B(BCU>L49#@(B(0~(B(BCU:#@(B(0~(B(BCU@350#@#(BCUf:#@#(B#(BCU[1#@#(B#(B#(BCU 9@#(B#(BCUƯc2#(B@(B##(BCU, 3(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B(0~(0~(0~(B(0a(B(B#(B#@(B#(BCUT#(B#(B#(B#(B#@(B##(BCU4(0q(B(B`(B#(B@(B#(B##(BCUCU\5(0~(B(B@#(B#(BCUp(0l(0q(B(B(0x(B(B`(B(0~(B(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0~(B(B@(B(0x(B(B(0l(0q(0q(0q(0k(0~(0~(B(B#(B(0x(B(B##(BCUg56(0x(B(B@#(B(0~(0x(B(B#(B(0~(0~(0~(B(B(0~(B(B`(B(0~(B(B(0x(0~(0~(B(B(0j(0~(B(B(0~(0~(B(B(0~(B(B(0q(0q(B(BCU 7(0k(B(B@(B(0a(B(B#(B#(B(0x(B(B(0~(B(B+(B(0~(0x(B(B(0~(0~(0x(B(B(0~(0~(0x(B(B(0~(0~(B(B`(B(0x(B(B(0q(0q(0q(0j(B(BCUA(0~(B(B@(BCU 8(0~(B(B@(B@(B{(B(0x(0~(B(B{(B(0~(B(B(0m(0q(0q(0q(B(BCUA 9(0x(0~(B(B(0~(B(B(0x(B(B{(B@(BCU{(B(0~(B(B(0~(B(B@(B(0~(0~(B(B(0q(0q(B(BCU"860(0~(B(B(0~(B(B@(B`(B(0~(B(B(0~(0~(0~(0~(B(B(0q(0q(0q(0q(B(BCUcv(0x(B(B(0~(B(B(0x(0~(0~(0~(0~(0~(B(B@(B(0x(B(B`(B(0m(B(BCUMC1@(B(0~(B(BCUC2@(B(0~(B(BCUW'`(0x(B(B(0~(B(B@(B(0~(B(BCU'FYou see here a statue of a plains centaur.CU [63(0~(B(B@`(BCU 4(0~(B(B(0x(0~(0~(B(Bf(B(0~(0~(B(B(0~(0~(0~(B(B(0~(B(B@(B(0~(B(BCU(0~(0~(B(B(0~(B(B(0~(B(B`(Bf(B@(B(0~(B(BCU2Specify unknown object by cursor? [ynq] (q) CUR yCUIPlease move the cursor to an unknown object.--More--CU; )(For instructions type a ?)CUu CUCU6CUukf a cat or other feline (peaceful large cat) [seen: normal vision, infravision]--More--CU7 CU7More info? [yn] (n) CUu nCUuPick an object.CU){CUP Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) CUT c(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(BCUN5@(B(0~(B(BCU.|6f(B@(B(0~(B(B(0~(0~(B(BCU f(B#(B(0~(B(B#@(B(0~(B(BCU u7(0~(B(B#(B@(B(0~(B(BCUd8#(B@(B#(BCU F(B#(B@(B#(B#(B#(BCUQts(B##(B@(B#(B#(BCU^The giant spider bites!1 9CU'CUl'You hit the giant spider.CUOThe giant spider bites!13CU#CUx#HYou hit the giant spider.470CUa CU ;You miss the giant spider.D(BCU NThe giant spider bites!1CUSCU?You miss the giant spider.1CU2###(B#(B@(B#(BCUu##(B#(B@#(B#(BCUD `3#(B#(B@(BCU ~4(0~(0~(B(Bf(B#(B#@(BCUZ(0~(B(Bf(B#(B#(B(0~(B(B@(BCUAYou hear some noises in the distance.CU H5(0~(B(B@(BCU 1What do you want to put on? [adetBN or ?*] CUD1 CUw1 ;You are now wearing a towel around your head.CU1 0You can't see any more.6 BlindG(B#(BD(B s(B(0~(B(Bf(B@(B@(Bf(B(B  l(BCU CU 'You were wearing a towel.CU9 You can see again. #(B#(Bf(B(0~(B(B@(B(0~(B(B  CUxR27@(B(0~(B(BCU 8f(B(0~(B(B(0~(B(B#(B#@(B(0~(B(BCU k(0~(B(B#(B@(B(0~(B(BCU"I9#(B#@(BCU(0~(B(Bf(B#(B#(B(0~(B(B@(BCU U4080(0~(B(B@(BCU]|1(0~(B(Bf(B(0~(B(B@(BCU[(0~(B(B(0~(B(B@(BCUNb B2(0~(B(B@(BCU(e#(0~(B(B@(BCU|eOYou see here a statue of a plains centaur.3CU½.`@(BCUK34(0~(B(B@(BCUЯV5n(B(0~(B(B@(BCU~C@(B(0~(B(BCUPd6@(B@(B(0~(B(BCUd7(0~(B(B(0~(B(B@(BCUc E@(B(0~(B(BCUQJ@(B@(B(0~(B(BCUwQOYou see here a statue of a plains centaur.8CUeM Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0% e - slow monster 2 enchant 0%(end) CU` +(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B`(B(0x(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~CU V(0~(0x(B(B35In what direction? [hykulnjb><] CU (0x(B(BCU The sleep ray hits the mountain nymph.(0x(B(B(0x(B(B(0x(B(BThe sleep ray bounces!(0~(B(B(0~(B(B(0~(B(Bn(B(0x(B(B(0x(B(B(0x(B(B(0x(B(BCU --More--CU`4The sleep ray hits the mountain nymph.--More--CU'9(0~(B(B(0~(B(B(0~(B(Bn(BCU7You hit the mountain nymph.CUCUAYou hit the mountain nymph.90CU$CU%7You hit the mountain nymph.CU, CUn IYou hit the mountain nymph.41CU'CU\7You hit the mountain nymph.CUH CUw @You hit the mountain nymph.2CUQCU@You hit the mountain nymph.3CUgCUbYou kill the mountain nymph!626 64%(BCUvR@(B(0~(B(B`(BCUp Things that are here: a mountain nymph corpse a milky potion--More--CUG4CUB  Pick up what?  Comestibles(B a - a mountain nymph corpse Potions(B b - a milky potion(end) CUl +CU  (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BCU] 8f - a milky potion.5CUx C@(B%(B´CU;c6f(B@(B(0~(B(B´CUɊ7`(Bf(B(0~(B(B@#(B#(BôCUa(0~(B(Bf(B(0a(B(B@(B#(Bf(B(B ôCU~58(0~(B(B#(B@#(B##(BôCU=#(B#(B#(B#@#(B#(Bf(B(B ĴCUx 9##(B@(B#(B#(B#(Bf(B(B ŴCU?&{7600@#(B#(B##(B ƴCU:U#(B#@#(B#(BƴCU=B1#(B#@#(BƴCUƴCUx 2ǴCU3ǴCUb>2f(B(BǴCU4ǴCUQ#(Bf(B(B#@(BȴCU(c65#(Bf(B(B#@(BȴCUk6#(Bf(B(B(0~(B(B@(BȴCU b#(Bf(B(B(0~(B(B@(BɴCUpJ7@(B(0~(B(BɴCU8@(B(0~(B(B(0~(B(B(0~(B(Bf(B(BɴCUX }(0~(B(B@(Bf(B(B(0~(B(BʴCUA9(0~(B(B@(BʴCU]yf(B(B(0~(B(B@(B(0~(B(BʴCUB10(0~(B(B@(BʴCU\r j(0~(B(Bf(B(B(0~(B(B@(B˴CUmP1(0~(B(Bf(B(B˴CUkD(0~(B(Bf(B(BдCU'72дCU^ J3(0~(B(Bf(B(BѴCUw(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B###########(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(B(B^(B(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0~(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0x(B(B##(B#(BѴCU###(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0~(0~(0~(0~(B(B@(B$(B(0x(B(B###(B(0m(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B###(B#(B(0x(0~(0~(0~(0~(B(Bf(B(B(0~(B(B)(B(0x(B(B#(B#(B######################################(B(0~(0~(0~(0~(0~(0~(B(B`(B(0~(0x(B(B###(B#(B#(B#(B##(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B[1ѴCU3;14H#(B#(B(0l(0~(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0k(B(B###(B (0l(0q(0q(0q(0k(B(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B (0x(0~(0~(0~(B(0a(B(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B########(B (0x(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0x(B(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(0~(0~(0~(B(0a(B(B#####(B(0~(0~(0~(0~(0~(0~(0ѴCU~(0~(0~(0~(0~(0x(B(B#(B (0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B (0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BѴCU Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:2626 Dlvl:7 $:0 HP:17(34) Pw:37(52) AC:7 Xp:5/564 T:3613 ѴCUC (0~(B(Bf(B(BӴCU>@(BӴCU#rYou see here 950 gold pieces.4(0~(B(Bf(B(B״CUSf% Weapons(B  F - 4 crude daggers (wielded)  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  I - a +0 pair of speed boots (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  E - a fortune cookie  M - a tin  P - an apple  Q - a slime mold  V - an orange  X - a sprig of wolfsbane  Y - a tin  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 3 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - 2 scrolls labeled ELAM EBOW (1 of 3)ڴCU3Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:2626 Dlvl:7 $:0 HP:17(34) Pw:37(52) AC:7 Xp:5/564 T:3614 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B###########(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(B(B^(B(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0~(0j(B(B#(B[3ڴCU7m(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0x(B(B##(B#(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0~(0~(0~(0~(B(B>@(B(0x(B(B###(B(0m(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(B(Bf(B(B(0x(B(B#(B#(B######################################(B(0~(0~(0~(0~(0~(0~(B(B`(B(0~(0x(B(B###(B#(B#(B#(B##ڴCU(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B(0l(0~(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0k(B(B###(B (0l(0q(0q(0q(0k(B(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B (0x(0~(0~(0~(B(0a(B(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B########(B (0x(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0x(B(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0jڴCUY(B(B (0x(0~(0~(0~(B(0a(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B (0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B (0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B*CUCount: 10*CUN, *CU~, Count: 100*CU 5 6 7 8 89 820 1 2 3 4 5 96 7 8 9 30 1 2 203 4 5 6 7 8 9 14040 1 2 3 4 5 6 27 8 9 50 1 2 3 34 5 6 7 8 9 16*CU 0 41 2 3 4 5 6 7 58 9 70 1 2 3 4(0~(B(B>(B(0~(0~(B(B)(B(0~(B(B`f(B(B,CU-Count: 10,CUCount: 100,CUxq65 6 7 8 9 280 1 72 3f(B(B(0~(0~(B(B)(B(0~(B(B`(B(0~(B(B,CUDx4You are beginning to feel hungry.You stop searching. Hungry .CUF% Weapons(B  F - 4 crude daggers (wielded)  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  I - a +0 pair of speed boots (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  E - a fortune cookie  M - a tin  P - an apple  Q - a slime mold  V - an orange  X - a sprig of wolfsbane  Y - a tin  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 3 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - 2 scrolls labeled ELAM EBOW (1 of 3)0CUwSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:2626 Dlvl:7 $:0 HP:27(34) Pw:42(52) AC:7 Xp:5/564 T:3684 Hungry (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B###########(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(B(B^(B(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0~(0j(B(B#(B0CUOw[8;13H(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0x(B(B##(B#(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0~(0~(0~(0~(B(Bf(B(B@(B(0x(B(B###(B(0m(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(B(B)(B(0x(B(B#(B#(B######################################(B(0~(0~(0~(0~(0~(0~(B(B`(B(0~(0x(B(B###(B#(B#(B#(B0CUnw[m##(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B(0l(0~(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0k(B(B###(B (0l(0q(0q(0q(0k(B(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B (0x(0~(0~(0~(B(0a(B(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B########(B (0x(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0x(B(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q0CUw(0q(0q(0q(0q(0j(B(B (0x(0~(0~(0~(B(0a(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B (0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B (0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B0CU8j1What do you want to eat? [vyEMPQVXY or ?*] 0CUe 0CU Using your 4 crude daggers you try to open the tin.5 6>(Bf(B(B)(B(0~(B(B0CU --More--1CUf ,You succeed in opening the tin.1CUf *The smell is unfamiliar.--More--2CUt 2CUƏ Eat it? [yn] (n) 4CU n4CUWYou discard the open tin.(0~(B(Bf(B(B5CU4 Weapons(B  F - 4 crude daggers (wielded)  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  I - a +0 pair of speed boots (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  E - a fortune cookie  M - a tin  P - an apple  Q - a slime mold  V - an orange  X - a sprig of wolfsbane  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 3 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - 2 scrolls labeled ELAM EBOW  R - a scroll of identify (1 of 3):CUmSomerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:2626 Dlvl:7 $:0 HP:27(34) Pw:42(52) AC:7 Xp:5/564 T:3686 Hungry (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B###########(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(B(B^(B(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0~(0j(B(B#(B:CUGn[8;13H(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0x(B(B##(B#(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0~(0~(0~(0~(B(B>@(B(0x(B(B###(B(0m(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(B(Bf(B(B(0x(B(B#(B#(B######################################(B(0~(0~(0~(0~(0~(0~(B(B`(B(0~(0x(B(B###(B#(B#(B#(B[1:CUtnm##(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B(0l(0~(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0k(B(B###(B (0l(0q(0q(0q(0k(B(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B (0x(0~(0~(0~(B(0a(B(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B########(B (0x(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0x(B(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0:CUnq(0q(0j(B(B (0x(0~(0~(0~(B(0a(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B (0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B (0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B;CU>0What do you want to eat? [vyEMPQVX or ?*] ;CU;CUMFCore dumped. 7@(B(0x(B(B###(B(0m(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(B(Bf(B(B(0x(B(B#(B#(B######################################(B(0~(0~(0~(0~(0~(0~(B(B`(B(0~(0x(B(B###(B#(B#(B#(B##(B(0~(0~(B(Bf(B(B(0~(B(B`(B(0~(B(B?CUq"DA sad feeling picks up a blessed +1 quarterstaff.7 8 9 30 41 2(0~(B(B>(B(0~(0~(0~(B(Bf(B(B(0~(B(B?CU"--More--@CU-A sad feeling drops a blessed +1 quarterstaff.3)(Bf(B(B@CUr&4--More--@CUL.You are beginning to feel hungry.@CUCYou stop searching. Hungry BCUd=@(B$(BCCUu >@(BCCU AYou see here 950 gold pieces.5ECUC `6f(B(B(0~(B(BGCUB N@f(B(B(0~(B(BHCU{U7$(Bf(B(BICU (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(Bf(B(B(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B`(B(0x(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~ICUH (0~(0~(0l(0q(0q(0q(0k(0~(0~(0~(0x(B(B####(B(0m(0q(0q(0q(0q(0q(0q(B(B+(B(0~(0q(0q(0q(0q(0~(0j(B(B##(B(0x(0~(0~(0~(0x(0~(B(B{(B(0~(0x(B(B%(B(0~(0~(0x(B(B##(B###(B#(B(0~(0~(0~(B(B`(B(0x(B(B{(B(0~(B(B{(B(0~(B(B`(B(0~(0~(B(B+(B##(B#(B(0x(0~(0~(0~(0x(0~(B(B{(B(0~(0x(0~(0~(0~(0x(B(B####(B(0x(0~(0~(0~(0m(0q(0q(0q(0j(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0~(0~(0~(0x(B(B####(B)(B#(B(0x(B(B`(B(0ICU_ ~(0~(0~(0~(0~(0~(0~(0~(0~(B(B`(B(0x(B(B#(B(0l(0~(0q(0q(0~(0k(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B+(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(BICUq Somerday the Conjurer St:7 Dx:15 Co:15 In:20 Wi:9 Ch:8 Neutral S:2626 Dlvl:8 $:0 HP:34(34) Pw:45(52) AC:7 Xp:5/564 T:3737 Hungry ICUN P 8f(B(B<(BKCU1What do you want to put on? [adetBN or ?*] KCU@ KCUo :You are now wearing a towel around your head.KCU You can't see any more. Blind@(BG(B #(Bs(BD(Bf(B(0~(B(B@(Bl(B OCU  OCU< &You were wearing a towel.OCUw You can see again.9@(B #(B (0~(B(B(0~(B(B QCUC/o(0~(0~(B(B@(Bf(B(BQCU740(0~(B(B(0~(B(B@(Bf(B(BQCUJ w@(B(0~(B(B(0~(B(Bf(B(BQCU2 B1@(B(0~(B(BRCUs1y@(B(0~(B(B(0~(B(Bf(B(BRCUƢB2@(B(0~(B(BRCUHa3@(B(0~(B(Bf(B(B(0~(B(B(0~(B(BRCUdq@(B(0~(B(Bf(B(B(0~(B(BRCU6I4(0~(B(B#@(BSCUX5(0~(B(Bf(B(BSCU# Hf(B(B(0~(B(BTCUY6(0~(B(Bf(B(BTCU0Y7f(B(B(0~(B(BTCU? P(0~(B(Bf(B(BUCU#8UCU-k9f(B(B(0~(B(B(0~(B(BUCUP(0~(B(Bf(B(BUCU 50VCU1|1#@(B(0~(B(B(0~(B(Bf(B(BVCUtk#@#(Bf(B(B(0~(B(BWCU Q2f(B(B(0~(B(BWCUv3#@#(B#(Bf(B(B(0~(B(BWCU6+ #@#(B#(Bf(B(B(0~(B(B#(BXCU] >8 4You feel strong!XCU You must have been exercising.You feel tough!6 --More--YCUj7 6You must be leading a healthy life-style.ZCU Nf(B(B(0~(B(B[CU9O5f(B(B#(B\CU"u#f(B(B#(B@(B##(B\CUu |6###(B#(B#@(B#(B]CU k7f(Bf(B(Bl(BbCU(0~(B(B#(Bf(B(B#(B#(B#(B#@(B##(Bl(B fCU8#(B#(B@(Bf(B(B#(B##(BgCU f(B(0~(B(B@(BZ(B#f(B(B#(B##(Bl(B gCU!(S9@#(B#(BhCU( 960f(B(0~(B(BZ(B@(B(0a(B(B#(B(0~(B(B##(BiCU%You hit the elf zombie.iCUDYou hear some noises.--More--jCU0dYou hear some noises in the distance.(0~(B(Bf(BkCU okCU^o&You miss the elf zombie.kCU|o`You hear some noises.1l(BlCURlCUS%You hit the elf zombie.lCU6SThe elf zombie claws you!0 2f(Bl(B#(BmCU mCU uYou hit the elf zombie.(0~(B(Bf(B#(BnCU2nCU_<You hit the elf zombie.3oCURoCUR%You hit the elf zombie.oCU)SThe elf zombie claws you!23 4f(B(0~(B(Bf(B(BpCUpCUYou hit the elf zombie.(0~(B(Bf(Bf(B(B#(BqCU qCUU <You hit the elf zombie.5rCUrCU%You hit the elf zombie.rCULThe elf zombie claws you!19 206(0~(B(Bf(BsCUGsCUHqYou hit the elf zombie.(0~(B(Bf(Bl(BtCUEtCUEkYou hit the elf zombie.7(0a(B(Bf(B(BuCUuCUiYou destroy the elf zombie!790 6058(0~(B(Bf(B(0~(B(B#(Bf(B(B#(BvCU+4 f(B`(B(0~(B(B@#(B#(B#(Bl(Bf(B(BwCU, }9(0a(B(B@(B#(Bl(B#(BxCUL&In what direction? [hykulnjb><] xCUxCUMThe door closes.70(0~(B(B+(B#(B#(Bl(Bf(B(BzCUxx#(B@(B##(Bl(BzCU s1#(B#(B#(B@(B{CU%You hit the leprechaun.{CUsA sad feeling just misses the leprechaun.#(Bl(B|CUhh2###(B#(B@(B|CU %You hit the leprechaun.|CU RA sad feeling bites the leprechaun.--More--}CU2 }The leprechaun is killed!13#(Bf(B(B~CU ~CU You displaced a sad feeling.##(Bf(B(B@(B#(B~CU' =You see here 102 gold pieces.CUCUB102 gold pieces.82 102 HP:21(34) Pw:49(52) AC:7 Xp:5/605 T:374 Hungry CUb ##(Bf(B(B@(B)(BCU4 F#(B@(B##(BCU5 9You see here a club.5CU{#(Bf(B(B)(B@(BCU,X /@(B#(BCUgX 9You see here a club.6CU #(Bf(B(B@#(B#(BCUӸ9)(B###(B#(B(0q(0~(0q(0q(0q(0k(B(B#(Bf(B(B#(B(0x(0~(0~(B*(0~(B(B*(B(0x(B(B#@(B(0~(0~(0~(0~(0~(B(B+(B(0m(0q(0q(0q(0q(0q(0j(B(BCUsh 25080(0l(B(B##(Bf(B(B(0~(B(B@(BCUuI d #(Bf(B(B(0~(B(B@(BCU ~3@(B(0~(B(BCUc~:You see here 8 rocks.1CU7 u*(B@(B(0~(B(Bf(B(BCU#(0~(B(B@(BCU|You see here a red gem.2f(B(B(0~(B(BCU CU bg - a red gem.3(0~(B(Bf(B(BCUKCU9L>What do you want to write with? [- ac-egstxBDFNS or ?*] CUBCU3You write in the dust with a red gem.--More--CUqCU r2What do you want to write in the dust here? CUCU'Never mind.CU - Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) CUK#c(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(BCU+(0~(B(B@(BCU88 A sad feeling drops a club.CU I4@(B(0~(B(BCUW c 5)(B(0~(B(B@f(B(BCUb f(B(B@(B(0~(0~(B(BCUO] 6#(B#@(B(0~(B(BCUA#(B@(B(0~(B(BCUV A sad feeling picks up a club.37*(Bf(B(BCU% T#(B#@(B#(BCU ##(B@(B#(B#(B#(B(0~(B(BCU &@(B##(B##(B##(B#(B#(B#(B###(B#(B##(B(0~(B(BCU- :That door is closed.93CUCUn&In what direction? [hykulnjb><] CUCUgThe door opens.(0a(B(Bf(B(BCU;w44@#(B#(B#(BCU-o5@(B(0a(B(B#(B#(BCUoj1What do you want to put on? [adetBN or ?*] CUCU;You are now wearing a towel around your head.CU@/You can't see any more. BlindG(Bs(BD(B#(B @(B@(Bf(B(B#(B(0~(B(Bf(BCUYs CUs 'You were wearing a towel.CUs You can see again.6  #(B@(B(0~(B(B#(B(0~(B(BCUiCU,What do you want to throw? [$F or ?*] CU;CU:<'Never mind.CU  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) CU.c(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(BCUğ&In what direction? [hykulnjb><] CUKCUK-The door resists!CU$CUg&In what direction? [hykulnjb><] CUl}CU}CThe door closes.7+(BCUw@@(B(0~(B(BCUIC8@(B(0~(B(BCU.:@(B(0~(B(BCU C9@(B(0~(B(BCU %@(B(0~(B(BCU FYou see here a statue of a plains centaur.CUC2800@`(BCU9L51@(B(0~(B(BCUm(0~(B(B@(BF(Bf(B(0~(B(BCUe2(0~(B(B@(B(0~(B(Bf(BCU G+(0~(B(B@(BCUQGhYou see here a statue of a plains centaur.3`f(BCUCU2Specify unknown object by cursor? [ynq] (q) CU yCU$ IPlease move the cursor to an unknown object.--More--CUß)(For instructions type a ?)CU CU]CU]/F a fungus or mold (lichen)--More--CUCUۻMore info? [yn] (n) CUk nCUk Pick an object.CUg CUE6 Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) CUc(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(BCU w You kill the lichen!908 9(0~(B(B(0~(B(Bf(BCU 84@`(BCUW s5@(B(0~(B(Bf(B(0~(B(BCUs#(B#@(B(0~(B(B(0~(B(BCU_ [6#(B@(B(0~(B(BCUhrs(B@(B#(Bf(BCU3>You hit the giant spider.7CUy Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0% e - slow monster 2 enchant 0%(end) CUI% +(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B`(B(0x(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~CU% S(0x(B(B47In what direction? [hykulnjb><] CU \(BCU :The sleep ray hits the giant spider.--More--CUJs(B(0~(B(BCUL'You hit the giant spider.CULN68You hear convulsive ravings.CU5CUc@You miss the giant spider.f(BCUNThe giant spider bites!3CU--More--CUsQThe giant spider bites!17 9CU CU QYou hit the giant spider.f(B(0~(B(BCU= NThe giant spider bites!2CU_ CU rYou miss the giant spider.10f(B(0~(B(BCU' Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0% e - slow monster 2 enchant 0%(end) CU+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B`(B(0x(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~CUR(0x(B(B2In what direction? [hykulnjb><] CU~\(BCUUThe sleep ray hits the giant spider.s(B--More--CU/ Ff(B(0~(B(BCUDYou just miss the giant spider.1CUlCUl[7 Wizard needs food, badly!Weak CU)mrYou hit the giant spider.2f(B(0~(B(BCU # CU$?prayCUrayCUayCU c(0~(B(Bf(B(0~(B(B@(BCU!f320(0~(B(B(0~(B(B@(BCU6#(0~(B(B@(BCU37FYou see here a statue of a plains centaur.CU>N71`@(BCU#(0~(B(B@(BCUن1You hear a door open.CU[32@(B(0~(B(BCU3[@(B@(B(0~(B(BCUQ%L3@(B(0~(B(BCUCU-=&In what direction? [hykulnjb><] CU^CU2_bThe door opens.(0a(B(Bf(B(BCU 4#(B(0~(B(B@f(B(B#(B#(BCU< CU5CUS NA sad feeling drops a club.6CULf(B(B)(BCU5%(0a(B(B@#(BCU6sYou see here a club.7f(B(B#(BCU CUа &In what direction? [hykulnjb><] CUSCUsThe door closes.8#(B(0~(B(B+(BCUCU Count: 10CU&CU 'Count: 100CU@49 30 1 2 3 4 5 56 7 8 9 440 1 2 63 4 5 6 7 8 9 750 1 2 3 4 5 6 87 8 9 660 1 2 3 94 5 6 7 8 9 70 201 2 3 UXH4 5 6 7 18 9 780 1 2 3 4 25 6 7 8 9 90 1#(B#(Bf(B(B#(B##(B#(B#(B#(B#(BCUCount: 10CU CU Count: 100CU)6 32 3 4 5 6 7 8 49 9900 1 2 3 4 5 56 7 8 9 10 1 2 63 4 5 6 7 8 9 75120 1 2 3f(B(B##(B##(B#(B#(B#(B#(B#(BCUQ6 pThe gray ooze oozes under the door.P(BYou stop searching.µCU I µCUWI ;You hit the gray ooze.4õCUIõCURJmYou hit the gray ooze.5#(Bf(B(BõCUYõCU2You hit the gray ooze.ĵCUĵCUnYou miss the gray ooze.6#(Bf(B(BŵCUsŵCUɽDYou hit the gray ooze.87ŵCU_ ŵCU ` JYou hit the gray ooze.#(BƵCU=ƵCU=<You miss the gray ooze.8ƵCUk ƵCU 2You hit the gray ooze.ǵCUǵCUC^You miss the gray ooze.9f(B(BȵCUȵCUvYou hit the gray ooze.30#(Bf(B(BɵCUɵCU8 fYou hit the gray ooze.#(Bf(B(BɵCUe ɵCU'f ;You hit the gray ooze.1ʵCU8 ʵCU} You hit the gray ooze.2f(B(B#(B#(BʵCU ʵCUW You feel more confident in your weapon skills.You hit the gray ooze.f(B(B#(B̵CU 3#(B@(B)(B#(B͵CU8\94#(Bf(B(B͵CU@ L#(Bf(B(BеCU # еCU[eѵCUEa nhanceѵCUQ hanceѵCU` Pick a skill to advance:   Fighting Skills(B  bare-handed combat [Unskilled]  riding [Unskilled]  Weapon Skills(B  a - dagger [Basic]  knife [Unskilled]  axe [Unskilled]  short sword [Unskilled]  club [Unskilled]  paddle [Unskilled]  mace [Unskilled]  b - quarterstaff [Basic]  polearms [Unskilled]  spear [Unskilled]  javelin [Unskilled]  trident [Unskilled]  sling [Unskilled]  dart [Unskilled]  shuriken [Unskilled]  Spellcasting Skills(B  attack spells [Unskilled] (1 of 2)ҵCUH+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B`(B(0x(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0l(0q(0q(0q(0k(0~ҵCU(0~(0~(0x(B(B##(B##(B(0m(0q(0q(0q(0q(0q(0q(B(B+(B(0~(0q(0q(0q(0q(0~(0j(B(B##(B(0x(0~(0~(0~(0x(0~(B(B{(B(0~(0x(B(B%(B(0~(0~(0x(B(B@#(B###(B#(B(0~(0~(0~(B(B`(B(0x(B(B{(B(0~(B(B{(B(0~(B(B`(B(0~(0~(BP(Bf(B(B#(B#(B(0x(0~(0~(0~(0x(0~(B(B{(B(0~(0x(0~(0~(0~(0x(B(B#(B####(B(0x(0~(0~(0~(0m(0q(0q(0q(0j(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0~(0~(0~(0x(B(B#(B####(B)(B#(B[17;ҵCU34H(0x(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B`(B(0x(B(B###(B#(B(0l(0~(0q(0q(0~(0k(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0l(0q(0~(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(B*(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(B(B+(B+(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(BҵCUȃ Somerday the Conjurer St:8 Dx:15 Co:16 In:20 Wi:9 Ch:8 Neutral S:2908 Dlvl:8 $:102 HP:29(34) Pw:51(52) AC:7 Xp:5/609 T:3934 You are now more skilled in dagger.You learn how to perform disarm!ӵCU ӵCUF lYou just miss the gray ooze.5)(Bf(B(BԵCUԵCUgYou hit the gray ooze.The gray ooze bites!--More--յCUYour cloak of magic resistance is not affected.2#(Bf(B(BֵCUn 6#(B@#(B#(B+(B#(B׵CU1 Y7#(Bf(B(BصCUPf(B(B#(BصCUUZ8f(B(B#(BصCU¹ C)(Bf(B(BٵCUP9ٵCU0Of(B(B#(BٵCUgv)240ٵCU] 5#f(B(BٵCU (31ڵCUU2f(B(B#(BڵCUK#(Bf(B(BڵCUS`3ڵCUl d4#(B)(Bf(B(BڵCUJOf(B(B#(B۵CU5۵CUD Weapons(B  F - 4 crude daggers (wielded)  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  I - a +0 pair of speed boots (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  E - a fortune cookie  M - a tin  Q - a slime mold  V - an orange  X - a sprig of wolfsbane  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 3 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - 2 scrolls labeled ELAM EBOW  R - a scroll of identify  W - a scroll labeled FOOBIE BLETCH (1 of 3)ܵCUD= Somerday the Conjurer St:8 Dx:15 Co:16 In:20 Wi:9 Ch:8 Neutral S:2908 Dlvl:8 $:102 HP:23(34) Pw:52(52) AC:7 Xp:5/609 T:3945 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B`(B(0x(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0~(0~(0~(B(B+(B#(B#(BܵCU= (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0l(0q(0q(0q(0k(0~(0~(0~(0x(B(B#@#(B#(B(0m(0q(0q(0q(0q(0q(0q(B(B+(B(0~(0q(0q(0q(0q(0~(0j(B(B##(B(0x(0~(0~(0~(0x(0~(B(B{(B(0~(0x(B(B%(B(0~(0~(0x(B(B#f(B(B###(B#(B(0~(0~(0~(B(B`(B(0x(B(B{(B(0~(B(B{(B(0~(B(B`(B(0~(0~(B(B+)(B#(B#(B(0x(0~(0~(0~(0x(0~(B(B{(B(0~(0x(0~(0~(0~(0x(B(B#(B####(B(0x(0~(0~(0~(0m(0q(0q(0q(0j(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(ܵCU= n0~(B(B`(B(0~(0~(0~(0~(0~(0x(B(B#(B####(B)(B#(B(0x(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B`(B(0x(B(B###(B#(B(0l(0~(0q(0q(0~(0k(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0l(0q(0~(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(B*(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(B(B+(B+(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(BܵCUU6f(B(B#(BݵCU'X`A sad feeling drops a club.)(Bf(B(BݵCU%7ݵCU(48ݵCU ݵCUs 9޵CU޵CU|M50f(B(B#(B޵CU -1)(B޵CUI ߵCU2ߵCU3ߵCU+PߵCU$ 4ߵCU9 2f(B(BߵCU (55CUV#(B#(B)(B@f(B(BP(B#(BCU $You hit the gray ooze.CU}JA sad feeling drops a club.--More--CU 0A sad feeling bites the gray ooze.CU\ --More--CUHThe gray ooze misses a sad feeling.6CUic CUc 5You kill the gray ooze!%(BCUc Thaumaturge3072 31406060650Welcome to experience level 6.CUc --More--CU5nYou feel more comfortable in your skills.7)(Bf(B(BCUvA # CUMeCU nhanceCU_ hanceCU Pick a skill to advance:   Fighting Skills(B  bare-handed combat [Unskilled]  riding [Unskilled]  Weapon Skills(B  dagger [Skilled]  knife [Unskilled]  axe [Unskilled]  short sword [Unskilled]  club [Unskilled]  paddle [Unskilled]  mace [Unskilled]  a - quarterstaff [Basic]  polearms [Unskilled]  spear [Unskilled]  javelin [Unskilled]  trident [Unskilled]  sling [Unskilled]  dart [Unskilled]  shuriken [Unskilled]  Spellcasting Skills(B  attack spells [Unskilled] (1 of 2)CU healing spells [Basic]  divination spells [Unskilled]  enchantment spells [Basic]  protection spells [Basic]  body spells [Unskilled]  matter spells [Basic] (2 of 2)CUD Somerday the Thaumaturge St:8 Dx:15 Co:16 In:20 Wi:9 Ch:8 Neutral S:3072 Dlvl:8 $:102 HP:31(40) Pw:60(60) AC:7 Xp:6/650 T:3957 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B`(B(0x(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0~(0~(0~(B(B+(B#(B#(BCU%E (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0l(0q(0q(0q(0k(0~(0~(0~(0x(B(B##(B)(B#(B(0m(0q(0q(0q(0q(0q(0q(B(B+(B(0~(0q(0q(0q(0q(0~(0j(B(B##(B(0x(0~(0~(0~(0x(0~(B(B{(B(0~(0x(B(B%(B(0~(0~(0x(B(B@(B)(B###(B#(B(0~(0~(0~(B(B`(B(0x(B(B{(B(0~(B(B{(B(0~(B(B`(B(0~(0~(B(B+(B%(Bf(B(B#(B(0x(0~(0~(0~(0x(0~(B(B{(B(0~(0x(0~(0~(0~(0x(B(B#(B####(B(0x(0~(0~(0~(0m(0q(0q(0q(0j(0~(0~(0~(0x(B(B#(B###(BUhE 16;34H(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0~(0~(0~(0x(B(B#(B####(B)(B#(B(0x(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B`(B(0x(B(B###(B#(B(0l(0~(0q(0q(0~(0k(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0l(0q(0~(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(B*(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(B(B+(B+(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(BCU1  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) CUVc(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(BCU`##(B#(B@(B#(BCUOpYou see here a gray ooze corpse.f(B(B#(BCU= CUh Sp - a gray ooze corpse. Stressed--More--CU UYou rebalance your load. Movement is difficult.8CUCU0What do you want to eat? [pvyEMQVX or ?*] CUCU]You have a very bad case of stomach acid.0--More--CUThis gray ooze corpse tastes terrible!160f(B(B#(B#(B--More--CUYour movements are only slowed slightly by your load.1Buden 2 3 4 5#(B)(B)(B--More--CUJ gYour movements are now unencumbered.26--More--CULYou finish eating the gray ooze corpse.7CUMCU1What do you want to put on? [adetBN or ?*] CUn9CU9;You are now wearing a towel around your head.CU9vYou can't see any more. BlindG(B D(Bs(B#(Bf(B(B#(B@(B@(B#(B#(Bh(B#(Bf(B(0~(B(BCUkCCUC'You were wearing a towel.CUC You can see again.8  #(B#(B#(B(0~(B(B@#(B#(B#(B(0~(B(BCU" CU" ,What do you want to throw? [$F or ?*] CU#CUP'Never mind.CUn  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) CUYc(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(BCUό&In what direction? [hykulnjb><] CUCU-oThe door opens.(0~(B(B@(B(0a(B(BCU8j9f(B(B@#(B#(BCU 70#(B#(B@(B(0a(B(B#(B#(BCU0&In what direction? [hykulnjb><] CU@HCUH:The door closes.+(BCUP1(0~(B(B@(BCUe~(0~(B(B(0~(B(B@(Bf(BCU١S32(0~(B(B@(BCU\ n3@(B(0~(B(Bf(B(0~(B(BCU%@(B(0~(B(BCUUsYou see here a statue of a plains centaur.f(B(0~(B(BCUvd4(0~(B(B@`(Bf(BCU2Specify unknown object by cursor? [ynq] (q) CU yCUIPlease move the cursor to an unknown object.--More--CUP)(For instructions type a ?)CU CU CU kf a cat or other feline (peaceful large cat) [seen: normal vision, infravision]--More--CU& CUpMore info? [yn] (n) CUz nCU{Pick an object.CUE CUD Weapons(B  F - 4 crude daggers (wielded)  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  I - a +0 pair of speed boots (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  E - a fortune cookie  M - a tin  Q - a slime mold  V - an orange  X - a sprig of wolfsbane  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 3 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - 2 scrolls labeled ELAM EBOW  R - a scroll of identify  W - a scroll labeled FOOBIE BLETCH (1 of 3)CUSomerday the Thaumaturge St:8 Dx:15 Co:16 In:20 Wi:9 Ch:8 Neutral S:3072 Dlvl:8 $:102 HP:33(40) Pw:60(60) AC:7 Xp:6/650 T:3974 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B`(B(0x(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0~(0~(0~(B(B+(B#(B#(BCU(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0l(0q(0q(0q(0k(0~(0~(0~(0x(B(B##(B)(B#(B(0m(0q(0q(0q(0q(0q(0q(B(B+(B(0~(0q(0q(0q(0q(0~(0j(B(B##(B(0x(0~(0~(0~(0x(0~(B(B{(B(0~(0x(0~(0~(0~(0x(B(B#(B)(B###(B#(B(0~(0~(0~(B(B`(B(0x(B(B{(B(0~(B(B{(B(0~(B(B`(B(0~(0~(B(B+(B##(B#(B(0x(0~(0~(0~(0x(0~(B(B{(B(0~(0x(0~(0~(0~(0x(B(B#(B####(B(0x(0~(0~(0~(0m(0q(0q(0q(0j(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(B[CU {37m(B@`(B(0~(0~(0~(0~(0~(0x(B(B#(B####(B)(B#(B(0x(B(B`(B(0~(0~(0~(B(Bf(B(0~(0~(0~(0~(0~(B(B`(B(0x(B(B###(B#(B(0l(0~(0q(0q(0~(0k(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0l(0q(0~(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(B*(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(B(B+(B+(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(BCU F@f(B(0~(B(BCUt^C5@(B(0~(B(BCU m@(B(0~(B(B(0~(B(Bf(BCU& i6@(B(0~(B(B`(B CUjg7#(B#@(B(0~(B(B CUa R#(B@(B(0~(B(B CUm48#(B@(B#(B CUx9s(B#(B@(B#(B#(B#(B CUI Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0% e - slow monster 2 enchant 0%(end) CUJL+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B`(B(0x(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(Bs(B#(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~ CU}L^(0~(0~(0~(0x(B(B55In what direction? [hykulnjb><]  CUw\(B CUw:The sleep ray hits the giant spider.--More-- CUI0s(B CU?You hit the giant spider.80CUWCUIYou hit the giant spider.D(BCU CU >You hit the giant spider.1CUPCU5You hit the giant spider.CU2##(B#(B@#(B#(BCU 3CU CUz(54CUiCU5 5CUZCUF6CUv7CU9JCU 8CU 9CUxCU&26790CU\01CU CU /2#(BCUCU3CU CU[ 4CU35CUCU(76CUP7CU3# CUӒ 8CUcCUa9CUCUD"4000CUfo .b(BCU@You hit the quivering blob!1CUCUJIYou hit the quivering blob!82CU CU 7You hit the quivering blob!CU7CU38@You hit the quivering blob!3CU CU )You hit the quivering blob!CU JThe quivering blob turns to flee!4CUz CU{ 7You hit the quivering blob!CUCUpYou kill the quivering blob!308 7095#(BCU(6s(B#(B@(B#(B#(B#(BCU 5You hit the giant spider.CUCU!>You hit the giant spider.7 CU  CU?'You hit the giant spider. CU[NThe giant spider bites!5!CU Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0% e - slow monster 2 enchant 0%(end) !CU +(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B`(B(0x(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(Bs(B#(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~!CU ](0~(0~(0~(0x(B(B2In what direction? [hykulnjb><] !CU \(B!CU :The sleep ray hits the giant spider.--More--"CUB68s(B"CUIYou hit the giant spider.D(B#CUc #CU GYou hit the giant spider.49$CU/ $CUc 5You hit the giant spider.%CUA%CU?You hit the giant spider.10%CU%CU'You hit the giant spider.%CU8bThe baby gray dragon bites!28--More--&CU  PThe giant spider bites!4 1'CU!s w##(Bs(B@#(B#(B)CUŮp2#(B#(B#(B@(B)CU$%*s(B*CUT3#(Bs(B@(B+CU7 ?You hit the giant spider.f(B+CUq The giant spider bites!19 204(0~(B(B,CUG ,CU5G 'You hit the giant spider.,CUOG OThe giant spider bites!15.CU6.CU>What do you want to write with? [- ac-egstxBDFNS or ?*] .CUߒ.CU 6You write in the dust with your fingers.--More--.CU< .CUb 2What do you want to write in the dust here? .CU E.CUl/CU3b/CUMe/CUҼr/CU-e/CU(fh0CU 0CU]t0CUh0CUa %51CUI>What do you want to write with? [- ac-egstxBDFNS or ?*] 1CUTu1CUu=Do you want to add to the current engraving? [ynq] (y) 1CU y1CU CYou add to the writing in the dust with your fingers.--More--1CU 1CU5 ?What do you want to add to the writing in the dust here? 1CUE2CU,l2CUb2CUve2CUwr2CU(e2CUիt2CUTc h2CUD &f(B2CUp _The giant spider turns to flee!s(B#(B3CUN3CUN>What do you want to write with? [- ac-egstxBDFNS or ?*] 3CU3CU=Do you want to add to the current engraving? [ynq] (y) 3CU y3CUݬCYou add to the writing in the dust with your fingers.--More--3CU)3CU_?What do you want to add to the writing in the dust here? 3CU E3CUg l3CU b4CUe4CUr4CUt/e4CUKt4CUd h4CUHe c6What do you want to write with? [- ac-egstxBDFNS or ?*] 4CUN 4CUO =Do you want to add to the current engraving? [ynq] (y) 5CU y5CU?CYou add to the writing in the dust with your fingers.--More--5CU95CU?What do you want to add to the writing in the dust here? 5CUvE5CUkl5CUb5CU^ e5CUM r5CU; e5CU t5CUh6CUeW7#(B(0~(B(B7CUCount: 107CUѸ7CUCount: 1007CU7"j(B7CU xYou find a clear jelly.8 9 6207CU`lThe clear jelly turns to flee!1 2 3 4 5 76 7 58 9#(B(0~(0~(B(Bk(B(0~(B(Bj(B7CUx--More--8CUsThe rock kobold wields a stout spear!30#(Bk(B8CUGThe rock kobold turns to flee!1 82k(B(0~(B(B#(Bj(B8CUo--More--9CU 8The clear jelly turns to flee!s(B9CU WThe giant spider turns to flee!3--More--;CU*You hear convulsive ravings.;CUŵThe rock kobold turns to flee!4 5 6#(B#(B#(B#(B;CU--More-- WYou hear some noises in the distance.j(B(0~(B(B=CU> SThe clear jelly turns to flee!9s(B=CU? --More-->CUThe giant spider turns to flee!150 1 2k(B#(B#(B#(B>CUThe clear jelly turns to flee!3 4 5#(B##(Bk(B(0~(B(Bj(B>CUF--More-->CUp26 7(0~(B(Bj(B>CUI8 9 60k#(B#(B#(Bi(B>CU1k(B#(Bs(Bi(B(0~(B(Bj(B(0~(B(B>CU 32 3#(Bs(Bi(B(0~(B(B(0~(B(B>CU x4 5 96 7 48 9 70 1#(Bk(Bi(B#(Bj(B(0~(B(B(0~(B(B(0~(0~(B(B>CU. -#(Bk(B>CU~ 2i(B#(Bj(B(0~(B(Bf(B>CU 3 54 5 6#(B##k(Bi(B(0~(B(B>CU5  f(B>CU[ G7j(B(0~(B(BACUXk(B#(B(0~(B(BBCU: 2Specify unknown object by cursor? [ynq] (q) CCU+UyPlease move the cursor to an unknown object.--More--CCUw)(For instructions type a ?)CCUCCU! CCU" _i an imp or minor demon (tengu) [seen: normal vision, infravision] --More--DCU: DCUMore info? [yn] (n) DCUk nDCU Pick an object.DCU ECU Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ECUc(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(BECU  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) FCUOc(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(BGCUS2 C8i(B#(BGCU8 {The tengu turns to flee!9k(B#(BHCU\L#(B#(BHCUb )680HCUo Dj(B(0~(B(BICU1ICUPU2s(Bf(BICU\#(Bs(B(0~(B(BICUi 3ICU m4s(B#(Bf(BJCUI j(B(0~(B(B#(Bf(B(0~(B(BKCUD#|605#(B#(B(0~(B(B@(BKCU> (0~(B(B(0~(B(B@(Bf(B(0~(B(BLCU 276(0~(B(B@(Bf(B(0~(B(BLCUz D Weapons(B  F - 4 crude daggers (wielded)  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  I - a +0 pair of speed boots (being worn)  Comestibles(B  v - a tripe ration  y - 2 food rations  E - a fortune cookie  M - a tin  Q - a slime mold  V - an orange  X - a sprig of wolfsbane  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 3 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - 2 scrolls labeled ELAM EBOW  R - a scroll of identify  W - a scroll labeled FOOBIE BLETCH (1 of 3)NCUFSomerday the Thaumaturge St:8 Dx:15 Co:16 In:20 Wi:9 Ch:8 Neutral S:3308 Dlvl:8 $:102 HP:27(40) Pw:60(60) AC:7 Xp:6/709 T:4086 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B`(B(0x(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0~(0~(0~(B(B+(B#(B#(BNCU!G(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0l(0q(0q(0q(0k(0~(0~(0~(0x(B(B##(B)(B#(B(0m(0q(0q(0q(0q(0q(0q(B(B+(B(0~(0q(0q(0q(0q(0~(0j(B(B###(B(0x(0~(0~(0~(0x(0~(B(B{(B(0~(0x(0~(0~(0~(0x(B(B#(B)(B###(B#(B(0~(0~(0~(B(B`(B(0x(B(B{(B(0~(B(B{(B(0~(B(B`(B(0~(0~(B(B+(B##(B#(B(0x(0~(0~(0~(0x(0~(B(B{(B(0~(0x(0~(0~(0~(0x(B(B#(B####(B(0x(0~(0~(0~(0m(0q(0q(0q(0j(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(B(B@NCUTG(B(0~(0~(B(B`(B(0~(0~(0~(0~(0~(0x(B(B#(B####(B)(B#(B(0x(B(B`(B(0~(B(Bf(B(0~(0~(0~(0~(0~(0~(0~(B(B`(B(0x(B(B###(B#(B(0l(0~(0q(0q(0~(0k(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0l(0q(0~(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(B*(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(B(B+(B+(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(BNCU ,What do you want to throw? [$F or ?*] OCUN|OCU|&In what direction? [hykulnjb><] OCUOCU$gThe large cat devours a food ration.7f(B(BPCUK@(B(0~(B(BPCUXb8j(B@(B(0~(B(BPCU! P#(B#@(B(0~(B(BPCU! 4Something is written here in the dust.PCU " Use "r." to read it.9j(B(0~(B(Bf(B(B(0~(B(BRCUyFWhat do you want to read? [adeh-nzBJ-LORW or ?*.] RCURCUCSomething is written here in the dust.--More--RCUq IYou read: "ElberetnElbereth[l er t-7?bereth".TCU, Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) UCUc(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(BUCUx >What do you want to write with? [- ac-egstxBDFNS or ?*] UCU UCU͙ =Do you want to add to the current engraving? [ynq] (y) UCU yUCUÈCYou add to the writing in the dust with your fingers.--More--VCUxVCUUx?What do you want to add to the writing in the dust here? VCUEVCU.*lVCUbVCUeVCU rVCU eVCU tVCUK9 hWCUvXf(B(B(0~(B(BWCUl>What do you want to write with? [- ac-egstxBDFNS or ?*] WCUܪWCU=Do you want to add to the current engraving? [ynq] (y) WCUA yWCU,B CYou add to the writing in the dust with your fingers.--More--WCUPw WCUuw ?What do you want to add to the writing in the dust here? WCU EWCUlXCUcrbXCUeXCUxrXCU͟eXCUtXCU hXCU c90f(B(B(0~(B(BYCU[1f(B(B(0~(B(BYCU>Hf(B(B`(BYCUC (82YCUq7~(0~(B(Bj(B(0~(B(Bf(B(BZCU3ZCU Y4f(B(B(0~(B(BZCUS% 6i(Bf(B(BZCU% 4The tengu turns to flee![CUx%5[CU eThe large cat bites the tengu.6(0~(B(B\CU> u(0~(B(Bj(Bf(B(B(0~(B(B\CUu :The clear jelly turns to flee!\CU0%7]CUOThe large cat bites the clear jelly.--More--^CU>4The clear jelly touches the large cat.^CUi--More--^CU( /The large cat is covered in acid!^CUA( )It burns the large cat!^CU\( --More--_CUӋSThe large cat misses the clear jelly.98bCU9 Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0% e - slow monster 2 enchant 0%(end) bCU +(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B`(B(0x(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~bCU$ S(0x(B(B55In what direction? [hykulnjb><] bCU/(BbCUThe sleep ray misses the clear jelly./(B/(B/(BThe sleep ray bounces!\(B--More--cCUs(0~(0~(B(B(0~(B(B(0~(B(Bj(BcCU@The large cat bites the clear jelly.dCUCh  Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0% e - slow monster 2 enchant 0%(end) eCU]+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B`(B(0x(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~eCU]R(0x(B(B0In what direction? [hykulnjb><] eCUl/(BeCU*mThe sleep ray hits the clear jelly./(B/(B/(BThe sleep ray bounces!\(BeCU=m--More--fCU L9(0~(0~(B(B(0~(B(B(0~(B(Bj(BfCU @The large cat bites the clear jelly.fCU3 'You hear a door open.gCU83 '100hCU]@The large cat bites the clear jelly.iCUwQ%1iCUp &You hit the clear jelly.iCUp JThe large cat just misses the clear jelly.iCUq --More--jCULBYou hear some noises in the distance.--More--kCU@JThe large cat misses the clear jelly.2lCU8 lCUh &You hit the clear jelly.lCU EThe large cat misses the clear jelly.nCUvnCUћ=You hit the clear jelly.3oCU8oCUyYou hit the clear jelly.The large cat bites the clear jelly.--More--pCUwfThe clear jelly is killed!3014%(BrCU^#(B@(B#(B(0~(B(BrCUNYou see here a clear jelly corpse.f(B(Bi(B(0~(B(BsCU sCU@>What do you want to write with? [- ac-egstxBDFNS or ?*] sCU sCU 6You write in the dust with your fingers.--More--tCU?tCUB?2What do you want to write in the dust here? tCUhEtCU oltCU) btCUH etCUl rtCUzSeuCUltuCUs<huCU=%5uCU_= >What do you want to write with? [- ac-egstxBDFNS or ?*] uCU| uCU =Do you want to add to the current engraving? [ynq] (y) uCUm yuCUmCYou add to the writing in the dust with your fingers.--More--vCUFvCU(G?What do you want to add to the writing in the dust here? vCU_[EvCUlvCUbvCU)evCUC rvCU evCU tvCU hvCUq(0~(B(Bf(B(Bi(B(0~(B(BwCU^>What do you want to write with? [- ac-egstxBDFNS or ?*] wCUxwCUx=Do you want to add to the current engraving? [ynq] (y) wCUj ywCUjCYou add to the writing in the dust with your fingers.--More--wCUm wCUn ?What do you want to add to the writing in the dust here? wCU6 EwCU!&lxCU;bxCU1exCUPrxCUyexCUntxCUuhxCUY\6f(B(B(0~(B(ByCU4\q - a clear jelly corpse.7f(B(B(0~(B(B#(BzCUћ zCU 0What do you want to eat? [qvyEMQVX or ?*] zCUD zCUn #Blecch! Rotten food!zCU You feel rather light headed. Conff(B(B(0~(B(B|CU$I Weapons(B  F - 4 crude daggers (wielded)  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  I - a +0 pair of speed boots (being worn)  Comestibles(B  v - a tripe ration  y - a food ration  E - a fortune cookie  M - a tin  Q - a slime mold  V - an orange  X - a sprig of wolfsbane  Scrolls(B  h - an uncursed scroll of identify  i - an uncursed scroll of remove curse  j - an uncursed scroll of confuse monster  J - 3 scrolls labeled KIRJE  K - a scroll of confuse monster  L - a scroll of remove curse  O - 2 scrolls labeled ELAM EBOW  R - a scroll of identify  W - a scroll labeled FOOBIE BLETCH (1 of 3)}CU{! Somerday the Thaumaturge St:8 Dx:15 Co:16 In:20 Wi:9 Ch:8 Neutral S:3308 Dlvl:8 $:102 HP:30(40) Pw:51(60) AC:7 Xp:6/709 T:4107 Conf(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B`(B(0x(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0x(B(Bf(B(B(0~(0~(0~(0~(B(B`(B(0~(0~(0~(0~(0~(B(B+(B#}CU! (B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0l(0q(0q(0q(0k(0~(0~(0~(0x(B(B##(B)(B#(B(0m(0q(0q(0q(0q(0q(0q(B(B+(B(0~(0q(0q(0q(0q(0~(0j(B(B###(B(0x(B(B@(B(0~(0~(0x(0~(B(B{(B(0~(0x(0~(0~(0~(0x(B(B#(B)(B###(B#(B(0~(0~(0~(B(B`(B(0x(B(B{(B(0~(B(B{(B(0~(B(B`(B(0~(0~(B(B+(B##(B#(B(0x(0~(0~(0~(0x(0~(B(B{(B(0~(0x(0~(0~(0~(0x(B(B#(B####(B(0x(0~(0~(0~(0m(0q(0q(0q(0j(0~(0~(0~(0x(B(B#(B[1}CU! 5;64H###(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0~(0~(0~(0x(B(B#(B####(B)(B#(B(0x(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B`(B(0x(B(B###(B#(B(0l(0~(0q(0q(0~(0k(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0l(0q(0~(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(B*(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(B(B+(B+(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(B~CU8What do you want to read? [adeh-nzBJ-LORW or ?*.] CU:CU;CSomething is written here in the dust.--More--CU AYou read: "ElberethElbsrethElbereth".CU0  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) CUѐ c(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(BCU1What do you want to put on? [adetBN or ?*] CUI CUl ;You are now wearing a towel around your head.CU aYou can't see any more.8 Blindk(BG(BD(Bi(Bf(B(Bi(B@(Bh(B@(Bd(Bs(B(0~(B(BCUPCU~'You were wearing a towel.CUęYou can see again.   #(B(0~(B(B#(B@(B (0~(B(B#(B CU[v(0~(B(Bi(B#(B(0~(B(B#@(BCU4Something is written here in the dust.CU=Use "r." to read it.9CUI@ w110#(Bi(B@(B(0~(B(BCUx RYou hit the tengu.#(Bi(BCU k1#(B#@(B#(BCUmTYou hit the tengu.i(B#(BCUY CU 7You hit the tengu.2CUX]CU]ZYou hit the tengu.i(B#(BCU#(B@(B#(B#(B#(BCUY3You feel less confused now.CU CU ZYou miss the tengu.i(B#(BCU* 4i(B###(B#@(B#(B##(BCU:5i(B##(B#@(B#(B#(B#(B#(B#(BCU@ i(B#(B#@(B#(B#(B###(BCUBU26(0~(B(B#(B@(B#(B#(B##(BCU$MPYou hit the tengu.i(B#(BCU̶ ;7(0l(0q(0q(0q(0q(0q(0q(B(B(0x(0~(0~(0~(B(B>(B(0~(0~(B(B(0x(B(Bk(B(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0x(0~(0~(0~(B(B?(B(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(B(BG(B(0~(0~(B(B##(B(0m(0q(0q(0q(0q(0q(B(BCU?You hit the tengu.(0~(B(BCU+8(0q(0q(0q(B(B(0~(0~(0~(B(B(0~(0x(B(B@#(B#(Bi(B(0x(B(B#(B(0~(0~(0~(B(B(0~(0q(0q(0q(B(BCUYou hit the tengu.CUrThe tengu bites!1G(B(0~(B(BCU^_ CU_ 6You hit the tengu.9CUdL CULYou hit the tengu.CULGThe tengu bites!26CU  CUF7You hit the tengu.20CU CU%  You miss the tengu.CU7 rThe tengu bites!1G(B(0~(B(BCUu CUħ6You hit the tengu.1CUf  CU You hit the tengu.CU GThe tengu bites!19CU --More--CU{SYou hear some noises in the distance.202CUހ  Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0% e - slow monster 2 enchant 0%(end) CUԧ +(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0x(B(B##(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#####(B(0x(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B`(B(0x(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0CU [~(0~(0~(0x(B(B46In what direction? [hykulnjb><] CU/(BCUֆThe sleep ray hits the tengu./(BThe sleep ray bounces!\(B\(B\(B--More--CU4(0~(B(BG(B(0~(B(Bi(B(0~(0~(B(BCUN?You hit the tengu.83CUT CU9U 3You just miss the tengu.CUM CUbYou kill the tengu!612 854(0~(B(BCU\(0k(B(B(0x(B(B(0~(B(B(0~(B(B#(BG(B@(B(0x(B(B(0j(B(BCUJ2Specify unknown object by cursor? [ynq] (q) CUC yCUr HPlease move the cursor to an unknown object.--More--CU<] CU(0q(B(BCU The sleep ray hits the baby gray dragon.(0q(B(B(0q(B(B(0q(B(B(0q(B(BThe sleep ray bounces!D(0~(0~(0~(0~(B(B(0q(B(B(0q(B(BCU4?(0q(B(B(0q(B(B--More--CU> 3(0~(0~(0~(0~(B(Bf(B(B(0~(B(BCU- You hit the baby gray dragon.(0~(B(Bf(B(Bf(B(B¶CUa ¶CUaYou miss the baby gray dragon.24f(B(B(0~(B(B¶CU ¶CU You hit the baby gray dragon.G(B(0~(B(B(0~(B(Bf(B(B¶CU XThe baby gray dragon bites!15 5ƶCU ƶCU40You can't go up here.ǶCUxǶCUy(0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(B(B (0x(0~(0~(0~(0x(B(B (0x(B(B@(B(0~(0~(B(B+(B (0m(0q(0q(0q(0j(B(B ǶCUzSomerday the Thaumaturge St:8 Dx:15 Co:16 In:20 Wi:9 Ch:8 Neutral S:3662 Dlvl:9 $:102 HP:15(40) Pw:43(60) AC:7 Xp:6/785 T:4135 ǶCUz ȶCU 6ȶCUȶCU 7ɶCUCount: 10ɶCU ɶCUCount: 100ɶCU8 9 640 1 42 3 4 5 76 7 8 9 50 1 82 3 4 5 6 7 98 9 60 61 2 3 204 5 6 7 8 9 170 1 2 3 4 5 26 7 8 9 880 1 3ɶCUGK[24;56H2 3 4 5ɶCU6You hear someone counting money.7 48 9 90 1 2 3 54 5ʶCUʊ ʶCU Count: 10˶CUK ˶CUCount: 100˶CU'i6 7 8 99˶CUbfYou see a door open.g(B You stop searching.̶CUR ̶CU)S 2Specify unknown object by cursor? [ynq] (q) ͶCU| yͶCU|HPlease move the cursor to an unknown object.--More--ͶCU((For instructions type a ?)ͶCU;ͶCU&uͶCU ζCU ζCU*g a gremlin (gargoyle)--More--ζCUt ζCU=tMore info? [yn] (n) ζCU nζCU Pick an object.ζCUC' ϶CUT Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ϶CUzжCU" )6200жCU 81g(0a(B(B ѶCUj6g(B(0~(B(BѶCU.2ҶCUd Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0% e - slow monster 2 enchant 0%(end) ҶCU Hu+ ҶCUVH=4In what direction? [hykulnjb><] ҶCUg (0q(B(BҶCU1g The sleep ray hits the gargoyle.(0q(B(B(0q(B(Bg(B(0~(B(0a(B(BҶCUAg --More--ӶCU$3ӶCU 0You hit the gargoyle.ԶCU, ԶCU\9You hit the gargoyle.4ԶCUS ԶCUT 9You hit the gargoyle.5նCU նCU+0You hit the gargoyle.նCU նCU' CYou miss the gargoyle.76ֶCU ֶCU#:You miss the gargoyle.7ֶCU( ֶCUX0You hit the gargoyle.׶CUT ׶CU0U:You miss the gargoyle.8׶CU ׶CU40You hit the gargoyle.׶CUnG ׶CUG9You hit the gargoyle.9ضCU| ضCU:You hit the gargoyle.10ضCU ضCU 6You just miss the gargoyle.ٶCUE ٶCUE:You miss the gargoyle.1ٶCU4 ٶCU BYou hit the gargoyle.82ڶCU ڶCU0You hit the gargoyle.ڶCUR ڶCU 9You hit the gargoyle.3۶CU0 ۶CU10You hit the gargoyle.۶CUV ۶CU :You miss the gargoyle.4ܶCUM ܶCUM:You miss the gargoyle.5ܶCU ܶCU "You hit the gargoyle.ܶCU \The gargoyle claws you!3--More--ݶCUJ<The gargoyle claws you!15ݶCUx;The gargoyle bites!2߶CU Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0% e - slow monster 2 enchant 0%(end) ߶CUS u+ ߶CU >39In what direction? [hykulnjb><] ߶CU (0q(B(B߶CU jThe sleep ray hits the gargoyle.(0q(B(B(0q(B(B--More--CUX6g(B(0~(B(0a(B(B CU#You miss the gargoyle.CUUThe gargoyle claws you!6(40) Pw:39(60) AC:7 Xp:6/785 T:4216 --More--CU8$The gargoyle claws you!CUr&0--More--CU'You die...CUC--More--CU CU.9Do you want your possessions identified? [ynq] (n) CU! nCUU4Do you want to see your attributes? [ynq] (n) CU0 nCU0@Do you want an account of creatures vanquished? [ynq] (n) CU^ nCU1Do you want to see your conduct? [ynq] (n) CU$fnCUrf ----------  / \  / REST \  / IN \  / PEACE \  / \  | somerday |  | 102 Au |  | killed by a |  | gargoyle |  | |  | |  | 2015 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye somerday the Wizard... You died in The Dungeons of Doom on dungeon level 9 with 3652 points, and 102 pieces of gold, after 4216 moves. You were level 6 with a maximum of 40 hit points when you died. --More--CUh@ --More--CUDr [?1049l CUj  CU 9You didn't beat your previous score of 7652848 points. CUĨ  CU R No Points Name Hp [max] CUϩ 1 18681444 Korgoth-Bar-Hum-Mal-Neu (Art) ascended to demigod-hood. 349 [434] 2 18256980 xvdl-Rog-Hum-Mal-Cha (Art) ascended to demigod-hood. 475 [475] CU 3 11940062 Shabby-Wiz-Hum-Mal-Cha ascended to demigod-hood. 1086 [1086] 9 7837304 Jrgen-Fla-Hum-Mal-Law (Poly-Art) ascended to CU demigod-hood. 237 [237] 10 7815786 brocktoon-Val-Hum-Mal-Law ascended to demigod-hood. 426 [426] CU \ 11 7652848 dexinjo-Wiz-Hum-Mal-Neu (Form-Wish-Geno) ascended to (B CU  demigod-hood. 524 [524](B  3652 somerday-Wiz-Elf-Fem-Neu died in The Dungeons of Doom CU! e(B  on level 9. Killed by a gargoyle. - [40](B CU6 $ 12 7289310 Arnibald-Nec-Hum-Mal-Cha (Form) ascended to demigod-hood. 713 [723] 13 7100532 bobbysue-Yeo-Hum-Mal-Law (Poly-Art) ascended to demigod-hood. 239 [239]