kV  kV` [?1049h)0This is SuperLotsoAddedStuffHack-Extended Magic 1997-2005 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net  kVn WShall I pick a character's race, role, gender and alignment for you? [ynq] !kVsnChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) !kV0l +Choosing Race Pick the race of your Archeologist  d - doppelganger D - dwarf e - elf g - gnome h - hobbit H - human * - Random q - Quit(end) "kV?+Choosing Gender Pick the gender of your human Archeologist  m - male f - female * - Random q - Quit(end) "kV"+Choosing Alignment Pick the alignment of your male human Archeologist  l - lawful n - neutral * - Random q - Quit(end) "kVDX+"kVn(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B(B$(B(0~(0~(0x(B(B(0x(0~(0~(B(Bf(B(B@(B(0~(0~(0~(B(Bk(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B(0m(0q(0q(0q(0q(0q(0q(0q(0~(0j(B(B"kV^Pyite the Digger St:13 Dx:9 Co:14 In:13 Wi:16 Ch:10 Neutral S:0 Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1/0 Wt:353/725 T:1  It is written in the Book of Camaxtli:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Camaxtli seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Digger, have been heralded from birth as the instrument of Camaxtli. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake[17;"kVB20H of us all: Go bravely with Camaxtli!--More--#kVF (0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B(B$(B(0~(0~(0x(B(B(0x(0~(0~(B(Bf(B(B@(B(0~(0~(0~(B(Bk(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B(0m(0q(0q(0q(0q(0q(0q(0q(0~(0j(B(B#kVWJ #kVY YHello pyite, welcome to SlashEM! You are a neutral male human Archeologist.#kVZ & --More--$kV > Be careful! New moon tonight.%kVh# %kV/ adjust%kV'O djust%kVU %kVx .What do you want to adjust? [a-k or ?*] &kVs Weapons(B a - a +2 bullwhip (weapon in hand) Armor(B b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles(B d - 3 uncursed food rations Scrolls(B f - an uncursed scroll of gold detection g - an uncursed scroll of identify Spellbooks(B e - a blessed spellbook of light (0:4) Tools(B h - a +0 pick-axe (alternate weapon; not wielded) i - a tinning kit (0:96) k - an uncursed sack Gems(B j - an uncursed touchstone(end) (kVa^m+(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(B(B$(B(0~(0~(0x(B(Bf(B(B@(B(0~(0~(0~(B(Bk(B(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(B(B+(B(0q(0q(0q(0q(0q(0~(0j(B(BAdjust letter to what [k-zA-Z]? (kV%(kVe:Swapping: g - an uncursed sack.(kV (kV # )kV adjust)kVl djust)kVR )kV~.What do you want to adjust? [a-k or ?*] )kVD Weapons(B a - a +2 bullwhip (weapon in hand) Armor(B b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles(B d - 3 uncursed food rations Scrolls(B f - an uncursed scroll of gold detection k - an uncursed scroll of identify Spellbooks(B e - a blessed spellbook of light (0:4) Tools(B g - an uncursed sack h - a +0 pick-axe (alternate weapon; not wielded) i - a tinning kit (0:96) Gems(B j - an uncursed touchstone(end) +kVTFG+(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(B(B$(B(0~(0~(0x(B(Bf(B(B@(B(0~(0~(0~(B(Bk(B(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(B(B+(B(0q(0q(0q(0q(0q(0~(0j(B(B+kVF'Adjust letter to what [hl-zA-Z]? +kV@ +kVo WSwapping: a - a +0 pick-axe (alternate weapon; not wielded).+kVav +kVv .What do you want to wield? [- ah or ?*] +kVk+kVk?a - a +0 pick-axe (weapon in hand).--More--,kVVVh - a +2 bullwhip (alternate weapon; not wielded).2-kV i3f(B(B(0~(B(B<@(B.kVB2@(B(0~(B(B.kVs34 gold pieces.34 34Something is engraved here on the headstone.--More--/kVUse "r." to read it.4(0~(0~(B(Bk(Bf(B(B(0~(B(B0kV} 0kV ~UYou hit the kobold.5<f(B(B1kV 1kVQYou miss the kobold.(0~(B(Bf(B(B1kVE@The kobold wields a crude dagger!1kV]--More--2kV'Toonces misses the kobold.3kV0 3kVnZYou kill the kobold!58 66)(B4kVT*|(B@(B4kVMT` Things that are here: 3 darts a crude dagger--More--4kVNv7(0~(B(Bf(B(B5kVV@(Bf(B(B(0~(B(B5kV8jToonces picks up 3 darts.f(B(B)(B5kV-1@(B(0~(B(B5kV-11 @(B(0~(0~(0~(0~(0~(0~(B(Bf(B(B6kVn 2#@(B(0~(B(Bf(B(B#(B(0~(0~(B(B7kV*#(B(0~(B(B(0~(B(B)(B@#(B#(B#(B7kVi+4 20(0~(0~(B(B##(B#(B (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B###(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#f(B(B##(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@#(B#(B (0x(0~(B(B#(B (0x(B(B8kV&1(0k(B(B@f(B(B#(B(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B (0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B8kV f(B(B#(B@(B#(B(0x(B(B(0~(0x(B(B(0~(B(B+(B(0q(0j(B(B9kV"p d2(0~(B(B(0~(B(B@(B9kVx l3f(B(B(0~(B(B@(B:kV>(0~(B(B(0~(B(Bf(B(B(0~(B(B@(B:kVo&In what direction? [hykulnjb><] :kV!:kVU0This door is locked.:kV:kV@&In what direction? [hykulnjb><] ;kVf;kV0This door is locked.;kVM;kVM6What do you want to use or apply? [aghij or ?*] ;kV;kV5In what direction do you want to dig? [ulnjb>] ;kV^ ;kV` DYou start chopping at the door.4;kV` {You hit the door with all your might.5(0~(0~(B(B--More--;kV (A board beneath Toonces squeaks loudly.6 7 8 9(0~(B(B(0~(B(B^(B(0~(B(Bf(B(B(0~(B(B(0~(B(B;kVC You break through the door.30f(B(B(0~(0~(B(BkV+x }###(B#(B@(B#(B#(B?kVo7f(B(B@(B#(B#(B?kV ?kV You displaced Toonces.8##(B@(B#(B##(B##(B@kVn9#(B@#(B#(B##(B@kVfl@(B#(B#(B#(B@kV M40#@(B#(BAkVD2#(B(0~(B(B#(B(0~(B(B(0~(B(B@(BAkVn\ +(0~(B(B@(BAkV\ T3(0~(B(B@(BBkVB4(0~(B(B@(BBkVqB5(0~(B(B@(BBkVK \(0~(B(B@(B#(BCkV(0~(B(B#(B#(B#(B##(B@(BCkV49 50CkVD Count: 10DkV1 2 3 4 5+(BDkV;You see a door open.o(B(0~(B(B(0~(0~(0~(B(B(0~(0~(0~(B(B(0q(0q(0q(0q(0q(B(BDkV*DkV!+9You miss the goblin.6EkVEkVCYou miss the goblin.7FkV(FkVdzYou miss the goblin.The goblin thrusts her crude short sword.--More--GkVThe goblin hits!GkVWz[5 pts.]8(13) Pw:2(2) AC:9 Xp:1/6 Wt:353/725 T:57  8HkVH@(B#(BHkVJ o9#(B#@#(B(0~(B(BHkV 960#(B@(B#(B#(B#(B(0a(B(BIkVQh1@(B#(B##(BIkV ]@(B#(B#(BJkVh2@(B(0~(B(B#(BJkV.M3@(B(0~(B(BJkV CC@(B(0~(B(BKkV|F4 5 6LkV9'F7 8 9LkVW 370 1MkVsCount: 10MkV 2 3 4 10(13) Pw:2(2) AC:9 Xp:1/6 Wt:353/725 T:75 6 7 8NkV K9@(B(0~(B(BNkVe L80@(B(0~(B(BOkVBDB@(B(0~(B(BOkVV#OkVmB1@(B(0~(B(BOkVĤ Count: 10PkV 2 3 4 5 6 7 8 9PkV1 Count: 10PkV# u190(0~(B(Bf(B(Bk(BPkVH aYou stop searching.(0~(B(Bf(B(BQkV ; $1RkV:<(0~(B(Bf(B(BRkVu}Toonces picks up 3 darts.2(0~(B(Bf(B(BRkV3(0~(B(Bf(B(Bk(B(0~(B(BRkVY4(0~(0~(B(Bf(B(BSkVk5f(B(B)(Bk(B(0~(B(BSkVh(0~(B(B(0~(B(Bf(B(BSkVv 6TkVTBk(B(0~(B(BTkV\Toonces drops 3 darts.Toonces bites the kobold.--More--UkVOThe kobold is killed!7)(BVkVt7(0~(B(B@(BVkVJtToonces picks up 3 darts.8(0~(0~(B(Bf(B(BVkV u(0~(B(B@(B)(Bf(B(BVkVEYou stop. Toonces is in the way!9WkV WkV=Toonces drops 3 darts.100 )(B(0~(B(Bf(B(BXkV7(0~(B(B@(BXkVuYou see here 3 darts.1f(B(B(0~(B(BYkV+@(B)(BYkV>` Things that are here: 9 darts a crude dagger--More--YkV=F2ZkV [f(B(B@(B(0~(B(B[kV@J3(0~(B(B@(B[kVq 4)(Bf(B(B(0~(B(B(0~(B(B@(B#(B\kVhF(0~(B(B@(B#(B\kVipToonces picks up 3 darts.(0~(B(Bf(B(B\kV25(0~(B(B#(B@(B##(B\kV }6#(B#(B@#(B#(B]kV] g#(B#(B#(B@(B]kV7##(B#(B(0q(B(B@(B(0q(B(B(0~(0~(B(B(0~(B(B(0x(0~(0~(B(B(0~(0~(0x(B(B(0x(0~(0~(B(B(0~(Bo(0~(B(B(0m(0q(B(B(0q(0j(B(B]kVo88#(B(0l(0q(0q(B(B(0a(B(B(0q(0q(0k(B(B(0x(0~(B(B@(B(0~(0x(B(Bo(B(0~(B(B^kV J9(0~(B(B@(B_kVE10o(0~(B(B_kVY 1`kVL,o(0~(B(B`kV9=2`kVP qYou kill the goblin!82 12 Wt:353/725 T:13 [(BakV3JakVwJ0Unknown command ' '.akV 1(0~(B(B@(BakV* o Things that are here: an iron skull cap a crude short sword--More--bkV>bkVS  Pick up what?  Weapons(B a - a crude short sword Armor(B b - an iron skull cap(end) ckV X+ckV XckV> Dl - an iron skull cap.84dkVdkVI/What do you want to take off? [bc or ?*] dkV z dkVL ^You were wearing an uncursed +0 leather jacket.105dkV8 dkVw9 Neutral S:82 You were wearing an uncursed +0 fedora.6fkVUfkVU,What do you want to wear? [bcl or ?*] hkVhkV_7You finish your dressing maneuver.9 ikV4E)(B@(BikV>y D 8@(B(0~(B(BikV D 9@(B(0~(B(BjkV-What do you want to drop? [$a-l or ?*] jkV_ jkV LYou drop an uncursed +0 leather jacket.5jkV jkV .What do you want to drop? [$ac-l or ?*] jkV jkV WYou drop an uncursed +0 fedora.3020kkVP B1[(B@(BkkV,S 4(0~(0~(0~(0~(0~(B(B@(BkkV ] 5#(B(0~(B(B@#(BlkV|}#(B@(B#(B(0~(B(B#(BlkV}B6 33(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B((B(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0~(0~(B(B(0q(B(B@(B(0q(B(B##(B##(B#(B#(B#(B#(B#(B#(B#(B#(BmkV 4(0x(B(B@(B(0~(0~(0x(B(B(0m(B(B(0~(B(B(0q(0q(B(B(0j(B(B##(BmkV(0@(B(0~(B(BmkVK(;You see here a whistle.5nkVOw nkVw 2m - a whistle.3okV+CWhat do you want to use or apply? [ag-jm or ?*] okVC)okV)GYou produce a high whistling sound.6pkV# pkVnamepkV* pkVX +Name an individual object? [ynq] (q) pkVo npkVo0What do you want to call? [ae-gi-m or ?*] qkV6Call a whistle: rkVhnrkVorkV rrkV9 mrkV arkVlskVskVZR.What do you want to drop? [$ad-m or ?*] skVT6skV6NYou drop a whistle called normal.07tkV((B(0~(0~(0~(0~(B(B@(B(0~(B(B(0~(B(B(0~(0x(B(BtkV*40 tkVfH1(0~(B(B@(BtkV f2(0~(B(B@(B###(BukV\3(0~(B(B@(B#(B#(B(0~(B(B(0x(B(BukV* #(B#(B#(B@(B###(B(0~(B(BvkVmP 4##(B#(B#(B@(BF(B(0~(0~(B(B(0q(0q(0q(0j(B(BwkVpi5#(B#(B(0q(B(B@(B(0k(B(B(0~(0~(B(B(0x(0~(B(B(0x(0~(B(B(0m(B(BwkVb##(B(0l(B(B+(B(0~(B(B(0x(B(B@(BwkVNThe lichen touches you! HeldwkV5 wkVy fYou kill the lichen!98 66%(BxkV-9(0~(B(B@(BxkV5BYou see here a lichen corpse.7ykVykV*What do you want to eat? [d or ?*,] ykV5v eat what?  Comestibles(B a - a lichen corpse(end) ykVL+ykVw\This lichen corpse tastes terrible!8 9ykV--More--zkVP JYou finish eating the lichen corpse.50{kVf1#(B(0~(0~(B(B@#(B{kV6 #(B@(B#(B#(B#(B(0~(B(B#(B{kV6 }4#(B@(B#(B#(B{kV7 60(0l(0q(0q(0q(0q(0q(0k(B(B#@(B(0~(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0x(B(B#(B(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B}kVxZ1@(B(0~(B(B#(B}kVD8Count: 10}kV 2 3 4 5 6 7 8~kV`9#(B#@(B#(B~kV9Count: 10~kV 70 1 2 3 4 5 6 7kV`Du8@(B#(B#(B#(BkVT1C#@(B#(BkV9#(B(0~(B(B@(B(0x(B(B(0m(B(BkV I80(0~(B(B@(BkV7 J1@(B(0~(B(BkVS'(0~(0~(B(B@(BkVSA2(0~(B(B@(BkV)T(3kVc Count: 10kV4 5 6 7 8 9 90 1kVg?(0~(B(B@(BkVO Count: 10kV5 2 3 4 5 6f(B(B+(BkVͯ|7(0~(B(Bf(B(B@(B(0~(B(BkV t8(0~(B(B(0~(B(Bf(B(B@(BkV&In what direction? [hykulnjb><] kVy<kV>_The door resists!f(B(B(0~(B(BkV} kV}&In what direction? [hykulnjb><] kVH kV~ 5The door resists!9kVM kVN&In what direction? [hykulnjb><] kVokVThe door resists!200(0~(B(B(0~(B(Bf(B(BkV3In what direction? [hykulnjb><] kV/kVqhThe door resists!1(0~(B(Bf(B(BkVV kV &In what direction? [hykulnjb><] kV kVW xThe door resists!(0~(B(Bf(B(B(0~(B(BkV kV?&In what direction? [hykulnjb><] kVkVZIThe door opens.2(0a(B(BkV kV&In what direction? [hykulnjb><] kVdkV5This door is already open.kVbO 3(0~(B(Bf(B(B@(B#(Bx(BkV*(0a(B(B@(BkVNThe grid bug bites!You get zapped!kV j[1 pts.]2f(B(B(0a(B(BkVO kVO:You miss the grid bug.4kV3 kVY#You miss the grid bug.kVyRThe grid bug bites!You get zapped!kV][1 pts.]1 5(0~(B(BkV} kV~You kill the grid bug!102 76f(B(B#(BkV@ 7(0~(B(Bf(B(B#@#(B#(BkV(0~(B(B(0~(B(B#(B#(B@(B##(BkVD0y8##(B#(B@#(Bx(BkV OYou hit the grid bug.9#(BkVG#(B#(B#(B@(Bx(B#(BkVzPThe grid bug bites!You get zapped!kV1[1 pts.]0kV 110##(B#(B@#(B#(B(0~(B(B(0~(B(B(0~(B(BkV)You just miss the grid bug.kVPThe grid bug just misses!1kVxokVoxYou miss the grid bug.The grid bug bites!You get zapped!kVoE[1 pts.]0 2kV5kVD6You just miss the grid bug.:(BThe grid bug bites!You get zapped!--More--kV x[1 pts.]9(13) Pw:2(2) AC:9 Xp:1/17 Wt:350/725 T:212  3kVMkVWYou miss the grid bug.The grid bug bites!kV!You get zapped!kV٫E[1 pts.]8 4kVr kVs VYou miss the grid bug.:(B(0~(B(BkVv 3The grid bug bites!kV#v RYou get zapped![1 pts.]7kV kVO^You kill the grid bug!6 85#(BkVkVƙKYou miss the newt.6d(BkV5l kVl You kill the newt!10 97f(B(Bd(B(0~(B(BkVHkVs"You miss the jackal.kV1The jackal bites!kVY[2 pts.]5#(B#(BkV kV 9You miss the jackal.8kV41 9##(B@(Bf(B(Bd(B#(B%(BkV g#(B#@(Bd(B##(BkVPIYou hear some noises.20kV kV SYou miss the jackal.The jackal bites!kV @[1 pts.]4--More--kVI ##(BkVk1##(B@(B#(B#(B#(BkVy} i2#@(B#(B##(BkVE]3@#(B#(B#(BkVD/[@(Bf(B(B#(BkV g4@(B(0a(B(B##(BkVp x55@(B(0~(B(Bf(B(BkVl@(B(0~(B(Bf(B(B(0~(B(B(0a(B(BkVK3What do you want to write with? [- hj or ?*] kV% kV% 6You write in the dust with your fingers.--More--kVRkV2What do you want to write in the dust here? kVMekVlkVabkVa ekVZ| rkVY tkVE kV( ekV tkV hkV%-$6kVS-What do you want to read? [efk or ?*.] kV;.kVc.gSomething is written here in the dust.You read: "elbereuh".kV kV3What do you want to write with? [- hj or ?*] kVkV>=Do you want to add to the current engraving? [ynq] (y) kVZ nkVZWYou wipe out the message that was written in the dust here.--More--kV 6You write in the dust with your fingers.--More--kV kV 2What do you want to write in the dust here? kVnekVMlkV4bkV\ekVb2rkVIkekVa}tkVhkV? U7f(B(B(0~(B(BkVd -What do you want to read? [efk or ?*.] kV kV- 3Something is written here in the dust.kV< 4You read: "elbereth".kV/ kV=0Count: 25kV 8 9 30 1 2 3 4 5 6 7 8(0~(0~(0~(B(B(0~(B(B(0~(0~(0~(B(Bf(B(B(0~(B(B(0~(B(Bd(B(0~(B(B(0a(B(BkV) jToonces misses the jackal.9d(B(0~(B(BkVQ 9The jackal turns to flee!--More--kVm kVH 640 1 2 3 4 5(0~(0~(B(Bf(B(B(0~(0~(0~(0~(B(B(0~(B(BkVt-What do you want to read? [efk or ?*.] kVHkVggSomething is written here in the dust.You read: "elbereth".kV kVCount: 50kV1 kV4 6 7 8 9 50 1 2 3 4 75 6 7 8 9 60 1 2 3 4 5 6 7 8 9 870 1 2 3 4 5 6 7 8 9 80 1(0~(0~(B(B(0~(B(B(0~(0~(0~(0~(B(Bf(B(B(0~(0~(0~(0~(0~(B(BkV -What do you want to read? [efk or ?*.] kV. kVW gSomething is written here in the dust.You read: "elbereth".kV kVCount: 10kVɲ kVCount: 100kV\ 2 3 4 95 6 7 8 9 90 1 2 3 4 5 6 7 8 9 10(13) Pw:2(2) AC:9 Xp:1/19 Wt:350/725 T:300 1 2 3 4 5 6 7 8 9 10 1 2 3 4 15 6 7 8 9 20 1 2 3 4 5 6 7 Vk 24;63H8 9 230 1 2 3 4 5 6 7 8 9 40 1 2 3 4 35 6 7 8 9 50 1 2 3 4f(B(B(0~(0~(B(B(0~(B(B(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(B(B(0a(B(BkV w5(0~(B(Bf(B(B(0~(B(B@(BkVM 6(0~(B(B(0~(0~(B(Bf(B(B@(BkVu(0~(B(Bf(B(B@(B##(BkVoH7(0a(B(B@(BkV4kV8 8(0~(B(B(0a(B(Bf(B(B@#(B#(BkV ~9#(Bf(B(B@(B##(BkV_$##(B#(Bf(B(B@#(B#(BkV60#(B#(B#(B@(B##(BkVG~1##(B#(B@#(BF(BkV׵ kYou miss the lichen.2#(Bf(B(BkVMkVHYou hit the lichen.3#(BkV(F kVvF IYou miss the lichen.4#(BkVkV.What do you want to wield? [- ah or ?*] kVkV0:You are already wielding that!kV kVA |You kill the lichen!26 23f(B(B%(BkVlK#(B#(B#(B@(B>(B(0~(0~(B(B(0~(0~(0~(B(B(0~(0~(0~(0~(0~(B(B(0q(0q(0q(0q(0q(0q(0q(B(BkVKBYou see here a lichen corpse.5kVkVb*What do you want to eat? [d or ?*,] kV v eat what?  Comestibles(B a - a lichen corpse(end) kVXf+(0k(0x(0x(B(BkVuThis lichen corpse tastes terrible!6 7##(BkVÚ--More--kV IYou finish eating the lichen corpse.8kV9##(B#(B(0q(B(B@(B(0q(B(B(0~(0~(B(B(0~(B(B(0~(0~(0~(B(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B(0~(0~(0x(B(B(0x(0~(0~(0~(B(B(0~(0~(B(B(0m(0q(0q(B(B(0j(B(BkV #(B(0l(B(B+(B(0q(0q(0q(B(B(0~(B(B(0q(0q(0k(B(B(0x(0~(0~(0~(B(B@(B(0~(0x(B(B(0x(0~(B(BkV]>(B(0~(B(B(0~(B(B@(BkV9g71 (0~(B(Bf(B(BkVL \2#(B(0~(B(B@#(BkVX'##(B@(B#(B#(B#(B(0~(B(B#(B#(B#(B(0~(0~(B(B#(BkV'f8@(B#(B#(BkV')9kV2q80#(B#@#(Bf(B(BkVs _@f(B(B#(B#(BkVH2@(B#(B#(B##(BkV|Count: 10kV.3 4 5 6 7 8+(BkV_&In what direction? [hykulnjb><] kVkV/This door is locked.kVB 3In what direction? [hykulnjb><] kV kVL /This door is locked.kV$ kVM$6What do you want to use or apply? [aghij or ?*] kVtkV7In what direction do you want to dig? [hykulnb>] kVi kVMo CYou start chopping at the door.9kVo \You hit the door with all your might.90 1 2 3 4(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BkVo --More--kV (You break through the door.kV5(0q(0q(0q(0q(B(B(0~(0~(0~(0~(B(B(0~(0~(0~(B(B(0x(0~(B(B#@(B(0x(0~(B(B(0q(B(BkVX6(0l(0q(B(B(0x(0~(B(B(0x(B(B#(B(0~(B(B@(B#(B(0m(B(BkVR#@(B(0~(B(B#(BkV[B7@(B(0~(B(BkV.a8#(B@(B#(BkV_u 9#(B#(B@(B#f(B(BkVkVvYou displaced Toonces.400#(B#(B@#(B#(BkVI1#(B#(B#(B@(B#(BkV5##(B#(B#(B#(B#(B#(B#(B@(B#(BkV[ `6#(B#(B@(BkVG`S#(B@(B(0~(B(B#(BkV`L@(B(0~(0~(0~(0~(B(BkValA little dart shoots out at you!You are hit by a little dart.--More--kV;7[2 pts.]110kV]kV=There is nothing here to pick up.kVM1@(B^(BkV8 >@(B(0~(0~(0~(0~(B(BkV8 33 4kVs220 (0~(0~(0~(0~(0~(0~(0~(0~(B(B@(BkV%@(B(0~(B(BkVk6@(B(0~(0~(0~(0~(0~(0~(0~(B(BkV< '(0~(0~(B(B@(BkV-E k7 32(0~(0~(0~(0~(0~(0~(B(B@(BkV 5@(B(0~(0~(0~(B(BkVŀ4 35 9@(B(0~(0~(0~(0~(0~(B(Bf(B(B(0~(0~(B(B(0~(B(BkVq(0~(0~(0~(0~(B(B@f(B(B(0~(B(B(0~(0~(B(BkViw41f(B(B(0~(B(B(0~(B(B@(BkV4(0~(0~(B(B(0~(B(Bf(B(B(0~(0~(0~(B(B@(BkVɐn(0~(B(B(0~(0~(B(B@f(B(B(0~(B(BkV/You hear the splashing of a naiad.(0~(B(B@(B(0~(0~(0~(0~(0~(B(Bf(B(BkVQ8@(B(0~(B(Bf(B(B(0~(B(BkV50@(B(0~(B(B(0~(0~(B(Bf(B(BkV 1@(Bf(B(B(0~(B(B(0~(B(B(0~(B(B(0~(B(B(0~(B(BkVB2(0~(B(B@(BkVkV-xYou displaced Toonces.3f(B(B(0~(B(B@(BkV8M{f(B(B(0~(B(B@(B(0~(B(BkV-4kV1:\5(0~(B(Bf(B(BkVTh(0~(B(Bf(B(B(0~(B(BkVbM(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(B(B@(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(Bf(B(B(0~(0x(B(B(0~(0~(0~(0~(B(B$(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(BkVMPyite the Digger St:13 Dx:9 Co:14 In:13 Wi:16 Ch:9 Neutral S:176 Dlvl:2 $:34 HP:13(13) Pw:2(2) AC:9 Xp:1/23 Wt:350/725 T:455 kV  6kV$~7<(B@(B(0~(B(Bf(B(BkVP!(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0x(0~(0~(0~(0~(0~(B(B(0x(B(BkV33 gold pieces.209 671(0~(B(Bw(Bf(B(B(0~(B(BkV g8@(B(0~(B(B(0~(B(BkV: 9@(B(0~(B(B(0~(B(Bf(B(B(0~(B(BkVc w(B@(B(0~(B(Bf(B(B(0~(B(Bw(B(0~(B(B(0~(B(BkV6w60#@(B(0~(B(B(0~(B(B#(BkV 1#@(B(0~(B(B(0~(B(B(0~(B(B#(Bf(B(B(0~(0~(B(B(0x(B(BkV2(0~(B(Bw(B#@#(Bf(B(B(0~(B(Bw(B(0~(B(B(0~(B(B(0~(0~(0~(B(BkVW #@#(B#(Bf(B(B(0~(B(B(0~(B(B#(B(0~(0~(0~(B(B(0~(0~(0~(0~(B(B(0m(0q(0q(0q(0q(B(BkVD3@#(B#(B(0~(B(B#(B(0~(0~(0~(B(B(0~(0~(0~(0~(0~(B(B(0q(0q(0q(0q(0q(B(BkV= ^4(0k(B(B(0~(B(Bw(B@#(B#(B(0~(B(B(0~(B(Bw(B(0~(0x(B(B((B(0~(0~(B(B(0~(0~(0~(0~(B(B(0q(0q(0q(0q(B(BkV;5@(B(0~(B(B#(B+(B(0~(0x(B(B(0q(0j(B(BkV(0~(B(Bw(B(0~(B(B(0~(B(Bw(B@(BkV{ +(0~(B(B@(BkV{ >You see here a large box.6kV# kVٴlootkVj kV~ 4There is a large box here, loot it? [ynq] (q) kV ykV& 8Hmmm, it seems to be locked.kV("C7@(B((BkV? &In what direction? [hykulnjb><] kV -kVB;}THUD!8(0~(B(B(0~(B(Bw(Bw(BkV$ kV% &In what direction? [hykulnjb><] kV\a kVa *THUD!9kVӤkV&In what direction? [hykulnjb><] kVAkVA<THUD!You break open the lock!kVA0The larva bites!kVB@[1 pts.]2--More--kVQThe larva bites!kV1[2 pts.]0kV1(0~(B(B@(BkVU?You see here a large box.70kV)# kV#X lootkV|g kVg 4There is a large box here, loot it? [ynq] (q) kV ykV1You carefully open the large box...--More--kV Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) kVg*+ Take out what type of objects?  a - All types b - Spellbooks c - Gems A - Auto-select every item X - Items of unknown B/C/U status(end) kV+kV\ Take out what?  Spellbooks(B a - a tartan spellbook Gems(B b - an orange gem(end) kV0+kV+kVXkV%n - a tartan spellbook.kVFo - an orange gem.4021kVkV6What do you want to use or apply? [aghij or ?*] kVckV8What do you want to rub on the stone? [- o or ?*] kV$ckVco - an agate stone.2(0~(B(Bw(B(0~(B(Bw(BkVikVxYou have a little trouble lifting p - a large box.75 Burdened--More--kV4TYour movements are slowed slightly because of your load.kVs4(0~(B(Bw(B(0~(B(Bw@(BkV[ B5(0~(B(B@(BkV(B6What do you want to use or apply? [ag-jp or ?*] kVK kVr @Sorry, I don't know how to use that.kV+<kVi<[There appears to be no shopkeeper here to receive your payment.kVjkV&In what direction? [hykulnjb><] kV kV$ 'Never mind.kVM3kV{3[There appears to be no shopkeeper here to receive your payment.kV* kV+ Pick an object.kV5Unknown direction: 'o' (use hjkl or .).kVWkV~9kV95Unknown direction: 'o' (use hjkl or .).kVQ<kV_2  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) kV${kV &In what direction? [hykulnjb><] kVkVThe door opens.6(0~(B(Bw(B(0~(B(Bw(B(0a(B(BkVJ7(0~(B(B@#(BkV=*U(0~(B(Bww(B(0a(B(B@#(BkV*J8You hear someone cursing shoplifters.kVuV [9f(B(B#@#(BkVA180##(B(0~(B(Bww(B#(B#@#(B#(BkVXE{##(B(0~(B(0a(B(B#(B#(B@#(BkVQhYou hear some noises.You hear some noises in the distance.kVQ1#(B#@#(BkV 2w(B#(B#(B#@#(B#(BkV(0a(B(B###(B#(B#@#(B#(BkV#3 8#(B###(B#(B####(B##(B@(BkVyCount: 10kVS 9 90 1 2 3 25 6 7 8#(BkVV29@#(BkVZVCount: 10kV 500 1 2 3 5 6 7 8 9kV;310#@(BkVkV" d1##(B@(B#(BkVSCount: 10kV82 3 4 5 6 8 9 20 1kV)a2##(B#(B@(BkVBCount: 10kVy3 4 5 6 7 8 9 30 1kV Count: 10kVG G2 3+(BkVd4##(B@(B#(BkVp a5##(B#(B@(BkVe &In what direction? [hykulnjb><] kVkVKThe door opens.6(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0a(B(0~(0~(0~(B_(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(B(B$(B(0~(0~(0~(0~(B(B+(B(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BkV 4In what direction? [hykulnjb><] kVGkV{6This door is already open.kVP  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) kVu9{kV 7(0~(B(B#(B(0x(0~(B(B#(B#@(B(0x(B(B>(B(0q(B(BkV|8(0l(B(B#(B#(B(0a(B(B@(B(0m(B(BkV B9(0~(B(B@(BkV9(0~(B(B@(BkVJC40(0~(B(B@(BkV%_(B@(BkV7You have a little trouble lifting 76 gold pieces.85 143 HP:13(13) Pw:2(2) AC:9 Xp:1/23 Wt:752/725 T:541 Burdenedf(B(BkV2(0a(B(0~(B(Bf(B(B@(B(0~(B(BkV- IThere is an altar to Huhetotl (chaotic) here.kV^9 Weapons(B h - a +2 bullwhip (alternate weapon; not wielded) Armor(B l - a +0 iron skull cap (being worn) Comestibles(B d - 3 uncursed food rations Scrolls(B f - an uncursed scroll of gold detection k - an uncursed scroll of identify Spellbooks(B e - a blessed spellbook of light (0:4) n - a tartan spellbook Tools(B a - a +0 pick-axe (weapon in hand) g - an uncursed sack i - a tinning kit (0:96) p - a large box Gems(B j - an uncursed touchstone o - an agate stone(end) kVl (0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(B(B<(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B####(B#(B###(B#(B####(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0a(B(0~(B(Bf(B(B(0~(B(B@(B(0~(0~(0~(0~(0~(0x(B(B(0x(B(B>(kVl _B(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B Pyite the Digger St:13 Dx:9 Co:14 In:13 Wi:16 Ch:9 Neutral S:285 Dlvl:2 $:143 HP:13(13) Pw:2(2) AC:9 Xp:1/23 Wt:752/725 T:542 Burdened kV\ 1What do you want to drop? [$ad-ln-p or ?*] kVة Weapons(B h - a +2 bullwhip (alternate weapon; not wielded) Armor(B l - a +0 iron skull cap (being worn) Comestibles(B d - 3 uncursed food rations Scrolls(B f - an uncursed scroll of gold detection k - an uncursed scroll of identify Spellbooks(B e - a blessed spellbook of light (0:4) n - a tartan spellbook Tools(B a - a +0 pick-axe (weapon in hand) g - an uncursed sack i - a tinning kit (0:96) p - a large box Gems(B j - an uncursed touchstone o - an agate stone(end) kV#D+(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(B(B<(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B####(B#(B###(B#(B####(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0a(B(0~(B(Bf(B(B(0~(B(B@(B(0~(0~(0~(0~(0~(0x(B(B(0x(BVlD37m(B>(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B Pyite the Digger St:13 Dx:9 Co:14 In:13 Wi:16 Ch:9 Neutral S:285 Dlvl:2 $:143 HP:13(13) Pw:2(2) AC:9 Xp:1/23 Wt:752/725 T:542 BurdenedA large box lands on the altar.kV/I40Your movements are now unencumbered.3f(B(B(0~(B(BkV e(0~(B(B(0~(B(Bf(B(BkV &In what direction? [hykulnjb><] kVHkV'I'Never mind.kVakV0What do you want to drop? [$ad-lno or ?*] kVkV&PAn agate stone lands on the altar.14kV Pick up what?  Tools(B a - an uncursed large box Gems(B b - an uncursed agate stone(end) kV`R+kV(+kVf_ XkV_ YYou have a little trouble lifting p - an uncursed large box.--More--kVLYou have a little trouble lifting o - an uncursed agate stone.kV79752 Burdened--More--kVk Your movements are slowed slightly because of your load.5f(B(B(0~(B(BkVf6(0~(B_(B@(B(0~(B(Bf(B(BkV6 7f(B(B@(B(0~(B(B(0~(B(BkV(0~(B(Bf(B(B_(B@(B(0~(B(BkV 8You fall down the stairs.[2 pts.]--More--kVR(0l(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B@(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(B(B:(B(0x(B(B(0m(0q(0q(0q(0j(B(BkVmRPyite the Digger St:13 Dx:9 Co:14 In:13 Wi:16 Ch:9 Neutral S:335 Dlvl:3 $:143 HP:11(13) Pw:2(2) AC:9 Xp:1/23 Wt:752/725 T:547 BurdenedkVIS 8kVEH9<(B@(BkVb{1What do you want to drop? [$ad-ln-p or ?*] kV-  Weapons(B h - a +2 bullwhip (alternate weapon; not wielded) Armor(B l - a +0 iron skull cap (being worn) Comestibles(B d - 3 uncursed food rations Scrolls(B f - an uncursed scroll of gold detection k - an uncursed scroll of identify Spellbooks(B e - a blessed spellbook of light (0:4) n - a tartan spellbook Tools(B a - a +0 pick-axe (weapon in hand) g - an uncursed sack i - a tinning kit (0:96) p - an uncursed large box Gems(B j - an uncursed touchstone o - an uncursed agate stone(end) kV }+(0q(0q(0q(0k(0~(0~(0~(0x(0~(0~(B(B<(B(0x(0~(0~(B(B@(B(0x(0~(0~(0~(0x(0~(0~(0~(0x(0~(0~(B(B:(B(0x(0q(0q(0q(0j(B(B Pyite the Digger St:13 Dx:9 Co:14 In:13 Wi:16 Ch:9 Neutral S:335 Dlvl:3 $:143 HP:11(13) Pw:2(2) AC:9 Xp:1/23 Wt:752/725 T:549 BurdenedkVw You drop an uncursed large box.40Your movements are now unencumbered.50:(B(0~(B(BkVM1@(B((BkVa(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(B(B<(B(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B###(B#(BkVMbx[16;33H####(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B##(B(0x(0~(0~(0~(B(Bf(B(B(0~(0~(0~(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(B_(0~(0~(0~(0~(0~(0x(B(B(0x(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BPyite the Digger St:13 Dx:9 Co:14 In:13 Wi:16 Ch:9 Neutral S:335 Dlvl:2 $:143 HP:11(13) Pw:2(2) AC:9 Xp:1/23 Wt:402/725 T:551 kVub 2kV_e3(0~(B(Bf(B(B>@(BkV u(0~(B(Bf(B(B(0~(B(B@(BkV4~4f(B(B(0~(B(B(0~(B(B@(BkVH 25(0~(B(Bf(B(B(0~(B(B@(BkVcO 6(0~(B(Bf(B(B(0~(B(B(0~(B(B@(B kVH~7f(B(B(0~(B(B(0~(B(B@(B kVgKu(0~(B(Bf(B(B(0~(B(B@(B kVy8(0~(B(Bf(B(B(0~(B(B@(B kVl8Ouch! You bump into a door. kV 4In what direction? [hykulnjb><]  kV  kV eThe door resists!9(0~(B(Bf(B(B kV  kV<&In what direction? [hykulnjb><]  kVK%  kVH) The door resists!60(0~(B(Bf(B(B(0~(B(B kV kV&In what direction? [hykulnjb><]  kVC kVCThe door opens.1(0~(B(Bf(B(B(0a(B(B kV4E p2f(B(B(0~(0~(B(B@#(B kVqU(0~(B(B(0a(B(B@#(B kV]t N4#(B#@(Bx(B kV`You kill the grid bug!9 45#(B kV  kV .What do you want to wield? [- ah or ?*]  kV kV:You are already wielding that!kVB#(B(0~(0~(B(Bf(B(B####(B#@(BkVdN7 9#@#(B#(B(0~(B(0a(B(B##(BkV370 3#@(B#(B####(B#(BkVCount: 10kVNu 4 5 6 7 8 9 80 1#(BkVCount: 10kV 2 3 4 5 6 7 8 9kV ^Count: 10kV 90 1 2 3 4 5kV ^You hear some noises in the distance.6 7kVi a#(B@(B##(BkV8##(B#(B#@(Bf(B(BkVŵ\9#(B#@#(B#(BkV;#@#(B#(BkVD a600#@#(B#(B#(BkVYD1#@#(B#(BkV>Z.#@#(B##(BkVxZW2 3@#(B#(BkVCount: 10kVTE4 5+(BkV&In what direction? [hykulnjb><] kVkV&-The door resists!kVR kVR &In what direction? [hykulnjb><] kVbo kVq FThe door opens.6(0a(B(BkVI7@#(B#(BkVzK@(B(0a(B(B#(BkVKC8@(B(0~(B(BkVj <9f(B(BkVK g10(0~(B(0a(B(Bf(B(BkVb%Q(0~(B(Bf(B(BkVC1@(B(0~(B(BkV`2f(B(B(0~(0~(B(BkVcS(0~(B(Bf(B(BkVC3@(B(0~(B(BkV p4(0~(B(Bf(B(B(0~(B(BkVS T5(0~(B(Bf(B(BkV Wf(B(B(0~(B(B(0~(B(BkV K6You hear the chime of a cash register.kV_7@f(B(B(0~(B(BkVclE(0~(B(Bf(B(BkV8kVx9@(B(0~(B(B(0~(B(Bf(B(BkVy`20(0~(0~(B(Bf(B(BkV5 S1f(B(B(0~(B(BkV8 w@(B(0~(B(Bf(B(B(0~(B(BkV{ S2f(B(B(0~(B(BkV! [3(0~(B(Bf(B(BkVt@(B(0~(B(Bf(B(B(0~(B(BkV;34###(B@(B(0~(B(B(0~(B(BkVe5#(B@(B(0~(B(BkVSP#(B#(B#@(BkVUCount: 10kV26 7 8f(B(B#(B(0~(B(B(0~(B(BkVW(####(B#@#(BkV30@(B#(B#(B########(BkV*7  kVy8Count: 10 kV kV'You hear some noises in the distance.8 9+(B kV kV"&In what direction? [hykulnjb><] !kV]1!kV1BThe door opens.40(0q(0q(0q(0q(0q(0q(0q(B(B(0~(0~(0~(0~(B(B`(B(0~(0~(0~(0~(0~(B(B(0~(0~(0~(B(BB(B(0~(0~(B(B(0~(B(B(0a(B(B!kV1(0l(B(B(0q(0k(B(B(0x(0~(B(B(0~(0~(0x(B(B(0x(0~(B(B(0~(0~(0x(B(B(0x(0~(0~(B(B(0~(0~(0~(0~(B(B(0x(0~(0~(0~(B(BB(B(0~(0~(0~(B(B(0~(0~(B(B?(B(0~(B(B(0q(B(B@(B(0q(B(B#(B#(B#kV/4What do you want to write with? [- hjo or ?*] #kV#kV6You write in the dust with your fingers.--More--#kV #kV 2What do you want to write in the dust here? #kV e$kV"l$kV]b$kVe$kVбr$kV0ge$kVLt$kV h$kV ;(0~(B(BB(B$kV[ vThe bat turns to flee!2B(B(0~(B(B$kV $kVV.What do you want to read? [efkn or ?*.] %kV%kViSomething is written here in the dust.You read: "elbereth".%kV3 j3B(B(0~(B(B(0~(B(B&kVDB(B(0~(B(B(0x(B(B(0x(0~(B(B@(B(0~(0~(0x(B(B(0m(0q(0q(B(B(0a(B(B(0q(0q(0j(B(B#(B&kVK A(0~(B(B@(B(0~(B(B&kVK yYou see here a scroll of gold detection.4(0~(B(BB(B'kVb'kVEq - a scroll of gold detection.75B(B(0~(B(B(0~(B(B'kV` tB(B(0~(B(B@(B(0~(B(B(kVjf6B(B(0~(B(B(0~(B(B@(B(kVq d7B(B`(B(0~(B(B@(B(kVa 8B(B(0~(B(B(0~(B(B@#(B(0~(B(B#(B)kV(0~(0~(B(B(0~(B(B(0~(B(B#(B@(B##(B)kVYou hear the chime of a cash register.(0~(B(B#(B#(B#(B#@(B#(B)kVcr51B(B#(B@(B##(B)kVy The bat bites!)kVh[4 pts.]9(13) Pw:2(2) AC:9 Xp:1/24 Wt:407/725 T:652 *kVӴ*kV4What do you want to write with? [- hjo or ?*] *kV *kV 6You write in the dust with your fingers.--More--+kV]:What do you want to write in the dust here? +kVXe+kV"&l+kVٖb+kVD e+kVN r+kVl e+kVpt,kVh,kV(%3-kV~+/What do you want to read? [efknq or ?*.] -kVN-kVqiSomething is written here in the dust.You read: "elbereth".-kVo /f(B(B-kVp vThe bat turns to flee!4(0~(B(BB(B.kV1 .kVk wYou hit the bat.You hear some noises.#(BB(B/kV /kV ZYou miss the bat.5B(B#(B0kV 0kVѱ nYou kill the bat!63 306#f(B(B2kV>7##(Bf(B(B@#(B#(B3kV(#(B(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0~(B(B[(B[[(B[(B[[(B(0x(B(B#(B(0x(B(B@(B[(B[(B[(B[(B[(B[(B(0x(B(B#(B#@(B(0~(B(B[(B[(B[)(B[[(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B3kV["Hello, pyite! Welcome to Yildizeli's used armor dealership!"--More--4kVx"Will you please leave your pick-axe outside?"9(0~(B(Bf(B(B@(B5kV"#5kV~#6What do you want to use or apply? [aghij or ?*] 5kVu Your sack is empty. Do what?  i - Put something into the sack(end) 5kV#+(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Tools i - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) 5kV4 +6kV Y(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0m(0q(0q(0q(B(0a(B(0q(0~(0q(0q(0j(B(B#(B(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B###(B(0~(B(B[(B[[(B[(B[[(B(0x(B(B#(B#(B(0x(0~(B(B[(B[(B[(B[(B[(B[(B(0x6kVZY[14;44H(B(B#(B#(Bf(B(B@@(B[(B[(B[)(B[[(B(0x(B(B######(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(0q(0q(0q(0k(B(B#(B Put in what?   Coins(B  r - 143 gold pieces  Weapons(B  h - a +2 bullwhip (alternate weapon; not wielded)  Armor(B  l - a +0 iron skull cap (being worn)  Comestibles(B  d - 3 uncursed food rations  Scrolls(B  f - an uncursed scroll of gold detection  k - an uncursed scroll of identify  q - a scroll of gold detection  Spellbooks(B  e - a blessed spellbook of light (0:4)  n - a tartan spellbook  Tools(B  a - a +0 pick-axe (weapon in hand)  g - an uncursed sack V{Yn21;1H i - a tinning kit (0:96)  Gems(B  j - an uncursed touchstone (1 of 2)6kVE+6kV6s (0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0x(B(B(0x(0~(0~(0~(B(B<(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B6kVs ###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(B(0a(B(0q(0~(0q(0q(0j(B(B#(B(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B#(B###(B(0~(B(B[(B[[(B[(B[[(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B(0x(0~(B(B[(B[(B[(B[(B[(B[(B(0x(B(B###(B#(B#(B#(Bf(B(B@@(B6kV [(B[(B[)(B[[(B(0x(B(B#(B#############(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B####(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#########(B##(B(0a(B(0~(0~(0~(B_(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#######(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B6kVʃ rPyite the Digger St:13 Dx:9 Co:14 In:13 Wi:16 Ch:9 Neutral S:363 Dlvl:2 $:143 HP:9(13) Pw:2(2) AC:9 Xp:1/30 Wt:327/725 T:659 You put a +0 pick-axe into the sack.40 10(13) Pw:2(2) AC:9 Xp:1/30 Wt:407/725 T:660 @(B#(B(0~(B(B7kVn %18kVj(0l(B(B(0x(B(B@(B[(B#(B(0a(B(B@(B8kV  &In what direction? [hykulnjb><] 8kVS 8kVβ AThe door closes.2+(B;kV1(0~(B(B@(B;kV@tYou see here a pair of walking shoes.3(0~(B(B@(BkV Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) >kV+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B Take out what?  Tools(B a - a +0 pick-axe(end) ?kVR?kVB ![(B@(B?kVB >You see here a ring mail.5@kV+[(B@(B@kV:You see here a spear.6@kVh +)(B@(B@kV BYou see here a leather armor.7AkVH+[(B@(BAkV:You see here a slippery cloak.AkV6@(B[(BAkVtYou see here a leather armor.8(0~(B(B@(BBkV{ 3[(B@(BBkV uYou see here a slippery cloak.9@(B(0~(B(BBkV9WBkVoW["For you, most gracious sir; only 66 for this slippery cloak."--More--CkVfZs - a slippery cloak (unpaid, 66 zorkmids).170CkV<@(B(0~(B(BCkVYtYou see here a leather armor.1(0~(B(B@(BDkV 6,@(B[(BDkV86<You see here a crude chain mail.DkV@ 0@(B[(BDkV JYou see here a studded leather armor.2EkVѝ,@(B[(BEkV EYou see here a crude chain mail.3FkV#0@(B[(BFkVsBYou see here a leather cloak.4FkV ,@(B[(BFkV 7You see here a banded mail.GkV9 6@(B[(BGkV HYou see here a scale mail.15HkV8+[(B@(BHkVFYou see here a pair of jackboots.6IkV)+[(B@(BIkV8*JYou see here a studded leather armor.7IkVĪ +[(B@(BIkV 6You see here a dented pot.JkV/[(B@(BJkVc@You see here a banded mail.8KkVO+[(B@(BKkVHYou see here an elven mithril-coat.9LkV.LkVc`"For you, most gracious sir; only 320 for this elven mithril-coat."--More--MkV2j Wt - an elven mithril-coat (unpaid, 320 zorkmids).56NkVk NkV 0Unknown command ' '.OkV9(0~(B(B@(BOkVNFYou see here a crude chain mail.80OkV7[(B@(BOkVmYou see here a spear.1@(B(0~(B(BPkV)B,@(B)(BPkV.I>You see here a ring mail.2PkV,@(B[(BPkVmYou see here a bronze plate mail.3[(B@(BQkVG S Weapons(B h - a +2 bullwhip (alternate weapon; not wielded) Armor(B l - a +0 iron skull cap (being worn) s - a slippery cloak (unpaid, 66 zorkmids) t - an elven mithril-coat (unpaid, 320 zorkmids) Comestibles(B d - 3 uncursed food rations Scrolls(B f - an uncursed scroll of gold detection k - an uncursed scroll of identify q - a scroll of gold detection Spellbooks(B e - a blessed spellbook of light (0:4) n - a tartan spellbook Tools(B g - an uncursed sack i - a tinning kit (0:96) Gems(B j - an uncursed touchstone o - an uncursed agate stone(end) UkV t (0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0x(B(B(0x(0~(0~(0~(B(B<(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(B(0a(B(0q(0~(0q(0q(0j(B(B#(B(0l(0q(0q(0q(0q(0q(0UkVXt q(0q(0k(B(B####(B#(B###(B(0x(0~(B(B[(B[[(B[(B[(B(0~(0x(B(B#(B#(B#(B(0x(0~(B(B[(B[(B[(B[(B[(B[(B(0x(B(B###(B#(B#(B##(B+(B@(B[(B@(B[)(B[(B(0~(0x(B(B#(B#############(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B####(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B######UkV|t .###(B##(B(0a(B(0~(0~(0~(B_(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#######(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B Pyite the Digger St:13 Dx:9 Co:14 In:13 Wi:16 Ch:9 Neutral S:363 Dlvl:2 $:143 HP:11(13) Pw:2(2) AC:9 Xp:1/30 Wt:567/725 T:683  VkV(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#######(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B_kVPyite the Digger St:13 Dx:9 Co:14 In:13 Wi:16 Ch:9 Neutral S:363 Dlvl:2 $:143 HP:11(13) Pw:2(2) AC:9 Xp:1/30 Wt:597/725 T:687 You drop a pair of walking shoes (unpaid, 10 zorkmids).8akVYdakVd0Unknown command ' '.bkV`,@(B[(BbkV:a?You see here a scale mail.8bkVkJ9[(B@(BbkV 3What do you want to drop? [$d-lnoqstv or ?*] ckV` Weapons(B h - a +2 bullwhip (alternate weapon; not wielded) Armor(B l - a +0 iron skull cap (being worn) s - a slippery cloak (unpaid, 66 zorkmids) t - an elven mithril-coat (unpaid, 320 zorkmids) v - a pair of jackboots (unpaid, 16 zorkmids) Comestibles(B d - 3 uncursed food rations Scrolls(B f - an uncursed scroll of gold detection k - an uncursed scroll of identify q - a scroll of gold detection Spellbooks(B e - a blessed spellbook of light (0:4) n - a tartan spellbook Tools(B g - an uncursed sack i - a tinning kit (0:96) Gems(B j - an uncursed touchstone o - an uncursed agate stone(end) fkV+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0x(B(B(0x(0~(0~(0~(B(B<(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(B(0a(B(0q(0~(0q(0q(0j(B(B#(B(0l(0q(0q(0q(0fkVXq(0q(0q(0q(0k(B(B####(B#(B###(B(0x(0~(B(B[(B[[(B[(B[(B(0~(0x(B(B#(B#(B#(B(0x(B(B@(B[(B[(B[(B[(B[(B[(B(0x(B(B###(B#(B#(B##(B+(B@(B(0~(B(B[(B[)(B[(B(0~(0x(B(B#(B#############(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B####(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(fkVK0a(B(B#########(B##(B(0a(B(0~(0~(0~(B_(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#######(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B Pyite the Digger St:13 Dx:9 Co:14 In:13 Wi:16 Ch:9 Neutral S:363 Dlvl:2 $:143 HP:11(13) Pw:2(2) AC:9 Xp:1/30 Wt:587/725 T:689 fkV oYou drop an elven mithril-coat (unpaid, 320 zorkmids).24390gkVgkV5!Itemized billing? [yn] (n) gkV ngkV297 77 HP:12(13) Pw:2(2) AC:9 Xp:1/30 Wt:437/725 T:690 An oilskin cloak; you bought it for 66 gold pieces.81 61--More--hkV3EA pair of high boots; you bought it for 16 gold pieces.hkV`--More--hkVP "Thank you for shopping in Yildizeli's used armor dealership!"1(0~(B(B@(BikVNA[(B@(BjkV&In what direction? [hykulnjb><] jkVjkV6The door resists!2jkVmjkV'n&In what direction? [hykulnjb><] jkV. jkVWFThe door opens.3(0a(B(BkkV7( J4#@(B(0~(B(BkkV 5#(B#@(B(0a(B(B@(B(0~(B(BlkVt##(B@(B#(B(0~(B(BlkV~:(Bf(B(B#@#(B#(B###(B#(B##(BlkVhToonces bites the gecko.The gecko misses Toonces.8nkVnkVLToonces misses the gecko.9nkV'(0~(B(BnkV1You hear some noises.okV%#(BokVQToonces eats a gecko corpse.700okVA 1f(B(B@(B#(B#(B#(BpkV:pkV 2qkVO3f(B(B#(BqkVF 74(0~(B(BrkVB35@(B#(Bf(B(B(0~(B(B##(BrkV 6@(B(0~(B(B#(Bf(B(B#(B(0~(0~(B(BtkVHvn@(B(0~(B(B(0~(B(Bf(B(BukV B7@(B(0~(B(BvkVZj8@f(B(B(0~(B(B(0~(B(BvkV m9f(B(B(0~(0~(B(B@(BwkVBlsf(B(B(0~(B(B(0~(B(B@(BwkVJwkV }10(0~(B(Bf(B(B(0~(B(B@(BwkVԽ F(0~(B(B@(B#(BwkV 4Something is written here in the dust.wkV wUse "r." to read it.1(0~(B(Bf(B(BxkV~`2(0~(B(Bf(B(B(0a(B(B@(B#(BxkV](0~(B(Bf(B(B#(B@(B#(BykVؾ |3#(B#(B@(B##(BzkV*{4(0a(B(B#(B#(B#@(BzkVVS#(B#@#(B#(BzkV D5#@#(B#(B{kV5What do you want to use or apply? [ghij or ?*] {kV8>{kVg>)You don't have that object.--More--{kV {kV/5What do you want to use or apply? [ghij or ?*] }kV Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) }kVV+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B Take out what?  Tools(B a - a +0 pick-axe(end) ~kV>+~kVD~kV;Sa - a +0 pick-axe.6f(B(B~kV(b~kV^b.What do you want to wield? [- ah or ?*] ~kVF ~kV Qa - a +0 pick-axe (weapon in hand).#(BkVkV  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) kVx{kV< 6What do you want to use or apply? [aghij or ?*] kVϤ kV 6In what direction do you want to dig? [ykunjb>] kVzkVz7You start digging.7kVz{You hit the rock with all your might.8 9 20 1 2 3#(B(0~(B(BkV{--More--kVEYou make an opening in the wall.4kV_E#(B@(BkVl|d5###(B(0~(B(B@(BkVXd7(0~(B(B(0~(B(B@(BkVˌ :@(B(0~(B(BkVSC8@(B(0~(B(BkV$ M9@(B(0~(B(BkVKM Weapons(B h - a +2 bullwhip (alternate weapon; not wielded) Armor(B l - a +0 iron skull cap (being worn) s - an oilskin cloak v - a pair of high boots Comestibles(B d - 3 uncursed food rations Scrolls(B f - an uncursed scroll of gold detection k - an uncursed scroll of identify q - a scroll of gold detection Spellbooks(B e - a blessed spellbook of light (0:4) n - a tartan spellbook Tools(B a - a +0 pick-axe (weapon in hand) g - an uncursed sack i - a tinning kit (0:96) Gems(B j - an uncursed touchstone o - an uncursed agate stone(end) kV(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0x(B(B(0x(0~(0~(0~(B(B<(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(B(0a(B(0q(0~(0q(0q(0j(B(B#(B(0l(0q(0q(0q(0q(0q(0kV$q(0q(0k(B(B####(B#(B###(B(0x(0~(B(B[(B[[(B[(B[(B(0~(0x(B(B#(B#(B#(B(0x(B(B[[(B[(B[(B[(B[(B[(B(0x(B(B###(B#(B#(B##(B(0a(B(0~(0~(B(B[(B[)(B[(B(0~(0x(B(B#(B#############(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B####(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#########VVO8;28H(B##(B(0a(B(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#######(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B Pyite the Digger St:13 Dx:9 Co:14 In:13 Wi:16 Ch:9 Neutral S:281 Dlvl:2 $:61 HP:13(13) Pw:2(2) AC:9 Xp:1/30 Wt:437/725 T:729  kV3What do you want to drop? [$ad-lnoqsv or ?*] kVkV'Never mind.kVZ Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Tools i - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) kVm +kV4(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0m(0q(0q(0q(B(0a(B(0q(0~(0q(0q(0j(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B###(B(0x(0~(B(B[(B[[(B[(B[(B(0~(0x(B(B#(B#(B(0x(B(B[[(B[(B[(B[(B[(B[(BVm(0x(B(B#(B##(B(0a(B(0~(0~(B(B[(B[)(B[(B(0~(0x(B(B######(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(0q(0q(0~(0k(B(B#(B(0~(0~(0~(B(0a(B(B#########(B What would you like to drop?   Coins(B  w - 61 gold pieces  Weapons(B  h - a +2 bullwhip (alternate weapon; not wielded)  Armor(B  l - a +0 iron skull cap (being worn)  s - an oilskin cloak  v - a pair of high boots  Comestibles(B  d - 3 uncursed food rations  Scrolls(B  f - an uncursed scroll of gold detection  k - an uncursed scroll of identify  q - a scroll of gold detection  Spellbooks(B  e - a blessed spellbookkV of light (0:4)  n - a tartan spellbook  Tools(B  a - a +0 pick-axe (weapon in hand)  g - an uncursed sack  i - a tinning kit (0:96) (1 of 2)kV+kVU+kV +kV,+kV s Gems(B  j - an uncursed touchstone  o - an uncursed agate stone (2 of 2)kVq(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0x(B(B(0x(0~(0~(0~(B(B<(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BkV###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(B(0a(B(0q(0~(0q(0q(0j(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B#(B###(B(0x(0~(B(B[(B[[(B[(B[(B(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B(0x(B(B[[(B[(B[(B[(B[(B[(B(0x(B(B###(B#(B#(B##(B(0a(B(0~(0~(BV3m(B[(B[)(B[(B(0~(0x(B(B#(B#############(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B####(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#########(B##(B(0a(B(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#######(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BkVPyite the Digger St:13 Dx:9 Co:14 In:13 Wi:16 Ch:9 Neutral S:281 Dlvl:2 $:61 HP:13(13) Pw:2(2) AC:9 Xp:1/30 Wt:427/725 T:729 An oilskin cloak lands on the altar.--More--kV* 6A pair of high boots lands on the altar.kV* --More--kVԦRThere is a black flash as a scroll of gold detection hits the altar.kV--More--kVdWA tartan spellbook lands on the altar.35230kVB Pick up what?  Armor(B a - an uncursed pair of high boots b - an uncursed oilskin cloak Scrolls(B c - a cursed scroll of gold detection Spellbooks(B d - an uncursed tartan spellbook(end) kVH+kVג+kVW: +kV +kV(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0m(0q(0q(0q(B(0a(B(0q(0~(0q(0q(0j(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(BkV$pv - an uncursed pair of high boots.s - an uncursed oilskin cloak.--More--kV 4q - a cursed scroll of gold detection.kV --More--kV̑Hn - an uncursed tartan spellbook.437kVkV#0Unknown command ' '.kVDkVD+What do you want to wear? [sv or ?*] kVʃ Armor(B s - an uncursed oilskin cloak v - an uncursed pair of high boots(end) kVȾ v(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(BkV 'Never mind.kVFXkVuX6What do you want to use or apply? [aghij or ?*] kV?u Your sack is empty. Do what?  i - Put something into the sack(end) kV4"+(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Tools i - Gems B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) kV+kV(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0m(0q(0q(0q(B(0a(B(0q(0~(0q(0q(0j(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B###(B(0x(0~(B(B[(B[[(B[(B[(B(0~(0x(B(B#(B#(B(0x(B(B[[(B[(B[(B[(B[(B[(BVbm(0x(B(B#(B##(B(0a(B(0~(0~(B(B[(B[)(B[(B(0~(0x(B(B######(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(0q(0q(0~(0k(B(B#(B(0~(0~(0~(B(0a(B(B#########(B Put in what?   Coins(B  x - 61 gold pieces  Weapons(B  h - a +2 bullwhip (alternate weapon; not wielded)  Armor(B  l - a +0 iron skull cap (being worn)  s - an uncursed oilskin cloak  v - an uncursed pair of high boots  Comestibles(B  d - 3 uncursed food rations  Scrolls(B  f - an uncursed scroll of gold detection  k - an uncursed scroll of identify  q - a cursed scroll of gold detection  Spellbooks(B  e - a blessedkV spellbook of light (0:4)  n - an uncursed tartan spellbook  Tools(B  a - a +0 pick-axe (weapon in hand)  g - an uncursed sack  i - a tinning kit (0:96) (1 of 2)kV Pyite the Digger St:13 Dx:9 Co:14 In:13 Wi:16 Ch:9 Neutral S:281 Dlvl:2 $:61 HP:13(13) Pw:2(2) AC:9 Xp:1/30 Wt:437/725 T:730 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0x(B(B(0x(0~(0~(0~(B(B<(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~kV4 (0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(B(0a(B(0q(0~(0q(0q(0j(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B#(B###(B(0x(0~(B(B[(B[[(B[(B[(B(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B(0x(B(B[[(B[(B[(B[(B[(B[(BVt m(0x(B(B###(B#(B#(B##(B(0a(B(0~(0~(B(B[(B[)(B[(B(0~(0x(B(B#(B#############(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B####(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#########(B##(B(0a(B(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#######(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BkV8+What do you want to wear? [sv or ?*] kV Armor(B s - an uncursed oilskin cloak v - an uncursed pair of high boots(end) kVq+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B71kVG2You finish your dressing maneuver.kV=kV=*What do you want to wear? [s or ?*] kVkVAThe oilskin cloak fits very tightly.--More--kV׀ JYou are now wearing an oilskin cloak.6kV Weapons(B h - a +2 bullwhip (alternate weapon; not wielded) Armor(B l - a +0 iron skull cap (being worn) s - an uncursed +0 oilskin cloak (being worn) v - an uncursed +0 pair of high boots (being worn) Comestibles(B d - 3 uncursed food rations Scrolls(B f - an uncursed scroll of gold detection k - an uncursed scroll of identify q - a cursed scroll of gold detection Spellbooks(B e - a blessed spellbook of light (0:4) n - an uncursed tartan spellbook Tools(B a - a +0 pick-axe (weapon in hand) g - an uncursed sack i - a tinning kit (0:96) Gems(B j - an uncursed touchstone o - an uncursed agate stone(end) kVB(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0x(B(B(0x(0~(0~(0~(B(B<(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#####(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(B(0a(B(0q(0~(0q(0q(0j(B(B#(B(0l(0q(0q(0kVBq(0q(0q(0q(0q(0k(B(B####(B#(B###(B(0x(0~(B(B[(B[[(B[(B[(B(0~(0x(B(B#(B#(B#(B(0x(B(B[[(B[(B[(B[(B[(B[(B(0x(B(B###(B#(B#(B##(B(0a(B(0~(0~(B(B[(B[)(B[(B(0~(0x(B(B#(B#############(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B####(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(kVRE\B#########(B##(B(0a(B(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#######(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B Pyite the Digger St:13 Dx:9 Co:14 In:13 Wi:16 Ch:9 Neutral S:281 Dlvl:2 $:61 HP:13(13) Pw:2(2) AC:6 Xp:1/30 Wt:437/725 T:732  kV D3_(B@(BkVC4@(B(0~(B(BkV2 B5(0~(B(B@(BkVYB6(0~(B(B@(BkV 9(0~(B(B@(BkVIp9f(B(B(0~(0~(0~(0~(B(B@(BkV42(0~(B(B(0~(0~(B(Bf(B(B(0~(B(B@(B(0~(0~(0~(0~(B(BkV=+ 3f(B(B(0~(B(B@(B(0~(B(BkVv(0~(B(Bf(B(B@(B(0~(B(BkVY x4(0~(B(B@(B(0~(B(Bf(B(BkVOu5@(B(0~(B(Bf(B(B(0~(B(BkVPkVh6(0~(B(Bf(B(B(0~(B(BkVDf(B(B_(BkV7kVNu8f(B(B(0~(B(B(0~(B(BkV,R(0~(B(Bf(B(BkV+r9kV{q50(0~(B(B(0~(B(Bf(B(BkV N1f(B(B(0~(B(BkVɭ(0l(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B@(B(0x(B(B(0x(0~(B(Bf(B(B((B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(B(B:(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(BkVPyite the Digger St:13 Dx:9 Co:14 In:13 Wi:16 Ch:9 Neutral S:281 Dlvl:3 $:61 HP:13(13) Pw:2(2) AC:6 Xp:1/30 Wt:437/725 T:751 kVl(0~(B(B:(Bf(B(B(0~(B(BkVQToonces just misses the gecko.2kV߼ 7<(B@(BkV: xYou see here an uncursed large box.Toonces bites the gecko.--More--kVȽ 1The gecko is killed!%(BkV0DWhat do you want to use or apply? [aghij or ?*] kVu Your sack is empty. Do what?  i - Put something into the sack(end) kVHkV# kVlootkV|7kV7>There is an uncursed large box here, loot it? [ynq] (q) kV ykV-1You carefully open the large box...--More--kV~ ~ The large box is empty. Do what?  i - Put something into the large box(end) kVW+ Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Tools i - Gems B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) kVy+kV$ Put in what?   Coins(B  y - 61 gold pieces  Weapons(B  h - a +2 bullwhip (alternate weapon; not wielded)  Armor(B  l - a +0 iron skull cap (being worn)  s - an uncursed +0 oilskin cloak (being worn)  v - an uncursed +0 pair of high boots (being worn)  Comestibles(B  d - 3 uncursed food rations  Scrolls(B  f - an uncursed scroll of gold detection  k - an uncursed scroll of identify  q - a cursed scroll of gold detection  Spellbooks(B  e - a blessed spellbook of light (0:4)  n - an uncursed tartan spellbook  Tools(B  a - a +0 pick-axe (weapon in hand)  g - an uncursed sack  i - a tinning kit (0:96) (1 of kVd2)kV+kV@+kVHi +kVh+kV  +kVs Gems(B  j - an uncursed touchstone  o - an uncursed agate stone (2 of 2)kV`N(0l(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0x(B(B(0x(0~(0~(B(B@(B(0x(B(B(0x(0~(B(B%(Bf(B(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(BkVN Pyite the Digger St:13 Dx:9 Co:14 In:13 Wi:16 Ch:9 Neutral S:281 Dlvl:3 $:61 HP:13(13) Pw:2(2) AC:6 Xp:1/30 Wt:432/725 T:752 You put an uncursed scroll of gold detection into the large box.--More--kV7cYou put a cursed scroll of gold detection into the large box.27kVI7--More--kV/sYou put a blessed spellbook of light (0:4) into the large box.37--More--kV lYou put an uncursed tartan spellbook into the large box.2--More--kV3 kYou put a tinning kit (0:96) into the large box.252 3kVkV)0Unknown command ' '.kVkVckV Weapons(B h - a +2 bullwhip (alternate weapon; not wielded) Armor(B l - a +0 iron skull cap (being worn) s - an uncursed +0 oilskin cloak (being worn) v - an uncursed +0 pair of high boots (being worn) Comestibles(B d - 3 uncursed food rations Scrolls(B k - an uncursed scroll of identify Tools(B a - a +0 pick-axe (weapon in hand) g - an uncursed sack Gems(B j - an uncursed touchstone o - an uncursed agate stone(end) kV(0l(0q(0q(0q(0k(0~(0~(0~(0~(0x(0x(0~(0~(B(B<(B(0x(0x(0~(0~(B(B@(B(0x(0x(0~(B(B%(Bf(B(B(0x(0x(0~(0~(0~(0x(0x(0~(0~(0~(0x(0m(0q(0q(0q(0j(B(BkV g %((B@(BkVpg You see here a gecko corpse.4(0~(B(B(0~(B(Bf(B(BkV5 5@(B%(BkV: You see here an uncursed large box.5f(B(B(0~(B(BkV Weapons(B h - a +2 bullwhip (alternate weapon; not wielded) Armor(B l - a +0 iron skull cap (being worn) s - an uncursed +0 oilskin cloak (being worn) v - an uncursed +0 pair of high boots (being worn) Comestibles(B d - 3 uncursed food rations Scrolls(B k - an uncursed scroll of identify Tools(B a - a +0 pick-axe (weapon in hand) g - an uncursed sack Gems(B j - an uncursed touchstone o - an uncursed agate stone(end) kV_(0l(0q(0q(0q(0k(0~(0~(0~(0~(0x(0x(0~(0~(B(B<(B(0x(0x(0~(0~(B(B@(B(0x(0x(0~(B(B%(B(0~(0x(0x(0~(B(Bf(B(B(0~(0x(0x(0~(0~(0~(0x(0m(0q(0q(0q(0j(B(BkVq; JYou have a little trouble lifting p - an uncursed large box.kV; 9787 Burdened--More--kV> Your movements are slowed slightly because of your load.f(B(B(0~(B(BkVk --More--kVAToonces eats a gecko corpse.6kVT7@(B(0~(B(BkV^ 8@(B(0~(B(Bf(B(B(0~(B(BkV&9#@(B(0~(B(B#(Bf(B(B(0~(B(BkVT60@(B(0~(B(Bf(B(B#(B(0~(0~(B(BkV #(B(0~(0~(B(B###(B#(B#@#(B#(BkV 3#(B#(B#(B@(B##(BkVM 9##(B#(B###(B(0l(0q(0q(B(B(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(B(B`(B(0~(0~(0~(0~(B(B@#(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(BkV5 j@(B(0~(B(B#(B(0j(B(BkVX K71(0~(B(B@(BkVD 2@(B(0~(B(BkVy< U (0~(B(B@(B(0~(B(BkVڼ6What do you want to use or apply? [aghjp or ?*] kVI<In what direction do you want to dig? [ynjb>] kVZkVCYou start chipping the statue.3kV--More--kVYou hit the statue with all your might.4 5 6 7 8 9 80*(Bf(B(BkVyThe statue shatters.1(0~(B(Bf(B(BkV\kV0Unknown command ' '.kV} =@(B(0~(B(BkV You see here 37 rocks.2f(B(B(0~(B(B(0~(B(BkVp3 u3@(B*(Bf(B(B(0~(B(BkVy4##(B@(Bf(B(B*(0~(B(BkV0m#(B@(B(0~(B(B(0~(B(BkV)91(0q(0q(0q(0q(0k(B(B((B%(B*(B!(B=(B)(B?(B(0~(B(B(0a(B(BZ(B@(B#(B#(B#(B#(B#(B##(B(0~(B(BkV @You miss the kobold zombie.2kV9GkVhG)You miss the kobold zombie.kVG<The kobold zombie claws you!kVG[4 pts.]9(13) Pw:2(2) AC:6 Xp:1/30 Wt:787/725 T:792 Burdened 3kV kV jYou destroy the kobold zombie!5 14%(BkV (0q(B(B?(B*(B@(B@(B#(B#(BkVi You see here a kobold corpse.10(13) Pw:2(2) AC:6 Xp:1/31 Wt:787/725 T:795 BurdenedkVl(0l(B(B(0x(B(B[(B(0x(B(B(0x(B(B%(B%(B(0x(B(B(0x(B(B%%(B(0x(B(B(0~(0~(B(B(0~(0x(B(B(0q(B(B@(B(0q(B(B%(B#(BkVO"Hello, pyite! Welcome to Adjama's general store!"--More--kV "Will you please leave your pick-axe outside?"6?(B@(BkV kV6What do you want to use or apply? [aghjp or ?*] kVu Your sack is empty. Do what?  i - Put something into the sack(end) kVln+ Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Tools h - Gems U - Items known to be Uncursed X - Items of unknown B/C/U status(end) kVY+kV-  Put in what?  Coins(B z - 61 gold pieces Weapons(B h - a +2 bullwhip (alternate weapon; not wielded) Armor(B l - a +0 iron skull cap (being worn) s - an uncursed +0 oilskin cloak (being worn) v - an uncursed +0 pair of high boots (being worn) Comestibles(B d - 3 uncursed food rations Scrolls(B k - an uncursed scroll of identify Tools(B a - a +0 pick-axe (weapon in hand) g - an uncursed sack p - an uncursed large box Gems(B j - an uncursed touchstone o - an uncursed agate stone(end) kV)'+kV&f(0l(0q(0q(0q(0k(0~(0~(0~(0~(0x(0x(0~(0~(B(B<(B(0x(0x(0~(0~(0~(0x(0x(0~(0~(0~(0x(0x(0~(0~(0~(0x(0x(0~(0~(0~(0x(0m(0q(0q(0q(0j(B(B Pyite the Digger St:13 Dx:9 Co:14 In:13 Wi:16 Ch:9 Neutral S:285 Dlvl:3 $:61 HP:10(13) Pw:2(2) AC:6 Xp:1/31 Wt:787/725 T:796 BurdenedkV~You put a +0 pick-axe into the sack.7@(B(0~(B(BkV/8*(B(0x(0~(B(B@@(B(0m(0q(0q(B(Bf(B(B(0j(B(BkV &In what direction? [hykulnjb><] kVQkVQ5Toonces stands in the way!kV:9(0a(B(BkV&In what direction? [hykulnjb><] kVkVFThe door closes.800+(BkVu9@(B(0~(B(BkVFYou see here a scroll of identify.1kV kVПU"For you, good sir; only 26 for this scroll of identify."--More--kV8 gYou have a little trouble lifting A - a scroll of identify (unpaid, 26 zorkmids).--More--kVU` 922(0~(B(B@(BkVK%@(B(0~(B(BkV5LLYou see here a scroll labeled VELOX NEB.3kV kV\"For you, good sir; only 106 for this scroll labeled VELOX NEB."--More--kVc nYou have a little trouble lifting B - a scroll labeled VELOX NEB (unpaid, 106 zorkmids).--More--kV : 74kV˖6What do you want to drop? [$dghj-lopsvAB or ?*] kVkVehYou drop a scroll labeled VELOX NEB (unpaid, 106 zorkmids).25kV @?(BkV9You see here 7 rocks.6kVŢ *@(B*(BkV >You see here a food ration.7kV kV V"For you, most gracious sir; only 60 for this food ration."--More--kVwYou have a little trouble lifting C - a food ration (unpaid, 60 zorkmids).818kV©0@(B(0~(B(BkV=You see here a slime mold.9kV kV[Wait! That's a small mimic!110m(BkVB1@(B%(BkVx+You see here 2 fortune cookies.kVA1The small mimic claws you!kV[8 pts.]3(13) Pw:2(2) AC:6 Xp:1/31 Wt:812/725 T:81 Burdened 2kVs-%(B@(BkV6You see here a ruby potion.kVf 4@(B!(BkV AYou see here a brass lantern.4kV;F kVFS"For you, honored sir; only 16 for this brass lantern."--More--kV6pYou have a little trouble lifting D - a brass lantern (unpaid, 16 zorkmids).4kV 0(0~(B(B@(BkV You see here a cram ration.6m(B(0~(B(B(0~(B(B@(BkV*%(B@(BkVjYou see here a yellow gem.7@(B(0~(B(BkV 5*(B@(BkV 8You see here a sapphire ring.kV#*=(B@(BkVa9You see here a sling.9kV kVѹ 2Specify unknown object by cursor? [ynq] (q) kVJM ykVMHPlease move the cursor to an unknown object.--More--kVm((For instructions type a ?)kVkVkV  kV kV  kV:[ a suit or piece of armor (scale mail) kV̨Pick an object. kVt kVT$)(B@(B kV$vYou see here a scroll labeled VELOX NEB.20?(Bm(B kVL1?(B@(B kV<7What do you want to drop? [$dghj-lopsvACD or ?*]  kV ) Weapons(B h - a +2 bullwhip (alternate weapon; not wielded) Armor(B l - a +0 iron skull cap (being worn) s - an uncursed +0 oilskin cloak (being worn) v - an uncursed +0 pair of high boots (being worn) Comestibles(B d - 3 uncursed food rations C - a food ration (unpaid, 60 zorkmids) Scrolls(B k - an uncursed scroll of identify A - a scroll of identify (unpaid, 26 zorkmids) Tools(B g - an uncursed sack p - an uncursed large box D - a brass lantern (unpaid, 16 zorkmids) Gems(B j - an uncursed touchstone o - an uncursed agate stone(end) kVq +(0l(0q(0q(0q(0k(0~(0~(0~(0~(0x(0x(0~(0~(B(B<(B(0x(0x(0~(0~(0~(0x(0x(0~(0~(0~(0x(0x(0~(0~(0~(0x(0x(0~(0~(0~(0x(0m(0q(0q(0q(0j(B(BkV1r \You drop a brass lantern (unpaid, 16 zorkmids).12kV kV-!Itemized billing? [yn] (n) kV nkV {59 351You bought a scroll of identify for 26 gold pieces.--More--kV5 XYou don't have gold enough to pay for a food ration.3kV kV,What do you want to throw? [$h or ?*] kV Weapons(B h - a +2 bullwhip (alternate weapon; not wielded) Armor(B l - a +0 iron skull cap (being worn) s - an uncursed +0 oilskin cloak (being worn) v - an uncursed +0 pair of high boots (being worn) Comestibles(B d - 3 uncursed food rations C - a food ration (unpaid, 60 zorkmids) Scrolls(B k - an uncursed scroll of identify A - a scroll of identify Tools(B g - an uncursed sack p - an uncursed large box Gems(B j - an uncursed touchstone o - an uncursed agate stone(end) kVƛ+(0l(0q(0q(0q(0k(0~(0~(0~(0~(0x(0x(0~(0~(B(B<(B(0x(0x(0~(0~(0~(0x(0x(0~(0~(0~(0x(0x(0~(0~(0~(0x(0x(0~(0~(0~(0x(0m(0q(0q(0q(0j(B(BkV &In what direction? [hykulnjb><] kV%(BkV %(B(0~(B(BkVE794!(Bm(B?(B%(B@(B kV R45(0~(B(B@(B!kV)q?6((B@(B!kVi &In what direction? [hykulnjb><] !kV!kV)5The door resists!7"kV "kV&In what direction? [hykulnjb><] "kV "kV 2The door opens.(0a(B(B"kV RThe small mimic claws you![4 pts.]"kV &0--More--$kV You die...$kV $kVM BAdjama gratefully inherits all your possessions.--More--%kV̳ %kV 9Do you want your possessions identified? [ynq] (n) &kVkGq&kVWJ-[?1049l &kVJD You didn't beat your previous score of 811220 points.