kV[?1049h)0This is SuperLotsoAddedStuffHack-Extended Magic 1997-2005 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net kV  kVRestoring save file...kVޜkV/Pyite the Field Worker St:14 Dx:7 Co:14 In:14 Wi:18 Ch:8 Neutral S:656 Dlvl:3 $:18 HP:22(22) Pw:13(13) AC:11 Xp:3/122 Wt:424/750 T:1526 You return to level 3 in The Dungeons of Doom.--More--kV (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B{(B(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0x(0~(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(B(0a(B(B###########(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(B(B{(B(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0kV ~(0~(0~(0~(0~(0~(0~(B(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0j(B(B######(B(0m(B(0a(B(0q(0q(0q(0q(0q(0j(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B*(B############(B*(B#(B#(B###(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B#(B (0m(0q(0q(0~(0q(0q(0q(0q(0j(B(B#(B#(B###(B#(BkVB [1m###(B#(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B#(B##(B(0x(0~(0~(B(B>(B[(B(0x(B(B#(B##(B#(B(0l(B(0a(B(0q(0q(0k(B(B#(B(0a(B(0~(0~(B(B)(B(0~(0x(B(B#(B(0l(0~(0q(0~(0q(0q(0k(B(B##(B(0l(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B###(B(0x(B=(0~(0~(B(B)(B(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(BkVk (B>(B(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0j(B(B ##########(B*(B#######(B(0~(0~(0~(0~(0~(0~(B(0a(B(B###############(B(0x(0~(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B###(B*(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(B(Bd(B(B(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B*(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(B(Bf(B(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BkV Pyite the Field Worker St:14 Dx:7 Co:14 In:14 Wi:18 Ch:8 Neutral S:656 Dlvl:3 $:18 HP:22(22) Pw:13(13) AC:11 Xp:3/122 Wt:424/750 T:1526 Hello pyite, the human Archeologist, welcome back to SlashEM!kV --More--kVM ,Be careful! New moon tonight.kVL  Weapons(B h - a +2 bullwhip (alternate weapon; not wielded) Armor(B u - a cursed -1 iron skull cap (being worn) Comestibles(B F - a slime mold Scrolls(B E - a scroll labeled ANDOVA BEGARIN H - a scroll of identify Spellbooks(B C - an indigo spellbook Potions(B A - a swirly potion B - a brilliant blue potion Tools(B a - a +0 pick-axe (weapon in hand) g - an uncursed sack m - an uncursed lock pick G - a lock pick Gems(B j - an uncursed touchstone(end) kV-2 (0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0x(B(B(0x(0~(B(B{(B(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(B(0a(B(B###########(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(B(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0x(0q(0q(B(0a(B(0q(0j(B(B######(B(0m(B(0a(B(0q(0q(0q(0q(0q(0j(B*(B#(B#(BkV2 #####(B#(B##(B#(B####(B#(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B##(B(0x(0~(0~(B(B>(B[(B(0x(B(B#(B(0l(B(0a(B(0q(0q(0k(B(B#(B(0a(B(0~(0~(B(B)(B(0~(0x(0k(B(B##(B(0l(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B###(B(0x(B=(0~(0~(B(B)(B(0x(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B>(B(0~(0x(B(BV2 g1m#(B(0m(0q(0q(0q(0q(0j(B(0a(B(B###############(B(0x(0~(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B###(B(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(B(Bd(B(B(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(0x(B(B(0x(0~(0~(0~(B(Bf(B(B(0~(0~(0~(0~(0~(0~(0x(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B Pyite the Field Worker St:14 Dx:7 Co:14 In:14 Wi:18 Ch:8 Neutral S:656 Dlvl:3 $:18 HP:22(22) Pw:13(13) AC:11 Xp:3/122 Wt:424/750 T:1526  kVv7What do you want to use or apply? [aghjmG or ?*] kV i Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) kV}+(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(B(B{(B(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Tools j - Gems C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) kVM+kV(0l(0q(0q(0q(0q(0q(0q(0q(0k(0x(0~(B(B{(B(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0x(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#####(B(0m(B(0a(B(0q(0q(0q(0q(0q(0j(B(B#(B###(B#(B#(B#(B###(B#(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B##(B(0xkV(0~(0~(B(B>(B[(B(0x(B(B#(B(0l(B(0a(B(0q(0q(0k(B(B#(B(0a(B(0~(0~(B(B)(B(0~(0x(0l(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B###(B(0x(B=(0~(0~(B(B)(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B>(B(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0j(B(B Put in what?   Coins(B  b - 18 gold pieces  Weapons(B  h - a +2 bullwhip (alternate weapon; not wielded)  Armor(B  u - a cursed -1 iron skull cap (being worn)  Comestibles(B  F - a slime mold  Scrolls(B  E - a scroll labeled ANDOkVrVA BEGARIN  H - a scroll of identify  Spellbooks(B  C - an indigo spellbook  Potions(B  A - a swirly potion  B - a brilliant blue potion  Tools(B  a - a +0 pick-axe (weapon in hand)  g - an uncursed sack  m - an uncursed lock pick  G - a lock pick (1 of 2)kVK +kV<) +kV+kVǹ+kV+kV7P Gems(B  j - an uncursed touchstone (2 of 2)kVi(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B{(B(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0x(0~(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(B(0a(B(B###########(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(B(B{(B(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~kVŽ(0~(0~(0~(0~(0~(B(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0j(B(B######(B(0m(B(0a(B(0q(0q(0q(0q(0q(0j(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B*(B############(B*(B#(B#(B###(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B#(B (0m(0q(0q(0~(0q(0q(0q(0q(0j(B(B#(B#(B###(B#(BV0m###(B#(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B#(B##(B(0x(0~(0~(B(B>(B[(B(0x(B(B#(B##(B#(B(0l(B(0a(B(0q(0q(0k(B(B#(B(0a(B(0~(0~(B(B)(B(0~(0x(B(B#(B(0l(0~(0q(0~(0q(0q(0k(B(B##(B(0l(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B###(B(0x(B=(0~(0~(B(B)(B(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(BkV(B>(B(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0j(B(B ##########(B*(B#######(B(0~(0~(0~(0~(0~(0~(B(0a(B(B###############(B(0x(0~(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B###(B*(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(B(Bd(B(B(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B*(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(B(Bf(B(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BkV:Pyite the Field Worker St:14 Dx:7 Co:14 In:14 Wi:18 Ch:8 Neutral S:656 Dlvl:3 $:18 HP:22(22) Pw:13(13) AC:11 Xp:3/122 Wt:419/750 T:1526 You put a scroll labeled ANDOVA BEGARIN into the sack.24--More--kVGVYou put a scroll of identify into the sack.--More--kVVFYou put an indigo spellbook into the sack.kV--More--kVE4QYou put a swirly potion into the sack.--More--kVT You put a brilliant blue potion into the sack.7d(B(Bf(B(B(0~(B(B(0~(B(B(0~(B(B(0~(B(BkVWkV0Unknown command ' '.kVkV  Weapons(B h - a +2 bullwhip (alternate weapon; not wielded) Armor(B u - a cursed -1 iron skull cap (being worn) Comestibles(B F - a slime mold Tools(B a - a +0 pick-axe (weapon in hand) g - an uncursed sack m - an uncursed lock pick G - a lock pick Gems(B j - an uncursed touchstone(end) kVC(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0x(B(B(0x(0~(B(B{(B(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(B(0a(B(B###########(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(B(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0x(0q(0q(B(0a(B(0q(0j(B(B######(B(0m(B(0a(B(0q(0q(0q(0q(0q(0j(B*(B#(B#(BkVc#####(B#(B##(B#(B####(B#(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B##(B(0x(0~(0~(B(B>(B[(B(0x(B(B#(B(0l(B(0a(B(0q(0q(0k(B(B#(B(0a(B(0~(0~(B(B)(B(0~(0x(B(BkV>R 8(0~(B(B(0~(B(Bf(B(B>@(Bd(B(BkV (0~(B(B>f(B(B@d(B(B(0~(B(B(0~(B(BkVNkVNeYou displaced Marley.9d(B(B@(BkVM30(0~(0~(B(Bd(B(B@(Bf(B(BkVCount: 10kVl1 2 3 4 5 6 7 8(0~(0~(0~(B(Bd(B(B(0~(0~(B(Bf(B(B(0~(0~(0~(B(B(0~(0~(0~(0~(B(BkV Count: 10kVe^9 40 1 2 3 4 5(0~(0~(0~(B(B(0~(0~(0~(B(B(0~(0~(B(Bd(B(B(0~(B(B(0~(B(Bf(B(BkVy 7What do you want to use or apply? [aghjmG or ?*] kVNkV3In what direction do you want to dig? [uln>] kVIDkV|D7You start digging.6kVEYou hit the rock with all your might.7 8 9 50 1 2(0~(0~(0~(0~(B(Bd(B(B(0~(B(B(0~(B(Bf(B(B(0~(0~(0~(B(B(0~(0~(0~(B(B--More--kV`You make an opening in the wall.(0~(B(Bf(B(B(0~(B(Bd(B(BkV;I H3(0~(B(B@(BkV7What do you want to use or apply? [aghjmG or ?*] kVckVc5In what direction do you want to dig? [kulnj>] kVkV&You start digging.4d(B(Bf(B(B(0~(B(BkV|You hit the rock with all your might.5 6 7 8 9 60 1d(B(B(0~(B(B(0~(B(Bf(B(B#(B(0~(0~(B(B(0~(0~(B(BkV@--More--kVؑYou succeed in cutting away some rock.2(0~(B(Bf(B(Bd(B(B(0~(B(BkVo; (0~(B(B(0~(B(Bf(B(Bd(B(B@(BkV 7What do you want to use or apply? [aghjmG or ?*] kVkV7In what direction do you want to dig? [ykulnjb>] kV8kV287You start digging.3kV?A5You hit the rock with all your might.4 5 6 7 8 9(0~(B(Bf(B(B(0~(B(B#(B(0~(B(B--More--kVdYou succeed in cutting away some rock.70d(B(Bf(B(BkVRZ(0~(B(Bf(B(B#@(BkV^7What do you want to use or apply? [aghjmG or ?*] kV kVά 7In what direction do you want to dig? [ykulnjb>] kV& kV& 7You start digging.1kV0 )You hit the rock with all your might.2 3 4 5 6 7 8(0~(B(Bd(B(B(0~(B(B#(B#(BkV1 --More--kVHLYou succeed in cutting away some rock.(0~(B(BkV8G9#(B#@(BkV7What do you want to use or apply? [aghjmG or ?*] kV|kV7In what direction do you want to dig? [ykulnjb>] kVbkVXYou start digging.80f(B(BkV"You hit the rock with all your might.1 2 3 4 5(0~(0~(0~(B(Bd(B(B#(B--More--kV KYou succeed in cutting away some rock.6kV t7#(B(0~(B(B#(B#@(BkV 7What do you want to use or apply? [aghjmG or ?*] kVkV 6In what direction do you want to dig? [yklnjb>] kV42kV}2qYou start digging.8f(B(Bd(B(BkV2You hit the rock with all your might.9 90 1 2 3 4(0~(0~(0~(B(B#(B#(BkV3--More--kVYou succeed in cutting away some rock.5d(B(Bf(B(BkV#(B(0~(B(Bd(B(B#(Bf(B(B@(BkVk6#(B@(B(0~(B(B#(B#(BkV_ 7What do you want to use or apply? [aghjmG or ?*] kV kVG 5In what direction do you want to dig? [kulnj>] kVz(kV(lYou start digging.7#(Bf(B(BkV)You hit the rock with all your might.8 9 600 1 2 3#(Bf(B(B(0~(B(B#(BkV)--More--kVwYou break through a secret door!4f(B(B#(BkVVs#(B#(B#@(B#(BkVu R5#(B(0~(B(B@(BkV] B6(0~(B(B@(BkV17>@(BkVvcf(B(B(0~(B(B@#(BkVWc D8(0~(B(B@#(BkVB9(0~(B(B#(Bd(B(Bf(B(B#@#(BkVd10@(B##(B@(B(0~(0~(B(B#(B#(BkV1#(B@#(B#(B##(BkVa(0~(B(B@(B#(B#(B#(BkV2{2@(B#(B#@(B#(BkVx3#(B#(B#(B@(Bf(B(B#(BkV(: kV= You displaced your kitten.(0~(B(B##(B#(B(0~(B(Bd(B(B@f(B(BkVY!kViP kVP You displaced Marley.4#(B@d(B(B#(BkVWS5@d(B(B#(BkVy M6@d(B(B#(BkVii7(0~(B(B@d(B(B(0~(B(BkV1_@(Bd(B(B(0~(B(BkV #(0l(0q(0~(0q(0k(B(B(0x(0~(0~(0~(0~(B(B(0~(0~(B(B@(B(0~(0x(B(B(0x(0~(B(Bd(B(B(0~(0x(B(B(0m(0q(0q(0q(0j(B(BkVN Pyite the Field Worker St:14 Dx:7 Co:14 In:14 Wi:18 Ch:8 Neutral S:656 Dlvl:4 $:18 HP:22(22) Pw:13(13) AC:11 Xp:3/122 Wt:424/750 T:1617 kV  8kV$f0Unknown command ' '.kVZ>w9d(B(B(0~(B(B(0~(B(BkV\20d(B(B(0~(B(BkV (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B{(B(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0x(0~(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(B(0a(B(B###########(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(B(B{(B(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~kV (0~(0~(0~(0~(0~(B(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0j(B(B######(B(0m(B(0a(B(0q(0q(0q(0q(0q(0j(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B*(B############(B*(B#(B#(B###(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B#(B (0m(0q(0q(0~(0q(0q(0q(0q(0j(B(B#(B#(B###(B#(B[3kV9 0m###(B#(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B#(B##(B(0x(0~(0~(B(B>(B[(B(0x(B(B#(B##(B#(B(0l(B(0a(B(0q(0q(0k(B(B#(B(0a(B(0~(0~(B(B)(B(0~(0x(B(B#(B(0l(0~(0q(0~(0q(0q(0k(B(B##(B(0l(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0x(B(B###(B(0x(B=(0~(0~(B(B)(B(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#kVW #(B(0~(0~(B(B@(B(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0j(B(B ##########(B*(B#######(B(0~(0~(0~(0~(0~(0~(B(0a(B(B###############(B(0x(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(B(B#####(B(0x(0~(0~(0~(0~(B(B###(B*(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B*(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BkVn Pyite the Field Worker St:14 Dx:7 Co:14 In:14 Wi:18 Ch:8 Neutral S:656 Dlvl:3 $:18 HP:22(22) Pw:13(13) AC:11 Xp:3/122 Wt:424/750 T:1620 kVkVJ1You hear someone cursing shoplifters.kV kVs8 2kVO3kVS4 5f(B(BkV kV6kV8Y7f(B(B(0~(B(BkVVG(0l(0q(B(Bd(B(B(0q(0k(B(B(0x(0~(0~(B(Bf(B(B(0~(B(B(0~(0~(B(B@(B(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(BkVPyite the Field Worker St:14 Dx:7 Co:14 In:14 Wi:18 Ch:8 Neutral S:656 Dlvl:4 $:18 HP:22(22) Pw:13(13) AC:11 Xp:3/122 Wt:424/750 T:1627 kVI (0~(B(B(0~(B(Bf(B(B(0~(B(Bd(B(B(0~(B(BkV$j18<@(BkV\ 9(0~(B(B@#(B(0~(B(Bf(B(B(0~(B(Bd(B(BkVZ=(0q(0q(0q(0q(0q(0q(B(B(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0~(0~(0~(0~(B(B(0~(B(B##(B#@#(B<(B(0~(B(BkVMC*31 3(0q(0q(0~(B(B(0~(0~(B(B(0~(0~(B(B(0x(B(B(0~(0~(0~(0x(B(B@(B(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0x(B(B(0~(B(B##(B#(B(0x(0~(0~(0~(0~(0~(B(Bq(B(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BkV24(0l(0q(B(B(0x(0~(B(B(0x(B(B@(B#(B(0~(B(B#(B(0m(B(BkV@(B(0~(B(Bd(B(Bq(B(0~(B(B kV̲3What do you want to write with? [- hj or ?*]  kV@  kVr 6You write in the dust with your fingers.--More-- kV/  kVK/ 2What do you want to write in the dust here?  kVe kVl kVb kVe kVr kV 8 e kVK t kV h kV%5 kV)What do you want to read? [* or .]  kV? kVuiSomething is written here in the dust.You read: "elbereth". kVf6q(Bd(B(B(0~(B(Bf(B(B(0~(B(B(0~(B(B(0~(B(B kVRf=The rothe turns to flee!7kVhIkVI<You begin bashing monsters with your pick-axe.kVKYou miss the rothe.8(0~(B(Bd(B(B(0~(B(BkVkV]You hit the rothe.(0~(B(Bd(B(BkV1The rothe claws you![1 pts.]1The rothe bites!--More--kV&18kVǭ30 9kV 3What do you want to write with? [- hj or ?*] kVkV8=Do you want to add to the current engraving? [ynq] (y) kV nkVXYou wipe out the message that was written in the dust here.--More--kV6You write in the dust with your fingers.--More--kV/kVa2What do you want to write in the dust here? kVQ! ekV02lkVbkVekVcrkV.ekVftkV hkVmiKd(B(B(0~(B(BkViThe rothe claws you![3 pts.]7(2) Pw:13(13) AC:1 Xp:3/12 Wt:424/750 T:1639 The rothe bites![2 pts.]5--More--kVThe rothe bites!kV@[5 pts.]0--More--kV9You die...kVS--More--kV kV0 9Do you want your possessions identified? [ynq] (n) kV%qkV( kVS,[?1049l kV