hV [?1049h)0This is SuperLotsoAddedStuffHack-Extended Magic 1997-2005 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net hVC WShall I pick a character's race, role, gender and alignment for you? [ynq] hVo"snChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) hVi+Choosing Race Pick the race of your Archeologist  d - doppelganger D - dwarf e - elf g - gnome h - hobbit H - human * - Random q - Quit(end) hV] ?+Choosing Gender Pick the gender of your human Archeologist  m - male f - female * - Random q - Quit(end) hV "+Choosing Alignment Pick the alignment of your male human Archeologist  l - lawful n - neutral * - Random q - Quit(end) hVpX+ hV t(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B (0x(0~(0~(0~(0~(0~(B(Bd(B(B@(B(0~(0x(B(B (0x(0~(0~(0~(B(B((B(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B hVtPyite the Digger St:14 Dx:7 Co:14 In:14 Wi:18 Ch:9 Neutral S:0 Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:10 Xp:1/0 Wt:377/750 T:1  It is written in the Book of Camaxtli:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Camaxtli seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Digger, have been heralded from birth as the instrument of Camaxtli. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake[17;2 hVtA0H of us all: Go bravely with Camaxtli!--More--hVA+hV /hV>ZHello pyite, welcome to SlashEM! You are a neutral male human Archeologist.hVX>% --More--hVh? Be careful! New moon tonight.hV!hVP# hV adjusthV djusthVQhVR.What do you want to adjust? [a-l or ?*] hVD$ Weapons(B a - a +2 bullwhip (weapon in hand) Armor(B b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles(B d - 4 uncursed food rations Scrolls(B f - an uncursed scroll of identify g - an uncursed scroll of light Spellbooks(B e - a blessed spellbook of light (0:3) Tools(B h - a +0 pick-axe (alternate weapon; not wielded) i - a tinning kit (0:98) k - an uncursed sack l - an uncursed tin opener Gems(B j - an uncursed touchstone(end) hVhw +hVw 'Adjust letter to what [km-zA-Z]? hVA hVs ;Swapping: g - an uncursed sack.hVbhV# hV adjusthV~ djusthV hV .What do you want to adjust? [a-l or ?*] hV Weapons(B a - a +2 bullwhip (weapon in hand) Armor(B b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles(B d - 4 uncursed food rations Scrolls(B f - an uncursed scroll of identify k - an uncursed scroll of light Spellbooks(B e - a blessed spellbook of light (0:3) Tools(B g - an uncursed sack h - a +0 pick-axe (alternate weapon; not wielded) i - a tinning kit (0:98) l - an uncursed tin opener Gems(B j - an uncursed touchstone(end) hV +hV2 'Adjust letter to what [hm-zA-Z]? hVNhVNXSwapping: a - a +0 pick-axe (alternate weapon; not wielded).hV9whVmw.What do you want to wield? [- ah or ?*] hVhVޙ@a - a +0 pick-axe (weapon in hand).--More--hVWh - a +2 bullwhip (alternate weapon; not wielded).2hVBM hVuM # hV- adjusthVZ djusthVfhVf.What do you want to adjust? [a-l or ?*] hVl  Weapons(B h - a +2 bullwhip (alternate weapon; not wielded) Armor(B b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles(B d - 4 uncursed food rations Scrolls(B f - an uncursed scroll of identify k - an uncursed scroll of light Spellbooks(B e - a blessed spellbook of light (0:3) Tools(B a - a +0 pick-axe (weapon in hand) g - an uncursed sack i - a tinning kit (0:98) l - an uncursed tin opener Gems(B j - an uncursed touchstone(end) hV9 hV{ 'Never mind.hVhV6What do you want to use or apply? [ag-jl or ?*] hVu Your sack is empty. Do what?  i - Put something into the sack(end) hVCHhV /What do you want to take off? [bc or ?*] hV͍ hVz You were wearing an uncursed +0 leather jacket.13(0~(B(Bd(B(B hVM hV4N8 You were wearing an uncursed +0 fedora.d(B(B(0~(B(B hV hV(6What do you want to use or apply? [ag-jl or ?*] !hVcu Your sack is empty. Do what?  i - Put something into the sack(end) !hV+ Put in what type of objects?  a - All types b - Weapons c - Armor d - Comestibles e - Scrolls f - Spellbooks g - Tools h - Gems B - Items known to be Blessed U - Items known to be Uncursed(end) !hV4+!hV z Put in what?  Weapons(B h - a +2 bullwhip (alternate weapon; not wielded) Armor(B b - an uncursed +0 leather jacket c - an uncursed +0 fedora Comestibles(B d - 4 uncursed food rations Scrolls(B f - an uncursed scroll of identify k - an uncursed scroll of light Spellbooks(B e - a blessed spellbook of light (0:3) Tools(B a - a +0 pick-axe (weapon in hand) g - an uncursed sack i - a tinning kit (0:98) l - an uncursed tin opener Gems(B j - an uncursed touchstone(end) #hVs##hVn +#hV+&hV+'hV_+'hVg +(hV Pyite the Digger St:14 Dx:7 Co:14 In:14 Wi:18 Ch:8 Neutral S:0 Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:11 Xp:1/0 Wt:377/750 T:3 (hV'JYou put 3 uncursed food rations into the sack.(hV(--More--(hV QYou put an uncursed scroll of identify into the sack.(hVe--More--(hV (hV ,(hVA )4*hVt15@<(B*hVЗ y(0~(B(B@(B(0~(B(Bd(B(B((B+hV&B6@(B(0~(B(B+hVp2 *(0~(B(B@(B+hV2 pYou see here a lock pick.7d(B(B(0~(B(B,hV ,hVj|m - a lock pick.818d(B(B(0~(0~(B(B-hV9(0~(B(Bd(B(B@(B(0~(B(B-hV-hVbYou displaced Marley.10 @(B(0~(B(Bd(B(B(0~(B(B-hVjP @(B(0~(B(B<(Bd(B(B-hV J1@(B(0~(B(B.hV&In what direction? [hykulnjb><] .hV҅.hVThe door resists!2d(B(B(0~(B(B(0~(B(B/hV3In what direction? [hykulnjb><] /hV?/hV@The door opens.3(0a(B(Bd(B(B(0~(B(B/hV t(0~(B(B@#(Bd(B(B(0~(B(B0hVC4(0a(B(B@#(B0hVK7#@#(B(0~(B(B0hV(0~(0~(B(Bd(B(B########(B#@(B#(B0hVK 21 6(0~(B(0a(B(B##(B#(B#(B##(B#(B#(B@#(B#(B1hV{7+(B#(B@#(B#(B#(B#(B2hVw2hVO8#@#(B#(B2hVG &In what direction? [hykulnjb><] 2hV] 2hV 6The door resists!93hVV3hV&In what direction? [hykulnjb><] 3hV!} 3hV} The door opens.(0q(0q(0q(0q(0q(0q(0q(B(B(0~(0~(0~(0~(0~(B(B(0~(0~(0~(B(B(0~(0~(0~(B(B(0~(B(B(0a(B(B4hVE30(0l(B(B(0q(0q(0q(0q(0q(0k(B(B(0x(0~(B(B(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(B(B(0~(0~(0~(0~(0~(B(B(0x(0~(0~(B(B(0~(0~(0~(B(B(0~(0~(B(B(0~(0~(B(B(0q(B(B@(B(0q(B(B#(B##(B4hV51(0x(B(B(0~(0~(0~(B(B(0~(0~(B(B>(B(0~(0x(B(B(0x(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(B(B(0a(B(B(0q(0q(0q(0q(0q(0q(0q(0j(B(B###(B5hV.AA@(B(0~(B(B5hVJ2@(B(0~(B(B5hV9? 5(0~(0~(0~(0~(B(B@(Bd(B(B(0~(B(B(0a(B(B6hV6(0~(B(B(0~(B(B@(B(0~(B(Bd(B(B6hVX7d(B(B(0~(B(B@(B(0~(B(Bd(B6hV_M 8(0~(0~(B(Bd(B(B(0~(B(B@#(Bd(B#(B(0~(0~(B(B6hV# d(B(0~(B(Bd(B(B(0~(B(B@(B(0~(B(B#(B7hVrXL9@#(B#(B7hV40@(B(0~(B(Bd(B(0~(B(B(0~(B(B#(B>(B#(Bd(B(B8hVP3What do you want to write with? [- hj or ?*] 8hV 8hV 6You write in the dust with your fingers.--More--8hV` 8hV` 2What do you want to write in the dust here? 9hVU2e9hV%l9hVb9hVRe9hV1-r9hVe9hV t9hVg h9hV& d(B(0~(B(Bd(B(B(0~(B(B:hV?)What do you want to read? [* or .] :hV:hVBgSomething is written here in the dust.You read: "elbereth".:hVM $1:hV2(0~(0~(B(Bd(Bd(B(B(0~(B(B;hVľ}3(0~(B(Bd(Bd(B(B(0~(B(B;hV;X(0~(B(Bd(B(0~(B(Bd(B(B;hVb_The fox turns to flee!4(0~(B(B;hV F(0~(B(Bd(BhVB1d(B(0~(B(B>hV <d(B(0~(B(B?hV)What do you want to read? [* or .] ?hVr?hVs3Something is written here in the dust.?hV"s4You read: "elbereth".?hV $2@hVɚJ3(0~(B(Bd(B@hVS(0~(B(B(0~(B(Bd(B@hV*&4@hV9 k5d(B(B(0~(B(Bd(B@hVV{ 6d(B(B(0~(B(B(0~(B(B(0~(B(Bd(BAhV v7(0~(B(Bd(B(B(0~(B(Bd(BAhV=d(B(B(0~(B(Bd(B(0~(B(B(0~(B(B(0~(B(BAhV8AhV# 9(0~(B(B(0~(B(Bd(B(Bd(BAhV 60(0~(0~(B(B(0~(B(Bd(Bd(B(BBhVZ<}d(B(B(0~(B(B(0~(B(Bd(BBhVv1BhVv=2(0~(B(B>(B(0~(0~(B(Bd(Bd(B(BBhV ~d(Bd(B(B(0~(B(B(0~(B(BBhV )What do you want to read? [* or .] BhV@ BhV@ gSomething is written here in the dust.You read: "elbereth".ChV$3ChV }d(Bd(B(B:(B(0~(B(B(0~(B(BChVB 2The newt turns to flee!ChVq 'Marley bites the newt.ChV RThe newt is killed!4(0~(B(BChVY 5d(B(B(0~(B(B(0~(B(Bd(BDhV@@6(0~(B(B(0~(B(Bd(B(B(0~(0~(B(Bd(BDhV_}7d(B(B(0~(B(B(0~(B(Bd(BEhVd_The newt turns to flee! Marley bites the newt. The newt is killed!FhVzd(B(B(0~(B(B(0~(B(Bd(BFhVl8FhVC v9d(B(B(0~(B(Bd(B(0~(B(BFhVk> 70(0~(B(B(0~(B(B(0~(B(Bd(B(Bd(B(0~(B(BGhVL}1d(B(0~(B(Bd(B(B(0~(B(BGhVd(B(B@(B(0~(B(B(0~(B(B>(Bd(BGhV B2@(B(0~(B(BGhVP 3(0~(B(B@(B(0~(B(Bd(B(Bd(B(0~(B(BHhVjO4@(B(0~(0~(0~(B(B(0~(B(Bd(B(Bd(BHhVZ`5(0~(B(B@(Bd(B(B(0~(B(B(0~(B(Bd(BHhV_d(B(B(0~(B(B(0~(B(Bd(B@(B(0~(B(BHhVB6@(B(0~(B(BHhV|( 7d(B(0~(B(B(0~(B(B@(B(0~(B(Bd(B(BIhV: 8d(B(0~(B(B(0~(B(Bd(B(B@(B(0~(0~(0~(B(BJhV(0~(B(Bd(B@(Bd(B(B(0~(B(B(0~(B(BJhVJ9@(B(0~(B(BKhV$ You kill the fox!16 480%(Bd(B(B(0~(B(B(0~(B(BLhV ;@(B(0~(B(BLhV& uYou see here a fox corpse.1(0~(B(Bd(B(BMhV MhV*What do you want to eat? [d or ?*,] MhVpT s eat what?  Comestibles(B a - a fox corpse(end) MhV K+MhVg 9This fox corpse tastes terrible!2 3 4 5 6 Satiated (0~(B(B(0~(0~(0~(B(B(0~(0~(0~(0~(B(Bd(B(BMhV You finish eating the fox corpse.7d(B(B(0~(B(BNhV NhV/Unknown command ' '.OhVy8d(B(B(0~(B(B(0~(B(B@(B(0~(B(BOhV y(0~(B(B(0~(0~(0~(B(Bd(B(B(0~(0~(B(B@(BOhV 91 3(0~(0~(0~(0~(0~(B(B@(Bd(B(BPhV4d(B(B(0~(0~(B(B@(B(0~(B(BPhVy(0~(B(B(0~(B(B@(Bd(B(BPhVEZ ]5(0~(B(B@#(B#(BQhV1(0~(B(B#(B(0~(B(B###(B###(B#(B#(B##(B###(B@#(B##(B(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0~(B(B?(B(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(0q(0q(0q(0q(0j(B(BQhVe18 100 Satiated(0q(0q(0q(0q(0q(0k(B(B###(B(0~(0~(0~(0~(0~(0~(B(B#(B(0~(0~(B(B$(B(0~(0~(0~(0~(0x(B(B@(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0x(B(BQhV(1(0q(0q(0q(B(B(0~(0~(0~(B(B#(B(0x(0~(B(B#(B#@(B(0x(B(B(0~(B(B(0q(B(BRhV 2(0l(B(B(0x(B(B#(B#(B(0~(B(B#(B@(B(0x(B(B(0m(B(BRhV +(0~(B(B@(BRhVH ?You see here a scroll labeled NR 9.ShVShVHn - a scroll labeled NR 9.63ShVn R4@(B(0~(B(BShVM5@(B(0~(B(BThVM6@(B(0~(B(BThV?C@(B(0~(B(BUhV?+(0~(B(B@(BUhV=@H10 gold pieces.2 107UhVy i10k(B(0~(0~(0~(0~(B(B@(BVhVJ~You kill the kobold!50 10 Wt:386/750 T:11 Satiated%(BVhVq Q@#(B(0~(B(B#(BVhVIq  There is a doorway here.  Things that are here: a kobold corpse 6 darts a crude dagger--More--WhV ~d(B(BXhV%(B#(B#(B(0~(B(B@(B#(BXhV\E2#(B#(B#(B(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(0q(0q(0q(0q(0j(B(BXhVJ9 20(0q(B(B+(B(0q(B(B(0~(0~(0~(B(B#(B(0x(0~(B(B#(B#@(B(0x(0~(B(B(0~(B_(0~(B(B(0q(0q(0q(B(BYhV1(0l(B(B(0x(B(B#(B(0~(B(B@(B(0x(B(B(0m(B(BYhV J2(0~(B(B@(BZhVLThere is an altar to Quetzalcoatl (lawful) here.ZhV2C@(B_(B[hVNM3@(B(0~(B(B[hVM4@(B(0~(B(B[hVq t5@(B(0~(B(Bd(B(B\hV)&In what direction? [hykulnjb><] \hVk\hVThe door resists!6(0~(B(B(0~(B(Bd(B(B\hVd \hV &In what direction? [hykulnjb><] \hV\hV!gThe door resists!d(B(B(0~(B(B]hV]hV&In what direction? [hykulnjb><] ]hV]hV6The door resists!7]hV]hV &In what direction? [hykulnjb><] ^hV5^hVThe door opens.8(0a(B(B(0~(B(Bd(B(B(0~(B(B^hV& Weapons(B h - a +2 bullwhip (alternate weapon; not wielded) Armor(B b - an uncursed +0 leather jacket c - an uncursed +0 fedora Comestibles(B d - an uncursed food ration Scrolls(B n - a scroll labeled NR 9 Tools(B a - a +0 pick-axe (weapon in hand) g - an uncursed sack m - a lock pick Gems(B j - an uncursed touchstone(end) `hV(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0x(B(B###(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B%(B#(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0`hV$>l(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(Bd(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B`hV$d9d(B(B(0~(B(B@(B`hV#x u30(0~(B(B(0~(0~(B(B@d(B(B`hVu Z1(0~(0~(B(B@d(B(BahV0|2(0~(0~(B(Bd(B(B@(B(0~(B(BahV 6What do you want to use or apply? [aghjm or ?*] ahV  Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) ahV= + Take out what type of objects?  a - All types b - Comestibles c - Scrolls d - Spellbooks e - Tools A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) bhV0n+bhV!(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(B(B%(B#(B(0~(0~(0~(0~(0~(0x(B(B#(B Take out what?  Comestibles(B a - 3 uncursed food rations Scrolls(B b - an uncursed scroll of light c - an uncursed scroll of identify Spellbooks(B d - a blessed spellbook of light (0:3) Tools(B e - an uncursed tin opener f - a tinning kit (0:98)(end) chVU ###(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B%(B#(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(BdhV m Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Tools h - Gems A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) dhV +ehV(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(B(B%(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B What would you like to drop?  Coins(B o - 10 gold pieces Weapons(B h - a +2 bullwhip (alternate weapon; not wielded) Armor(B b - an uncursed +0 leather jacket c - an uncursed +0 fedora Comestibles(BehVN9 d - an uncursed food ration Scrolls(B n - a scroll labeled NR 9 Tools(B a - a +0 pick-axe (weapon in hand) g - an uncursed sack m - a lock pick Gems(B j - an uncursed touchstone(end) ghV+hhVذ+hhVP(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0x(B(B###(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B%(B#(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0hhVd.l(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(Bd(B(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BhhV]1A scroll labeled NR 9 lands on the altar.--More--hhV8r A lock pick lands on the altar.77(0~(B(Bd(B(BhhVc hhV 0Unknown command ' '.ihV% Pick up what?  Scrolls(B a - an uncursed scroll labeled NR 9 Tools(B b - an uncursed lock pick(end) ihV+ihVL+ihV XihV޸ n - an uncursed scroll labeled NR 9.m - an uncursed lock pick.863khV?t 4@(Bd(B(B_(B(0~(0~(B(BlhV5@(Bd(B(B(0~(B(B(0~(B(BlhV4x6d(B(B@(B(0~(B(B(0~(B(B(0~(B(BlhVSa@d(B(B(0~(B(B(0~(B(BlhVf7##(B@(B(0~(B(BmhV'5w8@(Bd(B(B(0~(0~(B(BmhVqJ###(B#@#(B(0a(B(BmhVp40@#(B#(B#########(BmhVz7 8 d(B(B#(BnhV*nhVYou displaced Marley.9(0~(B(B(0~(B(B(0~(B(B#(B#@#(Bd(B(BnhVN(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(B(B(0~(0~(0~(0~(B(B(0~(0~(0~(B(B(0~(0~(B(B(0~(B(B@(B#(B#d(B(B#(BohV\* 50(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(B(B(0~(0~(0~(0~(0~(0~(B(B(0x(B(B(0~(0~(0~(0~(0~(B(B(0x(B(B(0~(0~(0~(B(B(0x(B(B(0~(0~(B(B(0x(B(B(0q(B(B@(B(0q(B(B#(B##(BohVD 1(0l(B(B(0x(0~(B(B(0x(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(B(B$(B(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0~(B(B(0j(B(B#(BphV @(B(0~(0~(B(Bd(B(B(0~(0~(0~(B(B(0~(B(BphV 4(0~(B(B(0~(0~(B(Bd(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(B(BphV H28 gold pieces.78 388qhV,9@(B(0~(B(B(0~(B(Bd(B(BqhVa#@(B(0~(B(Bd(B(B(0~(0~(B(BrhV2J|#@#(B#(B(0~(B(Bd(B(B(0~(B(BrhVJ61#@#(B##########(B(0~(0~(0~(0~(0~(B(B(0~(B(BrhVK8##(B########(B(0~(0~(B(B(0~(B(B@(B##(BrhV#L75 9##(B#(B##(B##(B#(B#@#(BshVթS#(B#@#(B#(BthVb]80#(B#@#(B#(BthVD1#@#(B#(BthV t2#(B#@#(B#(B#(BuhV'#@#(B#(BuhVA uhV E#(B@(B##(BuhVB n4###(B#(B@#(BvhV $Count: 10whV,5 6 7 8 9 90 1 2#(Bd(B(BxhVxCount: 10xhV\r3 4 5 6 7 8 9 200#(B#(ByhV{ Count: 10yhVs 1 2 3 4d(B(B#(ByhVy vYou hear some noises.5 6 7 8zhV7zhV{You displaced Marley.#(B:(B#(B@(Bd(B(BzhVThe newt bites![2 pts.]1 9#d(B(BzhV@\u#@(B#(Bd(B(B##(BzhV\TMarley misses the newt.210zhV` N#@#(B#(B#(BzhV ;#@#(B#(BzhVY ;#@#(B#(BzhVw ^You hear some noises in the distance.#(B######(B###(B#(B#@#(B+(B7#(B@#(B#(BOuch! You bump into a door.9|hV|hVO&In what direction? [hykulnjb><] |hVX|hVThe door opens.(0a(B(B((B(0~(0~(0~(B(B(0~(0~(B(B[(B(0~(0~(0~(B(B(0~(0~(0~(B(B(0m(0q(0q(0q(0j(B(B}hVu20#(B(0q(B(B@(B(0q(B(B(0~(0~(B(B(0~(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B}hVq##(B(0l(B(B(0a(B(B(0k(B(B@(B}hV!:You see here a chest.1~hVA((B@(B~hV{ +(0~(B(B@(B~hV EYou see here a crude chain mail.2hVR3@(B[(BhVq 1@(B(0~(B(BhVq :You see here a chest.4hVhV,# hV loothV?hVv0There is a chest here, loot it? [ynq] (q) hV yhV(8Hmmm, it seems to be locked.hV 69((B@(BhV\0 &In what direction? [hykulnjb><] hV hV 3THUD!35hV_hV&In what direction? [hykulnjb><] hV&hV&*THUD!6hVhV&In what direction? [hykulnjb><] hVhVi*THUD!7hV\ hV &In what direction? [hykulnjb><] hV hV0 CTHUD!d(B(BhVOhV&In what direction? [hykulnjb><] hV'HhVQH*THUD!8hVdhV.e&In what direction? [hykulnjb><] hV|hVL|THUD!hV\|tYou break open the lock!9(0a(B(Bd(B(BhVT, hV, You displaced Marley.@d(B(BYou see here a chest.(0~(B(B(0~(B(Bd(B(BhV!hV!# hVt loothVD hV{ 0There is a chest here, loot it? [ynq] (q) hVK yhV~-You carefully open the chest...--More--hV Do what?  o - Take something out of the chest i - Put something into the chest b - Both of the above(end) hVvc +(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##################(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B Take out what type of objects?  a - All types b - Amulets c - Spellbooks d - Rings A - Auto-select every item X - Items of unknown B/C/U status(end) hV3+hVr(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B################(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B Take out what?  Amulets(B a - a square amulet Spellbooks(B b - a dark blue spellbook Rings(B c - a twisted ring d - an emerald ring(end) hVG +hVF+hV+hV+hV( (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(0k(B(B#(B%(B#(B###(BhVq p - a square amulet.q - a dark blue spellbook.r - a twisted ring.--More--hVEs - an emerald ring.46230hVfhVVg|You have a little trouble lifting t - a chest.1062/750 T:230 Burdened--More--hVTnYour movements are slowed slightly because of your load.1d(B(B(0~(B(BhVB2d(B(B@(B(0~(B(B(0~(B(BhVa ^3(0a(B(B#@(B(0~(B(BhVi5#(B#@(B(0~(B(Bd(B(B(0~(B(BhV( 7d(B(B@(B#(B##(B(0~(0~(B(BhVLhVRMpYou displaced Marley.8#(B#@d(B(BhV9##(B@(Bd(B(B#(B#(BhV40#(B#@d(B(B#(B##(BhV 1##(B@(Bd(B(B#(B#(BhV u2#@d(B(B#(B##(BhVW h3@d(B(B#(B#(BhV.:@#(B#(BhVz^4@(B(0~(B(B#(BhV, K6@(B(0~(B(BhVhC7(0~(B(B@#(BhV)8(0a(B(B###(B#@#(BhV)You hear some noises in the distance.#(B#@#(B52 6###(B#@#(B#(BhV F7#(B#@(BhVE7What do you want to use or apply? [aghjmt or ?*] hVZhV6In what direction do you want to dig? [ykulnb>] hV[hVR\@You start digging.8hV]You hit the rock with all your might.9 60 1 2 3 4r(B(0~(Bo(B--More--hV*k ]You make an opening in the wall.5(0~(B(BhV~Fr(B#(B#@(BhVThe goblin wields a crude short sword!6(0~(B(Br(BhV :(0~(B(B#@r(BhV WYou hear some noises in the distance.7hVR hV5What do you want to write with? [- hjrs or ?*] hVfhV6You write in the dust with your fingers.--More--hVhV2What do you want to write in the dust here? hV ehV lhV bhVLehVrhVÝehVthVhhV 0(0~(B(BhV mThe rabbit turns to flee!8(0~(B(Br(BhVh9;What do you want to read? [nqrs or ?*.] hV&hVEgSomething is written here in the dust.You read: "elbereth".hV~M9(0~(B(Br(BhVo(BhVFdThe goblin turns to flee!r(B(0~(B(BhVDz hVz \You kill the goblin!102 670%(BhVYk /#(B#@(BhVk  There is a doorway here.  Things that are here: a goblin corpse an iron skull cap a crude short sword--More--hV3(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B######(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B1r(B(0~(B(BhV 5What do you want to write with? [- hjrs or ?*] hVB hVB 6You write in the dust with your fingers.--More--hV0hVf2What do you want to write in the dust here? hVRwehV1 lhVST bhV K ehV|rhV]ehVaOthVhhVGf2r(B(0~(B(B(0~(B(BhVb .What do you want to read? [nqrs or ?*.] hVMJ hVtJ gSomething is written here in the dust.You read: "elbereth".hV/ hV/ *What do you want to eat? [d or ?*,] hVqm v eat what?  Comestibles(B a - a goblin corpse(end) hVNQ +(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BhVQ This goblin corpse tastes terrible!3 4 5(0~(B(B(0~(B(Br(B(0~(0~(B(B(0~(0~(B(BhVWR 6The rabbit turns to flee!7 8 9 80 1(0~(B(B(0~(B(Br(B(0~(0~(0~(B(B--More--hV xYou finish eating the goblin corpse.2r(B(0~(B(BhV7 Pick up what?  Weapons(B a - a crude short sword Armor(B b - an iron skull cap(end) hVO +hVsfK(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B######(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BhVoYou have a little trouble lifting u - an iron skull cap.94(0~(0~(B(B(0~(B(Br(Bd(B(BhVZ  Amulets(B  p - a square amulet  Weapons(B  h - a +2 bullwhip (alternate weapon; not wielded)  Armor(B  b - an uncursed +0 leather jacket  c - an uncursed +0 fedora  u - an iron skull cap  Comestibles(B  d - an uncursed food ration  Scrolls(B  n - an uncursed scroll labeled NR 9  Spellbooks(B  q - a dark blue spellbook  Rings(B  r - a twisted ring  s - an emerald ring  Tools(B  a - a +0 pick-axe (weapon in hand)  g - an uncursed sack  m - an uncursed lock pick  t - a chest  Gems(B (1 of 2)hVPyite the Digger St:14 Dx:7 Co:14 In:14 Wi:18 Ch:8 Neutral S:102 Dlvl:1 $:38 HP:13(13) Pw:2(2) AC:11 Xp:1/16 Wt:1092/750 T:284 Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#####################(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(B(Br(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0hV-~(B(Bd(B(B(0a(B(B#########(B#@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B#(B(0m(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B (0x(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0x(B(B#(B###(B###########hV######(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B%(B#(B###(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B###(B#(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B############(B###(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0l(0q(B(0a(B(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(BhVD[m(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B[(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(B_(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0j(B(BhV,What do you want to wear? [bcu or ?*] hV   Armor(B b - an uncursed +0 leather jacket c - an uncursed +0 fedora u - an iron skull cap(end) hVp+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B################(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(B(B(0~(B(Bd(B(Br(BhV5You finish your dressing maneuver.6(0a(B(Br(B(0~(B(BhV - hVg- .What do you want to read? [nqrs or ?*.] hVp hV gSomething is written here in the dust.You read: "elbereth".hV2r(B(0~(B(BhVáKThe rabbit turns to flee!7hVK hVzYou miss the rabbit.8(0~(B(B(0~(B(Br(BhV9@(B#)(B#(B(0~(B(Br(BhVpq90(0~(B(B@(B(0~(B(Br(BhVs 5What do you want to write with? [- hjrs or ?*] hVR5hV56You write in the dust with your fingers.--More--hVhV92What do you want to write in the dust here? hVkehVU lhVR bhVo ehVrhV]ehVtthVˑhhVT1r(B(0~(B(BhV".What do you want to read? [nqrs or ?*.] hV hV gSomething is written here in the dust.You read: "Xlberet0".hV2 hVo25What do you want to write with? [- hjrs or ?*] hV hV4 =Do you want to add to the current engraving? [ynq] (y) hVp( nhV( WYou wipe out the message that was written in the dust here.--More--hV?@6You write in the dust with your fingers.--More--hV!hVV2What do you want to write in the dust here? hV$ehVlhVU bhV ehVrhV7ehVethVhhV<r(B(0~(B(BhV,The rabbit bites!hVd[3 pts.]0 2d(B(BhV({ hVa{.What do you want to read? [nqrs or ?*.] hV=< hV]< gSomething is written here in the dust.You read: "elberSth".hV hV5What do you want to write with? [- hjrs or ?*] hV hV =Do you want to add to the current engraving? [ynq] (y) hV5 nhV6 WYou wipe out the message that was written in the dust here.--More--hVyi6You write in the dust with your fingers.--More--hVihV2What do you want to write in the dust here? hV%ehVlhV|x bhVh ehV rhV ehV7thVhhV 9 hV89_The rabbit turns to flee!r(B(0~(B(BhV\9Marley picks up a crude short sword.3d(B(B(0~(B(BhV@m(0~(B(Br(B(0~(B(Bd(B(BhVrMarley drops a crude short sword.4)(Bd(B(BhVح hV .What do you want to read? [nqrs or ?*.] hV hV̅ gSomething is written here in the dust.You read: "elbereth".hV.5(0~(B(Br(Bd(B(B(0~(B(BhV] 7(0~(B(Br(BhV 3Marley bites the rabbit.hV nThe rabbit is killed!d(B(B(0~(B(B--More--hVq@Marley eats a rabbit corpse.6hVY&K8(0~(0~(B(B@(BhV>&hV&You displaced Marley.9(0~(B(B@(Bd(B(BhVuP 1300(0~(B(Bd(B(B(0~(B(B@(B(0~(B(BhV hd(B(B)(B(0~(0~(B(B@(BhV 1 4(0~(B(B(0~(B(Bd(B(B(0~(B(B(0~(0~(B(B@(B(0~(0~(B(BhVn v)(B(0~(B(B@(Bd(B(BhV8You fall down the stairs.[3 pts.]--More--hVj(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(B(B{(B(0~(0~(0~(0~(0~(B(BF(B(0~(0~(B(0a(B(B(0x(0~(0~(B(B$(B(0~(0~(0~(0~(B(B@(B(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BhVPyite the Digger St:14 Dx:7 Co:14 In:14 Wi:18 Ch:8 Neutral S:152 Dlvl:2 $:38 HP:8(13) Pw:2(2) AC:11 Xp:1/16 Wt:1092/750 T:304 BurdenedhV 5hVB6@(B(0~(B(BhV  B7@(B(0~(B(BhVk5What do you want to drop? [$a-dghjmnp-u or ?*] hV Amulets(B  p - a square amulet  Weapons(B  h - a +2 bullwhip (alternate weapon; not wielded)  Armor(B  b - an uncursed +0 leather jacket  c - an uncursed +0 fedora  u - a -1 iron skull cap (being worn)  Comestibles(B  d - an uncursed food ration  Scrolls(B  n - an uncursed scroll labeled NR 9  Spellbooks(B  q - a dark blue spellbook  Rings(B  r - a twisted ring  s - an emerald ring  Tools(B  a - a +0 pick-axe (weapon in hand)  g - an uncursed sack  m - an uncursed lock pick  t - a chest  Gems(B (1 of 2)hV +(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(B(B{(B(0~(0~(0~(0~(0~(B(BF(B(0~(0~(B(0a(B(B(0x(0~(0~(B(B$(B(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BhV^=Pyite the Digger St:14 Dx:7 Co:14 In:14 Wi:18 Ch:8 Neutral S:152 Dlvl:2 $:38 HP:8(13) Pw:2(2) AC:11 Xp:1/16 Wt:1092/750 T:307 BurdenedYou drop a chest.492/750 T:307 Your movements are now unencumbered.8hV6 hV]6What do you want to use or apply? [aghjm or ?*] hV Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) hVD + Take out what type of objects?  a - All types b - Comestibles c - Scrolls d - Spellbooks e - Tools A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) hVm +hV! Take out what?  Comestibles(B a - 3 uncursed food rations Scrolls(B b - an uncursed scroll of light c - an uncursed scroll of identify Spellbooks(B d - a blessed spellbook of light (0:3) Tools(B e - an uncursed tin opener f - a tinning kit (0:98)(end) hV4+hV+hV +hV hVŏ oe - a blessed spellbook of light (0:3).l - an uncursed tin opener.--More--hVr =i - a tinning kit (0:98).9hV' hV'# hVloothV hV0There is a chest here, loot it? [ynq] (q) hV& yhV&-You carefully open the chest...--More--hV7 v The chest is empty. Do what?  i - Put something into the chest(end) hV1 + Put in what type of objects?  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Spellbooks i - Rings j - Tools k - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) hV+hV  Put in what?   Coins(B  v - 38 gold pieces  Amulets(B  p - a square amulet  Weapons(B  h - a +2 bullwhip (alternate weapon; not wielded)  Armor(B  b - an uncursed +0 leather jacket  c - an uncursed +0 fedora  u - a -1 iron skull cap (being worn)  Comestibles(B  d - an uncursed food ration  Scrolls(B  n - an uncursed scroll labeled NR 9  Spellbooks(B  e - a blessed spellbook of light (0:3)  q - a dark blue spellbook  Rings(B  r - a twisted ring  s - an emerald ring  Tools(B (1 of 2)hVM.+hV+hVK +hV  a - a +0 pick-axe (weapon in hand)  g - an uncursed sack  i - a tinning kit (0:98)  l - an uncursed tin opener  m - an uncursed lock pick  Gems(B  j - an uncursed touchstone (2 of 2)hV+hVF+ hVX(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(B(B{(B(0~(0~(0~(0~(0~(B(BF(B(0~(0~(B(0a(B(B(0x(0~(0~(B(B$(B(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B hVPyite the Digger St:14 Dx:7 Co:14 In:14 Wi:18 Ch:8 Neutral S:152 Dlvl:2 $:38 HP:8(13) Pw:2(2) AC:11 Xp:1/16 Wt:462/750 T:309 You put an uncursed +0 leather jacket into the chest.--More-- hV$RYou put an uncursed +0 fedora into the chest.59 hV$--More-- hV1 mYou put a blessed spellbook of light (0:3) into the chest.0--More-- hV8,RYou put a tinning kit (0:98) into the chest.334 hV[,--More-- hVsgYou put an uncursed tin opener into the chest.0 10 hVt  hVt/Unknown command ' '. hVJ1@(B((B hVٳ 9@(B(0~(B(B hVQ B2@(B(0~(B(BhVB%@(B(0~(B(BhVGYou hear a door open.3hV7(0~(B(B@(BhVG8 gold pieces.60 464hVC`?@(B(0~(B(BhVDK95@(B(0~(B(BhV `6#@(B#(B(0~(B(BhV#(B(0~(B(B<(B###(B#(B###(B#(B#@#(B#(BhV\22#(B@#(B#(BhV<|##(B#(B#(B+(B@(BhV_AOuch! You bump into a door.6hV8hVz&In what direction? [hykulnjb><] hVLf hVf -The door resists!hV{hV{&In what direction? [hykulnjb><] hVhV06The door resists!7hV= hVq &In what direction? [hykulnjb><] hV hV PThe door opens.8(0l(0q(0q(0q(B(B(0q(0q(B(B(0x(0~(0~(0~(B(B%(B(0~(0~(B(0a(B(B(0x(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(B(B(0x(0~(B(B(0x(B(BhV#9(0k(B(B@#(BF(B(0x(B(B(0~(0~(0~(B(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(B(B(0m(0q(0q(0q(0q(0q(B(BhVl#(B@(B(0a(B(B#(B(0x(B(B(0~(B(B(0~(0x(B(B(0q(0j(B(BhV0 10(13) Pw:2(2) AC:1 Xp:1/16 Wt:30/750 T:330 r(B@(B(0~(B(B(0~(B(BhV$%@(B(0~(B(BhV$You see here a tripe ration.The giant rat bites![1 pts.]9(13) Pw:2(2) AC:1 Xp:1/16 Wt:30/750 T:30  1hVa hVa 5What do you want to write with? [- hjrs or ?*] hVLhV6You write in the dust with your fingers.--More--hVghVw2What do you want to write in the dust here? hVGPehV]A lhVQ bhV)ehVrhV?ehVthV hhV'V hVRV iThe giant rat turns to flee!2(0~(B(BhV hV9 Aw - a tripe ration.43hVQhVz 4hV0r(BhVThe giant rat turns to flee!5 6 7r(Br(BhVThe giant rat turns to flee!8(0~(B(B(0~(0~(B(Br(BhV hV_9hV :40(0a(B(BhVE^31r(BhVchV2hVS :3r(0a(B(BhVBN$r(B(0~(B(BhVNOThe giant rat turns to flee!4 hVx hV^You miss the giant rat.(0~(B(Br(B!hVg1 !hV1 rYou hit the giant rat.10(13) Pw:2(2) AC:1 Xp:1/16 Wt:340/750 T:35 #hV#hVkYou miss the giant rat.6(0~(B(Br(B#hVI9(0~(B(B@(B#hVThe giant rat bites![3 pts.]7(13) Pw:2(2) AC:1 Xp:1/16 Wt:340/750 T:346 $hV$hV?<You miss the giant rat.7%hVo%hVhYou kill the giant rat!92 248(0~(B(B'hVB[r(B(0~(B(B@(B'hVJ9(0~(B(B@(B'hVGx50(0~(B(Br(B(0~(B(B@(B'hV*%@(B(0~(B(B'hV*lYou see here a scale mail.1(0~(B(Br(B)hVR+fr(B(0~(B(B[(B@(B)hVA2(0~(B(B@(B)hVl+5What do you want to write with? [- hjrs or ?*] *hVj*hV6You write in the dust with your fingers.--More--*hV*hV#2What do you want to write in the dust here? *hV4z e*hV( l*hVb+hVe+hVr+hV~e+hVt+hVh+hVP S3(0~(B(Br(B,hVG.What do you want to read? [nqrs or ?*.] ,hV˺,hViSomething is written here in the dust.You read: "elUereth".,hVH,hV}5What do you want to write with? [- hjrs or ?*] -hV-hV&=Do you want to add to the current engraving? [ynq] (y) -hVR n-hVXYou wipe out the message that was written in the dust here.--More---hV6You write in the dust with your fingers.--More---hVM -hVaM 2What do you want to write in the dust here? .hV e.hVl/hVb/hVWe/hVؑr/hVe/hVt/hVj"h/hV %40hV]..What do you want to read? [nqrs or ?*.] 0hVw0hVxiSomething is written here in the dust.You read: "elbereth".1hVeIr(B(0~(B(B1hV]C 52hVq6 7r(B(0~(B(B(0~(B(B2hV* K8(0~(B(Br(B2hVQ K9(0~(B(Br(B3hVH5hVH.What do you want to read? [nqrs or ?*.] 5hV5hV!iSomething is written here in the dust.You read: "elbereth".6hV^x860 1(0~(B(Br(B+(B7hVCr(B(0~(B(B7hV|Z 27hV* M3r(B(0~(B(B8hVnD(0~(B(Br(B8hVT48hVM5r(B(0~(B(B8hV= 68hVO D(0~(B(Br(B9hV.What do you want to read? [nqrs or ?*.] 9hV|9hV4Something is written here in the dust.9hV5You read: "elbereth".9hV" %79hVxM8r(B(0~(B(B:hV)<(0~(B(Br(B:hV,9:hV;70r(0a(B(B:hV^ D(0~(B(Br(B:hV1;hVi2;hVM3r(B(0~(B(B;hV M4(0~(B(Br(BhV>s2(0~(B(B@(Br(B(0~(B(B?hV1@(B(0~(B(B?hVThe giant rat bites![2 pts.]9(13) Pw:2(2) AC:1 Xp:1/24 Wt:340/750 T:412  3?hV^rS4@(B(0~(B(B?hVy@(B(0~(B(Br(B(0~(B(B@hVRe5##(B@(B(0~(B(B@hVm. 6#(B@(B(0~(B(B(0~(B(BAhV_x##(B@(B#(B(0~(B(BBhV7#(B#@(B#(B##(BF(BBhVhm/8(0l(0q(0q(B(B(0x(0~(0~(B(B(0~(0~(B(B(0~(B(B(0~(B(B##(B@(B#(B#(B#(B(0~(B(BBhV 9(0q(B(B(0~(B(B(0~(B(B(0~(B(B#@(B#(B##(BChVnV(0q(0q(0q(0k(B(B>(B(0~(0~(0x(B(B (0x(B(B(0~(0~(0~(0x(B(B (0~(B(B(0~(0~(B(B(0q(B(B@(B(0q(B(B#(B#(B#(BChVG 10(13) Pw:2(2) AC:1 Xp:1/24 Wt:340/750 T:420 (0x(0~(B(B@(B(0x(B(B (0m(0q(0q(B(B(0~(B(B(0q(0j(B(B##(BEhVH1@(B(0~(B(BEhV@2(0~(B(B@(BEhV17(0~(B(B@(BEhVH FhV]Count: 10FhV3 4 5 6 7 8 9 30JhVF1(0~(B(B@(BJhV a2(0~(B(B@(B##(BJhVSeX(0~(B(B@#(B#(BKhVp3#(B#(B@(B##(BKhV,4##(B#(B@#(B#(BF(BLhV8 15#(B#(B#(B@(B##(B(0~(B(BMhV&`6##(B#(B@(BMhV 7#(B#(B@(Br(B(0~(B(BF(BNhVPC 3You miss the giant rat.OhVOhVWgYou kill the giant rat!224 328(0~(B(BQhV#R##(B(0~(B(B@(BQhV]qSomething is written here in the dust.Use "r." to read it.9RhV61Q40(0~(B(B@(BRhV^A(0~(B(B@(BRhV L1(0~(B(B@#(BRhVD ^2(0~(B(B(0~(B(B@#(BShVJA4#(B#@(BThVCount: 10ThV5 6 7 8 9 250#(BUhV!@##(B#@#(BUhVe@y)(BYou are hit by a crude dagger.[3 pts.])(B#(BUhV@{9(13) Pw:2(2) AC:1 Xp:1/32 Wt:340/750 T:450  1@(BWhVʔ?#)#(B#@(Bo(BWhVlThe goblin hits![2 pts.]72 3XhVXXhV0You miss the goblin.XhV= XhV} 8You hit the goblin.4YhV* YhV* "You miss the goblin.YhV+ 0The goblin hits!YhV1+ E[2 pts.]5 5ZhV{ ZhV˨ RYou kill the goblin!48 8%(B[hV2#(B#@#(B[hVk Things that are here: a goblin corpse an iron skull cap--More--\hV{G6\hV +What do you want to eat? [dw or ?*,] \hVvv eat what?  Comestibles(B a - a goblin corpse(end) ]hVcL+]hVQc\This goblin corpse tastes terrible!Z(B--More--]hVF GYou stop eating the goblin corpse.7^hVW ^hV 5You can't. It is cursed._hVHq Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) `hV(0q(0q(0k(0~(0~(B(0a(B(0~(0~(0x(0q(0q(0j(B(BbhV 5What do you want to write with? [- hjrs or ?*] chVchVR6You write in the dust with your fingers.--More--dhV_dhV2What do you want to write in the dust here? dhVEedhVE ldhV4 bdhV edhV,rehVtehV ehV5 efhVxtfhV0hfhV}ghVB.What do you want to read? [nqrs or ?*.] ghV9ghVX4Something is written here in the dust.ghV5You read: "elbereth".hhV%8hhVK RThe gnome zombie turns to flee!9khVT~ Things that are here: a partly eaten goblin corpse an iron skull cap--More--lhVA0lhVBhSomething is written here in the dust.Use "r." to read it.lhVG lhV&H +What do you want to eat? [dw or ?*,] lhVh  eat what?  Comestibles(B a - a partly eaten goblin corpse(end) lhVWL+lhV7XYou resume your meal.60 1 2 3 4 65 6#(BlhVXDYou finish eating the goblin corpse.Z(BmhV7 mhV7 5You can't. It is cursed.phV %7qhV8qhVՑ MThe gnome zombie turns to flee!#(BqhVE<%9rhV '#@(B[#(BrhVg A#@#(B##(BrhV BYou see here a crude dagger.72shVB shVB Ax - a crude dagger.53thVkP6@#(B###(BuhVW7F(B@#(B#(BuhVV@(B(0~(B(B#(BvhV\N8@(B(0~(B(BvhVL9@(B(0~(B(BvhVq@ S#(B(0~(B(B@#(BvhVk780(0a(B(B@(B(0~(B(BwhVE2##(B@(B#(B#(B(0~(B(BwhV_##(B@(B#(B##(B#(B#(BwhV#`3 7#@(BF(B##(B#(B#(B###(B#(B##(BxhV9C m8#(B(0~(B(B@(B#(BxhV~A9(0~(B(B@(ByhV 2{(B@(ByhVZEB90(0~(B(B@(ByhVA1(0~(B(B@(ByhVP 8(0~(B(B@(BzhV|QA2(0~(B(B@(BzhV:You miss the red mold.3{hV7X {hVoX}You hit the red mold.You are suddenly very hot![4 pts.]3|hV H4@(B(0~(B(B}hV0QK45@(B(0~(B(B}hVB6@(B(0~(B(B}hV! -What do you want to throw? [$hx or ?*] ~hV D Amulets(B  p - a square amulet  Weapons(B  h - a +2 bullwhip (alternate weapon; not wielded)  x - a crude dagger  Armor(B  u - a cursed -1 iron skull cap (being worn)  Comestibles(B  d - an uncursed food ration  w - a tripe ration  Scrolls(B  n - an uncursed scroll labeled NR 9  Spellbooks(B  q - a dark blue spellbook  Rings(B  r - a twisted ring  s - an emerald ring  Tools(B  a - a +0 pick-axe (weapon in hand)  g - an uncursed sack  m - an uncursed lock pick  Gems(B  j - an uncursed touchstone (end) hV, +(0l(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(B(B>(B(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(B(B{(B(0~(B(B@(B(0~(0~(0~(B(BF(B(0~(0~(B(0a(B(B (0m(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(0x(B(B###(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B###(B###(B#(B#(B###(B##(B#(B(0l(0q(0q(0q(0~(0q(0q(0k(BhV x(B#(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B#######[#(B(0x(B(B[(B(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(B(B+(B(0q(0q(0q(0j(B(BPyite the Digger St:14 Dx:7 Co:14 In:14 Wi:18 Ch:8 Neutral S:248 Dlvl:2 $:46 HP:4(13) Pw:2(2) AC:11 Xp:1/38 Wt:350/750 T:496 In what direction? [hykulnjb><] hV)(BhV`(0~(B(B)(B(0~(B(B)(B(0~(B(BhV?GThe crude dagger hits the red mold.4hV׃G7(0~(B(B@(BhVA8(0~(B(B@(BhVS K9(0~(B(B@(BhVFJ500(0~(B(B@(BhVJ1@(B(0~(B(BhV A2(0~(B(B@(BhV:(0~(B(B@#(BhVC3(0a(B(B@#(BhV! $#(B#@#(BhV! B4#(B#@#(BhVk" i510)(B#########(B#(B#@(B##(B(0~(0~(B(B(0~(0~(0~(B(B(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(0q(0q(0j(B(BhV" 1(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0x(B(B@(B(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(B(B$(B(0x(B(B2hV 3(0q(0q(0q(B(B(0~(0~(0~(B(B#(B(0x(0~(B(B#(B#@(B#(B(0x(B(B(0~(B(BhVt(0l(B(B(0x(B(B#(B#(B(0~(B(B@(B(0x(0~(B(B(0m(0q(B(BhV c4(0~(B(B@(B(0~(B(BhVcA5(0~(B(B@(BhV&YA6(0~(B(B@(BhV3 @(0~(B(B@(BhV+(0~(B(B@(BhVUR15 gold pieces.63 6117hVcS8@#(B(0~(B(BhV6WhVX 4(0~(B(B@(BF(BhV hV݇9You miss the lichen.9hV hV :You miss the lichen.20hVXhVD4(0q(0q(0k(B(B$(B(0~(0~(B(B#(B(0~(B(B#(B#@(B#(B(0~(B(B(0~(0~(0~(B(B(0q(0q(0q(0j(B(BhV3n(0q(0q(0q(0~(B(B(0~(0~(0~(B(B(0x(0~(B(B#(B#@(B#(B(0x(0~(B(B(0~(0~(0~(B(B(0q(0q(0q(B(BhV5(0l(B(B(0x(B(B#(B(0a(B(B@(B#(B+(B(0m(B(BhVT L6@(B(0~(B(BhVC@(B(0~(B(BhVa#(0~(B(B@(BhV$bG7 gold pieces.90 87hV˃ k8#(B@(B(0~(B(BhVD@(B(0~(B(BhV:Count: 10hVZ9 10(15) Pw:1(1) AC:1 Xp:2/43 Wt:341/750 T:550 Satiated 1 2 3 4 5 6hV?#(B@(BhVF#(B(0~(B(B@(BhV=7You hear bubbling water.hV4P8(0~(B(B@(BhV|Count: 10hV9 60 11 2 3 4 5hV A(0~(B(B@(BhV! J6(0~(B(B@(BhVCount: 10hVF7 8 9 70 1 22 3hVJ4(0~(B(B@(BhVY3@(B(0~(B(BhV7@(B(0~(B(B(0~(B(B(0~(B(BhV<3J8(0~(B(B@(BhVGA(0~(B(B@(BhV C ]9#@(B(0~(B(B#(BhVq ^80#@(B(0a(B(B#(BhVEx1#(B#(B#@(B#(BhV  v2#(B@#(B#(B#(BhV{m33##(B@(B#(BhV #(B#@(B#(B#(B##(BhVa^4@#(B#(B#(BhVud5##(B@(B#(BhV} 6#(B#@(B#(B##(BhV%7##(B@(B#(B#(B#(BhVpqrZ(B:(B#@(B#(B##(BhVqhSomething is written here in the dust.Use "r." to read it.hV"d8@#(B#(B#(BhVX %@#(B#(BhV +The newt bites!hV m[1 pts.]2 9Z(B(0~(B(BhVd90(0~(B(B(0~(B(B@#(BhV-;1Z(B:(BhVe2hV You miss the newt.hVN uThe newt bites![1 pts.]1(0~(B(BhVF8 hV8 6You hit the newt.3hV"!hV~!@You miss the newt.24hV hVM VYou kill the newt!4 45Z(BhV? hVs 5You hit the gnome zombie.hVhV>You hit the gnome zombie.6hVzhVYou miss the gnome zombie.The gnome zombie claws you![2 pts.]0 7hVSEhVE[You destroy the gnome zombie!326 52%(BhVB2@#(B#(BhVkThere is a doorway here.You see here a gnome corpse.8hVT9@(B%(B#(BhV0L600(0~(B(B@(BhV[5@(B(0~(0~(0~(B(BhV[W2 3@(B(0~(B(BhVY D4#@(B(0~(B(BhV8H e15#(B#@(B(0~(B(BhVK6#(B#@#(BhVfG k#(B#@#(B#(B#(BhVp7###(B#(B#(B#(B#@(B##(BhV v8###(B#(B#(B#@(BhVVd9##(B@(B#(BhV m#(B#(B#@(B#(BhV|hVt c10###(B#(B@(BhV#K1#(B#@#(BhV 2#(B#(B#@#(B#(B#(BhV{~3###(B#(B#(B#(B@(B#(BhVΤ5###(B#(B#(B#(B@(B(0~(0~(B(B#(B(0~(0~(0~(B(B(0q(0q(0q(0q(B(BhV8Q726(0l(0q(0q(B(0a(B(0q(0q(0q(0q(0q(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B(B$(B(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0x(0~(0~(0~(0~(0~(0~(B(B(0x(B(B(0m(0q(0q(0q(0q(0q(B(BhV  7(0q(0k(B(B(0~(0x(B(B(0x(B(B@(B#(B(0~(B(B#(B(0j(B(BhVK>@(B(0~(0~(0~(0~(B(BhVKJ28 gold pieces.54 9620hV r1@(B(0~(B(B(0~(B(BhV=Xg2###(B@(B(0~(B(BhVB e3#(B@(B(0a(B(BhV@#(B#(B#@#(BhV:#(B#@#(BhV*37 8#(B#####(B#@#(B#(BhVtX c#(B#@#(B####(B#(BhV\ _30 2#@#(B##(BhV$\3#(B#@#(B#(BhVx##(B@(B#(B#(B#(BhV/2##(B#(B#####(B#(B#(B@(B##(BhV27 48#(B#(BF(B#@#(B###(BSomething is written here in the dust.Use "r." to read it.--More--hV|\EYou see here an iron skull cap.42hV^c4#(B#[#(B#@#(BhVY 5#(B@(B(0~(B(B#(B#(BhV&6##(B@(B#(B#(B##(BhVf7@#(B#(B#(BhVK n#(B#(B#@#(B#(BhV 8##(B@(B#(B#(B#(BhV659#(B@(B#(B###(BhV##(B@(B#(B#(B#(BhVCount: 10hVE$b50 1 2#(BhVi3#@(B#(B##(BhVNhV_4@#(B##(B#(BhVr6What do you want to use or apply? [aghjm or ?*] hV_hV~7In what direction do you want to dig? [hykunjb>] hVhV$6You start digging.5hVYou hit the rock with all your might.6 7 8 9 60 1(0~(B(BhV--More--hV-You break through a secret door!hV> O2@(B#(BhVѯz3F(B@(B(0~(B(B##(BhV A4(0~(B(B@(BhV' A5(0~(B(B@(BhVGA@(B(0~(B(BhVMKA6(0~(B(B@(BhVA7(0~(B(B@(BhVsz (You just miss the red mold.hVz dYou are suddenly very hot![4 pts.]18hV{ hV 9You hit the red mold.9hVj hV3k bYou kill the red mold!90 6170)(BhVb 0(0~(B(B@(BhVb Ix - a crude dagger.251hVTR hVR<There is nothing here to pick up.hV hV (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#####################(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B##########(B(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0x(B(B###(BV. 8;60H(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(B(Bd(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B#(B(0m(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B (0x(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0x(B(B#(B###(B#################(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B%(B#(B###(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(hVp B(B###(B###(B#(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B############(B###(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0l(0q(B(0a(B(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0x(B(B(0m(0q(0hV q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B[(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(B_(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0j(B(BhV Pyite the Digger St:14 Dx:7 Co:14 In:14 Wi:18 Ch:8 Neutral S:390 Dlvl:1 $:96 HP:12(15) Pw:11(11) AC:11 Xp:2/61 Wt:351/750 T:671 Satiated 2hVi3@(B>(B(0~(0~(B(BhVh0@(B(0~(B(BhVhfSomething is written here in the dust.Use "r." to read it.hV hV 7What do you want to drop? [$adghjmnp-suwx or ?*] hV` Amulets(B  p - a square amulet  Weapons(B  h - a +2 bullwhip (alternate weapon; not wielded)  x - a crude dagger  Armor(B  u - a cursed -1 iron skull cap (being worn)  Comestibles(B  d - an uncursed food ration  w - a tripe ration  Scrolls(B  n - an uncursed scroll labeled NR 9  Spellbooks(B  q - a dark blue spellbook  Rings(B  r - a twisted ring  s - an emerald ring  Tools(B  a - a +0 pick-axe (weapon in hand)  g - an uncursed sack  m - an uncursed lock pick  Gems(B  j - an uncursed touchstone (end) hVs +(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0x(B(B#####################(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B##########(B(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~hVs (0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B#(B(0m(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B (0x(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0x(B(B#(B###(B#################(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B%(B#(B###(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(hV t B###(B###(B#(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B############(B###(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0l(0q(B(0a(B(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(hV5t 0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B[(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(B_(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0j(B(BhVwt Pyite the Digger St:14 Dx:7 Co:14 In:14 Wi:18 Ch:8 Neutral S:390 Dlvl:1 $:96 HP:12(15) Pw:11(11) AC:11 Xp:2/61 Wt:351/750 T:673 SatiatedYou drop a crude dagger.44hVx h5)(B@#(B#(BhVك\(0~(B(B@#(B##(BhV/6#(B#(B#(B@#(B#(BF(BhV/# cYou kill the lichen!406 57%(BhVs###(B#(B#(B#(B@(B###(BhVs9You see here a lichen corpse.hV2 hVL2 +What do you want to eat? [dw or ?*,] hVv eat what?  Comestibles(B a - a lichen corpse(end) hVd+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BhVdpThis lichen corpse tastes terrible!8 9x(BhV e--More--hV. JYou finish eating the lichen corpse.80hV}##(B#(B#(B@#(B#(B(0~(B(BhV}n1#(B#(B#(B#(B@#(B#(Bx(BhV2mYou kill the grid bug!10 362#(BhV~###(B)(B#(B@(B#(BhVNm3F(B#(B#(B#@(BhV+4#(B#(B(0~(B(B@(B#(BhV\J5(0~(B(B@(BhVx6(0~(B(BF(B(0~(B(B@(BhV #(0~(B(B@(BhV" 9(0~(B(B@(BhV} T9(0~(0~(0~(B(B@(BhVQ 6What do you want to use or apply? [aghjm or ?*] hVd hVd 5In what direction do you want to dig? [ulnjb>] hV5hVc8You start digging.90hVjYou hit the rock with all your might.1 2 43 4 5 6(0~(B(BhV--More--hV.You make an opening in the wall.hV} b7#(B(0~(B(B@#(BhV 8(0~(B(Bd(B(BF(B(0~(B(B@#(BhVF9(0~(B(B(0~(B(B(0~(B(Bd(B(B#@#(B#(BhV700#(B(0~(B(B#(B#(B@(B##(BhVk+ a1##(B#(B@(BhVQP#(B#(B#@(BhVaZ2#(B(0~(B(B@(BhV~J3(0~(B(B@(BhV|6What do you want to use or apply? [aghjm or ?*] hV4 Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) hV+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#################(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B Take out what type of objects?  a - All types b - Comestibles c - Scrolls A - Auto-select every item U - Items known to be Uncursed(end) hV$+hV) (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B Take out what?  Comestibles(B a - 3 uncursed food rations Scrolls(B b - an uncursed scroll of light c - an uncursed scroll of identify(end) hV (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#################(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(BhVwF Drop what type of items?  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Spellbooks i - Rings j - Tools k - Gems A - Auto-select every item C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) hV+hV (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B################(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B#(B###(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0xhV (B(B#(B############(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B What would you like to drop?   Coins(B  y - 96 gold pieces  Amulets(B  p - a square amulet  Weapons(B  h - a +2 bullwhip (alternate weapon; not wieldhV ed)  Armor(B  u - a cursed -1 iron skull cap (being worn)  Comestibles(B  d - an uncursed food ration  w - a tripe ration  Scrolls(B  n - an uncursed scroll labeled NR 9  Spellbooks(B  q - a dark blue spellbook  Rings(B  r - a twisted ring  s - an emerald ring  Tools(B  a - a +0 pick-axe (weapon in hand)  g - an uncursed sack (1 of 2)hV\+hVTP+hV% +hVB+hV+hVq m - an uncursed lock pick  Gems(B  j - an uncursed touchstone (2 of 2)hV]U (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0x(B(B#####################(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B##########(B(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0x(BhVU (B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B#(B(0m(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B (0x(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0x(B(B#(B###(B#################(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B#(B###(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BhVnWhat do you want to call? [agjmnp-su or ?*] hV?w Amulets(B p - an uncursed square amulet Armor(B u - a cursed -1 iron skull cap (being worn) Scrolls(B n - an uncursed scroll labeled NR 9 Spellbooks(B q - an uncursed dark blue spellbook Rings(B r - a cursed twisted ring s - a cursed emerald ring Tools(B a - a +0 pick-axe (weapon in hand) g - an uncursed sack m - an uncursed lock pick Gems(B j - an uncursed touchstone(end) hV+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(B(B)(B(0x(B(B#####################(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B>(B(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(0q(0q(0j(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(BVrm##########(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B#(B####(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0xV8;34H(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BCall a twisted ring: hV{ chVc uhV rhVashV׎ehV^`dhV?hV9 hVA# hV namehV| hV +Name an individual object? [ynq] (q) hV nhV2What do you want to call? [agjmnp-su or ?*] hV)~ Amulets(B p - an uncursed square amulet Armor(B u - a cursed -1 iron skull cap (being worn) Scrolls(B n - an uncursed scroll labeled NR 9 Spellbooks(B q - an uncursed dark blue spellbook Rings(B r - a cursed ring called cursed? s - a cursed emerald ring Tools(B a - a +0 pick-axe (weapon in hand) g - an uncursed sack m - an uncursed lock pick Gems(B j - an uncursed touchstone(end) hV2@ +(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(B(B)(B(0x(B(B#####################(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B>(B(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(0q(0q(0j(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(BVp@ m##########(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B#(B####(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0xV@ 8;34H(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BCall an emerald ring: hV}chV6uhVA rhV shV ehVUdhV@p?hVKhV< I Amulets(B p - an uncursed square amulet Weapons(B h - a +2 bullwhip (alternate weapon; not wielded) Armor(B u - a cursed -1 iron skull cap (being worn) Comestibles(B d - an uncursed food ration w - an uncursed tripe ration Scrolls(B n - an uncursed scroll labeled NR 9 Spellbooks(B q - an uncursed dark blue spellbook Rings(B r - a cursed ring called cursed? s - a cursed ring called cursed? Tools(B a - a +0 pick-axe (weapon in hand) g - an uncursed sack m - an uncursed lock pick Gems(B j - an uncursed touchstone(end) hV(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0x(B(B#####################(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(0q(0q(0q(0q(0hV3q(0q(0q(0q(0j(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B################(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B#(B###(B#(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0jhVJ(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B Pyite the Digger St:14 Dx:7 Co:14 In:14 Wi:18 Ch:8 Neutral S:410 Dlvl:1 $:96 HP:15(15) Pw:11(11) AC:11 Xp:2/66 Wt:341/750 T:705 Satiated hVŭ.What do you want to put on? [prs or ?*] hV}hVPp - an uncursed square amulet (being worn).6hV4hVDiYou were wearing an uncursed square amulet.d(B(B hVQ hV6What do you want to use or apply? [aghjm or ?*]  hV; Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) hV~+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#################(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B Take out what type of objects?  a - All types b - Comestibles c - Scrolls A - Auto-select every item U - Items known to be Uncursed(end) hVqM+ hVP(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B Take out what?  Scrolls(B a - an uncursed scroll of light b - an uncursed scroll of identify(end) hVd + hVk (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#################(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B hVk Hf - an uncursed scroll of identify.7hVGE Amulets(B  p - an uncursed square amulet  Weapons(B  h - a +2 bullwhip (alternate weapon; not wielded)  Armor(B  u - a cursed -1 iron skull cap (being worn)  Comestibles(B  d - an uncursed food ration  w - an uncursed tripe ration  Scrolls(B  f - an uncursed scroll of identify  n - an uncursed scroll labeled NR 9  Spellbooks(B  q - an uncursed dark blue spellbook  Rings(B  r - a cursed ring called cursed?  s - a cursed ring called cursed?  Tools(B  a - a +0 pick-axe (weapon in hand)  g - an uncursed sack  m - an uncursed lock pick  Gems(B  j - an uncursed touchstone (end) hVb Pyite the Digger St:14 Dx:7 Co:14 In:14 Wi:18 Ch:8 Neutral S:410 Dlvl:1 $:96 HP:15(15) Pw:11(11) AC:11 Xp:2/66 Wt:341/750 T:707 Satiated(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0x(B(B#####################(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(hV 0~(0~(B(0a(B(B##########(B(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B#(B(0m(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B (0x(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0x(B(B#(B###(B#################(BhV [m(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B#(B###(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B###(B#(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B############(B###(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0l(0q(B(0a(B(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B[30hV km(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B##(Bd(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B[(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0j(B(BhVc.What do you want to read? [fnqrs or ?*] hVLhVaAs you read the scroll, it disappears.This is an identify scroll.--More--hV֬  What would you like to identify first?  Amulets(B p - an uncursed square amulet Armor(B u - a cursed -1 iron skull cap (being worn) Scrolls(B n - an uncursed scroll labeled NR 9 Spellbooks(B q - an uncursed dark blue spellbook Rings(B r - a cursed ring called cursed? s - a cursed ring called cursed?(end) hVm +hV (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(B(B)(B(0x(B(B#####################(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B>(B(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(0q(0q(0j(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#[hVL 11;34H#########(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B#(B####(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BhVg +p - an uncursed amulet of reflection.hVy e368(0~(B(Bd(B(BhVV Amulets(B p - an uncursed amulet of reflection Weapons(B h - a +2 bullwhip (alternate weapon; not wielded) Armor(B u - a cursed -1 iron skull cap (being worn) Comestibles(B d - an uncursed food ration w - an uncursed tripe ration Scrolls(B n - an uncursed scroll labeled NR 9 Spellbooks(B q - an uncursed dark blue spellbook Rings(B r - a cursed ring called cursed? s - a cursed ring called cursed? Tools(B a - a +0 pick-axe (weapon in hand) g - an uncursed sack m - an uncursed lock pick Gems(B j - an uncursed touchstone(end) !hV(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0x(B(B#####################(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(0q(0q(0q(0q(0!hV2q(0q(0q(0q(0j(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B################(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B#(B###(B#(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j!hVJ(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(Bd(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B Pyite the Digger St:14 Dx:7 Co:14 In:14 Wi:18 Ch:8 Neutral S:410 Dlvl:1 $:96 HP:15(15) Pw:11(11) AC:11 Xp:2/66 Wt:336/750 T:708 Satiated !hVX 6What do you want to use or apply? [aghjm or ?*] !hVh5 Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) "hV|+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#################(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B Put in what type of objects?  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Spellbooks i - Rings j - Tools k - Gems C - Items known to be Cursed U - Items known to be Uncursed(end) "hVI+"hVe(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(B(B)(B#(B###(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0~(0~(0~(0x(B(B#(B#########"hV###(B(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B Put in what?   Coins(B  z - 96 gold pieces  Amulets(B  p - an uncursed amulet of reflection  Weapons(B  h - a +2 bullwhip (alternate weapon; not wielded)  Armor(B  u - a cursed -1 iron skull cap (being worn)  Comestibles(B  d - an uncursed food ration  w - an uncursed tripe ration  Scrolls(B  n - an uncursed scroll labeled NR 9  Spellbooks"hV(B  q - an uncursed dark blue spellbook  Rings(B  r - a cursed ring called cursed?  s - a cursed ring called cursed?  Tools(B  a - a +0 pick-axe (weapon in hand)  g - an uncursed sack (1 of 2)$hV9+&hV +(hV+)hVPJ-*hVx#+*hVH ++hV++hV +,hVGq m - an uncursed lock pick  Gems(B  j - an uncursed touchstone (2 of 2)-hV (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0x(B(B#####################(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B##########(B(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0x(B-hV<(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B#(B(0m(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B (0x(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0x(B(B#(B###(B#################(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B#(B###(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B-hVT###(B###(B#(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B############(B###(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0l(0q(B(0a(B(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q-hVq(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B[(B(0x(B(B(0x(B(Bd(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0j(B(B-hVPyite the Digger St:14 Dx:7 Co:14 In:14 Wi:18 Ch:8 Neutral S:410 Dlvl:1 $:96 HP:15(15) Pw:11(11) AC:11 Xp:2/66 Wt:316/750 T:708 SatiatedYou put an uncursed amulet of reflection into the sack.3--More---hV@ KYou put an uncursed tripe ration into the sack.-hVd --More---hV- RYou put an uncursed scroll labeled NR 9 into the sack.-hVK --More--.hVB.hV(0~(B(B(0~(B(Bd(B(B.hVd Weapons(B h - a +2 bullwhip (alternate weapon; not wielded) Armor(B u - a cursed -1 iron skull cap (being worn) Comestibles(B d - an uncursed food ration Tools(B a - a +0 pick-axe (weapon in hand) g - an uncursed sack m - an uncursed lock pick Gems(B j - an uncursed touchstone(end) 2hVT (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0x(B(B#####################(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(0q(0q(0q(0q(02hVFU 2q(0q(0q(0q(0j(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B################(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B#(B###(B#(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B3hV =9@(B_(B4hV 10@(B(0~(B(B(0~(B(Bd(B(B4hVD#@(Bd(B(B(0~(B(B(0~(B(B(0~(B(B5hV1&\1#(B#@(B(0~(B(B6hVY<2##(B@(B#(B(0~(B(B6hVF(B#(B#@(B#(B##(B7hV=^3@#(B#(B#(B7hVwuC4@#(B#(B7hV c#(B@(B(0~(B(B#(B8hVC5@(B(0~(B(B8hVC6@(B(0~(B(B8hV42 7You miss the violet fungus.9hV=9hV+>?You hit the violet fungus!79hV)e 9hVIe @You miss the violet fungus.89hVL 9hVM @You miss the violet fungus.9:hV:hV'6You hit the violet fungus.:hVw:hVw=You kill the violet fungus!%(B:hV|Feld Worker502 222233389Welcome to experience level 3.20:hV4_=@(B(0~(B(B:hVd_IYou see here a violet fungus corpse.1:hVN2@(B%(B;hV +(0~(B(B@(B;hV9 @You see here a violet fungus corpse.hV6Count: 10>hV8[7 8 9 30 1 2 3 4?hVUCount: 10?hV;t5 6 7 8 9 40 1?hVJ; Count: 25?hVU!z2 3 4 5 6 7 8 9 50 1 2 3 4 5 6 7 8F(B?hV~!KThe violet fungus rises from the dead!9@hV62(0~(0~(0~(B(B@(BF(B(0~(B(BAhV] HhV@/IhV5##(B#(B@(B###(BIhVv6##(B#(B#@(B#(BIhV} 6What do you want to use or apply? [aghjm or ?*] JhV|JhV5In what direction do you want to dig? [yknjb>] JhV)JhVu7You start digging.7JhVCYou hit the rock with all your might.8 9 80 1 2 3(0~(B(Bd(B(BJhVc--More--JhVO6EYou make an opening in the wall.4JhV 5@(B#(B#d(B(B#(B#(BKhVIRj@(Bd(B(B###(BKhVK6@(B(0~(B(BLhVs7d(B(B(0~(B(B(0~(B(BLhVTC (0l(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(B(B>(B(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(B(B{(B(0~(0~(0~(0~(B(Bd(B(B@(B(0~(0~(B(0a(B(B###########(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B (0m(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B###(B#(B(0m(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(BhVC m####(B##(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B#(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(B(B%(B###(B#(B###(B###(B#####(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B##(B#(B#(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0l(0q(0q(0q(0~(0q(0q(0k(B(B(0l(0q(0q(0q(0~(0q(0q(0k(B(B#(B################(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#LhVC (B#(B(0l(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0k(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0a(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B#######[####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B+(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B[(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0LhVC .~(0~(0~(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(B(B+(B(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BLhVC Pyite the Field Worker St:14 Dx:7 Co:14 In:14 Wi:18 Ch:8 Neutral S:594 Dlvl:2 $:96 HP:22(22) Pw:13(13) AC:11 Xp:3/112 Wt:336/750 T:787 SatiatedLhVD H (0~(B(Bd(B(BNhV_Q9d(B(B@(B(0~(B(B<(B((B(0~(B(BNhVw NhV| You displaced Marley.90@(B(0~(B(Bd(B(BOhV]~1@(B(0~(B(Bd(B(B(0~(B(BOhVW2@d(B(B(0~(B(BOhV!j3@(B(0~(0~(B(Bd(B(BOhVO|4@(B{(B(0~(B(Bd(B(BOhV: 5#@d(B(B#(B(0~(B(B(0~(B(BOhV ko@(B(0~(0~(B(Bd(B(B#(BPhVy6What do you want to use or apply? [aghjm or ?*] PhVPhV5In what direction do you want to dig? [hykun>] PhVLrPhVpr6You start digging.6PhV8You hit the rock with all your might.7 8 9 800 1 2#(B(0~(0~(B(B{(B(0~(B(Bd(B(B(0~(0~(B(BPhVI--More--PhVa fYou succeed in cutting away some rock.(0~(B(Bd(B(BPhV]C O3@#(B#(BQhVM26What do you want to use or apply? [aghjm or ?*] QhVQhV 4In what direction do you want to dig? [hyku>] QhVpQhVpYou start digging.4d(B(B(0~(B(BQhV^You hit the rock with all your might.5 6 7 8 9 10#(B(0~(B(Bd(B(B{(B--More--QhVgYou succeed in cutting away some rock.1(0~(0~(B(BQhV6 p$(B@#(B#(B#(BQhV 6What do you want to use or apply? [aghjm or ?*] QhVQhV5In what direction do you want to dig? [hykub>] RhVדRhV6You start digging.2RhVؔYou hit the rock with all your might.3 4 5 6 7 8#(B(0~(0~(B(B{(B(0~(B(BRhV--More--RhVwYou succeed in cutting away some rock.9d(B(B{(BRhV @#(B#(Bd(B(B(0~(B(B#(BRhVb% 6What do you want to use or apply? [aghjm or ?*] RhVM RhV 6In what direction do you want to dig? [hykujb>] ShVkShV7You start digging.20ShVYou hit the rock with all your might.1 2 3 4 5 6 7d(B(B(0~(B(B#(BShV---More--ShVY}You succeed in cutting away some rock.8d(B(B#(BShV| ShVrYou displaced Marley.@(Bd(B(B#(BShVׂ47 gold pieces.641 143 HP:2(2) Pw:13(13) AC:1 Xp:3/12 Wt:36/750 T:828 Satiated#(BThVr~ ThV~6What do you want to use or apply? [aghjm or ?*] ThVThV 6In what direction do you want to dig? [hykulb>] ThVvThV6You start digging.9ThVYou hit the rock with all your might.30 1 2 3 4 5###(B--More--ThVJYou succeed in cutting away some rock.6ThV a7#(B@(B#(BUhV6What do you want to use or apply? [aghjm or ?*] UhVCUhVc6In what direction do you want to dig? [hyknjb>] UhV9UhV:-You start digging.UhVEYou hit the rock with all your might.8 9 40 1 2#(B#(B#(B--More--UhVZ JYou succeed in cutting away some rock.3UhV i4#(B@#(B#(BUhVA 6What do you want to use or apply? [aghjm or ?*] VhV]BVhVB7In what direction do you want to dig? [hykunjb>] VhVQVhVIYou start digging.d(B(BVhV]You hit the rock with all your might.5 6 7 8 9 50#(B#(B--More--VhVJYou succeed in cutting away some rock.1VhVޑR2@#(B#(BVhV 6What do you want to use or apply? [aghjm or ?*] VhVI VhVI 7In what direction do you want to dig? [hykunjb>] VhV VhV ?You start digging.#(BVhVq aYou hit the rock with all your might.3 4VhV --More--VhV\ You hear some noises.5 6 7 8#(BVhV)\ jYou succeed in cutting away some rock.9d(B(BVhVͬ]60@d(B(B#(BWhVE6What do you want to use or apply? [aghjm or ?*] WhVcWhV7In what direction do you want to dig? [hykunjb>] WhVWhV?You start digging.#(BWhVYou hit the rock with all your might.1 2 3 4--More--WhVmYou hear some noises in the distance.5 6#(BWhV--More--WhV 3You succeed in cutting away some rock.XhVpH7@#(B#(BXhVѵ6What do you want to use or apply? [aghjm or ?*] XhVXhV&Never mind.XhVvXhVRM 6What do you want to use or apply? [aghjm or ?*] XhVv XhVv 7In what direction do you want to dig? [hykunjb>] XhV XhV @You start digging.8XhV You hit the rock with all your might.9 70 1 2 3#(B--More--XhVTJYou succeed in cutting away some rock.4YhVH5@#(B#(BYhVg96What do you want to use or apply? [aghjm or ?*] YhVgYhV] YhVO]YhV]6You start digging.6YhV]You hit the rock with all your might.7 8 9 80YhV^--More--YhVYou hear some noises in the distance.1 2 3#(BYhVA--More--YhVOYou succeed in cutting away some rock.d(B(BZhV!H4@#(B#(BZhV/Unknown command ' '.ZhV)ZhVb 6What do you want to use or apply? [aghjm or ?*] ZhV5 ZhVT 7In what direction do you want to dig? [hykunjb>] ZhVxYZhV]HYou start digging.5#(BZhV:^You hit the rock with all your might.6 7 8 9 90 1#(BZhV\^--More--[hVBYou succeed in cutting away some rock.--More--[hV2You hear some noises in the distance.[hV; H2@#(B#(B[hV 6What do you want to use or apply? [aghjm or ?*] [hV}[hV7In what direction do you want to dig? [hykunjb>] \hVE\hV6You start digging.3\hVYou hit the rock with all your might.4 5 6 7 8 9(0~(B(B\hV--More--\hV]FYou make an opening in the wall.900\hVy G1@#(B#(B\hVR@(B(0~(B(B#(B]hVA2@(B(0~(B(B]hV+J3@(B(0~(B(B^hV4O4 5 6^hV!e Count: 10^hVs7 8 9 10 1 2 3_hV Count: 25_hV, 4 5 6 7 8 9 20 1 2 3_hV )You hear some noises in the distance.4 5 6 7 8 9 30 1d(B(B(0~(B(B(0~(B(B`hV^ `hV4 =(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(B(Bd(B(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(B(B+(B(0x(0~(0~(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0j(B(B`hV\ Pyite the Field Worker St:14 Dx:7 Co:14 In:14 Wi:18 Ch:8 Neutral S:691 Dlvl:3 $:143 HP:22(22) Pw:13(13) AC:11 Xp:3/112 Wt:336/750 T:931 Satiated`hV7  2`hVb  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) bhVئ (0q(0k(0~(0x(0~(B(B+(B(0~(0x(0~(0~(0q(0j(B(BchV y3(0~(B(Bd(B(B<(B@(BchV0 ld(B(B(0~(B(B@(B(0~(B(BdhViI%@(B(0~(B(BdhVIS61 gold pieces.752 20474dhV 5@(B(0~(B(Bd(B(B(0~(0~(B(B(0~(B(BehV[6#@(B(0~(B(B#(BehVj:p#(B(0~(B(B#@(B(0~(B(B#(BehV:You hear someone counting money.#(B#(B#(B@(B###(BehV:(8(0l(0q(B(B##(B (0x(0~(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#@(B#(B (0x(B(B!(B(0x(B(BehVr;43(0q(0q(0q(0q(0q(0q(B(B (0~(0~(B(B{(B(0~(0~(0~(0x(B(B#(B@#(B######(Bd(B(B(0~(B(B(0~(0~(B(B (0~(0~(0~(0~(0~(0~(0x(B(B (0~(0~(0~(0~(0~(0~(0~(B(B (0x(0~(0~(0~(0~(0~(0~(B(B (0m(0q(0q(0q(0q(0q(0q(B(BfhVv fhV 6What do you want to use or apply? [aghjm or ?*] fhVfhV)You don't have that object.--More--hhV` hhV6What do you want to use or apply? [aghjm or ?*] hhV~ hhV &Never mind.ihVw4(0k(B(B@(B(0~(B(B#(B(0~(0x(B(B(0q(0j(B(BihV5(0~(B(B(0~(B(B@(B(0~(B(BihVc %@(B(0~(B(BihV @(B(0~(B(B@(B(0~(0~(0~(B(B You see here a swirly potion.8jhV" jhV"@A - a swirly potion.59jhVL{ g51(0~(B(B(0~(B(B@(BkhVQ'(0~(0~(B(B@(BkhVIQ2 5(0~(B(B(0~(B(Bd(B(B(0~(0~(B(B@(BkhV n(0~(B(Bd(B(B@#(B(0~(B(BlhV_(0~(0~(B(B#(Bd(B(B@(B`(BlhV/{With great effort you move the boulder.8#(B#@(B`(BmhVD?mhVz?6What do you want to use or apply? [aghjm or ?*] mhV mhV6 7In what direction do you want to dig? [ykulnjb>] mhVCmhVCCYou start hitting the boulder.9mhVC--More--mhVYou hit the boulder with all your might.60 1 2 3 4 5d(B(B(0~(B(B#(B*(BmhVCThe boulder falls apart.(0~(B(BmhVP 2#(B#@#(BmhVP ;You see here 51 rocks.6nhV6=#(B*(B@#(BnhV!G_(0~(0~(B(B#########(B#@#(BnhVXG73#(B#@(B`(B#(B4ohVc6What do you want to use or apply? [aghjm or ?*] ohVXohVX6In what direction do you want to dig? [ykuljb>] ohVR ohVS RYou start hitting the boulder.5--More--ohV You hit the boulder with all your might.6 7 8 9 80 1d(B(B*(BohV7 :The boulder falls apart.#(BphVVM#(B#@#(B#(BphV;You see here 58 rocks.2phV 3d(B(B*(B@(B#(BqhVQ#(B#(B##(B#(B#d(B(B#(B@(B##(B(0~(B(B(0~(0~(B(B(0~(0~(0~(B(B(0~(0~(B(B(0x(0~(0~(B(B(0m(0q(0q(B(BqhV:RYou hear the footsteps of a guard on patrol.8##(B#(B#(B(0q(B(B@(B(0q(B(B(0~(B(B(0~(0~(B(B(0x(B(B$(B(0~(0x(B(B(0x(B(B(0~(B(BF(B(0~(0x(B(B(0~(0~(0~(0x(B(B(0q(0q(0q(0j(B(BrhVHn##(B(0l(B(B(0~(B(B(0q(0k(B(B(0x(B(B@(B(0x(B(BrhVVJ(0~(B(B(0~(B(B@(BrhVI12 gold pieces.64 169thV[ I90(0~(B(B@(BthVC Count: 10uhVH1 2 3(0~(B(B(0~(B(Bd(B(BuhV+Marley misses the brown mold.uhVMarley is suddenly very cold!4 5 6 7(0~(0~(B(B(0~(0~(B(B(0~(B(Bd(B(BuhV? P8(0~(B(B@(BvhVCount: 10vhV9 1000 1+(B(0~(B(Bd(B(BvhVG r2@(Bd(B(B(0~(B(BwhVH&In what direction? [hykulnjb><] whVDwhVThe door resists!3(0~(B(Bd(B(B(0~(B(BwhV whVF 8Ouch! You bump into a door.whVGwhVm&In what direction? [hykulnjb><] xhVxhV0vThe door resists!4(0~(B(Bd(B(BxhV xhV 8Ouch! You bump into a door.xhVD= xhV= &In what direction? [hykulnjb><] yhVyhVnThe door resists!d(B(B(0~(0~(B(ByhVyhV48Ouch! You bump into a door.yhV 4In what direction? [hykulnjb><] yhV yhV 6The door resists!5zhVzhVMzYou miss the brown mold.6d(B(B(0~(B(B{hVƔ {hV? &In what direction? [hykulnjb><] {hV{hVThe door opens.(0~(B(Bd(B(B(0~(B(B(0a(B(B|hV |hV^ You hit the brown mold!You are suddenly very cold![3 pts.]197}hV~ }hV You kill the brown mold!800 20218(0~(B(Bd(B(B%(B~hV! 9(0~(B(B@(B~hVt You see here a brown mold corpse.9(0~(B(B(0~(B(Bd(B(BhVDhVz*What do you want to eat? [d or ?*,] hVFz eat what?  Comestibles(B a - a brown mold corpse(end) hVr L+hV #Blecch! Rotten food!hV mYou feel full of hot air.(0~(B(Bd(B(BhVS10@(B(0~(B(BhVhVUYou displaced Marley.1(0~(B(B@#(B(0~(B(Bd(B(BhV|d(B(B(0a(B(B@#(B(0~(B(BhV4_P(0~(0~(B(0a(B(B#####(B#@#(BhV_5 17 20#(B#######(B#@#(B#(BhVSp1#(B#(B#(B@(BhV0Count: 10hVw2 3 4 5 26##(B+(BhVH&In what direction? [hykulnjb><] hVhVThe door opens.7(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(B(B!(B(0~(0~(0~(0x(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BhV 8(0q(0q(0q(B(B(0~(0~(0~(B(B#(B(0x(0~(B(B#@(B(0x(0~(B(B(0q(B(BhV%9(0l(B(B(0x(B(B#(B#(B(0a(B(B@(B(0m(B(BhVe30d(B(B(0~(B(B@(BhV (0~(B(B(0a(B(0~(0~(B(B(0~(0~(B(Bd(B(B(0~(0~(B(B@(BhV yYou see here a brilliant blue potion.3(0~(B(Bd(B(BhVjShVSJB - a brilliant blue potion.74hV f5(0~(0~(B(Bd(B(B@(BhV~Ck 6d(B(B@(B(0~(0~(B(BhV6a(0~(0~(B(B@(Bd(B(BhVCount: 10hVk >7 8 9 40 1 2 3(0~(B(B(0~(B(Bd(B(B(0~(B(B(0~(0~(0~(B(B(0~(0~(0~(B(BhVHM4@(B(0~(B(BhV 5@(B(0~(B(Bd(B(B(0~(B(BhVCount: 10hVk[6 7 8 9 50 1 2 3(0~(0~(0~(B(B(0~(0~(B(Bd(B(B(0~(B(B(0~(0~(0~(B(B(0~(B(BhV{zO@d(B(B(0~(B(BhV C4@(B(0~(B(BhV׽Count: 10hV1p5 6 7 8 9 60 1(0~(0~(B(B(0~(B(B(0~(B(B>(B(0~(0~(B(B(0~(B(Bd(B(B(0~(0~(B(B(0~(B(BhV {2@(B(0~(B(Bd(B(B(0~(B(BhVV 3@(B(0~(B(B(0~(B(B(0~(B(Bd(B(BhVCount: 10hVuG4 5 6 7 8 9 70(0~(0~(B(B(0~(0~(0~(B(Bd(B(B(0~(B(B(0~(0~(B(B(0~(B(BhVT1@(B(0~(B(Bd(B(B(0~(B(B(0~(B(BhV x2@(B(0~(B(Bd(B(B(0~(B(BhV Count: 10hVg\3 4 5 6 7 8 9+(Bd(B(B(0~(B(B(0~(0~(B(B(0~(B(B(0~(0~(0~(B(B(0~(0~(B(BhVl@(B(0~(B(Bd(B(B(0~(B(BhV{D80@(B(0~(B(BhVx Count: 10hV=`1 2 3 4 5 6 7 8(0~(0~(0~(B(B(0~(B(Bd(B(B(0~(0~(B(B(0~(0~(0~(0~(B(B(0~(B(BhV\bo9(0~(B(B@d(B(B(0~(0~(B(BhV &In what direction? [hykulnjb><] hV@u hVu gThe door resists!(0~(B(Bd(B(BhV~hV#&In what direction? [hykulnjb><] hVOhVWPOThe door opens.90(0a(B(BhVJ1#(B@(B(0~(B(B(0~(B(B(0~(B(BhVb\#(B@(B(0a(B(BhV_2d(B@(B#(BhV "You miss the jackal.hV 1The jackal bites!hVE[2 pts.]0 3hV-hV\.What do you want to wield? [- ah or ?*] hVI hVe :You are already wielding that!hVUhV@USYou miss the jackal.The jackal bites!hVuUF[2 pts.]18 4hV 3 hV=: `You kill the jackal!4 25%(BhVem#(B@(B#(B#(BhV9You see here a jackal corpse.hV'hVL*What do you want to eat? [d or ?*,] hV_v eat what?  Comestibles(B a - a jackal corpse(end) hVL+hV-3This jackal corpse tastes terrible!6 7 98 9 Satiated 100 1 d(B(B(0a(B(B(0~(B(B--More--hV4FYou finish eating the jackal corpse.#(BhVm< O4(0l(0q(B(B(0x(B(B$(B(0~(0~(B(B(0~(0~(B(B(0a(B(B###(B@(B#(B#(B#(B#(BhV (0q(0q(0q(B(B{(B(0~(B(B(0~(B(B#@(B#(Bd(B(B#(BhVm^5(0q(0q(0q(0k(B(B(0~(0~(0~(B(B+(B(0x(B(B(0x(B(B(0~(0~(0~(B(B(0x(B(B(0~(0~(B(B(0q(B(B@(B(0q(B(B#(B#(BhVfJ6(0~(0x(B(B(0x(B(B@(B(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(B(B(0a(B(B(0q(0q(0q(0q(0j(B(B(0x(B(B###(BhV9 U207@(B(0~(B(BhVO2@(B(0~(B(BhVWc9 gold pieces.13 25d(B(BhV G8(0~(B(B@(BhV={(B(0~(0~(0~(0~(B(B@(B(0~(0~(B(Bd(B(B(0~(B(B(0a(B(BhVyvYou see here an indigo spellbook.12(0~(B(Bd(B(BhV hV^C - an indigo spellbook.42d(B(B(0~(B(B(0~(B(BhV1N3(0~(B(B@(BhV4d(B(B(0q(0k(B(B(0~(B(B(0~(B(B(0~(B(B@#(B(0~(B(B(0q(0j(B(BhVA G16 7(0~(B(B(0q(0q(0q(0q(0q(B(B(0x(0~(0~(0~(0~(0~(B(B(0~(B(B###(B#@(B(0x(0~(0~(0~(0~(0~(B(B(0a(B(0q(0q(0q(0q(B(BhV's8(0l(B(B#(B(0~(B(B@(B(0m(B(BhV4 Yd(B(B(0~(B(B@(BhV~9(0~(B(B(0~(B(B@(B##(BhVۖ k20d(B(B(0a(B(B@(BhVpR(0~(B(B#@#(B#(BhVU25###(B#(B###(B#(B#@(B+(BhVvAOuch! You bump into a door.7hV0hVx&In what direction? [hykulnjb><] hVMhV6The door resists!8hV hV& &In what direction? [hykulnjb><] hVq hVq -The door resists!hVhV&In what direction? [hykulnjb><] hVdhVGeThe door opens.9(0a(B(B(0x(0~(B(B(0x(0~(B(B>(B(0x(0~(0~(B(B(0m(0q(0q(0q(B(BhV830#(B#(B(0l(B(B@(B(0q(B(B(0~(0~(B(B(0~(0x(B(B(0~(0~(B(B(0j(B(BhVI1##(B(0a(B(B(0q(0k(B(B@(B(0x(B(BhVs J2(0~(B(B@(BhV?>(B@(BhVdD3(0~(B(B@#(BhV#D4(0~(B(B@#(BhV=5#(B#@#(BhV>@(B+(B#(B##(B#(B###(BhV>AOuch! You bump into a door.9hV  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) hV(0q(0q(0k(0~(0~(0x(0~(0~(0x(0~(0~(0x(0q(0q(0j(B(BhV&In what direction? [hykulnjb><] hV hV 7The door resists!40hV+hV+&In what direction? [hykulnjb><] hVYhVZgThe door opens.1(0q(0q(0q(0k(B(B%(B>(B[(B(0x(B(B(0a(B(0~(B(B@(B)(B?(B(0x(B(B=(B((B)(B(0x(B(B(0q(0q(0q(0j(B(BhV|(0q(B(B(0x(0~(B(B#@(B#(B(0x(0~(B(B(0q(B(BhVV"Hello, pyite! Welcome to Ouiatchouane's general store!"--More--hVg"Will you please leave your pick-axe outside?"2@?(BhVB#hV36What do you want to use or apply? [aghjm or ?*] hV Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) hV8p+(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(B(B{(B(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Spellbooks g - Potions h - Tools i - Gems C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) hV, +hVS (0l(0q(0q(0q(0q(0q(0q(0q(0k(0x(0~(B(B{(B(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0x(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B####(B(0m(B(0a(B(0q(0q(0q(0q(0q(0j(B(B#(B###(B#(B#(B#(B###(B#(B#(B(0q(0q(0q(0q(0k(B(B#(B##(B(0x(0hV] ~(B(B%(B>(B[(B(0x(B(B#(B(0l(B(0a(B(0q(0q(0k(B(B#@@?(B)(B?(B(0x(0l(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B##(B#(B(0x(0~(B=(B((B)(B(0x(B(B Put in what?  Coins(B D - 225 gold pieces Weapons(B h - a +2 bullwhip (alternate weapon; not wielded) Armor(B u - a cursed -1 iron skull cap (being worn) Comestibles(B d - an uncursed food ration Spellbooks(B C - an indigo spellbook Potions(B A - a swirly potion B - a brilliant blue potion Tools(B a - a +0 pick-hV;^ axe (weapon in hand) g - an uncursed sack m - an uncursed lock pick Gems(B j - an uncursed touchstone(end) hV\+hV(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0x(B(B(0x(0~(B(B{(B(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(B(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0x(0q(0q(B(0a(B(0q(0j(B(B####(B(0m(B(0a(B(0q(0q(0q(0q(0q(0j(B*(B#(B#(B#####(BhVF#(B##(B#(B####(B#(B#(B(0q(0q(0q(0q(0k(B(B#(B##(B(0x(0~(B(B%(B>(B[(B(0x(B(B#(B(0l(B(0a(B(0q(0q(0k(B(B#@@?(B)(B?(B(0x(0k(B(B(0l(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B##(B#(B(0x(0~(B=(B((B)(B(0x(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B>(B(0~(0x(B(B#(B(0q(0q(0q(0q(0j(BhV(0a(B(B###############(B(0x(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B###(B(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B Pyite the Field Worker St:14 Dx:7 Co:14 In:14 Wi:18 Ch:8 Neutral S:813 Dlvl:3 $:225 HP:22(22) Pw:13(13) AC:11 Xp:3/122 Wt:427/750 T:1142 SatiatedhVzYou put a +0 pick-axe into the sack.(0~(B(B@(BhV 3(0l(B(B#(B(0a(B(B@(B#(B(0m(B(BhVh1h - a +2 bullwhip (weapon in hand).hV--More--hVzF4@(B=(BhVo2#You are empty handed.hV2--More--hV64 hV &In what direction? [hykulnjb><] hVo1hV 6AThe door closes.5+(BhV 1(0~(B(B@(BhV| You see here a scroll labeled ANDOVA BEGARIN.6(0~(B(B@(BhV hV. s"For you, most gracious sir; only 133 for this scroll labeled ANDOVA BEGARIN." --More--hVx E - a scroll labeled ANDOVA BEGARIN (unpaid, 133 zorkmids).327@(B(0~(B(BhVUwhVw5What do you want to use or apply? [ghjm or ?*] hVR Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) hVB+(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(B(B{(B(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B Take out what type of objects?  a - All types b - Amulets c - Comestibles d - Scrolls e - Spellbooks f - Rings g - Tools A - Auto-select every item C - Items known to be Cursed U - Items known to be Uncursed(end) hV(! (0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0m(B(0a(B(0q(0q(0q(0q(0q(0j(B(B#(B####(B##(B####(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B##(B(0x(0~(B(B%(B>(B[(B(0x(B(BhVp1@(B(0~(B(BhV?You see here a slime mold.8hV hV> Q"For you, honored sir; only 22 for this slime mold."--More--hV1 LF - a slime mold (unpaid, 22 zorkmids).7hV0 9(0~(B(B@(BhV?0 9You see here an axe.9hV  3)(B@(BhVQ ?You see here a lock pick.50hV hV3 V"For you, most gracious sir; only 26 for this lock pick."--More--hVNUG - a lock pick (unpaid, 26 zorkmids).411hVa1(0~(B(B@(BhVb1You see here a staff.hV?6@(B)(BhV@yYou see here a scroll of identify.2You hear someone counting money.hVZhVZY"For you, honored sir; only 26 for this scroll of identify."--More--hVBwH - a scroll of identify (unpaid, 26 zorkmids).63@(B(0~(B(BhV<@(B(0~(B(BhVqYou see here a ring mail.4(0~(B(B@(BhV&"3[(B@(BhV^"0You see here an axe.hV 3)(B@(BhV AYou see here a granite ring.5hVhVȓQ"For you, good sir; only 266 for this granite ring."--More--hVV XI - a granite ring (unpaid, 266 zorkmids).96hV hVO !Itemized billing? [yn] (n) hV yhVGA scroll labeled ANDOVA BEGARIN for 133 zorkmids. Pay? [yn] (n) hV! yhV]680 9 HP:2(2) Pw:13(13) AC:1 Xp:3/12 Wt:48/750 T:156 SatiatedYou bought a scroll labeled ANDOVA BEGARIN for 133 gold pieces.--More--hV9hV96A granite ring for 266 zorkmids. Pay? [yn] (n) hV:< nhVz<3A slime mold for 22 zorkmids. Pay? [yn] (n) hV yhV5q58 70You bought a slime mold for 22 gold pieces.--More--hV9hVv;A scroll of identify for 26 zorkmids. Pay? [yn] (n) hV<  yhV/32 447You bought a scroll of identify for 26 gold pieces.--More--hVj hV 2A lock pick for 26 zorkmids. Pay? [yn] (n) hV yhVx06 18You bought a lock pick for 26 gold pieces.--More--hVU"Thank you for shopping in Ouiatchouane's general store!"hVoI7@(B(0~(B(BhVh 6What do you want to drop? [$dghjmuA-CE-I or ?*] hVq Weapons(B  h - a +2 bullwhip (alternate weapon; not wielded)  Armor(B  u - a cursed -1 iron skull cap (being worn)  Comestibles(B  d - an uncursed food ration  F - a slime mold  Scrolls(B  E - a scroll labeled ANDOVA BEGARIN  H - a scroll of identify  Spellbooks(B  C - an indigo spellbook  Potions(B  A - a swirly potion  B - a brilliant blue potion  Rings(B  I - a granite ring (unpaid, 266 zorkmids)  Tools(B  g - an uncursed sack  m - an uncursed lock pick  G - a lock pick  Gems(B  j - an uncursed touchstone (end) hV`+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B{(B(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0x(0~(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(B(B{(B(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(BhV[30m(B########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0j(B(B####(B(0m(B(0a(B(0q(0q(0q(0q(0q(0j(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B*(B############(B*(B#(B#(B###(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B#(B (0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B###(B###(B#(B#(BVĂ37m(0l(0q(0q(0q(0q(0k(B(B#(B#(B##(B(0x(0~(0~(B(B>(B[(B(0x(B(B##(B#(B(0l(B(0a(B(0q(0q(0k(B(B#(B+(B@(B(0~(B(B)(B(0~(0x(B(B(0l(0~(0q(0~(0q(0q(0k(B(B(0l(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B###(B(0x(B(B@(B(0~(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B>(B(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(BVv3m(0a(B(B###############(B(0x(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B###(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BhV\<Pyite the Field Worker St:14 Dx:7 Co:14 In:14 Wi:18 Ch:8 Neutral S:606 Dlvl:3 $:18 HP:22(22) Pw:13(13) AC:11 Xp:3/122 Wt:447/750 T:1157 SatiatedYou drop a granite ring (unpaid, 266 zorkmids).48@(B(0~(B(BhVH n@(B(0~(B(B@(B=(BhV[&In what direction? [hykulnjb><] hVhVAFThe door opens.9(0a(B(BhVGWd60#@(B(0~(B(B#(BhVݾm(0~(B(B@(B(0a(B(B#(BhV e@(B#(B#@(B#(BhV/ You hear the splashing of a naiad.(0~(B(B#(B###(B#(B#@#(BhV u2 4#(B@#(B##(BhVvPZ5@(B(0~(B(B#(BhV N6@(B(0~(B(BhVq(0l(0q(0~(0q(0k(B(B(0x(0~(0~(0~(0~(B(B(0~(0~(B(B@(B(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(BhVqPyite the Field Worker St:14 Dx:7 Co:14 In:14 Wi:18 Ch:8 Neutral S:656 Dlvl:4 $:18 HP:22(22) Pw:13(13) AC:11 Xp:3/122 Wt:444/750 T:1166 SatiatedhV hV(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B{(B(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0x(0~(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(B(B{(B(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#hV-#######(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0j(B(B####(B(0m(B(0a(B(0q(0q(0q(0q(0q(0j(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B*(B############(B*(B#(B#(B###(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B#(B (0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B###(B###(B#(B#(B(0lhVX(0q(0q(0q(0q(0k(B(B#(B#(B##(B(0x(0~(0~(B(B>(B[(B(0x(B(B##(B#(B(0l(B(0a(B(0q(0q(0k(B(B#(B(0a(B(0~(0~(B(B)(B(0~(0x(B(B(0l(0~(0q(0~(0q(0q(0k(B(B(0l(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B###(B(0x(B=(0~(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B@(B(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(B(0a(B(B###############(BhVzK[m(0x(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B###(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BhVPyite the Field Worker St:14 Dx:7 Co:14 In:14 Wi:18 Ch:8 Neutral S:656 Dlvl:3 $:18 HP:22(22) Pw:13(13) AC:11 Xp:3/122 Wt:444/750 T:1166 SatiatedhV 7hV;L8@(B>(BhV^f9##(B@(B(0~(B(BhV\#(B@(B(0a(B(BhV f70##(B@(B#(BhVa1#(B#@(B#(B##(BhV22##(B@(B#(B#(B#(BhVUa#@(B#(B##(BhVjhVF ^3@#(B#(B#(BhV.k4d(B(B@(B#(BhV_ (0~(B(B@(Bd(B(B(0~(B(B(0a(B(B##(BhV[K5@(B(0~(B(BhVP hVF{6#@(B(0~(B(Bd(B(B(0~(B(BhV'#@(B(0~(B(BhVO#@#d(B(B(0~(0~(B(BhV19@#(B###(B(0~(0~(B(Bd(B(BhVnvT80@(B(0~(B(B#(BhV }1@(B(0~(B(Bd(B(B(0~(B(BhVƳW@(B(0~(B(B(0~(B(BhVXB2@(B(0~(B(BhVB3@(B(0~(B(BhVPn9@(B(0~(B(BhVO- B4@(B(0~(B(BhVhVhVz5(0~(B(B@(Bd(B(B(0~(B(BhVu(0~(B(B(0~(B(B@(B###(BhVd6(0a(B(B@(B#(BhVvB#@#(B#(B#(BhVvYou hear water falling on coins.#@#(B#(B#(B####(BhV6w90 5@#(B#########(B#(BhV^w7hVww;Ouch! You bump into a door.hV] hV ^&In what direction? [hykulnjb><] hVShVv5The door resists!8hV5 hV5&In what direction? [hykulnjb><] hVhV5The door resists!9hV< hV< &In what direction? [hykulnjb><] hV hV 7The door resists!200hVu hVv7Ouch! You bump into a door.hVn hV&In what direction? [hykulnjb><] hVs ~cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--hVC (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B{(B(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0x(0~(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(B(B+(B@#(B#########(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(B(B{(B(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0xhV8D (0~(0~(0~(0~(0~(0~(0~(0~(B(B########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0j(B(B######(B(0m(B(0a(B(0q(0q(0q(0q(0q(0j(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B*(B############(B*(B#(B#(B###(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B#(B (0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B###(B###(BhVPD [m#(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B##(B(0x(0~(0~(B(B>(B[(B(0x(B(B##(B#(B(0l(B(0a(B(0q(0q(0k(B(B#(B(0a(B(0~(0~(B(B)(B(0~(0x(B(B(0l(0~(0q(0~(0q(0q(0k(B(B(0l(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B###(B(0x(B=(0~(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B>(B(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0j(B(B(0x(0~hVfD (0~(0~(0~(0~(B(0a(B(B###############(B(0x(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B###(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BhV}D Pyite the Field Worker St:14 Dx:7 Co:14 In:14 Wi:18 Ch:8 Neutral S:656 Dlvl:3 $:18 HP:22(22) Pw:13(13) AC:11 Xp:3/122 Wt:444/750 T:1200 Never mind.hVx5 hV5&In what direction? [hykulnjb><] hVu hV <The door opens.(0a(B(BhVUH1@#(B#(BhVOSp2@(B(0a(B(B#(Bf(BhV @(B(0~(B(Bf(B(0~(B(B(0a(B(BhV2Specify unknown object by cursor? [ynq] (q) hV yhVHPlease move the cursor to an unknown object.--More--hV ((For instructions type a ?)hV6hVc hV4f a cat or other feline (kitten)--More--hV hV҉More info? [yn] (n) hV nhV Pick an object.hVghVgRUnknown direction: '8' (aborted).Done.hVj Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) hVy+(0q(0q(0k(0~(0~(0x(0~(0~(0x(0~(0~(0x(0q(0q(0j(B(B Inventory  View Inventory(B i - Inventory List I - Inventory List by Type * - Items in use Ready Items(B w - Wield Weapon W - Wear Protective Gear Q - Prepare missile weapon (in Quiver) T - Take off Protective Gear Manipulate Items(B a - Apply an object d - Dip an object [M-d] E - Engrave into the ground f - Fire your prepared missile weapon i - Invoke your weapon t - Throw an item Drop Items(B d - Drop an object D - Multi-Drop(end) hVb(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(B(B{(B(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B######(B(0m(B(0a(B(0q(0q(0q(0q(0q(0j(B(B#(B###(B#(B#(B#(B###(B#(BhV[1m#(B(0l(0q(0q(0q(0q(0k(B(B#(B##(B(0x(0~(0~(B(B>(B[(B(0x(B(B#(B(0l(B(0a(B(0q(0q(0k(B(B#(B(0a(B(0~(0~(B(B)(B(0~(0x(B(B(0l(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B###(B(0x(B=(0~(0~(B(B)(B(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B>(B(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0j(B(B#####(B(0x(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(BVm(B###(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B Pyite the Field Worker St:14 Dx:7 Co:14 In:14 Wi:18 Ch:8 Neutral S:656 Dlvl:3 $:18 HP:22(22) Pw:13(13) AC:11 Xp:3/122 Wt:444/750 T:1202  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) hV4 (0q(0q(0k(0~(0~(0x(0~(0~(0x(0~(0~(0x(0q(0q(0j(B(BhV Weapons(B h - a +2 bullwhip (alternate weapon; not wielded) Armor(B u - a cursed -1 iron skull cap (being worn) Comestibles(B d - an uncursed food ration F - a slime mold Scrolls(B E - a scroll labeled ANDOVA BEGARIN H - a scroll of identify Spellbooks(B C - an indigo spellbook Potions(B A - a swirly potion B - a brilliant blue potion Tools(B g - an uncursed sack m - an uncursed lock pick G - a lock pick Gems(B j - an uncursed touchstone(end) hV(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0x(B(B(0x(0~(B(B{(B(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(0~(0~(B(B@(B(0~(B(0a(B(B###########(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(Bf(B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(B(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0x(0q(0q(B(0a(B(0q(0j(B(B######(B(0m(B(0a(B(0q(0q(0q(0q(0q(0jhV[K(B*(B#(B#(B#####(B#(B##(B#(B####(B#(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B##(B(0x(0~(0~(B(B>(B[(B(0x(B(B#(B(0l(B(0a(B(0q(0q(0k(B(B#(B(0a(B(0~(0~(B(B)(B(0~(0x(0k(B(B(0l(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B###(B(0x(B=(0~(0~(B(B)(B(0x(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B>hVA(B(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0j(B(0a(B(B###############(B(0x(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B###(B(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B Pyite the Field Worker St:14 Dx:7 Co:14 In:14 Wi:18 Ch:8 Neutral S:656 Dlvl:3 $:18 HP:22(22) Pw:13(13) AC:11 Xp:3/122 Wt:444/750 T:1202  hV]4 ,What do you want to throw? [$h or ?*] hV% hV#% &In what direction? [hykulnjb><] hVnhVvThe kitten devours an uncursed food ration.23f(B(BhVH4@(B(0~(B(BhV g5(0~(B(B@f(B(B(0~(B(BhV,O(0~(0~(B(B@f(B(BhV^9f(B(B(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0~(B(BhVD10#@(B(0~(B(BhV 1(0~(B(B#@(B(0~(B(Bf(B(B(0~(B(BhVCs 2#(Bf(B(B#@#(B(0~(B(BhV&(0~(B(B#@#(B#(B(0~(B(Bf(B(BhV}C3#@#(B#(BhVw4#(B#@#(B#(B(0~(B(BhVz5#@#(B#(Bf(B(B(0~(B(BhV z6#@#(B#(Bf(B(B(0~(B(BhV@b[#@#(B#(B(0~(0~(B(BhV!LB7@#(B#(BhVB8@#(B#(BhV C R9@(B(0~(B(B#(BhV$G20(0~(B(B@(BhVG1(0~(B(B@(BhVEH2(0~(B(B@(BhV 9@(B(0~(B(BhVy6What do you want to use or apply? [ghjmG or ?*] hVhV)You don't have that object.--More--hV,hVc6What do you want to use or apply? [ghjmG or ?*] hV0hVA16What do you want to rub on the stone? [- or ?*] hVhVeNever mind.3You hear someone cursing shoplifters.hV݂ hV hV"~6What do you want to use or apply? [ghjmG or ?*] hV^&hV&6What do you want to rub on the stone? [- or ?*] hV hVT/Never mind.4hVo hVp6What do you want to use or apply? [ghjmG or ?*] hVS Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) hVU\+(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(B(B{(B(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B Take out what type of objects?  a - All types b - Amulets c - Comestibles d - Scrolls e - Spellbooks f - Rings g - Tools A - Auto-select every item C - Items known to be Cursed U - Items known to be Uncursed(end) hVW +hV 0(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0m(B(0a(B(0q(0q(0q(0q(0q(0j(B(B#(B####(B##(B####(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B##(B(0x(0~(0~(B(B>(B[(B(0x(B(B Take out what?  Amulets(B a - an uncursed amulet of reflection ComestiblhV<0es(B b - an uncursed tripe ration c - 3 uncursed food rations Scrolls(B d - an uncursed scroll labeled NR 9 e - an uncursed scroll of light Spellbooks(B f - an uncursed dark blue spellbook Rings(B g - a cursed ring called cursed? h - a cursed ring called cursed? Tools(B i - a +0 pick-axe(end) hV*+ hVd (0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(B(B{(B(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B######(B(0m(B(0a(B(0q(0q(0q(0q(0q(0j(B(B#(B###(B#(B#(B#(B###(B#(B[ hV 1m#(B(0l(0q(0q(0q(0q(0k(B(B#(B##(B(0x(0~(0~(B(B>(B[(B(0x(B(B#(B(0l(B(0a(B(0q(0q(0k(B(B#(B(0a(B(0~(0~(B(B)(B(0~(0x(B(B(0l(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B###(B(0x(B=(0~(0~(B(B)(B(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B>(B(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B[3 hV 0m(B###(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B hV -a - a +0 pick-axe. hVp0  hV0 .What do you want to wield? [- ah or ?*]  hV~  hV Ga - a +0 pick-axe (weapon in hand).5 hV  hVܕ7What do you want to use or apply? [aghjmG or ?*]  hV hV3In what direction do you want to dig? [njb>]  hV hV6You start digging.6 hV:You hit the rock with all your might.7 8 9 30 1(0~(B(B--More-- hV0-You make an opening in the wall. hV! N2(0~(B(B@(B hVB 7What do you want to use or apply? [aghjmG or ?*]  hVT? hV?5In what direction do you want to dig? [hlnjb>]  hV hVw6You start digging.3 hVEYou hit the rock with all your might.--More-- hVRYou hear some noises in the distance.4 5 6 7 8#(B hV{--More-- hVNJYou succeed in cutting away some rock.9hVs}O40(0~(B(B@(BhV/Unknown command ' '.hVGhV7What do you want to use or apply? [aghjmG or ?*] hV2 hVe 7In what direction do you want to dig? [hyulnjb>] hVj{ hV{ 6You start digging.1hVd| You hit the rock with all your might.2 3 4 5 6#(BhV| --More--hV(dJYou succeed in cutting away some rock.7hV<5#(B@(BhVWYou hear some noises in the distance.8hV?. hVl.7What do you want to use or apply? [aghjmG or ?*] hVh6hV67In what direction do you want to dig? [hyulnjb>] hVҺhVm6You start digging.9hVvYou hit the rock with all your might.50 1 2hV&3--More--hV' rYou hear the chime of a cash register.4 5#(BhV0' --More--hVN3You succeed in cutting away some rock.hV( c6#(B#(B@(BhVb 7What do you want to use or apply? [aghjmG or ?*] hV[hV[7In what direction do you want to dig? [hyulnjb>] hVVhV%a6You start digging.7hV[aYou hit the rock with all your might.8 9 60 1 2 3#(B--More--hVJYou succeed in cutting away some rock.4hV#c5#(B#(B@(BhV37What do you want to use or apply? [aghjmG or ?*] hV.ghV\g6What do you want to rub on the stone? [- or ?*] hVhVMEThat is a silly thing to rub on the stone.hVZ hVN /Unknown command ' '.hVp hV>7What do you want to use or apply? [aghjmG or ?*] hV] hVa 7In what direction do you want to dig? [hyulnjb>] hV hV2 6You start digging.6hV You hit the rock with all your might.7 8 9 70 1#(BhV --More--hV JYou succeed in cutting away some rock.2hV o#(B#(B@(B*(BhVW7What do you want to use or apply? [aghjmG or ?*] hVhV7In what direction do you want to dig? [hyulnjb>] hVyhV6You start digging.3hVYou hit the rock with all your might.4 5 6 7 8 9f(B(B#(B#(BhVA--More--hVɞKYou succeed in cutting away some rock.80hVB (0~(B(B(0~(B(B#(Bd(B(B@(BhV' 7What do you want to use or apply? [aghjmG or ?*] hV֟ hV 7In what direction do you want to dig? [hyulnjb>] hVhV6You start digging.1hVp'You hit the rock with all your might.2 3 4 5 6 7(0~(B(B(0~(B(B(0~(B(B#(B#(BhV--More--hV{uJYou succeed in cutting away some rock.8hV hV0 7What do you want to use or apply? [aghjmG or ?*] hVhV?6In what direction do you want to dig? [hyulnb>] hV hVNNYou start digging.d(B(BhV<You hit the rock with all your might.9 90 1 2 3 4d(B(BhVe--More--hVGYou succeed in cutting away some rock.5f(B(B#(B*(Bd(B(BhV9(0~(B(B@#(BhV@sYou see here a green gem.6d(B(B#(BhVl hVtgJ - a green gem.5#(Bd(B(BhV~t hVt7What do you want to use or apply? [aghjmG or ?*] hVhV8What do you want to rub on the stone? [- J or ?*] hVW hV IJ - a worthless piece of green glass.7hVN hVN7What do you want to drop? [$aghjmuA-CE-HJ or ?*] hV hVX You drop a worthless piece of green glass.48#(Bd(B(BhVwY hVYkYou displaced Marley.#(Bd(B(B@(BhVY--More--hV>Marley picks up a worthless piece of green glass.hV--More--&hV_YeMarley drops a worthless piece of green glass.9*(B)hV *hVCount: 10*hV6[ 300 1 2 3 4 5 6(0~(B(B(0~(B(B*(Bd(B(B,hVs$Count: 10,hVBi7 8 9f(B(Bd(B(B,hVtqThe kitten picks up a worthless piece of green glass.10#(B,hVt--More---hVThe kitten drops a worthless piece of green glass.1 2 3f(B(B#(B-hVK -hV{/Unknown command ' '..hVn/hVW4hV6hVY6hV*: RhV 7What do you want to use or apply? [aghjmG or ?*] ShVnShVn6In what direction do you want to dig? [hulnjb>] ShVUdShVhqYou start digging.4d(B(Bf(B(BShV-iYou hit the rock with all your might.5 6 7 8d(B(B#(BShVGi--More--ShV`Marley picks up a worthless piece of green glass.#d(B(BShV--More--ThVMarley drops a worthless piece of green glass.9 20 1#f(B(B#(BThV--More--ThVI3You succeed in cutting away some rock.ThVb ThV /Unknown command ' '.UhV1(UhVAi2#(B*(B#(B@(BUhV UhV  VhV 7What do you want to use or apply? [aghjmG or ?*] VhVeVhV7In what direction do you want to dig? [hyulnjb>] VhVuVhVȃWYou start digging.3f(B(BVhVEYou hit the rock with all your might.--More--VhVAThe kitten drops a worthless piece of green glass.4 5 6 7 8 9 30*(B#(BVhVh--More--WhV8JYou succeed in cutting away some rock.1WhVL2#(B@(BXhV< XhV{ 7What do you want to use or apply? [aghjmG or ?*] XhVXhV7In what direction do you want to dig? [hyulnjb>] YhVYhV"@You start digging.d(B(BYhVe Marley drops a worthless piece of green glass.3YhV--More--YhV PYThis wall is too hard to dig into.4*(BYhV ZhV7What do you want to use or apply? [aghjmG or ?*] ZhV==What do you want to rub on the stone? [- or ?*] [hVjz[hVzEThat is a silly thing to rub on the stone.\hVD \hV7What do you want to use or apply? [aghjmG or ?*] ]hVw]hVw7In what direction do you want to dig? [hyulnjb>] ]hV.]hVrYou continue digging. 5You hear the footsteps of a guard on patrol.--More--`hV FThis wall is too hard to dig into.6ahVx O#(B@(B#(BahVy jYou see here a worthless piece of green glass.d(B(BahV ahVگ You displaced Marley.7##(B@(Bd(B(B#(BbhVT |8#(B@(B#(B*(BchV6/7What do you want to use or apply? [aghjmG or ?*] chV<chV\5In what direction do you want to dig? [yulnb>] chVYchV.^You start digging.9f(B(Bd(B(B#(BchV^You hit the rock with all your might.40 1 2 3 4d(B(B#(B#(B#(BchV^--More--chV̒ JYou succeed in cutting away some rock.5chV2 v6#(B#(Bd(B(B@(BdhV/Unknown command ' '.dhVdhV 7What do you want to use or apply? [aghjmG or ?*] dhV)dhV)5In what direction do you want to dig? [kulnj>] ehVehV]SYou start digging.#(Bd(B(BehVtkMarley drops a worthless piece of green glass.*(B--More--ehVFYou hit the rock with all your might.7 8 9 50 1d(B(B#(B*(BehVFx2You hear bubbling water.#(B#(B--More--fhV+JYou succeed in cutting away some rock.3fhVn]4#(B#(B#@(BfhVV7What do you want to use or apply? [aghjmG or ?*] fhVOfhVO7In what direction do you want to dig? [ykulnjb>] fhVfhV=You start digging.#(BfhVYou hit the rock with all your might.5 6 7 8 9 60d(B(B#(B--More--fhV ZYou succeed in cutting away some rock.1#(BfhV- F2#(B#@(BfhVb 7What do you want to use or apply? [aghjmG or ?*] ghV ghV !7In what direction do you want to dig? [ykulnjb>] ghVghV<FYou start digging.3#(BghV׀You hit the rock with all your might.4 5 6 7 8 9#(B#(BghV--More--ghVJKYou succeed in cutting away some rock.70ghVl_1#(Bd(B(B@(BghVƹ7What do you want to use or apply? [aghjmG or ?*] ghVcghV7In what direction do you want to dig? [ykulnjb>] ghV}^ ghVl =You start digging.#(BghVl You hit the rock with all your might.2 3 4 5 6 7 8#(B#(B--More--ghV> MYou succeed in cutting away some rock.d(B(BghVT6F9#(B#@(BhhV2O7What do you want to use or apply? [aghjmG or ?*] hhV xhhV-x7In what direction do you want to dig? [ykulnjb>] hhVWhhVQYou start digging.80d(B(BhhVYou hit the rock with all your might.1 2 3 4 5#(B#(B--More--hhVnKYou succeed in cutting away some rock.6hhVF7#(B#@(BhhVK< 7What do you want to use or apply? [aghjmG or ?*] hhVȎ hhV 7In what direction do you want to dig? [ykulnjb>] hhVMJ hhVV .You start digging.hhVV You hit the rock with all your might.8 9 90 1 2d(B(B#(B--More--ihVrKYou succeed in cutting away some rock.3ihV`4#(Bd(B(B@(BihVɒ7What do you want to use or apply? [aghjmG or ?*] ihVihV7In what direction do you want to dig? [ykulnjb>] ihVmihVPmGYou start digging.5#(BihVnYou hit the rock with all your might.6 7 8 9 400#(B--More--ihV eYou succeed in cutting away some rock.1d(B(BihV= `2#(Bd(B(B@(BihVg 7What do you want to use or apply? [aghjmG or ?*] ihV1ihVe7In what direction do you want to dig? [ykulnjb>] jhVjhVT>You start digging.#(BjhVYou hit the rock with all your might.3 4 5 6 7 8#(B#(B--More--jhVeeYou succeed in cutting away some rock.9d(B(BjhVD W#(Bd(B(B@(BjhV[G 7What do you want to use or apply? [aghjmG or ?*] jhV+ jhVV 7In what direction do you want to dig? [ykulnjb>] khVkhV&8You start digging.10khVYou hit the rock with all your might.1 2 3 4 5 6#(B#(B--More--khV{[You succeed in cutting away some rock.7#(BkhVG8#(B#@(BkhV7What do you want to use or apply? [aghjmG or ?*] khVC khVs 7In what direction do you want to dig? [ykulnjb>] khV khV 7You start digging.9khVs You hit the rock with all your might.20 1 2 3d(B(BkhV --More--lhV2Marley drops a worthless piece of green glass.4 5*(B#(BlhV2--More--lhV# eYou succeed in cutting away some rock.6d(B(BlhVn C7*(B#@(BmhVc 7What do you want to use or apply? [aghjmG or ?*] mhVmhV7In what direction do you want to dig? [ykulnjb>] mhVmhV.You start digging.mhVFYou hit the rock with all your might.8 9 30 1 2 3 4#(B#(BmhVb--More--mhV4You succeed in cutting away some rock.mhV]G5#(B#@(BmhVi 7What do you want to use or apply? [aghjmG or ?*] mhV_mhV!`7In what direction do you want to dig? [ykulnjb>] nhV0nhV87You start digging.6nhV8You hit the rock with all your might.7 8 9 40 1#(B#(B--More--nhVaKYou succeed in cutting away some rock.2nhVkG3#(B#@(BnhV^ 7What do you want to use or apply? [aghjmG or ?*] nhV nhV' 7In what direction do you want to dig? [ykulnjb>] nhVj nhVqj QYou start digging.4d(B(BnhVk You hit the rock with all your might.5 6 7 8 9#(B#(BnhV)k --More--ohVpLYou succeed in cutting away some rock.50ohVϳG1#(B#@(BohV 7What do you want to use or apply? [aghjmG or ?*] ohVXohVX7In what direction do you want to dig? [ykulnjb>] ohV?ohV?7You start digging.2ohVW@You hit the rock with all your might.3 4 5 6 7 8#(B#(B--More--ohV5 4You succeed in cutting away some rock.ohV G9#(B#@(BohV 7What do you want to use or apply? [aghjmG or ?*] phV5J?In what direction do you want to dig? [ykulnjb>] phVGGphV$g8You start digging.60phVPgYou hit the rock with all your might.1 2 3 4 5 6d(B(B#(B--More--phV+![You succeed in cutting away some rock.7#(BphV?G8#(B#@(BphV/7What do you want to use or apply? [aghjmG or ?*] phVnphVn7In what direction do you want to dig? [ykulnjb>] phV, phV{ .You start digging.phV You hit the rock with all your might.9 70 1 2 3 4 5(0~(B(BphV --More--phVi ]You make an opening in the wall.d(B(Bd(BphV YThe dingo puppy bites![1 pts.]1qhVe8qhV8FYou hit the dingo puppy.26rhVsIrhVMKXYou displaced Marley.#@#d(B(Bd(BrhV|KUMarley misses the dingo puppy.7thVjLf(B(B@#(B#(BthVjH#(B(0~(B(BthVkbYou hear some noises.#@#(B#(B(0~(B(BthV%kYou hear some noises in the distance.9f(B(B@#(B#(BthVݸ###(B#@(Bd(B(0~(B(Bd(B(B(0~(B(BthV$_The dingo puppy bites![2 pts.]081uhV c2f(B(B@#(B#(BvhV vhV5 WYou displaced your kitten.#@f(B(B#(BvhV fYou hear some noises.3(0~(B(BhVYhV7Z4You see no objects here.hV% Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) hV(0q(0q(0k(0~(0~(0x(0~(0~(0x(0~(0~(0x(0q(0q(0j(B(BhVrM4#(Bd(BhVO,What do you want to read? [CEH or ?*] hVhV:That is a silly thing to read.hV&z8(0~(B(Bd(BhVxzAYou hear some noises in the distance.hV'.15hVP s6f(B(Bd(B(B(0~(B(BhVDPf(B(B(0~(B(BhV7hVOG8hV*9hV/N#(Bd(B(BhV 90hVaI##(B#@#f(B(B(0~(B(BhV1 2#(B#@(B(0~(B(Bf(B(B(0~(B(B(0~(B(BhV3hVA24f(B(B#(B#@(B(0~(B(B(0~(B(Bd(B(BhVe5(0~(B(B(0~(B(B#(B(0~(B(B@(B(0~(B(B(0~(B(Bd(B(BhVht(0~(B(B@(Bd(B(B(0~(B(BhV B6(0~(B(B@(BhV#(0~(B(B@(BhVYou hear some noises in the distance.7d(B(B(0~(B(B(0~(B(BhVY(0~(B(Bd(B(B@(BhVR D8(0~(B(B@#(BhV- E(0~(0~(B(Bd(B(B@#(BhV` K9You hear the chime of a cash register.hVy[(0a(B(Bd(B(B@#(BhV,########(B#@#(BhVֲ505 8#(B(0~(0~(0~(B(0a(B(B####(B#@#(B#(BhVh9##(B@(B#(B#(B#(BhV̱7What do you want to use or apply? [aghjmG or ?*] hVEhVE4In what direction do you want to dig? [huln>] hVHhVI8You start digging.10hVIYou hit the rock with all your might.1 2 3 4 5 6(0~(B(B#d(B(BhVI--More--hVYYou break through a secret door!7#(BhV c#(B#@(B#(BhVӭ8#(B#(B(0~(B(B@(B#(BhVU9f(B(B(0~(B(B@(B(0a(B(0~(B(Bd(B(BhV\20(0~(B(Bf(B(B(0~(B(B@(B(0~(B(Bd(B(BhVf(B(B(0~(0~(0~(B(B@(B(0~(0~(B(Bd(B(BhV!B1(0~(B(B@(BhV#2(0~(B(Bf(B(B(0~(B(B@(Bd(B(B(0~(B(BhVj 3(0~(0~(B(Bf(B(Bd(B(B(0~(0~(B(BhVz(0~(B(B(0~(B(Bf(B(Bd(B(BhVD 4hV 5f(B(B(0~(0~(B(B(0~(B(Bd(B(B(0~(B(BhVLc(0~(0~(0~(B(B(0k(B(B@(B(0l(B(B(0m(0q(0j(B(BhV{cPyite the Field Worker St:14 Dx:7 Co:14 In:14 Wi:18 Ch:8 Neutral S:656 Dlvl:4 $:18 HP:22(22) Pw:13(13) AC:11 Xp:3/122 Wt:424/750 T:1525 hV=s hV.(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B{(B(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0x(0~(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(B(0a(B(B###########(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(B(B{(B(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~hV(0~(0~(0~(0~(0~(B(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0j(B(B######(B(0m(B(0a(B(0q(0q(0q(0q(0q(0j(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B*(B############(B*(B#(B#(B###(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B#(B (0m(0q(0q(0~(0q(0q(0q(0q(0j(B(B#(B#(B###(B#(BVˡ0m###(B#(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B#(B##(B(0x(0~(0~(B(B>(B[(B(0x(B(B#(B##(B#(B(0l(B(0a(B(0q(0q(0k(B(B#(B(0a(B(0~(0~(B(B)(B(0~(0x(B(B#(B(0l(0~(0q(0~(0q(0q(0k(B(B##(B(0l(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B###(B(0x(B=(0~(0~(B(B)(B(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(BhV (B>(B(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0j(B(B ##########(B*(B#######(B(0~(0~(0~(0~(0~(0~(B(0a(B(B###############(B(0x(0~(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B###(B*(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(B(Bf(B(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B*(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(Bd(B(B(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BhVFPyite the Field Worker St:14 Dx:7 Co:14 In:14 Wi:18 Ch:8 Neutral S:656 Dlvl:3 $:18 HP:22(22) Pw:13(13) AC:11 Xp:3/122 Wt:424/750 T:1525 hV( 6(0~(B(Bd(B(Bf(B(B(0~(B(BhV7What do you want to use or apply? [aghjmG or ?*] hV!T Weapons(B h - a +2 bullwhip (alternate weapon; not wielded) Tools(B a - a +0 pick-axe (weapon in hand) g - an uncursed sack m - an uncursed lock pick G - a lock pick Gems(B j - an uncursed touchstone(end) hVJ(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0x(B(B(0x(0~(B(B{(B(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(B(0a(B(B###########(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(B(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0x(0q(0q(B(0a(B(0q(0j(B(B######(B(0m(B(0a(B(0q(0q(0q(0q(0q(0j(B*(B#(B#(BhV}#####(B#(B#(BNever mind.hV EWhat do you want to use or apply? [aghjmG or ?*] hV- Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) hVG+(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(B(B{(B(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B Take out what type of objects?  a - All types b - Amulets c - Comestibles d - Scrolls e - Spellbooks f - Rings A - Auto-select every item C - Items known to be Cursed U - Items known to be Uncursed(end) hVj (0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0m(B(0a(B(0q(0q(0q(0q(0q(0j(B(B#(B####(B##(B####(B#(B(0l(0q(0q(0q(0q(0k(B(BhV8I -You have no ammunition readied!--More--hVhV),What do you want to throw? [$h or ?*] hV_ hV )You don't have that object.--More--hVhV>,What do you want to throw? [$h or ?*] hV֋hV'Never mind.hV hV Really save? [yn] (n) hVyhVSaving...hVZhVm hV$[?1049lBe seeing you...