hV[?1049h)0This is SuperLotsoAddedStuffHack-Extended Magic 1997-2005 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net hV hV Restoring save file...hV7hV}Pyite the Digger St:14 Dx:9 Co:11 In:15 Wi:16 Ch:12 Neutral S:22 Dlvl:1 $:22 HP:13(13) Pw:2(2) AC:9 Xp:1/0 T:5 You return to level 1 in The Dungeons of Doom.--More--hV(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(B(B(0x(0~(0~(0~(B(B@d(B(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BhVePyite the Digger St:14 Dx:9 Co:11 In:15 Wi:16 Ch:12 Neutral S:22 Dlvl:1 $:22 HP:13(13) Pw:2(2) AC:9 Xp:1/0 T:5 Hello pyite, the human Archeologist, welcome back to SlashEM!hV--More--hVέ,Be careful! New moon tonight.hV 6@(Bd(B(B(0~(B(B(0~(0~(B(BhV.\@(B(0~(0~(B(Bd(B(B(0~(B(BhV"7 8#(B@(B(0~(B(Bd(B(B(0~(0~(B(B#(B(0~(B(BhV \9@(B(0~(B(B#(BhV2|12 #(B(0~(0~(B(B##(B#(B (0l(0q(0q(0q(B(B###(B (0x(0~(0~(0~(0~(B(B@(B##(B (0x(0~(0~(0~(B(B#(B (0x(0~(0~(B(B(0x(B(BhV3(0k(B(B@(B#(B(0x(B(B(0~(B(B$(B(0~(B(B(0x(0~(0~(B(B(0x(0~(B(B(0m(0q(B(BhVk(0~(B(B@(B(0x(B(B(0~(0x(B(B(0~(0x(B(B(0~(0~(B(B+(B(0q(0q(0j(B(BhV0H4(0~(B(B@(BhV=*(0~(B(B@(BhV@You see here 25 gold pieces.5hVL6$(B@(BhV9H7(0~(B(B@(BhV L8@(B(0~(B(BhV2@(B(0~(B(BhV-7You see here 25 gold pieces.hV Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [false]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)hV"+hVY Pyite the Digger St:14 Dx:9 Co:11 In:15 Wi:16 Ch:12 Neutral S:22 Dlvl:1 $:22 HP:13(13) Pw:2(2) AC:9 Xp:1/0 T:18 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B (0l(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(0~(0~(0~(0~(B(B###(B (0x(0~(0~(0~(0x(B(B#(B (0x(0~(0~(0~(0x(B(B (0x(B(B@(B(0~(0~(0x(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(0~(0~(B(B+(B (0m(0q(0q(0q(0j(B(BhV  hVF.I9@(B$(BhV *(0~(B(B@(BhV# I25 gold pieces.47 4720hV^ N1(0~(B(B@(BhV"% ?(0~(B(B@(BhVG&In what direction? [hykulnjb><] hVhV/This door is locked.hV hVӕ5What do you want to use or apply? [ag-l or ?*] hVf hV &In what direction? [hykulnjb><] hVP hVQ )Snap!2hV@ hV~/Unknown command ' '.hV hV,7Ouch! You bump into a door.hV # hVS adjusthV djusthV hVP.What do you want to adjust? [a-l or ?*] hV` Weapons(B a - a +2 bullwhip (weapon in hand) Armor(B b - an uncursed +0 leather jacket (being worn) c - a blessed +0 fedora (being worn) Comestibles(B d - 4 uncursed food rations Scrolls(B f - 2 uncursed scrolls of light Spellbooks(B e - a blessed spellbook of detect food (0:2) Tools(B g - a +0 pick-axe (alternate weapon; not wielded) h - a tinning kit (0:30) j - an uncursed sack k - an uncursed blindfold l - an uncursed tin opener Gems(B i - an uncursed touchstone(end) hVp+hV'Adjust letter to what [gm-zA-Z]? hVEhV{WSwapping: a - a +0 pick-axe (alternate weapon; not wielded).hV hV/ # hV  adjusthV5  djusthVK hVK.What do you want to adjust? [a-l or ?*] hVr Weapons(B g - a +2 bullwhip (weapon in hand) Armor(B b - an uncursed +0 leather jacket (being worn) c - a blessed +0 fedora (being worn) Comestibles(B d - 4 uncursed food rations Scrolls(B f - 2 uncursed scrolls of light Spellbooks(B e - a blessed spellbook of detect food (0:2) Tools(B a - a +0 pick-axe (alternate weapon; not wielded) h - a tinning kit (0:30) j - an uncursed sack k - an uncursed blindfold l - an uncursed tin opener Gems(B i - an uncursed touchstone(end) hV+hV'Adjust letter to what [jm-zA-Z]? hV}IhVI:Swapping: g - an uncursed sack.hV hVˢ5What do you want to use or apply? [ag-l or ?*] hVku Your sack is empty. Do what?  i - Put something into the sack(end) hVM+ Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Tools i - Gems B - Items known to be Blessed U - Items known to be Uncursed(end) hVp +hVR  Put in what?   Coins(B  m - 47 gold pieces  Weapons(B  j - a +2 bullwhip (weapon in hand)  Armor(B  b - an uncursed +0 leather jacket (being worn)  c - a blessed +0 fedora (being worn)  Comestibles(B  d - 4 uncursed food rations  Scrolls(B  f - 2 uncursed scrolls of light  Spellbooks(B  e - a blessed spellbook of detect food (0:2)  Tools(B  a - a +0 pick-axe (alternate weapon; not wielded)  g - an uncursed sack  h - a tinning kit (0:30)  k - an uncursed blindfold  l - an uncursed tin opener  Gems(B  i - an uncursed touchstone (end) hVj+hV #hVD|+hV,+hV1 +hVz+hV h(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B (0l(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(0~(0~(0~(0~(B(B###(B (0x(0~(0~(0~(0x(B(B#(B (0x(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(0~(B(B@(B+(B (0m(0q(0q(0q(0j(B(BhV Pyite the Digger St:14 Dx:9 Co:11 In:15 Wi:16 Ch:12 Neutral S:0 Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1/0 T:22 You put 47 gold pieces into the sack.47 --More--hV<)IYou put 3 uncursed food rations into the sack.hVo)--More--hV4/ \You put 2 uncursed scrolls of light into the sack.--More--hVZYou put a blessed spellbook of detect food (0:2) into the sack.hV--More--hV FYou put a tinning kit (0:30) into the sack.hV?--More--hV4[You put an uncursed tin opener into the sack.3hV hV/Unknown command ' '.hVhV| hVg hVp 6What do you want to use or apply? [agijk or ?*] hVy hV ?a - a +0 pick-axe (weapon in hand).--More--hV@j - a +2 bullwhip (alternate weapon; not wielded).--More--hVhV 5In what direction do you want to dig? [ulnjb>] hV"hV_ hV_ 7Ouch! You bump into a door.hV hVg 6What do you want to use or apply? [agijk or ?*] hV hV  5In what direction do you want to dig? [ulnjb>] hVKhV/MCYou start chopping at the door.4hVGMYou hit the door with all your might.5 6 7 8 9(0~(B(B--More--hV@You break through the door.30hVo1#(B(0~(B(B@(B#(BhV @(B#(Bd(B(B#(B#(B#(B#(B(0~(B(B#(BhV 5 7##(B@(Bd(B(B##(BhV) k8#(B#(B@(B#(BhVhVL+ 7######(B@(B#(BhV], S42##(B@(B#(BhV, ##(Bd(B(B@(Bd(BThe jackal bites!15 6#(BhVYv hVv !You hit the jackal.hVv \The jackal bites!0 7hV hV _You kill the jackal!51 18#(BhV7sW9#(B@(B#(BhVr 2#(B@(B#(BhVcs #(B##(B@(B#(B##(B##(B#(B####(BhVs 56 160###(B@(B#(B#(B###(B#(B#(BhVs Q3##(B@(B#(BhV!t I5#(B@(BhVTCount: 10hVz6 7 8 9#(B#(BhVL}3##(B@(B#(BhV}Q70#(B@(B#(BhV}You hear some noises in the distance.25#####(B@(B`(B--More--hVJyWith great effort you move the boulder.6#(B@(B`(BhVjC hVC 6What do you want to use or apply? [agijk or ?*] hVchVc7In what direction do you want to dig? [ykulnjb>] hV)yhVtyQYou start hitting the boulder.7--More--hV&You hit the boulder with all your might.8 9 80 1 2 3*(BhV@The boulder falls apart.4hVc?#(B@(B#(BhVjYou have a little trouble lifting n - 43 rocks. Burdened--More--hVSYour movements are slowed slightly because of your load.hVo?#(B@(B#(BhVI6#(B@(BhVFoCount: 10hV% 7 8 9 390 1(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0q(0q(0j(B(BhV k(0q(B(B(0~(B(B#(B@(B#(BhV~ (0q(0q(0q(0q(0q(0q(B(B(0~(0~(0~(0~(0~(0~(B(B######(B@(BhV 8 100 Burdened(0q(B(B(0x(0~(B(B#(B@(B(0m(B(BhVV(0l(B(B(0~(0~(0~(0~(0~(0~(B(B@(BhV5 11(0~(0~(0~(0~(0~(0~(0~(B(Bd(B(B(0~(0~(0~(0~(B(B@(B(0~(B(BhVѥ2(0~(0~(B(Bd(B(B>@(B#(B#(BhVLq3(0~(B(Bd(B(B@(B(0~(B(BhV%]4(0~(B(B@>(B(0~(B(BhVQ c5(0~(B(B@(B##(BhVe(0~(0~(B(B(0~(B(B##(B#(B###(B#(B@(B+(BhVa9Ouch! You bump into a door.20hV/~hV]~&In what direction? [hykulnjb><] hV2hVThe door opens.(0a(B(B(0~(0x(B(B(0~(0~(0x(B(B(0~(0~(0x(B(B(0~(0~(0~(0x(B(B(0q(0q(0q(0q(0j(B(BhV#;1#(B(0q(B(B@(B(0k(B(B(0~(0~(B(B(0~(0~(0~(B(B(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(B(B(0m(0q(0q(0q(0q(B(BhV)`3(0l(0q(0q(0q(0q(0q(0q(B(B(0a(B(B(0x(0~(0~(0~(0~(0~(B(B@(B(0x(0~(0~(0~(B(B(0~(0~(B(BhVJ4(0~(B(B@(BhV >@(B(0~(0~(0~(0~(B(BhVZ ]6 30@(B(0~(0~(B(BhVjd#(B(0~(B(B#(B@(BhV##(B@(B(0~(B(B##(B(0~(B(B#(B(0~(B(BhV)t3#(B#(B@(B#(BhVʴQ8(0l(0q(0q(0q(0q(B(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B@(B###(B(0x(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0~(B(B#(BhV|9(0k(B(B@(B(0~(B(B(0j(B(BhVK40(0~(B(B@(BhV@e1(0~(B(B@(B#(BhV (0~(B(B#(B###(B@(B`(B#(BhV NYou try to move the boulder, but in vain.5hV z6#(B@(B#(B#(BhV e8#(B@(B##(BhVe*Y9#(B@(B#(BhVI .You start digging.hV You hit the rock with all your might.50 1 2 4 6#(B#(B#(BhV --More--hVWF4You succeed in cutting away some rock.hVW7#(B@(B#(BhVBP 0Unknown command ' '.hVTW8#(B@(B#(BhVG5####(B@(B#(BhVH`61#(B########(B@(BhVoH8#(B@(B#(B#(B#(B#(B#(B#(BhV.I75##(Bd(B(B#######(B@(B#(B###(BhVI82#(B#####(B@(B##(Bo(B(0x(0~(0~(B(B+(B(0~(0~(0x(B(B(0x(0~(0~(0x(B(B(0x(0~(B(BF(B(0x(B(B(0x(0~(0~(B(B(0x(0~(0~(B(B(0m(0q(0q(0j(B(BhV*J7The goblin thrusts her crude short sword.hV^JThe goblin hits!8(13) Pw:2(2) AC:9 Xp:1/1 T:186 Burdened 7hV6$hV$]You kill the goblin!75 78%(BhVy #(B(0l(B(B@(B(0q(B(B(0x(B(B(0x(B(B(0x(B(BhV yo - a goblin corpse.p - a crude short sword.Stess--More--hV. UYou rebalance your load. Movement is difficult.9hV0hV|# hV< hVY Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [false]  a - autodig [true]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)hVnb a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [true]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - tombstone [true] (2 of 4)hV  a - toptenwin [false]  b - travel [true]  c - use_inverse [false]  d - verbose [true]   Compounds (selecting will prompt for new value):(B  name [pyite]  role [Archeologist]  race [human]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [Toonces]  dogname [Marley]  ghoulname [(none)]  horsename [MrEd]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  e - boulder [`]  f - disclose [ni na nv ng nc] (3 of 4)hV. ' a - fruit [slime mold]  b - menustyle [full]  c - menu_headings [inverse]  d - msg_window [single]  e - number_pad [0=off]  f - packorder [$")[%?+!=/(*`0_]  g - pickup_burden [stressed]  h - pickup_types [all]  i - runmode [run]  j - scores [3 top/2 around]  k - suppress_alert [(none)]  l - tileset [(none)]  m - autopickup exceptions (0 currently set) (4 of 4)hV< +hV Auto-Pickup what?  a - $ pile of coins b - " amulet c - ) weapon d - [ suit or piece of armor e - % piece of food f - ? scroll g - + spell book h - ! potion i - = ring j - / wand k - ( useful item (pick-axe, key, lamp...) l - * gem or rock m - ` boulder or statue n - 0 iron ball o - _ iron chain(end) hV5+hV= +hV +hVq(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#####################(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B##(B(0l(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(B(B###(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B#(B(0m(0q(0q(0q(0~(0j(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0k(B(BV5r;69H###(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#############(B###(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0l(B(B@(B(0q(B(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0x(B(B`(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B+(B(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0x(B(B################(B(0x(0~(B(BF(B(0x(B(BhVr#(B(0x(0~(0~(0x(B(BPyite the Digger St:14 Dx:9 Co:11 In:15 Wi:16 Ch:12 Neutral S:75 Dlvl:1 $:0 HP:8(13) Pw:2(2) AC:9 Xp:1/7 T:189 Stressed(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#########################(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B###(B##(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0~(0~(0~(0~(0~(0x(B(B###(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(BhVE(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(B(B###(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B(0m(0q(0q(0q(0~(0j(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0k(B(B###(B (0l(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#############(B (0x(0~(0~(0~(0~(B(B###################(B###(BhV[C###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0l(B(B@(B(0q(B(B (0x(0~(0~(0~(0x(B(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0x(B(B (0x(0~(0~(0~(0x(B(B#(B`(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B+(B(0~(0~(0x(B(B (0x(0~(0~(0~(0x(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0x(B(B (0x(0~(0~(0~(0x(B(B#(B################(B(0x(0~(B(BF(B(0x(B(B (0x(0~(0~(0~(0~(B(hV؆B#(B#(B(0x(0~(0~(0x(B(B (0m(0q(0q(0q(0j(B(B(0x(0~(0~(0x(B(B(0m(0q(0q(0j(B(BhV Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [false]  a - autodig [true]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)hV a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [true]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - tombstone [true] (2 of 4)hVL a - toptenwin [false]  b - travel [true]  c - use_inverse [false]  d - verbose [true]   Compounds (selecting will prompt for new value):(B  name [pyite]  role [Archeologist]  race [human]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [Toonces]  dogname [Marley]  ghoulname [(none)]  horsename [MrEd]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  e - boulder [`]  f - disclose [ni na nv ng nc] (3 of 4)hVl= ' a - fruit [slime mold]  b - menustyle [full]  c - menu_headings [inverse]  d - msg_window [single]  e - number_pad [0=off]  f - packorder [$")[%?+!=/(*`0_]  g - pickup_burden [stressed]  h - pickup_types [$=/]  i - runmode [run]  j - scores [3 top/2 around]  k - suppress_alert [(none)]  l - tileset [(none)]  m - autopickup exceptions (0 currently set) (4 of 4)hVj Pyite the Digger St:14 Dx:9 Co:11 In:15 Wi:16 Ch:12 Neutral S:75 Dlvl:1 $:0 HP:8(13) Pw:2(2) AC:9 Xp:1/7 T:189 Stressed(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#########################(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B###(B##(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0~(0~(0~(0~(0~(0x(B(B###(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(BVIo m(B#(B(0x(0~(0~(0~(0~(0~(B(B###(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B(0m(0q(0q(0q(0~(0j(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0k(B(B###(B (0l(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#############(B (0x(0~(0~(0~(0~(B(B###################(B###(B###(B(0x(0hVqo ~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0l(B(B@(B(0q(B(B (0x(0~(0~(0~(0x(B(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0x(B(B (0x(0~(0~(0~(0x(B(B#(B`(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B+(B(0~(0~(0x(B(B (0x(0~(0~(0~(0x(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0x(B(B (0x(0~(0~(0~(0x(B(B#(B################(B(0x(0~(B(BF(B(0x(B(B (0x(0~(0~(0~(0~(B(B#(B#(BVo 9;75H(0x(0~(0~(0x(B(B (0m(0q(0q(0q(0j(B(B(0x(0~(0~(0x(B(B(0m(0q(0q(0j(B(BhV$LYou don't have enough stamina to move.90hV? hV mYou don't have enough stamina to move.2d(B(BhVB` Weapons(B j - a +2 bullwhip (alternate weapon; not wielded) p - a crude short sword Armor(B b - an uncursed +0 leather jacket (being worn) c - a blessed +0 fedora (being worn) Comestibles(B d - an uncursed food ration o - a goblin corpse Tools(B a - a +0 pick-axe (weapon in hand) g - an uncursed sack k - an uncursed blindfold Gems(B i - an uncursed touchstone n - 43 rocks(end) hV(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#########################(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B####(B###(B(0l(0q(0q(0q(0q(0k(B(B##(B(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(B(B###(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B#(B(0m(0q(0q(0q(0~(0j(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(BhV(0a(B(0k(B(B###(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###########(Bd(B(B#(B###(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0l(B(B@(B(0q(B(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0x(B(B`(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B+(B(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0x(B(B################(B(hVG0x(0~(B(BF(B(0x(B(BhV *What do you want to eat? [do or ?*] hVhV.#Blecch! Rotten food!hV=bThe world spins and goes dark.#(Bd(B(BhVL&3--More--hV~&You are conscious again.hVRhVR*What do you want to eat? [do or ?*] hV]2hV[You resume your meal.4 96 8 9 200##(BF(B$(BhV \--More--hVYour movements are only slowed slightly by your load.1Buden 3 4 5d(B(B#(BhVE--More--hVs You finish eating the goblin corpse.7#(BF(B(0~(B(BhV e8(0~(B(B(0k(B(B@(B hV$nYou kill the lichen!91 11 T:209 Burdened%(B hV9(0~(B(B@(B hV79You see here a lichen corpse. hV hV*What do you want to eat? [d or ?*,]  hVF+v eat what?  Comestibles(B a - a lichen corpse(end) hVmR+(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(B(B#(B(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B hVInThis lichen corpse tastes terrible!10(13) Pw:2(2) AC:9 Xp:1/1 T:211 Burdened 2 3 hVjn--More-- hVIYou finish eating the lichen corpse.4 hVG(0~(B(B@(B hV +(0~(B(B@(B hV lYou have a little trouble lifting 52 gold pieces.143 525hV~eT6@(B(0~(B(BhV!M7@(B(0~(B(BhV, M8@(B(0~(B(BhV]9#(Bd(B(B@(B(0~(B(BhV20@(B#(B(0~(B(Bd(B(BhV a1@(B#(B(0~(B(BhVBA2@(B#(BhVlA4@(B#(BhV ;8@(B#(BhVb@ m15#(B@(B#(BhVd6#(B@(B#(BhV6_ @(B#(B#(B#(B#(B#(B#(BhVr_ U31 3@(B#(BhV"m 9@(B(0~(B(BhVd~15@>(BhV?(0~(B(B@(BhVx H6(0~(B(B@(BhVCF7#(B@(BhV(rF8#(B@(BhVzG9#(B@(BhVR240#(B@(BhVu&H1#(B@(BhV J2(0a(B(B@(BhVJ3(0~(B(B@(BhV J4(0~(B(B@(BhV+@(B(0~(0~(B(BhVce5 9@(B(0~(0~(0~(B(BhVpG D50@(B(0~(B(BhV C1@(B(0~(B(BhVL2@(B#(BhVn L3@(B#(BhVC2 L4@(B#(BhVU35@(B#(BhVʓL6@(B#(BhV) A7@(B#(BhV< A8@(B#(BhVC9@(B(0~(B(BhVD60@(B(0~(B(BhVsC1@(B(0~(B(BhVjC3@(B(0~(B(BhVl p4#(B@(B#(B(0~(B(BhV[5@(B(0~(B(B#(BhV c6#(B@(B##(BhV97#(B#(B#(B@(B#(BhVbj8#(B@(B#(B#(BhV#Nt######(B#(B#(B@(B#####(BhVN}73 82###(B@(B#######(BhVڍB3(0~(B(B@(BhV @4#(B@(BhVг @5#(B@(BhVG@6#(B@(B hVb@7#(B@(B hV@8#(B@(B hVj@9#(B@(B hVA90#(B@(B hVq# L1#(B@d(B(B hV@ hVGGYou displaced your little dog.2d(B(B#(B@(B!hV h3#(Bd(B(B@(B!hVls4#(Bd(B(B##(B@(B!hV d r5#(Bd(B(B#(B@(B"hV.You start digging."hVߦYou hit the rock with all your might.6 7 8 9 301 2##(B#(B#(B"hV--More--"hV4You succeed in cutting away some rock.#hV$ P3@(B#(B%hV\ /What do you want to wield? [- ajp or ?*] %hV; %hV; :You are already wielding that!&hVu5P4@(B#(B&hVQ I5@(B#(B'hVA6(0~(B(B@(B'hVeA7(0~(B(B@(B'hVMsA8(0~(B(B@(B(hV6What do you want to use or apply? [agijk or ?*] (hVu(hVu3In what direction do you want to dig? [yku>] (hV.E (hVfE -You start digging.(hVI You hit the rock with all your might.9 10 1 2 3 4(0~(B(B--More--(hVX DYou make an opening in the wall.5)hV%Q6@(B(0~(B(B)hV 6What do you want to use or apply? [agijk or ?*] )hVe)hV5In what direction do you want to dig? [hykul>] )hVזC7 8 9 20 1 2 3 4 5#(B(0~(0~(0~(0~(B(B(0~(0~(0~(B(Bd(B(B)hVz )hV /Unknown command ' '.)hV, @(B(0~(B(Bd(B(B(0~(B(B)hV26What do you want to use or apply? [agijk or ?*] *hVWA*hVA7In what direction do you want to dig? [hykulnb>] *hVb6 7 8 9 30 1 2 3 4#(B(0~(B(B(0~(B(B(0~(0~(B(B(0~(B(Bd(B(B*hVZ7 *hV7 /Unknown command ' '.*hVE 5@(B#(Bd(B(B(0~(B(B+hV-C6What do you want to use or apply? [agijk or ?*] +hV +hV &Never mind.,hV!;l6@(B#(B(0~(B(B,hV !#(B@(B,hV| 6#(B@(B,hV YYou hear some noises in the distance.#######(B@(B,hV+ 343 4-hV`T53@(B#########(B-hVg %#####(B@(B-hVth W7 63####(B@(B.hVp-?4#(B@(B.hVb#(0~(B(B@(B.hVL(0~(0~(0~(0~(0~(0~(B(B@(B.hV.71 4(0~(0~(0~(0~(B(Bd(B(B(0~(0~(B(B@(B.hVbE v5(0~(B(Bd(B(B(0~(B(B@(B/hV/w6(0~(0~(B(Bd(B(B(0~(B(B@(B/hVoS ^8(0~(0~(0~(B(B(0~(B(B@(B0hVw89d(B(B0hV d80d(B(B(0~(B(B(0~(B(B1hVT1(0~(B(Bd(B(B1hVf2d(B(B(0~(B(B(0~(B(B2hVQ3(0~(B(Bd(B(B2hV 'You fall down the stairs.--More--3hV'(0l(0q(0q(B(B+(B(0q(0q(0q(0k(B(B(0x(0~(0~(0~(B_(0~(0~(0~(B(B(0x(0~(B(B@(B(0~(0~(0~(0~(0x(B(B(0~(B(Bd(B(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(B(Bh(B(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B3hVPyite the Digger St:14 Dx:9 Co:11 In:15 Wi:16 Ch:12 Neutral S:193 Dlvl:2 $:52 HP:11(13) Pw:2(2) AC:9 Xp:1/11 T:383 Burdened3hVX 4d(B(B(0~(0~(B(B4hV|f5@(B(0~(B(Bd(B(B4hVnzd(B(B@(B<(Bh(B(0~(B(B4hVyThe hobbit wields a sling!6d(B(B(0~(B(B5hV 5hVPIThere is an altar to Camaxtli (neutral) here.6hV  Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Tools g - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) 7hV.+7hVD What would you like to drop?  Coins(B q - 52 gold pieces Weapons(B j - a +2 bullwhip (alternate weapon; not wielded) p - a crude short sword Armor(B b - an uncursed +0 leather jacket (being worn) c - a blessed +0 fedora (being worn) Comestibles(B d - an uncursed food ration Tools(B a - a +0 pick-axe (weapon in hand) g - an uncursed sack k - an uncursed blindfold Gems(B i - an uncursed touchstone n - 43 rocks(end) :hVy >hV7(0~(B(B@(B_(Bd(B(Bh(B(0~(B(B>hV( %@(B(0~(B(B>hVR <The little dog bites the hobbit.>hVa --More--?hV<The hobbit swings his sling at the little dog.?hV5--More--@hVQ[The hobbit misses the little dog.h(B(0~(B(B@hV5RJThe little dog misses the hobbit.8@hV59@hVW90Unknown command ' '.@hV9@hVz %@(B(0~(B(B@hV KThe little dog bites the hobbit.--More--AhV <The hobbit swings his sling at the little dog.AhVȀ --More--AhV>[FThe hobbit misses the little dog.9BhVNBhV"O0Unknown command ' '.BhV BhVPBhVI 3What do you want to drop? [$a-dgi-knp or ?*] BhVKBhV| You drop 43 rocks.BhVOYour movements are now unencumbered.BhV--More--ChV .The little dog bites the hobbit.ChV/ --More--DhV<The hobbit swings his sling at the little dog.DhV--More--EhVCPThe hobbit misses the little dog.h(B(0~(B(BEhVDTThe little dog misses the hobbit.290EhVEhVK0Unknown command ' '.FhVFhV/What do you want to wield? [- ajp or ?*] FhVptFhVt:You are already wielding that!HhVģHhVYou kill the hobbit!245 241)(Bd(B(B(0~(B(BIhV +*(B@(BIhVDs Things that are here: a sling 4 rocks a leather armor--More--JhVzGqd(B(B_(BJhVY}2)(B(0~(B(B@(Bd(B(BJhV 3(0~(B(B(0~(B(B#(B@(Bd(B(BKhV[#(B(0~(0~(0~(0~(B(B##(B#(B+(B@(B##(BKhV[@Ouch! You bump into a door.7LhV3In what direction? [hykulnjb><] LhVȋLhV/This door is locked.MhV MhV&In what direction? [hykulnjb><] NhVTNhV/This door is locked.NhV2i NhVhi 6What do you want to use or apply? [agijk or ?*] NhVKNhVK7In what direction do you want to dig? [hykunjb>] OhVOhVVYou start chopping at the door.8#(BOhV-`You hit the door with all your might.9 400 1 2 3(0x(B(B(0x(0~(0~(B(B(0x(B(B?>(B(0~(0~(B(B#(B (0m(0q(0q(0q(B(B--More--OhV ?You break through the door.4OhV 35(0l(0~(0q(B(B(0x(0~(0~(B(B(0~(0~(0~(B(B#(0x(B(B@(B#(B(0j(B(BPhV/Unknown command ' '.PhV*6(0q(0k(B(B(0~(B(B(0x(B(B@(B(0~(B(BPhVUS (0~(B(B@(B(0~(B(BPhVj@>(BPhVMYou see here a scroll labeled GARVEN DEH.7QhV$ QhV$er - a scroll labeled GARVEN DEH.8d(B(BRhVv9@d(B(B(0~(B(B(0~(B(BRhVs O@d(B(B(0~(B#(BShV%\10@d(B(B(0~(0~(B(BShV/j1##(B@(Bd(B(B(0~(B(BShVl #(B@(B#(B#(B##(B(0~(B(B(0~(B(BShV w3 4@(B#(B#(BThV|Count: 10UhVwK5 6+(BUhV &In what direction? [hykulnjb><] UhV UhVƦ The door opens.7(0l(0q(0q(0q(0q(0q(B(B (0~(0~(0~(0~(B(B (0~(0~(0~(B(B(0~(0~(0~(B(B(0~(B(B(0a(B(BVhV%n(0k(B(B (0x(B(Bx(B(0~(B(B (0x(B(B(0~(0~(0x(B(B (0x(B(B(0~(0~(0x(B(B (0x(0~(B(B(0~(0~(B(B (0q(B(B@(B(0q(B(B#(BVhVU8@(B(0~(0x(B(B (0m(B(B(0a(B(B(0q(0q(0j(B(B WhVa4l9x(B(0~(B(B@(B(0~(B(BWhVn[@(B(0~(B(Bd(B(BWhVCo-The grid bug bites!WhV`oYou get zapped!2 320d(B(B(0a(B(BWhVm WhV \You hit the grid bug.d(B(B(0~(B(BWhV 1The grid bug bites!WhV JYou get zapped!2 1XhVA XhV You kill the grid bug!9 5(0~(B(B(0~(B(Bd(B(BXhVSz XhVwz/What do you want to wield? [- ajp or ?*] YhVBYhVC8You are already wielding that!YhV/Q 2@(B(0~(B(Bd(B(B(0~(B(BZhV,You start digging.ZhV;You hit the rock with all your might.3 4 5 6 7 8(0~(B(B(0~(B(B(0~(0~(B(B(0~(B(BZhV--More--[hVK_You make an opening in the wall.9d(B(B\hV" \hV"# \hV+]hV= Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [false]  a - autodig [true]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)_hV6+lhVH  +vhV2 +whV a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [true]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - tombstone [true] (2 of 4)yhV+hVvo +hV} +hV-hVJZ+hV -hVB a - toptenwin [false]  b - travel [true]  c - use_inverse [false]  d - verbose [true]   Compounds (selecting will prompt for new value):(B  name [pyite]  role [Archeologist]  race [human]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [Toonces]  dogname [Marley]  ghoulname [(none)]  horsename [MrEd]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  e - boulder [`]  f - disclose [ni na nv ng nc] (3 of 4)hVf+hV ' a - fruit [slime mold]  b - menustyle [full]  c - menu_headings [inverse]  d - msg_window [single]  e - number_pad [0=off]  f - packorder [$")[%?+!=/(*`0_]  g - pickup_burden [stressed]  h - pickup_types [$=/]  i - runmode [run]  j - scores [3 top/2 around]  k - suppress_alert [(none)]  l - tileset [(none)]  m - autopickup exceptions (0 currently set) (4 of 4)hVHPyite the Digger St:14 Dx:9 Co:11 In:15 Wi:16 Ch:12 Neutral S:249 Dlvl:2 $:52 HP:12(13) Pw:2(2) AC:9 Xp:1/25 T:429 (0l(0q(0q(0q(0q(0q(0~(B(B (0x(0~(0~(0~(0~(B(B@d(B(B (0x(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0x(B(B (0m(0q(B(0a(B(0q(0q(0q(0j(B(B #(B#(B#(B#(B(0l(0q(0q(B(B+(B(0q(0q(0q(0k(B(B ##(B(0x(B*(B)(B(0~(B_(0~(0~(0~(B(B (0l(0~(0q(0q(0k(B(B(0x(0~(B(B<(B(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~hVlW(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(B#(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B (0x(0~(B(B>(B(0~(0~(B(B###(B (0m(0q(0q(0q(0j(B(BhVf Weapons(B j - a +2 bullwhip (alternate weapon; not wielded) {20} p - a crude short sword {30} Armor(B b - an uncursed +0 leather jacket (being worn) {30} c - a blessed +0 fedora (being worn) {3} Comestibles(B d - an uncursed food ration {20} Scrolls(B r - a scroll labeled GARVEN DEH {5} Tools(B a - a +0 pick-axe (weapon in hand) {80} g - an uncursed sack {214} k - an uncursed blindfold {2} Gems(B i - an uncursed touchstone(end) hVxhV0_  Weapons(B j - a +2 bullwhip (alternate weapon; not wielded) {20} p - a crude short sword {30} Armor(B b - an uncursed +0 leather jacket (being worn) {30} c - a blessed +0 fedora (being worn) {3} Comestibles(B d - an uncursed food ration {20} Scrolls(B r - a scroll labeled GARVEN DEH {5} Tools(B a - a +0 pick-axe (weapon in hand) {80} g - an uncursed sack {214} k - an uncursed blindfold {2} Gems(B i - an uncursed touchstone(end) hV<hVd 6What do you want to use or apply? [agijk or ?*] hV  Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) hV?+ Take out what type of objects?  a - All types b - Coins c - Comestibles d - Scrolls e - Spellbooks f - Tools A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) hV +hV} Y Take out what?  Coins(B a - 47 gold pieces {0} Comestibles(B b - 3 uncursed food rations {60} Scrolls(B c - 2 uncursed scrolls of light {10} Spellbooks(B d - a blessed spellbook of detect food (0:2) {50} Tools(B e - an uncursed tin opener {4} f - a tinning kit (0:30) {75}(end) hVhVi30d(B(B(0~(B(B(0~(B(BhV-I(0~(B(Bd(B(BhV B1(0~(B(B@#(BhV"(0~(B(B(0~(0~(B(B###(B(0~(B(B#(B@#(BhV4 35#(B#(Bd(B(B#(B@(B+(BhVH@Ouch! You bump into a door.7hV hV &In what direction? [hykulnjb><] hV hVU The door opens.8(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(B|(0~(0~(0~(0~(0~(0~(0~(0x(B(Bd(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0q(B(B(0q(0q(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0q(0j(B(BhV"9(0q(0q(0q(B(B(0~(0~(0~(B(B#(B(0x(0~(B(Bd(B(B@(B(0m(B(BhV (0l(B(B(0x(B(B#(B#(B(0a(B(B@(B(0~(B(BhVlB40(0~(B(B@(BhVlC#(0~(B(B@(BhVCqThere's some graffiti on the floor here.Use "r." to read it.1hV 0(0~(B(B@(BhVW 8(0~(B(B@(BhV m4(0~(0~(B(B@(B(0~(B(BhVn ](0~(B(B@(B##(BhV@(0~(B(B###(B#@#(BhV8 54####(B#(B###(B#(B(0q(B(B@(B(0q(B(B(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BhV'5#(B(0l(0q(B(B(0~(B(B(0q(0q(0q(0q(0q(0k(B(B(0~(B(B@(B(0~(0~(0~(0~(0x(B(B(0~(0~(0x(B(B(0~(B(BhVL A(0~(B(B@(BhV#(0~(B(B@(BhVCY60(0~(0~(0~(0~(B(B@(BhVW V(0~(B(B#(B@#(BhV#(B@(B#(B#(B(0~(B(B#(BhVL~2#(B@(B#(B#(BhV@(B+(B#(B#(B#(B##(B#(B#(B#(B#(B#(BhV9hVKAOuch! You bump into a door.70hVg hV&In what direction? [hykulnjb><] hV+ hV ,The door resists!hVI hVJI&In what direction? [hykulnjb><] hVphVqThe door opens.1(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B$(B(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(0q(0q(0q(0q(0q(B(B+(B(0j(B(BhV02(0q(B(B(0x(0~(B(B#@(B(0x(0~(B(B(0~(0~(0~(B(B(0q(0q(0q(B(BhV3(0l(B(B#(B(0a(B(B@(B#(B(0x(B(B(0m(B(BhVU ?(0~(B(B@(BhVX /(0~(0~(0~(0~(B(B@(BhV8Y M6(0~(0~(0~(0~(B(B@(BhVdY I31 gold pieces.80 8381hVE(0~(B(B@(BhV\ A2(0~(B(B@(BhV&In what direction? [hykulnjb><] hVWhVIThe door opens.3(0a(B(BhV'~ l4(0~(B(B@(B###(BhV I5(0a(B(B@(BhV  hV17#@#(B###(B#(B(0~(B(B(0~(0~(B(B(0~(0~(B(B(0~(0~(B(B(0x(0~(B(B(0x(0~(B(B(0m(0q(B(BhV/O8#(B#(B@(B##(B(0~(B(B(0~(B(B(0~(B(B(0q(B(BhVx 9##(B#(B@(B+(B(0x(B(B(0~(0x(B(B(0~(0x(B(B(0~(0x(B(B(0q(0j(B(BhV #(B#(B(0q(B(B@(B(0k(B(B(0~(B(B(0x(B(B(0x(B(BhVD90##(B(0l(0q(B(B(0~(B(B(0x(B(B@(BhV*< &In what direction? [hykulnjb><] hVshVs6The door resists!1hV hV] &In what direction? [hykulnjb><] hV hV" 6The door resists!2hVhV?8Ouch! You bump into a door.hV' hVW &In what direction? [hykulnjb><] hVhV(-The door resists!hVIhV&In what direction? [hykulnjb><] hVhVH%HThe door opens.3(0a(B(BhVwhV&In what direction? [hykulnjb><] hVhV6This door is already open.hVlJ4(0~(B(B@#(BhVM;(0a(B(B@#(BhV)'####(B#@#(BhV*7######(B#@#(BYou hear some noises in the distance.##(B#@#(BhV+504 10(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B+(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#####(BhV 1(0l(B(B(0x(B(B#(B(0~(B(B@(BhVL2@(B(0~(B(BhV ^8(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(BhV1@(B(0~(B(BhVIYou see here a faded spellbook {50}.9hVX hV{ 7s - a faded spellbook {50}.hV`23@(B(0~(0~(0~(0~(0~(B(BhV e4##(B@(B(0~(B(BhV9 J#@#(B##(B(0~(B(BhV: i5d(B(B@#(B##########(BhV: r32 5@#(B####(B#(BhV 6What do you want to use or apply? [agijk or ?*] hVhV)You don't have that object.--More--hVJ hVq 6What do you want to use or apply? [agijk or ?*] hVhVw6In what direction do you want to dig? [hykunb>] hVX hV TYou start digging.6d(B(BhV You hit the rock with all your might.7 8 9 40 1(0~(B(B#(B#(B--More--hVDYou make an opening in the wall.2hV H3@#(B#(BhVtd@(B(0~(B(B#(B#(BhV f4(0~(B(B@(B###(BhVI5(0a(B(B@(BhV%C.#@#(B##(BhVgCp6 7#@#(B#(B#(BhVy t8#(B#(B@(B##(BhVa9##(B#(B@(BhVuZa50#(B#(B@(BhVZY Z##(B(0~(B(B@(BhV%J1(0~(B(B@(BhV3x 6What do you want to use or apply? [agijk or ?*] hVYhV{3In what direction do you want to dig? [hyb>] hVchV7You start digging.2hVBYou hit the rock with all your might.3 4 5 6 7 8(0~(B(B--More--hVhEYou make an opening in the wall.9hV@@(B(0~(B(BhVC|6What do you want to use or apply? [agijk or ?*] hV & hV:& 5In what direction do you want to dig? [hykjb>] hV hV 8You start digging.60hV You hit the rock with all your might.1 2 3 4 5 6#(BhV --More--hV./KYou succeed in cutting away some rock.7hV=@@(B(0~(B(BhV6What do you want to use or apply? [agijk or ?*] hVj hV 7In what direction do you want to dig? [hykunjb>] hV hV 7You start digging.8hV You hit the rock with all your might.9 70 1 2 3(0~(B(B#(Bd(B(BhV --More--hVQ`You succeed in cutting away some rock.4(0~(B(BhV"D5@#d(B(BhVW6What do you want to use or apply? [agijk or ?*] hV hV 7In what direction do you want to dig? [hykunjb>] hV hV UYou start digging.6#d(B(BhV You hit the rock with all your might.7 8 9 80 1 2#(Bd(B(B(0~(0~(0~(0~(B(B--More--hVJ iYou succeed in cutting away some rock.3#d(B(BhV2#(B#@#(B#(B(0~(B(Bd(B(B#(BhV6What do you want to use or apply? [agijk or ?*] hVhV4In what direction do you want to dig? [kunj>] hVDhVzhYou swing your pick-axe through thin air.4(0~(B(BhV5#(B#(B#(B@(B#(BhVghV*X6What do you want to use or apply? [agijk or ?*] hV>hVd5In what direction do you want to dig? [hylnb>] hVhV.You start digging.hV@You hit the rock with all your might.6 7 8 9 90 1(0~(B(BhVq--More--hVgYou make an opening in the wall.2d(B(BhVl Z3#(B@d(B(BhV|#(B@(B(0~(0~(0~(0~(B(B#(B#(BhV5 7@(B(0~(0~(B(Bd(B(BhV 8@(B(0~(B(Bd(B(B(0~(B(B(0~(B(BhV~9@(B(0~(B(Bd(B(B(0~(B(BhVڈ600@(B(0~(B(Bd(B(B(0~(0~(B(BhVls#@(B(0~(B(Bd(B(B(0~(B(BhV~D1#@(B(0~(B(BhVo2#@#(Bd(B(B(0~(0~(B(BhV^ X#@#(B#(B(0~(B(BhV\3#(B#@#(B#(BhVj4@#(B#(Bd(B(BhV *(B@(B#(B#(B(0~(B(BhVZo5@(B(0~(B(B#(B#(BhVmC6@(B(0~(B(BhV C7@(B(0~(B(BhV2  Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Tools i - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) hVY+hV&$(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B##################(B(0q(0q(0q(0q(0q(0q(B(0a(B(0j(B(B#(B(0l(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0k(B(B######(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0~(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(0~(0~(B(0a(B(B#################(B(0~(0~(0x(0~(0~(0xhV$e(0~(0~(0x(B(B What would you like to drop?  Coins(B t - 83 gold pieces {1} Weapons(B j - a +2 bullwhip (alternate weapon; not wielded) {20} p - a crude short sword {30} Armor(B b - an uncursed +0 leather jacket (being worn) {30} c - a blessed +0 fedora (being worn) {3} Comestibles(B d - an uncursed food ration {20} Scrolls(B r - a scroll labeled GARVEN DEH {5} Spellbooks(B s - a faded spellbook {50} Tools(B a - a +0 pick-axe (weapon in hand) {80} g - an uncursed sack {214} k - an uncursed blindfold {2} Gems(B i - an uncursed touchstone(end) hV++hV% +hV(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##################(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0j(B(B#(B(0l(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0k(0q(0q(0q(0q(0q(0q(0j(B(B##(B######(B(0x(0~(0~(0~hV1(0~(0~(0~(0~(0~(0~(0~(0x(B(B######(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B#(B(0l(0q(0q(0~(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0x(0~(0~(0~(B(0a(B(B#################(B(0l(0q(0q(0~(0q(0q(0q(0q(0q(0q(0k(B(B####(B(0~(0~(0~(0~(0x(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~hVr(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B Pyite the Digger St:14 Dx:9 Co:11 In:15 Wi:16 Ch:12 Neutral S:280 Dlvl:2 $:83 HP:13(13) Pw:2(2) AC:9 Xp:1/25 T:607 hV/qThere is an amber flash as a scroll labeled GARVEN DEH {5} hits the altar. --More--hVb A faded spellbook {50} lands on the altar.8hVhV20Unknown command ' '.hV+khVhVŌ  Pick up what?  Scrolls(B a - a blessed scroll labeled GARVEN DEH {5} Spellbooks(B b - an uncursed faded spellbook {50}(end) hV- +hV &+hV\;(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##################(BhV9]Ir - a blessed scroll labeled GARVEN DEH {5}.--More--hVAs - an uncursed faded spellbook {50}.hVChV!D6What do you want to use or apply? [agijk or ?*] hV(5 Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) hV2 z+(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Tools i - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) hVD +hVa (0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B##################(B(0q(0q(0q(0q(0q(0q(B(0a(B(0j(B(B#(B(0l(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0k(B(B######(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0~(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(0~(0~(B(0a(B(B#################(B(0~(0~(0x(0~(0~(0x(B(BV Pm Put in what?  Coins(B u - 83 gold pieces {1} Weapons(B j - a +2 bullwhip (alternate weapon; not wielded) {20} p - a crude short sword {30} Armor(B b - an uncursed +0 leather jacket (being worn) {30} c - a blessed +0 fedora (being worn) {3} Comestibles(B d - an uncursed food ration {20} Scrolls(B r - a blessed scroll labeled GARVEN DEH {5} Spellbooks(B s - an uncursed faded spellbook {50} Tools(B a - a +0 pick-axe (weapon in hand) {80} g - an uncursed sack {214} k - an uncursed blindfold {2} Gems(B i - an uncursed touchstone(end) hV7u+hV+hV +hV/+hV(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##################(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0j(B(B#(B(0l(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0k(0q(0q(0q(0q(0q(0q(0j(B(B##(B######(B(0x(0~(0~(0~hVN(0~(0~(0~(0~(0~(0~(0~(0x(B(B######(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B#(B(0l(0q(0q(0~(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0x(0~(0~(0~(B(0a(B(B#################(B(0l(0q(0q(0~(0q(0q(0q(0q(0q(0q(0k(B(B####(B(0~(0~(0~(0~(0x(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~hVr(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B Pyite the Digger St:14 Dx:9 Co:11 In:15 Wi:16 Ch:12 Neutral S:280 Dlvl:2 $:83 HP:13(13) Pw:2(2) AC:9 Xp:1/25 T:608 hV197 0 You put 83 gold pieces {1} into the sack.280 --More--hV OYou put an uncursed food ration {20} into the sack.hV! --More--hV ZYou put a blessed scroll labeled GARVEN DEH {5} into the sack.hV --More--hV*#fYou put an uncursed faded spellbook {50} into the sack.9hV&hV&0Unknown command ' '.hVvihV*/hV\7hV&/What do you want to take off? [bc or ?*] hV53hV3dYou were wearing an uncursed +0 leather jacket {30}.1010hV9(hV7]1 You were wearing a blessed +0 fedora {3}.hVJ1_(B@(BhV}X d2(0~(B(B(0~(B(B@(BhV&C3@(B(0~(B(BhV;#@(B(0~(B(BhVXgd(B(B@(B(0~(B(B#(BhVxE4You hear someone counting money.hV:hVl6What do you want to use or apply? [agijk or ?*] hVhV6In what direction do you want to dig? [hykunj>] hV2ZhV?5 6(0~(B(B(0~(B(Bd(B(B(0~(B(B#(BhV6a#@(Bd(B(B(0~(B(B#(BhVsQ7You hear the footsteps of a guard on patrol.hVE8#(B(0~(B(B@(B(0~(B(B#(Bd(B(B(0~(B(BhVq(0~(B(B@(Bd(B(B(0~(B(BhVD B9(0~(B(B@(BhVc20d(B(B(0~(0~(B(B@(B(0~(B(BhVLv1(0~(B(Bd(B(B(0~(B(B@(BhVg2<(B(0~(B(Bd(B(B@(B(0~(B(BhVp 3d(B(B@#(B(0~(B(B(0~(B(B#(BhVi4(0~(B(Bd(B(B@#(BhV5(0~(B(Bd(B(B@#(Bk(BhVX 7#(B###(Bd(B(B@(B(0~(B(Bo(BhVv8#(B#@(Bo(B(0~(B(BhV Q#(B(0~(B(B@(BhVI(0~(0~(B(B@(Bo(0~(B(BhV$The goblin throws a crude dagger!)(B)(B(0~(B(B)(B(0~(B(B)(B(0~(B(BhV5--More--hV1UYou are almost hit by a crude dagger.)(B(0~(B(BhVg130@(BhVF1)(B@(B hVi2(0~(B(B@(Bo(0~(B(B hV58d(B(B hV3 hVS 4(0~(B(B(0~(B(Bd(B(Bo(0~(B(B hVRl5k(B(0~(B(Bd(B(B hV0"You miss the goblin. hVY0The goblin hits! hVi@[2 pts.]1--More-- hV fThe little dog picks up a crude dagger {10}.(0~(B(Bd(B(B hV hVlYou hit the goblin.6d(B(B(0~(B(B hV.  hVҩ ^You miss the goblin.(0~(B(Bk(B hV JThe little dog drops a crude dagger {10}.--More--hVhVZ-7%(BhV#(0~(B(B@(BhV$k Things that are here: a goblin corpse {400} a sling {3}--More--hV+8)(B(0~(B(Bd(B(BhVd@(Bd(B(B(0~(B(Bk(B(0~(B(BhV8The little dog eats a goblin corpse {400}.hV %9hV 40hV$lYThe kobold wields a crude dagger {10}!1hVhVz 2hVwC3k(B(0~(B(BhV(O 0You miss the kobold.hVeghVg`You kill the kobold!304 314%(BhV9(0~(B(B@(BhV Things that are here: a kobold corpse {400} 3 darts {3} a crude dagger {10}--More--hV% Z25hV-@(B%(BhV^The little dog picks up a sling {3}.6(0~(B(B(0~(B(Bd(B(BhV }(0~(B(B(0~(B(B@(Bd(B(BhVIz7#(B@#(B(0~(B(B#(B!hV8#(B@#(Bd(B(B(0~(B(B#(B(0~(B(B!hV(ad(B(B@#(B(0~(B(B"hVqw9#(B#(B#@#(B#(B"hVt[50#(Bd(B(B@(B"hV/Q#(Bd(B(B@(B"hVc R1#(B(0~(B(B@(B#hVk\2(0~(B(Bd(B(B@(B#hVj3d(B(B@(B(0~(0~(B(B#hV,U(0~(B(Bd(B(B@#(B#hVy^4(0~(B(Bd(B(B@#(B$hV:(0a(B(B####(B#@#(B$hV8 360#(B##########(B#@#(B$hV;35 6$hVϾ s7##(B@(B#(B#(B%hV+S]@(B#(B##(B%hVb^8#(B#@(B#(B%hV R9#(B(0~(B(B@(B%hV,9(0~(B(B@(B&hV<a(0~(0~(0~(B(Bd(B(B(0~(0~(0~(B(B@(B&hVz72 5(0~(0~(0~(0~(B(Bd(B(B(0~(0~(B(B@(B&hV> {6d(B(B(0~(0~(B(B@(B(0~(B(B'hVn(0~(B(Bd(B(B@(B(0~(B(B'hV~/7(hVa6What do you want to use or apply? [agijk or ?*] (hV(hVe3In what direction do you want to dig? [njb>] (hVl (hVm VYou start digging.(0~(B(Bd(B(B(hV8m The little dog drops a sling {3}.8d(B(B)(B(hVqm --More--(hV(!You hit the rock with all your might.9 80 1 2 3(0~(0~(B(B(0~(0~(B(Bd(B(B(0~(B(B(0~(B(B(hV(--More--*hV{You make an opening in the wall.4(0~(B(Bd(B(B*hVP5(0~(B(B@(B*hV(6What do you want to use or apply? [agijk or ?*] *hV"*hV"5In what direction do you want to dig? [hlnjb>] *hV *hVc dYou start digging.d(B(B)(B*hV You hit the rock with all your might.6 7 8 9(0~(B(B(0~(0~(0~(B(Bd(B(B(0~(B(B*hV --More--*hV The little dog picks up a sling {3}.90 1d(B(B(0~(0~(0~(B(B#(B*hV --More--+hV&You succeed in cutting away some rock.2d(B(B(0~(B(B(0~(B(B+hV3d(B(B(0~(B(B(0~(B(B@(B+hV 6What do you want to use or apply? [agijk or ?*] +hV: +hV: 'Never mind.,hV1^,hVk.6What do you want to use or apply? [agijk or ?*] ,hVb7,hV77In what direction do you want to dig? [hyulnjb>] ,hV ,hVFkYou start digging.4(0~(B(B(0~(B(B,hVa You hit the rock with all your might.5 6 7 8 9(0~(0~(B(Bd(B(B(0~(B(B#(B,hV--More--,hVEgYou succeed in cutting away some rock.700(0~(B(B,hV N1#(B@(B,hVK 6What do you want to use or apply? [agijk or ?*] ,hV1,hVQ7In what direction do you want to dig? [hyulnjb>] -hV-hV+!sYou start digging.2(0~(B(Bd(B(B-hV{!'You hit the rock with all your might.3 4 5 6 7(0~(B(B(0~(B(B(0~(B(B#(B#(B--More---hV-%mYou succeed in cutting away some rock.8d(B(B-hV^w(0~(B(B#(B#(B@(B-hV6What do you want to use or apply? [agijk or ?*] -hV-hV7In what direction do you want to dig? [hyulnjb>] -hV\ -hV\ 7You start digging.9-hVn] You hit the rock with all your might.10 1 2 3 4(0~(B(B#(B#(B-hV] --More---hV^ mYou succeed in cutting away some rock.5d(B(B-hV f6#(B#(B@(B.hVh6What do you want to use or apply? [agijk or ?*] .hV,.hV,7In what direction do you want to dig? [hyulnjb>] .hVՁ.hV .You start digging..hV3You hit the rock with all your might.7 8 9 20 1 2 3(0~(B(B#(B#(B--More--.hV52mYou succeed in cutting away some rock.4d(B(B.hVap5#(Bd(B(B@(B.hV 6What do you want to use or apply? [agijk or ?*] .hV| .hV>| 7In what direction do you want to dig? [hyulnjb>] .hV .hVN FYou start digging.#(B.hV You hit the rock with all your might.6 7 8 9 30#(B.hV --More--.hVKYou succeed in cutting away some rock.1/hV^2d(B(B#(B#(B@(B/hV6What do you want to use or apply? [agijk or ?*] /hV /hV47In what direction do you want to dig? [hyulnjb>] /hV/hVQYou start digging.3(0~(B(B/hVYou hit the rock with all your might.4 5 6 7 8(0~(B(B(0~(B(B#(B/hV--More--/hVKYou succeed in cutting away some rock.9/hV0n g40#(B#(B@(B/hVB 6What do you want to use or apply? [agijk or ?*] 0hV{0hV7In what direction do you want to dig? [hyulnjb>] 0hVd0hVPYou start digging.d(B(B0hVHYou hit the rock with all your might.1 2 3 4 5 6#(B#(B0hVc--More--0hV4You succeed in cutting away some rock.0hVf7#(B#(B@(B0hV'6What do you want to use or apply? [agijk or ?*] 0hV< 0hV< 7In what direction do you want to dig? [hyulnjb>] 0hVV 0hV 7You start digging.80hV KThis wall is too hard to dig into.90hV5k 0hVTk 0Unknown command ' '.1hV,1hV6What do you want to use or apply? [agijk or ?*] 1hV1hV7In what direction do you want to dig? [hyulnjb>] 1hV)1hV)1You continue digging.1hV *LThis wall is too hard to dig into.501hV 1hV 0Unknown command ' '.1hVV 1hVR8d 1#(B@(B#(B2hV˂ 2#(B@(B#(B#(B2hV ~3#(B@(B#(B#(B2hV6What do you want to use or apply? [agijk or ?*] 3hV3hV%6In what direction do you want to dig? [hyulnb>] 3hVz3hV{.You start digging.3hV{You hit the rock with all your might.4 5 6 7 8 9(0~(B(Bd(B(B#(B3hV{--More--3hV=fYou succeed in cutting away some rock.60(0~(B(B3hV71#@(B3hV_ 6What do you want to use or apply? [agijk or ?*] 3hVB 3hVb 5In what direction do you want to dig? [kulnj>] 3hV3hViYou start digging.2#(Bd(B(B3hVJYou hit the rock with all your might.3 4 5 6 7d(B(B#(B#(B#(B3hV--More--4hVfYou succeed in cutting away some rock.#(Bd(B(B4hV78#(B#(Bd(B(B@(B#(B4hV;6What do you want to use or apply? [agijk or ?*] 4hVV4hVDV7In what direction do you want to dig? [ykulnjb>] 4hV| 4hV2 You start digging.9#(BYou hit the rock with all your might.70 1 2 3 4#(B#(B--More--4hVq NYou succeed in cutting away some rock.d(B(B4hViG5#(B#@(B5hVn6What do you want to use or apply? [agijk or ?*] 5hVt5hVu7In what direction do you want to dig? [ykulnjb>] 5hVJ5hVGYou start digging.6#(B5hV4This wall is too hard to dig into.5hVr5hV0Unknown command ' '.5hVy5hV37#@#(B6hVyJ~8d(B(B#@#(B#(B#(B6hV[9#(B@#(B#(B6hVX!6hV 6What do you want to use or apply? [agijk or ?*] 6hV 6hV( 5In what direction do you want to dig? [hyunb>] 6hV 6hV- 8You start digging.806hV] You hit the rock with all your might.1 2 3 4 5(0~(B(B(0~(B(B(0~(B(B#(B--More--6hVgKYou succeed in cutting away some rock.67hVI7@#(B#(B7hV 6What do you want to use or apply? [agijk or ?*] 7hVD 7hVD 5In what direction do you want to dig? [hykjb>] 7hV 7hV 7You start digging.87hV You hit the rock with all your might.9 90 1 2 3#(B7hV/ --More--7hV,c 4You succeed in cutting away some rock.8hV+|4#(B@#(B#(B#(B8hV6What do you want to use or apply? [agijk or ?*] 8hV8hV7In what direction do you want to dig? [hykunjb>] 8hV8hV(7You start digging.58hVYou hit the rock with all your might.6 7 8 9 800 1 2#(B#(B8hV@--More--8hV 4You succeed in cutting away some rock.8hV & I3@#(B#(B8hV36What do you want to use or apply? [agijk or ?*] 9hV,9hV -7In what direction do you want to dig? [hykunjb>] 9hV!9hV"SYou start digging.4d(B(B9hV"You hit the rock with all your might.5 6 7 8 9#(B#(B9hV"--More--9hVLYou succeed in cutting away some rock.109hVWI1@#(B#(B9hV6What do you want to use or apply? [agijk or ?*] 9hVd, 9hV, 7In what direction do you want to dig? [hykunjb>] 9hV> 9hVP> .You start digging.9hV ? You hit the rock with all your might.2 3 4 5 6#(B#(B9hV$? --More--9hV.CKYou succeed in cutting away some rock.7:hVLI8@#(B#(B:hV6What do you want to use or apply? [agijk or ?*] :hV]:hV!^7In what direction do you want to dig? [hykunjb>] :hVU:hVf[.You start digging.:hV[You hit the rock with all your might.9 20 1 2 3 4#(Bd(B(B--More--:hV,FYou succeed in cutting away some rock.#(B:hV2 I5@#(B#(B:hVz 6What do you want to use or apply? [agijk or ?*] :hVV :hV 7In what direction do you want to dig? [hykunjb>] :hV| :hV 7You start digging.6:hV< You hit the rock with all your might.7 8 9 30 1#(B--More--;hV2lKYou succeed in cutting away some rock.2;hV6I3@#(B#(B;hV%6What do you want to use or apply? [agijk or ?*] ;hV;hV7In what direction do you want to dig? [hykunjb>] ;hVf;hVSYou start digging.4d(B(B;hVZYou hit the rock with all your might.5 6 7 8 9#(B#(B;hVv--More--;hVtLYou succeed in cutting away some rock.40;hV I1@#(B#(B;hV6What do you want to use or apply? [agijk or ?*] ] ] 6What do you want to use or apply? [agijk or ?*] =hVlT=hVT7In what direction do you want to dig? [hykunjb>] =hVz =hV 7You start digging.6=hV} You hit the rock with all your might.7 8 9 60 1#(B=hV --More--=hV KYou succeed in cutting away some rock.2=hV @@#(B#(B>hVB6What do you want to use or apply? [agijk or ?*] >hVQ>hVR7In what direction do you want to dig? [hykunjb>] >hV̡>hV 7You start digging.3>hVYou hit the rock with all your might.4 5 6 7 8#(B#(B>hVŢ--More-->hV֥gYou succeed in cutting away some rock.9d(B(B>hVB4J70@#(B#(B>hV 6What do you want to use or apply? [agijk or ?*] >hV9 >hVm 7In what direction do you want to dig? [hykunjb>] >hV~/ >hV/ AYou start digging.1>hV00 You hit the rock with all your might.2 3 4 5 6#(B--More-->hV]KYou succeed in cutting away some rock.7?hV>1I8@#(B#(B?hV>6What do you want to use or apply? [agijk or ?*] ?hV_?hV7In what direction do you want to dig? [hykunjb>] ?hV?hV.You start digging.?hVLYou hit the rock with all your might.9 80 1 2 3#(B?hVf--More--?hVL KYou succeed in cutting away some rock.4?hVA S5@#(B#(B@hV6What do you want to use or apply? [agijk or ?*] @hV\@hV7In what direction do you want to dig? [hykunjb>] @hV@@hVK.You start digging.@hVYou hit the rock with all your might.6 7 8 9 90 1#(B#(B--More--@hVKYou succeed in cutting away some rock.2@hVpQ S3@#(B#(B@hV/w 6What do you want to use or apply? [agijk or ?*] @hV@hV;7In what direction do you want to dig? [hykunjb>] AhV oAhVZo7You start digging.4AhVoYou hit the rock with all your might.5 6 7 8 9#(BAhVp--More--AhVAa4You succeed in cutting away some rock.AhVG-S900@(B#(BAhV6What do you want to use or apply? [agijk or ?*] AhVq AhVq 6In what direction do you want to dig? [hykulb>] AhV^ AhV^ AYou start digging.1AhV8_ You hit the rock with all your might.2 3 4 5 6#(B--More--AhVKYou succeed in cutting away some rock.7BhV׀n8@(B#(B##(BBhVf6What do you want to use or apply? [agijk or ?*] BhVBhVִ7In what direction do you want to dig? [hykulnb>] BhVRBhVRS_You start digging.9d(B(BBhVTYou hit the rock with all your might.10 1 2 3 4#(B#(BBhV0T--More--BhVKYou succeed in cutting away some rock.5BhVج zr(B##(B@(B#(B#(BBhV 0The giant rat bites!BhV E[1 pts.]2 6BhVBhVJ6What do you want to use or apply? [agijk or ?*] ChV ChV 4In what direction do you want to dig? [hlnb>] DhVDhVr, v#(B@#(B#(B#(BEhVE##(B#@#(B#(BEhVAo7 8#(B#(B#@#(BEhVfs9##(B@(B#(B#(BEhVц {20)(B@(B#(B##(BFhVHU#(B#@(B#(BFhVuC@(B#(B(0~(B(BFhV?1You hear a gurgling noise.FhVK A(0~(0~(0~(0~(0~(B(B@(BFhV >You see here a sling {3}.5GhV C@(B)(BHhV B6(0~(B(B@(BIhV6What do you want to use or apply? [agijk or ?*] IhVYIhV3In what direction do you want to dig? [yku>] IhV IhV 7You start digging.7IhV VYou hit the rock with all your might.8 9 330 1 2 3(0~(B(Bd(B(B(0~(0~(B(B(0~(0~(B(B(0~(B(B--More--IhV/ ]You make an opening in the wall.d(B(B(0~(B(BJhVl=4@(B(0~(B(B)(Bd(B(BJhVjS 6What do you want to use or apply? [agijk or ?*] JhV JhV 5In what direction do you want to dig? [hykul>] JhV JhV!wYou start digging.5d(B(B(0~(B(BJhVNOYou hit the rock with all your might.6 7 8 9 40#(B(0~(B(Bd(B(B(0~(B(B)(B(0~(B(B(0~(B(B--More--JhVQ-You succeed in cutting away some rock.1(0~(B(Bd(B(BKhV@(B(0~(B(B(0~(B(Bd(B(BKhV_6What do you want to use or apply? [agijk or ?*] KhVCKhVi7In what direction do you want to dig? [hykulnb>] KhV KhV rYou start digging.2d(B(B(0~(B(BKhV!#You hit the rock with all your might.3 4 5 6 7#(B(0~(B(B(0~(B(Bd(B(B(0~(0~(B(BKhV!--More--KhVJ OYou succeed in cutting away some rock.(0~(B(BKhV =8You hear a slow drip.KhV~ O9@(B#(BLhVkz6What do you want to use or apply? [agijk or ?*] LhV/LhVe7In what direction do you want to dig? [hykulnb>] LhV(LhV(7You start digging.50LhVp)You hit the rock with all your might.1 2 3 4 5#(B#(Bd(B(BLhV)--More--LhVqYou succeed in cutting away some rock.(0~(B(Bd(B(BLhV6@(B#(B#(B(0~(B(BLhV 6What do you want to use or apply? [agijk or ?*] LhV# LhV# 7In what direction do you want to dig? [hykulnb>] LhVLhVۻXYou start digging.7d(B(BLhVYou hit the rock with all your might.8 9 60 1r(Bd(B(B(0~(B(BLhV--More--MhVCFYou stop digging.(0~(B(BMhV@MhV6What do you want to use or apply? [agijk or ?*] MhV^ MhV^ 7In what direction do you want to dig? [hykulnb>] NhV"qNhVv[You continue digging.2d(B(BNhVvYou hit the rock with all your might.3#(Bd(B(B(0~(B(B--More--OhV\yYou succeed in cutting away some rock.4r(B(0~(B(BPhV PhVS:You hit the giant rat.5PhVl PhVl VYou hit the giant rat.The giant rat bites!PhVl R[1 pts.]2d(B(BQhV QhVطYou kill the giant rat!36 96#(Bd(B(B(0~(B(BShVD  ShV 6What do you want to use or apply? [agijk or ?*] ShVJShVJ6In what direction do you want to dig? [hyulnb>] ShV~ ShV You swing your pick-axe through thin air.7d(B(B(0~(B(BShV, ShV, /Unknown command ' '.ThVy@(B#(B#(B(0~(B(BThV_6What do you want to use or apply? [agijk or ?*] ThVwt ThVt 7In what direction do you want to dig? [hykulnb>] ThVj ThV7k 6You start digging.8ThVk -You hit the rock with all your might.9 70 1 2 3 4#(B#(B(0~(B(B(0~(B(B(0~(B(BThVk --More--UhVgSYou succeed in cutting away some rock.35UhVci6@(B#(B#(BUhV=6What do you want to use or apply? [agijk or ?*] UhV0UhV 17In what direction do you want to dig? [hykulnb>] UhV UhV  OYou start digging.d(B(BUhV  JThis wall is too hard to dig into.7UhV) UhVK /Unknown command ' '.UhV`*VhVC"6What do you want to use or apply? [agijk or ?*] VhV+VhV+7In what direction do you want to dig? [hykulnb>] VhVVhVLuYou continue digging.8d(B(B(0~(B(BVhVfMThis wall is too hard to dig into.(0~(B(BVhV  VhV,/Unknown command ' '.WhV f9#(B@(B#(BWhV?80#(B#(B@(B#(B(0~(B(BZhV 1#(B#(B@(B#(Bd(B(B\hV>6What do you want to use or apply? [agijk or ?*] \hV[=In what direction do you want to dig? [hyulnb>] \hV \hV -You start digging.\hV You hit the rock with all your might.2 3 4d(B(B(0~(B(B(0~(B(B--More--\hV7M RYou hear some noises.5(0~(B(B\hVM The little dog eats a goblin corpse {400}.6 7#(B--More--]hVwdJYou succeed in cutting away some rock.8]hV2 .@#(B]hVq 6What do you want to use or apply? [agijk or ?*] ]hV]hV5In what direction do you want to dig? [hykjb>] ^hVŠ^hV6You start digging.9^hVbYou hit the rock with all your might.90r(B^hV'--More--^hV,You stop digging.^hVA^hV.Y6What do you want to use or apply? [agijk or ?*] ^hVP` ^hVz` 5In what direction do you want to dig? [hykjb>] ^hVI ^hV 9You continue digging.1^hV zYou hit the rock with all your might.2r(B(0~(B(B^hV --More--^hV6You stop digging.^hV63The giant rat bites!^hV6D[2 pts.]1 3_hVʁ _hV/Unknown command ' '.`hV`7 `hV7 WYou miss the giant rat.The giant rat bites!`hV[ m[3 pts.]8(13) Pw:2(2) AC:10 Xp:1/39 T:93  4ahV ahV aYou hit the giant rat.5d(B(BbhVr bhVr WYou miss the giant rat.The giant rat bites!bhVt p[2 pts.]6d(B(B(0~(B(BbhVt --More--dhVed$6ehVgT4What do you want to write with? [- ijp or ?*] ehVehVK6You write in the dust with your fingers.--More--ehVSX ehVX 2What do you want to write in the dust here? fhVbefhV5lfhVbfhV"efhV0rfhV efhV tfhV' hghV ghV%The giant rat turns to flee!r(Bd(B(B(0~(B(BhhV$7hhVl Or(Bd(B(B#(BhhVl VThe little dog misses the giant rat.8ihV)p ihV~p eYou miss the giant rat.d(B(B#(BkhV: khV6What do you want to use or apply? [agijk or ?*] khV khVJ5In what direction do you want to dig? [hykjb>] khV._khV\_9You continue digging.9khV_JYou hit the rock with all your might.r(BkhV_--More--khVlj You stop digging.khV^ fThe little dog drops an iron skull cap {30}.1000 khVLlhVq 4What do you want to write with? [- ijp or ?*] mhVmhVӍ=Do you want to add to the current engraving? [ynq] (y) mhVN  ymhV CYou add to the writing in the dust with your fingers.--More--nhVk nhV?What do you want to add to the writing in the dust here? nhV nhV&Never mind.nhV nhV 4What do you want to write with? [- ijp or ?*] nhV nhV# =Do you want to add to the current engraving? [ynq] (y) ohV@ nohV@WYou wipe out the message that was written in the dust here.--More--ohV6You write in the dust with your fingers.--More--ohVlohV3m2What do you want to write in the dust here? ohVBeohVlohVE bohVF" eohVU rohVy eohV`ytphVhphVZ:r(B(0~(B(BphVNThe sewer rat turns to flee![(BphVz phV)What do you want to read? [* or .] phVphVƖgSomething is written here in the dust.You read: "elbereth".qhV.$1qhV6=r(B#(BqhV69You hear some noises.2qhV 2r(B#(BqhV$ JThe sewer rat is killed![(BshV shV 6What do you want to use or apply? [agijk or ?*] shVshV5In what direction do you want to dig? [hykjb>] thVBthV9You continue digging.3thV5~You hit the rock with all your might.4d(B(B#(BthVR--More--thVSYou succeed in cutting away some rock.75thVy6[(B@#(B#(B#(BthV6What do you want to use or apply? [agijk or ?*] thV2 thV2 7In what direction do you want to dig? [hykunjb>] thV_I thVS 6You start digging.7thVS You hit the rock with all your might.8 9 10 1 2#(B#(B--More--thV JYou succeed in cutting away some rock.3uhV_4@#(B#(B#(BuhV6What do you want to use or apply? [agijk or ?*] uhVtuhVt6In what direction do you want to dig? [hykunj>] uhV]uhV6You start digging.5uhVYou hit the rock with all your might.6 7 8 9 820#(Bd(B(B--More--uhVGuJYou succeed in cutting away some rock.1uhV) R@d(B(B#(B#(BuhV* The little dog drops an iron skull cap {30}.2[(Bd(B(BxhV xhV 6What do you want to use or apply? [agijk or ?*] xhVs xhV 5In what direction do you want to dig? [hykun>] yhVԈ zhVC Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) {hVA#(B#(B[(B@(B[#########(B#d(B(B#(B(0l(0q(0q(0q(0~(0q(0q(0q(0~(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B{hV }hV}hVAYou displaced your little dog.3#(Bd(B(B@(B}hVA }hVB MYou are beginning to feel hungry. Hungry }hV$C You displaced your little dog.4#@#(Bd(B(B(0~(B(BhV-X5#(B#@d(B(B#(B(0~(B(BhVJZhV%e}You displaced your little dog.6#(B#(B#@#(BhV `7#(B#@#(B#(BhVC8#@#(B#(BhV:#@#(B#(BhV| 6What do you want to use or apply? [agijk or ?*] hVhVP6In what direction do you want to dig? [ykunjb>] hVhV+6You start digging.9hVYou hit the rock with all your might.30 1 2 3 4#(Bd(B(BhV̓--More--hVfYou succeed in cutting away some rock.95d(B(B#(BhVX j6#(B#@#(B#(BhV:-?#(B#@#(B#(BhVw-)(BYou are hit by a crude dagger.[1 pts.]#(B)(BhVb5/8@(BhV T7k(B@(B)#(BhV'TYou miss the kobold.8d(B(BhV1U hVkUUYou just miss the kobold.The kobold hits!hVUB[1 pts.]7)(BhV hV8You miss the kobold.9hV Q hVEQ -You kill the kobold!%(BhVW 60 11(17) Pw:7(7) AC:10 Xp:2/45 T:1039 Hungry Welcome to experience level 2.40hV!#@#(BhVWm Things that are here: a kobold corpse {400} 11 darts {11}--More--hV5]#(B1hVqr 6What do you want to use or apply? [agijk or ?*] hV hVH6In what direction do you want to dig? [ykunjb>] hVhVe-You start digging.hVBYou hit the rock with all your might.2 3 4 25 6 7#(B#(BhV{--More--hVJYou succeed in cutting away some rock.8hVld =#@(B%(B#(BhVd WYou hear some noises in the distance.9hV ?F#(B#@#(BhVFHD50#@#(B#(BhV ^ C1#@#(B#(BhVO6What do you want to use or apply? [agijk or ?*] hVhVȌ6In what direction do you want to dig? [ykunjb>] hVhV@-You start digging.hVYou hit the rock with all your might.2 3 4 5 36 7#(BhV--More--hVMJYou succeed in cutting away some rock.8hVD@#@#(B#(BhVy4Z9#(B#@#(B#(BhV D60#@#(B#(BhV)Z1#@#(B#(B#(BhV5 B2@#(B#(BhVyJ B3@#(B#(BhV( d@(B(0~(B(B#(B#(BhVf4(0~(B(B@(B###(BhVI5(0a(B(B@(BhVY Z6#(B#(B#@#(BhVTdR#(B#@#(B#(BhV M47#@#(B#(BhV z9#@#(B##(B#(BF(BhVO#(B#(B@(B##(BF(B(0~(B(BhV b70##(B#(B@(BhV9You miss the lichen.1hVhhV0You miss the lichen.hVf hV 9You miss the lichen.2hVhVbYou kill the lichen!76 93(0~(B(BhV f4#(B#(B@(BhV%Z##(B(0~(B(B@(BhV J5(0~(B(B@(BhVfQJ6(0~(B(B@(BhV9J7(0~(B(B@(BhVS58(0~(B(B@(BhV B9(0~(B(B@(BhV hVA6What do you want to use or apply? [agijk or ?*] hV_hV5In what direction do you want to dig? [ulnjb>] hV hV.You start digging.hVfYou hit the rock with all your might.80 1 2 3 4 5(0~(B(B(0~(0~(B(B(0~(0~(B(B(0~(B(Bd(B(B(0~(B(B(0~(B(BhV--More--hVEYou make an opening in the wall.6d(B(B(0~(B(B(0~(B(BhV |7(0~(B(Bd(B(B(0~(B(B@(BhV; 6What do you want to use or apply? [agijk or ?*] hVhV6In what direction do you want to dig? [kulnjb>] hVLhVMjYou start digging.(0~(B(Bd(B(BhVsMYou hit the rock with all your might.8 69 90(0~(0~(B(Bd(B(B(0~(0~(B(BhVM&1--More--hVYou hear a gurgling noise.2 3(0~(B(Bd(B(B#(BhVYou succeed in cutting away some rock.4(0~(B(B(0~(B(Bd(B(BhVb5(0~(B(Bd(B(B@(BhVX6What do you want to use or apply? [agijk or ?*] hV hV 7In what direction do you want to dig? [ykulnjb>] hV` hV` @You start digging.(0~(B(BhVLa You hit the rock with all your might.6 7 8 9 7100(0~(B(B(0~(0~(0~(B(B#(BhVma --More--hVjeKYou succeed in cutting away some rock.1hV72#@(BhV}[6What do you want to use or apply? [agijk or ?*] hVhV)7In what direction do you want to dig? [ykulnjb>] hVi>hV>WYou start digging.3d(B(BhV8?You hit the rock with all your might.4 5 6 7(0~(0~(B(B#(B#(BhV^?--More--hV{ KYou succeed in cutting away some rock.8hVq G9#(B#@(BhVf6What do you want to use or apply? [agijk or ?*] hV?hVr7In what direction do you want to dig? [ykulnjb>] hVChVvYou start digging.10d(B(B(0~(B(BhVYou hit the rock with all your might.1 2 3(0~(B(B(0~(B(Bd(B(B3 4--More--hV#-You are beginning to feel weak.hVW?You stop digging.Weak hV}hVO 6What do you want to use or apply? [agijk or ?*] hV-hV-'Never mind.hV hV. ;You don't have anything to eat.hVhV#2Specify unknown object by cursor? [ynq] (q) hVG)qhV%hV%6What do you want to use or apply? [agijk or ?*] hV' Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) hVP +(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#[###(B Take out what type of objects?  a - All types b - Coins c - Comestibles d - Scrolls e - Spellbooks f - Tools A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) hVW+hVS (0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0x(B(B[(B(0~(0~(0~(0~(0x(B(B#(B#(B#(B#[###(B(0~(0~(0~(0~(0~(B(B#########(B%(B#)######(B#(B(0q(0q(0q(B(0a(B(0j(B(B#(B(0l(0q(0q(0q(0~(0q(0q(0q(0~(0q(0q(0k(B(B######(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0~hVAS (0q(0q(0j(B(B Take out what?  Comestibles(B a - 4 uncursed food rations {80}(end) hVw#hV' (0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0x(B(B[(BhVU Vd - an uncursed food ration {20}.5#(BhVG\ hV~\ )What do you want to eat? [d or ?*] hV hV #Blecch! Rotten food!hV. You feel rather light headed.Conf 6 7#(B--More--hVy PYou feel less confused now.4 8hVz BYou finish eating the food ration.hV hVh6What do you want to use or apply? [agijk or ?*] hV7hVh7In what direction do you want to dig? [ykulnjb>] hV[ hV\ QYou continue digging.d(B(BhV@\ `You hit the rock with all your might.9#(BhVb\ --More--hV- ~You succeed in cutting away some rock.20d(B(B(0~(B(BhV<] V(0~(B(B#(B#@(BhVi6What do you want to use or apply? [agijk or ?*] hVihV7In what direction do you want to dig? [ykulnjb>] hVUhV7You start digging.1hV|You hit the rock with all your might.2 3(0~(B(BhV--More--hV rYou hear some noises in the distance.4 5 6 7#(BhVMr--More--hV HYou succeed in cutting away some rock.k(BhVR --More--hV,The large kobold throws a crude spear!hVV)(B(0~(B(B)(BYou are hit by a crude spear.--More--hV6[4 pts.]#(B)(BhVD3 8@(BhV>#)(B@(BhVR 6What do you want to use or apply? [agijk or ?*] hVhVX7In what direction do you want to dig? [ykulnjb>] hVhV7You start digging.9hV]You hit the rock with all your might.(0~(B(Bk(BhV--More--hV/ ,The large kobold throws a crude spear!hVd FYou are hit by a crude spear.--More--hV }[4 pts.]hV\}t9(17) Pw:7(7) AC:10 Xp:2/49 T:129 You stop digging.)(BhV}'@(BhV}gThe large kobold is killed!30d(B(BhVfPhVP0Unknown command ' '.hV` hV 6What do you want to use or apply? [agijk or ?*] hVGhV{7In what direction do you want to dig? [ykulnjb>] hVhVRYou continue digging.1)(BhVqYou hit the rock with all your might.2 10(17) Pw:7(7) AC:10 Xp:2/49 T:133 d(B(BhV--More--hV+The little dog picks up a crude spear {30}.4 5 6(0~(B(Bd(B(B#(BhV:+--More--hVbLYou succeed in cutting away some rock.)(BhVhVQ0Unknown command ' '.hVhF7)(B@(BhV 6What do you want to use or apply? [agijk or ?*] hV4hV57In what direction do you want to dig? [ykulnjb>] hV^QhVQ7You start digging.8hVQhYou hit the rock with all your might.9d(B(BhVQ--More--hVThe little dog drops a crude spear {30}.40 1 2 3d(B(B)(B#(BhV--More--hV} ~You succeed in cutting away some rock.14(0~(B(B)(BhV hV6 0Unknown command ' '.hV. 75#@(BhV% 6What do you want to use or apply? [agijk or ?*] hV6hVn7In what direction do you want to dig? [ykulnjb>] hV&hV[.You start digging.hVRYou hit the rock with all your might.6 7 8 9 50(0~(B(B)(B(0~(0q(B(BhV--More--hVhEYou make an opening in the wall.1hV2#(B#@(B(0x(B(B$$(B$$(B(0x(B(B(0q(0q(0j(B(BhVW6What do you want to use or apply? [agijk or ?*] hV hV 6In what direction do you want to dig? [ykuljb>] hVL hV .You start digging.hV You hit the rock with all your might.3 4 25 6 7 8#(B(0~(0q(B(B(0x(B(BhV --More--hV .You make an opening in the wall.hV7 #(B(0~(B(B(0k(B(B@(B(0x(B(B(0m(B(BhVT7 p146 gold pieces.522 146 HP:12(17) Pw:7(7) AC:10 Xp:2/49 T:159 hV9(0~(B(B@(BhVO195 gold pieces.717 3160hVX1(0~(B(B@(BhV'YL138 gold pieces.855 4791hVJ <@(B(0~(B(BhVn B72 gold pieces.927 551hV?I2@(B(0~(B(BhVO3#@(B(0~(B(BhV; D4#@(B(0~(B(BhV(#@#(B#(BhV5_You see here 2 crude spears {60}.36#(BhVQ3#@(B)#(BhV@7You hear someone searching.hVLvV8d(B(B#@#(BhV ;#@#(B#(BhV L C9@#(B#(BhVn[You stop. Your little dog is in the way!70d(B(B)(BhV~O ^h(B)(B@#(B#(BhVO  There is a doorway here.  Things that are here: a crude dagger {10} an iron skull cap {30}--More--hVI #(B#(B[(B(0~(B(Bh(Bd(B(B(0~(B(BhV\ 4What do you want to write with? [- ijp or ?*] hVLhVM6You write in the dust with your fingers.--More--hVhV 2What do you want to write in the dust here? hVcehVܗlhV7 bhV rhVehV hV$ hV ehV rhVehV0thV&hhV%1hVF )What do you want to read? [* or .] hV hV2 iSomething is written here in the dust.You read: "elbereth".hV4(0~(B(Bh(BhVEThe hobbit throws a runed dagger!)(BYou are hit by a runed dagger.hVa--More--hVѥ:[4 pts.])(B)(BhV9(17) Pw:7(7) AC:10 Xp:2/49 T:171 @(BThe little dog misses the hobbit.--More--hV EThe little dog bites the hobbit.2hVp hV wThe little dog bites the hobbit.The hobbit is killed!%(BhVk hV%l 0Unknown command ' '.hVH@(B)(B#(BhVEYou see here a crude spear {30}.3hVE;@(B)(BhVEu Things that are here: a hobbit corpse {500} a leather armor {150}--More--hV#(B4(0~(B(B(0~(B(Bd(B(BhV|(What do you want to eat? [* or ,] hV:| eat what?  Comestibles(B a - a hobbit corpse {500}(end) hVT+#(B#(B[(BhVTThis hobbit corpse tastes terrible!5 6 10(17) Pw:7(7) AC:10 Xp:2/49 T:177 8 9 80 1(0~(B(B(0~(B(B(0~(B(B(0~(B(B(0~(0~(B(B(0~(0~(B(B--More--hVIYou finish eating the hobbit corpse.2hVqA L3@(B[(BhVdD@(B(0~(B(BhVQ D4(0~(B(B@#(BhV':d18(0a(B(B#######(B#@#(BhVm:90#(B#@#(B2#(B#@#(B#(BhVsR#@#(B#########(B#(BhVt7 8d(B(B@#(B#(B(0~(B(BhV) |29(0~(0~(0~(B(0a(B(B########(B#@#(BhV/ t204 6#(B#@#(B#(BhV od(B(B@#(B#(B#(BhVE^7#(B#@#(B#(BhV|9d(B(B@#(B###(B#(BhVR~310 1###(B#@#(B#(BhV B#@#(B#(B#(BhV& 8d(B(B(0a(B(B@#(B#########(BhV w9(0~(B(B@#(B#(Bd(B(BhV 20@(B(0a(B(B#(B(0~(B(Bd(B(B(0~(B(BhV41@(B(0~(B(Bd(B(B[(BhVXy2(0~(B(B(0~(B(B@(B(0~(B(BhV Weapons(B j - a +2 bullwhip (alternate weapon; not wielded) {20} p - a crude short sword {30} Armor(B b - an uncursed +0 leather jacket {30} c - a blessed +0 fedora {3} Tools(B a - a +0 pick-axe (weapon in hand) {80} g - an uncursed sack {270} k - an uncursed blindfold {2} Gems(B i - an uncursed touchstone(end) hVQ(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B[(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#[###(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#########(B%(B#)######(B#(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0hVRq(0q(0q(0q(0q(B(0a(B(0j(B(B#(B(0l(0q(0q(0q(0~(0q(0q(0q(0~(0q(0q(0k(0q(0q(0q(0q(0q(0q(0j(B(B##(B#######(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B######(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B#(B(0l(0q(0q(0~(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B(0x(0~(0~(0~(B(0a(B(B#################(B#(BhV D3#@(B(0~(B(BhV D4#@(B(0~(B(BhVd S5#@#(B(0~(B(BhV #(Bd(B(B@#(B#(B#(BhVoYou stop. Your little dog is in the way!6#(Bd(B(BhVF7#(B#(B#(B(0~(B(B(0~(B(B@(B#(BhV' 8#(B@#(B(0~(B(Bd(B(BhV~#(B@(B(0~(B(B#(B#(BhVC9@(B(0~(B(BhV 30(0~(B(B@(B(0~(B(Bd(B(BhVE52@(B(0~(0~(0~(0~(B(B(0~(B(B(0~(B(Bd(B(B(0~(B(BhV~4@(B(0~(0~(B(Bd(B(B(0~(B(B(0~(B(B(0~(B(BhV5#@(Bd(B(B(0~(B(B(0~(B(BhV* 7#(B#@#(B##(B(0~(B(Bd(B(B(0~(0~(0~(B(B(0~(B(BhV pb8@#(B#(B(0~(B(BhVhV4]9@(B#(B#(BhVA p40@(B(0~(B(B#(B#(BhV5:@(B(0~(B(BhVC1@(B(0~(B(BhV 4What do you want to write with? [- ijp or ?*] hV0 hV00 'Never mind.hVj Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Tools f - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) hV+hVg](0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#[###(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#########(B%(B#)######(B#(B(0q(0q(0q(0q(0q(0q(B(0a(B(0j(B(B#(B(0l(0q(0q(0q(0~(0q(0q(0q(0~(0q(0q(0k(B(B#######(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B##(B(0~(0~(0~(0hV]I~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0~(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(0~(0~(B(0a(B(B#################(B#(B What would you like to drop?  Coins(B v - 551 gold pieces {6} Weapons(B j - a +2 bullwhip (alternate weapon; not wielded) {20} p - a crude short sword {30} Armor(B b - an uncursed +0 leather jacket {30} c - a blessed +0 fedora {3} Tools(B a - a +0 pick-axe (weapon in hand) {80} g - an uncursed sack {270} k - an uncursed blindfold {2} Gems(B i - an uncursed touchstone(end) hV+hV(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B[(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#[###(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#########(B%(B#)######(B#(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0hV[q(0q(0q(0q(0q(B(0a(B(0j(B(B#(B(0l(0q(0q(0q(0~(0q(0q(0q(0~(0q(0q(0k(0q(0q(0q(0q(0q(0q(0j(B(B##(B#######(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B######(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B#(B(0l(0q(0q(0~(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B(0x(0~(0~(0~(B(0a(B(B#################(B#(B(0lhV: (0q(0q(0~(0q(0q(0q(0q(0q(0q(0k(B(B####(B(0~(0~(0~(0~(0x(B(B#(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(B(B[(B(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(B(B)(B(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(B(B)(B####)##(B(0~(0~(0q(0k(B(B###################(BhV^_A crude short sword {30} lands on the altar.2hVhVCp - an uncursed crude short sword {30}.hVc9L63@(B_(BhVwJ4(0~(B(B@(BhVX ?<(B@(BhVIhV]5#@(B(0~(B(B#(BhV \6@(B(0~(B(B#(BhV6,Z#(B#@(B#(BhVp7#(B#(B#(B@(B##(BhVEa8##(B#(B#@(BhVcQ[ 9#(B@#(B#(BhVGD 50@#(B#(BhV֞K @(B(0~(B(B#(BhVC 1@(B(0~(B(BhV 2 2@>(BhVoCount: 25hV{ 3 74 5 6 7 8 9 60 1 2 3 4 5 6 7 8 9 70 1hV<9 (0~(B(B@(BhV(0l(0q(0q(B(B(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B$(B@(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BhVPyite the Digger St:14 Dx:9 Co:11 In:15 Wi:16 Ch:11 Neutral S:977 Dlvl:3 $:551 HP:17(17) Pw:7(7) AC:10 Xp:2/49 T:1271 hV4) 2hVa^@<(BhV_I17 gold pieces.94 683hVP a(0~(B(B(0~(B(B@(BhVfd+@(B(0~(0~(B(BhVde4 7@(B(0~(0~(0~(B(BhVnK8(0~(B(B#@(BhVb 81(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B(0a(B(B#@#(B(0m(0q(0q(0q(0q(0q(B(B#(B##(B(0~(B(BhVO2(0x(B(B(0~(B(B#(B#(B#@#(B#(BhVG (0~(B(Bq(B#@#(B#(B#(BhV:%]3(0~(B(B#@#(B#(BhVY4(0l(B(B(0q(B(B$(B(0~(B(B(0~(B(B#(B(0~(B(Bq@#(B#(BhV'Really attack the lamb? [yn] (n) hV nhV>q(B(0a(B(BhV5(0~(B(B(0q(0q(0q(B(B(0~(0~(0~(B(B(0~(0x(B(B@#(B#(B(0j(B(BhVz`I6q(B(0~(B(BhV>N (0k(B(Bq(B(0x(B(B(0~(B(B@(B(0a(B(B#(BhV)B7@(B(0~(B(BhV% s8(0~(B(Bq(B@(B(0~(B(BhVq9@(Bq(B(0~(B(B(0~(B(BhV82@(B(0~(B(BhVit23 gold pieces.1017 9190(0~(B(Bq(BhV##(B@(B(0~(B(B(0~(B(Bq(BhV44(0~(0~(0~(B(B(0q(B(B@(B(0q(B(B#(B#(B#(B###(B(0~(B(B(0~(B(BhVѣ5(0~(0~(0~(B(B@(B(0~(B(B#(BhV (0~(B(B (0~(B(B@(B(0~(B(B (0q(B(BhV v(0~(B(B (0~(B(B@(B(0~(B(B (0q(B(BhV5 7(0x(B(B (0x(B(B@(B(0~(B(B (0m(B(BhVt9(0l(0q(0q(B(B(0x(B(B@(B(0~(B(B(0x(0~(0~(B(B  hV (0q(0q(0q(0q(0k(B(B  (0~(B(B@(B(0x(B(B  (0~(0~(0~(B(BhV= 3302 3hV* a(0~(B(B@(B(0~(0~(0x(B(BhV6>5  (0~(B(B(0~(B(B@(B+(B(0q(0j(B(BhVS e6(0~(0~(B(B@(B(0~(B(BhV+h(0~(B(B @#(B (0~(B(B hV8P  (0~(B(B###(B#@#(B hV9######(B#(B##(B#(B@(B##(BhV-`16#(B#(B@(BhVΠu#(B########(B#@#(B##(BhV)23 5+(B##(B#@(B#(B#(BhV, &In what direction? [hykulnjb><] hV hV 0This door is locked.hV!hV9"&In what direction? [hykulnjb><] hVghV0This door is locked.hV hV 6What do you want to use or apply? [agijk or ?*] hV =In what direction do you want to dig? [ykuln>] hV/hV/DYou start chopping at the door.6hVm2You hit the door with all your might.7 8 9d(BhV2--More--hVD-You stop digging.hVN hV 8Ouch! You bump into a door.hV hV= 4What do you want to write with? [- ijp or ?*] hVchV)d6You write in the dust with your fingers.--More--hVhOhVO2What do you want to write in the dust here? hVKehV lhV2 bhViN ehV rhV{ehVvthVhhV&30hV[B)What do you want to read? [* or .] hV hV iSomething is written here in the dust.You read: "elbereth".hVEhV{DThe jackal turns to flee!d(BhVBThe jackal turns to flee!1hV,/hVy/XYou kill the jackal!21 50#(BhV hV 6What do you want to use or apply? [agijk or ?*] hVR hV 5In what direction do you want to dig? [ykuln>] hVhV+VYou continue chopping at the door.2--More--hVpYou hit the door with all your might.3 4(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(B(B!(B(0~(0~(B(B`(B(0~(B(B(0~(0~(0~(B(B(0~(0~(0~(B(B(0~(B(B(0~(B(BhVDYou break through the door.5hV (0l(0q(0q(0q(0q(0q(0q(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0~(B(B(0x(B(B(0~(0~(0~(0~(0~(B(B(0x(B(B(0~(0~(0~(B(B(0x(B(B(0~(0~(B(B(0~(B(B+(B(0q(B(B@(B(0q(B(B#(B##(BhVqU6(0x(0~(B(B(0x(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0~(B(B(0j(B(B##(B hVJ" d7(0~(B(B@(B(0~(B(B hVB@(B(0~(B(B hV6What do you want to use or apply? [agijk or ?*]  hV28In what direction do you want to dig? [k>]  hV/ hV/BYou start chipping the statue.8 hV/--More-- hV}] You hit the statue with all your might.9 40 1 2 3*(B hV] <The statue shatters.4 hVa:@(B(0~(B(B hVa:You see here 39 rocks.5 hV3@(B*(B hVD<You see here a milky potion {20}. hV0  hV<1<w - a milky potion {20}.6hVTI7(0~(B(B@#(BhV1C8(0~(B(B@#(BhV 09#@(BhV5 Count: 10hV50 1 2 3 4 5 6hVB@#(Bd(BhV B7@#(B#(BhV:(0~(B(B#(B@(BhVڿ,The jackal bites!hVD[1 pts.]6 8hV8 hV/9 !You miss the jackal.hV?9 0The jackal bites!hVU9 0[2 pts.]4hVfv hVv7You hit the jackal.9hVD hV]IXYou kill the jackal!5 160*(BhVsN1(0~(B(B@(BhVE ?(0~(B(B@(BhV H2(0~(B(B@(BhV&In what direction? [hykulnjb><] hV'.hV~.GThe door opens.3(0a(B(BhV [(0~(B(B@#(B#(BhVJ54(0a(B(B@(BhVNb5#(B@(B#(BhV _#(B#(B@(B#(BhV #(B#(B@(B###(B6hV u7#(B#(B#(B@#(BhVͭ 9#(B#(B###(B#@#(B#(BhV+`70#(B@(B#(B#(B#(B#(BhV(0q(B(B##(B(0~(B(B@(B#(B#(B#(B###(BhV2 65(0l(B(B(0q(0q(0q(0k(B(B#(B#@(B(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0~(0~(B(B$(B(0~(0~(B(B(0q(0q(0q(0q(0j(B(BhV6#(B(0~(B(B@(B(0x(B(B(0m(B(BhV,I7(0~(B(B@(BhV #(0~(B(B@(BhV! J21 gold pieces.46 6128hVQ9@(B(0~(B(BhVB@#(B(0~(B(BhV%(0~(B(B@#(BhV786#######(B##(B@(B##(BhVr##(B#(B@(B#(BhV91#(B##(B#@(B#(B##(B####(B#(BhVu Count: 10 hVI2 3 4 5 6 7 8 hV [#(B@(B##(B hV Count: 10!hVbc9 400 1+(B!hVg2@(B#(B##(B"hV&In what direction? [hykulnjb><] "hV"hV6The door resists!3#hV|#hV|&In what direction? [hykulnjb><] #hV#hV9KThe door opens.4(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0x(B(B(0a(B(0~(0~(0~(0~(0~(0x(B(B(0~(B(B/(B(0~(0~(0~(B(B(0~(0~(0x(B(B(0q(0q(0j(B(B#hVs/ 5(0q(B(B(0x(0~(B(B#(B#@(B#(B(0x(B(B:(B(0~(0~(0~(B(B(0q(0q(0q(B(B$hVy(0l(B(B#(B(0a(B(B@(B#(B(0x(B(B(0m(B(B$hV]The gecko bites![1 pts.]6$hV1 $hVq1 7You hit the gecko!6%hVu@%hVLbYou kill the gecko!78 97(0~(B(B%hVk\Y78(0~(B(B@(B&hVB9(0~(B(B@(B&hV#(0~(B(B@(B&hV 4x - a platinum wand {7}.&hV&hV=There is nothing here to pick up.'hV@lM11(0~(0~(B(B@(B'hV0 D2(0~(B(B@#(B(hV`3(0~(B(B#@#(B#(B)hV"b###(B#(B#@#(B#(B)hVx-4#(B###(B#(B(0q(0q(0q(0k(B(B###(B(0~(B(B(((B(0x(B(B#(B(0x(0~(B(B@((B(0x(B(B#(B#@(B(0~(B(B(((B(0x(B(B(0m(0q(0q(0q(0j(B(B)hV-Y"Hello, pyite! Welcome to Parbalingga's frozen food store!"--More--*hV:"}"Will you please leave your pick-axe outside?"8((B@(B+hV+hV7What do you want to use or apply? [agi-kx or ?*] +hVj Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) +hVg +(0q(0q(0k(B(B Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Potions f - Wands g - Tools h - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) +hVq +,hV(0q(0k(0~(0~(B(B#########(B(0l(0q(0q(0q(0q(0q(0k(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(B(B####(B(0a(B(0~(0~(0~(0~(0~(0x(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(B(B###(B####(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0j(B(B###(B#(B(0q(0q(0q(0k(B(B###(B(0~(B(B(((B(0x(B(B Put in what?  Coins(B y - 612 gold pieces {6} Weapons(B j - a +2 bullwhip (alter,hV<0nate weapon; not wielded) {20} p - an uncursed crude short sword {30} Armor(B b - an uncursed +0 leather jacket {30} c - a blessed +0 fedora {3} Potions(B w - a milky potion {20} Wands(B x - a platinum wand {7} Tools(B a - a +0 pick-axe (weapon in hand) {80} g - an uncursed sack {270} k - an uncursed blindfold {2} Gems(B i - an uncursed touchstone(end) ,hV+,hV(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B(0~(0~(0~(0~(0~(0~(0~(B*(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(B(B#########(B(0l(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B#(B#(B(0x(0~(0~(0~(0~(0~(B(B####(B(0a(B(0~(0~(0~(0~(0~(0x(B(B########(B#(B#(B[,hVC(0m(0q(0q(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(B(B###(B###(B#(B#(B####(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B########(B#(B(0m(0q(0q(0q(0q(0q(0j(B(B###(B#(B#(B(0q(0q(0q(0k(0q(0q(0q(0q(0k(B(B###(B(0~(B(B(((B(0x(0~(0~(0~(0~(0x(B(B#(B(0x(0~(B(B(((B(0x(0~(0~(0~(B(B<(B(0x(B(B#(B#@@(((B(0x(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(0~(0~(0~(0~(0x(0q(0q(0q(0q(0j[21;2,hV3H(B(B Pyite the Digger St:14 Dx:9 Co:11 In:15 Wi:16 Ch:11 Neutral S:1078 Dlvl:3 $:612 HP:17(17) Pw:7(7) AC:10 Xp:2/59 T:1418 ,hV-XYou put a +0 pick-axe {80} into the sack.9-hVϫR20@(B(0~(B(B.hV.hVm1(0l(B(B(0x(B(B#(B(0a(B(B@(B.hV #(0~(B(B@(B.hV) gYou see here an ice box.2@(B(0~(B(B/hV*/hVM*# 0hVҧloot0hV0hV3There is an ice box here, loot it? [ynq] (q) 0hV< y0hV< /You carefully open the ice box...--More--2hV S Do what?  o - Take something out of the ice box i - Put something into the ice box b - Both of the above(end) 2hVd+(0l(0q(0q(0q(0q(0k(B(B Take out what?  Comestibles(B a - a rabbit corpse {20} b - a floating eye corpse {10} c - a shrieker corpse {100} d - a maggot corpse {10} e - a giant bat corpse {30} f - a kitten corpse {150} g - a bat corpse {20} h - a homunculus corpse {60} i - 2 newt corpses {20} j - a gecko corpse {10} k - 2 kobold corpses {800} l - 2 gnome corpses {1300} m - a hobgoblin corpse {1000} n - a little dog corpse {150}(end) 4hVk' +5hV +9hV########(B(0l(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B####(B(0a(B(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(B(B###(B####(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0j(B(B###(B#(B(0l(0q(0q(0q(0k(B(B###(B(0x(0~(B(B(((B(0x(B(B#(B(0x(0~(B(B@((B(0x(B(B##(B(0a(B(0~(B(B@((B(0x(B(9hVB(0m(0q(0q(0q(0j(B(BThe corpse will cost you 5 zorkmids.--More--9hV Bz - a floating eye corpse (unpaid, 5 zorkmids) {10}.9hV> --More--:hV h 2The corpse will cost you 5 zorkmids.:hVJh --More--;hV~A - a shrieker corpse (unpaid, 5 zorkmids) {100}.3((B@(BhVE"Thank you for shopping in Parbalingga's frozen food store!"@(B(0~(B(B>hV^ >hV^ *What do you want to eat? [zA or ?*] >hVh Comestibles(B z - a floating eye corpse {10} A - a shrieker corpse {100}(end) @hV B+@hVThis shrieker corpse tastes terrible!4 5 6(0~(B(B@(B(0~(B(B@hV--More--AhVBsYou finish eating the shrieker corpse.7((B@(BAhV AhV )What do you want to eat? [z or ?*] BhV& -z - a floating eye corpse {10}.--More--ChVocChVcThis floating eye corpse tastes terrible!8 9(0~(B(B@(BChVd--More--DhV8You finish eating the floating eye corpse.DhV--More--DhVQ qYou feel a strange mental acuity.30@(B(0~(B(BEhVm (@(BEhV hYou see here an ice box.1((B@(BFhVFhV# FhV lootFhV5 FhVl 3There is an ice box here, loot it? [ynq] (q) GhV` yGhV`/You carefully open the ice box...--More--GhV Do what?  o - Take something out of the ice box i - Put something into the ice box b - Both of the above(end) HhVp(+(0l(0q(0q(0q(0q(0k(B(B Take out what?  Comestibles(B a - a giant bat corpse {30} b - a cave spider corpse {50} c - an acid blob corpse {30} d - a dingo puppy corpse {150} e - a floating eye corpse {10} f - a little dog corpse {150} g - a rabbit corpse {20} h - a lichen corpse {20} i - a coyote corpse {300}(end) LhVm########(B(0l(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B####(B(0a(B(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(B(B###(B####(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0j(B(B###(B#(B(0l(0q(0q(0q(0k(B(BMhVW#/@(B((BMhV#=You see here an ice box.2NhVNhV# NhVr=lootNhVzNhVz3There is an ice box here, loot it? [ynq] (q) NhV5 yNhVc /You carefully open the ice box...--More--NhV{  Do what?  o - Take something out of the ice box i - Put something into the ice box b - Both of the above(end) OhV+(0l(0q(0q(0q(0q(0k(B(B Take out what?  Comestibles(B a - a wererat corpse {1450} b - an iguana corpse {30} c - a rabbit corpse {20} d - a chicken corpse {100} e - a giant rat corpse {30} f - a homunculus corpse {60} g - 2 orc corpses {1700} h - a hobbit corpse {500} i - a goblin corpse {400} j - 2 gnome corpses {1300} k - 2 little dog corpses {300} l - a garter snake corpse {50}(end) OhVJ +PhV4########(B(0l(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B####(B(0a(B(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(B(B###(B####(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0j(B(B###(B#(B(0l(0q(0q(0q(0k(B(B###(B(0x(0~(B(B(((B(0x(B(B#(B(0x(0~(B(B(@(B(0x(B(B##(B(0a(B(B@(((B(0x(B(BPhV4`You have extreme difficulty lifting a wererat corpse {1450}. Continue? [ynq] (q) QhVdY,qQhV/ # QhVu~ lootRhVoRhVo3There is an ice box here, loot it? [ynq] (q) RhV yRhVN/You carefully open the ice box...--More--RhVx1 Do what?  o - Take something out of the ice box i - Put something into the ice box b - Both of the above(end) RhV+(0l(0q(0q(0q(0q(0k(B(B Take out what?  Comestibles(B a - a wererat corpse {1450} b - an iguana corpse {30} c - a rabbit corpse {20} d - a chicken corpse {100} e - a giant rat corpse {30} f - a homunculus corpse {60} g - 2 orc corpses {1700} h - a hobbit corpse {500} i - a goblin corpse {400} j - 2 gnome corpses {1300} k - 2 little dog corpses {300} l - a garter snake corpse {50}(end) \hV'W########(B(0l(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B####(B(0a(B(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(B(B###(B####(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0j(B(B###(B#(B(0l(0q(0q(0q(0k(B(B###(B(0x(0~(B(B(((B(0x(B(B#(B(0x(0~(B(B(@(B(0x(B(B##(B(0a(B(B@(((B(0x(B(B[16;76\hVyWH^hV 5/@(B((B^hVD5=You see here an ice box.3_hV'/_hV`/# _hVloot_hVpA_hVA3There is an ice box here, loot it? [ynq] (q) _hV9' y_hVq' /You carefully open the ice box...--More--`hV˕ Parbalingga's ice box is empty. Do what?  i - Put something into the ice box(end) ahV5 HbhV5DYou have much trouble lifting an ice box. Continue? [ynq] (q) chVZq4((B@(BchV'@((BchV\=You see here an ice box.5dhV<# dhVlootdhVTdhV{3There is an ice box here, loot it? [ynq] (q) dhVko ydhVo /You carefully open the ice box...--More--ehV; Do what?  o - Take something out of the ice box i - Put something into the ice box b - Both of the above(end) ehV/+(0l(0q(0q(0q(0q(0k(B(B Take out what?  Comestibles(B a - a giant rat corpse {30} b - a jackal corpse {300} c - a hobbit corpse {500} d - a dretch corpse {20} e - a newt corpse {10} f - a bat corpse {20} g - a brown mold corpse {50} h - a cave spider corpse {50} i - a shrieker corpse {100} j - a floating eye corpse {10} k - 2 kitten corpses {300} l - 3 iguana corpses {90} m - a rabbit corpse {20} n - a lichen corpse {20}(end) ihV +khV1+nhV2 ########(B(0l(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B####(B(0a(B(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(B(B###(B####(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0j(B(B###(B#(B(0l(0q(0q(0q(0k(B(B###(B(0x(0~(B(B@((B(0x(B(B#(B(0x(0~(B(B(((B(0x(B(B##(B(0a(B(B@(((B(0x(B(BhV2 t37m(0m(0q(0q(0q(0j(B(BThe corpse will cost you 5 zorkmids.--More--phV6 @B - a brown mold corpse (unpaid, 5 zorkmids) {50}.phV7 --More--qhVI2The corpse will cost you 5 zorkmids.qhVI--More--rhV/MC - a shrieker corpse (unpaid, 5 zorkmids) {100}.rhVc rhV !Itemized billing? [yn] (n) shV nshV2 3 597You bought a brown mold corpse {50} for 5 gold pieces.58 2--More--thV CYou bought a shrieker corpse {100} for 5 gold pieces.thV> --More--thVa"Thank you for shopping in Parbalingga's frozen food store!"6thVF thVF 0Unknown command ' '.thV thVuhV.*What do you want to eat? [BC or ?*] uhVX Comestibles(B B - a brown mold corpse {50} C - a shrieker corpse {100}(end) whVB+whVFtThis brown mold corpse tastes terrible!7 8 9whVh--More--whV 6You finish eating the brown mold corpse.xhV_ xhV_ )What do you want to eat? [C or ?*] yhV*C - a shrieker corpse {100}.--More--yhV!3 yhV3 This shrieker corpse tastes terrible!40 1 2--More--zhV@KYou finish eating the shrieker corpse.3|hV~|hV; )((B@(B|hVj ZYou see here an ice box.(0~(B(B@(B}hV}hV# }hVGloot}hVa! }hV! 3There is an ice box here, loot it? [ynq] (q) }hV y}hV /You carefully open the ice box...--More--~hV! Do what?  o - Take something out of the ice box i - Put something into the ice box b - Both of the above(end) ~hV-Y n+(0l(0q(0q(0q(0q(0k(B(B Take out what?  Comestibles(B a - a little dog corpse {150} b - a jackal corpse {300} c - a garter snake corpse {50} d - a kitten corpse {150} e - an iguana corpse {30} f - a lichen corpse {20} g - a brown mold corpse {50} h - a yellow mold corpse {50} i - 2 floating eye corpses {20} j - a bat corpse {20} k - a hobbit corpse {500}(end) hV+hVS#########(B(0l(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B####(B(0a(B(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(B(B###(B####(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0j(B(B###(B#(B(0l(0q(0q(0q(0k(B(B###(B(0x(0~(B(B(((B(0x(B(B#(B(0x(0~(B(B@((B(0x(B(BhVAThe corpse will cost you 5 zorkmids.--More--hVB lD - a brown mold corpse (unpaid, 5 zorkmids) {50}.4@((BhVahV>A brown mold corpse {50} for 5 zorkmids. Pay? [yn] (n) hVn yhV3 87You bought a brown mold corpse {50} for 5 gold pieces.--More--hV"n "Thank you for shopping in Parbalingga's frozen food store!"5(0~(B(B@(BhV" hVJ )What do you want to eat? [D or ?*] hV+D - a brown mold corpse {50}.--More--hV hV& This brown mold corpse tastes terrible!6 7(0~(B(B@((BhVE --More--hV bYou finish eating the brown mold corpse.8@((BhVا 7((B@(BhV aYou see here an ice box.@(B(0~(B(BhVhVи# hVEloothV, hVL 3There is an ice box here, loot it? [ynq] (q) hV yhV /You carefully open the ice box...--More--hV Do what?  o - Take something out of the ice box i - Put something into the ice box b - Both of the above(end) hV$ (+(0l(0q(0q(0q(0q(0k(B(B Take out what?  Comestibles(B a - a giant bat corpse {30} b - a cave spider corpse {50} c - an acid blob corpse {30} d - a dingo puppy corpse {150} e - a floating eye corpse {10} f - a little dog corpse {150} g - a rabbit corpse {20} h - a lichen corpse {20} i - a coyote corpse {300}(end) hV########(B(0l(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B####(B(0a(B(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(B(B###(B####(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0j(B(B###(B#(B(0l(0q(0q(0q(0k(B(BhVj8 @((BhV8 =You see here an ice box.9hV hV# hVRVloothVhV3There is an ice box here, loot it? [ynq] (q) hV5 yhV5/You carefully open the ice box...--More--hVR  Do what?  o - Take something out of the ice box i - Put something into the ice box b - Both of the above(end) hV9 +(0l(0q(0q(0q(0q(0k(B(B Take out what?  Comestibles(B a - a rabbit corpse {20} b - a maggot corpse {10} c - a giant bat corpse {30} d - a kitten corpse {150} e - a bat corpse {20} f - a homunculus corpse {60} g - 2 newt corpses {20} h - a gecko corpse {10} i - 2 kobold corpses {800} j - 2 gnome corpses {1300} k - a hobgoblin corpse {1000} l - a little dog corpse {150}(end) hV#######(B(0l(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B####(B(0a(B(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(B(B###(B####(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0j(B(B###(B#(B(0l(0q(0q(0q(0k(B(B###(B(0x(0~(B(B(((B(0x(B(B#(B(0x(B(B@(((B(0x(B(B##(B(0a(B(0~(B(B@((B(0x(B(BV75HhVo 350@((BhVF/D1#@(B(0~(B(BhVSn k#(B(0~(B(B#@(B(0a(B(BhV7@#(B##(B#(B###(B#(B###(B#(B##(BhVPNT8@(B(0~(B(B#(BhV~> C9@(B(0~(B(BhVjE@(B(0~(B(BhV(4I61@(B(0~(0~(B(BhV ]2#@(B(0~(B(B#(BhV ]3#@(B(0a(B(B#(BhVq#(B#(B#@(B###(BhV4###(B#(B#(B#@(B#(B##(BhV<5##(B#(B#(B#@(B#(BhVcWs##(B#(B@(B#(BhV;_ [There appears to be no shopkeeper here to receive your payment.hVuhVu6What do you want to use or apply? [gijkx or ?*] hVAX Weapons(B j - a +2 bullwhip (alternate weapon; not wielded) {20} Wands(B x - a platinum wand {7} Tools(B g - an uncursed sack {350} k - an uncursed blindfold {2} Gems(B i - an uncursed touchstone(end) hVo(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B(0~(0~(0~(0~(0~(0~(0~(B*(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(B(B#########(B(0l(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B#(B#(B(0x(0~(0~(0~(0~(0~(B(B####(B(0a(B(0~(0~(0~(0~(0~(0x(B(B########(B#(B#(BVC(0m(0q(0q(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(B(B###(BNever mind.hVv!hV!# hV> adjusthV djusthV hV: 4What do you want to adjust? [bcgi-kpwx or ?*] hVhV0Adjust letter to what [ad-fhk-oq-vyzA-Z]? hVH#hV#BMoving: v - an uncursed blindfold {2}.hVɋ hV 6What do you want to use or apply? [gijvx or ?*] hVx hVx .You are now wearing a blindfold.hVx CYou can't see any more.6 Blindrr(Bd(B#(Bd(B#(B###(Bq(B@(B#(Bi(B@(BhVBhV?C6What do you want to use or apply? [gijvx or ?*] hV|hV9You were wearing an uncursed blindfold {2}.hVYou can see again.7##(B#(B#(B###(B @(B#(B (0~(B(BhVz###(B#(B@(B#(BhVL {8#(B#(B@(B#(BhV{9#(B#(B@(B#(BhV W#(B#(B@(BhV'hV2 Count: 10hV70 1 2 3 4 5 6 7hVm[Count: 10hV58 9 80 1 2 3 4hV4 Z#(B@(B#(BhV~5#(B@(B#(B#(BhV~6#(B@(B#(B#(BhV[ Count: 10hV_7 8 9 90 1 2 3 4hV_Count: 10hV5 5 6 7 8 9 500 1hV2r(B##(B@(B#(B#(BhVF>You begin bashing monsters with your bare hands.hVs--More--hVK%You miss the giant rat.hVeThe giant rat bites![2 pts.]5hVhV0Unknown command ' '.hV hV0 6What do you want to use or apply? [gijvx or ?*] hV4 Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) hV+(0q(0q(0k(B(B Take out what type of objects?  a - All types b - Coins c - Comestibles d - Scrolls e - Spellbooks f - Tools A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) hV49+hV ########(B(0l(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B####(B(0a(B(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(B(B###(B####(B(0x(0~(0~(0~(0~(0~(0x(B(B#(Br(B##(B(0m(0q(0q(0q(0q(0q(0j(B(B###(B Take out what?  Coins(B a - 130 gold pieces {1} Comestibles(B b - 3 uncursed food rations {60} Scrolls(B c - a blessed scroll labeled GARVEN DEH {5} d - 2 uncursed scrolls of light {10} Spellbooks(B e - an uncursed faded sphVFellbook {50} f - a blessed spellbook of detect food (0:2) {50} Tools(B g - a +0 pick-axe {80} h - an uncursed tin opener {4} i - a tinning kit (0:30) {75}(end) hV}+hV (0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(B(B##(B(0~(0~(B*(0~(0x(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0k(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(B(B#########(B(0l(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(B(0a(B(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(0q(0q(0~(0q(0j(B(B#(B#(B(0x(0~(0~(0~(0~(0~(B(B####(B(0a(B(0~(0~(0~(0~(0~(0x(B(B###(B#(B#(B(0m(0q(0q(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(B(B######(BhV ]#(B#(B####(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B########(Br(B##(B(0m(0q(0q(0q(0q(0q(0j(B(B###(B#(B@(B#(B(0l(0q(0q(0q(0k(B(B#(B###(B(0x(0~(B(B(((B(0x(B(B#(B#(B(0x(0~(B(B(((B(0x(B(B#(B##(B(0a(B(0~(B(B(((B(0x(B(B#(B(0m(0q(0q(0q(0j(B(BhV5 <a - a +0 pick-axe {80}.3hVhVѧ/What do you want to wield? [- ajp or ?*] hVM hV N ya - a +0 pick-axe (weapon in hand) {80}.The giant rat bites!--More--hV:oA[1 pts.]4 4hVhVXYou hit the giant rat.The giant rat bites!hVME[3 pts.]1 5hV` hV YYou miss the giant rat.The giant rat bites!hV Y[3 pts.]8(17) Pw:7(7) AC:10 Xp:2/59 T:1505 hV[hV;You hit the giant rat.6hV hV You miss the giant rat.The giant rat bites![3 pts.]5 67hVQhV3You miss the giant rat.hVHhVH<You miss the giant rat.8hV|;hV;%You miss the giant rat.hV;4The giant rat bites!hV=E[2 pts.]4 9hVMhVNYYou miss the giant rat.The giant rat bites!hVTNF[2 pts.]2 10hVL hVL # hVprayhVhV.Are you sure you want to pray? [yn] (n) hV~ yhV ;You begin praying to Camaxtli.--More--hV7You are surrounded by a shimmering light.hV--More--hVF XThe giant rat starts to attack you, but pulls back.1hV --More--hVXThe giant rat starts to attack you, but pulls back.2hV7--More--hVtAThe giant rat starts to attack you, but pulls back.hV@u&3--More--hV %You finish your prayer.hV HYou feel that Camaxtli is well-pleased.--More--hVG_You feel much better.1(21) Pw:7(7) AC:10 Xp:2/59 T:1513 hV\ hV<] hVRhVCThe door opens.8(0q(0q(0q(0q(0q(0q(0k(B(B(0a(B(0~(0~(0~(0~(0~(0~(0x(B(B>(B(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0x(B(B(0~(0x(B(B(0q(0j(B(BhVa hVHb &In what direction? [hykulnjb><] hVhV76This door is already open.hV(0l(B(B#@(B(0x(B(Bi(B(0~(0~(0~(B(B(0~(0~(0~(0~(B(B(0q(0q(0q(0q(B(BhVqThe homunculus bites![2 pts.]4 59hV #(B#(B(0a(B(B@(B(0x(B(B(0x(0~(B(B(0m(0q(B(BhV bThe homunculus bites![1 pts.]4hVI30(0~(B(B@(BhV>]3You hit the homunculus!hV]lThe homunculus bites![3 pts.]1 1hVGhV5What do you want to write with? [- ijpx or ?*] hV\ hV ] 6You write in the dust with your fingers.--More--hVNhV2What do you want to write in the dust here? hV ehVW lhVnbhVehV!rhV'UehVFthVhhVj% hV% The homunculus bites![3 pts.]8(21) Pw:7(7) AC:10 Xp:2/75 T:1531 hVlhV)What do you want to read? [* or .] hVhViSomething is written here in the dust.You read: "elb0reth".hV2hV;25What do you want to write with? [- ijpx or ?*] hV6 hV6 =Do you want to add to the current engraving? [ynq] (y) hVW nhV XYou wipe out the message that was written in the dust here.--More--hVz56You write in the dust with your fingers.--More--hV(hV(2What do you want to write in the dust here? hVehV7lhV bhV ehVm rhVehVEthV/hhV%2hV )What do you want to read? [* or .] hV hV!iSomething is written here in the dust.You read: "elbereth".hV} hV} nThe homunculus turns to flee!3(0~(B(Bi(BhV K(0~(B(Bi(BhVd4hVeQ5(0~(B(Bi(BhVRm Fi(B(0~(B(BhVf6hV5Ci(B(0~(B(BhVjBThe homunculus turns to flee!7hVhV6You kill the homunculus!%(BhVFeld Worker93 16(29) Pw:11(11) AC:10 Xp:3/94 T:1537 Welcome to experience level 3.8hV9(0~(B(B@(BhV?<There is a staircase down here.--More--hVcZ^You see here a homunculus corpse {60}.79hVhV*CE - a homunculus corpse {60}.40hVr E>(B@(BhVYou drop a homunculus corpse {60}.hVhV*5What do you want to write with? [- ijpx or ?*] hV!hVO6You write in the dust with your fingers.--More--hVN6hVu62What do you want to write in the dust here? hVehValhVwAbhV ehV rhV ehV thV0hhVK%4hV)What do you want to read? [* or .] hV@hVaiSomething is written here in the dust.You read: "@lbereth".hVuhV5What do you want to write with? [- ijpx or ?*] hVhV=Do you want to add to the current engraving? [ynq] (y) hV! nhVZ XYou wipe out the message that was written in the dust here.--More--hVj 6You write in the dust with your fingers.--More--hV5hV962What do you want to write in the dust here? hV6&ehVɘlhVJbhVehVrrhVehV& thV hhV} J5(0a(BG(BhV )What do you want to read? [* or .] hV8hV9iSomething is written here in the dust.You read: "elbereth".hV%6hVt7 88(0~(B(BG(BhV c9>(BG(B+(BhV3hV 50hV R1(0~(B(BG(BhV2hV| )What do you want to read? [* or .] hV hV1 iSomething is written here in the dust.You read: "elbereth".hVHa ,(0~(B(BG(BhV|a 4The gnome turns to flee!hVShV7You hit the gnome.3hVhV7You hit the gnome.4hV?/hV/sYou kill the gnome!245 107 T:155 G(B%(BhV ,@(B%(BhV0 q Things that are here: a gnome corpse {650} a short sword {30}--More--hV|>hV] (What do you want to eat? [* or ,] hVx+ { eat what?  Comestibles(B a - a gnome corpse {650}(end) hVi~L+hV~#Blecch! Rotten food!hVPYou feel rather light headed.6 Conf 97 8(0a(BG(BhV--More--hVw vYou finish eating the gnome corpse.9(0~(B(BG(BhV &60hVB>(BG(BhVKFYou feel less confused now.1hVK?hV/2hV; E3(0~(B(BG(BhVўhVv8You miss the gnome.4hV hV# PYou miss the gnome.The gnome hits!hV E[6 pts.]3 5hVhVD.You hit the gnome.hVthVuAYou miss the gnome.46hV hV OYou hit the gnome.The gnome hits!hVՖ E[1 pts.]3 7hV5hV{TYou kill the gnome!97 20*(BhV,@(B)(BhV"CYou see here a yellow gem {1}.8hVg3 hV3 :F - a yellow gem {1}.9hVhV7What do you want to use or apply? [agijvx or ?*] hVNhVOEj - a +2 bullwhip (weapon in hand) {20}.--More--hVehVe&In what direction? [hykulnjb><] hVf~cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--hV:Pyite the Field Worker St:14 Dx:9 Co:11 In:15 Wi:16 Ch:11 Neutral S:1297 Dlvl:3 $:587 HP:13(29) Pw:11(11) AC:10 Xp:3/120 T:1569 (0l(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(B(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B (0x(B(B(0~(B(B#########(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B*(0~(0x(B(B (0x(B(B(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0k(B(B (0x(B(B+(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(B(B#########(B(0l(0q(0q(0q(0q(0q(0khV@;(B(B (0m(0q(0q(0q(0~(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B#(B#(B(0x(0~(0~(0~(0~(0~(B(B####(B(0a(B(0~(0~(0~(0~(0~(0x(B(B#(B############(B#(B#(B(0m(0q(0q(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(B(B###(B#(B###(B#(B#(B#(B####(B(0x(0~(0~(0~(0~(0~(0x(B(BhV;[1m#(B###(B########(B############(B(0m(0q(0q(0q(0q(0q(0j(B(B###(B(0l(0~(0q(0q(0q(0q(0k(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0~(0q(0q(0q(0q(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0x(0~(B(B(((B(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B>(B(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(B(B(((B(0xhV;.(B(B(0x(0~(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B(0a(B(0~(B(B(((B(0x(B(B(0m(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(B(B@(B)(B%(B+(B#(B(0m(0q(0q(0q(0j(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BhVn  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) hV (0q(0q(0k(0~(0~(0x(0~(0~(0x(B(BhV~N# hV< adjusthV djusthV hV 6What do you want to adjust? [a-cgijpv-xF or ?*] hV(v Weapons(B j - a +2 bullwhip (weapon in hand) {20} p - an uncursed crude short sword {30} Armor(B b - an uncursed +0 leather jacket {30} c - a blessed +0 fedora {3} Potions(B w - a milky potion {20} Wands(B x - a platinum wand {7} Tools(B a - a +0 pick-axe (alternate weapon; not wielded) {80} g - an uncursed sack {270} v - an uncursed blindfold {2} Gems(B i - an uncursed touchstone F - a yellow gem {1}(end) hV|d+(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B(0~(0~(0~(0~(0~(0~(0~(B*(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(B(B#########(B(0l(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B#(B#(B(0x(0~(0~(0~(0~(0~(B(B####(B(0a(B(0~(0~(0~(0~(0~(0x(B(B########(B#(B hVd#(B(0m(0q(0q(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(B(B###(B###(B#(B#(B#(B####(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B########(B############(B(0m(0q(0q(0q(0q(0q(0j(B(B###(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0l(0q(0q(0q(0k(0q(0q(0q(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0x(0~(B(B(((B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(B(B>(B(0~(0~(0~(0~(0x(B(B#(B[16;7 hVd:1H#(B(0x(0~(B(B(((B(0x(0~(0~(0~(B(B<(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B(0a(B(0~(B(B(((B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(B(B@(B)(B%(B+(B#(B(0m(0q(0q(0q(0j(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B hVd3Adjust letter to what [d-fhik-oq-uyzA-EG-Z]?  hVj  hV ASwapping: j - an uncursed touchstone. hVT hV7What do you want to use or apply? [agijvx or ?*]  hV hVI8What do you want to rub on the stone? [- F or ?*]  hV hV)You don't have that object.--More-- hVb @What do you want to rub on the stone? [- F or ?*]  hVV  hVV >F - a citrine stone {1}.70 hV! I1@(B(0~(B(BhVވN2@(B(0~(B(BhVK M3@(B(0~(B(BhV` (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B$(B(0~(0~(0~(0~(B(B(0m(B(B+(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BhV?` Pyite the Field Worker St:14 Dx:9 Co:11 In:15 Wi:16 Ch:11 Neutral S:1347 Dlvl:4 $:587 HP:13(29) Pw:11(11) AC:10 Xp:3/120 T:1573 hV`  4hV A=<(B@(BhV1eR45(0~(B(B@(BhVW#(0~(B(B@(BhVe^E(0~(0~(0~(0~(B(B@(BhV^\A trap door in the ceiling opens and a rock falls on your head!--More--hV \[9 pts.]5(29) Pw:1(1) AC:10 Xp:3/120 T:1578 hV)hVI)0G - a rock.9hVP+^(B@(BhVK33 gold pieces.80 62080hV#J@(B(0~(B(BhVL1@(B(0~(B(BhVST +@(B(0~(0~(B(BhVT 2 64 5@(B(0~(0~(0~(B(BhV B6@(B(0~(B(BhVF(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(B(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B (0x(B(B(0~(B(B#########(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B*(0~(0x(B(B (0x(B(B(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0k(B(B (0x(B(B+(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(B(B#########(B(0l(0q(0q(0q(0q(0q(0k(B(B (0m(0q(0q(0q(0~(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(hVFB(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B#(B#(B(0x(0~(0~(0~(0~(0~(B(B####(B(0a(B(0~(0~(0~(0~(0~(0x(B(B#(B############(B#(B#(B(0m(0q(0q(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(B(B###(B#(B###(B#(B#(B#(B####(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B###(B########(B############(B(0m(0q(0q(0q(0q(0q(0j(B(BhVF[C###(B(0l(0~(0q(0q(0q(0q(0k(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0~(0q(0q(0q(0q(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0x(0~(B(B(((B(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B@(B(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(B(B(((B(0x(B(B(0x(0~(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B<(B[3hV$G!7m(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B(0a(B(0~(B(B(((B(0x(B(B(0m(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B)(B%(B+(B#(B(0m(0q(0q(0q(0j(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BPyite the Field Worker St:14 Dx:9 Co:11 In:15 Wi:16 Ch:11 Neutral S:1380 Dlvl:3 $:620 HP:6(29) Pw:11(11) AC:10 Xp:3/120 T:1586 hVV hV 7What do you want to write with? [- ijpxFG or ?*] hVhV26You write in the dust with your fingers.--More--hVFhV2What do you want to write in the dust here? hV$ehVlhVGbhVA ehVG rhVA ehVLthVhhVt%7hV)What do you want to read? [* or .] hVhV4Something is written here in the dust.hV5You read: "elbeqeth".hVhV7What do you want to write with? [- ijpxFG or ?*] hV7 hV7 =Do you want to add to the current engraving? [ynq] (y) hVq nhVXYou wipe out the message that was written in the dust here.--More--hVA 6You write in the dust with your fingers.--More--hV<=hV]=2What do you want to write in the dust here? hVԤehV\t lhVE bhVehV=8rhVVehVthVhhV#%8hV )What do you want to read? [* or .] hVa hV 4Something is written here in the dust.hV 5You read: "eubereth".hVVhVV7What do you want to write with? [- ijpxFG or ?*] hV2hV33=Do you want to add to the current engraving? [ynq] (y) hV  nhV.XYou wipe out the message that was written in the dust here.--More--hV 6You write in the dust with your fingers.--More--hVhV2What do you want to write in the dust here? hVΘ e hV8Nl hVqb hVe hVH/r hV,e hV0t hVh hV(  hV )What do you want to read? [* or .]  hVK1 hVx1iSomething is written here in the dust.You read: "elyereth".!hVV !hV 7What do you want to write with? [- ijpxFG or ?*] "hV"hV =Do you want to add to the current engraving? [ynq] (y) "hV n"hVXYou wipe out the message that was written in the dust here.--More--"hVM6You write in the dust with your fingers.--More--"hV"hVL2What do you want to write in the dust here? "hVc2 e"hVgl#hVnb#hVWe#hVuAr#hVGe#hVt#hVh#hV=%9$hV=l)What do you want to read? [* or .] $hV$hVΒiSomething is written here in the dust.You read: "elbereth".%hVĢ%hVCount: 25%hV>90 1 2 73 4 5 6 7 8 9 600 1 82 3%hVYou hear a distant squeak.4 5 6 7 8]hV R9@(B>(B^hVJ +(0~(B(B@(B^hV 4Something is written here in the dust.^hV >Use "r." to read it.10_hVx_hV(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B^(0~(0~(0~(0~(0~(B(B(0m(B(B+(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B_hVͳPyite the Field Worker St:14 Dx:9 Co:11 In:15 Wi:16 Ch:11 Neutral S:1380 Dlvl:4 $:620 HP:8(29) Pw:11(11) AC:10 Xp:3/120 T:1610 _hVŴ$ 91chV7What do you want to use or apply? [agijvx or ?*] chV6FchVVF-You are now wearing a blindfold.chVIsYou can't see any more.2 Blind@(B i(BdhVv dhV)w7What do you want to use or apply? [agijvx or ?*] dhVjdhVk8You were wearing an uncursed blindfold {2}.dhVp[You can see again.@(B dhVkL3<(B@(BdhV> I4(0~(B(B@(BehV=o8Ouch! You bump into a door.ehV"ehV#&In what direction? [hykulnjb><] ehV/ehV0-The door resists!ehV,ehVW&In what direction? [hykulnjb><] ehVehVJThe door opens.5(0a(B(BfhVm6(0~(B(B@(B##(BfhV A(0a(B(B@(BghV ?#(B#@#(B#(BghV 37 8hhVH8#(B#(B#(B@#(B#(B(0~(B(B(0~(B(B+(B(0~(0x(B(B(0q(0q(0j(B(BhhV ihV}9###(B#(B@(B#(BihV10(29) Pw:1(1) AC:10 Xp:3/120 T:1620 ##(B#(B@(B#(BihVb r#(B#(B@(B#(BihV}1#(B#(B@(B(0~(B(B(0q(B(BjhVp2#(B#(B(0q(B(B@(B(0k(B(B(0~(0~(B(B(0~(0~(0~(B(B(0q(0q(0q(B(BjhVT3#(B (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0~(B(B (0x(B_(0~(0~(0~(B(B$(B(0~(0~(0~(B(B@(B (0x(0~(0~(0~(0~(0~(0~(B(B (0m(0q(0q(0q(0q(0q(B(BjhVJ4(0~(B(B@(BkhVlO 5@(B(0~(B(BkhVz: @@(B(0~(0~(0~(0~(0~(B(BkhV: N3 gold pieces.3 319lhVlA@(B(0~(0~(0~(B(B lhV331 2mhV9@(B(0~(B(BmhVHThere is an altar to Camaxtli (neutral) here.nhV Weapons(B i - a +2 bullwhip (weapon in hand) {20} p - an uncursed crude short sword {30} Armor(B b - an uncursed +0 leather jacket {30} c - a blessed +0 fedora {3} Potions(B w - a milky potion {20} Wands(B x - a platinum wand {7} Tools(B a - a +0 pick-axe (alternate weapon; not wielded) {80} g - an uncursed sack {270} v - an uncursed blindfold {2} Gems(B j - an uncursed touchstone F - a citrine stone {1} G - a rock(end) qhV, qhV7What do you want to use or apply? [agijvx or ?*] qhVg  Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) qhV + Take out what type of objects?  a - All types b - Coins c - Comestibles d - Scrolls e - Spellbooks f - Tools A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) qhV;+rhV Take out what?  Coins(B a - 130 gold pieces {1} Comestibles(B b - 3 uncursed food rations {60} Scrolls(B c - a blessed scroll labeled GARVEN DEH {5} d - 2 uncursed scrolls of light {10} Spellbooks(B e - an uncursed faded spellbook {50} f - a blessed spellbook of detect food (0:2) {50} Tools(B g - an uncursed tin opener {4} h - a tinning kit (0:30) {75}(end) uhVvhV} Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Potions f - Wands g - Tools h - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) vhVK+vhV  What would you like to drop?  Coins(B H - 623 gold pieces {6} Weapons(B i - a +2 bullwhip (weapon in hand) {20} p - an uncursed crude short sword {30} Armor(B b - an uncursed +0 leather jacket {30} c - a blessed +0 fedora {3} Potions(B w - a milky potion {20} Wands(B x - a platinum wand {7} Tools(B a - a +0 pick-axe (alternate weapon; not wielded) {80} g - an uncursed sack {270} v - an uncursed blindfold {2} Gems(B j - an uncursed touchstone F - a citrine stone {1} G - a rock(end) xhV %+yhV~+|hVv+|hV Pyite the Field Worker St:14 Dx:9 Co:11 In:15 Wi:16 Ch:11 Neutral S:1383 Dlvl:4 $:623 HP:11(29) Pw:11(11) AC:10 Xp:3/120 T:1632 |hVCA milky potion {20} lands on the altar.--More--|hV4A platinum wand {7} lands on the altar.|hV--More--}hVoKA citrine stone {1} lands on the altar.3}hVe }hVe/Unknown command ' '.}hV; }hVU ~hV  Pick up what?  Potions(B a - an uncursed milky potion {20} Wands(B b - an uncursed platinum wand {7} Gems(B c - an uncursed citrine stone {1}(end) ~hVq +~hV +~hV(+hVVlhVMVqw - an uncursed milky potion {20}.x - an uncursed platinum wand {7}.--More--hVVFF - an uncursed citrine stone {1}.4hV hV:/Unknown command ' '.hVWhV hV^chV7What do you want to use or apply? [agijvx or ?*] hV|? Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) hV+ Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Potions f - Wands g - Tools h - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) hV+hV$ Put in what?  Coins(B I - 623 gold pieces {6} Weapons(B i - a +2 bullwhip (weapon in hand) {20} p - an uncursed crude short sword {30} Armor(B b - an uncursed +0 leather jacket {30} c - a blessed +0 fedora {3} Potions(B w - an uncursed milky potion {20} Wands(B x - an uncursed platinum wand {7} Tools(B a - a +0 pick-axe (alternate weapon; not wielded) {80} g - an uncursed sack {270} v - an uncursed blindfold {2} Gems(B j - an uncursed touchstone F - an uncursed citrine stone {1} G - a rock(end) hV0 +hVa +hV$ +hVՎ+hVg  Pyite the Field Worker St:14 Dx:9 Co:11 In:15 Wi:16 Ch:11 Neutral S:1383 Dlvl:4 $:623 HP:11(29) Pw:11(11) AC:10 Xp:3/120 T:1634 hV 760 0 HP:1(29) Pw:1(1) AC:10 Xp:3/120 T:1634 You put 623 gold pieces {6} into the sack.1383 --More--hV$OYou put an uncursed milky potion {20} into the sack.hVR$--More--hV[OYou put an uncursed platinum wand {7} into the sack.hV[--More--hV_bYou put an uncursed citrine stone {1} into the sack.5hV| hV/Unknown command ' '.hV hV^ hV;+9_(B@(BhVhVA6(0~(B(B@(BhV7S 28(0~(0~(0~(B(B@(BhV7] 42(0~(0~(0~(0~(0~(B(B@(BhV5o N 3@(B(0~(B(BhV&In what direction? [hykulnjb><] hVirhVtHThe door opens.4(0a(B(BhVyA(0~(B(B@#(BhV_&(0a(B(B#@#(BhVE`5 37###(B##(B@(B+(BhV`AOuch! You bump into a door.9hV&ChVPC&In what direction? [hykulnjb><] hVhVM7The door resists!50hV-hV-&In what direction? [hykulnjb><] hV"hV"6The door resists!1hV( hVV &In what direction? [hykulnjb><] hVshV-The door resists!hVhVK&In what direction? [hykulnjb><] hV hV 6The door resists!2hVDhV|&In what direction? [hykulnjb><] hVIhV The door opens.3(0q(0q(0k(B(B(0~(0~(0x(B(B(0~(0~(0~(0~(0~(B(B(0a(B(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(0q(0q(0j(B(BhV\ hV*] &In what direction? [hykulnjb><] hVVhV>V6This door is already open.hV]6(0q(B(B+(B(0q(B(B(0~(B(B>(B(0~(B(B#(B(0x(0~(B(B#@(B(0m(B(BhV 4(0l(B(B(0x(B(B#(B#(B(0a(B(B@(BhVa C 5(0~(B(B@(BhVJ:: (0~(B(B@(BhVfL 46(0~(B(B@(BhV[M 7@(B(0~(B(BhV)WD8(0~(B(B@#(BhV^ X#(B(0~(B(B#(B#@(BhVl 9 565#(B#(B#@(B#(B###(B#(B##(BhVm $6##(B@(B#(B71#@#(B##(B#(B###(B#(B##(BhVn`#(B#(B@(B+(B#(BhV oAOuch! You bump into a door.2hV" hV!# &In what direction? [hykulnjb><] hV)hV]5The door opens.3(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BhV 64(0q(B(B#(B(0x(0~(B(B#(B#@(B#(B(0x(0~(B(B(0q(B(BhV (0l(B(B#(B#(B(0a(B(B@(B(0m(B(BhVw?(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(BhVFxC80(0~(B(B@(BhVxu73 4(0~(0~(0~(0~(B(B@(BhV \5#(B(0~(B(B@#(BhV ;(0~(B(B@#(BhVP#@#(B#(B##(BhV7 892#####(B#@(B`(B#(BhVGzWith great effort you move the boulder.3#(B#@(B`(BhV9Z hV|Z 6What do you want to use or apply? [agijv or ?*] hV= hV,= Da - a +0 pick-axe (weapon in hand) {80}.--More--hV]Ei - a +2 bullwhip (alternate weapon; not wielded) {20}.--More--hV+ hV_ 7In what direction do you want to dig? [ykulnjb>] hV!hV~ hV 6What do you want to use or apply? [agijv or ?*] hVhV7In what direction do you want to dig? [ykulnjb>] hVhVBQYou start hitting the boulder.4--More--hV)You hit the boulder with all your might.5 6 7 8 9 700(0x(B(B*(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(BhV)The boulder falls apart.hV1#(B#@#(BhVCYou see here 62 rocks.91hVz<#(B*(B@#(BhVY{6(0q(0q(0q(0k(B(B(0~(0~(0~(B(B###(B#@(Bi(B(0~(0~(B(B(0~(B(B>(B(0~(B(B(0x(B(BhV %You miss the homunculus.hV 4The homunculus bites!hV D[2 pts.]7 7hV hVW 5What do you want to write with? [- ijpG or ?*] hV hVA 6You write in the dust with your fingers.--More--hV3hV;42What do you want to write in the dust here? hV eehVQ lhV^# bhV?ehVirhV3ehVtthVhhV hV88The homunculus turns to flee!hV28 hVY8 )What do you want to read? [* or .] hV hV# gSomething is written here in the dust.You read: "elbereth".hV $8hVy %You miss the homunculus.hV0z xThe homunculus bites![1 pts.]6 9hV% hV%XYou hit the homunculus.The homunculus bites!hV&0[3 pts.]3hV hVEYou hit the homunculus!410hVY; hV;XYou hit the homunculus.The homunculus bites!hV;D[3 pts.]1 1hVX hVX%You miss the homunculus.hVX4The homunculus bites!hVYD[1 pts.]0 2hV hV5What do you want to write with? [- ijpG or ?*] hVohV6You write in the dust with your fingers.--More--hVZ} hV} 2What do you want to write in the dust here? hV  hV-ehVIlhV hV  hV  hV`tehVK lhVBbhVrehVrhV ehVI. thV! hhV:#(Bi(BhV)What do you want to read? [* or .] hVhVgSomething is written here in the dust.You read: "elbereth".hV  hVJ Count: 25hV8 G3 4 5 6 7 8 19 20 1 2 3 4 5i(B(0~(0~(B(BhVҏ The homunculus turns to flee!6 7 28 9 30 1hV .The homunculus turns to flee!hV_ hVCount: 50hVVhV{%2 3 4 5 6 37 8 9 40 1 2 3i(B(0~(B(BhVThe homunculus turns to flee!4 5 46The homunculus turns to flee!7 8 9 50--More--hV*{ *1 2 3 4 55 6 7 8 9 60 1 2 3r(BhV{ 64 5 6 7 8 9 70#(B#(B(0~(0~(B(BhVl>)What do you want to read? [* or .] hVhVgSomething is written here in the dust.You read: "elbereth".hV hVNCount: 50hVEhVE1 2 73 4 5 6 7 8 9 80 1 82 3 4#(Bi(BYou stop searching.5hV 6What do you want to read? [* or .] hVihVigSomething is written here in the dust.You read: "clbcretn".hVħ hV5What do you want to write with? [- ijpG or ?*] hVD4 hV{4 =Do you want to add to the current engraving? [ynq] (y) hV{ nhV{ WYou wipe out the message that was written in the dust here.--More--hV@6You write in the dust with your fingers.--More--hV9What do you want to write in the dust here? hV ehVU+lhVaMbhVehV6rhVehVZthVhhVy 4(0~(B(BhVh )What do you want to read? [* or .] hVYhVYgSomething is written here in the dust.You read: "elbereth".hV hV Count: 50hV *hV;6 7 8 9 90 91 2 3 4 5 6 7 8 9 20800 1 2 3r(B(0~(0~(B(BhV=]The giant rat turns to flee!4 5 6 7 8 19 10 1 2 3 4 5r(Bi(B(0~(B(BhV=]The giant rat turns to flee!i(B(0~(B(B--More--hV86 7hV;28 9hV20 1 2 3#(B(0~(B(Bi(BhV(74(0~(B(BhV )What do you want to read? [* or .] hV hV2 gSomething is written here in the dust.You read: "elbereth".hV6 $5hVbhV6hVe$ /The giant rat bites!hV$ `[1 pts.]1 27i(BhVb hVbxThe giant rat bites![2 pts.]0(0~(B(BhV2 hVc)What do you want to read? [* or .] hVdhVgSomething is written here in the dust.You read: "elb?reth".hVC hVD 5What do you want to write with? [- ijpG or ?*] hVAhVOA&Never mind.hVy8(0q(B(B$(B#(B#@(B(0~(B(B(0~(0~(B(B(0x(B(BhVg@ (0q(B(B(0x(B(Bi(B#(B#@(B(0x(0~(B(B(0~(0~(0~(B(B(0~(0~(0~(0~(B(B(0q(0q(0q(0q(0j(B(BhV@ uThe homunculus bites![2 pts.]18 9hV 30(0l(B(B(0~(B(B#(B(0~(B(Bi(B@(B+(B(0x(0~(B(B(0m(0q(B(BhV 5What do you want to write with? [- ijpG or ?*] hV2hV.36You write in the dust with your fingers.--More--hV~GhVG2What do you want to write in the dust here? hVI ehV lhV bhVsehVbrhV"ehV5thV{hhV G !r(BhVOG eThe homunculus turns to flee!i(B(0~(B(BhVnhV$o)What do you want to read? [* or .] hVLhViSomething is written here in the dust.You read: "elbereth".hV?%1hV B2$(Bi(BhVd )What do you want to read? [* or .] hV" hV(# iSomething is written here in the dust.You read: "elbereth".hVzir(B(0~(B(Bi(B(0~(B(BhV93hVV,3@(B(0~(B(BhV,/The giant rat bites!hV<i[1 pts.]7 4(0~(B(Bi(BhV hVYou miss the giant rat.The giant rat bites![2 pts.]5(0~(B(Bi(BhVJ hVz:You hit the giant rat.5hVR hVR#You hit the giant rat.hVR3The giant rat bites!hVSz[1 pts.]4 56(0~(B(Bi(BhV5 hV6WYou miss the giant rat.The giant rat bites!hVr[2 pts.]3 7(0~(B(Bi(BhVW <What do you want to wield? [- aip or ?*] hVP hVQ 9You are already wielding that!hVj9 hVKYou kill the giant rat!415 8%(Bi(B(0~(B(BhVM;@(B(0~(B(BhVIYou see here a giant rat corpse {30}.8hVH hVI(What do you want to eat? [* or ,] hV~ eat what?  Comestibles(B a - a giant rat corpse {30}(end) hVK+hV"Blecch! Rotten food!hVThe world spins and goes dark.i(B>(B9--More--hV%You are conscious again.hV hV (What do you want to eat? [* or ,] hV eat what?  Comestibles(B a - a partly eaten giant rat corpse {30}(end) hV_K+hVX_[You resume your meal.i(B(0~(B(BhV}_NYou stop eating the giant rat corpse.40hV* hV+ (What do you want to eat? [* or ,] hV  eat what?  Comestibles(B a - a partly eaten giant rat corpse {10}(end) hVK+hV7"You resume your meal.hVG8You finish eating the giant rat corpse.hVV--More--hVA"The homunculus bites!hVGYou are put to sleep by the homunculus!--More--hV2 81 1hV} 8(29) Pw:1(1) AC:10 Xp:3/128 T:1841  2hV 7hV 3hV5What do you want to write with? [- ijpG or ?*] hVhV&6You write in the dust with your fingers.--More--hV hV 2What do you want to write in the dust here? hVehVlhVA)bhV~ehVrhV ehVwm thV? hhV? hVu0The homunculus bites!hVD[3 pts.]4 4hVI6What do you want to read? [* or .] hV9hVdgSomething is written here in the dust.You read: "elberet9".hV hV:5What do you want to write with? [- ijpG or ?*] hVȮhV=Do you want to add to the current engraving? [ynq] (y) hV,z nhV_z WYou wipe out the message that was written in the dust here.--More--hV 6You write in the dust with your fingers.--More--hV7hVJ72What do you want to write in the dust here? hV^tehVElhVbhVehV rhVehVoOthVhhV w(BhVĻ The larva turns to flee!The homunculus turns to flee!55$(Bi(BhVӛ hV)What do you want to read? [* or .] hVhVgSomething is written here in the dust.You read: "elbereth".hV P6(0~(B(Bi(BhVb7(0~(B(B(0~(B(Bw(Bi(BhV˽D8i(B(0~(B(BhV@ o(0~(B(B>(Bw(Bi(BhVB9hVеE50i(B(0~(B(BhV(B(0~(B(Bw(B(0~(0~(0~(B(B(0~(0~(0~(0~(0~(B(BhV} The homunculus turns to flee!3 4 5 6 7 8 9 80 91 2 3 4 5 6 7 8 9 10(29) Pw:1(1) AC:10 Xp:3/128 T:10 1(0~(0~(B(Bo(B(0~(B(B(0~(B(Bw(B(0~(B(B(0~(B(B>(B(0~(B(B(0~(0~(0~(B(Bi(B(0~(0~(0~(B(BhV --More--hVu2 3(0~(B(Bi(B(0~(B(Bw(Bo(B(0~(B(B(0~(0~(B(BhV| )What do you want to read? [* or .] hV hV 3Something is written here in the dust.hV# 4You read: "elbereth".hV&W$4hV 5w(B(0~(B(B(0~(B(B(0~(B(Bi(Bo(BhV3Really save? [yn] (n) hVA yhVw Saving...hV] hV,  hV &[?1049lBe seeing you...