dV [?1049h)0This is SuperLotsoAddedStuffHack-Extended Magic 1997-2005 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net dVpWShall I pick a character's race, role, gender and alignment for you? [ynq] dVE snChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) dV\+Choosing Race Pick the race of your Archeologist  d - doppelganger D - dwarf e - elf g - gnome h - hobbit H - human * - Random q - Quit(end) dVO ?+Choosing Gender Pick the gender of your human Archeologist  m - male f - female * - Random q - Quit(end) dVi "+Choosing Alignment Pick the alignment of your male human Archeologist  l - lawful n - neutral * - Random q - Quit(end) dV{X+dV}"dV>s(0l(0q(0~(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B(0x(0~(0~(B(B@d(B(B_(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BdV>Pyite the Digger St:11 Dx:9 Co:14 In:14 Wi:16 Ch:13 Neutral S:0 Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1/0 T:1 Hello pyite, welcome to SlashEM! You are a neutral male human Archeologist.dV # dV] adjustdV@6 djustdVdVI.What do you want to adjust? [a-n or ?*] dV= Weapons(B a - a +2 bullwhip (weapon in hand) Armor(B b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles(B d - 3 uncursed food rations Scrolls(B f - a blessed scroll of taming g - an uncursed scroll of magic mapping Spellbooks(B e - a blessed spellbook of knock (0:2) Tools(B h - a +0 pick-axe (alternate weapon; not wielded) i - a tinning kit (0:57) k - an uncursed sack l - an uncursed blindfold m - an uncursed leash n - an uncursed oil lamp Gems(B j - an uncursed touchstone(end) !dVA+ Pyite the Digger St:11 Dx:9 Co:14 In:14 Wi:16 Ch:13 Neutral S:0 Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1/0 T:1 Adjust letter to what [ko-zA-Z]? "dV""dV";Swapping: g - an uncursed sack."dVx "dV # "dV adjust"dV` djust#dVR#dV.What do you want to adjust? [a-n or ?*] #dVSJ= Weapons(B a - a +2 bullwhip (weapon in hand) Armor(B b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles(B d - 3 uncursed food rations Scrolls(B f - a blessed scroll of taming k - an uncursed scroll of magic mapping Spellbooks(B e - a blessed spellbook of knock (0:2) Tools(B g - an uncursed sack h - a +0 pick-axe (alternate weapon; not wielded) i - a tinning kit (0:57) l - an uncursed blindfold m - an uncursed leash n - an uncursed oil lamp Gems(B j - an uncursed touchstone(end) *dV+ Pyite the Digger St:11 Dx:9 Co:14 In:14 Wi:16 Ch:13 Neutral S:0 Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1/0 T:1 *dVb'Adjust letter to what [ho-zA-Z]? *dVz*dV"{XSwapping: a - a +0 pick-axe (alternate weapon; not wielded).*dVFd *dVzd .What do you want to wield? [- ah or ?*] *dVS *dV @a - a +0 pick-axe (weapon in hand).--More--+dV Wh - a +2 bullwhip (alternate weapon; not wielded).2,dV,dV5# ,dVA adjust,dVH djust,dV ,dV9 .What do you want to adjust? [a-n or ?*] ,dV = Weapons(B h - a +2 bullwhip (alternate weapon; not wielded) Armor(B b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles(B d - 3 uncursed food rations Scrolls(B f - a blessed scroll of taming k - an uncursed scroll of magic mapping Spellbooks(B e - a blessed spellbook of knock (0:2) Tools(B a - a +0 pick-axe (weapon in hand) g - an uncursed sack i - a tinning kit (0:57) l - an uncursed blindfold m - an uncursed leash n - an uncursed oil lamp Gems(B j - an uncursed touchstone(end) /dV+* Pyite the Digger St:11 Dx:9 Co:14 In:14 Wi:16 Ch:13 Neutral S:0 Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1/0 T:2 /dV*'Never mind./dV/dV# 0dV adjust0dV djust0dVar0dV}r.What do you want to adjust? [a-n or ?*] 0dV0dV'Adjust letter to what [lo-zA-Z]? 0dVA 0dV_ >Moving: v - an uncursed blindfold.1dV1dV+# 1dVZ adjust1dV0 djust1dV 1dVN 1What do you want to adjust? [a-kmnv or ?*] 2dVGA= Weapons(B h - a +2 bullwhip (alternate weapon; not wielded) Armor(B b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles(B d - 3 uncursed food rations Scrolls(B f - a blessed scroll of taming k - an uncursed scroll of magic mapping Spellbooks(B e - a blessed spellbook of knock (0:2) Tools(B a - a +0 pick-axe (weapon in hand) g - an uncursed sack i - a tinning kit (0:57) m - an uncursed leash n - an uncursed oil lamp v - an uncursed blindfold Gems(B j - an uncursed touchstone(end) 6dV%U Pyite the Digger St:11 Dx:9 Co:14 In:14 Wi:16 Ch:13 Neutral S:0 Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1/0 T:2 6dVwU'Never mind.6dVh6dV>i8What do you want to use or apply? [ag-jmnv or ?*] 6dV7u Your sack is empty. Do what?  i - Put something into the sack(end) 6dV,P+ Put in what type of objects?  a - All types b - Weapons c - Armor d - Comestibles e - Scrolls f - Spellbooks g - Tools h - Gems B - Items known to be Blessed U - Items known to be Uncursed(end) 6dV +6dV  Put in what?   Weapons(B  h - a +2 bullwhip (alternate weapon; not wielded)  Armor(B  b - an uncursed +0 leather jacket (being worn)  c - an uncursed +0 fedora (being worn)  Comestibles(B  d - 3 uncursed food rations  Scrolls(B  f - a blessed scroll of taming  k - an uncursed scroll of magic mapping  Spellbooks(B  e - a blessed spellbook of knock (0:2)  Tools(B  a - a +0 pick-axe (weapon in hand)  g - an uncursed sack  i - a tinning kit (0:57)  m - an uncursed leash  n - an uncursed oil lamp  v - an uncursed blindfold  Gems(B  j - an uncursed touchstone (end) 9dVkZ #:dV'+;dVN+;dVP^ +<] KdVmKdV  Weapons(B h - a +2 bullwhip (alternate weapon; not wielded) Armor(B b - an uncursed +0 leather jacket c - an uncursed +0 fedora Comestibles(B d - an uncursed food ration Tools(B a - a +0 pick-axe (weapon in hand) g - an uncursed sack n - an uncursed oil lamp v - an uncursed blindfold Gems(B j - an uncursed touchstone(end) MdV„NdV15<@(BNdV 6d(B(B<(B(0~(B(B@(B(0~(B(BOdVIThere is an altar to Huhetotl (chaotic) here.OdV> z(0~(B(B@(Bd(B(B_(BPdVXC7@(B(0~(B(BPdV48##(B@(B(0~(B(B(0~(B(Bd(B(BPdVU 17 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0~(B(B:(B(0~(0~(0~(B(B(0q(B(B@(B(0q(B(B##(B#(B###(B#(B#####(B(0~(B(B(0~(B(BRdV6You miss the newt.8SdV;What do you want to wield? [- ah or ?*] SdVeSdV9You are already wielding that!TdVh TdVhYou hit the newt.TdViYThe newt bites!2 9TdV: TdVl 7You miss the newt.20UdV"j UdVjjbYou kill the newt!4 11(0~(B(BUdV&(0x(0~(B(Bd(B(0x(0~(0~(0~(B(B@(Bd(B(0~(0x(B(B(0m(0q(0q(0q(0q(B(B(0~(B(B(0q(0q(0q(0j(B(B##(BWdV)2(0~(B(B(0~(B(B(0~(B(B@(B##(BXdV»3(0~(B(B@(Bd(B(0~(B(Bd(B(0~(B(B##(BYdVU3What do you want to write with? [- hj or ?*] YdV:YdV:6You write in the dust with your fingers.--More--YdVm YdV 2What do you want to write in the dust here? YdV eZdV=lZdVkqbZdV<eZdVrZdV%/eZdV tZdV h[dV Pd(B(0~(B(Bd(B(0~(B(B[dVY 4The jackal turns to flee!\dV \dVU)What do you want to read? [* or .] \dVӛ\dVgSomething is written here in the dust.You read: "elbereth".]dV^$4]dV3h5d(B(0~(B(Bd(B(0~(B(B^dV4$d(B(0~(B(B^dV4wThe jackal turns to flee!6d(B(0~(B(B^dV g(0~(B(Bd(Bd(B(0~(B(B_dV'7_dVa h8d(B(0~(B(B(0~(B(Bd(B`dV _(0~(B(Bd(B(0~(B(Bd(B`dVp9adVy330(0~(B(Bd(B(0~(B(Bd(BadVfo h1(0~(B(Bd(B(0~(B(Bd(BbdV)What do you want to read? [* or .] bdVTbdVrgSomething is written here in the dust.You read: "elbereth".cdVed(B(0~(B(Bd(B(0~(B(BcdVW2cdV9 h3d(B(0~(B(Bd(B(0~(B(BddV`$d(B(0~(B(BddVThe jackal turns to flee!d(B(0~(B(BThe jackal turns to flee!4ddV& gd(B(0~(B(Bd(B(0~(B(BedV)What do you want to read? [* or .] edV,edVogSomething is written here in the dust.You read: "elbereth".edV# $5fdVf}h6d(B(0~(B(Bd(B(0~(B(BldV b(0~(B(B(0~(B(Bd(Bd(BndVI)What do you want to read? [* or .] ndVndV7gSomething is written here in the dust.You read: "elbe?cth".odV odV3What do you want to write with? [- hj or ?*] odV|3odV3=Do you want to add to the current engraving? [ynq] (y) odV nodV WYou wipe out the message that was written in the dust here.--More--odV 6You write in the dust with your fingers.--More--odV odV 2What do you want to write in the dust here? pdV~epdVjlpdVwbpdV)epdVrpdV( epdVbF tpdV hpdVN $7pdVI)What do you want to read? [* or .] qdVqdVWgSomething is written here in the dust.You read: "elbereth".qdV  9(0~(B(Bd(BqdVL wThe jackal turns to flee!8d(B(0~(B(BrdVa-n9d(B(0~(B(B(0~(B(Bd(BrdVL fd(B(0~(B(B(0~(B(Bd(BrdVi340sdVoh1d(B(0~(B(B(0~(B(Bd(BsdVv m(0~(B(Bd(Bd(B(0~(B(BtdV҉ 2udVo3d(Bd(B(0~(B(B(0~(B(BudV u4(0~(B(B(0~(B(Bd(Bd(BvdVb(0~(B(Bd(B(0~(B(Bd(BvdV*5wdVd6d(B(0~(B(Bd(B(0~(B(BwdV You hit the jackal.wdV The jackal bites!1 7d(B(0~(B(BxdV] xdV !You miss the jackal.xdV The jackal bites!0 8d(B(0~(B(BydVF ydVa!You miss the jackal.ydVThe jackal bites!8(13) Pw:2(2) AC:10 Xp:1/1 T:48  9(0~(B(Bd(BzdV@F zdV|F You hit the jackal.zdVFThe jackal bites!6 50(0~(B(Bd(BzdVf zdVf!You miss the jackal.zdViThe jackal bites!4 1d(B(0~(B(B{dV!r {dVWr3What do you want to write with? [- hj or ?*] |dV9 |dVF9 )You don't have that object.--More--}dVL}dVML3What do you want to write with? [- hj or ?*] ~dV\~dV\&Never mind.~dVz ~dV4z 3What do you want to write with? [- hj or ?*] dVvdV6You write in the dust with your fingers.--More--dV)dVW2What do you want to write in the dust here? dVϐ  dV8edV0ldVbbdV  dVq  dV dV< dV edVldVm bdV| edV, rdV4edVMtdVPhdVxw dVw The jackal turns to flee!2(0~(B(Bd(Bd(B(0~(B(BdV# dV#)What do you want to read? [* or .] dV[dVgSomething is written here in the dust.You read: "elbereth".dVpt3d(B(0~(B(Bd(B(0~(B(BdV#a(0~(B(Bd(Bd(B(0~(B(BdVs`4dVJ v5(0~(B(Bd(Bd(B(0~(B(BdV6 7(0~(B(Bd(B(0~(B(B(0~(0~(B(Bd(BdVo8(0~(B(Bd(B(0~(B(Bd(BdV@E)What do you want to read? [* or .] dVdVgSomething is written here in the dust.You read: "elbereth".dV dVCount: 25dVgt9 560 1 2 3 4 5 6 7 8 9 70 1 2 3 4 65 6 7(0~(0~(B(B(0~(0~(B(B(0~(0~(0~(B(B(0~(0~(0~(0~(B(B(0~(B(Bd(B(0~(B(B(0~(0~(B(BdVL Count: 25dV 8 9 80 1 2 3 4 5 6 7 8 9 790 1 2 3 4 5 6 7d(B(0~(B(B(0~(0~(B(B(0~(0~(B(BdVٸ 8dV*L)What do you want to read? [* or .] dVdVHgSomething is written here in the dust.You read: "el|c?ct?".dVnW P9(0~(B(Bd(BdVHlL100 (0~(B(Bd(BdVY3What do you want to write with? [- hj or ?*] dVh<dV<=Do you want to add to the current engraving? [ynq] (y) dVK ndVWYou wipe out the message that was written in the dust here.--More--dV 6You write in the dust with your fingers.--More--dV@ dVu 2What do you want to write in the dust here? dVedVDldV>bdV:edVlrdV|edVl tdV hdV ?d(B(0~(B(BdV)What do you want to read? [* or .] dV3dVhgSomething is written here in the dust.You read: "elbemeth".dV dV3What do you want to write with? [- hj or ?*] dV4dV+5=Do you want to add to the current engraving? [ynq] (y) dV! ndVZWYou wipe out the message that was written in the dust here.--More--dV6You write in the dust with your fingers.--More--dV|dV2What do you want to write in the dust here? dVt edVW ldV' bdVedVrdVedVhtdVhdV$1dVU )What do you want to read? [* or .] dVdV3Something is written here in the dust.dV 4You read: "elbereth".dVbJR2d(B(0~(B(BdV4J3d(B(0~(B(BdV) :d(B(0~(B(BdV^ 4dVDuS85(0~(B(Bd(BdVI6(0~(B(Bd(BdVhB7d(B(0~(B(BdV Cd(B(0~(B(BdVS8dVJ9d(B(0~(B(BdV2:d(B(0~(B(BdV 10dV6J1(0~(B(Bd(BdV@(0~(B(Bd(BdV")What do you want to read? [* or .] dVѶdV3Something is written here in the dust.dV4You read: "elbereth".dV$2dVB3d(B(0~(B(BdVRCd(B(0~(B(BdVN 4dVJ5d(B(0~(B(BdV>C6d(B(0~(B(BdVA(0~(B(Bd(BdV=7dV F8(0~(B(Bd(BdVɍ (0~(B(Bd(BdV4The jackal turns to flee!dVh dV ]You kill the jackal!8 29(0~(B(BdV#q920 2(0~(0~(0~(0~(B(B@(BdVRP `3@#(B(0~(B(B#(BdV7d31(0~(B(B##(B#(B#(B#(B##(B#(B##(B#(B#(B(0l(0q(B(B#@(B(0~(B(B(0x(0~(B(BdV_2#(B(0q(B(B#(B(0~(B(B@(B(0~(B(B(0~(B(BdV10(13) Pw:2(2) AC:10 Xp:1/2 T:135   (0x(B(B (0x(0~(0~(B(B(0x(B(B@(B(0~(B(B(0m(0q(0q(B(BdVS7What do you want to use or apply? [aghjnv or ?*] dVy] Weapons(B h - a +2 bullwhip (alternate weapon; not wielded) Tools(B a - a +0 pick-axe (weapon in hand) g - an uncursed sack n - an uncursed oil lamp v - an uncursed blindfold Gems(B j - an uncursed touchstone(end) dV+dVYour lamp is now on.6(0~(0~(B(B(0~(0~(0~(B(B(0~(0~(B(B(0~(0~(B(B(0q(0q(B(BdV9Z (0~(0~(0~(B(B(0~(0~(B(B(0~(0~(B(B@(B(0~(B(B(0~(B(B(0~(B(BdV7(0q(0q(B(B(0~(0~(B(B(0~(0~(B(B@(B(0~(B(B(0~(B(B(0~(B(BdV|B9(0q(0q(0k(B(B (0~(0~(B(B (0x(B(B (0~(0~(0~(B(B@(B(0x(B(B (0x(B(B (0~(0x(B(B(0q(0q(0j(B(BdV40(0~(B(B#(B@(B(0~(B(B  dVdVb1 @(B#(B (0~(B(B   dV  (0~(B(B@(B  #(B ##(BdV<5 ##(B #(B(0~(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BdVu 6#(B(0l(B(B###(B@(B(0~(B(B(0x(B(B(0m(B(BdV;z##(B@(B(0~(B(B#(BdV150#(B@##(B#(B#########(B#(B(0~(B(BdV You hear some noises in the distance.7@(B###(B#(B##(BdVv dV Count: 19dV8A 8 9 60 1+(BdV&In what direction? [hykulnjb><] dVgdVThe door opens.(0q(0q(0q(0q(0k(B(B(0~(0~(0~(B(B(0~(0~(0~(B(Bx(B(0a(B(BdV+%2dV31_3x(B(0~(B(Bx(BdV@HYou hit the grid bug.x(B(0~(B(BdV A3The grid bug bites!dVJALYou get zapped!0 4dVxdV^You kill the grid bug!12 3(0~(B(Bx(B(0a(B(BdV 15(0q(0q(0q(0q(0q(B(B(0~(0~(0~(0~(0~(B(B(0x(B(B(0~(0~(0~(B(B(0~(B(B(0~(0~(B(B((B(0x(B(B(0q(B(B@(B(0q(B(B#(B##(B#(BdV$You miss the grid bug.dV3The grid bug bites!dVLYou get zapped!0 6dV+dV,WYou miss the grid bug.The grid bug bites!dVo-`You get zapped!9(13) Pw:2(2) AC:10 Xp:1/3 T:16 dV dV ;You miss the grid bug.7dVTOdVOgYou kill the grid bug!6 48(0~(B(BdV H9(0l(0q(B(B(0~(0~(0~(B(B(0x(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(B(B@(B(0m(0q(0q(0q(0q(0q(0q(0q(B(B(0a(B(B(0j(B(BdVi#(B(0~(B(B@(B#(BdV">You see here a large box.70dVe dVe # dVClootdV? dV|4There is a large box here, loot it? [ynq] (q) dVה ydV7Hmmm, it seems to be locked.dVp#(B@(B((B#(BdV N &In what direction? [hykulnjb><] dVh dV )THUD!1dVy% dV%&In what direction? [hykulnjb><] dVVdVW)THUD!2dV` dVQ` &In what direction? [hykulnjb><] dV!dVr)THUD!3dV dV&In what direction? [hykulnjb><] dV dVL THUD!dVn 6You break open the lock!dVf g#(B(0~(B(B@(B#(BdV =You see here a large box.4dV0 dV0# dVlootdV< dVg4There is a large box here, loot it? [ynq] (q) dV6S ydVpS 1You carefully open the large box...--More--dV, Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) dV+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B Take out what type of objects?  a - All types b - Amulets c - Gems A - Auto-select every item X - Items of unknown B/C/U status(end) dV +dV(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0~(0~(0~(0~(0~(B(B@(B(0x(B(B Take out what?  Amulets(B a - a hexagonal amulet Gems(B b - a white gem(end) dV+dV+dV WdV8 $o - a hexagonal amulet.dVO 8p - a white gem.5dV dV27What do you want to use or apply? [aghjnv or ?*] dVdV8What do you want to rub on the stone? [- p or ?*] dV+dV+Ip - a worthless piece of white glass.6dV dVIYou have a little trouble lifting a large box. Continue? [ynq] (q) dV qdV Amulets(B o - a hexagonal amulet Weapons(B h - a +2 bullwhip (alternate weapon; not wielded) Armor(B b - an uncursed +0 leather jacket c - an uncursed +0 fedora Comestibles(B d - an uncursed food ration Tools(B a - a +0 pick-axe (weapon in hand) g - an uncursed sack n - an uncursed oil lamp (lit) v - an uncursed blindfold Gems(B j - an uncursed touchstone p - a worthless piece of white glass(end) dVy (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0j(B(B#(B###(B(0q(0q(0q(0k(B(B#(B(0~(B(B##(B##########(B(0x(B(B#(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BdV+z :(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B°dV 7#(B##(B@(B((B#(B#(B#(B°dV7F8#(B(0x(B(B@(B#(B(0~(0~(B(B$(B(0~(0~(0~(0~(0~(0~(0x(B(B(0~(B(B(0x(B(BðdVvGt#(B#@(B#(B#(BİdVY10(13) Pw:2(2) AC:10 Xp:1/4 T:10 4(0q(0q(0q(0q(0q(0k(B(B##(B(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(B(B######(B###@(B#(B(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(0q(B(B(0j(B(BİdVe 5(0q(0q(0q(B(B(0~(0~(0~(B(B(0x(0~(B(B#(B#@(B(0x(0~(B(B(0~(0~(0~(B(B(0q(0q(0q(B(BŰdVͦ6(0l(B(B(0x(B(B#(B(0~(B(B@(B(0x(B(B(0m(B(BŰdVL<#(B(0~(B(B@(BŰdVcH13 gold pieces.29 137ŰdVY- }8#(B(0~(B(B(0~(B(B@(BưdV90(0~(0~(0~(B(B@(B(0~(B(B#(BưdV g1(0~(B(B@(B#(BǰdV\v15 9(0~(B(B#(B###(B#(B###(B##(B(0q(B(B@(B(0q(B(B(0~(0~(0~(0~(0x(B(B(0~(0~(0~(B(B>(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(BȰdV 200##(B(0l(0q(B(B+(B(0q(B(B(0~(B(B(0k(B(B+(B(0~(0~(B(B@(B(0x(B(BɰdV[1#(B@(B(0~(B(BɰdV]6\2##(B@(B(0~(B(BɰdV&C3@(B(0~(B(BɰdVi C4@(B(0~(B(BɰdV 8Ouch! You bump into a door.ɰdV$AɰdVKA&In what direction? [hykulnjb><] ɰdVɰdV6The door resists!5ʰdV4In what direction? [hykulnjb><] ʰdVlʰdV4xThe door opens.6##(B(0a(B(B#(BʰdVsʰdVt7What do you want to use or apply? [aghjnv or ?*] ˰dVJN˰dVN'Never mind.˰dV 7#(B(0~(B(B@(B#(B̰dV &In what direction? [hykulnjb><] ̰dV̰dV=]The door opens.#(B(0a(B(B̰dV~ 8##(B@(B#(B(0~(B(BͰdVdc9#(B@(B(0a(B(BͰdV@?#(B@#(BͰdV 210 10(B#@###(B#(B###(B##(BΰdV2@#(B#(B#(B##(BϰdV3##(B0(B#(B#(B#(B@(B#(B##(BѰdV 7What do you want to use or apply? [aghjnv or ?*] ѰdV ѰdV 1In what direction do you want to dig? [k>] ҰdVҰdV:You start hitting the boulder.ҰdV--More--ҰdV#You hit the boulder with all your might.4 5 6 7 8 9*(BҰdVbBThe boulder falls apart.20ҰdV 1#(B#(B@#(B#(B#(BӰdV7What do you want to use or apply? [aghjnv or ?*] ӰdV? ӰdVk 2In what direction do you want to dig? [hy>] ӰdV ӰdV× :You start hitting the boulder.ӰdV --More--԰dVXYou hit the boulder with all your might.2 3 4 35 6##(B*(B԰dVAThe boulder falls apart.7԰dV #(B#(B@(B#(B#(B#(B##(B#(B԰dV ;You see here 27 rocks.8԰dV}3 9#(B@(B*(B#(B##(B##(BװdV7What do you want to use or apply? [aghjnv or ?*] װdVHy װdV{y 5In what direction do you want to dig? [hyujb>] װdV. װdVs. .You start digging.װdVg/ You hit the rock with all your might.30 1 2 3 4 5#(BװdV/ --More--ذdV͖KYou succeed in cutting away some rock.6ٰdV 7@(B#(B#(B#(BڰdV 7What do you want to use or apply? [aghjnv or ?*] ڰdVY%ڰdV%5In what direction do you want to dig? [hykjb>] ڰdVmڰdV.You start digging.ڰdVvYou hit the rock with all your might.8 9d(BڰdV>--More--ڰdV[7You stop digging.40۰dVv ۰dV 4What do you want to write with? [- hjp or ?*] ۰dVk%۰dV%6You write in the dust with your fingers.--More--ܰdV:ܰdVo2What do you want to write in the dust here? ܰdVeܰdVQlܰdVY bܰdV% eܰdV rܰdV eܰdVtܰdV<hݰdVk:#(Bd(BݰdV5The jackal turns to flee!ݰdV7kݰdVik)What do you want to read? [* or .] ݰdV/`ݰdVg`iSomething is written here in the dust.You read: "elbereth".dVl dV 9You miss the jackal.1dV3dVudYou just miss the jackal.2#(Bd(BdVdVVRYou kill the jackal!33 5%(BdVW#(B#@(B#(BdVݚBYou see here a jackal corpse.3dV dV *What do you want to eat? [d or ?*,] dVv eat what?  Comestibles(B a - a jackal corpse(end) dV +(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BdVϺThis jackal corpse tastes terrible!4 5 6 7 8dV--More--dV IYou finish eating the jackal corpse.9dV V#(B@#(B#(BdV hSomething is written here in the dust.Use "r." to read it.dV=dV=7What do you want to use or apply? [aghjnv or ?*] dVdV5In what direction do you want to dig? [hykjb>] dV=dVe;You continue digging.50dVYou hit the rock with all your might.1 2 3 4###(BdV%--More--dV3 KYou succeed in cutting away some rock.5dVyw#(B#(B#(B#(B@#(B#(B#(BdVN! #(B#(B#(B#(B#@(B#(B#(BdV! qSomething is written here in the dust.Use "r." to read it.6dVE7##(B#(B@(B#(B#(BdV #(B#(B#(B@(B#(B##(B##(BdV 2You see here 27 rocks.dV 8#(B##(B*(B#(B@(B#(B##(B#(BdV9###(B##(B#(B@(B#(B#(BdVۖ dVcfCount: 10dVD60 1 2 3 4 5 6dV 7What do you want to use or apply? [aghjnv or ?*] dVdV 6In what direction do you want to dig? [hyknjb>] dVdV.You start digging.dVYou hit the rock with all your might.7 8 9 70 1 2#(BdV--More--dV{04You succeed in cutting away some rock.dV#W3#(B#(B#(B@#(B#(BdV& 7What do you want to use or apply? [aghjnv or ?*] dVb dV] dV dV7You start digging.4dVYou hit the rock with all your might.5 6 7 8 9#(BdV--More--dV3~LYou succeed in cutting away some rock.80dV?lc#(B@#(B#(BdV:7What do you want to use or apply? [aghjnv or ?*] dV  dV9 7In what direction do you want to dig? [hykunjb>] dV dV 7You start digging.1dVR You hit the rock with all your might.2 3 4 5 6#(BdV{ --More--dVC 4You succeed in cutting away some rock.dVjT7@#(B#(BdV27What do you want to use or apply? [aghjnv or ?*] dVǖdV7In what direction do you want to dig? [hykunjb>] dVdVu7You start digging.8dV*You hit the rock with all your might.9 90 1 2 3#(BdVE--More--dV 4You succeed in cutting away some rock.dV/ T4@#(B#(BdVEv7What do you want to use or apply? [aghjnv or ?*] dV4dVa'Never mind.dV  dVo Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) dV`(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0~(0j(B(B dVju  dVQ7What do you want to use or apply? [aghjnv or ?*]  dVTy dVy7In what direction do you want to dig? [hykunjb>]  dV dV(7You start digging.5 dVYou hit the rock with all your might.6 7 8 9 300#(B--More-- dV@KYou succeed in cutting away some rock.1 dV~ K@#(B#(B dV S 7What do you want to use or apply? [aghjnv or ?*]  dVG dV7In what direction do you want to dig? [hykunjb>]  dV dVǍ7You start digging.2 dVYou hit the rock with all your might.3 4 5 6 7d(B(0~(B(B dV6--More-- dVHEYou make an opening in the wall.8 dVu]=@#(B#(B dV]UThe fox bites!0 9 dV dVa]You kill the fox!49 910(0~(B(B dV˂e1@(B(0~(B(B#(BdVߍ15 6#(B@(B(0~(0~(0~(0~(0~(0~(0~(B(B##(B#(BdV c7#(B(0~(B(B@(BdV A8#(B#(B#(B@(B(0~(B(BdV*OE@(B(0~(B(BdV# dV c9##(B#(B@#(BdVM20@(B#(BdV((0~(0~(B(B@(B(0~(B(B#(B#(B#(BdVu 1(0~(B(B@#(B(0~(B(B(0~(B(B#(B(0~(0~(B(B##(BdV132(0~(B(B@(B(0~(B(B(0~(B(B(0~(B(B(0~(0~(B(BdVT3(0~(B(B@(B(0~(B(B#(B(0~(B(B(0~(B(B(0~(B(BdVg 5#(B@(B(0~(0~(0~(B(B #(B(0~(B(B (0~(0~(B(B (0~(0~(B(B dV b6#(B#(B@(B(0~(B(B    dV/7#(B@(B(0~(B(B    dV'7What do you want to use or apply? [aghjnv or ?*] dVr dV5s 6In what direction do you want to dig? [hyunjb>] dVi dVj .You start digging.dVj You hit the rock with all your might.8 9 230 1 2#(B--More--dVT-KYou succeed in cutting away some rock.3 dVc4#(B#(B##(B@#(B   dV$X7What do you want to use or apply? [aghjnv or ?*]  dV- dV\5In what direction do you want to dig? [hknjb>]  dVn  dV .You start digging. dVo You hit the rock with all your might.5 6 7 8 9#(B#(B dV --More-- dVq LYou succeed in cutting away some rock.40!dV #(B#(B#(B@#(B !dV7What do you want to use or apply? [aghjnv or ?*] !dVdN!dVN5In what direction do you want to dig? [hunjb>] !dV!dV7You start digging.1!dV You hit the rock with all your might.2 3 4 35 6 7##(B!dV#--More--!dVC KYou succeed in cutting away some rock.8!dV /@#(B!dV? 7What do you want to use or apply? [aghjnv or ?*] "dV"dV3In what direction do you want to dig? [njb>] "dV"dVNYou swing your pick-axe through thin air.9"dVRb"dVb0Unknown command ' '."dV m50#(B@#(B#(B"dV 7What do you want to use or apply? [aghjnv or ?*] #dV:5#dVb55In what direction do you want to dig? [hynjb>] #dVO#dV-;You start chopping at the door.#dVXYou hit the door with all your might.1 2 3 4--More--#dVYou hear some noises.5 6)(Bd(B(0~(B(Bd(B(B#dV]You break through the door.(0~(B(Bd(B--More--$dV /The little dog misses the jackal.%dVn(l7#(B@#(B#(B%dV qYou kill the jackal!d(B(B(0~(B(B(0~(B(B%dV 53 10 T:357 The little dog picks up 8 darts.8)(Bd(B(B&dVt& y#(B#(B@(B(0~(B(B#(B&dV& PThe little dog drops 8 darts.9'dVqX'dVX}You displaced your little dog.#(B@d(B(B#(B'dVX|You see here 8 darts.60(0~(0~(B(Bd(B(B'dV H@(B)(B#(B'dV& rYou see here a crude dagger.d(B(B(0~(B(B)dVR)dVRtYou displaced your little dog.d(B(B@(B#(B)dVR>You see here 8 darts.1)dV| 2#(B)(B)(B@(B#(Bd(B(B)dV #(B#(Bd(B(B@(B#(B(0~(B(B*dVXw3#(B(0~(B(B@(B#(B*dV]4#(Bd(B(0~(0~(B(Bd(B(B@(B#(B*dVpI qd(B(B(0~(B(Bd(B##@(B*dV]x 5#(B#(B#(B#@(B(0~(B(B+dVW6#(B#(B#d(B(B#(B(0~(B(Bd(B#@#(B +dV,z7#(B(0~(B(Bd(B@d(B(B+dV| 8#(Bd(B(B(0~(B(Bd(B@###(B#(B+dV 9#(B#(B)(Bd(B@#(B#(B+dV q#(B#(B@(B(0~(B(B#(B+dVB yThe jackal bites!1#(Bd(B(B,dV2,dVYYou kill the jackal!7 170%(B-dVf#(B@(B(0~(B(B#(B-dV@a Things that are here: a jackal corpse 8 darts--More--.dV(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B1d(B(B#(B/dV*What do you want to eat? [d or ?*,] /dV v eat what?  Comestibles(B a - a jackal corpse(end) /dVy +(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B/dVЙ5This jackal corpse tastes terrible!2 3 4 25 6  Satiatedd(B(B(0~(0~(B(B(0~(0~(B(B(0~(0~(B(B/dV--More--/dV OYou finish eating the jackal corpse.70dVu`#(B)(B@(B#(B0dV~The little dog picks up a crude dagger.(0~(B(Bd(B(B--More--1dV3fIThe little dog drops a crude dagger.81dV#(B#(B)(Bd(B(B@(B#(B2dVw9#(B(0~(B(B@(B#(B2dVN0Unknown command ' '.2dV b80#(B(0~(0~(B(Bd(B(B@(B#(B2dV˱ (#@(B2dV) 1#(B#(B#(B#@(B(0~(B(B3dVw2#(B#(B#(B#(B#(B#(B#@(B(0~(B(B(0~(B(B3dV 3#(B#(B#(B#@(B(0~(B(B(0~(B(B(0~(B(B(0~(0~(B(B3dVE #(B#(B#(Bd(B(B(0~(B(B@(B(0~(B(B(0~(B(B(0~(B(B(0~(0~(B(B3dV_B 7##(B (0~(0~(0~(B(B@(B##(B (0~(0~(B(B (0~(0~(0~(B(B (0~(0~(B(B3dV 8 d(B(B(0~(B(B@(B   4dVBo d(B(B(0~(B(B@(B  #(B ##(B4dV9 #(B @(B#(B#(B4dV R390#(B@(B4dV,h X##(B#(B@(B4dV I1#(B#@(B5dV2#(B#(B#(B(0~(B(B@(B5dVi7#(B#(B#(B#(B(0~(0~(B(Bd(B(B(0~(0~(0~(0~(0~(0~(B(B@(B5dVt 8(0~(B(Bd(B(B@(B##(B(0~(B(B(0~(B(B6dV402#(B###(B(0~(0~(0~(0~(0~(0~(B(Bd(B(B##(B###@###(B6dVL1 3##(B#(B(0~(B(B#(B#@(B#(B#(B6dVz 4#(B#(B#(B#@(B#(B#(B#(B7dV15#(B#(B#(B#@(B#(B7dV V#(B#(B#@(B7dVJ6#(B#(B#(B#(B#@(B7dVV _7#(B#(B#@(B7dV 8#(B#(B(0a(B(B@(B#(B#(B#(B7dV {9#(B(0~(B(B@(B#(B8dV~#(B#(Bd(B(B(0~(B(B@(B8dVKz10##(B#(B(0~(B(B@(B;dVVS1(0a(B(Bd(B(B;dV s2(0~(B(B(0~(B(Bd(B(B(BKdVs`z20##(B#(B(0~(B(B@(BKdVL (0l(0q(0q(0q(0q(0k(B(B(0x(0~(B_(0~(B(B@(B(0~(B(B#(B(0~(0~(B(Bd(B(B(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(BKdV Pyite the Digger St:11 Dx:9 Co:14 In:14 Wi:16 Ch:12 Neutral S:107 Dlvl:2 $:13 HP:13(13) Pw:2(2) AC:10 Xp:1/11 T:420 KdV5 b 1d(B(B(0~(B(B%(BLdV#(B_(B<(Bd(B(B@(BMdV;4What do you want to drop? [$a-dghjn-pv or ?*] MdVPMdV%Q?You drop an uncursed sack.2NdV!3#(B(0~(B(B@(B(0~(B(Bd(B(B((BNdV/ (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0j(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~NdVm/ (0~(0~(0x(B(B#(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0~(0j(B(B#(B###(B#(B#(B#(B#####(B#(B#(B######(B###(B(0l(0q(0~(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(BNdV/ (B#####(B(0~(B(B(0~(B(B##(B##########(B*(B#(B*(B######(B#(B####(B(0x(0~(0~(B(B<(B(0~(B_(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B#(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0l(0q(B(0a(B(0q(0q(0~(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(B(B(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###########(B(0a(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(B(B(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~NdV/ #(0x(B(B###(B(0x(0~(0~(0~(B(B@(B(0~(0~(0x(B(B(0x(B(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BNdV0 Pyite the Digger St:11 Dx:9 Co:14 In:14 Wi:16 Ch:12 Neutral S:107 Dlvl:1 $:13 HP:13(13) Pw:2(2) AC:10 Xp:1/11 T:423 NdV0  4OdV#{5##(B#(B@(B>(BOdVM q6#(B#(B@(B(0~(B(BPdVs##(B@(B#(B(0~(B(BPdVec7#(B@(B(0a(B(BPdVyI 30#(B#@###(B#(B###(B##(BQdVu1#(B@#(B#(B#(B##(BQdV"o#(B#(B@#(B#(B#(B#(B#(BQdV^o2You see here 60 rocks.QdV; 2#(B@(B*(B#(B#(B#(B#(BQdVs!3#(B##(B@(B#(B#(B#(B##(BRdV#(B#(B#(B@(B#(B#(B##(B#(BSdVe h#(B#(B@#(B#(BSdVf qSomething is written here in the dust.Use "r." to read it.4SdV-5#(B#(B#(B#(B@#(B#(B#(BTdV@(B#(B#(B#(B#(BTdV6@(B#(B##(B##(B#(BTdV c7#(B@(B(0a(B(BUdVi#(B(0~(B(B@(B#(BUdV;=You see here a large box.8UdV& UdVD&+q - a large box.UdVX9#(B@(B(0~(B(B#(BVdVa40#(B(0~(B(B@(BVdVS(0a(B(B@(B##(B##(B#(BVdVn 1#(B@(B#(B#(B#(BVdV4#(B#(B#(B#(B#@(B#(B#(BVdV4qSomething is written here in the dust.Use "r." to read it.2WdV=~##(B#(B@(B#(B#(BWdV5#(B#(B#(B@(B#(B##(B##(BWdV6;You see here 27 rocks.3WdV[ 4#(B#(B*(B@(B#(B#(BWdV5#(B#(B#(B#(B@(B##(B##(B##(BXdVx#(B#@(B#(B#(BXdVu 6#(B#(B##(B#(B#(B@(B#(BYdV7#(B#(B#(B#(B#@(BYdV`V#(B#(B#@(BYdV 8#(B#(B(0a(B(B@(B#(B#(B#(BYdV {9#(B(0~(B(B@(B#(BZdVg#(B#(B(0~(B(B@(BZdVu z50##(B#(B(0~(B(B@(B[dV\g>(0l(0q(0q(0q(0q(0k(B(B#(B(0x(0~(B_(0~(B(B@(B(0~(B(B#(B(0~(0~(B(Bd(B(B(0~(B(B((B(0x(B(B(0m(0q(0q(0q(0q(0j(B(B[dVgPyite the Digger St:11 Dx:9 Co:14 In:14 Wi:16 Ch:12 Neutral S:107 Dlvl:2 $:13 HP:13(13) Pw:2(2) AC:10 Xp:1/11 T:450 [dVOh 1]dVO J#(B<(B@(B]dV zYou see here an uncursed sack.d(B(B%(B(0~(B(B^dV^dVINYou have a little trouble lifting an uncursed sack. Continue? [ynq] (q) `dVy`dV!tYou have a little trouble lifting g - an uncursed sack.  Burdened--More--`dVq#]Your movements are slowed slightly because of your load.2adV 3#(B_(Bd(B(B@(B(0~(B(BadV,^#(B#(B@(B(0~(B(BadV},z Things that are here: a kobold corpse 9 darts a crude dagger--More--bdVs 4d(B(B(0~(B(BcdVN h 5(0~(B(B@(Bd(B(BcdVH IThere is an altar to Huhetotl (chaotic) here.ddV6_(B@(B%(B(0~(B(Bd(B(BddV* 7##(B#(Bd(B(B@(B(0~(B(B(0~(B(BddV#R ##(B#(B_(0~(B(B@(B(0~(B(Bd(B(BedV@ S#(Bo(B##(B#@##(B##(Bd(B(B###(B#(B###(B#(B(0~(0~(B(B#(B(0~(B(B(0q(0q(B(BedVQ@ GThe goblin wields a crude dagger!61fdVfdV 0Unknown command ' '.fdVJ5 2#(B##(B#(B@(B##(B##(B#d(B(B##(B#(BgdVGZYou hit the goblin.d(B(B#(BgdVSThe goblin thrusts her crude dagger.--More--gdVK IThe goblin hits!0 3hdV hdVg YYou miss the goblin.d(B(B#(BhdV OThe little dog bites the goblin.--More--jdV:BSThe goblin thrusts her crude dagger at the little dog.--More--jdVFThe goblin misses the little dog.4kdVy kdVٙ wYou miss the goblin.The little dog just misses the goblin.--More--ldVE 2The goblin thrusts her crude dagger.ldV: The goblin hits!4(13) Pw:2(2) AC:10 Xp:1/1 T:464 Burdened 55ndV#(B##(B#(B#(B@(B##(B##(B#(BndV~The little dog misses the goblin.The little dog bites the goblin.--More--odVNThe goblin is killed!6%(BodVk 7#(B#(B#(B#(B@(B#(B##(B#(B#(BpdV 8#d(B(B#(B@(B#(B#(B#(B##(B#(B#(BqdV#(B##(B#(B@(B#(B##(B##(B#(BqdV*qdVf You displaced your little dog.(0~(B(B##(B##(B@(Bd(B(B#(B##(B#(B#(B--More--rdVp Things that are here: an iron skull cap a crude dagger--More--rdV G9rdV^k Pick up what?  Weapons(B a - a crude dagger Armor(B b - an iron skull cap(end) sdVb+sdVUXsdV^You have a little trouble lifting r - an iron skull cap.70tdV' tdV[ ,What do you want to wear? [bcr or ?*] tdVftdV'g_1You finish your dressing maneuver.9 udV1vudVvYou displaced your little dog.2##(B##(Bd(B(B@(B#(B##(B#(B#(BvdV8#(B##(B#)#(B##(B#(B####(B#########(B(0l(0q(0q(0q(B(B##(B###(B(0x(B(B$(B(0~(0~(0x(B(B##(B#(B(0x(0~(0~(B(B@##(B#(B(0m(0q(B(B(0j(B(BvdV 9(0k(B(B##(B#(B@(B(0~(B(BvdV 680#(B@(B(0~(B(B#(BwdVL@(B(0~(B(B#(BwdVkYou have a little trouble lifting 52 gold pieces.59 651xdV m2(0~(B(B@(B#(BxdVb x 3#(B(0~(B(B@(B#(BydV/t 4##(B#(B(0~(B(B@(BydVo 5#(B###(B##(B@(B(0~(B(BydV< 6#(B##(B#(B@(B#(BydV 7##(B@(B#(B#(B#(B##(BzdV nzdV93#(B#(B###@###(B######(B#(B###(B#(B##(B{dVfp4+(B#(B@#(B#(B{dV 75#(B#(B#(B#(B@(B##(B#(B|dV|6##(B#(B@(B#(B#(B#(B|dVT 7#(B@#(B#(B#(B##(B}dV N8@#(B#(B}dV&In what direction? [hykulnjb><] }dVc}dVWThe door opens.9(0x(B(B(0x(0~(0~(B(B(0x(0~(B(B$*(B(0~(B(B(0x(0~(B(B>(B(0~(0~(0~(B(Bx(B(0x(0~(0~(0~(0~(B(B(0m(0q(0q(0q(0q(B(B}dVv* }dV* cYou kill the grid bug!63 2501(0a(B(B~dVV<(0l(0q(0q(0q(B(0a(B(B(0~(0~(0~(0~(B(B(0~(0~(0~(B(B#(Br(B(0x(B(B#(B@#(B#(B(0~(0x(B(B(0q(B(B~dV6The sewer rat just misses!~dVYU (0q(0k(B(B(0~(0x(B(B+(B@(B(0a(B(B#(B(0j(B(B~dVU Q2The sewer rat misses.3~dV~dV%You miss the sewer rat.~dV)mThe sewer rat bites!6d(B(BdVldVl<You miss the sewer rat.4dV5 dVM6 You kill the sewer rat!7 35x(B(0~(B(Bd(B(B#(BdVP6r(Bx(B@(B(0~(B(B#(B#(BdV E 7(0a(B(Br(Bx(B@(B(0~(B(BdV #You miss the grid bug.dV> 2The grid bug bites!dVU wYou get zapped!5 8(0~(B(Br(BdVd dVd/Unknown command ' '.dVz dV{<You kill the grid bug!(0~(B(BdVJ{r71 4The sewer rat bites!2 9dVX dV $You miss the sewer rat.dV 3The sewer rat bites!dVú &0--More--dVYou die...dV--More--dV  Amulets(B o - a cursed amulet of restful sleep Weapons(B h - a +2 bullwhip (alternate weapon; not wielded) Armor(B b - an uncursed +0 leather jacket c - an uncursed +0 fedora r - an uncursed +0 orcish helm (being worn) Comestibles(B d - an uncursed food ration Tools(B a - a +0 pick-axe (weapon in hand) g - an uncursed sack n - an uncursed oil lamp (lit) q - an uncursed large box v - an uncursed blindfold Gems(B j - an uncursed touchstone p - an uncursed worthless piece of white glass(end) dV ?+(0~(B(B##(B###(B###)########(B(0l(0q(0q(0q(0q(0k(B(B#(B(0x(0~(B_(0~(B(B<(B(0~(B(B#(B(0~(0~(B(B%(B(0~(0~(0x(0m(0q(0q(0q(0q(0j(B(B Contents of the sack:  an uncursed leash a tinning kit (0:57) a blessed spellbook of knock (0:2) an uncursed scroll of magic mapping a blessed scroll of taming 2 uncursed food rations--More--dV adV %The large box is empty.--More--dV Final Attributes:  You were fervently aligned. You were stealthy. You were fast. You are dead.--More--dVY? Vanquished creatures:  4 jackals a fox 2 kobolds a goblin a sewer rat 4 grid bugs a newt  14 creatures vanquished.--More--dV Voluntary challenges:  You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--dVQvZdVw ----------  / \  / REST \  / IN \  / PEACE \  / \  | pyite |  | 65 Au |  | killed by a |  | sewer rat |  | |  | |  | 2015 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye pyite the Archeologist... You died in The Dungeons of Doom on dungeon level 2 with 165 points, and 65 pieces of gold, after 509 moves. You were level 1 with a maximum of 13 hit points when you died. --More--dV@[?1049l dVC; dVX9You didn't beat your previous score of 811220 points. dVNYQ No Points Name Hp [max] dVYH 1 18681444 Korgoth-Bar-Hum-Mal-Neu (Art) ascended to demigod-hood. 349 [434] 2 18256980 xvdl-Rog-Hum-Mal-Cha (Art) ascended to demigod-hood. 475 [475] 3 11940062 Shabby-Wiz-Hum-Mal-Cha ascended to demigod-hood. 1086 [1086] 4 10884688 kartung-Tou-Hob-Mal-Neu (Poly-Form-Wish-Geno) ascended to demigod-hood. 230 [230] 5 9543754 brn-Val-Dwa-Fem-Law (Form) ascended to demigoddess-hood. 264 [264] dVYJ 6 8807205 brocktoon-Sam-Hum-Mal-Law died on the Astral Plane. U Omikami. 429 [429] 7 8439300 kartung-Val-Dwa-Fem-Law (Art-Geno) ascended to demigoddess-hood. 351 [351] 8 8110548 gondolfin-Wiz-Elf-Mal-Neu quit in The Temple of Moloch on level 33 [max 59]. 1290 [1290] 9 7837304 Jrgen-Fla-Hum-Mal-Law (Poly-Art) ascended to demigod-hood. 237 [237] dV!Z 10 7815786 brocktoon-Val-Hum-Mal-Law ascended to demigod-hood. 426 [426] 11 7652848 dexinjo-Wiz-Hum-Mal-Neu (Form-Wish-Geno) ascended to demigod-hood. 524 [524] 12 7289310 Arnibald-Nec-Hum-Mal-Cha (Form) ascended to demigod-hood. 713 [723] 13 7100532 bobbysue-Yeo-Hum-Mal-Law (Poly-Art) ascended to demigod-hood. 239 [239] dVYZB 14 6479322 bobbysue-Mon-Hob-Fem-Neu (Poly) ascended to demigoddess-hood. 290 [290] 15 5388954 Codeine-Arc-Hum-Mal-Law (Poly) ascended to demigod-hood. 190 [227] 16 4658900 porkman-Pri-Dop-Mal-Cha ascended to demigod-hood. 170 [316] 17 4121977 Dalgar-Sam-Hum-Mal-Law turned to stone in Vlad's Tower on level 47 [max 60]. Petrified by an asphynx. 566 [566] 18 3762828 brocktoon-Mon-Dop-Mal-Neu died in The Dungeons of dVZ Doom on level 43 [max 62]. Drowned in a pool of water. 345 [350] 19 2974630 Token-Mon-Hum-Fem-Neu died in Gehennom on level 59. Killed by a purple worm, while helpless. - [180] 20 2432450 Mart-Nec-Dro-Mal-Cha died in Gehennom on level 55. Killed by a crystal golem. - [177] 21 1328459 brocktoon-Tou-Hum-Fem-Neu died in The Dungeons of dVZ Doom on level 36. Killed by an invisible Archon. - [294] 22 1238747 Codeine-Bar-Vam-Fem-Cha died in Gehennom on level 46. Killed by invisible Demogorgon. - [186] 23 1207782 Jrgen-Fla-Hum-Mal-Law died in The Dungeons of Doom on level 41. Drowned in a pool of water by a couatl. 325 [351] 24 946102 Vis-Arc-Hum-Mal-Law died in The Spider Caves on level 29 [max 38]. Killed by a monadic deva of dV[ Quetzalcoatl. - [172]  25 811220 pyite-Arc-Hum-Mal-Law died in One-eyed Sam's Market (B  on level 23 [max 43]. Killed by Mr. One-eyed Sam, (B  the shopkeeper, while helpless. - [113](B  165 pyite-Arc-Hum-Mal-Neu died in The Dungeons of Doom on (B  level 2. Killed by a sewer rat. - [13]dVX[(B 26 732854 Kai-Sam-Hum-Fem-Law turned to stone in The Dungeons of Doom on level 31. Petrified by a cockatrice. 195 [195] 27 601830 xvdl-Rog-Hum-Mal-Cha died in Fort Ludios. Killed by a black troll. - [145] 28 539342 xvdl-Rog-Hum-Mal-Cha died in One-eyed Sam's Market on level 22 [max 23]. Killed by Mr. One-eyed Sam, the shopkeeper. - [115] dV[ 29 488571 Mart-Nec-Dop-Fem-Cha died in The Lost Tomb on level 25 [max 34]. Killed by an ettin mummy, while helpless. - [106] 30 430216 spud-Bar-Orc-Mal-Cha quit in One-eyed Sam's Market on level 23 [max 24]. 166 [183] 31 427754 kivla-Hea-Hum-Mal-Neu died in The Dungeons of Doom on level 23 [max 24]. Killed by a deeper one. - [156] dV[  32 401617 dexinjo-Tou-Hum-Mal-Neu died in Lawful Quest on level 18 [max 20]. Killed by Nightmare. - [121] 33 347640 Jrgen-Fla-Hum-Mal-Law died in The Quest on level 20 [max 16]. Killed by a minotaur. - [108] 34 327577 Pacra-Pri-Elf-Mal-Law died in The Quest on level 20 [max 19]. Killed by a fire vampire. - [106] 35 277681 Mart-Pri-Elf-Mal-Neu died in The Lost Tomb on level dV[ 25. Killed by a shadow. - [103] 36 135819 Vandal-Und-Dop-Mal-Neu died in The Dungeons of Doom on level 12. Killed by invisible Kroo the Kobold King, while helpless. - [48] 37 131660 brocktoon-Ran-Dop-Mal-Cha died in The Dungeons of Doom on level 18. Killed by a soldier ant. - [61] 38 113442 brocktoon-Hea-Dop-Fem-Neu died in The Dungeons of dV#\ Doom on level 20. Killed while stuck in creature form. 99 [99] dVLoI 39 101434 Vandal-Und-Dop-Mal-Neu died in Sokoban on level 6 [max 13]. Killed by a gnome king. - [46] 40 94443 kivla-Hea-Hum-Mal-Neu choked on his food in The Quest on level 16 [max 15]. Choked on a baby red dragon corpse. 92 [113] 41 89667 mitreego-Kni-Hum-Fem-Law was crushed to death in Grund's Stronghold on level 13 [max 14]. Crushed to death by a collapsing drawbridge. 77 [77] dVoA 42 58906 Karrl-Yeo-Elf-Mal-Law died in The Gnomish Mines on level 11. Killed by a gnoll. - [80] 43 52008 Vandal-Und-Dop-Mal-Cha died in The Gnomish Mines on level 5 [max 11]. Killed by a dwarf lord. - [48] 44 31923 Kai-Cav-Hum-Fem-Neu died in The Gnomish Mines on level 7 [max 11]. Killed by Ms. Yelpur, the shopkeeper. - [86] 45 26958 Kai-Cav-Hum-Fem-Neu died in The Dungeons of Doom on dVo level 5 [max 12]. Killed by a bolt of fire. - [89] 46 25528 brocktoon-Ran-Dro-Mal-Cha died in The Dungeons of Doom on level 7 [max 11]. Killed by a tiger. - [45] 47 22876 brocktoon-Ran-Dro-Mal-Cha died in The Dungeons of Doom on level 8. Killed by an invisible stalker. - [62] 48 22808 Jawawen-Kni-Hum-Fem-Law died in The Gnomish Mines on level 7 [max 8]. Killed by a gray unicorn. - [67] dVo 49 21414 Canrab-Ice-Hum-Mal-Neu died in The Gnomish Mines on level 8 [max 9]. Killed by a jaguar. - [55] 50 20042 Canrab-Ice-Hum-Mal-Neu died in The Gnomish Mines on level 9. Killed by an owlbear. - [48] 51 18868 ripjack-Ice-Vam-Fem-Cha starved to death in The Dungeons of Doom on level 7 [max 9]. 75 [75] 52 17771 Jawawen-Kni-Hum-Fem-Law died in The Dungeons of Doom dV"pz on level 9 [max 10]. Killed by the Rat King. - [52] 53 17496 btt-Cav-Hum-Fem-Neu died in Sokoban on level 7 [max 12]. Killed by a tiger, while helpless. - [72] 54 16733 mitreego-Yeo-Hum-Mal-Law died in The Dungeons of Doom on level 11. Killed by a deep gnome. - [66]