CUB [?1049h(B)0This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki).  CUJ Restoring save file... CUA\  CU ] Pmden the Drinker St7 Dx8 Co7 In8 Wi4 Ch7 DruCocMalCha S0 Dlvl:1 $0 HP 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T118You return to level 1 in The Dungeons of Doom.--More-- CU ---------#------|.......|.....||.......||..<.|,#|.......||...`-,,|.......|#,#.....|,,-.......|#@#------,#|.......|#,##################,,,,,#|.......|#,,,,,,,,,,,,,,,,,,,,#####|.......|##,###################|.......[34 CU ?m||.......||.....{.||.....---|.....||.....|------- CU Pmden the Drinker St7 Dx8 Co7 In8 Wi4 Ch7 DruCocMalCha S0 Dlvl:1 $0 HP 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T118Hello pmden, the cockatrice Drunk, welcome back to SlashEMExtended! CU --More--CU!(The moon is waning tonight.CU-  14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T119,,@,,MCU? 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T121,,@,MCU|  14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T121 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T122,@,CUpmM,,d@,,MCUֱ 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T123The little dog drops a sprig of wolfsbane {1}. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T124CU 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T125%d@,,MCUs ?,d@,CU  14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T125The little dog drops a sprig of wolfsbane {1}. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T126CU0iCUViPick an object.CUOCU' CUCU CUgCU8'CU'd a dog or other canine (tame little dog) 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T126CU @ CUh@ ,What do you want to drop? [a-x or ?*] CUCU7You drop an uncursed potion of full healing {1}. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T126 CU 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T127%d@, CU l 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T127!CU!CUNlYou displaced your little dog.@d,--More--"CU{x You see here an uncursed potion of full healing {1}. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T128,#CU#CUƀn - an uncursed potion of full healing {1}. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T128$CURE,@,,$CUSYou see here a sprig of wolfsbane {1}. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T129$CU[  14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T131,@d,,M%CU You stop. Your little dog is in the way! 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T132%&CUe,,@d,M&CUYou see here a sprig of wolfsbane {1}. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T133'CU'CU;y - a sprig of wolfsbane {1}. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T133(CUT(CU#&You displaced your little dog. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T133 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T134,,@,(CU  14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T135,,@,(CU\  14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T136,,@,(CUr 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T137,,@,)CU  14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T138,,@,)CUv 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T140,,@,)CU7 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T141,,@,*CU 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T142,,@,*CU-l 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T142*CUI 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T143,@,,+CUR 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T144,@,,+CU* 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T145,@,,+CUQ|  14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T145 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T146,@,,+CUf^  14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T147,@,,,CU6 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T149,@,,,CU 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T150,@,,,CUk 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T151,@,,,CU  14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T152,@,,,M-CU| 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T153,,@,,-CU 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T154,,@#,#M-CU  14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T155,,,,@#,#M.CU^  14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T156,,@,,#M.CU c 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T157,,@#0#M.CU}YWith great effort you move the boulder. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T157 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T159,,@#0#M/CUiN 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T160,,,@".0#!....$.----0CUYou try to move the boulder, but in vain. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T1600CUv 0CU]v You try to move the boulder, but in vain. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T1601CUr 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T1601CUYou try to move the boulder, but in vain. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T1602CUJ2CU(K You try to move the boulder, but in vain. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T160 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T1602CUl 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T1602CU 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T161-----|-,....$?.|,|.+...@....|#|.?---MMM4CUf|MM-,@.|-MMM4CUYou see here an amber amulet {1}. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T1624CU  14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T163"@4CUgk .@4CUk  Things that are here: a scroll labeled MY SPUTA WILL FLOW DOWN {1} a gold spellbook {1}--More--7CU ---------#------|.......| 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T1648CUƂ Pick up what?  Scrolls ('?') a - a scroll labeled MY SPUTA WILL FLOW DOWN {1} Spellbooks ('+') b - a gold spellbook {1}(end) 9CU4+:CU3 +;CU6g---------#------|.......|.....||.......||..<.|,#|.......||...`-,,|.......|#,#.....|,,-.......|;CUNz - a scroll labeled MY SPUTA WILL FLOW DOWN {1}.--More--=CUYA - a gold spellbook {1}. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T164=CU-e  14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T165@.>CUJ@.>CUJYou see here a gold piece {0}. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T166>CU  14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T167@$>CU7m  14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T167?CUm  14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T167?CU}m  14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T167?CUһ  14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T169@.M@CU.@@CUhYou see here a potion of gain level {1}. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T169 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T170@CU[5/!@@CU5You see here a gold piece {0}. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T171ACU  ACUc 1 gold piece.1 1 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T171BCUr 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T171BCUf !M@.MBCUf You see here a potion of gain level {1}. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T172CCU*CCU*B - a potion of gain level {1}. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T172DCU  14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T173.@ECUP(  14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T175@.MECU} 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T176@.MECU 6M@.....MECUh You see here 3 gold pieces {0}. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T177FCU?eFCUge3 gold pieces.4 4 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T177FCUb  14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T178.@GCUZ  14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T179@.HCUHL@.HCUzL-There is a staircase down here.HCULYou see here a leather spellbook {1}. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T181d..ICUv ICU C - a leather spellbook {1}. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T181JCU=JCU=0What do you want to read? [q-vxzAC or ?*] LCULCUHThe words on the page seem to glow faintly.--More--LCU.You begin to memorize the runes.LCURs 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T181--More--MCU- cThe little dog picks up a scroll {1}..dMCU- --More--OCUHThe little dog drops a scroll {1}. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T182 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T183d?.dOCUYou stop studying. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T184d..QCUE QCU]F Pick an object.TCU>TCU YCUZCU[CUr[CUd a dog or other canine (tame little dog) 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T184\CU0 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T185.dd>.@^CU@@.^CUA 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T185The jackal bites you![-1 -> 13]^CU?BT 13(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/0 T185The jackal turns to stone!8  13(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T185.`d--More--`CU}The little dog picks up a scroll {1}. 13(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T186d.aCUg 13(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T187.d.@aCU86Pick an object.bCU(MbCU[ cCUcCU35Unknown direction: 'i' (use hjkl or .).--More--eCU r fCUBfCUx5Unknown direction: 'i' (use hjkl or .).--More--gCUhCUhCU_5Unknown direction: 'r' (use hjkl or .).--More--iCU7siCU*iCU+5Unknown direction: 'r' (use hjkl or .).--More--nCU[nCUE oCUhoCUe pCU pCU- |. a grue or a doorway or the floor of a room or the dark part of a room or ice (floor of a room)--More--qCU4!~ M 13(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T187rCU= .@rCU 2 13(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T187The little dog drops a scroll {1}. 13(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T189.d?rCU 13(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T190..d.@sCU1 0What do you want to read? [q-vxzAC or ?*] uCU7 Scrolls q - 5 uncursed scrolls of healing {5} r - 4 uncursed scrolls of mana {4} s - 3 uncursed scrolls of phase door {3} t - 2 uncursed scrolls of standard id {2} u - an uncursed scroll of cure {1} z - a scroll labeled MY SPUTA WILL FLOW DOWN {1} Spellbooks x - a plain spellbook {1} A - a gold spellbook {1} C - a leather spellbook {1} Rings v - a gold ring (on left foreclaw) {1}(end) wCUQ +---------#------|.......|.....||.......||..<.|,#|.......||...`-,,|.......|#,#.....|,,-.......|#,#------,#|.......|#,##################,,,,,#|.......|#,,,,,,,,,,,,,,,,,,,,#####|.......|CUVR 12;29H##,###################|.......|#,#|.......|#,#|.....{.|,,#|.....---wCUR This spellbook is all blank. 13(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T191d.yCU}B Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) {CUK---------#------|.......|.....||.......||..<.|,#|.......||...`-,,|.......|#,#.....|,,-.......|#,#------,#|.......|#,##################,,,,,#|.......|#,,,,,,,,,,,,,,,,,,,,#####|.......|[{CU*K##,###################|.......|#,#|.......|#,#|.....{.|,,#|.....--- 13(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T191{CU$Unknown command ' '. 13(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T191|CUt|CUZt0What do you want to read? [q-vxzAC or ?*] }CUfD@ Scrolls q - 5 uncursed scrolls of healing {5} r - 4 uncursed scrolls of mana {4} s - 3 uncursed scrolls of phase door {3} t - 2 uncursed scrolls of standard id {2} u - an uncursed scroll of cure {1} z - a scroll labeled MY SPUTA WILL FLOW DOWN {1} Spellbooks x - a spellbook of blank paper {1} A - a gold spellbook {1} C - a leather spellbook {1} Rings v - a gold ring (on left foreclaw) {1}(end) CUߛ +---------#------|.......|.....||.......||..<.|,#|.......||...`-,,|.......|#,#.....|,,-.......|#,#------,#|.......|#,##################,,,,,#|.......|#,,,,,,,,,,,,,,,,,,,,#####|.......|CUJ [12;29H##,###################|.......|#,#|.......|#,#|.....{.|,,#|.....---CUw HThe words on the page seem to glow faintly.--More--CU IYou begin to memorize the runes. 13(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T192 M 13(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T193 M 13(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T194 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T195 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T196 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T197 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T198...?d........MCUo  14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T199You hear the splashing of a naiad. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T200 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T202 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T203 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T204.>d....M--More--CU+OThe little dog picks up a scroll {1}. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T205 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T206...d--More--CUQThe little dog drops a scroll {1}. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T207 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T208 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T209 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T210.?..M--More--CUBYou have keen knowledge of the spell.--More--CU%You learn the "haste self" spell. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T211CU}}CU}Unknown command ' '. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T211CU #.@CU You see here a scroll labeled SLARSHING HARD HAMME DEFENCE LOWED {1}. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T212CU CUL D - a scroll labeled SLARSHING HARD HAMME DEFENCE LOWED {1}. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T212CUCU.1What do you want to read? [q-vxzACD or ?*] CUCUCAs you read the scroll, it disappears.--More--CUf3You feel like someone is helping you.--More--CUCU@Call a scroll labeled SLARSHING HARD HAMME DEFENCE LOWED: CU SCU&oCU mCUweCUFoCU nCU eCU=  CU^hCU(eCUjlCUpCUeCU dCU r 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T214CU,What do you want to remove? [v or ?*] CUc CU }Never mind. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T214CU{CU{Unknown command ' '. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T214CU CU 0What do you want to read? [q-vxzAC or ?*] CUU I Scrolls q - 5 uncursed scrolls of healing {5} r - 4 uncursed scrolls of mana {4} s - 3 uncursed scrolls of phase door {3} t - 2 uncursed scrolls of standard id {2} u - an uncursed scroll of cure {1} z - a scroll labeled MY SPUTA WILL FLOW DOWN {1} Spellbooks x - a spellbook of blank paper {1} A - a spellbook of haste self {1} C - a leather spellbook {1} Rings v - a gold ring (on left foreclaw) {1}(end) CU@2+---------#------|.......|.....||.......||..<.|,#|.......||...`-,,|.......|#,#.....|,,-.......|#,#------,#|.......|#,##################,,,,,#|.......|#,,,,,,,,,,,,,,,,,,,,#####|.......|CU2[12;29H##,###################|.......|#,#|.......|#,#|.....{.|,,#|.....---CUB6You begin to memorize the runes. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T215 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T216 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T217 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T218 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T219 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T221 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T222 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T224 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T225 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T226 MU87;13H 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T227 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T228 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T229 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T230|d..............MCUo7--More--CU 3You have keen knowledge of the spell.CU7!--More--CU You add the "cure confusion" spell to your repertoire. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T231d.CU CU Unknown command ' '. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T231CUCU/What do you want to drink? [b-pwB or ?*] CUv Potions b - 5 uncursed potions of booze {5} c - a blessed potion of sleeping {1} d - an uncursed potion of restore ability {1} e - a blessed potion of object detection {1} f - an uncursed potion of enlightenment {1} g - an uncursed potion of object detection {1} h - an uncursed potion of levitation {1} i - 2 uncursed potions of gain level {2} j - an uncursed potion of paralysis {1} k - an uncursed potion of invulnerability {1} l - an uncursed potion of extra healing {1} m - a blessed potion of invisibility {1} n - an uncursed potion of full healing {1} o - a potion of holy water {1} p - an uncursed potion of water {1} w - an icy potion {1} B - a potion of gain level {1}(end) CU$:+---------#------|.......|.....||.......||..<.|,#|.......||...`-,,|.......|#,#.....|,,-.......|#,#------,#|.......|#,##################,,,,,#|.......|#,,,,,,,,,,,,,,,,,,,,#####|.......|CU;[12;31H##,###################|.......|#,#|.......|#,#|.....{.|,,#|.....--------|--,#|.....|...d...|,#|.....||`>...".0#-------.....@.|#|......U_; 6m|MCU;)You have an uneasy feeling.CU;5You are left with the empty bottle.CU;--More--CUE - a bottle {1}. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T233.>.dMCUq  14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T234d.@..MCU 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T235.@dCU&  14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T237d..@..CU| 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T239..@..dMCUj-----|.d.||@..||...||...||...||...||..(||...||...||...||...----CURPmden the Drinker St7 Dx8 Co7 In8 Wi4 Ch7 DruCocMalCha S58 Dlvl:2 $4 HP 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T239CU M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T240.d.CU7 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T240 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T241d.@CU  14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T241 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T242<..d@CU  14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T243..d@CUW 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T244...@d--CU~ 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T245..@dCUYou stop. Your little dog is in the way! 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T246.d.CU^  14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T247..@dCUO{7You stop. Your little dog is in the way!CU{s 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T247--More--CUG%The little dog picks up a large box {32}. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T248.d.MCUWL 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T249@...dCULThe little dog drops a large box {32}. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T250@.d.CUL--More--CU`The little dog picks up a large box {32}. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T251 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T252@.d...CUͶd 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T252CU{ M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T253 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T254 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T255 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T255@..d....CU* 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T256@.d..CU 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T256 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T257.@.dMCUX  14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T257<@.dMCUKY The little dog drops a large box {32}. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T258(dMCUGL What type of things do you want to take off?  a - All worn types b - Weapons (')') c - Rings ('=')(end) CU-----|...| 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T258CUUnknown command ' '. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T258CU G CUDG2What do you want to use or apply? [E or ?*] CUCUϴ|Never mind. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T258CU'  14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T258 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T259.@.dMCUp 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T259 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T260.@.d.MCUR  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) CU+-----|...||<..||...||.(.||@..||d..||...||...||...| Welcome to NetHack! ( description of version 3.4 )  NetHack is a Dungeons and Dragons like game where you (the adventurer) descend into the depths of the dungeon in search of the Amulet of Yendor, reputed to be hidden somewhere below the twentieth level. You begin your adventure with a pet that can help you in many ways, and can be trained to do all sorts of things. On the way you will find useful (or useless) items, quite possibly with magic properties, and asCULsorted monsters. You can attack a monster by trying to move onto the space a monster is on (but often it is much wiser to leave it alone).  Unlike most adventure games, which give you a verbal description of your location, NetHack gives you a visual image of the dungeon level you are on. NetHack uses the following symbols:  - and | The walls of a room, possibly also open doors or a grave.  . The floor of a room or a doorway.  # A corridor, or iron bars, or a tree, or possibly a kitchen  sink (if your dungeon has sinks), or a drawbridge.  > Stairs down: a way to the next level.  < Stairs up: a way to the previous level. --More--CU  @ You (usually), or another human.  ) A weapon of some sort.  [ A suit or piece of armor.  % Something edible (not necessarily healthy).  / A wand.  = A ring.  ? A scroll.  ! A potion.  ( Some other useful object (pick-axe, key, lamp...)  $ A pile of gold.  * A gem or rock (possibly valuable, possibly worthless).  + A closed door, or a spell book containing a spell  you can learn.  ^ A trap (once you detect it).  " An amulet, or a spider web.  0 An iron ball.  _ An altar, or an iron chain.  { A fountain.  } A pool of water or moat or a pool of lava.  \ An opulent throne.  ` CUW A boulder or statue.  A to Z, a to z, and several others: Monsters.  I Invisible or unseen monster's last known location --More--CUg You can find out what a symbol represents by typing  '/' and following the directions to move the cursor  to the symbol in question. For instance, a 'd' may  turn out to be a dog. y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objectCU>hs  F: fight even if you don't sense a monster  With the qwertz_layout option, the y and z keys are swapped  (this requires option QWERTZ to be set at compile-time).  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands. --More--CU{F  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. Commands:  NetHack knows the following commands:  ? Help menu.  ` Main Menu.  / Tell what a symbol represents. You may choose to specify  a location or give a symbol argument.  & Tell what a command does.  < Go up a staircase (if you are standing on it).  > Go down a staircase (if you are standing on it).  . Rest, do nothing for one turn.  _ Travel via a shortest-path algorithm to a point on the map  a Apply (use) a tool (pick-axe, key, lamp...)  A Remove all armor.  ^A Redo the previous command  ^B Steal  c Close a door.  C CallCUF (name) an individual monster.  d Drop something. d7a: drop seven items of object a.  D Drop multiple items. This command is implemented in two --More--CU!m  different ways. One way is:  "D" displays a list of all of your items, from which you can  pick and choose what to drop. A "+" next to an item means  that it will be dropped, a "-" means that it will not be  dropped. Toggle an item to be selected/deselected by typing  the letter adjacent to its description. Select all items  with "+", deselect all items with "=". The moves  you from one page of the listing to the next.  The other way is:  "D" will ask the question "What kinds of things do you want  to drop? [!%= au]". You should type zero or more object  symbols possibly followed by 'a' and/or 'u'.  Da - drop all objects, without asking for confirmation.  Du - drop only unpaid objects (wCUm ,hen in a shop).  D%u - drop only unpaid food.  ^D Kick (for doors, usually).  f Fire ammunition from quiver.  F Followed by direction, fight a monster (even if you don't  sense it).  e Eat food. Vampires cannot eat as such. However, they can  gain nutrition by draining blood from fresh corpses using  this command.  E Engrave a message on the floor. --More--CU@}3Pmden the Drinker St7 Dx8 Co7 In8 Wi4 Ch7 DruCocMalCha S58 Dlvl:2 $4 HP 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T260-----|...||<..||...||.(.||@..||d..||...||...||...||...||...------CUUnknown command ' '. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T260CUr 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T260CU  Drop what type of items?  a - All types b - Coins ('$') c - Weapons (')') d - Comestibles ('%') e - Scrolls ('?') f - Spellbooks ('+') g - Potions ('!') h - Rings ('=') i - Tools ('(') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) CUNo-----|...||<..||...||.(.||@..||d..||...||...||...||...||...- 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T260CU2l 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T260CU8&In what direction? [hykulnjb><] CUS 5Really attack the little dog? [yn] (n) CUQ0 yCU0&You kick the little dog.CU$1The little dog yelps! 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T260 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T261CU` CUMa &In what direction? [hykulnjb><] CUvCU-Really attack the little dog? [yn] (n) CU  yCUK &You kick the little dog.CU #The little dog yelps! 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T261 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T262.d.MMCU CUC &In what direction? [hykulnjb><] CU]%l 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T262CUv-r 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T262CU  14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T263.@.dMMCU1^) 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T263 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T265.@..d.MMCU 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T266.@CUq 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T267@.d.MMMCU 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T268@d..MMMCU|S!M@.MCUSYou see here a large box {32}. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T269d.MMCU݈' 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T269 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T270(@.d.MMCU@.CUYou see here a large box {32}. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T270 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T271d.MCUzl 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T272 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T272.d@CUCUNYou displaced your little dog.@dCUEYou see here a large box {32}. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T273d.CU  14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T274.d.(@CU5 IMM.d.@CU66 > 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T275The little dog picks up a large box {32}. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T276..dMCU  14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T277..d@CU 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T278@.d.MMCU` 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T279@..dMMCUx  14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T280.@..dMMMCU/ 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T281.@d.MMCUCUUYou displaced your little dog.d@CUG 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T281The little dog drops a large box {32}. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T283.(.dMCUqL  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  lostsoul [false]  uberlostsoul [false]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true] (1 of 5)CU3Pmden the Drinker St7 Dx8 Co7 In8 Wi4 Ch7 DruCocMalCha S58 Dlvl:2 $4 HP 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T283-----|...||<..||...||...||...||...||.(.||.@.||.d.||...||...------CUl 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T283CU MUnavailable command '^O'. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T283CU6 $ 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T284 M 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T284.@d..MMCUW  14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T285d..@CU &In what direction? [hykulnjb><] CUiCUiYou kick at empty space. 14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T285CUf. CU. &In what direction? [hykulnjb><] CUCUE Ouch! That hurts!CU7  14(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T285[-3 -> 11]..dCU 11(14)  Pw 5(5)  AC10 MC0 Mov12 Xp1/1 T286You hear someone cursing shoplifters. 11(14)  Pw 5(5)  AC11 MC0 Mov12 Xp1/1 T286CU  11(14)  Pw 5(5)  AC11 MC0 Mov12 Xp1/1 T287 M 11(14)  Pw 5(5)  AC11 MC0 Mov12 Xp1/1 T288d.@..MCU 11(14)  Pw 5(5)  AC11 MC0 Mov12 Xp1/1 T289d(@.MCUI2 >Your right rear limb is in no shape for kicking.--More--CUk r 11(14)  Pw 5(5)  AC11 MC0 Mov12 Xp1/1 T289CUj>Your right rear limb is in no shape for kicking.--More--CU4 r 11(14)  Pw 5(5)  AC11 MC0 Mov12 Xp1/1 T289DU܆ 2Specify unknown object by cursor? [ynq] (q) DU pq 11(14)  Pw 5(5)  AC11 MC0 Mov12 Xp1/1 T289DUV Unknown command ' '. 11(14)  Pw 5(5)  AC11 MC0 Mov12 Xp1/1 T289DUG--More--DU6KReally quit [yes/no]? DUyDU{eDUsDUA DUPB ADo you want your possessions identified? DYWYPI? [ynq] (n) DUgy Weapons  a - an uncursed +0 rubber hose (weapon in foreclaw) {8}  Comestibles  y - an uncursed sprig of wolfsbane {1}  Scrolls  q - 5 uncursed scrolls of healing {5}  r - 4 uncursed scrolls of mana {4}  s - 3 uncursed scrolls of phase door {3}  t - 2 uncursed scrolls of standard id {2}  u - an uncursed scroll of cure {1}  z - a blessed scroll of enchant armor {1}  Spellbooks  x - an uncursed spellbook of blank paper (0:4) {1}  A - an uncursed spellbook of haste self (0:0) {1}  C - an uncursed spellbook of cure confusion (0:0) {1}  Potions  b - 5 uncursed potions of booze {5}  c - a blessed potion of sleeping {1}  d - an uncursed potion of restore ability {1}  e - a blessed potion of object detection {1}  f - an uncursed potion of enlightenment {1}  g - an uncursed potion of object detection {1}  DU>h - an uncursed potion of levitation {1} (1 of 2)DUV i - 2 uncursed potions of gain level {2}  j - an uncursed potion of paralysis {1}  k - an uncursed potion of invulnerability {1}  l - an uncursed potion of extra healing {1}  m - a blessed potion of invisibility {1}  n - an uncursed potion of full healing {1}  o - a potion of holy water {1}  p - an uncursed potion of water {1}  w - an uncursed potion of sickness {1}  Rings  v - an uncursed ring of sustain ability (on left foreclaw) {1}  Tools  E - an uncursed bottle {1} (2 of 2)DU =Do you want to see your attributes? [ynq] (n) DU nFinal Attributes: You were fervently aligned. Your alignment was 12. Your max alignment was 13. You carried 0 sins. Number of artifacts generated was 0. Monster spawn increase would have started at turn 19800. Monster spawn increase had reached its maximum at turn 48309. In this game, Eevee's evolution was flareon. The monster class that cannot be genocided was angelic being. The monster class that was generated more often: xan or other mythical/fantastic insect (frequency bonus 1). Next attribute increase check would have come at turn 340. Strength training was 0. Dexterity training was -4. Wisdom training was 7. Constitution training was 18. You were poison resistant. You were petrification resistant. You had 1179 points of nutrition remaining. You had fixed abilities. Your luck was zero. --More--DU܌ SYou could have safely prayed (0). You survived. --More-- DUfIDo you want an account of creatures vanquished? [ynq] (n) !DUa ]n Vanquished creatures:  a jackal--More--"DUh: YDo you want to see your conduct? [ynq] (n) #DU n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You killed 1 monster. You read items or engraved 4 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--$DUB {-----|...||<..||...||...||...||...||.@.||...|$DUB Goodbye pmden the Drunk... You quit in The Dungeons of Doom on dungeon level 2 with 58 points, and 4 pieces of gold, after 295 moves. You were level 1 with a maximum of 14 hit points when you quit.--More--(DU[?1049l (DU (DU'4You reached the 14th place on the top 10000 list. (DU: No Points Name Hp [max] 1 69282 Bluescreen-Top-Bat-Mal-Cha died in The Quest on level (DU^  23. Killed by a blast of frost. - [102] 2 21928 shivanhntr-War-Dop-Mal-Cha died in The Gnomish Mines on level 7. Killed by invisible Mr. Izchak, the shopkeeper. - [140] 3 19129 stenno2-War-Dop-Fem-Cha died in The Dungeons of Doom on level 8. Killed by a queen bee, while praying unsuccessfully. - [140] (DU|3 12 613 Bluescreen-Top-War-Fem-Neu died in The Dungeons of Doom on level 4. Killed by a wand. - [27] 13 60 stenno2-Jed-Dop-Fem-Law died in The Dungeons of Doom on level 2. Killed by a giant eel. - [24] (DU 14 58 pmden-Dru-Coc-Mal-Cha quit in The Dungeons of Doom on   level 2. 11 [14](DU