·#ÉU9@ [?1049hThis is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). ·#ÉUH WShall I pick a character's race, role, gender and alignment for you? [ynq] ¹#ÉUÐÂXnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Archeologist  f - an Artist  g - an Assassin  h - an Augurer  i - a Barbarian  j - a Bard  k - a Binder  l - a Bleeder  m - a Bloodseeker  n - a Bosmer  o - a Bully  p - a Caveman/Cavewoman  q - a Chevalier  r - a Convict  s - a Cook  t - a Courier  u - a Cruel Abuser (1 of 5)¼#ÉUú])+Choosing Race Pick the race of your Chevalier   a - ak Thief is dead!  b - albae  c - alchemist  d - alien  e - ancient  f - angbander  g - angel  h - aquarian  i - argonian  j - asgardian  k - bastard  l - batman  m - breton  n - centaur  o - clockwork automaton  p - cockatrice  q - curser  r - deathmold  s - devil  t - doppelganger  u - dragon (1 of 5)å#ÉU )+Use hybrid races? [yn] (n) î#ÉUM ]yRandomized hybridization? (like selecting a random race, this has only a 10% î#ÉURM 9chance of actually adding any hybridization) [yn] (n) ÷#ÉUQinRandomized hybridization (but always add at least one hybrid race)? [yn] (n) ú#ÉU­ˆDnAdd the angbander hybrid race to your character? [yn] (n) ÿ#ÉUtCnAdd the aquarian hybrid race to your character? [yn] (n) $ÉUž5AnAdd the curser hybrid race to your character? [yn] (n) $ÉU:i@nAdd the haxor hybrid race to your character? [yn] (n) $ÉUVrDnAdd the homicider hybrid race to your character? [yn] (n) $ÉUð¾AnAdd the suxxor hybrid race to your character? [yn] (n) $ÉUÊb AnAdd the warper hybrid race to your character? [yn] (n) $ÉU;/EnAdd the randomizer hybrid race to your character? [yn] (n) $ÉUØ„ ?nAdd the null hybrid race to your character? [yn] (n) $ÉUà EnAdd the mazewalker hybrid race to your character? [yn] (n) $ÉUG+ AnAdd the soviet hybrid race to your character? [yn] (n) $ÉUæ*AnAdd the x-race hybrid race to your character? [yn] (n) $ÉUÕBnAdd the heretic hybrid race to your character? [yn] (n) $ÉU4 ÇnChoosing Gender Pick the gender of your automatic Chevalier  m - male f - female * - Random ! - Quit(end) $ÉU^§9+Choosing Alignment Pick the alignment of your male automatic Chevalier  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) $ÉUßb+ $ÉUѨ˜-----------(B|(B.........(B|(B|(B....(B@(B....(B|(B|(B....(B`(BD(B(B..(B$(B|(B.(B.........(B|(B|(B.........(B|(B|(B.........(B|(B|(B.........(B|(B|(B.........(B|(B|(B....(Bxx(B.|.(B|(B-----------(B $ÉUº©øPi the Basher St15 Dx10 Co7 In8 Wi16 Ch4 CheClkMalLaw S0 Dlvl:1 $0 HP 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/0 T1 It is written in the Book of Buddha:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Buddha seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Basher, have been heralded from birth as the instrument of Buddha. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake[1 $ÉUá©B7;22H of us all: Go bravely with Buddha!--More--+$ÉU™ :-----------(B|(B.........(B|(B|(B....(B@(B....(B|(B|(B....(B`(BD(B(B..(B$(B|(B.(B.........(B|(B|(B.........(B|(B|(B.........(B|(B|(B.........(B|(B|(B.........(B|(B|(B....(Bxx(B.|.(B|(B-----------(B,$ÉU‰,$ÉU²nSalutations pi, welcome to SlashEMExtended! You are a lawful male automatic Chevalier.--More--1$ÉUQ‡  1$ÉU£‡ (The moon is waning tonight.:$ÉU²º Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) =$ÉUäuæ-----------|(B.........(B||(B....(B@(B....(B||(B....(B`(BD(B(B..(B$(B|.(B.........(B||(B.........(B|(B 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/0 T1?$ÉU6 (<(B@(B?$ÉU§ ©You see here an uncursed statue of a kobold zombie {600}. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/0 T2B$ÉU¬¦Ì 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/0 T3@(B`(Bx(Bx(B..(BC$ÉUª  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/0 T4.(B.(BD(B(B@(Bx(Bx(B.(B.(BE$ÉUjv ú 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/0 T5.(BD(B(B.(B@(Bxx(B.(B.(BF$ÉUq®….(BD(B(B.(B@(Bx(B.(BF$ÉU¶®è 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/0 T5The grid bug misses. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/0 T6G$ÉUñ G$ÉU$ )You just miss the grid bug.G$ÉU5 7You miss the grid bug.--More--J$ÉUº`6You kill the grid bug!$(BJ$ÉUþ`|4  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/1 T6--More--L$ÉUÅ# Your small shield blocks the grid bug's attack. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/1 T7O$ÉUªO$ÉUAª$You miss the grid bug.O$ÉU¡ªÚYou kill the grid bug!8  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T8.(BD(B(B.(BQ$ÉUæ+.(B@(BQ$ÉU<ÅYou see here a gold piece {0}. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T9.(BD(B(BT$ÉUíà 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T10@(B$(BD(B(B.(BU$ÉU.(B@(BU$ÉUXYou see here a gold piece {0}. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T11Y$ÉUâ Y$ÉU[â ’Autopickup: ON, for all objects. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T11[$ÉUÓÑ [$ÉUÒ ‚Autopickup: OFF. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T11\$ÉUý \$ÉU1 ’1 gold piece.9 1 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T11^$ÉUÆq Ï 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T12@(B.(B.(BD(B(B_$ÉU:žÌ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T13@(B.(BD(B(B.(B_$ÉUø*@(B.(B_$ÉUøàYou see here an uncursed statue of a kobold zombie {600}. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T14D(B(B.(B_$ÉU% ’ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T15`(B@(B_$ÉU’ÉÄ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T16.(B@(BD(B(B.(B`$ÉU¦U¹ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T17.(B@(BD(B(B.(B`$ÉU[ `$ÉU‘ PYou displaced Odahviing.D(B(B@(B`$ÉUú ÁYou see here 4 gold pieces {0}. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T18D(B(B.(Bc$ÉUxÎ c$ÉU¾Î“4 gold pieces.13 5 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T18f$ÉUóH 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T19@(B.(Bf$ÉU¨¶ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T20D(B(B.(B@(B.(Bf$ÉUb ½ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T21D(B(B.(B@(B.(Bg$ÉU&@(B.(Bg$ÉUé&ÞYou see here an uncursed statue of a kobold zombie {600}. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T22.(BD(B(Bj$ÉUÎÇœ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T23@(B`(Bk$ÉU¤Ç(<(B@(Bk$ÉUÈÚYou see here an uncursed statue of a kobold zombie {600}. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T24.(BD(B(Bk$ÉUÒ¯ Î 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T25`(B.(B@(BD(B(Bk$ÉUi¾ É 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T26.(B.(B@(BD(B(Bl$ÉUŠÅ‘ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T27.(B@(Bl$ÉUj 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T28.(B.(BD(B(B@(Bl$ÉU/^¿ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T29.(BD(B(B.(B@(Bl$ÉUà© Ç 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T30.(BD(B(B.(B@(Bl$ÉUœl 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T30m$ÉU“>‰ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T31.(B@(Bm$ÉUÒ>¿ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T32.(BD(B(B.(B@(Bn$ÉU á.(B@(Bn$ÉUNá:Something is engraved here on the headstone.n$ÉUˆá¸Use "r." to read it. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T33.(BD(B(Bn$ÉUN„r 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T33o$ÉU¨2l 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T33o$ÉUø ¹ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T34.(B@(B|(BD(B(Bp$ÉU…g.(B@(Bp$ÉU°g:Something is engraved here on the headstone.p$ÉUÍgŠUse "r." to read it. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T35r$ÉU r$ÉUu/What do you want to read? [ghk-o or ?*.] y$ÉU”Èy$ÉUÔÈ)You don't have that object.--More--{$ÉU{$ÉUI/What do you want to read? [ghk-o or ?*.] |$ÉUæÛ|$ÉU(ÜÅSomething is engraved here on the headstone.You read: "So what?". 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T35$ÉU)`« 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T36@(BD(B(B.(B$ÉU‘ä® 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T37D(B(B@(B.|(B€$ÉUYSÀ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T38D(B(B.(B@(B.(B€$ÉUáfŠ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T39@(B.(B€$ÉUú ¸ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T40D(B(B.(B@(B.(B€$ÉU “ À 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T41.(BD(B(B@(B.(B€$ÉUW½À 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T42@(BD(B(B.(B.(B$ÉU/b” 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T43@(B.(B$ÉUomÉ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T44@(B.(BD(B(B.(B$ÉU%? Ç 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T45@(B.(BD(B(B.(B$ÉU'Ü¿ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T46@(B.(BD(B(B.(B$ÉUnÓ“ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T47@(B.(B$ÉUo  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T48#(B,(B@(B.(B,(BD(B(B.(B‘$ÉUJuÛ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T49#(B#(B@(B.(B,(B.(B’$ÉU×=k 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T49’$ÉU¯ÅÆ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T50,(BD(B(B@(B##(B“$ÉUaq  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T51#(B+(B@(B,(B#(B“$ÉUJ †That door is closed. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T51”$ÉUÓ”$ÉU4Ó†That door is closed. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T51•$ÉUØ! •$ÉU" †Unknown command ' '. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T51–$ÉUWË –$ÉUŠË &In what direction? [hykulnjb><] —$ÉUP‘—$ÉUÛ‘SThe door opens. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T52|(B+(B.(B|(B.(B..(B.(BD(B(B|(B....(B-(B----(B˜$ÉU¤ ˜ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T53----(B|(B..(B.(B.(B.(B.(B.(B$(B.(B.(B|(B,(B.(B@(B,(B,(B.-(B™$ÉUø(! 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T54--(B.(B|(B.(B|(B|(BD(B(B@(B-(B,(B™$ÉU‹ Š 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T55@(B.(Bš$ÉU2¦ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T56@(B.(B.(Bš$ÉUõº*@(B.(Bš$ÉU/»There is ice here.š$ÉUJ»1You see here 13 gold pieces {0}.š$ÉUd»s 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T57--More--$ÉUƒråYou trip over them. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T57  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T58Ÿ$ÉU× Ÿ$ÉUÚ× 13 gold pieces.26 18 HP 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T58 $ÉU ›  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T59@(B.(B¡$ÉUþÿ‰ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T60@(B.(B¡$ÉUê÷  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T61.(B@(B¢$ÉUü 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T62.(B@(B¢$ÉUvŠl 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T62¢$ÉUô‘‰ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T63.(B@(B¢$ÉU›Z ¨ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T64.(B@(BD(B(B£$ÉU+&– 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T65.(B@(B-(B£$ÉU=° Š 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T66@(B.(B£$ÉUÞþ Š 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T67@(B.(B¤$ÉUcÛŠ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T68@(B.(B¤$ÉU¸Z“ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T69@(B.(B¤$ÉU Þ ’ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T70@(B.(B¥$ÉUØ …That door is closed. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T70¥$ÉU›{ ¥$ÉUÌ{ …That door is closed. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T70§$ÉU´ §$ÉUï&In what direction? [hykulnjb><] §$ÉUÅ”§$ÉU•‚The door resists! 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T71ª$ÉU›| ª$ÉUÞ|&In what direction? [hykulnjb><] «$ÉU¢" «$ÉU# ŒThe door opens. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T72-(B¬$ÉUØ Ê 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T73#(B,(B@(B.(B,(B­$ÉU¼ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T74#(B#(B@(B-(B#(B­$ÉU= k 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T74­$ÉU>g º 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T75,(B@(B#(B,(B®$ÉUBMÒ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T76,(B,(B@(B#(B,(B®$ÉU"—Õ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T77,(B,(B@(B,,(B#(B®$ÉUËÝÇ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T78,(B,(B@(B###(B®$ÉUŽÆ l 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T78¯$ÉU3KË 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T79#(B,(B@(B,(B,(B¯$ÉUøí 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T80#(B,(B,(B@(B,(B,(B#(B¯$ÉUKÎ× 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T81#(B,(B@(B,(B,(B#(B¯$ÉUµ ô 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T82#(B,(B@(B,(B,(B,(B,(B¯$ÉUp l 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T82°$ÉU$<ß 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T83,(B,(B@(B,(B,(B,(B°$ÉU‹€ ® 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T84,(B,(B@(B,(B±$ÉUÏŒí 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T85,(B@(B#(B,,(B.(B.(B±$ÉUP‘É 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T86,,,(B,(B@(B###(B±$ÉUÖ€l 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T86±$ÉUQ+ l 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T86²$ÉUãê 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T87,(B@(B,(B,(B..(B--(B²$ÉU¼Yô 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T88,(B,(B,(B@(B#(B,(B.(B²$ÉUµA¾ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T89,(B@(B#(B,,(B²$ÉUÿh æ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T90,,(B,(B@(BD(B(B,,,(BU&ÉUÞ^È 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T91,,(B,(B@(B###(BU&ÉU l 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T91V&ÉUÞ‹  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T92,(BD(B(B,(B,(B@(B,(B|(B-(BW&ÉUñl 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T92W&ÉU¿q8 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T93,(B,(B#(B,(B,(B@(B#(B#(B>(B%(B--(BW&ÉUhÕ l 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T93X&ÉU7Ê0 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T94,,(B,(B-(B@(B-(B..(B.(B...(B---(BX&ÉUŽ – 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T95,,(B----(B-----(B.(B--(B|(B..(B$(B.....(B@(B|(B.(B......(B-------(BZ&ÉUÓŠ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T96@(B.(BZ&ÉUfvŠ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T97@(B.(BZ&ÉU pŠ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T98@(B.(B[&ÉUÌŠ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T99@(B.(B[&ÉU2³ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T100@(B.(BD(B(B[&ÉU±c ß 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T101|(B@(B.(B.(BD(B(B[&ÉULQ¿ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T102@(B.(BD(B(B.(B\&ÉU£¸@(B.(B\&ÉU¹“You see here 10 gold pieces {0}. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T103]&ÉUýu]&ÉU0v”10 gold pieces.3 2 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T103^&ÉUü½Í 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T104@(B.(BD(B(B.(B^&ÉUQ¿ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T105@(B.(BD(B(B.(B^&ÉU…. Ï 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T106.(B.(B@(BD(B(B_&ÉUÏøÅ  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T107#(B,(B@(B.(B#(B_&ÉU›‚`#(B,(B@(B.(B#(B_&ÉUú‚ÝA hidden kobold attacks you by surprise! 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/2 T108k(BD(B(B.(B_&ÉUaô _&ÉUÊô ßYou kill the hidden kobold!60  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T109)(BD(B(B.(B_&ÉU : e#(B#(B@(B,(B#(B_&ÉUt: ËYou see here an uncursed crude dagger {4}. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T110D(B(B.(Bg&ÉU¬hà Weapons(B a - a blessed +0 trident (weapon in hand) {10} Armor(B b - a blessed +0 robe (being worn) {16} c - a blessed +2 small shield (being worn) {12} Comestibles(B e - a blessed clove of garlic {1} f - a blessed sprig of wolfsbane {1} Scrolls(B h - a blessed scroll of destroy armor {1} k - 5 uncursed scrolls of healing {5} l - 4 uncursed scrolls of mana {4} m - 3 uncursed scrolls of phase door {3} n - 2 uncursed scrolls of standard id {2} o - an uncursed scroll of cure {1} Spellbooks(B g - a blessed spellbook of healing (0:1) {1} Potions(B d - 2 potions of holy water {2} j - an uncursed potion of oil {1} Tools(B i - a blessed saddle {1}(end) o&ÉU"[ø------(B-----------(B|(B..(B.(B.(B|(B|(B.........(B|(B##(B|(B.(B.(B..(B|(B|(B....(B<(B....(B|(B#(B,(B-(B..(B..(B|(B##(B|(B....(B`(B....(B|(B#(B,(B|(B.(B..(B.(B|(B#(B,(B.(B.........(B|(B#(B,(B|(B....(B-(B,,(B|(B.........(B|(B#####(B,(B----.-(B##(B|(B.........(B&ÉU«[ø4m|(B,,,,,,(B#(B|(B.........(B|(B,(B##(B,(B###(B|(B.........(B|(B#(B,,,(B#(B|(B.......|.(B|(B###(B,,(B-----------(B#(B,,,(B#(B,,,,(B#(B----|------.---(B###(B|(B.............(B|(B#(B@(B,(B.(B.....(BD(B(B...(B>(B%(B..(B|(B###(B---------------(B Pi the Basher St15 Dx10 Co7 In8 Wi16 Co&ÉUÖ[äh4 CheClkMalLaw S60 Dlvl:1 $28 HP 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T110  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T110q&ÉUoin  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T110q&ÉUïc  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T111)(B@(Br&ÉU—YÌ  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T112D(B(B,(B@(B.(Bs&ÉUR“¾  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T113D(B(B.(B@(B.(Bs&ÉUK¨ #@(B,(Bs&ÉUº¨ ÓYou see here an uncursed crude dagger {4}. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T114.(BD(B(Bv&ÉU©Ï” 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T115)(B@(Bv&ÉUH Å  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T116,(B@(BD(B(B.(Bw&ÉUiÓÏ  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T117,(B.(B@(BD(B(B.(Bw&ÉU?º  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T118D(B(B.(B@(B.(Bw&ÉUü\ ‹  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T119.(B@(Bx&ÉU¹  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T120D(B(B.(B.(B@(Bx&ÉUtŒ¿  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T121.(B@(BD(B(B.(Bx&ÉU­ í 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T122#(B,,(B@(B.(BD(B(B.(By&ÉU3ÔÎ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T123###(B@(B|(B.(By&ÉU»m 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T123y&ÉU§R m 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T123z&ÉUÂÖ m 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T123z&ÉU¦ × 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T124#(B,(B@(B,(B.(B{&ÉUª¿ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T125#(B,(B,(B@(B0(B{&ÉUÄSØWith great effort you move the boulder. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T126,(B,(B@(B0(B{&ÉUý É 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T127,(B,(B,(B@(B0(B}&ÉUôä· 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T128,(B,(B@(B,(B}&ÉUm0 ° 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T129,(B@(B,(B,(B~&ÉUÒ}Ø 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T130,(B@(B,(B,(BD(B(B~&ÉUµŒ· 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T131@(B,(B,(B.(B~&ÉUR°m 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T131&ÉUûSÈ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T132,(B@(B,(BD(B(B&ÉUþÍ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T133,(B,(B@(B,(B.(B&ÉU|*¯ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T134,(B,(B@(B,(B&ÉUÌ7 ¶ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T135,(B,(B,(B@(B€&ÉU(”ðWith great effort you move the boulder. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T136,(B,(B,(B@(B0(B&ÉUŠÈ¸ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T137,,(B@(B,(B&ÉUô¢Î 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T138,,(B@(B,(B,,(B‚&ÉU#(¶ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T139@(B,(B,,(B‚&ÉUN Ó 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T140,(B,(B@(B,(B,(Bƒ&ÉU¢U» 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T141@(B,(B,(B,(Bƒ&ÉU¿8³ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T142,,,(B@(B,(Bƒ&ÉU¨ ¶ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T143@(B,(B,,(B„&ÉUM®° 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T144,(B@(B,(B,(B„&ÉU@e á 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T145,(B@(B,(B,(B,(B,(B…&ÉUlÜ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T146#(B,(B@(B,(B,(B,(B…&ÉU×^ ¿ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T147,(B@(B,,(B#(B†&ÉU•Pz,(B,(B#(B@(B,(B$(B†&ÉUQý 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T147You hear some noises in the distance. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T148ˆ&ÉUÖ' Ð 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T149,,,(B,(B@(B###(B‰&ÉUW˜¨ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T150@(B,(B,(B‰&ÉU+†#(B,(B,(B@(B,(B,(B#(B‰&ÉU‹‘You see here a gold piece {0}. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T151‹&ÉU£õ‹&ÉUâõ”1 gold piece.1 9 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T151&ÉUp›Ð 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T152,(B,(B@(B,,(B&ÉU÷C # 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T153,,,(B+(B,(B|(B........(B.(B@(B|(B##(BŽ&ÉUŒÈ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T154#(B,(B@(B,(B#(BŽ&ÉU/øî 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T155#(B,(B,(B@(B,(B,(B#(BŽ&ÉUàb . 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T156|(B.(B#(B,(B@(B,(B,(B.(B#(B--(BŽ&ÉU%Í  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T157.(B#(B,(B@(B,(B,(B.(B#(B-(B&ÉUÔº 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T158.(B#(B,(B@(B,(B,(B.(B#(B-(B&ÉUžB 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T159.(B#(B,(B@(B,(B,(B.(B#(B-(B&ÉUU 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T160.(B#(B,(B@(B,(B,(B.(B#(B-(B&ÉU‡ F 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T161---(B..(B.(B#(B,(B@(B,(B,(B.(B#(B-(B&ÉUO/ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T162|--(B...(B.(B#(B@(B,(B,(B.(B#(B-(B&ÉU62 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T163---(B..(B)(B$(B|(B@(B,(B,(B.(B|(B-(B&ÉUŒ=µ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T164@(B.(B,(B-(B&ÉU( ³ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T165-(B.(B@(B.(B‘&ÉURÞ• 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T166@(B.(B‘&ÉU›.(B@(B‘&ÉUt›’You see here 5 gold pieces {0}. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T167’&ÉU½ ’&ÉUü •5 gold pieces.6 34 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T167“&ÉU/6@(B.(B“&ÉUZ/’You see here a cursed axe {24}. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T168–&ÉU°Y˜ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T169)(B@(B–&ÉUù½’ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T170.(B@(B—&ÉUšâ› 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T171.(B@(B,(B—&ÉU H› 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T172.(B@(B,(B—&ÉUÕ Ÿ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T173,(B@(B,(B—&ÉUù ¯ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T174,(B,(B@(B,(B˜&ÉU0¥¯ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T175,(B,(B@(B,(B˜&ÉUç« 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T175  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T176,(B,(B@(B,(B˜&ÉUot¯ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T177,(B,(B@(B,(B˜&ÉUï¿ ¯ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T178,(B,(B@(B,(B™&ÉU±F¹ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T179,(B,(B@(BD(B(B™&ÉU-4™&ÉUÑ4åYou displaced Odahviing. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T180,(B,(B,(B@(B,(B™&ÉUÈG¤ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T181,(B,(B@(B™&ÉUÐ8Ÿ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T182,(B@(B,(Bš&ÉU+ýÈ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T183,(B,(B@(B,(B,(Bš&ÉU| ° 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T184,(B@(B,(B,(Bš&ÉUº° 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T185,(B@(B,(B,(Bš&ÉUE ° 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T186,(B@(B,(B,(Bš&ÉUAVº 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T187D(B(B@(B,(B,(B›&ÉU›&ÉU00You displaced Odahviing. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T187  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T188,(B@(B,(B,(B›&ÉU{‚¶ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T189,(B@(B,(B,(B›&ÉUUÙ  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T190@(B,(B,(B›&ÉUtª   23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T191@(B,(B,(B›&ÉU’М 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T192@(B.(B,(Bœ&ÉU)‹ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T193@(B.(Bœ&ÉUå@(B.(Bœ&ÉUhåý 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T193You hear some noises in the distance. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T194œ&ÉUéÔ‘ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T195@(B.(Bœ&ÉU•¤ ‹ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T196@(B.(Bè&ÉUcÅŠ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T197.(B@(Bè&ÉUze Š 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T198.(B@(Bé&ÉU¦Š 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T199.(B@(Bé&ÉUe6ì 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T199  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T200.(B@(Bé&ÉUl › 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T201.(B@(B,(Bê&ÉU-Q› 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T202.(B@(B,(Bê&ÉUÉvŸ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T203,(B@(B,(Bê&ÉUÎ_¯ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T204,(B,(B@(B,(Bê&ÉUN ¯ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T205,(B,(B@(B,(Bë&ÉU²¯ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T206,(B,(B@(B,(Bë&ÉU¬v¯ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T207,(B,(B@(B,(Bë&ÉUÀ¯ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T208,(B,(B@(B,(Bë&ÉU'G ¯ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T209,(B,(B@(B,(Bì&ÉUÈ Ñ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T210D(B(B,(B,(B@(B,(Bì&ÉUêž 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T211,(B,(B@(Bí&ÉUx 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T211  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T212,(B@(B,(Bí&ÉUáÈ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T213,(B,(B@(B,(B,(Bí&ÉUj(° 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T214,(B@(B,(B,(Bí&ÉU6 ° 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T215,(B@(B,(B,(Bí&ÉUh) ° 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T216,(B@(B,(B,(Bî&ÉU-Õ° 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T217,(B@(B,(B,(Bî&ÉUÎýÈ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T218F(B,(B@(B,(B,(Bî&ÉUû° 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T219,(B@(B,(B,(Bî&ÉUð× ´ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T220#(B@(B,(B,(Bî&ÉUÉÈ   23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T221@(B,(B,(Bï&ÉUø‘œ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T222@(B.(B,(Bï&ÉUÏ.› 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T223.(B@(B,(Bï&ÉU,ö ý 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T223  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T224.(B@(B,(Bï&ÉUÍ· 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T225F(B,(B@(B,(Bð&ÉU÷¯ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T226,(B,(B@(B,(Bñ&ÉU¤I Pick an object.ó&ÉU' ô&ÉU Q ô&ÉUÖQ šF a fungus or mold (spore lichen) 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T226ö&ÉU#~ µ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T227,(B,(B@(B,(B÷&ÉUï° 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/8 T228,(B@(B,(B,(Bø&ÉU€°­You kill the spore lichen!82  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T229#(Bú&ÉUR¶ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T230,(B,(B@(B,(Bú&ÉUˆ› ° 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T231,(B,(B@(B,(Bú&ÉUc° 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T232,(B,(B@(B,(Bû&ÉU° 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T233,(B,(B@(B,(Bû&ÉU° 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T234,(B,(B@(B,(Bû&ÉUZ; È 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T235,(B,(B,(B@(B,(Bû&ÉU¿ÿ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T235  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T236,(B,(B@(Bü&ÉUâË´ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T237,,,(B@(B,(Bü&ÉU÷Ó Î 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T238,(B@(B,(B,,(Bü&ÉU²=n 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T238ý&ÉUøÈ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T239,(B,(B,(B@(B,(Bý&ÉU…$ ¼ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T240,(B,(B@(B,(Bý&ÉUq ´ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T241,,,(B@(B,(Bþ&ÉUÒóÐ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T242@(BD(B(B,(B,,(Bþ&ÉU7;n 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T242ÿ&ÉU—;³ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T243,(B@(B,,(Bÿ&ÉU¼åË 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T244,,,(B,(BD(B(B@(Bÿ&ÉUÜn 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T244ÿ&ÉU:w Û 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T245,(B,(B@(BD(B(B,(Bÿ&ÉU áÓ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T246,(B,(B@(BD(B(B,(B'ÉUìëÛ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T247#(B,(B,(B@(B,(B,(B'ÉU=C 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T247  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T248#(B,(B@(B,(B,(B,(B'ÉUd Å 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T249#(B,(B@(B,(B,(B'ÉU±Œ Å 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T250#(B,(B@(B,(B,(B'ÉUêVÅ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T251#(B,(B@(B,(B,(B'ÉUŽcÁ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T252#(B[(B@(B,(B,(B'ÉUK¯\#(B,(B@(B,(B,(B'ÉU¥¯ŸYou see here an uncursed large shield {40}. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T253'ÉUöÜ Ã 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T254#(B0(B@(B[(B,(B'ÉUeäÉWith great effort you move the boulder. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T2550(B@(B,(B'ÉU°>³ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T2560(B@(B,(B,(B'ÉU­¬ =0(B@(B.(B,(B'ÉU­ “You see here a cursed axe {24}. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T257'ÉU/˜ž 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T2580(B@(B)(B'ÉUÒØ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T2590(B@(B.(B'ÉU§ý û 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T259  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T2600(B@(B.(B'ÉUø_“ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T261.(B@(B'ÉU`æ¹ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T262@(BD(B(B.(B'ÉUoË‹ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T263.(B@(B'ÉU=ïÀ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T264.(B@(B.(BD(B(B'ÉU¦.(B@(B'ÉU(½You see here a cursed axe {24}. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T265D(B(B.(B'ÉUEŒÜ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T266)(B@(B,(B.(BD(B(B'ÉU3· 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T267.(B@(B,(B.(B'ÉUš‚   23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T268,(B@(B,(B'ÉU¶° 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T269,(B,(B@(B,(B'ÉUm ± 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T270,(B@(B,(B,(B'ÉU\• ¡ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T271@(B,(B,(B 'ÉUè_ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T271  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T272@(B,(B,(B 'ÉUî-0@(B.(B,(B 'ÉU:.“You see here a cursed axe {24}. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T273 'ÉU=’ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T274@(B)(B 'ÉU½a“ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T275.(B@(B 'ÉUo­“ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T276.(B@(B 'ÉUŒpŒ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T277@(B.(B 'ÉUÅ Œ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T278@(B.(B 'ÉUý%Œ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T279@(B.(B 'ÉUÜ(– 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T280@(B.(B 'ÉU-? Œ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T281@(B.(B 'ÉUÚmŒ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T282@(B.(B 'ÉUè6Œ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T283@(B.(B 'ÉU‘wî 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T283  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T284.(B@(B 'ÉUÏ ‹ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T285.(B@(B 'ÉU‹ð ‹ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T286.(B@(B 'ÉU€W‹ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T287.(B@(B 'ÉU«›‹ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T288.(B@(B 'ÉU|· ‹ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T289.(B@(B'ÉU%“ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T290.(B@(B'ÉUb‹ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T291.(B@(B'ÉU\ÏŒ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T292@(B.(B'ÉUõ: Œ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T293@(B.(B'ÉUdŒ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T294@(B.(B'ÉU’+Œ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T295@(B.(B'ÉUýôï 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T295  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T296@(B.(B'ÉU5 Ì 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T297r(BD(B(B@(B.(B'ÉU=—ñ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T298|(Br(B.(B.(B@(BD(B(B'ÉUŠ™ @(B.(B'ÉUË™  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T298Your small shield blocks the visor sewer rat's attack. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/12 T299'ÉU7³'ÉU¥³ÝYou kill the visor sewer rat!6  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/13 T300.(BD(B(B.(B'ÉUIÜ Ï 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/13 T301@(B.(B.(BD(B(B'ÉU}d É 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/13 T302@(B.(BD(B(B.(B'ÉUÑtˆThat door is closed. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/13 T302'ÉUî§'ÉU$¨&In what direction? [hykulnjb><] 'ÉUìì'ÉUAíˆThis door is locked. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/13 T302'ÉU~'ÉU\~&In what direction? [hykulnjb><]  'ÉUí? 'ÉU#@}WHAMMM!!! 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/13 T303!'ÉUÂ!'ÉUö&In what direction? [hykulnjb><] "'ÉUãn"'ÉU\o³WHAMMM!!! 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/13 T304.(BD(B(B#'ÉU#'ÉUR&In what direction? [hykulnjb><] #'ÉU5%#'ÉU“%³WHAMMM!!! 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/13 T305D(B(B.(B$'ÉU~$'ÉU³&In what direction? [hykulnjb><] %'ÉUY%'ÉU·«WHAMMM!!! 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/13 T306D(B(B.(B&'ÉU|X &'ÉU³X &In what direction? [hykulnjb><] &'ÉUT^ &'ÉU§^ ¦As you kick the door, it crashes open! 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/13 T307.(B('ÉUÜ'W 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/13 T307  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/13 T308#(B,(B@(B.(BD(B(B.(B#(B('ÉU8" ê 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/13 T309#(B#(B@(B.(BD(B(B.(B#(B)'ÉU˜n 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/13 T309*'ÉU 1· 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/13 T310,(B@(BD(B(B.(B*'ÉUÔ¬ *'ÉUp­ ÇYou displaced Odahviing. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/13 T311,(BD(B(B@(B+'ÉUkï 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/13 T312.(B.(B@(B+'ÉU§m ¨ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/13 T313D(B(B.(B@(B,'ÉUµCÏ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/13 T314@(B.(B.(BD(B(B,'ÉU Ø 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/13 T315|(B.(B,,,(B@(B.(B,'ÉU½m Þ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/13 T316###(B@(B|(B.(BD(B(B-'ÉU/( ñ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/13 T317|(B.(B,(B@(B,(B,(B.(B.'ÉU‰ŠD 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/13 T318-----(B|....(B|...(B|...(B|..(B..(B#(B#(B@(B,(B,(B.'ÉU2» f 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/13 T319---------(B.........(B........(B......(B.....(B...(BZ(B.(B-(B@(B-(B,(B.'ÉU ÛÔ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/13 T319------------(B...........|(B.............|(B...............|(B.................|(B...................|(B@(B.....................|(B.(B----(B------------------(B,,(B.'ÉUdÛªYour small shield deflects the kobold zombie's attack. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/13 T3200'ÉU§œ 0'ÉU6 «You destroy the kobold zombie!90  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T321%(B2'ÉU4+.(B@(B2'ÉUž¡You see here an uncursed kobold corpse {400}. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T3224'ÉU­´ ô 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T322  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T323%(B@(B5'ÉUC2‹ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T324.(B@(B5'ÉU.T‹ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T325.(B@(B5'ÉUa à 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T326D(B(B.(B@(B.(B5'ÉU‹G ‹ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T327.(B@(B6'ÉUe +@(B.(B6'ÉUÇ ? 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T327Odahviing picks up an uncursed kobold corpse {400}. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T328.(BD(B(B6'ÉUŒ=Ù 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T329@(BD(B(B.(B.(B7'ÉU Å 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T330D(B(B.(B@(B.(B7'ÉUP`Š 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T331.(B@(B7'ÉUÌŠ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T331.(B@(B7'ÉU`ÌÒOdahviing drops an uncursed kobold corpse {400}. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T332%(BD(B(B¤'ÉUr¿ È 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T333.(B@(B.(BD(B(B¥'ÉUOßÅ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T334@(B.(B.(BD(B(B¥'ÉU +î 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T334  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T335@(B.(B¥'ÉUyU À 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T336@(B.(BD(B(B.(B¥'ÉUšc @(B.(B¥'ÉUd ×You see here an uncursed kobold corpse {400}. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T337D(B(B.(B¦'ÉUéP¶ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T338@(BD(B(B.(B¦'ÉUÕö‹ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T339@(B.(B¦'ÉUû @(B.(B¦'ÉU`¡9 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T339Odahviing picks up an uncursed kobold corpse {400}. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T340D(B(B.(B¦'ÉU¡Î ¼ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T341@(B.(BD(B(B.(B§'ÉU"m 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T341§'ÉUw?– 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T342D(B(B.(B§'ÉU–S m 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T343§'ÉUIÈ ‘ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T343.(B@(B§'ÉUƒÈ ×Odahviing drops an uncursed kobold corpse {400}. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T344D(B(B%(B§'ÉUQ~§ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T345.(BD(B(B¨'ÉUþ¿ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T346.(BD(B(B.(B@(B¨'ÉUóÑ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T346  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T347¨'ÉU®‚› 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T348%(BD(B(B¨'ÉUž n 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T348©'ÉU} 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T349.(B@(BD(B(B.(B©'ÉU«q± 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T350@(B..(BD(B(B©'ÉUV?” 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T351@(B.(B©'ÉUÇ® £ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T352D(B(B.(B©'ÉU5è Ç 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T353@(B.(BD(B(B.(B©'ÉU_žš 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T354.(BD(B(Bª'ÉUR” 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T355@(B.(Bª'ÉU؃ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T355  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T356.(BD(B(Bª'ÉU0’š 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T357.(BD(B(Bª'ÉUÝÜ¡ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T358.(BD(B(Bª'ÉUã“ ô 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T358  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T359.(B@(Bª'ÉUíE ¹ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T360D(B(B.(Br(B«'ÉU§Æ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T361D(B(B.(Br(B.(B«'ÉURÜÎ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T362.(BD(B(Br(B.(B«'ÉU‡G— 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T363r(B.(B­'ÉUðîð 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T364.(B@(Br(BD(B(B.(B.(B®'ÉUº¤.(B@(B®'ÉU¥9 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T364Your small shield blocks the black rat's attack. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T365D(B(B%(B¯'ÉUÆ ¯'ÉUDÆ[You miss the black rat.You miss the black rat.--More--±'ÉUš $You miss the black rat.±'ÉUê  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T365The black rat bites you!±'ÉU [-3 -> 20] 20(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T365  20(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/14 T366.(BD(B(B·'ÉU ·'ÉUn¢You kill the black rat!4  20(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T367.(B¹'ÉU¡H  20(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T367  20(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T368.(B.(BD(B(B@(Bº'ÉU±‘ 20(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T369.(B@(Bº'ÉU§û%.(B@(Bº'ÉUüA 20(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T369Odahviing picks up an uncursed kobold corpse {400}. 20(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T370.(BD(B(B¼'ÉU(t 20(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T370¼'ÉUHn 20(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T370¼'ÉU³n 20(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T370¼'ÉU;” ï 20(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T370  20(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T371@(B.(B½'ÉU0@(B.(B½'ÉU•7 20(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T371Odahviing drops an uncursed kobold corpse {400}. 20(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T372%(BD(B(B½'ÉUÒ$æ 20(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T373.(B.(BD(B(B@(B,,(B½'ÉU–h§ 20(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T374.(B.(B@(B¾'ÉUõSn 20(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T374¾'ÉUº  21(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T375,(B@(B,(B¾'ÉUŽ ° 21(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T376,(B,(B@(B,(B¾'ÉU§ç ° 21(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T377,(B,(B@(B,(B¿'ÉUPް 21(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T378,(B,(B@(B,(B¿'ÉUÑ/Ò 21(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T379D(B(B,(B,(B@(B,(BÀ'ÉU4i( 21(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T379  21(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T380.(B,(B@(B,(B,(BÀ'ÉUìS ± 21(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T381,(B@(B,(B,(BÁ'ÉUãY± 21(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T382,(B@(B,(B,(BÁ'ÉUl7ú 21(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T382  21(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T383,(B@(BÁ'ÉU¯ ­ 21(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T384,,,(B|(B@(BÂ'ÉU!Ž“ 21(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T385.(B@(BÂ'ÉUV1® 21(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T386D(B(B@(B.(BÂ'ÉUú Œ 21(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T387@(B.(BÂ'ÉU« Ò 21(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T388|(BD(B(B,(B@(B.(BÃ'ÉUsUà 21(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T389.(B@(B.(BD(B(BÃ'ÉU Fœ 22(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T390D(B(B.(BÄ'ÉU²(You find a secret passage!--More--Å'ÉU¡å ˆ 22(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T391,(BÆ'ÉUú n 22(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T391Ç'ÉUmSG 22(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T391  22(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T392,(BD(B(B.(B@(B#(B,(BÇ'ÉUGIì 22(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T393,(B.(BD(B(B@(B#(B,(BÈ'ÉUÞ4 22(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T394,(BD(B(B@(B.(B.(B,(B#(B...(B---(BÈ'ÉU©› á 22(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T394  22(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T395,(B------+--(B,(B|(B...(B{(B$(B..(B@(B|(B.....(B###(B------(BÉ'ÉUóÜ 22(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T396-(BD(B(B@(B,(B|(BÉ'ÉU- Ö 22(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T397,(B@(B.(B,(B-(BÊ'ÉU § 22(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T398@(B.(BD(B(BÊ'ÉUŠ Œ 22(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T399@(B.(BÊ'ÉU{¨@(B.(BÊ'ÉUý¨ÅYou see here 7 gold pieces {0}. 22(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T400D(B(B.(BÎ'ÉUƒÚÎ'ÉUËÚ˜7 gold pieces.101 41 22(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T400Ð'ÉUä Á 22(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T401@(B.(BD(B(B.(BÚ'ÉU+Ê 22(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T402@(B{(B.(BD(B(BÚ'ÉUAóŒ 22(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T403@(B.(BÛ'ÉU”# 22(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T403  22(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T404.(B@(BD(B(B.(BÛ'ÉUjà 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T405.(B@(BD(B(B.(Bà'ÉUf/¡ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T406.(BD(B(Bä'ÉUñJ Pick an object.æ'ÉUúæ'ÉUXú±@ a human or elf or you (automatic chevalier called pi) 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T406é'ÉU‘¶ù 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T406  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T407@(B{(Bê'ÉUþ` Pick an object.ì'ÉU?ö í'ÉUñU í'ÉUV §{ a sink or a toilet or a fountain (fountain) 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T407ú'ÉUˆÄ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T408.(B@(B.(BD(B(Bú'ÉU¥j Ä 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T409{(B@(BD(B(B.(Bû'ÉU>ö½ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T410.(B@(B.(BD(B(Bû'ÉUV< ˆThat door is closed. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T410û'ÉUî‚û'ÉU"ƒˆThat door is closed. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T410ý'ÉU]ˆý'ÉUˆ&In what direction? [hykulnjb><] ý'ÉU¿ ý'ÉUñ ˆThis door is locked. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T410(ÉU (ÉUM&In what direction? [hykulnjb><] (ÉUb™(ÉU˜™}WHAMMM!!! 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T411(ÉU(ÉUB&In what direction? [hykulnjb><] (ÉU<»(ÉUÞ»²As you kick the door, it crashes open! 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T412.(B(ÉUŒSö 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T413,,(B#(B@(B.(BD(B(B.(B(ÉU‹Û Ø 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T414,(B##(B@(B.(B.(B(ÉUÿݰ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T415#(B#(B@(B,(B(ÉU¼M " 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T415  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T416,,(B#(B@(B,(B(ÉU*:Í 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T417###(B@(B,(B,,(B(ÉU~ n 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T417(ÉU¿ ô 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T418,(B,(B@(B,(B#(BD(B(B(ÉUŽ  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T418  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T419---(B..(B|(B.(B.(B|(B.(B|(B.(B#(B#(B@(B,(B,(B#(B,(B.(B(ÉUP¬ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T420.(B#(B,(B#(B@(B,(BD(B(B(ÉU÷ñ ( 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T421-(B.(B.(B#(B#(B@(B,(B,,(B.(B(ÉU™ e 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T422--(B|(B.(B.(B..(B|(B..(B.(B:(B-(B@(B-(B,(B,(B(ÉUù§ à 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/15 T423|(B.(B@(B---(B.(B,(B(ÉUßÖœYou kill the newt!5  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T424.(B(ÉUØ ¥ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T425.(B@(B.(B (ÉUöÜŒ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T426@(B.(B (ÉUÂñ– 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T427@(B.(B (ÉU7œ ø 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T427  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T428@(B.(B (ÉUú‹ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T429@(B.(B (ÉU·Ã 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T430#(B,(B@(B.(B#(B (ÉUwL* 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T430  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T431#(B,(B@(B.(B,(B (ÉU¥Ã 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T432#(B#(B@(B,(B#(B (ÉUw Ê 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T433,(B@(B#(B,(B#(B (ÉUÌnã 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T434,,(B,(B@(B#(B,(B#(B (ÉUgòã 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T435,(B,(B@(B#(B,(B#(B (ÉUºúã 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T436,(B,(B@(B#(B,(B#(B (ÉU,£ ã 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T437,(B,(B@(B#(B,(B#(B (ÉUÜ“ã 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T438,(B,(B@(B#(B,(B#(B (ÉUƒwã 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T439,(B,(B@(B#(B,(B#(B (ÉU]± F 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T439  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T440,(B,(B@(B#(B,(B#(B(ÉUuÎ( 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T441,(B,(B@(B.(B.(B,(B#(B...(B---(B(ÉU÷r ä 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T442----(B |(B.(B$(B.(B |(B.....(B,(B |(B.......(B,(B |(B.......(B@(B |(B.....(B###(B ------(B(ÉU“Z› 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T442  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T443----(B-(B...(B....(B...(B.(B|(B@(B,(B|(B(ÉUö O 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T444--(B.(B|(B.(B|(B|(B,(B@(B.(B,(B-(B(ÉUtŒ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T445@(B.(B(ÉUZ‹ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T446@(B.(B(ÉU†‹ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T447@(B.(B(ÉUý±‹ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T448@(B.(B(ÉUš ‹ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T449@(B.(B(ÉU¢¢‹ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T450@(B.(B(ÉU¢ ” 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T451@(B.(B(ÉUS`÷ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T451  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T452@(B.(B(ÉU£µ *@(B.(B(ÉU¶ “You see here 13 gold pieces {0}. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T453(ÉUð s 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T453(ÉUMI • 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T454$(B@(B(ÉUY*@(B.(B(ÉUßöYou see here 13 gold pieces {0}. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T454  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T455(ÉU(> (ÉUw> —13 gold pieces.18 54 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T455(ÉU^  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T456.(B@(B(ÉUVÿ Š 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T457.(B@(B (ÉUH#Š 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T458.(B@(B (ÉU) ” 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T459@(B.(B (ÉU¼‚ m 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T459"(ÉU›×‹ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T460You hear bubbling water."(ÉUÏbs 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T461"(ÉU%° m 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T462#(ÉU—Œm 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T463#(ÉU-©Ð 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T463  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T464$(ÉUL›¹ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T465.(B@(BD(B(B$(ÉUÅE Ñ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T466@(B.(BD(B(B.(B%(ÉU¡^Ð 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T466  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T467%(ÉU £ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T468D(B(B.(B%(ÉUõ£ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T469D(B(B.(B&(ÉU÷§¡ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T470D(B(B.(B&(ÉUáµm 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T471&(ÉUBê ¬ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T472..(BD(B(B@(B'(ÉUÎ ¿ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T473.(B.(BD(B(B@(B'(ÉU‚»¾ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T474.(B.(BD(B(B@(B((ÉUñÙ‘ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T475.(B@(B((ÉUûî( 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T475  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T476.(BD(B(B.(B@(B((ÉU…§ ¿  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T477.(BD(B(B.(B@(B)(ÉUô¸  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T478.(BD(B(B.(B@(B)(ÉU2bï  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T478  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T479.(B@(B)(ÉU¤Ÿ ¿  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T480@(B.(BD(B(B.(B*(ÉUþè 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T481,(BD(B(B.(B@(B,(B.(B+(ÉUyqn 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T481-(ÉU¡n 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T481-(ÉU’`n 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T481-(ÉU¥í n 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T481.(ÉU–4n 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T481/(ÉU¼îµ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T482.(BD(B(B.(B@(B/(ÉU² 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T483,(B@(B,(B0(ÉUÜ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T484,(B@(B,(B.(B,(B0(ÉUj Í 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T485,(B@(B,(B,(B0(ÉUi Í 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T486,(B@(B,(B,(B0(ÉU‘úÍ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T487,(B@(B,(B,(B1(ÉU]C0 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T487  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T488,(B@(B,(B,(B1(ÉUn Í 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T489,(B@(B,(B,(B1(ÉUáÔ Í 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T490,(B@(B,(B,(B1(ÉUIÛ0 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T490  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T491,,(B@(B,(B,(B2(ÉU^¢´ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T492@(B,(B,(B2(ÉU€,m 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T4922(ÉU6Ð Ž 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T493,(B@(B3(ÉUEQ» 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T494,(B,(B@(B,(B3(ÉUš 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T495,(B.(B@(B3(ÉU÷Ö Š 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T496.(B@(B5(ÉUjœŠ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T497.(B@(B5(ÉUó⪠23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T498D(B(B.(B@(B5(ÉUš‹ Å 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T499#(B.(B@(B,(B#(B6(ÉU óW 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T499  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T500#(B.(BD(B(B.(B@(B,(B#(B6(ÉU2Àø 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T501#(B.(BD(B(B,(B@(B,(B#(B6(ÉUë 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T502#(B.(BD(B(B,(B,(B@(B,(B#(B6(ÉU7 < 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T502  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T503#(B,(B,(B@(B,(B#(B6(ÉUßå  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T504,(B.(BD(B(B,(B,(B@(B,(B#(B7(ÉUvNÍ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T505.(BD(B(B,(B,(B@(B7(ÉUãm 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T5058(ÉU÷wÎ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T506#(B,(B@(B.(B,(B8(ÉU®PÖ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T507#(B,(B@(B,(B,,(B8(ÉU Õ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T508#(B,(B@(B,(B,(B8(ÉUº  Õ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T509#(B,(B@(B,(B,(B9(ÉU—Ö 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T510#(B,,(B@(B,(B,(B9(ÉUTÚ Ç 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T511###(B@(B,(B,(B:(ÉU:N#(B,(B@(B,(B:(ÉU@:6There's some graffiti on the ground here.:(ÉU–:îUse "r." to read it. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T511  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T512:(ÉUS‚ß 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T513#(B,(B,(B@(B0(B,(B;(ÉU°šL,(B@(B,(B,(B;(ÉUçš6There's some graffiti on the ground here.;(ÉU›‹Use "r." to read it. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T514=(ÉUœŽ =(ÉUíŽ/What do you want to read? [ghk-o or ?*.] A(ÉUH?m 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T514D(ÉUat <What do you want to read? [ghk-o or ?*.] F(ÉU’jF(ÉUÂj)You don't have that object.--More--G(ÉU}×G(ÉU£×/What do you want to read? [ghk-o or ?*.] I(ÉUÂúI(ÉUñúThere's nothing here to read. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T514J(ÉUÁ+Ö 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T514  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T515L(ÉUT\/What do you want to read? [ghk-o or ?*.] L(ÉUS, L(ÉUŠ, EThere's some graffiti on the ground here.--More--N(ÉU~>®You read: "Slab. Jus' say Aa rghaarrghpl?eassennononoJGH.". 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T515P(ÉUÈP s 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T515R(ÉUÊ• º 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T516,(B,(B@(B,(BS(ÉU3øëWith great effort you move the boulder. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T517#(B,(B,(B@(B0(BT(ÉU(uÄ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T518#(B,(B,(B@(B0(BT(ÉUkÿ¾ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T519#(B,(B,(B@(B0(BT(ÉU + ¾ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T520#(B,(B,(B@(B0(BT(ÉUǶ¾ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T521#(B,(B,(B@(B0(BU(ÉU¦”¾ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T522#(B,(B,(B@(B0(BU(ÉUpQ¾ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T523#(B,(B,(B@(B0(BU(ÉU“æ ! 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T523  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T524#(B,(B,(B@(B0(BU(ÉUôœYou try to move the boulder, but in vain. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T524V(ÉUVÚ V(ÉUŽÚœYou try to move the boulder, but in vain. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T524W(ÉU^) W(ÉU§)œYou try to move the boulder, but in vain. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T524W(ÉUtÚ s 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T525X(ÉU“>m 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T526X(ÉU'kÐ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T526  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T527X(ÉU7{Ÿ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T528,(B@(B,(BX(ÉUD3 m 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T529X(ÉU}€ m 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T530Y(ÉUÂÇm 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T531Y(ÉU~·m 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T532Y(ÉU|¤m 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T533Y(ÉU» m 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T534Y(ÉUŠ€ m 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T535Z(ÉUK 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T535  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T536,(B@(B,(B,(BZ(ÉUjm 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T537Z(ÉU© ° 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T538,(B@(B,(B,(BZ(ÉUÐÿÐ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T538  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T539Z(ÉUT ° 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T540,(B@(B,(B,(BZ(ÉUój m 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T541Z(ÉU[ m 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T542[(ÉUúdm 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T543[(ÉU½Qm 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T544[(ÉURÁ° 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T545,(B@(B,(B,(B[(ÉUÉ/ ° 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T546,(B@(B,(B,(B[(ÉUÉš ° 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T547,(B@(B,(B,(B\(ÉUx§ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T547  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T548,(B@(B,(B,(B\(ÉU°Òf,(B@(B,(B,(BD(B(B\(ÉUãÒ6There's some graffiti on the ground here.\(ÉUÓ‹Use "r." to read it. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T549\(ÉUÚ¿È 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T550@(BD(B(B,(B,(B\(ÉUxi  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T550  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T551,(B@(B,(B](ÉUE÷Ñ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T552,,(BD(B(B@(B,(B](ÉUÀ Ð 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T553,(BD(B(B@(B,(B](ÉU¢Ï Ð 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T554,(BD(B(B@(B,(B](ÉU~Ü Ç 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T555,(B,(B@(B,,(B^(ÉU”¦¬ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T556,(B,(B@(B^(ÉUFéÀ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T557D(B(B,(B@(B,(B^(ÉU‹ñ Ñ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T558,(B,(B@(BD(B(B,(B^(ÉUÿº ° 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T559,(B@(B,(B,(B_(ÉU ç 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T559  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T560,(B@(B,(B,(B_(ÉUÐ/  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T561@(B,(B,(B_(ÉUUÙ  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T562@(B,(B,(B_(ÉU]? ÿ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T562  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T563@(B.(B,(B`(ÉU£#’ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T564.(B@(B`(ÉU½,“ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T565.(B@(B`(ÉU@¸ Ð 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T566D(B(B.(B@(B,(B`(ÉUœ ® 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T567.(B@(B,(Ba(ÉU|¥ê 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T568.(BD(B(B,(B@(B,,(Ba(ÉUÇå 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T569.(BD(B(B,(B,(B@(Ba(ÉUr¼n 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T569a(ÉUÛÚ Ï 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T570.(B,(B@(B,(B,(Bb(ÉUˆ¥· 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T571,(B,(B,(B@(Bc(ÉU×N 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T571  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T572,(B@(B,,(Bc(ÉU¢1° 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T573,,(B,(B@(Bc(ÉU4w n 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T573e(ÉUþp¯ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T574,(B,(B@(Be(ÉU!€  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T574  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T575,,(B.(B@(Bf(ÉU¿‹ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T576.(B@(Bf(ÉU-@´ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T577,(B.(B@(B,(Bg(ÉUôU± 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T578,(B@(B.(Bg(ÉU’é Í 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T579,(B@(B,(B,(Bh(ÉUà1Í 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T580,(B@(B,(B,(Bh(ÉUA´ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T581@(B,(B,(Bh(ÉUQ<¸ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T582,(B.(B@(B,(Bi(ÉUw±‹ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T583.(B@(Bj(ÉU*ö 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T583  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T584.(B@(Bj(ÉU17 ‹ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T585.(B@(Bk(ÉUÇ­ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T586D(B(B.(B@(Bk(ÉU*aî 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T586  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T587.(B@(Bk(ÉUˆÂ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T588.(BD(B(B.(B@(Bk(ÉU º 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T589.(BD(B(B.(B@(Bl(ÉUNTº 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T590.(BD(B(B.(B@(Bl(ÉUà@œ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T591.(B@(B,(Bl(ÉUÊ,Ê 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T592.(BD(B(B.(B@(B,(Bu(ÉUù Î 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T593.(BD(B(B,(B@(B,(Bu(ÉU¥?ß 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T594.(BD(B(B,(B,(B@(B,(Bv(ÉU-!° 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T595,(B,(B@(B,(Bv(ÉUá†A 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T595  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T596.(BD(B(B,(B,(B@(B,(Bv(ÉU÷® Þ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T597.(BD(B(B,(B,(B@(B,(Bw(ÉUЯÞ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T598.(BD(B(B,(B,(B@(B,(Bw(ÉU  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T598  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T599,(B,(B@(B,(By(ÉU3=Ü 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T600,(B.(B,(B,(B@(B,(By(ÉUÇP à 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T601,,,(B@(B,(B,(Bz(ÉU%Uñ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T602,,(B,(B@(B,(B,(B,,(Bz(ÉUAÔá 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T603,,,(B@(B,(B,(B,(B{(ÉUÛ˜è 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T604,(B@(B,(B,(B,(B,,(B{(ÉUá 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T605,(B,(B@(B,(B,(B,(B{(ÉUÄQ ° 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T606,(B,(B@(B,(B|(ÉUö3´ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T607,(B@(B,,(B|(ÉUñw  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T607  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T608,,,(B,(B@(B}(ÉU¯» 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T609,(B@(B,(B,(B}(ÉUåõ ¼ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T610@(B,(B,(B,(B~(ÉUœƒ  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T610  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T611,(B@(B,(B,(B(ÉU“Ò Ó 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T612,(B,(B,(B@(B,(B€(ÉUÖ_ ´ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T613,(B@(B,,(B(ÉUè{  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T614,,(B,(B,(B@(B,(B,(B,(B‚(ÉU¤—Ô 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T615,,,(B,(B,(B,(B@(B‚(ÉUEÒ° 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T616,,(B,(B@(B‚(ÉUÉ| ¯ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T617,(B.(B@(Bƒ(ÉU‰g%.(B@(Bƒ(ÉU hYou see here an uncursed food ration {1}. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T618ƒ(ÉU‰Z’ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T619@(B%(Bƒ(ÉUÃC ô  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T619  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T620@(B>(Bƒ(ÉUO*  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T621@(B.(B„(ÉU:  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T622@(B.(B„(ÉU­Cð  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T622  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T623@(B.(B„(ÉU»n  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T624@(B.(B„(ÉU  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T625@(B.(B…(ÉU/¯  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T626D(B(B@(B.(B…(ÉU&• Œ  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T627.(B@(B†(ÉUµ™É  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T628.(B.(B@(BD(B(B†(ÉUñÊà  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T629.(B@(BD(B(B>(B†(ÉUT© ´  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T630.(B@(BD(B(B.(B†(ÉU’¯†(ÉUý¯·You displaced Odahviing. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T631D(B(B@(B‡(ÉUžü 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T631  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T632.(BD(B(B@(B‡(ÉU¿ ¯  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T633D(B(B..(B@(B‰(ÉU‘ Œ-.-------(B|(B.......(B|(B|(B.......(B|(B|(B....(B@(B..(B|(B|(B...(B$(B.(BD(B(B.(B|(B---------(B‰(ÉUÈ ªPi the Basher St15 Dx10 Co7 In8 Wi16 Ch4 CheClkMalLaw S168 Dlvl:2 $54 HP 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T633‰(ÉUÊN —  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T634.(BD(B(B‘(ÉUà ó 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T634  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T635@(B<(B’(ÉUš`$ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T635  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T636@(B.(BD(B(B.(B’(ÉUíÅ % 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T636  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T637.(B.(B@(BD(B(B“(ÉUÅ .(B@(B“(ÉUz &You see here 4 gold pieces {0}. 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T637  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T638D(B(B.(B”(ÉUÒ ”(ÉU —4 gold pieces.72 8 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T638—(ÉUÃvÿ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T638  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T639@(B.(B—(ÉUÙŸ  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T639  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T640@(B..(BD(B(B˜(ÉU"¡/ 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T640  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T641@(B.(BD(B(B.(B˜(ÉUízX 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T641  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T642#(B,,(B@(B.(BD(B(B.(B˜(ÉU` ' 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T642  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T643###(B@(B.(B.(B™(ÉU[jm 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T643™(ÉU\… 23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T643  23(23)  Pw 22(22)  AC5 MC0 Mov12 Xp1/16 T644#(B,(B@(B,(B™(ÉU 33(33)  Pw 31(31)  AC5 MC0 Mov12 Xp2/24 T650  33(33)  Pw 31(31)  AC5 MC0 Mov12 Xp2/24 T651d(B,(B,(B@(B,(B#(Bž(ÉUÊ-r#(B,(B,(B@(B#(B#(Bž(ÉU.‰ 33(33)  Pw 31(31)  AC5 MC0 Mov12 Xp2/24 T651The coyote bites you!ž(ÉU:.å[-1 -> 32] 32(33)  Pw 31(31)  AC5 MC0 Mov12 Xp2/24 T651  32(33)  Pw 31(31)  AC5 MC0 Mov12 Xp2/24 T652¢(ÉUÓ×¢(ÉUبYou are beginning to feel hungry. 32(33)  Pw 31(31)  AC5 MC0 Mov12 Xp2/24 T652 Hungry ¢(ÉU®Ù3You kill the coyote!36  32(33)  Pw 31(31)  AC5 MC0 Mov12 Xp2/32 T652 Hungry  32(33)  Pw 31(31)  AC5 MC0 Mov12 Xp2/32 T653 Hungry d(B¥(ÉU5[¥(ÉUˆ[6You kill the coyote!%(B¥(ÉUÚ[îUndefiler St15 Dx10 Co7 In8 Wi16 Ch4 heClkMlLaw S268  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/40 T653 Hungry Welcome to experience level 3. 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/40 T653 Hungry  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/40 T654 Hungry d(B§(ÉUxú§(ÉU¨ú"You miss the coyote.§(ÉUhü?You kill the coyote!300  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/48 T654 Hungry  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/48 T655 Hungry %(B(B©(ÉU[œ¨.(B-.(B.(B,(B%(B,(B@(B,(B©(ÉUœ† Things that are here: a cursed coyote corpse {300} an uncursed coyote corpse {300}--More--¯(ÉUi 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/48 T655 Hungry  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/48 T656 Hungry °(ÉUu½ ¶ Pick up what?  Comestibles ('%')(B a - a cursed coyote corpse {300} b - an uncursed coyote corpse {300}(end) ³(ÉU'cÇ 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/48 T656 Hungry ´(ÉUY -You don't have anything to eat.--More--·(ÉUÐC ‡ 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/48 T656 Hungry ¸(ÉUUœ ¶ Pick up what?  Comestibles ('%')(B a - a cursed coyote corpse {300} b - an uncursed coyote corpse {300}(end) »(ÉU”, +¼(ÉUûà N¼(ÉU,á «p - an uncursed coyote corpse {300}. 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/48 T656 Hungry ¾(ÉUe¥ ¾(ÉU´¥ -You don't have anything to eat.--More--Â(ÉU½ó‡ 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/48 T656 Hungry Ã(ÉU½Ñ´ Weapons(B  a - a blessed +0 trident (weapon in hand) {10}  Armor(B  b - a blessed +0 robe (being worn) {16}  c - a blessed +2 small shield (being worn) {12}  Comestibles(B  e - a blessed clove of garlic {1}  f - a blessed sprig of wolfsbane {1}  p - an uncursed coyote corpse {300}  Scrolls(B  h - a blessed scroll of destroy armor {1}  k - 5 uncursed scrolls of healing {5}  l - 4 uncursed scrolls of mana {4}  m - 3 uncursed scrolls of phase door {3}  n - 2 uncursed scrolls of standard id {2}  o - an uncursed scroll of cure {1}  Spellbooks(B  g - a blessed spellbook of healing (0:1) {1}  Potions(B  d - 2 potions of holy water {2}  j - an uncursed potion of oil {1}  Tools(B  i - a blessed saddle {1} (end) Ñ(ÉU§Pi the Undefiler St15 Dx10 Co7 In8 Wi16 Ch4 CheClkMalLaw S300 Dlvl:2 $58 HP 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/48 T656 Hungry .(B-.(B.(B,(B%(B,(B#########(B@(B#(B#(B,,,,,,,(B,,(B#(B-.-------(B##(B|(B.......(B|(B|(B.......(B|(B|(B....(B<(B..(B|(B|(B.......(B|(B---------(BØ(ÉU˜"´ Weapons(B  a - a blessed +0 trident (weapon in hand) {10}  Armor(B  b - a blessed +0 robe (being worn) {16}  c - a blessed +2 small shield (being worn) {12}  Comestibles(B  e - a blessed clove of garlic {1}  f - a blessed sprig of wolfsbane {1}  p - an uncursed coyote corpse {300}  Scrolls(B  h - a blessed scroll of destroy armor {1}  k - 5 uncursed scrolls of healing {5}  l - 4 uncursed scrolls of mana {4}  m - 3 uncursed scrolls of phase door {3}  n - 2 uncursed scrolls of standard id {2}  o - an uncursed scroll of cure {1}  Spellbooks(B  g - a blessed spellbook of healing (0:1) {1}  Potions(B  d - 2 potions of holy water {2}  j - an uncursed potion of oil {1}  Tools(B  i - a blessed saddle {1} (end) Ý(ÉU= Pi the Undefiler St15 Dx10 Co7 In8 Wi16 Ch4 CheClkMalLaw S300 Dlvl:2 $58 HP 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/48 T656 Hungry .(B-.(B.(B,(B%(B,(B#########(B@(B#(B#(B,,,,,,,(B,,(B#(B-.-------(B##(B|(B.......(B|(B|(B.......(B|(B|(B....(B<(B..(B|(B|(B.......(B|(B---------(BÞ(ÉUªå -You don't have anything to eat.--More--à(ÉU©¦‡ 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/48 T656 Hungry â(ÉU“dž.(B.(B##(B@(B%(B,,(Bâ(ÉU/È&You see here an uncursed tripe ration {1}. 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/48 T656 Hungry  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/48 T657 Hungry ä(ÉUdä(ÉUJd¨q - an uncursed tripe ration {1}. 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/48 T657 Hungry å(ÉURå(ÉU‰-You don't have anything to eat.--More--æ(ÉUó® ‡ 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/48 T657 Hungry è(ÉUÅç-.--(B-...(B....(B..(B.(B#(B#(B@(B,(B,(BD(B(Bè(ÉUF, 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/48 T657 Hungry Odahviing eats a cursed coyote corpse {300}. 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/48 T658 Hungry ë(ÉU'½ í 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/48 T658 Hungry  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/48 T659 Hungry ----(B...---(B.....|(B.....(B...(B..(B-(B@(B-(B,(Bd(B,(Bë(ÉUÞ£ Ú 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/48 T659 Hungry  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/48 T660 Hungry --(B|.(B|.(B.|(B.(B....(B@(B...-(Bd(B-----(B,,(Bì(ÉUýt 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/48 T660 Hungry  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/48 T661 Hungry |(B@(B--(B.(Bd(B--(B.(Bì(ÉU…x3 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/48 T661 Hungry  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/48 T662 Hungry @(Bd(B.(Bî(ÉUrŒ$.(B@(Bî(ÉU±Œ› 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/48 T662 Hungry The coyote bites you!î(ÉUýŒ [-1 -> 46] 46(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/48 T662 Hungry  46(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/48 T663 Hungry ñ(ÉUè+ 46(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/48 T663 Hungry  46(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/48 T664 Hungry .(Bd(B@(Bó(ÉUÇŸ You hit the coyote.ó(ÉUŒ 1You kill the coyote!32  46(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/56 T664 Hungry  46(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/56 T665 Hungry %(Bõ(ÉUSm5@(B.(Bõ(ÉUâm8You see here a blessed coyote corpse {300}. 46(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/56 T665 Hungry  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/56 T666 Hungry Z(B÷(ÉUÒñ ÷(ÉUò -You don't have anything to eat.--More--ø(ÉUBI† 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/56 T666 Hungry ù(ÉUºâ  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/56 T666 Hungry  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/56 T667 Hungry @(B%(Bù(ÉUûj Ð 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/56 T667 Hungry @(B.(BZ(B.(Bù(ÉU.k YThe kobold zombie reads an uncursed scroll of bad effect {1}!--More--ü(ÉU†¦ ªYou are prevented from having speed! 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/56 T668 Hungry ÿ(ÉUhÄ 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/56 T668 Hungry  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/56 T669 Hungry .(B@(B)ÉU)þ$.(B@(B)ÉU‹þÑYou see here a blessed coyote corpse {300}. 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/56 T669 Hungry D(B(B)ÉU¯þ--More--)ÉUñ¤The kobold zombie just misses! 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/56 T670 Hungry )ÉUà® )ÉUg¯3You destroy the kobold zombie!6  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T670 Hungry  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T671 Hungry .(B)ÉU.T 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T671 Hungry  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T672 Hungry %(B@(BD(B(B.(B)ÉUÉô PD(B(B.(B@(B.(B)ÉU@õ , 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T672 Hungry Odahviing eats a blessed coyote corpse {300}. 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T673 Hungry )ÉUôj " 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T673 Hungry  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T674 Hungry @(B.(B)ÉUOï  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T674 Hungry  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T675 Hungry @(B.(B)ÉU"´ 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T675 Hungry  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T676 Hungry @(B.(B)ÉUG߀ 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T676 Hungry )ÉU[ï€ 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T676 Hungry )ÉUAy  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T676 Hungry  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T677 Hungry @(B.(B)ÉU_` 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T677 Hungry  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T678 Hungry @(B.(B)ÉUÑ^ 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T678 Hungry  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T679 Hungry .(B@(B)ÉU  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T679 Hungry  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T680 Hungry @(B.(B)ÉU1s  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T680 Hungry  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T681 Hungry @(B.(B)ÉUк€ 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T681 Hungry )ÉUxõ 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T681 Hungry  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T682 Hungry .(B@(B)ÉUE  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T682 Hungry  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T683 Hungry .(B@(B)ÉU€CK 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T683 Hungry  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T684 Hungry .(B@(BD(B(B.(B)ÉUÖ B 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T684 Hungry  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T685 Hungry .(B@(B.(BD(B(B)ÉUwØB 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T685 Hungry  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T686 Hungry .(B@(B.(BD(B(B)ÉUÝ  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T686 Hungry  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T687 Hungry .(B@(B )ÉUžÕI 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T687 Hungry  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T688 Hungry .(B.(B@(BD(B(B )ÉUB )ÉUÊRYou displaced Odahviing. 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T688 Hungry  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T689 Hungry .(B@(BD(B(B )ÉU8ˆ 9 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T689 Hungry  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T690 Hungry D(B(B.(B@(B )ÉU„¤€ 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T690 Hungry  )ÉU#* )ÉU°*HYou displaced Odahviing. 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T690 Hungry  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T691 Hungry @(BD(B(B )ÉUzBN 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T691 Hungry  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T692 Hungry D(B(B@(Bd(B.(B )ÉUÇ n 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T692 Hungry  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/57 T693 Hungry D(B(Bd(B..(B@(Bh(B.(B )ÉU•îtYou kill the hobbit!88  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/70 T693 Hungry  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/70 T694 Hungry .(BD(B(B.(Bd(B.(B )ÉU¬P 7 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/70 T694 Hungry  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/70 T695 Hungry .(Bd(B@(B.(B )ÉUœ`` 47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/70 T695 Hungry  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/70 T696 Hungry .(B.(Bd(B@(B.(BD(B(B )ÉU p ^You kill the coyote!420  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/78 T696 Hungry  47(47)  Pw 38(38)  AC5 MC0 Mov12 Xp3/78 T697 Hungry ?(BD(B(B.(B)ÉU)ÉUÃJe 47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T711 Hungry  47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T712 Hungry .(B,(B@(B#(B,(B#(B?)ÉU¨uf 47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T712 Hungry  47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T713 Hungry ,,,(B,(B@(B#(B=(B#(B?)ÉUdMw,(B,(B@(B#(B,(B#(B?)ÉUáM&You see here an uncursed forking ring {1}. 47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T713 Hungry  47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T714 Hungry C)ÉUDvC)ÉUvv¨s - an uncursed forking ring {1}. 47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T714 Hungry F)ÉU¬F)ÉUöÆThere appears to be no shopkeeper here to receive your payment. 47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T714 Hungry J)ÉUUJ)ÉUZU,What do you want to put on? [s or ?*] L)ÉUŒNL)ÉU¿N-Which ring-finger, Right or Left? [rl] M)ÉU¦¡ rM)ÉU5¢ -s - an uncursed forking ring (on right hand) {1}. 47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T714 Hungry  47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T715 Hungry O)ÉUåÄ Weapons(B  a - a blessed +0 trident (weapon in hand) {10}  Armor(B  b - a blessed +0 robe (being worn) {16}  c - a blessed +3 small shield (being worn) {12}  Comestibles(B  e - a blessed clove of garlic {1}  f - a blessed sprig of wolfsbane {1}  p - an uncursed coyote corpse {300}  q - an uncursed tripe ration {1}  Scrolls(B  h - a blessed scroll of destroy armor {1}  k - 5 uncursed scrolls of healing {5}  l - 4 uncursed scrolls of mana {4}  m - 3 uncursed scrolls of phase door {3}  n - 2 uncursed scrolls of standard id {2}  o - an uncursed scroll of cure {1}  Spellbooks(B  g - a blessed spellbook of healing (0:1) {1}  Potions(B  d - 2 potions of holy water {2}  j - an uncursed potion of oil {1}  Rings(B (1 of 2)Y)ÉU¤øPi the Undefiler St15 Dx10 Co7 In8 Wi16 Ch4 CheClkMalLaw S430 Dlvl:2 $58 HP 47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T715 Hungry -.------(B---......---(B|..........|(B|..........|(B###(B|...........(B,,,(B---......---(B#(B,(B0(B-.------(B#(B,(B#(B#(B,,,(B#(B@(B#(B#########(B,(B#(B#(B,(B#(B#(B,,,,,,,,,(B#(B-.-------(B##(B|(B.......(B|(B|(B.......(B|(B|(B....(B<(B..(B|(B)ÉUæð1m|(B.......(B|(B---------(B Armor(B b - a blessed +0 robe (being worn) {16} c - a blessed +3 small shield (being worn) {12}(end) c)ÉU—³ 47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T715 Hungry c)ÉUÞ™ Armor(B b - a blessed +0 robe (being worn) {16} c - a blessed +3 small shield (being worn) {12}(end) c)ÉUçú³ 47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T715 Hungry c)ÉUû™ Armor(B b - a blessed +0 robe (being worn) {16} c - a blessed +3 small shield (being worn) {12}(end) d)ÉU~- ³ 47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T715 Hungry d)ÉU°- ™ Armor(B b - a blessed +0 robe (being worn) {16} c - a blessed +3 small shield (being worn) {12}(end) e)ÉUq•³ 47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T715 Hungry i)ÉUó7¾ Weapons(B  a - a blessed +0 trident (weapon in hand) {10}  Armor(B  b - a blessed +0 robe (being worn) {16}  c - a blessed +3 small shield (being worn) {12}  Comestibles(B  e - a blessed clove of garlic {1}  f - a blessed sprig of wolfsbane {1}  p - an uncursed coyote corpse {300}  q - an uncursed tripe ration {1}  Scrolls(B  h - a blessed scroll of destroy armor {1}  k - 5 uncursed scrolls of healing {5}  l - 4 uncursed scrolls of mana {4}  m - 3 uncursed scrolls of phase door {3}  n - 2 uncursed scrolls of standard id {2}  o - an uncursed scroll of cure {1}  Spellbooks(B  g - a blessed spellbook of healing (0:1) {1}  Potions(B  d - 2 potions of holy water {2}  j - an uncursed potion of oil {1}  Rings(B (1 of 2)k)ÉUþŽ øPi the Undefiler St15 Dx10 Co7 In8 Wi16 Ch4 CheClkMalLaw S430 Dlvl:2 $58 HP 47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T715 Hungry -.------(B---......---(B|..........|(B|..........|(B###(B|...........(B,,,(B---......---(B#(B,(B0(B-.------(B#(B,(B#(B#(B,,,(B#(B@(B#(B#########(B,(B#(B#(B,(B#(B#(B,,,,,,,,,(B#(B-.-------(B##(B|(B.......(B|(B|(B.......(B|(B|(B....(B<(B..(B|(B)ÉU9 W1m|(B.......(B|(B---------(Bk)ÉUL ™ Armor(B b - a blessed +0 robe (being worn) {16} c - a blessed +3 small shield (being worn) {12}(end) m)ÉU3(³ 47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T715 Hungry m)ÉU|(™ Armor(B b - a blessed +0 robe (being worn) {16} c - a blessed +3 small shield (being worn) {12}(end) o)ÉUì)³ 47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T715 Hungry q)ÉU{\j 47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T715 Hungry  47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T716 Hungry ,(B,(B@(B#(B,(B#(Bq)ÉU <x,(B,(B@(B#(B,(B#(Bq)ÉUf<7There's some graffiti on the ground here.q)ÉUš<Use "r." to read it. 47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T716 Hungry  47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T717 Hungry q)ÉUÜw ü 47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T717 Hungry ,(B,(B@(B#(B,(B#(Bq)ÉU,x µYou are no longer prevented from having speed. 47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T718 Hungry s)ÉUÁ| m,(B@(B,(B,(Bs)ÉUö| 7There's some graffiti on the ground here.s)ÉU@} Use "r." to read it. 47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T718 Hungry  47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T719 Hungry v)ÉUl v)ÉUà 0What do you want to read? [ghk-os or ?*.] y)ÉU4< y)ÉU]< FThere's some graffiti on the ground here.--More--z)ÉUúê ÑYou read: "There is an cld Vulcan provcrb: cnly Nixon cou|d co to Cnin?.". 47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T719 Hungry ~)ÉU{ª® 47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T720 Hungry  47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T721 Hungry  47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T721 Hungry ,(B,(B,(B@(B.(B.(B,(B#(B..(B.(B|(B..(B\(B|(B.(B.(B.(B----(B)ÉU:² 47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T721 Hungry  47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T722 Hungry ,(B--(B--(B,(B|(B...(B@(B|(B.(B###(B)ÉU1œ  47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T722 Hungry ‚)ÉU¹ºX 47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T722 Hungry  47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T723 Hungry -(B@(B,(B|(B.(B‚)ÉU§D‹ 47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T723 Hungry  47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T724 Hungry ,(B@(B.(B,(B|(B.(B|(B--(B‚)ÉUB… ¨ 47(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T724 Hungry I@(B.(B‚)ÉUx… uA healthy cave spider was hidden under an uncursed tripe ration {1}!s(B--More--‡)ÉU²½0The healthy cave spider bites you!‡)ÉU¾ [-2 -> 45] 45(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T724 Hungry  45(47)  Pw 38(38)  AC4 MC0 Mov12 Xp3/78 T725 Hungry ‰)ÉU'+ ‰)ÉUb+ pYou hit the healthy cave spider.You miss the healthy cave spider.--More--‹)ÉU)¾NYou kill the healthy cave spider!%(B(B‹)ÉU¹¾¢62  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/86 T725 Hungry Welcome to experience level 4. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/86 T725 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/86 T726 Hungry )ÉUµc#(B!(B#(B@(B.(B)ÉU?µÀ There is a doorway here.  Things that are here: an uncursed healthy cave spider corpse {50} an uncursed tripe ration {1}--More--)ÉU ^ Æ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/86 T726 Hungry I)ÉU_^ „A healthy cave spider was hidden under an uncursed dark green potion {1}!s(B --More--’)ÉU»C The healthy cave spider bites you!’)ÉU» [-1 -> 51] 51(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/86 T726 Hungry  51(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/86 T727 Hungry ”)ÉU¸”)ÉUÔ¹GYou kill the healthy cave spider!94  51(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/94 T727 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/94 T728 Hungry %(B(B•)ÉUö"s(B•)ÉU6uWait! There's a healthy cave spider hiding under an uncursed healthy cave spider corpse {50}!--More--—)ÉU†< —)ÉU¾<© 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/94 T728 Hungry The healthy cave spider bites you!—)ÉU1= [-1 -> 51] 51(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/94 T728 Hungry  51(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/94 T729 Hungry ™)ÉU- ™)ÉUm .You hit the healthy cave spider.™)ÉUÖ NYou kill the healthy cave spider!526  51(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T729 Hungry  51(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T730 Hungry %(B(B›)ÉU¸óf%,(B#(B@(B%(B(B›)ÉUðó— Things that are here: an uncursed healthy cave spider corpse {50} an uncursed dark green potion {1}--More--ž)ÉUŠ9  51(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T730 Hungry  51(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T731 Hungry Ÿ)ÉUê Pick up what?  Comestibles ('%')(B a - an uncursed healthy cave spider corpse {50} Potions ('!')(B b - an uncursed dark green potion {1}(end) ¡)ÉUÓ+¡)ÉUS{X¡)ÉU‡{®t - an uncursed dark green potion {1}. 51(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T731 Hungry £)ÉU˜?£)ÉUÙ?-You don't have anything to eat.--More--¥)ÉUˆ 51(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T731 Hungry §)ÉU¼Vu,(B##(B,(B@(B#(B%(B§)ÉUCW&You see here an uncursed holy wafer {1}. 51(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T731 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T732 Hungry «)ÉUÃÄ«)ÉU Å-You don't have anything to eat.--More--¬)ÉU¾™ ˆ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T732 Hungry ®)ÉU ª_ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T732 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T733 Hungry #(B#(B@(B%(B,(B#(B®)ÉUË  I 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T733 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T734 Hungry ,,(B#(B@(B,(B®)ÉU* ? 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T734 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T735 Hungry @(B,(B,(B¯)ÉUŽÖ‚ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T735 Hungry ¯)ÉUOy* 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T735 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T736 Hungry ,(B@(B,(B¯)ÉU®) 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T736 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T737 Hungry ,(B,(B@(B°)ÉUÈ< 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T737 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T738 Hungry ,(B@(B,(B°)ÉU«Ú : 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T738 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T739 Hungry ,,(B,(B@(B±)ÉUc$Z,(B@(B,(BD(B(B±)ÉUÝ$&You see here an uncursed holy wafer {1}. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T739 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T740 Hungry ³)ÉUµO_,(B,(B%(B@(B³)ÉUñOGYou see here an uncursed healthy cave spider corpse {50}.³)ÉUP‰ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T740 Hungry --More--µ)ÉU¨ß ´Odahviing eats an uncursed tripe ration {1}. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T741 Hungry ·)ÉUP§Ú Weapons(B  a - a blessed +0 trident (weapon in hand) {10}  Armor(B  b - a blessed +0 robe (being worn) {16}  c - a blessed +3 small shield (being worn) {12}  Comestibles(B  e - a blessed clove of garlic {1}  f - a blessed sprig of wolfsbane {1}  p - an uncursed coyote corpse {300}  q - an uncursed tripe ration {1}  Scrolls(B  h - a blessed scroll of destroy armor {1}  k - 5 uncursed scrolls of healing {5}  l - 4 uncursed scrolls of mana {4}  m - 3 uncursed scrolls of phase door {3}  n - 2 uncursed scrolls of standard id {2}  o - an uncursed scroll of cure {1}  Spellbooks(B  g - a blessed spellbook of healing (0:1) {1}  Potions(B  d - 2 potions of holy water {2}  j - an uncursed potion of oil {1}  t - an uncursed dark green potion {1} (1 of 2)»)ÉUªÖ øPi the Undefiler St15 Dx10 Co7 In8 Wi16 Ch4 CheClkMalLaw S526 Dlvl:2 $58 HP 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T741 Hungry -.------(B---......---(B|..........|(B|..........|(B###(B|...........(B,,,(B---......---(B#(B,(B0(B-.------(B#(B,(B#(B#(B,,,,,(B#(B#(B,(B#(B#########(B,(B##(B,(B##(B#(B,(B#(B#(B,,,,,,,,,(B##(B,(B%,(B#(B#(B,(B#(B-.-------(B#####(B@(B#(B#(B,(B#(B[»)ÉU× ½m|(B.......(B|(B--(BD(B(B---(B,(B#(B|(B.......(B|(B|(B....(B.(B,(B#(B|(B....(B<(B..(B|(B|(B...(B.(B|(B##(B|(B.......(B|(B|(B..(B\(B.(B|(B---------(B|(B.(B.(B..(B|(B------(B»)ÉU-Ø  Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [true]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  lostsoul [false]  uberlostsoul [false]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true] (1 of 5)½)ÉUr øPi the Undefiler St15 Dx10 Co7 In8 Wi16 Ch4 CheClkMalLaw S526 Dlvl:2 $58 HP 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T741 Hungry -.------(B---......---(B|..........|(B|..........|(B###(B|...........(B,,,(B---......---(B#(B,(B0(B-.------(B#(B,(B#(B#(B,,,,,(B#(B#(B,(B#(B#########(B,(B##(B,(B##(B#(B,(B#(B#(B,,,,,,,,,(B##(B,(B%,(B#(B#(B,(B#(B-.-------(B#####(B@(B#(B#(B,(B#(B[½)ÉUrr ½m|(B.......(B|(B--(BD(B(B---(B,(B#(B|(B.......(B|(B|(B....(B.(B,(B#(B|(B....(B<(B..(B|(B|(B...(B.(B|(B##(B|(B.......(B|(B|(B..(B\(B.(B|(B---------(B|(B.(B.(B..(B|(B------(B¾)ÉU•Ò´ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) À)ÉU¾¸ç 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T741 Hungry Â)ÉUvL«You stop. Odahviing is in the way! 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T741 Hungry Â)ÉU¿L¬ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T742 Hungry You hear someone counting money.Â)ÉURÂ)ÉU±RaYou displaced Odahviing. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T742 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T743 Hungry ,(BD(B(B@(BÃ)ÉURS7 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T743 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T744 Hungry %(B.(B@(BÃ)ÉU° 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T744 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T745 Hungry .(B@(BÃ)ÉUÓå  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T745 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T746 Hungry .(B@(BÃ)ÉUòq  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T746 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T747 Hungry .(B@(BÄ)ÉUb ª 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T747 Hungry @(B.(BÄ)ÉUù €You stumble. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T748 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T748 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T749 Hungry Å)ÉUB_H 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T749 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T750 Hungry D(B(B@(B.(BÅ)ÉUBË  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T750 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T751 Hungry @(B.(BÅ)ÉUÙÐ ? 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T751 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T752 Hungry .(BD(B(B@(BÆ)ÉU/+,What do you want to throw? [$a or ?*] È)ÉU¨’.In what direction? [hykulnjb><] É)ÉU¢ù É)ÉUÒù @Odahviing catches the tripe ration.--More--Ë)ÉUáB*Odahviing eats an uncursed tripe ration {1}. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T752 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T753 Hungry Ì)ÉU¦c# 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T753 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T754 Hungry .(B@(BÌ)ÉU1"  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T754 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T755 Hungry .(B@(BÎ)ÉU,8©There is nothing here to pick up. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T755 Hungry Ð)ÉU[$4 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T755 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T756 Hungry .(BD(B(BÑ)ÉU³Š& 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T756 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T757 Hungry D(B(B.(BÒ)ÉUšº P 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T757 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T758 Hungry D(B(B.(B@(B\(BÔ)ÉU›Pick an object.Õ)ÉUž"Ö)ÉU©“ Ö)ÉUâ“ ¼\ an opulent throne or a wall (opulent throne) 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T758 Hungry Ú)ÉUÛûÚ)ÉUüPick an object.Û)ÉU4ô Þ)ÉUŸˆ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T758 Hungry ß)ÉUxq 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T758 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T759 Hungry .(B@(Bà)ÉU‰¨There is an opulent throne here. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T759 Hungry á)ÉUßúá)ÉU û# â)ÉUŽ^sã)ÉUÞ‰ itä)ÉUÕ¡ä)ÉU¢You sit on the opulent throne.A voice echoes:"Thou be cursed!"--More--æ)ÉUr%[The throne vanishes in a puff of logic. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T759 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T760 Hungry D(B(B.(Bè)ÉUW$É Weapons(B  a - a blessed +0 trident (weapon in hand) {10}  Armor(B  b - a blessed +0 robe (being worn) {16}  c - a blessed +3 small shield (being worn) {12}  Comestibles(B  e - a blessed clove of garlic {1}  f - a blessed sprig of wolfsbane {1}  p - an uncursed coyote corpse {300}  Scrolls(B  h - a blessed scroll of destroy armor {1}  k - 5 uncursed scrolls of healing {5}  l - 4 uncursed scrolls of mana {4}  m - 3 uncursed scrolls of phase door {3}  n - 2 uncursed scrolls of standard id {2}  o - an uncursed scroll of cure {1}  Spellbooks(B  g - a blessed spellbook of healing (0:1) {1}  Potions(B  d - 2 potions of holy water {2}  j - an uncursed potion of oil {1}  t - an uncursed dark green potion {1}  Rings(B (1 of 2)ï)ÉUÂÙøPi the Undefiler St15 Dx10 Co7 In8 Wi16 Ch4 CheClkMalLaw S526 Dlvl:2 $58 HP 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T760 Hungry -.------(B---......---(B|..........|(B|..........|(B###(B|...........(B,,,(B---......---(B#(B,(B0(B-.------(B#(B,(B#(B#(B,,,,,(B#(B#(B,(B#(B#########(B,(B##(B,(B##(B#(B,(B#(B#(B,,,,,,,,,(B##(B,(B%(B,(B#(B#(B,(B#(B-.-------(B#####(B%(B#(B#(B,(Bï)ÉU ÚÉ#(B|(B.......(B|(B--(BD(B(B---(B,(B#(B|(B.......(B|(B|(B....(B.(B,(B#(B|(B....(B<(B..(B|(B|(B...(B.(B|(B##(B|(B.......(B|(B|(B..(B@(B.(B|(B---------(B|(B.(B.(B..(B|(B------(Bð)ÉUÀ./What do you want to drop? [$a-pst or ?*] ð)ÉU¥Hð)ÉUõH±You drop an uncursed coyote corpse {300}. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T760 Hungry ñ)ÉU|ÐÖ Weapons(B  a - a blessed +0 trident (weapon in hand) {10}  Armor(B  b - a blessed +0 robe (being worn) {16}  c - a blessed +3 small shield (being worn) {12}  Comestibles(B  e - a blessed clove of garlic {1}  f - a blessed sprig of wolfsbane {1}  Scrolls(B  h - a blessed scroll of destroy armor {1}  k - 5 uncursed scrolls of healing {5}  l - 4 uncursed scrolls of mana {4}  m - 3 uncursed scrolls of phase door {3}  n - 2 uncursed scrolls of standard id {2}  o - an uncursed scroll of cure {1}  Spellbooks(B  g - a blessed spellbook of healing (0:1) {1}  Potions(B  d - 2 potions of holy water {2}  j - an uncursed potion of oil {1}  t - an uncursed dark green potion {1}  Rings(B  s - an uncursed forking ring (on right hand) {1} (1 of 2)ô)ÉU(èøPi the Undefiler St15 Dx10 Co7 In8 Wi16 Ch4 CheClkMalLaw S526 Dlvl:2 $58 HP 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T760 Hungry -.------(B---......---(B|..........|(B|..........|(B###(B|...........(B,,,(B---......---(B#(B,(B0(B-.------(B#(B,(B#(B#(B,,,,,(B#(B#(B,(B#(B#########(B,(B##(B,(B##(B#(B,(B#(B#(B,,,,,,,,,(B##(B,(B%(B,(B#(B#(B,(B#(B-.-------(B#####(B%(B#(B#(B,(Bô)ÉU‘èÉ#(B|(B.......(B|(B--(BD(B(B---(B,(B#(B|(B.......(B|(B|(B....(B.(B,(B#(B|(B....(B<(B..(B|(B|(B...(B.(B|(B##(B|(B.......(B|(B|(B..(B@(B.(B|(B---------(B|(B.(B.(B..(B|(B------(Bô)ÉUÀè™ Armor(B b - a blessed +0 robe (being worn) {16} c - a blessed +3 small shield (being worn) {12}(end) ö)ÉU1> ´ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T760 Hungry ù)ÉUä~K 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T760 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T761 Hungry .(BD(B(B%(B@(Bù)ÉU|N 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T761 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T762 Hungry .(BD(B(B@(B.(Bù)ÉUR¿ ù)ÉU°¿ ÖYou displaced Odahviing. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T762 Hungry @(BD(B(Bù)ÉU<À ºYou flounder. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T763 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T763 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T764 Hungry .(BD(B(Bù)ÉU‡ˆ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T764 Hungry ú)ÉU”7 ‚ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T764 Hungry û)ÉU\¦V 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T764 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T765 Hungry ,(B.(B@(B,(B.(Bû)ÉU—Ý  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T765 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T766 Hungry .(B@(Bü)ÉUAÚi 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T766 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T767 Hungry ,(B@(B,(BD(B(Bü)ÉUP¢l 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T767 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T768 Hungry ,(B@(B,(B,(B%(Bü)ÉUSÏe,(B@(B,(B,(Bü)ÉUzÏ7There's some graffiti on the ground here.ü)ÉUØÏUse "r." to read it. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T768 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T769 Hungry ü)ÉU7 ] 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T769 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T770 Hungry ,(B@(B,(B,(Bý)ÉUª#V 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T770 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T771 Hungry ,(B@(B,(B,(Bý)ÉU/µU 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T771 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T772 Hungry ,(B@(B,(B,(Bý)ÉUrÂV 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T772 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T773 Hungry ,,,(B@(B,(B,(Bý)ÉU4 < 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T773 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T774 Hungry @(B,(B,(Bþ)ÉUøhf 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T774 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T775 Hungry #(B,(B,(B@(B,(B,(Bþ)ÉU¹°t 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T775 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T776 Hungry #(B,(B,(B@(B+(B,(B#(Bÿ)ÉUß ›That door is closed. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T776 Hungry *ÉUyA *ÉU·A &In what direction? [hykulnjb><] *ÉUø<*ÉU;=›This door is locked. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T776 Hungry *ÉU«; *ÉUë; &In what direction? [hykulnjb><] *ÉU3**ÉU¶*WHAMMM!!! 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T776 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T777 Hungry *ÉUÈÐ *ÉUÿÐ &In what direction? [hykulnjb><] *ÉU£ÿ*ÉU#WHAMMM!!! 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T777 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T778 Hungry *ÉU| 3In what direction? [hykulnjb><] *ÉU5*ÉU–WHAMMM!!! 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T778 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T779 Hungry *ÉU½y *ÉUýy&In what direction? [hykulnjb><] *ÉUÐm ~cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--*ÉUÝøPi the Undefiler St15 Dx10 Co7 In8 Wi16 Ch4 CheClkMalLaw S526 Dlvl:2 $58 HP 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T779 Hungry -.------(B---......---(B|..........|(B|..........|(B#####(B|...........(B,,(B,(B@(B+(B---......---(B#(B,(B0(B,(B#(B-.------(B#(B,(B#(B#(B,,,,,(B#(B#(B,(B#(B#########(B,(B##(B,(B##(B#(B,(B#(B#(B,,,,,,,,,(B##(B,(B%(B,(B#(B#(B,(B#(B-.-------(B*ÉU-è[m#####(B%(B#(B#(B,(B#(B|(B.......(B|(B--.---(B,(B#(B|(B.......(B|(B|(B....(B.(B,(B#(B|(B....(B<(B..(B|(B|(B...(B.(B|(B##(B|(B.......(B|(B|(B..(B%(B.(B|(B---------(B|(B.(B.(B..(B|(B------(B *ÉUnV&In what direction? [hykulnjb><]  *ÉUb *ÉU†bWHAMMM!!! 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T779 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T780 Hungry  *ÉU„þ  *ÉUÄþ&In what direction? [hykulnjb><]  *ÉUP1 *ÉU;2÷As you kick the door, it crashes open! 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T780 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T781 Hungry |(B-(B....--(BD(B(B.........|(B.......|(B....--(B..|(B---(B *ÉUy^x 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T781 Hungry ----(B...(B-(B.(B,(BD(B(B@(B|(BZ(B-..(B...(B.--(B *ÉUÃ^»Your small shield blocks the kobold zombie's attack. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T782 Hungry  *ÉU¤¿ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T782 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/102 T783 Hungry ---(B...(B.(B,(B.(B@(B,(B-(B.(B-(B *ÉU½EWYou destroy the kobold zombie!30  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T783 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T784 Hungry D(B(B.(B *ÉU6; 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T784 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T785 Hungry .(BD(B(B@(B*ÉU¾_ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T785 Hungry *ÉUÝÉ  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T785 Hungry *ÉU…–— 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T785 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T786 Hungry -(B|(B.(BD(B(B.(B@(B|(B-(B*ÉUWå  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T786 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T787 Hungry .(B@(B*ÉU­ª< 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T787 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T788 Hungry .(BD(B(B@(B*ÉU\q= 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T788 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T789 Hungry .(BD(B(B@(B*ÉU—Ð 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T789 Hungry .(B@(B#(B,,(B*ÉUÜíOdahviing drops an uncursed coyote corpse {300}. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T790 Hungry %(BD(B(B*ÉU1j Q 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T790 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T791 Hungry .(B#(B@(B###(B*ÉUt®w 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T791 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T792 Hungry .(BD(B(B,(B@(B,(B#(B*ÉU@U o 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T792 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T793 Hungry .(B,(BD(B(B@(B,(B#(B*ÉU-â [ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T793 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T794 Hungry ,(BD(B(B@(B[(B,(B*ÉUÊZ,(B,(B@(B,(B#(B*ÉUÊ)You see here an uncursed granite cloak {4}. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T794 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T795 Hungry *ÉU’6W 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T795 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T796 Hungry ,(B[(B@(B,(B,(B*ÉU]| jD(B(B@(B,(B,(B,(B*ÉUö| _You see here an uncursed granite cloak {4}. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T796 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T797 Hungry ,(BD(B(B*ÉUD*ÉUŠªu - an uncursed granite cloak {4}. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T797 Hungry *ÉUÞÉ *ÉUyÊ You displaced Odahviing. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T797 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T798 Hungry ,(BD(B(B@(B#(B?(B,(B*ÉU¦æk,,,(B,(B@(B###(B*ÉUç9You see here an uncursed scroll labeled TO DO CANCENUS {1}. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T798 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T799 Hungry *ÉU3 *ÉU… ºv - an uncursed scroll labeled TO DO CANCENUS {1}. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T799 Hungry *ÉU§¢ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T799 Hungry D(B(B,(B,(B@(B0(B#(B*ÉUÚ¢¨ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T800 Hungry You hear water falling on coins.*ÉUI *ÉU QWith great effort you move the boulder. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T800 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T801 Hungry ,(B#(B,(BD(B(B@(B0(B.(B..(B|..(B....(B....(B....(B|(B-----(B *ÉUU– 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T801 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T802 Hungry ,(B,(BD(B(B#(B-(B@(B-(B..(B.(B|(B...(B.(B|(B...(B.(B.(B|(B....(B|(B-----(B *ÉUË]É 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T802 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T803 Hungry ,(B--(B.(B-----(B|(B@(B...(B|(B.(B|(B!*ÉUE? 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T803 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T804 Hungry D(B(B.(B@(B!*ÉUŸ}.(B@(B!*ÉUÏ}:Something is engraved here on the headstone.!*ÉUG~PUse "r." to read it. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T804 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T805 Hungry .(BD(B(B$*ÉU Ü$*ÉU>Ü1What do you want to read? [ghk-osv or ?*.] %*ÉUui%*ÉU§iISomething is engraved here on the headstone.--More--'*ÉU¦ ÉYou read: "I think there is a great secret hidden in the relic!". 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T805 Hungry /*ÉU¸£ J|(B@(B-(B/*ÉU¤ )An arrow shoots out at you!/*ÉUC¤ TYou block an arrow with your shield. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T805 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T806 Hungry .(BD(B(B/*ÉU˜n  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T806 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T807 Hungry )(B@(B0*ÉU0K 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T807 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T808 Hungry |(B.(B@(BD(B(B0*ÉU F 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T808 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T809 Hungry D(B(B.(B.(B@(B1*ÉUuéD 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T809 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T810 Hungry .(BD(B(B@(B.(B2*ÉUWô 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T810 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T811 Hungry @(B.(B2*ÉUôz@Do you really want to step into that arrow trap? [yn] (n) 5*ÉUù]†n 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T811 Hungry 6*ÉUÕ'Q 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T811 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T812 Hungry .(B.(BD(B(B@(B6*ÉUÿ¹ 7 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T812 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T813 Hungry .(BD(B(B@(B7*ÉUNY8 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T813 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T814 Hungry D(B(B..(B@(B7*ÉUÚŸ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T814 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T815 Hungry .(B@(B7*ÉU³w L 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T815 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T816 Hungry .(BD(B(B@(B.(B8*ÉU·Š 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T816 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T817 Hungry ,(B.(B.(B@(B,(BD(B(B#(B8*ÉUVÓ‚ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T817 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T818 Hungry #(BD(B(B.(B@(B#(B.(B#(B9*ÉUÕZ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T818 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T819 Hungry ,(B#(B@(B.(B,(B9*ÉUû3c 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T819 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T820 Hungry ,(B#(B@(B,(B,(B9*ÉU£Á o 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T820 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T821 Hungry #(B,(B#(B@(B,(B,(B:*ÉU¥o 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T821 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T822 Hungry #(B,(B#(B@(B,(B,(B:*ÉUÇso 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T822 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T823 Hungry #(B,(B#(B@(B,(B,(B:*ÉUü d 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T823 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T824 Hungry ,,(B#(B@(B,(B,(B;*ÉU"d 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T824 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T825 Hungry ,(B##(B@(B,(B,(B;*ÉU6, O 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T825 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T826 Hungry #(B#(B@(B,(B#(B<*ÉU­o 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T826 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T827 Hungry #(B,(B#(B@(B,(B,(B<*ÉUeÈÉ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T827 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T828 Hungry -----(B....|(B....(B...(B#(B,(B..(B@(B,(B,,(B<*ÉUR 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T828 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T829 Hungry ---------(B###(B..........|(B@(B............|(B,(B....(B(01(B(B.......|(B,(B-----------(B-(B=*ÉU4‚m 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T829 Hungry  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T830 Hungry .(B|(B,(B@(B|.(B-(B=*ÉUä¤  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T830 Hungry --(B|.(B|(B,(B.(B@(B,(B-(B=*ÉU¥ ¬ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T831 Hungry 1 points of your strength got sapped!=*ÉUR¥ .4  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T831 Hungry You are beginning to feel weak. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T831 Weak >*ÉU 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T831 Weak  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T832 Weak .(B@(B>*ÉUÅO 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T832 Weak  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T833 Weak @(B.(B?*ÉUŒz= 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T833 Weak  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T834 Weak ,(B@(B.(B,(B@*ÉU}}@ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T834 Weak  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T835 Weak ,(B.(B@(B,(B@*ÉUZŠ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T835 Weak  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T836 Weak .(B@(B@*ÉUPÓ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T836 Weak  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T837 Weak .(B@(B@*ÉUx8 ž 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T837 Weak .(B@(B@*ÉU»8 [-3 -> 49] 49(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T837 Weak  49(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T838 Weak A*ÉU9! 49(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T838 Weak  49(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T839 Weak .(B@(BA*ÉUq5  49(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T839 Weak  50(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T840 Weak @(B.(BB*ÉU¼[ > 50(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T840 Weak  50(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T841 Weak D(B(B.(B@(BC*ÉU¿ÔW.(BD(B(B.(B@(BC*ÉUûÔ¦ 50(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T841 Weak The small turret scratches you!C*ÉUÕ¤[-1 -> 49] 49(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T841 Weak --More--E*ÉU9ì *The small turret touches you!E*ÉUmì [-1 -> 48]E*ÉU}ì  48(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T841 Weak [-2 -> 46] 46(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T841 Weak E*ÉU¯ì [-4 -> 42] 42(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T841 Weak  42(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T842 Weak F*ÉUFJ ‡ 42(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/103 T842 Weak G*ÉUêq ¹You kill the small turret!7  42(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/113 T843 Weak .(BH*ÉU¼ñ Ð 42(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/113 T844 Weak .(BD(B(B.(B@(BH*ÉU¿ðÊ 42(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/113 T845 Weak .(BD(B(B.(B@(BI*ÉUÃ3@ 42(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/113 T845 Weak  42(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/113 T846 Weak .(BD(B(B.(B@(BI*ÉU 42(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/113 T846 Weak  42(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/113 T847 Weak .(B@(BI*ÉUr¿ Í 43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/113 T848 Weak .(BD(B(B.(B@(BJ*ÉUEÍ 43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/113 T849 Weak .(BD(B(B.(B@(BJ*ÉUšº [ 43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/113 T849 Weak  43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/113 T850 Weak .(BD(B(B.(B@(B.(BK*ÉUJ;ž 43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/113 T851 Weak .(B@(BK*ÉU\ š 43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/113 T851 Weak  43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/113 T852 Weak .(B.(B@(B#(B0(B,(B.(B|(BL*ÉUÎ@±You try to move the boulder, but in vain. 43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/113 T852 Weak N*ÉU$  43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/113 T852 Weak  43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/113 T853 Weak .(B#(B@(B#(B#(B#(B.(B{(B.(B..(B|(B...(B|(B----(BO*ÉU{Û 43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/113 T853 Weak  43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/113 T854 Weak ,(B-(B@(B-(Be.(B...(B|(B....(B|(B...(B----(BO*ÉU—6 ° 43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/113 T854 Weak  43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/113 T855 Weak ,(B-----(B.(B|(B....e(B@(B|(B.(B.(BP*ÉUÔ‰1You kill the gas spore!.(BP*ÉUŠk*(B*(B*(B*(B*(B*(B*(BP*ÉUíl.(B..(B@(B.(B{(B.(BP*ÉU'ÇYou are caught in the gas spore's explosion! 37(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/113 T855 Weak --More--S*ÉUê0[-6 -> 37]618  37(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T855 Weak  38(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T856 Weak U*ÉUõ# 38(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T856 Weak  38(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T857 Weak .(B@(BW*ÉU¯ê 38(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T857 Weak  38(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T858 Weak @(B{(BZ*ÉU«„Pick an object.[*ÉUÝ\*ÉU½\*ÉUñ»{ a sink or a toilet or a fountain (fountain) 38(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T858 Weak ^*ÉUÖ˜ 38(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T858 Weak  38(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T859 Weak .(B@(B_*ÉU~Q ½There is a fountain here. Use "q." to drink from it. 38(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T859 Weak b*ÉU+ 38(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T859 Weak  38(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T860 Weak {(B@(Bb*ÉUµ9 w 38(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T860 Weak  38(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T861 Weak D(B(B#(B.(B@(B,(B,(Bc*ÉUti 38(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T861 Weak  38(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T862 Weak .(B#(B.(B@(B#(B#(Bc*ÉU¹¦ õ 38(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T863 Weak D(B(B,(B@(B,(B#(Bc*ÉUh ô 39(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T864 Weak .(B,(B,(B@(B,,(Bd*ÉUð Ý 39(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T865 Weak ,(B,(B@(B###(Bd*ÉU§µ‚ 39(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T865 Weak d*ÉUßS  39(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T866 Weak D(B(B#(B,(B@(B,(B,(Be*ÉU›{ 39(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T867 Weak ,(B#(B,(B,(B@(B#(B#(Be*ÉU·¤‚ 39(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T867 Weak e*ÉUÂèß 39(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T868 Weak D(B(B,(B@(B###(Be*ÉUþ“ ‚ 39(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T868 Weak e*ÉUÝÝ‚ 39(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T868 Weak h*ÉU3´ 39(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T869 Weak ,(BD(B(Bh*ÉUÏb* 39(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T869 Weak  39(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T870 Weak D(B(B,(Bh*ÉU…Ë‚ 39(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T871 Weak h*ÉU$³ %You find a secret door!--More--j*ÉU]Íš 40(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T872 Weak +(Bk*ÉU¹œThat door is closed. 40(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T872 Weak l*ÉUâ l*ÉUsâ &In what direction? [hykulnjb><] l*ÉU…l*ÉUÆ…“The door opens. 40(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T873 Weak ,(BD(B(B-------(B-(B......(B|(B....(B?(B.(B...(B|(B----(Bm*ÉU/\ ¼ 40(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T873 Weak  40(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T874 Weak ,(B,(B-(BD(B(B@(B|(B.(B...(B---(Bn*ÉU]Ô 40(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T875 Weak ,(B,(B-(B@(B|(B-(Bn*ÉUÔr¹ 40(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T876 Weak D(B(B.(B@(Bn*ÉUOM  40(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T877 Weak -D(B(B.(B@(Bo*ÉUÙˆÁ 40(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T878 Weak .(BD(B(B@(Bo*ÉUœMŸ 40(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T879 Weak .(B@(Bp*ÉU€7Å 41(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T880 Weak .(BD(B(B.(B@(Bp*ÉUI:.(B@(Bp*ÉU‚:² Things that are here: a blessed scroll labeled JUMPING UP AND DOWN TO NUMBED ENEMY {1} an uncursed statue of a power trove {0}--More--w*ÉUvL—.------......---(B--------(B-------(B(0/(B(Bw*ÉUìLÍThe statue moves! 41(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T881 Weak .(BD(B(Bz*ÉUùV] 41(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T881 Weak  41(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T882 Weak @(BD(B(B?(B.(B{*ÉU­_  41(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T883 Weak @(B.(B}*ÉUø%.(B@(B}*ÉU•~You see here a blessed scroll labeled JUMPING UP AND DOWN TO NUMBED ENEMY {1}. 41(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T883 Weak  41(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T884 Weak .(BD(B(B~*ÉUê'ˆ 41(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T884 Weak *ÉU€ Íw - a blessed scroll labeled JUMPING UP AND DOWN TO NUMBED ENEMY {1}. 41(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T884 Weak *ÉU½‰x 41(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T884 Weak  41(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T885 Weak ,(BD(B(B@(B,(B.(B#(B*ÉU g 41(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T885 Weak  41(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T886 Weak #(B.(BD(B(B@(B#(B#(B‘*ÉUÁ– H 41(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T886 Weak  41(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T887 Weak ,(B#(B@(B,(B‘*ÉU9¼ ¥ 41(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T887 Weak  42(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T888 Weak #(B,(B#(B@(BD(B(B.(B,(B.(B’*ÉUFýo 42(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T888 Weak  42(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T889 Weak #(B,(B#(B@(B,(B,(B’*ÉUR‰o 42(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T889 Weak  42(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T890 Weak #(B,(B#(B@(B,(B,(B’*ÉU:î o 42(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T890 Weak  42(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T891 Weak #(B,(B#(B@(B,(B,(B’*ÉUêõo 42(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T891 Weak  42(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T892 Weak #(B,(B#(B@(B,(B,(B“*ÉUöUo 42(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T892 Weak  42(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T893 Weak #(B,(B#(B@(B,(B,(B“*ÉUdûo 42(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T893 Weak  42(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T894 Weak #(B,(B#(B@(B,(B,(B“*ÉU! n 42(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T894 Weak  42(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T895 Weak #(B,(B#(B@(B,(B,(B”*ÉU~©m 42(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T895 Weak  43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T896 Weak #(B,(B|(B@(B,(B,(B”*ÉU~ l 43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T896 Weak  43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T897 Weak #(B,(B|(B@(B,(B,(B”*ÉUIÏ k 43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T897 Weak  43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T898 Weak #(B,(B#(B@(B,(B,(B”*ÉU[k 43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T898 Weak  43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T899 Weak #(B,(B+(B@(B,(B,(B•*ÉUª P 43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T899 Weak  43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T900 Weak ,(B,(B@(B,(B•*ÉU† 43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T900 Weak ˜*ÉUöïS 43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T900 Weak  43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T901 Weak ,(B@(B,(B,(B™*ÉUzQ 43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T901 Weak  43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T902 Weak ###(B@(B,(B,(B™*ÉUd! 43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T902 Weak ™*ÉUzØ›That door is closed. 43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T902 Weak ›*ÉU‚M ›*ÉUÅM&In what direction? [hykulnjb><] ›*ÉUÓ ›*ÉUpÓ The door resists! 43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T902 Weak  43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T903 Weak œ*ÉUi3In what direction? [hykulnjb><] œ*ÉU¢ œ*ÉUî¢ The door resists! 43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T903 Weak  44(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T904 Weak *ÉUúb *ÉU2c&In what direction? [hykulnjb><] ž*ÉU·[ž*ÉU\The door resists! 44(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T904 Weak  44(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T905 Weak Ÿ*ÉU}´ Ÿ*ÉUº´&In what direction? [hykulnjb><] Ÿ*ÉU¸£ Ÿ*ÉUN¤ vThe door opens. 44(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T905 Weak  44(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T906 Weak -----(B-(B....(B#(B#(B#(B *ÉU — ‚ 44(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T906 Weak  44(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T907 Weak -(B,(B@(B|.(B#(B.(B#(B *ÉU9½g 44(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T907 Weak  44(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T908 Weak ,(B-(B@(B,(B.(B#(B¡*ÉU 44(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T908 Weak ¢*ÉUn¨ 44(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T908 Weak ¢*ÉU¿e¤ 44(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T908 Weak  44(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T909 Weak .(B@(B.(B.(B>(B.(B..|(B..|(B---(B£*ÉUp2 44(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T909 Weak £*ÉU¿ 44(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T909 Weak ¤*ÉULÀ 44(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T909 Weak  44(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T910 Weak @(B.(B¥*ÉUøT Pick an object.¦*ÉUê§*ÉUS—§*ÉU]ˆ §*ÉU—ˆ Ð# iron bars or a tree or a raised drawbridge or a solid rock (tree) 44(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T910 Weak «*ÉU𺠇 44(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T910 Weak ¬*ÉUlš 44(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T910 Weak ¬*ÉUwA 44(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T910 Weak  44(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T911 Weak .(B@(B.(B.|(B¬*ÉUZõ U 44(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T911 Weak  45(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T912 Weak .(B@(B.(B.(B-(B­*ÉU›â  45(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T912 Weak  45(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T913 Weak .(B@(B­*ÉU@ 45(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T913 Weak  45(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T914 Weak @(B.(B®*ÉU8‘ 45(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T914 Weak  45(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T915 Weak @(B.(B®*ÉU–x 45(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T915 Weak  45(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T916 Weak @(B.(B®*ÉU¼Â = 45(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T916 Weak  45(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T917 Weak ,(B@(B.(B,(B®*ÉU  45(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T917 Weak  45(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T918 Weak @(B-(B¯*ÉUÈ9 45(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T918 Weak  45(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T919 Weak ,(B@(B,(B¯*ÉUb-P 45(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T919 Weak  46(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T920 Weak ,(B,(B@(B,(B¯*ÉU0< P 46(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T920 Weak  46(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T921 Weak ,(B,(B@(B,(B¯*ÉUmÇQ 46(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T921 Weak  46(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T922 Weak ,(B,(B@(B,(B°*ÉU´ \ 46(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T922 Weak  46(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T923 Weak ,(B,(B@(BD(B(B°*ÉUó5You stop. Odahviing is in the way! 46(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T923 Weak  46(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T924 Weak ,(B°*ÉU( Y 46(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T924 Weak  46(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T925 Weak ,(B,(B@(B,(B±*ÉU’V 46(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T925 Weak  46(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T926 Weak ,(B@(B,(B,(B±*ÉUâß 46(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T926 Weak ,(B@(B,(B,(B±*ÉU-â§ 46(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T927 Weak You hear water falling on coins.±*ÉU0Z 46(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T927 Weak  47(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T928 Weak ,(B@(B,(B,(B±*ÉU { S 47(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T928 Weak  47(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T929 Weak ,(B@(B,(B,(B±*ÉUN‰S 47(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T929 Weak  47(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T930 Weak ,(B@(B,(B,(B²*ÉUKs< 47(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T930 Weak  47(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T931 Weak @(B,(B,(B²*ÉU³ 47(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T931 Weak ²*ÉUßË 47(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T931 Weak ²*ÉUN³  47(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T931 Weak  47(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T932 Weak ,(B@(B³*ÉUÒ:@ 47(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T932 Weak  47(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T933 Weak ,(B-(B@(B,(B³*ÉUÊ 47(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T933 Weak  47(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T934 Weak .(B@(B³*ÉUTu 47(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T934 Weak  47(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T935 Weak .(B@(B³*ÉUöu  47(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T935 Weak  48(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T936 Weak .(B@(B´*ÉUЂ 48(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T936 Weak  48(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T937 Weak .(B@(B#(B|(B.(B.(B-(B´*ÉUèZ 48(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T937 Weak µ*ÉUŒN 48(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T937 Weak  48(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T938 Weak .(B@(B¶*ÉUï#c 48(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T938 Weak  48(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T939 Weak .(B@(B.(B|.(B--(B¶*ÉUlÉ @ 48(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T939 Weak  48(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T940 Weak |(B.(B|(B@(B¶*ÉUkq  48(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T940 Weak  48(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T941 Weak .(B@(B·*ÉU÷* 48(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T941 Weak  48(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T942 Weak .(B@(B·*ÉU9?  48(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T942 Weak  48(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T943 Weak @(B.(B¸*ÉU>' 48(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T943 Weak  49(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T944 Weak @(B.(B¸*ÉUüb 49(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T944 Weak ¸*ÉUö  49(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T944 Weak  49(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T945 Weak @(B>(B¹*ÉUŠu 49(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T945 Weak  49(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T946 Weak @(B.(B¹*ÉUP 49(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T946 Weak  49(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T947 Weak @(B.(Bº*ÉU'À 49(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T947 Weak  49(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T948 Weak @(B.(Bº*ÉU2° 49(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T948 Weak  49(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T949 Weak @(B.(Bº*ÉU‚3  49(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T949 Weak  49(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T950 Weak @(B.(B»*ÉUÉ = 49(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T950 Weak  49(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T951 Weak ,(B@(B.(B,(B»*ÉUª™  49(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T951 Weak  50(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T952 Weak @(B-(B¼*ÉUwÎC 50(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T952 Weak  50(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T953 Weak ,(B@(BD(B(B¼*ÉUŸ¼*ÉUCnYou displaced Odahviing. 50(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T953 Weak  50(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T954 Weak ,(B,(B@(B,(B½*ÉUšxc 50(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T954 Weak  50(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T955 Weak D(B(B@(B,(B,(B½*ÉUVã½*ÉUääYou displaced Odahviing. 50(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T955 Weak @(B,(B,(B½*ÉUåƒ 50(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T956 Weak You faint from lack of food. 50(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T956 Fainted  50(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T956 Fainted  50(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T957 Fainted  50(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T957 Fainted ½*ÉU#å‰ 50(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T958 Fainted --More--À*ÉUFˆ You regain consciousness. 50(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T958 Fainting Â*ÉU¡ù Â*ÉUàù # Ã*ÉU%üprayÄ*ÉUBÚ Ä*ÉUzÚ.Are you sure you want to pray? [yn] (n) Å*ÉU^î yÅ*ÉUNï {You begin praying to Buddha. 50(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T958 Fainting  50(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T959 Fainting  50(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T959 Fainting  51(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T960 Fainting  51(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T960 Fainting Å*ÉU·ï ´ 51(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/125 T961 Fainting You finish your prayer.K(BÅ*ÉUÐï --More--Ç*ÉU·Ç0You feel that Buddha is displeased.Í*ÉU*/ Í*ÉUv/&You hit the Keystone Kop!Í*ÉUç/4You kill the Keystone Kop!70  51(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/138 T961 Fainting  51(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/138 T962 Fainting -(BÎ*ÉU½‰  51(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/138 T962 Fainting  51(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/138 T963 Fainting ,(B@(BÏ*ÉUW@ 51(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/138 T963 Fainting  51(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/138 T964 Fainting ,(B-(B@(B,(BÏ*ÉUg/ 51(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/138 T964 Fainting  51(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/138 T965 Fainting .(B@(BÏ*ÉU­º 51(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/138 T965 Fainting  51(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/138 T966 Fainting .(B@(BÏ*ÉUÓ 51(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/138 T966 Fainting  51(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/138 T967 Fainting .(B@(BÐ*ÉU‹»;Wait! There's something there you can't see!--More--Ñ*ÉUâ‡# 51(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/138 T967 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/138 T968 Fainting D(B(BIÒ*ÉUOê ØYou attack thin air. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/138 T968 Fainting -(BD(B(B.(BÒ*ÉU†ê -1  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/138 T969 Fainting You feel agile! 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/138 T969 Fainting --More--Ó*ÉU¤~9You must have been working on your reflexes.Ô*ÉUf%P 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/138 T970 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/138 T970 Fainting .(B.(BD(B(B@(BÔ*ÉUÜl  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/138 T970 Fainting Õ*ÉUÉ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/138 T970 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/138 T971 Fainting @(B.(BÕ*ÉUâ 0.(B@(BIÕ*ÉUŠâ # 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/138 T971 Fainting It just misses! 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/138 T972 Fainting #(BÖ*ÉUtM4 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/138 T972 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/138 T973 Fainting .(B.(B@(BÖ*ÉU¶–$.(B@(BÖ*ÉU+—, 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/138 T973 Fainting It misses. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/138 T974 Fainting D(B(BÖ*ÉU ¤ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/138 T974 Fainting .(B@(BÖ*ÉUM § 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/138 T975 Fainting You hear someone counting money.×*ÉUS“ ×*ÉUì“gYou kill it!722  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T975 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T976 Fainting .(BD(B(B)(B(BØ*ÉUIÅf#(BD(B(B.(B@(BØ*ÉUÆÅDOdahviing eats an invisible uncursed Keystone Policeman corpse {1450}. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T977 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T977 Fainting Ú*ÉU£Í ˆ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T977 Fainting Û*ÉU¶>  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T977 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T978 Fainting @(B.(BÛ*ÉU‡È  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T978 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T979 Fainting @(B.(BÜ*ÉU«å 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T979 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T980 Fainting @(B.(BÜ*ÉUBJ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T980 Fainting Ü*ÉUUq  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T980 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T981 Fainting .(B@(BÝ*ÉUŸ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T981 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T982 Fainting .(B@(BÝ*ÉU ø 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T982 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T983 Fainting .(B@(BÝ*ÉU· ‚ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T983 Fainting Ý*ÉUl  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T983 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T984 Fainting @(B.(BÞ*ÉU“ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T984 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T985 Fainting @(B.(Bä*ÉUŸÂ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T985 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T986 Fainting @(B.(Bä*ÉU/)‚ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T986 Fainting ä*ÉUùM  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T986 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T987 Fainting .(B@(Bå*ÉUÈõ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T987 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T988 Fainting .(B@(Bè*ÉU×7  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T988 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T989 Fainting @(B.(Bè*ÉU6 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T989 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T990 Fainting @(B.(Bé*ÉUŒ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T990 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T991 Fainting @(B.(Bé*ÉUø© 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T991 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T992 Fainting .(B@(Bé*ÉU:> 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T992 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T993 Fainting .(B@(Bê*ÉU ©‚ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T993 Fainting ê*ÉU’R 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T993 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T994 Fainting .(B@(Bë*ÉUÇz 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T994 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T995 Fainting @(B.(Bì*ÉUc/ø 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T995 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T996 Fainting ì*ÉUAÚ ø 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T996 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T997 Fainting ì*ÉUÚC ‚ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T997 Fainting ì*ÉUD € 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T998 Fainting You faint from lack of food. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T998 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T998 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T999 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T999 Fainted ì*ÉU»D ! 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1000 Fainted You regain consciousness. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1000 Fainting ì*ÉU¾  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1000 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1001 Fainting ì*ÉU7 ú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1001 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1002 Fainting ì*ÉUg¶ ú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1002 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1003 Fainting ì*ÉU8* ú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1003 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1004 Fainting ì*ÉUš¡ ú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1004 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1005 Fainting ì*ÉUO# ú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1005 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1006 Fainting ì*ÉU¥¡ ú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1006 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1007 Fainting ì*ÉU²ú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1007 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1008 Fainting ì*ÉUí†ú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1008 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1009 Fainting ì*ÉUBú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1009 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1010 Fainting í*ÉUž3ú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1010 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1011 Fainting í*ÉU¬ƒ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1011 Fainting í*ÉU­áOdahviing picks up a blessed club {12}. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1012 Fainting D(B(B>(Bí*ÉU%$4 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1012 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1013 Fainting .(BD(B(Bí*ÉU8˜) 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1013 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1014 Fainting .(BD(B(Bí*ÉUú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1014 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1015 Fainting í*ÉU˜†# 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1015 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1016 Fainting .(BD(B(Bí*ÉUJþ( 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1016 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1017 Fainting .(BD(B(Bí*ÉUz/ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1017 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1018 Fainting D(B(B.(Bí*ÉU•÷ƒ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1018 Fainting í*ÉU0øº 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1019 Fainting You faint from lack of food. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1019 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1019 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1020 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1020 Fainted D(B(B..(Bí*ÉUVø! 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1021 Fainted You regain consciousness. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1021 Fainting í*ÉU³u‰ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1021 Fainting í*ÉUæuìOdahviing drops a blessed club {12}. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1022 Fainting )(B(BD(B(Bí*ÉU¬ò 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1022 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1023 Fainting í*ÉUèg. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1023 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1024 Fainting D(B(B.(Bí*ÉU7á. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1024 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1025 Fainting D(B(B.(Bí*ÉU^. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1025 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1026 Fainting #(BD(B(Bí*ÉU ߃ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1026 Fainting í*ÉUðßÅ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1027 Fainting You faint from lack of food. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1027 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1027 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1028 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1028 Fainted .(BD(B(B.(Bí*ÉU-à! 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1029 Fainted You regain consciousness. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1029 Fainting í*ÉUa4 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1029 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1030 Fainting D(B(B.(Bí*ÉUÚú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1030 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1031 Fainting í*ÉUÂQƒ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1031 Fainting í*ÉU RèOdahviing picks up a blessed club {12}. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1032 Fainting >(BD(B(Bí*ÉUÑ5 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1032 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1033 Fainting .(BD(B(Bí*ÉUrJ ( 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1033 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1034 Fainting D(B(B.(Bí*ÉUÇ ú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1034 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1035 Fainting í*ÉU^= ƒ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1035 Fainting í*ÉU¯= ÖOdahviing drops a blessed club {12}. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1036 Fainting D(B(B)(Bí*ÉU² / 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1036 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1037 Fainting D(B(B.(Bí*ÉU¸- ' 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1037 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1038 Fainting .(BD(B(Bí*ÉU¦¥ ú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1038 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1039 Fainting í*ÉUÖ . 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1039 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1040 Fainting D(B(B.(Bí*ÉUí• + 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1040 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1041 Fainting >(BD(B(Bí*ÉU½ . 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1041 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1042 Fainting D(B(B.(Bí*ÉUÛ“ ú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1042 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1043 Fainting í*ÉU ' 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1043 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1044 Fainting #(BD(B(Bí*ÉUõƒú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1044 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1045 Fainting í*ÉUýú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1045 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1046 Fainting î*ÉU¡7ƒ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1046 Fainting î*ÉU?8Ð 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1047 Fainting You faint from lack of food. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1047 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1047 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1048 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1048 Fainted .(B>(BD(B(Bî*ÉU‰8! 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1049 Fainted You regain consciousness. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1049 Fainting î*ÉUV«0 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1049 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1050 Fainting .(BD(B(Bî*ÉU“ ú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1050 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1051 Fainting î*ÉU_žƒ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1051 Fainting î*ÉU©žÙOdahviing picks up a blessed club {12}. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1052 Fainting D(B(B.(Bî*ÉUB‰ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1052 Fainting î*ÉUŒÜOdahviing drops a blessed club {12}. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1053 Fainting D(B(B)(Bî*ÉUÍŒ4 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1053 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1054 Fainting D(B(B.(Bî*ÉUØú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1054 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1055 Fainting î*ÉU'€. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1055 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1056 Fainting #(BD(B(Bî*ÉU,ô' 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1056 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1057 Fainting .(BD(B(Bî*ÉUË}/ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1057 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1058 Fainting .(BD(B(Bî*ÉUàòú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1058 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1059 Fainting î*ÉUðj( 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1059 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1060 Fainting D(B(B.(Bî*ÉUæ# 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1060 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1061 Fainting D(B(B.(Bî*ÉU`² 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1061 Fainting D(B(B)(Bî*ÉU»`² 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1062 Fainting You faint from lack of food. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1062 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1062 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1063 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1063 Fainted D(B(B.(Bî*ÉUî`! 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1064 Fainted You regain consciousness. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1064 Fainting î*ÉUCÕ4 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1064 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1065 Fainting D(B(B.(Bî*ÉU¿L. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1065 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1066 Fainting .(BD(B(Bî*ÉU“Åú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1066 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1067 Fainting î*ÉU+N. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1067 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1068 Fainting D(B(B.(Bî*ÉU½Ú2 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1068 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1069 Fainting D(B(B>(Bî*ÉUI . 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1069 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1070 Fainting #(BD(B(Bî*ÉUð© ú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1070 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1071 Fainting î*ÉU_ . 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1071 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1072 Fainting .(BD(B(Bî*ÉUC› * 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1072 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1073 Fainting .(BD(B(Bî*ÉU ( 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1073 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1074 Fainting .(BD(B(Bî*ÉU˜ ú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1074 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1075 Fainting î*ÉUî / 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1075 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1076 Fainting D(B(B.(Bî*ÉU” ) 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1076 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1077 Fainting .(BD(B(Bî*ÉUC ¬ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1077 Fainting )(BD(B(Bî*ÉUZ µ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1078 Fainting You faint from lack of food. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1078 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1078 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1079 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1079 Fainted D(B(B.(Bî*ÉUz ! 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1080 Fainted You regain consciousness. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1080 Fainting î*ÉU7 4 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1080 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1081 Fainting D(B(B.(Bî*ÉU2 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1081 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1082 Fainting >(BD(B(Bî*ÉUNú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1082 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1083 Fainting î*ÉU—ô' 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1083 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1084 Fainting .(BD(B(Bï*ÉU"4) 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1084 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1085 Fainting .(BD(B(Bï*ÉUì²) 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1085 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1086 Fainting D(B(B)(Bï*ÉU*ú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1086 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1087 Fainting ï*ÉU›§' 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1087 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1088 Fainting .(BD(B(Bï*ÉU|ú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1088 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1089 Fainting ï*ÉUœ' 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1089 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1090 Fainting D(B(B.(Bï*ÉU–ú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1090 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1091 Fainting ï*ÉU³Ž' 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1091 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1092 Fainting .(BD(B(Bï*ÉU ' 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1092 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1093 Fainting D(B(B.(Bï*ÉUì|. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1093 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1094 Fainting D(B(B.(Bï*ÉU óú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1094 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1095 Fainting ï*ÉU#g. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1095 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1096 Fainting #(BD(B(Bï*ÉU]Þ* 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1096 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1097 Fainting .(BD(B(Bï*ÉU[[# 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1097 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1098 Fainting D(B(B.(Bï*ÉUEÙƒ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1098 Fainting ï*ÉUJÚ½ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1099 Fainting You faint from lack of food. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1099 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1099 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1100 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1100 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1101 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1101 Fainted D(B(B.(B.(B)(Bï*ÉU‡Ú! 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1102 Fainted You regain consciousness. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1102 Fainting ï*ÉUMP‰ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1102 Fainting ï*ÉUCQ· 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1103 Fainting You faint from lack of food. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1103 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1103 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1104 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1104 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1105 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1105 Fainted ##(B.(BD(B(Bï*ÉUrQ! 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1106 Fainted You regain consciousness. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1106 Fainting ï*ÉU¯Ä 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1106 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1107 Fainting ï*ÉUÄA² 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1107 Fainting .(BD(B(Bï*ÉUB­ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1108 Fainting You faint from lack of food. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1108 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1108 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1109 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1109 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1110 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1110 Fainted )(B.(BD(B(Bï*ÉUÁB! 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1111 Fainted You regain consciousness. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1111 Fainting ï*ÉUÿ¿5 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1111 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1112 Fainting D(B(B.(Bï*ÉUÃ3 · 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1112 Fainting D(B(B.(Bï*ÉU·4 ¹ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1113 Fainting You faint from lack of food. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1113 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1113 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1114 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1114 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1115 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1115 Fainted >(B.(BD(B(Bï*ÉUê4 ! 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1116 Fainted You regain consciousness. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1116 Fainting ï*ÉUê©  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1116 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1117 Fainting ï*ÉUï) ) 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1117 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1118 Fainting D(B(B)(Bï*ÉUÈ­ ú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1118 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1119 Fainting ï*ÉU§) · 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1119 Fainting D(B(B.(Bï*ÉU²* ¶ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1120 Fainting You faint from lack of food. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1120 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1120 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1121 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1121 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1122 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1122 Fainted .(B.(BD(B(Bï*ÉUÜ* ! 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1123 Fainted You regain consciousness. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1123 Fainting ï*ÉU¾£ 0 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1123 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1124 Fainting D(B(B.(Bï*ÉUÛ ) 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1124 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1125 Fainting .(BD(B(Bï*ÉU˜ ) 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1125 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1126 Fainting D(B(B)(Bï*ÉU ú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1126 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1127 Fainting ï*ÉU5† · 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1127 Fainting D(B(B.(Bï*ÉU ‡ ’ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1128 Fainting You faint from lack of food. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1128 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1128 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1129 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1129 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1130 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1130 Fainted #(B.(Bï*ÉU4‡ ! 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1131 Fainted You regain consciousness. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1131 Fainting ï*ÉU“ù  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1131 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1132 Fainting ï*ÉU † 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1132 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1133 Fainting D(B(Bï*ÉUÔü. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1133 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1134 Fainting .(BD(B(Bð*ÉUÞ7ú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1134 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1135 Fainting ð*ÉUÖ¾+ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1135 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1136 Fainting >(BD(B(Bð*ÉU$/. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1136 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1137 Fainting .(BD(B(Bð*ÉUX§' 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1137 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1138 Fainting .(BD(B(Bð*ÉUS ú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1138 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1139 Fainting ð*ÉUºŽ* 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1139 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1140 Fainting .(BD(B(Bð*ÉU # 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1140 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1141 Fainting D(B(B.(Bð*ÉU?ú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1141 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1142 Fainting ð*ÉU—ýú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1142 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1143 Fainting ð*ÉUêt) 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1143 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1144 Fainting D(B(B)(Bð*ÉU³ . 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1144 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1145 Fainting D(B(B.(Bñ*ÉUµ~' 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1145 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1146 Fainting .(BD(B(Bñ*ÉUôú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1146 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1147 Fainting ñ*ÉUk» 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1147 Fainting >(BD(B(Bñ*ÉU;k© 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1148 Fainting You hear someone counting money.ñ*ÉUlá0 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1148 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1149 Fainting .(BD(B(Bñ*ÉUÏV# 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1149 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1150 Fainting D(B(B.(Bñ*ÉUÙÇú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1150 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1151 Fainting ñ*ÉU<=ƒ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1151 Fainting ñ*ÉU{=ßOdahviing picks up a blessed club {12}. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1152 Fainting D(B(B.(Bñ*ÉU¿³‰ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1152 Fainting ñ*ÉU´ÚOdahviing drops a blessed club {12}. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1153 Fainting )(BD(B(Bñ*ÉU´A4 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1153 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1154 Fainting D(B(B.(Bñ*ÉUÓ½ú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1154 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1155 Fainting ò*ÉU©·  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1155 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1156 Fainting #(Bò*ÉUÞX ú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1156 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1157 Fainting ò*ÉUÌ  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1157 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1158 Fainting D(B(Bò*ÉUB ú 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1158 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1159 Fainting ò*ÉURº . 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1159 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1160 Fainting .(BD(B(Bò*ÉU€3 ' 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1160 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1161 Fainting )(BD(B(Bò*ÉU‚ª ' 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1161 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1162 Fainting D(B(B.(Bò*ÉUY ƒ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1162 Fainting ò*ÉU‡ µ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1163 Fainting You hear the footsteps of a guard on patrol.ò*ÉUß› - 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1163 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1164 Fainting .(BD(B(Bò*ÉUÑ . 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1164 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1165 Fainting D(B(B)(Bô*ÉU@D 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1165 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1166 Fainting #(BD(B(B.(B@(Bô*ÉU­å 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1166 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1167 Fainting .(B@(Bô*ÉUü¢ U 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1167 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1168 Fainting D(B(B#(B@(B.(Bô*ÉU!MÖ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1168 Fainting .(BD(B(B@(B.(Bô*ÉUN˜ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1169 Fainting You faint from lack of food. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1169 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1169 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1170 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1170 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1171 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1171 Fainted .(B.(Bô*ÉUNN  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1172 Fainted You regain consciousness. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1172 Fainting õ*ÉUãuˆ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1172 Fainting õ*ÉUï ‚ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1172 Fainting ö*ÉUòB 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1172 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1173 Fainting D(B(B>(B@(Bö*ÉUƒÔ M 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1173 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1174 Fainting #(B@(BD(B(B.(B÷*ÉU\i ! 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1174 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1175 Fainting >(B@(B÷*ÉUÔE 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1175 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1176 Fainting .(B@(B.(BD(B(Bø*ÉUã@(B.(Bø*ÉU—UYou see here a blessed club {12}. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1176 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1177 Fainting .(BD(B(Bù*ÉU1`O 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1177 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1178 Fainting )(B@(BD(B(B.(Bù*ÉUà  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1178 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1179 Fainting .(B@(Bú*ÉUóE 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1179 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1180 Fainting @(BD(B(B.(Bû*ÉU¸F[---.--(B+(B.(BD(B(B@(B.(B|(B|(B....(B|(B|(B....(B|(B|(B....(B|(B------(Bû*ÉUáFÂPi the Undefiler St14 Dx11 Co7 In8 Wi16 Ch4 CheClkMalLaw S772 Dlvl:3 $58 HP 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1180 Fainting û*ÉU¦H¥ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1181 Fainting D(B(B.(Bü*ÉUCÞL 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1181 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1182 Fainting .(B<(BD(B(B@(Bü*ÉUvó " 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1182 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1183 Fainting @(B.(Bý*ÉUäß< 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1183 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1184 Fainting @(BD(B(B.(Bý*ÉUž… ) 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1184 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1185 Fainting @(B.(B<(Bý*ÉUÔ That door is closed. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1185 Fainting þ*ÉUm½þ*ÉU´½That door is closed. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1185 Fainting ÿ*ÉUÌ®4In what direction? [hykulnjb><] +ÉUÆú~cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--+ÉU]Pi the Undefiler St14 Dx11 Co7 In8 Wi16 Ch4 CheClkMalLaw S772 Dlvl:3 $58 HP 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1185 Fainting ---.--(B+(B@(B.(B<(B.(B|(B|(B....(B|(B|(B....(B|(B|(B....(B|(B------(B+ÉUh7&In what direction? [hykulnjb><] +ÉUY' ~cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--+ÉUñJ Pi the Undefiler St14 Dx11 Co7 In8 Wi16 Ch4 CheClkMalLaw S772 Dlvl:3 $58 HP 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1185 Fainting ---.--(B+(B@(B.(B<(B.(B|(B|(B....(B|(B|(B....(B|(B|(B....(B|(B------(B+ÉUkž &In what direction? [hykulnjb><] +ÉUŽ{+ÉU |’WHAMMM!!! 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1185 Fainting +ÉUé|w 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1186 Fainting You faint from lack of food. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1186 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1186 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1187 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1187 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1188 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1188 Fainted +ÉU#}! 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1189 Fainted You regain consciousness. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1189 Fainting  +ÉU…c  +ÉUºc &In what direction? [hykulnjb><]  +ÉU®„ +ÉU˜… WHAMMM!!! 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1189 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1190 Fainting  +ÉU×F  +ÉU G &In what direction? [hykulnjb><]  +ÉUDF +ÉUÝF6As you kick the door, it crashes open! 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1190 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1191 Fainting .(B +ÉU´«  +ÉUõ« &In what direction? [hykulnjb><]  +ÉUÓX +ÉUY¡You kick at empty space. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1191 Fainting  +ÉUlåq 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1191 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1192 Fainting #(B,(B@(B.(BD(B(B#(B +ÉUó h 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1192 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1193 Fainting ,(B,(B@(B.(B.(B#(B +ÉU·Ók 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1193 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1194 Fainting #(B#(B@(B,(BD(B(B#(B +ÉU€<ƒ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1194 Fainting  +ÉUàAK 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1194 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1195 Fainting ,,(B#(B@(B,(B +ÉUÎÌ j 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1195 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1196 Fainting ###(B@(B,(B,,(B.(B +ÉUéö ƒ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1196 Fainting +ÉUAt 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1196 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1197 Fainting #(B,(B@(B,(B#(BD(B(B+ÉUNˈ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1197 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1198 Fainting #(B,(B@(BD(B(B,(B#(B,(B+ÉU‡¸e 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1198 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1199 Fainting #(B,(B@(B,(B,(B#(B+ÉUì$ e 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1199 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1200 Fainting #(B,(B@(B,(B,(B#(B+ÉUƒe 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1200 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1201 Fainting #(B,(B@(B,(B,(B#(B+ÉUÞ;e 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1201 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1202 Fainting #(B,(B@(B,(B,(B#(B+ÉUc*a 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1202 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1203 Fainting #(B+(B@(B,(B,(B#(B+ÉUô That door is closed. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1203 Fainting +ÉU, +ÉUa That door is closed. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1203 Fainting +ÉUòñ+ÉUòThat door is closed. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1203 Fainting +ÉU‡º +ÉU˺ &In what direction? [hykulnjb><] +ÉUzY+ÉU ZThe door resists! 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1203 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1204 Fainting +ÉUõ.+ÉU,/&In what direction? [hykulnjb><] +ÉU‰T+ÉU5U[The door opens. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1204 Fainting -(B---+(B|(B.....(B-(B|(B..(B$(B.(B|(B..(B|(B+ÉU Vw 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1205 Fainting You faint from lack of food. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1205 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1205 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1206 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1206 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1207 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1207 Fainted +ÉUMVŠ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1208 Fainted --More--+ÉUäÿ¢You regain consciousness. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1208 Fainting +ÉUÁH‰ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1208 Fainting +ÉUU ƒ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1208 Fainting +ÉUƒ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1208 Fainting +ÉUü8ð 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1208 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1209 Fainting -(B@(B,(B,(B.(B|(B...(B...(B--(B|(B..(B|(B.(B--(B+ÉUÁ  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1209 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1210 Fainting @(B-(B,(B+(B-(B.(B.(B-(B+ÉU×ÏB 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1210 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1211 Fainting @(B.(B.(B-(B+ÉU^ø M 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1211 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1212 Fainting .(B.(BD(B(B@(B+ÉUõ  K 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1212 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1213 Fainting D(B(B-(B.(B@(B+ÉU‹ç‚ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1213 Fainting +ÉUGr‹ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1213 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1214 Fainting .(BD(B(B@(B.(B|(B|(B-(B+ÉU±Ý 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1214 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1215 Fainting .(B@(B+ÉUßI º 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1215 Fainting .(B.(B@(B+ÉUÁJ ø 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1216 Fainting You faint from lack of food. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1216 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1216 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1217 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1217 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1218 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1218 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1219 Fainted  +ÉUôJ ¨52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1219 Fainted .(BD(B(B.(B+ÉU K  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1220 Fainted You regain consciousness. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1220 Fainting +ÉU-T: 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1220 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1221 Fainting $(B.(B@(B+ÉU–ÙÝ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1221 Fainting .(BD(B(B@(B.(B+ÉU~Úø 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1222 Fainting You faint from lack of food. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1222 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1222 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1223 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1223 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1224 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1224 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1225 Fainted  +ÉUÀÚ©52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1225 Fainted D(B(B..(B.(B+ÉUÛ  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1226 Fainted You regain consciousness. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1226 Fainting +ÉUÎ… & 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1226 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1227 Fainting @(B.(B+ÉUTP 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1227 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1228 Fainting D(B(B.(B@(B.(B+ÉUÔä*@(B.(B+ÉU~åOYou see here 16 gold pieces {0}. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1228 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1229 Fainting D(B(B.(B+ÉU/ N 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1229 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1230 Fainting .(BD(B(B@(B$(B+ÉUBï 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1230 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1231 Fainting @(B.(B+ÉU G 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1231 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1232 Fainting @(B.(B.(BD(B(B+ÉUÊÀ ° 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1232 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1233 Fainting |(B.(B#(B,(B!(B@(B.(BD(B(B.(B+ÉU;6 M 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1233 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1234 Fainting ###(B@(B.(B.(B+ÉUó­ ‚ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1234 Fainting +ÉU$$ ‚ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1234 Fainting +ÉU ‚ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1234 Fainting +ÉU5‚ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1234 Fainting +ÉU‘Œ‚ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1234 Fainting +ÉU» ‚ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1234 Fainting +ÉU”B‚ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1234 Fainting +ÉUç·‚ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1234 Fainting +ÉU©/‚ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1234 Fainting +ÉUÚª‚ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1234 Fainting +ÉUø ‚ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1234 Fainting +ÉU 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1234 Fainting +ÉU?‚ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1234 Fainting +ÉUÈ„‚ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1234 Fainting +ÉUÃ÷‚ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1234 Fainting +ÉUÀo‚ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1234 Fainting +ÉU0ýy|(B.(B,(B,(B@(B,(B+ÉU¶ý-You see here an uncursed polka-dot potion {1}. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1234 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1235 Fainting +ÉU|Ÿ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1235 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1236 Fainting |(B.(B|(B.(B,(B,(B!(B@(B,(B+ÉUå 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1236 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1237 Fainting ---(B..(B|(B..(B#(B,(B@(B,(B+ÉUÙe p 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1237 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1238 Fainting .(B.(B,,(B#(B@(B,(B+ÉUÅ® 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1238 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1239 Fainting -(B.(B.(B.(B#(B#(B@(B,(B,,,(B+ÉU 9 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1239 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1240 Fainting ---(B|(B..(B|(B..(B|(B...(B...(B..(B-(B@(B-(B,(B,,(B+ÉU °ž 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1240 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1241 Fainting |(B|(B..(B@(B --(B-(B.(B,,(B+ÉU1) 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1241 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1242 Fainting @(B.(B+ÉURŸ§ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1242 Fainting @(B.(B+ÉUW ø 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1243 Fainting You faint from lack of food. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1243 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1243 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1244 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1244 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1245 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1245 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1246 Fainted  +ÉU ‹52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1246 Fainted D(B(B+ÉUР 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1247 Fainted You regain consciousness. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1247 Fainting +ÉUZ\ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1247 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1248 Fainting @(B.(BD(B(B.(B+ÉUu‘R 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1248 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1249 Fainting @(B.(BD(B(B.(B+ÉUa  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1249 Fainting +ÉUጠ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1249 Fainting +ÉUL  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1249 Fainting +ÉUŒ  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1249 Fainting +ÉUM  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1249 Fainting +ÉUaw  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1249 Fainting +ÉU¡ð  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1249 Fainting +ÉUéç Q 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1249 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1250 Fainting @(B.(BD(B(B.(B+ÉUùB 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1250 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1251 Fainting @(B.(B+ÉUÒ1#.(B@(B+ÉU?2P 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1251 Fainting Odahviing drops 16 gold pieces. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1252 Fainting D(B(B$(B+ÉUfÓ +ÉU Ô YYou displaced Odahviing. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1252 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1253 Fainting D(B(B.(B@(B+ÉU÷FS 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1253 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1254 Fainting .(BD(B(B.(B@(B+ÉU±¼ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1254 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1255 Fainting .(B@(B+ÉUˆ4 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1255 Fainting  +ÉUl 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1255 Fainting  +ÉUIå 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1255 Fainting  +ÉUš^ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1255 Fainting  +ÉU­Û 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1255 Fainting  +ÉUkX 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1255 Fainting  +ÉUÇp 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1255 Fainting  +ÉU{›  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1255 Fainting  +ÉUé  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1255 Fainting !+ÉU/H 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1255 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1256 Fainting .(BD(B(B@(B.(B!+ÉUWWu 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1256 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1257 Fainting .(BD(B(B.(B@(B#(B,,(B!+ÉU©_ R 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1257 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1258 Fainting .(BD(B(B.(B@(B"+ÉUúÔE 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1258 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1259 Fainting ,(B@(B,(B,(B"+ÉU–> g 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1259 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1260 Fainting .(B,(B,(B@(B,(B,(B#+ÉUmö 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1260 Fainting .(BD(B(B,(B@(B,,(B#+ÉU`ø 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1261 Fainting You faint from lack of food. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1261 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1261 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1262 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1262 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1263 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1263 Fainted  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1264 Fainted  #+ÉU¨°52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1264 Fainted .(B,,(BD(B(B#+ÉU,‘  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1265 Fainted You regain consciousness. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1265 Fainting #+ÉUñ9J 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1265 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1266 Fainting ,,,(BD(B(B@(B#+ÉUFŸ"You stop. Odahviing is in the way! 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1266 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1267 Fainting $+ÉU¼_ˆ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1267 Fainting %+ÉUp`,(B,(B@(B,(B,(B%+ÉU `You see here an uncursed polka-dot potion {1}. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1267 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1268 Fainting ,(BD(B(B%+ÉUj n 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1268 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1269 Fainting ,(B@(BD(B(B,(BE(B&+ÉU™L&+ÉUõL¢You displaced Odahviing.,(BD(B(B@(B,(B.(B--More--'+ÉU‡êwYou see here an uncursed polka-dot potion {1}. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1269 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1270 Fainting ,(BD(B(BE(B)+ÉU¸Sˆ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1270 Fainting )+ÉUM® { 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1270 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1271 Fainting ,(B,(B!(B@(B,(B.(B.(B*+ÉU®Ê‚ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1271 Fainting *+ÉUÈ ,(B,(B@(B,(B,(BD(B(B*+ÉUö ;You see here an uncursed polka-dot potion {1}.*+ÉUK  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1271 Fainting You hear some noises. 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1272 Fainting ++ÉU’ò“ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1272 Fainting  52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1273 Fainting ,(B@(BD(B(B,(B.(BE(B.(B++ÉUS| a,(B!(B@(B.(B.(B++ÉUŠ| \ 52(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1273 Fainting The sylphie hits you![-5 -> 47] 47(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1273 Fainting The sylphie touches you!++ÉUœ| --More--.+ÉU”[-1 -> 46].+ÉUn”ˆ 46(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1273 Fainting [-3 -> 43] 43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1273 Fainting  43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1274 Fainting /+ÉUâ« ˆ 43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1274 Fainting 0+ÉUŸ‚ 43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1274 Fainting 1+ÉUÊ"You miss the sylphie.1+ÉUðLYou miss the sylphie.You miss the sylphie.1+ÉU.Š 43(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1274 Fainting --More--3+ÉU"The sylphie hits you!3+ÉUVÎ[-4 -> 39] 39(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1274 Fainting The sylphie touches you!--More--5+ÉUO[-1 -> 38]5+ÉU¨ 38(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1274 Fainting [-1 -> 37] 37(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1274 Fainting 5+ÉUõ# 37(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1275 Fainting You faint from lack of food. 37(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1275 Fainted 5+ÉU€Š 37(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1275 Fainted --More--6+ÉUÊi"The sylphie hits you!6+ÉUÿi¿[-7 -> 30] 30(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1275 Fainted The sylphie touches you!6+ÉUj--More--7+ÉUË][-1 -> 29]7+ÉU©^ÿ 29(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1275 Fainted [-3 -> 26] 26(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1275 Fainted  26(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1276 Fainted  26(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1276 Fainted 7+ÉUÅ^&The sylphie hits you!7+ÉU×^–[-5 -> 21] 21(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1276 Fainted 7+ÉUó^--More--8+ÉU`%The sylphie touches you!8+ÉU˜[-1 -> 20]8+ÉUêˆ 20(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1276 Fainted [-1 -> 19] 19(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1276 Fainted  19(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1277 Fainted 8+ÉUŠ 19(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1277 Fainted --More--9+ÉUÆ"The sylphie hits you!9+ÉUåÆÎ[-1 -> 18] 18(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1277 Fainted The sylphie touches you!--More--9+ÉUð©[-1 -> 17]9+ÉUdªˆ 17(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1277 Fainted [-3 -> 14] 14(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1277 Fainted  14(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1278 Fainted 9+ÉUª³ 14(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1278 Fainted The sylphie just misses!--More--:+ÉU­›%The sylphie touches you!:+ÉUö›[-1 -> 13]:+ÉUœ 13(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1278 Fainted [-1 -> 12] 12(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1278 Fainted :+ÉU3œŠ 12(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1279 Fainted --More--:+ÉU± ¡You regain consciousness. 12(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1279 Fainting :+ÉUL)ˆ 12(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1279 Fainting ;+ÉU±S‚ 12(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1279 Fainting ;+ÉUðÖ‚ 12(52)  Pw 49(49)  AC4 MC0 Mov12 Xp4/151 T1279 Fainting <+ÉUµ2You kill the sylphie!.(B<+ÉUDµÅ836  59(59)  Pw 56(56)  AC4 MC0 Mov12 Xp5/167 T1279 Fainting Welcome to experience level 5.--More--<+ÉUýµ &You feel shock resistant!<+ÉUF¶ 1You learn how to perform tinker!<+ÉUb¶ Š 59(59)  Pw 56(56)  AC4 MC0 Mov12 Xp5/167 T1280 Fainting --More--=+ÉUý€You faint from lack of food. 59(59)  Pw 56(56)  AC4 MC0 Mov12 Xp5/167 T1280 Fainted  59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1280 Fainted  59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1281 Fainted  59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1282 Fainted  59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1283 Fainted =+ÉU4  59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1284 Fainted You regain consciousness. 59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1284 Fainting =+ÉUòŠ` 59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1285 Fainting  59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1286 Fainting ,(B.(B.(B.(B@(B=+ÉU Œr 59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1287 Fainting You faint from lack of food. 59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1287 Fainted  59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1288 Fainted  59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1288 Fainted  59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1289 Fainted  59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1290 Fainted  59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1290 Fainted =+ÉUHŒ  59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1291 Fainted You regain consciousness. 59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1291 Fainting =+ÉU`SJ 59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1292 Fainting  59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1293 Fainting  59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1294 Fainting  59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1294 Fainting .(B.(B.(B.(B@(B=+ÉU›ÿ ‚ 59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1294 Fainting >+ÉU°ã  59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1294 Fainting  59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1295 Fainting @(B.(B>+ÉUn© 59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1296 Fainting @(B.(B?+ÉUOö  59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1296 Fainting  59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1297 Fainting @(B.(B?+ÉU¿?  59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1297 Fainting  59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1298 Fainting @(B.(B?+ÉU°  59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1298 Fainting  59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1299 Fainting @(B.(B@+ÉU$  59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1299 Fainting  59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1300 Fainting .(B@(BB+ÉU¤s 59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1300 Fainting  59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1301 Fainting .(B@(BB+ÉUx© Í 59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1302 Fainting .(BD(B(B@(B.(BB+ÉUqqB+ÉU×qÌYou displaced Odahviing. 59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1303 Fainting @(BD(B(BC+ÉUÝ™î 59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1304 Fainting ,,(B@(B..(BD(B(BD+ÉUši ´ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) H+ÉULÐ ø+ Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) J+ÉUÿ  _+J+ÉU5¡ Really quit [yes/no]? L+ÉUH°yM+ÉU1?  N+ÉUsyN+ÉU eN+ÉULŸsO+ÉU1ëO+ÉUåëO+ÉU ìADo you want your possessions identified? DYWYPI? [ynq] (n) P+ÉUç½ën Weapons(B  a - a blessed +0 trident (weapon in hand) {10}  Armor(B  b - a blessed +0 robe (being worn) {16}  c - a blessed +3 small shield (being worn) {12}  u - an uncursed +0 cloak of protection {4}  Comestibles(B  e - a blessed clove of garlic {1}  f - a blessed sprig of wolfsbane {1}  Scrolls(B  h - a blessed scroll of destroy armor {1}  k - 5 uncursed scrolls of healing {5}  l - 4 uncursed scrolls of mana {4}  m - 3 uncursed scrolls of phase door {3}  n - 2 uncursed scrolls of standard id {2}  o - an uncursed scroll of cure {1}  v - an uncursed scroll of identify {1}  w - a blessed scroll of confuse monster {1}  Spellbooks(B  g - a blessed spellbook of healing (0:1) {1}  Potions(B  d - 2 potions of holy water {2}  j - an uncursed potion of oil {1} (1 of 2)S+ÉUzAø-------(B |(B.....(B|(B |(B.....(B|(B |(B...(B$(B.(B|(B |(B.....(B|(B |(B.....(B|(B --.--.-(B#(B,,,,(B#(B###(B,,(B#(B#(B,,(B,,,(B-(B@(B---+-(B#########(B|(B.....(B-(B,,,,,,,,(B#(B|(B..(BD(B(B..(B|(B#######(B,(B#(B---.--(B|(B.....(B.(B#(B,,(B.(B..(B<(B.(B|(B|(B...(BS+ÉUÖAK[36m---(B###(B|(B....(B|(B|(B...(B|(B|(B....(B|(B|(B...(B|(B|(B....(B|(B-----(B------(BPi the Undefiler St14 Dx11 Co7 In8 Wi16 Ch4 CheClkMalLaw S836 Dlvl:3 $58 HP 59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1304 Fainting Do you want to see your attributes? [ynq] (n) U+ÉUAÂÕyFinal Attributes: You were devoutly aligned. Your alignment was 14. Your max alignment was 14. You carried 0 sins. Number of artifacts generated was 1. Monster spawn increase would have started at turn 12340. Monster spawn increase had reached its maximum at turn 60640. In this game, Eevee's evolution was umbreon. The monster class that cannot be genocided was mummy. The monster class that was generated more often: dragon (frequency bonus 1). Next attribute increase check would have come at turn 1907. Strength training was 3. Dexterity training was 2. Wisdom training was 0. Constitution training was 8. You were shock resistant. You were poison resistant. You were immune to sickness. You were petrification resistant. Your chance to block was 31%. You had -554 points of nutrition remaining. --More--r+ÉUQ ÞYou had teleport control. You could survive without air. Your luck was zero. Buddha was angry with you (1). You could not have safely prayed (906). You survived. --More--y+ÉUá ø-------(B |(B.....(B|(B |(B.....(B|(B |(B...(B$(B.(B|(B |(B.....(B|(B |(B.....(B|(B --.--.-(B#(B,,,,(B#(B###(B,,(B#(B#(B,,(B,,,(B-(B@(B---+-(B#########(B|(B.....(B-(B,,,,,,,,(B#(B|(B..(BD(B(B..(B|(B#######(B,(B#(B---.--(B|(B.....(B.(B#(B,,(B.(B..(B<(B.(B|(B|(B...(By+ÉUÓá U[36m---(B###(B|(B....(B|(B|(B...(B|(B|(B....(B|(B|(B...(B|(B|(B....(B|(B-----(B------(By+ÉUçá Pi the Undefiler St14 Dx11 Co7 In8 Wi16 Ch4 CheClkMalLaw S836 Dlvl:3 $58 HP 59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1304 Fainting Do you want an account of creatures vanquished? [ynq] (n) {+ÉUŒ¬ .n Vanquished creatures:  6 coyotes a gas spore a hobbit 3 healthy cave spiders (4 created) a sylphie a Keystone Kop a Keystone Policeman a hidden kobold a visor sewer rat a black rat 2 grid bugs a spore lichen a grid xorn 3 kobold zombies (4 created) a newt a twen a small turret  27 creatures vanquished.--More--}+ÉUïä Pi the Undefiler St14 Dx11 Co7 In8 Wi16 Ch4 CheClkMalLaw S836 Dlvl:3 $58 HP 59(59)  Pw 56(56)  AC3 MC0 Mov12 Xp5/167 T1304 Fainting Do you want to see your conduct? [ynq] (n) }+ÉUw< ôn Voluntary challenges:  You went without food. You communicated with the gods 1 time. You prayed 1 time. You used a wielded weapon 29 times. You killed 25 monsters. You read items or engraved 5 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--~+ÉUëY‘~+ÉU#ZFare thee well pi the Chevalier... You quit in The Dungeons of Doom on dungeon level 3 with 836 points, and 58 pieces of gold, after 1304 moves. You were level 5 with a maximum of 59 hit points when you quit.--More--+ÉU¦ß[?1049l +ÉU”à +ÉU•â5You reached the 68th place on the top 10000 list. +ÉU¼â‹ No Points Name Hp [max] 1 1365970 Bluescreen-Blo-Gno-Fem-Law died in Gehennom on level 41 [max 45]. Killed by a nether wraith. - [99] 2 104212 Bluescreen-Top-Hrb-Fem-Cha died in The Dungeons of Doom on level 18. Killed by a volcano lord. - [100] +ÉUÛ✠3 102456 shivanhntr-Sag-Bre-Mal-Cha died in Sokoban on level 5 [max 9]. Killed by a hooloovoo. - [87] +ÉU=ã +ÉU_ãy 66 1013 shivanhntr-Sag-Bre-Mal-Cha turned to stone in The Dungeons of Doom on level 3. Petrified by a wand of stoning. 33 [58] 67 945 shivanhntr-Alt-Nag-Mal-Cha died in The Dungeons of Doom on level 3. Killed by a giant eel. - [38] +ÉU㺠68 836 pi-Che-Clk-Mal-Law quit in The Dungeons of Doom on (B  level 3. 59 [59](B +ÉUšãÛ 69 797 shivanhntr-War-Dop-Mal-Cha was poisoned in The Dungeons of Doom on level 3. Poisoned by a bad pill. 41 [67] 70 727 shivanhntr-Sag-Bre-Mal-Cha died in The Dungeons of +ÉU·ãS Doom on level 3. Killed by a solar beam. - [36]