ćU [?1049hThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net ćUW WShall I pick a character's race, role, gender and alignment for you? [ynq] ȇU.yȇUl--.-----|......|..@....||.d....|--------ȇU0nZPatpat the Tenderfoot St:18/01 Dx:10 Co:14 In:14 Wi:15 Ch:7 Neutral S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:13(13) Dlvl:1 $:0 HP:13(13) Pw:8(8) AC:6 Xp:1/0 T:1  It is written in the Book of Venus:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Venus seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Tenderfoot, have been heralded from birth as the instrument of Venus. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Venus!--More--·Ue --.-----|......|·U mHello patpat, welcome to SlashEM! You are a neutral female doppelganger Ranger.--More--҇Ua{  ՇUd 13(13)  Pw:8(8) AC:6 Xp:1/0 T:2 <@ՇUݚ { 13(13)  Pw:8(8) AC:6 Xp:1/0 T:3 d@.ևU 13(13)  Pw:8(8) AC:6 Xp:1/0 T:4 d..@هUjv 13(13)  Pw:8(8) AC:6 Xp:1/0 T:5 .d@هU 13(13)  Pw:8(8) AC:6 Xp:1/0 T:6 .d.ڇU8  13(13)  Pw:8(8) AC:6 Xp:1/0 T:7 @d..ۇU~ 13(13)  Pw:8(8) AC:6 Xp:1/0 T:8 d@.<.ۇUi  13(13)  Pw:8(8) AC:6 Xp:1/0 T:9 d.@.އU 13(13)  Pw:8(8) AC:6 Xp:1/0 T:10 .@..dއUtU 13(13)  Pw:8(8) AC:6 Xp:1/0 T:10 Un Weapons a - a +1 dagger (weapon in hand) b - a +1 bow (alternate weapon; not wielded) c - 51 +2 arrows (in quiver) d - 34 +0 arrows Armor e - an uncursed +2 cloak of displacement (being worn) Comestibles f - 4 uncursed cram rations(end) UV, 13(13)  Pw:8(8) AC:6 Xp:1/0 T:10 U 13(13)  Pw:8(8) AC:6 Xp:1/0 T:11 @.d.U< 13(13)  Pw:8(8) AC:6 Xp:1/0 T:12 ###@.d<U 13(13)  Pw:8(8) AC:6 Xp:1/0 T:13 @d.U ##@###. 13(13)  Pw:8(8) AC:6 Xp:1/0 T:14 UC #@####### 13(13)  Pw:8(8) AC:6 Xp:1/0 T:21 Ur #@####### 13(13)  Pw:8(8) AC:6 Xp:1/0 T:28 U7 A###@#######.#..|..>|...---- 13(13)  Pw:8(8) AC:6 Xp:1/0 T:35 U7 |##### |#. |.$...-#@#.| |.+-- 13(13)  Pw:8(8) AC:6 Xp:1/0 T:42 U   13(13)  Pw:8(8) AC:6 Xp:1/0 T:50 --+---....`|#@#######.....| ------UT 13(13)  Pw:8(8) AC:6 Xp:1/0 T:51 -@--UD @.You see here a statue of a grid bug. 13(13)  Pw:8(8) AC:6 Xp:1/0 T:52 d-Un g - a statue of a grid bug. 13(13)  Pw:8(8) AC:6 Xp:1/0 T:53 .dUy 13(13)  Pw:8(8) AC:6 Xp:1/0 T:54 .d@..UUYou displaced Sirius. 13(13)  Pw:8(8) AC:6 Xp:1/0 T:55 @.dU @.You see here 53 gold pieces. 13(13)  Pw:8(8) AC:6 Xp:1/0 T:56 d..UF53 gold pieces.St:18/01 Dx:1 Co:14 In:14 Wi:15 Ch:7 NeutralS:53 53 13(13)  Pw:8(8) AC:6 Xp:1/0 T:57 .dUjX 13(13)  Pw:8(8) AC:6 Xp:1/0 T:58 @..dUJnThat door is closed. 13(13)  Pw:8(8) AC:6 Xp:1/0 T:58 Uf 3In what direction? [hykulnjb><] UThe door resists! 13(13)  Pw:8(8) AC:6 Xp:1/0 T:59 .dUf{That door is closed. 13(13)  Pw:8(8) AC:6 Xp:1/0 T:59 U(  13(13)  Pw:8(8) AC:6 Xp:1/0 T:60 @.d..U 13(13)  Pw:8(8) AC:6 Xp:1/0 T:61 .@.dU Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) Ux? +#y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) --More--U:sO options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history X explore switch the game to explore (discovery) mode ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects --More--U-e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor --More--UTx exchange swap weapon slots X spells list the spells you know z zap zap a wand Z Zap cast a spell < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) --More-- U,;M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: --More--UBn followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--U@ tPatpat the Tenderfoot St:18/01 Dx:10 Co:14 In:14 Wi:15 Ch:7 Neutral S:53 Dlvl:1 $:53 HP: Dlvl:1 $:53 HP:13(13) Dlvl:1 $:53 HP:13(13) Pw:8(8) AC:6 Xp:1/0 T:61 ############################### --+----#.##--.----- |.@...|#...|......| |.....-########|..>.|..<....| |..d..||....+|......| ---------------------U&)nThat door is closed. 13(13)  Pw:8(8) AC:6 Xp:1/0 T:61 U= Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) UNV+#y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) --More--Uq O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history X explore switch the game to explore (discovery) mode ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects --More--UR6-e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor --More--Uvx exchange swap weapon slots X spells list the spells you know z zap zap a wand Z Zap cast a spell < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) --More--U^T;M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: --More--Ucn followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--U- tPatpat the Tenderfoot St:18/01 Dx:10 Co:14 In:14 Wi:15 Ch:7 Neutral S:53 Dlvl:1 $:53 HP: Dlvl:1 $:53 HP:13(13) Dlvl:1 $:53 HP:13(13) Pw:8(8) AC:6 Xp:1/0 T:61 ############################### --+----#.##--.----- |.@...|#...|......| |.....-########|..>.|..<....| |..d..||....+|......| ---------------------UcnUnknown command ' '. 13(13)  Pw:8(8) AC:6 Xp:1/0 T:61 U 3In what direction? [hykulnjb><]  U0eWHAMMM!!! 13(13)  Pw:8(8) AC:6 Xp:1/0 T:62 .d.#U3In what direction? [hykulnjb><] #UM WHAMMM!!! 13(13)  Pw:8(8) AC:6 Xp:1/0 T:63 d.$UFAs you kick the door, it crashes open! 13(13)  Pw:8(8) AC:6 Xp:1/0 T:64 ...d%U> 13(13)  Pw:8(8) AC:6 Xp:1/0 T:65 ##@d.&U0 13(13)  Pw:8(8) AC:6 Xp:1/0 T:66 @..&U  13(13)  Pw:8(8) AC:6 Xp:1/0 T:67 ##@#'U q 13(13)  Pw:8(8) AC:6 Xp:1/0 T:68 #@(UQ 13(13)  Pw:8(8) AC:6 Xp:1/0 T:69 ##@#(U@{ 13(13)  Pw:8(8) AC:6 Xp:1/0 T:70 @#(U>  13(13)  Pw:8(8) AC:6 Xp:1/0 T:71 ##@#)UzEq 13(13)  Pw:8(8) AC:6 Xp:1/0 T:72 #@)U* 13(13)  Pw:8(8) AC:6 Xp:1/0 T:73 ##@#)U/ } 13(13)  Pw:8(8) AC:6 Xp:1/0 T:74 @#*U C 13(13)  Pw:8(8) AC:6 Xp:1/0 T:75 ##@#*Ur 13(13)  Pw:8(8) AC:6 Xp:1/0 T:76 #@*UU 13(13)  Pw:8(8) AC:6 Xp:1/0 T:76 *U  13(13)  Pw:8(8) AC:6 Xp:1/0 T:77 ###@d#*U;t  13(13)  Pw:8(8) AC:6 Xp:1/0 T:78 @d##+UVYou displaced Sirius. 13(13)  Pw:8(8) AC:6 Xp:1/0 T:79 #@#+U:  13(13)  Pw:8(8) AC:6 Xp:1/0 T:80 #@d#,U" 13(13)  Pw:8(8) AC:6 Xp:1/0 T:81 #@d#,Uf 13(13)  Pw:8(8) AC:6 Xp:1/0 T:82 #@##,U 13(13)  Pw:8(8) AC:6 Xp:1/0 T:83 ||..#@#,U 13(13)  Pw:8(8) AC:6 Xp:1/0 T:84 ---|....@#-U 13(13)  Pw:8(8) AC:6 Xp:1/0 T:85 -----..........-@-#-U 13(13)  Pw:8(8) AC:6 Xp:1/0 T:86 --------.......|.........|@.............--------------Uu 13(13)  Pw:8(8) AC:6 Xp:1/0 T:87 @.-U8E  13(13)  Pw:8(8) AC:6 Xp:1/0 T:88 @.d..Us.@d. 13(13)  Pw:8(8) AC:6 Xp:1/0 T:89 You hear bubbling water.0Uab 13(13)  Pw:8(8) AC:6 Xp:1/0 T:90 ..@.d1Usd..@ 13(13)  Pw:8(8) AC:6 Xp:1/0 T:91 1U......d.......@ 13(13)  Pw:8(8) AC:6 Xp:1/0 T:98 1U>  13(13)  Pw:8(8) AC:6 Xp:1/0 T:103 .......r....d@#4U` 13(13)  Pw:8(8) AC:6 Xp:1/0 T:104 .r..@#4Uj  13(13)  Pw:8(8) AC:6 Xp:1/0 T:105 .rd#@##6U  13(13)  Pw:8(8) AC:6 Xp:1/0 T:106 ..r.@#7U  13(13)  Pw:8(8) AC:6 Xp:1/0 T:107 .d.r@#8U Weapons a - a +1 dagger (weapon in hand) b - a +1 bow (alternate weapon; not wielded) c - 51 +2 arrows (in quiver) d - 34 +0 arrows Armor e - an uncursed +2 cloak of displacement (being worn) Comestibles f - 4 uncursed cram rations Boulders/Statues g - a statue of a grid bug(end) FUw### 13(13)  Pw:8(8) AC:6 Xp:1/0 T:107 GU#^ Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) IUai+#y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) --More--JU# O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history X explore switch the game to explore (discovery) mode ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects --More--LUE-e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor --More--MU x exchange swap weapon slots X spells list the spells you know z zap zap a wand Z Zap cast a spell < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) --More--NUTE ;M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: --More--OUuln followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--PU~2Patpat the Tenderfoot St:18/01 Dx:10 Co:14 In:14 Wi:15 Ch:7 Neutral S:53 Dlvl:1 $:53 HP: Dlvl:1 $:53 HP:13(13) Dlvl:1 $:53 HP:13(13) Pw:8(8) AC:6 Xp:1/0 T:107 ----------------|..............||.............d||......r.......@###-.--------------################################################### --.----#.##--.----- |.....|#...|......| |.....-########|..>.|..<....| |.....||....+|......| ---------------------PUT |You don't have anything to drink. 13(13)  Pw:8(8) AC:6 Xp:1/0 T:107 SU <What do you want to throw? [$abcd or ?*] UUmNever mind. 13(13)  Pw:8(8) AC:6 Xp:1/0 T:107 [UJcmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--^UgKPatpat the Tenderfoot St:18/01 Dx:10 Co:14 In:14 Wi:15 Ch:7 Neutral S:53 Dlvl:1 $:53 HP: Dlvl:1 $:53 HP:13(13) Dlvl:1 $:53 HP:13(13) Pw:8(8) AC:6 Xp:1/0 T:107 ----------------|..............||.............d||......r.......@###-.--------------################################################### --.----#.##--.----- |.....|#...|......| |.....-########|..>.|..<....| |.....||....+|......| ---------------------_U.......rd@...Sirius misses the sewer rat.Sirius bites the sewer rat.--More--aUt The sewer rat is killed! 13(13)  Pw:8(8) AC:6 Xp:1/0 T:110 %bU߰ You displaced Sirius. 13(13)  Pw:8(8) AC:6 Xp:1/0 T:111 @.dcUm  13(13)  Pw:8(8) AC:6 Xp:1/0 T:112 d..@.dU  13(13)  Pw:8(8) AC:6 Xp:1/0 T:113 d..@dU 13(13)  Pw:8(8) AC:6 Xp:1/0 T:114 ..:.@ddUS You displaced Sirius. 13(13)  Pw:8(8) AC:6 Xp:1/0 T:115 d.@fU)Pick an object.gU 4Unknown direction: 'g' (use hjkl or .).gU 4Unknown direction: 'g' (use hjkl or .).hU4Unknown direction: 'g' (use hjkl or .).hU( hU hU0 iUliUiU]\iU;iUG iUҽ iUQ0 iUܦ iUT iUF iU jUakUkUe5lU9mUmU[mU nUȃ: a lizard (newt) 13(13)  Pw:8(8) AC:6 Xp:1/0 T:115 pU!"  13(13)  Pw:8(8) AC:6 Xp:1/0 T:116 .:d..@.qU'd.@. 13(13)  Pw:8(8) AC:6 Xp:1/0 T:116 Sirius eats a sewer rat corpse. 13(13)  Pw:8(8) AC:6 Xp:1/0 T:117 rUO 13(13)  Pw:8(8) AC:6 Xp:1/0 T:118 .:.@rU n 13(13)  Pw:8(8) AC:6 Xp:1/0 T:119 .@sUW} 13(13)  Pw:8(8) AC:6 Xp:1/0 T:120 .d.:..@sU 13(13)  Pw:8(8) AC:6 Xp:1/0 T:121 .d#@tU:  13(13)  Pw:8(8) AC:6 Xp:1/0 T:122 ..##@##uUU 13(13)  Pw:8(8) AC:6 Xp:1/0 T:122 uUj U 13(13)  Pw:8(8) AC:6 Xp:1/0 T:122 vU 13(13)  Pw:8(8) AC:6 Xp:1/0 T:123 #@#vU 13(13)  Pw:8(8) AC:6 Xp:1/0 T:124 #@#vUm Weapons a - a +1 dagger (weapon in hand) b - a +1 bow (alternate weapon; not wielded) c - 51 +2 arrows (in quiver) d - 34 +0 arrows Armor e - an uncursed +2 cloak of displacement (being worn) Comestibles f - 4 uncursed cram rations Boulders/Statues g - a statue of a grid bug(end) yU]P####d@##### 13(13)  Pw:8(8) AC:6 Xp:1/0 T:129 zU  13(13)  Pw:8(8) AC:6 Xp:1/0 T:130 ##.:@###d#|UN 13(13)  Pw:8(8) AC:6 Xp:1/0 T:131 ##@.#d#}U{U 13(13)  Pw:8(8) AC:6 Xp:1/0 T:131 }UFw 13(13)  Pw:8(8) AC:6 Xp:1/0 T:132 #@#d#}Ue  13(13)  Pw:8(8) AC:6 Xp:1/0 T:133 @d#~UL 13(13)  Pw:8(8) AC:6 Xp:1/0 T:134 #@##~U 9 13(13)  Pw:8(8) AC:6 Xp:1/0 T:135 #@#~U  13(13)  Pw:8(8) AC:6 Xp:1/0 T:136 #@#Us 13(13)  Pw:8(8) AC:6 Xp:1/0 T:137 @#UU 13(13)  Pw:8(8) AC:6 Xp:1/0 T:137 U_ 13(13)  Pw:8(8) AC:6 Xp:1/0 T:138 +Uz&In what direction? [hykulnjb><] U&sThe door resists! 13(13)  Pw:8(8) AC:6 Xp:1/0 T:139 U0 3In what direction? [hykulnjb><] UsThe door resists! 13(13)  Pw:8(8) AC:6 Xp:1/0 T:140 Uh3In what direction? [hykulnjb><] Uo sThe door resists! 13(13)  Pw:8(8) AC:6 Xp:1/0 T:141 Ulx 13(13)  Pw:8(8) AC:6 Xp:1/0 T:142 #@U t 13(13)  Pw:8(8) AC:6 Xp:1/0 T:143 #@dUYou displaced Sirius. 13(13)  Pw:8(8) AC:6 Xp:1/0 T:144 #@U x 13(13)  Pw:8(8) AC:6 Xp:1/0 T:145 #@Uar 13(13)  Pw:8(8) AC:6 Xp:1/0 T:146 #@UElU 13(13)  Pw:8(8) AC:6 Xp:1/0 T:146 U)y 13(13)  Pw:8(8) AC:6 Xp:1/0 T:147 #@Uo y 13(13)  Pw:8(8) AC:6 Xp:1/0 T:148 #@U 13(13)  Pw:8(8) AC:6 Xp:1/0 T:149 #@#U@#@# 13(13)  Pw:8(8) AC:6 Xp:1/0 T:149 You hear some noises. 13(13)  Pw:8(8) AC:6 Xp:1/0 T:150 U #@# 13(13)  Pw:8(8) AC:6 Xp:1/0 T:150 You hear some noises in the distance. 13(13)  Pw:8(8) AC:6 Xp:1/0 T:151 Uc 13(13)  Pw:8(8) AC:6 Xp:1/0 T:152 #@##U5 13(13)  Pw:8(8) AC:6 Xp:1/0 T:153 #@#U{ s 13(13)  Pw:8(8) AC:6 Xp:1/0 T:154 #@Uk V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:154 UQhV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:155 U d 13(13)  Pw:8(8) AC:6 Xp:1/0 T:156 #UV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:157 US!V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:158 U+V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:159 UA[ V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:160 U' V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:161 UUV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:162 U(V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:163 UV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:164 UpcV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:165 U* V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:166 UF V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:167 UV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:168 UY V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:169 UV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:170 UxV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:171 Ud 13(13)  Pw:8(8) AC:6 Xp:1/0 T:172 #Ud 13(13)  Pw:8(8) AC:6 Xp:1/0 T:173 dU{d 13(13)  Pw:8(8) AC:6 Xp:1/0 T:174 #UxV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:175 UBq V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:176 U V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:177 U^ d 13(13)  Pw:8(8) AC:6 Xp:1/0 T:178 #U V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:179 UM V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:180 U V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:181 U6 V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:182 Uӫ V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:183 U$ d 13(13)  Pw:8(8) AC:6 Xp:1/0 T:184 #U d 13(13)  Pw:8(8) AC:6 Xp:1/0 T:185 dU'%d 13(13)  Pw:8(8) AC:6 Xp:1/0 T:186 #UV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:187 U}jV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:188 UжV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:189 UFV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:190 U V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:191 U' V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:192 U4V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:193 UjV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:194 UE V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:195 U d 13(13)  Pw:8(8) AC:6 Xp:1/0 T:196 #U0 V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:197 Uǁ d 13(13)  Pw:8(8) AC:6 Xp:1/0 T:198 #US V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:199 U) V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:200 UG V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:201 Uw V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:202 U V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:203 UeV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:204 U V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:205 UmV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:206 UφV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:207 UV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:208 UuV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:209 Ud 13(13)  Pw:8(8) AC:6 Xp:1/0 T:210 dU`d 13(13)  Pw:8(8) AC:6 Xp:1/0 T:211 #UV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:212 U QV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:213 UdV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:214 U;V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:215 UV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:216 U)V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:217 UV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:218 UV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:219 UV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:220 UV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:221 U3V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:222 UV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:223 UpV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:224 ULV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:225 U` V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:226 U V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:227 UU  13(13)  Pw:8(8) AC:6 Xp:1/0 T:227 You hear some noises in the distance. 13(13)  Pw:8(8) AC:6 Xp:1/0 T:228 U \ 13(13)  Pw:8(8) AC:6 Xp:1/0 T:229 U\ V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:230 U; V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:231 UiG V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:232 UN d 13(13)  Pw:8(8) AC:6 Xp:1/0 T:233 dU1 d 13(13)  Pw:8(8) AC:6 Xp:1/0 T:234 #UU V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:235 U !V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:236 UV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:237 U& V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:238 U?V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:239 USV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:240 U1V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:241 UV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:242 UV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:243 UV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:244 UV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:245 UBd 13(13)  Pw:8(8) AC:6 Xp:1/0 T:246 dUd 13(13)  Pw:8(8) AC:6 Xp:1/0 T:247 #Uyd 13(13)  Pw:8(8) AC:6 Xp:1/0 T:248 #UV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:249 U/jV 13(13)  Pw:8(8) AC:6 Xp:1/0 T:250 U}t 13(13)  Pw:8(8) AC:6 Xp:1/0 T:251 @#U8@# 13(13)  Pw:8(8) AC:6 Xp:1/0 T:252 You hear water falling on coins.U1 13(13)  Pw:8(8) AC:6 Xp:1/0 T:253 @#U ~ 13(13)  Pw:8(8) AC:6 Xp:1/0 T:254 @#U ~ 13(13)  Pw:8(8) AC:6 Xp:1/0 T:255 @#U} 13(13)  Pw:8(8) AC:6 Xp:1/0 T:256 @#U 13(13)  Pw:8(8) AC:6 Xp:1/0 T:257 d@#U@ 13(13)  Pw:8(8) AC:6 Xp:1/0 T:258 ##d#@U?) 13(13)  Pw:8(8) AC:6 Xp:1/0 T:259 #@#Us4s 13(13)  Pw:8(8) AC:6 Xp:1/0 T:260 @#U z 13(13)  Pw:8(8) AC:6 Xp:1/0 T:261 #@U { 13(13)  Pw:8(8) AC:6 Xp:1/0 T:262 #@U+{ 13(13)  Pw:8(8) AC:6 Xp:1/0 T:263 #@UXG 13(13)  Pw:8(8) AC:6 Xp:1/0 T:264 d@#Ux 13(13)  Pw:8(8) AC:6 Xp:1/0 T:265 #d@U* 13(13)  Pw:8(8) AC:6 Xp:1/0 T:266 ##@U { 13(13)  Pw:8(8) AC:6 Xp:1/0 T:267 #@U  13(13)  Pw:8(8) AC:6 Xp:1/0 T:268 d@#U 13(13)  Pw:8(8) AC:6 Xp:1/0 T:269 #d@#U 13(13)  Pw:8(8) AC:6 Xp:1/0 T:270 ##@#U' { 13(13)  Pw:8(8) AC:6 Xp:1/0 T:271 #@U.&In what direction? [hykulnjb><] UcmWHAMMM!!! 13(13)  Pw:8(8) AC:6 Xp:1/0 T:272 U 4In what direction? [hykulnjb><] UXmWHAMMM!!! 13(13)  Pw:8(8) AC:6 Xp:1/0 T:273 U4In what direction? [hykulnjb><] UmWHAMMM!!! 13(13)  Pw:8(8) AC:6 Xp:1/0 T:274 U4In what direction? [hykulnjb><] U~cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--UuPatpat the Tenderfoot St:18/01 Dx:10 Co:14 In:14 Wi:15 Ch:7 Neutral S:53 Dlvl:1 $:53 HP: Dlvl:1 $:53 HP:13(13) Dlvl:1 $:53 HP:13(13) Pw:8(8) AC:6 Xp:1/0 T:274 ----------------|..............+######|..............|##|...............######-.--------------################################################################# --.----#.##--.----- |.....|#...#|......| |.....-########|..>.|#..<....| |.....||....+@|......| ---------------------UF&In what direction? [hykulnjb><] UO mWHAMMM!!! 13(13)  Pw:8(8) AC:6 Xp:1/0 T:275 Ul 4In what direction? [hykulnjb><] UmWHAMMM!!! 13(13)  Pw:8(8) AC:6 Xp:1/0 T:276 U4In what direction? [hykulnjb><] U$ mWHAMMM!!! 13(13)  Pw:8(8) AC:6 Xp:1/0 T:277 U34In what direction? [hykulnjb><] U ~cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--Ut Patpat the Tenderfoot St:18/01 Dx:10 Co:14 In:14 Wi:15 Ch:7 Neutral S:53 Dlvl:1 $:53 HP: Dlvl:1 $:53 HP:13(13) Dlvl:1 $:53 HP:13(13) Pw:8(8) AC:6 Xp:1/0 T:277 ----------------|..............+######|..............|##|...............######-.--------------################################################################# --.----#.##--.----- |.....|#...#|......| |.....-########|..>.|#..<....| |.....||....+@|......| ---------------------Uh>&In what direction? [hykulnjb><] UҠWHAMMM!!!  13(13)  Pw:8(8) AC:6 Xp:1/0 T:277 You hear some noises. 13(13)  Pw:8(8) AC:6 Xp:1/0 T:278 U4In what direction? [hykulnjb><] UAs you kick the door, it crashes open! 13(13)  Pw:8(8) AC:6 Xp:1/0 T:279 --|.U 4In what direction? [hykulnjb><] U V 13(13)  Pw:8(8) AC:6 Xp:1/0 T:279 US  13(13)  Pw:8(8) AC:6 Xp:1/0 T:280 @#U 13(13)  Pw:8(8) AC:6 Xp:1/0 T:281 #@#U( 13(13)  Pw:8(8) AC:6 Xp:1/0 T:282 d#@#Up  13(13)  Pw:8(8) AC:6 Xp:1/0 T:283 ##@U{ 13(13)  Pw:8(8) AC:6 Xp:1/0 T:284 #@U={ 13(13)  Pw:8(8) AC:6 Xp:1/0 T:285 #@Uz  13(13)  Pw:8(8) AC:6 Xp:1/0 T:286 --.d@#U%  13(13)  Pw:8(8) AC:6 Xp:1/0 T:287 -|#@dUPYou displaced Sirius. 13(13)  Pw:8(8) AC:6 Xp:1/0 T:288 d..@Udz~ 13(13)  Pw:8(8) AC:6 Xp:1/0 T:289 .d@U  13(13)  Pw:8(8) AC:6 Xp:1/0 T:290 @d#Up  13(13)  Pw:8(8) AC:6 Xp:1/0 T:291 @d.U<  13(13)  Pw:8(8) AC:6 Xp:1/0 T:292 @##U~ 13(13)  Pw:8(8) AC:6 Xp:1/0 T:293 @#Uql##@ 13(13)  Pw:8(8) AC:6 Xp:1/0 T:294 Uy#######@ 13(13)  Pw:8(8) AC:6 Xp:1/0 T:301 U y#######@ 13(13)  Pw:8(8) AC:6 Xp:1/0 T:308 Ue  13(13)  Pw:8(8) AC:6 Xp:1/0 T:311 #d@FUSPick an object.U UF a fungus or mold (lichen) 13(13)  Pw:8(8) AC:6 Xp:1/0 T:311 UYou kill the lichen!69  13(13)  Pw:8(8) AC:6 Xp:1/4 T:312 ##U{y 13(13)  Pw:8(8) AC:6 Xp:1/4 T:313 #@Uw  13(13)  Pw:8(8) AC:6 Xp:1/4 T:314 #@#U+ 13(13)  Pw:8(8) AC:6 Xp:1/4 T:315 #@#UW 13(13)  Pw:8(8) AC:6 Xp:1/4 T:316 #@#UN  13(13)  Pw:8(8) AC:6 Xp:1/4 T:317 ##@#U #@ 13(13)  Pw:8(8) AC:6 Xp:1/4 T:317 You hear some noises in the distance. 13(13)  Pw:8(8) AC:6 Xp:1/4 T:318 UDN 13(13)  Pw:8(8) AC:6 Xp:1/4 T:319 ##@#U=~ 13(13)  Pw:8(8) AC:6 Xp:1/4 T:320 @#UI 13(13)  Pw:8(8) AC:6 Xp:1/4 T:321 ##@#U#@ 13(13)  Pw:8(8) AC:6 Xp:1/4 T:321 You hear some noises. 13(13)  Pw:8(8) AC:6 Xp:1/4 T:322 UA% 13(13)  Pw:8(8) AC:6 Xp:1/4 T:323 .o##@#Ux 13(13)  Pw:8(8) AC:6 Xp:1/4 T:323  13(13)  Pw:8(8) AC:6 Xp:1/4 T:324 .@#U[  13(13)  Pw:8(8) AC:6 Xp:1/4 T:325 --(..|.##@#dU- 13(13)  Pw:8(8) AC:6 Xp:1/4 T:326 #@#UW 13(13)  Pw:8(8) AC:6 Xp:1/4 T:327 .o#@#Ug You kill the goblin!93  13(13)  Pw:8(8) AC:6 Xp:1/10 T:328 )U@#You see here a crude dagger. 13(13)  Pw:8(8) AC:6 Xp:1/10 T:329 U] 13(13)  Pw:8(8) AC:6 Xp:1/10 T:329 U@ 13(13)  Pw:8(8) AC:6 Xp:1/10 T:330 --...)@U  13(13)  Pw:8(8) AC:6 Xp:1/10 T:331 -----...........-@-#Uh 13(13)  Pw:8(8) AC:6 Xp:1/10 T:332 -||..|....@------.-U 13(13)  Pw:8(8) AC:6 Xp:1/10 T:333 @.dUo 13(13)  Pw:8(8) AC:6 Xp:1/10 T:334 @d...Uζ .@You see here a large box. 13(13)  Pw:8(8) AC:6 Xp:1/10 T:335 d.U3In what direction? [hykulnjb><] UV 13(13)  Pw:8(8) AC:6 Xp:1/10 T:335 UH3In what direction? [hykulnjb><] UV 13(13)  Pw:8(8) AC:6 Xp:1/10 T:335 ĈUbM 13(13)  Pw:8(8) AC:6 Xp:1/10 T:336 ..dňU!/~ 13(13)  Pw:8(8) AC:6 Xp:1/10 T:337 .dňUi 13(13)  Pw:8(8) AC:6 Xp:1/10 T:338 .ňU V 13(13)  Pw:8(8) AC:6 Xp:1/10 T:339 ƈUJ &In what direction? [hykulnjb><] ȈU V 13(13)  Pw:8(8) AC:6 Xp:1/10 T:339 ɈU5/ 13(13)  Pw:8(8) AC:6 Xp:1/10 T:340 @(d.ʈU{&In what direction? [hykulnjb><] ʈU yYou see no door there. 13(13)  Pw:8(8) AC:6 Xp:1/10 T:340 ͈U .@You see here a large box. 13(13)  Pw:8(8) AC:6 Xp:1/10 T:341 d.҈U?Unix SlashEM Version 0.0.7E7F3 - last build Wed Oct 19 08:50:44 2011. 13(13)  Pw:8(8) AC:6 Xp:1/10 T:341 ԈUu 3In what direction? [hykulnjb><] ֈUFYou are in the way! 13(13)  Pw:8(8) AC:6 Xp:1/10 T:341 Sirius drops a crude dagger. 13(13)  Pw:8(8) AC:6 Xp:1/10 T:342 )ۈU Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) ވU b+----------|.......@.|.......)||.........-------.--)########### Welcome to NetHack! ( description of version 3.4 )  NetHack is a Dungeons and Dragons like game where you (the adventurer) descend into the depths of the dungeon in search of the Amulet of Yendor, reputed to be hidden somewhere below the twentieth level. You begin your adventure with a pet that can help you in many ways, and can be trained to do all sorts of things. On the way you will find useful (or useless) items, quite possibly with magic properties, and assorted monsters. You can attack a monster by trying to move onto the space a monster is on (but often it is much wiser to leave it alone).  Unlike most adventure games, which give you a verbal description of your location, NetHack gives you a visual image of the dungeon level you are on. NetHack uses the following symbols:  - and | The walls of a room, possibly also open doors or a grave.  . The floor of a room or a doorway.  # A corridor, or iron bars, or a tree, or possibly a kitchen  sink (if your dungeon has sinks), or a drawbridge.  > Stairs down: a way to the next level.  < Stairs up: a way to the previous level. --More--߈U @ You (usually), or another human.  ) A weapon of some sort.  [ A suit or piece of armor.  % Something edible (not necessarily healthy).  / A wand.  = A ring.  ? A scroll.  ! A potion.  ( Some other useful object (pick-axe, key, lamp...)  $ A pile of gold.  * A gem or rock (possibly valuable, possibly worthless).  + A closed door, or a spell book containing a spell  you can learn.  ^ A trap (once you detect it).  " An amulet, or a spider web.  0 An iron ball.  _ An altar, or an iron chain.  { A fountain.  } A pool of water or moat or a pool of lava.  \ An opulent throne.  ` A boulder or statue.  A to Z, a to z, and several others: Monsters.  I Invisible or unseen monster's last known location --More--U  You can find out what a symbol represents by typing  '/' and following the directions to move the cursor  to the symbol in question. For instance, a 'd' may  turn out to be a dog. y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. --More--UCommands:  NetHack knows the following commands:  ? Help menu.  ` Main Menu.  / Tell what a symbol represents. You may choose to specify  a location or give a symbol argument.  & Tell what a command does.  < Go up a staircase (if you are standing on it).  > Go down a staircase (if you are standing on it).  . Rest, do nothing for one turn.  _ Travel via a shortest-path algorithm to a point on the map  a Apply (use) a tool (pick-axe, key, lamp...)  A Remove all armor.  ^A Redo the previous command  ^B Steal  c Close a door.  C Call (name) an individual monster.  d Drop something. d7a: drop seven items of object a.  D Drop multiple items. This command is implemented in two  different ways. One way is:  "D" displays a list of all of your items, from which you can --More--U  pick and choose what to drop. A "+" next to an item means  that it will be dropped, a "-" means that it will not be  dropped. Toggle an item to be selected/deselected by typing  the letter adjacent to its description. Select all items  with "+", deselect all items with "=". The moves  you from one page of the listing to the next.  The other way is:  "D" will ask the question "What kinds of things do you want  to drop? [!%= au]". You should type zero or more object  symbols possibly followed by 'a' and/or 'u'.  Da - drop all objects, without asking for confirmation.  Du - drop only unpaid objects (when in a shop).  D%u - drop only unpaid food.  ^D Kick (for doors, usually).  f Fire ammunition from quiver.  F Followed by direction, fight a monster (even if you don't  sense it).  e Eat food. Vampires cannot eat as such. However, they can  gain nutrition by draining blood from fresh corpses using  this command.  E Engrave a message on the floor.  E- - write in the dust with your fingers.  f Fire ammunition from quiver. --More--U i Display your inventory.  I Display selected parts of your inventory, as in  I* - list all gems in inventory.  Iu - list all unpaid items.  Ix - list all used up items that are on your shopping bill.  I$ - count your money.  n# repeat next command  N name or classify an item  o Open a door.  O Review current options and possibly change them.  A menu displaying the option settings will be displayed  and most can be changed by simply selecting their entry.  Options are usually set before the game with a NETHACKOPTIONS  environment variable, or via a config file (defaults.nh,  Slash'EM Defaults, nethack.cnf, .nethackrc, etc.), not with  the 'O' command.  p Pay your shopping bill/Shopkeeper services.  P Put on an accessory (ring, amulet, etc).  ^P Repeat last message (subsequent ^P's repeat earlier messages).  The behavior can be varied via the msg_window option.  q Drink (quaff) something (potion, water, etc).  Q Select ammunition for quiver.  r Read a scroll or spell book. --More--U^ R Remove an accessory (ring, amulet, etc).  ^R Redraw the screen.  s Search for secret doors and traps around you.  S Save the game.  t Throw an object or shoot a projectile.  T Take off armor.  ^T Teleport, if you are able.  v Displays the version number.  V Display a longer identification of the version, including the  history of the game.  w Wield weapon. w- means wield nothing, use bare hands.  W Wear armor.  x Switch weapon slots.  X List the spells you know (same as '+').  ^X Show your attributes.  ^Y polymorph (if possible)  z Zap a wand.  Z Cast a spell.  ^Z Suspend the game.  : Look at what is here.  ; Look at what is somewhere else.  , Pick up some things.  @ Toggle the pickup option. --More--U_ ^ Ask for the type of a trap you found earlier.  ) Tell what weapon you are wielding.  [ Tell what armor you are wearing.  = Tell what rings you are wearing.  " Tell what amulet you are wearing.  ( Tell what tools you are using.  * List and change items in use.  * Tell what equipment you are using; combines the preceding five.  $ Count your gold pieces.  + List the spells you know; also rearrange them if desired.  \ Show what types of objects have been discovered.  ! Escape to a shell, if supported in your version and OS.  # Introduces one of the "extended" commands. To get a list of  the commands you can use with "#" type "#?". The extended  commands you can use depends upon what options the game was  compiled with, along with your class and what type of monster  you most closely resemble at a given moment. If your keyboard  has a meta key (which, when pressed in combination with another  key, modifies it by setting the 'meta' (8th, or 'high') bit),  these extended commands can be invoked by meta-ing the first  letter of the command. An alt key may have a similar effect.  If the "number_pad" option is on, some additional letter commands --More--UiA are available:  h displays the help menu, like '?'  j Jump to another location.  k Kick (for doors, usually).  K List vanquished monsters (whether by you or not).  l Loot a box on the floor.  n followed by number of times to repeat the next command  N Name an object or type of object.  u Untrap a trapped object or door.  You can put a number before a command to repeat it that many times,  as in "40." or "20s.". If you have the number_pad option set, you  must type 'n' to prefix the count, as in "n40." or "n20s".  Some information is displayed on the bottom line or perhaps in a  box, depending on the platform you are using. You see your  attributes, your alignment, what dungeon level you are on, how many  hit points you have now (and will have when fully recovered), what  your armor class is (the lower the better), your experience level,  and the state of your stomach. Optionally, you may or may not see  other information such as spell points, how much gold you have, etc. --More-- UOF Have Fun, and Happy Hacking!--More-- U Patpat the Tenderfoot St:18/01 Dx:10 Co:14 In:14 Wi:15 Ch:7 Neutral S:93 Dlvl:1 $:53 HP: Dlvl:1 $:53 HP:13(13) Dlvl:1 $:53 HP:13(13) Pw:8(8) AC:6 Xp:1/10 T:342 --------------------------|..............+######|.......@.|..............|##|.......)||...............######|.........-.--------------####-------.--#########)################################################################## --.----#--.---##--.----- |.....|#|....|#|......| |.....-########|..>.|#..<....| |.....||.....#|......| ---------------------U3= Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) UQ+----------|.......@.|.......)||.........-------.--)###########y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) --More--UC O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history X explore switch the game to explore (discovery) mode ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects --More--U͋ -e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor --More--UUx exchange swap weapon slots X spells list the spells you know z zap zap a wand Z Zap cast a spell < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) --More-- U2;M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: --More--'Uɘn followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--'U Patpat the Tenderfoot St:18/01 Dx:10 Co:14 In:14 Wi:15 Ch:7 Neutral S:93 Dlvl:1 $:53 HP: Dlvl:1 $:53 HP:13(13) Dlvl:1 $:53 HP:13(13) Pw:8(8) AC:6 Xp:1/10 T:342 --------------------------|..............+######|.......@.|..............|##|.......)||...............######|.........-.--------------####-------.--#########)################################################################## --.----#--.---##--.----- |.....|#|....|#|......| |.....-########|..>.|#..<....| |.....||.....#|......| ---------------------)U; Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) +U 13(13)  Pw:8(8) AC:6 Xp:1/10 T:342 -UC Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) .U 13(13)  Pw:8(8) AC:6 Xp:1/10 T:342 0Uz ~ 13(13)  Pw:8(8) AC:6 Xp:1/10 T:343 (@#1UY @.You see here a large box. 13(13)  Pw:8(8) AC:6 Xp:1/10 T:344 d4Ui  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) 6UQ 13(13)  Pw:8(8) AC:6 Xp:1/10 T:344 8U.  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) 9U: + Discoveries  X - View known spells d - Items already discovered [\] C - Name a monster(end) <U !----------|.......@.#|.......d| 13(13)  Pw:8(8) AC:6 Xp:1/10 T:344 AU2 Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) CUJ+----------|.......@.#|.......d||.........-------.--)###########y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) --More--DU#O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history X explore switch the game to explore (discovery) mode ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects --More--NU -e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor --More--SUNx exchange swap weapon slots X spells list the spells you know z zap zap a wand Z Zap cast a spell < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) --More--aU1;M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: --More--kUkn followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--mUlEPatpat the Tenderfoot St:18/01 Dx:10 Co:14 In:14 Wi:15 Ch:7 Neutral S:93 Dlvl:1 $:53 HP: Dlvl:1 $:53 HP:13(13) Dlvl:1 $:53 HP:13(13) Pw:8(8) AC:6 Xp:1/10 T:344 --------------------------|..............+######|.......@.#|..............|##|.......d||...............######|.........-.--------------####-------.--#########)################################################################## --.----#--.---##--.----- |.....|#|....|#|......| |.....-########|..>.|#..<....| |.....||.....#|......| ---------------------oU Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) oU@M----------|.......@.#|.......d||.........-------.--)########### 13(13)  Pw:8(8) AC:6 Xp:1/10 T:344 qU~ Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) uUg+----------|.......@.#|.......d||.........-------.--)###########y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) --More--wUO options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history X explore switch the game to explore (discovery) mode ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects --More--xUo-e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor --More--}U_ x exchange swap weapon slots X spells list the spells you know z zap zap a wand Z Zap cast a spell < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) --More--U;M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: --More--U n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--UPatpat the Tenderfoot St:18/01 Dx:10 Co:14 In:14 Wi:15 Ch:7 Neutral S:93 Dlvl:1 $:53 HP: Dlvl:1 $:53 HP:13(13) Dlvl:1 $:53 HP:13(13) Pw:8(8) AC:6 Xp:1/10 T:344 --------------------------|..............+######|.......@.#|..............|##|.......d||...............######|.........-.--------------####-------.--#########)################################################################## --.----#--.---##--.----- |.....|#|....|#|......| |.....-########|..>.|#..<....| |.....||.....#|......| ---------------------U  13(13)  Pw:8(8) AC:6 Xp:1/10 T:345 (@)dUߊ@.You see here a large box. 13(13)  Pw:8(8) AC:6 Xp:1/10 T:346 d.UԖ# UY7lootUAThere is a large box here, loot it? [ynq] (q) UsyHmmm, it seems to be locked. 13(13)  Pw:8(8) AC:6 Xp:1/10 T:346 U 13(13)  Pw:8(8) AC:6 Xp:1/10 T:347 @d.U6pUnknown command ' '. 13(13)  Pw:8(8) AC:6 Xp:1/10 T:347 Ujx\ 13(13)  Pw:8(8) AC:6 Xp:1/10 T:347 U"  13(13)  Pw:8(8) AC:6 Xp:1/10 T:348 (.dUx&In what direction? [hykulnjb><] U  THUD!You hear a muffled shatter.You hear a muffled shatter. 13(13)  Pw:8(8) AC:6 Xp:1/10 T:349 Uw3In what direction? [hykulnjb><] U&THUD! 13(13)  Pw:8(8) AC:6 Xp:1/10 T:349 Sirius picks up a crude dagger. 13(13)  Pw:8(8) AC:6 Xp:1/10 T:350 U3In what direction? [hykulnjb><] Uv hTHUD! 13(13)  Pw:8(8) AC:6 Xp:1/10 T:351 U 3In what direction? [hykulnjb><] UTHUD! 13(13)  Pw:8(8) AC:6 Xp:1/10 T:351 Sirius drops a crude dagger. 13(13)  Pw:8(8) AC:6 Xp:1/10 T:352 U"3In what direction? [hykulnjb><] Ue THUD! 13(13)  Pw:8(8) AC:6 Xp:1/10 T:352 Sirius picks up a crude dagger. 13(13)  Pw:8(8) AC:6 Xp:1/10 T:353 UE43In what direction? [hykulnjb><] U8THUD! 13(13)  Pw:8(8) AC:6 Xp:1/10 T:354 d.U3In what direction? [hykulnjb><] UTHUD! 13(13)  Pw:8(8) AC:6 Xp:1/10 T:354 Sirius drops a crude dagger. 13(13)  Pw:8(8) AC:6 Xp:1/10 T:355 +U$q @. 13(13)  Pw:8(8) AC:6 Xp:1/10 T:355 Sirius picks up a crude dagger. 13(13)  Pw:8(8) AC:6 Xp:1/10 T:356 .d.UeYou displaced Sirius.d@ 13(13)  Pw:8(8) AC:6 Xp:1/10 T:356 Sirius drops a crude dagger. 13(13)  Pw:8(8) AC:6 Xp:1/10 T:357 UAYou displaced Sirius.@dYou see here a crude dagger. 13(13)  Pw:8(8) AC:6 Xp:1/10 T:358 d.U h - a crude dagger. 13(13)  Pw:8(8) AC:6 Xp:1/10 T:359 .dU; 13(13)  Pw:8(8) AC:6 Xp:1/10 T:360 .@d..U.@You see here a large box. 13(13)  Pw:8(8) AC:6 Xp:1/10 T:361 d.U Weapons a - a +1 dagger (weapon in hand) b - a +1 bow (alternate weapon; not wielded) c - 51 +2 arrows (in quiver) d - 34 +0 arrows h - a crude dagger Armor e - an uncursed +2 cloak of displacement (being worn) Comestibles f - 4 uncursed cram rations Boulders/Statues g - a statue of a grid bug(end) Un: ------+---#####|...d...@.###|........|#####|.........####-------.--##)################## 13(13)  Pw:8(8) AC:6 Xp:1/10 T:361 U6` )What do you want to eat? [f or ?*] Uy} nNever mind. 13(13)  Pw:8(8) AC:6 Xp:1/10 T:361 U| Not wearing any accessories. Use 'T' command to take off armor. 13(13)  Pw:8(8) AC:6 Xp:1/10 T:361 UZYou don't have anything to read. 13(13)  Pw:8(8) AC:6 Xp:1/10 T:361 ĉUh>What do you want to wield? [- abcdh or ?*] ljUih - a crude dagger (weapon in hand). 13(13)  Pw:8(8) AC:6 Xp:1/10 T:362 ..dˉUp1Unavailable command '^F'. 13(13)  Pw:8(8) AC:6 Xp:1/10 T:362 ͉UN # ΉUr` forceΉUZ< 3In what direction? [hykulnjb><] ЉU4BThere is a large box here, force its lock? [ynq] (q) щUmyYou force your crude dagger into a crack and pry. 13(13)  Pw:8(8) AC:6 Xp:1/10 T:363  13(13)  Pw:8(8) AC:6 Xp:1/10 T:364  13(13)  Pw:8(8) AC:6 Xp:1/10 T:365  13(13)  Pw:8(8) AC:6 Xp:1/10 T:366  13(13)  Pw:8(8) AC:6 Xp:1/10 T:367  13(13)  Pw:8(8) AC:6 Xp:1/10 T:368  13(13)  Pw:8(8) AC:6 Xp:1/10 T:369  13(13)  Pw:8(8) AC:6 Xp:1/10 T:370 ...d..:--More--҉U*You stop forcing the lock. 13(13)  Pw:8(8) AC:6 Xp:1/10 T:371 d.׉UF >What do you want to wield? [- abcdh or ?*] ؉Ua - a +1 dagger (weapon in hand). 13(13)  Pw:8(8) AC:6 Xp:1/10 T:372 .d.ىUv 13(13)  Pw:8(8) AC:6 Xp:1/10 T:373 (.@d:.ىU You kill the newt!..d7  13(13)  Pw:8(8) AC:6 Xp:1/11 T:373 Sirius eats a newt corpse. 13(13)  Pw:8(8) AC:6 Xp:1/11 T:374 ډU @.You see here a large box. 13(13)  Pw:8(8) AC:6 Xp:1/11 T:375 ܉UXJ # ݉Ua forceމU z3In what direction? [hykulnjb><] ߉UBThere is a large box here, force its lock? [ynq] (q) U` nYou decide not to force the issue. 13(13)  Pw:8(8) AC:6 Xp:1/11 T:375 UX&>What do you want to wield? [- abcdh or ?*] U?h - a crude dagger (weapon in hand). 13(13)  Pw:8(8) AC:6 Xp:1/11 T:376 U%p# U forceU@ 3In what direction? [hykulnjb><] U\BThere is a large box here, force its lock? [ynq] (q) U| yYou force your crude dagger into a crack and pry. 13(13)  Pw:8(8) AC:6 Xp:1/11 T:377 d.--More--U You succeed in forcing the lock. 13(13)  Pw:8(8) AC:6 Xp:1/11 T:378 .d.U?>What do you want to wield? [- abcdh or ?*] UM a - a +1 dagger (weapon in hand). 13(13)  Pw:8(8) AC:6 Xp:1/11 T:379 d.Un# UVlootU AThere is a large box here, loot it? [ynq] (q) Uh<yYou carefully open the large box...--More--Ug Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) Ub+------+---|.....d.@.#|........| Take out what?  Scrolls a - a scroll labeled ELAM EBOW(end) Ut+UER------+---|.....d.@.#i - a scroll labeled ELAM EBOW. 13(13)  Pw:8(8) AC:6 Xp:1/11 T:380 .d.U^  13(13)  Pw:8(8) AC:6 Xp:1/11 T:381 (@.dU_  13(13)  Pw:8(8) AC:6 Xp:1/11 T:382 .@#.Uud 13(13)  Pw:8(8) AC:6 Xp:1/11 T:383 @#d.U @.You see here a large box. 13(13)  Pw:8(8) AC:6 Xp:1/11 T:384 .U& v 13(13)  Pw:8(8) AC:6 Xp:1/11 T:385 @(UMp 13(13)  Pw:8(8) AC:6 Xp:1/11 T:386 @.UȐ&In what direction? [hykulnjb><] U< The door opens. 13(13)  Pw:8(8) AC:6 Xp:1/11 T:387 |rU 13(13)  Pw:8(8) AC:6 Xp:1/11 T:388 #@.rd...Ul 13(13)  Pw:8(8) AC:6 Xp:1/11 T:389 @|r..UFV 13(13)  Pw:8(8) AC:6 Xp:1/11 T:389 ULrd 13(13)  Pw:8(8) AC:6 Xp:1/11 T:389 Sirius misses the rabbit. 13(13)  Pw:8(8) AC:6 Xp:1/11 T:390 Ux 13(13)  Pw:8(8) AC:6 Xp:1/11 T:390 Your cloak of displacement blocks the rabbit's attack.--More--U Sirius bites the rabbit.The rabbit is killed! 13(13)  Pw:8(8) AC:6 Xp:1/11 T:391 %UC #@There is an open door here.You see here a rabbit corpse. 13(13)  Pw:8(8) AC:6 Xp:1/11 T:392 .d.Ub7What do you want to eat? [f or ?*,] U 0You don't have that object.--More--U]1What do you want to eat? [f or ?*,] UnNever mind. 13(13)  Pw:8(8) AC:6 Xp:1/11 T:392  UAF7What do you want to eat? [f or ?*,]  U$That is a silly thing to eat. 13(13)  Pw:8(8) AC:6 Xp:1/11 T:392  U 7What do you want to eat? [f or ?*,]  Ut eat what?  Comestibles a - a rabbit corpse(end) U+#This rabbit corpse tastes terrible! 13(13)  Pw:8(8) AC:6 Xp:1/11 T:393  13(13)  Pw:8(8) AC:6 Xp:1/11 T:394  13(13)  Pw:8(8) AC:6 Xp:1/11 T:395 ..d..--More--U8You finish eating the rabbit corpse. 13(13)  Pw:8(8) AC:6 Xp:1/11 T:396 .d.U  13(13)  Pw:8(8) AC:6 Xp:1/11 T:397 |@d.UYou displaced Sirius. 13(13)  Pw:8(8) AC:6 Xp:1/11 T:398 d.@:U/x .@You see here a large box. 13(13)  Pw:8(8) AC:6 Xp:1/11 T:399 .dU0h 13(13)  Pw:8(8) AC:6 Xp:1/11 T:400 (@.d.:.U1h .@. 13(13)  Pw:8(8) AC:6 Xp:1/11 T:400 You hear some noises. 13(13)  Pw:8(8) AC:6 Xp:1/11 T:401 Ut 2#@#.# 13(13)  Pw:8(8) AC:6 Xp:1/11 T:401 You hear some noises in the distance. 13(13)  Pw:8(8) AC:6 Xp:1/11 T:402 Ua \ 13(13)  Pw:8(8) AC:6 Xp:1/11 T:402 Ugs 13(13)  Pw:8(8) AC:6 Xp:1/11 T:403 #@UB 13(13)  Pw:8(8) AC:6 Xp:1/11 T:404 #@##.U 13(13)  Pw:8(8) AC:6 Xp:1/11 T:405 .|#.....|@.......|.....|------U V 13(13)  Pw:8(8) AC:6 Xp:1/11 T:405 U| 13(13)  Pw:8(8) AC:6 Xp:1/11 T:406 #d@#UV 13(13)  Pw:8(8) AC:6 Xp:1/11 T:406 UaM 13(13)  Pw:8(8) AC:6 Xp:1/11 T:407 #d@UxX  13(13)  Pw:8(8) AC:6 Xp:1/11 T:408 |..|...d.#@.-U? 13(13)  Pw:8(8) AC:6 Xp:1/11 T:409 -------.............#|.d@|.+U, 13(13)  Pw:8(8) AC:6 Xp:1/11 T:410 --|.|.|#.@d-UM You displaced Sirius. 13(13)  Pw:8(8) AC:6 Xp:1/11 T:411 .d@U}That door is closed. 13(13)  Pw:8(8) AC:6 Xp:1/11 T:411 Ux 3In what direction? [hykulnjb><] U5The door opens. 13(13)  Pw:8(8) AC:6 Xp:1/11 T:412 d..|U: 13(13)  Pw:8(8) AC:6 Xp:1/11 T:413 .d.@##UQ  13(13)  Pw:8(8) AC:6 Xp:1/11 T:414 .d|@U  13(13)  Pw:8(8) AC:6 Xp:1/11 T:415 .d#@#U 13(13)  Pw:8(8) AC:6 Xp:1/11 T:416 |d@#U 13(13)  Pw:8(8) AC:6 Xp:1/11 T:417 #d@#U 13(13)  Pw:8(8) AC:6 Xp:1/11 T:418 ##@##Ut 13(13)  Pw:8(8) AC:6 Xp:1/11 T:419 #@U٭  13(13)  Pw:8(8) AC:6 Xp:1/11 T:420 #@##Uʹ| 13(13)  Pw:8(8) AC:6 Xp:1/11 T:421 #@U6 13(13)  Pw:8(8) AC:6 Xp:1/11 T:422 #@##...U  13(13)  Pw:8(8) AC:6 Xp:1/11 T:423 #@......-.U7 13(13)  Pw:8(8) AC:6 Xp:1/11 T:424 #d@$--U: 13(13)  Pw:8(8) AC:6 Xp:1/11 T:425 #d-@-{.||..||..|--U׏ 13(13)  Pw:8(8) AC:6 Xp:1/11 T:426 #---.-|.d@UG8z 13(13)  Pw:8(8) AC:6 Xp:1/11 T:427 ..d@U- You displaced Sirius.@dYou see here 30 gold pieces. 13(13)  Pw:8(8) AC:6 Xp:1/11 T:428 ..dU 30 gold pieces.d.127 8 13(13)  Pw:8(8) AC:6 Xp:1/11 T:429 You hear water falling on coins.U 13(13)  Pw:8(8) AC:6 Xp:1/11 T:430 ...@dU|@ 13(13)  Pw:8(8) AC:6 Xp:1/11 T:431 .d.@#U  13(13)  Pw:8(8) AC:6 Xp:1/11 T:432 d..@ UgmX  13(13)  Pw:8(8) AC:6 Xp:1/11 T:432  U  13(13)  Pw:8(8) AC:6 Xp:1/11 T:433 d.@# Um  13(13)  Pw:8(8) AC:6 Xp:1/11 T:434 .d.@.!U 13(13)  Pw:8(8) AC:6 Xp:1/11 T:435 d..@!UW 13(13)  Pw:8(8) AC:6 Xp:1/11 T:435 !UHW 13(13)  Pw:8(8) AC:6 Xp:1/11 T:435 !Uϩ  13(13)  Pw:8(8) AC:6 Xp:1/11 T:436 ..d.@"US 13(13)  Pw:8(8) AC:6 Xp:1/11 T:437 .d@#"U 13(13)  Pw:8(8) AC:6 Xp:1/11 T:438 ..@"U{  13(13)  Pw:8(8) AC:6 Xp:1/11 T:439 d.@#"Uk  13(13)  Pw:8(8) AC:6 Xp:1/11 T:440 d..@.#U  13(13)  Pw:8(8) AC:6 Xp:1/11 T:441 d.@.#UZ 13(13)  Pw:8(8) AC:6 Xp:1/11 T:442 ..d@.#U` You displaced Sirius. 13(13)  Pw:8(8) AC:6 Xp:1/11 T:443 @d.$Ue 13(13)  Pw:8(8) AC:6 Xp:1/11 T:444 d@..$UY You displaced Sirius. 13(13)  Pw:8(8) AC:6 Xp:1/11 T:445 @.d&UΖ8What do you want to drink? [* or .] (U.mWater gushes forth from the overflowing fountain! 13(13)  Pw:8(8) AC:6 Xp:1/11 T:446 .}}.d+U18What do you want to drink? [* or .] ,UThis tepid water is tasteless.The fountain dries up! 13(13)  Pw:8(8) AC:6 Xp:1/11 T:447 .d.UXp  13(13)  Pw:8(8) AC:6 Xp:1/11 T:448 .@d../U 13(13)  Pw:8(8) AC:6 Xp:1/11 T:449 .@d./U]  13(13)  Pw:8(8) AC:6 Xp:1/11 T:450 @d..0U m 13(13)  Pw:8(8) AC:6 Xp:1/11 T:451 @d.5UPick an object.7Ux&8Uz# iron bars or a tree or a corridor or a lit corridor or a sink or a toilet or a cloud (corridor)--More--;UPj  13(13)  Pw:8(8) AC:6 Xp:1/11 T:451 =UGuYou see no objects here. 13(13)  Pw:8(8) AC:6 Xp:1/11 T:451 >U+Pick an object.@U@ a human or elf or you (doppelganger ranger called patpat) 13(13)  Pw:8(8) AC:6 Xp:1/11 T:451 DUR You see no objects here. 13(13)  Pw:8(8) AC:6 Xp:1/11 T:451 EU|u+Pick an object.FU5Unknown direction: 'g' (use hjkl or .).HUAHU1 HUn HU IUTIU>IU>IURIU-IUIU^! IUB IUZ IU IUt IU_u IU IUyg IU KU# iron bars or a tree or a corridor or a lit corridor or a sink or a toilet or a cloud (corridor)--More--LUj  13(13)  Pw:8(8) AC:6 Xp:1/11 T:451 LU7 uYou see no objects here. 13(13)  Pw:8(8) AC:6 Xp:1/11 T:451 OU  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) OU---------#|.......|------|---|.......||.......(.###|.......||........|#|.......||.........##........|-------.--|.......|)#-|-------##################@##----d-- 13(13)  Pw:8(8) AC:6 Xp:1/11 T:451 PU  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) QU +---------#|.......|------|---|.......||.......(.###|.......||........|#|.......||.........##........|-------.--|.......|)#-|-------##################@##----d-- Welcome to NetHack! ( description of version 3.4 )  NetHack is a Dungeons and Dragons like game where you (the adventurer) descend into the depths of the dungeon in search of the Amulet of Yendor, reputed to be hidden somewhere below the twentieth level. You begin your adventure with a pet that can help you in many ways, and can be trained to do all sorts of things. On the way you will find useful (or useless) items, quite possibly with magic properties, and assorted monsters. You can attack a monster by trying to move onto the space a monster is on (but often it is much wiser to leave it alone).  Unlike most adventure games, which give you a verbal description of your location, NetHack gives you a visual image of the dungeon level you are on. NetHack uses the following symbols:  - and | The walls of a room, possibly also open doors or a grave.  . The floor of a room or a doorway.  # A corridor, or iron bars, or a tree, or possibly a kitchen  sink (if your dungeon has sinks), or a drawbridge.  > Stairs down: a way to the next level.  < Stairs up: a way to the previous level. --More--QUä  @ You (usually), or another human.  ) A weapon of some sort.  [ A suit or piece of armor.  % Something edible (not necessarily healthy).  / A wand.  = A ring.  ? A scroll.  ! A potion.  ( Some other useful object (pick-axe, key, lamp...)  $ A pile of gold.  * A gem or rock (possibly valuable, possibly worthless).  + A closed door, or a spell book containing a spell  you can learn.  ^ A trap (once you detect it).  " An amulet, or a spider web.  0 An iron ball.  _ An altar, or an iron chain.  { A fountain.  } A pool of water or moat or a pool of lava.  \ An opulent throne.  ` A boulder or statue.  A to Z, a to z, and several others: Monsters.  I Invisible or unseen monster's last known location --More--SU  You can find out what a symbol represents by typing  '/' and following the directions to move the cursor  to the symbol in question. For instance, a 'd' may  turn out to be a dog. y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. --More--TUb Commands:  NetHack knows the following commands:  ? Help menu.  ` Main Menu.  / Tell what a symbol represents. You may choose to specify  a location or give a symbol argument.  & Tell what a command does.  < Go up a staircase (if you are standing on it).  > Go down a staircase (if you are standing on it).  . Rest, do nothing for one turn.  _ Travel via a shortest-path algorithm to a point on the map  a Apply (use) a tool (pick-axe, key, lamp...)  A Remove all armor.  ^A Redo the previous command  ^B Steal  c Close a door.  C Call (name) an individual monster.  d Drop something. d7a: drop seven items of object a.  D Drop multiple items. This command is implemented in two  different ways. One way is:  "D" displays a list of all of your items, from which you can --More--_Ur pick and choose what to drop. A "+" next to an item means  that it will be dropped, a "-" means that it will not be  dropped. Toggle an item to be selected/deselected by typing  the letter adjacent to its description. Select all items  with "+", deselect all items with "=". The moves  you from one page of the listing to the next.  The other way is:  "D" will ask the question "What kinds of things do you want  to drop? [!%= au]". You should type zero or more object  symbols possibly followed by 'a' and/or 'u'.  Da - drop all objects, without asking for confirmation.  Du - drop only unpaid objects (when in a shop).  D%u - drop only unpaid food.  ^D Kick (for doors, usually).  f Fire ammunition from quiver.  F Followed by direction, fight a monster (even if you don't  sense it).  e Eat food. Vampires cannot eat as such. However, they can  gain nutrition by draining blood from fresh corpses using  this command.  E Engrave a message on the floor.  E- - write in the dust with your fingers.  f Fire ammunition from quiver. --More--tU i Display your inventory.  I Display selected parts of your inventory, as in  I* - list all gems in inventory.  Iu - list all unpaid items.  Ix - list all used up items that are on your shopping bill.  I$ - count your money.  n# repeat next command  N name or classify an item  o Open a door.  O Review current options and possibly change them.  A menu displaying the option settings will be displayed  and most can be changed by simply selecting their entry.  Options are usually set before the game with a NETHACKOPTIONS  environment variable, or via a config file (defaults.nh,  Slash'EM Defaults, nethack.cnf, .nethackrc, etc.), not with  the 'O' command.  p Pay your shopping bill/Shopkeeper services.  P Put on an accessory (ring, amulet, etc).  ^P Repeat last message (subsequent ^P's repeat earlier messages).  The behavior can be varied via the msg_window option.  q Drink (quaff) something (potion, water, etc).  Q Select ammunition for quiver.  r Read a scroll or spell book. --More--zUx  R Remove an accessory (ring, amulet, etc).  ^R Redraw the screen.  s Search for secret doors and traps around you.  S Save the game.  t Throw an object or shoot a projectile.  T Take off armor.  ^T Teleport, if you are able.  v Displays the version number.  V Display a longer identification of the version, including the  history of the game.  w Wield weapon. w- means wield nothing, use bare hands.  W Wear armor.  x Switch weapon slots.  X List the spells you know (same as '+').  ^X Show your attributes.  ^Y polymorph (if possible)  z Zap a wand.  Z Cast a spell.  ^Z Suspend the game.  : Look at what is here.  ; Look at what is somewhere else.  , Pick up some things.  @ Toggle the pickup option. --More--Uz_ ^ Ask for the type of a trap you found earlier.  ) Tell what weapon you are wielding.  [ Tell what armor you are wearing.  = Tell what rings you are wearing.  " Tell what amulet you are wearing.  ( Tell what tools you are using.  * List and change items in use.  * Tell what equipment you are using; combines the preceding five.  $ Count your gold pieces.  + List the spells you know; also rearrange them if desired.  \ Show what types of objects have been discovered.  ! Escape to a shell, if supported in your version and OS.  # Introduces one of the "extended" commands. To get a list of  the commands you can use with "#" type "#?". The extended  commands you can use depends upon what options the game was  compiled with, along with your class and what type of monster  you most closely resemble at a given moment. If your keyboard  has a meta key (which, when pressed in combination with another  key, modifies it by setting the 'meta' (8th, or 'high') bit),  these extended commands can be invoked by meta-ing the first  letter of the command. An alt key may have a similar effect.  If the "number_pad" option is on, some additional letter commands --More--U A are available:  h displays the help menu, like '?'  j Jump to another location.  k Kick (for doors, usually).  K List vanquished monsters (whether by you or not).  l Loot a box on the floor.  n followed by number of times to repeat the next command  N Name an object or type of object.  u Untrap a trapped object or door.  You can put a number before a command to repeat it that many times,  as in "40." or "20s.". If you have the number_pad option set, you  must type 'n' to prefix the count, as in "n40." or "n20s".  Some information is displayed on the bottom line or perhaps in a  box, depending on the platform you are using. You see your  attributes, your alignment, what dungeon level you are on, how many  hit points you have now (and will have when fully recovered), what  your armor class is (the lower the better), your experience level,  and the state of your stomach. Optionally, you may or may not see  other information such as spell points, how much gold you have, etc. --More--UJ F Have Fun, and Happy Hacking!--More--U / Patpat the Tenderfoot St:18/01 Dx:10 Co:14 In:14 Wi:15 Ch:7 Neutral S:127 Dlvl:1 $:83 HP: Dlvl:1 $:83 HP:13(13) Dlvl:1 $:83 HP:13(13) Pw:8(8) AC:6 Xp:1/11 T:451 ---------#|.......|----------------------|---|.......||..............+######|.......(.###|.......||..............|##|........|#|.......||...............######|.........##........|-.--------------####-------.--|.......|#########)#-|-------###################################@#####----d--###################################|.....| --.----#--.---##--.-----|.}.}.| |.....|#|....|#|......||.....| |.....-########|..>.|#..<....|---.-.- |.....||.....#|......|## ---------------------UzD:@d. 13(13)  Pw:8(8) AC:6 Xp:1/11 T:451 Sirius bites the newt.The newt is killed! 13(13)  Pw:8(8) AC:6 Xp:1/11 T:452 #UG 13(13)  Pw:8(8) AC:6 Xp:1/11 T:453 @d#U 13(13)  Pw:8(8) AC:6 Xp:1/11 T:454 d@##UYou displaced Sirius. 13(13)  Pw:8(8) AC:6 Xp:1/11 T:455 @#dU;)  13(13)  Pw:8(8) AC:6 Xp:1/11 T:456 d@##U4 W 13(13)  Pw:8(8) AC:6 Xp:1/11 T:456 UlW 13(13)  Pw:8(8) AC:6 Xp:1/11 T:456 UYou displaced Sirius. 13(13)  Pw:8(8) AC:6 Xp:1/11 T:457 @#dU#  13(13)  Pw:8(8) AC:6 Xp:1/11 T:458 @##UO u 13(13)  Pw:8(8) AC:6 Xp:1/11 T:459 @#U#u 13(13)  Pw:8(8) AC:6 Xp:1/11 T:460 @#U&W 13(13)  Pw:8(8) AC:6 Xp:1/11 T:460 UNW 13(13)  Pw:8(8) AC:6 Xp:1/11 T:460 U( u 13(13)  Pw:8(8) AC:6 Xp:1/11 T:461 @#U  13(13)  Pw:8(8) AC:6 Xp:1/11 T:462 @#Uq|z 13(13)  Pw:8(8) AC:6 Xp:1/11 T:463 @|Uc-y 13(13)  Pw:8(8) AC:6 Xp:1/11 T:464 @.Uep 13(13)  Pw:8(8) AC:6 Xp:1/11 T:465 @.U{y p 13(13)  Pw:8(8) AC:6 Xp:1/11 T:466 @.U*"You don't have anything to use or apply. 13(13)  Pw:8(8) AC:6 Xp:1/11 T:466 U You don't have anything to use or apply. 13(13)  Pw:8(8) AC:6 Xp:1/11 T:466 Ub \ 13(13)  Pw:8(8) AC:6 Xp:1/11 T:466 U*~ 13(13)  Pw:8(8) AC:6 Xp:1/11 T:467 @#U ~ 13(13)  Pw:8(8) AC:6 Xp:1/11 T:468 @#Ut 13(13)  Pw:8(8) AC:6 Xp:1/11 T:469 @#Ut 13(13)  Pw:8(8) AC:6 Xp:1/11 T:470 @#U\ v 13(13)  Pw:8(8) AC:6 Xp:1/11 T:471 .@U v 13(13)  Pw:8(8) AC:6 Xp:1/11 T:472 .@U4 13(13)  Pw:8(8) AC:6 Xp:1/11 T:473 .@#U w 13(13)  Pw:8(8) AC:6 Xp:1/11 T:474 .@Up | 13(13)  Pw:8(8) AC:6 Xp:1/11 T:475 #@U| 13(13)  Pw:8(8) AC:6 Xp:1/11 T:476 #@UHi| 13(13)  Pw:8(8) AC:6 Xp:1/11 T:477 #@US  13(13)  Pw:8(8) AC:6 Xp:1/11 T:478 #@%Ug #@You see here a fox corpse. 13(13)  Pw:8(8) AC:6 Xp:1/11 T:479 U~ 13(13)  Pw:8(8) AC:6 Xp:1/11 T:480 %@U W 13(13)  Pw:8(8) AC:6 Xp:1/11 T:480 U Weapons a - a +1 dagger (weapon in hand) b - a +1 bow (alternate weapon; not wielded) c - 51 +2 arrows (in quiver) d - 34 +0 arrows h - a crude dagger Armor e - an uncursed +2 cloak of displacement (being worn) Comestibles f - 4 uncursed cram rations Scrolls i - a scroll labeled ELAM EBOW Boulders/Statues g - a statue of a grid bug(end) U 1---------#|.......|------|---|.......|#####|.......(.###|.......|##|........|#|.......|#####|.........##........|####-------.--|.......|####-|-------##############################%----.--########################@#|.....| 13(13)  Pw:8(8) AC:6 Xp:1/11 T:480 Uy@#You see here a fox corpse. 13(13)  Pw:8(8) AC:6 Xp:1/11 T:481 Uio~ 13(13)  Pw:8(8) AC:6 Xp:1/11 T:482 %@UB W 13(13)  Pw:8(8) AC:6 Xp:1/11 T:482 Uu 13(13)  Pw:8(8) AC:6 Xp:1/11 T:483 @#U+u 13(13)  Pw:8(8) AC:6 Xp:1/11 T:484 @#ULu 13(13)  Pw:8(8) AC:6 Xp:1/11 T:485 @#U u 13(13)  Pw:8(8) AC:6 Xp:1/11 T:486 @#ULbu 13(13)  Pw:8(8) AC:6 Xp:1/11 T:487 @#URu 13(13)  Pw:8(8) AC:6 Xp:1/11 T:488 @#U$u 13(13)  Pw:8(8) AC:6 Xp:1/11 T:489 @#U9  13(13)  Pw:8(8) AC:6 Xp:1/11 T:490 #@#dU>)  13(13)  Pw:8(8) AC:6 Xp:1/11 T:491 #@d#U 13(13)  Pw:8(8) AC:6 Xp:1/11 T:492 #@##U 13(13)  Pw:8(8) AC:6 Xp:1/11 T:493 #@#UJ 13(13)  Pw:8(8) AC:6 Xp:1/11 T:494 #@#U$~  13(13)  Pw:8(8) AC:6 Xp:1/11 T:495 #@#UUO  13(13)  Pw:8(8) AC:6 Xp:1/11 T:496 #@#U 13(13)  Pw:8(8) AC:6 Xp:1/11 T:497 -..#@#U'. 13(13)  Pw:8(8) AC:6 Xp:1/11 T:498 ----------|.........@|.........#|......[|.....|...----UV 13(13)  Pw:8(8) AC:6 Xp:1/11 T:498 U5  13(13)  Pw:8(8) AC:6 Xp:1/11 T:499 -@#.|.............------U 13(13)  Pw:8(8) AC:6 Xp:1/11 T:500 @.|.|.|--Upp 13(13)  Pw:8(8) AC:6 Xp:1/11 T:501 @.U 13(13)  Pw:8(8) AC:6 Xp:1/11 T:502 @.d.Um  13(13)  Pw:8(8) AC:6 Xp:1/11 T:503 @.d.U  13(13)  Pw:8(8) AC:6 Xp:1/11 T:504 ..@.dU* .@You see here a banded mail. 13(13)  Pw:8(8) AC:6 Xp:1/11 T:505 d.UU j - a banded mail. 13(13)  Pw:8(8) AC:6 Xp:1/11 T:506 .d.UO 13(13)  Pw:8(8) AC:6 Xp:1/11 T:507 d.@.UR  13(13)  Pw:8(8) AC:6 Xp:1/11 T:508 ..d.@UѼ 13(13)  Pw:8(8) AC:6 Xp:1/11 T:509 .d.@U~ 13(13)  Pw:8(8) AC:6 Xp:1/11 T:510 .@d.Ua 13(13)  Pw:8(8) AC:6 Xp:1/11 T:511 .@.dUdJ  13(13)  Pw:8(8) AC:6 Xp:1/11 T:512 d@..U3tp 13(13)  Pw:8(8) AC:6 Xp:1/11 T:513 .d@U.######@ 13(13)  Pw:8(8) AC:6 Xp:1/11 T:518 U:  13(13)  Pw:8(8) AC:6 Xp:1/11 T:526 #######@Uʠp 13(13)  Pw:8(8) AC:6 Xp:1/11 T:527 .@Ugp 13(13)  Pw:8(8) AC:6 Xp:1/11 T:528 .@UXhh 13(13)  Pw:8(8) AC:6 Xp:1/11 T:529 @<Ucq 13(13)  Pw:8(8) AC:6 Xp:1/11 T:530 @.U\q 13(13)  Pw:8(8) AC:6 Xp:1/11 T:531 @.U  13(13)  Pw:8(8) AC:6 Xp:1/11 T:532 #@#U  13(13)  Pw:8(8) AC:6 Xp:1/11 T:533 d#@#UN 13(13)  Pw:8(8) AC:6 Xp:1/11 T:534 ##@d#U-% 13(13)  Pw:8(8) AC:6 Xp:1/11 T:535 r@##dU You kill the rabbit!43  13(13)  Pw:8(8) AC:6 Xp:1/15 T:536 d###U  13(13)  Pw:8(8) AC:6 Xp:1/15 T:537 #@dU1w 13(13)  Pw:8(8) AC:6 Xp:1/15 T:538 @##U*u 13(13)  Pw:8(8) AC:6 Xp:1/15 T:539 @#U/u 13(13)  Pw:8(8) AC:6 Xp:1/15 T:540 @#U u 13(13)  Pw:8(8) AC:6 Xp:1/15 T:541 @#UT u 13(13)  Pw:8(8) AC:6 Xp:1/15 T:542 @#Uu 13(13)  Pw:8(8) AC:6 Xp:1/15 T:543 @#Ufau 13(13)  Pw:8(8) AC:6 Xp:1/15 T:544 @#Uu 13(13)  Pw:8(8) AC:6 Xp:1/15 T:545 @#UAu 13(13)  Pw:8(8) AC:6 Xp:1/15 T:546 @#U u 13(13)  Pw:8(8) AC:6 Xp:1/15 T:547 @#UC h 13(13)  Pw:8(8) AC:6 Xp:1/15 T:548 @dUow 13(13)  Pw:8(8) AC:6 Xp:1/15 T:549 @d#U6w 13(13)  Pw:8(8) AC:6 Xp:1/15 T:550 @##Uu 13(13)  Pw:8(8) AC:6 Xp:1/15 T:551 @#Uh W 13(13)  Pw:8(8) AC:6 Xp:1/15 T:551 U 13(13)  Pw:8(8) AC:6 Xp:1/15 T:552 d#@U]  13(13)  Pw:8(8) AC:6 Xp:1/15 T:553 #d@U  13(13)  Pw:8(8) AC:6 Xp:1/15 T:554 ##@Uq#@  13(13)  Pw:8(8) AC:6 Xp:1/15 T:554 You hear some noises. 13(13)  Pw:8(8) AC:6 Xp:1/15 T:555 UN^{ 13(13)  Pw:8(8) AC:6 Xp:1/15 T:556 @#Ufkr  13(13)  Pw:8(8) AC:6 Xp:1/15 T:557 @.Ur  13(13)  Pw:8(8) AC:6 Xp:1/15 T:558 @.Uá  13(13)  Pw:8(8) AC:6 Xp:1/15 T:559 d@.Uf@> 13(13)  Pw:8(8) AC:6 Xp:1/15 T:559 The jackal strikes at your displaced image and misses you! 13(13)  Pw:8(8) AC:6 Xp:1/15 T:560 ŊU 4In what direction? [hykulnjb><] ŊU- )ŊUD.The arrow misses the jackal. 13(13)  Pw:8(8) AC:6 Xp:1/15 T:561 NJUj > Weapons a - a +1 dagger (weapon in hand) b - a +1 bow (alternate weapon; not wielded) c - 50 +2 arrows (in quiver) d - 34 +0 arrows h - a crude dagger Armor e - an uncursed +2 cloak of displacement (being worn) j - a banded mail Comestibles f - 4 uncursed cram rations Scrolls i - a scroll labeled ELAM EBOW Boulders/Statues g - a statue of a grid bug(end) ʊUh---------#|.......|------|---|.......|#####------------|.......(.###|.......|##|...........#|........|#|.......|#####|..........|#|.........##........|####|..........|#-------.--|.......|##|..........|###-|-------##|..........|##########------------######################%----.--##########################|.....|-##--.-----|.}.}.| 13(13)  Pw:8(8) AC:6 Xp:1/15 T:561 ˊU 0What do you want to ready? [- bcdh or ?*] ΊUT > Weapons a - a +1 dagger (weapon in hand) b - a +1 bow (alternate weapon; not wielded) c - 50 +2 arrows (in quiver) d - 34 +0 arrows h - a crude dagger Armor e - an uncursed +2 cloak of displacement (being worn) j - a banded mail Comestibles f - 4 uncursed cram rations Scrolls i - a scroll labeled ELAM EBOW Boulders/Statues g - a statue of a grid bug(end) ъUF+---------#|.......|------|---|.......|#####------------|.......(.###|.......|##|...........#|........|#|.......|#####|..........|#|.........##........|####|..........|#-------.--|.......|##|..........|###-|-------##|..........|##########------------######################%----.--##########################|.....|-##--.-----|.}.}.|d - 34 +0 arrows (in quiver). 13(13)  Pw:8(8) AC:6 Xp:1/15 T:561 ӊU 4In what direction? [hykulnjb><] ԊUI)ԊU .The arrow misses the jackal. 13(13)  Pw:8(8) AC:6 Xp:1/15 T:561 --More--ՊUThe jackal strikes at your displaced image and misses you! 13(13)  Pw:8(8) AC:6 Xp:1/15 T:562 d׊Ui+.@ 13(13)  Pw:8(8) AC:6 Xp:1/15 T:562 The jackal strikes at your displaced image and misses you! 13(13)  Pw:8(8) AC:6 Xp:1/15 T:563 d.يUK----.---|...d..||....@.|+......+|......|.......|--------Patpat the Tenderfoot St:18/01 Dx:10 Co:14 In:14 Wi:15 Ch:7 Neutral S:193 Dlvl:2 $:83 HP: Dlvl:2 $:83 HP:13(13) Dlvl:2 $:83 HP:13(13) Pw:8(8) AC:6 Xp:1/15 T:563   13(13)  Pw:8(8) AC:6 Xp:1/15 T:564 ..dڊU 13(13)  Pw:8(8) AC:6 Xp:1/15 T:565 .d@<ڊU. 13(13)  Pw:8(8) AC:6 Xp:1/15 T:566 d.@.<ڊU`  13(13)  Pw:8(8) AC:6 Xp:1/15 T:567 d.@.ڊU  13(13)  Pw:8(8) AC:6 Xp:1/15 T:568 +..@dۊU{ 13(13)  Pw:8(8) AC:6 Xp:1/15 T:569 ..@dۊU &In what direction? [hykulnjb><] ܊U]The door opens. 13(13)  Pw:8(8) AC:6 Xp:1/15 T:570 -..d܊U\M  13(13)  Pw:8(8) AC:6 Xp:1/15 T:571 ##@.#d.܊Ux;  13(13)  Pw:8(8) AC:6 Xp:1/15 T:572 ##@-d.݊U* 13(13)  Pw:8(8) AC:6 Xp:1/15 T:573 @#d.݊UOwW 13(13)  Pw:8(8) AC:6 Xp:1/15 T:573 ݊UA W 13(13)  Pw:8(8) AC:6 Xp:1/15 T:573 ݊U 13(13)  Pw:8(8) AC:6 Xp:1/15 T:574 ###@d##-ފUXw 13(13)  Pw:8(8) AC:6 Xp:1/15 T:575 #@d##ފU  13(13)  Pw:8(8) AC:6 Xp:1/15 T:576 ##@d#ފU 13(13)  Pw:8(8) AC:6 Xp:1/15 T:577 #@d#ߊUV 13(13)  Pw:8(8) AC:6 Xp:1/15 T:578 #d#@###ߊU 13(13)  Pw:8(8) AC:6 Xp:1/15 T:579 #@d#ߊU W 13(13)  Pw:8(8) AC:6 Xp:1/15 T:579 ߊUB4 W 13(13)  Pw:8(8) AC:6 Xp:1/15 T:579 U 13(13)  Pw:8(8) AC:6 Xp:1/15 T:580 ###@##d#Uo  13(13)  Pw:8(8) AC:6 Xp:1/15 T:581 ##@#dU  13(13)  Pw:8(8) AC:6 Xp:1/15 T:582 @d##Uo  13(13)  Pw:8(8) AC:6 Xp:1/15 T:583 #@d#U 13(13)  Pw:8(8) AC:6 Xp:1/15 T:584 #@##UFm 13(13)  Pw:8(8) AC:6 Xp:1/15 T:585 #@#UJ= 13(13)  Pw:8(8) AC:6 Xp:1/15 T:586 #@##U 13(13)  Pw:8(8) AC:6 Xp:1/15 T:587 +#@#U!  13(13)  Pw:8(8) AC:6 Xp:1/15 T:588 0@#...|UޑPick an object.UG:Ug`0 an iron ball or boulder (boulder) 13(13)  Pw:8(8) AC:6 Xp:1/15 T:588 UM3In what direction? [hykulnjb><] U The door opens. 13(13)  Pw:8(8) AC:6 Xp:1/15 T:589 ------- ....... ..... ............|U=_ 13(13)  Pw:8(8) AC:6 Xp:1/15 T:590 ----- |...| |.$.... |.....| |....... |..... ....-@-#U0- 13(13)  Pw:8(8) AC:6 Xp:1/15 T:591 |..| |.@....| -+-|------Ux 13(13)  Pw:8(8) AC:6 Xp:1/15 T:592 @.U/w 13(13)  Pw:8(8) AC:6 Xp:1/15 T:593 @.Uw 13(13)  Pw:8(8) AC:6 Xp:1/15 T:594 @.U=w 13(13)  Pw:8(8) AC:6 Xp:1/15 T:595 @.U n 13(13)  Pw:8(8) AC:6 Xp:1/15 T:596 .@Un 13(13)  Pw:8(8) AC:6 Xp:1/15 T:597 .@U.@You see here 53 gold pieces. 13(13)  Pw:8(8) AC:6 Xp:1/15 T:598 U[ 'Pick an object.UYXU'UpU. U7UQUsR . a doorway or the floor of a room or ice (floor of a room) 13(13)  Pw:8(8) AC:6 Xp:1/15 T:598 Uy 13(13)  Pw:8(8) AC:6 Xp:1/15 T:599 @$Uw.@You see here 53 gold pieces. 13(13)  Pw:8(8) AC:6 Xp:1/15 T:600 U֡ 53 gold pieces.246 16 HP: 13(13)  Pw:8(8) AC:6 Xp:1/15 T:601 Uz 13(13)  Pw:8(8) AC:6 Xp:1/15 T:602 .@U 13(13)  Pw:8(8) AC:6 Xp:1/15 T:603 .@dUU  13(13)  Pw:8(8) AC:6 Xp:1/15 T:604 .d@.|U 13(13)  Pw:8(8) AC:6 Xp:1/15 T:605 d..@U ]  13(13)  Pw:8(8) AC:6 Xp:1/15 T:606 ..d@.U+  13(13)  Pw:8(8) AC:6 Xp:1/15 T:607 . @.dU-&In what direction? [hykulnjb><] UwThis door is locked. 13(13)  Pw:8(8) AC:6 Xp:1/15 T:607 Umb3In what direction? [hykulnjb><] UNwThis door is locked. 13(13)  Pw:8(8) AC:6 Xp:1/15 T:607 U' 3In what direction? [hykulnjb><] U. wThis door is locked. 13(13)  Pw:8(8) AC:6 Xp:1/15 T:607 UD3In what direction? [hykulnjb><] UqWHAMMM!!! 13(13)  Pw:8(8) AC:6 Xp:1/15 T:608 d..U&^ 3In what direction? [hykulnjb><] UWHAMMM!!! 13(13)  Pw:8(8) AC:6 Xp:1/15 T:609 d.U 3In what direction? [hykulnjb><] UAs you kick the door, it crashes open! 13(13)  Pw:8(8) AC:6 Xp:1/15 T:610 d...U  13(13)  Pw:8(8) AC:6 Xp:1/15 T:611 d..@##Uv 13(13)  Pw:8(8) AC:6 Xp:1/15 T:612 .@UV 13(13)  Pw:8(8) AC:6 Xp:1/15 T:612 U  13(13)  Pw:8(8) AC:6 Xp:1/15 T:613 .#@U* With great effort you move the boulder. 13(13)  Pw:8(8) AC:6 Xp:1/15 T:614 #@0Uf 13(13)  Pw:8(8) AC:6 Xp:1/15 T:615 #@0U  13(13)  Pw:8(8) AC:6 Xp:1/15 T:616 #@##.UA 13(13)  Pw:8(8) AC:6 Xp:1/15 T:617 #@...--U b 13(13)  Pw:8(8) AC:6 Xp:1/15 T:618 #-@-.. |>.|..---U 13(13)  Pw:8(8) AC:6 Xp:1/15 T:619 ---. |.@U  13(13)  Pw:8(8) AC:6 Xp:1/15 T:620 .@.-U`v 13(13)  Pw:8(8) AC:6 Xp:1/15 T:621 .@UA y 13(13)  Pw:8(8) AC:6 Xp:1/15 T:622 @.UIp 13(13)  Pw:8(8) AC:6 Xp:1/15 T:623 d@.U 13(13)  Pw:8(8) AC:6 Xp:1/15 T:624 ..@#dU 13(13)  Pw:8(8) AC:6 Xp:1/15 T:625 d@#.UT  13(13)  Pw:8(8) AC:6 Xp:1/15 T:626 #d#@#UZR  13(13)  Pw:8(8) AC:6 Xp:1/15 T:627 d.#@#UK 13(13)  Pw:8(8) AC:6 Xp:1/15 T:628 .#@#Uf 13(13)  Pw:8(8) AC:6 Xp:1/15 T:629 #@#U  13(13)  Pw:8(8) AC:6 Xp:1/15 T:630 #@#U3  13(13)  Pw:8(8) AC:6 Xp:1/15 T:631 #@##U 13(13)  Pw:8(8) AC:6 Xp:1/15 T:632 #@#U8v 13(13)  Pw:8(8) AC:6 Xp:1/15 T:633 ##@#Uw 13(13)  Pw:8(8) AC:6 Xp:1/15 T:634 #@##U| 13(13)  Pw:8(8) AC:6 Xp:1/15 T:635 #@UM W 13(13)  Pw:8(8) AC:6 Xp:1/15 T:635 U 13(13)  Pw:8(8) AC:6 Xp:1/15 T:636 #@#Ue 13(13)  Pw:8(8) AC:6 Xp:1/15 T:637 #@#U 13(13)  Pw:8(8) AC:6 Xp:1/15 T:638 #@#U( 13(13)  Pw:8(8) AC:6 Xp:1/15 T:639 #@#U  13(13)  Pw:8(8) AC:6 Xp:1/15 T:640 #@#UE  13(13)  Pw:8(8) AC:6 Xp:1/15 T:641 #@#Uu 13(13)  Pw:8(8) AC:6 Xp:1/15 T:642 @#UDt 13(13)  Pw:8(8) AC:6 Xp:1/15 T:643 @#UQo 13(13)  Pw:8(8) AC:6 Xp:1/15 T:644 .@U)^t 13(13)  Pw:8(8) AC:6 Xp:1/15 T:645 #@U t 13(13)  Pw:8(8) AC:6 Xp:1/15 T:646 #@U)A t 13(13)  Pw:8(8) AC:6 Xp:1/15 T:647 #@Ut 13(13)  Pw:8(8) AC:6 Xp:1/15 T:648 #@UQv 13(13)  Pw:8(8) AC:6 Xp:1/15 T:649 #@dUYou displaced Sirius. 13(13)  Pw:8(8) AC:6 Xp:1/15 T:650 #@U7z 13(13)  Pw:8(8) AC:6 Xp:1/15 T:651 #@ U 13(13)  Pw:8(8) AC:6 Xp:1/15 T:652 @# UJ 13(13)  Pw:8(8) AC:6 Xp:1/15 T:653 @# Ut 13(13)  Pw:8(8) AC:6 Xp:1/15 T:654 #@ U% t 13(13)  Pw:8(8) AC:6 Xp:1/15 T:655 #@ U.W 13(13)  Pw:8(8) AC:6 Xp:1/15 T:655  U7~ 13(13)  Pw:8(8) AC:6 Xp:1/15 T:656 @# U p 13(13)  Pw:8(8) AC:6 Xp:1/15 T:657 .@ UCp 13(13)  Pw:8(8) AC:6 Xp:1/15 T:658 .@ Ucp 13(13)  Pw:8(8) AC:6 Xp:1/15 T:659 .@ Up 13(13)  Pw:8(8) AC:6 Xp:1/15 T:662 d...@ U'|  13(13)  Pw:8(8) AC:6 Xp:1/15 T:663 d@.. U4  13(13)  Pw:8(8) AC:6 Xp:1/15 T:664 @.d.. U&In what direction? [hykulnjb><]  U The door opens. 13(13)  Pw:8(8) AC:6 Xp:1/15 T:665 d-. U0 13(13)  Pw:8(8) AC:6 Xp:1/15 T:666 ..d@# Ut 13(13)  Pw:8(8) AC:6 Xp:1/15 T:667 #.d@# U[ 13(13)  Pw:8(8) AC:6 Xp:1/15 T:668 d-#@UYou displaced Sirius.#:@d 13(13)  Pw:8(8) AC:6 Xp:1/15 T:668 The newt bites! 11(13)  Pw:8(8) AC:6 Xp:1/15 T:668  11(13)  Pw:8(8) AC:6 Xp:1/15 T:669 d#UvW@d# 11(13)  Pw:8(8) AC:6 Xp:1/15 T:669 Sirius bites the newt.The newt is killed! 11(13)  Pw:8(8) AC:6 Xp:1/15 T:670 #UQ 11(13)  Pw:8(8) AC:6 Xp:1/15 T:671 #d@##U 11(13)  Pw:8(8) AC:6 Xp:1/15 T:672 d##@U,` 11(13)  Pw:8(8) AC:6 Xp:1/15 T:672 Ug ` 11(13)  Pw:8(8) AC:6 Xp:1/15 T:672 UYou displaced Sirius. 11(13)  Pw:8(8) AC:6 Xp:1/15 T:673 ###@d#U6_ 11(13)  Pw:8(8) AC:6 Xp:1/15 T:674 @d##U You displaced Sirius. 12(13)  Pw:8(8) AC:6 Xp:1/15 T:675 ##@#U  12(13)  Pw:8(8) AC:6 Xp:1/15 T:676 #@#Uzk 12(13)  Pw:8(8) AC:6 Xp:1/15 T:677 ##@U-_ 12(13)  Pw:8(8) AC:6 Xp:1/15 T:677 Uw_ 12(13)  Pw:8(8) AC:6 Xp:1/15 T:677 U 12(13)  Pw:8(8) AC:6 Xp:1/15 T:678 #@+#U&In what direction? [hykulnjb><] UDThe door opens. 12(13)  Pw:8(8) AC:6 Xp:1/15 T:679 ------.....|.......+-........|.......|.....|...|----U 12(13)  Pw:8(8) AC:6 Xp:1/15 T:680 ---...|.#@|........----U4X 12(13)  Pw:8(8) AC:6 Xp:1/15 T:681 -@||.--UK  12(13)  Pw:8(8) AC:6 Xp:1/15 T:682 -..@U>[  12(13)  Pw:8(8) AC:6 Xp:1/15 T:683 d.@U8 Weapons a - a +1 dagger (weapon in hand) b - a +1 bow (alternate weapon; not wielded) c - 50 +2 arrows d - 33 +0 arrows (in quiver) h - a crude dagger Armor e - an uncursed +2 cloak of displacement (being worn) j - a banded mail Comestibles f - 4 uncursed cram rations Scrolls i - a scroll labeled ELAM EBOW Boulders/Statues g - a statue of a grid bug(end) Uà----------.........|#|........+##d..@.....|#####|........|.---#|........|...|###|........|.<.|#----------...-##...|...|---- 12(13)  Pw:8(8) AC:6 Xp:1/15 T:683 U  12(13)  Pw:8(8) AC:6 Xp:1/15 T:684 @-.d.U 12(13)  Pw:8(8) AC:6 Xp:1/15 T:685 .@.dUen 12(13)  Pw:8(8) AC:6 Xp:1/15 T:686 .@.d.U 12(13)  Pw:8(8) AC:6 Xp:1/15 T:687 .@.dU&In what direction? [hykulnjb><] Un\You see no door there. 12(13)  Pw:8(8) AC:6 Xp:1/15 T:687 U 12(13)  Pw:8(8) AC:6 Xp:1/15 T:688 .@d..Uf&In what direction? [hykulnjb><] U The door resists! 12(13)  Pw:8(8) AC:6 Xp:1/15 T:689 .dU!3In what direction? [hykulnjb><] U?NThe door opens. 13(13)  Pw:8(8) AC:6 Xp:1/15 T:690 d-..U[ 3In what direction? [hykulnjb><] UB0}This door is already open. 13(13)  Pw:8(8) AC:6 Xp:1/15 T:690 U 13(13)  Pw:8(8) AC:6 Xp:1/15 T:691 .d@#U 13(13)  Pw:8(8) AC:6 Xp:1/15 T:692 d-@##U  13(13)  Pw:8(8) AC:6 Xp:1/15 T:693 .#@U| V 13(13)  Pw:8(8) AC:6 Xp:1/15 T:693 UY 13(13)  Pw:8(8) AC:6 Xp:1/15 T:694 #@##U"z 13(13)  Pw:8(8) AC:6 Xp:1/15 T:695 #@UV 13(13)  Pw:8(8) AC:6 Xp:1/15 T:695 U  13(13)  Pw:8(8) AC:6 Xp:1/15 T:696 #@##U s 13(13)  Pw:8(8) AC:6 Xp:1/15 T:697 #@UvV 13(13)  Pw:8(8) AC:6 Xp:1/15 T:697 UC 13(13)  Pw:8(8) AC:6 Xp:1/15 T:698 #@##U | 13(13)  Pw:8(8) AC:6 Xp:1/15 T:699 #@U( W 13(13)  Pw:8(8) AC:6 Xp:1/15 T:699 U 13(13)  Pw:8(8) AC:6 Xp:1/15 T:700 #@##UYt 13(13)  Pw:8(8) AC:6 Xp:1/15 T:701 #@U<  13(13)  Pw:8(8) AC:6 Xp:1/15 T:702 #@##U| 13(13)  Pw:8(8) AC:6 Xp:1/15 T:703 #@UWW 13(13)  Pw:8(8) AC:6 Xp:1/15 T:703 U 13(13)  Pw:8(8) AC:6 Xp:1/15 T:704 #@##Ust 13(13)  Pw:8(8) AC:6 Xp:1/15 T:705 #@U W 13(13)  Pw:8(8) AC:6 Xp:1/15 T:705  U~#@##..- 13(13)  Pw:8(8) AC:6 Xp:1/15 T:705 U*) UH). U  13(13)  Pw:8(8) AC:6 Xp:1/15 T:706 . 13(13)  Pw:8(8) AC:6 Xp:1/15 T:707 #@.k-- UW 13(13)  Pw:8(8) AC:6 Xp:1/15 T:707  U[  13(13)  Pw:8(8) AC:6 Xp:1/15 T:707  13(13)  Pw:8(8) AC:6 Xp:1/15 T:708 #@#)k.!U~c 13(13)  Pw:8(8) AC:6 Xp:1/15 T:709 #@.!Ub&-----.....|...(...|......`$.|#...........|@k+........|----------You see here a crude spear.k. 13(13)  Pw:8(8) AC:6 Xp:1/15 T:709 The large kobold throws a crude spear!)!U[--More--#UJYou are almost hit by a crude spear.).#Uԃf 13(13)  Pw:8(8) AC:6 Xp:1/15 T:710 @%Ui4In what direction? [hykulnjb><] &UW)&U`k.The arrow misses the large kobold. 13(13)  Pw:8(8) AC:6 Xp:1/15 T:711 (U4In what direction? [hykulnjb><] (U )(U .You kill the large kobold!98  13(13)  Pw:8(8) AC:6 Xp:1/28 T:712 ))U ------.........>...|:)@- 13(13)  Pw:8(8) AC:6 Xp:1/28 T:712 The newt bites! 11(13)  Pw:8(8) AC:6 Xp:1/28 T:712  11(13)  Pw:8(8) AC:6 Xp:1/28 T:713 *UX--|.|.|.@ Things that are here: 2 +0 arrows a large kobold corpse a crude spear a crude dagger--More---U 11(13)  Pw:8(8) AC:6 Xp:1/28 T:714 .UvYou kill the newt!302  11(13)  Pw:8(8) AC:6 Xp:1/29 T:715 ./Ut(  Pick up what?  Weapons a - 2 +0 arrows b - a crude spear c - a crude dagger Comestibles d - a large kobold corpse(end) 0Up +3Ujd - 2 +0 arrows (in quiver). 11(13)  Pw:8(8) AC:6 Xp:1/29 T:716 3U=s  11(13)  Pw:8(8) AC:6 Xp:1/29 T:717 |%@4U0< 11(13)  Pw:8(8) AC:6 Xp:1/29 T:718 .d.@4U*.@You see here a copper spellbook. 11(13)  Pw:8(8) AC:6 Xp:1/29 T:719 %d6Uڲ k - a copper spellbook. 12(13)  Pw:8(8) AC:6 Xp:1/29 T:720 .d.7U 12(13)  Pw:8(8) AC:6 Xp:1/29 T:721 .d.@7US 12(13)  Pw:8(8) AC:6 Xp:1/29 T:722 d...@7UF  12(13)  Pw:8(8) AC:6 Xp:1/29 T:723 .d.@7Ur  12(13)  Pw:8(8) AC:6 Xp:1/29 T:724 d%..@8U 12(13)  Pw:8(8) AC:6 Xp:1/29 T:725 d..@8U 12(13)  Pw:8(8) AC:6 Xp:1/29 T:726 .d.@8Uj 12(13)  Pw:8(8) AC:6 Xp:1/29 T:727 @..8U @.You see here a statue of a kobold. 12(13)  Pw:8(8) AC:6 Xp:1/29 T:728 9Ul`@You see here 57 gold pieces. 12(13)  Pw:8(8) AC:6 Xp:1/29 T:729 <U"57 gold pieces.59 93 12(13)  Pw:8(8) AC:6 Xp:1/29 T:730 d=U@.You see here a statue of a kobold. 12(13)  Pw:8(8) AC:6 Xp:1/29 T:731 .d=Uo 12(13)  Pw:8(8) AC:6 Xp:1/29 T:732 @`d%.=U.@You see here a statue of a kobold. 12(13)  Pw:8(8) AC:6 Xp:1/29 T:733 d.?U4  12(13)  Pw:8(8) AC:6 Xp:1/29 T:734 .@`d.?Uh@.You see here a leash. 13(13)  Pw:8(8) AC:6 Xp:1/29 T:735 .dAUmCl - a leash. 13(13)  Pw:8(8) AC:6 Xp:1/29 T:736 d%.AU] 13(13)  Pw:8(8) AC:6 Xp:1/29 T:737 .@.dBU 13(13)  Pw:8(8) AC:6 Xp:1/29 T:738 .@.BU& q 13(13)  Pw:8(8) AC:6 Xp:1/29 T:739 @.BU$ @. 13(13)  Pw:8(8) AC:6 Xp:1/29 T:740 You are beginning to feel hungry. 13(13)  Pw:8(8) AC:6 Xp:1/29 T:740 Hungry CU 13(13)  Pw:8(8) AC:6 Xp:1/29 T:741 Hungry @.CUz 13(13)  Pw:8(8) AC:6 Xp:1/29 T:742 Hungry @.CUMz 13(13)  Pw:8(8) AC:6 Xp:1/29 T:743 Hungry @.CU^ y 13(13)  Pw:8(8) AC:6 Xp:1/29 T:744 Hungry .@DUy 13(13)  Pw:8(8) AC:6 Xp:1/29 T:745 Hungry .@DUO  13(13)  Pw:8(8) AC:6 Xp:1/29 T:746 Hungry .@EUz 13(13)  Pw:8(8) AC:6 Xp:1/29 T:747 Hungry @.EU׽z 13(13)  Pw:8(8) AC:6 Xp:1/29 T:748 Hungry @.EU-z 13(13)  Pw:8(8) AC:6 Xp:1/29 T:749 Hungry @.EUz 13(13)  Pw:8(8) AC:6 Xp:1/29 T:750 Hungry @.EUO @. Things that are here: a large kobold corpse a crude spear a crude dagger--More--FU  13(13)  Pw:8(8) AC:6 Xp:1/29 T:751 Hungry FU; 13(13)  Pw:8(8) AC:6 Xp:1/29 T:752 Hungry d)@%GU@.You see here 2 crude spears. 13(13)  Pw:8(8) AC:6 Xp:1/29 T:753 Hungry #dHUfYou displaced Sirius. 13(13)  Pw:8(8) AC:6 Xp:1/29 T:754 Hungry d@OU Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) SU----------.........|#|........-####-........|#####|........|####|........|##|........|###-----------|------------#|............|###|....>.......|#|.........`..|###|............| 13(13)  Pw:8(8) AC:6 Xp:1/29 T:754 Hungry TU# UUq adjustVU=E p VU  WUhD XU#YU} ZU f 13(13)  Pw:8(8) AC:6 Xp:1/29 T:754 Hungry ]Ug( Weapons a - a +1 dagger (weapon in hand) b - a +1 bow (alternate weapon; not wielded) c - 50 +2 arrows d - 33 +0 arrows (in quiver) h - a crude dagger Armor e - an uncursed +2 cloak of displacement (being worn) j - a banded mail Comestibles f - 4 uncursed cram rations Scrolls i - a scroll labeled ELAM EBOW Spellbooks k - a copper spellbook Tools l - a leash Boulders/Statues g - a statue of a grid bug(end) bU}----------.........|#|........-####-........|######|........|###.---#|........|#...|###|........|###-----------|--.<.|#----------#|............|...-#####|....>.......|...|#|.........`..|...|###|............|----d@%...........|--------------  13(13)  Pw:8(8) AC:6 Xp:1/29 T:754 Hungry cU # hU adjustiU*W  jU:quitjU  kU adjustkU(  kUZwipelU  lU6 emU mU* rmU nUntnUz: nUF znUU  nU untrapoU  oU{ untrappU,L  qUD invokeqU  rUnI offerrUD  sUj8lootsUE  tUI adjustuU-  uUT sitvU9] vUDzdipvUgc wU forcewU+  wU gxU xUhxU[$ yUvjumpyUa>  zUkzU? {Uhloot{U  |U:! youpoly}UL }U youpolyUS U#^ xU2 UGcU%k U vU'  U borrowUʣ  Uі nameUl   U monsterUB UH  monsterU> You don't have a special ability in your normal form! 13(13)  Pw:8(8) AC:6 Xp:1/29 T:754 Hungry UR Weapons a - a +1 dagger (weapon in hand) b - a +1 bow (alternate weapon; not wielded) c - 50 +2 arrows d - 33 +0 arrows (in quiver) h - a crude dagger Armor e - an uncursed +2 cloak of displacement (being worn) j - a banded mail Comestibles f - 4 uncursed cram rations Scrolls i - a scroll labeled ELAM EBOW Spellbooks k - a copper spellbook Tools l - a leash Boulders/Statues g - a statue of a grid bug(end) U@----------.........|#|........-####-........|######|........|###.---#|........|#...|###|........|###-----------|--.<.|#----------#|............|...-#####|....>.......|...|#|.........`..|...|###|............|----d@%...........|--------------  13(13)  Pw:8(8) AC:6 Xp:1/29 T:754 Hungry U¸ Weapons a - a +1 dagger (weapon in hand) b - a +1 bow (alternate weapon; not wielded) c - 50 +2 arrows d - 33 +0 arrows (in quiver) h - a crude dagger Armor e - an uncursed +2 cloak of displacement (being worn) j - a banded mail Comestibles f - 4 uncursed cram rations Scrolls i - a scroll labeled ELAM EBOW Spellbooks k - a copper spellbook Tools l - a leash Boulders/Statues g - a statue of a grid bug(end) UN----------.........|#|........-####-........|######|........|###.---#|........|#...|###|........|###-----------|--.<.|#----------#|............|...-#####|....>.......|...|#|.........`..|...|###|............|----d@%...........|--------------  13(13)  Pw:8(8) AC:6 Xp:1/29 T:754 Hungry UX( Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) U>0! +----------.........|#|........-####-........|#####|........|####|........|##|........|###-----------|------------#|............|###|....>.......|#|.........`..|###|............|y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) --More--UCO options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history X explore switch the game to explore (discovery) mode ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects --More--Uب-e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor --More--U x exchange swap weapon slots X spells list the spells you know z zap zap a wand Z Zap cast a spell < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) --More--UF;M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: --More--ɋUbn followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--ˋU Patpat the Tenderfoot St:18/01 Dx:10 Co:14 In:14 Wi:15 Ch:7 Neutral S:359 Dlvl:2 $:193 HP: Dlvl:2 $:193 HP:13(13) Dlvl:2 $:193 HP:13(13) Pw:8(8) AC:6 Xp:1/29 T:754 Hungry ------------ |..........|---------- |....................| |..........|#|........-## |..........|##-........|# |..........|#####|........|### |..........|###----.---#|........|# -.--|-------######+......|###|........|###-----------|-- ####0#########|....<.|#----------#|............|######-......-#####|....>.......|####|......|#|.........`..| ----.-##.......|###|............| |.....##########--------d@%...........| |>...|#-------------- |.....######## ------Uе2What do you want to use or apply? [l or ?*] U!.In what direction? [hykulnjb><] UHYou slip the leash around your little dog called Sirius. 13(13)  Pw:8(8) AC:6 Xp:1/29 T:755 Hungry U ).@ Things that are here: a large kobold corpse a crude spear a crude dagger--More--U;  13(13)  Pw:8(8) AC:6 Xp:1/29 T:756 Hungry d.UY 13(13)  Pw:8(8) AC:6 Xp:1/29 T:757 Hungry .d%@U/  13(13)  Pw:8(8) AC:6 Xp:1/29 T:758 Hungry ...@dUnYou displaced Sirius. 13(13)  Pw:8(8) AC:6 Xp:1/29 T:759 Hungry d.@Uw 13(13)  Pw:8(8) AC:6 Xp:1/29 T:760 Hungry ..d@Uz 13(13)  Pw:8(8) AC:6 Xp:1/29 T:761 Hungry .d@U/  13(13)  Pw:8(8) AC:6 Xp:1/29 T:762 Hungry d..@Ua  13(13)  Pw:8(8) AC:6 Xp:1/29 T:763 Hungry .d.@U" 13(13)  Pw:8(8) AC:6 Xp:1/29 T:764 Hungry ...@dU!H 13(13)  Pw:8(8) AC:6 Xp:1/29 T:765 Hungry @d..Uq3 13(13)  Pw:8(8) AC:6 Xp:1/29 T:766 Hungry d@`..UJz .@You see here a statue of a kobold. 13(13)  Pw:8(8) AC:6 Xp:1/29 T:767 Hungry .dUk 13(13)  Pw:8(8) AC:6 Xp:1/29 T:768 Hungry ..`@dUNq 13(13)  Pw:8(8) AC:6 Xp:1/29 T:769 Hungry @d..Ui  13(13)  Pw:8(8) AC:6 Xp:1/29 T:770 Hungry @.d.U1&In what direction? [hykulnjb><] UThis door is already open. 13(13)  Pw:8(8) AC:6 Xp:1/29 T:770 Hungry U>4In what direction? [hykulnjb><] UXThis door is already open. 13(13)  Pw:8(8) AC:6 Xp:1/29 T:770 Hungry U%  13(13)  Pw:8(8) AC:6 Xp:1/29 T:771 Hungry ##@d.U' 13(13)  Pw:8(8) AC:6 Xp:1/29 T:772 Hungry @d.U 13(13)  Pw:8(8) AC:6 Xp:1/29 T:773 Hungry #@d|U  13(13)  Pw:8(8) AC:6 Xp:1/29 T:774 Hungry #@##UcD 13(13)  Pw:8(8) AC:6 Xp:1/29 T:775 Hungry #@dU@ 13(13)  Pw:8(8) AC:6 Xp:1/29 T:776 Hungry #@d#U  13(13)  Pw:8(8) AC:6 Xp:1/29 T:777 Hungry #@d#U6 13(13)  Pw:8(8) AC:6 Xp:1/29 T:778 Hungry #@d#U 13(13)  Pw:8(8) AC:6 Xp:1/29 T:779 Hungry #@d#U 13(13)  Pw:8(8) AC:6 Xp:1/29 T:780 Hungry #@d#U  13(13)  Pw:8(8) AC:6 Xp:1/29 T:781 Hungry #@d#U 13(13)  Pw:8(8) AC:6 Xp:1/29 T:782 Hungry #@##U& 13(13)  Pw:8(8) AC:6 Xp:1/29 T:783 Hungry #@#U,  13(13)  Pw:8(8) AC:6 Xp:1/29 T:784 Hungry #@dUY  13(13)  Pw:8(8) AC:6 Xp:1/29 T:785 Hungry #@d#U` 13(13)  Pw:8(8) AC:6 Xp:1/29 T:786 Hungry @##U])` 13(13)  Pw:8(8) AC:6 Xp:1/29 T:786 Hungry U= ` 13(13)  Pw:8(8) AC:6 Xp:1/29 T:786 Hungry Usp 13(13)  Pw:8(8) AC:6 Xp:1/29 T:787 Hungry dUH` 13(13)  Pw:8(8) AC:6 Xp:1/29 T:788 Hungry Up 13(13)  Pw:8(8) AC:6 Xp:1/29 T:789 Hungry #Up 13(13)  Pw:8(8) AC:6 Xp:1/29 T:790 Hungry dU ` 13(13)  Pw:8(8) AC:6 Xp:1/29 T:791 Hungry Ul,` 13(13)  Pw:8(8) AC:6 Xp:1/29 T:792 Hungry Uh9` 13(13)  Pw:8(8) AC:6 Xp:1/29 T:793 Hungry U/p 13(13)  Pw:8(8) AC:6 Xp:1/29 T:794 Hungry #U<p 13(13)  Pw:8(8) AC:6 Xp:1/29 T:795 Hungry dUp 13(13)  Pw:8(8) AC:6 Xp:1/29 T:796 Hungry dU p 13(13)  Pw:8(8) AC:6 Xp:1/29 T:797 Hungry #U9 ` 13(13)  Pw:8(8) AC:6 Xp:1/29 T:798 Hungry UH` 13(13)  Pw:8(8) AC:6 Xp:1/29 T:799 Hungry UO` 13(13)  Pw:8(8) AC:6 Xp:1/29 T:800 Hungry Uܞ` 13(13)  Pw:8(8) AC:6 Xp:1/29 T:801 Hungry Un` 13(13)  Pw:8(8) AC:6 Xp:1/29 T:802 Hungry UD ` 13(13)  Pw:8(8) AC:6 Xp:1/29 T:803 Hungry U ` 13(13)  Pw:8(8) AC:6 Xp:1/29 T:804 Hungry U(B` 13(13)  Pw:8(8) AC:6 Xp:1/29 T:805 Hungry Ut` 13(13)  Pw:8(8) AC:6 Xp:1/29 T:806 Hungry U` 13(13)  Pw:8(8) AC:6 Xp:1/29 T:807 Hungry UT` 13(13)  Pw:8(8) AC:6 Xp:1/29 T:808 Hungry UX ` 13(13)  Pw:8(8) AC:6 Xp:1/29 T:809 Hungry UC ` 13(13)  Pw:8(8) AC:6 Xp:1/29 T:810 Hungry Uk` 13(13)  Pw:8(8) AC:6 Xp:1/29 T:811 Hungry U`p 13(13)  Pw:8(8) AC:6 Xp:1/29 T:812 Hungry dUlp 13(13)  Pw:8(8) AC:6 Xp:1/29 T:813 Hungry #U{p 13(13)  Pw:8(8) AC:6 Xp:1/29 T:814 Hungry dU p 13(13)  Pw:8(8) AC:6 Xp:1/29 T:815 Hungry #Ug ` 13(13)  Pw:8(8) AC:6 Xp:1/29 T:816 Hungry Uռ 13(13)  Pw:8(8) AC:6 Xp:1/29 T:817 Hungry #@dUYou stop. Sirius is in the way! 13(13)  Pw:8(8) AC:6 Xp:1/29 T:818 Hungry #UC4 13(13)  Pw:8(8) AC:6 Xp:1/29 T:819 Hungry #@dU You displaced Sirius. 13(13)  Pw:8(8) AC:6 Xp:1/29 T:820 Hungry d@UF  13(13)  Pw:8(8) AC:6 Xp:1/29 T:821 Hungry #d@Uښ~ 13(13)  Pw:8(8) AC:6 Xp:1/29 T:822 Hungry ##@UJ-p 13(13)  Pw:8(8) AC:6 Xp:1/29 T:823 Hungry d@U~ 13(13)  Pw:8(8) AC:6 Xp:1/29 T:824 Hungry #d@U& ~ 13(13)  Pw:8(8) AC:6 Xp:1/29 T:825 Hungry #d@U ~ 13(13)  Pw:8(8) AC:6 Xp:1/29 T:826 Hungry #d@UƤ~ 13(13)  Pw:8(8) AC:6 Xp:1/29 T:827 Hungry #d@U}p~ 13(13)  Pw:8(8) AC:6 Xp:1/29 T:828 Hungry ##@US>p 13(13)  Pw:8(8) AC:6 Xp:1/29 T:829 Hungry d@U~ 13(13)  Pw:8(8) AC:6 Xp:1/29 T:830 Hungry ##@U p 13(13)  Pw:8(8) AC:6 Xp:1/29 T:831 Hungry d@U) ` 13(13)  Pw:8(8) AC:6 Xp:1/29 T:831 Hungry Ur6 13(13)  Pw:8(8) AC:6 Xp:1/29 T:832 Hungry d#@U 13(13)  Pw:8(8) AC:6 Xp:1/29 T:833 Hungry #|@U 13(13)  Pw:8(8) AC:6 Xp:1/29 T:834 Hungry |d@Ud  13(13)  Pw:8(8) AC:6 Xp:1/29 T:835 Hungry .d@U V..@d St:18 Dx:10 Co:14 In:14 Wi:15 Ch:7 Neutral S:359  13(13)  Pw:8(8) AC:6 Xp:1/29 T:836 Hungry You are beginning to feel weak. 13(13)  Pw:8(8) AC:6 Xp:1/29 T:836 Weak U You stop. Sirius is in the way! 13(13)  Pw:8(8) AC:6 Xp:1/29 T:837 Weak .dU 13(13)  Pw:8(8) AC:6 Xp:1/29 T:838 Weak d.@.U% ` 13(13)  Pw:8(8) AC:6 Xp:1/29 T:839 Weak U r 13(13)  Pw:8(8) AC:6 Xp:1/29 T:840 Weak BUg 13(13)  Pw:8(8) AC:6 Xp:1/29 T:841 Weak d..B.U 13(13)  Pw:8(8) AC:6 Xp:1/29 T:842 Weak .d..BU} 13(13)  Pw:8(8) AC:6 Xp:1/29 T:843 Weak ..BU  13(13)  Pw:8(8) AC:6 Xp:1/29 T:844 Weak d...BUF  13(13)  Pw:8(8) AC:6 Xp:1/29 T:845 Weak d.B.U Pick an object.U UUUB a bat or bird (bat) 13(13)  Pw:8(8) AC:6 Xp:1/29 T:845 Weak U' 13(13)  Pw:8(8) AC:6 Xp:1/29 T:846 Weak ..d..@.BUM.@ 13(13)  Pw:8(8) AC:6 Xp:1/29 T:846 Weak The bat bites! 11(13)  Pw:8(8) AC:6 Xp:1/29 T:846 Weak `dThe bat bites! 8(13)  Pw:8(8) AC:6 Xp:1/29 T:846 Weak  8(13)  Pw:8(8) AC:6 Xp:1/29 T:847 Weak U2& You kill the bat!83  8(13)  Pw:8(8) AC:6 Xp:1/35 T:848 Weak d...U; 7What do you want to eat? [f or ?*] UThis cram ration is bland. 8(13)  Pw:8(8) AC:6 Xp:1/35 T:849  8(13)  Pw:8(8) AC:6 Xp:1/35 T:850  8(13)  Pw:8(8) AC:6 Xp:1/35 T:851 St:18/01 Dx:10 Co:14 In:14 Wi:15 Ch:7 Neutral S:383  8(13)  Pw:8(8) AC:6 Xp:1/35 T:851 d..You finish eating the cram ration. 8(13)  Pw:8(8) AC:6 Xp:1/35 T:852  U 8(13)  Pw:8(8) AC:6 Xp:1/35 T:853 .d@ U 8(13)  Pw:8(8) AC:6 Xp:1/35 T:854 .d..@ U 9(13)  Pw:8(8) AC:6 Xp:1/35 T:855 .d U _ 9(13)  Pw:8(8) AC:6 Xp:1/35 T:856  U _ 9(13)  Pw:8(8) AC:6 Xp:1/35 T:857  UYou displaced Sirius. 9(13)  Pw:8(8) AC:6 Xp:1/35 T:858 d@. U* 9(13)  Pw:8(8) AC:6 Xp:1/35 T:859 .@d Uˑ 9(13)  Pw:8(8) AC:6 Xp:1/35 T:860 d@.. U 9(13)  Pw:8(8) AC:6 Xp:1/35 T:861 .@d Ujq  9(13)  Pw:8(8) AC:6 Xp:1/35 T:862 d@.. U  9(13)  Pw:8(8) AC:6 Xp:1/35 T:863 .@d UP 9(13)  Pw:8(8) AC:6 Xp:1/35 T:864 d@.. U[ 9(13)  Pw:8(8) AC:6 Xp:1/35 T:865 .@d U 9(13)  Pw:8(8) AC:6 Xp:1/35 T:866 d@.. Ub_  9(13)  Pw:8(8) AC:6 Xp:1/35 T:867 .@d U% @. Things that are here: a large kobold corpse a crude spear a crude dagger--More--U  9(13)  Pw:8(8) AC:6 Xp:1/35 T:868 d..U 9(13)  Pw:8(8) AC:6 Xp:1/35 T:869 .@dU@.You see here 2 crude spears. 10(13)  Pw:8(8) AC:6 Xp:1/35 T:870 d.%U_You displaced Sirius. 10(13)  Pw:8(8) AC:6 Xp:1/35 T:871 d@)U? You displaced Sirius. 10(13)  Pw:8(8) AC:6 Xp:1/35 T:872 @dU+P 10(13)  Pw:8(8) AC:6 Xp:1/35 T:873 @d#U` 10(13)  Pw:8(8) AC:6 Xp:1/35 T:873 U@r 10(13)  Pw:8(8) AC:6 Xp:1/35 T:874 @#dU$^  10(13)  Pw:8(8) AC:6 Xp:1/35 T:875 @d#U5 10(13)  Pw:8(8) AC:6 Xp:1/35 T:876 @#dU/ 2What do you want to use or apply? [l or ?*] UyNever mind. 10(13)  Pw:8(8) AC:6 Xp:1/35 T:876 U_  10(13)  Pw:8(8) AC:6 Xp:1/35 T:877 @d#U< 10(13)  Pw:8(8) AC:6 Xp:1/35 T:878 @d##U 10(13)  Pw:8(8) AC:6 Xp:1/35 T:879 F@d#U You miss the shrieker. 10(13)  Pw:8(8) AC:6 Xp:1/35 T:880 d#UTYou miss the shrieker. 10(13)  Pw:8(8) AC:6 Xp:1/35 T:881 #dU"c You hit the shrieker! 10(13)  Pw:8(8) AC:6 Xp:1/35 T:882 UKYou just miss the shrieker. 10(13)  Pw:8(8) AC:6 Xp:1/35 T:883 d#UJYou hit the shrieker! 10(13)  Pw:8(8) AC:6 Xp:1/35 T:884 #dU=? You miss the shrieker. 10(13)  Pw:8(8) AC:6 Xp:1/35 T:884 The shrieker shrieks. 11(13)  Pw:8(8) AC:6 Xp:1/35 T:885 U3You kill the shrieker!%451  16(18)  Pw:14(14) AC:6 Xp:2/52 T:885 Welcome to experience level 2. 16(18)  Pw:14(14) AC:6 Xp:2/52 T:886 U9 @##You see here a shrieker corpse. 16(18)  Pw:14(14) AC:6 Xp:2/52 T:887 dU 16(18)  Pw:14(14) AC:6 Xp:2/52 T:888 @d%#U 16(18)  Pw:14(14) AC:6 Xp:2/52 T:889 @d#U  16(18)  Pw:14(14) AC:6 Xp:2/52 T:890 @d#U 17(18)  Pw:14(14) AC:6 Xp:2/52 T:891 @d#U 17(18)  Pw:14(14) AC:6 Xp:2/52 T:892 @.-dU 17(18)  Pw:14(14) AC:6 Xp:2/52 T:893 @d.UBo  17(18)  Pw:14(14) AC:6 Xp:2/52 T:894 d@..U  17(18)  Pw:14(14) AC:6 Xp:2/52 T:895 .@dU` 17(18)  Pw:14(14) AC:6 Xp:2/52 T:896 d@..U< 17(18)  Pw:14(14) AC:6 Xp:2/52 T:897 .@dU؎ 17(18)  Pw:14(14) AC:6 Xp:2/52 T:898 d@..Uo7 You displaced Sirius. 17(18)  Pw:14(14) AC:6 Xp:2/52 T:899 @.dU  17(18)  Pw:14(14) AC:6 Xp:2/52 T:900 #@d.U} 17(18)  Pw:14(14) AC:6 Xp:2/52 T:901 @d.UVYou are carrying too much to get through. 17(18)  Pw:14(14) AC:6 Xp:2/52 T:901 UYou are carrying too much to get through. 17(18)  Pw:14(14) AC:6 Xp:2/52 T:901 U7g 17(18)  Pw:14(14) AC:6 Xp:2/52 T:901  U You are carrying too much to get through. 17(18)  Pw:14(14) AC:6 Xp:2/52 T:901 !UYou displaced Sirius. 18(18)  Pw:14(14) AC:6 Xp:2/52 T:902 d@"US| 18(18)  Pw:14(14) AC:6 Xp:2/52 T:903 #d@"UF { 18(18)  Pw:14(14) AC:6 Xp:2/52 T:904 ..@d"U{ 18(18)  Pw:14(14) AC:6 Xp:2/52 T:905 ..@d#U 18(18)  Pw:14(14) AC:6 Xp:2/52 T:906 @..d#U 18(18)  Pw:14(14) AC:6 Xp:2/52 T:907 @-#.#UX 18(18)  Pw:14(14) AC:6 Xp:2/52 T:907 $UYou are carrying too much to get through. 18(18)  Pw:14(14) AC:6 Xp:2/52 T:907 $U!  18(18)  Pw:14(14) AC:6 Xp:2/52 T:908 #@d%UU\x 18(18)  Pw:14(14) AC:6 Xp:2/52 T:909 @d#%Ukx 18(18)  Pw:14(14) AC:6 Xp:2/52 T:910 @d#%Ux 18(18)  Pw:14(14) AC:6 Xp:2/52 T:911 @d#%Uݩ  18(18)  Pw:14(14) AC:6 Xp:2/52 T:912 #@##d%UX 18(18)  Pw:14(14) AC:6 Xp:2/52 T:913 &U+l 18(18)  Pw:14(14) AC:6 Xp:2/52 T:914 #&U%X 18(18)  Pw:14(14) AC:6 Xp:2/52 T:915 &UX 18(18)  Pw:14(14) AC:6 Xp:2/52 T:916 #@#&U  18(18)  Pw:14(14) AC:6 Xp:2/52 T:917 0@#&UDY With great effort you move the boulder. 18(18)  Pw:14(14) AC:6 Xp:2/52 T:918 0@#'U 18(18)  Pw:14(14) AC:6 Xp:2/52 T:919 0@#'Ui80@You pull on the leash.It yelps! 18(18)  Pw:14(14) AC:6 Xp:2/52 T:920 #'Ui 0@You pull on the leash.It whines. 18(18)  Pw:14(14) AC:6 Xp:2/52 T:921 #'U%<0@bIts leash snaps loose! 18(18)  Pw:14(14) AC:6 Xp:2/52 T:922 #(Ua 18(18)  Pw:14(14) AC:6 Xp:2/52 T:923 0@#.(U 18(18)  Pw:14(14) AC:6 Xp:2/52 T:924 0@#(UM 18(18)  Pw:14(14) AC:6 Xp:2/52 T:925 0@#(U` 0@# 18(18)  Pw:14(14) AC:6 Xp:2/52 T:925 You hear some noises in the distance. 18(18)  Pw:14(14) AC:6 Xp:2/52 T:926 *U̼^ 18(18)  Pw:14(14) AC:6 Xp:2/52 T:927 *UE X 18(18)  Pw:14(14) AC:6 Xp:2/52 T:928 *UtX 18(18)  Pw:14(14) AC:6 Xp:2/52 T:929 +U~|X 18(18)  Pw:14(14) AC:6 Xp:2/52 T:930 +U4GX 18(18)  Pw:14(14) AC:6 Xp:2/52 T:931 +U X 18(18)  Pw:14(14) AC:6 Xp:2/52 T:931 ,Ua} 18(18)  Pw:14(14) AC:6 Xp:2/52 T:932 #@,U?Y 18(18)  Pw:14(14) AC:6 Xp:2/52 T:932 ,U ~ 18(18)  Pw:14(14) AC:6 Xp:2/52 T:933 #@-UL 18(18)  Pw:14(14) AC:6 Xp:2/52 T:934 #@r.b-UVZY 18(18)  Pw:14(14) AC:6 Xp:2/52 T:934 .U= 18(18)  Pw:14(14) AC:6 Xp:2/52 T:935 @#-..U[S@#rd. 18(18)  Pw:14(14) AC:6 Xp:2/52 T:935 Your cloak of displacement blocks the rabbit's attack. 18(18)  Pw:14(14) AC:6 Xp:2/52 T:936 -1Uv You kill the rabbit!67  18(18)  Pw:14(14) AC:6 Xp:2/56 T:937 d2U.  18(18)  Pw:14(14) AC:6 Xp:2/56 T:938 @##2U w 18(18)  Pw:14(14) AC:6 Xp:2/56 T:939 @#3U j 18(18)  Pw:14(14) AC:6 Xp:2/56 T:940 @d3U8 18(18)  Pw:14(14) AC:6 Xp:2/56 T:941 ##@d#3U(  18(18)  Pw:14(14) AC:6 Xp:2/56 T:942 #@##3Um  18(18)  Pw:14(14) AC:6 Xp:2/56 T:943 #@#4U/ 18(18)  Pw:14(14) AC:6 Xp:2/56 T:944 #@#4U 18(18)  Pw:14(14) AC:6 Xp:2/56 T:945 @#4UX 18(18)  Pw:14(14) AC:6 Xp:2/56 T:945 4U. X 18(18)  Pw:14(14) AC:6 Xp:2/56 T:945 5UoX 18(18)  Pw:14(14) AC:6 Xp:2/56 T:945 5U.X 18(18)  Pw:14(14) AC:6 Xp:2/56 T:946 5Uy X 18(18)  Pw:14(14) AC:6 Xp:2/56 T:947 5U | 18(18)  Pw:14(14) AC:6 Xp:2/56 T:948 #@5UC X 18(18)  Pw:14(14) AC:6 Xp:2/56 T:949 5Uj 18(18)  Pw:14(14) AC:6 Xp:2/56 T:950 #5Ux 18(18)  Pw:14(14) AC:6 Xp:2/56 T:951 #@d6U.6k 18(18)  Pw:14(14) AC:6 Xp:2/56 T:952 #6U$3| 18(18)  Pw:14(14) AC:6 Xp:2/56 T:953 #@6UX 18(18)  Pw:14(14) AC:6 Xp:2/56 T:954 6Uo} 18(18)  Pw:14(14) AC:6 Xp:2/56 T:955 #@6UlY 18(18)  Pw:14(14) AC:6 Xp:2/56 T:956 6U~ 18(18)  Pw:14(14) AC:6 Xp:2/56 T:957 #@6Ud ~ 18(18)  Pw:14(14) AC:6 Xp:2/56 T:958 #@6Uթ~ 18(18)  Pw:14(14) AC:6 Xp:2/56 T:959 #@7UY 18(18)  Pw:14(14) AC:6 Xp:2/56 T:959 7U0w 18(18)  Pw:14(14) AC:6 Xp:2/56 T:960 @#7U8 ~ 18(18)  Pw:14(14) AC:6 Xp:2/56 T:961 #@8UD~ 18(18)  Pw:14(14) AC:6 Xp:2/56 T:962 #@8U 18(18)  Pw:14(14) AC:6 Xp:2/56 T:963 #b.@8U  18(18)  Pw:14(14) AC:6 Xp:2/56 T:964 .@#9Uw 18(18)  Pw:14(14) AC:6 Xp:2/56 T:965 @#9UVHv 18(18)  Pw:14(14) AC:6 Xp:2/56 T:966 @#9UJ x 18(18)  Pw:14(14) AC:6 Xp:2/56 T:967 .@9U#  18(18)  Pw:14(14) AC:6 Xp:2/56 T:968 .@+:Ur 18(18)  Pw:14(14) AC:6 Xp:2/56 T:969 @.:U;y { 18(18)  Pw:14(14) AC:6 Xp:2/56 T:970 @.;UPx 18(18)  Pw:14(14) AC:6 Xp:2/56 T:971 .@;Uٟ { 18(18)  Pw:14(14) AC:6 Xp:2/56 T:972 @.<Uex 18(18)  Pw:14(14) AC:6 Xp:2/56 T:973 .@<Uy ~ 18(18)  Pw:14(14) AC:6 Xp:2/56 T:974 .@d.=UC&In what direction? [hykulnjb><] =UyThis door is locked. 18(18)  Pw:14(14) AC:6 Xp:2/56 T:974 >U3In what direction? [hykulnjb><] >UyThis door is locked. 18(18)  Pw:14(14) AC:6 Xp:2/56 T:974 ?U 3In what direction? [hykulnjb><] ?UyThis door is locked. 18(18)  Pw:14(14) AC:6 Xp:2/56 T:974 @Ux3In what direction? [hykulnjb><] @U WHAMMM!!! 18(18)  Pw:14(14) AC:6 Xp:2/56 T:975 d.AU{3In what direction? [hykulnjb><] AUWHAMMM!!! 18(18)  Pw:14(14) AC:6 Xp:2/56 T:976 d..BUQWHAMMM!!! 18(18)  Pw:14(14) AC:6 Xp:2/56 T:977 .dBUAeWHAMMM!!! 18(18)  Pw:14(14) AC:6 Xp:2/56 T:978 >d.CU:As you kick the door, it crashes open! 18(18)  Pw:14(14) AC:6 Xp:2/56 T:979 d..DU= 18(18)  Pw:14(14) AC:6 Xp:2/56 T:980 .d.@#DUH 18(18)  Pw:14(14) AC:6 Xp:2/56 T:981 ..@EU  18(18)  Pw:14(14) AC:6 Xp:2/56 T:982 d.EU[Y  18(18)  Pw:14(14) AC:6 Xp:2/56 T:983 EUF  18(18)  Pw:14(14) AC:6 Xp:2/56 T:984 d.EUu  18(18)  Pw:14(14) AC:6 Xp:2/56 T:985 .d@#EU 18(18)  Pw:14(14) AC:6 Xp:2/56 T:986 .@.dFU5 18(18)  Pw:14(14) AC:6 Xp:2/56 T:987 @d.FU m  18(18)  Pw:14(14) AC:6 Xp:2/56 T:988 @.dGU 18(18)  Pw:14(14) AC:6 Xp:2/56 T:989 @.d.GU. --..-.-.----|....---.||..@.........|--........------.|.---------Patpat the Tenderfoot St:18/01 Dx:10 Co:14 In:14 Wi:15 Ch:7 Neutral S:517 Dlvl:3 $:193 HP: Dlvl:3 $:193 HP:18(18) Dlvl:3 $:193 HP:18(18) Pw:14(14) AC:6 Xp:2/56 T:989 GU[ V  18(18)  Pw:14(14) AC:6 Xp:2/56 T:990 HUi  18(18)  Pw:14(14) AC:6 Xp:2/56 T:991 @<.--IUW  18(18)  Pw:14(14) AC:6 Xp:2/56 T:991 -..@IU )IUţ Y 18(18)  Pw:14(14) AC:6 Xp:2/56 T:992 LU 18(18)  Pw:14(14) AC:6 Xp:2/56 T:993 ...@-LU> 18(18)  Pw:14(14) AC:6 Xp:2/56 T:993  18(18)  Pw:14(14) AC:6 Xp:2/56 T:994 --...@MU3 18(18)  Pw:14(14) AC:6 Xp:2/56 T:995 --..|.......@MU 9 18(18)  Pw:14(14) AC:6 Xp:2/56 T:995  18(18)  Pw:14(14) AC:6 Xp:2/56 T:996 ----.....-.@-NUM 18(18)  Pw:14(14) AC:6 Xp:2/56 T:997 .@.NU\ e---|..G.-...@. 18(18)  Pw:14(14) AC:6 Xp:2/56 T:997 The gnome wields a short sword! 18(18)  Pw:14(14) AC:6 Xp:2/56 T:998 OU#? 18(18)  Pw:14(14) AC:6 Xp:2/56 T:999 |-------|........G..@|------.PU= Pick an object.PỤ QU`QUQU 0QU QUSG a gnome (gnome) 18(18)  Pw:14(14) AC:6 Xp:2/56 T:999 TU54In what direction? [hykulnjb><] TUP)TUP).TUF).TU ).TU# 18(18)  Pw:14(14) AC:6 Xp:2/56 T:999  18(18)  Pw:14(14) AC:6 Xp:2/56 T:1000 .)WUk; 18(18)  Pw:14(14) AC:6 Xp:2/56 T:1001 @.YUA@-@-. 18(18)  Pw:14(14) AC:6 Xp:2/56 T:1001 The gnome thrusts his short sword.The gnome misses.YU֌)YU QZ 18(18)  Pw:14(14) AC:6 Xp:2/56 T:1002 ZUA You hit the gnome! 18(18)  Pw:14(14) AC:6 Xp:2/56 T:1003 [U You miss the gnome. 18(18)  Pw:14(14) AC:6 Xp:2/56 T:1003 The gnome thrusts his short sword.--More--^UU qThe gnome misses. 18(18)  Pw:14(14) AC:6 Xp:2/56 T:1004 _U You kill the gnome!69  18(18)  Pw:14(14) AC:6 Xp:2/69 T:1005 )`U  18(18)  Pw:14(14) AC:6 Xp:2/69 T:1005  18(18)  Pw:14(14) AC:6 Xp:2/69 T:1006 @.`UuZ 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1006 aU8{ 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1007 .@aUq;{ 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1008 .@bUA{ 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1009 .@bUԘ{ 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1010 .@bU { 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1011 .@cU_{ 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1012 .@cUr Z 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1012 cU Z 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1012 dU t 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1013 @.dU<t 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1014 @.dU t 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1015 @.dUz t 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1016 @.eUFt 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1017 @.eUNt 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1018 @.eU t 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1019 @.gUt 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1020 @.gU#[t 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1021 @.gU"  18(18)  Pw:14(14) AC:6 Xp:2/69 T:1022 |.@<hUxs 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1023 .@hU" wYou can't go down here. 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1023 jU ; ------------ |..........|---------- |...........##.........| |..........|##|........-## |..........|###-........|# |..........|##0#################|........|#%# |..........|###----.---#|........|################ -.--|-------######+......|###|........|###-----------|-- ####0#########|....<.|#----------#|............|######-......-#####|....>.......|####|......|#|.........`..| ----.-##.......|###|............| |.....##########--------).%...........| |@..d|#-------------- |.....######## ---.--#Patpat the Tenderfoot St:18/01 Dx:10 Co:14 In:14 Wi:15 Ch:7 Neutral S:569 Dlvl:2 $:193 HP: Dlvl:2 $:193 HP:18(18) Dlvl:2 $:193 HP:18(18) Pw:14(14) AC:6 Xp:2/69 T:1023   18(18)  Pw:14(14) AC:6 Xp:2/69 T:1024 ..dkUl~  18(18)  Pw:14(14) AC:6 Xp:2/69 T:1025 >@.lUK 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1026 @..lU  18(18)  Pw:14(14) AC:6 Xp:2/69 T:1027 >@dmU 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1028 .d@..mU%  18(18)  Pw:14(14) AC:6 Xp:2/69 T:1029 .@.dnU` 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1030 @...dnU } 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1031 >@nUx  18(18)  Pw:14(14) AC:6 Xp:2/69 T:1032 .@.oUAr 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1033 .@oU [r 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1034 .@oU* r 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1035 .@oU r 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1036 .@pUwMw 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1037 #@pUw 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1038 #@pU`w 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1039 #@pU0  18(18)  Pw:14(14) AC:6 Xp:2/69 T:1040 #@#pU  18(18)  Pw:14(14) AC:6 Xp:2/69 T:1041 #@#pU 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1042 ##@#qUw 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1043 #@qU* Z 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1043 qU6 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1044 b##@#rU 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1045 .b@#rUX 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1046 d#@#rUk  18(18)  Pw:14(14) AC:6 Xp:2/69 T:1047 #d@rU4 Z 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1047 tU f2What do you want to use or apply? [l or ?*] uU$A.In what direction? [hykulnjb><] uU`You slip the leash around your little dog called Sirius. 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1048 d#vU߅  18(18)  Pw:14(14) AC:6 Xp:2/69 T:1049 .b#@dvU-z 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1050 @##wU} 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1051 .@dwU&z 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1052 @d#wUZ 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1053 b@d#wU~C z 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1054 @##wU-k 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1055 @dxU^ 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1056 .@d#xULz 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1057 @d#xUy 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1058 @##xU j 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1059 @dxUZ  18(18)  Pw:14(14) AC:6 Xp:2/69 T:1060 @..dyU 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1061 .@.dyUX 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1062 @.d.zUt%----|..----||)....---------.----.....||...........).)....--|-----.-.----....--|....---.....||..@.........|--d.......------.|.--.----------Patpat the Tenderfoot St:18/01 Dx:10 Co:14 In:14 Wi:15 Ch:7 Neutral S:569 Dlvl:3 $:193 HP: Dlvl:3 $:193 HP:18(18) Dlvl:3 $:193 HP:18(18) Pw:14(14) AC:6 Xp:2/69 T:1062   18(18)  Pw:14(14) AC:6 Xp:2/69 T:1063 .d{U 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1064 @d<..{U v 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1065 @d.|UZ 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1065 |UZ 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1065 |U  18(18)  Pw:14(14) AC:6 Xp:2/69 T:1066 --|.|.-|.|G|@..d}U;+@d. 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1066 The gnome strikes at your displaced image and misses you! 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1067 ~U4In what direction? [hykulnjb><] ~U0)~U ).~US .The arrow misses the gnome. 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1068 ..UN4In what direction? [hykulnjb><] U% )UR ).Uy.The arrow misses the gnome.)Gd 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1068 The gnome throws a dart!)UY--More--Usz GYou are almost hit by a dart..)U? i 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1069 @U5 4In what direction? [hykulnjb><] Uz)U|.The arrow misses the gnome. 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1069 Sirius misses the gnome.--More--USirius bites the gnome.The gnome misses Sirius. 18(18)  Pw:14(14) AC:6 Xp:2/69 T:1070 U4In what direction? [hykulnjb><] U)U .You kill the gnome!%Lookout S:18/01 Dx:10 Co:14 In:14 Wi:15 Ch:7 Neutral S:621  23(23)  Pw:22(22) AC:6 Xp:3/82 T:1070 Welcome to experience level 3.d. 23(23)  Pw:22(22) AC:6 Xp:3/82 T:1070 --More--U\ {Sirius eats a gnome corpse. 23(23)  Pw:22(22) AC:6 Xp:3/82 T:1071 U 23(23)  Pw:22(22) AC:6 Xp:3/82 T:1072 @)U.@You see here a dart. 23(23)  Pw:22(22) AC:6 Xp:3/82 T:1072  23(23)  Pw:22(22) AC:6 Xp:3/82 T:1073 GU 23(23)  Pw:22(22) AC:6 Xp:3/82 T:1074 @)U 23(23)  Pw:22(22) AC:6 Xp:3/82 T:1074  23(23)  Pw:22(22) AC:6 Xp:3/82 T:1075 ..@U?]  23(23)  Pw:22(22) AC:6 Xp:3/82 T:1076 ).@U.@You see here a +0 arrow. 23(23)  Pw:22(22) AC:6 Xp:3/82 T:1077 Uh d - a +0 arrow (in quiver). 23(23)  Pw:22(22) AC:6 Xp:3/82 T:1078 UgYou pull on the leash.It yelps! 23(23)  Pw:22(22) AC:6 Xp:3/82 T:1078  23(23)  Pw:22(22) AC:6 Xp:3/82 T:1079 .@UB There is nothing here to pick up. 23(23)  Pw:22(22) AC:6 Xp:3/82 T:1079 Uhqz 23(23)  Pw:22(22) AC:6 Xp:3/82 T:1080 @.Uu  23(23)  Pw:22(22) AC:6 Xp:3/82 T:1080  23(23)  Pw:22(22) AC:6 Xp:3/82 T:1081 d@.U 23(23)  Pw:22(22) AC:6 Xp:3/82 T:1082 ..@dUY!  23(23)  Pw:22(22) AC:6 Xp:3/82 T:1083 d@.UE1.@You see here a dart. 23(23)  Pw:22(22) AC:6 Xp:3/82 T:1083 Sirius drops 10 darts. 23(23)  Pw:22(22) AC:6 Xp:3/82 T:1084 d).U0n - a dart. 23(23)  Pw:22(22) AC:6 Xp:3/82 T:1084  23(23)  Pw:22(22) AC:6 Xp:3/82 T:1085 .dU% 23(23)  Pw:22(22) AC:6 Xp:3/82 T:1086 @.d.U  23(23)  Pw:22(22) AC:6 Xp:3/82 T:1086  23(23)  Pw:22(22) AC:6 Xp:3/82 T:1087 @.Uf @.You see here a short sword. 23(23)  Pw:22(22) AC:6 Xp:3/82 T:1088 d.Uc 23(23)  Pw:22(22) AC:6 Xp:3/82 T:1088  23(23)  Pw:22(22) AC:6 Xp:3/82 T:1089 @d.U: 23(23)  Pw:22(22) AC:6 Xp:3/82 T:1090 d@).U; 23(23)  Pw:22(22) AC:6 Xp:3/82 T:1090  23(23)  Pw:22(22) AC:6 Xp:3/82 T:1091 .d@UYou stop. Sirius is in the way! 23(23)  Pw:22(22) AC:6 Xp:3/82 T:1092 .)dU You displaced Sirius. 23(23)  Pw:22(22) AC:6 Xp:3/82 T:1092  23(23)  Pw:22(22) AC:6 Xp:3/82 T:1093 .@dU+  23(23)  Pw:22(22) AC:6 Xp:3/82 T:1094 d.@.Uz} 23(23)  Pw:22(22) AC:6 Xp:3/82 T:1095 .@dUO@.You see here 10 darts. 23(23)  Pw:22(22) AC:6 Xp:3/82 T:1096 d.U 23(23)  Pw:22(22) AC:6 Xp:3/82 T:1096  23(23)  Pw:22(22) AC:6 Xp:3/82 T:1097 @d.U  23(23)  Pw:22(22) AC:6 Xp:3/82 T:1098 G)@.)dU7@d. 23(23)  Pw:22(22) AC:6 Xp:3/82 T:1098 The gnome wields a club! 23(23)  Pw:22(22) AC:6 Xp:3/82 T:1099 U @.You see here a +0 arrow. 23(23)  Pw:22(22) AC:6 Xp:3/82 T:1100 d.UYou miss the gnome..d 23(23)  Pw:22(22) AC:6 Xp:3/82 T:1100 The gnome swings her club.The gnome hits! 21(23)  Pw:22(22) AC:6 Xp:3/82 T:1100  21(23)  Pw:22(22) AC:6 Xp:3/82 T:1101 UxYou hit the gnome! 21(23)  Pw:22(22) AC:6 Xp:3/82 T:1102 d)U9 You miss the gnome. 21(23)  Pw:22(22) AC:6 Xp:3/82 T:1102 The gnome swings her club.The gnome hits! 12(23)  Pw:22(22) AC:6 Xp:3/82 T:1102  12(23)  Pw:22(22) AC:6 Xp:3/82 T:1103 UYou kill the gnome!73  12(23)  Pw:22(22) AC:6 Xp:3/95 T:1104 )U @). Things that are here: a club 2 +0 arrows--More--U") 12(23)  Pw:22(22) AC:6 Xp:3/95 T:1104  12(23)  Pw:22(22) AC:6 Xp:3/95 T:1105 dU3  Pick up what?  Weapons a - a club b - 2 +0 arrows(end) Uf +U d - 2 +0 arrows (in quiver). 12(23)  Pw:22(22) AC:6 Xp:3/95 T:1106 )dU  12(23)  Pw:22(22) AC:6 Xp:3/95 T:1106  13(23)  Pw:22(22) AC:6 Xp:3/95 T:1107 @d.U  13(23)  Pw:22(22) AC:6 Xp:3/95 T:1108 -.-.-G.@.dUf You miss the gnome. 13(23)  Pw:22(22) AC:6 Xp:3/95 T:1108 Sirius picks up a club.--More--UThe gnome strikes at your displaced image and misses you! 13(23)  Pw:22(22) AC:6 Xp:3/95 T:1109 UF You miss the gnome. 13(23)  Pw:22(22) AC:6 Xp:3/95 T:1110 UYou kill the gnome!725  13(23)  Pw:22(22) AC:6 Xp:3/108 T:1111 %U3-.@|.--.You see here a gnome corpse. 13(23)  Pw:22(22) AC:6 Xp:3/108 T:1112 d.U3-|.d@ 13(23)  Pw:22(22) AC:6 Xp:3/108 T:1112 Sirius eats a gnome corpse. 13(23)  Pw:22(22) AC:6 Xp:3/108 T:1113 U 13(23)  Pw:22(22) AC:6 Xp:3/108 T:1114 --.|G.|.@.U1Z+ 13(23)  Pw:22(22) AC:6 Xp:3/108 T:1114  13(23)  Pw:22(22) AC:6 Xp:3/108 T:1115 .@|.--.Uj 14(23)  Pw:22(22) AC:6 Xp:3/108 T:1116 -.G.@dUiYou kill the gnome!G*77  14(23)  Pw:22(22) AC:6 Xp:3/121 T:1116 The gnome shoots an arrow!)U---More--U GYou are almost hit by an arrow.*)Uv 14(23)  Pw:22(22) AC:6 Xp:3/121 T:1117 @U-|-|.@)You see here 2 violet gems. 14(23)  Pw:22(22) AC:6 Xp:3/121 T:1118 U*o - 2 violet gems. 14(23)  Pw:22(22) AC:6 Xp:3/121 T:1118 The gnome swings her bow.The gnome hits! 12(23)  Pw:22(22) AC:6 Xp:3/121 T:1118  12(23)  Pw:22(22) AC:6 Xp:3/121 T:1119 UT You hit the gnome!The gnome turns to flee! 12(23)  Pw:22(22) AC:6 Xp:3/121 T:1120 UK You kill the gnome!829  12(23)  Pw:22(22) AC:6 Xp:3/134 T:1121 )UwYou pull on the leash.Sirius growls!-----.----------.|@..............................|....---------------..||.--More--UCX^ Things that are here: a bow 6 arrows--More--U>g  12(23)  Pw:22(22) AC:6 Xp:3/134 T:1122 dU{ Pick up what?  Weapons a - a bow b - 6 arrows(end) U2+U --.|............|p - 6 arrows. 12(23)  Pw:22(22) AC:6 Xp:3/134 T:1123 d.U}# UD cUNhatU5Talk to whom? (in what direction) USirius yips. 12(23)  Pw:22(22) AC:6 Xp:3/134 T:1124 ..dUO# ŒU"cŒUսhatÌUTs5Talk to whom? (in what direction) ÌUSirius yips. 13(23)  Pw:22(22) AC:6 Xp:3/134 T:1125 .dČU  13(23)  Pw:22(22) AC:6 Xp:3/134 T:1126 -..d@.|..|--ŌU 13(23)  Pw:22(22) AC:6 Xp:3/134 T:1127 -..@--..-ƌU`4 13(23)  Pw:22(22) AC:6 Xp:3/134 T:1128 ).d@||-ƌU^  13(23)  Pw:22(22) AC:6 Xp:3/134 T:1129 .d-@njU.You displaced Sirius.d@. 13(23)  Pw:22(22) AC:6 Xp:3/134 T:1129 Sirius drops a club. 13(23)  Pw:22(22) AC:6 Xp:3/134 T:1130 njU  13(23)  Pw:22(22) AC:6 Xp:3/134 T:1131 .@G.)dȌU 13(23)  Pw:22(22) AC:6 Xp:3/134 T:1132 ..@.ɌUPick an object.ɌUɌUI ɌU ɌUGʌUʌUȈʌUʌU؉ʌUs ʌU ˌUHˌUˌUG a gnome (gnome lord) 13(23)  Pw:22(22) AC:6 Xp:3/134 T:1132 ̌U 3In what direction? [hykulnjb><] ΌU;)ΌU.)ΌU8.)ΌU.)ΌUL 13(23)  Pw:22(22) AC:6 Xp:3/134 T:1133 ).ЌU 3In what direction? [hykulnjb><] ьUxl)ьU0.)ьU.)ьU .ьUf}x 14(23)  Pw:22(22) AC:6 Xp:3/134 T:1134 GҌU  14(23)  Pw:22(22) AC:6 Xp:3/134 T:1135 ..@ԌU  Weapons  a - a +1 dagger (weapon in hand)  b - a +1 bow (alternate weapon; not wielded)  c - 50 +2 arrows  d - 29 +0 arrows (in quiver)  h - a crude dagger  n - a dart  p - 6 arrows  Armor  e - an uncursed +2 cloak of displacement (being worn)  j - a banded mail  Comestibles  f - 3 uncursed cram rations  Scrolls  i - a scroll labeled ELAM EBOW  Spellbooks  k - a copper spellbook  Tools  l - a leash (in use)  Gems  o - 2 violet gems  Boulders/Statues  g - a statue of a grid bug (end) ֌UPatpat the Lookout St:18/01 Dx:10 Co:14 In:14 Wi:15 Ch:7 Neutral S:829 Dlvl:3 $:193 HP: Dlvl:3 $:193 HP:14(23) Dlvl:3 $:193 HP:14(23) Pw:22(22) AC:6 Xp:3/134 T:1135 ----------.|..----------......||.)....@..).....G.................|---.|.).---------------|.).|--..|---.---|..||...||..||.----------|.||..----|.||)....---------)----.....||...........)......--|-----)-.----....--|....---.....||..<.........|--........------.|.--.----------׌U ;b - a +1 bow (weapon in hands).--More--ٌUha - a +1 dagger (alternate weapon; not wielded). 14(23)  Pw:22(22) AC:6 Xp:3/134 T:1135  14(23)  Pw:22(22) AC:6 Xp:3/134 T:1136 G.ڌU 3In what direction? [hykulnjb><] یU)یU.)یU2 .یUc )یU'.)یU.)یU .)یUt 3.The arrow misses the gnome lord. 14(23)  Pw:22(22) AC:6 Xp:3/134 T:1136 The gnome lord picks up a +0 arrow. 14(23)  Pw:22(22) AC:6 Xp:3/134 T:1137 ݌U03In what direction? [hykulnjb><] ݌U|] )݌U! .)݌U .݌U )݌UVm .)݌U#1 .)݌U .)݌U&.The arrow misses the gnome lord. 14(23)  Pw:22(22) AC:6 Xp:3/134 T:1138 ߌU3In what direction? [hykulnjb><] ߌUe})ߌUrA.)U> .U )UK.)U.)U.)U4.The arrow misses the gnome lord. 14(23)  Pw:22(22) AC:6 Xp:3/134 T:1138 The gnome lord picks up 2 +0 arrows. 14(23)  Pw:22(22) AC:6 Xp:3/134 T:1139 U`3In what direction? [hykulnjb><] U%4 )UR .)U+ .Uj )UD .)U.)U.)UGN3.The arrow misses the gnome lord. 14(23)  Pw:22(22) AC:6 Xp:3/134 T:1139 The gnome lord picks up a +0 arrow. 14(23)  Pw:22(22) AC:6 Xp:3/134 T:1140 Uq3In what direction? [hykulnjb><] U)Uw .)Urf .Ud* )U .)U .)Uu .)UK:.The arrow misses the gnome lord. 14(23)  Pw:22(22) AC:6 Xp:3/134 T:1141 U 3In what direction? [hykulnjb><] U,)U.)U܎ .US )U+.)U.)Uמ.)UQc4.The arrow misses the gnome lord. 14(23)  Pw:22(22) AC:6 Xp:3/134 T:1141 The gnome lord picks up 2 +0 arrows. 14(23)  Pw:22(22) AC:6 Xp:3/134 T:1142 UJ3In what direction? [hykulnjb><] U` )U.$.)U .Uj )Uk..)U_.)U.)U{3.The arrow misses the gnome lord. 14(23)  Pw:22(22) AC:6 Xp:3/134 T:1142 The gnome lord picks up a +0 arrow. 15(23)  Pw:22(22) AC:6 Xp:3/134 T:1143 U3In what direction? [hykulnjb><] UB)U.)UPV .U, )U.)U .)Uf .)U* .The arrow misses the gnome lord. 15(23)  Pw:22(22) AC:6 Xp:3/134 T:1144 U 3In what direction? [hykulnjb><] UN)U.)U .UA )UD_.)U&#.)U/.)U4.The arrow misses the gnome lord. 15(23)  Pw:22(22) AC:6 Xp:3/134 T:1144 The gnome lord picks up 2 +0 arrows. 15(23)  Pw:22(22) AC:6 Xp:3/134 T:1145 U03In what direction? [hykulnjb><] U )U .)Uu .Uh9 )U! .)U.)UB.)UQ3.The arrow misses the gnome lord. 15(23)  Pw:22(22) AC:6 Xp:3/134 T:1145 The gnome lord picks up a +0 arrow. 15(23)  Pw:22(22) AC:6 Xp:3/134 T:1146 Ug`3In what direction? [hykulnjb><] U)U!c.)UU' .U, )UY .)U_s .)UW7 .)U .The arrow hits the gnome lord. 15(23)  Pw:22(22) AC:6 Xp:3/134 T:1147 U` 3In what direction? [hykulnjb><] UE)ULg.)UJ+ .U> )U>.)U^w.)U=;.)U4.The arrow misses the gnome lord. 15(23)  Pw:22(22) AC:6 Xp:3/134 T:1147 The gnome lord picks up 2 +0 arrows. 15(23)  Pw:22(22) AC:6 Xp:3/134 T:1148 UeA3In what direction? [hykulnjb><] U 1You shoot 2 arrows.)U .)UCO .U )U8.)UY.)U.)U4O.The 1st arrow hits the gnome lord.)U$.)U!j .UV. )U9.)U.)UHz.)Un>!.--More--UQ The 2nd arrow misses the gnome lord. 15(23)  Pw:22(22) AC:6 Xp:3/134 T:1148 --More--U+ The gnome lord picks up a +0 arrow. 15(23)  Pw:22(22) AC:6 Xp:3/134 T:1149 U 3In what direction? [hykulnjb><] U8S1You shoot 2 arrows.)U.)UF .U] )UA!.)U.)UĨ.)UlO.The 1st arrow hits the gnome lord.)U 1.)U  .U& )U*}.)UM.)U .)UK !.--More--UThe 2nd arrow misses the gnome lord. 15(23)  Pw:22(22) AC:6 Xp:3/134 T:1150 UC3In what direction? [hykulnjb><] Ue 1You shoot 2 arrows.)U) .)U .Ur )UT.)UN.)U9.)UQ.The 1st arrow misses the gnome lord.)UM.)Uk .U^ )U=.)U ].)U!.)U:!.--More--UNThe 2nd arrow hits the gnome lord. 15(23)  Pw:22(22) AC:6 Xp:3/134 T:1150 --More--Ut The gnome lord picks up 2 +0 arrows. 15(23)  Pw:22(22) AC:6 Xp:3/134 T:1151 U 3In what direction? [hykulnjb><] U0P1You shoot 2 arrows.)Ud.)U! .UZ )U.)U.)U.)U>jQ.The 1st arrow misses the gnome lord.)U$..)U .U )Uy.)U >.)U .)UY !.--More--UnThe 2nd arrow hits the gnome lord.You kill the gnome lord!)961  20(28)  Pw:29(29) AC:6 Xp:4/167 T:1151 --More--U_Welcome to experience level 4. 21(28)  Pw:29(29) AC:5 Xp:4/167 T:1152 U!  21(28)  Pw:29(29) AC:5 Xp:4/167 T:1153 ..@U 21(28)  Pw:29(29) AC:5 Xp:4/167 T:1154 ..@U[ You pull on the leash.It whines...@You see here 2 +0 arrows. 21(28)  Pw:29(29) AC:5 Xp:4/167 T:1155 U{rd - 2 +0 arrows (in quiver). 21(28)  Pw:29(29) AC:5 Xp:4/167 T:1156 Upi 21(28)  Pw:29(29) AC:5 Xp:4/167 T:1157 U8c 21(28)  Pw:29(29) AC:5 Xp:4/167 T:1158 U]c 21(28)  Pw:29(29) AC:5 Xp:4/167 T:1159 U% c 22(28)  Pw:29(29) AC:5 Xp:4/167 T:1160 U21 c 22(28)  Pw:29(29) AC:5 Xp:4/167 T:1161 Uc 22(28)  Pw:29(29) AC:5 Xp:4/167 T:1162 U4c 22(28)  Pw:29(29) AC:5 Xp:4/167 T:1163 U+c 22(28)  Pw:29(29) AC:5 Xp:4/167 T:1164 U c 22(28)  Pw:29(29) AC:5 Xp:4/167 T:1165 U} 22(28)  Pw:29(29) AC:5 Xp:4/167 T:1166 @.U&} 22(28)  Pw:29(29) AC:5 Xp:4/167 T:1167 @.U} 23(28)  Pw:29(29) AC:5 Xp:4/167 T:1168 @.Ui } 23(28)  Pw:29(29) AC:5 Xp:4/167 T:1169 @.U1  23(28)  Pw:29(29) AC:5 Xp:4/167 T:1170 @.d U# 23(28)  Pw:29(29) AC:5 Xp:4/167 T:1171 @.d. U 23(28)  Pw:29(29) AC:5 Xp:4/167 T:1172 d.@.. U  23(28)  Pw:29(29) AC:5 Xp:4/167 T:1173 .d@ U| 23(28)  Pw:29(29) AC:5 Xp:4/167 T:1174 .@ U& 23(28)  Pw:29(29) AC:5 Xp:4/167 T:1175 .d@ U: 24(28)  Pw:29(29) AC:5 Xp:4/167 T:1176 d.@ U(  24(28)  Pw:29(29) AC:5 Xp:4/167 T:1177 .d@ UU  24(28)  Pw:29(29) AC:5 Xp:4/167 T:1178 --...d@ UP! 24(28)  Pw:29(29) AC:5 Xp:4/167 T:1179 .....d@. U 24(28)  Pw:29(29) AC:5 Xp:4/167 T:1180 ---......d.@. U 24(28)  Pw:29(29) AC:5 Xp:4/167 T:1181 -----..........d@.. U v----.--..........@....|---You see here 16 +0 arrows. 24(28)  Pw:29(29) AC:5 Xp:4/167 T:1182 d. U[d - 16 +0 arrows (in quiver). 24(28)  Pw:29(29) AC:5 Xp:4/167 T:1183 Uq 25(28)  Pw:29(29) AC:5 Xp:4/167 T:1184 -.|....@d.|-U  25(28)  Pw:29(29) AC:5 Xp:4/167 T:1185 ----|...@.d.-Uj 25(28)  Pw:29(29) AC:5 Xp:4/167 T:1186 .d.@.....U+<  25(28)  Pw:29(29) AC:5 Xp:4/167 T:1187 .d.@....U7R 25(28)  Pw:29(29) AC:5 Xp:4/167 T:1188 -..d@.......|....|..--..|..|..................-..|---U 25(28)  Pw:29(29) AC:5 Xp:4/167 T:1189 |.d@-..|..-.....|-.(.---..........---U7' 25(28)  Pw:29(29) AC:5 Xp:4/167 T:1190 d..@....-..-U| 25(28)  Pw:29(29) AC:5 Xp:4/167 T:1191 .---d@|-U  26(28)  Pw:29(29) AC:5 Xp:4/167 T:1192 .-.@dU#k  26(28)  Pw:29(29) AC:5 Xp:4/167 T:1193 ..@d.....-U  26(28)  Pw:29(29) AC:5 Xp:4/167 T:1194 ..@.d-.|-UrYou displaced Sirius..|d@|..-| 26(28)  Pw:29(29) AC:5 Xp:4/167 T:1194 A gush of water hits Sirius on the head! 26(28)  Pw:29(29) AC:5 Xp:4/167 T:1195 U  26(28)  Pw:29(29) AC:5 Xp:4/167 T:1196 -^.-d@.UPick an object.UU! UUU9uUUo_UUNUUAUsU1UѧU!UUUU Uxx UT U6g U UT U U> Ut U/ U( U=U\UU U Ux U Uh U UU U! U1E Uӽ UN4 UX UKU–UNUN+ UNUV UUM UK&U5 UU^ a trap (rust trap) 26(28)  Pw:29(29) AC:5 Xp:4/167 T:1196 Uɚ ..@|-You see here 7 candles. 26(28)  Pw:29(29) AC:5 Xp:4/167 T:1197 .d"U q - 7 candles. 26(28)  Pw:29(29) AC:5 Xp:4/167 T:1198 .d#U  26(28)  Pw:29(29) AC:5 Xp:4/167 T:1199 -..d@-..-$U  27(28)  Pw:29(29) AC:5 Xp:4/167 T:1200 ..d@...-.----$U´  27(28)  Pw:29(29) AC:5 Xp:4/167 T:1201 .--d.|-..@--%U  27(28)  Pw:29(29) AC:5 Xp:4/167 T:1202 --|......@d'U6 27(28)  Pw:29(29) AC:5 Xp:4/167 T:1203 @d.'U  27(28)  Pw:29(29) AC:5 Xp:4/167 T:1204 ---..@d..(UҐ 27(28)  Pw:29(29) AC:5 Xp:4/167 T:1205 |@d...--(U  27(28)  Pw:29(29) AC:5 Xp:4/167 T:1206 d..@?-...---)UH}You are carrying too much to get through. 27(28)  Pw:29(29) AC:5 Xp:4/167 T:1206 *U4j 27(28)  Pw:29(29) AC:5 Xp:4/167 T:1206 *Uad 27(28)  Pw:29(29) AC:5 Xp:4/167 T:1206 +Ued 27(28)  Pw:29(29) AC:5 Xp:4/167 T:1207 +Uð  28(28)  Pw:29(29) AC:5 Xp:4/167 T:1208 d.+UA [ 28(28)  Pw:29(29) AC:5 Xp:4/167 T:1209 ,U[ 28(28)  Pw:29(29) AC:5 Xp:4/167 T:1210 ,U[ 28(28)  Pw:29(29) AC:5 Xp:4/167 T:1211 ,U& 28(28)  Pw:29(29) AC:5 Xp:4/167 T:1212 .d,U [ 28(28)  Pw:29(29) AC:5 Xp:4/167 T:1213 -U 28(28)  Pw:29(29) AC:5 Xp:4/167 T:1214 @.d-U 28(28)  Pw:29(29) AC:5 Xp:4/167 T:1215 @-d.-UL t 28(28)  Pw:29(29) AC:5 Xp:4/167 T:1216 .@-U[ 28(28)  Pw:29(29) AC:5 Xp:4/167 T:1216 .U 28(28)  Pw:29(29) AC:5 Xp:4/167 T:1217 d.@.U#+ 28(28)  Pw:29(29) AC:5 Xp:4/167 T:1218 ..d@.U)  28(28)  Pw:29(29) AC:5 Xp:4/167 T:1219 ..d@.UF [ 28(28)  Pw:29(29) AC:5 Xp:4/167 T:1219 /U 28(28)  Pw:29(29) AC:5 Xp:4/167 T:1220 .q.@d../Uy& 28(28)  Pw:29(29) AC:5 Xp:4/167 T:1221 .qd@../UI  28(28)  Pw:29(29) AC:5 Xp:4/167 T:1222 .q.@..d/U  28(28)  Pw:29(29) AC:5 Xp:4/167 T:1223 @.d.0Ulo 28(28)  Pw:29(29) AC:5 Xp:4/167 T:1224 .q@d...0U{ 28(28)  Pw:29(29) AC:5 Xp:4/167 T:1225 .q@d.0U You begin bashing monsters with your bow.You miss the rothe. 28(28)  Pw:29(29) AC:5 Xp:4/167 T:1225 --More--2UOP The rothe claws you! 26(28)  Pw:29(29) AC:5 Xp:4/167 T:1225 The rothe bites! 24(28)  Pw:29(29) AC:5 Xp:4/167 T:1225 The rothe bites! 23(28)  Pw:29(29) AC:5 Xp:4/167 T:1225 .d--More--6UrSirius misses the rothe. 23(28)  Pw:29(29) AC:5 Xp:4/167 T:1226 7U* @. 23(28)  Pw:29(29) AC:5 Xp:4/167 T:1226 Sirius bites the rothe.The rothe hits Sirius.--More--8U6 The rothe bites Sirius.The rothe misses Sirius. 23(28)  Pw:29(29) AC:5 Xp:4/167 T:1227 :U_e@. 23(28)  Pw:29(29) AC:5 Xp:4/167 T:1227 The rothe claws you! 20(28)  Pw:29(29) AC:5 Xp:4/167 T:1227 The rothe bites! 18(28)  Pw:29(29) AC:5 Xp:4/167 T:1227 The rothe bites! 14(28)  Pw:29(29) AC:5 Xp:4/167 T:1227 --More--;UA Sirius bites the rothe.Sirius misses the rothe. 14(28)  Pw:29(29) AC:5 Xp:4/167 T:1228 @U RYou kill the rothe!d.1029  14(28)  Pw:29(29) AC:5 Xp:4/184 T:1228 Sirius eats a rothe corpse. 14(28)  Pw:29(29) AC:5 Xp:4/184 T:1229 DU  Weapons  a - a +1 dagger (alternate weapon; not wielded)  b - a +1 bow (weapon in hands)  c - 50 +2 arrows  d - 27 +0 arrows (in quiver)  h - a crude dagger  n - a dart  p - 6 arrows  Armor  e - an uncursed +2 cloak of displacement (being worn)  j - a banded mail  Comestibles  f - 3 uncursed cram rations  Scrolls  i - a scroll labeled ELAM EBOW  Spellbooks  k - a copper spellbook  Tools  l - a leash (in use)  q - 7 candles  Gems  o - 2 violet gems  Boulders/Statues (1 of 2)LU: g - a statue of a grid bug (2 of 2)MUCPatpat the Lookout St:18/01 Dx:10 Co:14 In:14 Wi:15 Ch:7 Neutral S:1029 Dlvl:3 $:193 HP: Dlvl:3 $:193 HP:14(28) Dlvl:3 $:193 HP:14(28) Pw:29(29) AC:5 Xp:4/184 T:1229 ----------.|.--.--------|..............--------|...............----.|..----------..............|---|.)...............................|---.|.).----------..---.........--|.).|--..||..||..........-----.---|..|------....|.....||...||..||...-|....||.------------^...--....||.||..----|....@......||.||)....------....d...|--------)----.....|--..|--......||...........)......--|...---.....-||-----)-.----....----...........||....---.....|-.--.......--|..<.........|?.----......|--........----...----.------.|.--.----------------NU 14(28)  Pw:29(29) AC:5 Xp:4/184 T:1230 .@NU  14(28)  Pw:29(29) AC:5 Xp:4/184 T:1231 .@QUT Weapons  a - a +1 dagger (alternate weapon; not wielded)  b - a +1 bow (weapon in hands)  c - 50 +2 arrows  d - 27 +0 arrows (in quiver)  h - a crude dagger  n - a dart  p - 6 arrows  Armor  e - an uncursed +2 cloak of displacement (being worn)  j - a banded mail  Comestibles  f - 3 uncursed cram rations  Scrolls  i - a scroll labeled ELAM EBOW  Spellbooks  k - a copper spellbook  Tools  l - a leash (in use)  q - 7 candles  Gems  o - 2 violet gems  Boulders/Statues (1 of 2)UU: g - a statue of a grid bug (2 of 2)UU Patpat the Lookout St:18/01 Dx:10 Co:14 In:14 Wi:15 Ch:7 Neutral S:1029 Dlvl:3 $:193 HP: Dlvl:3 $:193 HP:14(28) Dlvl:3 $:193 HP:14(28) Pw:29(29) AC:5 Xp:4/184 T:1231 ----------.|.--.--------|..............--------|...............----.|..----------..............|---|.)...............................|---.|.).----------..---.........--|.).|--..||..||..........-----.---|..|------....|.....||...||..||...-|....||.------------^...--....||.||..----|...........||.||)....------....d...|--------)----.....|--..|--.@....||...........)......--|...---.....-||-----)-.----....----...........||....---.....|-.--.......--|..<.........|?.----......|--........----...----.------.|.--.----------------VUx 0What do you want to drop? [$a-ln-q or ?*] WUfYou drop a banded mail. 15(28)  Pw:29(29) AC:5 Xp:4/184 T:1232 XUSQj - a banded mail. 15(28)  Pw:29(29) AC:5 Xp:4/184 T:1233 XUy There is nothing here to pick up. 15(28)  Pw:29(29) AC:5 Xp:4/184 T:1233 XUCThere is nothing here to pick up. 15(28)  Pw:29(29) AC:5 Xp:4/184 T:1233 YU/There is nothing here to pick up. 15(28)  Pw:29(29) AC:5 Xp:4/184 T:1233 YUD=There is nothing here to pick up. 15(28)  Pw:29(29) AC:5 Xp:4/184 T:1233 YU&There is nothing here to pick up. 15(28)  Pw:29(29) AC:5 Xp:4/184 T:1233 ZUUn 15(28)  Pw:29(29) AC:5 Xp:4/184 T:1234 [UKh 15(28)  Pw:29(29) AC:5 Xp:4/184 T:1235 [U y 15(28)  Pw:29(29) AC:5 Xp:4/184 T:1236 d..[U* 15(28)  Pw:29(29) AC:5 Xp:4/184 T:1237 .d[UU  15(28)  Pw:29(29) AC:5 Xp:4/184 T:1238 ..d[Uz 15(28)  Pw:29(29) AC:5 Xp:4/184 T:1239 d.\U 16(28)  Pw:29(29) AC:5 Xp:4/184 T:1240 d..\U 16(28)  Pw:29(29) AC:5 Xp:4/184 T:1241 .d\Uo  16(28)  Pw:29(29) AC:5 Xp:4/184 T:1242 ..d@]U 16(28)  Pw:29(29) AC:5 Xp:4/184 T:1243 .d@]U 16(28)  Pw:29(29) AC:5 Xp:4/184 T:1244 .@.d]Ud 16(28)  Pw:29(29) AC:5 Xp:4/184 T:1245 @d.]Uy  16(28)  Pw:29(29) AC:5 Xp:4/184 T:1246 @..d]U  16(28)  Pw:29(29) AC:5 Xp:4/184 T:1247 @d.^U 17(28)  Pw:29(29) AC:5 Xp:4/184 T:1248 d@..^U 17(28)  Pw:29(29) AC:5 Xp:4/184 T:1249 .@d^U 17(28)  Pw:29(29) AC:5 Xp:4/184 T:1250 d.@_U_)0What do you want to drop? [$a-ln-q or ?*] `UYou drop a banded mail. 17(28)  Pw:29(29) AC:5 Xp:4/184 T:1251 aU2Q---[-.@|-- 17(28)  Pw:29(29) AC:5 Xp:4/184 T:1251 Sirius moves only reluctantly. 17(28)  Pw:29(29) AC:5 Xp:4/184 T:1252 .dcUn 17(28)  Pw:29(29) AC:5 Xp:4/184 T:1253 dUsh 17(28)  Pw:29(29) AC:5 Xp:4/184 T:1254 dUY^h 17(28)  Pw:29(29) AC:5 Xp:4/184 T:1255 eUih 18(28)  Pw:29(29) AC:5 Xp:4/184 T:1256 eU6h 18(28)  Pw:29(29) AC:5 Xp:4/184 T:1257 eUh 18(28)  Pw:29(29) AC:5 Xp:4/184 T:1258 eU h 18(28)  Pw:29(29) AC:5 Xp:4/184 T:1259 eU= h 18(28)  Pw:29(29) AC:5 Xp:4/184 T:1260 fUnh 18(28)  Pw:29(29) AC:5 Xp:4/184 T:1261 fUh 18(28)  Pw:29(29) AC:5 Xp:4/184 T:1262 gUcPick an object.hU#hU ? a scroll (scroll) 18(28)  Pw:29(29) AC:5 Xp:4/184 T:1262 iU]* [@.-You see here a scroll labeled TEMOV. 18(28)  Pw:29(29) AC:5 Xp:4/184 T:1263 dkU#9@? 18(28)  Pw:29(29) AC:5 Xp:4/184 T:1263 Sirius moves only reluctantly. 19(28)  Pw:29(29) AC:5 Xp:4/184 T:1264 ?.dlUrYou displaced Sirius. 19(28)  Pw:29(29) AC:5 Xp:4/184 T:1265 -.@dlU 19(28)  Pw:29(29) AC:5 Xp:4/184 T:1266 d@..mUL  19(28)  Pw:29(29) AC:5 Xp:4/184 T:1267 .d@nU .d@  19(28)  Pw:29(29) AC:5 Xp:4/184 T:1267 Sirius moves only reluctantly. 19(28)  Pw:29(29) AC:5 Xp:4/184 T:1268 d.nUYou displaced Sirius.@dYou see here a scroll labeled TEMOV. 19(28)  Pw:29(29) AC:5 Xp:4/184 T:1269 d.nUm ?@ 19(28)  Pw:29(29) AC:5 Xp:4/184 T:1269 Sirius moves only reluctantly. 19(28)  Pw:29(29) AC:5 Xp:4/184 T:1270 .doUj 19(28)  Pw:29(29) AC:5 Xp:4/184 T:1270 oU @.You see here a banded mail. 19(28)  Pw:29(29) AC:5 Xp:4/184 T:1271 ?dqU+N@[. 19(28)  Pw:29(29) AC:5 Xp:4/184 T:1271 Sirius moves only reluctantly. 20(28)  Pw:29(29) AC:5 Xp:4/184 T:1272 d[qU^ You displaced Sirius. 20(28)  Pw:29(29) AC:5 Xp:4/184 T:1273 d.@rU  20(28)  Pw:29(29) AC:5 Xp:4/184 T:1274 .@d.rUo8.@You see here a banded mail. 20(28)  Pw:29(29) AC:5 Xp:4/184 T:1275 d.tU j - a banded mail. 20(28)  Pw:29(29) AC:5 Xp:4/184 T:1276 d.wU&# wUnamewUD 9Name an individual object? [ynq] (q) yU!;yWhat do you want to name? [a-ln-q or ?*] yU*9What do you want to name this banded mail? {U c{U u{Ur|UVs|U%e|UXd|U j 20(28)  Pw:29(29) AC:5 Xp:4/184 T:1276 }Ud 20(28)  Pw:29(29) AC:5 Xp:4/184 T:1276 }US 20(28)  Pw:29(29) AC:5 Xp:4/184 T:1277 @.~U 20(28)  Pw:29(29) AC:5 Xp:4/184 T:1278 .d.@~U;+  20(28)  Pw:29(29) AC:5 Xp:4/184 T:1279 ..@~UW } 21(28)  Pw:29(29) AC:5 Xp:4/184 T:1280 .@U ud 21(28)  Pw:29(29) AC:5 Xp:4/184 T:1280 Uad 21(28)  Pw:29(29) AC:5 Xp:4/184 T:1280 U\ d 21(28)  Pw:29(29) AC:5 Xp:4/184 T:1280 U> d 21(28)  Pw:29(29) AC:5 Xp:4/184 T:1280 UYou pull on the leash.It yelps! 21(28)  Pw:29(29) AC:5 Xp:4/184 T:1281 .@UOYou pull on the leash.It whines. 21(28)  Pw:29(29) AC:5 Xp:4/184 T:1282 .d.@UJYou displaced Sirius. 21(28)  Pw:29(29) AC:5 Xp:4/184 T:1283 @d.U  21(28)  Pw:29(29) AC:5 Xp:4/184 T:1284 @.d.U 21(28)  Pw:29(29) AC:5 Xp:4/184 T:1285 @d.Uj] 21(28)  Pw:29(29) AC:5 Xp:4/184 T:1286 d@..UN) 21(28)  Pw:29(29) AC:5 Xp:4/184 T:1287 @.dUVd 21(28)  Pw:29(29) AC:5 Xp:4/184 T:1287 U d 21(28)  Pw:29(29) AC:5 Xp:4/184 T:1287 U+d 21(28)  Pw:29(29) AC:5 Xp:4/184 T:1287 U6 22(28)  Pw:29(29) AC:5 Xp:4/184 T:1288 d@..UzYou displaced Sirius. 22(28)  Pw:29(29) AC:5 Xp:4/184 T:1289 d@.U:P 22(28)  Pw:29(29) AC:5 Xp:4/184 T:1290 @d..U 22(28)  Pw:29(29) AC:5 Xp:4/184 T:1291 @d..Uc 22(28)  Pw:29(29) AC:5 Xp:4/184 T:1291 U: 22(28)  Pw:29(29) AC:5 Xp:4/184 T:1292 d@...U  22(28)  Pw:29(29) AC:5 Xp:4/184 T:1293 .@dU?Z 22(28)  Pw:29(29) AC:5 Xp:4/184 T:1294 d@...U 22(28)  Pw:29(29) AC:5 Xp:4/184 T:1295 d@..-U  23(28)  Pw:29(29) AC:5 Xp:4/184 T:1296 d.@.UYZ 23(28)  Pw:29(29) AC:5 Xp:4/184 T:1297 .d@Ui ,..@.d 23(28)  Pw:29(29) AC:5 Xp:4/184 T:1298 You are beginning to feel hungry. 23(28)  Pw:29(29) AC:5 Xp:4/184 T:1298 Hungry UU  23(28)  Pw:29(29) AC:5 Xp:4/184 T:1299 Hungry .@.dU 23(28)  Pw:29(29) AC:5 Xp:4/184 T:1300 Hungry d@....-U)V 23(28)  Pw:29(29) AC:5 Xp:4/184 T:1301 Hungry .d@Ua 23(28)  Pw:29(29) AC:5 Xp:4/184 T:1302 Hungry d..@.UA.  23(28)  Pw:29(29) AC:5 Xp:4/184 T:1303 Hungry .d.@UT  24(28)  Pw:29(29) AC:5 Xp:4/184 T:1304 Hungry ...@d.-UYou displaced Sirius. 24(28)  Pw:29(29) AC:5 Xp:4/184 T:1305 Hungry .@dUd 24(28)  Pw:29(29) AC:5 Xp:4/184 T:1306 Hungry .@d..UnrYou displaced Sirius. 24(28)  Pw:29(29) AC:5 Xp:4/184 T:1307 Hungry .@dU  24(28)  Pw:29(29) AC:5 Xp:4/184 T:1308 Hungry --.d@..Ud 24(28)  Pw:29(29) AC:5 Xp:4/184 T:1309 Hungry -.d@.-..|---UZ  24(28)  Pw:29(29) AC:5 Xp:4/184 T:1310 Hungry ..d@-U J  24(28)  Pw:29(29) AC:5 Xp:4/184 T:1311 Hungry d@..Ul 24(28)  Pw:29(29) AC:5 Xp:4/184 T:1311 Hungry U]l 24(28)  Pw:29(29) AC:5 Xp:4/184 T:1311 Hungry U  25(28)  Pw:29(29) AC:5 Xp:4/184 T:1312 Hungry .@dUj 25(28)  Pw:29(29) AC:5 Xp:4/184 T:1313 Hungry d.@U l 25(28)  Pw:29(29) AC:5 Xp:4/184 T:1313 Hungry U/ 25(28)  Pw:29(29) AC:5 Xp:4/184 T:1314 Hungry ..d@U] 25(28)  Pw:29(29) AC:5 Xp:4/184 T:1315 Hungry .d@UK  25(28)  Pw:29(29) AC:5 Xp:4/184 T:1316 Hungry ..@dUL  25(28)  Pw:29(29) AC:5 Xp:4/184 T:1317 Hungry ..@dU p.@- 25(28)  Pw:29(29) AC:5 Xp:4/184 T:1317 Hungry Sirius whines..Sirius suddenly falls asleep! 25(28)  Pw:29(29) AC:5 Xp:4/184 T:1318 Hungry dU,  25(28)  Pw:29(29) AC:5 Xp:4/184 T:1319 Hungry .@..|.-U 26(28)  Pw:29(29) AC:5 Xp:4/184 T:1320 Hungry ^.--@|U- 26(28)  Pw:29(29) AC:5 Xp:4/184 T:1321 Hungry d.@.-US  26(28)  Pw:29(29) AC:5 Xp:4/184 T:1322 Hungry .@|.-..|.|--U"VYou pull on the leash. 26(28)  Pw:29(29) AC:5 Xp:4/184 T:1323 Hungry ^.--@.|U( s 26(28)  Pw:29(29) AC:5 Xp:4/184 T:1323 Hungry UC You pull on the leash. 26(28)  Pw:29(29) AC:5 Xp:4/184 T:1324 Hungry --..@.-U]You pull on the leash. 26(28)  Pw:29(29) AC:5 Xp:4/184 T:1325 Hungry |.@|-U  26(28)  Pw:29(29) AC:5 Xp:4/184 T:1326 Hungry @.U 26(28)  Pw:29(29) AC:5 Xp:4/184 T:1327 Hungry @.U5You pull on the leash. 27(28)  Pw:29(29) AC:5 Xp:4/184 T:1328 Hungry .@UF You pull on the leash. 27(28)  Pw:29(29) AC:5 Xp:4/184 T:1329 Hungry .@U4  27(28)  Pw:29(29) AC:5 Xp:4/184 T:1330 Hungry @.Uc 27(28)  Pw:29(29) AC:5 Xp:4/184 T:1331 Hungry @.U& 27(28)  Pw:29(29) AC:5 Xp:4/184 T:1332 Hungry @.U  27(28)  Pw:29(29) AC:5 Xp:4/184 T:1333 Hungry d@.U  27(28)  Pw:29(29) AC:5 Xp:4/184 T:1334 Hungry @.U 27(28)  Pw:29(29) AC:5 Xp:4/184 T:1335 Hungry @.U] You stop. Sirius is in the way! 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1336 Hungry UX@  28(28)  Pw:29(29) AC:5 Xp:4/184 T:1337 Hungry @.U# U^ cU hatU76Talk to whom? (in what direction) U$Sirius whines.^d 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1337 Hungry Sirius whines. 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1338 Hungry U +Pick an object.UmU^ a trap (sleeping gas trap) 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1338 Hungry Ud:-@. 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1338 Hungry Sirius whines. 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1339 Hungry d.Ue 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1340 Hungry d@...UtYou displaced Sirius. 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1341 Hungry d@.U  28(28)  Pw:29(29) AC:5 Xp:4/184 T:1342 Hungry .d@..U 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1343 Hungry d@..U 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1344 Hungry d@...Ua 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1345 Hungry @.d.U  28(28)  Pw:29(29) AC:5 Xp:4/184 T:1346 Hungry @d..UY 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1347 Hungry @d.U 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1348 Hungry d@..U-U+y 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1387 Hungry -|@d...-Ua;  28(28)  Pw:29(29) AC:5 Xp:4/184 T:1388 Hungry |.@d-...U ? 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1389 Hungry --.|.|.|-.||.||.|.||@d.U 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1390 Hungry @.d.U 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1391 Hungry @d.Un  28(28)  Pw:29(29) AC:5 Xp:4/184 T:1392 Hungry -.@.dU .@d.  St:18 Dx:10 Co:14 In:14 Wi:15 Ch:7 Neutral S:1029  28(28)  Pw:29(29) AC:5 Xp:4/184 T:1393 Hungry You are beginning to feel weak. 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1393 Weak U 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1394 Weak --.-.@.dU 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1395 Weak --..@-d.U )What do you want to eat? [f or ?*] Uae9This cram ration is bland. 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1396 d..Sirius whines. 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1397  28(28)  Pw:29(29) AC:5 Xp:4/184 T:1398 St:18/01Dx:10 Co:14 In:14 Wi:15 Ch:7 NeutralS:1029  28(28)  Pw:29(29) AC:5 Xp:4/184 T:1398 .d--More--UVYou finish eating the cram ration. 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1399 d.U1---|....@------. 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1399 Sirius whines.d.Sirius whines. 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1400 .dU3[You displaced Sirius. 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1401 @dU| 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1402 @d.U 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1403 --.@d.U  28(28)  Pw:29(29) AC:5 Xp:4/184 T:1404 -.@d.U7 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1405 -@d.U 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1406 @.d..(.--U 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1407 .@d.|-U& 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1408 d.@.|..-U  28(28)  Pw:29(29) AC:5 Xp:4/184 T:1409 .--d|@U#@..-You see here a lock pick. 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1410 .dUHs - a lock pick. 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1411 d.Uz 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1412 .d.@.|--U ( 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1413 --|. |.---..d |................@------U)----..-..@.A cloud of gas puts you to sleep! 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1414  28(28)  Pw:29(29) AC:5 Xp:4/184 T:1414  28(28)  Pw:29(29) AC:5 Xp:4/184 T:1415  28(28)  Pw:29(29) AC:5 Xp:4/184 T:1416  28(28)  Pw:29(29) AC:5 Xp:4/184 T:1416  28(28)  Pw:29(29) AC:5 Xp:4/184 T:1417  28(28)  Pw:29(29) AC:5 Xp:4/184 T:1418  28(28)  Pw:29(29) AC:5 Xp:4/184 T:1418  28(28)  Pw:29(29) AC:5 Xp:4/184 T:1419  28(28)  Pw:29(29) AC:5 Xp:4/184 T:1420  28(28)  Pw:29(29) AC:5 Xp:4/184 T:1420  28(28)  Pw:29(29) AC:5 Xp:4/184 T:1421 x...xd 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1422 You wake up.U|..x.@^.| 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1422 Sirius whines..Sirius suddenly falls asleep! 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1423 dGčU You miss the grid bug. 28(28)  Pw:29(29) AC:5 Xp:4/184 T:1424 .xōU- 'You kill the grid bug!33  28(28)  Pw:29(29) AC:5 Xp:4/185 T:1424  28(28)  Pw:29(29) AC:5 Xp:4/185 T:1425 .Gx.ǍUK 28(28)  Pw:29(29) AC:5 Xp:4/185 T:1426 -F@.. |.ȍUUn 28(28)  Pw:29(29) AC:5 Xp:4/185 T:1426  28(28)  Pw:29(29) AC:5 Xp:4/185 T:1427 ..G@...h.-.h-...-...........-......--ɍUoYou pull on the leash. 28(28)  Pw:29(29) AC:5 Xp:4/185 T:1428 .@. .--|-...-..--ʍU cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--ˍUYa Patpat the Lookout St:18/01 Dx:10 Co:14 In:14 Wi:15 Ch:7 Neutral S:1033 Dlvl:3 $:193 HP: Dlvl:3 $:193 HP:28(28) Dlvl:3 $:193 HP:28(28) Pw:29(29) AC:5 Xp:4/185 T:1428 ----------.|.--.----------------|..............----..----..|------|...............----|.........|--.|..----------..............|.----------.------..||.................................| ---|..-|...|--.|---.|.).----------..---.........--..- |...F..---...|.---|.||.).|--..||..||..........---..| |...........G.@...d.||.|---.---|..|------....|.....|--- |.----...------|.||...||..||...-|.....| --|.h.||.||.------------^...--....|-.h--|.---|.||..----|.........^.|...|...||.||)....------........|.----...--..------)----.....|--..|--......|...|--....|........)..)......--|...---.....----.|.--....|...-----)-.----....----...........||....|...-----.-|....---.....|----.--.......-----..|....|..|..<.........|--.?.----......||..|...>.--........----|...-----.----------.----.|.--.--------------------̍U3RPick an object.̍Uw ͍UO(͍UQ͍U͍Uvf ͍US ΍U-΍U h a humanoid (dwarf) 28(28)  Pw:29(29) AC:5 Xp:4/185 T:1428 ЍU9.@ 28(28)  Pw:29(29) AC:5 Xp:4/185 T:1428 The dwarf wields a dagger! 28(28)  Pw:29(29) AC:5 Xp:4/185 T:1429 .Gh.ӍU@p 28(28)  Pw:29(29) AC:5 Xp:4/185 T:1430 .@..ԍU 28(28)  Pw:29(29) AC:5 Xp:4/185 T:1430  28(28)  Pw:29(29) AC:5 Xp:4/185 T:1431 ..G.@hԍU 6You displaced Sirius.xd@.A cloud of gas puts you to sleep! 28(28)  Pw:29(29) AC:5 Xp:4/185 T:1432  28(28)  Pw:29(29) AC:5 Xp:4/185 T:1432  28(28)  Pw:29(29) AC:5 Xp:4/185 T:1433 ..hh.x 28(28)  Pw:29(29) AC:5 Xp:4/185 T:1433 --More--֍U+o The grid bug bites! 28(28)  Pw:29(29) AC:5 Xp:4/185 T:1434  28(28)  Pw:29(29) AC:5 Xp:4/185 T:1434 The grid bug bites! 28(28)  Pw:29(29) AC:5 Xp:4/185 T:1435 ..h 28(28)  Pw:29(29) AC:5 Xp:4/185 T:1435 The grid bug bites! 28(28)  Pw:29(29) AC:5 Xp:4/185 T:1436 d. 28(28)  Pw:29(29) AC:5 Xp:4/185 T:1436 --More--؍UގThe grid bug bites!h.hThe dwarf hurls a pink potion!!؍US.!؍U.!؍U--More--ٍU2The vial crashes on your head and breaks into shards. 27(28)  Pw:29(29) AC:5 Xp:4/185 T:1436 --More--ڍUH<You feel rather tired..!ڍU  27(28)  Pw:29(29) AC:5 Xp:4/185 T:1437 G@ 27(28)  Pw:29(29) AC:5 Xp:4/185 T:1437 The grid bug bites! 27(28)  Pw:29(29) AC:5 Xp:4/185 T:1438 .d 27(28)  Pw:29(29) AC:5 Xp:4/185 T:1438 The grid bug bites! 27(28)  Pw:29(29) AC:5 Xp:4/185 T:1439 hG.h.. 27(28)  Pw:29(29) AC:5 Xp:4/185 T:1439 --More--܍UXThe grid bug bites! 28(28)  Pw:29(29) AC:5 Xp:4/185 T:1440 You can move again.ݍUYou just miss the grid bug. 28(28)  Pw:29(29) AC:5 Xp:4/185 T:1440 The grid bug bites!h..h--More--ߍU1The dwarf throws a dagger!)ߍUTYou are almost hit by a dagger..)ߍUt @--More--UZThe gnome wields a thonged club! 28(28)  Pw:29(29) AC:5 Xp:4/185 T:1441 Uͨ@) 28(28)  Pw:29(29) AC:5 Xp:4/185 T:1441 The grid bug strikes at your displaced image and misses you!--More--UMn Sirius bites the gnome.Sirius misses the gnome. 28(28)  Pw:29(29) AC:5 Xp:4/185 T:1442 U You hit the gnome.. 28(28)  Pw:29(29) AC:5 Xp:4/185 T:1442 Sirius bites the gnome.The gnome is killed!%.h--More--UThe dwarf wields a broad short sword! 28(28)  Pw:29(29) AC:5 Xp:4/185 T:1443 UrUnknown command ' '. 28(28)  Pw:29(29) AC:5 Xp:4/185 T:1443 Uw@...- Things that are here: a gnome corpse a thonged club a yellow gem--More--U,k-------.|.--.--------.............--..............---- 28(28)  Pw:29(29) AC:5 Xp:4/185 T:1443 Sirius bites the dwarf.Sirius misses the dwarf. 28(28)  Pw:29(29) AC:5 Xp:4/185 T:1444 UFYou hit the dwarf. 28(28)  Pw:29(29) AC:5 Xp:4/185 T:1444 Sirius just misses the dwarf.--More--U52 UThe dwarf strikes at your displaced image and misses you!--More--U UThe dwarf strikes at your displaced image and misses you!--More--UUThe dwarf strikes at your displaced image and misses you!--More--UtThe dwarf strikes at your displaced image and misses you! 28(28)  Pw:29(29) AC:5 Xp:4/185 T:1445 UYou hit the dwarf. 28(28)  Pw:29(29) AC:5 Xp:4/185 T:1445 Sirius misses the dwarf.Sirius bites the dwarf.--More--U׳ jThe dwarf thrusts her dagger at Sirius.The dwarf hits Sirius.--More--U=The dwarf thrusts her dagger at Sirius.The dwarf hits Sirius. 28(28)  Pw:29(29) AC:5 Xp:4/185 T:1446 U You miss the dwarf. 28(28)  Pw:29(29) AC:5 Xp:4/185 T:1446 Sirius bites the dwarf.--More--UzlThe dwarf thrusts her dagger at Sirius.The dwarf misses Sirius.--More--U5jThe dwarf thrusts her dagger at Sirius.The dwarf hits Sirius.--More--U"Sirius is killed!%The dwarf thrusts her dagger.The dwarf hits! 21(28)  Pw:29(29) AC:5 Xp:4/185 T:1446 --More--U?The dwarf thrusts her dagger.The dwarf hits! 11(28)  Pw:29(29) AC:5 Xp:4/185 T:1446 --More--UThe dwarf thrusts his broad short sword.The dwarf hits! 3(28)  Pw:29(29) AC:5 Xp:4/185 T:1446 --More--Un0DThe dwarf thrusts his broad short sword.--More--UC Your cloak of displacement deflects the dwarf's attack. 3(28)  Pw:29(29) AC:5 Xp:4/185 T:1447 U?}Unknown command ' '. 3(28)  Pw:29(29) AC:5 Xp:4/185 T:1447 U6| You hit the dwarf. 4(28)  Pw:29(29) AC:5 Xp:4/185 T:1448 U iYou kill the dwarf!$141  4(28)  Pw:29(29) AC:5 Xp:4/212 T:1448 The dwarf thrusts her dagger.The dwarf hits! 0(28)  Pw:29(29) AC:5 Xp:4/212 T:1448 --More--UYou die...UV@ 0(28)--More--USFDo you want your possessions identified? [ynq] (n) UYI By Weapons  a - a +1 dagger (alternate weapon; not wielded)  b - a +1 bow (weapon in hands)  c - 50 +2 arrows  d - 27 +0 arrows (in quiver)  h - a +0 orcish dagger  n - a +0 dart  p - 6 cursed -1 arrows  Armor  e - an uncursed +2 cloak of displacement (being worn)  j - a cursed +0 banded mail named cursed  Comestibles  f - 2 uncursed cram rations  Scrolls  i - an uncursed scroll of destroy armor  Spellbooks  k - a spellbook of force bolt (0:4)  Tools  l - an uncursed leash  q - 7 cursed tallow candles  s - an uncursed lock pick  Gems  o - 2 uncursed worthless pieces of violet glass (1 of 2)Ufd Boulders/Statues  g - an uncursed statue of a grid bug (2 of 2)U)t ----------.|.--.----------------|..............----..----..|------|...............----|.........|--.|..----------..............|.----------.------..||.................................| ---|.$-|...|--.|---.|.).----------..---.........--..- |......---.@.|.---|.||.).|--..||..||..........---..| |..............h%.).||.|---.---|..|------....|.....|--- |.----...------|.||...||..||...-|.....| --|...||.||.------------^...--....|-..--|.---|.||..----|.........^.|...|...||.||)....------........|.----...--..------)----.....|--..|--......|...|--....|........)..)......--|...---.....----.|.--....|...-----)-.----....----...........||....|...-----.-|....---.....|----.--.......-----..|....|..|..<.........|--.?.----......||..|....>.--........----|...-----.--------.--.----.|.--.---------------------Patpat the Lookout St:18/01 Dx:10 Co:14 In:14 Wi:15 Ch:7 Neutral S:1141 Dlvl:3 $:193 HP: Dlvl:3 $:193 HP:0(28) Dlvl:3 $:193 HP:0(28) Pw:29(29) AC:5 Xp:4/212 T:1448 The statue of a grid bug is empty.--More--U ADo you want to see your attributes? [ynq] (n) Ug KnDo you want an account of creatures vanquished? [ynq] (n) Uy Vanquished creatures:  a shrieker a gnome lord a little dog a dwarf a rothe a hobbit a large kobold 7 gnomes a fox a goblin a sewer rat 4 rabbits a grid bug a bat a lichen a kobold zombie 6 newts  31 creatures vanquished.--More--Up ----------.|.--.--------|..............--|...............--------..............|.---......................|----..---.........--..-|..||..........---..|------....|.....|---|...-|.....|--^...--....||.........^.|----........|.-----..|--......|...|--|...---.....----.|.----...........||....|----.--.......-----..|--.?.----......||..||...-----.---------------- Patpat the Lookout St:18/01 Dx:10 Co:14 In:14 Wi:15 Ch:7 Neutral S:1141 Dlvl:3 $:193 HP: Dlvl:3 $:193 HP:0(28) Dlvl:3 $:193 HP:0(28) Pw:29(29) AC:5 Xp:4/212 T:1448 Do you want to see your conduct? [ynq] (n) U n ----------  / \  / REST \  / IN \  / PEACE \  / \  | patpat |  | 193 Au |  | killed by a |  | dwarf |  | |  | |  | 2015 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye patpat the Ranger... You died in The Gnomish Mines on dungeon level 3 with 1122 points, and 193 pieces of gold, after 1448 moves. You were level 4 with a maximum of 28 hit points when you died. --More--U@--More--Ul [?1049l U UH, No Points Name Hp [max] 1 22460824 Tweedledee-Wiz-Vam-Mal-Cha (Form-Art-Geno) ascended to demigod-hood. 757 [2429] Ux, 2 20056894 xvdl-Rog-Hum-Mal-Cha ascended to demigod-hood. 931 [931] 3 18332556 tragicus-Val-Hum-Mal-Law (Poly-Art-Geno) ascended to demigod-hood. 394 [395] U,H 1999 10937 Nachtmahr-Nec-Vam-Fem-Cha died in The Gnomish Mines U, on level 5 [max 6]. Killed by a rabid rabbit. - [51] 2000 10936 Nachtmahr-Nec-Vam-Fem-Cha died in The Gnomish Mines U,@ on level 9 [max 10]. Killed by a dwarf, while U,Q helpless. - [68] U, 1122 patpat-Ran-Dop-Fem-Neu died in The Gnomish Mines on   level 3. Killed by a dwarf. - [28]