-VS&You reached the 15th place on the top 10000 list. No Points Name Hp [max] 1 150153 niab-Sci-Hax-Mal-Cha died in The Gnomish Mines on level 10 [max 11]. Killed by a hallucinogen-distorted daylight. - [117] 2 66498 Shabby-Ele-Hum-Mal-Cha died in The Gnomish Mines on level 11. Killed by a human mummy. - [112] 3 45100 Shabby-Wiz-Hum-Mal-Cha died in The Dungeons of Doom -V_S- on level 9. Killed by a Green-elf. - [97] 13 8244 TRUMP2016-Mar-Ame-Mal-Law quit in The Gnomish Mines on level 6. 57 [121] 14 7760 Shabby-Wiz-Hum-Mal-Cha died in The Dungeons of Doom on level 6. Killed by a beautiful girl. - [114]  15 6127 niab-Art-Moo-Mal-Neu died in The Gnomish Mines on (B  level 5. Killed by a bat. - [66]-VS3(B 16 2279 demonzero-Sai-Lic-Mal-Law died in The Dungeons of Doom on level 5. Killed by a mana stealer. - [50] 17 2136 Elronnd-Jed-Agb-Fem-Law died in The Dungeons of Doom on level 2 [max 3]. Killed by a shuriken. - [73] -ViHBad syntax in OPTIONS in /rcfiles-sext/niab.nethackrc: pickuptypes:$. -Vi Hit return to continue: BV:  DVO DV[?1049hThis is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). DVhWShall I pick a character's race, role, gender and alignment for you? [ynq] IVVh ^nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chevalier  t - a Convict  u - a Cook (1 of 5)OV3 v - a Courier  w - a Cruel Abuser  x - a Death Eater  y - a Diver  z - a Doll Mistress  A - a Doom Marine  B - a DQ Slime  C - a Druid  D - a Drunk  E - a Dunmer  F - an Electric Mage  G - an Elph  H - an Erdrick  I - a Failed Existence  J - a Feat Master  K - a Fencer  L - a Fighter  M - a Firefighter  N - a Flame Mage  O - a Foxhound Agent  P - a Gamer  Q - a Gangster  R - a Geek (2 of 5)aV S - a Gladiator  T - a Goff  U - a Goldminer  V - a Graduate  W - a Gunner  X - a Healer  Y - an Ice Mage  Z - an Intel Scribe  a - a Jedi  b - a Jester  c - a Justice Keeper  d - a Knight  e - a Korsair  f - a Ladiesman  g - a Librarian  h - a Locksmith  i - a Lunatic  j - a Mahou Shoujo  k - a Medium  l - a Midget  m - a Monk  n - a Murderer  o - a Musician (3 of 5)uV& +Choosing Race Pick the race of your Musician   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - ancient  h - angbander  i - angel  j - aquarian  k - argonian  l - asgardian  m - bastard  n - batman  o - borg  p - breton  q - centaur  r - clockwork automaton  s - cockatrice  t - cortex  u - curser (1 of 6)zV  v - dark seducer  w - deathmold  x - devil  y - doppelganger  z - dragon  A - drow  B - dryad  C - dwarf  D - elemental  E - elf  F - ent  G - fenek  H - fiend  I - gastly  J - gigant  K - gnome  L - golden saint  M - grid bug  N - haxor  O - hemi-doppelganger  P - hemophage  Q - herbalist  R - heretic (2 of 6)~V S - hobbit  T - homicider  U - hidden elf  V - human  W - illithid  X - immunizer  Y - imp  Z - imperial  a - incantifier  b - insectoid  c - jelly  d - khajiit  e - kobolt  f - kop  g - leprechaun  h - levitator  i - lich  j - lycanthrope  k - maia  l - mazewalker  m - mimic  n - minimalist  o - missingno (3 of 6)V)+Use hybrid races? [yn] (n) V\yRandomized hybridization? (like selecting a random race, this has only a 10% V9chance of actually adding any hybridization) [yn] (n) V/yChoosing Gender Pick the gender of your khajiit Musician  m - male f - female * - Random ! - Quit(end) V"6+Choosing Alignment Pick the alignment of your male khajiit Musician  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) V-b+VrĿ(B(B@(B(Bf(B(B(B+(B(BVsNiab the Doodler St11 Dx8 Co11 In5 Wi3 Ch6 MusKhaMalNeu S0 Dlvl:1 $0 HP 20(20)  Pw 10(10)  AC8 Xp1/0 T1 It is written in the Book of Grome:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Grome seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Doodler, have been heralded from birth as the instrument of Grome. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake oV@s7f us all: Go bravely with Grome!--More--V2:VjVjgHello niab, welcome to SlashEMExtended! You are a neutral male khajiit Musician.--More--Vc V4dYou are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.--More--V ' V Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended :-) --Amy--More--VJ ' V  20(20)  Pw 10(10)  AC8 Xp1/0 T1The moon is waning tonight.V Armor(B a - a blessed +0 fedora (being worn) {2} b - a cursed +2 Hawaiian shirt (being worn) {2} Scrolls(B h - 5 uncursed scrolls of healing {5} i - 4 uncursed scrolls of mana {4} j - 3 uncursed scrolls of phase door {3} k - 2 uncursed scrolls of standard id {2} l - an uncursed scroll of cure {1} Tools(B c - an uncursed magic flute (0:1) {1} d - an uncursed magic harp (0:13) {1} e - an uncursed drum of earthquake (0:15) {1} f - an uncursed frost horn (0:6) {1} g - an uncursed fire horn (0:14) {1}(end) VO  20(20)  Pw 10(10)  AC8 Xp1/0 T1V2%YYou are niab, a neutral male khajiit Musician. HP: 20 (max 20) Pw 10 (max 10) Vu%)AC 8 Current status effects: .--More--VT  Base Attributes  Starting(B name : niab  race : khajiit  role : Musician  gender : male  alignment : neutral   Current(B race : khajiit  role : Musician  gender : male  alignment : neutral   Deities(B Chaotic : Arioch  Neutral : Grome (s,c) Lawful : Donblas (end) ȎV=G@  20(20)  Pw 10(10)  AC8 Xp1/0 T1̎Va# ΎV enhanceΎVǁ nhanceώV  Current skills: (0 slots available)   Fighting Skills(B  bare-handed combat Unskilled (max Expert)  two-handed combat Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills(B  dagger Unskilled (max Expert)  knife Unskilled (max Expert)  axe Unskilled (max Expert)  pick-axe Unskilled (max Expert)  short sword Unskilled (max Expert)  broadsword Unskilled (max Expert)  two-handed sword Unskilled (max Expert)  scimitar Unskilled (max Expert)  saber Unskilled (max Expert)  morning star Unskilled (max Expert)  flail Unskilled (max Expert)  hammer Unskilled (max Expert)  quarterstaff Unskilled (max Expert)  polearms Unskilled (max Expert) [ώV {22;1H spear Unskilled (max Expert)  javelin Unskilled (max Expert) (1 of 2)ԎV  trident Unskilled (max Expert)  bow Unskilled (max Expert)  sling Unskilled (max Expert)  firearms Unskilled (max Expert)  crossbow Unskilled (max Expert)  dart Unskilled (max Expert)  shuriken Unskilled (max Expert)  boomerang Unskilled (max Expert)  whip Unskilled (max Expert)  unicorn horn Unskilled (max Expert)  Spellcasting Skills(B  divination spells Unskilled (max Expert)  body spells Unskilled (max Expert)  matter spells Unskilled (max Expert) (2 of 2)ڎV Niab the Doodler St11 Dx8 Co11 In5 Wi3 Ch6 MusKhaMalNeu S0 Dlvl:1 $0 HP 20(20)  Pw 10(10)  AC8 Xp1/0 T1Ŀ(B(B@(B(Bf(B(B(B+(B(B掇V& {Unknown command ' '. 20(20)  Pw 10(10)  AC8 Xp1/0 T1Vbf g 20(20)  Pw 10(10)  AC8 Xp1/0 T1V| 20(20)  Pw 10(10)  AC8 Xp1/0 T2<(Bf(BVL 20(20)  Pw 10(10)  AC8 Xp1/0 T3(B@(B(Bf(BVtz Pick an object.V\ V.9VW9@ a human or elf (tame Green-elf called Dray Harp) (base level 5) (male) 20(20)  Pw 10(10)  AC8 Xp1/0 T3V/4In what direction? [hykulnjb><] V8V{This door is locked. 20(20)  Pw 10(10)  AC8 Xp1/0 T3V]V]&In what direction? [hykulnjb><] Vf V {This door is locked. 20(20)  Pw 10(10)  AC8 Xp1/0 T3V3Vc&In what direction? [hykulnjb><] VVZ&BAs you kick the door, it crashes open!(BV&h 20(20)  Pw 10(10)  AC8 Xp1/0 T3--More--VR 2Dray Harp drops 17 runed arrows {9}.VR --More--V!p Dray Harp drops a runed bow {12}. 20(20)  Pw 10(10)  AC8 Xp1/0 T4V3 20(20)  Pw 10(10)  AC8 Xp1/0 T4  20(20)  Pw 10(10)  AC8 Xp1/0 T5 VE  20(20)  Pw 10(10)  AC8 Xp1/0 T5  20(20)  Pw 10(10)  AC8 Xp1/0 T6 VsH 20(20)  Pw 10(10)  AC8 Xp1/0 T6  20(20)  Pw 10(10)  AC8 Xp1/0 T7 V 20(20)  Pw 10(10)  AC8 Xp1/0 T7  20(20)  Pw 10(10)  AC8 Xp1/0 T8 V 20(20)  Pw 10(10)  AC8 Xp1/0 T9@(B(B)(B(B VX+f(B(B V/m - a runed bow {12}.n - 17 runed arrows {9}. 20(20)  Pw 10(10)  AC8 Xp1/0 T9  20(20)  Pw 10(10)  AC8 Xp1/0 T10<(B@(B(BVVThere is nothing here to pick up. 20(20)  Pw 10(10)  AC8 Xp1/0 T10VX  Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [true]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  lostsoul [false]  uberlostsoul [false]  a - autodig [true]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true] (1 of 5)V a - help [true]  b - hilite_pet [true]  c - IBMgraphics [true]  d - ignintr [false]  e - invweight [true]  f - lit_corridor [true]  g - lootabc [false]  h - mail [true]  i - statuscolors [true]  j - menucolors [false]  k - menu_on_esc [true]  l - menu_glyphs [false]  m - missing_safety [true]  n - mon_polycontrol [false]  o - null [true]  p - perm_invent [false]  q - pickup_thrown [true]  r - pokedex [true]  s - prayconfirm [true]  t - pushweapon [false]  u - qwertz_layout [false]  v - rest_on_space [false]  w - safe_pet [true] (2 of 5)V3e a - showexp [true]  b - showrace [true]  c - showrealtime [false]  d - showscore [true]  e - showsym [true]  f - showdmg [true]  g - showweight [false]  h - showmc [false]  i - showmovement [false]  j - showlongstats [false]  k - silent [true]  l - sortpack [true]  m - sound [true]  n - sparkle [true]  o - standout [false]  p - tech_description [true]  q - time [true]  r - timed_delay [true]  s - tombstone [true]  t - toptenwin [false]  u - travel [true]  v - use_inverse [false]  w - verbose [true] (3 of 5)VT?  Compounds (selecting will prompt for new value):(B  name [niab]  role [Musician]  race [khajiit]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  coinsname [(none)]  dogname [(none)]  ghoulname [(none)]  horsename [(none)]  lichenname [(none)]  msghistory [20]  pettype [random]  ratname [(none)]  rothename [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [0]  b - disclose [ni na nv ng nc] (4 of 5)VV ' a - fruit [slime mold]  b - menustyle [full]  c - menu_headings [inverse]  d - msg_window [single]  e - number_pad [0=off]  f - packorder [$")[%?+!=/(*`0_]  g - pickup_burden [stressed]  h - pickup_types [all]  i - runmode [run]  j - scores [3 top/2 around]  k - suppress_alert [(none)]  l - tileset [(none)]  m - autopickup exceptions (0 currently set) (5 of 5)VH8+Vn+V Select message history display type:  s - single c - combination f - full r - reversed(end) VV+ Auto-Pickup what?  a - $ pile of coins b - " amulet c - ) weapon d - [ suit or piece of armor e - % piece of food f - ? scroll g - + spell book h - ! potion i - = ring j - / wand k - ( useful item (pick-axe, key, lamp...) l - * gem or rock m - ` boulder or statue n - 0 iron ball o - _ iron chain(end) V,+V ^Niab the Doodler St11 Dx8 Co11 In5 Wi3 Ch6 MusKhaMalNeu S0 Dlvl:1 $0 HP 20(20)  Pw 10(10)  AC8 Xp1/0 T10Ŀ(B(B<(B(B(B@(B(Bf(B(B(B(BV3You don't have anything else to wear.--More-- VaU h 20(20)  Pw 10(10)  AC8 Xp1/0 T10!V.What do you want to wield? [- mn or ?*] "V $ Weapons(B m - a runed bow {12} n - 17 runed arrows {9} Armor(B a - a blessed +0 fedora (being worn) {2} b - a cursed +2 Hawaiian shirt (being worn) {2} Scrolls(B h - 5 uncursed scrolls of healing {5} i - 4 uncursed scrolls of mana {4} j - 3 uncursed scrolls of phase door {3} k - 2 uncursed scrolls of standard id {2} l - an uncursed scroll of cure {1} Tools(B c - an uncursed magic flute (0:1) {1} d - an uncursed magic harp (0:13) {1} e - an uncursed drum of earthquake (0:15) {1} f - an uncursed frost horn (0:6) {1} g - an uncursed fire horn (0:14) {1}(end) %V+%V;9m - a runed bow (weapon in foreclaws) {12}.--More--&VNiab the Doodler St11 Dx8 Co11 In5 Wi3 Ch6 MusKhaMalNeu S0 Dlvl:1 $0 HP 20(20)  Pw 10(10)  AC8 Xp1/0 T10  20(20)  Pw 10(10)  AC8 Xp1/0 T11Ŀ(B(B<(B(B(Bf(B(B(B@(B(B(B(B'V -What do you want to ready? [- n or ?*] (V(VAn - 17 runed arrows (in quiver) {9}. 20(20)  Pw 10(10)  AC8 Xp1/0 T11)Vܞ= 20(20)  Pw 10(10)  AC8 Xp1/0 T11  20(20)  Pw 10(10)  AC8 Xp1/0 T12(B(B(B@(B(Bf(B(B#(B*V( 20(20)  Pw 10(10)  AC8 Xp1/0 T12  20(20)  Pw 10(10)  AC8 Xp1/0 T130(B(B@(B(Bf(B#(B#(B+V 20(20)  Pw 10(10)  AC8 Xp1/0 T13  20(20)  Pw 10(10)  AC8 Xp1/0 T14(Bf(B(B@(B(B+VJ  20(20)  Pw 10(10)  AC8 Xp1/0 T15##(Bf(B@(B(B(B,V 20(20)  Pw 10(10)  AC8 Xp1/0 T16  20(20)  Pw 10(10)  AC8 Xp1/0 T17  20(20)  Pw 10(10)  AC8 Xp1/0 T17(B(B@(B(Bf(B#(B(B(B#(B-V[* 20(20)  Pw 10(10)  AC8 Xp1/0 T17  20(20)  Pw 10(10)  AC8 Xp1/0 T18###(Bf(B(B@(B(B(B.Vq4 20(20)  Pw 10(10)  AC8 Xp1/0 T19  20(20)  Pw 10(10)  AC8 Xp1/0 T20  20(20)  Pw 10(10)  AC8 Xp1/0 T21Ŀ(B###(B+(B#(Bf(B(B(B(B#(B(B(B#(B(B##(B.VZ 20(20)  Pw 10(10)  AC8 Xp1/0 T21.V  20(20)  Pw 10(10)  AC8 Xp1/0 T22  20(20)  Pw 10(10)  AC8 Xp1/0 T23  20(20)  Pw 10(10)  AC8 Xp1/0 T24(B###(B(B(B@(B(Bf(B(Bo(B(B###(B(B(B(B.VAThe cave goblin hurls a camo potion {1}!!(B.V$ %!(B(B.V^ .V --More--0V- BThe vial crashes on your head and breaks into shards.0Vq  19(20)  Pw 10(10)  AC8 Xp1/0 T24[-1 -> 19]--More--3ViGSomething seems to be holding you.!(B(B3Vf(B3V5~ 19(20)  Pw 10(10)  AC8 Xp1/0 T25You can move again.6V  19(20)  Pw 10(10)  AC8 Xp1/0 T25  19(20)  Pw 10(10)  AC8 Xp1/0 T26(B#(B(B(B@(B(Bf(B(Bo(B#(B(B(B(B7V.< 19(20)  Pw 10(10)  AC8 Xp1/0 T27(B#(B(B(B@(B(Bf(B(B#(B(B(B(B8V  19(20)  Pw 10(10)  AC8 Xp1/0 T27  19(20)  Pw 10(10)  AC8 Xp1/0 T28(B#(Bo(B(B@(B(Bf(B(B#(B(B(B(B8V (B(B>(B(B@(B(Bf(B(B(B(B8V  19(20)  Pw 10(10)  AC8 Xp1/0 T28The cave goblin wields a curved sword {16}! 19(20)  Pw 10(10)  AC8 Xp1/0 T29o(B;V ;VJKYou begin bashing monsters with your runed bow.--More--<] >VQ>V4R&You kick the cave goblin.>VV 20(20)  Pw 10(10)  AC8 Xp1/0 T30The cave goblin escapes downstairs! 20(20)  Pw 10(10)  AC8 Xp1/0 T31>(B@VQ2 20(20)  Pw 10(10)  AC8 Xp1/0 T31  20(20)  Pw 10(10)  AC8 Xp1/0 T32(Bf(B(B(B(B(B@V s 20(20)  Pw 10(10)  AC8 Xp1/0 T33>f(BAV7 20(20)  Pw 10(10)  AC8 Xp1/0 T33  20(20)  Pw 10(10)  AC8 Xp1/0 T34(Bf(BAV~ 20(20)  Pw 10(10)  AC8 Xp1/0 T35(Bf(BAVh (Bf(BAV Z 20(20)  Pw 10(10)  AC8 Xp1/0 T35AVd   20(20)  Pw 10(10)  AC8 Xp1/0 T36  20(20)  Pw 10(10)  AC8 Xp1/0 T37  20(20)  Pw 10(10)  AC8 Xp1/0 T38  20(20)  Pw 10(10)  AC8 Xp1/0 T39  20(20)  Pw 10(10)  AC8 Xp1/0 T40  20(20)  Pw 10(10)  AC8 Xp1/0 T41  20(20)  Pw 10(10)  AC8 Xp1/0 T42(Bf(BAVd Z 20(20)  Pw 10(10)  AC8 Xp1/0 T42AV`*   20(20)  Pw 10(10)  AC8 Xp1/0 T43  20(20)  Pw 10(10)  AC8 Xp1/0 T44  20(20)  Pw 10(10)  AC8 Xp1/0 T45  20(20)  Pw 10(10)  AC8 Xp1/0 T45@(B(B(Bf(B(BCVcOuch! You bump into a door. 20(20)  Pw 10(10)  AC8 Xp1/0 T45PV3 PV 4&In what direction? [hykulnjb><] PV#PV#{This door is locked. 20(20)  Pw 10(10)  AC8 Xp1/0 T45VV@@3In what direction? [hykulnjb><] XVΑXVAs you kick the door, it crashes open! 20(20)  Pw 10(10)  AC8 Xp1/0 T45  20(20)  Pw 10(10)  AC8 Xp1/0 T46(B@(B(B(BYV 20(20)  Pw 10(10)  AC8 Xp1/0 T47#(B(B@(B(B(Bf(B0(B(BcVl- 20(20)  Pw 10(10)  AC8 Xp1/0 T47  20(20)  Pw 10(10)  AC8 Xp1/0 T48(B(B#(Bf(B#(B(B#(BcVV a 20(20)  Pw 10(10)  AC8 Xp1/0 T48dVy& 20(20)  Pw 10(10)  AC8 Xp1/0 T49(Bf(B(B#(BdV  20(20)  Pw 10(10)  AC8 Xp1/0 T49  20(20)  Pw 10(10)  AC8 Xp1/0 T50(B(Bf(B(B#(BdVw  20(20)  Pw 10(10)  AC8 Xp1/0 T51(B(Bf(B#(B(B#(BeV % 20(20)  Pw 10(10)  AC8 Xp1/0 T51  20(20)  Pw 10(10)  AC8 Xp1/0 T52(B(Bf(B#(B(B#(BeV$ 20(20)  Pw 10(10)  AC8 Xp1/0 T53(B(Bf(B#(B(BeV  20(20)  Pw 10(10)  AC8 Xp1/0 T53  20(20)  Pw 10(10)  AC8 Xp1/0 T54(B(Bf(B#(B(BeV݆  20(20)  Pw 10(10)  AC8 Xp1/0 T55(B(Bf(B#(B(BfVU 20(20)  Pw 10(10)  AC8 Xp1/0 T55  20(20)  Pw 10(10)  AC8 Xp1/0 T56(B(Bf(B(BfV!  20(20)  Pw 10(10)  AC8 Xp1/0 T57(B(Bf(B#(B(BfV  20(20)  Pw 10(10)  AC8 Xp1/0 T57  20(20)  Pw 10(10)  AC8 Xp1/0 T58(B(Bf(B(BhV 20(20)  Pw 10(10)  AC8 Xp1/0 T59(B(Bf(B#(B(B#(BhV62 20(20)  Pw 10(10)  AC8 Xp1/0 T59  20(20)  Pw 10(10)  AC8 Xp1/0 T60#(B(B(Bf(B(B(B#(BhVШ  20(20)  Pw 10(10)  AC8 Xp1/0 T61#(B(B(Bf(B(B(B#(B(BhV  20(20)  Pw 10(10)  AC8 Xp1/0 T61  20(20)  Pw 10(10)  AC8 Xp1/0 T62#(B(Bf(B(B(B#(BiV'/ 20(20)  Pw 10(10)  AC8 Xp1/0 T63#(B+(Bf(B(B(B#(BiVThe door actually was a small mimic! 20(20)  Pw 10(10)  AC8 Xp1/0 T63  20(20)  Pw 10(10)  AC8 Xp1/0 T64(B(B(B(B(B(B(B$(B(Bm(B(B(B(BiVM' iV' You miss the small mimic. 20(20)  Pw 10(10)  AC8 Xp1/0 T65iVG iVʂ 'You miss the small mimic.iV V 20(20)  Pw 10(10)  AC8 Xp1/0 T65The small mimic claws you! 18(20)  Pw 10(10)  AC8 Xp1/0 T65[-2 -> 18] 18(20)  Pw 10(10)  AC8 Xp1/0 T66kVkVYou miss the small mimic. 18(20)  Pw 10(10)  AC8 Xp1/0 T67lVlVaYou hit the small mimic. 18(20)  Pw 10(10)  AC8 Xp1/0 T67  18(20)  Pw 10(10)  AC8 Xp1/0 T68nVnV5&In what direction? [hykulnjb><] nVTnVThe runed arrow misses the small mimic. 18(20)  Pw 10(10)  AC8 Xp1/0 T69pV pV 'You miss the small mimic.pV  18(20)  Pw 10(10)  AC8 Xp1/0 T69The small mimic claws you!pV  9(20)  Pw 10(10)  AC8 Xp1/0 T69[-9 -> 9] 9(20)  Pw 10(10)  AC8 Xp1/0 T70sV sV &In what direction? [hykulnjb><] sVߦ sVI The runed arrow misses the small mimic. 9(20)  Pw 10(10)  AC8 Xp1/0 T71tVtV&In what direction? [hykulnjb><] uVHuVHYou shoot 2 runed arrows.uVHuVH3The 1st runed arrow hits the small mimic.uV I--More--wVRThe 2nd runed arrow misses the small mimic. 9(20)  Pw 10(10)  AC8 Xp1/0 T71  9(20)  Pw 10(10)  AC8 Xp1/0 T72@(B(ByV  yV You miss the small mimic. 9(20)  Pw 10(10)  AC8 Xp1/0 T73|V1|VJ1&In what direction? [hykulnjb><] |VL |V 'You kick the small mimic.|V  9(20)  Pw 10(10)  AC8 Xp1/0 T73The small mimic claws you!|V=  6(20)  Pw 10(10)  AC8 Xp1/0 T73[-3 -> 6] 6(20)  Pw 10(10)  AC8 Xp1/0 T74~V ~V You stop. Dray Harp is in the way! 7(20)  Pw 10(10)  AC8 Xp1/0 T75Vn9Vf<You stop. Dray Harp is in the way! 7(20)  Pw 10(10)  AC8 Xp1/0 T75  7(20)  Pw 10(10)  AC8 Xp1/0 T76V׼ VS You displaced Dray Harp. 7(20)  Pw 10(10)  AC8 Xp1/0 T77@(B(Bf(B(BVĚ 7(20)  Pw 10(10)  AC8 Xp1/0 T77  7(20)  Pw 10(10)  AC8 Xp1/0 T78m(B)(BVC 7(20)  Pw 10(10)  AC8 Xp1/0 T79@(B(B(BV}  7(20)  Pw 10(10)  AC8 Xp1/0 T79  7(20)  Pw 10(10)  AC8 Xp1/0 T80)(Bf(B(B(BV~L(B(B(B(Bf(B(B(B@(B(B(B(BVLn - 4 runed arrows (in quiver) {11}. 7(20)  Pw 10(10)  AC8 Xp1/0 T81V94In what direction? [hykulnjb><] V V fThe runed arrow misses the small mimic.@(B(B(BV(  7(20)  Pw 10(10)  AC8 Xp1/0 T81The small mimic claws you!VC h 1(20)  Pw 10(10)  AC8 Xp1/0 T81--More--V4You hear the wailing of the Banshee...V[-6 -> 1]VN{Warning: HP low! 1(20)  Pw 10(10)  AC8 Xp1/0 T82VJ V {Unknown command ' '. 1(20)  Pw 10(10)  AC8 Xp1/0 T82V! V" You hit the small mimic. 1(20)  Pw 10(10)  AC8 Xp1/0 T83@(B(B(BVVIYou miss the small mimic. 1(20)  Pw 10(10)  AC8 Xp1/0 T83  1(20)  Pw 10(10)  AC8 Xp1/0 T84@(B(B(BVVoYou hit the small mimic. 1(20)  Pw 10(10)  AC8 Xp1/0 T85@(B(B(BVMnVn&You hit the small mimic.Vn 1(20)  Pw 10(10)  AC8 Xp1/0 T85The small mimic claws you!Vni -8(20)  Pw 10(10)  AC8 Xp1/0 T85--More--VYou die...V--More--Vc,V4ADo you want your possessions identified? DYWYPI? [ynq] (n) V cy Weapons(B m - an uncursed +0 elven bow (weapon in foreclaws) {12} n - 16 uncursed +0 elven arrows (in quiver) {8} Armor(B a - a blessed +0 fedora (being worn) {2} b - a cursed +2 Hawaiian shirt (being worn) {2} Scrolls(B h - 5 uncursed scrolls of healing {5} i - 4 uncursed scrolls of mana {4} j - 3 uncursed scrolls of phase door {3} k - 2 uncursed scrolls of standard id {2} l - an uncursed scroll of cure {1} Tools(B c - an uncursed magic flute (0:1) {1} d - an uncursed magic harp (0:13) {1} e - an uncursed drum of earthquake (0:15) {1} f - an uncursed frost horn (0:6) {1} g - an uncursed fire horn (0:14) {1}(end) V Ŀ(B#(B########(B(B>(B0(B#(B#(B(B(B(B#(B###(B(B######(B(B(B###(B(B#(B(B(B#(B(B###(B(B(B#(B(B0(B(B#(B#(B(B#(B(B#(B#(B(B###(B#(B(B#(B(B(B#(B ;22H(B(B(B@(B(B(B(B(B(B####(B(B(B(B$(B(Bm(Bf(B(B(B(B(B(B####(B(B#(B(BVЇ 4Do you want to see your attributes? [ynq] (n) Vl nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. Scroll identification only works 100 out of X attempts, and X was 132. Potion identification only works 3 out of X attempts, and X was 4. Ring identification only works 4 out of X attempts, and X was 14. Wand identification only works 3 out of X attempts, and X was 21. Number of artifacts generated was 0. Monster spawn increase would have started at turn 54621. Monster spawn increase had reached its maximum at turn 91693. In this game, Eevee's evolution was jolteon. The monster class that cannot be genocided was gremlin. The monster class that was generated more often: sea monster (frequency bonus 2).The monster species that was generated more often: furious warp patch (frequency bonus 12). The monster species that was generated more often: Denwy (freV_l quency bonus 10). The monster species that was generated more often: lava monster (frequency bonus 4). The monster species that was generated more often: dead pharao (frequency bonus --More--V6).The monster species that was generated more often: dungeon lord (frequency bonus 7). The monster species that was generated more often: disenchanter (frequency bonus 6). The monster species that was generated more often: scramper (frequency bonus 4).The monster species that was generated more often: centipede (frequency bonus 6).The monster species that was generated more often: Cullen wannabe (frequency bonus 6). The monster species that was generated more often: giant error (frequency bonus 16). The monster species that was never randomly generated: amanojaku. The monster species that was never randomly generated: baby silver dragon. The monster species that was never randomly generated: secluded warp fungus. The monster species that was never randomly generated: Harro. The monster species that was never randomly generated: golden fungus. The RNG hath decreed that this iV Ttem was never generated: malachite (green). The RNG hath decreed that this item was never generated: wedged little-girl sandal ((null)). The RNG hath decreed that this item was never generated: small shield ((null)). The RNG hath decreed that this item was never generated: speedwagon's hat --More--V ((null)). The RNG hath decreed that this item was generated more often: porter (peppermint, frequency bonus 40). The RNG hath decreed that this item was generated more often: moonstone (white, frequency bonus 8). The RNG hath decreed that this item was generated more often: healing (purple-red, frequency bonus 18). The RNG hath decreed that this item was always generated cursed: devil star ((null)). The RNG hath decreed that this item was always generated cursed: lump of royal jelly ((null)). The RNG hath decreed that this item was always generated cursed: course lance ((null)). The RNG hath decreed that this item was always generated cursed: T-shirt ((null)). The RNG hath decreed that this trap was always invisible: trap %s. The RNG hath decreed that this trap was generated more often: difficulty trap (frequency bonus 2). Next attribute increase check would have come at turnVd 714. Strength training was 5. Dexterity training was 1. Wisdom training was 3. Constitution training was 5. --More--V6You had 1401 points of nutrition remaining. You were lucky (3). You had extra luck. Good luck did not time out for you. You could have safely prayed (14). You are dead. --More--VFĿ(B#(B########(B(B>(B0(B#(B#(B(B(B(B#(B###(B(B######(B(B(B#(BĿ(B##(B(B#(B(B(B#(B(B<(B(B(B###(B(B(B#(B(B(B0(B(B#(B#(B(B#(B(B(B#(B#(B(B#(B(B##(B#(B(B#(B(BeF"0H(B#(B(B(B(B@(B(B(B(B(B(B####(B(B(B(B$(B(Bm(Bf(B(B(B(B(B(B####(B(B#(B(BVFNiab the Doodler St11 Dx8 Co11 In5 Wi3 Ch6 MusKhaMalNeu S0 Dlvl:1 $0 HP -8(20)  Pw 10(10)  AC8 Xp1/0 T85Do you want an account of creatures vanquished? [ynq] (n) V8G wn Vanquished creatures:  0 cocks (1 created) 0 small mimics (1 created) 0 cave goblins (1 created) 0 stalking lichens (2 created) 0 green spores (2 created) 0 sub-gnomes (1 created) 0 Green-elves (1 created)  0 creatures vanquished.--More--V< (B#(B0(B#(B(B(B#(B(B(B#(B(B(B#(B(B(B##(B(B##(B(B#(BDo you want to see your conduct? [ynq] (n) Vn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You used a wielded weapon 4 times. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--V. $Ŀ(B#(B0(B#(B(B(B#(B(B(B#(B(B(B#(B(B(B#(B#(B(B#(B#(B(B#(B#(B(B#(B(BV//  ----------  / \  / REST \  / IN \  / PEACE \  / \  | niab |  | 0 Au |  |killed by a small |  | mimic |  | |  | |  | |  | |  | 2016 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye niab the Musician... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 85 moves. --More--V>[You were level 1 with a maximum of 20 hit points when you died.--More--VD[?1049l VW V}R No Points Name Hp [max] VA 1 150153 niab-Sci-Hax-Mal-Cha died in The Gnomish Mines on level 10 [max 11]. Killed by a hallucinogen-distorted daylight. - [117] 2 66498 Shabby-Ele-Hum-Mal-Cha died in The Gnomish Mines on level 11. Killed by a human mummy. - [112] 3 45100 Shabby-Wiz-Hum-Mal-Cha died in The Dungeons of Doom on level 9. Killed by a Green-elf. - [97] 44 1 Shabby-Wiz-Hum-Mal-Cha quit in The Dungeons of Doom V on level 1. 17 [17] 45 1 Shabby-Wiz-Hum-Mal-Cha quit in The Dungeons of Doom on level 1. 17 [17]  0 niab-Mus-Kha-Mal-Neu died in The Dungeons of Doom on (B  level 1. Killed by a small mimic. - [20](B