tUu [?1049hThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2005 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net tU  tU Restoring save file...tU{ tUl Meganomics the Thaumaturge St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:5803 Dlvl:2 $:187 HP:23(39) Pw:149(164) AC:2 Xp:7/1354 T:2865 You return to level 2 in The Dungeons of Doom.--More--tU-------------(B---------(B###(B+(B...(B>(B.......|(B---------(B#(B|........(B-----------(B#(B|...(B{(B.......|(B|.......(B-(B####(B-(B.(B%(B.....|(B|......(B)(B...(B#############(B............|(B#(B-(B.......|(B#(B|...(B%(B...|(B|..(B@(B......|(B#(B---------.---(B###(B|.......|(B###(B|........(B#(B|...._....|(B#(B##(B#(B|..0....|(B#(tUB---------(B#(B|.(B`(B........(B####(B#(B###(B|.......(B-(B#(B#(B-------.---(B#(B#(B##############(B#(B|.......|(B#(B###############(B###(B-(B|(B---------(B#(B---------(B#(B#(B#(B#(B|.........|(B -------(B#(B##(B##(B##(B..........|(B |(B%(B%%(B%(B.|(B#(B#(B--(B|(B--.----------(BU*80H|.........|(B |.(B%(B%(B!(B.|(B#(B#(B|..............|(B-----------(B |(B%(B!(B...(B+(B#(B#(B|....*.........|(B |(B%%%%(B.|(B#(B....*..........|(B -------(B|.........(B>(B....|(B----------------(BtUMeganomics the Thaumaturge St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:5803 Dlvl:2 $:187 HP:23(39) Pw:149(164) AC:2 Xp:7/1354 T:2865 Hello meganomics, the doppelganger Wizard, welcome back to SlashEM!tU--More--tU+Be careful! New moon tonight.tU+ Weapons(B  n - an uncursed dagger (weapon in hand)  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  u - an uncursed pair of hard shoes  A - a +0 pair of jackboots  Comestibles(B  l - a lichen corpse  p - an uncursed food ration  r - an egg  C - a slime mold  E - a cursed food ration  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand) (1 of 2)tUPMeganomics the Thaumaturge St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:5803 Dlvl:2 $:187 HP:23(39) Pw:149(164) AC:2 Xp:7/1354 T:2865 -------------(B---------(B###(B+(B...(B>(B.......|(B---------(B#(B|........(B-----------(B#(B|...(B{(B.......|(B|.......(B-(B####(B-(B.(B%(B.....|(B|......(B)(B...(B#############(B............|(B#(B-(B.......|(B#(B|...(B%(B...|(B|..(B@(B......|(B#(B---------.---(B###(B|.......|(B###(B|........tU(B#(B|...._....|(B#(B##(B#(B|..0....|(B#(B---------(B#(B|.(B`(B........(B####(B#(B###(B|.......(B-(B#(B#(B-------.---(B#(B#(B##############(B#(B|.......|(B#(B###############(B###(B-(B|(B---------(B#(B---------(B#(B#(B#(B#(B|.........|(B -------(B#(B##(B##(B##(B..........|(B |(BtU[37m%(B%%(B%(B.|(B#(B#(B--(B|(B--.----------(B|.........|(B |.(B%(B%(B!(B.|(B#(B#(B|..............|(B-----------(B |(B%(B!(B...(B+(B#(B#(B|....*.........|(B |(B%%%%(B.|(B#(B....*..........|(B -------(B|.........(B>(B....|(B----------------(BtUF ,What do you want to wear? [ouA or ?*] tU` :8306tU Y727You finish your dressing maneuver.tUk  Weapons(B  n - an uncursed dagger (weapon in hand)  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  u - an uncursed +0 pair of hard shoes (being worn)  A - a +0 pair of jackboots  Comestibles(B  l - a lichen corpse  p - an uncursed food ration  r - an egg  C - a slime mold  E - a cursed food ration  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand) (1 of 2)tU6 Meganomics the Thaumaturge St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:5803 Dlvl:2 $:187 HP:23(39) Pw:147(162) AC:0 Xp:7/1354 T:2867 -------------(B---------(B###(B+(B...(B>(B.......|(B---------(B#(B|........(B-----------(B#(B|...(B{(B.......|(B|.......(B-(B####(B-(B.(B%(B.....|(B|......(B)(B...(B#############(B............|(B#(B-(B.......|(B#(B|...(B%(B...|(B|..(B@(B......|(B#(B---------.---(B###(B|.......|(B###(B|........tU6 (B#(B|...._....|(B#(B##(B#(B|..0....|(B#(B---------(B#(B|.(B`(B........(B####(B#(B###(B|.......(B-(B#(B#(B-------.---(B#(B#(B##############(B#(B|.......|(B#(B###############(B###(B-(B|(B---------(B#(B---------(B#(B#(B#(B#(B|.........|(B -------(B#(B##(B##(B##(B..........|(B |(BtU6 [37m%(B%%(B%(B.|(B#(B#(B--(B|(B--.----------(B|.........|(B |.(B%(B%(B!(B.|(B#(B#(B|..............|(B-----------(B |(B%(B!(B...(B+(B#(B#(B|....*.........|(B |(B%%%%(B.|(B#(B....*..........|(B -------(B|.........(B>(B....|(B----------------(BtU50What do you want to take off? [bqu or ?*] tU1618tU o709You finish taking off your boots.2tUDi465970@(B<(BtUN581.(B@(BtUh472.(B@(Ba(BtU] .(B@(BtU You see here a blessed +1 quarterstaff.363a(B.(BtUƯ tU 2Specify unknown object by cursor? [ynq] (q) tU+ ytUQ+ HPlease move the cursor to an unknown object.--More--tU<((For instructions type a ?)tUtU0tURtUɘ tU' 8a an ant or other insect (giant ant)--More--tU tU More info? [yn] (n) tU&'nPick an object.tUtUx y Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - magic missile 2 attack 0%(end) tUf+---------------------(B###(B+(B...(B>(B.......|........(B-----------(B#(B|...(B{(B.......|.(B%(B.....|(B|......(B@(B...(B#############(B............|...(B%(B...|(B|..(B<(B......|(B#(B---------.---........(B#(B|...._....|(B#(B##(B--------(B#(B|.(B`(B....(Ba(B...(B####(B#(BtU+=3In what direction? [hykulnjb><] tU |(BtUH8|(B|(BtUHYou kill the giant ant!%(B|(BtU927 85The magic missile misses it..(B.(B.(BtU%You kill it!--More--tU4 O6051 254164tU ^You kill the giant ant! The magic missile misses it. You kill it!tUh  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) tUn| -------------(B+(B...(B>(B.......|(B|...(B{(B.......|(B####(B............|(B---------.---(B##(B##############(BtU ^5145)(B@(BtU- y036.(B@(B.(B@(BtUm XYou see here a giant ant corpse.2927tUХs818%(B@(B%(BtU %.(B@(BtU XYou see here a giant ant corpse.709tUk]664980%(B@(BtUtU7 w581#(B@(B##(BtU6 k472#(B#(B@(BtU`d363#(B@(B#(BtUBd254#(B@(B#(BtU 5m7145#(B@(B#(BtUf5#036#(B@(B#(B1927#(B@(B#(B18#(B@(B#(BtUd809#(B@(B#(BtUٖ c873990#(B@(BtU}Y681@(B.(BtU8S572#(B@(BtU! S463#(B@(BtUB S354#(B@(BtUL\9245#(B@(BtUHS136#(B@(BtUS027#(B@(BtU T0918#(B@(BtU#]809@(B#(BtU} h30729900@(B#(BtU@_681@(B#(BtU7 W572.(B@(BtU 0Unknown command '-'.tUv  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) tU#-------------(B+(B...(B>(B.......|(B|...(B{(B.......|(B####(B............|(B---------.---(B##(B##############(BtUq-Where do you want to travel to?tUr-(For instructions type a ?)tU tUtU1245#(B#(B@(B##(BtU^127@(B###(BtUZ)(BYou are almost hit by a dagger.)(B#(BtUV99(120) AC:2 Xp:7/1416 T:2909 @(BtU8% ^281910@(B)(BtUw^781@(B#(BtUt T672@(B#(BtUe563#(B@(BtU+v Z454@(B.(BtUf3345#(B@(BtUS236#(B@(BtU .#(B@(Bh(BtU͘ $You see here a dagger.tU 6The dwarf just misses!tU8 _The dwarf hits!2 127tU tU a - a dagger.tU Z8The awesome power within you fades.tUD tUD RYou miss the dwarf.The dwarf misses.tU%E ?The dwarf just misses!9tUX tUY AYou hit the dwarf.320tU(  Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - magic missile 2 attack 0%(end) tUAc+---------------------(B###(B+(B...(B>(B.......|........(B-----------(B#(B|...(B{(B.......|.(B%(B.....|(B|......(B)(B...(B#############(B............|...(B%(B...|(B|..(B<(B......|(B#(B---------.---........(B#(B|...._....|(B#(B##(B--------(B#(B|.(B`(B....(B%(B...(B####(B#(BtU<] tUP-(BtU>QbYou kill the dwarf![(B203 54--More--tU %1tU!#(B@(BtUm Things that are here: a hooded cloak a pair of hard shoes--More--tU[$-------------(B+(B...(B>(B.......|(B2tU` Pick up what?  Armor(B a - a hooded cloak b - a pair of hard shoes(end) tU:d+tUQ$n-------------(B###(B+(B...(B>(B.......|(B#(B|...(B{(B.......|(B#############(B............|(B#(B---------.---(BtU$>m - a pair of hard shoes.3tU( B4[(B@(BtUI45#(B@(BtU^-I26#(B@(BtU @7#(B@(BtU`J8@(B#(BtUgK9@(B#(BtU%V530@(B#(BtU!!+@(B.(BtUi!DYou see here a giant ant corpse.1tUL2@(B%(BtU <3@(B.(BtU a Weapons(B  a - a dagger  n - an uncursed dagger (weapon in hand)  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - a pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  u - an uncursed +0 pair of hard shoes  A - a +0 pair of jackboots  Comestibles(B  l - a lichen corpse  p - an uncursed food ration  r - an egg  C - a slime mold  E - a cursed food ration  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor  Potions(B  f - an uncursed sparkling potion (1 of 2)tUMeganomics the Thaumaturge St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6203 Dlvl:2 $:187 HP:35(39) Pw:82(112) AC:2 Xp:7/1454 T:2933 -------------(B---------(B###(B+(B...(B>(B.......|(B---------(B#(B|........(B-----------(B#(B|...(B{(B.......|(B|.......(B-(B####(B-(B.(B%(B.....|(B|......(B)(B...(B#############(B............|(B#(B-(B.......|(B#(B|...(B%(B...|(B|..(B<(B......|(B#(B---------.---(B###(B|.......|(B###(B|........tUd(B#(B|....(B@(B....|(B#(B##(B#(B|..0....|(B#(B---------(B#(B|.(B`(B....(B%(B...(B####(B#(B###(B|.......(B-(B#(B#(B-------.---(B#(B#(B##############(B#(B|.......|(B#(B##########(B%(B####(B###(B-(B|(B---------(B#(B---------(B#(B#(B#(B#(B|.........|(B -------(B#(B##(B##(BUOm####(B[(B#####(B##(B..........|(B |(B%(B%%(B%(B.|(B#(B#(B--(B|(B--.----------(B|.........|(B |.(B%(B%(B!(B.|(B#(B#(B|..............|(B-----------(B |(B%(B!(B...(B+(B#(B#(B|....*.........|(B |(B%%%%(B.|(B#(B....*..........|(B -------(B|.........(B>(B....|(B----------------(BtU2What do you want to drop? [$a-suACEO or ?*] tUatULA pair of hard shoes lands on the altar.4tU tUޟ Pm - an uncursed pair of hard shoes.65tU{H6_(B@(BtU<7@(B.(BtU]@(B.(BtUFYou see here a statue of a lichen.8tU.79@`(BtU6 tU2What do you want to drop? [$a-suACEO or ?*] tU_= tU= VYou drop an uncursed pair of hard shoes.740tUW`^ Weapons(B  a - a dagger  n - an uncursed dagger (weapon in hand)  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  u - an uncursed +0 pair of hard shoes  A - a +0 pair of jackboots  Comestibles(B  l - a lichen corpse  p - an uncursed food ration  r - an egg  C - a slime mold  E - a cursed food ration  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor  Potions(B  f - an uncursed sparkling potion  Rings(B (1 of 2)tUk Meganomics the Thaumaturge St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6203 Dlvl:2 $:187 HP:37(39) Pw:82(112) AC:2 Xp:7/1454 T:2940 -------------(B---------(B###(B+(B...(B>(B.......|(B---------(B#(B|........(B-----------(B#(B|...(B{(B.......|(B|.......(B-(B####(B-(B.(B%(B.....|(B|......(B)(B...(B#############(B............|(B#(B-(B.......|(B#(B|...(B%(B...|(B|..(B<(B......|(B#(B---------.---(B###(B|.......|(B###(B|........tU (B#(B|...._....|(B#(B##(B#(B|..0....|(B#(B---------(B#(B|(B@`(B....(B%(B...(B####(B#(B###(B|.......(B-(B#(B#(B-------.---(B#(B#(B##############(B#(B|.......|(B#(B##########(B%(B####(B###(B-(B|(B---------(B#(B---------(B#(B#(B#(B#(B|.........|(B -------(B#(B##(B##(B####(BUڇ 53m[(B#####(B##(B..........|(B |(B%(B%%(B%(B.|(B#(B#(B--(B|(B--.----------(B|.........|(B |.(B%(B%(B!(B.|(B#(B#(B|..............|(B-----------(B |(B%(B!(B...(B+(B#(B#(B|....*.........|(B |(B%%%%(B.|(B#(B....*..........|(B -------(B|.........(B>(B....|(B----------------(BtU`,Where do you want to travel to?tU-(For instructions type a ?)tUMc tU+tU,@(B[(BtUtUYou are beginning to feel hungry.1 Hungry 845...(B)(B.(B@(B<(B.(BtU9n7 950..(B#####(B@(BtUwE4#######(B@(BtU61 54 7..(B@(B.(B#(B.(BtUL^ Weapons(B  a - a dagger  n - an uncursed dagger (weapon in hand)  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  u - an uncursed +0 pair of hard shoes  A - a +0 pair of jackboots  Comestibles(B  l - a lichen corpse  p - an uncursed food ration  r - an egg  C - a slime mold  E - a cursed food ration  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor  Potions(B  f - an uncursed sparkling potion  Rings(B (1 of 2)tU Meganomics the Thaumaturge St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6203 Dlvl:2 $:187 HP:39(39) Pw:85(112) AC:2 Xp:7/1454 T:2967 Hungry -------------(B---------(B###(B+(B...(B@(B.......|(B---------(B#(B|........(B-----------(B#(B|...(B{(B.......|(B|.......(B-(B####(B-(B.(B%(B.....|(B|......(B)(B...(B#############(B............|(B#(B-(B.......|(B#(B|...(B%(B...|(B|..(B<(B......|(B#(B---------.---(B###(B|.......|(B###(B|tUU ........(B#(B|...._....|(B#(B##(B#(B|..0....|(B#(B---------(B#(B|(B[(B`(B....(B%(B...(B####(B#(B###(B|.......(B-(B#(B#(B-------.---(B#(B#(B##############(B#(B|.......|(B#(B##########(B%(B####(B###(B-(B|(B---------(B#(B---------(B#(B#(B#(B#(B|.........|(B -------(B#(B##(B##(BU| I1m####(B[(B#####(B##(B..........|(B |(B%(B%%(B%(B.|(B#(B#(B--(B|(B--.----------(B|.........|(B |.(B%(B%(B!(B.|(B#(B#(B|..............|(B-----------(B |(B%(B!(B...(B+(B#(B#(B|....*.........|(B |(B%%%%(B.|(B#(B....*..........|(B -------(B|.........(B>(B....|(B----------------(BtU-What do you want to eat? [lprCE or ?*] tUgtUqThis lichen corpse tastes terrible!8 70--More--tUD$ 1You finish eating the lichen corpse.tUtU B|(Bd(B--(B.(B@(B--(B...---(B-(B*(B)(B)(B|(B---(B>(B|(B|(B|(BtU6Meganomics the Thaumaturge St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6203 Dlvl:3 $:187 HP:39(39) Pw:85(112) AC:2 Xp:7/1454 T:2971 tUtUXThe jackal bites!7 2tU< tUn "You miss the jackal.tU \The jackal bites!5 3uUuU&"You miss the jackal.uU\The jackal bites!3 4uUÖ uU# iYou kill the jackal!7 455.(BuU}? 6..(B.(B@(B.(B<(B uURw7  .(B @(B...(BuU8  <(B @(B.(Bf(B*(BuUf 8 .(B @(B)(BuU cYou see here a yellow gem.9f(B.(BuU9uU{2Specify unknown object by cursor? [ynq] (q) uU yuU%IPlease move the cursor to an unknown object.--More--uU7)(For instructions type a ?)uUuUdw uUw ;f a cat or other feline (tame housecat)--More--uUГuUMore info? [yn] (n) uUJ nuUJPick an object.uU(^uUz Weapons(B  a - a dagger  n - an uncursed dagger (weapon in hand)  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  u - an uncursed +0 pair of hard shoes  A - a +0 pair of jackboots  Comestibles(B  p - an uncursed food ration  r - an egg  C - a slime mold  E - a cursed food ration  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand) (1 of 2)uUBMeganomics the Thaumaturge St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6207 Dlvl:3 $:187 HP:34(39) Pw:85(112) AC:2 Xp:7/1455 T:2979 |(B--(B<(B--(Bf(B---(B-(B.(B@(B))(B)(B|(B---(B>(B|(B|(B|(BuU -What do you want to throw? [$an or ?*] uUĶ uU &In what direction? [hykulnjb><] uUuUqThe food ration misses the housecat.580%(BuUV.(B@(B.(B*(BuUQYou see here a cursed food ration.1uU^ uU?_ HE - a cursed food ration.2uUd63.(B.(B@(B.(Bf(B.(B uU%94.(BuU՚ 65  <(B @(B..(Bf(BuUuUXYou displaced your housecat. f(B @(BuUWYou see here a yellow gem.6.(BuU9]  *(B@(B*(B.(BuUz@You see here a short sword.7uU =You see here a short sword.uU6  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) uU{uUm4Tf(B.(B@(B)(B uU4SYou see here a yellow gem.8.(BuUQ  *(B@(B.(BuUհPYou see here a short sword.9f(BuU~ g.(B*(B)(B@(B.(BuU~ IYou see here a violet gem.790uUN .(B@(B*(B uU©@You see here a short sword.1)uU# )uU=youpolyoupolyupoly)uU-z Weapons(B  a - a dagger  n - an uncursed dagger (weapon in hand)  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  u - an uncursed +0 pair of hard shoes  A - a +0 pair of jackboots  Comestibles(B  p - an uncursed food ration  r - an egg  C - a slime mold  E - a cursed food ration  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand) (1 of 2)+uUL( Meganomics the Thaumaturge St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6207 Dlvl:3 $:187 HP:37(39) Pw:86(112) AC:2 Xp:7/1455 T:2991 |(B--(B<(B--(B---(B-(B.(B@(B*(B)(B|(B---.(B>(B|(B|(B|(B,uU Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [false]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4),uUl+-uU+-uUF /)0Meganomics the Thaumaturge St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6207 Dlvl:3 $:187 HP:37(39) Pw:86(112) AC:2 Xp:7/1455 T:2991 (0x(B(B(0m(0k(B(B<(B(0m(0k(B(B(0m(0q(0j(B(B(0m(B(B(0~(B(B@(B*(B)(B(0x(B(B(0l(0q(0q(0~(B(B>(B(0x(B(B(0x(B(B(0x(B(B-uU0  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) .uU%5 {/uU# /uU@ youpoly/uUV oupoly/uUl upoly/uU{ poly/uU oly0uU0uU"Polymorph at will? [yn] (n) 1uUJyAttempt to become what kind of monster? [type the name] 4uUt w4uU^ o4uUj o4uUTd5uUl5uUa5uUhn5uUId5uU-5uUe5uUe l5uUn f6uU6uU2You attempt an unfamiliar polymorph.6uUXYou turn into a Woodland-elf!Woodlnd-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6207 10104HD4 T:2992  @(B9uU|`(0~(B(B )(B@(B(0~(B(B9uU|_You see here a violet gem.3f(B(B:uU64  f(B(B*(B(0~(B(B@(B(0~(0~(0~(B(B:uU{5 )(Bf(B(B(0~(B(B@(B ;uUL1H6 f(B(BuUZHThe housecat misses the gnome lord.8CuU CuU %You hit the gnome lord.CuUA ZThe housecat misses the gnome lord.9CuUg CuUv %You hit the gnome lord.CuU CThe housecat misses the gnome lord.CuU --More--DuUF* 5The gnome lord swings his thonged club.DuU|* BThe gnome lord misses.3000FuU<FuU=&You miss the gnome lord.FuU)=BThe housecat bites the gnome lord.FuUF=--More--GuUTThe gnome lord swings his thonged club at the housecat.--More--GuUDV @The gnome lord misses the housecat.--More--HuU6 5The gnome lord swings his thonged club.HuU GThe gnome lord misses.(0~(0~(B(BHuU --More--IuUnGThe housecat bites the gnome lord.1JuU  Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - magic missile 2 attack 0%(end) KuU8.j+KuUr.=3In what direction? [hykulnjb><] KuUʜ(0q(B(BKuUYou kill the gnome lord!(0q(B(B)(B339 (0q(B(BKuU qThe magic missile bounces!(0~(0~(B(B(0q(B(B--More--LuU'z82 f(B(B (0~(B(BLuU G)(B@(B<(B(0~(B(BLuU mThere are several objects here.3 f(B(BMuU o Pick up what?  Weapons(B a - a thonged club b - a thonged club c - 3 crossbow bolts Armor(B d - a hooded cloak Comestibles(B e - a tin Gems(B f - a black gem g - a violet gem(end) OuUU+PuUPuUMt - a tin.4(0~(B(B<(Bf(B(B#(BQuUD_(0~(B(B@(B)(B(0~(B(B QuUJDThere are several objects here.5(0~(B(Bf(B(BRuUR Pick up what?  Weapons(B a - a broad short sword b - a broad pick c - a crossbow d - 11 crossbow bolts Armor(B e - a hooded cloak Gems(B f - 6 rocks g - a green gem(end) SuU6SuUc 6(0~(B(B@(B)(B(0~(B(B (0~(B(B f(B(BTuUA(0~(B(B(0~(0~(B(B(0~(0~(B(By(B@(B(0~(B(B f(B(B TuUB6The yellow light explodes!TuU'BxYou are blinded by a blast of light! Blind 7     @(B a(Bi(B f(B G(B f(B(B k(B D(BG(BTuU( 8@(Ba(B  i(B f(B f(B(B G(B k(B  D(BG(B UuUc \The yellow light explodes! You are blinded by a blast of light!VuU  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) WuU{WuU) 9@(B i(B f(B  f(B(Bk(B D(B XuU2#10@(B a(B f(B(B<(Bi(Bf(B #(B G(BD(B G(B XuU 1@(B )(B i(Bf(Bf(B(Bk(B YuU @(BYuUDLYou try to feel what is lying here on the floor.--More--YuU You feel here a chain mail.2a(B f(B(Bi(B f(B   k(B G(BD(B G(B ZuUoN3[(B@(Bf(B(B i(B f(B k(B  D(B[uUm4 @(Ba(B f(B(B i(Bf(B  G(B  D(BG(B\uUALYou try to feel what is lying here on the floor.--More--\uU؇ You feel no objects here.5f(B(B  f(B k(Bi(BauU~,6 f(B(B@(B  a(B i(B f(B  k(B G(B  D(BG(BauU7f(B(B@(B[(B  i(B f(B k(BD(B luUd LYou try to feel what is lying here on the floor.--More--vU You feel no objects here.8f(B(B a(B  f(B i(B G(BD(B  G(B!vU  !vU 2Specify unknown object by cursor? [ynq] (q) !vU* y!vUkHPlease move the cursor to an unknown object.--More--!vU4((For instructions type a ?)"vU"vU\{#vU#vU#vU$ #vUMa an ant or other insect (giant beetle) [seen: telepathy]--More--$vU=$vUgMore info? [yn] (n) $vU; n$vUfPick an object.$vU %vU Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) %vUn z'vU9 f(B(B@(B  i(Bf(B   k(B(vU(vU7You displaced your housecat.20f(B(B@(B a(B  f(B i(B k(BD(B  G(BG(B (vU͝ 401f(B(B @(B f(B i(B   k(BD(B)vUpV'(0q(B(B)vU!R2  @(Bf(B(Ba(B f(B i(B G(B  D(BG(B *vUG3  @(Bf(B(Bf(B  i(B k(B*vU' 4 f(B(B @(Ba(B f(B   i(Bk(B G(BG(B   D(B+vUj5f(B(B [(Bf(B  @(Bi(B  k(BD(B +vUA6 f(Bf(B(B   a(B@(Bi(B G(B D(B  G(B+vU@ 7  f(Bf(B(B @(Bi(B  k(B,vUW%)8   f(B(B f(Ba(B @(B i(BG(B k(BD(B  G(B ,vU  @(B,vU MYou try to feel what is lying here on the floor.--More---vURThere are several objects here.9  f(B(Bf(B i(Bk(B  D(B-vU ')(B@(B-vU MYou try to feel what is lying here on the floor.--More--.vU(There are several objects here.30   f(B(Ba(B i(Bf(B G(B  D(B G(B.vU 1 )(B@(Bf(B(B f(Bi(Bk(B 0vU2f(B(B a(B f(B  G(B  i(B k(B D(BG(B 1vU*3You can't go down here.1vU61vUB9h(BG(B(0x(B(B(0m(0k(B(B<(B(0m(0k(B(BG(B(0m(0q(0j(B(B(0m(B(Bh(B)(B*(B)(B(0x(B(Bh(BG(B(0l(0q(0q(B(B@(B(0x(B(B(0x(B(Bf(B(B(0x(B(BG(BD(B1vU{9Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6339 Dlvl:3 $:187 HP:10(10) Pw:40(112) AC:2 HD:4 T:3032 Blind1vUV: 3 G(Bh(B G(B h(Bh(B G(B f(B(BG(B  D(B3vU -@(B>(B3vU >You try to feel what is lying here on the floor.--More--4vU?7c Things that you feel here: a bow 9 arrows--More--4vU4  f(B(BD(B 5vU3@(B)(B5vUF4MYou try to feel what is lying here on the floor.--More--6vUJ>You feel here a violet gem.5h(B G(BG(B h(B  h(B f(B(BG(B  G(B6vU*C (@(B*(B6vU[C MYou try to feel what is lying here on the floor.--More--7vUIYou feel here a short sword.6h(Bf(B(B  D(B 7vUv K7h(B  G(B h(BG(B h(B@(B)(B*(B f(B(B  G(BD(B G(B 8vUz8@(B f(B(B  D(B8vUuz 9h(B G(B @(Bh(B   G(B f(B(B)(Bh(BG(B G(B 9vUOe140   h(B f(B(B D(B :vUaCF1 h(BG(B  h(B  h(B  G(B)(Bf(B(BG(B G(B  D(B:vU( 2    f(B(BD(B ;vUO-3 h(BG(B    h(B   h(Bf(B(BG(B G(B  G(B;vU 4    *(Bh(Bf(B(BD(B (B  D(BvU, 1G(B  h(B  h(B h(B G(Bf(B(BG(B  G(B >vUi 2    h(Bf(B(B )(BD(B ?vUU3G(B  h(B  h(BG(B f(B(BG(B   h(B G(B D(B?vUEn(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(Bh(B+(B(0~(0~(B(Bf(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(Bd(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(B(B#############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B?vU[1m#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B_(0~(0~(0~(0~(0x(B(B#(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B[(B`(B(0~(0~(0~(0~(B(B%(B(0~(0~(0~(B(B####(B#(B###(B(0x(0~(0~(0~(0~(0?vUü~(0~(0~(B(0a(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##########(B%(B####(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B####(B[(B#####(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%(B[?vU1m%%(B%(B(0~(0x(B(B#(B#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!@(B(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(?vU.5B(B>(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6339 Dlvl:2 $:187 HP:10(10) Pw:41(112) AC:2 HD:4 T:3053 Blind?vU 4 h(B(0~(B(B(0~(B(Bd(Bf(B(BBvUD7 2Specify unknown object by cursor? [ynq] (q) BvU yBvUǐ HPlease move the cursor to an unknown object.--More--CvU((For instructions type a ?)CvU2 CvUDvUDvUDvU EvU EvUi EvUziJd a dog or other canine (little dog) [seen: telepathy]--More--FvU  FvU More info? [yn] (n) FvU; nFvU;Pick an object.FvUjvFvU Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) GvU^ (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(Bh(B+(B(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(Bf(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B##(B##############(BHvU ,Where do you want to travel to?HvU ,(For instructions type a ?)IvUIvU6IvU6JvU5 h(B@(Bf(B(Bd(B (0~(B(B{(BJvU 6(0~(B(B>(Bd(B @(Bf(B(BKvU>7 h(Bd(B(0~(B(B(0~(B(B(0~(B(B(0~(B(B@(Bf(B(BKvUdq,Where do you want to travel to?KvUq-(For instructions type a ?)KvU KvU -29h(B (0~(B(B(0~(B(Bf(B(B(0~(B(B@(B#(B(0~(0~(B(B(0~(0~(B(B(0~(B(Bd(BKvU  h(B (0~(B(B(0~(0~(0~(B(B@(B#######(Bf(B(B(0~(0~(0~(0~(0~(B(B(0~(B(B#(B#(B#(B#(B#(B##(B#(B#(Bd(BKvU 66h(B #(Bf(B(B##########(B#(B#(B#(B@(B###(B[(Bd(B(0~(B(B(0~(0~(0~(B(B#(B(0~(B(B(0~(B(BKvU2 73#(Bh(Bf(B(B#(B#(B@(B#(Bd(BKvU You hear some noises in the distance.6#(Bf(B(B#(B@(B#(Bd(B###(BMvUMvU2Specify unknown object by cursor? [ynq] (q) MvU yMvUIPlease move the cursor to an unknown object.--More--MvU)(For instructions type a ?)MvUz NvU3NvUJd a dog or other canine (little dog) [seen: telepathy]--More--NvUF(NvUz(More info? [yn] (n) OvU& nOvU''Pick an object.OvUOvU N Weapons(B  a - a dagger  n - an uncursed dagger (weapon in hand)  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  u - an uncursed +0 pair of hard shoes  A - a +0 pair of jackboots  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  E - a cursed food ration  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor  Potions(B  f - an uncursed sparkling potion  Rings(B (1 of 2)SvUMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6339 Dlvl:2 $:187 HP:10(10) Pw:42(112) AC:2 HD:4 T:3076 Blindn(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(BSvUe(Bf(B(B############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B_(0~(0~(0~(0~(0x(B(B#(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B[(B`(B(0~(0~(0~(0~(B(B%SvU(B(0~(0~(0~(B(B####(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##########(B%(B#(B@(B##(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(Bd(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B####(BSvU[(B#####(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%(B%%(B%(B(0~(0x(B(B#(B#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!@(B(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(BSvU6*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BSvU N Weapons(B  a - a dagger  n - an uncursed dagger (weapon in hand)  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  u - an uncursed +0 pair of hard shoes  A - a +0 pair of jackboots  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  E - a cursed food ration  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor  Potions(B  f - an uncursed sparkling potion  Rings(B (1 of 2)TvU̙Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6339 Dlvl:2 $:187 HP:10(10) Pw:42(112) AC:2 HD:4 T:3076 Blindn(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(BTvU*(Bf(B(B############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B_(0~(0~(0~(0~(0x(B(B#(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B[(B`(B(0~(0~(0~(0~(B(B%TvUO(B(0~(0~(0~(B(B####(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##########(B%(B#(B@(B##(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(Bd(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B####(BTvU|[(B#####(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%(B%%(B%(B(0~(0x(B(B#(B#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!@(B(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(BTvU6*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BUvUN Weapons(B  a - a dagger  n - an uncursed dagger (weapon in hand)  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  u - an uncursed +0 pair of hard shoes  A - a +0 pair of jackboots  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  E - a cursed food ration  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor  Potions(B  f - an uncursed sparkling potion  Rings(B (1 of 2)UvUR Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6339 Dlvl:2 $:187 HP:10(10) Pw:42(112) AC:2 HD:4 T:3076 Blindn(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(BUvUMS (Bf(B(B############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B_(0~(0~(0~(0~(0x(B(B#(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B[(B`(B(0~(0~(0~(0~(B(B%UvUS (B(0~(0~(0~(B(B####(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##########(B%(B#(B@(B##(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(Bd(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B####(BUvUS [(B#####(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%(B%%(B%(B(0~(0x(B(B#(B#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!@(B(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(BUvUT 6*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BVvUY-What do you want to throw? [$an or ?*] VvULj.In what direction? [hykulnjb><] VvUd <7d(B(BWvU WvU You displaced your little dog.38d(B(B#(B@(BXvUx9%(B#(Bd(B(B@(BXvU: q80#(B@(B#(Bd(B(BXvUv ^1@(Bd(B(B##(BXvU+X2@(Bd(B(B#(BYvUa@(B#(BYvUaNYou try to feel what is lying here on the ground.--More--YvUg oYou feel here a hooded cloak.3d(B(B#(BZvU3^4@(Bd(B(B#(BZvU5#(B#(Bf(B(B@(Bd(B(B[(BZvU.u6#(Bf(B(B@(B#(B[vU{7#(Bf(B(B#(Bd(B(B#(B@(B[vU8#(Bf(B(B#(Bd(B(B#(B(0~(B(B(0~(B(B@(B@(B[vU9#(Bf(B(B#(B(0~(B(Bd(B(B(0~(B(B(0~(B(B@(B@(B[vU 90#(Bf(B(B(0~(B(B@(Bd(B(B(0~(B(B%(B@(B[vU z 1f(B(B##(B*(B(0~(B(B(0~(B(Bd(B(B@(B\vU\vUf(B(B#(Bd(B(B(0~(B(B(0~(B(B@(B\vU52You can see again. #(B(0~(B(B(0~(B(B*(B@(B]vU+]vU(0l(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0~(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B`(B(0x(B(B(0l(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B0(B######(B(0a(B)(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m]vU(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0j(B(B#(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0x(B(B##(B(0m(0q(0~(0q(0q(0q(0q(0q(0q(0j(B(B#(B[(B#(B(0x(0~(0~(0~(0~(0~(B(B#(B (0x(0~(0~(0~(0~(0x(B(B#################(B0(B#(B##(B(0~(0~(0~(0~(0~(0x(B(B#(B (0m(0q(0q(0q(B(0a(B(0j(B(B#(B#(B#(B#(B(0m(0q(B(0a(B(0q(0q(0j(B(B###(B#(B#(B#(B#(B###(B##(B#(B(0l(0q(0q(0]vU+q(0q(0q(0k(B(B#################################(B#(B#(B#(B###(B(0x(0~(B(B(((((B(0x(B(B(0l(0~(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0q(B(B+(B(0q(0q(0q(0q(0k(B(B#(B###(B#(B#(B(0x(0~(B(B((((B](0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B##(B+(B(0~(B(B(((((B(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(B]vUj[15;68H(0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0l(0q(0q(0q(0q(0~(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B>(B(0~(0~(B(B{(B(0~(0~(B(B#######(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(]vU0q(0q(0q(0q(0q(0j(B(BMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6339 Dlvl:3 $:187 HP:10(10) Pw:43(112) AC:2 HD:4 T:3092 ]vUb]vU3Something is written here in the dust.]vU<Use "r." to read it.3_vU 4@(B<(B_vUh9You see here a sling.4`vU=5)(B@(B`vU=6(0~(B(B@(B`vUq8(0~(B(B@(B`vU83Something is written here in the dust.`vU8EUse "r." to read it.57`vUo C8(0~(B(B@(B`vUm (0~(B(B@(B`vU a Things that are here: a hooded cloak 17 rocks--More--avUEh(0q(0q(0q(0q(0k(B(B9bvUh @100[(B@(BcvUcvU2 >1@(B(0~(B(BcvU >2@(B(0~(B(BdvUD3(0~(B(B@(BdvU&(0~(B(B@(BdvU0 Things that are here: a +0 elven mithril-coat a leather armor a pair of riding gloves a pair of black gloves--More--evU(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(BevUoSomething is written here in the dust.Use "r." to read it.4evUQ evU /Unknown command ' '.fvU_ Pick up what?  Armor(B a - a +0 elven mithril-coat b - a leather armor c - a pair of riding gloves d - a pair of black gloves(end) fvU+fvUl +fvURB +gvU +gvU (0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B(B#(B##(B(0~(0~(0~(0~(0~(0x(B(B#(BgvU ZYou have a little trouble lifting v - a +0 elven mithril-coat.--More--gvUDt gvUt: Stressed 6hvUE8@(B#(BhvUu H10@(B(0~(B(BivU2[!@(B(0~(B(BivUg[3Something is written here in the dust.ivUw[<Use "r." to read it.2jvU& jvU OYour load is too heavy to climb the stairs.4kvU? 1<(B@(BkvU? u76You are beginning to feel hungry.Hungry StressedlvU=3(0~(B(B@(BlvU3Something is written here in the dust.lvU<Use "r." to read it.8lvU_ Weapons(B  a - a dagger  n - an uncursed dagger (weapon in hand)  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  u - an uncursed +0 pair of hard shoes  v - a +0 elven mithril-coat  y - a pair of black gloves  z - a pair of riding gloves  A - a +0 pair of jackboots  B - a leather armor  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor (1 of 2)nvUV6Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6339 Dlvl:3 $:187 HP:10(10) Pw:47(112) AC:2 HD:4 T:3118 Hungry Stressed(0l(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0~(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B`(B(0x(B(B(0l(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B0(B######(B(0a(B)(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~nvU6(0~(0x(B(B (0x(0~(0~(0~(0~(0~(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0j(B(B#(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0x(B(B##(B(0m(0q(0~(0q(0q(0q(0q(0q(0q(0j(B(B#(B@(B#(B(0x(0~(0~(0~(0~(0~(B(B#(B (0x(0~(0~(0~(0~(0x(B(B#################(B0(B#(B##(B(0~(0~(0~(0~(0~(0x(B(B#(B (0m(0q(0q(0q(B(0a(B(0j(B(B#(B#(B#(B#(B(0m(0q(B(0a(B(0q(0q(0j(B(B###(B#(BnvU6#(B#(B#(B###(B##(B#(B(0l(0q(0q(0q(0q(0q(0k(B(B#################################(B#(B#(B#(B###(B(0x(0~(B(B(((((B(0x(B(B(0l(0~(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0q(B(B+(B(0q(0q(0q(0q(0k(B(B#(B###(B#(B#(B(0x(0~(B(B((((B](0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B##(B+(B(0~(B(B(((((B(0x(B(BvU/716H(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(B(0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0l(0q(0q(0q(0q(0~(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B>(B(0~(0~(B(B{(B(0~(0~(B(B#######(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0qnvUl7(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BnvU6What do you want to drop? [$a-kn-vyzA-CO or ?*] nvU* nvU=+ [You drop a +0 elven mithril-coat.Buden--More--ovU7)%20pvUO A1@(B[(BpvU.@(B(0~(B(BpvU?oSomething is written here in the dust.Use "r." to read it.2qvU qvU (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(B(B#############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(BqvU (B#(B(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B_(0~(0~(0~(0~(0x(B(B#(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B[(B`(B(0~(0~(0~(0~(B(B%(B(0~(0~(0~(B(B####(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(BqvUN (0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##########(B%(B####(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B####(B[(B#####(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%(B%%(B%(B(0~(0x(B(B#(BqvU [14;35H#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!(B(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(B*(0~(B*(Bd(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0~(qvU 0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6339 Dlvl:2 $:187 HP:10(10) Pw:47(112) AC:2 HD:4 T:3122 Hungry BurdenedqvU 4(0~(B(B(0~(B(B(0~(B(Bd(B(BsvU-Where do you want to travel to?svU-(For instructions type a ?)svU svU svUk f(B(B@(B(0~(0~(B(B(0~(B(B(0~(B(B(0~(B(Bd(B(B(0~(B(B(0~(B(B(0~(0~(B(B>(BsvU 9svU߉ The little dog picks up 3 rocks.30#(Bf(B(Bd(B(B(0~(B(BuvUuvUQYou displaced your housecat.@(B(0~(B(B(0~(B(B(0~(B(BuvUmI2You hear someone counting money.vvUvvU8YWhere do you want to travel to?(For instructions type a ?)vvU vvU vvU p96##(Bd(B(B#(B@(BvvU <[(Bd(B(BvvU The little dog drops a hooded cloak.45F(B@(B#(Bd(B(B[[(B####(BxvUC6@(B(0~(B(Bd(B(B)(BxvU2Specify unknown object by cursor? [ynq] (q) xvUF DyPlease move the cursor to an unknown object.xvU --More--xvU-4 ((For instructions type a ?)yvU=yvU yvU4F a fungus or mold (yellow mold)--More--yvU yvU More info? [yn] (n) yvU] nyvU]Pick an object.zvULfzvUo@(B(0~(B(Bd(B(B#(BzvU@The little dog bites the yellow mold.zvUQThe little dog staggers...7--More--|vUL$8|vU7 O Weapons(B  a - a dagger  n - an uncursed dagger (weapon in hand)  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  u - an uncursed +0 pair of hard shoes  y - a pair of black gloves  z - a pair of riding gloves  A - a +0 pair of jackboots  B - a leather armor  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor  Potions(B (1 of 2)~vUrv Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6339 Dlvl:2 $:187 HP:10(10) Pw:49(112) AC:2 HD:4 T:3148 Hungry Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(B~vUv (B#############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B#(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B[(B`(B(0~(0~(0~(0~(B(BF(B~vUw (0~(0~(0~(B(B####(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(B(Bd(B(B(0q(0q(0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###############(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B)(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B###(B[[(B#####~vUFw (B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%(B%%(B%(B(0~(0x(B(B#(B#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!(B(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(~vUw 0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BvUT6What do you want to drop? [$a-kn-uyzA-CO or ?*] vUvU"MThere is a black flash as a pair of black gloves hits the altar.vU2--More--vUU3The little dog misses the yellow mold.vU--More--vUg IThe little dog bites the yellow mold.9vUh vU5What do you want to drop? [$a-kn-uzA-CO or ?*] vU{vUNThere is a black flash as a pair of riding gloves hits the altar.vU--More--vU JThe little dog bites the yellow mold.50vU Pick up what?  Armor(B a - a cursed pair of riding gloves b - a cursed pair of black gloves(end) vU, ++vU}(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(B(B#############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(BvUԼaYou have a little trouble lifting z - a cursed pair of riding gloves.--More--vU vU-vU2(0~(B(Bd(B(Bf(B(B)(BvU ] Weapons(B  a - a dagger  n - an uncursed dagger (weapon in hand)  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  u - an uncursed +0 pair of hard shoes  y - a cursed pair of black gloves  z - a cursed pair of riding gloves  A - a +0 pair of jackboots  B - a leather armor  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor  Potions(B (1 of 2)vU Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6339 Dlvl:2 $:187 HP:10(10) Pw:49(112) AC:2 HD:4 T:3152 Hungry Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(BvU (B#############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B#(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B[(B`(B(0~(0~(0~(0~(B(Bd(vU3 B(B(0~(0~(0~(B(B####(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(B(Bf(B(B(0q(0q(0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###############(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B)(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B###(B[[(BvUa #####(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%(B%%(B%(B(0~(0x(B(B#(B#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!(B(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(B*(0~(0~(0~vU ((0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BvUF6What do you want to drop? [$a-kn-uyzA-CO or ?*] vUVOvUOThere is a black flash as a leather armor hits the altar.3(0~(B(Bf(B(Bd(B(B(0~(B(BvU vU? /Unknown command ' '.vUn vUZoYou have a little trouble lifting B - a cursed leather armor.504f(B(B(0~(B(B%(BvU vU<There is nothing here to pick up.vU=j Weapons(B  a - a dagger  n - an uncursed dagger (weapon in hand)  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  u - an uncursed +0 pair of hard shoes  y - a cursed pair of black gloves  z - a cursed pair of riding gloves  A - a +0 pair of jackboots  B - a cursed leather armor  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor  Potions(B (1 of 2)vUWMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6339 Dlvl:2 $:187 HP:10(10) Pw:50(112) AC:2 HD:4 T:3154 Hungry Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(BvU(B#############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(B(Bf(B(B(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B#(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B[(B`(B(0~vU(0~(0~(0~(B(B%(Bd(B(B(0~(0~(B(B####(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###############(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B)(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B###(BvU[[(B#####(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%(B%%(B%(B(0~(0x(B(B#(B#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!(B(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(B*vU4(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BvUc 6(0~(B(B_(B(0~(0~(B(Bd(B(B@(Bf(B(B(0~(0~(B(BvU7(0~(B(Bd(B(B(0~(B(B@(B(0~(B(B(0~(B(Bf(B(BvUd!@(B(0~(B(BvUdYou see here a statue of a lichen.8(0~(B(Bf(B(B%(Bd(B(BvU?+@(B`(BvUYou see here an uncursed pair of hard shoes.f(B(B(0~(B(Bd(B(BF(B(0~(B(BvU&9--More--vU+1The yellow mold rises from the dead!vUI+--More--vUnThe little dog bites the yellow mold.60(0~(0~(B(Bf(B(BvU1FThe little dog bites the yellow mold.vUi Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) vU +(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B##(B##############(B Inventory  View Inventory(B i - Inventory List I - Inventory List by Type * - Items in use Ready Items(B w - Wield Weapon W - Wear Protective Gear Q - Prepare missile weapon (in Quiver) T - Take off Protective Gear Manipulate Items(B a - Apply an objectUX $14;40H d - Dip an object [M-d] E - Engrave into the ground f - Fire your prepared missile weapon i - Invoke your weapon t - Throw an item Drop Items(B d - Drop an object D - Multi-Drop(end) vU-(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(B(B#############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B_(0~(B(Bf(B(B(0~(0~(0x(B(B#(B##(B(0x(B(BvUS-@(B`(B(0~(0~(0~(B(Bd(B(BF(B(0~(0~(0~(B(B####(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B#############################(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B)(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B[[(B#####(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(0~(0~(0~(0vUq-~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6339 Dlvl:2 $:187 HP:10(10) Pw:50(112) AC:2 HD:4 T:3160 Hungry Burdened Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) vU3+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B##(B##############(B Inventory  View Inventory(B i - Inventory List I - Inventory List by Type * - Items in use Ready Items(B w - Wield Weapon W - Wear Protective Gear Q - Prepare missile weapon (in Quiver) T - Take off Protective Gear Manipulate Items(B a - Apply an objectUO3$14;40H d - Dip an object [M-d] E - Engrave into the ground f - Fire your prepared missile weapon i - Invoke your weapon t - Throw an item Drop Items(B d - Drop an object D - Multi-Drop(end) vU (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(B(B#############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B_(0~(B(Bf(B(B(0~(0~(0x(B(B#(B##(B(0x(B(BvU6 @(B`(B(0~(0~(0~(B(Bd(B(BF(B(0~(0~(0~(B(B####(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B#############################(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B)(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B[[(B#####(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(0~(0~(0~(0vU{ ~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6339 Dlvl:2 $:187 HP:10(10) Pw:50(112) AC:2 HD:4 T:3160 Hungry Burdened Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) vUg(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B##(B##############(BvUd Weapons(B  a - a dagger  n - an uncursed dagger (weapon in hand)  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  u - an uncursed +0 pair of hard shoes  y - a cursed pair of black gloves  z - a cursed pair of riding gloves  A - a +0 pair of jackboots  B - a cursed leather armor  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor  Potions(B (1 of 2)vUMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6339 Dlvl:2 $:187 HP:10(10) Pw:50(112) AC:2 HD:4 T:3160 Hungry Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(BvU-(B#############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B_(0~(B(Bf(B(B(0~(0~(0x(B(B#(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B@(B`(B(0~(0~(0~(BvUE(Bd(B(BF(B(0~(0~(0~(B(B####(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###############(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B)(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B###(B[[(B#####vU}(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%(B%%(B%(B(0~(0x(B(B#(B#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!(B(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(vU0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BvUs 6What do you want to drop? [$a-kn-uyzA-CO or ?*] vU,vUQYou drop a cursed pair of black gloves.--More--vUN 2The little dog bites the yellow mold.vU O :The little dog staggers...--More--vUH0The housecat bites the yellow mold.vU~8The housecat staggers...--More--vUJThe little dog misses the yellow mold.1vU vU 5What do you want to drop? [$a-kn-uzA-CO or ?*] vU. vUa 5You drop a cursed pair of riding gloves.vU} --More--vUC32The little dog bites the yellow mold.vU3The yellow mold is killed!2f(B(B(0~(B(B%(BvU8 vU4What do you want to drop? [$a-kn-uA-CO or ?*] vU vU -You drop a cursed leather armor.vU Your movements are now unencumbered.3(0~(B(Bd(B(Bf(B(B(0~(0~(B(B%(BvUq&[(B@(BvUYou see here a statue of a lichen.4d(B(B(0~(B(Bf(B(B(0~(B(BvU3p vUp You stop. Your housecat is in the way!5)(B(0~(B(Bd(B(B(0~(B(Bf(B(BvU6d(B(B)(Bf(B(B(0~(B(B_(B`(B@(B(0~(B(BvU# 7f(B(B(0~(B(B(0~(0~(B(B@(Bd(B(B(0~(B(BvUT 8(0~(B(Bf(B(By(B#(B@(B(0~(B(B(0~(B(Bd(B(BvUvUXYou displaced your housecat.9@(By(B#(B(0~(B(B(0~(B(Bf(B(Bd(B(B(0~(B(BvU70(0~(B(B(0~(B(B@(By(Bd(B(Bf(B(B%(B(0~(B(BvU? N@(B(0~(B(By(B(0~(B(BvU The little dog misses the yellow light.f(B(B(0~(B(B--More--vU;PThe little dog just misses the yellow light.F(BvU;--More--vUNHThe yellow mold rises from the dead!1vUb(Z@(B(0~(B(By(B(0~(B(BvU(QThe little dog misses the yellow light.--More--vU=R 1The housecat bites the yellow light.vUxR :The yellow light explodes!--More--vUG>The housecat is blinded.(0~(B(BvUDGDThe housecat misses the yellow mold.--More--vUM<The housecat staggers...2vU vUǬOThe little dog bites the yellow mold.--More--vU 0The housecat bites the yellow mold.vU The yellow mold is killed!23d(B(B(0~(B(B%(BvU(4<(Bf(B(B(0~(B(B@(Bd(B(B(0~(B(BvUS5)(B(0~(B(Bf(B(B(0~(B(B(0~(0~(B(B@(Bd(B(BvUq.@(B(0~(B(BvUThe little dog picks up a yellow mold corpse.f(B(B(0~(B(Bd(B(BF(B--More--vUfStartled, the little dog drops a yellow mold corpse as it revives!6vU0h5@(B(0~(B(BvUhhThe little dog misses the yellow mold.(0~(B(Bf(B(B--More--vU vU&7vUi ,@(B(0~(B(BvU QYou see here a blessed +1 quarterstaff.--More--vU1The little dog misses the yellow mold.8(0~(B(B(0~(B(Bf(B(BvU4u-)(B@(BvUluwThe little dog misses the yellow mold.(0~(B(Bf(B(BvU|u--More--vU#JThe little dog misses the yellow mold.9vUZ"3(0~(B(B@(BvU"PThe little dog misses the yellow mold.--More--vU> vU>80vU׵&(0~(B(B@(BvU@The little dog bites the yellow mold.vUMThe yellow mold is killed!1f(B(B(0~(0~(B(B(0~(B(B%(Bd(B(BvU8.vU.You displaced your little dog.2(0~(B(Bf(B(B(0~(B(Bd(B(B@(B)(BvUa- 3(0~(B(B(0~(B(B(0~(B(B(0~(B(B@(BvUuf(B(Bd(B(B#(B@(B#(BvUYou see here a bow.4(0~(B(B(0~(0~(B(Bd(B(BvU 5(0~(B(Bf(B(B(0~(B(B)(Bd(B(B@(BvUN'6%(B#(Bd(B(B#(B@(BvU/2 k7#(B[(B@(Bd(B(BvUr @(B#(BvUκ xYou see here a hooded cloak.8d(B(Bf(B(BvU9#(B@(Bd(B(Bf(B(B#(BvUbC90#(B@(B#(B#(Bf(B(BvU61@(Bd(B(B#(B[(B#(Bf(B(BvU32@(Bd(B(B#(Bf(B(B#(BvU 3@(B#(Bd(B(Bf(B(B##(BvUU4#(B#(B[(B@(B*(BvU)'(0~(B(B@(BvU:You see here 3 rocks.5vU F6*(B@(BvUU7(0~(B(Bd(B(B(0~(B(B@(BvUA8f(B(B*(Bd(B(B(0~(B(B@(BvU8 vU 9(0~(B(B*(Bf(B(B(0~(B(Bd(B(B@(BvUb200(0~(B(Bf(B(Bd(B(B(0~(B(BvUtXf(B(B(0~(0~(B(Bd(B(BvUThe little dog drops a hooded cloak.d(B(B[(B1You hear someone counting money.vUW vU (0l(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0~(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B`(B(0x(B(B(0l(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B0(B######(B(0a(B)(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0mvUE (0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0j(B(B#(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0x(B(B##(B(0m(0q(0~(0q(0q(0q(0q(0q(0q(0j(B(B#(B[(B#(B(0x(0~(0~(0~(0~(0~(B(B#(B (0x(0~(0~(0~(0~(0x(B(B#################(B0(B#(B##(B(0~(0~(0~(0~(0~(0x(B(B#(B (0m(0q(0q(0q(B(0a(B(0j(B(B#(B#(B#(B#(B(0m(0q(B(0a(B(0q(0q(0j(B(B###(B#(B#(B#(B#(B###(B##(B#(B(0l(0q(0q(0vUq q(0q(0q(0k(B(B#################################(B#(B#(B#(B###(B(0x(0~(B(B(((((B(0x(B(B(0l(0~(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0q(B(B+(B(0q(0q(0q(0q(0k(B(B#(B###(B#(B#(B(0x(0~(B(B((((B](0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B##(B+(B(0~(B(B(((((B(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(BvU [15;68H(0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0l(0q(0q(0q(0q(0~(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B>(B(0~(0~(B(B{(B(0~(0~(B(B#######(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(vU 0q(0q(0q(0q(0q(0j(B(BMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6339 Dlvl:3 $:187 HP:10(10) Pw:53(112) AC:2 HD:4 T:3201 Hungry vU vSomething is written here in the dust.Use "r." to read it.2vU- vUlXWhere do you want to travel to?(For instructions type a ?)vUvUn vU{ U@(B##(B(0a(B)(B<(BvU 6vU 79 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:639 7Wizard needs food, badly!Weak 411####(B#(B#(B#(Bo(B@(BvU( 3 20o(B(0~(B(B#####(B@(B######(Bd(B#(BvUk vUk 2Specify unknown object by cursor? [ynq] (q) vUiD yvUDHPlease move the cursor to an unknown object.--More--vUH((For instructions type a ?)vU;vU@4 vU4cd a dog or other canine (little dog) [seen: normal vision, infravision] --More--vU vUBMore info? [yn] (n) vU (nPick an object.vU5P vU/ # vU$ prayvU rayvUTayvUrG vUG.Are you sure you want to pray? [yn] (n) vU8 yvUqYou begin praying to Anhur.You are surrounded by a shimmering light.--More--vUq The little dog starts to attack you, but pulls back.o(B(0~(B(B--More--vU\$1vU2o(B(0~(B(B(0~(B(Bo(BvU3vUe10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:639 vU!$You hit the little dog.vU!The little dog bites!7(10) Pw:54(12) AC:2 HD:4 T:323  4(0~(B(BvUa Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - magic missile 2 attack 0%(end) vUP+(0l(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B`(B(0x(B(B(0l(0q(0q(0q(0q(0k(B(B####(B(0a(B)(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0m(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0j(B(B#(B(0x(0~(0~(0~(0~(0x(B(B[(B#(B(0x(0~(0~(0~(0~(0~(B(B#(B0(B#(B##(BU)Q{m(0~(0~(0~(0~(0~(0x(B(B#(B4In what direction? [hykulnjb><] vU` /(BvU <You kill the little dog!#(BvU F463 The magic missile bounces!--More--vU;5o(BvU \6(0~(B(B#(B@(BvUJ&D7#(B@(BvUʮD8#(B@(BvUl D9#(B@(BvU% P530(0~(B(B@(BvUF1(0~(B(B@(BvUpVF2(0~(B(B@(BvUF3(0~(B(B@(BvU F4(0~(B(B@(BvU=> vU(0l(0q(0q(0q(0~(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0~(0q(B(B+(B(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~vU(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0m(0q(0q(0~(0q(0q(0q(0q(0j(B(B#(B###(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0a(B(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B#(B###(B#(B###(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0k(B(B#(B%(B#(B#vUV(B (0l(0q(0q(0q(0q(0k(B(B#(B#####(B###(B0(B##############(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0x(B(B#(B##(B (0x(0~(0~(0~(B(B@(B(0x(B(B#(B(0l(0~(0q(0~(0k(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B()(B(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0x(B(B#(B(0l(0~(0q(0k(B(B (0x(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0a(B(B#############(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(0~(0~(0x(BUm(B#(B(0x(B(B>%(B(0x(B(B (0x(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0x(B(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0x(B(B (0x(0~(0~(0~(0~(B(0a(B(B#(B(0x(B(B(0a(B(B##(B(0x(0~(0~(0~(B(B%(B#(B(0x(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0j(B(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0j(B(B(0m(0q(0q(0q(0j(B(BvUMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6463 Dlvl:4 $:187 HP:7(10) Pw:45(112) AC:2 HD:4 T:3234 vU 5vU B6<(B@(BvU7D7(0~(B(B@(BvUv D8(0~(B(B@(BvUw =9(0~(B(B@(BvUG840(0a(B(B@(BvU1G@(B#(B#(BvUl21@(B#(B#(B#(B#(B#(B#(B#(BvU38 69 53#(B@(B#(B#(B#(BvUC4(0~(B(B@(BvUD5(0~(B(B@(BvUz D6(0~(B(B@(BvUd-D7(0~(B(B@(BvU+vUE8(0~(B(B@(BvUTD9#(B@(BvU 960 2#(B#(B#(B@(B(0~(0~(B(BvUY~3(0~(B(B@(B(0~(B(B(0~(0~(0~(B(BvU M4 (0~(B(B@(B vUε M5 (0~(B(B@(B vUM6 (0a(B(B@(B vU' 78###(B@(B#(B#(BvU_ 9With great effort you move the boulder.71#(B@(B0(BvUM2@(B#(BvUF3@(B#(BvUП F4@(B#(BvU{O<5#(B@(BvU>6(0~(B(B@(BvU; (0~(B(B@(BvU#< 10(10) Pw:47(12) AC:2 HD:4 T:3280 1(0~(0~(0~(0~(B(B@(BvU.G2@(B(0~(B(BvU?/(0~(B(B#(B@(BvU@3 97 9##(B#(B(0~(B(B##(B@(B[(B(0~(B(B(0~(B(BF(Bd(BvUz90(0a(B(B@(Bd(B(0~(B(BvUN 2Specify unknown object by cursor? [ynq] (q) vU>u yvUou IPlease move the cursor to an unknown object.--More--vUr^)(For instructions type a ?)vUH:vUQvUTvU ]d a dog or other canine (peaceful dog) [seen: normal vision, infravision] vU*--More--vU~ vUMore info? [yn] (n) vU nvUPick an object.vU! vUL#  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) vU!(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0m(0q(0q(0~(0q(0q(0q(0q(0j(B(BvU$ 1@(B(0~(B(B(0~(B(Bd(BvUi'(0~(B(B@(BvU^i}You see here a +0 pair of hard shoes.2d(B(0~(B(BvU$3[(B(0~(B(B@(B(0~(B(Bd(BvU4u4(0~(B(B(0~(B(B@(Bd(BvUB m5(0~(B(B@(Bd(B(0~(B(BvUy6(0~(B(B(0~(B(B@(Bd(BvU (0~(B(B@(BvUD 4Something is written here in the dust.vUS gUse "r." to read it.7d(B(0~(B(BvU5(0~(B(B@(BvUWqThere is a grave here.Something is engraved here on the headstone.--More--vUd"Use "r." to read it.vUoYou see here a fishing pole.8(0~(B(Bd(BvU+'((B@(BvUL,z Things that are here: a vulgar polearm a short sword a chest--More--vUs(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(BvU@4Something is written here in the dust.vU[Use "r." to read it.9d(B(0~(B(B(0~(B(BvUai Pick up what?  Weapons(B a - a vulgar polearm b - a short sword Tools(B c - a chest(end) vU(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(BvUV# vU [lootvUd ootvU vU 0There is a chest here, loot it? [ynq] (q) vU- yvUe-You carefully open the chest...--More--vUu Do what?  o - Take something out of the chest i - Put something into the chest b - Both of the above(end) vU/(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(BvUG # vUlootvUؽootvUootvU[vU[0There is a chest here, loot it? [ynq] (q) vU5 yvUn -You carefully open the chest...--More--vU Do what?  o - Take something out of the chest i - Put something into the chest b - Both of the above(end) vU5+(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B Take out what type of objects?  a - All types b - Coins c - Comestibles d - Scrolls e - Spellbooks f - Potions g - Rings h - Wands i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) vUfy +vU2(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0m(0q(0q(0~(0q(0q(0q(0q(0j(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B#(B###(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0k(B(B#(B%(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~vU(0x(B(B#(B##(B(0~(0~(B(B((B@(B(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0x(B(B#(B(0l(0~(0q(0k(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(0~(0~(0x(B(B#(B(0x(B(B>%(B(0x(B(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0x(B(B(0x(0~(0~(0~(B(B%(B#(B(0x(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0j(B(B Take out what?   Coins(B  a - 482 gold pieces  Comestibles(B  b - 10 apples  c - 10 carrots  d - a tin  e - a slime mold  f - 3 tripe rations  Scrolls(BvU[m  g - a scroll labeled GARVEN DEH  h - a scroll labeled PRIRUTSENIE  i - a scroll labeled DUAM XNAHT  j - a scroll labeled ELBIB YLOH  Spellbooks(B  k - a blessed spellbook of magic missile (0:2)  l - a blessed spellbook of light (0:4)  m - a blessed spellbook of resist sleep (0:2)  n - a blessed spellbook of force bolt (0:2)  Potions(B  o - 4 potions of water  p - a potion of fruit juice (1 of 2)vUn a - a smoky potion  b - a blessed potion of blindness  c - an uncursed potion of fruit juice  d - an uncursed potion of water  Rings(B  e - a wedding ring  Wands(B  f - a pine wand  g - a tin wand  Tools(B  h - a pick-axe  i - a saddle  Gems(B  j - 2 blue gems (2 of 2)vU" +vUE (0l(0q(0q(0q(0~(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0~(0q(B(B+(B(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~vU (0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0m(0q(0q(0~(0q(0q(0q(0q(0j(B(B#(B###(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0a(B(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B#(B###(B#(B###(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(B(BF(Bd(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0k(B(B#(B%(B#(BU 5H#(B (0l(0q(0q(0q(0q(0k(B(B#(B#####(B#####(B0(B#############(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0x(B(B#(B##(B (0x(0~(0~(0~(B(B<(B(0x(B(B#(B(0l(0~(0q(0~(0k(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B((B@(B(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0x(B(B#(B(0l(0~(0q(0k(B(B (0x(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0a(B(B#############(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~vU ,(0~(0~(0~(0x(B(B#(B(0x(B(B>%(B(0x(B(B (0x(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0x(B(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0x(B(B (0x(0~(0~(0~(0~(B(0a(B(B#(B(0x(B(B(0a(B(B##(B(0x(0~(0~(0~(B(B%(B#(B(0x(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0j(B(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0j(B(B(0m(0q(0q(0q(0j(B(BvU Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6463 Dlvl:4 $:187 HP:10(10) Pw:49(112) AC:2 HD:4 T:3299 w - a wedding ring.300d(B(0~(B(BvU3q Weapons(B  a - a dagger  n - an uncursed dagger (weapon in hand)  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  u - an uncursed +0 pair of hard shoes  A - a +0 pair of jackboots  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand) (1 of 2)vU e - an uncursed mood ring  w - a wedding ring  Wands(B  c - a wand of cold (0:12)  Tools(B  g - 2 torches  h - a key  Gems(B  O - 2 violet gems (2 of 2)vU"Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6463 Dlvl:4 $:187 HP:10(10) Pw:49(112) AC:2 HD:4 T:3300 (0l(0q(0q(0q(0~(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0~(0q(B(B+(B(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0vU^~(0~(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0m(0q(0q(0~(0q(0q(0q(0q(0j(B(B#(B###(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0a(B(0~(B(Bd(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B#(B###(B#(B###(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(B(BF(B(0~(0~(0~(0~(0~(0~(0~(0vU~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0k(B(B#(B%(B#(B#(B (0l(0q(0q(0q(0q(0k(B(B#(B#####(B#####(B0(B#############(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0x(B(B#(B##(B (0x(0~(0~(0~(B(B<(B(0x(B(B#(B(0l(0~(0q(0~(0k(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B((B@(B(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0x(B(B#(B(0l(0~(0q(0k(B(B (0x(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0a(BU1m(B#############(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(0~(0~(0x(B(B#(B(0x(B(B>%(B(0x(B(B (0x(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0x(B(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0x(B(B (0x(0~(0~(0~(0~(B(0a(B(B#(B(0x(B(B(0a(B(B##(B(0x(0~(0~(0~(B(B%(B#(B(0x(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0j(B(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0j(B(B(0m(0q(0q(0q(0j(B(BvU-Where do you want to travel to?vU4-(For instructions type a ?)vUS wU^wU3(0~(B(B[(B(0~(B(Bd(B@(B(0~(B(B(0~(B(B(0~(B(B)(BwUi ^4@(Bd(B(0~(0~(B(BwUay5(0~(0~(B(B@(B(0~(B(Bd(BwU: -Where do you want to travel to?wUh ,(For instructions type a ?)wUNwUO516 d(B@(B(0~(B(B(0~(B(BwU:!@(B(0~(B(BwUd:|You see here a +0 pair of hard shoes.7(0~(B(Bd(BwUHu8@(B[(B(0~(B(Bd(B(0~(B(BwUuuWhere do you want to travel to?(For instructions type a ?)wUDw@(B#(B(0~(B(B#(B(0a(B(0~(B(B(0~(0~(B(B)(BwUIz|11(0~(B(B##(B@(B(0~(0~(0~(0~(B(BwUd|8(0~(0~(0~(B(B##(B#(B@(BD(B#(BwU|The baby red dragon bites!4(10) Pw:51(12) AC:2 HD:4 T:324  25wU|q Weapons(B  a - a dagger  n - an uncursed dagger (weapon in hand)  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  u - an uncursed +0 pair of hard shoes  A - a +0 pair of jackboots  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand) (1 of 2)wUMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6463 Dlvl:4 $:187 HP:4(10) Pw:52(112) AC:2 HD:4 T:3325 (0l(0q(0q(0q(0~(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0~(0q(B(B+(B(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~wU(0~(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0m(0q(0q(0~(0q(0q(0q(0q(0j(B(B#(B###(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0a(B(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B#(B###(B#(B###(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0~wU(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0k(B(B#(B%(B#(B#(B (0l(0q(0q(0q(0q(0k(B(B#(B#####(B###(B@(B#(B0(B#############(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0x(B(B#(B##(B (0x(0~(0~(0~(B(B<(B(0x(B(B#(B(0l(0~(0q(0~(0k(B(B#(BD(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B()(B(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0x(B(B#(B(0l(0~(0q(0k(B(B (0x(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0a(wUB(B#############(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(0~(0~(0x(B(B#(B(0x(B(B>%(B(0x(B(B (0x(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0x(B(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0x(B(B (0x(0~(0~(0~(0~(B(0a(B(B#(B(0x(B(B(0a(B(B##(B(0x(0~(0~(0~(B(B%(B#(B(0x(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0j(B(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0j(B(B(0m(0q(0q(0q(0j(B(BwU-Where do you want to travel to?wU*,(For instructions type a ?)wU+wU}wUR2Specify unknown object by cursor? [ynq] (q) wU ywUIPlease move the cursor to an unknown object.--More--wU.)(For instructions type a ?)wUwU wU? SD a dragon (baby red dragon) [seen: normal vision, infravision]--More--wU=wUqMore info? [yn] (n) wU  nwU Pick an object.wU& wU{  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) wU] !(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0m(0q(0q(0~(0q(0q(0q(0q(0j(B(BwU@%y Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - magic missile 2 attack 0%(end) wUM~+(0l(0q(0q(0q(0q(0q(0q(0q(0k(0q(0q(0q(0q(0q(0k(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(BwU=4In what direction? [hykulnjb><] wU/(BwUA.You kill the baby red dragon!--More-- wU&@647 6%(B,wUM%#(B@(B,wUMKYou see here a baby red dragon corpse.7,wU+Nq Weapons(B  a - a dagger  n - an uncursed dagger (weapon in hand)  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  u - an uncursed +0 pair of hard shoes  A - a +0 pair of jackboots  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand) (1 of 2),wUNMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6647 Dlvl:4 $:187 HP:4(10) Pw:42(112) AC:2 HD:4 T:3327 (0l(0q(0q(0q(0~(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0~(0q(B(B+(B(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~,wUN(0~(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0m(0q(0q(0~(0q(0q(0q(0q(0j(B(B#(B###(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0a(B(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B#(B###(B#(B###(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0~,wU[O(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0k(B(B#(B%(B#(B#(B (0l(0q(0q(0q(0q(0k(B(B#(B#####(B#####(B0(B#############(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0x(B(B#(B##(B (0x(0~(0~(0~(B(B<(B(0x(B(B#(B(0l(0~(0q(0~(0k(B(B#(B@(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B()(B(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0x(B(B#(B(0l(0~(0q(0k(B(B (0x(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0a(B(B##########,wUO###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(0~(0~(0x(B(B#(B(0x(B(B>%(B(0x(B(B (0x(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0x(B(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0x(B(B (0x(0~(0~(0~(0~(B(0a(B(B#(B(0x(B(B(0a(B(B##(B(0x(0~(0~(0~(B(B%(B#(B(0x(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0j(B(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0j(B(B(0m(0q(0q(0q(0j(B(B,wUOk Weapons(B  a - a dagger  n - an uncursed dagger (weapon in hand)  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  u - an uncursed +0 pair of hard shoes  A - a +0 pair of jackboots  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand) (1 of 2)-wU*Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6647 Dlvl:4 $:187 HP:4(10) Pw:42(112) AC:2 HD:4 T:3327 (0l(0q(0q(0q(0~(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0~(0q(B(B+(B(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~-wU*(0~(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0m(0q(0q(0~(0q(0q(0q(0q(0j(B(B#(B###(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0a(B(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B#(B###(B#(B###(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0~-wU*(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0k(B(B#(B%(B#(B#(B (0l(0q(0q(0q(0q(0k(B(B#(B#####(B#####(B0(B#############(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0x(B(B#(B##(B (0x(0~(0~(0~(B(B<(B(0x(B(B#(B(0l(0~(0q(0~(0k(B(B#(B@(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B()(B(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0x(B(B#(B(0l(0~(0q(0k(B(B (0x(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0a(B(B##########-wU;+###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(0~(0~(0x(B(B#(B(0x(B(B>%(B(0x(B(B (0x(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0x(B(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0x(B(B (0x(0~(0~(0~(0~(B(0a(B(B#(B(0x(B(B(0a(B(B##(B(0x(0~(0~(0~(B(B%(B#(B(0x(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0j(B(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0j(B(B(0m(0q(0q(0q(0j(B(B/wUK-What do you want to eat? [prtC or ?*,] 0wU  eat what?  Comestibles(B a - a baby red dragon corpse(end) 1wUH+(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B1wU5This baby red dragon corpse tastes terrible!8 9 30 1 2 Satiated 3 4 5 6 7 1wUW--More--1wURYou finish eating the baby red dragon corpse.83wU/3wUnYWhere do you want to travel to?(For instructions type a ?)4wU܇4wU6#(B@(B#(B4wU9 540 44@(B#(B(0~(B(B (0a(B(B##(B 4wUz6 50(0~(B(Bw(B@(B#(B#(B#(B7wU_y Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - magic missile 2 attack 0%(end) 7wU>}+(0l(0q(0q(0q(0q(0q(0q(0q(0k(0q(0q(0q(0q(0q(0k(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B7wU?>39In what direction? [hykulnjb><] 7wU, 7wU- &The spell hits the larva!7wU-- iYou kill the larva!79 1(0~(B(B8wUa,V2@(B(0~(B(B9wUR3@(B(0~(B(B9wUQ4@(B(0~(B(B9wUfQ5@(B(0~(B(B:wUS(0~(B(B@(BC(B#(B:wUECThe plains centaur hits!@(B:wUUThaumturge St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:679 39(39) Pw:39(12) AC:2 Xp:7/157 T:3355 SatiatedYou return to doppelganger form!20--More--;wU.=The plains centaur misses.6=wU Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - magic missile 2 attack 0%(end) =wU`|+(0l(0q(0q(0q(0q(0q(0q(0q(0k(0q(0q(0q(0q(0q(0k(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B=wU=2In what direction? [hykulnjb><] =wUZG (0x(B(B=wUG .You kill the plains centaur!--More-->wU&L85 6227%(B>wU '#(B@(B>wU p Things that are here: a plains centaur corpse 30 gold pieces--More--?wUQ E8?wU  Pick up what?  Coins(B a - 30 gold pieces Comestibles(B b - a plains centaur corpse(end) @wU$+@wU(}_(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B@wU\}G30 gold pieces.90 219@wU P160%(B@(B@wU[D1#(B@(BAwUE2#(B@(BAwU)P303#(B@(BAwUy F4#(B@(BAwUC_ O25#(B@(BBwUYF6#(B@(BBwU @F7#(B@(BBwUF8#(B@(BBwUF9#(B@(BBwUCwUJ370@(B#(BCwU;B1@(B(0a(B(BCwU K2@(B(0~(B(BCwU%Q K3@(B(0~(B(BCwUK4@(B(0~(B(BDwUIt(0l(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0~(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B`(B(0x(B(B(0l(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B0(B######(B(0a(B)(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(BDwU|t(0m(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0j(B(B#(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0x(B(B##(B(0m(0q(0~(0q(0q(0q(0q(0q(0q(0j(B(B#(B[(B#(B(0x(0~(0~(0~(0~(0~(B(B#(B (0x(0~(0~(0~(0~(0x(B(B#################(B0(B#(B##(B(0~(0~(0~(0~(0~(0x(B(B#(B (0m(0q(0q(0q(B(0a(B(0j(B(B#(B#(B#(B#(B(0m(0q(B(0a(B(0q(0q(0j(B(B###(B#(B#(B#(B#(B###(B##(B#(B(0l(0q(0DwUtq(0q(0q(0q(0k(B(B#################################(B#(B#(B#(B###(B(0x(0~(B(B(((((B(0x(B(B(0l(0~(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0q(B(B+(B(0q(0q(0q(0q(0k(B(B#(B###(B#(B#(B(0x(0~(B(B((((B](0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B##(B+(B(0~(B(B(((((B(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(BDwUt(0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0l(0q(0q(0q(0q(0~(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B@(B(0~(0~(B(B{(B(0~(0~(B(B#######(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(DwU u+0q(0q(0q(0q(0q(0q(0j(B(BDwUuMeganomics the Thaumaturge St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6905 Dlvl:3 $:217 HP:23(39) Pw:30(112) AC:2 Xp:7/1622 T:3374 SatiatedDwUv% 45FwU{$-Where do you want to travel to?FwU$,(For instructions type a ?)GwU HwUHwU580@(B#(B(0~(B(B(0~(B(B(0~(B(B(0~(B(B(0~(B(B>(BHwU1 12 65(0~(B(B(0~(B(B#####(B@(B#(B#(BHwUR  8 790 85##(B@(B(0~(B(B*(B#(B#(B#(B##(BHwU!9400 ####(B@(BG(B(0~(B(BIwU` 2Specify unknown object by cursor? [ynq] (q) IwU yIwU1 HPlease move the cursor to an unknown object.--More--IwU B((For instructions type a ?)JwUQJwU&0 JwU0%G a gnome (gnome)--More--JwUrv JwUv More info? [yn] (n) KwU nKwU%Pick an object.KwUxLwU ?You hit the gnome.21awUڻ awUYou hit the gnome.awU'fThe gnome escapes upstairs!2<(BawU8awUk Weapons(B  a - a dagger  n - an uncursed dagger (weapon in hand)  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  u - an uncursed +0 pair of hard shoes  A - a +0 pair of jackboots  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand) (1 of 2)/zU[Meganomics the Thaumaturge St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6905 Dlvl:3 $:217 HP:29(39) Pw:32(112) AC:2 Xp:7/1622 T:3402 Satiated(0l(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0~(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B`(B(0x(B(B(0l(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B0(B######(B@(B(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B [3/zU7m(0x(0~(0~(0~(0~(0~(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0j(B(B#(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0x(B(B##(B(0m(0q(0~(0q(0q(0q(0q(0q(0q(0j(B(B#(B[(B#(B(0x(0~(0~(0~(0~(0~(B(B#(B (0x(0~(0~(0~(0~(0x(B(B#################(B0(B#(B##(B(0~(0~(0~(0~(0~(0x(B(B#(B (0m(0q(0q(0q(B(0a(B(0j(B(B#(B#(B#(B#(B(0m(0q(B(0a(B(0q(0q(0j(B(B###(B#(B#(B[/zU1m#(B#(B###(B##(B#(B(0l(0q(0q(0q(0q(0q(0k(B(B#################################(B#(B#(B#(B###(B(0x(0~(B(B(((((B(0x(B(B(0l(0~(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0q(B(B+(B(0q(0q(0q(0q(0k(B(B#(B###(B#(B#(B(0x(0~(B(B((((B](0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B##(B+(B(0~(B(B(((((B(0x(B(B(0x(0~(0~(0~(/zU0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(B(0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0l(0q(0q(0q(0q(0~(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B>(B(0~(0~(B(B{(B(0~(0~(B(B#######(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0j(B(B[19;5/zU2H(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B3zUJYou hit the gnome. The gnome escapes upstairs!4zUo  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) 5zU%#####(B5zUN 7zU=k Weapons(B  a - a dagger  n - an uncursed dagger (weapon in hand)  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  u - an uncursed +0 pair of hard shoes  A - a +0 pair of jackboots  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand) (1 of 2)7zU" Meganomics the Thaumaturge St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6905 Dlvl:3 $:217 HP:29(39) Pw:32(112) AC:2 Xp:7/1622 T:3402 Satiated(0l(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0~(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B`(B(0x(B(B(0l(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B0(B######(B@(B(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B U` 7m(0x(0~(0~(0~(0~(0~(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0j(B(B#(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0x(B(B##(B(0m(0q(0~(0q(0q(0q(0q(0q(0q(0j(B(B#(B[(B#(B(0x(0~(0~(0~(0~(0~(B(B#(B (0x(0~(0~(0~(0~(0x(B(B#################(B0(B#(B##(B(0~(0~(0~(0~(0~(0x(B(B#(B (0m(0q(0q(0q(B(0a(B(0j(B(B#(B#(B#(B#(B(0m(0q(B(0a(B(0q(0q(0j(B(B###(B#(B#(BUw 11;32H#(B#(B###(B##(B#(B(0l(0q(0q(0q(0q(0q(0k(B(B#################################(B#(B#(B#(B###(B(0x(0~(B(B(((((B(0x(B(B(0l(0~(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0q(B(B+(B(0q(0q(0q(0q(0k(B(B#(B###(B#(B#(B(0x(0~(B(B((((B](0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B##(B+(B(0~(B(B(((((B(0x(B(B(0x(0~(0~(0~(7zU 0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(B(0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0l(0q(0q(0q(0q(0~(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B>(B(0~(0~(B(B{(B(0~(0~(B(B#######(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0j(B(BU 2H(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B8zU~A3(0a(B(B@(B8zU~*(0~(B(B@(B8zU3Something is written here in the dust.8zU<Use "r." to read it.49zUT9zU(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(B(B)(B############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~9zU"(0~(0x(B(B#(B(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B_(0~(0~(0~(0~(0x(B(B#(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B[(B`(B(0~(0~(0~(0~(B(B%(B(0~(0~(0~(B(B####(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(BUd6H#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##########(B)(B####(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B######(B[(B###(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%(B%%(B%(B(0~(0x(B9zU[30m(B#(B#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!(B(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(Bd(B(BG(B(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(B*(0~(0~(B(Bf(B(B(0~(0~(B(B[(B(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0j(B(BU36H(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B9zUMeganomics the Thaumaturge St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6905 Dlvl:2 $:217 HP:29(39) Pw:32(112) AC:2 Xp:7/1622 T:3404 Satiated9zU9zUThe little dog misses the gnome.305(0~(B(B(0~(B(Bf(B(B;zU:@(B>(B;zUxYou see here a hooded cloak.The little dog bites the gnome.--More--;zU eThe gnome misses the little dog.f(B(B(0~(B(B;zUѯ @The little dog bites the gnome.--More--o Things that are here: a gnome corpse a hooded cloak a sling a +0 elven mithril-coat--More-->zU9I(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B###########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B7d(B(B(0~(B(B(0~(B(Bf(B(B?zU{-What do you want to eat? [prtC or ?*,] FzU"u eat what?  Comestibles(B a - a gnome corpse(end) FzU|(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#######(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BNever mind. Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) FzUh(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B##(B##############(BJzUd(B(B@(B(0~(0~(B(Bf(B(B[(B>(BJzU#TThe housecat eats a gnome corpse.8RzU RzU You stop. Your little dog is in the way!9(0~(B(Bd(B(BSzU 110@(B(0~(B(B(0~(B(Bd(B(B[(BSzU 1@(B(0~(B(Bd(B(B(0~(B(BSzUnv %@(B(0~(B(BSzUv zYou see here 3 rocks.2(0~(0~(B(Bd(B(BTzUC3@(B*(BTzUFY4@(B(0~(B(B(0~(0~(B(B[(Bd(B(BUzUa#t25@(B(0~(B(B(0~(B(BUzUH @6#(B@(BUzU,@7#(B@(BVzU@8#(B@(BVzUrQ9#(B@(B#(BVzU`3420#(B@(B)(BWzU) !#(B@(BWzU 8You see here a bow.1WzUlB2)(B@(BXzUy3F(B#(B@(B#(BXzU L4@(B#(BYzUT45@(B#(BYzU M6@(B(0~(B(BZzU!L7@(B(0~(B(BZzUO k Weapons(B  a - a dagger  n - an uncursed dagger (weapon in hand)  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  u - an uncursed +0 pair of hard shoes  A - a +0 pair of jackboots  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand) (1 of 2)\zU-Meganomics the Thaumaturge St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6905 Dlvl:2 $:217 HP:34(39) Pw:34(112) AC:2 Xp:7/1622 T:3427 Satiated(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(B(B)\zU1.(B############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B#(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B[(B`(B(0~(0~(0~(0~(B\zUy.(BF(B(0~(0~(0~(B(B####(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###############(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B#######(B)(B##(B[30\zU.m##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%(B%%(B%(B(0~(0x(B(B#(B#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!(B(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(\zU.4B(B[(B(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B\zUk Weapons(B  a - a dagger  n - an uncursed dagger (weapon in hand)  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  u - an uncursed +0 pair of hard shoes  A - a +0 pair of jackboots  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand) (1 of 2)`zU  e - an uncursed mood ring  w - a wedding ring  Wands(B  c - a wand of cold (0:12)  Tools(B  g - 2 torches  h - a key  Gems(B  O - 2 violet gems (2 of 2)azUMeganomics the Thaumaturge St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6905 Dlvl:2 $:217 HP:34(39) Pw:34(112) AC:2 Xp:7/1622 T:3427 Satiated(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(B(B)azU(B############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B#(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B[(B`(B(0~(0~(0~(0~(BazUǏ(BF(B(0~(0~(0~(B(B####(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###############(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B#######(B)(B##(BzUm##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%(B%%(B%(B(0~(0x(B(B#(B#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!(B(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(azUA4B(B[(B(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BazU 4What do you want to drop? [$a-kn-uwACO or ?*] azUazUFA wedding ring lands on the altar.8bzU(_ bzU_ Aw - an uncursed wedding ring.9czU czU-What do you want to put on? [ew or ?*] czU czUշ Zw - an uncursed wedding ring (on left hand).530ezU M$1ezUB2f(B(BezUUThe housecat bites the yellow mold.3ezUi ezU j ?The housecat misses the yellow mold.ezU.j @The housecat staggers...4ezUތ ezU >The housecat bites the yellow mold.ezU; The yellow mold is killed!65f(B(B(0~(B(B(0~(B(BezU 6f(B(Bd(B(B(0~(B(BfzU -What do you want to remove? [dw or ?*] fzUfzUYou were wearing an uncursed wedding ring (on left hand).7f(B(B(0~(B(Bd(B(B(0~(B(BizU" 8d(B(B(0~(B(B_(B@(B(0~(B(B(0~(B(Bf(B(BizU 69(0~(B(Bd(B(B@(B(0~(B(B(0~(B(Bf(B(BjzU 740(0~(B(Bd(B(B@(B(0~(B(B(0~(B(Bf(B(B(0~(B(BjzUYM1)(Bd(B(B@(Bf(B(B(0~(B(B(0~(B(BjzU2(0~(B(Bf(B(B@(B(0~(B(Bd(B(B(0~(B(BjzU/ #(0~(B(B@(BjzUr/ You see here a dagger.3(0~(B(Bf(B(B(0~(B(BjzU 4(0~(B(Bd(B(B)(B@(Bf(B(BkzU=,Where do you want to travel to?kzU=,(For instructions type a ?)kzUڔ lzU"lzUT lzU =#(B@(B#(BlzU 85 950(0~(B(B########(B@(BlzU 1 78(0~(B(B@(B(0~(B(B####(B(0~(B(BlzU L60(0~(B(B@(BmzU1mzU܏ 2mzU_ 3nzU4nzUC5nzUu6nzU7nzU 8nzU 9nzU%o70ozUg1ozU2ozUV3ozUk Weapons(B  a - a dagger  n - an uncursed dagger (weapon in hand)  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  u - an uncursed +0 pair of hard shoes  A - a +0 pair of jackboots  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand) (1 of 2)pzU_ e - an uncursed mood ring  w - an uncursed wedding ring  Wands(B  c - a wand of cold (0:12)  Tools(B  g - 2 torches  h - a key  Gems(B  O - 2 violet gems (2 of 2)qzUDMeganomics the Thaumaturge St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6905 Dlvl:2 $:217 HP:39(39) Pw:37(112) AC:2 Xp:7/1622 T:3473 Satiated(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(B(B)qzU(B############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B_(0~(0~(0~(0~(0x(B(B#(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B[(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(BqzU#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###############(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B#######(B)(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(qzU֬0~(0x(B(B (0x(B(B%(B%%(B%(B(0~(0x(B(B#(B#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!(B(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0x(B(BzUm (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BqzU k Weapons(B  a - a dagger  n - an uncursed dagger (weapon in hand)  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  u - an uncursed +0 pair of hard shoes  A - a +0 pair of jackboots  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand) (1 of 2)tzUMeganomics the Thaumaturge St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6905 Dlvl:2 $:217 HP:39(39) Pw:37(112) AC:2 Xp:7/1622 T:3473 Satiated(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(B(B)tzUΜ(B############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B_(0~(0~(0~(0~(0x(B(B#(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B[(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(BtzU#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###############(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B#######(B)(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(tzU$0~(0x(B(B (0x(B(B%(B%%(B%(B(0~(0x(B(B#(B#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!(B(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0x(B(BzUIm (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BtzU 04>@(BtzUQ A5(0~(B(B@(BuzU A6(0~(B(B@(BuzUJ87(0~(B(B@(BuzU2>A8(0~(B(B@(BuzU A9(0~(B(B@(BuzU" B80(0~(B(B@(BvzUH1(0~(B(B@(BvzU3H2(0~(B(B@(BvzU B3@(B(0~(B(BvzU U4k(B@(B(0~(B(BwzUBKB5@(B(0~(B(BwzU;g6(0~(B(Bk(B@(B(0~(B(BwzUnB7@(B(0~(B(BwzUXg8(0~(B(Bk(B@(B(0~(B(BwzU B9@(B(0~(B(BwzU" h90(0~(B(Bk(B@(B(0~(B(BwzU B1@(B(0~(B(BxzU֚U)k(B@(B##(B(0~(B(BxzU3 96 500(0~(0~(0~(B(B@(B######(ByzU@1@(B#(ByzUt0k(B@(B#(ByzUeThe kobold misses.2d(B(BzzUJv zzU|v!You miss the kobold.zzUv?The little dog bites the kobold.zzUv--More--zzU EThe kobold misses the little dog.3{zU*L {zUeLfYou just miss the kobold.The kobold misses.--More--|zUE-The little dog bites the kobold.|zUyE`The kobold is killed!4#(B%(B}zU- /@(B#(B}zU CThere are several objects here.5}zU +@(B%(B}zU :You see here a dagger.6~zUnB7@(B)(B~zU.#(0~(B(B@(B~zU-/[You see here a dagger.8f(B(B~zUf *)(B@(B~zU vThere are several objects here.9#(Bf(B(BzU7l Pick up what?  Weapons(B a - 6 darts b - a crude dagger Armor(B c - a cursed pair of riding gloves d - a cursed pair of black gloves e - an uncursed pair of hard shoes Comestibles(B f - a kobold corpse(end) zUc +zU+zU>+zUa(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(B(B)(B@f(B(B##########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(0~(0~(0~(0~(B_(0~(0~(0~(0~(0x(B(B#(B##(B[(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(B(0q(0qzU)a(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B#########################(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#####(B)(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BzU(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B2#(BzU. @(B%(BzU/ :You see here a dagger.3zUQ zUQ1x - a dagger.4zU= Z405@(B#(BzUQ B6@(B(0~(B(BzU L7@(B(0~(B(BzU%@(B(0~(B(BzUKYou see here a blessed +1 quarterstaff.8zUyxH9)(B@(BzUNI20(0~(B(B@(BzU 6What do you want to drop? [$a-km-uw-zACO or ?*] zUzU`There is a black flash as a dagger hits the altar.1zU zU8x - a cursed dagger.2zUL t Weapons(B  a - a dagger  n - an uncursed dagger (weapon in hand)  x - a cursed dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  u - an uncursed +0 pair of hard shoes  y - a cursed pair of black gloves  z - a cursed pair of riding gloves  A - a +0 pair of jackboots  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor (1 of 2)zUMeganomics the Thaumaturge St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6905 Dlvl:2 $:217 HP:39(39) Pw:40(112) AC:2 Xp:7/1622 T:3522 Satiated(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(BzU(B#(B%(B###########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B#(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B[(B`(B(0~(0~(0~(0~zU(0~(0~(0~(0~(B(B####(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###############(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B#######(B)(B##(B##(BU037m(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%(B%%(B%(B(0~(0x(B(B#(B#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!(B(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(B(zUZ)B[(B(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BzUbn Weapons(B  a - a dagger  n - an uncursed dagger (weapon in hand)  x - a cursed dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  u - an uncursed +0 pair of hard shoes  y - a cursed pair of black gloves  z - a cursed pair of riding gloves  A - a +0 pair of jackboots  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor (1 of 2)zUJMeganomics the Thaumaturge St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6905 Dlvl:2 $:217 HP:39(39) Pw:40(112) AC:2 Xp:7/1622 T:3522 Satiated(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(BzU K(B#(B%(B###########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B#(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B[(B`(B(0~(0~(0~(0~zU(K(0~(0~(0~(0~(B(B####(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###############(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B#######(B)(B##(B##(BUFK37m(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%(B%%(B%(B(0~(0x(B(B#(B#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!(B(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(B(zU]K)B[(B(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BzU 6What do you want to drop? [$a-km-uw-zACO or ?*] zU zU @A dagger lands on the altar.3zU zU;a - an uncursed dagger.4zUH5_(B@(BzU'zUjB6@(B(0~(B(BzU %@(B(0~(B(BzU FYou see here a statue of a lichen.7zU9F @`(BzUF HYou see here a cursed leather armor.8zUI~ Weapons(B  a - an uncursed dagger  n - an uncursed dagger (weapon in hand)  x - a cursed dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  u - an uncursed +0 pair of hard shoes  y - a cursed pair of black gloves  z - a cursed pair of riding gloves  A - a +0 pair of jackboots  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor (1 of 2)zU Meganomics the Thaumaturge St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:6905 Dlvl:2 $:217 HP:39(39) Pw:40(112) AC:2 Xp:7/1622 T:3528 Satiated(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(BzU[(B#(B%(B###########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B_(0~(0~(0~(0~(0x(B(B#(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B@`(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B###zUt#(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###############(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B#######(B)(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(zU0~(0~(0x(B(B (0x(B(B%(B%%(B%(B(0~(0x(B(B#(B#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!(B(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0x(BzU(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BzU E9@(B[(BzUR^L30@(B(0~(B(BzUO^1@(Bk(B(0~(B(BzU2zU6C3k(B(0~(B(BzU '14zU17 C5k(B(0~(B(BzU+6zU,k(B(0~(B(BzUeThe kobold lord picks up a blessed +1 quarterstaff.7zU]/$8zU,k(B(0~(B(BzUvPThe kobold lord throws a crude dagger!--More--zU XThe crude dagger slips as the kobold lord throws it!9zU H40(0~(B(B@(B,{UiH(0~(B(B@(Bk(B)(B,{U-jThe kobold lord throws a crude dagger!)(BYou are hit by a crude dagger.)(B(0~(B(B,{UPjC7 1@(B-{U}8 -{U87B - a crude dagger.2.{U 0(0~(B(B@(B.{UlIThe kobold lord misses.3/{U3 /{U3<You hit the kobold lord.40{U1 0{U_+You just miss the kobold lord.0{UhThe kobold lord hits!3 451{U>* 1{U*=You miss the kobold lord.61{Uu 1{U%You hit the kobold lord.1{U_The kobold lord hits!0 72{UM 2{U=You miss the kobold lord.83{U 3{U%You hit the kobold lord.3{U0`The kobold lord hits!26 94{U/ 4{U/# 5{Ut5{Uaechnique9{U chnique9{U hnique9{U/ [ Choose a technique  Name Level Status a - reinforce memory 7 Prepared b - liquid leap 7 Prepared c - draw energy 5 Prepared power surge 3 Soon e - sigil of control 1 Prepared(end) ={UN(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(B(B@(Bk(B)(B(0~(0~(0~(0~(B(B#(B%(B###########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B_(0~(0~(0~(0~(0x(B(B#(B##(B(0x(B(B[={U(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B>{U FYou hit the kobold lord.750?{Un ?{Un%You hit the kobold lord.?{UoMThe kobold lord misses.1@{U @{Ua=You miss the kobold lord.2@{U @{U %You hit the kobold lord.@{U hThe kobold lord hits!2 33B{UC+ B{U{+<You hit the kobold lord.4B{Ua B{U&You miss the kobold lord.B{UiThe kobold lord hits!17 85C{Uc C{Uc <You hit the kobold lord.6E{U= E{U=You hit the kobold lord.The kobold lord hits!5 7F{U`% Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - magic missile 2 attack 0%(end) F{U+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(B(B@(Bk(B)(B(0~(0~(0~(0~(B(B#(B%(B###########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0qF{UO(0q(0q(0q(0~(0q(0q(0j(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B_(0~(0~(0~(0~(0x(B(B#(B##(B(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B[(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(BF{Un>38In what direction? [hykulnjb><] F{U*F{U@+,The spell hits the kobold lord!F{U~+fYou kill the kobold lord!7037 558)(BG{UƳ0(0~(B(B@(BG{U~ Things that are here: 14 darts 6 darts a blessed +1 quarterstaff--More--H{U (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B9I{U Pick up what?  Weapons(B a - 14 darts b - 6 darts c - a blessed +1 quarterstaff(end) J{UOT(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B)(B(0~(0~(0~(0~(B(B#(B%(B###########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(0~(0~(0~(0~(0x(B(B#(B##(BJ{U L660)(B@(BK{U7H1(0~(B(B@(B{U# {U t{Uu echnique{U chnique{Ui hnique{U[ Choose a technique  Name Level Status a - reinforce memory 7 Prepared b - liquid leap 7 Prepared c - draw energy 5 Prepared power surge 3 Soon e - sigil of control 1 Prepared(end) {U/; +(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B)(B)(B(0~(0~(0~(0~(B(B#(B%(B###########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B#(B##(B[{Uj; !37m(0x(B(B[(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B{UM< You begin drawing energy from your surroundings!2 93 404 715 26{Uz< /37--More--{Ul{You hear the chime of a cash register.48 59 8670 71 502 13 24 935 46 57--More--{U&=UYou finish drawing energy from your surroundings.8{U RYou finish drawing energy from your surroundings.{Ua* Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) {Ug(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B##(B##############(B{U7[,Where do you want to travel to?{U[,(For instructions type a ?){U {U{U{U2080 4#(B(0~(0~(0~(0~(B(B@d(B(B(0~(B(B_(B{U {U+ VYou displaced your little dog.d(B(B@(B{U You see here a kobold corpse.15f(B(B#(Bd(B(B{U {UXWhere do you want to travel to?(For instructions type a ?){UK {U 290 71#(B%(B######(B@(B#(B{U 35@(B(0~(B(B#####(B(0~(B(B{UU x8 4600 1(0~(0~(B(B@(B{U 2{Uy3{U34{UҪ'55{U6{U7{UK 8{U 9{Uk216810{U1{U-Count: 20{U2 75 820 95 99 3030{UCount: 20{U" {U 2You hear the footsteps of a guard on patrol.15 240 35{U 0618--More--{UOSYou hear someone cursing shoplifters.450{U {U¡Count: 20{U 2 55 660 75 37 870{UeCount: 20{U_2 95 486{U2You hear some noises in the distance.{U M92>(B@(B{UDH3(0~(B(B@(B{U% # {U youpoly{UW oupoly{Ul upoly{Upoly{UColy{U@ ly{UQo y{U {U6"Polymorph at will? [yn] (n) {UIyAttempt to become what kind of monster? [type the name] {UD w{Uuo{U+o{Uhd{UF.l{Ua{Udn{UqOd{U/ -{Uo e{U l{Uif{U(R {UaRlYou attempt an unfamiliar polymorph.You turn into a Woodland-elf!@(B{U|RWoodlnd-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:7037 26264HD4 T:3693 Burdened--More--{U eYour movements are slowed slightly because of your load.25{Uo D6@(B(0~(B(B{Uv<>7@(B(0~(B(B{U+!@(B(0~(B(B{UG,GYou hear some noises.9{UoD700@(B#(B{U <1@(B#(B{Up<3@(B#(B{Ub<4@(B#(B{UZ @(B#(B{U"[ `You hear some noises in the distance.65{UH N7F(B@(B#(B{Uh2Specify unknown object by cursor? [ynq] (q) {UG y{UGHPlease move the cursor to an unknown object.--More--{Uj,((For instructions type a ?){U{U {U 1F a fungus or mold (shrieker)--More--{U) {UO)More info? [yn] (n) {U n{U֢Pick an object.{U{U Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) {Ur g(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B##(B##############(B{U9You hit the shrieker.8{U  {U9You hit the shrieker.9{Ul {U˜;You miss the shrieker.11{U\ {U.] 9You hit the shrieker.2{U3 {UT3:You miss the shrieker.3{UZ@ {U@9You hit the shrieker.5{U\ {U]"You hit the shrieker.{U7]KThe shrieker shrieks.6{U {U6"You hit the shrieker.{UwKYou hear some noises.7{U^, {U,:You miss the shrieker.9{U {U ;You miss the shrieker.20{U-S {US:You miss the shrieker.1{UK {UML9You hit the shrieker.3{U {U CYou miss the shrieker.74{UJ {URK:You miss the shrieker.5{U4. {U.:You miss the shrieker.7{Uн {U #You miss the shrieker.{U, KThe shrieker shrieks.8{U {U ]You miss the shrieker.9f(B(B{UX {UQYou miss the shrieker.##(Bf(B(B{UU31You hear the footsteps of a guard on patrol.{U {UE#You miss the shrieker.{UKYou hear some noises.2{U {U\ ?You just miss the shrieker.3{Uÿ {U"You hit the shrieker.{Ug4The shrieker is killed!5#(Bf(B(B{UQ {UqYou stop. Your housecat is in the way!6f(B(B%(B{U+@(B#(B{UymYou see here a shrieker corpse.7f(B(B#(B{U {U-What do you want to eat? [prtC or ?*,] {Ux eat what?  Comestibles(B a - a shrieker corpse(end) {U/ +(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(Bf(B(B#(B@(B#######(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B{Uh0 tThis shrieker corpse tastes terrible!9##(Bf(B(B{U0 '40--More--{U jYou hear water falling on coins.1f(B(BF(B{U_&3--More--{UPlRThe bite-covered shrieker rises from the dead!8{UlCYou hear some noises.--More--{U eThe shrieker is killed!4f(B(B#(B{UZl5f(B(B%(B@(B#(B{U @(B#(B{UJ aYou see here a killer bee corpse.7%(B#(B{U֜ 8f(B(B#(B#(B@(B%(B{US9#(B@(B#(B{Ug51#(B#(B@(B#(Bd(B(B{U V2@(B#(B#(B{U c3@(B(0~(B(Bd(B(B{UGq5@(B(0~(B(Bd(B(B##(B{Uk6(0~(0~(0~(B(B@(Bd(B(B{UԿx7(0~(B(B(0~(B(B@(Bd(B(B{U9d(B(B(0~(B(B(0~(B(B@(B(0~(B(B{U;60d(B(B(0~(B(B_(B@(B(0~(B(B{U:r1)(Bd(B(B@(B(0~(B(B{UW!@(B(0~(B(B{U1XLYou see here a statue of a lichen.--More--{UYou hear some noises in the distance.303(0~(B(B_(Bd(B(B{U+@(B`(B{UvYou see here a cursed leather armor.4(0~(B(Bd(B(B(0~(B(B{U<s Weapons(B  a - an uncursed dagger  n - an uncursed dagger (weapon in hand)  x - a cursed dagger  B - a crude dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  u - an uncursed +0 pair of hard shoes  y - a cursed pair of black gloves  z - a cursed pair of riding gloves  A - a +0 pair of jackboots  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor (1 of 2){U Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:7037 Dlvl:2 $:217 HP:26(26) Pw:30(112) AC:2 HD:4 T:3764 Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B)(B)(B(0~(0~(0~(0~(B{Ud [1m(B###(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B_(0~(0~(0~(0~(0x(B(B#(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B@(B`d(B(B(0~(0~(0~(0~(0{U ~(0~(0~(B(B####(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###############(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B#######(B)(B##(B##(B(0~{U (0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%(B%%(B%(B(0~(0x(B(B#(B#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!(B(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(B(B[(B[{U "m(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B{U7What do you want to drop? [$a-km-uw-zA-CO or ?*] {U{UzzYou drop a cursed pair of black gloves.5d(B(B(0~(B(B{U {U77What do you want to drop? [$a-km-uwxzA-CO or ?*] {UJ {U You drop a cursed pair of riding gloves.7d(B(B(0~(0~(B(B`(B|URb^ Weapons(B  a - an uncursed dagger  n - an uncursed dagger (weapon in hand)  x - a cursed dagger  B - a crude dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  u - an uncursed +0 pair of hard shoes  A - a +0 pair of jackboots  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor  Potions(B (1 of 2)|U(FMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:7037 Dlvl:2 $:217 HP:26(26) Pw:30(112) AC:2 HD:4 T:3767 Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B)(B)(B(0~(0~(0~(0~(B|UvF[1m(B###(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(Bd(B(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B_(0~(0~(0~(0~(0x(B(B#(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B@(B`(B(0~(0~(0~(0~(0~|UF(0~(0~(0~(B(B####(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###############(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B#######(B)(B##(B##(B|UF(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%(B%%(B%(B(0~(0x(B(B#(B#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!(B(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(B(B[(|UF%B(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B|U f 6What do you want to drop? [$a-km-uwxA-CO or ?*] |U"F|UFYou drop a +0 pair of jackboots.8<(B(0~(B(Bd(B(B|U |U5What do you want to drop? [$a-km-uwxBCO or ?*] |U |UJ `You drop an uncursed +0 pair of hard shoes.--More--|UwYour movements are now unencumbered.9d(B(B(0~(B(B|U0= N Weapons(B  a - an uncursed dagger  n - an uncursed dagger (weapon in hand)  x - a cursed dagger  B - a crude dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor  Potions(B  f - an uncursed sparkling potion  Rings(B (1 of 2)|U" Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:7037 Dlvl:2 $:217 HP:26(26) Pw:30(112) AC:2 HD:4 T:3769 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B)(B)(B(0~(0~(0~(0~(B|U(# (B###(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B_(0~(0~(0~(0~(0x(B(B#(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B@(Bd(B(B(0~(0~(0~(0~(0~(0~(0~|Ub# (0~(B(B####(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###############(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B#######(B)(B##(B##(B(0~(0~(|U# 0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%(B%%(B%(B(0~(0x(B(B#(B#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!(B(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(B(B[(B|U# (0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B|U:What do you want to write with? [- ac-enwxBO or ?*] |UI|UI6You write in the dust with your fingers.--More--|U |U* 2What do you want to write in the dust here? |U^5 E|U0l|Ub'|Ue'|U4rethElberethElberet'|UGhElbe'|UVrethE'|Uf lb e'|Uuret'|Uuh:|Ul70 1 2(0~(B(B(0~(B(B<d(B(B(0~(0~(B(B`(B:|UC3You finish writing in the dust.:|UhN Weapons(B  a - an uncursed dagger  n - an uncursed dagger (weapon in hand)  x - a cursed dagger  B - a crude dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor  Potions(B  f - an uncursed sparkling potion  Rings(B (1 of 2)@|U3UMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:7037 Dlvl:2 $:217 HP:26(26) Pw:30(112) AC:2 HD:4 T:3773 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B)(B)(B(0~(0~(0~(0~(B@|U~U(B###(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<d(B(B(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B_(0~(0~(0~(0~(0x(B(B#(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B@(B`(B(0~(0~(0~(0~(0~(0~(0~(0~@|UU(B(B####(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###############(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B#######(B)(B##(B##(B(0~(0~(0~@|UU(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%(B%%(B%(B(0~(0x(B(B#(B#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!(B(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(B(B[(B(0@|UU~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B@|UC" H Weapons(B  a - an uncursed dagger  n - an uncursed dagger (weapon in hand)  x - a cursed dagger  B - a crude dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor  Potions(B  f - an uncursed sparkling potion  Rings(B (1 of 2)A|UMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:7037 Dlvl:2 $:217 HP:26(26) Pw:30(112) AC:2 HD:4 T:3773 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B)(B)(B(0~(0~(0~(0~(BA|U(B###(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<d(B(B(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B_(0~(0~(0~(0~(0x(B(B#(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B@(B`(B(0~(0~(0~(0~(0~(0~(0~(0~A|U4(B(B####(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###############(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B#######(B)(B##(B##(B(0~(0~(0~A|Ua(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%(B%%(B%(B(0~(0x(B(B#(B#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!(B(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(B(B[(B(0A|U~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BB|U25What do you want to drop? [$a-km-twxBCO or ?*] B|UB|UYou drop a cursed dagger.4)(B(0~(B(Bd(B(BC|U1p Weapons(B  a - an uncursed dagger  n - an uncursed dagger (weapon in hand)  B - a crude dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand) (1 of 2)D|UMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:7037 Dlvl:2 $:217 HP:26(26) Pw:30(112) AC:2 HD:4 T:3774 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B)(B)(B(0~(0~(0~(0~(BD|U(B###(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(B(Bd(B(B(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B_(0~(0~(0~(0~(0x(B(B#(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B@(B`(B(0D|U~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###############(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B#######(B)(B##(B|U-30m##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%(B%%(B%(B(0~(0x(B(B#(B#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!(B(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~D|UI6(B(B[(B(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BD|U˞4What do you want to drop? [$a-km-twBCO or ?*] E|U=E|U.>&Never mind.E|Ua p Weapons(B  a - an uncursed dagger  n - an uncursed dagger (weapon in hand)  B - a crude dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand) (1 of 2)G|U Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:7037 Dlvl:2 $:217 HP:26(26) Pw:30(112) AC:2 HD:4 T:3774 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B)(B)(B(0~(0~(0~(0~(BG|UP (B###(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(B(Bd(B(B(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B_(0~(0~(0~(0~(0x(B(B#(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B@(B`(B(0G|Uv ~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###############(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B#######(B)(B##(B|U 30m##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%(B%%(B%(B(0~(0x(B(B#(B#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!(B(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~G|U 6(B(B[(B(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BH|UyR Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Wands j - Tools k - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) H|UE+I|U| -I|U| +J|Ul(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(B(B)(B)(B(0~(0~(0~(0~(B(B###(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(B(B<(B(0~(B(Bd(B(B(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(0~(0~(0~(B_(0~(0~(0~(0~(0x(B(B#(B##(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(B|Um(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B########################(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B)(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(0~(0~(B(B[(B(0~(0~(0~(0~(0x(0~(0~(B(B[(B(0~(0~(0~(0~(0x(0~(0~(B(B>(B(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0j(B(B What would you like to drop?J|Uط[2;50H  Comestibles(B p - an uncursed food ration r - an egg t - a tin C - a slime mold(end) J|U '++++K|U%(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(B(B###(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(0~(0~(0~(0x(B(B#(B##(B(0~(0~(0~(0~(B(B####(B#(BK|UYou drop an uncursed food ration.You drop an egg.You drop a tin.--More--K|Ul^5(0~(B(Bd(B(BL|U Pick up what?  Weapons(B a - a cursed dagger Armor(B b - an uncursed +0 pair of hard shoes c - a +0 pair of jackboots d - a cursed pair of riding gloves e - a cursed pair of black gloves f - a cursed leather armor Comestibles(B g - a slime mold h - a tin i - an egg j - an uncursed food ration(end) M|Ufh ,++++N|Ub(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B)(B)(B(0~(0~(0~(0~(B(B###(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B(0x(0~(0~(0~(B(Bd(B(B_(0~(0~(0~(0~(0x(B(B#(B##(B|UC(0x(B(B@(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B############################(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#######(B)(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0xN|U[K(B*(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0x(B(BC - a slime mold.t - a tin.r - an egg.N|Uɡ--More--N|Up6(0~(B(B(0~(B(Bd(B(BO|Ur Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Wands j - Tools k - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) O|UF+P|Ul(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(B(B)(B)(B(0~(0~(0~(0~(B(B###(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(0~(0~(0~(B_(0~(0~(0~(0~(0x(B(B#(B##(B`(B(0~(B(Bd(B(B(0~(0~(0~(0~(0~(0~(B(B####(B#(B|Ulm(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B########################(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B)(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(0~(0~(B(B[(B(0~(0~(0~(0~(0x(0~(0~(B(B[(B(0~(0~(0~(0~(0x(0~(0~(B(B>(B(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0j(B(B What would you like to drop?P|Ul[2;38H  Scrolls(B i - an uncursed scroll of destroy armor j - an uncursed scroll of food detection k - an uncursed scroll of enchant armor s - a scroll of destroy armor(end) P|U'++++P|UTr(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B)(B)(B(0~(0~(0~(0~(B(B###(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B_(0~(0~(0~(0~(0x(B(B#(B##(B(0x(B(B@(BP|U{r`(B(0~(B(Bd(B(B(0~(0~(0~(0~(0~(0~(B(B####(B#(BP|UrWYou drop an uncursed scroll of destroy armor.--More--Q|U= Q|Uh>Q7(0~(B(Bd(B(BR|Uq?(B@(BR|UqYou see here a statue of a lichen.8d(B(B_(B(0~(B(BR|Ut9d(B(B(0~(B(B`(B@(BR|U_M 80(0~(B(Bd(B(B_(B(0~(B(B@(BR|U?W y21d(B(B(0~(B(B(0~(B(B@(BS|U2d(B(B<(B(0~(B(B(0~(B(B@(BS|Uۥf(0~(B(Bd(B(B@(B(0~(B(BS|UWYou hear some noises in the distance.3S|U 5@(B(0~(B(BS|UՄ The little dog picks up 14 darts.4)(B(0~(B(Bd(B(BS|UF]j5d(B(B@(B(0~(0~(B(BT|U|g6(0~(0~(B(B@(Bd(B(BT|U ^7(0~(B(B@(B(0~(B(BU|U`U|U.L ?d(B(B#(B@(BU|UjL }The little dog drops 14 darts.8)(Bd(B(BU|U@ i9#(Bd(B(B@(BV|U90#(Bd(B#(B(0~(B(Bd(B(B@(BV|UI1d(B(0~(B(B(0~(B(Bd(B(B@(BY|UWJ2f(B(B(0~(B(Bd(B@(B##(Bd(B(BY|UjR ;You feel more confident in your weapon skills.Y|UR TYou hit the jackal.r(B--More--Z|U cThe jackal misses.3#(B#(B[|Ut# [|Ufe[|Uh nhance[|U  hance[|U ance[|U>5 Pick a skill to advance:   Fighting Skills(B  bare-handed combat [Unskilled]  riding [Unskilled]  Weapon Skills(B  a - dagger [Unskilled]  knife [Unskilled]  axe [Unskilled]  short sword [Unskilled]  club [Unskilled]  paddle [Unskilled]  mace [Unskilled]  quarterstaff [Basic]  polearms [Unskilled]  spear [Unskilled]  javelin [Unskilled]  trident [Unskilled]  sling [Unskilled]  dart [Unskilled]  shuriken [Unskilled]  Spellcasting Skills(B  attack spells [Skilled] (1 of 2)\|U+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B)(B)(B(0~(0~(0~(B(B)(B###(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B\|UM[m(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(Br(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B_(0~(0~(0~(B(Bd(B(0x(B(B#(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B?`(B(0~(0~(0~(0~(0~(0~(0~(B(B@(B####(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(B\|Ur(0a(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###############(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B#######(B)(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%(B%%(B%(B(0~(0x(\|UB(B#(B#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!(B(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~\|Uʪ(B(B>(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B\|UMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:7037 Dlvl:2 $:217 HP:26(26) Pw:32(112) AC:2 HD:4 T:3793 You are now more skilled in dagger.^|U ^|U;You kill the jackal!41 4f(B(B(0~(B(Br(Bd(B(B#(B_|U/ _|U02Specify unknown object by cursor? [ynq] (q) _|U y_|U+ HPlease move the cursor to an unknown object.--More--_|U ((For instructions type a ?)_|Ui `|U. `|U0Mr a rodent (giant rat) [seen: normal vision, infravision]--More--`|U `|U@ More info? [yn] (n) a|U na|UCPick an object.a|UAb|UQv$You miss the giant rat.b|UvThe giant rat bites!4d(B(B#(Bb|Uv5You hear some noises.--More--b|U OThe giant rat is killed!5%(Bd|U5@(B(0~(B(Bd|UYou see here a giant rat corpse.6#(Bd(B(B(0~(B(B#(Be|U7f(B(B#(B@(B%(B(0~(B(Bf|U?48f|U V9f(B(B#(Bg|U%}54800##(B(0~(B(Bd(B(Bg|UՍ ,@(B#(Bg|U The little dog picks up 14 darts.1f(B(B(0~(B(Bd(B(Bh|UgD#(Bd(B(Bh|U{The little dog eats a giant rat corpse.2 f(B(Bi|U(d3 #(B@(B%(Bi|UR#(B@(Bi|USEYou see here a killer bee corpse.4i|UA5%(B@(Bi|Uc ;6#(B@(Bi|U;7#(B@(Bj|Uj3;8#(B@(Bj|U';9#(B@(Bj|U{<10#(B@(Bj|U ;1#(B@(Bj|U ;2#(B@(Bj|U^ ;3#(B@(Bj|Uҿ;4#(B@(Bk|U҂F5@(B(0~(B(Bk|U G6@(B(0~(B(Bl|U&In what direction? [hykulnjb><] l|UTl|UU/This door is locked.l|UG l|U &In what direction? [hykulnjb><] l|Ujx l|Ux /This door is locked.m|U m|U>4What do you want to use or apply? [cgh or ?*] m|U5m|U,5)You don't have that object.--More--n|U! n|U6"4What do you want to use or apply? [cgh or ?*] n|U-n|U-&Never mind.n|Uv Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) n|U6 +(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B+(B@(B(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B##(B##############(B Inventory  View Inventory(B i - Inventory List I - Inventory List by Type * - Items in use Ready Items(B w - Wield Weapon W - Wear Protective Gear Q - Prepare missile weapon (in Quiver) T - Take off Protective Gear Manipulate Items(B a - Apply an n|U6 ,object d - Dip an object [M-d] E - Engrave into the ground f - Fire your prepared missile weapon i - Invoke your weapon t - Throw an item Drop Items(B d - Drop an object D - Multi-Drop(end) n|U(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B@(B(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B)(B)(B(0~(0~(0~(0~(B(B###(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B_(0~(0~(0~(0~(0x(B(B%(B##(B(0x(Bn|U([m(B?`(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B#############################(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#######(B)(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(n|UM0~(0~(0~(0x(0~(B*(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:7041 Dlvl:2 $:217 HP:25(26) Pw:34(112) AC:2 HD:4 T:3816  o|U  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) o|U +(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B+(B@(B(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B##(B##############(B Inventory  View Inventory(B i - Inventory List I - Inventory List by Type * - Items in use Ready Items(B w - Wield Weapon W - Wear Protective Gear Q - Prepare missile weapon (in Quiver) T - Take off Protective Gear Manipulate Items(B a - Apply an o|UK ,object d - Dip an object [M-d] E - Engrave into the ground f - Fire your prepared missile weapon i - Invoke your weapon t - Throw an item Drop Items(B d - Drop an object D - Multi-Drop(end) p|Uu (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B@(B(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B)(B)(B(0~(0~(0~(0~(B(B###(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B_(0~(0~(0~(0~(0x(B(B%(B##(B(0x(Bp|Uu [m(B?`(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B#############################(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#######(B)(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(p|Uv 0~(0~(0~(0x(0~(B*(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:7041 Dlvl:2 $:217 HP:25(26) Pw:34(112) AC:2 HD:4 T:3816  q|Ud Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) q|Uo(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B+(B@(B(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B##(B##############(Bq|Uz 2 Weapons(B  a - an uncursed dagger  n - an uncursed dagger (weapon in hand)  B - a crude dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand)  e - an uncursed mood ring  w - an uncursed wedding ring  Wands(B  c - a wand of cold (0:12)  Tools(B (1 of 2)r|Ugm g - 2 torches  h - a key  Gems(B  O - 2 violet gems (2 of 2)s|UMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:7041 Dlvl:2 $:217 HP:25(26) Pw:34(112) AC:2 HD:4 T:3816 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B@(B(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B)(B)(B(0~(0~(0~(0~(B|UI1m(B###(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B_(0~(0~(0~(0~(0x(B(B%(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B?`(B(0~(0~(0~(0~(0~(0~(0~(0~(B|Urm(B####(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###############(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B#######(B)(B##(B##(B(0~(0~(0~(0~(0~(0~(0s|U~(0~(0~(0~(0x(B(B (0x(B(B%(B%%(B%(B(0~(0x(B(B#(B#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!(B(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~s|U (0x(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(Bs|UNj # s|U adjusts|UsG djustt|UD/justt|U!x t|U=x6What do you want to adjust? [a-hm-rtwBCO or ?*] t|U7Adjust letter to what [h-lsuvx-zAD-NP-Z]? t|Ut|U-Moving: k - a key.u|UC7(0~(B(B@(Bu|UP=8(0~(B(B@(Bu|U(B(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:7041 Dlvl:2 $:217 HP:25(26) Pw:36(112) AC:2 HD:4 T:3819  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) G}U+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B+(B(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B##(B##############(B Inventory  View Inventory(B i - Inventory List I - Inventory List by Type * - Items in use Ready Items(B w - Wield Weapon W - Wear Protective Gear Q - Prepare missile weapon (in Quiver) T - Take off Protective Gear Manipulate Items(B a - Apply an object}U 0H d - Dip an object [M-d] E - Engrave into the ground f - Fire your prepared missile weapon i - Invoke your weapon t - Throw an item Drop Items(B d - Drop an object D - Multi-Drop(end) J}U(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B)(B)(B(0~(0~(0~(0~(B(B###(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B_(0~(0~(0~(0~(0x(B(B%(B##(B(0x(BJ}U+(B?`(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B#############################(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#######(B)(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(J}Uzk0x(0~(B*(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:7041 Dlvl:2 $:217 HP:25(26) Pw:36(112) AC:2 HD:4 T:3819  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) K}Ugc(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B+(B(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B##(B##############(BL}U L620>(B@(BM}UPD1(0~(B(B@(BM}U>2@(B(0~(B(BM}Ua >3@(B(0~(B(BM}U >4@(B(0~(B(BM}U <5@(B#(BN}U0<6@(B#(BN}U\<7@(B#(BN}U/<8@(B#(BN}Uf <9@(B#(BN}U =30@(B#(BN}U9l<1@(B#(BO}U<2@(B#(BO}UM@(B#(BO}UkNEYou see here a killer bee corpse.3O}U4B4@(B%(BP}Uk5f(B(B@(Br(B#(B#(BQ}U 6###(Bn(B f(B(B@(B#(Br(B#(BS}U ` You hit the rabbit.S}U7`6The rabbit just misses!S}UR`--More--T}U,The large cat bites the rabbit.T}U3dThe rabbit is killed!7n(B #(BU}U?{78f(B(B ##(B@(BV}U8Y9#(B#(B@(BW}UB]40W}U1W}U'Z2W}U! *3d(BW}UhWThe jackal bites!4 4X}UG" X}U"WThe jackal bites!2 5X}U + X}UG+ !You miss the jackal.X}Ue+ HThe jackal misses.6Y}U Y}U!You miss the jackal.Y}U[The jackal bites!0 7Z}U)5 Z}UN5!You miss the jackal.Z}U5HThe jackal misses.8Z}U[ Z}U You hit the jackal.Z}U}The jackal bites!18 9f(B(B[}U| [}U !You miss the jackal.[}U VThe jackal bites!7--More--\}UJ EThe large cat misses the jackal.50]}U_ ]}U You hit the jackal.]}U1The jackal misses.]}U--More--]}UI,The large cat bites the jackal.]}UJIThe jackal is killed!1%(B_}U +@(B#(B_}UF yYou see here a jackal corpse.2f(B(B#(B`}Ud `}U-What do you want to eat? [prtC or ?*,] `}U v eat what?  Comestibles(B a - a jackal corpse(end) `}UL +(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B`}UM .This jackal corpse tastes terrible!3 4 5 6 97 8 9 Satiated #(B#(Bf(B(B`}UN --More--a}U3You finish eating the jackal corpse.860#(B#(Bb}USX1#(B#(B@(Bb}UR 2c}Ud~3#(Bf(B(B@(B#(Bc}Uԓs4#(B#(Bf(B(B@(Bd}Uf*#(B@(Bd}U*oYou see here a killer bee corpse.5#(Bf(B(Bd}Up [6#(Bf(B(B@(Bd}UǙ U7%(Bf(B(B@(Be}UpU8#(Bf(B(B@(Be}U U9#(Bf(B(B@(Be}Ut5V70#(Bf(B(B@(Be}U*U1#(Bf(B(B@(Be}U( U2f(B(B#(B@(Be}UY ;3#(B@(Be}Uu#(B@(Be}UYou hear some noises in the distance.4#(Bf(B(Bf}UǼn5#(Bf(B(B#(B@(Bf}U r416##(Bf(B(B(0~(B(B@(Bg}Uup7@(B#(Bf(B(B(0~(B(Bg}U8@(Bf(B(B(0~(B(B(0~(B(Bg}U/ x9f(B(B(0~(B(B@(B(0~(B(Bh}U980(0~(B(Bf(B(B(0~(B(Bd(B(Bi}Ux1(0~(B(Bf(B(Bd(B(B(0~(B(Bi}U 2f(B(B{(Bd(B(B(0~(B(Bj}U!3(0~(B(B(0~(B(Bd(B(Bf(B(B(0~(B(Bj}U 4d(B(B(0~(B(B(0~(0~(B(Bf(B(Bk}U Gr5d(B(Bf(B(B(0~(B(Bk}U0 6(0~(0~(B(Bf(B(Bd(B(B(0~(B(Bl}UO7d(B(B(0~(B(Bl}U@ 8d(B(B(0~(B(B{(B(0~(B(Bf(B(Bm}U9(0~(B(Bf(B(B(0~(B(B(0~(B(Bd(B(Bm}U\90(0~(B(Bf(B(Bd(B(B(0~(B(Bm}U; 1(0~(B(B(0~(B(Bd(B(Bf(B(Bm}U 2(0~(B(Bf(B(B(0~(B(B(0~(B(Bd(B(B(0~(B(Bn}Ud3f(B(Bd(B(B(0~(B(B(0~(B(Bn}U94d(B(Bf(B(B(0~(B(B{(Bn}UH35(0~(B(Bf(B(B(0~(B(B(0~(B(Bd(B(Bn}UN }6(0~(0~(B(Bf(B(Bd(B(Bn}U=7f(B(B(0~(B(Bd(B(B(0~(B(Bo}U3 (0x(B(B(0~(0m(0k(B(B(0~(B(B@(B(0m(0k(B(B(0~(0~(B(Bf(B(B(0m(0q(0j(B(B(0m(B(B)(B*(B)(B(0x(B(B(0l(0q(0q(B(B>(B(0x(B(B(0x(B(B(0x(B(Bo}U[ Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:7041 Dlvl:3 $:217 HP:19(26) Pw:43(112) AC:2 HD:4 T:3897 o}UC M 8f(B(B(0~(B(Bp}U 9  <(B (0~(B(B@(Bf(B(B(0~(0~(B(Bq}UJf20900 (0~(B(B (0~(B(B@(Bq}U2]  (0~(B(B@(B(0~(B(B(0~(B(Bq}U3@You see here a short sword.1q}UAw2(0~(B(B )(B@(B)(B(0~(B(Br}UI(0~(B(B@(B(0~(B(B*(Br}U_]You see here 9 arrows.3f(B(Br}Ug   )(B @(B(0~(0~(B(Br}U.-There is a staircase down here.r}UrnYou see here a violet gem.4 f(B(Br}UH5 f(B(Bs}UhB6 f(B(Bs}U; M7)(Bf(B(Bt}UVT8 f(B(B(0~(B(Bu}U׀(0q(B(B[(B(0l(B(B(0l(0k(B(B(0x(B(B(0l(0q(0j(0t(0q(0w(0j(B(B(0k(B(B(0m(0q(0q(0j(B(B[(B(0m(B(B(0x(B(B))(B@(B(0~(B(B(0m(0k(B(B(0~(0~(B(Bf(B(B(0x(B(Bu}U Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:7041 Dlvl:4 $:217 HP:20(26) Pw:43(112) AC:2 HD:4 T:3908 u}UK 9f(B(B#(Bv}U 10(0k(B(Bf(B(B<(B@(B(0x(B(B (0~(B(B(0j(B(Bw}Uw}Uy1(0~(B(B(0~(B(B@(B(0~(0~(B(Bw}U ; 2)(B<(B (0~(B(Bf(B(B(0~(B(B(0~(B(B@(B(0~(0~(0~(B(Bx}U3f(B(B  (0~(B(B @(B(0m(B(B(0~(0~(0~(B(By}U44)(Bf(B(B  (0~(B(B(0k(B(B @(B(0x(B(B(0~(0~(0m(B(Bz}U25 f(B(B (0~(B(B@(B(0~(0~(0~(B(Bz}Ut6   (0~(B(B(0k(B(B @(B(0m(B(B(0~(0~(0~(B(Bz}U 7  (0~(B(B(0k(B(B @(B(0m(B(B(0~(0~(0~(B(B{}U 8  (0~(B(B(0k(B(B @(B(0x(B(B(0q(0q(0j(B(B|}UC 9f(B(B (0~(B(B(0~(B(B@(B(0~(B(B(0q(B(B|}U 120)(Bf(B(B (0~(B(B(0~(B(B@(B(0~(B(B (0q(B(B|}Um 1 f(B(B(0k(B(B (0x(B(B@(B(0~(B(B (0m(B(B}}U@ }}U  2f(B(B (0~(0~(0~(B(B@(B(0~(B(B}}U3 (0~(0~(0~(B(B(0k(B(B@(B (0m(B(B(0~(B(B  ~}U~}U 4f(B(B (0~(0~(0~(B(B(0k(B(B@(B (0m(B(B(0~(B(B  }Uo}Uw5f(B(B (0~(0~(0~(B(B(0~(B(B@(B (0q(B(B(0~(B(B  }U6)(Bf(B(B(0~(0~(0~(B(B(0~(B(B@(B (0~(B(B(0~(B(B  }U7 (0x(B(Bf(B(B (0j(B(B@(B(0~(B(B (0~(B(B }UZ}8 (0m(B(B(0~(B(B (0~(B(B@(Bf(B(B (0~(0~(0l(B(B}UP }U You displaced your large cat.9(0~(B(B (0~(B(B@(B(0~(B(B f(B(B}U}UYou displaced your large cat.30 (0~(B(B(0~(B(Bf(B(B(0~(B(B@(B(0~(0l(0j(B(B}U 1f(B(B (0~(B(B(0~(B(B(0~(B(B@(B(0~(0l(0j(B(B}U9d2  (0~(B(B(0~(B(B(0~(B(B@(B(0~(0l(0j(B(B}U163f(B(B (0~(B(B (0~(B(B@(B(0~(B(B(0~(B(B}U4 f(B(B (0~(B(B(0~(B(B (0~(B(B@(B(0x(0~(0l(B(B}Uj 5f(B(B  (0~(B(B (0~(B(B@(B(0j(B(B}U 6   (0~(B(B(0~(B(B@(B(0m(0q(0j(B(B}U&t 7(0~(0~(0~(B(B(0~(B(B@(B (0~(B(B(0~(B(B}Us (0~(B(B(0~(B(B (0k(B(B@(B (0m(0q(0v(B(B}UsY You hear some noises in the distance.8}U 8 Weapons(B  a - an uncursed dagger  n - an uncursed dagger (weapon in hand)  B - a crude dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand)  e - an uncursed mood ring  w - an uncursed wedding ring  Wands(B  c - a wand of cold (0:12)  Tools(B (1 of 2)}U m g - 2 torches  k - a key  Gems(B  O - 2 violet gems (2 of 2)}UQMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:7041 Dlvl:4 $:217 HP:21(26) Pw:46(112) AC:2 HD:4 T:3938 (0q(B(B[(B(0l(B(B(0l(0k(B(B(0x(B(B(0l(0q(0j(0t(0q(0w(0j(B(B(0k(B(B(0m(0q(0q(0j(B(B[(B(0m(0k(B(B(0x(B(B))(B<(B(0x(B(B(0m(0k(B(B#(B(0j(B(B(0x(B(B(0x(B(B(0m(0j(B(B(0m(0k(B(B(0x(B(B(0l(0q(0k(B(B(0m(0k(B(B(0l(0j(B(B(0m(0k(B(B(0m(0k(B(B(0l(0j(B(B(0m(0k(B(B(0m(0k(B(B(0~(0~(0~(B(B(0}U)Rl(0j(B(B(0x(B(B(0x(B(B(0k(B(B@(B(0x(B(B(0l(0j(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0v(0q(0j(B(B}U 2 Weapons(B  a - an uncursed dagger  n - an uncursed dagger (weapon in hand)  B - a crude dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand)  e - an uncursed mood ring  w - an uncursed wedding ring  Wands(B  c - a wand of cold (0:12)  Tools(B (1 of 2)}UY8m g - 2 torches  k - a key  Gems(B  O - 2 violet gems (2 of 2)}UԎ Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:7041 Dlvl:4 $:217 HP:21(26) Pw:46(112) AC:2 HD:4 T:3938 (0q(B(B[(B(0l(B(B(0l(0k(B(B(0x(B(B(0l(0q(0j(0t(0q(0w(0j(B(B(0k(B(B(0m(0q(0q(0j(B(B[(B(0m(0k(B(B(0x(B(B))(B<(B(0x(B(B(0m(0k(B(B#(B(0j(B(B(0x(B(B(0x(B(B(0m(0j(B(B(0m(0k(B(B(0x(B(B(0l(0q(0k(B(B(0m(0k(B(B(0l(0j(B(B(0m(0k(B(B(0m(0k(B(B(0l(0j(B(B(0m(0k(B(B(0m(0k(B(B(0~(0~(0~(B(B(0}U l(0j(B(B(0x(B(B(0x(B(B(0k(B(B@(B(0x(B(B(0l(0j(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0v(0q(0j(B(B}U 9(0x(0~(0~(B(B(0x(B(B@(B (0m(B(B(0~(B(B}U 240(0l(0q(0j(B(B@(B(0~(B(B }U }Uqb 1(0~(B(B(0~(B(B@(B(0~(B(B(0~(B(B}U2(0x(0~(0~(B(B@(B(0~(B(B (0~(B(B(0~(B(B }Ui^ 6What do you want to drop? [$a-gkm-rtwBCO or ?*] }U }U} 8You drop 2 torches.3}U\}Uٴ3g - 2 torches.4}U6 }U&7 6What do you want to drop? [$a-gkm-rtwBCO or ?*] }U}UXYou drop a torch.5f(B(B}U߃}U4What do you want to use or apply? [cgk or ?*] }U%O}UhO$You now wield a torch.}UOnYour torch's flame burns brightly!6 (0l(0q(0j(0~(B(Bf(B(B(0~(0~(B(B(0~(0~(B(B(0~(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(B(B(0~(B(B(0~(B(B}U0 }U$1 \F - a torch.7 f(B(B}U' Weapons(B  a - an uncursed dagger  n - an uncursed dagger  B - a crude dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand)  e - an uncursed mood ring  w - an uncursed wedding ring  Wands(B  c - a wand of cold (0:12)  Tools(B (1 of 2)}U  g - a torch (lit) (weapon in hand)  k - a key  F - a torch  Gems(B  O - 2 violet gems (2 of 2)}U: Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:7041 Dlvl:4 $:217 HP:22(26) Pw:46(112) AC:2 HD:4 T:3947 (0q(B(B[(B(0l(B(B(0l(0k(B(B(0x(B(B(0l(0q(0j(0t(0q(0w(0j(B(B(0k(B(B(0m(0q(0q(0j(B(B[(B(0m(0k(B(B(0x(B(B))(B<(B(0x(B(B(0m(0k(B(B#(B(0j(B(B(0x(B(B(0x(B(B(0m(0j(B(B(0m(0k(B(B(0l(0q(0j(0~(B(B(0x(B(B(0x(0~(0~(0~(0~(B(Bf(B(B(0l(0q(0k(B(B(0m(0k(B(B(0l(0q(0j(B(B@(B(0~(0~(0~(B(B(0l(0j(B(B(0m(0k(B(B}U: (0m(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0l(0j(B(B(0m(0k(B(B(0m(0k(B(B(0x(0~(0~(0~(0~(0~(0l(0j(B(B(0x(B(B(0x(B(B(0m(0k(0~(0x(0~(0l(0j(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0v(0q(0j(B(B}UL(0j(0~(B(B(0~(0~(B(B@(B'(B(0~(B(B (0~(B(Bf(B(B    }UyNThe large cat drops a thonged club.--More--}U1The large cat bites the gold golem.}U--More--}U2The gold golem misses the large cat.}UG--More--}US GThe gold golem hits the large cat.8}U Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - magic missile 2 attack 0%(end) }U` j+}U` =1In what direction? [hykulnjb><] }U }UG ,The spell hits the gold golem!}Uc [The large cat misses the gold golem.9}U, Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - magic missile 2 attack 0%(end) }UO j+}UP >36In what direction? [hykulnjb><] }Up }U QThe spell hits the gold golem!'(B(0~(B(B}U The large cat picks up a thonged club.50f(B(B(0~(B(B}U8  (0~(0~(B(B @(B'(B (0~(B(B(0~(0~(B(B(0~(B(B(0~(B(B}UThe large cat drops a thonged club.1f(B(B)(B}U) 72   (0~(0~(B(Bf(B(B@(B'(B }Uy Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - magic missile 2 attack 0%(end) }Uj+}U>=2In what direction? [hykulnjb><] }UI}UpThe spell misses the gold golem.3 f(B(B}U  Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - magic missile 2 attack 0%(end) }Ug_p}U 4  (0~(0~(B(B @(B'(Bf(B(B  }U&You miss the gold golem.}U>a The gold golem claws you!18--More--}U4oThe gold golem misses.5(0~(B(Bf(B(B}U6: (0~(0~(B(B(0~(0~(B(B@(B(0~(B(B(0~(B(B(0~(B(B}Uv: 2The gold golem misses.}U: The gold golem claws you!4 6f(B(B (0~(B(B}U+ Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - magic missile 2 attack 0%(end) }U j+}U< >27In what direction? [hykulnjb><] }UQ}URwThe spell hits the gold golem!7f(B(B(0~(B(B}U Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - magic missile 2 attack 0%(end) }U4j+}Ui=2In what direction? [hykulnjb><] }U }U ,The spell hits the gold golem!}U You destroy the gold golem!205 8(0~(B(B$(Bf(B(B}UU  (0~(B(B@(B }UxYou see here 131 gold pieces.9f(B(B(0~(B(B}U}UG131 gold pieces.336 348560(0~(B(B(0~(B(Bf(B(B}U81(0~(0~(B(B(0~(0~(B(B@(B(0~(B(B(0~(B(Bf(B(B(0~(B(B(0~(B(B}Ui2(0~(0~(B(B(0~(B(B@(B(0~(B(B(0~(B(Bf(B(B (0~(B(B }U53(0q(B(B(0l(B(B(0~(B(B(0~(0~(B(B@(B(0~(B(B(0~(B(B f(B(B(0~(B(B  }U 4(0l(B(B(0k(B(B@(B(0~(B(Bf(B(B (0~(B(B  }U(0~(B(B(0~(B(B@(B(0~(B(B (0~(B(B  }UrSuddenly, the large cat disappears out of sight.5^(B}U_(0~(0~(B(B (0~(B(B(0~(B(B(0~(B(B@(B(0~(B(B   }U>You hear rumbling in the distance.}U6}U7(0~(0~(B(B(0~(0~(0~(B(B(0~(0~(B(B@(B(0~(B(B (0~(B(B(0~(B(B  }U 8(0~(B(B@(B(0~(B(B   }U9(0~(B(B(0~(B(Bb(B*(B@(B(0~(B(B  }U\2Specify unknown object by cursor? [ynq] (q) }U y}U:IPlease move the cursor to an unknown object.--More--}U17 )(For instructions type a ?)}U'i }U}U*-b a blob (quivering blob)--More--}U#(More info? [yn] (n) }U9 n}U?9 Pick an object.}U }UA70(0~(B(B@(B(0~(B(B   }UmA 31(0~(0~(0~(B(B(0~(0~(0~(B(B(0~(B(B@(B(0~(B(B   }U2(0~(0~(0~(B(B(0~(0~(B(B(0~(0~(B(B(0~(0~(B(B(0x(B(B@(B(0m(0q(B(B(0~(B(B   }U3(0~(0~(0~(B(B(0~(0~(B(B(0~(0~(B(B(0~(B(B@(B (0~(B(B(0~(B(B }U4(0~(B(B (0~(B(B (0~(B(B (0~(B(B@(B(0~(B(B (0~(B(B(0~(B(B(0~(0l(B(B }U5   (0~(B(B(0~(B(B (0~(B(B@(B (0~(0~(B(B(0v(B(B(0~(0~(B(B}U}E6   (0~(B(B(0~(B(B(0~(B(B@(B(0q(0~(B(B(0x(B(B(0~(0l(0q(0j(B(B}Uy7  (0~(B(B(0~(B(B@(B(0~(0~(B(B(0l(0q(B(B}U8   (0~(B(B(0~(B(B(0~(B(B@(B(0q(B(B(0j(B(B}Uq9 (0~(0~(B(B (0~(B(B(0~(B(B(0x(B(B@(B(0~(B(B(0m(B(B(0~(B(B(0~(0~(B(B}U 680  (0~(B(B@(B(0~(B(B(0x(B(B(0~(0l(0q(0j(B(B}U 1     (0l(0v(B(B(0~(B(B(0x(B(B@(B(0j(B(B(0~(0~(B(B}Uذ 2 (0~(B(B@(B(0~(B(B(0x(B(B(0~(0q(0~(0m(B(B(0~(B(B}U3  (0l(0q(B(B(0~(B(B(0x(B(B@(B(0j(B(B(0~(0~(B(B(0~(B(B}U 4 (0~(B(B@(B (0x(B(B(0~(B(B (0x(0~(0~(0~(0l(B(B(0~(0~(0l(B(B}U{5  (0l(B(B(0~(B(B@(B(0x(B(B(0m(0q(0q(B(B}Ut2 6 (0~(B(B@(B(0~(B(B(0q(B(B(0j(B(B(0j(B(B}US7(0~(B(B(0~(B(B(0k(B(B(0~(B(B@(B(0x(B(B(0j(B(B}U&i(0~(B(B(0~(B(B(0~(B(B @(B (0~(B(B  }UeiiYou fall into a pit!28     }UD }UXD ;You are still in a pit.9}U6L .590}Um1}U_2}U~+3}UYou crawl to the edge of the pit.4(0~(B(B(0~(B(B(0~(B(B(0~(B(B(0~(0~(B(B}Uf5@(B^(B   }U6(0~(B(B(0~(0~(B(B@(B(0~(B(B(0~(B(B}U s 7(0~(0~(B(B@(B(0~(B(B   }UZ8(0~(0~(B(B(0~(0~(0~(B(B(0~(B(B(0~(B(Ba(B@(B(0~(B(B }U9(0~(0~(B(B(0~(0~(B(B@(B(0~(B(B  }Uݻ 2Specify unknown object by cursor? [ynq] (q) }U y}UIPlease move the cursor to an unknown object.--More--}U)(For instructions type a ?)}Uv}Ug}U;a an ant or other insect (giant beetle)--More--}U }U! More info? [yn] (n) }U8R n}UxRPick an object.}U3 }Ur"34000(0~(0~(0~(B(B(0~(0~(0~(0~(0~(B(B(0~(0~(B(B(0~(B(B (0~(B(B@(B a(B(0~(B(B }U 1(0~(0~(0~(B(B(0x(0~(B(B(0l(0j(B(B(0j(B(B@(B(0~(B(B(0~(B(B(0~(B(B  }U]2(0k(B(B   @(B(0~(B(B (0x(B(Ba(B(0~(B(B (0w(B(B }U3(0~(0~(0~(B(B(0~(0~(B(B(0~(0~(B(B@(B(0~(B(B(0~(B(B(0~(B(B  }U4(0~(0~(0~(B(B@(B (0~(B(B  a(B   }U 5(0~(0~(0~(B(B(0~(B(B(0q(B(B(0~(0~(B(B(0~(B(B@(B(0~(B(B   }Uη6(0~(0m(0q(B(B(0~(0~(B(B(0~(0~(B(B(0~(0~(B(B@(B (0x(B(B(0l(B(B(0~(B(B    }UB7(0~(0~(0x(B(B(0~(0~(B(B(0~(0~(B(B(0~(B(B@(B (0~(B(B(0~(B(B (0~(B(B (0q(B(B }UG 8(0l(0q(0q(B(B (0~(0x(B(B(0~(0~(B(B(0~(B(B@(B (0~(B(B(0~(B(B   }Uկ 69(0q(B(B(0~(B(B(0~(B(B(0~(B(B@(B(0~(B(B (0k(B(B (0~(B(B (0~(B(B}U|-10(0q(B(B(0w(B(B (0j(B(B (0x(B(B(0x(B(B@(B(0~(B(B (0m(B(B (0x(B(B (0k(B(B }UM 1  (0~(B(B(0~(B(B@(B(0~(B(B(0~(0~(B(B(0~(B(B(0q(B(B}U2 (0~(B(B   (0~(B(B(0~(B(B@(B(0~(B(Ba(B(0~(B(B(0m(B(B(0j(B(B}U 3  (0~(B(B  (0~(B(B@(B(0~(B(B  (0~(B(B  (0~(B(B}U 4(0q(0q(B(B  @(B(0~(B(B  (0~(B(Ba(B  (0~(B(B }Uº5   (0q(B(B (0~(B(B@(B(0~(B(B (0q(B(B (0~(B(B(0~(B(B}UK 6 (0q(B(B a(B@(B(0~(B(B (0~(B(B(0q(B(B  (0~(B(B}Uw7(0j(B(B (0~(B(B@(B(0~(B(B   }U88 (0~(B(Ba(B(0~(B(B@(B(0~(B(B  (0~(B(B }U/ 9(0~(B(B (0~(B(B@(B(0~(B(B (0~(B(B(0~(B(B(0~(0~(B(B}U420(0j(0~(B(B(0~(B(B(0~(B(B a(B(0~(B(B@(B(0~(B(B(0~(B(B(0~(B(B(0~(0~(0~(B(B}U861(0q(B(B(0l(B(B(0~(B(B(0m(B(B (0~(B(B@(B(0~(B(B(0~(B(B(0~(B(B(0~(B(B (0~(B(B}U 2(0l(B(B(0q(B(B(0x(B(B(0q(B(B (0~(B(B@(B(0~(B(B(0~(B(B (0~(B(B (0~(B(B}U3(0k(B(B(0q(B(B (0~(B(B@(B(0~(B(B(0~(B(B (0~(B(B (0~(B(B}UQ4   (0~(B(B(0~(B(B @(B(0q(B(B(0~(0~(B(B(0~(0~(B(B(0~(0~(0~(B(B}U5 5  (0q(B(B (0~(B(B (0~(B(B@(B (0~(B(B (0~(B(B (0~(B(B}Up6 (0q(0q(B(B @(Bf(B  (0~(B(B(0q(B(B    }U, 7(0q(B(B (0~(B(B@(Bf(B(0~(0~(B(B   }Uu2Specify unknown object by cursor? [ynq] (q) }U%j y}UWjHPlease move the cursor to an unknown object.--More--}U((For instructions type a ?)}U }U }U+ Wf a cat or other feline (kitten) [seen: normal vision, infravision] }U? --More--}Uag (0q(0q(0w(0q(0q(B(B(0l(0q(0q(0k(B(B}UMore info? [yn] (n) }U n}U Pick an object.}U{ }U(0~(B(Bf(B(0~(B(B (0~(B(B@(B(0~(0~(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(B(B(0~(0~(0~(B(B}U;MThe kitten misses.78}U!9   f(B @(B(0~(0~(B(B(0~(B(B(0~(B(B(0~(B(B}U\   (0~(B(B f(B@(B(0~(B(B (0~(B(B  }UXThe kitten bites!3 30}Uo  Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - magic missile 2 attack 0%(end) }U87i+}U`7=2In what direction? [hykulnjb><] }U}UO'The spell hits the kitten!}UZYou kill the kitten!460 1(0~(B(B}Uy2(0~(0~(B(B (0~(B(B(0~(B(B (0~(B(B@(B(0~(B(B (0~(B(B (0~(B(B}U3(0q(0j(B(B(0~(0~(B(B(0~(0~(B(B@(B(0~(B(B (0~(B(B(0~(B(B  }Ut 4(0~(B(B(0~(B(B(0~(B(B@(B(0q(B(B(0~(B(B (0~(B(B}U 5(0q(B(B(0~(B(B (0x(B(B(0~(B(B@(B (0~(B(B(0k(B(B}U 6(0l(B(B(0q(0k(B(B(0x(B(B @(B(0~(B(B(0j(B(B    }U ( 7(0~(B(B@(B(0~(B(B(0~(0~(B(B(0~(B(B(0~(B(B(0~(B(B}UH\ 8    (0~(B(B(0v(0k(B(B @(B(0x(B(B (0m(B(B (0~(0~(B(B}UN9    (0~(B(B@(B (0x(B(B (0m(0q(0k(B(B}Uˣ }U8440 (0~(B(B (0~(B(B@(B(0~(0~(B(B(0~(B(B}U 1  (0~(B(B(0q(0k(B(B@(B(0x(B(B(0m(B(B(0~(0~(B(B}U2 (0~(B(B@(B(0x(B(B(0~(B(B(0m(0k(0~(0~(B(B(0~(B(B}U 3  (0~(B(B(0q(0k(B(B@(B(0x(B(B(0m(B(B(0x(B(B(0~(0~(B(B(0m(0q(B(B#(B}U24 (0~(B(B@(B(0~(B(B(0q(0q(B(B#(B}U 5  (0~(B(B###(B@(B(0~(0~(B(B(0q(0q(B(B0(B}UP! Weapons(B  a - an uncursed dagger  n - an uncursed dagger  B - a crude dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand)  e - an uncursed mood ring  w - an uncursed wedding ring  Wands(B  c - a wand of cold (0:12)  Tools(B (1 of 2)}U  g - a torch (lit) (weapon in hand)  k - a key  F - a torch  Gems(B  O - 2 violet gems (2 of 2)}Um, Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:7460 Dlvl:4 $:348 HP:14(26) Pw:22(112) AC:2 HD:4 T:4045 (0q(0q(0w(0q(0q(B(B(0l(0q(0q(0k(B(B (0j(B(B(0x(B(B(0x(B(B(0l(0j(B(B(0x(B(B(0l(0q(0q(0k(B(B (0x(B(B(0m(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(B(B (0x(B(B(0x(B(B (0m(0k(B(B(0q(0q(0q(B(B(0q(0q(0q(B(B(0q(0v(0k(B(B (0x(B(B(0x(B(B (0k(B(B(0x(B(B(0l(0k(B(B[(B(0l(0k(B(B(0m(0q(0k(B(B (0q(0m(0q(0j(0x(B(B(0l(0k(B(B[3}U, 7m(0x(0x(B(B(0x(B(B(0l(0j(B(B(0x(B(B(0l(0q(0j(0t(0q(0w(0j(0m(0q(0k(B(B(0m(0q(0k(B(B(0j(B(B(0l(0v(0q(0k(B(B(0m(0q(0q(0j(B(B[(B(0m(0k(B(B(0x(B(B(0~(0~(0x(B(B(0x(B(B(0q(B(B(0x(B(B(0x(B(B)(B*(B<(B(0x(B(B(0m(0k(0~(0~(0m(B(B###(B(0x(B(B(0l(0q(0j(B(B(0m(0k(B(B#(B(0j(B(B(0x(0~(0~(B(B@(B(0~(0~(0~(B(B(0w(0v(0q(B(B(0l(0q(0j(B(B(0l(0q(0k(0x(B(B(0x(B(B(0m(0q(B(B#(B(0q(0q(0q(0q(B(B[15}U, ;8H(0x(B(B(0x(B(B(0l(0j(B(B(0m(0j(B(B(0m(0k(B(B#(B(0l(0q(0j(B(B(0l(0q(0j(B(B(0l(0q(0j(B(B^(B(0x(B(B0(B(0x(B(B(0x(B(B(0x(B(B)(B(0l(0q(0k(B(B(0m(0k(B(B(0l(0j(B(B(0q(B(B^(B(0m(0k(0l(0q(0j(B(B(0l(0j(B(B(0m(0k(B(B(0m(0k(B(B(0x(B(B(0x(0x(B(B(0l(0j(B(B(0m(0k(B(B(0m(0k(B(B(0x(B(B(0l(0q(0j(0x(B(B(0l(0j(B(B(0x(B(B(0x(B(B(0x(B(B(0l(0j(B(B(0}U, m(0k(B(B(0x(B(B(0l(0j(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0j(B(B(0m(0q(0v(0q(0j(B(B}U 6  (0~(B(B(0~(B(B@(B(0~(B(B(0q(B(B~UI: 47(0q(B(B (0~(B(B (0~(B(B@(B(0~(B(B(0q(B(B~U: 8(0l(B(B(0~(B(B(0l(B(B (0~(B(B@(B(0x(B(B(0j(B(B~U: ! Weapons(B  a - an uncursed dagger  n - an uncursed dagger  B - a crude dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand)  e - an uncursed mood ring  w - an uncursed wedding ring  Wands(B  c - a wand of cold (0:12)  Tools(B (1 of 2)~USMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:7460 Dlvl:4 $:348 HP:14(26) Pw:24(112) AC:2 HD:4 T:4048 (0q(0q(0w(0q(0q(B(B(0l(0q(0q(0k(B(B (0j(B(B(0x(B(B(0x(B(B(0l(0j(B(B(0x(B(B(0l(0q(0q(0k(B(B (0x(B(B(0m(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(B(B (0x(B(B(0x(B(B (0m(0k(B(B(0q(0q(0q(B(B(0q(0q(0q(B(B(0q(0v(0k(B(B (0x(B(B(0x(B(B (0k(B(B(0x(B(B(0l(0k(B(B[(B(0l(0k(B(B(0m(0q(0k(B(B (0q(0m(0q(0j(0x(B(B(0l(0k(B(B[3~U T7m(0x(0x(B(B(0x(B(B(0l(0j(B(B(0x(B(B(0l(0q(0j(0t(0q(0w(0j(0m(0q(0k(B(B(0m(0q(0k(B(B(0j(B(B(0l(0v(0q(0k(B(B(0m(0q(0q(0j(B(B[(B(0m(0k(B(B(0x(B(B(0x(B(B(0l(0q(0~(B(B(0x(B(B(0q(B(B(0x(B(B(0x(B(B)(B*(B<(B(0x(B(B(0m(0k(B(B(0m(B(B###(B(0~(0~(0l(B(B(0x(B(B(0l(0q(0j(B(B(0m(0k(B(B#(B(0j(B(B(0x(B(B(0~(0~(0~(B(B@(B(0~(0~(0x(B(B(0w(0v(0q(B(B(0l(0q(0j(B(B(0l(0q(0k(0x(B(B~U*T(0x(B(B(0m(0q(B(B#(B(0q(0q(0q(0q(0q(0q(0j(B(B(0x(B(B(0x(B(B(0l(0j(B(B(0m(0j(B(B(0m(0k(B(B#(B(0l(0q(0j(B(B(0l(0q(0j(B(B(0l(0q(0j(B(B^(B(0x(B(B0(B(0x(B(B(0x(B(B(0x(B(B)(B(0l(0q(0k(B(B(0m(0k(B(B(0l(0j(B(B(0q(B(B^(B(0m(0k(0l(0q(0j(B(B(0l(0j(B(B(0m(0k(B(B(0m(0k(B(B(0x(B(B(0x(0x(B(B(0l(0j(B(B(0m(0k(B(B(0m(0k(B(B(0x(B(B(0l(0q(0j(0x(B(B(0l(0j(B(B(~UBT)0x(B(B(0x(B(B(0x(B(B(0l(0j(B(B(0m(0k(B(B(0x(B(B(0l(0j(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0j(B(B(0m(0q(0v(0q(0j(B(B~UM|y9(0~(B(B(0~(B(B (0~(B(B@(B~U50(0~(0~(0~(B(B(0~(0~(B(B(0l(B(B@(B (0~(B(B~U 1(0~(0~(0~(B(B(0~(0~(B(B(0x(0~(B(B(0~(B(B@(B(0~(B(B(0j(B(B  ~U22(0k(0~(0~(B(B(0l(0j(B(B(0x(B(B@(B(0t(B(B(0~(B(B(0k(B(B  ~U-3(0~(0~(0m(B(B(0~(0x(B(B(0m(0q(B(B@(B(0~(B(B(0~(B(B(0~(B(B  ~U4(0m(0q(0k(B(B(0~(B(B(0k(B(B@(B(0~(B(B   ~U\5(0q(B(B(0~(0~(B(B(0~(B(B@(B(0~(B(B     ~Ud6(0l(0q(B(B(0k(B(B(0x(B(B(0x(B(B@(B(0m(0q(B(B(0~(B(B    ~Ul67(0~(B(B@(B(0~(B(B(0~(0~(0~(B(B(0~(0~(0~(B(B ~UE8  (0~(B(B@(B(0~(B(B(0~(0~(B(B(0~(0~(B(B(0~(0~(B(B ~UU8 9 (0~(B(B(0q(B(B@(B(0~(B(B(0~(0q(B(B((B ~U 560    (0~(B(B(0~(B(B @(B (0~(0x(B(B(0~(0~(B(B ~Uei     (0~(B(B(0k(B(B @(B(0x(B(B(0x(B(B(0m(0q(0q(0j(B(B ~Ui>You see here a lock pick.1~UA~U(B5G - a lock pick.2~Uv 3(0~(B(B(0q(B(B(0~(B(B(0~(0~(B(B(0~(B(B@(B(0~(B(B~Uo4 (0j(B(B @(B(0~(0~(B(B (0~(B(B(0w(0q(0k(B(B  ~U5(0~(B(B (0~(B(B@(B(0~(B(B   ~U 56(0j(0~(B(B(0~(B(B(0~(B(B (0~(B(B@(B(0~(B(B (0q(B(B~UtI 7(0q(B(B(0l(B(B(0m(B(B(0x(B(B (0~(B(B@(B(0x(B(B(0~(B(B(0j(B(B0(0~(B(B~Uk8 (0~(B(B@(B(0j(B(B(0~(B(B(0~(0~(B(B~UPWith great effort you move the boulder.9   (0~(B(B(0v(0k(B(B@(B(0m(B(B(0j(0~(B0(B(0~(B(B(0~(0~(B(B(0~(0~(B(BG(B~U70(0~(B(B(0~(0~(B(B(0~(B(B@(B(0~(B(B     ~Uw1(0l(B(B(0k(B(B(0k(B(B(0~(B(B@(B(0~(B(B   ~Ur2 (0~(B(B@(B(0~(0~(B(B(0~(0~(B(B(0~(B(B~U3   (0~(B(B@(B(0~(B(B(0~(B(BG(B(0~(B(B(0~(B(B ~U)4 (0~(B(B(0q(B(B @(B(0~(B(B (0~(B(B(0~(0~(B(Bk(B(0~(0~(0~(0~(B(B(0~(0~(0~(B(B~Uf5 (0k(B(B(0~(B(B@(B(0m(B(B(0~(B(Bk(B (0~(B(B (0~(B(B~U!M  (0~(B(B(0j(B(Bk(B @(B((B (0~(0~(B(B(0~(0~(B(B(0~(0~(0~(B(B~UrMThe swamp kobold throws a crude spear!)(B(0~(B(B)(B(0~(B(B)(B--More--~U F TYou are almost hit by a crude spear.(0~(B(B)(B~UGF G(B@(BThe gnome throws a dagger!)(B(0~(B(B)(B--More--~UDSKYou are almost hit by a dagger.(0~(B(B)(B~US,6@(B~Uj;  Pick up what?  Weapons(B a - a dagger b - a crude spear(end) ~U۞+~UQN~URH - a dagger.7 k(B~U. Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - magic missile 2 attack 0%(end) ~UM=(0q(0k(B(B(0x(B(B(0l(0q(0q(0k(B(B(0x(B(B(0x(B(B(0m(0q(0k(0q(0v(0k(B(B(0x(B(B(0m(0k(B(B(0l(0q(0k(B(B(0x(B(B(0m(0q(0k(B(B(0x(B(B(0l(0j(B(B(0m(0k(0k(B(B(0m(0q(0k(B(B(0l(0j(B(B(0m(0q(0q(0q(0j(B(B(0x(0x(B(B(0x(B(B(0x(B(B(0x(B(B~U Weapons(B  a - an uncursed dagger  n - an uncursed dagger  B - a crude dagger  H - a dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand)  e - an uncursed mood ring  w - an uncursed wedding ring  Wands(B  c - a wand of cold (0:12) (1 of 2) ~U Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:7460 Dlvl:4 $:348 HP:15(26) Pw:25(112) AC:2 HD:4 T:4077 (0q(0q(0w(0q(0q(B(B(0l(0q(0q(0k(B(B (0j(B(B(0x(B(B(0x(B(B(0l(0j(B(B(0x(B(B(0l(0q(0q(0k(B(B (0x(B(B(0m(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(B(B(0l(0q(0q(0k(B(B (0x(B(B(0x(B(B(0x(B(B(0m(0q(0k(B(B (0m(0k(B(B(0q(0q(0q(B(B(0q(0q(0q(B(B(0q(0v(0k(B(B(0x(B(B(0m(0k(B(B(0l(0q(0k(B(B (0x(B(B(0x(B(B(0m(0q(0k(B(B ~U (0x(B(B(0l(0j(B(B(0m(0k(B(B (0k(B(B(0x(B(B(0l(0k(B(B[(B(0l(0k(B(B(0m(0q(0k(B(B(0l(0j(B(B(0m(0q(0q(0q(0j(B(B(0x(B(B (0q(0m(0q(0j(0x(B(B(0l(0k(B(B(0x(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0l(0j(B(B(0x(B(B(0l(0q(0j(0t(0q(0w(0j(0m(0q(0k(B(B(0m(0q(0k(B(B(0x(B(B(0q(0w(0q(0k(B(B(0q(0v(0k(B(B(0j(B(B(0l(0v(0q(0k(B(B(0m(0q(0q(0j(B(B[(B(0m(0k(B(B(0x(B(B(0x(B(B(0t(0q(B(B(0l(0k(B(B(0x(B(B(0j(B(B ~U [37m(0~(0~(0m(0q(0k(B(B(0x(B(B(0q(B(B(0x(B(B(0x(B(B)(B*(B<(B(0x(B(B(0m(0k(B(B(0m(B(B###(B(0l(0j(0x(B(B(0x(0j(B(B0(0~(0~(0~(0~(0m(0j(B(B(0x(B(B(0l(0q(0j(B(B(0m(0k(B(B#(B(0j(B(B(0x(B(B(0x(B(B(0m(0q(0q(0j(B(Bk(BG(B(0~(0~(B(B@(B(0~(0~(B(B((B(0w(0v(0q(B(B(0l(0q(0j(B(B(0l(0q(0k(0x(B(B(0x(B(B(0m(0q(B(B#(B(0q(0q(0q(0q(0q(0q(0j(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0x(B(B(0x(B(B(0l ~U& (0j(B(B(0m(0j(B(B(0m(0k(B(B#(B(0~(0~(0~(0~(0~(B(B(0l(0q(0j(B(B(0l(0q(0j(B(B(0l(0q(0j(B(B^(B(0x(B(B0(B(0~(0~(0~(B(B(0x(B(B(0x(B(B(0x(B(B)(B(0l(0q(0k(B(B(0m(0k(B(B(0l(0j(B(B(0q(B(B^(B(0m(0k(0l(0q(0j(B(B(0l(0j(B(B(0m(0k(B(B(0m(0k(B(B(0x(B(B(0x(0x(B(B(0l(0j(B(B(0m(0k(B(B(0m(0k(B(B(0x(B(B(0l(0q(0j(0x(B(B(0l(0j(B(B(0x(B(B(0x(B(B(0x(B(B(0l(0j(B(B ~UL (0m(0k(B(B(0x(B(B(0l(0j(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0j(B(B(0m(0q(0v(0q(0j(B(B"~Ui y Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - magic missile 2 attack 0%(end) #~UP+(0q(0k(B(B(0x(B(B(0l(0q(0q(0k(B(B(0x(B(B(0x(B(B(0m(0q(0k(0q(0v(0k(B(B(0x(B(B(0m(0k(B(B(0l(0q(0k(B(B(0x(B(B(0m(0q(0k(B(B(0x(B(B(0l(0j(B(B(0m(0k(0k(B(B(0m(0q(0k(B(B(0l(0j(B(B(0m(0q(0q(0q(0j(B(B(0x(0x(B(B(0x(B(B(0x(B(B(0x(B(B#~U Q=0In what direction? [hykulnjb><] #~UC#~U;CThe spell hits the gnome!You kill the gnome!(0~(B(B512 --More--#~UF.The spell hits the swamp kobold!#~UYYou kill the swamp kobold!696 8 %~UNY9(0~(B(B)(B@(B)(B(0~(B(B (0~(B(B (0~(B(B %~U9680 (0~(B(B@(B(0~(B(B (0~(B(B (0~(B(B (0~(B(B %~U !1(0l(B(B(0t(B(B(0~(B(B (0u(B(B@(B(0~(B(B (0x(B(B (0k(B(B (0~(B(B &~U   @(B(0~(B(B (0m(B(B (0x(B(B &~Ug Things that are here: 2 crude spears a crude dagger--More--'~UG2'~U Pick up what?  Weapons(B a - 2 crude spears b - a crude dagger(end) (~UМ +(~Us N(~U 8B - a crude dagger.3)~U(B(0~(B(B (0~(B(B@(B(0l(B(B (0j(B(B (0j(B(B *~U ZYou see here a lock pick.90 (0~(B(B,~UQ,~U_I - a lock pick.1u(B(0~(B(B-~U*E-~UVE2Specify unknown object by cursor? [ynq] (q) -~UzUyPlease move the cursor to an unknown object.--More---~U)(For instructions type a ?)-~U.-~UYC.~U;.~UF.~U .~U Lu a unicorn or horse (white unicorn) [seen: infravision]--More--/~U/~U)More info? [yn] (n) /~U n/~UPick an object./~U0~U^2  u(B (0~(B(B)(B(0~(B(B(0~(B(B@(B(0~(0~(B(B(0~(0~(B(B(0~(B(B0~U5@3(0~(B(B)(B (0~(B(Bu(B(0~(B(B(0~(B(B@(B(0~(0~(B(B(0~(0~(B(B(0x(B(B(0~(0l(0j(B(B0~U 4  u(B (0~(0~(B(B(0~(B(B(0~(B(B@(B(0~(0~(B(B(0~(0~(B(B(0q(0q(0j(B(B1~U"5  (0~(B(B (0~(B(B (0~(B(Bu(B(0~(B(B(0q(B(B@(B(0~(0~(B(B(0~(0l(B(B2~U u(B (0~(B(B (0l(B(B(0~(B(B(0x(B(B@(B(0x(0~(B(B(0q(0q(B(B2~U0Click! The white unicorn triggers something.6u(B(0~(B(B3~U7(0~(0~(0~(B(B (0~(0~(B(B(0~(B(Bu(B(0~(B(B@(B(0~(B(B 4~UQ8(0~(B(B(0~(B(Bu(B(0~(0~(B(B(0~(B(B(0~(B(B (0~(B(B@(B(0~(B(B  4~U^ 9u(B(0~(B(B)(B(0~(0~(B(B(0~(B(B(0~(0~(B(B @(B (0~(B(B  5~U47100  (0~(B(B(0~(B(B u(B (0~(B(B@(B   5~U} 1(0~(B(B(0~(B(B(0~(B(B (0~(B(B@(B u(B(0~(0~(B(B  6~U (0x(0~(0l(B(B(0x(B(B(0q(B(B (0~(0~(B(B@(B (0~(B(B  6~UIA bear trap closes on your foot!2(0~(B(Bu(B 7~UG7~U}You are caught in a bear trap.3u(B(0~(B(B 7~Ub44  u(B8~UNW25 8~U@6u(B 8~Ug I7u(B  9~Uq8a(B(0~(0~(B(Bu(B9~Uj9(0q(0q(B(B@(B(0~(B(B ^(B(0q(0q(B(B  :~U 10(0k(0~(B(B@(B(0~(B(B u(B a(B<~U"1(0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(B(B@(B(0~(0~(B(B#(B (0x(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(B(B (0m(0q(0q(0q(0j(B(B<~UKMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:7696 Dlvl:5 $:348 HP:17(26) Pw:24(112) AC:2 HD:4 T:4110 <~Ue 1?~Un Weapons(B  a - an uncursed dagger  n - an uncursed dagger  B - 2 crude daggers  H - a dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand)  e - an uncursed mood ring  w - an uncursed wedding ring  Wands(B  c - a wand of cold (0:12) (1 of 2)?~U8  Tools(B  g - a torch (lit) (weapon in hand)  k - a key  F - a torch  G - a lock pick  I - a lock pick  Gems(B  O - 2 violet gems (2 of 2)@~U Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:7696 Dlvl:5 $:348 HP:17(26) Pw:24(112) AC:2 HD:4 T:4111 (0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(B(B@(B(0~(0~(B(B#(B (0x(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(B(B (0m(0q(0q(0q(0j(B(BA~U7What do you want to use or apply? [cgkFGI or ?*] A~Uh4A~U4<You snuff out your torch.2A~U7 % Weapons(B  a - an uncursed dagger  n - an uncursed dagger  B - 2 crude daggers  H - a dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand)  e - an uncursed mood ring  w - an uncursed wedding ring  Wands(B  c - a wand of cold (0:12) (1 of 2)A~U.  Tools(B  g - a torch (weapon in hand)  k - a key  F - a torch  G - a lock pick  I - a lock pick  Gems(B  O - 2 violet gems (2 of 2)B~U Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:7696 Dlvl:5 $:348 HP:17(26) Pw:24(112) AC:2 HD:4 T:4112 (0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(B(B@(B(0~(0~(B(B#(B (0x(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(B(B (0m(0q(0q(0q(0j(B(BC~U Weapons(B  a - an uncursed dagger  n - an uncursed dagger  B - 2 crude daggers  H - a dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand)  e - an uncursed mood ring  w - an uncursed wedding ring  Wands(B  c - a wand of cold (0:12) (1 of 2)E~UWMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:7696 Dlvl:5 $:348 HP:17(26) Pw:24(112) AC:2 HD:4 T:4112 (0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(B(B@(B(0~(0~(B(B#(B (0x(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(B(B (0m(0q(0q(0q(0j(B(BE~U]k 2What do you want to wield? [- agnBFH or ?*] E~U|M E~UN Ua - an uncursed dagger (weapon in hand).3F~U@4<(B@(BF~UܤM(0~(B(B@(B#(BF~U.You hear rumbling in the distance.F~UK6You hear crashing rock.--More--G~U8You hear a door open.5H~Uy6(0~(B(B@(B#(BG(BI~UFL R#(B@(BG(B#(B I~UpL H7You hear someone cursing shoplifters.J~UYou hear a door open.50X~U--More--Y~U-|You feel an unexpected draft.1 2 3 4 5f(B(B#(B#(BY~Ue|KYou finish eating the gnome corpse.6[~U  [~U 2Specify unknown object by cursor? [ynq] (q) [~U y[~UHPlease move the cursor to an unknown object.--More--[~Uh((For instructions type a ?)[~Us [~U$J \~U\~U!F\~U]S\~Uk]~U ]~UPf a cat or other feline (tame large cat) [seen: infravision]--More--]~Un'More info? [yn] (n) ^~U  n^~UNPick an object.^~UQ_~U  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) _~UX z_~U=A7@(B)(B`~U{8f(B(B#(B@(B#(B`~Uy*@(B#(B`~UFYou hear a door open.9`~U760#(B@(B#(B#(B#(Ba~Uh#(B@(Ba~UhQYou hear crashing rock.71a~Uis 2f(B(B#(B@(B##(Ba~U :3(0~(B(B#(B@(B#(B#(Bb~UBa4#(B@(B##(Bb~U U5#(B@(B#(Bb~U>=c~UuM6#(B@(B#(Bd~U+(0~(B(B#(B#(B@(B#(B(0~(B(B(0~(0x(B(B(0~(B(B(0x(B(Bd~U,You hear a door open.####(B(0l(0q(0q(0q(0q(0q(0q(0q(B(B#(B)(B(0~(0~(B(B>(B(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B(Bb(B(0~(0~(0~(B(B@(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(Bd~U-72#(B(0~(0~(B(B#(B#(B#(B###(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(B(B@(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(Bd~U.0 9 8880 6(0x(B(B#(B(0~(0x(B(B(0x(0~(B(B####(Bf(B(B#(B@(B(0m(B(Be~U Xf(B(B#(B@(B(0~(B(Be~U I You hear a door open.7f~Um8f(B(B#(B@(B#(Bf~U<Kf(B(B#(B@(B#(Bf~Uc You hear crashing rock.9h(Bf~UCG n90f(B(B#(B@(B#(Bg~U 1f(B(B#(B@(B#(Bh(B(0~(B(Bg~U g~U.! You displaced your large cat.2@(Bf(B(B(0~(B(Bg~U 3b(B@(Bf(B(B#(Bh~U[|rYou hit the acid blob.4#(Bf(B(Bi~Ui~U@rYou displaced your large cat.#(Bf(B(B@(Bi~UzLYou hear some noises.5j~U%6j~Uh7j~UnX 8j~UL (99k~Uv\9200f(B(B#(Bk~U.1k~UP3Y2f(B(B#(Bl~U zH3@(B#(Bl~Ul~U<You displaced your large cat.4@(B#(Bf(B(Bm~U S@(B#(B#(Bm~U$!JYou hear crashing rock.5m~Uq N6@(B#(Bn~UKY7(0k(B(B@(B(0~(B(Bn~U?8@(B(0~(B(Bn~U?9@(B(0~(B(Bn~U@10@(B(0~(B(Bn~UL ?1@(B(0~(B(Bn~U܍ ?2@(B(0~(B(Bo~U>3@(B(0~(B(Bo~U.@(B(0~(B(Bo~UZThe dungeon acoustics noticeably change.4o~U==#(B@(B(0~(B(Bo~Uy There is a doorway here.  Things that are here: a bow 12 arrows--More--p~UCp~U܀IYou hear crashing rock.5p~U H6@(B)(Bq~Uv,@(B#(Bq~U8You see here a club.7q~U N318)(B@(Br~U|L#(B@(Bf(B(Br~UM| There is a doorway here.  Things that are here: a bow 12 arrows--More--s~Ue9f(B(B(0~(B(Bs~U1 2020)(B@(Bf(B(B(0~(B(Bs~UTu1(0~(B(B@(Bf(B(B(0~(B(Bt~U[x2(0~(B(B@(B(0~(0~(B(Bf(B(Bu~U<[3(0~(B(Bf(B(Bu~U (0~(0l(B(B(0q(0q(0q(0j(0~(0~(0~(0m(0q(0q(0q(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0~(0~(0~(0~(0~(B(BG(B(0~(0l(B(B(0x(B(B@(B(0~(0~(0~(0~(0~(0~(0l(B(B(0m(0k(0~(0~(0~(0~(0l(0q(0j(B(B(0q(0q(0q(0q(0j(B(Bu~UӍ Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:7850 Dlvl:6 $:348 HP:20(26) Pw:31(112) AC:2 HD:4 T:4223 u~U  4v~Up(0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(B(B<(B(0~(0~(B(B#(B (0x(0~(0~(0~(0x(B(B#(B (0x(0~(0~(0~(0~(B(B#(B (0m(0q(0q(0q(0j(B(B###(B(0~(B(B#(B#(B#(B###(B#(B#(B#(B#(B)(B#######(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B#(B)(B(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B(0x(0~(0~(0~(B(Bf(B(B(0~(0~(0~(0~(0x(B(B#(Bv~U)q(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B###(B(0~(0x(B(B#(B(0x(0~(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(B(B######(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(Bv~U>qMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:7850 Dlvl:5 $:348 HP:20(26) Pw:31(112) AC:2 HD:4 T:4224 v~UrP 5f(B(B(0~(B(Bv~U%/}6>(B@(Bf(B(B(0~(B(Bw~U^y7(0~(B(B@(Bf(B(B(0~(0~(B(Bw~ULw~ULYou displaced your large cat.8(0~(B(B@(Bf(B(Bw~U.Cf9f(B(B(0~(B(B@(Bw~Ua s30(0~(B(Bf(B(B(0~(B(B@(Bw~U |1(0~(B(B(0~(B(B@(Bf(B(Bx~U28In what direction? [hykulnjb><] ~Ur~Ur-The spell hits the dwarf thief!~Ur~You kill the dwarf thief!994 5#(B#(B~U<#(B@(Bh(B~UNTThe dwarf puts on a hooded cloak.6~U Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - magic missile 2 attack 0%(end) ~Ua j+~U =3In what direction? [hykulnjb><] ~U ~U7 bThe spell misses the dwarf.7f(B(B~Uװ  Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - magic missile 2 attack 0%(end) ~UKj+~Uk>18In what direction? [hykulnjb><] ~UP~UAThe spell hits the dwarf!(0~(B(B~UQThe dwarf wields a dagger!8~UWl9f(B(B#(B@(B~UYou kill the dwarf!8146 50#(Bf(B(B%(B~UDj +#(B@(B~Uj rThere are several objects here.1##(Bf(B(B~UKc& Pick up what?  Weapons(B a - a dagger b - a cursed dagger Armor(B c - a pair of hard shoes d - a hooded cloak Comestibles(B e - a dwarf corpse(end) ~U+~Uq~UqEJ - a dagger.#(Bf(B(B~U(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~U ~(0~(0~(0~(0~(0~(0~(0~(B(B#####(Bf(B(B@(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0x(B(B###(B(0~(0x(B(B#(B(0x(0~(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(B(B######(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B~U%-What do you want to eat? [prtC or ?*,] ~U) u eat what?  Comestibles(B a - a dwarf corpse(end) ~U!D L+~UfE 1This dwarf corpse tastes terrible!3 4 5 206 7 8 9 260##(Bf(B(B#(B--More--~UThe dungeon acoustics noticeably change.1 2 3f(B(B##(B~UYou hear crashing rock.4 5 Satiated 6 7 8 9 ###(Bf(B(B--More--~USsYou finish eating the dwarf corpse.70f(B(B#(B~U >1[(B@(B~U2(0x(B(B(0~(B(B(0~(B(B(0~(0l(B(B#(B#(B(0x(0~(0x(B(B@(B(0x(B(B~U3(0l(0q(0q(B(B+(B(0~(B(B(0x(0~(0l(B(B(0x(0~(0x(B(B(0x(0~(0x(B(B(0x(0~(0x(B(B(0x(0~(B(B(0x(0~(B(B(0x(B(BG(Bf(B(B(0~(B(B@(B(0x(B(B~Ux|(0m(B(Bh(B#(B@(B(0~(B(B~UxThe dwarf thief swings her pick-axe.The dwarf thief misses.--More--~UoThe dwarf thief just misses!4(0~(B(BG(B~UQ 15(0~(B(B##(Bf(B(B(0~(B(B@(B~U.6(0~(B(Bh(BG(B(0~(B(B@(B~Uq7#(B#(B(0~(B(B@(B~UU~8(0~(B(BG(B(0~(B(B@(B~U`9(0~(B(B(0~(B(B@(B~U>S 380(0~(B(B@(B~Um? 1(0~(B(B@(B~U~I 2(0~(B(B@(B~UI)? 3(0~(B(B@(B~Uo k 4f(B(B(0~(B(B@(B~U q 5#(Bf(B(B(0~(B(B@(B~U,R 6#(Bf(B(BG(B(0~(B(B@(B~UV r 7##(Bf(B(B(0~(B(B@(B~U), 8#(Bf(B(B(0~(B(BG(B(0~(B(B@(B~U6 s 9(0~(B(Bf(B(B(0~(B(B@(B~U 90(0x(B(B(0~(0x(B(B(0~(B(B(0~(B(Bf(B(B(0~(B(BG(B(0~(B(B@(B~Un(0q(0q(0q(0q(B(B(0~(0~(B(B(0k(0~(0~(B(B(0x(0~(B(B(0x(0~(B(B(0x(B(BG(B(0j(0~(B(B(0~(B(B{(B(0~(0l(B(B(0k(0~(0x(B(B+(B(0~(0x(B(B(0x(0~(B(B(0x(B(B(0~(B(Bf(B(B(0~(B(B@(B~UR The large cat bites the gnome.1~UG(0~(B(B(0~(B(B@(B~U ; The large cat bites the gnome.~U\WThe gnome is killed!2(0~(B(B~Ux3(0~(B(Bf(B(B(0~(B(B@(B~U [(0~(B(Bf(B(B(0~(B(B@(B~Unn You hear crashing rock.34(0~(B(B~U-(0~(B(B@(B~U?B You hear some noises in the distance.~U^--More--~UQ MThe dungeon acoustics noticeably change.5~U>U\6h(B(0~(B(B@(B~UG!  ~U}+(B(0~(0x(B(B(0~(B(B(0~(B(B@(B~UA The large cat bites the dwarf thief.~U;[The dwarf thief is killed!7%(B~UXc8(0l(0q(0q(0k(B(B(0~(0~(0x(B(B(0~(0x(B(B(0~(0x(B(B(0~(0q(B(B(0~(B(B{(B(0k(0~(B(B(0x(0~(0l(B(B(0x(0~(0x(B(B(0x(0~(B(B(0x(B(B@(B(0~(B(B(0~(B(B~UX\The large cat bites the dwarf thief. The dwarf thief is killed!~U  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ~U˩ {~UB h9(0~(B(Bf(B(B@(B~U'e 4300(0q(B(B@(B(0~(B(B~U@ 1@(B(0~(B(B~UtC @ 2@(B(0~(B(B~U/ @ 3@(B(0~(B(B~UJ 4@(B(0~(B(B~U,T 5@(B@(B(0~(B(B~U 6(0~(B(B@(B(0~(B(BN(B~UOp 7@(B(0~(B(BN(B(0~(B(B~Uz 8@(B(0~(B(BN(B(0~(B(B~Ue @ 9@(B(0~(B(B~U${ 10@(B(0~(B(BN(B(0~(B(B~Utp 1@(B(0~(B(BN(B(0~(B(B~U 2$(Bf(B(B@(B(0~(B(BN(B(0~(B(B~U| Q@(B(0~(B(BN(B(0~(B(B~UY| The large cat moves only reluctantly.53f(B(B(0~(B(B~U~ 4f(B(B$(B@(B(0~(B(BN(B(0~(B(B~U!@(B(0~(B(B~UtThere are several objects here.5f(B(B(0~(0~(B(B~Us Pick up what?  Coins(B a - 15 gold pieces Weapons(B b - a cursed dagger Armor(B c - a hooded cloak d - a pair of hard shoes e - a pair of hard shoes f - a hooded cloak Tools(B g - a pick-axe(end) ~U+~UC~U_D15 gold pieces.61 636(0~(B(BN(B(0~(B(B~UF Pick up what?  Weapons(B a - a cursed dagger Armor(B b - a hooded cloak c - a pair of hard shoes d - a pair of hard shoes e - a hooded cloak Tools(B f - a pick-axe(end) ~U~U# Weapons(B  a - an uncursed dagger (weapon in hand)  n - an uncursed dagger  B - 2 crude daggers  H - a dagger  J - a dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand)  e - an uncursed mood ring  w - an uncursed wedding ring  Wands(B (1 of 2)~UMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:8161 Dlvl:5 $:363 HP:24(26) Pw:25(112) AC:2 HD:4 T:4316 Satiated(0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(B(B<(B(0~(0~(B(B#(B(0l(0q(0q(B(B(0q(0q(0q(0q(B(B (0x(0~(0~(0~(0x(B(B#(B+(B(0~(B(B(0~(0~(B(B (0x(0~(0~(0~(0~(B(B#(B(0x(0~(0l(B(B(0k(0~(0~(B(B(0l(0q(0q(0k(B(B (0m(0q(0q(0q(0j(B(B###(B(0~(B(B(0x(0~(0x(B(B(0x(0~(B(B(0~(0~(0x(B(B#(B#(B(0x(0~(0x(B(B(0x(0~(B(B(0~(0x(B(B[3~U0m#(B###(B(0x(0~(0x(B(B(0x(0~(B(B(0~(0x(B(B#(B#(B#(B(0x(0~(0x(B(B(0j(0~(B(B(0~(0q(B(B#(B)(B#######(B(0x(0~(0m(B(B(0~(B(B(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0x(0~(0~(B(B{(B{(B#(B)(B(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0l(B(B(0~(0l(B(B(0k(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B######(B[(B#(B(0x(0~(0x(B(B(0k(0~(0x(B(B[~Um(0x(0~(0l(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0x(B(B+(B(0~(0x(B(B(0x(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0x(B(B(0x(0~(0x(B(B(0x(0~(B(B+(B###(B(0x(0~(0x(B(B(0x(0~(0x(B(B(0x(0~(0x(B(B#(B(0x(0~(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(0~(0m(0q(0q(0q(0q(0j(0~(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(B(B######(B(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0~(B(BN(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q~U>(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B ~U# Weapons(B  a - an uncursed dagger (weapon in hand)  n - an uncursed dagger  B - 2 crude daggers  H - a dagger  J - a dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand)  e - an uncursed mood ring  w - an uncursed wedding ring  Wands(B (1 of 2)~UMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:8161 Dlvl:5 $:363 HP:24(26) Pw:25(112) AC:2 HD:4 T:4316 Satiated(0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(B(B<(B(0~(0~(B(B#(B(0l(0q(0q(B(B(0q(0q(0q(0q(B(B (0x(0~(0~(0~(0x(B(B#(B+(B(0~(B(B(0~(0~(B(B (0x(0~(0~(0~(0~(B(B#(B(0x(0~(0l(B(B(0k(0~(0~(B(B(0l(0q(0q(0k(B(B (0m(0q(0q(0q(0j(B(B###(B(0~(B(B(0x(0~(0x(B(B(0x(0~(B(B(0~(0~(0x(B(B#(B#(B(0x(0~(0x(B(B(0x(0~(B(B(0~(0x(B(B[3~U0m#(B###(B(0x(0~(0x(B(B(0x(0~(B(B(0~(0x(B(B#(B#(B#(B(0x(0~(0x(B(B(0j(0~(B(B(0~(0q(B(B#(B)(B#######(B(0x(0~(0m(B(B(0~(B(B(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0x(0~(0~(B(B{(B{(B#(B)(B(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0l(B(B(0~(0l(B(B(0k(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B######(B[(B#(B(0x(0~(0x(B(B(0k(0~(0x(B(B[~Um(0x(0~(0l(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0x(B(B+(B(0~(0x(B(B(0x(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0x(B(B(0x(0~(0x(B(B(0x(0~(B(B+(B###(B(0x(0~(0x(B(B(0x(0~(0x(B(B(0x(0~(0x(B(B#(B(0x(0~(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(0~(0m(0q(0q(0q(0q(0j(0~(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(B(B######(B(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0~(B(BN(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q~U&q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B~U 2Specify unknown object by cursor? [ynq] (q) ~U y~UIPlease move the cursor to an unknown object.--More--~U)(For instructions type a ?)~Ua~U)b~Uc3N a naga (black naga hatchling)--More--~Uc6~U6More info? [yn] (n) ~UM n~U2NPick an object.~UH3~UG! j 7@(B[(BN(B(0~(B(B~U; 8(0~(B(Bf(B(B@(B(0~(B(BN(B(0~(B(B~UY 9(0~(B(B(0~(B(B@(B(0~(B(B(0~(B(B~U0g520f(B(B(0~(B(B@(B(0~(B(B~UU1G(B#(Bf(B(B@(B(0~(B(B~U+2(0~(B(BG(Bf(B(B(0~(B(B@(B(0~(B(B~U` ~Ux` You displaced your large cat.3@(B(0~(B(B(0~(B(Bf(B(B~U;4(0~(B(BG(B(0q(B(B(0~(B(B@(B(0~(B(Bf(B(B(0~(B(B~U5(0~(B(B(0m(B(B(0q(0q(0q(B(B(0q(B(B(0j(B(B(0x(B(B(0q(0q(0q(B(B(0j(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(B(B(0q(B(B+(B(0q(0q(B(B+(B(0q(0q(0k(B(B(0q(0q(0q(B(B(0x(B(Bf(B(B(0~(B(B~U\'6(0x(B(B!(B(0x(B(B@(0x(B(B@(B(0~(B(B(0a(B(B(0~(B(B(0~(B(B@(B(0~(B(B~U-7(0q(0q(0q(0k(B(B*(B!(B)(B[(B?(B@+?(B(0~(B(B(0~(B(Bs(Bf(B(B(0~(B(B@(B~U {(0~(B(B@(0x(B(B@(B(0~(B(B(0~(B(B~U] "Hello, meganomics! Welcome to Possogroenoe's general store!"8@(B(0~(B(B(0~(B(Bf(B(B~U9((B@(B@(B(0a(B(B(0v(B(B(0~(B(Bf(B(B~UD &In what direction? [hykulnjb><] ~UD ~U The door resists!30@(B?(Bf(B(B(0~(B(B~U"m(B~UNYou find a large mimic.1@(B?(B(0a(B(Bf(B(B~U_ ~U 2Specify unknown object by cursor? [ynq] (q) ~U[ qUؙ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) U {UH 2Specify unknown object by cursor? [ynq] (q) U; yUo IPlease move the cursor to an unknown object.--More--U?)(For instructions type a ?)UHU7NUNC( a useful item (pick-axe, key, lamp...) (lamp)--More--U%UXMore info? [yn] (n) Ud nUPick an object.UU&&In what direction? [hykulnjb><] UU'The door closes.*(B@(B+(B(0~(B(BUR`The large mimic claws you!0 72U4In what direction? [hykulnjb><] UEUEzThe door opens.3@(B[(B(0a(B(BU4*(B@(B(0~(B(B@(B(0~(B(Bf(B(B Uw 5(0~(B(B(0a(B(B@(B(0~(0~(B(Bf(B(B UG&In what direction? [hykulnjb><]  U# UThe door resists!6@(B?(B(0~(B(Bm(BN(B(0~(B(B Uv U'w2Specify unknown object by cursor? [ynq] (q)  U7 q U'  UZ &In what direction? [hykulnjb><]  U  Ux The door closes.7!(B(0~(B(B+(B(0~(B(BN(B Ue n8(0~(B(B(0~(B(BN(B@(BU^9(0x(B(B(0~(B(B(0~(B(B(0~(B(B@(BU\J2Specify unknown object by cursor? [ynq] (q) Uw yU IPlease move the cursor to an unknown object.--More--U3 )(For instructions type a ?)UX UUfU U UU+) a weapon (war hammer)--More--UsUMore info? [yn] (n) U' nUi Pick an object.U5Up UV '! a potion (potion)--More--UϷUMore info? [yn] (n) U nU Pick an object.UEU UUF[ a suit or piece of armor (pair of walking shoes)U--More--U Pick an object.Up7UX\UcUUU** a gem or rock (gems)U? Pick an object.UU<] (U(UHThe door opens.50(0~(B(Bf(B(B(0a(B(B(0x(0~(B(B(0x(0~(0~(B(B(0x(0~(0~(B(B(0x(0~(0~(0~(B(B(0v(B(B(0v(B(B(U! G(B(0~(B(B(0~(B(Bf(B(B(0w(B(B@(B(0~(0~(B(B(0~(0x(B(B(0~(0x(B(B(0x(B(B(U The large cat picks up a black naga hatchling corpse.91(0~(B(Bf(B(B)U 2(0~(B(BG(B@(B(0~(B(Bf(B(B(0a(B(B*U3(0~(B(BG(B@(B(0~(B(B(0~(B(B+Um4(0~(B(BG(B(0~(B(B@(B+U?5(0~(B(BG(Bs(B(0~(B(BG(B(0~(B(B@(B@(B+U6(0~(B(B(0~(Bs(B(0~(B(BG(B(0~(B(B@(B(0~(B(B+U57(0~(B(BG(B(0~(Bs(B(0~(B(BG(B(0~(B(B@(B,U08(0w(0q(0q(B(Bf(B(B!(B(0~(0x(B(B%(B(0~(0~(B(B(0~(B(B(0~(B(B(0~(B(B(0t(B(B(0~(Bs(B(0~(0~(B(BG(B(0~(B(B@(B(0~(B(B(0m(B(B(0k(B(B,U˵x(0q(0q(0q(B(B(0~(0~(B(B(0~(0~(B(B(0~(B(B@(0~(B(Bf(B(B(0~(0~(B(B(0~(B(B(0~(B(B(0~(B(B@(Bs(B(0~(B(B(0q(B(B,U The large cat eats a tripe ration.9@(B(0~(B(BG(B/U/U2Specify unknown object by cursor? [ynq] (q) /U[ y/Uy IPlease move the cursor to an unknown object.--More--0U)(For instructions type a ?)0U 0Ue 0U$ 0U#1UA1UC1UD'! a potion (potion)--More--2U2UMMore info? [yn] (n) 2U n2UBPick an object.2U3Ul260(0~(B(B(0~(B(Bs(BG(B@(Bs(B(0~(B(B(0~(B(B(0~(B(B(0~(0~(0~(0~(0~(0~(B(B(0q(0q(0q(B(B+(B(0q(0q(B(B4U\2Specify unknown object by cursor? [ynq] (q) 4UH' y4Ug' IPlease move the cursor to an unknown object.--More--4U+ )(For instructions type a ?)4Uִ5U5Us5U<] ?Ups?Us2The spell misses the gnomish wizard.?Us--More--?UjSThe gnomish wizard points at you, then curses.5@UIa  Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - magic missile 2 attack 0%(end) @U)+(0q(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0q(0q(0q(0w(0q(0~(0~(0w(0q(0q(0k(0~(0~(0~(0~(0~(0l(0q(0q(0k(B(B*(B!(B)(B(0x(0~(0~(0~(0x(0~(B(B!(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B[(B?(B!(B(0x(0~(0~(0~(0x(0~(B(B%(B(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(B@Ua>19In what direction? [hykulnjb><] AU(MAUcM.The spell hits the gnomish wizard!0(B#(B@(B#(B0(B#(B*(B0(B#(B@(B#(B0(B#(B*(B0(BAUyMU#(B@(B#(B0(B#(BAUM"*(BG(BAUM}The gnomish wizard resists!(0~(B(B@@(0~(B(B(0~(B(BAUM--More--AUZ XThe gnomish wizard casts a spell at you!0(B#(BAU @(B#(B0(B#(B*(B0(B#(B@(B#(B0(B#(B*(B0(B#(B@(BAU D#(B0(B#(B*(BAU @(B--More--BUWfJYou feel momentarily disoriented. StunBUfKYou feel a bit steadier now.6DU Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - magic missile 2 attack 0%(end) DUX+(0q(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0q(0q(0q(0w(0q(0~(0~(0w(0q(0q(0k(0~(0~(0~(0~(0~(0l(0q(0q(0k(B(B*(B!(B)(B(0x(0~(0~(0~(0x(0~(B(B!(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B[(B?(B!(B(0x(0~(0~(0~(0x(0~(B(B%(B(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(BDU{=4In what direction? [hykulnjb><] DUDU`The spell hits the gnomish wizard!(0~(B@@(B@(BDU --More--EUi`GThe gnomish wizard casts a spell at you!0(BEU`p#(B@(B#(B0(B#(B*(B0(B#(B@(B#(B0(B#(B*(B0(B#(B@(B#(B0(B#(B*(B@(B--More--EU JYou feel momentarily disoriented. StunEÚ KYou feel a bit steadier now.7FU p  Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - magic missile 2 attack 0%(end) FU,' +(0q(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0q(0q(0q(0w(0q(0~(0~(0w(0q(0q(0k(0~(0~(0~(0~(0~(0l(0q(0q(0k(B(B*(B!(B)(B(0x(0~(0~(0~(0x(0~(B(B!(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B[(B?(B!(B(0x(0~(0~(0~(0x(0~(B(B%(B(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(BFUU' _9(12) AC:2 HD:4 T:4367 In what direction? [hykulnjb><] FUFU0The spell hits the gnomish wizard!FUYou kill the gnomish wizard!35 8@(B(0~(0~(B(B%(B@(B@(B(0~(B(BGUW GUX 0Unknown command ' '.GU4E.@(B(0~(B(BGUEYou see here a gnomish wizard corpse.9(0~(B(B@(B@(0~(B(B@(BHUt HU -What do you want to eat? [prtC or ?*,] HU4 ~ eat what?  Comestibles(B a - a gnomish wizard corpse(end) HU` L+HU This gnomish wizard corpse tastes terrible!11(12) AC:2 HD:4 T:4370 1 2 3 Satiated 4 5 6 7 8 9 380 1 2 (0~(B(B(0~(B(B(0~(0~(0~(0~(B(B(0~(0~(0~(B(B(0~(0~(B@(0~(B(B(0~(0~(0~(B(B(0~(0~(B(B(0~(B_(B@(BHU) --More--IUNYou finish eating the gnomish wizard corpse.3@(B(0~(B(BJU. 4@(B(0~(B(B(0~(B(B@(B_(BKU}(0~(B(B(0~(B(B@(B@(B(0~(B(B@(BKU}qThe priestess of Ptah intones:"Pilgrim, you enter a sacred place!"--More--KUYou have a strange forbidding feeling...5(0~(B(B@(B(0~(B(BMU[6(0~(B(B@(B@(B(0a(B(B_(BNU7(0q(B(B(0~(B(B@(B@(Bs(B(0~(0~(B(BOU@8@(B@(B(0~(0~(B(B(0~(B(B@(BOU{ {29@(B(0~(B(B(0v(B(BPUL 90@(B(0~(B(B(0~(B(B@(Bs(B(0~(B(BQU1(0~(B(B@(B(0~(B(Bf(B(B(0~(B(B@(Bs(0~(B(B@(BQU 2Specify unknown object by cursor? [ynq] (q) QU yQUIPlease move the cursor to an unknown object.--More--RU)(For instructions type a ?)RUjRUQgRU RU <s an arachnid or centipede (cave spider)--More--SUSUMore info? [yn] (n) SU/ nSUTPick an object.SU# VU# Weapons(B  a - an uncursed dagger (weapon in hand)  n - an uncursed dagger  B - 2 crude daggers  H - a dagger  J - a dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand)  e - an uncursed mood ring  w - an uncursed wedding ring  Wands(B (1 of 2)WU; c - a wand of cold (0:12)  Tools(B  g - a torch  k - a key  F - a torch  G - a lock pick  I - a lock pick  Gems(B  O - 2 violet gems (2 of 2)WU# Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:8365 Dlvl:5 $:363 HP:23(26) Pw:12(112) AC:2 HD:4 T:4391 Satiated(0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(B(B<(B(0~(0~(B(B#(B(0l(0q(0q(B(B(0q(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B (0x(0~(0~(0~(0x(B(B#(B+(B(0~(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(B(B (0x(0~(0~(0~(0~(B(B#(B(0x(0~(0l(0q(0q(0q(0w(0q(0~(0~(0w(0q(0q(0k(0~(0~(0~(0~(0~(0l(0q(0q(0k(B(B (0m(0q(0q(0q(0j(B(B###(B(0~(B(B(0x(0~(0x(B(B*(B!(B)(B(0x(0~(0~(0~(0x(0~(B(B!(BWUb (0x(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B#(B#(B(0x(0~(0x(B(B[(B?(B!(B(0x(0~(0~(0~(0x(0~(B(B%(B(0x(0~(0~(0~(0~(0~(B(B+(B@(0~(0x(B(B#(B###(B(0x(0~(0x(B(B((B(0~(B(B?(B(0x(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0x(0~(0x(0~(0~(0~(0x(0~(0~(0~(0t(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0m(0~(0~(0v(B(B(0q(0q(0q(B(B(0q(B(B(0j(B(B(0x(B(B#(B)(B#######(B(0x(0~(0m(0q(B(B+(B(0q(0v(0q(B(0a(B(0~(0j(B(Bf(B(B(0~(0~(0~(0~(0~WU (0~(0~(0~(0~(B(B@(B(0~(Bs(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B@(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B)(B(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0l(0q(B(B+(B(0q(0w(B(0a(B(0q(0q(0k(0~(0~(0~(0~(0l(B(0a(B(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B######(B[(B#(B(0x(0~(0x(B(B(0x(0~(0~(0~(0m(0q(0q(0k(0~(0x(0~(0~(0~(B(B(0x(0~(0l(0q(0q(0q(B(B+(B(0q(0q(WU 0q(0k(B(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B+(B(0~(0x(0~(0~(0~(0~(0x(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(B_(0~(0x(0~(B(B+(B###(B(0x(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(0~(0~(0x(0~(0x(B(B#(B(0x(0~(0m(0q(0q(0q(0v(0q(0q(0q(0v(0q(0q(0j(0~(0m(0q(0q(0q(0q(0j(0~(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(B(B######(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(WUܭ 0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BXU# YUBtYUtechniqueYU chniqueYUI  hniqueYU` Choose a technique  Name Level Status a - reinforce memory 7 Prepared b - liquid leap 7 Prepared draw energy 5 Not Ready d - power surge 3 Prepared e - sigil of control 1 Prepared(end) [U `(0q(0q(0q(0q(0q(0q(0q(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0l(0q(0q(0k(0~(0~(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(B(B+(B@(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B\UDs2(0q(0k(B(B((B(0x(B(B(0~(B@(B(((B(0~(B(Bs(B(0~(B(B@(B(0~(B(B(0~(B(Bf(B(B(0~(B(B@(B]U3(0q(B(B@(B((B(0~(B(B@(B(0a(B(B(0~(B(Bs(B(0~(B(B{(B@(B_Ud4@(0~(B(B(0a(B(B(0~(B(Bs(B(0~(B(B@(B_U z5(0~(B(B(0~(B(B(0~(B(B@(B`Ug'(0~(B(B@(B`UrYou hear some noises in the distance.6(0~(B@(B`UDr 4In what direction? [hykulnjb><] `U7`UY0This door is locked.aU/ aU/ &In what direction? [hykulnjb><] aU aUȀ 0This door is locked.bUx7(0~(B(B@(B(0~(B(B@(BbUVs8(0~(B(B@(B(0~(B(B@(BbU `9(0~(B(B(0~(B(B@(BbUJ 4400(0~(B(B@(BcU<? 1(0~(B(B@(BcU? 2(0~(B(B@(BcUf,? 3(0~(B(B@(BcU/? 4(0~(B(B@(BcU ? 5(0~(B(B@(BcU ? 6(0~(B(B@(BdU 7(0x(B(B(0~(0x(B(B(0~(B(B(0~(B(B@(BdU~ 38(0q(0q(0k(B(B(0~(0x(B(B(0k(0~(0x(B(B(0x(0~(B(B(0x(0~(0x(B(B(0~(0x(B(B(0~(B(B(0~(B(B(0x(0~(0x(B(B(0x(0~(B(B(0x(B(B@(B(0~(B(BdUa I9@(B(0~(B(BeUJ10@(B(0~(B(BeUI1@(B(0~(B(BeU2(0w(0q(0q(B(B(0~(0~(B(B(0~(B(B(0x(B(B(0~(0~(B(B(0~(B(B@(B(0~(B(BeU-3(0q(B(B(0~(B(B(0~(B(B@(B@(B@(B(0~(B(BfU4(0~(B(B(0~(B(B@(B@(B(0~(B(BfU(z5(0x(0~(B(B(0~(B(B(0~(B(B@(B(0~(B(B@(B(0~(B(BgU~6(0~(B(B@(0~(B(B@(B(0~(B(BgUÃm7(0~(B(B@(B(0~(B(BgU/e8(0v(B(B@(B(0~(B(BhUKd9(0a(B(B@(B@(BhU8?520(0~(B@(B(0~(B(BG(B@(BhU1(0~(B@(B(0~(B(BG(B@(B(0~(B(Bf(B(BhU3\ 2(0~(B@(B(0~(B(BG(B@(B(0~(B(Bf(B(B(0~(B(BhUT (0~(B(B((B@(B@(B(0~(B(B(0~(B(B@(B(0~(B(Bf(B(B(0~(B(BhU You see a door open.3(0a(B(Bf(B(B(0~(B(BhU4(0w(0q(B(B((B@(B(0~(B(B(0~(B(BG(B@(B(0~(B(Bf(B(B(0~(B(BiU5@(B(0~(B(Bs(B@(Bf(B(B(0~(B(B(0~(B(BiUn (0~(B(B@(B(0~(B(B(0~(B(B(0~(B(BiUo d"Hello, meganomics! Welcome to Izchak's lighting store!"--More--jUj[OThe cave spider bites!3 6kU @Specify unknown object by cursor? [ynq] (q) kUB ykUr IPlease move the cursor to an unknown object.--More--kU_ )(For instructions type a ?)lU;%lUOlU<lU x lUx C( a useful item (pick-axe, key, lamp...) (lamp)--More--mU0"More info? [yn] (n) mUx nmUxPick an object.mUԬ mU(  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) nU{nU- 47(0~(B(Bs(B@(Bf(B(B(0~(0~(B(B(0~(B(BG(BoUW 8((B@(B(0a(B(Bs(B(0~(B(B(0~(B(BG(B@(Bf(B(BpUTr(0~(Bs(B(0~(B(B(0~(B(B@(BpUThe large cat just misses the cave spider.9(0~(B(B@(B@(BqUJ(0~(B(Bs(BqUϹjThe large cat just misses the cave spider.30(0~(B(BrU -(0~(B(B@(BrU9 xThe cave spider misses.The large cat bites the cave spider.--More--rU wThe cave spider is killed!1(0~(0~(B(Bf(B(BtUwV2(0~(B(B(0~(B(Bf(B(B@(B(0~(0~(B(BtUJv3@(B(0~(B(B@(Bf(B(B(0~(0~(B(BuUe-@(B(0~(B(BuUff"Hello, meganomics! Welcome again to Izchak's lighting store!"4f(B(B(0~(B(BuU@5@((B@(Bf(B(B(0~(B(BvU/@(B(0~(B(BvU˼+You see here a candle.IvUjA cave spider was hidden under 6 candles!s(B--More--wUvBThe cave spider bites!1IwU)w\A cave spider was hidden under 3 candles!s(B--More--xUThe cave spider bites!0 6f(B(B(0a(B(ByU n7(f(B(B@(B@(B{Ut2The cave spider bites!{U  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) |U,1{}U[G }UG qThe large cat misses the cave spider.8((B@(B~U*~Uk\The large cat misses the cave spider.@(B(0~(B(B~U--More--UR JThe large cat misses the cave spider.9U}"<@(B(0~(B(BU"TThe large cat misses the cave spider.140U<C(0~(B(B@(BUyThe large cat misses the cave spider.1((B@(BU{ I((B(0a(B(B@(Brr(B(0~(B(BU 2The large cat bites the cave spider.U The cave spider is killed!2%(B(0~(B(B@(BU @Specify unknown object by cursor? [ynq] (q) U0 yUQIPlease move the cursor to an unknown object.--More--U)(For instructions type a ?)UtU U0V U_ UPrU=UU U Mr a rodent (sewer rat) [seen: normal vision, infravision]--More--U"U^More info? [yn] (n) U nUPick an object.U}U Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) U{U &In what direction? [hykulnjb><] UI U The door resists!r(B(0~(B(Br(BThe large cat picks up a candle.f(B(B(0~(B(B--More--U MThe large cat eats a cave spider corpse.3U@(B(0~(B(B@(B(0~(B(B(0~(B(B(0~(B(BU6n"Hello, meganomics! Welcome again to Izchak's lighting store!"4U'@I@(B(0a(B(BUmWA cave spider was hidden under a candle!s(BUTThe cave spider bites!19 5UX^(0~(B(B@(Br(BU2The large cat bites the cave spider.UcThe cave spider is killed!66((BUf 7(f(B(B((B@(B(0a(B(B(0~(B(BU&In what direction? [hykulnjb><] UdUegThe door closes.8If(B(B+(BU69((B@(Bf(B(B@(B(0~(B(BUI .@(B(0~(B(BU You see here a lamp.50@(B((B(0~(B(Bf(B(BU  U<W"For you, most gracious creature; only 1333 for this lamp."--More--U9RYou have a little trouble lifting K - a lamp (unpaid, 1333 zorkmids).U9. Burdened--More--UV%Your movements are slowed slightly because of your load.1f(B(B(0~(B(B@(B(0~(B(BU U3 9What do you want to drop? [$a-gkm-rtwBCF-KO or ?*] UhU]You drop a lamp (unpaid, 1333 zorkmids).--More--US 1Your movements are now unencumbered.Uȥ The large cat drops a candle.2f(B(B@(B(0~(B(BU&3(f(B(B((B((B@(B@(BU&# Weapons(B  a - an uncursed dagger (weapon in hand)  n - an uncursed dagger  B - 2 crude daggers  H - a dagger  J - a dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand)  e - an uncursed mood ring  w - an uncursed wedding ring  Wands(B (1 of 2)U'=Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:8365 Dlvl:5 $:363 HP:19(26) Pw:16(112) AC:2 HD:4 T:4453 Satiated(0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(B(B<(B(0~(0~(B(B#(B(0l(0q(0q(B(B(0q(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B#(B+(B(0~(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0x(B(B (0x(0~(0~(0~(0~(B(B#(B(0x(0~(0l(0q(0q(0q(0w(0q(0~(0~(0w(0q(0q(0k(0~(0~(0~(0~(0~(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(B(B (0m(0q(0q(0q(0j(B(B###(B(0~(B(B(0x(0~(0x(BU=(B*(B!(B)(B(0x(0~(0~(0~(0x(0~(B(B!(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B(f(B(B((B(0x(0~(0~(0~(0x(0~(B(B#(B#(B(0x(0~(0x(B(B[(B?(B!(B(0x(0~(0~(0~(0x(0~(B(B%(B(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(B((B@(B((B(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0x(B(B((B(0~(B(B?(B(0x(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B@(B(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0x(0~(0x(0~(0~(0~(0x(0~(0~(0~(0t(B(0a(B(0q(0j(0~(0~(0~(0~(0U=~(0m(0~(0~(0v(B(B+(B(0q(0q(0v(B(0a(B(0q(0~(0j(0~(0x(B(B#(B)(B#######(B(0x(0~(0m(0q(B(0a(B(0q(0v(0q(B(0a(B(0~(0j(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B)(B(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0l(0q(B(B+(B(0q(0w(B(0a(B(0q(0q(0k(0~(0~(0~(0~(0l(B(0a(B(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~U=(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B######(B[(B#(B(0x(0~(0x(B(B(0x(0~(0~(0~(0m(0q(0q(0k(0~(0x(0~(0~(0~(B(B(0x(0~(0l(0q(0q(0q(B(B+(B(0q(0q(0q(0k(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B+(B(0~(0x(0~(0~(0~(0~(0x(0~(0x(B(B(0x(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(B_(0~(0x(0~(B(B+(B(0x(0~(0x(B(B###(B(0x(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(0~(0~(0x(0~(0x(B(B[3U=/7m(0x(0~(0x(B(B#(B(0x(0~(0m(0q(0q(0q(0v(0q(0q(0q(0v(0q(0q(0j(0~(0m(0q(0q(0q(0q(0j(0~(0m(0q(0q(0q(0q(0q(0q(0q(0j(0~(0x(B(B######(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BUo (0~(B(B@(BUE \You see here a candle.4If(B(BU+ 5((B((B(0~(B(Bf(B(BU4 *@(B((BUV5 You see here a lamp.6@(B(0~(B(Bf(B(B(0~(B(BUM UN"For you, good creature; only 1333 for this lamp."--More--U RYou have a little trouble lifting K - a lamp (unpaid, 1333 zorkmids).UĠ . Burdened--More--UfYour movements are slowed slightly because of your load.8Burdenf(B(B((B((B@(B(0~(B(BUf#  UhnUTaU Uܚ 8na: unknown extended command.U2 # UDnameU3ameUe3meUdeU U&+Name an individual object? [ynq] (q) U nU(6What do you want to call? [b-gkmoqwFGIKO or ?*] U# Weapons(B  a - an uncursed dagger (weapon in hand)  n - an uncursed dagger  B - 2 crude daggers  H - a dagger  J - a dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand)  e - an uncursed mood ring  w - an uncursed wedding ring  Wands(B (1 of 2)Ug c - a wand of cold (0:12)  Tools(B  g - a torch  k - a key  F - a torch  G - a lock pick  I - a lock pick  K - a lamp (unpaid, 1333 zorkmids)  Gems(B  O - 2 violet gems (2 of 2)U2 +(0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(B(B<(B(0~(0~(B(B#(B(0l(0q(0q(B(B(0q(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B#(B+(B(0~(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0x(B(B (0x(0~(0~(0~(0~(B(B#(B(0x(0~(0l(0q(0q(0q(0w(0q(0~(0~(0w(0q(0q(0k(0~(0~(0~(0~(0~(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(B(B (0m(0q(0q(0q(0j(B(B###(B(0~(B(B(0x(0~(0x(B(B*(B!(B)(B(0x(0~(0~(0~(0x(0~(B(B!(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0x(B[37Um2 m(B(f(B(B@(B(0x(0~(0~(0~(0x(0~(B(B#(B#(B(0x(0~(0x(B(B[(B?(B!(B(0x(0~(0~(0~(0x(0~(B(B%(B(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(B((B(0~(B(B((B(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0x(B(B((B(0~(B(B?(B(0x(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B@(B(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0x(0~(0x(0~(0~(0~(0x(0~(0~(0~(0t(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0m(0~(0~(0v(B(B+(B(0q(0q(0v(B(0a(B(0q(0~(0j(0~(0x(B(B#(B)(B[U2 C#######(B(0x(0~(0m(0q(B(0a(B(0q(0v(0q(B(0a(B(0~(0j(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B)(B(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0l(0q(B(B+(B(0q(0w(B(0a(B(0q(0q(0k(0~(0~(0~(0~(0l(B(0a(B(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B######(B[(B#(B(0x(0~(0x(B(B[U2 C(0x(0~(0~(0~(0m(0q(0q(0k(0~(0x(0~(0~(0~(B(B(0x(0~(0l(0q(0q(0q(B(B+(B(0q(0q(0q(0k(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B+(B(0~(0x(0~(0~(0~(0~(0x(0~(0x(B(B(0x(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(B_(0~(0x(0~(B(B+(B(0x(0~(0x(B(B###(B(0x(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(0~(0~(0x(0~(0x(B(B(0x(0~(0x(B(B#(B(0x(0~(0m(0q(0q(0q(0v(0q(0q(0q(0v(0q(0q(0j(0~(0m(0q(0q(0q(0q(0j(0~(0mU2 S(0q(0q(0q(0q(0q(0q(0q(0j(0~(0x(B(B######(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:8365 Dlvl:5 $:363 HP:19(26) Pw:16(112) AC:2 HD:4 T:4458 BurdenedCall a wand of cold: U U9# UMnameUW ameUS US +Name an individual object? [ynq] (q) U$ nUM 6What do you want to call? [b-gkmoqwFGIKO or ?*] U# Weapons(B  a - an uncursed dagger (weapon in hand)  n - an uncursed dagger  B - 2 crude daggers  H - a dagger  J - a dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand)  e - an uncursed mood ring  w - an uncursed wedding ring  Wands(B (1 of 2)U c - a wand of cold (0:12)  Tools(B  g - a torch  k - a key  F - a torch  G - a lock pick  I - a lock pick  K - a lamp (unpaid, 1333 zorkmids)  Gems(B  O - 2 violet gems (2 of 2)Uc +(0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(B(B<(B(0~(0~(B(B#(B(0l(0q(0q(B(B(0q(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B#(B+(B(0~(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0x(B(B (0x(0~(0~(0~(0~(B(B#(B(0x(0~(0l(0q(0q(0q(0w(0q(0~(0~(0w(0q(0q(0k(0~(0~(0~(0~(0~(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(B(B (0m(0q(0q(0q(0j(B(B###(B(0~(B(B(0x(0~(0x(B(B*(B!(B)(B(0x(0~(0~(0~(0x(0~(B(B!(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0xU(B(B(f(B(B@(B(0x(0~(0~(0~(0x(0~(B(B#(B#(B(0x(0~(0x(B(B[(B?(B!(B(0x(0~(0~(0~(0x(0~(B(B%(B(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(B((B(0~(B(B((B(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0x(B(B((B(0~(B(B?(B(0x(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B@(B(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0x(0~(0x(0~(0~(0~(0x(0~(0~(0~(0t(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0m(0~(0~(0v(B(B+(B(0q(0q(0v(B(0a(B(0q(0~(0j(0~(0x(B(B#(B)UԈ(B#######(B(0x(0~(0m(0q(B(0a(B(0q(0v(0q(B(0a(B(0~(0j(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B)(B(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0l(0q(B(B+(B(0q(0w(B(0a(B(0q(0q(0k(0~(0~(0~(0~(0l(B(0a(B(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B######(B[(B#(B(0x(0~(0xU(B(B(0x(0~(0~(0~(0m(0q(0q(0k(0~(0x(0~(0~(0~(B(B(0x(0~(0l(0q(0q(0q(B(B+(B(0q(0q(0q(0k(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B+(B(0~(0x(0~(0~(0~(0~(0x(0~(0x(B(B(0x(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(B_(0~(0x(0~(B(B+(B(0x(0~(0x(B(B###(B(0x(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(0~(0~(0x(0~(0x(B(B(0x(0~(0x(B(B#(B(0x(0~(0m(0q(0q(0q(0v(0q(0q(0q(0v(0q(0q(0j(0~(0m(0q(0q(0q(0qU!X(0j(0~(0m(0q(0q(0q(0q(0q(0q(0q(0j(0~(0x(B(B######(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:8365 Dlvl:5 $:363 HP:19(26) Pw:16(112) AC:2 HD:4 T:4458 BurdenedCall a lamp: UmUraU~gUĐiUT]cUU 9What do you want to drop? [$a-gkm-rtwBCF-KO or ?*] U1U1jYou drop a lamp called magic (unpaid, 1333 zorkmids).--More--UI Your movements are now unencumbered.9f(B(B((B(0~(B(B(0~(B(B@(BUd Ud2Specify unknown object by cursor? [ynq] (q) U yU HPlease move the cursor to an unknown object.--More--U((For instructions type a ?)UP UK UjUUFUI U  C( a useful item (pick-axe, key, lamp...) (lamp)--More--U@UAMore info? [yn] (n)  Uhjy When he came to himself he told his mother what had passed, and showed her the lamp and the fruits he had gathered in the garden, which were in reality precious stones. He then asked for some food.  "Alas! child," she said, "I have nothing in the house, but I have spun a little cotton and will go and sell it."  Aladdin bade her keep her cotton, for he would sell the lamp instead. As it was very dirty she began to rub it, that it might fetch a higher price. Instantly a hideous genie appeared, and asked what she would have. She fainted away, but Aladdin, snatching the lamp, said boldly: "Fetch me something to eat!" [ Aladdin, from The Arabian Nights, by Andrew Lang ]--More-- U#i(0l(0q(0q(B(B(0q(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0q(0q(0k(B(B+(B(0~(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0x(B(B(0x(0~(0l(0q(0q(0q(0w(0q(0~(0~(0w(0q(0q(0k(0~(0~(0~(0~(0~(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(B(B(0x(0~(0x(B(B*(B!(B)(B(0x(0~(0~(0~(0x(0~(B(B!(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(Bf(B(B((B@(B(0x(0~(0~(0~(0x(0~(B(B(0x(0~(0x(B(B[(B?(B!(B(0x(0~(0~(0~(0x(0~(B(B%(B(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B[ Ui37m(B((B(0~(B(B((B(0x(0~(0~(0~(0x(0~(0x(B(B(0x(0~(0x(B(B((B(0~(B(B?(B(0x(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(B(B@(B(0~(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(0~(0x(0~(0~(0~(0t(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0m(0~(0~(0v(B(B+(B(0q(0q(0v(B(0a(B(0q(0~(0j(0~(0x(B(B#(B(0x(0~(0m(0q(B(0a(B(0q(0v(0q(B(0a(B(0~(0j(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x Ui(B(B#(B#(B(0~(0~(0l(0q(B(B+(B(0q(0w(B(0a(B(0q(0q(0k(0~(0~(0~(0~(0l(B(0a(B(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B######(B[(B#(B(0x(0~(0x(B(B(0x(0~(0~(0~(0m(0q(0q(0k(0~(0x(0~(0~(0~(B(B(0x(0~(0l(0q(0q(0q(B(B+(B(0q(0q(0q(0k(0~(0x(B(B#(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B+(B(0~(0x(0~(0~(0~(0~(0x(0~(0x(B(B(0x(0~(0x(B(B UjfPick an object. Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) U 2060((B((Bf(B(B@(B(0~(B(B@(BU^E1(0~(B(B@(BUlj# Weapons(B  a - an uncursed dagger (weapon in hand)  n - an uncursed dagger  B - 2 crude daggers  H - a dagger  J - a dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand)  e - an uncursed mood ring  w - an uncursed wedding ring  Wands(B (1 of 2)U?Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:8365 Dlvl:5 $:363 HP:20(26) Pw:16(112) AC:2 HD:4 T:4461 (0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(B(B<(B(0~(0~(B(B#(B(0l(0q(0q(B(B(0q(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B#(B+(B(0~(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0x(B(B (0x(0~(0~(0~(0~(B(B#(B(0x(0~(0l(0q(0q(0q(0w(0q(0~(0~(0w(0q(0q(0k(0~(0~(0~(0~(0~(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(B(B (0m(0q(0q(0q(0j(B(B###(B(0~(B(B(0x(0~(0x(BUg(B*(B!(B)(B(0x(0~(0~(0~(0x(0~(B(B!(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B(((B((B(0x(0~(0~(0~(0x(0~(B(B#(B#(B(0x(0~(0x(B(B[(B?(B!(B(0x(0~(0~(0~(0x(0~(B(B%(B(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(Bf(B(B(0~(B(B((B(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0x(B(B((B(0~(B(B?(B(0x(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B@(B@(B(0~(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0x(0~(0x(0~(0~(0~(0x(0~(0~(0~(0t(B(0a(B(0q(0j(0~(0~(0~(U0~(0~(0m(0~(0~(0v(B(B+(B(0q(0q(0v(B(0a(B(0q(0~(0j(0~(0x(B(B#(B)(B#######(B(0x(0~(0m(0q(B(0a(B(0q(0v(0q(B(0a(B(0~(0j(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B)(B(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0l(0q(B(B+(B(0q(0w(B(0a(B(0q(0q(0k(0~(0~(0~(0~(0l(B(0a(B(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~U(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B######(B[(B#(B(0x(0~(0x(B(B(0x(0~(0~(0~(0m(0q(0q(0k(0~(0x(0~(0~(0~(B(B(0x(0~(0l(0q(0q(0q(B(B+(B(0q(0q(0q(0k(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B+(B(0~(0x(0~(0~(0~(0~(0x(0~(0x(B(B(0x(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(B_(0~(0x(0~(B(B+(B(0x(0~(0x(B(B###(B(0x(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(0~(0~(0x(0~(0x(B(B[18;5U֊55H(0x(0~(0x(B(B#(B(0x(0~(0m(0q(0q(0q(0v(0q(0q(0q(0v(0q(0q(0j(0~(0m(0q(0q(0q(0q(0j(0~(0m(0q(0q(0q(0q(0q(0q(0q(0j(0~(0x(B(B######(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BU Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [false]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)Ud5  a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - tombstone [true] (2 of 4)UN+U -UQMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:8365 Dlvl:5 $:363 HP:20(26) Pw:16(112) AC:2 HD:4 T:4461 (0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(B(B<(B(0~(0~(B(B#(B(0l(0q(0q(B(B(0q(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B#(B+(B(0~(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0x(B(B (0x(0~(0~(0~(0~(B(B#(B(0x(0~(0l(0q(0q(0q(0w(0q(0~(0~(0w(0q(0q(0k(0~(0~(0~(0~(0~(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(B(B (0m(0q(0q(0q(0j(B(B###(B(0~(B(B(0x(0~(0x(BU(B*(B!(B)(B(0x(0~(0~(0~(0x(0~(B(B!(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B(((B((B(0x(0~(0~(0~(0x(0~(B(B#(B#(B(0x(0~(0x(B(B[(B?(B!(B(0x(0~(0~(0~(0x(0~(B(B%(B(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(Bf(B(B(0~(B(B((B(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0x(B(B((B(0~(B(B?(B(0x(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B@(B@(B(0~(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0x(0~(0x(0~(0~(0~(0x(0~(0~(0~(0t(B(0a(B(0q(0j(0~(0~(0~(U0~(0~(0m(0~(0~(0v(B(B+(B(0q(0q(0v(B(0a(B(0q(0~(0j(0~(0x(B(B#(B)(B#######(B(0x(0~(0m(0q(B(0a(B(0q(0v(0q(B(0a(B(0~(0j(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B)(B(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0l(0q(B(B+(B(0q(0w(B(0a(B(0q(0q(0k(0~(0~(0~(0~(0l(B(0a(B(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~U(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B######(B[(B#(B(0x(0~(0x(B(B(0x(0~(0~(0~(0m(0q(0q(0k(0~(0x(0~(0~(0~(B(B(0x(0~(0l(0q(0q(0q(B(B+(B(0q(0q(0q(0k(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B+(B(0~(0x(0~(0~(0~(0~(0x(0~(0x(B(B(0x(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(B_(0~(0x(0~(B(B+(B(0x(0~(0x(B(B###(B(0x(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(0~(0~(0x(0~(0x(B(B55H(0x(0~(0x(B(B#(B(0x(0~(0m(0q(0q(0q(0v(0q(0q(0q(0v(0q(0q(0j(0~(0m(0q(0q(0q(0q(0j(0~(0m(0q(0q(0q(0q(0q(0q(0q(0j(0~(0x(B(B######(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BZU<&In what direction? [hykulnjb><] [Uq[UThe door opens.2f(B(B((B(0a(B(B[UW; K(0~(B(B@(Br(B[U; The sewer rat just misses!((Bf(B(Br(B[U; The large cat picks up a candle.3(0~(B(Bf(B(B]U53]U3You kill the sewer rat!9 4f(B(B(0~(B(B(0~(B(Br(B^U#^US$You kill the sewer rat!73 75(0~(B(Bf(B(B(0~(B(B_UF ) Weapons(B  a - an uncursed dagger (weapon in hand)  n - an uncursed dagger  B - 2 crude daggers  H - a dagger  J - a dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand)  e - an uncursed mood ring  w - an uncursed wedding ring  Wands(B (1 of 2)aU;Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:8373 Dlvl:5 $:363 HP:20(26) Pw:17(112) AC:2 HD:4 T:4465 (0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(B(B<(B(0~(0~(B(B#(B(0l(0q(0q(B(B(0q(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B#(B+(B(0~(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0x(B(B (0x(0~(0~(0~(0~(B(B#(B(0x(0~(0l(0q(0q(0q(0w(0q(0~(0~(0w(0q(0q(0k(0~(0~(0~(0~(0~(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(B(B (0m(0q(0q(0q(0j(B(B###(B(0~(B(B(0x(0~(0x(BaU(B*(B!(B)(B(0x(0~(0~(0~(0x(0~(B(B!(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B(((B((B(0x(0~(0~(0~(0x(0~(B(B#(B#(B(0x(0~(0x(B(B[(B?(B!(B(0x(0~(0~(0~(0x(0~(B(B%(B(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(B((B(0~(0~(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0x(B(B((B(0~(B(B?(B(0x(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(Bf(B(B@(B(0~(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0x(0~(0x(0~(0~(0~(0x(0~(0~(0~(0t(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0m(0~(0~(0vaU(B(B@(B(0q(0q(0v(B(0a(B(0q(0~(0j(0~(0x(B(B#(B)(B#######(B(0x(0~(0m(0q(B(0a(B(0q(0v(0q(B(0a(B(0~(0j(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B)(B(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0l(0q(B(B+(B(0q(0w(B(0a(B(0q(0q(0k(0~(0~(0~(0~(0l(B(0a(B(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BU7H(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B######(B[(B#(B(0x(0~(0x(B(B(0x(0~(0~(0~(0m(0q(0q(0k(0~(0x(0~(0~(0~(B(B(0x(0~(0l(0q(0q(0q(B(B+(B(0q(0q(0q(0k(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B+(B(0~(0x(0~(0~(0~(0~(0x(0~(0x(B(B(0x(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(B_(0~(0x(0~(B(B+(B(0x(0~(0x(B(B###(B(0x(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(0~(0~(0x(0~(0x(B(B(0x(0~(0x(BaU(B#(B(0x(0~(0m(0q(0q(0q(0v(0q(0q(0q(0v(0q(0q(0j(0~(0m(0q(0q(0q(0q(0j(0~(0m(0q(0q(0q(0q(0q(0q(0q(0j(0~(0x(B(B######(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BbU7What do you want to use or apply? [cgkFGI or ?*] cUcU'Never mind.dU5`6f(B(B(0~(B(BdUd 7((B(f(B(B(0~(B(B(0a(B(B@(B@(BfU 8(0~(B(B(0~(B@(B@(B(0~(B(B(0~(B(B@(B@(BgU= 9@(B(0~(B(B(0~(B(B@(B(0~(B(B(0~(B(B@(BhUW70(0~(B@(B@(B(0~(B(B(0~(B(B@(BhU$z1@(0~(B(B(0~(B(B(0~(B(B@(BhUls2(0~(B(B@(B(0~(B(B@(BiUf&In what direction? [hykulnjb><] iUiU)0This door is locked.jUԊO3@(B(0~(B(BjU - 4((B(0~(B(B@(B@@(Bf(B(B@(B(0~(B(BjU< (0~(B(B(0~(0~(B(B(0a(B(B@(B@(Bf(B(B@(0~(B(B@(B(0~(B(BjU#= UThe large cat misses the watchman.5kU-(0~(B(B@(BkUSLThe large cat bites the watchman.--More--kU ?The watchman thrusts his dagger at the large cat.kU --More--lU=The watchman hits the large cat.6@(B(0~(B(B(0~(B(B(0~(B@(B@(BmU-(0~(B(B@(BmU"The large cat misses the watchman.7@(B@(B(0~(B(B@(B(0~(B@(0~(B(BmU -(0~(B(B@(BmUծ LThe large cat bites the watchman.--More--nUYNThe watchman thrusts his dagger at the large cat.--More--oU tThe watchman misses the large cat.8(0~(B(B(0~(B(B{(B@(B@(BoU. G(0~(B(B(0~(B(B@(BoU. The large cat misses the watchman.The large cat bites the watchman.--More--pU.NThe watchman thrusts his dagger at the large cat.--More--pU{ EThe watchman hits the large cat.9qUnqUn&In what direction? [hykulnjb><] qUj+ qU+ The door opens.(0a(B(B(0x(0~(B(B(0x(0~(0~(B(B(0x(0~(0~(B(B(0v(B(BqU , The large cat bites the watchman.180@(B(0~(B@(B(0~(B(BrU߬{(B(0~(B(B(0w(B(B@(B(0~(0~(B(B(0~(0~(B(B(0~(0~(B(BrUAoThe large cat misses the watchman.1(0~(B(BrU>2@(B(0~(B(B(0~(B(Bf(B(B(0~(B@(B@(B(0a(B(BsUT /@(B(0~(B(BsUT LThe large cat bites the watchman.--More--tUO?The watchman thrusts his dagger at the large cat.tU--More--uUrThe watchman hits the large cat.@(0~(B(B@(B(0~(B(BuUCBThe large cat bites the watchman.--More--uUF KThe watchman is killed!3)(BwU>wUYou displaced your large cat.94@(B(0~(B@(B@(B(0~(B(Bf(B(BxUw.@(B(0~(B(BxUwThere are several objects here.5@(B(0~(B(Bf(B(B(0~(B(BxU  Pick up what?  Weapons(B a - an angled poleaxe b - a dagger Armor(B c - a studded leather armor d - a dented pot e - a large shield f - a pair of walking shoes g - a pair of riding gloves Tools(B h - a whistle(end) {U +|Uz+~U+U<+U1 +UԤ+UD(0q(0q(0k(B(B(0~(0x(0q(0w(0q(0q(0q(0k(0~(0x(B(B((B(0x(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0x(0~(0x(0~(0x(0~(0~(0~(0~(0~(0x(0q(0v(B(0a(B(0q(0~(0j(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0w(B(0a(B(0q(0q(0q(0k(0~(0x(B(BUM{L - a dagger.M - a studded leather armor.N - a dented pot.--More--UM U  Stressed 6((B(0~(B(B(0~(B@(Bf(B(B(0~(B(BU -Where do you want to travel to?U -(For instructions type a ?)UxUƔU8f(B(B@(B(0a(B(B(0~(B(B(0~(0~(B(B{(B@(B)(B@(BU 90((B(0~(0~(B(B@(B(0~(B(B@(0~(B(B(0~(B(BU -Where do you want to travel to?U I(For instructions type a ?)U? (0~(0~(B(B@(B@(B(0~(0~(B(B{(B(0~(B(B(0~(B(BU 4(0~(B(B@(0~(B(B(0~(B(B@(Bf(B(BG(B@(B(0~(0~(B(B(0~(B(BU The watchman's ring mail blocks the large cat.(0~(B(B@(B(0~(0~(B(B(0~(B(B(0~(B(B)(B@(B@(B@(BU --More--U` (0~(B(B(0~(B(B(0~(B(B(0~(B(B(0a(B(B(0~(B(B(0~(0~(B(B@(B(0~(B(B@(B(0~(B(B@(BU y506(0~(B(B@(B@(B(0~(B(BU 7 8(0~(0~(B(B@(B(0~(B(Bf(B(B@(B(0~(B(B@(B(0~(B(B(0~(B(B@(BU UH  Weapons(B  a - an uncursed dagger (weapon in hand)  n - an uncursed dagger  B - 2 crude daggers  H - a dagger  J - a dagger  L - a dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  M - a studded leather armor  N - a dented pot  P - a pair of walking shoes  Q - a pair of riding gloves  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Potions(B  f - an uncursed sparkling potion (1 of 2)U Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:8373 Dlvl:5 $:363 HP:21(26) Pw:19(112) AC:2 HD:4 T:4508 Stressed(0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(B(B<(B(0~(0~(B(B#(B(0l(0q(0q(B(B(0q(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B#(B+(B(0~(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0x(B(B (0x(0~(0~(0~(0~(B(B#(B(0x(0~(0l(0q(0q(0q(0w(0q(0~(0~(0w(0q(0q(0k(0~(0~(0~(0~(0~(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(B(B (0m(0q(0q(0q(0j(B(B###(B(0~(B(B(0x(0~(0x(BU (B*(B!(B)(B(0x(0~(0~(0~(0x(0~(B(B!(B(0x(0~(0~(B@(0~(0~(0x(0~(0~(0x(B(B(((B((B(0x(0~(0~(0~(0x(0~(B(B#(B#(B(0x(0~(0x(B(B[(B?(B!(B(0x(0~(0~(0~(0x(0~(B(B%(B(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(B(((B(0~(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0x(B(B((B(0~(B(B?(B(0x(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0x(0~(0x(0~(0~(0~(0x(0~(0~(0~(0t(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0m(0~(0~(0v(B(0a(B(0q(0q(0v(BU [m(0a(B(0q(0~(0j(0~(0x(B(B#(B)(B#######(B(0x(0~(0m(0q(B(0a(B(0q(0v(0q(B(0a(B(0~(0j(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(B(B{(B(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B)(B(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0l(0q(B(B+(B(0q(0w(B(0a(B(0q(0q(0k(0~(0~(0~(0~(0l(B(Bf(B(B(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BM m(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B######(B[(B#(B(0x(0~(0x(B(B(0x(0~(0~(0~(0m(0q(0q(0k(0~(0x(0~(0~(0~(0~(0x(0~(0l(0q(0q(0w(B(0a(B(0q(0q(0q(0k(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B+(B(0~(0x(B(B@(B(0~(0~(0~(0x(0~(0x(B(B(0x(0~(0~(0~(B(B(0x(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(B(B@(B(0~(0x(0~(B(B+(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B###(B(0x(0~(0x(B(B(0x(0~(0~(0~(0x(B(Br m(0x(0~(0x(0~(0~(0~(B(B@(B(0x(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B#(B(0x(0~(0m(0q(0q(0q(0v(0q(0q(0q(0v(0q(0q(0j(0~(0m(0q(0q(0q(0q(0j(0~(0m(0q(0q(0v(0q(0q(0q(0q(0j(0~(0x(B(B######(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BU|e UY9 10(0~(B(B(0a(B(B(0~(B(Bf(B(B@(B@(B@(B(0~(0~(B(BUo(0~(B(B(0~(B(Bf(B(B_(B@(BUZ1The large cat bites the watch captain.--More--U EThe watch captain wields a silver saber!--More--UeThe silver saber welds itself to the watch captain's hand!2@(B(0~(B(BUUiThe large cat bites the watch captain._(B@(BU&3--More--U,WCThe large cat bites the watch captain.--More--U:XThe watch captain swings her silver saber at the large cat.--More--URk5The watch captain misses the large cat.Uk--More--U8 IThe watch captain swings her silver saber at the large cat.Uk --More--UoThe watch captain hits the large cat.4@(B(0~(B(BU=+5(0~(B(B@(BU+_The watch captain's plate mail blocks the large cat.--More--U 4The large cat bites the watch captain.U --More--U|U5 6f(B(B@(B(0~(B(BÁU Weapons(B  a - an uncursed dagger (weapon in hand)  n - an uncursed dagger  B - 2 crude daggers  H - a dagger  J - a dagger  L - a dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  M - a studded leather armor  N - a dented pot  P - a pair of walking shoes  Q - a pair of riding gloves  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Potions(B  f - an uncursed sparkling potion (1 of 2)ÁU Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:8373 Dlvl:5 $:363 HP:21(26) Pw:19(112) AC:2 HD:4 T:4516 Stressed(0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(B(B<(B(0~(0~(B(B#(B(0l(0q(0q(B(B(0q(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B#(B+(B(0~(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0x(B(B (0x(0~(0~(0~(0~(B(B#(B(0x(0~(0l(0q(0q(0q(0w(0q(0~(0~(0w(0q(0q(0k(0~(0~(0~(0~(0~(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(B(B (0m(0q(0q(0q(0j(B(B###(B(0~(B(B(0x(0~(0x(BÁUA(B*(B!(B)(B(0x(0~(0~(0~(0x(0~(B(B!(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B(((B((B(0x(0~(0~(0~(0x(0~(B(B#(B#(B(0x(0~(0x(B(B[(B?(B!(B(0x(0~(0~(0~(0x(0~(B(B%(B(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(B(((B(0~(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0x(B(B((B(0~(B(B?(B(0x(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0x(0~(0x(0~(0~(0~(0x(0~(0~(0~(0t(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0m(0~(0~(0v(B(0a(B(0q(0q(0v(BÁUp[m(0a(B(0q(0~(0j(0~(0x(B(B#(B)(B#######(B(0x(0~(0m(0q(B(0a(B(0q(0v(0q(B(0a(B(0~(0j(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(B(B{(B(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B)(B(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0l(0q(B(B+(B(0q(0w(B(0a(B(0q(0q(0k(0~(0~(0~(0~(0l(B(0a(B(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~ÁU(0~(0~(0~(0~(0~(0~(0~(B(B######(B[(B#(B(0x(0~(0x(B(B(0x(0~(0~(0~(0m(0q(0q(0k(0~(0x(0~(0~(0~(0~(0x(0~(0l(0q(0q(0w(B(0a(B(0q(0q(0q(0k(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B+(B(0~(0x(0~(0~(B(Bf(B(B(0~(0x(0~(0x(B(B(0x(0~(0~(0~(B(B(0x(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(B(B@@(B@(B(0x(0~(B(B+(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B###(B(0x(0~(0x(B(B(0x(0~(0~(0~(0x(B(B[ÁUC(0x(0~(0x(0~(0~(0~(0~(0x(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B#(B(0x(0~(0m(0q(0q(0q(0v(0q(0q(0q(0v(0q(0q(0j(0~(0m(0q(0q(0q(0q(0j(0~(0m(0q(0q(0v(0q(0q(0q(0q(0j(0~(0x(B(B######(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BāU Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Potions g - Rings h - Wands i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) āUz7 +ŁU$(0q(0q(B(B(0q(0q(0k(0~(B(B(0~(0x(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(0x(0~(0~(0x(B(B(((B((B(0x(0~(0~(0~(0x(0~(B(B+(B(0~(0~(0x(B(B(((B(0~(0x(0~(0~(0~(0x(0~(0x(0~(0~(0~(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(0m(0~(0~(0v(B(0a(B(0q(0q(0v(B(0a(B(0q(0~(0j(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0x(0~(0l(0q(0q(0w(B(0a(B(0q(0q(0q(0k(0~(0x(0~(0x(0~(0x(B(B(0x(0~(0~(0~(B(B(0x(0~(0ŁUx(B(B@(B(0x(0~(B(B+(B(0x(0~(0~(0~(0~(0x(0~(0x(0~(0x(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B What would you like to drop?   Weapons(B  B - 2 crude daggers  H - a dagger  J - a dagger  L - a dagger  Armor(B  M - a studded leather armor  N - a dented pot  P - a pair of walking shoes  Q - a pair of riding gloves  Comestibles(B  r - an egg  t - a tin  C - a slime mold  Tools(B  g - a torch  k - a key  F - a torch  G - a lock pick  I - a lock pick  R - a whistle (1 of 2)ǁU+ȁUI(+ȁU~+ȁU:+ɁU x '++++ՁUG Gems(B  O - 2 violet gems (2 of 2)ՁU(0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(B(B<(B(0~(0~(B(B#(B(0l(0q(0q(B(B(0q(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B#(B+(B(0~(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0x(B(B (0x(0~(0~(0~(0~(B(B#(B(0x(0~(0l(0q(0q(0q(0w(0q(0~(0~(0w(0q(0q(0k(0~(0~(0~(0~(0~(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(B(B (0m(0q(0q(0q(0j(B(B###(B(0~(B(B(0x(0~(0x(B(B*(B!(B)(B(0x(0~(0~(0~(0x(0~(B(B!(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B((ՁUD(B((B(0x(0~(0~(0~(0x(0~(B(B#(B#(B(0x(0~(0x(B(B[(B?(B!(B(0x(0~(0~(0~(0x(0~(B(B%(B(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(B(((B(0~(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0x(B(B((B(0~(B(B?(B(0x(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0x(0~(0x(0~(0~(0~(0x(0~(0~(0~(0t(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0m(0~(0~(0v(B(0a(B(0q(0q(0v(B(0a(B(0q(0~(0j(0~(0x(B(B#(B)(B#######(B(0x(0~(0m(0q(B(0aՁUj(B(0q(0v(0q(B(0a(B(0~(0j(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(B(B{(B(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B)(B(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0l(0q(B(B+(B(0q(0w(B(0a(B(0q(0q(0k(0~(0~(0~(0~(0l(B(0a(B(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B######(B[(B#(B(0x(0~(0x(B(B(0x(0~(0~(0~(0m(0q(0q(0k(0~ՁU(0x(0~(0~(0~(0~(0x(0~(0l(0q(0q(0w(B(0a(B(0q(0q(0q(0k(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B+(B(0~(0x(0~(0~(B(Bf(B(B(0~(0x(0~(0x(B(B(0x(0~(0~(0~(B(B(0x(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(B(B@@(B@(B(0x(0~(B(B+(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B###(B(0x(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(0~(0~(0x(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B#(B(0x(0~(0m(0q(ՁU0q(0q(0v(0q(0q(0q(0v(0q(0q(0j(0~(0m(0q(0q(0q(0q(0j(0~(0m(0q(0q(0v(0q(0q(0q(0q(0j(0~(0x(B(B######(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:8373 Dlvl:5 $:363 HP:21(26) Pw:19(112) AC:2 HD:4 T:4516 Stressed2 crude daggers land on the altar.ՁU--More--ށUOThere is a black flash as a dagger hits the altar.--More--ށUށU 7f(B(B(0~(B(B@(B(0~(B(B(0~(B(B@(BUnknown command ' '.߁U]2  Pick up what?  Weapons(B a - an uncursed dagger b - an uncursed dagger c - a cursed dagger d - 2 uncursed crude daggers Armor(B e - an uncursed pair of riding gloves f - an uncursed pair of walking shoes g - a cursed dented pot h - a cursed studded leather armor(end) U3+U&A+U+U] +U+Ue+U֋+U+(0q(0q(0q(0q(0q(0q(B(B(0q(0q(0k(0~(0~(0~(0~(0~(B(B(0~(0x(0~(0~(0~(0~(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(0~(0~(0~(0~(0x(0~(0~(0x(B(B(((B((B(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(B(((B(0~(0x(0~(0~(0~(0x(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0m(0~(0~(0v(B(0a(B(0q(0q(0v(B(0a(B(0q(0~(0j(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(0l(B(0a(B(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~U) (0~(0~(U80x(B(BUG%a - an uncursed dagger.UW)n - an uncursed dagger.Ui&H - a cursed dagger.U--More--UVq Uq  Stressed 9(0~(B(Bf(B(B(0~(B(B(0~(B(B@(B(0~(B(B(0~(B(B(0~(B(B(0~(B(B@(BU~d21(0~(B(Bf(B(B@(B@(B(0~(B_(B(0~(B(B@(BUl Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Potions g - Rings h - Wands i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) U+U{ (0q(0q(B(B(0q(0q(0k(0~(B(B(0~(0x(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(0x(0~(0~(0x(B(B(((B((B(0x(0~(0~(0~(0x(0~(B(B+(B(0~(0~(0x(B(B(((B(0~(0x(0~(0~(0~(0x(0~(0x(0~(0~(0~(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(0m(0~(0~(0v(B(0a(B(0q(0q(0v(B(0a(B(0q(0~(0j(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0x(0~(0l(0q(0q(0w(B(0a(B(0q(0q(0q(0k(0~(0x(0~(0x(0~(0x(B(B(0x(0~(0~(0~(B(B(0x(0~(0UƋ x(0~(0x(0~(B(B+(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B@(B(0x(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0~(0x(0q(0j(0~(0m(0q(0q(0v(0q(0q(0q(0q(0j(0~(0x(B(B What would you like to drop?  Comestibles(B r - an egg t - a tin C - a slime mold Tools(B g - a torch k - a key F - a torch G - a lock pick I - a lock pick R - a whistle Gems(B O - 2 violet gems(end) UN!(0q(0q(0k(B(B(0~(0x(0q(0q(0w(0q(0q(0q(0k(0~(0x(B(B((B((B(0x(0~(0~(0~(0x(0~(B(B((B(0~(0x(0~(0~(0~(0x(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(0x(0q(0q(0v(B(0a(B(0q(0~(0j(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0w(B(0a(B(0q(0q(0q(0k(0~(0x(B(B(0x(0~(0~(0~(B(B(0x(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0~(0x(B(BU%  Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Potions g - Rings h - Wands i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) Uj+UW(0q(0q(B(B(0q(0q(0k(0~(B(B(0~(0x(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(0x(0~(0~(0x(B(B(((B((B(0x(0~(0~(0~(0x(0~(B(B+(B(0~(0~(0x(B(B(((B(0~(0x(0~(0~(0~(0x(0~(0x(0~(0~(0~(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(0m(0~(0~(0v(B(0a(B(0q(0q(0v(B(0a(B(0q(0~(0j(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0x(0~(0l(0q(0q(0w(B(0a(B(0q(0q(0q(0k(0~(0x(0~(0x(0~(0x(B(B(0x(0~(0~(0~(B(B(0x(0~(0UWx(0~(0x(0~(B(B+(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B@(B(0x(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0~(0x(0q(0j(0~(0m(0q(0q(0v(0q(0q(0q(0q(0j(0~(0x(B(B What would you like to drop?   Coins(B  U - 363 gold pieces  Weapons(B  a - 2 uncursed daggers (wielded)  n - 2 uncursed daggers  B - 2 uncursed crude daggers  H - a cursed dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  M - a cursed studded leather armor  N - a cursed dented pot  P - an uncursed pair of walking shoes  Q - an uncursed pair of riding gloves  Comestibles(B  p - an uncursed food ration  r - an egg  UW8t - a tin  C - a slime mold (1 of 2)U& +U+Uʼ (0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(B(B<(B(0~(0~(B(B#(B(0l(0q(0q(B(B(0q(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B#(B+(B(0~(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0x(B(B (0x(0~(0~(0~(0~(B(B#(B(0x(0~(0l(0q(0q(0q(0w(0q(0~(0~(0w(0q(0q(0k(0~(0~(0~(0~(0~(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(B(B (0m(0q(0q(0q(0j(B(B###(B(0~(B(B(0x(0~(0x(B(B*(B!(B)(B(0x(0~(0~(0~(0x(0~(B(B!(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B((U (B((B(0x(0~(0~(0~(0x(0~(B(B#(B#(B(0x(0~(0x(B(B[(B?(B!(B(0x(0~(0~(0~(0x(0~(B(B%(B(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(B(((B(0~(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0x(B(B((B(0~(B(B?(B(0x(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0x(0~(0x(0~(0~(0~(0x(0~(0~(0~(0t(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0m(0~(0~(0v(B(0a(B(0q(0q(0v(B(0a(B(0q(0~(0j(0~(0x(B(B#(B)(B#######(B(0x(0~(0m(0q(B(0aU" (B(0q(0v(0q(B(0a(B(0~(0j(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(B(B{(B(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B)(B(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0l(0q(B(B+(B(0q(0w(B(0a(B(0q(0q(0k(0~(0~(0~(0~(0l(B(0a(B(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B######(B[(B#(B(0x(0~(0x(B(B(0x(0~(0~(0~(0m(0q(0q(0k(0~U9 (0x(0~(0~(0~(0~(0x(0~(0l(0q(0q(0w(B(0a(B(0q(0q(0q(0k(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B+(B(0~(0x(B(Bf(B(B(0~(B(B@(B(0~(0x(0~(0x(B(B(0x(0~(0~(0~(B(B(0x(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(B(B@(B(0~(B_(0~(0x(0~(B(B+(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B###(B(0x(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(0~(B(B@(B(0x(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0~(0x(B(BN m#(B(0x(0~(0m(0q(0q(0q(0v(0q(0q(0q(0v(0q(0q(0j(0~(0m(0q(0q(0q(0q(0j(0~(0m(0q(0q(0v(0q(0q(0q(0q(0j(0~(0x(B(B######(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BUz Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:8373 Dlvl:5 $:363 HP:21(26) Pw:19(112) AC:2 HD:4 T:4521 StressedYou drop a cursed studded leather armor.U --More--U Ur!Buden 203@(B(0~(B(B(0~(B(B(0~(B(B@(B(0~(B(Bf(B(BUw&[ Weapons(B  a - 2 uncursed daggers (wielded)  n - 2 uncursed daggers  B - 2 uncursed crude daggers  H - a cursed dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  P - an uncursed pair of walking shoes  Q - an uncursed pair of riding gloves  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand)  e - an uncursed mood ring  w - an uncursed wedding ring (1 of 2)UMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:8373 Dlvl:5 $:363 HP:21(26) Pw:20(112) AC:2 HD:4 T:4523 Burdened(0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(B(B<(B(0~(0~(B(B#(B(0l(0q(0q(B(B(0q(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B#(B+(B(0~(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0x(B(B (0x(0~(0~(0~(0~(B(B#(B(0x(0~(0l(0q(0q(0q(0w(0q(0~(0~(0w(0q(0q(0k(0~(0~(0~(0~(0~(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(B(B (0m(0q(0q(0q(0j(B(B###(B(0~(B(B(0x(0~(0x(BU)(B*(B!(B)(B(0x(0~(0~(0~(0x(0~(B(B!(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B(((B((B(0x(0~(0~(0~(0x(0~(B(B#(B#(B(0x(0~(0x(B(B[(B?(B!(B(0x(0~(0~(0~(0x(0~(B(B%(B(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(B(((B(0~(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0x(B(B((B(0~(B(B?(B(0x(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0x(0~(0x(0~(0~(0~(0x(0~(0~(0~(0t(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0m(0~(0~(0v(B(0a(B(0q(0q(0v(BUF[m(0a(B(0q(0~(0j(0~(0x(B(B#(B)(B#######(B(0x(0~(0m(0q(B(0a(B(0q(0v(0q(B(0a(B(0~(0j(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(B(B{(B(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B)(B(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0l(0q(B(B+(B(0q(0w(B(0a(B(0q(0q(0k(0~(0~(0~(0~(0l(B(0a(B(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~UÛ(0~(0~(0~(0~(0~(0~(0~(B(B######(B[(B#(B(0x(0~(0x(B(B(0x(0~(0~(0~(0m(0q(0q(0k(0~(0x(B(B@(B(0~(0~(0~(0x(0~(0l(0q(0q(0w(B(0a(B(0q(0q(0q(0k(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B+(B(0~(0x(0~(0~(0~(0~(0x(0~(0x(B(B(0x(0~(0~(0~(B(B(0x(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(B(B@(B_(0~(0x(0~(B(B+(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B###(B(0x(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~U(B(Bf(B(B(0~(B(B@(B(0x(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B#(B(0x(0~(0m(0q(0q(0q(0v(0q(0q(0q(0v(0q(0q(0j(0~(0m(0q(0q(0q(0q(0j(0~(0m(0q(0q(0v(0q(0q(0q(0q(0j(0~(0x(B(B######(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BUf-What do you want to wear? [moPQ or ?*] U@(B@(B(0~(B(Bf(B(B(0~(B(BU^4You finish your dressing maneuver.1Uq Weapons(B  a - 2 uncursed daggers (wielded)  n - 2 uncursed daggers  B - 2 uncursed crude daggers  H - a cursed dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  P - an uncursed pair of walking shoes  Q - an uncursed +0 pair of riding gloves (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand)  e - an uncursed mood ring  w - an uncursed wedding ring (1 of 2)UvlMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:8373 Dlvl:5 $:363 HP:21(26) Pw:20(112) AC:1 HD:4 T:4524 Burdened(0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(B(B<(B(0~(0~(B(B#(B(0l(0q(0q(B(B(0q(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B#(B+(B(0~(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0x(B(B (0x(0~(0~(0~(0~(B(B#(B(0x(0~(0l(0q(0q(0q(0w(0q(0~(0~(0w(0q(0q(0k(0~(0~(0~(0~(0~(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(B(B (0m(0q(0q(0q(0j(B(B###(B(0~(B(B(0x(0~(0x(BUl(B*(B!(B)(B(0x(0~(0~(0~(0x(0~(B(B!(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B(((B((B(0x(0~(0~(0~(0x(0~(B(B#(B#(B(0x(0~(0x(B(B[(B?(B!(B(0x(0~(0~(0~(0x(0~(B(B%(B(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(B(((B(0~(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0x(B(B((B(0~(B(B?(B(0x(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0x(0~(0x(0~(0~(0~(0x(0~(0~(0~(0t(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0m(0~(0~(0v(B(0a(B(0q(0q(0v(BUl[m(0a(B(0q(0~(0j(0~(0x(B(B#(B)(B#######(B(0x(0~(0m(0q(B(0a(B(0q(0v(0q(B(0a(B(0~(0j(0~(0~(0~(0~(B@(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(B(B{(B(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B)(B(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0l(0q(B(B+(B(0q(0w(B(0a(B(0q(0q(0k(0~(0~(0~(0~(0l(B(B@(B(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~U m(0~(0~(0~(0~(0~(0~(0~(B(B######(B[(B#(B(0x(0~(0x(B(B(0x(0~(0~(0~(0m(0q(0q(0k(0~(0x(0~(0~(0~(0~(0x(0~(0l(0q(0q(0w(B(0a(B(0q(0q(0q(0k(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B+(B(0~(0x(0~(0~(0~(0~(0x(0~(0x(B(B(0x(0~(0~(0~(B(B(0x(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(B(B@f(B(B(0~(0x(0~(B(B+(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B###(B(0x(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(0~(BU4mx[m(B@(B(0x(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B#(B(0x(0~(0m(0q(0q(0q(0v(0q(0q(0q(0v(0q(0q(0j(0~(0m(0q(0q(0q(0q(0j(0~(0m(0q(0q(0v(0q(0q(0q(0q(0j(0~(0x(B(B######(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BU_0What do you want to take off? [bqQ or ?*] U2 U2 5You are not wearing that.Uq Weapons(B  a - 2 uncursed daggers (wielded)  n - 2 uncursed daggers  B - 2 uncursed crude daggers  H - a cursed dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  P - an uncursed pair of walking shoes  Q - an uncursed +0 pair of riding gloves (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand)  e - an uncursed mood ring  w - an uncursed wedding ring (1 of 2)U Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:8373 Dlvl:5 $:363 HP:21(26) Pw:20(112) AC:1 HD:4 T:4524 Burdened(0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(B(B<(B(0~(0~(B(B#(B(0l(0q(0q(B(B(0q(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B#(B+(B(0~(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0x(B(B (0x(0~(0~(0~(0~(B(B#(B(0x(0~(0l(0q(0q(0q(0w(0q(0~(0~(0w(0q(0q(0k(0~(0~(0~(0~(0~(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(B(B (0m(0q(0q(0q(0j(B(B###(B(0~(B(B(0x(0~(0x(BU (B*(B!(B)(B(0x(0~(0~(0~(0x(0~(B(B!(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B(((B((B(0x(0~(0~(0~(0x(0~(B(B#(B#(B(0x(0~(0x(B(B[(B?(B!(B(0x(0~(0~(0~(0x(0~(B(B%(B(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(B(((B(0~(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0x(B(B((B(0~(B(B?(B(0x(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0x(0~(0x(0~(0~(0~(0x(0~(0~(0~(0t(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0m(0~(0~(0v(B(0a(B(0q(0q(0v(BU [m(0a(B(0q(0~(0j(0~(0x(B(B#(B)(B#######(B(0x(0~(0m(0q(B(0a(B(0q(0v(0q(B(0a(B(0~(0j(0~(0~(0~(0~(B@(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(B(B{(B(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B)(B(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0l(0q(B(B+(B(0q(0w(B(0a(B(0q(0q(0k(0~(0~(0~(0~(0l(B(B@(B(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~U) (0~(0~(0~(0~(0~(0~(0~(B(B######(B[(B#(B(0x(0~(0x(B(B(0x(0~(0~(0~(0m(0q(0q(0k(0~(0x(0~(0~(0~(0~(0x(0~(0l(0q(0q(0w(B(0a(B(0q(0q(0q(0k(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B+(B(0~(0x(0~(0~(0~(0~(0x(0~(0x(B(B(0x(0~(0~(0~(B(B(0x(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(B(B@f(B(B(0~(0x(0~(B(B+(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B###(B(0x(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(0~(BUC x[m(B@(B(0x(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B#(B(0x(0~(0m(0q(0q(0q(0v(0q(0q(0q(0v(0q(0q(0j(0~(0m(0q(0q(0q(0q(0j(0~(0m(0q(0q(0v(0q(0q(0q(0q(0j(0~(0x(B(B######(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BUy,What do you want to wear? [moP or ?*] UG -15(0~(B(B@(B(0a(B(B@(B(0~(B_(0~(B(Bf(B(BUG 6You finish your dressing maneuver.7f(B(B(0~(B(B(0~(B(BUU1What do you want to take off? [bmqQ or ?*] Uk8(0~(B(B(0~(B(B(0~(B(Bf(B(BU^9You finish taking off your boots.1 U]t Weapons(B  a - 2 uncursed daggers (wielded)  n - 2 uncursed daggers  B - 2 uncursed crude daggers  H - a cursed dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed +0 pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  P - an uncursed pair of walking shoes  Q - an uncursed +0 pair of riding gloves (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand)  e - an uncursed mood ring  w - an uncursed wedding ring (1 of 2)UUT Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:8373 Dlvl:5 $:363 HP:21(26) Pw:20(112) AC:1 HD:4 T:4529 Burdened(0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(B(B<(B(0~(0~(B(B#(B(0l(0q(0q(B(B(0q(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B#(B+(B(0~(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0x(B(B (0x(0~(0~(0~(0~(B(B#(B(0x(0~(0l(0q(0q(0q(0w(0q(0~(0~(0w(0q(0q(0k(0~(0~(0~(0~(0~(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(B(B (0m(0q(0q(0q(0j(B(B###(B(0~(B(B(0x(0~(0x(BUT (B*(B!(B)(B(0x(0~(0~(0~(0x(0~(B(B!(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B(((B((B(0x(0~(0~(0~(0x(0~(B(B#(B#(B(0x(0~(0x(B(B[(B?(B!(B(0x(0~(0~(0~(0x(0~(B(B%(B(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(B(((B(0~(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0x(B(B((B(0~(B(B?(B(0x(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0x(0~(0x(0~(0~(0~(0x(0~(0~(0~(0t(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0m(0~(0~(0v(B(0a(B(0q(0q(0v(BUT [m(0a(B(0q(0~(0j(0~(0x(B(B#(B)(B#######(B(0x(0~(0m(0q(B(0a(B(0q(0v(0q(B(0a(B(0~(0j(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(B(B{(B(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B)(B(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0l(0q(B(B+(B(0q(0w(B(0a(B(0q(0q(0k(0~(0~(0~(0~(0l(B(0a(B(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~UT (0~(0~(0~(0~(0~(0~(0~(B(B######(B[(B#(B(0x(0~(0x(B(B(0x(0~(0~(0~(0m(0q(0q(0k(0~(0x(0~(0~(0~(0~(0x(0~(0l(0q(0q(0w(B(0a(B(0q(0q(0q(0k(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B+(B(0~(0x(0~(0~(B(B@f(B(B(0x(0~(0x(B(B(0x(0~(0~(0~(B(B(0x(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(B_(0~(0x(0~(B(B+(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B###(B(0x(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(0~(BUT x[m(B@(B(0x(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B#(B(0x(0~(0m(0q(0q(0q(0v(0q(0q(0q(0v(0q(0q(0j(0~(0m(0q(0q(0q(0q(0j(0~(0m(0q(0q(0v(0q(0q(0q(0q(0j(0~(0x(B(B######(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BU n Weapons(B  a - 2 uncursed daggers (wielded)  n - 2 uncursed daggers  B - 2 uncursed crude daggers  H - a cursed dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed +0 pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  P - an uncursed pair of walking shoes  Q - an uncursed +0 pair of riding gloves (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand)  e - an uncursed mood ring  w - an uncursed wedding ring (1 of 2)U&Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:8373 Dlvl:5 $:363 HP:21(26) Pw:20(112) AC:1 HD:4 T:4529 Burdened(0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(B(B<(B(0~(0~(B(B#(B(0l(0q(0q(B(B(0q(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B#(B+(B(0~(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0x(B(B (0x(0~(0~(0~(0~(B(B#(B(0x(0~(0l(0q(0q(0q(0w(0q(0~(0~(0w(0q(0q(0k(0~(0~(0~(0~(0~(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(B(B (0m(0q(0q(0q(0j(B(B###(B(0~(B(B(0x(0~(0x(BU;'(B*(B!(B)(B(0x(0~(0~(0~(0x(0~(B(B!(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B(((B((B(0x(0~(0~(0~(0x(0~(B(B#(B#(B(0x(0~(0x(B(B[(B?(B!(B(0x(0~(0~(0~(0x(0~(B(B%(B(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(B(((B(0~(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0x(B(B((B(0~(B(B?(B(0x(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0x(0~(0x(0~(0~(0~(0x(0~(0~(0~(0t(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0m(0~(0~(0v(B(0a(B(0q(0q(0v(BUZ'[m(0a(B(0q(0~(0j(0~(0x(B(B#(B)(B#######(B(0x(0~(0m(0q(B(0a(B(0q(0v(0q(B(0a(B(0~(0j(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(B(B{(B(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B)(B(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0l(0q(B(B+(B(0q(0w(B(0a(B(0q(0q(0k(0~(0~(0~(0~(0l(B(0a(B(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~U'(0~(0~(0~(0~(0~(0~(0~(B(B######(B[(B#(B(0x(0~(0x(B(B(0x(0~(0~(0~(0m(0q(0q(0k(0~(0x(0~(0~(0~(0~(0x(0~(0l(0q(0q(0w(B(0a(B(0q(0q(0q(0k(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B+(B(0~(0x(0~(0~(B(B@f(B(B(0x(0~(0x(B(B(0x(0~(0~(0~(B(B(0x(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(B_(0~(0x(0~(B(B+(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B###(B(0x(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(0~(BU'x[m(B@(B(0x(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B#(B(0x(0~(0m(0q(0q(0q(0v(0q(0q(0q(0v(0q(0q(0j(0~(0m(0q(0q(0q(0q(0j(0~(0m(0q(0q(0v(0q(0q(0q(0q(0j(0~(0x(B(B######(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BU,What do you want to wear? [moP or ?*] U b(0~(B(B_(Bf(B(B(0~(B(BU _31You finish your dressing maneuver.0 UD&?What do you want to take off? [bqPQ or ?*]  Up2f(B(B(0~(B(B(0~(B(B U]3You finish taking off your boots.1 U, Ul;What do you want to drop? [$a-gkm-rtwBCF-IO-R or ?*]  U U2You drop an uncursed +0 pair of walking shoes.5(0~(0~(0~(B(B@(B_(Bf(B(B UJ ^ Weapons(B  a - 2 uncursed daggers (wielded)  n - 2 uncursed daggers  B - 2 uncursed crude daggers  H - a cursed dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed +0 pair of hard shoes  o - an uncursed +0 pair of hard shoes  q - an uncursed +0 hard hat (being worn)  Q - an uncursed +0 pair of riding gloves (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand)  e - an uncursed mood ring  w - an uncursed wedding ring  Wands(B (1 of 2) U1 Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:8373 Dlvl:5 $:363 HP:21(26) Pw:20(112) AC:1 HD:4 T:4535 Burdened(0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(B(B<(B(0~(0~(B(B#(B(0l(0q(0q(B(B(0q(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B#(B+(B(0~(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0x(B(B (0x(0~(0~(0~(0~(B(B#(B(0x(0~(0l(0q(0q(0q(0w(0q(0~(0~(0w(0q(0q(0k(0~(0~(0~(0~(0~(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(B(B (0m(0q(0q(0q(0j(B(B###(B(0~(B(B(0x(0~(0x(B U1 (B*(B!(B)(B(0x(0~(0~(0~(0x(0~(B(B!(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B(((B((B(0x(0~(0~(0~(0x(0~(B(B#(B#(B(0x(0~(0x(B(B[(B?(B!(B(0x(0~(0~(0~(0x(0~(B(B%(B(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(B(((B(0~(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0x(B(B((B(0~(B(B?(B(0x(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0x(0~(0x(0~(0~(0~(0x(0~(0~(0~(0t(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0m(0~(0~(0v(B(0a(B(0q(0q(0v(B U2 [m(0a(B(0q(0~(0j(0~(0x(B(B#(B)(B#######(B(0x(0~(0m(0q(B(0a(B(0q(0v(0q(B(0a(B(0~(0j(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(B(B{(B(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B)(B(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0l(0q(B(B+(B(0q(0w(B(0a(B(0q(0q(0k(0~(0~(0~(0~(0l(B(0a(B(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~ U62 (0~(0~(0~(0~(0~(0~(0~(B(B######(B[(B#(B(0x(0~(0x(B(B(0x(0~(0~(0~(0m(0q(0q(0k(0~(0x(0~(0~(0~(0~(0x(0~(0l(0q(0q(0w(B(0a(B(0q(0q(0q(0k(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B+(B(0~(0x(0~(0~(0~(0~(0x(0~(0x(B(B(0x(0~(0~(0~(B(B(0x(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(B(B@(B_(Bf(B(B(0x(0~(B(B+(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B###(B(0x(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x U_2 (0~(0x(0~(0~(0~(B(B@(B(0x(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B#(B(0x(0~(0m(0q(0q(0q(0v(0q(0q(0q(0v(0q(0q(0j(0~(0m(0q(0q(0q(0q(0j(0~(0m(0q(0q(0v(0q(0q(0q(0q(0j(0~(0x(B(B######(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B U ;What do you want to drop? [$a-gkm-rtwBCF-IOQR or ?*]  UC UoaYou drop an uncursed +0 pair of hard shoes.--More-- U }Your movements are now unencumbered.6(0~(B(Bf(B(B U U*What do you want to wear? [m or ?*]  U  U )You don't have that object.--More--UU1*What do you want to wear? [m or ?*] Uпa-17f(B(B(0~(0~(B(BUG8You finish your dressing maneuver.U,:_ Weapons(B  a - 2 uncursed daggers (wielded)  n - 2 uncursed daggers  B - 2 uncursed crude daggers  H - a cursed dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed +0 pair of hard shoes (being worn)  q - an uncursed +0 hard hat (being worn)  Q - an uncursed +0 pair of riding gloves (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand)  e - an uncursed mood ring  w - an uncursed wedding ring  Wands(B  c - a wand of cold (0:12) (1 of 2)UjMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:8373 Dlvl:5 $:363 HP:21(26) Pw:20(112) AC:-1 HD:4 T:4538 (0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(B(B<(B(0~(0~(B(B#(B(0l(0q(0q(B(B(0q(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B#(B+(B(0~(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0x(B(B (0x(0~(0~(0~(0~(B(B#(B(0x(0~(0l(0q(0q(0q(0w(0q(0~(0~(0w(0q(0q(0k(0~(0~(0~(0~(0~(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(B(B (0m(0q(0q(0q(0j(B(B###(B(0~(B(B(0x(0~(0x(BU(B*(B!(B)(B(0x(0~(0~(0~(0x(0~(B(B!(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B(((B((B(0x(0~(0~(0~(0x(0~(B(B#(B#(B(0x(0~(0x(B(B[(B?(B!(B(0x(0~(0~(0~(0x(0~(B(B%(B(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(B(((B(0~(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0x(B(B((B(0~(B(B?(B(0x(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0x(0~(0x(0~(0~(0~(0x(0~(0~(0~(0t(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0m(0~(0~(0v(B(0a(B(0q(0q(0v(B(U0a(B(0q(0~(0j(0~(0x(B(B#(B)(B#######(B(0x(0~(0m(0q(B(0a(B(0q(0v(0q(B(0a(B(0~(0j(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(B(B{(B(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B)(B(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0l(0q(B(B+(B(0q(0w(B(0a(B(0q(0q(0k(0~(0~(0~(0~(0l(B(0a(B(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(U0~(0~(0~(0~(0~(B(B######(B[(B#(B(0x(0~(0x(B(B(0x(0~(0~(0~(0m(0q(0q(0k(0~(0x(0~(0~(0~(0~(0x(0~(0l(0q(0q(0w(B(0a(B(0q(0q(0q(0k(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B+(B(0~(0x(0~(0~(0~(0~(0x(0~(0x(B(B(0x(0~(0~(0~(B(B(0x(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(B(Bf(B(B@(B_(0~(0x(0~(B(B+(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B###(B(0x(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(0~U.{(B(B@(B(0x(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B#(B(0x(0~(0m(0q(0q(0q(0v(0q(0q(0q(0v(0q(0q(0j(0~(0m(0q(0q(0q(0q(0j(0~(0m(0q(0q(0v(0q(0q(0q(0q(0j(0~(0x(B(B######(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BUI y Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 3% b - resist sleep 1 protect 3% c - light 1 divine 3% d - magic missile 2 attack 0%(end) U| (0q(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0q(0q(0k(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0x(0q(0q(0q(0w(0q(0~(0~(0w(0q(0q(0k(0~(0~(0~(0~(0~(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(B(B*(B!(B)(B(0x(0~(0~(0~(0x(0~(B(B!(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B(((B((B(0x(0~(0~(0~(0x(0~(B(B[(B?(B!(B(0x(0~(0~(0~(0x(0~(B(B%(B(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(B(((B(0~(0x(0~(0~(0~(0x(0~(0x(B(BUY Weapons(B  a - 2 uncursed daggers (wielded)  n - 2 uncursed daggers  B - 2 uncursed crude daggers  H - a cursed dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed +0 pair of hard shoes (being worn)  q - an uncursed +0 hard hat (being worn)  Q - an uncursed +0 pair of riding gloves (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand)  e - an uncursed mood ring  w - an uncursed wedding ring  Wands(B  c - a wand of cold (0:12) (1 of 2)0UMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:8373 Dlvl:5 $:363 HP:21(26) Pw:20(112) AC:-1 HD:4 T:4538 (0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(B(B<(B(0~(0~(B(B#(B(0l(0q(0q(B(B(0q(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B#(B+(B(0~(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0x(B(B (0x(0~(0~(0~(0~(B(B#(B(0x(0~(0l(0q(0q(0q(0w(0q(0~(0~(0w(0q(0q(0k(0~(0~(0~(0~(0~(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(B(B (0m(0q(0q(0q(0j(B(B###(B(0~(B(B(0x(0~(0x(B0Un(B*(B!(B)(B(0x(0~(0~(0~(0x(0~(B(B!(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B(((B((B(0x(0~(0~(0~(0x(0~(B(B#(B#(B(0x(0~(0x(B(B[(B?(B!(B(0x(0~(0~(0~(0x(0~(B(B%(B(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(B(((B(0~(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0x(B(B((B(0~(B(B?(B(0x(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0x(0~(0x(0~(0~(0~(0x(0~(0~(0~(0t(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0m(0~(0~(0v(B(0a(B(0q(0q(0v(B(0U0a(B(0q(0~(0j(0~(0x(B(B#(B)(B#######(B(0x(0~(0m(0q(B(0a(B(0q(0v(0q(B(0a(B(0~(0j(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(B(B{(B(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B)(B(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0l(0q(B(B+(B(0q(0w(B(0a(B(0q(0q(0k(0~(0~(0~(0~(0l(B(0a(B(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0U0~(0~(0~(0~(0~(B(B######(B[(B#(B(0x(0~(0x(B(B(0x(0~(0~(0~(0m(0q(0q(0k(0~(0x(0~(0~(0~(0~(0x(0~(0l(0q(0q(0w(B(0a(B(0q(0q(0q(0k(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B+(B(0~(0x(0~(0~(0~(0~(0x(0~(0x(B(B(0x(0~(0~(0~(B(B(0x(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(B(Bf(B(B@(B_(0~(0x(0~(B(B+(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B###(B(0x(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(0~0U{(B(B@(B(0x(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B#(B(0x(0~(0m(0q(0q(0q(0v(0q(0q(0q(0v(0q(0q(0j(0~(0m(0q(0q(0q(0q(0j(0~(0m(0q(0q(0v(0q(0q(0q(0q(0j(0~(0x(B(B######(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B0U Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ZU{[U Y Weapons(B  a - 2 uncursed daggers (wielded)  n - 2 uncursed daggers  B - 2 uncursed crude daggers  H - a cursed dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed +0 pair of hard shoes (being worn)  q - an uncursed +0 hard hat (being worn)  Q - an uncursed +0 pair of riding gloves (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand)  e - an uncursed mood ring  w - an uncursed wedding ring  Wands(B  c - a wand of cold (0:12) (1 of 2)\UMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:8373 Dlvl:5 $:363 HP:21(26) Pw:20(112) AC:-1 HD:4 T:4538 (0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(B(B<(B(0~(0~(B(B#(B(0l(0q(0q(B(B(0q(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B#(B+(B(0~(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0x(B(B (0x(0~(0~(0~(0~(B(B#(B(0x(0~(0l(0q(0q(0q(0w(0q(0~(0~(0w(0q(0q(0k(0~(0~(0~(0~(0~(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(B(B (0m(0q(0q(0q(0j(B(B###(B(0~(B(B(0x(0~(0x(B\U(B*(B!(B)(B(0x(0~(0~(0~(0x(0~(B(B!(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B(((B((B(0x(0~(0~(0~(0x(0~(B(B#(B#(B(0x(0~(0x(B(B[(B?(B!(B(0x(0~(0~(0~(0x(0~(B(B%(B(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(B(((B(0~(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0x(B(B((B(0~(B(B?(B(0x(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0x(0~(0x(0~(0~(0~(0x(0~(0~(0~(0t(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0m(0~(0~(0v(B(0a(B(0q(0q(0v(B(0a(B\U(0q(0~(0j(0~(0x(B(B#(B)(B#######(B(0x(0~(0m(0q(B(0a(B(0q(0v(0q(B(0a(B(0~(0j(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(B(B{(B(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B)(B(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0l(0q(B(B+(B(0q(0w(B(0a(B(0q(0q(0k(0~(0~(0~(0~(0l(B(0a(B(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(\U0~(0~(0~(0~(0~(B(B######(B[(B#(B(0x(0~(0x(B(B(0x(0~(0~(0~(0m(0q(0q(0k(0~(0x(0~(0~(0~(0~(0x(0~(0l(0q(0q(0w(B(0a(B(0q(0q(0q(0k(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B+(B(0~(0x(0~(0~(0~(0~(0x(0~(0x(B(B(0x(0~(0~(0~(B(B(0x(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(B(Bf(B(B@(B_(0~(0x(0~(B(B+(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B###(B(0x(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(0~\U{(B(B@(B(0x(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B#(B(0x(0~(0m(0q(0q(0q(0v(0q(0q(0q(0v(0q(0q(0j(0~(0m(0q(0q(0q(0q(0j(0~(0m(0q(0q(0v(0q(0q(0q(0q(0j(0~(0x(B(B######(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B^U 9f(B(B(0~(B(B(0~(B(B@(B[(B_U 240(0~(B(B@(Bf(B(B(0~(B(B@(B`U11@(Bf(B(B(0~(0~(B(B_(B@(BaU&2@(B@(Bf(B(B(0~(B(B@(B(0~(B(BbU3(0~(B(B@(B@(B@(B)(B(0a(B(B(0~(B(Bf(B(B_(BbU^4@(B(0~(B(B@(B@(B(0~(B(B(0~(B(B(0~(B(B@(B(0~(B(Bf(B(BbU y5@(B(0~(B(B(0~(B(B(0~(B(BcU`~6(0~(B(B(0~(B(B{(B@(BcU F7(0~(B(B@(BdU"5P8(0~(B(B@(BdU\F &In what direction? [hykulnjb><] dUn dU 0This door is locked.eUG4In what direction? [hykulnjb><] eU: eUL: 0This door is locked.eU O9@(B(0~(B(BfUS50f(B(B@(B(0~(B(B@(B(0~(B(BfU%L1F(B@(B(0~(0~(B(B@(Bf(B(B@(B(0~(B(BfU 2@(B!(B@(B(0~(B(B@(Bf(B(B@(0~(B(B@(B(0~(B(B{(B(0~(B(BgUoF !3(0~(B(B(0~(B(BG(B(0~(B(B(0~(B(B(0~(B(B(0~(B@(0~(B(B@(Bf(B(B@(BhUE4(0~(B(B(0~(B(B@(B@(B(0~(B(B(0~(B(B@(0~(B(BhUZv5(0~(B(BG(B@(B(0~(B(B@(Bf(B(B(0~(B(B{(BiU&In what direction? [hykulnjb><] iU?iU?The door closes.6(0~(B(B+(Bf(B(B(0~(B(B(0~(B(B@(B@(BjU _7(0~(B(B@(B(0~(B(BjUA !@(B(0~(B(BjU uYou hear some noises.8@(0~(B(B)(BkU79@(B)(B@(B@(B(0~(B(B(0~(B(BkUp 3360@(B?(B(0~(B(B(0~(B(B@(B(0~(B(B@(BkU &In what direction? [hykulnjb><] kUkUMThe door opens.1@(B!(B@(0~(B(B@(B(0a(B(B(0~(B(B((B((B@(B((B(((B((B((B((BlUw (0~(B(B(0~(B(B)(B@(B(0~(B(B(0~(B(BlU "Hello, meganomics! Welcome to Telloc Cyaj's hardware store!"2)(B@(BmU 5(0a(B(B@(BmU yYou hear some noises in the distance.3@(B((BoUL?(B(0~(B(B@(BoUNYou see here a tin opener.4(0~(B(B@(B((BpU;(@(B((BpU<iYou see here a tin opener.5@(B(0~(B(BqU(@(B((BqUm_You see here a lamp.6@(B((BrU rU P"For you, honored creature; only 13 for this lamp."--More--rU FV - a lamp (unpaid, 13 zorkmids).7tUtU=# tUy[nametU7ametU 9Name an individual object? [ynq] (q) uU$ nuU0% 7What do you want to call? [b-gkmqwFGIOQRV or ?*] uU uU5 )You don't have that object.--More--wU6wU]7What do you want to call? [b-gkmqwFGIOQRV or ?*] xUb:xU:)You don't have that object.--More--xU2xU37What do you want to call? [b-gkmqwFGIOQRV or ?*] yU yU 'Never mind.zUvd-Never mind.{Ui Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) {UK(/+ Inventory  View Inventory(B i - Inventory List I - Inventory List by Type * - Items in use Ready Items(B w - Wield Weapon W - Wear Protective Gear Q - Prepare missile weapon (in Quiver) T - Take off Protective Gear Manipulate Items(B a - Apply an object d - Dip an object [M-d] E - Engrave into the ground f - Fire your prepared missile weapon i - Invoke your weapon t - Throw an item Drop Items(B d - Drop an object D - Multi-Drop(end) |U(0q(0q(0q(0q(0q(0q(0q(B(B(0q(0q(0k(0~(0~(0~(0~(0~(0~(B(B(0~(0x(0~(0~(0~(0~(0~(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B(((B((B(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(B(((B(0~(0x(0~(0~(0~(0x(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0m(0~(0~(0v(B(0a(B(0q(0q(0v(B(0a(B(0q(0~(0j(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(B(B{(B(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0l(B(0a(B|U(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0x(0~(0~(0~(0~(0x(0~(0l(0q(0q(0w(B(0a(B(0q(0q(0q(0k(0~(0x(0~(0x(0~(0~(0~(0~(0x(0~(0x(B(B(0x(0~(0~(0~(B(B(0x(0~(0x(0~(0x(0~(0~(B_(0~(0x(0~(B(B+(B(0x(0~(0~(0~(0~(0x(0~(0x(0~(0x(0~(0~(0~(B(B[(B(0x(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0~(0x(0~(0m(0q(0q(0q(0q(0j(0~(0m(0q(0q(0v(0q(0q(0q(0q(0j(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:8373 Dlvl:5 $:363 HP:23(26) Pw:23(112) AC:-1 HD:4 T:4567  |UK Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) }U*{}U Y Weapons(B  a - 2 uncursed daggers (wielded)  n - 2 uncursed daggers  B - 2 uncursed crude daggers  H - a cursed dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed +0 pair of hard shoes (being worn)  q - an uncursed +0 hard hat (being worn)  Q - an uncursed +0 pair of riding gloves (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand)  e - an uncursed mood ring  w - an uncursed wedding ring  Wands(B  c - a wand of cold (0:12) (1 of 2)~U I  Tools(B  g - a torch  k - a key  F - a torch  G - a lock pick  I - a lock pick  R - a whistle  V - a lamp (unpaid, 13 zorkmids)  Gems(B  O - 2 violet gems (2 of 2)U. Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:8373 Dlvl:5 $:363 HP:23(26) Pw:23(112) AC:-1 HD:4 T:4567 (0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(B(B<(B(0~(0~(B(B#(B(0l(0q(0q(B(B(0q(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B#(B+(B(0~(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0x(B(B (0x(0~(0~(0~(0~(B(B#(B(0x(0~(0l(0q(0q(0q(0w(0q(0~(0~(0w(0q(0q(0k(0~(0~(0~(0~(0~(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(B(B (0m(0q(0q(0q(0j(B(B###(B(0~(B(B(0x(0~(0x(BUd (B*(B!(B)(B(0x(0~(0~(0~(0x(0~(B(B!(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B(((B((B(0x(0~(0~(0~(0x(0~(B(B#(B#(B(0x(0~(0x(B(B[(B?(B!(B(0x(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(B(((B(0~(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0x(B(B((B(0~(B(B?(B(0x(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0x(0~(0x(0~(B(B)(B(0~(0x(0~(0~(0~(0t(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0m(0~(0~(0v(B(0a(B(0q(0q(0v(B(U 0a(B(0q(0~(0j(0~(0x(B(B#(B)(B#######(B(0x(0~(0m(0q(B(0a(B(0q(0v(0q(B(B+(B(0~(0j(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(B(B{(B(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B)(B(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0l(0q(B(0a(B(0q(0w(B(0a(B(0q(0q(0k(0~(0~(0~(0~(0l(B(0a(B(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(U0 0~(0~(0~(0~(0~(B(B######(B[(B#(B(0x(0~(0x(0~(B(B@(B(0~(0x(0~(0~(0~(0m(0q(0q(0k(0~(0x(0~(0~(0~(0~(0x(0~(0l(0q(0q(0w(B(0a(B(0q(0q(0q(0k(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0x(B(B@(B(((B(0x(0~(0~(0~(0x(B(B+(B(0~(0x(0~(0~(0~(0~(0x(0~(0x(B(B(0x(0~(0~(0~(B(B(0x(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0~(0x(B(B((B(((B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(B_(0~(0x(0~(B(B+(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B###(B(0x(0~(0x(B(B((B((B((B(0x(0~(0~(0~(0x(B(BU\ (0x(0~(0x(0~(0~(0~(B(B[(B(0x(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B#(B(0x(0~(0m(0q(0q(0q(0v(0q(0q(0q(0v(0q(0q(0j(0~(0m(0q(0q(0q(0q(0j(0~(0m(0q(0q(0v(0q(0q(0q(0q(0j(0~(0x(B(B######(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BUy# UnameU?ameUp U q +Name an individual object? [ynq] (q) Ul nU7What do you want to call? [b-gkmqwFGIOQRV or ?*] U U@ Call a lamp: U70 oUV iUBK lUSUV>What do you want to drop? [$a-gkmnp-rtwBCF-IOQRV or ?*] UA U You drop a lamp called oil (unpaid, 13 zorkmids).8(0~(B(B@(BU F@(B((B@(BU 8You see here a bag.9Ua>?(B((B@(BUȳfYou see here a saddle.70@(B(0~(B(BU/((B@(BUbYou see here a bag.1(0~(B(B@(BUWUP"For you, honored creature; only 179 for this bag."--More--U<QYou have a little trouble lifting W - a bag (unpaid, 179 zorkmids).U<. Burdened--More--U pYour movements are slowed slightly because of your load.2@(BUֵU>What do you want to drop? [$a-gkmnp-rtwBCF-IOQRW or ?*] UU\You drop a bag (unpaid, 179 zorkmids).--More--U}t\Your movements are now unencumbered.3!(BU U # UlootU,ootUb-otU^U\^.There is a bag here, loot it? [ynq] (q) U yU +You carefully open the bag...--More--U@} Do what?  o - Take something out of the bag i - Put something into the bag b - Both of the above(end) US+(0q(0q(B(B(0q(0q(0k(0~(B(B(0~(0x(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(B(B Take out what?  Spellbooks(B a - a pink spellbook(end) Uh(0k(0x(B(BU0((B@(BUdYou see here a towel.4@(B(0~(B(BUUAW"For you, most gracious creature; only 66 for this towel."--More--U&6GX - a towel (unpaid, 66 zorkmids).5UDA@(B@(B(0~(B(BUuYou see here a bag.6!(B(0~(B(B@(BUS(@(B((BUS?You see here a lightsaber.7Ue1@(B((BUfbYou see here a bag.8@(B(0~(B(BU,UbN"For you, honored creature; only 2 for this bag."--More--Ua|@Y - a bag (unpaid, 2 zorkmids).@(BU|/49--More--UN4You hear the chime of a cash register.U֡ U ?What do you want to drop? [$a-gkmnp-rtwBCF-IOQRXY or ?*] U KUKfYou drop a bag (unpaid, 2 zorkmids).480!(BU '((B@(BUo ;You see here a saddle.1U _ Weapons(B  a - 2 uncursed daggers (wielded)  n - 2 uncursed daggers  B - 2 uncursed crude daggers  H - a cursed dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed +0 pair of hard shoes (being worn)  q - an uncursed +0 hard hat (being worn)  Q - an uncursed +0 pair of riding gloves (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand)  e - an uncursed mood ring  w - an uncursed wedding ring  Wands(B  c - a wand of cold (0:12) (1 of 2)UMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:8373 Dlvl:5 $:363 HP:24(26) Pw:24(112) AC:-1 HD:4 T:4581 (0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(B(B<(B(0~(0~(B(B#(B(0l(0q(0q(B(B(0q(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B#(B+(B(0~(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0x(B(B (0x(0~(0~(0~(0~(B(B#(B(0x(0~(0l(0q(0q(0q(0w(0q(0~(0~(0w(0q(0q(0k(0~(0~(0~(0~(0~(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(B(B (0m(0q(0q(0q(0j(B(B###(B(0~(B(B(0x(0~(0x(BU;(B*(B!(B)(B(0x(0~(0~(0~(0x(0~(B(B!(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B(((B((B(0x(0~(0~(0~(0x(0~(B(B#(B#(B(0x(0~(0x(B(B[(B?(B!(B(0x(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(B(((B(0~(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0x(B(B((B(0~(B(B?(B(0x(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0x(0~(0x(0~(B(B)(B(0~(0x(0~(0~(0~(0t(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0m(0~(0~(0v(B(0a(B(0q(0q(0v(B(U\0a(B(0q(0~(0j(0~(0x(B(B#(B)(B#######(B(0x(0~(0m(0q(B(0a(B(0q(0v(0q(B(B+(B(0~(0j(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(B(B{(B(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B)(B(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0l(0q(B(0a(B(0q(0w(B(0a(B(0q(0q(0k(0~(0~(0~(0~(0l(B(0a(B(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(U0~(0~(0~(0~(0~(B(B######(B[(B#(B(0x(0~(0x(0~(B(B@(B(0~(0x(0~(0~(0~(0m(0q(0q(0k(0~(0x(0~(0~(0~(0~(0x(0~(0l(0q(0q(0w(B(0a(B(0q(0q(0q(0k(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0x(B(B((B(((B(0x(0~(0~(0~(0x(B(B+(B(0~(0x(0~(0~(0~(0~(0x(0~(0x(B(B(0x(0~(0~(0~(B(B(0x(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0~(0x(B(B((B((B@(B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(B_(0~(0x(0~(B(B+(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B###(B(0x(0~(0x(B(B((B((B(0~(0x(0~(0~(0~(0x(B(UB(0x(0~(0x(0~(0~(0~(B(B[(B(0x(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B#(B(0x(0~(0m(0q(0q(0q(0v(0q(0q(0q(0v(0q(0q(0j(0~(0m(0q(0q(0q(0q(0j(0~(0m(0q(0q(0v(0q(0q(0q(0q(0j(0~(0x(B(B######(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BUx U2You see here a saddle.U`o  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) Um+{U '@(B((BUx?You see here a tin opener.2U;@(B@(B((BU nYou see here a tin opener.3?(Bd(BU/((B@(BUYpYou see here a glass orb.4(0~(B(Bd(BU0 3((B@(BU sYou see here a lightsaber.5(0~(B(B(0a(B(BUvT'((B@(BUTjYou see here a bag.6(0~(B(B@(BUA Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) U#{U{'@(B((BUYou see here a bag.7f(B(B@(B((BU;2@(B((BU{You see here a tin opener.8(0~(B(Bf(B(BU:J9@(B((BU 90Uq{Y Weapons(B  a - 2 uncursed daggers (wielded)  n - 2 uncursed daggers  B - 2 uncursed crude daggers  H - a cursed dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed +0 pair of hard shoes (being worn)  q - an uncursed +0 hard hat (being worn)  Q - an uncursed +0 pair of riding gloves (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand)  e - an uncursed mood ring  w - an uncursed wedding ring  Wands(B  c - a wand of cold (0:12) (1 of 2)U^Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:8373 Dlvl:5 $:363 HP:24(26) Pw:24(112) AC:-1 HD:4 T:4590 (0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(B(B<(B(0~(0~(B(B#(B(0l(0q(0q(B(B(0q(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B#(B+(B(0~(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0x(B(B (0x(0~(0~(0~(0~(B(B#(B(0x(0~(0l(0q(0q(0q(0w(0q(0~(0~(0w(0q(0q(0k(0~(0~(0~(0~(0~(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(B(B (0m(0q(0q(0q(0j(B(B###(B(0~(B(B(0x(0~(0x(BU^(B*(B!(B)(B(0x(0~(0~(0~(0x(0~(B(B!(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B(((B((B(0x(0~(0~(0~(0x(0~(B(B#(B#(B(0x(0~(0x(B(B[(B?(B!(B(0x(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(B(((B(0~(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0x(B(B((B(0~(B(B?(B(0x(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0x(0~(0x(0~(B(B)(B(0~(0x(0~(0~(0~(0t(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0m(0~(0~(0v(B(0a(B(0q(0q(0v(B(U_0a(B(0q(0~(0j(0~(0x(B(B#(B)(B#######(B(0x(0~(0m(0q(B(0a(B(0q(0v(0q(B(B+(B(0~(0j(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(B(B{(B(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B)(B(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0l(0q(B(Bf(B(B(0q(0w(B(0a(B(0q(0q(0k(0~(0~(0~(0~(0l(B(0a(B(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~UO_(0~(0~(0~(0~(0~(0~(0~(0~(B(B######(B[(B#(B(0x(0~(0x(B(B@(B@(B(0~(0x(0~(0~(0~(0m(0q(0q(0k(0~(0x(0~(0~(0~(0~(0x(0~(0l(0q(0q(0w(B(0a(B(0q(0q(0q(0k(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0x(B(B((B(((B(0x(0~(0~(0~(0x(B(B+(B(0~(0x(0~(0~(0~(0~(0x(0~(0x(B(B(0x(0~(0~(0~(B(B(0x(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0~(0x(B(B((B(((B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(B_(0~(0x(0~(B(B+(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B###(B(0x(0~(0x(B(B((B((B(0~(0x(0~(0~(Uw_0~(0x(B(B(0x(0~(0x(0~(0~(0~(B(B[(B(0x(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B#(B(0x(0~(0m(0q(0q(0q(0v(0q(0q(0q(0v(0q(0q(0j(0~(0m(0q(0q(0q(0q(0j(0~(0m(0q(0q(0v(0q(0q(0q(0q(0j(0~(0x(B(B######(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BUV.A towel for 66 zorkmids. Pay? [yn] (n) U yUߵu07 297You bought a towel for 66 gold pieces.--More--Uh"Thank you for shopping in Telloc Cyaj's hardware store!"1(0a(B(Bf(B(B@(BU _ Weapons(B  a - 2 uncursed daggers (wielded)  n - 2 uncursed daggers  B - 2 uncursed crude daggers  H - a cursed dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed +0 pair of hard shoes (being worn)  q - an uncursed +0 hard hat (being worn)  Q - an uncursed +0 pair of riding gloves (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  t - a tin  C - a slime mold  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand)  e - an uncursed mood ring  w - an uncursed wedding ring  Wands(B  c - a wand of cold (0:12) (1 of 2)U? Tools(B  g - a torch  k - a key  F - a torch  G - a lock pick  I - a lock pick  R - a whistle  X - a towel  Gems(B  O - 2 violet gems (2 of 2)U*Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:8307 Dlvl:5 $:297 HP:24(26) Pw:24(112) AC:-1 HD:4 T:4591 (0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(B(B<(B(0~(0~(B(B#(B(0l(0q(0q(B(B(0q(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B#(B+(B(0~(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0x(B(B (0x(0~(0~(0~(0~(B(B#(B(0x(0~(0l(0q(0q(0q(0w(0q(0~(0~(0w(0q(0q(0k(0~(0~(0~(0~(0~(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(B(B (0m(0q(0q(0q(0j(B(B###(B(0~(B(B(0x(0~(0x(BU(B*(B!(B)(B(0x(0~(0~(0~(0x(0~(B(B!(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B(((B((B(0x(0~(0~(0~(0x(0~(B(B#(B#(B(0x(0~(0x(B(B[(B?(B!(B(0x(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(B(((B(0~(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0x(B(B((B(0~(B(B?(B(0x(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0x(0~(0x(0~(B(B)(B(0~(0x(0~(0~(0~(0t(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0m(0~(0~(0v(B(0a(B(0q(0q(0v(B(U0a(B(0q(0~(0j(0~(0x(B(B#(B)(B#######(B(0x(0~(0m(0q(B(0a(B(0q(0v(0q(B(B+(B(0~(0j(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(B(B{(B(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B)(B(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0l(0q(B(0a(B(0q(0w(B(0a(B(0q(0q(0k(0~(0~(0~(0~(0l(B(0a(B(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(U0~(0~(0~(0~(0~(B(B######(B[(B#(B(0x(0~(0x(B(B@(Bf(B(B@(B(0x(0~(0~(0~(0m(0q(0q(0k(0~(0x(0~(0~(0~(0~(0x(0~(0l(0q(0q(0w(B(0a(B(0q(0q(0q(0k(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0x(B(B((B(((B(0x(0~(0~(0~(0x(B(B+(B(0~(0x(0~(0~(0~(0~(0x(0~(0x(B(B(0x(0~(0~(0~(B(B(0x(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0~(0x(B(B((B(((B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(B_(0~(0x(0~(B(B+(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B###(B(0x(0~(0x(B(B((B((B(0~(0x(U0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(0~(B(B[(B(0x(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B#(B(0x(0~(0m(0q(0q(0q(0v(0q(0q(0q(0v(0q(0q(0j(0~(0m(0q(0q(0q(0q(0j(0~(0m(0q(0q(0v(0q(0q(0q(0q(0j(0~(0x(B(B######(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BU # Uw adjustU djustUjustU-U_?What do you want to adjust? [a-gkmnp-rtwBCF-IOQRX or ?*] UXU~7Adjust letter to what [h-jlos-vx-zADEJ-NPS-WYZ]?  Ui Uj0Swapping: X - a tin.!U7 _ Weapons(B  a - 2 uncursed daggers (wielded)  n - 2 uncursed daggers  B - 2 uncursed crude daggers  H - a cursed dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed +0 pair of hard shoes (being worn)  q - an uncursed +0 hard hat (being worn)  Q - an uncursed +0 pair of riding gloves (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  C - a slime mold  X - a tin  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand)  e - an uncursed mood ring  w - an uncursed wedding ring  Wands(B  c - a wand of cold (0:12) (1 of 2)"U Tools(B  g - a torch  k - a key  t - a towel  F - a torch  G - a lock pick  I - a lock pick  R - a whistle  Gems(B  O - 2 violet gems (2 of 2)$UAMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:8307 Dlvl:5 $:297 HP:24(26) Pw:24(112) AC:-1 HD:4 T:4591 (0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(B(B<(B(0~(0~(B(B#(B(0l(0q(0q(B(B(0q(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B#(B+(B(0~(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0x(B(B (0x(0~(0~(0~(0~(B(B#(B(0x(0~(0l(0q(0q(0q(0w(0q(0~(0~(0w(0q(0q(0k(0~(0~(0~(0~(0~(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(B(B (0m(0q(0q(0q(0j(B(B###(B(0~(B(B(0x(0~(0x(B$U]A(B*(B!(B)(B(0x(0~(0~(0~(0x(0~(B(B!(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B(((B((B(0x(0~(0~(0~(0x(0~(B(B#(B#(B(0x(0~(0x(B(B[(B?(B!(B(0x(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(B(((B(0~(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0x(B(B((B(0~(B(B?(B(0x(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0x(0~(0x(0~(B(B)(B(0~(0x(0~(0~(0~(0t(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0m(0~(0~(0v(B(0a(B(0q(0q(0v(B($UA0a(B(0q(0~(0j(0~(0x(B(B#(B)(B#######(B(0x(0~(0m(0q(B(0a(B(0q(0v(0q(B(B+(B(0~(0j(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(B(B{(B(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B)(B(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0l(0q(B(0a(B(0q(0w(B(0a(B(0q(0q(0k(0~(0~(0~(0~(0l(B(0a(B(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~($UA0~(0~(0~(0~(0~(B(B######(B[(B#(B(0x(0~(0x(B(B@(Bf(B(B@(B(0x(0~(0~(0~(0m(0q(0q(0k(0~(0x(0~(0~(0~(0~(0x(0~(0l(0q(0q(0w(B(0a(B(0q(0q(0q(0k(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0x(B(B((B(((B(0x(0~(0~(0~(0x(B(B+(B(0~(0x(0~(0~(0~(0~(0x(0~(0x(B(B(0x(0~(0~(0~(B(B(0x(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0~(0x(B(B((B(((B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(B_(0~(0x(0~(B(B+(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B###(B(0x(0~(0x(B(B((B((B(0~(0x($UA0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(0~(B(B[(B(0x(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B#(B(0x(0~(0m(0q(0q(0q(0v(0q(0q(0q(0v(0q(0q(0j(0~(0m(0q(0q(0q(0q(0j(0~(0m(0q(0q(0v(0q(0q(0q(0q(0j(0~(0x(B(B######(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B%U You stop. Your large cat is in the way!2(0~(0~(B(Bf(B(B@(B&U73@(B(0~(B(B@(B@(B((Bf(B(B'U4@(B?(Bd(B@(B(0~(B(Bf(B(B((B(U2Specify unknown object by cursor? [ynq] (q) (Uf y(UIPlease move the cursor to an unknown object.--More--(Uc )(For instructions type a ?)(Uy )U()U)U*cd a dog or other canine (little dog) [seen: normal vision, infravision] --More--*UD *UMore info? [yn] (n) *U n*UPick an object.+U@+UATUnknown direction: 'i' (aborted).Done.+UJF  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ,UV{,U Y Weapons(B  a - 2 uncursed daggers (wielded)  n - 2 uncursed daggers  B - 2 uncursed crude daggers  H - a cursed dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed +0 pair of hard shoes (being worn)  q - an uncursed +0 hard hat (being worn)  Q - an uncursed +0 pair of riding gloves (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  C - a slime mold  X - a tin  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand)  e - an uncursed mood ring  w - an uncursed wedding ring  Wands(B  c - a wand of cold (0:12) (1 of 2)-U Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:8307 Dlvl:5 $:297 HP:24(26) Pw:24(112) AC:-1 HD:4 T:4594 (0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(B(B<(B(0~(0~(B(B#(B(0l(0q(0q(B(B(0q(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B#(B+(B(0~(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0x(B(B (0x(0~(0~(0~(0~(B(B#(B(0x(0~(0l(0q(0q(0q(0w(0q(0~(0~(0w(0q(0q(0k(0~(0~(0~(0~(0~(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(B(B (0m(0q(0q(0q(0j(B(B###(B(0~(B(B(0x(0~(0x(B-Ub (B*(B!(B@(0x(0~(0~(0~(0x(0~(B(B!(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B(((B((B(0x(0~(0~(0~(0x(0~(B(B#(B#(B(0x(0~(0x(B(B[(B?(B!(B(0x(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(B(((B(0~(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0x(B(B((B(0~(B(B?(B(0x(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0x(0~(0x(0~(B(B)(B(0~(0x(0~(0~(0~(0t(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0m(0~(0~(0v(B(0a(B(0q(0q(0v(B(0a(B[3-Uz 7m(0q(0~(0j(0~(0x(B(B#(B)(B#######(B(0x(0~(0m(0q(B(0a(B(0q(0v(0q(B(B+(B(0~(0j(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0x(0~(B(Bd(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(B(B{(B(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B)(B(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0l(0q(B(B@(B(0q(0w(B(0a(B(0q(0q(0k(0~(0~(0~(0~(0l(B(0a(B(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0-U ~(0~(0~(0~(0~(0~(0~(0~(0~(B(B######(B[(B#(B(0x(0~(0x(0~(0~(0~(0x(0~(0~(0~(0m(0q(0q(0k(0~(0x(0~(0~(0~(0~(0x(0~(0l(0q(0q(0w(B(0a(B(0q(0q(0q(0k(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0x(B(B((B@f(B(B(0x(0~(0~(0~(0x(B(B+(B(0~(0x(0~(0~(0~(0~(0x(0~(0x(B(B(0x(0~(0~(0~(B(B(0x(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0~(0x(B(B((B(((B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(B_(0~(0x(0~(B(B+(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B###(B(0x(0~(0x(B(B((B((B(0~(0x(0~(0~(0~(0x(B(B-Uڜ [C(0x(0~(0x(0~(0~(0~(B(B[(B(0x(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B#(B(0x(0~(0m(0q(0q(0q(0v(0q(0q(0q(0v(0q(0q(0j(0~(0m(0q(0q(0q(0q(0j(0~(0m(0q(0q(0v(0q(0q(0q(0q(0j(0~(0x(B(B######(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B.U)(B@(B(0~(B(Bd(Bf(B(B((B.UThe little dog bites!0 5(0~(B(Bf(B(B/U/Uح/What do you want to throw? [$anBH or ?*] /U/U&In what direction? [hykulnjb><] /UT /U;U The slime mold misses the little dog.6?(B@(B%(Bd(Bf(B(B((B1U7(0~(B(B(0~(0~(B(Bd(B(0~(B(Bf(B(B1U" W58@(B((B@(Bd(B(0~(B(Bb(B(0~(B(B@(B(0~(B(B(0a(B(B(0~(B(B((B((B@(Bf(B(B2UU[(B@(B(0~(B(B((B2UdYou see here a slime mold.9(0~(B(Bd(B3U3UcC - a slime mold.1600(0~(B(Bd(B(0~(B(Bf(B(B4Un@Specify unknown object by cursor? [ynq] (q) 4U y4UIPlease move the cursor to an unknown object.--More--4U0)(For instructions type a ?)4U(' 4Up 4U5U5Ul5UӘ(b a blob (acid blob)--More--6UNe6UeMore info? [yn] (n) 6U n6UPick an object.7UB8U K 1@(B(0~(B(Bd(B(0~(0~(B(B@(B@(B@(B(0~(B(B((B9U82@(B(0~(B(B(0~(B(B(0~(B(B(0~(B(B(0~(B(B(0~(B(B9U+I3@(B(0~(B(B9U{ I4@(B(0~(B(B9U H5@(B(0~(B(B:Ub6@(B(0~(B(Bd(B:U97(0q(0q(B(B(0~(0~(B(B@(B(0~(B(Bd(B(0~(B(B:UK U8(0q(0q(B(B(0q(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B@(B(0~(0~(0~(0~(B(B(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0~(B(B(0~(B(B;UG9(0~(B(B@(B;UH10(0~(B(B@(B<] BUBU@The spell misses the gnomish wizard.17(0~(B(BG(BfU  Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 3% b - resist sleep 1 protect 3% c - light 1 divine 3% d - magic missile 2 attack 0%(end) fUY+(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(B(BG(B(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0w(0q(0~(0~(0w(0q(0q(0k(0~(0~(0~(0~(0~(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(B(B*(B!(B)(B(0x(0~(0~(0~(0x(0~(B(B!(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B(((B((B(0x(0~(0~(0~(0x(0~(B(B[(B?(B!(B(0x(0~(B(B)(B(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(B(((B(0~(0x(0~(0~(0~(0x(0~(0x(B(BfUqv16In what direction? [hykulnjb><] The spell misses the gnomish wizard.fU@The door crashes open!(0~(B(BfU--More--fUF8(0~(B(BG(BfUSY Weapons(B  a - 2 uncursed daggers (wielded)  n - 2 uncursed daggers  B - 2 uncursed crude daggers  H - a cursed dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  m - an uncursed +0 pair of hard shoes (being worn)  q - an uncursed +0 hard hat (being worn)  Q - an uncursed +0 pair of riding gloves (being worn)  Comestibles(B  p - an uncursed food ration  r - an egg  C - a slime mold  X - a tin  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand)  e - an uncursed mood ring  w - an uncursed wedding ring  Wands(B  c - a wand of cold (0:12) (1 of 2)fUMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:8307 Dlvl:5 $:297 HP:21(26) Pw:16(112) AC:-1 HD:4 T:4618 (0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(B(B<(B(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(BG(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(B(B#(B(0x(0~(0l(0q(0q(0q(0w(0q(0~(0~(0w(0q(0q(0k(0~(0~(0~(0~(0~(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(B(B (0m(0q(0q(0q(0j(B(B###(B(0~(B(BfU [m(0x(0~(0x(B(B*(B!(B)(B(0x(0~(0~(0~(0x(0~(B(B!(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B(((B((B(0x(0~(0~(0~(0x(0~(B(B#(B#(B(0x(0~(0x(B(B[(B?(B!(B(0x(0~(B(B)(B(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(B(((B(0~(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0x(B(B((B(0~(B(B?(B(0x(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0x(0~(0x(0~(B(B)(B(0~(0x(0~(0~(0~(0t(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0m(0fUE~(0~(0v(B(0a(B(0q(0q(0v(B(0a(B(0q(0~(0j(0~(0x(B(B#(B)(B#######(B(0x(0~(0m(0q(B(0a(B(0q(0v(0q(B(B+(B(0~(0j(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(B(B{(B(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B)(B(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0l(0q(B(0a(B(0q(0w(B(0a(B(0q(0q(0k(0~(0~(0~(0~(0l(B(0a(B(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0fU{~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B######(B[(B#(B(0x(0~(0x(0~(0~(0~(0x(0~(0~(0~(0m(0q(0q(0k(0~(0x(0~(0~(0~(0~(0x(0~(0l(0q(0q(0w(B(0a(B(0q(0q(0q(0k(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0x(B(B((B(((B(0x(0~(0~(0~(0x(B(B+(B(0~(0x(0~(0~(0~(0~(0x(0~(0x(B(B(0x(0~(0~(0~(B(B(0x(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0~(0x(B(B((B(((B(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(B_(0~(0x(0~(B(B+(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B###(B(0x(0~(0x(B(B((B((B(0~(fU0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(0~(B(B[(B(0x(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B#(B(0x(0~(0m(0q(0q(0q(0v(0q(0q(0q(0v(0q(0q(0j(0~(0m(0q(0q(0q(0q(0j(0~(0m(0q(0q(0v(0q(0q(0q(0q(0j(0~(0x(B(B######(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BjU'y Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 3% b - resist sleep 1 protect 3% c - light 1 divine 3% d - magic missile 2 attack 0%(end) jU(+(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(B(BG(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0w(0q(0~(0~(0w(0q(0q(0k(0~(0~(0~(0~(0~(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(B(B*(B!(B)(B(0x(0~(0~(0~(0x(0~(B(B!(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B(((B((B(0x(0~(0~(0~(0x(0~(B(B[(B?(B!(B(0x(0~(B(B)(B(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(B(((B(0~(0x(0~(0~(0~(0x(0~(0x(B(BjU(=1In what direction? [hykulnjb><] jU+jU,/The spell hits the gnomish wizard!jU3,OThe gnomish wizard casts a spell!--More--lUb DThe gnomish wizard looks better.9mU͈  Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 3% b - resist sleep 1 protect 3% c - light 1 divine 3% d - magic missile 2 attack 0%(end) mUt+(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(B(BG(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0w(0q(0~(0~(0w(0q(0q(0k(0~(0~(0~(0~(0~(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(B(B*(B!(B)(B(0x(0~(0~(0~(0x(0~(B(B!(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B(((B((B(0x(0~(0~(0~(0x(0~(B(B[(B?(B!(B(0x(0~(B(B)(B(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(B(((B(0~(0x(0~(0~(0~(0x(0~(0x(B(BmUt]6(12) AC:-1 HD:4 T:4619 In what direction? [hykulnjb><] nUTnU1The spell misses the gnomish wizard.nU--More--nU?f FThe gnomish wizard casts a spell at you!0(BnUf p#(B@(B#(B0(B#(B*(B0(B#(B@(B#(B0(B#(B*(B0(B#(B@(B#(B0(B#(B*(B@(B--More--oU IYou feel momentarily disoriented. StunoUBTYou feel a bit steadier now.220pU_J Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 3% b - resist sleep 1 protect 3% c - light 1 divine 3% d - magic missile 2 attack 0%(end) pU)+(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(B(BG(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0w(0q(0~(0~(0w(0q(0q(0k(0~(0~(0~(0~(0~(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(B(B*(B!(B)(B(0x(0~(0~(0~(0x(0~(B(B!(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B(((B((B(0x(0~(0~(0~(0x(0~(B(B[(B?(B!(B(0x(0~(B(B)(B(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(B(((B(0~(0x(0~(0~(0~(0x(0~(0x(B(BpU)=1In what direction? [hykulnjb><] pUc[pU[/The spell hits the gnomish wizard!pU[bYou kill the gnomish wizard!511 1(0~(B(BqU D2@(B(0~(B(BrUKr =3(0~(B(B@(BrUg=4(0~(B(B@(BsUn=5(0~(B(B@(BsU=6(0~(B(B@(BsU< x7(0~(B(B@(B{(B(0~(B(BtU8(0~(B(B@(B(0~(B(B(0~(B(B@(BtU[^9(0~(B(B@(B@(BuU030(0~(B(B@(B(0~(B(B(0~(B(BvU} # wUytwU`>echniquewU chniquewU{( hniquewU` Choose a technique  Name Level Status a - reinforce memory 7 Prepared b - liquid leap 7 Prepared draw energy 5 Not Ready d - power surge 3 Prepared e - sigil of control 1 Prepared(end) yU (0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B(((B((B(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(B(((B(0~(0x(0~(0~(0~(0x(0~(0x(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B{U 1(0~(B(B(0~(B(B@(B@(B@(B(0~(B(B(0~(B(B{Uހ 2(0~(B(B(0~(B(B@(B@(B(0~(B(B@(B(0~(B(B|U;!3@(B(0~(B(B(0~(B(B@(B@(B(0~(B(B}Uc4(0~(B(B@(B@(B@(B{(B(0~(B@(B~UW5@(B@(B(0~(B(B~U36F(B(0~(B(B(0~(B(B(0~(0~(B(B@(B@(B@(B(0~(B(B~U 7(0~(B(B@(B@(B@(B@(B@(B(0~(B(B(0~(B(B(0~(B(BUm8(0~(B(B(0~(B(B@(0~(B(B(0~(B(B@(B(0~(B(B@(BU^9(0~(B(B@(B(0~(B(B@(B(0~(B(BUF 340@(B(0~(B(B@(B@(B(0~(B(BUa1f(B(B@(B(0~(B(BU2@(B%(B(0~(B(B@(B(0~(B(B(0~(B(Bf(B(B@(B(0~(B(BU3@(B!(B(0~(B(B@(B(0~(B(B(0~(0~(B(B@(B(0~(B(B(0~(B(BUC4!(B@(B(0~(B(B@(B((BUv 5@(B(0~(B(B@(0~(B(B(0~(B(B(0~(B(BU6@(B(0~(B(B(0~(B(B(0~(B(Bd(BUmz7#(B(0~(B(B@(B(0~(B(BU .What do you want to put on? [etw or ?*] U݊ U ;You are now wearing a towel around your head.U You can't see any more.8 Blind@(B!(B@(B@(B(0~(B(B@(Bm(B@(B(0~(B(Bf(B(B@(B@(Bd(B@(B(0~(B(B G(B(0~(B(B@(B(0~(B(B@(BUh"U"-What do you want to remove? [dt or ?*] Ul Ul 'You were wearing a towel.Ubm wYou can see again.9?(B((B(0~(B(B(0~(B(B)(B(0~(B(B(0~(0~(B(B@(B#(B(0~(B(Bd(B (0~(B(B[(BU}<What do you want to put on? [etw or ?*] Ua U ;You are now wearing a towel around your head.U You can't see any more.50 Blind@(B!(B@(B@(B(0~(B(B@(Bm(B@(B@(Bf(B(B(0~(B(B(0~(B(B@(Bd(B@(B#(B @(BG(B(0~(B(B@(B[(BU7 *Really save? [yn] (n) Ua nMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:8511 Dlvl:5 $:297 HP:23(26) Pw:3(112) AC:-1 HD:4 T:4650 Blind(0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B (0x(0~(B(B<(B(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(B(B#(B(0x(0~(0l(0q(0q(0q(0w(0q(0~(0~(0w(0q(0q(0k(0~(0~(0~(0~(0~(0l(0q(0q(0w(0q(0q(0q(0w(0q(0q(0q(0k(0~(0x(B(B (0m(0q(0q(0q(0j(B(B###(B(0~(B(B(0xU (0~(0x(B(B*(B@(B)(B(0x(0~(0~(0~(0x(0~(B(B!(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B(((B((B(0x(0~(0~(0~(0x(0~(B(B#(B#(B(0x(0~(0x(B(B[(B?(B!(B(0x(0~(B(B)(B(0~(0x(0~(0~(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(B@((B(0~(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0x(B(B((B(0~(B(B?(B(0x(0~(0~(0~(0x(B(B@(B(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0x(0~(0x(B(B@(Bm(B(0~(0x(0~(0~(0~(0t(B(0a(B(0q(0j(0~(0~U (0~(0~(0~(0m(B@(0~(0v(B(0a(B(0q(0q(0v(B(0a(B(0q(0~(0j(0~(0x(B(B#(B)(B#######(B(0x(0~(0m(0q(B(B%(B(0q(0v(0q(B(B+(B(0~(0j(0~(B@(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(B(Bf(B(B(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(B(B{(B(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B)(B(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B@(B(0~(0l(0q(B(0a(B(0q(0w(B(0a(B(0q(0q(0k(0~(0~(0~(U 0~(0l(B(0a(B(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B######(Bd(B#(B(0x(0~(0x(0~(B(B@(B((B(0x(0~(0~(0~(0m(0q(0q(0k(0~(0x(0~(0~(0~(0~(0x(0~(0l(0q(0q(0w(B(0a(B(0q(0q(0q(0k(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0x(B(B((B(0~(B(B((B(0x(0~(0~(0~(0x(B(B+(B(0~(0x(0~(B(B@(B(0~(0~(0x(0~(0x(B(B(0x(0~(0~(0~(B(B(0x(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0~(0x(B(B((B(0~(B(B((B(0x(0~(0~(0~(0x(B(BG(B(0x(0~(0x(0~(0~(U B(B@(B(0~(0x(0~(B(B+(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B###(B(0x(0~(0x(B(B((B((B(0~(0x(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0~(0~(B(B[(B(0x(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B#(B(0x(0~(0m(0q(0q(0q(0v(0q(0q(0q(0v(0q(0q(0j(0~(0m(0q(0q(0q(0q(0j(0~(0m(0q(0q(0v(0q(0q(0q(0q(0j(0~(0x(B(B######(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BUcReally save? [yn] (n) U]byUAxSaving...UMU U $[?1049lBe seeing you...