jNU*k [?1049hThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2005 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net jNU#z  jNU Restoring save file...jNUy jNU Meganomics the Woodland-elf St:12 Dx:15 Co:14 In:20 Wi:10 Ch:9 Chaotic S:5157 Dlvl:2 $:45 HP:3(7) Pw:6(96) AC:2 HD:4 T:2546 You return to level 2 in The Dungeons of Doom.--More--kNU -------------(B---------(B+(B...(B>(B.......|(B---------(B#(B|........(B-----------(B#(B|...(B{(B.......|(B|.......(B-(B####(B-(B.(B%(B.....|(B|..........(B############(B@(B............|(B#(B-(B.......|(B#(B|...(B%(B...|(B|..(B<(B......|(B#(B---------.---(B###(B|.......|(B###(B|........(B#(B|...._....|(B#(B##(B#(B|..0....|(B#(B---------(BNU m#(B|.(B`(B........(B####(B#(B###(B|.......(B-(B#(B#(B-------.---(B#(B#(B##############(B#(B|.......|(B#(B###############(B###(B-(B|(B---------(B#(B---------(B#(B#(B#(B#(B|.........|(B -------(B#(B##(B##(B##(B..........|(B |(B%(B%%(B%(B.|(B#(B#(B--(B|(B--.----------(B|.........|(B NU% m|.(B%(B%(B!(B.|(B#(B#(B|..............|(B-----------(B |(B%(B!(B...(B+(B#(B#(B|....*.........|(B |(B%%%%(B.|(B#(B....*..........|(B -------(B|.........(B>(B....|(B----------------(BkNU Meganomics the Woodland-elf St:12 Dx:15 Co:14 In:20 Wi:10 Ch:9 Chaotic S:5157 Dlvl:2 $:45 HP:3(7) Pw:6(96) AC:2 HD:4 T:2546 Hello meganomics, the doppelganger Wizard, welcome back to SlashEM!kNU --More--mNU9}+Be careful! New moon tonight.nNUD  Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [false]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)qNU|+rNUI +sNUig)0Meganomics the Woodland-elf St:12 Dx:15 Co:14 In:20 Wi:10 Ch:9 Chaotic S:5157 Dlvl:2 $:45 HP:3(7) Pw:6(96) AC:2 HD:4 T:2546 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B############(B@(B(0~(0~(0~(0~sNUg(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B_(0~(0~(0~(0~(0x(B(B#(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(B###(BsNUg(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###############(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%(B%%(B%(B(0~(0x(BNUh0m(B#(B#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!(B(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(BsNU:h`(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BvNUj<7@(B#(BwNUB<8@(B#(BwNU2,<9@(B#(BwNU 0@(B#######(BwNU X55 9@(B###(BxNU G460(0~(B(B@(BxNUdk ]1###(B@(B#(BzNUlB2#(B@(B{NU5c3f(B(B#(B@(B{NUu Y4#(B#(B@(B|NU"85#(Bf(B(B#(B@(B#(BNUc6(0~(B(B@(Bf(B(BNUG a7f(B(B@(B#(BNUv<8##(B@(BNUe;9#(B@(BNU l<70#(B@(BNU @;1#(B@(BNU ;2#(B@(BNU ;3#(B@(BNU=;4#(B@(BNUq# NU tNUiechniqueNU chniqueNU hniqueNUx0 Choose a technique  Name Level Status a - reinforce memory 6 Prepared b - liquid leap 6 Prepared draw energy 4 Not Ready d - power surge 2 Prepared(end) NUM (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#########(B@(B###(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B_(0~(0~(0~(0~(0x(B(B#(B##(B(0x(0~(B(B`(B(0~(0~(0~NU7N \(0~(0~(0~(0~(0~(B(B####(B#(BNU) ;5#(B@(BNUz ;6#(B@(BNU ;7#(B@(BNUI;8#(B@(BNUg 9NU(580NU1NU2NU1 3NU4 F Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  A - a +0 pair of jackboots (being worn)  Comestibles(B  p - a food ration  r - an egg  C - a slime mold  E - a food ration  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor  Potions(B  f - a sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand)  e - an uncursed mood ring  Wands(B  c - a wand of cold (0:12)  Tools(B (1 of 2)NUM Meganomics the Woodland-elf St:12 Dx:15 Co:14 In:20 Wi:10 Ch:9 Chaotic S:5157 Dlvl:2 $:45 HP:5(7) Pw:8(96) AC:2 HD:4 T:2583 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#############(B@(B(0NU ~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B_(0~(0~(0~(0~(0x(B(B#(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(B###(BU C(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###############(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%(B%%(B%(B(0~(0x(BNU [m(B#(B#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!(B(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~NU i(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BNU]'94NU5NU6NU 7NU$ =8(0~(B(B@(BNU=9(0~(B(B@(BNU G90@(B(0~(B(BNUJF1@(B(0~(B(BNU(0x(B(B(0~(0m(0k(B(B(0~(B(B@(B(0m(0k(B(B(0~(0~(0~(0m(0q(0j(B(B(0m(B(B*(B)(B)(B(0x(B(B(0l(0q(0q(B(B>(B(0x(B(B(0x(B(B(0x(B(BNUMeganomics the Woodland-elf St:12 Dx:15 Co:14 In:20 Wi:10 Ch:9 Chaotic S:5157 Dlvl:3 $:45 HP:5(7) Pw:9(96) AC:2 HD:4 T:2591 NU* 2NU (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(BNUY [m(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B_(0~(0~(0~(0~(0x(B(B#(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0qNU (0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###############(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%(B%%(B%(B(0~(0x(B(B#(B#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(BNU (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!(B(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BNU Meganomics the Woodland-elf St:12 Dx:15 Co:14 In:20 Wi:10 Ch:9 Chaotic S:5157 Dlvl:2 $:45 HP:5(7) Pw:9(96) AC:2 HD:4 T:2592 NU  3NUVB4>(B@(BNU2D5(0~(B(B@(BNU >6@(B(0~(B(BNU^>7@(B(0~(B(BNUl}>8@(B(0~(B(BNUS<9@(B#(BNUDG6600@(B#(BNUU <1@(B#(BNUN <2@(B#(BNU_Y10(96) AC:2 HD:4 T:2603 @(B#(BNU<4@(B#(BNU<5@(B#(BNU^<6@(B#(BNUI <7@(B#(BNUN <8@(B#(BNUcG<9@(B#(BNU%C10#(B@(BNUtj$#(B@(BNUjP1You hear the footsteps of a guard on patrol.NUFl2f(B(B@(B#(BNUxw]3#(B@(B#(BNUk m4@(B(0~(B(Bf(B(B#(BNUr5(0~(B(B@(B#(Bf(B(BNULG_6f(B(B@(B#(BNUm Q7(0~(0~(B(B#(B@(BNU ^8f(B(B#(B@(BNU7 ;9#(B@(BNUS^720(0~(B(B#(B@(BNU;1#(B@(BNUdD32#(B@(BNUJ;3#(B@(BNU \4f(B(B#(B@(BNU l5#(Bf(B(B#(B@(BNU98m6##(Bf(B(B#(B@(BNUzl7#(Bf(B(B#(B@(BNU l8#(Bf(B(B#(B@(BNUCo9##(Bf(B(B#(B@(BNU R30#(Bf(B(BNUN1#(Bf(B(BNU+I2##(Bf(B(BNUR U3#(Bf(B(B@(BNUW4(0~(B(Bf(B(B@(BNU`}5f(B(B(0~(B(B@(B(0~(0~(B(BNUI s6(0~(B(B@(B(0~(B(Bf(B(BNU;k7>(B@(B{(Bf(B(BNUs y8@(B(0~(0~(B(B(0~(B(Bf(B(BNU AW9f(B(B(0~(B(BNU(0x(B(Bf(B(B(0m(0k(B(B(0~(B(B@(B(0m(0k(B(B(0~(0~(0~(0m(0q(0j(B(B(0m(B(B*(B)(B)(B(0x(B(B(0l(0q(0q(B(B>(B(0x(B(B(0x(B(B(0x(B(BNUMeganomics the Woodland-elf St:12 Dx:15 Co:14 In:20 Wi:10 Ch:9 Chaotic S:5157 Dlvl:3 $:45 HP:7(7) Pw:13(96) AC:2 HD:4 T:2639 NUE[ 40(0~(B(Bf(B(BNU61  <(B f(B(B@(B(0~(0~(B(BNU @ (0~(B(B @(B(0~(B(BNUM eYou see here a yellow gem.2 f(B(BNUa3  f(B(B*(B@(B(0~(B(BNU@ `(0~(B(B(0~(B(B@(B(0~(B(BNUA d Things that are here: a short sword a violet gem--More--NU#v[4 *(BNU]. )(B@(B(0~(B(BNUX Things that are here: a bow 9 arrows--More--NUG5NU?w6  )(B @(B(0~(0~(B(BNUhl(0~(B(B@(B(0~(B(B>(B NUX Things that are here: a bow 9 arrows--More--NU3 i7f(B(BNU0(0~(B(B@(B)(B NUd Things that are here: a short sword a violet gem--More--NU X h8 f(B(BNU. )(B@(B(0~(B(BNUX Things that are here: a bow 9 arrows--More--NU h9 f(B(BNU 50 *(B )(Bf(B(B@(B(0~(0~(B(BNUwE1f(B(B NU M2)(Bf(B(BNUB (0j(B(Bf(B(B(0m(B(B(0~(B(B@(B(0~(B(B(0~(B(B[(B(0l(B(B(0x(B(BNUh Meganomics the Woodland-elf St:12 Dx:15 Co:14 In:20 Wi:10 Ch:9 Chaotic S:5157 Dlvl:4 $:45 HP:7(7) Pw:16(96) AC:2 HD:4 T:2652 NU There is a staircase up here.You see here 3 crossbow bolts.(0~(B(Bf(B(B--More--NU2\:You hear some noises.3NU4 f(B(B(0~(B(B)(B (0~(B(B@(B(0~(0~(0~(B(BNU5(0q(B(B(0~(B(B%(B@(Bf(B(B NU s(0q(B(B (0~(B(B@(B(0~(B(B(0~(B(BNU@ Things that are here: a lichen corpse a crossbow 11 crossbow bolts--More--NUv6(0~(0~(B(Bf(B(BNU  Pick up what?  Weapons(B a - a crossbow b - 11 crossbow bolts Comestibles(B c - a lichen corpse(end) NU +NU bNU dl - a lichen corpse.7f(B(B NUF 8(0~(B(B)(Bf(B(B(0~(B(B@(B [(B(0~(0~(0~(B(BNUy 9(0~(0m(B(B(0~(B(B@(B )(B(0k(B(B(0~(B(B  NU960(0k(B(B(0x(B(B@(B(0~(B(B f(B(B(0m(B(B NU<1(0~(0~(0l(B(B@(B(0~(B(B  NUtG(B(0~(0~(0~(B(B@(B(0~(B(B NU<RYou hear crashing rock.2 NU(0~(0~(0~(B(B @(B(0~(B(B (0~(B(B(0q(B(B NUFWYou hear some noises in the distance.3NU94G(B [(B (0~(B(B@(B(0l(B(B (0j(B(BNUxQ(0~(0~(0~(B(BG(B @(B(0~(B(B (0~(B(B(0k(B(BG(BNUQ>You see here a chain mail.5NU-6  (0~(B(BG(B  [(B@(B(0~(B(B G(B NUjG SYou hit the gnome!7G(BNU NUK You kill the gnome!209 8 G(B G(B%(BNU0|  (0~(B(B@(B(0~(B(B(0m(0q(0q(B(BNUee Things that are here: a gnome corpse a violet gem--More--NU/NUGYou hear some noises.9NU_w NUwLYou kill the gnome!61 )(BNUwYou hear some noises in the distance.@(BThaumturge St:12 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:5261 34(34) Pw:1(96) AC:2 Xp:6/154 T:2670 --More--NU ;You return to doppelganger form!NU(0~(0~(0~(B(B @(B(0l(B(B%(B(0x(B(BNUJYou see here a thonged club.1NUt2(0~(B(B (0~(B(B@(B)(BNUz3(0~(B(B G(B@(B(0~(B(B NU%You miss the gnome lord.NU^The gnome lord hits!0 4NU NU;You hit the gnome lord!5NU- NUS$You hit the gnome lord!NUiThe gnome lord hits!29 306NUN NUN$You hit the gnome lord.NU O_The gnome lord hits!28 7NU  NU@5You kill the gnome lord!%(BNU^393 33935112) AC:2 Xp:7/1287 T:267 Welcome to experience level 7.--More--NU NYou learn how to perform sigil of control!8NU+~(0~(B(B (0~(B(B@(B(0~(B(B (0~(B(BNU,] Things that are here: an egg a chain mail--More--NUyO79NUW: Pick up what?  Armor(B a - a chain mail Comestibles(B b - an egg(end) NU +NU WNU6 9r - an egg.480NU NU -What do you want to eat? [lprCE or ?*] NU NU7 Ugh. Rotten egg.NUR [You hear some noises in the distance.1NU2 (0~(B(B [(B@(B(0~(B(B NU`K (0~(B(B@(B(0~(B(BNU%ae Things that are here: a gnome corpse a violet gem--More--NU& F3NUV.What do you want to eat? [lprCE or ?*,] NUduu eat what?  Comestibles(B a - a gnome corpse(end) NUK+NUThis gnome corpse tastes terrible!4 55 6 7NU;3You hear rumbling in the distance.NUs8NU--More--NU/ wYou are feeling mildly nauseated.9 690 1NU10 You feel slightly confused.2 Conf 3 4q(BNUD0 --More--NU3.You stop eating the gnome corpse.NU4\The scramper claws you!5--More--NUyL !The scramper misses.NUL 4The scramper misses.--More--NU BThe scramper scratches your left boot!--More--NUo[You can't seem to think straight.65 StunNUu $6NUS "You hit the scramper.NUS The scramper claws you!4The scramper bites!2--More--NUٞ7The scramper bites!1NUNThe scramper scratches your left boot!7NUS U(0~(0~(0~(B(B@(B%(BNU The scramper claws you!28The scramper bites!7The scramper bites!6--More--NU{ 3The scramper scratches your left boot!NU JYou feel incredibly sick.98NUy 9  (0~(B(Bq(B@(B(0j(B(BNUi DYou hit the scramper!7700NUB NUYou hit the scramper!The scramper claws you!6The scramper bites!5--More--NU! 7The scramper bites!4NU" FThe scramper scratches your left boot!--More--NUQ7You suddenly vomit!1NUThe scramper claws you!3The scramper bites!1--More--NU8The scramper bites!19NU#GThe scramper scratches your right boot!--More--NU9You hear some noises.2NU)The scramper claws you!8The scramper bites!7--More--NU NU %(BNU 3NU&GThe scramper is killed! You can move again.NUz Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) NU zNUJf(B(B@(B(0~(B(BNU, Things that are here: a scramper corpse a partly eaten gnome corpse a violet gem--More--NUi4(0~(B(BNU.What do you want to eat? [lprCE or ?*,] NU eat what?  Comestibles(B a - a scramper corpse b - a partly eaten gnome corpse(end) NU8OU+NUOEcch - that must have been poisonous!0 6(39) Pw:39(12) AC:2 Xp:7/1287 T:2704 Conf Stun--More--NU This scramper corpse tastes terrible!75 6 7)(BNUƵ ^You feel a bit steadier now.8--More--NU( ?You stop eating the scramper corpse.NUJ NU$K.What do you want to eat? [lprCE or ?*,] NUN8 eat what?  Comestibles(B a - a partly eaten scramper corpse b - a partly eaten gnome corpse(end) NUvU+NUuwYou resume your meal.9 810 1f(B(BNUw~The housecat picks up a thonged club.2 3(0~(0~(B(BNUw--More--NUJYou finish eating the scramper corpse.4NUh-95NU6NU}YI417f(B(BNUS8(0~(B(Bf(B(BOU+K9(0~(B(B(0~(B(BOUJT10(39) Pw:41(12) AC:2 Xp:7/1287 T:2720 ConfOUV9 ?1f(B(BOU W2(0~(0~(B(Bf(B(BOUSS3f(B(B(0~(B(BOUǧ74(0~(B(BOU/'15OU6OU 7OUy< 8OU|X9You feel less confused now.OUd OU=You hear rumbling in the distance.OUI230f(B(BOUZ1(0~(B(Bf(B(BOU72(0~(B(BOUHI3f(B(BOU&2 E4(0~(0~(B(BOURo'35 OU#  OU I youpoly OU= oupoly OUL upoly OUlpoly OUoly OU ly OUq y OU#D  OUZD"Polymorph at will? [yn] (n)  OUqIyAttempt to become what kind of monster? [type the name]  OU< w OUToOU#oOU&dOU&lOUaOUnOUUdOU- -OUwM eOU lOUfOUJ OUK1You attempt an unfamiliar polymorph.OUcKYou turn into a Woodland-elf!Woodlnd-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:5393 4141(12) AC:2 HD:4 T:235  36f(B(B@(BOU>(0~(B(B)(B(0~(B(BG(B[(B @(B%(BOUxThe gnome lord wields a thonged club!7f(B(BOUY; 8f(B(B(0~(B(B  (0~(B(B@(B(0~(B(BOU!9 f(B(BG(B @(B(0~(B(B  OUս r(0~(B(B (0~(B(B@(B(0~(B(B (0~(B(BOU$ You see here a chain mail.40(0~(0~(B(Bf(B(BG(B OUzt(0~(B(B (0~(B(B@(B[(B (0~(B(BOUz}You hear some noises.You hear some noises in the distance.1OUX2 )(B(0~(B(B(0~(B(BG(B(0~(B(B@(B)(BOU@  (0~(B(B(0~(B(B (0~(B(B@(B(0~(B(BOUAAYou see here 3 crossbow bolts.3(0~(0~(0~(0~(B(B (0~(0~(0~(0~(0~(0~(0~(B(By(B(0~(0~(0~(B(B f(B(BOU4     )(B@(B(0~(0~(B(BOU 5 (0~(B(B@(B(0~(B(B(0~(0~(B(BOU0 6  (0~(B(B@(B$(B(0~(B(BOU X (0~(B(B@(B(0~(B(B (0~(B(BOU AThere are many objects here.7OU[ K Pick up what?  Coins(B a - 142 gold pieces Weapons(B b - a broad short sword c - a broad pick d - a dagger e - a crossbow f - 11 crossbow bolts Armor(B g - a hooded cloak h - a pair of hard shoes i - a hard hat j - a studded leather armor k - a hooded cloak l - a pair of hard shoes Gems(B m - 6 rocks n - a green gem(end) OU+ OU Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:5393 Dlvl:4 $:45 HP:14(14) Pw:3(112) AC:2 HD:4 T:2747  OU1142 gold pieces.535 187 HP:14(14) Pw:3(12) AC:2 HD:4 T:2747 8 OUi 9(0~(B(B [(B@(B<(B (0~(B(B!OU/+t50(0~(B(B@(B(0~(B(B #(B"OUդc1@(B<(B (0~(B(B"OUf (0~(B(B@(B(0~(B(B(0~(B(B "OUfThere are many objects here.2 f(B(B#OUWa Pick up what?  Weapons(B a - a broad short sword b - a broad pick c - a dagger d - a crossbow e - 11 crossbow bolts Armor(B f - a hooded cloak g - a pair of hard shoes h - a hard hat i - a studded leather armor j - a hooded cloak k - a pair of hard shoes Gems(B l - 6 rocks m - a green gem(end) $OU +(OUv+(OU+)OU ++OU +,OU--OUH+-OU}-OUvn - a dagger.o - a pair of hard shoes.q - a hard hat.--More--.OU;*LYou have a little trouble lifting t - a studded leather armor..OU*--More--.OUL' .OU'  Stressed 3 4(0~(B(B(0~(B(Bf(B(B/OUi;56(0~(B(B [(B@(B (0~(B(Bf(B(B /OUA 7 8(0~(B(BG(Bf(B(B@(B(0~(B(B (0~(B(B1OUK9 60(0t(B(B(0w(B(B@(B (0~(B(B<(B f(B(B2OUW* Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)  n - a dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  o - a pair of hard shoes  q - a hard hat  t - a studded leather armor  u - a pair of hard shoes  A - a +0 pair of jackboots (being worn)  Comestibles(B  l - a lichen corpse  p - a food ration  r - an egg  C - a slime mold  E - a food ration  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor  Potions(B  f - a sparkling potion (1 of 2)4OU]Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:5535 Dlvl:4 $:187 HP:14(14) Pw:5(112) AC:2 HD:4 T:2760 Stressed)(B[(B(0l(B(B(0l(0k(B(B%(B(0x(B(B)(B(0l(0q(0j(0t(0q(0w(0j(B(B(0k(B(B(0m(0q(0q(0j(B(B@(B(0m(B(B(0x(B(B[(B(0~(B(B<(B(0~(B(B(0m(0k(B(Bf(B(B(0x(B(B4OU4What do you want to drop? [$a-ln-uACEO or ?*] 4OU' 4OU] \You drop a studded leather armor.Buden--More--5OURYour movements are only slowed slightly by your load.G(Bf(B(B#(B5OU--More--6OU̮lThe gnome lord puts on a hooded cloak.<(Bf(B(B6OUU1You hear some noises.27OUe {3[(B[(BG(B@(B(0~(B(B9OU(0x(B(B(0m(0k(B(B<(B(0m(0k(B(B(0m(0q(0j(B(B(0m(B(B*(B)(Bf(B(B(0~(0x(B(B(0l(0q(0q(B(B(0~(B(B@(B(0x(B(B(0x(B(B(0~(0~(0x(B(B9OU?Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:5535 Dlvl:3 $:187 HP:14(14) Pw:5(112) AC:2 HD:4 T:2763 Burdened9OU4\ 4)(B(0~(B(Bf(B(B:OU8 ZWhere do you want to travel to?(For instructions type a ?);OUk1;OU*`;OUa 6 70 2(0~(B(B(0~(B(B@(B(0~(0~(0~(B(B  *(B )(B)(B  >(B (B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BEOUAMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:5535 Dlvl:2 $:187 HP:14(14) Pw:7(112) AC:2 HD:4 T:2782 BurdenedEOU 3FOUd ,Where do you want to travel to?FOUUd ,(For instructions type a ?)FOU{ GOUHGOUIn6>(B(0~(B(B@(B(0~(B(BGOUL90 84 5 800@(B#########(B(0~(0~(B(BGOUMa6(0~(B(B####(B@(BGOUSN7 10 10(12) AC:2 HD:4 T:2812 Burdened 4(0~(B(B@(B(0~(0~(0~(B(Ba(B(0~(B(BHOU#2Specify unknown object by cursor? [ynq] (q) HOU yHOU HPlease move the cursor to an unknown object.--More--HOUy ((For instructions type a ?)HOUIOUI IOUJ8a an ant or other insect (giant ant)--More--IOU΀ IOU More info? [yn] (n) IOU" nIOU"#Pick an object.JOU/)JOU- E@(Ba(B(0~(B(BJOU- ZThe giant ant bites!1 5LOU Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - magic missile 2 attack 0%(end) LOUl+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B@(B(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(0~(0~(0~(0~(0~(0~(LOU0~(0~(B(B#(B(0x(0~(0~(0~(0~(B(Ba(B(0~(0~(0~(0~(0x(B(B#(B##(B(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(B0(12) AC:2 HD:4 T:2815 BurdenedIn what direction? [hykulnjb><] LOUs\(BLOUsLYou kill the giant ant!_(B\(BLOUsA659 \(B--More--MOU]W6(0~(B(B(0~(B(BNOU}D8(0~(B(B@(BUOU# UOU3Y tUOU echniqueVOUT chniqueVOUE hniqueVOU/` Choose a technique  Name Level Status a - reinforce memory 7 Prepared b - liquid leap 7 Prepared draw energy 5 Not Ready d - power surge 3 Prepared e - sigil of control 1 Prepared(end) [OU(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B#(B##(B(0x(0~(B(B`(B(0~(0~(0~(0~[OU(0~(0~(0~(0~(B(B####(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B]OU Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)  n - a dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  o - a pair of hard shoes  q - a hard hat  u - a pair of hard shoes  A - a +0 pair of jackboots (being worn)  Comestibles(B  l - a lichen corpse  p - a food ration  r - an egg  C - a slime mold  E - a food ration  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor  Potions(B  f - a sparkling potion  Rings(B (1 of 2)]OUZ Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:5659 Dlvl:2 $:187 HP:11(14) Pw:0(112) AC:2 HD:4 T:2818 Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#############(B]OUZ (0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B#(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(B]OUZ [m###(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###############(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%(B%%(B]OUZ %(B(0~(0x(B(B#(B#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!(B(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B]OU[ >(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B^OU Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Wands j - Tools k - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) ^OU+^OU Q (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B#(B##(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(B(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B^OUyQ [30m#(B########################(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B>(B(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0j(B(B What would you like to drop?   Weapons(B  n - a dagger  Armor(B  o - a pair of hard shoes  q - a hard hat  u - a pair of hard shoes^OUQ   A - a +0 pair of jackboots (being worn)  Comestibles(B  l - a lichen corpse  p - a food ration  r - an egg  C - a slime mold  E - a food ration  Scrolls(B  s - a scroll of destroy armor  Potions(B  f - a sparkling potion  Tools(B  g - 2 torches  h - a key  Gems(B (1 of 2)`OU +cOU+dOUDw+eOU| +iOU+iOUW +jOU +mOU+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#mOU:,(B(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B#(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0m(0q(0q(mOUi,0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###############(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%(B%%(B%(B(0~(0x(B(B#(B#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0qmOU,(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!(B(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BmOU,Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:5659 Dlvl:2 $:187 HP:11(14) Pw:0(112) AC:2 HD:4 T:2818 BurdenedA dagger lands on the altar.A pair of hard shoes lands on the altar.--More--mOU mOUs4 9mOU Pick up what?  Weapons(B a - an uncursed dagger Armor(B b - an uncursed pair of hard shoes c - an uncursed hard hat d - an uncursed pair of hard shoes Comestibles(B e - a cursed food ration f - an uncursed food ration Potions(B g - an uncursed sparkling potion(end) nOU C+++++++qOUR(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B#(B##(B(0~(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(B(0q(0q(0q(0q(0q(0q(0~(0q(0q(qOU S0j(B(B#(B#(B#########################(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BqOU=Sgn - an uncursed dagger.u - an uncursed pair of hard shoes.--More--qOU qOUHD Burdened 220qOU a Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)  n - an uncursed dagger  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  o - an uncursed pair of hard shoes  q - an uncursed hard hat  u - an uncursed pair of hard shoes  A - a +0 pair of jackboots (being worn)  Comestibles(B  l - a lichen corpse  p - an uncursed food ration  r - an egg  C - a slime mold  E - a cursed food ration  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor  Potions(B  f - an uncursed sparkling potion  Rings(B (1 of 2)sOUMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:5659 Dlvl:2 $:187 HP:12(14) Pw:0(112) AC:2 HD:4 T:2820 Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#############(BsOU(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B#(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(BsOU-[m###(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###############(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%(B%%(BsOUa%(B(0~(0x(B(B#(B#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!(B(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(BsOU>(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BsOU9 /What do you want to wield? [- agn or ?*] sOU sOUE Ln - an uncursed dagger (weapon in hand).1tOUF3@(B_(BtOU F4@(B(0~(B(BuOUd5What do you want to drop? [$a-ln-suACEO or ?*] uOU'uOU'XYou drop a blessed +1 quarterstaff.--More--vOU"HYour movements are now unencumbered.5vOU' D6)(B@(BvOU\ D7(0~(B(B@(BwOU?" # wOU ewOUC nhancexOUx hancexOU Current skills:   Fighting Skills(B  bare-handed combat [Unskilled]  riding [Unskilled]  Weapon Skills(B  dagger [Unskilled]  knife [Unskilled]  axe [Unskilled]  short sword [Unskilled]  club [Unskilled]  paddle [Unskilled]  mace [Unskilled]  quarterstaff [Basic]  polearms [Unskilled]  spear [Unskilled]  javelin [Unskilled]  trident [Unskilled]  sling [Unskilled]  dart [Unskilled]  shuriken [Unskilled]  Spellcasting Skills(B  attack spells [Skilled] (1 of 2)yOU Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:5659 Dlvl:2 $:187 HP:12(14) Pw:0(112) AC:2 HD:4 T:2827 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(B(B###########yOUn ##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B#(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(ByOU [1m#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###############(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%(BOU m%%(B%(B(0~(0x(B(B#(B#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!(B(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(BOU m(B>(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BzOU?x Weapons(B  n - an uncursed dagger (weapon in hand)  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  o - an uncursed pair of hard shoes  q - an uncursed hard hat  u - an uncursed pair of hard shoes  A - a +0 pair of jackboots (being worn)  Comestibles(B  l - a lichen corpse  p - an uncursed food ration  r - an egg  C - a slime mold  E - a cursed food ration  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand) (1 of 2)|OU$Meganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:5659 Dlvl:2 $:187 HP:12(14) Pw:0(112) AC:2 HD:4 T:2827 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(B(B###########|OU}##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B#(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B|OU[1m#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###############(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%(B[33|OUm%%(B%(B(0~(0x(B(B#(B#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!(B(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B[|OUm(B>(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B|OUI *What do you want to wear? [q or ?*] }OUө}OU]8You finish your dressing maneuver.0}OU!  Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - magic missile 2 attack 0%(end) ~OU (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(B(B#############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(0~(0~(0~(0~(0~~OU (0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B#(B##(B(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(BOU} Weapons(B  n - an uncursed dagger (weapon in hand)  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  o - an uncursed pair of hard shoes  q - an uncursed +0 hard hat (being worn)  u - an uncursed pair of hard shoes  A - a +0 pair of jackboots (being worn)  Comestibles(B  l - a lichen corpse  p - an uncursed food ration  r - an egg  C - a slime mold  E - a cursed food ration  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand) (1 of 2)OUMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:5659 Dlvl:2 $:187 HP:12(14) Pw:0(112) AC:0 HD:4 T:2828 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(B(B###########OU##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B#(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(BOU[1m#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###############(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%(BUm%%(B%(B(0~(0x(B(B#(B#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!(B(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(BU2m(B>(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BOU 0What do you want to take off? [bqA or ?*] OU-9OU`]30You finish taking off your boots.2OU> Weapons(B  n - an uncursed dagger (weapon in hand)  Armor(B  b - a blessed +0 cloak of magic resistance (being worn)  o - an uncursed pair of hard shoes  q - an uncursed +0 hard hat (being worn)  u - an uncursed pair of hard shoes  A - a +0 pair of jackboots  Comestibles(B  l - a lichen corpse  p - an uncursed food ration  r - an egg  C - a slime mold  E - a cursed food ration  Scrolls(B  i - an uncursed scroll of destroy armor  j - an uncursed scroll of food detection  k - an uncursed scroll of enchant armor  s - a scroll of destroy armor  Potions(B  f - an uncursed sparkling potion  Rings(B  d - an uncursed +2 ring of protection (on right hand) (1 of 2)OUщMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:5659 Dlvl:2 $:187 HP:12(14) Pw:0(112) AC:2 HD:4 T:2830 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(B(B###########OU"##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B#(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(BOUL[1m#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###############(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%(BUm%%(B%(B(0~(0x(B(B#(B#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!(B(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(BUm(B>(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BOU,What do you want to wear? [ouA or ?*] OUF_101a(B(0~(B(BOUGF2You finish your dressing maneuver.OU OUE 0What do you want to take off? [boq or ?*] OU4OU5FThe giant ant bites!0OUK5=The giant ant misses.3OUo5wThe giant ant bites!8(14) Pw:1(12) AC:0 HD:4 T:283 OU5&4--More--OUް EYou finish taking off your boots.2OU OUA # OUv tOUechniqueOU chniqueOU%\ hniqueOU> ` Choose a technique  Name Level Status a - reinforce memory 7 Prepared b - liquid leap 7 Prepared draw energy 5 Not Ready d - power surge 3 Prepared e - sigil of control 1 Prepared(end) OUO+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(B(B#############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B#(B##(B(0x(0~(BOUȮg(B`(B(0~(0~(0~(B(Ba(B(0~(0~(0~(0~(B(B####(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(BYou cannot tap into your full potential in this form.OU%N@(Ba(B(0~(B(BOUbZThe giant ant bites!5 5OUJU6@(Ba(B_(BOU,(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(B(B{(B(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~OU(0~(B(B^(B(0~(0~(0~(0~(B(B#####(B(0m(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B(B<(B(0x(B(B##(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0x(B(B###(B(0m(0q(0q(0q(0q(0q(0~(0j(B(B#(B#(B##(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B###(B#(B(0x(0~(0~(0~(0x(B(B(0OUx(0~(0~(0~(0~(0~(0~(B(B#####(B#(B#(B###########(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0j(B(B#(B#(B##(B##(B#(B(0m(0q(0q(0q(0j(B(B#(B#(B#(B(0l(0q(0~(0q(0k(B(B#(B#(B##(B(0x(0~(B(B)(B(0~(0x(B(B##(B#(B#(B(0x(B(B@(B(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0k(B(B##(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0j(B(B#(B(0x(0~OUC(0~(0~(0x(B(B#(B#(B(0a(B(0~(0~(0~(0~(B(B#(B(0m(0q(0q(0q(0j(B(BMeganomics the Woodland-elf St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:5659 Dlvl:1 $:187 HP:5(14) Pw:1(112) AC:2 HD:4 T:2836 OU 7OUD8>(B@(BOUCount: 20OUf 9 640 1 2 3 4 5 6 7 8 9d(BOUBYou stop searching.250OU OU8 2Specify unknown object by cursor? [ynq] (q) OUGd yOUmd IPlease move the cursor to an unknown object.--More--OU-)(For instructions type a ?)OU OUOU-OUW OU{OU5|Hd a dog or other canine (jackal) [seen: infravision]--More--OU OU; More info? [yn] (n) OUij nOU Pick an object.OUOU t1#(Bd(B@(B(0~(B(BOU^-@(B(0~(B(BOUaThere is an arrow trap here.You see here an arrow.--More--OU!r)An arrow shoots out at you!OURr1You are almost hit by an arrow.OUgr--More--OU JThe jackal bites!5 2OUOU0"You miss the jackal.OUZIThe jackal misses.3OU0OUzkYou miss the jackal.The jackal misses.4OUCvOU|vYou hit the jackal.Your hard hat blocks the jackal's attack.5OU<OU<>You hit the jackal.--More--OU* aYour cloak of magic resistance deflects the jackal's attack.6OUxOU^You kill the jackal!63 7(0~(B(BOUf F8)(B@(BOU*Z9>(Br(B@(BOUOU2Specify unknown object by cursor? [ynq] (q) OUc yOUIPlease move the cursor to an unknown object.--More--OU )(For instructions type a ?)OUDOUOU* OU4OUJr a rodent (rabbit) [seen: normal vision, infravision]OU--More--OU$ OU:OUA x660@(Br(B(0~(B(B(0~(B(BOUM # OU youpolyOU oupolyOUo upolyOU @(BOU Thaumturge St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:563 26(39) Pw:2(12) AC:2 Xp:7/1319 T:2860 You return to doppelganger form!1r(B(0~(B(BOUOU5# OUtOUs echniqueOUz chniqueOUG hniqueOU<, ` Choose a technique  Name Level Status a - reinforce memory 7 Prepared b - liquid leap 7 Prepared draw energy 5 Not Ready d - power surge 3 Prepared e - sigil of control 1 Prepared(end) OU7+(0l(0q(0q(0q(0q(0q(0q(0q(0k(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(B(B{(B(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0~(0~(0~(0~(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0q(0q(0q(0j(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0l(0q(0q(0q(0k(B(B#(B#(BOU[1m##(B(0~(0~(0~(0~(0x(B(BYou tap into the full extent of your power!168(168) AC:2 Xp:7/319 T:2861 The rabbit misses.--More--OUA JThe rabbit misses.772OU Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - magic missile 2 attack 0%(end) OUi +(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0k(B(B(0x(0~(0~(0~(B(B{(B(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(B(B#####(B(0m(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###UZj ?;28H(B(0~(B(B<(B(0x(B(B##(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0l(0q(0q(0q(0k(B(B2In what direction? [hykulnjb><] OUK OUs (The spell hits the rabbit!OU yYou kill the rabbit!79 16233(0~(B(BOUTUOUkX(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(B(B#############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(BOUX(B#(B(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B@(Ba(B(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B_(0~(0~(0~(0~(0x(B(B#(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0m(OU Y0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###############(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%(B%%(B%(B(0~(0x(B(B#(B#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0qOU;Y(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!(B(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BOUcYMeganomics the Thaumaturge St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:5679 Dlvl:2 $:187 HP:26(39) Pw:161(166) AC:2 Xp:7/1323 T:2863 OU5ZOUqZFThe giant ant bites!5OUZcThe giant ant bites!2 054OU Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - magic missile 2 attack 0%(end) OU; +(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(B(B#############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B@(Ba(B(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(0~OU (0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B_(0~(0~(0~(0~(0x(B(B#(B##(B(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(B5In what direction? [hykulnjb><] OUU (0q(B(BOUU KYou kill the giant ant!(0~(B(0q(B(BOUU 803 54(0q(B(B(0q(B(B(0q(B(B(0q(B(BOUU --More--OUj34945(0~(0~(0~(0~(0~(B(BOUReally save? [yn] (n) OUnMeganomics the Thaumaturge St:10 Dx:15 Co:14 In:20 Wi:9 Ch:9 Chaotic S:5803 Dlvl:2 $:187 HP:23(39) Pw:149(164) AC:2 Xp:7/1354 T:2865 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B+(B(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B(0a(B(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(BU80m(B#############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B%(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B_(0~(0~(0~(0~(0x(B(B#(B##(B#(B(0x(0~(0~(B0(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(BUP0m#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B##############(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###############(B###(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%(B%%(BOU%(B(0~(0x(B(B#(B#(B(0l(0q(B(0a(B(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B%(B!(B(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B%(B!(B(0~(0~(0~(B(B+(B#(B#(B(0x(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B%%%%(B(0~(0x(B(B#(B(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(BOU[37m(B>(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BOU} Really save? [yn] (n) OUyOU@Saving...OUOU OUE$[?1049lBe seeing you...