xU([?1049hThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2005 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net xU4 xURestoring save file...xUxUMeganomics the Evoker St:11 Dx:15 Co:10 In:20 Wi:11 Ch:13 Chaotic S:617 Dlvl:3 $:295 HP:18(18) Pw:11(22) AC:6 Xp:2/43 T:769 You return to level 3 in The Dungeons of Doom.--More--yU-----(B----------------(B######(B....|(B...............|(B#(B|..(B((B|(B|..............|(B#(B#(B-(B...|(B+(B......(B@(B.(B>(B.....|(B#(B#(B-----(B-----.----------(B#(B####(B###################(B#(B#(B#(B#(B##(B#(B------------.--(B#(B|.............|(B#(B|...(B<(B..........(B#(B|.............|(B|.............|(B---------------(ByUMeganomics the Evoker St:11 Dx:15 Co:10 In:20 Wi:11 Ch:13 Chaotic S:617 Dlvl:3 $:295 HP:18(18) Pw:11(22) AC:6 Xp:2/43 T:769 Hello meganomics, the doppelganger Wizard, welcome back to SlashEM!yU--More--zU6+Be careful! New moon tonight.U< Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [false]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)5U@+6U-+6U )0Meganomics the Evoker St:11 Dx:15 Co:10 In:20 Wi:11 Ch:13 Chaotic S:617 Dlvl:3 $:295 HP:18(18) Pw:11(22) AC:6 Xp:2/43 T:769 (0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B######(B(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(B(B((B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0a(B(0~(0~(0~(0x(B(B+(B(0~(0~(0~(0~(0~(0~(B(B@(B(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B6U܂ [1m####(B###################(B#(B#(B#(B#(B##(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BcU Weapons(B  a - a blessed +1 quarterstaff  p - a crude dagger (weapon in hand)  u - a runed dagger  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  q - a +0 iron skull cap (being worn)  Scrolls(B  i - 2 uncursed scrolls of charging  j - an uncursed scroll of scare monster  w - a scroll labeled XIXAXA XOXAXA XUXAXA  Spellbooks(B  k - a blessed spellbook of force bolt (0:4)  l - a blessed spellbook of resist sleep (0:4)  m - a blessed spellbook of light (0:2)  n - a blessed spellbook of healing (0:2)  z - a purple spellbook  Potions(B  f - an uncursed potion of gain energy  g - an uncursed potion of monster detection  h - an uncursed potion of fruit juice  Rings(B  d - an uncursed mood ring (1 of 2)cU Meganomics the Evoker St:11 Dx:15 Co:10 In:20 Wi:11 Ch:13 Chaotic S:617 Dlvl:3 $:295 HP:18(18) Pw:11(22) AC:6 Xp:2/43 T:769 (0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B######(B(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(B(B((B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0a(B(0~(0~(0~(0x(B(B+(B(0~(0~(0~(0~(0~(0~(B(B@(B(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B####cU (B###################(B#(B#(B#(B#(B##(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BUC70@(B(0~(B(BUH1(0~(B(B@(BUxK2@(B(0~(B(BUBJ3@(B(0~(B(BU L4@(B(0~(B(BU l5@(B(0~(B(Bf(B(BU6@(B(0~(B(Bf(B(B(0~(B(BUB37@(B(0~(B(Bf(B(B(0~(0~(B(BUUpz8@(B(0~(B(B(0~(B(Bf(B(BU9#(B@(B(0~(B(Bf(B(B(0~(B(B(0~(B(BU 83##(B(0~(0~(0~(0~(B(B#(B#(B@f(B(B;U # ;U#Uc >U >U >U >U_  >U  >U ?U[ZQU)  Weapons(B  a - a blessed +1 quarterstaff  p - a crude dagger (weapon in hand)  u - a runed dagger  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  q - a +0 iron skull cap (being worn)  Scrolls(B  i - 2 uncursed scrolls of charging  j - an uncursed scroll of scare monster  w - a scroll labeled XIXAXA XOXAXA XUXAXA  Spellbooks(B  k - a blessed spellbook of force bolt (0:4)  l - a blessed spellbook of resist sleep (0:4)  m - a blessed spellbook of light (0:2)  n - a blessed spellbook of healing (0:2)  z - a purple spellbook  Potions(B  f - an uncursed potion of gain energy  g - an uncursed potion of monster detection  h - an uncursed potion of fruit juice  Rings(B  d - an uncursed mood ring (1 of 2)SURMeganomics the Evoker St:11 Dx:15 Co:10 In:20 Wi:11 Ch:13 Chaotic S:617 Dlvl:3 $:295 HP:18(18) Pw:13(22) AC:6 Xp:2/43 T:783 (0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B######(B(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(B(B((B(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0a(B(0~(0~(0~(0x(B(B#(B@f(B(B+(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0qSU2(0q(0j(B(B#(B####(B###################(B#(B#(B#(B#(B##(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B~U@# ~U(youpolyoupolyupolyi U4UU_ s4#(B@f(B(B#(B#(BU_ B5@(B##(BU_  Weapons(B  a - a blessed +1 quarterstaff  p - a crude dagger (weapon in hand)  u - a runed dagger  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  q - a +0 iron skull cap (being worn)  Scrolls(B  i - 2 uncursed scrolls of charging  j - an uncursed scroll of scare monster  w - a scroll labeled XIXAXA XOXAXA XUXAXA  Spellbooks(B  k - a blessed spellbook of force bolt (0:4)  l - a blessed spellbook of resist sleep (0:4)  m - a blessed spellbook of light (0:2)  n - a blessed spellbook of healing (0:2)  z - a purple spellbook  Potions(B  f - an uncursed potion of gain energy  g - an uncursed potion of monster detection  h - an uncursed potion of fruit juice  Rings(B  d - an uncursed mood ring (1 of 2)UQMeganomics the Evoker St:11 Dx:15 Co:10 In:20 Wi:11 Ch:13 Chaotic S:617 Dlvl:3 $:295 HP:18(18) Pw:13(22) AC:6 Xp:2/43 T:785 (0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B######(B(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(B(B((B(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0a(B(0~(0~(0~(0x(B(B@(B###(B+(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0m(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0~(0q(0q(0q(0qURB(0q(0q(0q(0q(0q(0j(B(B#(B####(B###################(B#(B#(B#(B#(B##(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BUUvb6#(B@(B##(BU#(B##(B#(B###(B#(B###(B@(B#(B(0~(B(BU7e91 7#(B(0l(0~(0q(0q(B(B#(B(0x(0~(0~(0~(B(B#(B(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(B(B@(B#(B(0m(0q(0q(0q(0j(B(BU f58(0k(B(B@(B(0~(B(BUp9f(B(B@(B(0~(B(BU)2800(0q(0q(0k(B(B(0~(0x(B(B(0~(B(B+(B(0~(0x(B(B(0~(0x(B(B(0~(B(B(0~(B(B@(B(0~(B(Bf(B(BU01#(B#(B@f(B(B(0~(0~(B(BUn \2@f(B(B(0~(0~(B(BUj3#(B@(B(0~(0~(B(BU 4#(B@(B(0~(B(Bf(B(BU 5(0q(B(B(0~(B(B#(B@(B#(B(0~(B(Bf(B(BU6(0~(B(B#(B@(B#(B(0~(B(BU7(0q(B(B(0~(B(B(0~(B(B@(B#(BUs +8(0l(B(B(0~(0~(B(B(0x(0~(0~(B(B(0x(0~(0~(B(B(0~(0~(B(B(0q(B(B@(B(0j(B(B#(Bf(B(BU> 9(0~(0~(B(B@(B(0m(0q(0q(B(B(0~(B(Bf(B(B(0~(B(B(0~(B(BU j10@(B(0~(B(B(0~(B(BU 1@(B(0~(B(B2(0~(B(B@(BU s3(0~(B(B#(B@(B#(BUS Z4(0~(B(B#(B@(BU߃5(0~(B(Bf(B(B#(B@(B#(B#(BU 6f(B(B(0~(B(B#(B#(B#(B@(B###(BUE7(0~(B(B#(B#(B@(B#(BU:;d8#(B@(B##(BU {69#(B#(B@(B#(BU^e20#(B@(B##(BUX1#(B#(B@(BUDUGQ2#(B@(B#(BU' Q3#(B@(B#(BUA4@(B#(BU U! +5+(BU 6Uz7U|&In what direction? [hykulnjb><] UZ UZ 0This door is locked.UۡU8What do you want to use or apply? [corsvxy or ?*] UNUNBThat is a silly thing to use or apply.U U>0That door is closed.UU&In what direction? [hykulnjb><] U1U1As you kick the door, it crashes open!8(0l(0q(0q(0q(0q(0q(B(B(0q(B(B+(B(0q(0q(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0q(0q(0q(0q(0q(0q(0q(B(BU'9(0k(B(B@(B#(B(0~(0x(B(B(0~(0~(B(B$(B(0q(0q(0q(B(BU 30@(B(0~(B(B(0x(B(B(0j(B(BUJ1(0~(B(B@(BUM(0~(B(B(0~(B(B@(BUAYou see here 82 gold pieces.2UUJ82 gold pieces.99 3773U4T4@(B(0~(B(BUU N5@(B(0~(B(BUV&In what direction? [hykulnjb><] U#wUewNThe door opens.6(0a(B(BU/,l7##(B@(B(0~(B(BU e8#(B@(B(0a(B(BUc9##(B@(B#(B#(Bf(B(B(0~(B(BU940#(B#(B@(B#(B#(Bf(B(B(0~(B(BUU a##(B@(B#(B#(BU 2+(B#(B@(B#(B#(B(0a(B(BU%&In what direction? [hykulnjb><] UUcThe door opens.3(0q(0q(0q(0q(0q(0q(0q(B(B(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(B(B(0~(0~(0~(B(B(0~(0~(0~(B(B(0~(B(B(0a(B(Bf(B(B#(BULR4(0l(0q(0q(0q(0q(0q(B(B(0k(B(B(0x(B(B{(B(0~(0~(0~(0~(0~(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(0~(B(B(0~(0x(B(B(0~(0~(0~(0~(B(B$(B(0~(0~(0x(B(B(0~(0~(0~(B(B(0~(0~(0x(B(B(0~(0~(B(B(0~(0~(B(B(0q(B(B@(B(0q(B(Bf(B(B#(BU g5(0x(B(B(0x(0~(0~(B(B(0x(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(B(B+(B(0a(B(B(0q(0q(0j(B(B#(BUML6@(B(0~(B(BU02@(B(0~(B(BU0AYou see here 109 gold pieces.7Us. U. K109 gold pieces.808 4868UHP9@(B(0~(B(BUcK50@(B(0~(B(BUA1(0~(B(B@(BUA2(0~(B(B@(BU A3(0~(B(B@(BUR4(0~(B(B@(B#(BU 4(0~(B(B@(B#(BUЭ WYou hear some noises in the distance.5Uk 2161 #####(B#(B#(B@(B#(BUzj2#(B@(B#(B#(BUϺu3#(B#(B@(B##(BUr4#(B@(B#(B#(BU d5#(B@(B##(BUH6#(B@(BUL7@(B#(BUo K8@(B#(BUā {9#(Bf(B(B@(B#(BU s70#(B@(B#(Bf(B(BUE k1#(B@(B#(B#(BU2#(B@(B#(BUPYou hear some noises.#(B@(B0(BUEYou hear some noises in the distance.--More--Ur bWith great effort you move the boulder.#(B@(B0(BUr &4--More--U-You hear someone counting money.UgR5#(B@(B0(BUF? L6#(B@(B0(BU=7f@(B0(BUM8#(Bf@(B0(BU32Specify unknown object by cursor? [ynq] (q) Uv yU HPlease move the cursor to an unknown object.--More--Ul ((For instructions type a ?)Uߴ U Uw4f a cat or other feline (kitten)--More--Uy Uy More info? [yn] (n) U nU Pick an object.U$Ut, Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) U}+(0l(0q(0q(0q(0k(0q(0q(0q(0q(0q(0k(B(B######(B(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(B(B((B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0a(B(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0m(0q(0q(0q(0j(0q(0q(0q(0q(0q(0j(B(B#(B###########(B#(B Inventory  View Inventory(B i - Inventory List I - Inventory List by Type * - Items in use Ready Items(B w - Wield Weapon W - Wear Protective Gear Q - Prepare missile weapon (in Quiver) T - Take off Protective Gear Manipulate Items(BU}D[13;40H a - Apply an object d - Dip an object [M-d] E - Engrave into the ground f - Fire your prepared missile weapon i - Invoke your weapon t - Throw an item Drop Items(B d - Drop an object D - Multi-Drop(end) Ue(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B######(B(0~(0~(0~(0~(0x(0k(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(B(B((B(0x(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0a(B(0~(0~(0~(0x(B(B+(B####(B+(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0m(0q(0q(0q(0j(0x(B(B#(B(0m(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(Bm####(B(0x(B(B###(B###################(B#(B(0j(B(B#(B#(B#(B#(B###(B##(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0k(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x38;39H(0~(0~(0x(B(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(0~(0~(0~(B(B#(B(0q(0q(0j(B(B Meganomics the Evoker St:11 Dx:15 Co:10 In:20 Wi:11 Ch:13 Chaotic S:808 Dlvl:3 $:486 HP:18(18) Pw:21(22) AC:6 Xp:2/43 T:878  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) U (0l(0q(0q(0q(0k(0q(0q(0q(0q(0q(0k(B(B######(B(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(B(B((B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0a(B(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0m(0q(0q(0q(0j(0q(0q(0q(0q(0q(0j(B(B#(B###########(B#(BUO Weapons(B  a - a blessed +1 quarterstaff  p - a crude dagger (weapon in hand)  u - a runed dagger  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  q - a +0 iron skull cap (being worn)  Scrolls(B  i - 2 uncursed scrolls of charging  j - an uncursed scroll of scare monster  w - a scroll labeled XIXAXA XOXAXA XUXAXA  Spellbooks(B  k - a blessed spellbook of force bolt (0:4)  l - a blessed spellbook of resist sleep (0:4)  m - a blessed spellbook of light (0:2)  n - a blessed spellbook of healing (0:2)  z - a purple spellbook  Potions(B  f - an uncursed potion of gain energy  g - an uncursed potion of monster detection  h - an uncursed potion of fruit juice  Rings(B  d - an uncursed mood ring (1 of 2)UMeganomics the Evoker St:11 Dx:15 Co:10 In:20 Wi:11 Ch:13 Chaotic S:808 Dlvl:3 $:486 HP:18(18) Pw:21(22) AC:6 Xp:2/43 T:878 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0k(B(B(0x(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B######(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(B(B((B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###########(Bf@(B0(0~(0~(0x(B(BEm#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0a(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B+(B####(B+(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B####(B(0m(0q(0q(0q(0q(0q(0q(B(B+(B(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(BUv(0~(0~(0~(0~(0~(0x(B(B###(B###################(B#(B###(B######(B(0m(0q(0q(0q(0~(0j(B(B#(B#(B#(B#(B#(B#(B##(B#(B###(B##(B#(B####(B####(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0k(B(B#(B#(B#(B#(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B###(B#(B#(B(0Ux(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0q(0q(0~(0q(B(0a(B(0q(0q(0k(B(B#(B(0l(0~(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B#(B(0x(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0x(B(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(UD0q(0q(0j(B(B(0m(0q(0q(0q(0j(B(BU: 0(0~(0~(B(Bf@(BUI; WThe kitten bites!6 9U- Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - healing 1 healing 0%(end) U:+(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B######(B(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0k(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(B(B((B(0x(B(B######(B(0~(0~(B0(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0a(B(0~(0~(0~(0x(B(B(0x(B(Bf@(B(0~(0~(B(B+(B####(B+(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0m(0q(0q(0qU1(0j(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B####(B16In what direction? [hykulnjb><] UUC)The spell misses the kitten.UxThe kitten just misses!780f(B(BU Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - healing 1 healing 0%(end) U|}+(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B######(B(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0k(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(B(B((B(0x(B(B######(Bf(B(B(0~(B0(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0a(B(0~(0~(0~(0x(B(B(0x(B(Bf@(B(0~(0~(B(B+(B####(B+(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B}Fm(0m(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B####(B1In what direction? [hykulnjb><] UpUp'The spell hits the kitten!UqYou kill the kitten!8 61(0~(B(Bf(B(B(0~(B(BU3q32(0~(B(Bf(B(B@(BUk3(0~(0~(B(B@(Bf(B(BU}&In what direction? [hykulnjb><] UThis door is locked.In what direction? [hykulnjb><] This door is locked.In what direction? [hykulnjb><] U/This door is locked.:UB :U &In what direction? [hykulnjb><] :U :U /This door is locked.;UFw ;Uw &In what direction? [hykulnjb><] ;U{ ;U{ /This door is locked.<] Uc 3>U/E4>U.5#(B>UM 06#(B>Uh 7>UM8?Ul9?U(A900#(B@(B?UC K43####(B@(B?U MThat door is closed.4@UH @U,I&In what direction? [hykulnjb><] @U @UV dThe door opens.5f(B(B(0a(B(BAU_6#(Bf(B(B@(BAU(0~(B(B(0~(B(B#(B(0a(B(Bf(B(B(0~(0~(0~(B(B@(BAU10 5(0~(B(B(0~(B(B(0~(B(B(0~(0~(0~(0~(0~(B(Bf(B(B@(BCUCUj CUj ]You displaced your kitten.6@>f(B(BCU 7f(B(B@(B(0~(B(B(0~(0~(B(BDU΂u8f(B(B(0~(B(B@(B(0~(B(BDU/ 9f(B(B(0~(B(B(0~(B(B(0~(B(B@(BDU(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0m(0q(0q(0q(0j(B(BUUIm oA - an iron skull cap.7f(B(B#(BVUAVUjYou displaced your kitten.8@(B)(BVUk P9@(B#(BVU/ K50@(B#(BWU SJ1@(B#(BWUJ2@(B#(BWUJ3@(B#(BXUt@4#(B@(BXUJ5f(B(B@(BXU/Z6#(Bf(B(B@(BXUUA7##(B@(BYU}@8#(B@(BYUnS9@(Bf(B(BYUWi60@(B(0~(B(B#(BYU?A1(0~(B(B@(BZUA2(0~(B(B@(BZUBrA3(0~(B(B@(BZU], 04>@(BZUcB5@(B(0~(B(B[U(206_U&7_U>8f(B(B_U' X9f(B(B(0~(0~(B(B_Uf R70(0~(B(Bf(B(B`U%j1(0~(B(Bf(B(B(0~(B(B`U% X2(0~(B(Bf(B(BaU- 8(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B+(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(Bf(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BaUE. Meganomics the Evoker St:11 Dx:15 Co:10 In:20 Wi:11 Ch:13 Chaotic S:888 Dlvl:4 $:486 HP:18(18) Pw:20(22) AC:6 Xp:2/63 T:972 aU*/ o 3(0~(B(B(0~(B(Bf(B(BbU 4<(B@(B(0~(B(Bf(B(BcU5f(B(B(0~(B(B(0~(B(B@(B(0~(B(BcU# 6f(B(B(0~(B(B@(B(0~(B(BcUO You stop. Your kitten is in the way!7(0~(B(Bf(B(B<(BcU8(0~(B(Bf(B(B@(B(0~(B(BdU%9@(B(0~(B(B<(B(0~(B(Bf(B(BdU &In what direction? [hykulnjb><] dU;dUu;sThe door resists!80f(B(B(0~(B(BeU eU&In what direction? [hykulnjb><] eU9 eU%: The door resists!1(0~(B(B<(Bf(B(BfUQ fUQ&In what direction? [hykulnjb><] fU"sfUsThe door opens.2(0a(B(Bf(B(B(0~(B(BfU 3#(B#(B@(B(0~(B(Bf(B(B<(BfU4#(B@(B(0a(B(Bf(B(B(0~(B(BgU3 27#(B@(B###(B#(B(0~(B(B<(BgUd4 N+(B@(B#######(BgU4 94gU4 8That door is closed.5hUh\ hU\&In what direction? [hykulnjb><] hUhU+5The door resists!6iU] iU&In what direction? [hykulnjb><] iU(iU(5The door resists!7iU iU) &In what direction? [hykulnjb><] iU_ iU 5The door resists!8jU' jU' &In what direction? [hykulnjb><] jUR) jU) The door opens.9(0l(0q(0q(0q(0q(0q(B(B(0x(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0q(0q(B(B(0q(0q(0q(0q(0q(0q(B(BkUU 1000 (0q(0q(0q(0q(B(B(0~(0~(0~(0~(B(B(0~(0~(0~(B(B(0~(0x(B(B@(B#(B(0~(0x(B(B(0q(B(BkU< 1(0q(0k(B(B(0~(0x(B(B(0x(B(B@(B(0a(B(B(0j(B(BkU B2@(B(0~(B(BlUB3@(B(0~(B(BlU%H4(0~(B(B@(BlUlU$1 B5@(B(0~(B(BlU#AB6@(B(0~(B(BmU}}7f(B(B@(B(0~(B(B(0~(B(BmUPS8(0a(B(B(0~(B(B@(B###(BmUG(0~(B(B@(B#(BmU)9nU~ y10#(B#(B@(B##(BoUFy3#(B##(B#(B@(BpUgK14#(BpU5pUA6f(B(BpU '7f(B(B#(B@(B#(B#(B(0~(B(B(0~(0~(B(B(0~(0~(B(B(0~(0~(B(B(0q(0q(0q(B(BqUM*20#(B#(B#(B#(Bf(B(B(0q(B(B@(B(0q(B(B(0~(0~(B(B(0~(B(B(0~(0~(0~(0~(0~(B(B>(B(0~(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0~(0x(B(B(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0q(0j(B(BrUd1#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0~(B(B(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(Bf(B(B@(B(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(B(B(0x(B(B(0x(0~(0~(0~(B(B(0m(0q(0q(B(BrUl d2(0~(B(Bf(B(B@(BsU3(0~(B(B(0~(B(Bf(B(B(0~(B(B@(BsUԊ )(0~(B(B(0q(0~(0m(0q(0q(B(B*(0~(0~(0~(0~(0m(0q(0k(B(B(0k(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0k(0~(0~(0~(B(B@(B(0m(B(B(0m(0q(0k(0~(0~(0~(B(Bh(B(0m(0k(0~(0~(0~(0x(B(B(0m(0k(0~(0~(0m(B(B(0~(0~(0~(B(B(0k(0~(0l(B(B(0q(0j(B(BsU$ Meganomics the Evoker St:11 Dx:15 Co:10 In:20 Wi:11 Ch:13 Chaotic S:938 Dlvl:5 $:486 HP:18(18) Pw:22(22) AC:6 Xp:2/63 T:1023 sU  4tU (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B############(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(tU= 0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B###(B#(B##(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(Bf(B(B(0~(B(B@(B(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BtU] Meganomics the Evoker St:11 Dx:15 Co:10 In:20 Wi:11 Ch:13 Chaotic S:938 Dlvl:4 $:486 HP:18(18) Pw:22(22) AC:6 Xp:2/63 T:1024 tUN S 5(0~(B(Bf(B(BuUu 6@(B(0~(B(Bf(B(B(0~(B(BuU uU|vUm|7@(B(0~(B(Bf(B(B>(BvUYvy8@(B(0~(B(Bf(B(B(0~(0~(B(BwUDu9@(B(0~(B(Bf(B(B(0~(B(BwUY30@f(B(B(0~(0~(B(BwUmO1@f(B(B(0~(B(BwUj2(0~(0~(B(B@(B(0~(B(Bf(B(BwU@ ~3@(B(0~(B(Bf(B(B(0~(B(BwUW 4@(B(0~(B(B(0~(B(Bf(B(BxUC5@(B(0~(B(BxU6@(B(0~(B(B(0~(0~(B(Bf(B(BxU7@(B(0~(B(Bf(B(B(0~(B(BxU8#(B@(B(0~(B(Bf(B(B(0~(0~(B(BxU#, 9#(B#(B@(B(0~(B(B(0~(B(Bf(B(ByU$#(B#(B@(B#(B#(B###(B#(B#(B(0~(B(ByUC%You are beginning to feel hungry.43 Hungry ##(B@(B#(ByU%51(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B (0x(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(B(B (0x(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B#(B (0x(0~(0~(0~(0~(0~(B(Bq(B(0~(0~(0~(0~(0x(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B#(B##(B#(B{UX {UgX2Specify unknown object by cursor? [ynq] (q) {U4 y{U=5HPlease move the cursor to an unknown object.--More--{Ur ((For instructions type a ?){U8 |U|Uu|U|Ui|UG |UH 0q a quadruped (peaceful lamb)|UH Pick an object.}U-}U'  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) }U z~U Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ~Ub z~UP2(0k(B(Bq(B@(B(0~(B(B(0~(B(B(0x(B(B(0~(0x(B(B(0q(0j(B(BU 3(0~(B(Bq(B(0~(B(B@(B(0~(B(BUp4(0~(B(Bq(B@(B(0~(B(BU3 l5@(B(0~(B(Bq(B(0~(B(BUXu6@(B(0~(B(B(0~(B(Bq(BUŒ0@(B(0~(B(BU#H5You hear the sounds of civilization.--More--U@(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B+(B@cc(B(0~(0x(B(B(0m(0q(0q(B(B(0q(0j(B(BUMeganomics the Evoker St:11 Dx:15 Co:10 In:20 Wi:11 Ch:13 Chaotic S:938 Dlvl:5 $:486 HP:18(18) Pw:22(22) AC:6 Xp:2/63 T:1056 Hungry U 7U(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B############(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(B(Bq(B(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(U0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B###(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B###(B###(B#(B#(BU ##(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BU>Meganomics the Evoker St:11 Dx:15 Co:10 In:20 Wi:11 Ch:13 Chaotic S:938 Dlvl:4 $:486 HP:18(18) Pw:22(22) AC:6 Xp:2/63 T:1057 Hungry UK 8q(B(0~(B(BU _9>@(Bq(B(0~(B(BUa _60(0~(B(B(0~(B(B@q(BU`1@(B(0~(0~(B(Bq(BU#w2(0~(B(B@(B(0~(B(Bq(BU33(0~(B(B@(B#(Bq(B(0~(B(BU^@w(0~(B(B#(B@(B#(Bq(B(0~(B(BU@p4###(B@(B#(B(0~(B(BU8AYou hear some noises in the distance.9f(B(B#(B@(BU{ T70q(B(0~(B(BU71(0~(B(BU52q(BU3V3q(B(0~(B(B#(BU5,64(0~(B(BU>45q(BUb 46>(BUU 7Uz?8f(B(BUY;9(0~(0~(B(BUD Count: 10Uj' W80 1 2 3 4 5 6 7 8 9>(B(0~(B(B(0~(B(B#(B{(B(0~(B(BU#i\90@(B#(Bq(BU1f(B(B@(B#(B(0~(B(BU @2@(B#(BU7 3(0~(B(B@(B#(Bq(B(0~(B(BUcm4@(B#(Bq(B(0~(B(BU m5@(B#(B{(Bq(BU u6@(B(0~(B(Bq(B(0~(B(BUp7q(B(0~(B(B{(B@(BU v8(0~(B(Bq(B(0~(B(B@(BUؕ Z9{(B(0~(B(B@(BUZ I100#(B@(BUc1#(B@(B#(BU~2#(B@(B#(Bf(B(BU U You displaced your kitten.3f(B(B#(B@(BU* #(B#(B#(B##(B#(B@(BU 6 10#(B##(B#(B#(Bf(B(B@(BUn'w1#(B(0~(B(B@(Bf(B(BU;y2(0~(B(B@(B(0~(B(Bf(B(BU?y3(0~(B(B@(B(0~(B(Bf(B(BU]x4(0~(B(B@(Bf(B(B(0~(B(BU 5(0~(0~(B(B@(B(0~(B(Bf(B(BUލ x6(0~(B(B@(B(0~(B(Bf(B(BU!`7f(B(B@(B(0~(B(B(0~(B(B(0~(B(BUdUqn8(0~(B(Bf(B(B(0~(B(B@(BU= q9(0~(0~(0~(B(B@(Bf(B(BU3 20@(Bf(B(B(0~(B(B(0~(B(BUFt1@(Bf(B(B(0~(B(BU,7e(B@(B#(B##(B#(B#(B#(B##(B(0~(B(BU4ny Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - healing 1 healing 0%(end) U _+(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B############(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BU" >17In what direction? [hykulnjb><] UUbaThe spell hits the floating eye!8f(B(BUG8  Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - healing 1 healing 0%(end) U{P_+(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B############(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BUP=2In what direction? [hykulnjb><] U=RURGThe spell misses the floating eye.9U,'&30US 1UA'2UL3#(B#(BUY(44U7 y Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - healing 1 healing 0%(end) U _+(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B############(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BU p9(2) AC:6 Xp:2/63 T:134 Hungry In what direction? [hykulnjb><] U|U.The spell hits the floating eye!U?You kill the floating eye!%(BUConjuer1006 232327(40) AC:6 Xp:3/80 T:134 Hungry --More--U,Welcome to experience level 3.U0mYou learn how to perform draw energy!5f(B(BUU@(B#(B#(BUҨThere is a doorway here.You see here a floating eye corpse.6f(B(BUV+ U+(What do you want to eat? [* or ,] U U /You cannot eat that!U0 U0 (What do you want to eat? [* or ,] UAL| eat what?  Comestibles(B a - a floating eye corpse(end) UK+U4This floating eye corpse tastes terrible!7 8 9##(BUg--More--U7You finish eating the floating eye corpse.U/--More--U  FYou feel a strange mental acuity.40UP1@(B(0~(B(BU*J2@(B(0~(B(BU A3(0~(B(B@(BUd A4(0~(B(B@(BU A5(0~(B(B@(BUɖA6(0~(B(B@(BUh7(0~(B(B@(Bf(B(BUս8f(B(B(0~(B(B@(B(0~(B(BUz9(0~(0~(B(Bf(B(B(0a(B(B@(BUOb(0~(0~(0~(0~(B(Bf(B(B###(B@(BU0 52Wizard needs food, badly!Weak 85(0a(B(B####(B@(BU9M60####(B@(BU U# UrprayUrayU7@ ayU U .Are you sure you want to pray? [yn] (n) U yU(You begin praying to Anhur.U1You are surrounded by a shimmering light.1 2#(Bf(B(B3--More--U$You finish your prayer.UB\You feel that Anhur is well-pleased.1 --More--UoAYour stomach feels content.U UYou displaced your kitten.4f(B(B#(B@(BU v5#(Bf(B(B#(B@(BU)pX6#(B(0a(B(B@(BUìA7(0~(B(B@(BUH8(0~(B(B@(BUC9I9(0~(B(B@(BU+? K70(0~(B(B@(BU J1(0~(B(B@(BUҗB2(0~(B(B@(BU3B3(0~(B(B@(BUB4(0~(B(B@(BUB5(0~(B(B@(BUt 0That door is closed.U U2 &In what direction? [hykulnjb><] UURThe door opens.316(0a(B(BU 7(0a(B(Bf(B(B(0~(B(B@(B#(B#(BU(0~(B(B<(B(0~(B(B(0~(B(B(0a(B(B##(B####(B###(B#(B#(B@(B#(B#(B(0~(B(B$(B(0~(0~(B(B(0q(0q(0q(0q(B(BU83 6(0a(B(B(0q(0q(0q(0q(B(B+(B(0q(B(B(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(0~(B(B((B(0~(0x(B(B@(B(0~(0~(0~(0~(0~(0x(B(B(0m(B(B(0q(0q(0q(0q(0j(B(BUo(0l(B(0a(B(B(0x(B(B(0~(B(B@(BU2BYou see here 126 gold pieces.7UdUL126 gold pieces.132 6128U l9@(Bf(B(B(0~(B(BUxB 90@(Bf(B(B(0~(B(B(0~(B(BU~1(0~(B(Bf(B(B@(B(0~(B(BU\2(0~(B(Bf(B(B@(BU` 3(0~(0~(B(B@(B(0~(B(Bf(B(BUY N(0~(B(B(0~(B(B@(BU sYou see here a large box.4(0~(B(Bf(B(BUoUo# U~1lootU8ootUOotUUн4There is a large box here, loot it? [ynq] (q) U7 yU88Hmmm, it seems to be locked.U|U }# Uo forceU[orceUUcUc&In what direction? [hykulnjb><] U[ U 2You see no door there.U U # U forceUuorceUU*&In what direction? [hykulnjb><] U+U+;There is a large box here, force its lock? [ynq] (q) U yUAYou force your crude dagger into a crack and pry.5 6 37 8 9 200 1 2 3 4 5 6 7 8 9 10(0~(0~(0~(B(B(0~(0~(0~(B(B(0~(B(B'(B(0~(0~(0~(B(Bf(B(B--More--U |You stop forcing the lock.1f(B(B(0~(0~(B(BU8Ur2Specify unknown object by cursor? [ynq] (q) UK yUGKIPlease move the cursor to an unknown object.--More--U)(For instructions type a ?)U: UPU U86Uo5Us UUS+' a golem (straw golem)--More--Um Um More info? [yn] (n) U nU Pick an object.U0U? Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) U}{UEe 2f(B(B'(B(0~(B(B(0~(B(BUy Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - healing 1 healing 0%(end) Uk_+(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B############(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BUl>28In what direction? [hykulnjb><] UtUBuThe spell hits the straw golem!3f(B(B(0~(0~(B(B(0~(B(B'(BUWy Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - healing 1 healing 0%(end) Ug_+(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B############(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BUh=3In what direction? [hykulnjb><] UNUOThe spell hits the straw golem!4(0~(B(B(0~(B(B'(BUX Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - healing 1 healing 0%(end) U_+(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B############(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BU>18In what direction? [hykulnjb><] U/U0kThe spell misses the straw golem.5(0~(B(B'(BUw Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - healing 1 healing 0%(end) UF e(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B############(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BUd@(B((BUdMThe straw golem claws you!2UeyThe straw golem claws you!0 6f(B(BUU'You miss the straw golem.UaThe straw golem claws you!19--More--U8C The straw golem claws you!7 7(0~(B(B(0~(B(Bf(B(BUUYou hit the straw golem.The straw golem claws you!6--More--UNP The straw golem claws you!4 208f(B(B(0~(B(BUts Us :What do you want to write with? [- ac-eoptuy or ?*] UGUq6You write in the dust with your fingers.--More--URUR2What do you want to write in the dust here? UUEUlU< bU} eU rUA eUh4tU!hU4`U`The straw golem turns to flee!9(0~(B(B(0~(B(B((B'(Bf(B(BUf@|20'(B(0~(B(Bf(B(B(0~(B(BU? 1f(B(B'(B(0~(B(B(0~(0~(B(BU-2f(B(B'(B(0~(B(B(0~(B(BUY 3'(B(0~(B(B(0~(0~(B(Bf(B(BU;W54(0~(B(B'(B(0~(B(Bf(B(BU j(0~(B(B'(Bf(B(B(0~(B(BU% ~The kitten bites the straw golem.The straw golem hits the kitten.--More--U GThe straw golem misses the kitten.5UA(0~(B(B'(BU UThe kitten misses the straw golem.6UF9'(B(0~(B(BUJGThe kitten misses the straw golem.The kitten misses the straw golem.7U 8'(B(0~(B(B(0~(B(Bf(B(BU* 9f(B(B(0~(B(B(0~(B(B'(B(0~(B(BUv v30(0~(B(Bf(B(B(0~(B(BU-h1(0~(B(Bf(B(B(0~(B(BU #(0~(B(B@(BUh >You see here a large box.2UU0# U| forceU orceU0 UP &In what direction? [hykulnjb><] Um$U$;There is a large box here, force its lock? [ynq] (q) UZ yUoYou force your crude dagger into a crack and pry.63 4 5 6 7 8 29 40 1f(B(B(0~(0~(0~(B(B(0~(0~(0~(0~(B(B(0~(B(B(0~(0~(0~(0~(B(BU--More--U1 You succeed in forcing the lock.72f(B(B(0~(B(BUq Uq # UQ lootU_ ootU]otUhUi4There is a large box here, loot it? [ynq] (q) U yU1You carefully open the large box...--More--Un  Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) U}+#########(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B Take out what type of objects?  a - All types b - Potions c - Gems A - Auto-select every item X - Items of unknown B/C/U status(end) Uq+U####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B Take out what?  Potions(B a - a fizzy potion Gems(B b - a yellow gem(end) U+UyXU`zB - a fizzy potion.3(0~(B(B(0~(B(Bf(B(BU 4@(Bf(B(B((B(0~(B(BU5##(B@(B(0~(B(Bf(B(B(0~(B(BUa 6#(B#(B@(Bf(B(B(0~(B(BUk4 `##(B@(B#(B#(BU4 8+(B@(Bf(B(B##(B(0~(B(B URd9#(B@(Bf(B(B U@&In what direction? [hykulnjb><]  UGt UtThe door opens.50(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(B(B(0~(0~(0~(B(B(0~(B(BF(B(0~(B(B(0~(B(B(0a(B(B U|81(0l(0q(B(B(0x(0~(0~(B(B(0x(B(B(0x(0~(0~(0~(B(B(0~(0x(B(B(0~(0~(0~(B(B(0~(0x(B(B(0~(0~(B(B(0~(0~(B(B(0q(B(B@(B(0q(B(Bf(B(B#(B#(B UF 2(0x(B(B(0x(0~(0~(B(B@(B(0x(B(B(0m(0q(0q(0q(B(B(0a(B(B(0q(0j(B(B#(B U(2Specify unknown object by cursor? [ynq] (q)  U- y U-HPlease move the cursor to an unknown object.--More-- U((For instructions type a ?) U  UpW  UVX 4F a fungus or mold (yellow mold)--More-- U  UFMore info? [yn] (n)  U n U%Pick an object. ULn  Uz  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) U(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(BF(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B@(B(0~(0~(0x(B(B(0m(0q(0q(0q(0q(B(0a(B(0q(0q(0j(B(BU: I3(0~(B(B@(BUFJ4(0a(B(B@(BU}5#(B@(B#(Bf(B(BU- 6(0~(B(B#(B#(B@(B#(BUiA7@(B#(BUU'UP 8U ;9f(B(BU\3U3}You displaced your kitten.9560f(B(B@(BUUi1f(B(B##(B@(BU> @2#(B@(BU!`3#(B#(B@(BUG J4(0~(B(B@(BUCC5@(B(0~(B(BUC6@(B(0~(B(BU6 u7@(B(0~(B(Bf(B(B(0~(B(BU 8@(B(0~(B(B(0~(B(Bf(B(BU209@(B(0~(B(Bf(B(B(0~(0~(B(BUv70@(B(0~(B(Bf(B(B(0~(B(BUq 1##(B@(B(0~(B(B(0~(B(B(0~(B(Bf(B(BUz k2@(B(0a(B(B(0~(B(BU!?q3#(B@(B#(B(0~(B(BUs@4#(B@(BUR5#(B@(Bf(B(B(0~(0~(B(BU U jYou displaced your kitten.6(0a(B(B@(BU.H7(0~(B(B@(BU #(0~(B(B@(BU) F18You hear bubbling water.U7P9(0~(B(B@(BUz C80(0~(B(B@(BU#(0~(B(B@(BU4Something is written here in the dust.U>FUse "r." to read it.61UvP2(0~(B(B@(BUkB3(0~(B(B@(BUXSomething is written here in the dust. Use "r." to read it.UH Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) U@} (0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(B(0a(B(0q(0q(0j(B(BU0What do you want to read? [dei-nwz or ?*] UmUm:That is a silly thing to read.US U 0What do you want to read? [dei-nwz or ?*] U= Uq :That is a silly thing to read. U# Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) !U^(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(B(0a(B(0q(0q(0j(B(B&Ug:That is a silly thing to read.&Uk4f(B(B@(B(0~(B(B6U+ Weapons(B  a - a blessed +1 quarterstaff  p - a crude dagger (weapon in hand)  u - a runed dagger  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  q - a +0 iron skull cap (being worn)  A - an iron skull cap  Scrolls(B  i - 2 uncursed scrolls of charging  j - an uncursed scroll of scare monster  w - a scroll labeled XIXAXA XOXAXA XUXAXA  Spellbooks(B  k - a blessed spellbook of force bolt (0:4)  l - a blessed spellbook of resist sleep (0:4)  m - a blessed spellbook of light (0:2)  n - a blessed spellbook of healing (0:2)  z - a purple spellbook  Potions(B  f - an uncursed potion of gain energy  g - an uncursed potion of monster detection  h - an uncursed potion of fruit juice  B - a fizzy potion (1 of 2)AU Rings(B  d - an uncursed mood ring  e - an uncursed ring of cold resistance  Wands(B  c - a wand of undead turning (0:11)  y - a jeweled wand  Tools(B  o - a magic marker (0:74)  r - a harp  s - an expensive camera  v - a can of grease  x - a whistle called tin  Gems(B  t - 2 green gems (2 of 2)JUC Meganomics the Conjurer St:11 Dx:15 Co:10 In:20 Wi:11 Ch:13 Chaotic S:1132 Dlvl:4 $:612 HP:21(23) Pw:26(40) AC:6 Xp:3/80 T:1284 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(B(B######(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B############(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0JUD x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(B(0a(B(0q(0q(0j(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(BJUJD #(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B##(B#(B###(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B########(B#####(B#(B###(B###(B(0l(B(0a(B(0q(0q(0q(0q(B(B+(B(0q(0~(0k(B(B###(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B###(B(0x(0~(0~(0~(0~(0~(0~(B(B((B(0~(0x(B(B###(B(0l(0JUD q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0k(B(B#(Bf(B(B(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BKURz5(0~(0~(B(Bf(B(B(0~(B(B@(BKU  Weapons(B  a - a blessed +1 quarterstaff  p - a crude dagger (weapon in hand)  u - a runed dagger  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  q - a +0 iron skull cap (being worn)  A - an iron skull cap  Scrolls(B  i - 2 uncursed scrolls of charging  j - an uncursed scroll of scare monster  w - a scroll labeled XIXAXA XOXAXA XUXAXA  Spellbooks(B  k - a blessed spellbook of force bolt (0:4)  l - a blessed spellbook of resist sleep (0:4)  m - a blessed spellbook of light (0:2)  n - a blessed spellbook of healing (0:2)  z - a purple spellbook  Potions(B  f - an uncursed potion of gain energy  g - an uncursed potion of monster detection  h - an uncursed potion of fruit juice  B - a fizzy potion (1 of 2)LUI Rings(B  d - an uncursed mood ring  e - an uncursed ring of cold resistance  Wands(B  c - a wand of undead turning (0:11)  y - a jeweled wand  Tools(B  o - a magic marker (0:74)  r - a harp  s - an expensive camera  v - a can of grease  x - a whistle called tin  Gems(B  t - 2 green gems (2 of 2)NU Meganomics the Conjurer St:11 Dx:15 Co:10 In:20 Wi:11 Ch:13 Chaotic S:1132 Dlvl:4 $:612 HP:21(23) Pw:26(40) AC:6 Xp:3/80 T:1285 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(B(B######(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B############(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0NU x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(B(0a(B(0q(0q(0j(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(BNU' #(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B##(B#(B###(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B########(B#####(B#(B###(B###(B(0l(B(0a(B(0q(0q(0q(0q(B(B+(B(0q(0~(0k(B(B###(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B###(B(0x(0~(0~(0~(0~(0~(0~(B(B((B(0~(0x(B(B###(B(0l(0NU` q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0k(B(B#(B(0~(0~(B(Bf(B(B(0~(0~(0~(0~(0~(B(B@(B(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BOUm  Weapons(B  a - a blessed +1 quarterstaff  p - a crude dagger (weapon in hand)  u - a runed dagger  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  q - a +0 iron skull cap (being worn)  A - an iron skull cap  Scrolls(B  i - 2 uncursed scrolls of charging  j - an uncursed scroll of scare monster  w - a scroll labeled XIXAXA XOXAXA XUXAXA  Spellbooks(B  k - a blessed spellbook of force bolt (0:4)  l - a blessed spellbook of resist sleep (0:4)  m - a blessed spellbook of light (0:2)  n - a blessed spellbook of healing (0:2)  z - a purple spellbook  Potions(B  f - an uncursed potion of gain energy  g - an uncursed potion of monster detection  h - an uncursed potion of fruit juice  B - a fizzy potion (1 of 2)PUbMeganomics the Conjurer St:11 Dx:15 Co:10 In:20 Wi:11 Ch:13 Chaotic S:1132 Dlvl:4 $:612 HP:21(23) Pw:26(40) AC:6 Xp:3/80 T:1285 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(B(B######(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B############(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0PU[cx(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(B(0a(B(0q(0q(0j(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(BPUc#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B##(B#(B###(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B########(B#####(B#(B###(B###(B(0l(B(0a(B(0q(0q(0q(0q(B(B+(B(0q(0~(0k(B(B###(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B###(B(0x(0~(0~(0~(0~(0~(0~(B(B((B(0~(0x(B(B###(B(0l(0PUcq(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0k(B(B#(B(0~(0~(B(Bf(B(B(0~(0~(0~(0~(0~(B(B@(B(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BSU-Where do you want to travel to?SU"-(For instructions type a ?)TUTUV' TU) 27f(B(B(0~(B(B(0~(0~(B(B@(B(0~(0~(0~(0~(B(BTU+ 8 92(0~(B(B(0~(0~(B(B(0~(0~(0~(B(Bf(B(B@(B(0~(0~(0~(B(BUU~K UUK You displaced your kitten.3@(B(0~(0~(B(Bf(B(BVUVUZWhere do you want to travel to?(For instructions type a ?)VUJ VUF l@(B##(B(0~(B(B(0~(B(BVU l5 36 9302'(B@(B(0~(B(B(0~(B(0a(B(B#(B(0~(B(B#(B#(B#(B#(B(0~(B(BVU @6(0a(B(0~(B(B(0~(B(B'(B@(B(0~(B(B<(Bf(B(B(0~(B(B(0~(B(B(0~(B(0a(B(Br(BhU7(0~(0~(B(B'(B@(B(0~(B(Bf(B(B(0~(B(BhU Weapons(B  a - a blessed +1 quarterstaff  p - a crude dagger (weapon in hand)  u - a runed dagger  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  q - a +0 iron skull cap (being worn)  A - an iron skull cap  Scrolls(B  i - 2 uncursed scrolls of charging  j - an uncursed scroll of scare monster  w - a scroll labeled XIXAXA XOXAXA XUXAXA  Spellbooks(B  k - a blessed spellbook of force bolt (0:4)  l - a blessed spellbook of resist sleep (0:4)  m - a blessed spellbook of light (0:2)  n - a blessed spellbook of healing (0:2)  z - a purple spellbook  Potions(B  f - an uncursed potion of gain energy  g - an uncursed potion of monster detection  h - an uncursed potion of fruit juice  B - a fizzy potion (1 of 2)jU#Meganomics the Conjurer St:11 Dx:15 Co:10 In:20 Wi:11 Ch:13 Chaotic S:1132 Dlvl:4 $:612 HP:23(23) Pw:29(40) AC:6 Xp:3/80 T:1307 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(B(B######(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B############(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0jUX$x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(B(B<(B(0~(0~(B(B'(B@(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B####(B(0x(0~(0~(0~(0~(0~(B(Bf(B(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(B(0a(B(0q(0q(0j(B(B (0x(0~(0jU$~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B##(B#(B###(B#(B(0m(0q(0q(0q(0q(0~(0q(Br(0q(0q(0q(0j(B(B########(B#####(B#(B###(B####(B(0l(B(0a(B(0q(0q(0q(0q(B(B+(B(0q(0~(0k(B(B###(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B###(B(0x(0~(0~(0~(0~(0~(0~(BU$3m(B((B(0~(0x(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BlU-s(0~(B(B'(B@(Br(B(0~(B(BlU-The kitten bites the straw golem.The straw golem is destroyed!8(0~(B(BmU mU 2Specify unknown object by cursor? [ynq] (q) nU ynUIPlease move the cursor to an unknown object.--More--nU)(For instructions type a ?)nUnU@ nU- nU. *r a rodent (rock mole)--More--oU>oU>More info? [yn] (n) oU  noU6Pick an object.oU oUB  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) pUhy(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(B(0a(B(0q(0q(0j(B(BrU3J(0~(0~(B(Bf(B(B@(BrU-4SThe kitten misses the rock mole.9rUWrU%You miss the rock mole.rUƏXThe kitten misses the rock mole.10tUstUt%You miss the rock mole.tUltEThe kitten just misses the rock mole.tUt--More--uUEThe kitten misses the rock mole.1vUvUˤ%You miss the rock mole.vULThe rock mole bites!18vU3--More--~UATEThe kitten misses the rock mole.2UoU psYou miss the rock mole.The kitten bites the rock mole.--More--U -The rock mole bites the kitten.U IThe kitten misses the rock mole.3U U %You miss the rock mole.U/ `The kitten misses the rock mole.94U(=@(B(0~(B(BUv|The kitten misses the rock mole.The kitten bites the rock mole.--More--U`DThe rock mole bites the kitten.5UT@(B(0~(B(Br(0~(B(BU,SThe kitten misses the rock mole.6U:@(B(0~(B(BU#;The kitten misses the rock mole.UJHThe kitten misses the rock mole.7UYW(0~(B(B@(B:(BUYSThe kitten misses the rock mole.8U U Specify unknown object by cursor? [ynq] (q) yPlease move the cursor to an unknown object.--More--U4)(For instructions type a ?)UU UU U:QU] U] %: a lizard (newt)--More--U; Uy More info? [yn] (n) U nUPick an object.Ul UUbUk  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) U7 (0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(B(0a(B(0q(0q(0j(B(BU AThe kitten just misses the rock mole.U --More--U(EThe kitten misses the rock mole.9U[egr(B(0~(B(B:(B(0a(B(BUeTThe kitten misses the rock mole.20Ub 9(0~(B(B@(BUc PThe kitten just misses the rock mole.--More--UEThe kitten misses the rock mole.1U@:(B(0~(B(BUπSThe kitten misses the rock mole.2UU<The kitten misses the rock mole.U#]The kitten misses the rock mole.20313UN_r(B(0~(B(B:(B(0~(B(BUSThe kitten misses the rock mole.4U Weapons(B  a - a blessed +1 quarterstaff  p - a crude dagger (weapon in hand)  u - a runed dagger  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  q - a +0 iron skull cap (being worn)  A - an iron skull cap  Scrolls(B  i - 2 uncursed scrolls of charging  j - an uncursed scroll of scare monster  w - a scroll labeled XIXAXA XOXAXA XUXAXA  Spellbooks(B  k - a blessed spellbook of force bolt (0:4)  l - a blessed spellbook of resist sleep (0:4)  m - a blessed spellbook of light (0:2)  n - a blessed spellbook of healing (0:2)  z - a purple spellbook  Potions(B  f - an uncursed potion of gain energy  g - an uncursed potion of monster detection  h - an uncursed potion of fruit juice  B - a fizzy potion (1 of 2)UMeganomics the Conjurer St:11 Dx:15 Co:10 In:20 Wi:11 Ch:13 Chaotic S:1132 Dlvl:4 $:612 HP:20(23) Pw:31(40) AC:6 Xp:3/80 T:1324 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(B(B######(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B############(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0U[x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B####(B(0x(0~(0~(0~(0~(0~(Br(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(B(0a(B(0q(0q(0j(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(BU#(B(0x(0~(0~(0~(0~(0~(B(Bf(B(B@(B:(B(0~(0~(0x(B(B##(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B##(B#(B###(B#(B(0m(0q(0q(0q(0q(0~(0q(0~(0q(0q(0q(0j(B(B########(B#####(B#(B###(B####(B(0l(B(0a(B(0q(0q(0q(0q(B(B+(B(0q(0~(0k(B(B###(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B###(B(0x(0~(0~(0~(0~(0~(0~(B(B((B37m(0~(0x(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BU%You just miss the newt.U;OThe kitten misses the rock mole.--More--Ui EThe kitten misses the rock mole.5Uj9(0~(B(B@(BUjCThe newt bites!18U kIThe kitten misses the rock mole.6UUhYou hit the newt.U@The kitten misses the rock mole.U--More--U[ EThe kitten misses the rock mole.7U>MUqM You miss the newt.UMcThe newt just misses!(0~(B(Br(BUM--More--UkA EThe kitten misses the rock mole.8Ux ;@(B(0~(B(BU The kitten misses the rock mole.The kitten misses the rock mole.9UuU You miss the newt.UFThe newt bites!6UDJThe kitten misses the rock mole.30UU2You kill the newt!(0~(B(BUb6 1The kitten misses the rock mole.--More--UEThe kitten misses the rock mole.1UM72r(B@(B(0~(B(Bf(B(B(0~(B(BU1@(B(0~(B(BU;The kitten misses the rock mole.U.HThe kitten misses the rock mole.3U;@(B(0~(B(BURThe kitten misses the rock mole.4UV1@(B(0~(B(BUV;The kitten misses the rock mole.UWHThe kitten misses the rock mole.5US$ 6@(B(0~(B(Br(Bf(B(B(0~(B(BU *(0~(B(B@(BU ;The kitten misses the rock mole.U7 HThe kitten misses the rock mole.7iU1@(B(0~(B(BiUMRThe kitten misses the rock mole.8jU< jU;The kitten misses the rock mole.jUHThe kitten misses the rock mole.9kU@ {40r(0~(B(B(0~(B(Bf(B(BlUc81@(B(0~(B(Bf(B(B(0~(0~(B(BlU[ %@(B(0~(B(BlU\ RThe kitten misses the rock mole.2mU mU The kitten misses the rock mole.The kitten misses the rock mole.3nUFt34r(Bf(B(B(0~(B(BoU;The kitten misses the rock mole.oUHThe kitten misses the rock mole.5oUy) oU) WThe kitten just misses the rock mole.6vU vUsThe kitten just misses the rock mole.--More--7vU7 Weapons(B  a - a blessed +1 quarterstaff  p - a crude dagger (weapon in hand)  u - a runed dagger  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  q - a +0 iron skull cap (being worn)  A - an iron skull cap  Scrolls(B  i - 2 uncursed scrolls of charging  j - an uncursed scroll of scare monster  w - a scroll labeled XIXAXA XOXAXA XUXAXA  Spellbooks(B  k - a blessed spellbook of force bolt (0:4)  l - a blessed spellbook of resist sleep (0:4)  m - a blessed spellbook of light (0:2)  n - a blessed spellbook of healing (0:2)  z - a purple spellbook  Potions(B  f - an uncursed potion of gain energy  g - an uncursed potion of monster detection  h - an uncursed potion of fruit juice  B - a fizzy potion (1 of 2)yUK^Meganomics the Conjurer St:11 Dx:15 Co:10 In:20 Wi:11 Ch:13 Chaotic S:1136 Dlvl:4 $:612 HP:18(23) Pw:33(40) AC:6 Xp:3/81 T:1347 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(B(B######(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B############(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0yU^x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(B(B@(B(0~(0~(Br(Bf(B(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(B(0a(B(0q(0q(0j(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(ByU!_[m(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B##(B#(B###(B#(B(0m(0q(0q(0q(0q(0~(0q(0~(0q(0q(0q(0j(B(B########(B#####(B#(B###(B####(B(0l(B(0a(B(0q(0q(0q(0q(B(B+(B(0q(0~(0k(B(B###(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B###(B(0x(0~(0~(0~(0~(0~(0~(B(B((B(0~(0x(B(BUQ_H###(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(ByUt  Weapons(B  a - a blessed +1 quarterstaff  p - a crude dagger (weapon in hand)  u - a runed dagger  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  q - a +0 iron skull cap (being worn)  A - an iron skull cap  Scrolls(B  i - 2 uncursed scrolls of charging  j - an uncursed scroll of scare monster  w - a scroll labeled XIXAXA XOXAXA XUXAXA  Spellbooks(B  k - a blessed spellbook of force bolt (0:4)  l - a blessed spellbook of resist sleep (0:4)  m - a blessed spellbook of light (0:2)  n - a blessed spellbook of healing (0:2)  z - a purple spellbook  Potions(B  f - an uncursed potion of gain energy  g - an uncursed potion of monster detection  h - an uncursed potion of fruit juice  B - a fizzy potion (1 of 2)zU Meganomics the Conjurer St:11 Dx:15 Co:10 In:20 Wi:11 Ch:13 Chaotic S:1136 Dlvl:4 $:612 HP:18(23) Pw:33(40) AC:6 Xp:3/81 T:1347 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(B(B######(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B############(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0zUXx(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(B(B@(B(0~(0~(Br(Bf(B(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(B(0a(B(0q(0q(0j(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(BzU[m(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B##(B#(B###(B#(B(0m(0q(0q(0q(0q(0~(0q(0~(0q(0q(0q(0j(B(B########(B#####(B#(B###(B####(B(0l(B(0a(B(0q(0q(0q(0q(B(B+(B(0q(0~(0k(B(B###(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B###(B(0x(0~(0~(0~(0~(0~(0~(B(B((B(0~(0x(B(BUǹH###(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B}U]8r(Bf(B(B(0~(B(B~U )<(B@(B~Uڶ The kitten misses the rock mole.The kitten misses the rock mole.9UB9(0~(B(B@(BUx]The kitten misses the rock mole.950U 9(0~(B(B@(BU* The kitten misses the rock mole.The kitten misses the rock mole.1Ur^(0~(B(Br(B(0~(B(B@(BUrSThe kitten misses the rock mole.2U ;1(0~(B(B@(BUS;The kitten misses the rock mole.The kitten misses the rock mole.3Uy:1(0~(B(B@(BU:SThe kitten misses the rock mole.4UK1(0~(B(B@(BUNK<The kitten misses the rock mole.UKIThe kitten misses the rock mole.5U 6(0~(B(B(0~(B(Bf(B(Br(B(0~(B(B@(BUM @(B(0~(B(BThe kitten misses the rock mole.The kitten misses the rock mole.7@(B(0~(B(BUg SThe kitten misses the rock mole.8U{d <@(B(0~(B(BUd The kitten bites the rock mole.The kitten misses the rock mole.209Ud `@(B(0~(B(B(0~(Br(BUe SThe kitten misses the rock mole.60Ue  Weapons(B  a - a blessed +1 quarterstaff  p - a crude dagger (weapon in hand)  u - a runed dagger  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  q - a +0 iron skull cap (being worn)  A - an iron skull cap  Scrolls(B  i - 2 uncursed scrolls of charging  j - an uncursed scroll of scare monster  w - a scroll labeled XIXAXA XOXAXA XUXAXA  Spellbooks(B  k - a blessed spellbook of force bolt (0:4)  l - a blessed spellbook of resist sleep (0:4)  m - a blessed spellbook of light (0:2)  n - a blessed spellbook of healing (0:2)  z - a purple spellbook  Potions(B  f - an uncursed potion of gain energy  g - an uncursed potion of monster detection  h - an uncursed potion of fruit juice  B - a fizzy potion (1 of 2)UMeganomics the Conjurer St:11 Dx:15 Co:10 In:20 Wi:11 Ch:13 Chaotic S:1136 Dlvl:4 $:612 HP:20(23) Pw:33(40) AC:6 Xp:3/81 T:1360 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(B(B######(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B############(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0U-x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B####(B(0x(0~(0~(0~(0~(0~(B(Bf(B(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(B(0a(B(0q(0q(0j(B(B (0x(0~(0~(0~(0~(0UT~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(Br(0~(0~(0~(0~(0x(B(B##(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B##(B#(B###(B#(B(0m(0q(0q(0q(0q(0~(0q(0~(0q(0q(0q(0j(B(B########(B#####(B#(B###(B####(B(0l(B(0a(B(0q(0q(0q(0q(B(B+(B(0q(0~(0k(B(B###(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B###(B(0x(0~(0~(0~(0~(0~(0~(B(B((BUv(0~(0x(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BUSU. %@(B(0~(B(BUp The kitten misses the rock mole.The kitten misses the rock mole.1U U /Unknown command ' '.Ud^1@(B(0~(B(BU^RThe kitten misses the rock mole.2UN 1@(B(0~(B(BU The kitten misses the rock mole.The kitten misses the rock mole.3U@l(0~(B(B@(Br(B(0~(B(BU@RThe kitten misses the rock mole.4Um Um$You miss the rock mole.Um?The kitten misses the rock mole.Un--More--U,The kitten bites the rock mole.UHPThe rock mole bites the kitten.65U U$You miss the rock mole.UVThe kitten misses the rock mole.6Us :@(B(0~(B(BUt The kitten misses the rock mole.The kitten misses the rock mole.7U :r(B(0~(B(BU :The kitten bites the rock mole.U PThe rock mole bites the kitten.18UX U$You miss the rock mole.UNThe kitten misses the rock mole.--More--UDThe kitten misses the rock mole.9U U)You just miss the rock mole.U\The kitten just misses the rock mole.70UI1@(B(0~(B(BU(JThe kitten misses the rock mole.The kitten misses the rock mole.1U 2(0~(B(B@(Br(0~(B(Bf(B(B(0~(B(BU$You miss the rock mole.UNThe kitten misses the rock mole.--More--UZDThe kitten misses the rock mole.3U#: U_: $You miss the rock mole.Uo: [The kitten just misses the rock mole.4U 8(0~(B(B@(BU`The kitten misses the rock mole.The kitten misses the rock mole.5U)~6(0~(B(Br(Bf(B(B(0~(B(BUE %You miss the rock mole.UE OThe kitten misses the rock mole.--More--U١NThe kitten misses the rock mole.27U[U\%You miss the rock mole.U6\WThe kitten misses the rock mole.8U U sYou hit the rock mole.The kitten misses the rock mole.--More--UH-The kitten bites the rock mole.UOThe rock mole is killed!9%(BU 1(0~(B(B@(BU ~You see here a rock mole corpse.80(0~(B(Bf(B(BUC UC (What do you want to eat? [* or ,] U7 U7 0You cannot eat that!U UA (What do you want to eat? [* or ,] Unn y eat what?  Comestibles(B a - a rock mole corpse(end) U +(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(BU This rock mole corpse tastes terrible!1 2 3(0~(0~(B(B(0~(B(B(0~(B(Bf(B(B(0~(B(BU5 --More--UYou finish eating the rock mole corpse.4(0~(B(Bf(B(BUu5@(B(0~(B(Bf(B(B(0~(B(B(0~(B(BU,Where do you want to travel to?U-(For instructions type a ?)U U5U6376@(B(0~(B(B<(Bf(B(B(0~(B(BU9@(B#####(B#(B(0a(B(B(0~(B(B(0~(0~(B(B(0~(B(B(0~(0~(B(BU<]93@(B(0a(B(B######(BU"?400 407(0~(B(Bf(B(B(0~(0~(0~(B(0a(B(B(0~(0~(0~(0~(0~(0~(B(B@(BU@N13(0~(B(B(0~(B(B(0~(B(B(0~(B(B#(B#(B#(Bf(B(B@(Bx(B#(B(0~(B(BUk2Specify unknown object by cursor? [ynq] (q) U yUIPlease move the cursor to an unknown object.--More--U )(For instructions type a ?)U2 UvUtwIx a xan or other mythical/fantastic insect (grid bug)--More--UdUMore info? [yn] (n) Ue nUe Pick an object.Ur*UT Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) UY(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(B(0a(B(0q(0q(0j(B(BUeN \#(B#(B@(Bx(BUN /The grid bug bites!UO ^The grid bug bites!4f(B(BU, U- 8You kill the grid bug!#(BUn- G40 2The grid bug bites!U- --More--U,The kitten bites the grid bug.UrThe grid bug is killed!5#(Bf(B(BUp6#(Bf(B(B@(BUf z7#(Bf(B(B#(B@(BU_j8#(Bf(B(B@(BUQ ~9(0~(B(B(0~(B(Bf(B(B@(BU6w20f(B(B(0~(B(B(0~(B(B@(BUԩ)(0~(B(B(0q(0~(0m(0q(0q(B(B*(0~(0~(0~(0~(0m(0q(0k(B(B(0k(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0k(0~(0~(0~(B(B@(B(0m(B(B(0m(0q(0k(0~(0~(0~(B(Bh(B(0m(0k(0~(0~(0~(0x(B(B(0m(0k(0~(0~(0m(B(B(0~(0~(0~(B(B(0k(0~(0l(B(B(0q(0j(B(BUMeganomics the Conjurer St:11 Dx:15 Co:10 In:20 Wi:11 Ch:13 Chaotic S:1140 Dlvl:5 $:612 HP:23(23) Pw:40(40) AC:6 Xp:3/82 T:1420 Uê 1U9(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(B(B######(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B############(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0Uq~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(B(0a(B(0q(0q(0j(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B (0m(0q(0q(0q(0q(0q(0q(0q(U0q(0q(0q(0j(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B##(B#(B###(B#(B(0m(0q(0q(0q(0q(0~(0q(0~(0q(0q(0q(0j(B(B########(B#####(B#(B###(B####(B(0l(B(0a(B(0q(0q(0q(0q(B(B+(B(0q(0~(0k(B(B###(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B###(B(0x(0~(0~(0~(0~(0~(0~(B(B((B(0~(0x(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BU[1m#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(Bf(B(B(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BU Meganomics the Conjurer St:11 Dx:15 Co:10 In:20 Wi:11 Ch:13 Chaotic S:1140 Dlvl:4 $:612 HP:23(23) Pw:40(40) AC:6 Xp:3/82 T:1421 Ue 2(0~(B(B(0~(B(Bf(B(BUx3@(B(0~(B(Bf(B(B>(BU l4(0~(0~(B(B(0~(B(B@f(B(BUڹ# U youpolyU< oupolyU{ upolyU% polyU olyUC!UK# !UBb youpoly!U& oupoly!U8 upoly"UE poly"Uoly"Uly"Ujy"U% "U& "Polymorph at will? [yn] (n) %U@ y%U>Attempt to become what kind of monster? [type the name] &Ub&U>. a&U~ r'Ur)Uno)Uow )Uw*U'i*Ug*U:dh*UOt*U *U< 2You attempt an unfamiliar polymorph.*UK <You turn into a barrow wight!W(B*U Barrow Wight St:11 Dx:15 Co:10 In:20 Wi:11 Ch:13 Chaotic S:140 21HD T:1424 Burdened--More--,UGYour movements are slowed slightly because of your load.5(40) AC:1 HD:3 T:1426 Burdened(0~(B(Bf(B(B(0~(B(B.U t Weapons(B  a - a blessed +1 quarterstaff  p - a crude dagger (weapon in claw)  u - a runed dagger  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  q - a +0 iron skull cap (being worn)  A - an iron skull cap  Scrolls(B  i - 2 uncursed scrolls of charging  j - an uncursed scroll of scare monster  w - a scroll labeled XIXAXA XOXAXA XUXAXA  Spellbooks(B  k - a blessed spellbook of force bolt (0:4)  l - a blessed spellbook of resist sleep (0:4)  m - a blessed spellbook of light (0:2)  n - a blessed spellbook of healing (0:2)  z - a purple spellbook  Potions(B  f - an uncursed potion of gain energy  g - an uncursed potion of monster detection  h - an uncursed potion of fruit juice  B - a fizzy potion (1 of 2)/U Meganomics the Barrow Wight St:11 Dx:15 Co:10 In:20 Wi:11 Ch:13 Chaotic S:1140 Dlvl:4 $:612 HP:23(23) Pw:5(40) AC:1 HD:3 T:1426 Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(B(B######(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B############(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B[/U% 37m(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(B(0a(B(0q(0q(0j(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B[11;2/UO 7H#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B##(B#(B###(B#(B(0m(0q(0q(0q(0q(0~(0q(0~(0q(0q(0q(0j(B(B########(B#####(B#(B###(B####(B(0l(B(0a(B(0q(0q(0q(0q(B(B+(B(0q(0~(0k(B(B###(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B###(B(0x(0~(0~(0~(0~(0~(0~(B(B((B(0~(0x(B(B###(B/Uv ~(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(BW(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(Bf(B(B(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B0Uks7>(BW(B(0~(B(Bf(B(B0U%/What do you want to drop? [$a-zAB or ?*] 1Uֈ 1Uc You drop a blessed +1 quarterstaff.88f(B(B:(B>(B(0~(B(B2U  Weapons(B  p - a crude dagger (weapon in claw)  u - a runed dagger  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  q - a +0 iron skull cap (being worn)  A - an iron skull cap  Scrolls(B  i - 2 uncursed scrolls of charging  j - an uncursed scroll of scare monster  w - a scroll labeled XIXAXA XOXAXA XUXAXA  Spellbooks(B  k - a blessed spellbook of force bolt (0:4)  l - a blessed spellbook of resist sleep (0:4)  m - a blessed spellbook of light (0:2)  n - a blessed spellbook of healing (0:2)  z - a purple spellbook  Potions(B  f - an uncursed potion of gain energy  g - an uncursed potion of monster detection  h - an uncursed potion of fruit juice  B - a fizzy potion  Rings(B (1 of 2)