U.4[?1049hThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2005 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net U2O Uh]Restoring save file...UhUiMeganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:433 Dlvl:2 $:253 HP:10(10) Pw:14(14) AC:7 Xp:1/20 T:569 You return to level 2 in The Dungeons of Doom.--More--U-----(B|...|(B|(B<(B..|(B....|(B-----(B|....(B#####(B----------------(B|...|(B------(B|...|(B#(B|........(B>(B.....|(B|.(B`(B.|(B|....|(B-.---(B##(B.....#.........|(B|...|(B|....|(B##(B|...............(B#######(B....|(B####(B...(B@f(B|(B##(B...............|(B|..(B((B.(B####(B|....|(B#(B----------------(B-----(B+(B....|(B##(B------(BU0<#(B##(BUMeganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:433 Dlvl:2 $:253 HP:10(10) Pw:14(14) AC:7 Xp:1/20 T:569 Hello meganomics, the doppelganger Wizard, welcome back to SlashEM!U--More--U,Be careful! New moon tonight.U1 U2 2Specify unknown object by cursor? [ynq] (q) U@: yU:IPlease move the cursor to an unknown object.--More--U)(For instructions type a ?)U:UU9f a cat or other feline (tame kitten)--More--U4U5More info? [yn] (n) UF nUmPick an object.UU Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) Un --.|(B------.|(B|....|.|(B|....|(BU> Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [false]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)U-+U)0Meganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:433 Dlvl:2 $:253 HP:10(10) Pw:14(14) AC:7 Xp:1/20 T:569 (0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B(0x(B(B<(B(0~(0~(0x(B(B(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B`(B(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0m(0~(0q(0q(0j(B(B##(B(0~(0~(0~(0~(0~(B#(0~(0~(U0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#######(B(0~(0~(0~(0~(0x(B(B####(B(0~(0~(0~(B(B@f(B(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B((B(0~(B(B####(B(0x(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0j(B(B+(B(0~(0~(0~(0~(0x(B(B##(B(0m(0q(0q(0q(0q(0j(B(B#(B##(BUz Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [false]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)UW a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - tombstone [true] (2 of 4)U% a - toptenwin [false]  b - travel [true]  c - use_inverse [false]  d - verbose [true]   Compounds (selecting will prompt for new value):(B  name [meganomics]  role [Wizard]  race [doppelganger]  gender [female]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  e - boulder [0]  f - disclose [ni na nv ng nc] (3 of 4)UػMeganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:433 Dlvl:2 $:253 HP:10(10) Pw:14(14) AC:7 Xp:1/20 T:569 (0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B(0x(B(B<(B(0~(0~(0x(B(B(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B`(B(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0m(0~(0q(0q(0j(B(B##(B(0~(0~(0~(0~(0~(B#(0~(0~(0~(0~(0~(0U~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#######(B(0~(0~(0~(0~(0x(B(B####(B(0~(0~(0~(B(B@f(B(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B((B(0~(B(B####(B(0x(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0j(B(B+(B(0~(0~(0~(0~(0x(B(B##(B(0m(0q(0q(0q(0q(0j(B(B#(B##(BU}S[70f(B(0~(B(B@(BUSd1>(B(0~(B(B@f(BUK0That door is closed.U zUAz&In what direction? [hykulnjb><] UrUuThe door opens.2f(B(0a(B(B(0~(B(BU4~ 3(0~(B(B#(B@(B(0~(B(Bf(BUk4@(B(0a(B(Bf(B(0~(B(BUUT p5@(Bf(B(0a(B(0~(B(BUVY6#(B@(B#(B#(BUc7#(B@(Bf(BU0(B@(B#(B#(B#(B#(B#(BUBzWith great effort you move the boulder.820(B@(B#(BUR30(B@(B#(BU_L40(B@(B#(BUHL50(B@(B#(BU L60(B@(B#(BU2/ L70(B@(B#(BUcDYou try to move the boulder, but in vain.U U̖DYou try to move the boulder, but in vain.U UDYou try to move the boulder, but in vain.U7 Uv DYou try to move the boulder, but in vain.U5 U5DYou try to move the boulder, but in vain.USgE8#(B@(BUf?9#(B@(BU@90#(B@(BUb ?1#(B@(BUg# Z2#(B@(Bf(BU% J3f@(B#(BU%UEV4#(Bf(B@(BU!]5#(B#(B@(BUF6#(B@(BU G7#(B@(BUH8#(B@(BUd Amulets(B  q - a concave amulet (being worn)  Weapons(B  a - a blessed +1 quarterstaff  o - 6 darts  p - a crude dagger (weapon in hand)  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles(B  v - a tripe ration  w - 2 tins  A - a tin  B - a fortune cookie  Scrolls(B  i - 2 uncursed scrolls of teleportation  j - an uncursed scroll of enchant weapon  r - a scroll labeled ELAM EBOW  t - a scroll of teleportation  x - a scroll labeled JUYED AWK YACC  Spellbooks(B  k - a blessed spellbook of force bolt (0:3)  l - a blessed spellbook of resist poison (0:2)  m - a blessed spellbook of wizard lock (0:3) (1 of 2)U9 n - a blessed spellbook of cure blindness (0:3)  Potions(B  f - an uncursed potion of gain ability  g - an uncursed potion of sleeping  h - an uncursed potion of oil  Rings(B  d - an uncursed +1 ring of increase damage  e - an uncursed +3 ring of protection  s - a twisted ring  u - a steel ring  Wands(B  c - a wand of create monster (0:15)  y - a long wand  z - an iron wand (2 of 2)UMeganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:433 Dlvl:2 $:253 HP:10(10) Pw:14(14) AC:7 Xp:1/20 T:598 (0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B(0x(B(B<(B(0~(0~(0x(B(B0(B#######(B(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B`(B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0m(0~(0q(UQ0q(0j(B(B##(B(0~(0~(0~(0~(0~(B#(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#######(B(0~(0~(0~(0~(0x(B(B@(B###(B(0~(0~(0~(B(B>(B(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B((B(0~(B(B####(B(0x(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0j(B(B#(B(0a(B(0~(0~(0~(0~(0x(B(B##(B(0m(0q(0q(0q(0q(0j(B(B#(BUx#[m##(BUŽ  Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [false]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)U{+U?' Meganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:433 Dlvl:2 $:253 HP:10(10) Pw:14(14) AC:7 Xp:1/20 T:598 (0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B(0x(B(B<(B(0~(0~(0x(B(B0(B#######(B(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B`(B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0mU' (0~(0q(0q(0j(B(B##(B(0~(0~(0~(0~(0~(B#(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#######(B(0~(0~(0~(0~(0x(B(B@(B###(B(0~(0~(0~(B(B>(B(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B((B(0~(B(B####(B(0x(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0j(B(B#(B(0a(B(0~(0~(0~(0~(0x(B(B##(B(0m(0q(0q(0q(0q(0j(B(BU' -#(B##(BUi H9#(B@(BU(C600@(B#(BU;%@(B(0~(B(BU;:You see here a chest.1UC2@(B((BU C3@(B(0~(B(BU B UN4@(B(0~(B(BUmx`@(B#####(B(0~(B(B(0~(B(BUxX9 12@(B##(BU,k3@(B(0~(B(Bf(B(BUuc4@(B(0~(B(B(0~(B(BU^ 5@(B(0~(0~(0~(B(BUɪ 6@(B(0~(0~(0~(0~(0~(0~(0~(0~(B(Bf(B(B(0~(B(B(0~(B(B(0~(0~(B(B(0~(B(BU 23 6@(B(0~(0~(B(B(0~(B(B(0~(0~(B(Bf(B(BU 7(0~(B(B@(Bf(B(B(0~(0~(B(BU{ d8(0~(B(B(0~(B(B@(BU{ H9#(B@(BU{ d Amulets(B  q - a concave amulet (being worn)  Weapons(B  a - a blessed +1 quarterstaff  o - 6 darts  p - a crude dagger (weapon in hand)  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles(B  v - a tripe ration  w - 2 tins  A - a tin  B - a fortune cookie  Scrolls(B  i - 2 uncursed scrolls of teleportation  j - an uncursed scroll of enchant weapon  r - a scroll labeled ELAM EBOW  t - a scroll of teleportation  x - a scroll labeled JUYED AWK YACC  Spellbooks(B  k - a blessed spellbook of force bolt (0:3)  l - a blessed spellbook of resist poison (0:2)  m - a blessed spellbook of wizard lock (0:3) (1 of 2)UJ| Meganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:433 Dlvl:2 $:253 HP:10(10) Pw:14(14) AC:7 Xp:1/20 T:629 (0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B(0x(B(B<(B(0~(0~(0x(B(B0(B#######(B(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B`(B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0m(0~(0q(Uz| 0q(0j(B(B##(B(0~(0~(0~(0~(0~(B#(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#######(B(0~(0~(0~(0~(0x(B(B####(B(0~(0~(0~(B(B>(B(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B((B(0~(B(B####(B(0x(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0j(B(B#(B(0a(B(0~(0~(0~(0~(0x(B(B@(B#(B(0m(0q(0q(0q(0q(0j(B(B#(BU| "[m##(BU:}  Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [false]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)U9  a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - tombstone [true] (2 of 4)U  a - toptenwin [false]  b - travel [true]  c - use_inverse [false]  d - verbose [true]   Compounds (selecting will prompt for new value):(B  name [meganomics]  role [Wizard]  race [doppelganger]  gender [female]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  e - boulder [0]  f - disclose [ni na nv ng nc] (3 of 4)UuMeganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:433 Dlvl:2 $:253 HP:10(10) Pw:14(14) AC:7 Xp:1/20 T:629 (0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B(0x(B(B<(B(0~(0~(0x(B(B0(B#######(B(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B`(B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0m(0~(0q(UMu0q(0j(B(B##(B(0~(0~(0~(0~(0~(B#(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#######(B(0~(0~(0~(0~(0x(B(B####(B(0~(0~(0~(B(B>(B(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B((B(0~(B(B####(B(0x(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0j(B(B#(B(0a(B(0~(0~(0~(0~(0x(B(B@(B#(B(0m(0q(0q(0q(0q(0j(B(B#(BUku"[m##(BUטR30#(B@(B#(BU2#(B@(B#(BUVN#######(B@(B#(BUX7 42####(B@(BUA3@(B#(BU Af(B(B@(B##(BU 34 5U UK aYou displaced your kitten.6@(B#(BUB;@(B######(BUCC51 5f(B(B@(B###(BU`6#(B#(B@(BUxr7#(B#(B@(B#(BUs#(B#(B#(B+(B@(B#(BUz8f(B(BThat door is closed.9UEUl&In what direction? [hykulnjb><] UHUkThe door resists!60#(Bf(B(BUvLUL&In what direction? [hykulnjb><] U/U?0The door opens.1(0x(B(B(0x(0~(0~(B(B(0x(0~(0~(0~(B(0a(B(B(0m(0q(0q(0q(B(BU "2(0l(0q(0~(B(B(0x(B(B((B(0~(B(B(0~(B(B`(B(0~(B(B(0~(0x(B(B@f(B(B#(B(0j(B(BU3(0q(0k(B(B(0~(0x(B(B(0x(B(B@(B(0a(B(B#(BU(N4@(B(0~(B(BUn N5@(B(0~(B(BUs1@(B(0~(B(BUs`You see here a large box.6f(B(BU j Amulets(B  q - a concave amulet (being worn)  Weapons(B  a - a blessed +1 quarterstaff  o - 6 darts  p - a crude dagger (weapon in hand)  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles(B  v - a tripe ration  w - 2 tins  A - a tin  B - a fortune cookie  Scrolls(B  i - 2 uncursed scrolls of teleportation  j - an uncursed scroll of enchant weapon  r - a scroll labeled ELAM EBOW  t - a scroll of teleportation  x - a scroll labeled JUYED AWK YACC  Spellbooks(B  k - a blessed spellbook of force bolt (0:3)  l - a blessed spellbook of resist poison (0:2)  m - a blessed spellbook of wizard lock (0:3) (1 of 2)UiMeganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:433 Dlvl:2 $:253 HP:10(10) Pw:14(14) AC:7 Xp:1/20 T:666 (0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B(0x(B(B<(B(0~(0~(0x(B(B0(B#######(B(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B`(B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0m(0~(0q(U0q(0j(B(B##(B(0~(0~(0~(0~(0~(B#(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#######(B(0~(0~(0~(0~(0x(B(B####(B(0~(0~(0~(B(B>(B(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B((B(0~(B(B####(B(0x(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0j(B(B#(B(0a(B(0~(0~(0~(0~(0x(B(B(0l(0q(0~(0q(0k(B(B##############(B(0m(0q(0q(0Uq(0q(0j(B(B(0x(B(B@(B(0~(0~(0x(B(B#(B(0x(0~(B(B`(B(0~(0x(B(B####(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(Bf(B(B##(B(0m(0q(0q(0q(0j(B(BUn  Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [false]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)UV Meganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:433 Dlvl:2 $:253 HP:10(10) Pw:14(14) AC:7 Xp:1/20 T:666 (0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B(0x(B(B<(B(0~(0~(0x(B(B0(B#######(B(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B`(B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0m(0~(0q(UV 0q(0j(B(B##(B(0~(0~(0~(0~(0~(B#(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#######(B(0~(0~(0~(0~(0x(B(B####(B(0~(0~(0~(B(B>(B(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B((B(0~(B(B####(B(0x(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0j(B(B#(B(0a(B(0~(0~(0~(0~(0x(B(B(0l(0q(0~(0q(0k(B(B##############(B(0m(0q(0q(0UW q(0q(0j(B(B(0x(B(B@(B(0~(0~(0x(B(B#(B(0x(0~(B(B`(B(0~(0x(B(B####(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(Bf(B(B##(B(0m(0q(0q(0q(0j(B(BU# Ur%lootU ootU otUU4There is a large box here, loot it? [ynq] (q) U  yUS8Hmmm, it seems to be locked.U>U>5What do you want to use or apply? [chyz or ?*] UhUh'Never mind.U1 Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) U+###(B(0q(0k(B(B#(B(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B Inventory  View Inventory(B i - Inventory List I - Inventory List by Type * - Items in use Ready Items(B w - Wield Weapon W - Wear Protective Gear Q - Prepare missile weapon (in Quiver) T - Take off Protective Gear Manipulate Items(B a - Apply an object d - Dip an object [M-d] E - Engrave into the ground f - Fire your prepared missile weapon i - Invoke your weapon t - Throw an item Drop ItemsU/R(B d - Drop an object D - Multi-Drop(end) UsP0(B#######(B(0l(0q(0q(0q(0k(B(B#(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B`(B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(0~(0~(B#(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#######(B(0~(0~(0~(0~(0x(B(B####(B(0~(0~(0~(B(B>(B(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0xUP(0~(0~(B(B((B(0~(B(B####(B(0x(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0j(B(B#(B(0a(B(0~(0~(0~(0~(0x(B(B##########(B(0m(0q(0q(0q(0q(0j(B(B Meganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:433 Dlvl:2 $:253 HP:10(10) Pw:14(14) AC:7 Xp:1/20 T:666  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) U,###(B(0q(0k(B(B#(B(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(BU# UC forceUmorceU # UC# &In what direction? [hykulnjb><] UtbUb;There is a large box here, force its lock? [ynq] (q) UT yUVYou force your crude dagger into a crack and pry.7 8 9 70 1 2 3 4 5 6 7 8 9(0~(0~(B(B(0~(B(B`(B(0~(B(B(0~(B(Bf(B(B(0~(B(B(0~(0~(B(0a(B(BU5V--More--UWYou succeed in forcing the lock.80f(B(B(0~(B(BUpUp# U8lootU<ootUotUĩU4There is a large box here, loot it? [ynq] (q) U< yU|VYou carefully open the large box...You trigger a trap!--More--U+3 Uh3 9A tower of flame bursts from the large box!U3 4(8) Pw:14(14) AC:7 Xp:1/20 T:680 Your cloak smoulders!81f(B(B(0~(B(B`(BU%0 U^0 # U7lootUootU?otUU 4There is a large box here, loot it? [ynq] (q) U\Y yU}Y 1You carefully open the large box...--More--Ux"  Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) U*+0(B#######(B(0l(0q(0q(0q(0k(B(B#(B Take out what?  Gems(B a - a gray stone(end) Ug +UMW####(BUGMnC - a gray stone.2(0~(B(Bf(B(BU U0 0What do you want to drop? [$a-zA-C or ?*] Ui Uj vYou drop a gray stone.3(0~(B(Bf(B(BUz  Pick up what?  Tools(B a - a large box Gems(B b - a gray stone(end) U +U!9####(B(0q(0q(0k(B(B#(B(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(B(BUY9uC - a gray stone.4(0~(B(Bf(B(BU, 5((B@(Bf(B(B(0~(B(B(0~(B(BU46##(B@(Bf(B(B`(BU37#(Bf(B(B@(B(0~(B(B(0~(B(BU5q8##(B@(B#(Bf(B(BU 9f(B(B@(B#(B#(BUuGV590@(B#(BUU7 r1@f(B(B(0~(B(B#(BU [2@f(B(B(0~(0~(B(BU3#(B@(B#(B(0~(B(Bf(B(B(0~(B(BU=@(B(0~(B(B#(BUԜ(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(B(B(0x(B(B%(B%%(B!(B%(B%!(B%%(B(0~(B(B@(B######(B(0~(B(B(0x(B(B%%(B%%%%%%(B@(B(0~(0x(B(B(0x(B(B%!(B]%(B%(B!(B%(B%(B%(B(0~(B(B(0x(B(B%%(B%(B!(B%%(B!(B%%(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(BU_"Hello, meganomics! Welcome to Sarangan's delicatessen!"700U1@@(B(0a(B(B%(B(0x(B(B(0~(0x(B(B(0q(0j(B(BU&In what direction? [hykulnjb><] U*U++QThe door resists!2f(B(BUJ @3f(B(BUi24(0a(B(BU&In what direction? [hykulnjb><] U8UKThe door closes.65+(BUzx Ux 'Really attack Sarangan? [yn] (n) Ut nUQ7(0~(B(B@(BUbYou see here a food ration.6%(B@(BUek2%(B@(BUk@You see here a food ration.7UA3%(B@(BUz@You see here a food ration.8U7,@(B%(BUu@You see here a food ration.9U76@(B%(BUbYou see here a tin.10@(B(0~(B(BU 5@(B%(BUP cYou see here a tripe ration.1%(B@(BU4@(B%(BUdoYou see here 2 food rations.2(0~(B(B@(BUUO1%(B@(BUOlYou see here a tripe ration.3@(B(0~(B(BU51 Us1 S"For you, honored lady; only 22 for this tripe ration."--More--UpMMD - a tripe ration (unpaid, 22 zorkmids).4U1@(B(0~(B(BU>You see here a slime mold.5U 2%(B@(BU BYou see here 2 tripe rations.6UAUAO"For you, honored lady; only 22 per tripe ration."--More--UHOD - 2 tripe rations (unpaid, 44 zorkmids).7U<@(B(0~(B(BU@You see here 2 food rations.8U5@(B%(BUVoYou see here a cram ration.9(0~(B(B@(BUZ1%(B@(BU*[yYou see here a food ration.720@(B(0~(B(BUG 2%(B@(BU 9You see here a pear.1Uw7%(B@(BU@You see here a food ration.2U +%(B@(BU ?You see here a slime mold.3Ue,@(B%(BU@You see here a food ration.4Uϲ 7@(B%(BU @You see here a food ration.5U=5@(B%(BU=@You see here a tripe ration.6UC UOCP"For you, good lady; only 22 for this tripe ration."--More--U MD - a tripe ration (unpaid, 22 zorkmids).7U;@(B(0~(B(BU1nYou see here a slime mold.8(0~(B(B@(BU@1%(B@(BUoYou see here a food ration.9@(B(0~(B(BU$ U~RWait! That's a small mimic!30m(BUn U_n&You miss the small mimic.U}n9The small mimic claws you!Un&0--More--UtYou die...UUF180 0 HP:0(8) Pw:14(14) AC:8 Xp:1/20 T:730 Sarangan comes and takes all your possessions.--More--U U?Do you want to see what you had when you died? [ynq] (n) U@Z nU_Z4Do you want to see your attributes? [ynq] (n) Uŗ nU@Do you want an account of creatures vanquished? [ynq] (n) U nU 1Do you want to see your conduct? [ynq] (n) U nU  ----------  / \  / REST \  / IN \  / PEACE \  / \  | meganomics |  | 0 Au |  | killed by a |  | small mimic |  | |  | |  | 2015 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye meganomics the Wizard... You died in The Dungeons of Doom on dungeon level 2 with 180 points, and 0 pieces of gold, after 730 moves. You were level 1 with a maximum of 8 hit points when you died. --More--U,--More--U[?1049l Uub UN:You didn't beat your previous score of 7652848 points. Ui UDS No Points Name Hp [max] Uy! 1 18681444 Korgoth-Bar-Hum-Mal-Neu (Art) ascended to demigod-hood. 349 [434] 2 18256980 xvdl-Rog-Hum-Mal-Cha (Art) ascended to demigod-hood. 475 [475] 3 11940062 Shabby-Wiz-Hum-Mal-Cha ascended to demigod-hood. 1086 [1086] 9 7837304 Jrgen-Fla-Hum-Mal-Law (Poly-Art) ascended to demigod-hood. 237 [237] 10 7815786 brocktoon-Val-Hum-Mal-Law ascended to demigod-hood. 426 [426] U 11 7652848 dexinjo-Wiz-Hum-Mal-Neu (Form-Wish-Geno) ascended to (B  demigod-hood. 524 [524](B Uʗ 180 meganomics-Wiz-Dop-Fem-Cha died in The Dungeons of (B  Doom on level 2 [max 3]. Killed by a small mimic. - [8](B 12 7289310 Arnibald-Nec-Hum-Mal-Cha (Form) ascended to U demigod-hood. 713 [723] 13 7100532 bobbysue-Yeo-Hum-Mal-Law (Poly-Art) ascended to demigod-hood. 239 [239]