2U8 [?1049hThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2005 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net 2UWShall I pick a character's race, role, gender and alignment for you? [ynq] 3U2snChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) 7U 5+Choosing Race Pick the race of your Wizard  d - doppelganger D - drow e - elf g - gnome h - hobbit H - human o - orc v - vampire * - Random q - Quit(end) 9U*V+Choosing Gender Pick the gender of your doppelganger Wizard  m - male f - female * - Random q - Quit(end) ;U3&+Choosing Alignment Pick the alignment of your female doppelganger Wizard  n - neutral c - chaotic * - Random q - Quit(end) =U:X+=UI---------(B|........(B|....(B@f(B.|(B|........(B---------(B=UoJMeganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:0 Dlvl:1 $:0 HP:10(10) Pw:14(14) AC:7 Xp:1/0 T:1  It is written in the Book of Anhur:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Anhur seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Anhur. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go=UJ* bravely with Anhur!--More-->Um>Uq>UqkHello meganomics, welcome to SlashEM! You are a chaotic female doppelganger Wizard.--More--?UX @U. Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)AU +AUf )0Meganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:0 Dlvl:1 $:0 HP:10(10) Pw:14(14) AC:7 Xp:1/0 T:1 (0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(B(B@f(B(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(BBU`  Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)CU) a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - tombstone [true] (2 of 4)GU̩ a - toptenwin [false]  b - travel [true]  c - use_inverse [false]  d - verbose [true]   Compounds (selecting will prompt for new value):(B  name [meganomics]  role [Wizard]  race [doppelganger]  gender [female]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  e - boulder [0]  f - disclose [ni na nv ng nc] (3 of 4)HUpTMeganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:0 Dlvl:1 $:0 HP:10(10) Pw:14(14) AC:7 Xp:1/0 T:1 (0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(B(B@f(B(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(BHU) HU* QYou displaced your kitten.2f@(BIUt a3<(B(0~(B(Bf@(BJU  Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)LU> +LUMeganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:0 Dlvl:1 $:0 HP:10(10) Pw:14(14) AC:7 Xp:1/0 T:3 (0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B(Bf(B(B@(B(0~(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(BMU+  Weapons(B a - a blessed +1 quarterstaff (weapon in hands) Armor(B b - an uncursed +0 cloak of magic resistance (being worn) Scrolls(B i - 2 uncursed scrolls of teleportation j - an uncursed scroll of enchant weapon Spellbooks(B k - a blessed spellbook of force bolt (0:3) l - a blessed spellbook of resist poison (0:2) m - a blessed spellbook of wizard lock (0:3) n - a blessed spellbook of cure blindness (0:3) Potions(B f - an uncursed potion of gain ability g - an uncursed potion of sleeping h - an uncursed potion of oil Rings(B d - an uncursed +1 ring of increase damage e - an uncursed +3 ring of protection Wands(B c - a wand of create monster (0:15)(end) SU Meganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:0 Dlvl:1 $:0 HP:10(10) Pw:14(14) AC:7 Xp:1/0 T:3  SU  Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)TU yMeganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:0 Dlvl:1 $:0 HP:10(10) Pw:14(14) AC:7 Xp:1/0 T:3 (0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B(Bf(B(B@(B(0~(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(BTU, Weapons(B a - a blessed +1 quarterstaff (weapon in hands) Armor(B b - an uncursed +0 cloak of magic resistance (being worn) Scrolls(B i - 2 uncursed scrolls of teleportation j - an uncursed scroll of enchant weapon Spellbooks(B k - a blessed spellbook of force bolt (0:3) l - a blessed spellbook of resist poison (0:2) m - a blessed spellbook of wizard lock (0:3) n - a blessed spellbook of cure blindness (0:3) Potions(B f - an uncursed potion of gain ability g - an uncursed potion of sleeping h - an uncursed potion of oil Rings(B d - an uncursed +1 ring of increase damage e - an uncursed +3 ring of protection Wands(B c - a wand of create monster (0:15)(end) UU Meganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:0 Dlvl:1 $:0 HP:10(10) Pw:14(14) AC:7 Xp:1/0 T:3  VU-What do you want to put on? [de or ?*] VUT VU 'Never mind.VU Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) WU ]/+ Inventory  View Inventory(B i - Inventory List I - Inventory List by Type * - Items in use Ready Items(B w - Wield Weapon W - Wear Protective Gear Q - Prepare missile weapon (in Quiver) T - Take off Protective Gear Manipulate Items(B a - Apply an object d - Dip an object [M-d] E - Engrave into the ground f - Fire your prepared missile weapon i - Invoke your weapon t - Throw an item Drop Items(B d - Drop an object D - Multi-Drop(end) WU 2 Meganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:0 Dlvl:1 $:0 HP:10(10) Pw:14(14) AC:7 Xp:1/0 T:3  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) XU{XU Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) XU)< /+ Inventory  View Inventory(B i - Inventory List I - Inventory List by Type * - Items in use Ready Items(B w - Wield Weapon W - Wear Protective Gear Q - Prepare missile weapon (in Quiver) T - Take off Protective Gear Manipulate Items(B a - Apply an object d - Dip an object [M-d] E - Engrave into the ground f - Fire your prepared missile weapon i - Invoke your weapon t - Throw an item Drop Items(B d - Drop an object D - Multi-Drop(end) YUz\2 Meganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:0 Dlvl:1 $:0 HP:10(10) Pw:14(14) AC:7 Xp:1/0 T:3  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) YUԩ {ZU& Weapons(B a - a blessed +1 quarterstaff (weapon in hands) Armor(B b - an uncursed +0 cloak of magic resistance (being worn) Scrolls(B i - 2 uncursed scrolls of teleportation j - an uncursed scroll of enchant weapon Spellbooks(B k - a blessed spellbook of force bolt (0:3) l - a blessed spellbook of resist poison (0:2) m - a blessed spellbook of wizard lock (0:3) n - a blessed spellbook of cure blindness (0:3) Potions(B f - an uncursed potion of gain ability g - an uncursed potion of sleeping h - an uncursed potion of oil Rings(B d - an uncursed +1 ring of increase damage e - an uncursed +3 ring of protection Wands(B c - a wand of create monster (0:15)(end) [U}k  Meganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:0 Dlvl:1 $:0 HP:10(10) Pw:14(14) AC:7 Xp:1/0 T:3  \UD% Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)]Ur  a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - tombstone [true] (2 of 4)cUv+cUMeganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:0 Dlvl:1 $:0 HP:10(10) Pw:14(14) AC:7 Xp:1/0 T:3 (0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B(Bf(B(B@(B(0~(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(BdUO&In what direction? [hykulnjb><] eU~eU'Never mind.eUb Weapons(B a - a blessed +1 quarterstaff (weapon in hands) Armor(B b - an uncursed +0 cloak of magic resistance (being worn) Scrolls(B i - 2 uncursed scrolls of teleportation j - an uncursed scroll of enchant weapon Spellbooks(B k - a blessed spellbook of force bolt (0:3) l - a blessed spellbook of resist poison (0:2) m - a blessed spellbook of wizard lock (0:3) n - a blessed spellbook of cure blindness (0:3) Potions(B f - an uncursed potion of gain ability g - an uncursed potion of sleeping h - an uncursed potion of oil Rings(B d - an uncursed +1 ring of increase damage e - an uncursed +3 ring of protection Wands(B c - a wand of create monster (0:15)(end) gU,' Meganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:0 Dlvl:1 $:0 HP:10(10) Pw:14(14) AC:7 Xp:1/0 T:3  hU> Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)lUMeganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:0 Dlvl:1 $:0 HP:10(10) Pw:14(14) AC:7 Xp:1/0 T:3 (0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B(Bf(B(B@(B(0~(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(BlU< mUGy4f(B(B(0~(0~(B(B@(B#(BmUV5(0~(B(B#(Bf(B(B@(B#(BnU>6###(B@(B(0~(B(B#(Bf(B(B#(BnU #(B@(B#(Bf(B(B#(BnU You hear water falling on coins.##(B@(B#(B#(BnUQ 7 12 (0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(B(B((B{(B(0~(0x(B(B##(B@(B(0~(0~(0~(0~(0~(0~(0~(B(B$(B(0~(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B#(B##(BpU`3(0l(B(B(0~(B(B@(BpU?A4(0~(B(B@(BpU A5(0~(B(B@(BpUA6(0~(B(B@(BqUA7(0~(B(B@(BqU2@(B(0~(B(BqU9You see here a chest.8rU rU# rU| lootrU[k ootrU otsU| sU0There is a chest here, loot it? [ynq] (q) sU* ysU.* 7Hmmm, it seems to be locked.tUx H9((B@(BtU; #(0~(B(B@(BtU AYou see here 31 gold pieces.20uUiZ uUZH31 gold pieces.31 311uUM R2@(B(0~(B(BuU&@(B{(BuU&9You see here a chest.3vU 4 Weapons(B a - a blessed +1 quarterstaff (weapon in hands) Armor(B b - an uncursed +0 cloak of magic resistance (being worn) Scrolls(B i - 2 uncursed scrolls of teleportation j - an uncursed scroll of enchant weapon Spellbooks(B k - a blessed spellbook of force bolt (0:3) l - a blessed spellbook of resist poison (0:2) m - a blessed spellbook of wizard lock (0:3) n - a blessed spellbook of cure blindness (0:3) Potions(B f - an uncursed potion of gain ability g - an uncursed potion of sleeping h - an uncursed potion of oil Rings(B d - an uncursed +1 ring of increase damage e - an uncursed +3 ring of protection Wands(B c - a wand of create monster (0:15)(end) xU®(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(B(B@(B{(B(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B###(B####(B Meganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:31 Dlvl:1 $:31 HP:10(10) Pw:14(14) AC:7 Xp:1/0 T:23  xU5 B4((B@(BxUA5(0~(B(B@(ByUa6f(B(B(0~(B(B@(B#(B#(ByU 2t7(0~(B(Bf(B(B(0~(B(B@(BzU8jz(0~(B(B#(B#(B@(B#(BzUk8 33#(B#(B#(B#(B#(B@(B#(BzUzU3 0#(B@(B#(BzUv ()(BzU =You are hit by a crude dagger.)#(BzU o9(10) Pw:14(14) AC:7 Xp:1/0 T:3  4@(B{U.=)#(B@(Bk(B{U5{U5The kobold hits!8{U>You hear some noises.6}U7}}U}[You kill the kobold!55 67%(B~U@#(B@(B#(B~Uυa Things that are here: a kobold corpse 6 darts--More--~UK a8f(B(BUa` Pick up what?  Weapons(B a - 6 darts Comestibles(B b - a kobold corpse(end) U+Ua]XU]Ao - 6 darts.9#(BUR T40#(B@(B%(BU >f(B(B@(B#(BU SThe kitten drops a crude dagger.1U)7Ur7EYou displaced your kitten.@f(B(BU7WYou see here a crude dagger.2#(BU'Uo8p - a crude dagger.3UM Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist poison 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0%(end) UT/Q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(B(B((B{(B(0~(0x(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(BU L4@(B#(BUT95@(B#(BU'U6@(Bf(B(BUo7@(Bf(B(B#(BUd8@(B#(B#(BUa I9@(B#(BU\A50@(B#(BUv B1@(B(0~(B(BU B2@(B(0~(B(BUR2@(B(0~(B(BUR9You see here a chest.3UC Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)  o - 6 darts  p - a crude dagger  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls(B  i - 2 uncursed scrolls of teleportation  j - an uncursed scroll of enchant weapon  Spellbooks(B  k - a blessed spellbook of force bolt (0:3)  l - a blessed spellbook of resist poison (0:2)  m - a blessed spellbook of wizard lock (0:3)  n - a blessed spellbook of cure blindness (0:3)  Potions(B  f - an uncursed potion of gain ability  g - an uncursed potion of sleeping  h - an uncursed potion of oil  Rings(B  d - an uncursed +1 ring of increase damage  e - an uncursed +3 ring of protection  Wands(B  c - a wand of create monster (0:15) (end) UrMeganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:55 Dlvl:1 $:31 HP:9(10) Pw:14(14) AC:7 Xp:1/6 T:53 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(B(B@(B{(B(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B#####(B%(B#(B<;9H(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(BUO /What do you want to wield? [- aop or ?*] UO U Hp - a crude dagger (weapon in hand).4U U # UI'lootU,ootUD~otU U0There is a chest here, loot it? [ynq] (q) U|^ yU^ 7Hmmm, it seems to be locked.UF UG# Uv forceU(orceUO U &In what direction? [hykulnjb><] UbBUB7There is a chest here, force its lock? [ynq] (q) U yUx You force your crude dagger into a crack and pry.5 6 7 8 9 10(10) Pw:14(14) AC:7 Xp:1/6 T:60 1 2 3U --More--UzDYou succeed in forcing the lock.4U U# UTIlootU ootU otUc UDc0There is a chest here, loot it? [ynq] (q) U< yU-You carefully open the chest...--More--U Do what?  o - Take something out of the chest i - Put something into the chest b - Both of the above(end) U\R+ Take out what type of objects?  a - All types b - Amulets c - Scrolls d - Rings e - Gems A - Auto-select every item X - Items of unknown B/C/U status(end) Ur +U  Take out what?  Amulets(B a - a concave amulet Scrolls(B b - a scroll labeled ELAM EBOW Rings(B c - a twisted ring Gems(B d - an orange gem(end) U,b +Um@+U(+U U aq - a concave amulet.r - a scroll labeled ELAM EBOW.--More--U*s $5UcB6((B@(BUnA7(0~(B(B@(BUy A8(0~(B(B@(BUH9(0~(B(B@(BU%lG70#(B@(BUM G1#(B@(BUKnH2#(B@(BUH3#(B@(BUo H4#(B@(BU@5#(B@(BUlM6#(B@(B%(BUD !#(B@(BUD BYou see here a kobold corpse.7UF8f(B(B%(B@(B#(B#(BUr i9#(B#(B@(B#(BU80#(Bf(B(B@(Bo(B(0~(B(BUTS)Really attack the goblin? [yn] (n) UnU}b ^o(B#(B@(B#(BUb 8The kitten bites the goblin.Ub RThe goblin is killed!1%(BU 9@(B#(BU h Things that are here: a goblin corpse a crude dagger--More--U,F r2#(B#(BUm (What do you want to eat? [* or ,] U%v eat what?  Comestibles(B a - a goblin corpse(end) U.L+UG,This goblin corpse tastes terrible!3 4 5 6 7 8 9 90 1#(B#(B#(BUd--More--ULjIYou finish eating the goblin corpse.2UU8p - a crude dagger.3U Amulets(B  q - a concave amulet  Weapons(B  a - a blessed +1 quarterstaff  o - 6 darts  p - 2 crude daggers (wielded)  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls(B  i - 2 uncursed scrolls of teleportation  j - an uncursed scroll of enchant weapon  r - a scroll labeled ELAM EBOW  Spellbooks(B  k - a blessed spellbook of force bolt (0:3)  l - a blessed spellbook of resist poison (0:2)  m - a blessed spellbook of wizard lock (0:3)  n - a blessed spellbook of cure blindness (0:3)  Potions(B  f - an uncursed potion of gain ability  g - an uncursed potion of sleeping  h - an uncursed potion of oil  Rings(B  d - an uncursed +1 ring of increase damage (1 of 2)UoMeganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:55 Dlvl:1 $:31 HP:10(10) Pw:14(14) AC:7 Xp:1/6 T:93 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(B(B((B{(B(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0x(B(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B#####(B%(Bom##(B@(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0~(B(BU Q4#(B@(B#(BU; A5@(B#(BU* e6##(B@(B#(BU 7#(B#(B@(B#(B#(BU8(0q(0q(0q(0q(0q(B(B(0~(0~(0~(0~(B(B(0~(0~(B(B>(B(0~(0~(B(B###(B@(B#(BUf 9(0q(0q(0k(B(B(0~(0~(0~(B(B+(B(0~(0~(0~(B(B#(B#(B(0~(B(B@(B#(B#(BU\l100 ##(B(0~(0~(0x(B(B@(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0x(B(B(0q(0q(0q(0j(B(BUK U91(0q(B(B(0~(B(B(0x(B(B#(B@(B(0x(0~(B(B(0~(0~(0~(B(B(0~(0~(0~(0~(B(B(0q(0q(0q(0q(B(BU2(0l(B(B+(B(0~(B(B@(B(0x(B(B(0x(0~(B(B(0m(0q(B(BUhA3(0~(B(B@(BU J4@(B(0~(B(BUke(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B(0x(B(B@(B(0~(0~(0x(B(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B(0x(0~(0~(B(B$(B(0x(B(B(0m(0~(0q(0q(0j(B(BUFlMeganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:105 Dlvl:2 $:31 HP:10(10) Pw:14(14) AC:7 Xp:1/6 T:104 Um 5Ue(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(B(B((B{(B(0~(0x(B(B+(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B##(B(0x(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B#(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(U1f>0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0x(B(B#(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B#####(B%(B#####(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0~(B(BMeganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:105 Dlvl:1 $:31 HP:10(10) Pw:14(14) AC:7 Xp:1/6 T:105 Uf 6UH7@(B>(BU~A8(0~(B(B@(BU aA9(0~(B(B@(BUB10(0~(B(B@(BU A1(0~(B(B@(BU /That door is closed.U} U}&In what direction? [hykulnjb><] UU֠GThe door opens.2(0a(B(BU#e r3(0~(B(B@(B#(B#(BU t(0a(B(B#(B#(B#(B0(B#(B#(B#(B@(Bf(B(B#(BUQtb9 20#(Bf(B(BUU  Amulets(B  q - a concave amulet  Weapons(B  a - a blessed +1 quarterstaff  o - 6 darts  p - 2 crude daggers (wielded)  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls(B  i - 2 uncursed scrolls of teleportation  j - an uncursed scroll of enchant weapon  r - a scroll labeled ELAM EBOW  Spellbooks(B  k - a blessed spellbook of force bolt (0:3)  l - a blessed spellbook of resist poison (0:2)  m - a blessed spellbook of wizard lock (0:3)  n - a blessed spellbook of cure blindness (0:3)  Potions(B  f - an uncursed potion of gain ability  g - an uncursed potion of sleeping  h - an uncursed potion of oil  Rings(B  d - an uncursed +1 ring of increase damage (1 of 2)UxMeganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:105 Dlvl:1 $:31 HP:10(10) Pw:14(14) AC:7 Xp:1/6 T:120 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(B(B((B{(B(0~(0x(B(B+(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B##(B(0x(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B0(B###(B#(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~UJy(0x(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0x(B(B#(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B@(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B#####(B%(B#####(B#(Bf(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0~(B(BU(-What do you want to drop? [$a-s or ?*] UU<You drop a concave amulet.#(BU LYou hear some noises.1U M2@(B"(BU )#(B@(BUQCYou see here a concave amulet.3Ul44"(Bf(B(B@(B#(BU /@(B#(BU. XYou see here a concave amulet.5##(BU: M6@(B"(BU5*7U 8U9U#o 30U 1U2UB3U 4U 5Uղ6U|7U8U 9U")#(B@(BU^DYou see here a concave amulet.40U}J1"(B@(BUt Q2#(B@(B#(BUS c3#(B@(B#(BUCEK4@(B#(BUz!/@(B#(BU!CYou see here a concave amulet.5USfUf:q - a concave amulet.6U"t N7#(B@(BUuQ8#(B@(B#(BUr2Q9#(B@(B#(BUr R50#(B@(B#(BUsQQ1#(B@(B#(BU Q2#(B@(B#(BU_Q3#(B@(B#(BU <Q4#(B@(B#(BUL Q5#(B@(B#(BUQ6#(B@(B#(BU@7#(B@(BUV @8#(B@(BUI @9#(B@(BU A60#(B@(BU@1#(B@(BU@2#(B@(BU@3#(B@(BU*@4#(B@(BU @5#(B@(BUH6#(B@(BU8#(B#(B#(B@(B#(BUq2#(B@(B#(BU(r#(B#######(B@(B#(B#(B(0~(B(BUr]75######(B@(B+(BUr:That door is closed.82UU&In what direction? [hykulnjb><] UVU0This door is locked.U(U )&In what direction? [hykulnjb><] U6Ue0This door is locked.U۶U&In what direction? [hykulnjb><] U٢U0As you kick the door, it crashes open!3(0~(B(B(0~(B(B(0~(0~(0~(B(B(0~(0~(0~(B(B(0m(0q(0q(0q(0q(B(BUZ|4x(B#(B(0q(B(B@(B(0q(B(B(0x(0~(B(B(0~(0~(B(B(0x(B(B(0~(0~(B(B((B(0x(B(B(0~(0~(0~(0~(B(B?(B(0q(0q(0q(0q(0q(B(BU N5#(B(0l(B(B(0~(B(B(0q(0q(B(B(0q(0q(0q(0k(B(B@(B$(B(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0x(B(B(0~(0x(B(B(0j(B(BU y6x(B(0~(B(B(0~(B(B@(BU j7x(Bx(B(0~(B(B@(BU 2Specify unknown object by cursor? [ynq] (q) Us yU IPlease move the cursor to an unknown object.--More--U^)(For instructions type a ?)U(U+#Up Uq Ix a xan or other mythical/fantastic insect (grid bug)--More--UUMore info? [yn] (n) U nUIPick an object.UUͯ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) U {UqD3@(B(0~(B(BUD`The grid bug bites!8(0~(B(BUt UPt #You hit the grid bug.Ujt JThe grid bug bites!9Uy U $You miss the grid bug.Uס KThe grid bug bites!90UF U'G $You miss the grid bug.UAG JThe grid bug bites!1U  Amulets(B  q - a concave amulet  Weapons(B  a - a blessed +1 quarterstaff  o - 6 darts  p - 2 crude daggers (wielded)  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls(B  i - 2 uncursed scrolls of teleportation  j - an uncursed scroll of enchant weapon  r - a scroll labeled ELAM EBOW  Spellbooks(B  k - a blessed spellbook of force bolt (0:3)  l - a blessed spellbook of resist poison (0:2)  m - a blessed spellbook of wizard lock (0:3)  n - a blessed spellbook of cure blindness (0:3)  Potions(B  f - an uncursed potion of gain ability  g - an uncursed potion of sleeping  h - an uncursed potion of oil  Rings(B  d - an uncursed +1 ring of increase damage (1 of 2)U Meganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:105 Dlvl:1 $:31 HP:10(10) Pw:14(14) AC:7 Xp:1/6 T:191 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(B(B((B{(B(0~(0x(B(B+(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B##(B(0x(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B0(B###(B#(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~Ui(0x(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0x(B(B#(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B#####(B%(B#################(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B#(B'37m(0~(B(B################(B#(B(0l(0q(0~(0q(0q(0q(0~(0q(0q(0q(0k(B(B(0x(0~(B(Bx(B@(B(0~(B(B$(B(0~(0~(0~(0~(0x(B(B(0~(B(B(0x(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B?(B(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BU$You miss the grid bug.U;JThe grid bug bites!2UU#You hit the grid bug.UJThe grid bug bites!3UgUg#You hit the grid bug.UgJThe grid bug bites!4UU$You miss the grid bug.U9JThe grid bug bites!5UjUj`You kill the grid bug!9 76(0~(B(BU8T7@(B(0~(B(BU,zM8@(B(0~(B(BU@H9#(B@(BU:L200(0~(B(B@(BU; B1(0~(B(B@(BUjt#(0~(B(B@(BUtAYou see here 19 gold pieces.2UJ~U~I19 gold pieces.28 503UeA 9(0~(B(B@(BUA RYou see here a large box.4x(BU5 p5(0~(B(Bx(B((B@(BU*#(0~(B(B@(BUprYou see here a scroll of teleportation.6(0~(B(Bx(BU{ U{ it - a scroll of teleportation.7(0~(B(Bx(BU z8(0~(B(Bx(B@(B(0~(B(BU9aYou miss the grid bug.9(0~(B(Bx(BU3 Amulets(B  q - a concave amulet  Weapons(B  a - a blessed +1 quarterstaff  o - 6 darts  p - 2 crude daggers (wielded)  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls(B  i - 2 uncursed scrolls of teleportation  j - an uncursed scroll of enchant weapon  r - a scroll labeled ELAM EBOW  t - a scroll of teleportation  Spellbooks(B  k - a blessed spellbook of force bolt (0:3)  l - a blessed spellbook of resist poison (0:2)  m - a blessed spellbook of wizard lock (0:3)  n - a blessed spellbook of cure blindness (0:3)  Potions(B  f - an uncursed potion of gain ability  g - an uncursed potion of sleeping  h - an uncursed potion of oil  Rings(B (1 of 2)U; d - an uncursed +1 ring of increase damage  e - an uncursed +3 ring of protection  s - a twisted ring  Wands(B  c - a wand of create monster (0:15) (2 of 2)UMeganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:128 Dlvl:1 $:50 HP:10(10) Pw:14(14) AC:7 Xp:1/7 T:209 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(B(B((B{(B(0~(0x(B(B+(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B##(B(0x(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B0(B###(B#(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~U(0x(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0x(B(B#(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B#####(B%(B#################(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B#(B[UH37m(0~(B(B################(B#(B(0l(0q(0~(0q(0q(0q(0~(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(B(B(0x(0~(0~(0~(0~(0~(B(Bx(B@(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BUN Amulets(B  q - a concave amulet  Weapons(B  a - a blessed +1 quarterstaff  o - 6 darts  p - 2 crude daggers (wielded)  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls(B  i - 2 uncursed scrolls of teleportation  j - an uncursed scroll of enchant weapon  r - a scroll labeled ELAM EBOW  t - a scroll of teleportation  Spellbooks(B  k - a blessed spellbook of force bolt (0:3)  l - a blessed spellbook of resist poison (0:2)  m - a blessed spellbook of wizard lock (0:3)  n - a blessed spellbook of cure blindness (0:3)  Potions(B  f - an uncursed potion of gain ability  g - an uncursed potion of sleeping  h - an uncursed potion of oil  Rings(B (1 of 2) UMeganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:128 Dlvl:1 $:50 HP:10(10) Pw:14(14) AC:7 Xp:1/7 T:209 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(B(B((B{(B(0~(0x(B(B+(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B##(B(0x(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B0(B###(B#(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~ U$(0x(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B<(B(0~(0~(0x(B(B#(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B#####(B%(B#################(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B#(B[ UM37m(0~(B(B################(B#(B(0l(0q(0~(0q(0q(0q(0~(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(B(B(0x(0~(0~(0~(0~(0~(B(Bx(B@(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B U$You miss the grid bug. UKThe grid bug bites!10 Ud U'e[You kill the grid bug!32 81((B U6Q 2@(B(0~(B(B UQ >You see here a large box.2U U=# ULootU ootUyotUU4There is a large box here, loot it? [ynq] (q) U/ yUA/ 1You carefully open the large box...--More--UC* Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) U^+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B+(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B##(B(0x(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B Take out what?  Rings(B a - a steel ring(end) U+UDU86u - a steel ring.3UcgM4@(B((BU4e5#(B@(B(0~(B(BUY f6##(B@(B(0~(B(BUK7@(B#(BU 8#(B#(B@(B#(Bd(BUI9##(B@(B#(B(0~(B(BUu20#(B#(B@(B#(BU#e1##(B@(B#(BU}\2#(B@(B#(BUVU]Le3+(B#(B@(B#(BU A4@(B#(BUA&In what direction? [hykulnjb><] U= U6> :The door opens.5(0l(0q(0q(0q(0q(0q(B(B(0~(0~(0~(0~(B(B(0~(0~(0~(B(B$(B(0~(0~(0~(B(B(0~(0~(0~(B(B(0~(B(B(0a(B(Bd(BU@(0q(0q(0q(0q(0k(B(B(0x(B(B(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0~(0~(0~(0~(0~(B(B(0x(B(B(0~(0~(0~(B(B(0x(0~(B(B(0~(B(B:(B(0q(B(B@(B(0q(B(B#(BU1AThe jackal bites!8(10) Pw:14(14) AC:7 Xp:1/8 T:25  6U_ F7(0~(0x(B(B(0~(0~(0~(0x(B(B@(B:(B(0~(B(B:(B(0~(0~(0~(0~(0x(B(B(0m(B(B(0a(B(B(0q(0q(0q(0q(0q(0q(0j(B(B#(BUFM 2Specify unknown object by cursor? [ynq] (q) U yUHPlease move the cursor to an unknown object.--More--Ux[((For instructions type a ?)U/HU U %: a lizard (newt)--More-- Ut  UMore info? [yn] (n)  UI9 n Uw9Pick an object. U%t U6  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) U (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(B(B$(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B@(B:(B(0~(B(B:(B(0~(0~(0~(0~(0x(B(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0j(B(B!Uc8@(B(0~(B(Bd(B"U 9What do you want to write with? [- ac-eopsu or ?*] "Uv "U 6You write in the dust with your fingers.--More--#UA#Um2What do you want to write in the dust here? #U3E#Ul#UsX b#UN e#U r#U e$UIft$U=h$U: ;d(B(0a(B(B$U: The jackal turns to flee!:(B:(B(0~(B(B(0~(B(B$U0; ?The newt turns to flee!9'U[ 'Ub\bYou just miss the jackal.30(0~(B(Bd(B(U-; (U; You kill the newt!6 91%:(B(0~(B(B(0~(B(Bd(B)Uk 0(0~(B(B@(B)Ul dYou see here a newt corpse.2(0~(B(Bd(B*U *U  You kill the newt!40 10 T:233 (0~(B(B(0~(B(Bd(B+U; +U(What do you want to eat? [* or ,] +U` +U3` )You don't have that object.--More--,U,UM(What do you want to eat? [* or ,] -Ut eat what?  Comestibles(B a - a newt corpse(end) -U(+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(B(B$(B(0~(0~(0~(0~(0~(0x(B(B-U8Blecch! Rotten food!You feel rather light headed.4 Confd(B(0~(B(B/U /U3You see no objects here./U Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) 0U| (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(B(B$(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B@(B(0~(0~(B(Bd(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0j(B(B1U5J5d(B(0~(B(B1U C6d(B(0~(B(B2U*J7d(B(0~(B(B2U Hd(B(0~(B(Bd(B2U X8You feel less confused now.2U6}9d(B(0~(B(Bd(B(0a(B(B5Uy Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist poison 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0%(end) 6U i+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(B(Bd(B(0~(0~(0~(0x(0~(0~(0~(B(B((B{(B(0~(0x(B(B+(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B(0x(0~(0~(0~(B(B$(B(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(B(B#(B##(B(0x(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B0(B(0x(0~(B(B@(B6Uqik(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(B(Bd(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B9(14) AC:7 Xp:1/10 T:239 In what direction? [hykulnjb><] 7U7U5'The spell hits the jackal!7UgYou kill the jackal!4 9140d(B(0~(B(B(0~(B(B8UGu1(0~(B(Bd(B@(B(0~(B(B9U=2@(B(0~(B(B9UH=QThere is a fountain here. Use "q." to drink from it.--More--9U{ You see here 35 gold pieces.11(14) AC:7 Xp:1/1 T:242 (0~(B(Bd(B:U :U m35 gold pieces.79 853(0~(B(Bd(B;U y4@(B(0~(B(B{(Bd(BUz8(0~(B(Bd(B@(B(0~(B(B?UNz9@(B(0~(B(B(0~(B(Bd(BAU{50(0~(B(Bd(B@(B(0~(B(BBUQv1d(B@(B(0~(B(B(0~(B(BBUw n2@(Bd(B(0~(B(B(0~(B(BCU)/y Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist poison 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0%(end) DU4+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(B(B((B{(B(0~(0x(B(B+(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(B(B#(B##(B(0x(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B@(B(0~(0~(B(Bd(B(0~(0x(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B0(B(0x(0~(0DUS~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B6(14) AC:7 Xp:1/1 T:252 In what direction? [hykulnjb><] EU_EU'The spell hits the jackal!EUiYou kill the jackal!83 23(0~(B(BFU- Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist poison 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0%(end) HU{T(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(B(B((B{(B(0~(0x(B(B+(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(B(B#(B##(B(0x(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B0(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~HUT(0x(B(B#(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BIU0_ H4(0~(B(B@(BIUD p10(10) Pw:6(14) AC:7 Xp:1/12 T:255 (0~(B(B@(BJU[B6@(B(0~(B(BJU1&I7(0~(B(B@(BJU J8(0a(B(B@(BKUO@9#(B@(BKU A60#(B@(BLU84 6#(B#(B#(B#(B#(B#(B@(BLU J7(0~(B(B@(BMU C8@(B(0~(B(BMUL C9@(B(0~(B(BMU -Or(B@(B(0~(B(BMU[-The rabbit bites!8(10) Pw:8(14) AC:7 Xp:1/12 T:269  970NUNUD~You miss the rabbit.The rabbit bites!7 1PU Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist poison 1 protect 0% c - wizard lock 2 matter 0% d - cure blindness 2 healing 0%(end) PU +(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(B(B((B{(B(0~(0x(B(B+(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(B(B#(B##(B(0x(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B0(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(PU[ B#(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B3In what direction? [hykulnjb><] QU QUN (The spell hits the rabbit!QUk iYou kill the rabbit!99 62#(BRUd3#(B@(B(0~(B(BSUi.Q4#(B@(B#(BSUT9Q5#(B@(B#(BSUh A6@(B#(BTUIQ7#(B@(B#(BTU Q8#(B@(B#(BUU8Q9#(B@(B#(BUUb R80#(B@(B#(BUUGQ1#(B@(B#(BVUu s2f(B(B#(B@(B#(BYUu3#(Bf(B(B#(B@(B#(BYUu 4#(B#(B@(B(0~(B(B#(B(0~(0~(0~(B(B(0m(0q(0q(0q(B(BZU'85(0l(0q(0q(B(B(0x(0~(0~(B(B#(B(0x(0~(0~(B(B@(B(0~(B(BZUP 46(0q(B(B(0~(0x(B(B@(B#(B(0x(B(B[Uf}7(0k(B(B@(B(0~(B(B(0j(B(B[U5 d8(0~(B(Bf(B(B@(B\Us1j 9(0~(B(B@f(B(B(0~(B(B\U Amulets(B  q - a concave amulet  Weapons(B  a - a blessed +1 quarterstaff  o - 6 darts  p - 2 crude daggers (wielded)  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls(B  i - 2 uncursed scrolls of teleportation  j - an uncursed scroll of enchant weapon  r - a scroll labeled ELAM EBOW  t - a scroll of teleportation  Spellbooks(B  k - a blessed spellbook of force bolt (0:3)  l - a blessed spellbook of resist poison (0:2)  m - a blessed spellbook of wizard lock (0:3)  n - a blessed spellbook of cure blindness (0:3)  Potions(B  f - an uncursed potion of gain ability  g - an uncursed potion of sleeping  h - an uncursed potion of oil  Rings(B (1 of 2)]U^ Meganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:199 Dlvl:1 $:85 HP:8(10) Pw:4(14) AC:7 Xp:1/16 T:289 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B(B((B{(B(0~(0x(B(B+(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B##(B(0x(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0]Uf^ q(0q(0q(0q(0j(B(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B0(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B#(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B####(B(0x(0~(0~(0~(0~(]U^ B(B<(B(0~(0~(0x(B(B#(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B#####(B%(B#################(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B#(B#(B###(B(0~(B(B################(B#(B(0l(0q(0q(0q(0k(B(B#(B(0l(0q(0~(0q(0q(0q(0~(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B#(B[19]U^ U;68H(0x(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0x(B(B(0~(B(B@f(B(B(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B^U@-What do you want to drop? [$a-u or ?*] ^U^USvYou drop a concave amulet.90f(B(B(0~(B(B^UU 1#(B(0~(B(B#(B@f(B(B_U 2`U); The kitten picks up a concave amulet.3f(B(B(0~(B(BaUY4(0~(B(Bf(B(BaUL$Hf(B(B(0~(B(BaU$ The kitten drops a concave amulet.5"(Bf(B(BaUL%6aU C 7(0~(B(B@(BbUc 8f(B(B(0~(B(B@(B(0~(B(BbU bU ^You displaced your kitten.@(Bf(B(BbU+ You see here a concave amulet.9f(B(B(0~(B(BcU43cU~3|q - a concave amulet.9300(0~(B(Bf(B(BsUQsU0What do you want to put on? [deqsu or ?*] tU^tU|q - a concave amulet (being worn).1(0~(B(B(0~(B(BvUIt2(0~(B(B@(Bf(B(BvUevUYou displaced your kitten.3(0~(B(Bf(B(B@(B(0~(B(BwUF 4#(B@(B(0~(B(B(0~(B(BwU; Amulets(B  q - a concave amulet (being worn)  Weapons(B  a - a blessed +1 quarterstaff  o - 6 darts  p - 2 crude daggers (wielded)  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls(B  i - 2 uncursed scrolls of teleportation  j - an uncursed scroll of enchant weapon  r - a scroll labeled ELAM EBOW  t - a scroll of teleportation  Spellbooks(B  k - a blessed spellbook of force bolt (0:3)  l - a blessed spellbook of resist poison (0:2)  m - a blessed spellbook of wizard lock (0:3)  n - a blessed spellbook of cure blindness (0:3)  Potions(B  f - an uncursed potion of gain ability  g - an uncursed potion of sleeping  h - an uncursed potion of oil  Rings(B (1 of 2)xUI# Meganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:199 Dlvl:1 $:85 HP:9(10) Pw:4(14) AC:7 Xp:1/16 T:304 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B(B((B{(B(0~(0x(B(B+(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B##(B(0x(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0xU# q(0q(0q(0q(0j(B(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B0(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B#(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B####(B(0x(0~(0~(0~(0~(xU# B(B<(B(0~(0~(0x(B(B#(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B#####(B%(B#################(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B#(B#(B###(B(0~(B(B################(B#(B(0l(0q(0q(0q(0k(B(B#(B(0l(0q(0~(0q(0q(0q(0~(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B@(B(0x(0~(0~(0~xU"$ d(0~(B(B#(B(0x(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(ByU8c5#(B@(B#(ByU2 e6###(B@(B#(BzUf7#(B@(Bf(B(B{U4y58#(B@(B##(B#(B{U4tYou hear some noises in the distance.@(B####(B{U4?You hear a door open.13}UA4f(B(B~U-Y10(10) Pw:5(14) AC:7 Xp:1/16 T:315 #(BU Count: 10U 6 7 8 9 20 1 2 3 4 5#(BU% U/U0A@6#(B@(BU)L7#(B@f(B(BU Uޕ `You displaced your kitten.8#(B@(BU|F9#(B@(BUkJ730#(B@(BU)@1#(B@(BUi @2#(B@(BU1bJ3f(B(B@(BU Z4#(Bf(B(B@(BU f5@(B##(Bf(B(BU p6@(Bf(B(B#(BU*r7@f(B(B#(B#(BUC8@(B##(BUx5 <9@f(B(BUQN40@f(B(B#(BURyC1@(B##(BUA A2@(B#(BU{<3@f(B(BUB^M4@f(B(B#(BU C5@(B##(BUA6@(B#(BUA7@(B#(BU A8@(B#(BUA9@(B#(BU9 B50@(B#(BUH1#(B@(BU82#(B@(B(0~(B(B#(B(0~(0~(0~(B(B(0q(0q(0q(0q(B(BU ;3(0l(0q(0q(0q(0q(0q(0q(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B(B@(B(0x(0~(0~(0~(B(B(0x(B(B(0m(0q(0q(B(BU}4(0k(B(B@(B(0~(B(B(0j(B(BU=B5(0~(B(B@(BUL6@(B(0~(B(BUwK7@(B#(BUn\8#(B@(B#(BU <9@f(B(BU1SN60@f(B(B#(BUpC1@(B##(BU A2@(B#(BU(#@(B#(BUMXYou hear some noises in the distance.3U W4#(B@(B#(BUM#(B@(B#(B#(BUP0(B@(B#######(BU 71U=zWith great effort you move the boulder.30(B@(B#(BU.O94#(B@(BU5#(B@(B6#(B@r(BU Amulets(B  q - a concave amulet (being worn)  Weapons(B  a - a blessed +1 quarterstaff  o - 6 darts  p - 2 crude daggers (wielded)  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls(B  i - 2 uncursed scrolls of teleportation  j - an uncursed scroll of enchant weapon  r - a scroll labeled ELAM EBOW  t - a scroll of teleportation  Spellbooks(B  k - a blessed spellbook of force bolt (0:3)  l - a blessed spellbook of resist poison (0:2)  m - a blessed spellbook of wizard lock (0:3)  n - a blessed spellbook of cure blindness (0:3)  Potions(B  f - an uncursed potion of gain ability  g - an uncursed potion of sleeping  h - an uncursed potion of oil  Rings(B (1 of 2)UY Meganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:199 Dlvl:1 $:85 HP:10(10) Pw:9(14) AC:7 Xp:1/16 T:376 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B(B((B{(B(0~(0x(B(B+(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B##(B(0x(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(Uɬ 0q(0q(0q(0q(0j(B(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B0(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B#(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B####(B(0x(0~(0~(0~(0~U (B(B<(B(0~(0~(0x(B(B#(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B0(B###(B@r(B###########################(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B#(B#########################(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0k(B(B#UV (B(0l(0q(0~(0q(0q(0q(0~(0q(0q(0q(0k(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BUJ@ 9What do you want to write with? [- ac-eopsu or ?*] U U 6You write in the dust with your fingers.--More--UU2What do you want to write in the dust here? UEU&lU%bUO eU rU eUtU?hU{U|LThe rabbit turns to flee!7UA U aYou kill the rabbit!215 208#(BUF9#(B@(BU2A80#(B@(BUE@1#(B@(BUpc2#(B@(B#(BUT* x5#(B#(B#(B@(BUHK6@(B#(BUmc7#(B@(B#(BU_RH8#(B@(BUp 9Uś S90f(B(B+(BU71#(BU2UyO3U< H4#(B@(BUn&In what direction? [hykulnjb><] UuU0This door is locked.U 4In what direction? [hykulnjb><] UU>0This door is locked.U–U&In what direction? [hykulnjb><] U UW FWHAMMM!!!5#(BUSUDT&In what direction? [hykulnjb><] UL~U~MWHAMMM!!!11(14) AC:7 Xp:1/20 T:396 UU&In what direction? [hykulnjb><] U=UFWHAMMM!!!7#(BU U &In what direction? [hykulnjb><] UU.WHAMMM!!!8U<U=&In what direction? [hykulnjb><] Ur U)s .WHAMMM!!!9UU&In what direction? [hykulnjb><] UUAs you kick the door, it crashes open!400f(B(B(0~(B(BUkh1f(B(B#(B@(BUUub2#(Bf(B(B@(BUh3f(B(B(0~(0~(B(B@(BUf v4(0~(B(Bf(B(B(0~(B(B@(BUl 5f(B(B(0~(B(B@(B(0~(0~(B(BUa-Where do you want to travel to?Ub-(For instructions type a ?)U8 UUff(B(B(0~(B(B(0~(0~(B(B@(BU6(0~(0~(B(B(0~(B(B(0~(B(B@(Bf(B(BUYou hear water falling on coins.@(B##(B#(B##(B#(B#(B(0~(B(B(0~(0~(B(BU13 38 20(0a(B(B(0~(0~(B(B@(B#(B(0~(B(B###(B(0~(B(Bf(B(B#(B(0~(B(BF(B#(B(0~(B(BU 5>(B@(BU The kitten just misses the lichen.The kitten bites the lichen.1U9 7(0~(B(B@(BU The kitten bites the lichen.The lichen is killed!2(0~(B(BU 3@(B(0~(0~(B(B(0~(B(Bf(B(BU4@(B(0~(B(Bf(B(B(0~(B(BU4n u5f(B(B(0~(B(B(0~(B(BUl(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B(0x(B(B@f(B(B(0~(0x(B(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B(0x(0~(0~(B(B$(B(0x(B(B(0m(0~(0q(0q(0j(B(BUxMeganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:215 Dlvl:2 $:85 HP:10(10) Pw:13(14) AC:7 Xp:1/20 T:425 U;P 6f(B(B(0~(B(BUy7(0~(B(B<(Bf(B(B@(BU f8(0~(0~(B(Bf(B(B@(BU*(0~(B(B@(BUEwYou see here 12 gold pieces.9(0~(0~(B(Bf(B(BUm Uu12 gold pieces.27 9730f(B(B(0~(B(BU1f(B(B(0~(B(B@(B#(B(0~(B(B(0~(B(BUCk2(0~(B(B(0~(B(B@(B#(BU (0~(B(B###(B@(B#(B#(B(0~(B(BU۰ O4 440###(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(B#(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B#(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B@(B#(B#(BU3 1 4#(B#(B#(B@(BUBK5@(B#(BUaK6@(B#(BUb#K7@(B#(BU H8#(B(0x(B(Bf(B(B@(B:(B#(B(0m(B(BU)r 9(0l(B(B(0x(B(Bf(B(B#(B(0~(B(B@(B:(B(0~(B(BUw50(0~(B(Bf(B(B(0~(B(B@(BUWYou hit the newt.UWqThe newt bites!9(10) Pw:14(14) AC:7 Xp:1/20 T:450 UW;The kitten bites the newt.--More--U=The newt is killed!1(0~(B(Bf(B(B(0~(B(BUUnknown command ' '. Amulets(B  q - a concave amulet (being worn)  Weapons(B  a - a blessed +1 quarterstaff  o - 6 darts  p - 2 crude daggers (wielded)  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls(B  i - 2 uncursed scrolls of teleportation  j - an uncursed scroll of enchant weapon  r - a scroll labeled ELAM EBOW  t - a scroll of teleportation  Spellbooks(B  k - a blessed spellbook of force bolt (0:3)  l - a blessed spellbook of resist poison (0:2)  m - a blessed spellbook of wizard lock (0:3)  n - a blessed spellbook of cure blindness (0:3)  Potions(B  f - an uncursed potion of gain ability  g - an uncursed potion of sleeping  h - an uncursed potion of oil  Rings(B (1 of 2)UMeganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:227 Dlvl:2 $:97 HP:9(10) Pw:14(14) AC:7 Xp:1/20 T:451 (0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B(0x(B(B<(B(0~(0~(0x(B(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B(0m(0~(0q(0q(0j(B(B##(B(0~(0~(0~(0~(0~(B#(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B##(B(0x(0~(0~(B(Bf(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0x(B(BU]G##(B(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B#(B##(BU#8~2f(B(B(0~(B(B(0~(B(B@(BUN v3f(B(B(0~(B(B(0~(B(B@(BU}4f(B(B(0~(B(B(0~(B(B@(BU5(0~(B(B(0~(B(Bf(B(B(0~(B(B@(BUzd6(0~(B(Bf(B(B@(BU'h7f(B(B(0~(0~(B(B@(BUl#(0~(B(B@(BUuYou see here a tripe ration.8(0~(B(Bf(B(BUYU^Zv - a tripe ration.9(0~(B(B(0~(B(Bf(B(BU~60f(B(B(0~(B(B@(B(0~(B(BUl1(0~(0~(B(B(0~(B(B@f(B(BU Uϒ You displaced your kitten.2f(B(B(0~(B(B@(BUr3(0~(0~(B(B(0~(B(B@f(B(BU\4@f(B(B(0~(0~(B(BU U You displaced your kitten.10(10) Pw:14(14) AC:7 Xp:1/20 T:465 f(B(B(0~(B(B@(B#(BU \6(0~(B(B@f(B(BUnS7@(B(0~(0~(B(BU+M8@(B(0~(B(BUTB9@(B(0~(B(BU^ C70@(B(0~(B(BUė B1@(B(0~(B(BUO12@>(BUOA3(0~(B(B@(BU (0l(0q(0q(0q(B(B+(B(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(B(B(0x(0~(0~(B(B$(B(0~(B(B{(B@(B(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BU Meganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:277 Dlvl:3 $:97 HP:10(10) Pw:14(14) AC:7 Xp:1/20 T:473 U  4U%/@(B<(BUA%:You see here a chest.5U] U # UlootU<ootUakotUU 0There is a chest here, loot it? [ynq] (q) U yU 8Hmmm, it seems to be locked.U( U( 3What do you want to use or apply? [ch or ?*] UT Un @Sorry, I don't know how to use that.Ub Amulets(B  q - a concave amulet (being worn)  Weapons(B  a - a blessed +1 quarterstaff  o - 6 darts  p - 2 crude daggers (wielded)  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles(B  v - a tripe ration  Scrolls(B  i - 2 uncursed scrolls of teleportation  j - an uncursed scroll of enchant weapon  r - a scroll labeled ELAM EBOW  t - a scroll of teleportation  Spellbooks(B  k - a blessed spellbook of force bolt (0:3)  l - a blessed spellbook of resist poison (0:2)  m - a blessed spellbook of wizard lock (0:3)  n - a blessed spellbook of cure blindness (0:3)  Potions(B  f - an uncursed potion of gain ability  g - an uncursed potion of sleeping (1 of 2)Uc` IMeganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:277 Dlvl:3 $:97 HP:10(10) Pw:14(14) AC:7 Xp:1/20 T:475 (0l(0q(0q(0q(B(B+(B(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B(B@(B(0~(0~(0~(B(B(0x(0~(0~(B(B$(B(0~(B(B{(B<(B(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BU=X# U forceU U& &In what direction? [hykulnjb><] UR UR 7There is a chest here, force its lock? [ynq] (q) U" yUg#\You force your crude daggers into a crack and pry.6 7 8 9 80 1 2 3 4 5 6 7 8 9U#--More--UFYou succeed in forcing the lock.90UeLUL# UyIlootU'ootU#otU U3 0There is a chest here, loot it? [ynq] (q) U yUa-You carefully open the chest...--More--Ux  Do what?  o - Take something out of the chest i - Put something into the chest b - Both of the above(end) U{B+ Take out what type of objects?  a - All types b - Comestibles c - Scrolls d - Wands A - Auto-select every item X - Items of unknown B/C/U status(end) UE +Uk Take out what?  Comestibles(B a - 2 tins Scrolls(B b - a scroll labeled JUYED AWK YACC Wands(B c - a long wand d - an iron wand(end) UP]+U6 +U+U+UmC xUC w - 2 tins.x - a scroll labeled JUYED AWK YACC.y - a long wand.--More--U~%1UYQ D2((B@(BUP=3@(B{(BU%@(B(0~(B(BUAYou see here 11 gold pieces.4U U o11 gold pieces.88 108 HP:10(10) Pw:14(14) AC:7 Xp:1/20 T:495 U3I6@(B(0~(B(BUfC7@(B(0~(B(BOU*d B8(0~(B(B@(BOUod B9(0~(B(B@(BOUd  Amulets(B  q - a concave amulet (being worn)  Weapons(B  a - a blessed +1 quarterstaff  o - 6 darts  p - 2 crude daggers (wielded)  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles(B  v - a tripe ration  w - 2 tins  Scrolls(B  i - 2 uncursed scrolls of teleportation  j - an uncursed scroll of enchant weapon  r - a scroll labeled ELAM EBOW  t - a scroll of teleportation  x - a scroll labeled JUYED AWK YACC  Spellbooks(B  k - a blessed spellbook of force bolt (0:3)  l - a blessed spellbook of resist poison (0:2)  m - a blessed spellbook of wizard lock (0:3)  n - a blessed spellbook of cure blindness (0:3)  Potions(B (1 of 2)SU K FMeganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:288 Dlvl:3 $:108 HP:10(10) Pw:14(14) AC:7 Xp:1/20 T:499 (0l(0q(0q(0q(B(B+(B(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(B(B(0x(0~(0~(B(B@(B(0~(B(B{(B<(B(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BTUфD500(0~(B(B@(BTUG B1(0~(B(B@(BUU{(B@(BUUJ2You hear someone cursing shoplifters.UU6 UU (0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B(0x(B(B<(B(0~(0~(0x(B(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0x(B(B(0m(0~(0q(0q(0j(B(B##(B(0~(0~(0~(0~(0~(B#(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0qUU (0q(0q(0q(0q(0j(B(B##(B#(B##(BMeganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:288 Dlvl:2 $:108 HP:10(10) Pw:14(14) AC:7 Xp:1/20 T:502 UU  3WUG4>(B@(BWUjB5(0~(B(B@(BWUO B6(0~(B(B@(BXUB7(0~(B(B@(BXU/K8@(B(0~(B(BYUI9(0~(B(B@(BYU6dt10(0~(B(B@(Bf(B(BYUFu d(0~(B(B#(B@(B#(B(0~(B(BYUu 1 4##(B@f(B(B(0~(B(BZUZUYou displaced your kitten.5f(B(B@(B#(B(0~(B(B(0j(B(BZUe6(0x(B(B(0~(B(B##(B@(B#(B((B(0q(B(B[U+H7(0~(B(B#(B@(B(0~(B(B(0q(B(B[UxI 8(0q(0q(0k(B(B(0~(0~(0x(B(B(0~(B(B`(B(0~(B(B(0x(0~(B(B#(B@(B(0x(0~(B(B(0q(B(B[U 9(0l(0q(B(B(0x(0~(B(B(0x(B(B(0~(B(B@(B(0m(B(B\UTle20f(B(B(0~(B(B@(B\U(0x(B(B(0~(0~(0x(B(B(0~(B(B(0~(B(B(0~(0~(0~(B(B>(B(0~(0x(B(B@(B\UC:You see here a chest.1]U]U$# ]Uneloot]Uq oot]U ot]U]U0There is a chest here, loot it? [ynq] (q) ^Uȃ y^U8Hmmm, it seems to be locked._Uէ_U5What do you want to use or apply? [chyz or ?*] _U_U@Sorry, I don't know how to use that._U Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) `U&(0q(0k(0~(0x(0~(0x(B(B(0x(0~(0x(B(B(0~(0~(0x(B(B`U̐ # aUԙ forceaUorceaU&EaUQE&In what direction? [hykulnjb><] aUkq aUq 2You see no door there.cUcU# cUUb forcecUorcecU cU &In what direction? [hykulnjb><] cU cU 7There is a chest here, force its lock? [ynq] (q) dU_G ydUHYou force your crude daggers into a crack and pry.2 3 4 5 6 7 8 9dU>H--More--dUV.One of your crude daggers broke!dU W--More--eU QYou give up your attempt to force the lock.30fU fU # gU: forcegU(orcegUrgU&In what direction? [hykulnjb><] hU1hU127There is a chest here, force its lock? [ynq] (q) iUс yiUYou force your crude dagger into a crack and pry.1 2 3 4 5 6 7 8 9 40 1(0~(B(Bf(B(B(0~(B(B(0~(0~(B(B(0~(B(BiU--More--iU, You succeed in forcing the lock.2f(B(B(0~(B(B(0~(B(BkULkU# kU? untrapkU ntrapkU' kU' &In what direction? [hykulnjb><] kU@kUl;There is a chest here. Check it for traps? [ynq] (q) lU ylUJYou find no traps on the chest.3(0~(B(Bf(B(BlU lU # lU untrapmUP ntrapmUmU&In what direction? [hykulnjb><] mUemU,f;There is a chest here. Check it for traps? [ynq] (q) mU ymUTYou find no traps on the chest.4(0~(B(B(0~(B(Bf(B(BmU mU # mUNj untrapnU^V ntrapnU'nU'&In what direction? [hykulnjb><] nUnU);There is a chest here. Check it for traps? [ynq] (q) oU yoUPxYou find no traps on the chest.5f(B(B(0~(B(BoU oUE # oUlootpUcootpU|AotpUG>pU>0There is a chest here, loot it? [ynq] (q) pU8 ypUl -You carefully open the chest...--More--qU Do what?  o - Take something out of the chest i - Put something into the chest b - Both of the above(end) qU, U+(0l(0q(0q(0q(0k(B(B Take out what type of objects?  a - All types b - Coins c - Comestibles A - Auto-select every item X - Items of unknown B/C/U status(end) rUs+rU(0l(0q(0q(0q(0k(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B`(B(0~(0x(B(B(0x(B(B Take out what?  Coins(B a - 132 gold pieces Comestibles(B b - a tin(end) sU5+sU+sUϴ(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(BsU C132 gold pieces.420 240sUbA - a tin.6f(B(B(0~(B(B(0~(B(BtU~ 7(0~(B(Bf(B(B(0~(B(B#(B((B@(B#(BuU68(0~(B(B#(Bf(B(B@(B#(BuU 9(0q(0k(B(B(0~(B(B#(B(0~(B(Bf(B(B@(B#(BvUG50#(B@(B#(B##(Bf(B(B#(B(0~(B(B$(B(0x(B(B(0x(B(BvU1#(B@(B#(Bf(B(B(0~(B(B(0~(B(B(0q(0j(B(BvU.vUj 32(0q(0q(0q(B(B(0~(0~(0~(B(B(0x(0~(B(B#(B@(B#(B(0x(0~(B(B(0~(B(B%(B(0~(B(B(0q(0q(0q(B(BvU 3(0l(B(B(0x(B(B(0~(B(B@(B+(B(0m(B(BwUF\4f(B(B(0~(B(B@(BxUFy5(0~(B(B(0~(B(Bf(B(B@(BxU@+(0~(B(B@(BxU"A{You see here a fortune cookie.6(0~(0~(B(Bf(B(ByUyU@:B - a fortune cookie.7yUX8(0~(B(B@(B(0~(0~(B(Bf(B(ByU_ #(0~(B(B@(ByU@` qYou see here 13 gold pieces.9(0~(B(Bf(B(BzUzU^13 gold pieces.33 5360f(B(B(0~(B(B(0~(B(BzU \1(0~(B(B@f(B(B{U+l2f(B(B@(B(0~(0~(B(B{U S3f(B(B(0~(B(B|UFzY4(0~(0~(B(Bf(B(B|U/ X5(0~(B(Bf(B(B}U^6(0~(0~(B(Bf(B(B}U1You can't go up here.~Uv~UΣn(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0k(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0q(0q(0~(0~(0~(0~(0~(0~(B(BG(B(0~(0l(B(B(0k(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0m(B(B(0m(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0k(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0x(B(B(0m(0q(0k(0~(0l(0k(0~(0~(0l(0j(B(B(0l(0q(0j(B(B(0m(0q(B(B(0q(0q(0j(B(B~UMeganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:433 Dlvl:3 $:253 HP:10(10) Pw:14(14) AC:7 Xp:1/20 T:566 ~U 7Uc(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B(0x(B(B<(B(0~(0~(0x(B(B(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(B(B#####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B`(B(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0m(0~(0q(0q(0j(B(B##(B(0~(0~(0~(0~(0~(B#(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B##(B(0x(U0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#######(B(0~(0~(0~(0~(0x(B(B####(B(0~(0~(0~(B(B@(B(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B((B(0~(B(B####(B(0x(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0j(B(B+(B(0~(0~(B(Bf(B(B(0~(0x(B(B##(B(0m(0q(0q(0q(0q(0j(B(B#(B##(BUMeganomics the Evoker St:16 Dx:15 Co:12 In:18 Wi:9 Ch:7 Chaotic S:433 Dlvl:2 $:253 HP:10(10) Pw:14(14) AC:7 Xp:1/20 T:567 UP 8(0~(B(Bf(B(BU2 u9f(B(B(0~(B(B(0~(B(BUReally save? [yn] (n) UPyUPSaving...U`Uxc Uu&[?1049lBe seeing you...