NUL [?1049hThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net NUG Restoring save file...NU NU Mac the Gallant St:18/01 Dx:8 Co:14 In:7 Wi:15 Ch:17 Lawful S:544 Dlvl:5 $:340 HP: 16(16)  Pw:6(6) AC:6 Xp:1/1 Wt:510/875 T:496 You return to level 5 in The Dungeons of Doom.--More--NU--.-(B+(B--(B |...(Bu+(B |....|(B |(B@(B.(B<(B.|(B ------(B NUMac the Gallant St:18/01 Dx:8 Co:14 In:7 Wi:15 Ch:17 Lawful S:544 Dlvl:5 $:340 HP: Dlvl:5 $:340 HP:16(16) Dlvl:5 $:340 HP:16(16) Pw:6(6) AC:6 Xp:1/1 Wt:510/875 T:496 Salutations mac, the human Knight, welcome back to SlashEM!NU9  Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [false]  a - autodig [true]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [true]  q - lit_corridor [true]  r - lootabc [false] (1 of 4) NU&{+ NU@+NU  a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [true]  o - showdmg [true]  p - showweight [true]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)NU a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):(B  name [mac]  role [Knight]  race [human]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)"NU+ a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [$"?!=/]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4);NU< +<NU]L Do what?  a - add new autopickup exception e - exit this menu(end) @NUq+-.-+-- |...u(B+ |....| |@.<.| ------ @NUrMac the Gallant St:18/01 Dx:8 Co:14 In:7 Wi:15 Ch:17 Lawful S:544 Dlvl:5 $:340 HP: Dlvl:5 $:340 HP:16(16) Pw:6(6) AC:6 Xp:1/1 Wt:510/875 T:496 What new autopickup exception pattern? ENU FNU  KNU Mac the Gallant St:18/01 Dx:8 Co:14 In:7 Wi:15 Ch:17 Lawful S:544 Dlvl:5 $:340 HP: Dlvl:5 $:340 HP:16(16) Pw:6(6) AC:6 Xp:1/1 Wt:510/875 T:496 -.-+-- |...u(B+ |....| |@.<.| ------ PNU;"  Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [false]  a - autodig [true]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [false]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [true]  q - lit_corridor [true]  r - lootabc [false] (1 of 4)RNUO  a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [true]  o - showdmg [true]  p - showweight [true]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)SNUi  a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):(B  name [mac]  role [Knight]  race [human]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)TNU;  a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [$"?!=/]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)UNUv Mac the Gallant St:18/01 Dx:8 Co:14 In:7 Wi:15 Ch:17 Lawful S:544 Dlvl:5 $:340 HP: Dlvl:5 $:340 HP:16(16) Pw:6(6) AC:6 Xp:1/1 Wt:510/875 T:496 -.-+-- |...u(B+ |....| |@.<.| ------ YNU] Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ]NUq 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:510/875 T:496 cNUu z 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:510/875 T:497 . @u(B..dNUr 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:510/875 T:498 @u(B..eNU{ 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:510/875 T:499 #@..u(BfNU { 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:510/875 T:500 ##@..gNU 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:510/875 T:500  16(16) Pw:6(6) AC:6 Xp:1/1 Wt:510/875 T:501 #@###hNU  16(16) Pw:6(6) AC:6 Xp:1/1 Wt:510/875 T:502 -....#@####kNUG2What do you want to drop? [$abd-hj-n or ?*] mNU.cmNUciNever mind. 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:510/875 T:502 qNUd/k#@###qNUThe kobold lord wields 3 orcish spears {90}! 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:510/875 T:503 uNU  uNUw%You hit the kobold lord!uNUThe kobold lord turns to flee! 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:510/875 T:504 yNU  16(16) Pw:6(6) AC:6 Xp:1/1 Wt:510/875 T:504  16(16) Pw:6(6) AC:6 Xp:1/1 Wt:510/875 T:505 --..##@##zNUw z 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:510/875 T:506 ..@##{NU 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:510/875 T:506  16(16) Pw:6(6) AC:6 Xp:1/1 Wt:510/875 T:507 --- |.+ |.| $..| -@-###|NU*{ 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:510/875 T:508 |@-..-#~NUp@.~NU73 gold pieces.617 413 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:508 ~NUvYou hear some noises. 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:509 NUj` 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:510 .@NU j 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:511 .@#NURv 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:512 .@u(B#NUXcm 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:513 #%@#NUf#u(B@#NU Things that are here: a kobold lord corpse {500} 3 orcish spears {90} an orcish dagger {10}--More--NUv 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:514 NU3Pick an object.NU2 NUG NUHu a unicorn or horse (tame saddled pony) 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:514 NU 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:515 @##u(B##NU~2z 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:516 @u(B#%NU2v 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:517 @u(B#NU"y 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:518 .u(B.@#NU8.@)#NUQ 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:518 NU@Vl  16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:519 .u(BNU } 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:520 .u(B@#NU`  16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:524 #####u(B@NU!;&In what direction? [hykulnjb><] NU NU rThis door is locked. 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:524 NU6 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:525 ##@##u(BNU:{ 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:526 #u(B#@#NU~ ##u(B@NU 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:526 The saddled pony drops a kobold lord corpse {500}. 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:527 %NUY h 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:528 .@NU2 [ 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:529 .@NUf 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:530 u(B.@NUk&In what direction? [hykulnjb><] NUNU{The door resists! 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:531 .u(BNU NU&In what direction? [hykulnjb><] NU NU The door opens. 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:532 .-u(BNU v 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:533 u(B@#.NU,h 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:534 .u(B@#NUF)##-######@#NUGQ 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:539 NU   16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:544 ------------...........|.............|u(B@...............|#..............###--------------NUy 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:545 ---...|.##@#|.-NU } 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:546 -+#.@-NU:.@NU:Q 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:546 NU..u(B......@NUQ 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:553 NU  16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:559 ...........@.u(BNU y 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:560 ...u(B@#NUm 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:561 .u(B.@#NUcom 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:562 .u(B#@#NUX" a 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:563 ..##@#NUqe#######@#NUeQ 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:567 NU[)m  16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:569 u(B##@NUY 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:569 NUNU-You displaced your saddled pony. 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:570 ##@u(B#NU؅ 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:571 #@#u(B##NUP 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:572 ---...-.##@##u(B#NUo  16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:573 ---...#.@#u(B##NU:H 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:574 -----....+@........|#u(B.>$......|#----------NUO 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:575 |u(B@#|.-NUQ 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:576 -#u(B@#-NU o 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:577 -u(B@NUws 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:578 .u(B.@NU\2 >@NU2 15 gold pieces.32 28 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:579 .u(BNU]x 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:580 .@.u(BNUv 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:581 u(B..NU o 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:582 .u(BNU#!tYou can't go up here. 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:582 NUieNUh-----------+..u(B@..r..||.........|-........?||......!..||.........|-----------NUZhMac the Gallant St:18/01 Dx:8 Co:14 In:7 Wi:15 Ch:17 Lawful S:682 Dlvl:6 $:428 HP: Dlvl:6 $:428 HP:16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:582 NU@ll  16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:583 .u(B NU Pick an object. NUl NU#  NUh!NUڇ NUzr a rodent (giant rat) 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:583 YNU& 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:584 <.@.u(BeNU- 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:585 .....r@...-u(B--fNU Weapons(B a - a +1 long sword (weapon in hand) {40} b - a +0 lance {180} Armor(B d - an uncursed +0 helmet (being worn) {30} e - an uncursed +0 large shield (being worn) {100} f - an uncursed +0 pair of leather gloves (being worn) {10} Comestibles(B g - 12 uncursed apples {24} h - 11 uncursed carrots {22} j - a sandwich {10} n - a tripe ration {10} Scrolls(B k - a scroll labeled VELOX NEB {5} Tools(B l - a tinning kit {75} Gems(B m - a violet gem {1}(end) mNU-----------+...<.....|...|.....r...|-....@...?|..-|......u(B..|--|.........|-----------  16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:585 sNUq0You just miss the giant rat.!sNUq` 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:585 --More--uNU;SSuddenly, the saddled pony disappears out of sight.^--More--yNU sThe giant rat misses. 16(16) Pw:6(6) AC:6 Xp:1/1 Wt:511/875 T:586 }NU }NUYou kill the giant rat!714  16(16) Pw:6(6) AC:6 Xp:1/9 Wt:511/875 T:587 %NU_ NUR` Pick an object.NUwNUcNUX NU Yx^ a trap (trap door) 16(16) Pw:6(6) AC:6 Xp:1/9 Wt:511/875 T:587 NU h 16(16) Pw:6(6) AC:6 Xp:1/9 Wt:511/875 T:588 .@NU.@NUJvc - a murky potion {20}. 16(16) Pw:6(6) AC:6 Xp:1/9 Wt:531/875 T:589 NUM  16(16) Pw:6(6) AC:6 Xp:1/9 Wt:531/875 T:590 ..>@....---NU?(..@.-NUS@i - a scroll labeled IA CTHULHU {5}.61 gold pieces.75 89 16(16) Pw:6(6) AC:6 Xp:1/9 Wt:537/875 T:591 NU7 NUN8Really save? [yn] (n) NUyNU~Saving...NU\A+[?1049lBe seeing you...