+MU@[?1049hThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2005 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net +MUQWShall I pick a character's race, role, gender and alignment for you? [ynq] +MUy+MUr---------(B|......(B@(B|(B|..(B$(B..(Bf(B.|(B+(B.......(B---------(B+MUusLoimprevis the Evoker St:14 Dx:16 Co:11 In:19 Wi:10 Ch:8 Chaotic S:0 Dlvl:1 $:0 HP:11(11) Pw:9(9) AC:7 Xp:1/0 T:1  It is written in the Book of Anhur:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Anhur seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Anhur. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go +MUs)bravely with Anhur!--More--+MUaY_---------(B|......(B@(B|(B|..(B$(B..(Bf(B.|(B+MU`]+MU]\Hello loimprevis, welcome to SlashEM! You are a chaotic female droven Wizard.+MUy Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls(B  i - an uncursed scroll of create monster  j - an uncursed scroll of enchant armor  k - an uncursed scroll of light  Spellbooks(B  l - a blessed spellbook of force bolt (0:2)  m - a blessed spellbook of resist sleep (0:4)  n - a blessed spellbook of detect food (0:2)  o - a blessed spellbook of endure heat (0:3)  Potions(B  f - an uncursed potion of oil  g - an uncursed potion of blindness  h - an uncursed potion of clairvoyance  Rings(B  d - an uncursed ring of warning  e - an uncursed mood ring  Wands(B  c - a wand of healing (0:12)  Tools(B (1 of 2)+MUULoimprevis the Evoker St:14 Dx:16 Co:11 In:19 Wi:10 Ch:8 Chaotic S:0 Dlvl:1 $:0 HP:11(11) Pw:9(9) AC:7 Xp:1/0 T:1 ---------(B|......(B@(B|(B|..(B$(B..(Bf(B.|(B+(B.......(B---------(B+MU .What do you want to read? [dei-o or ?*] +MU  Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls(B  i - an uncursed scroll of create monster  j - an uncursed scroll of enchant armor  k - an uncursed scroll of light  Spellbooks(B  l - a blessed spellbook of force bolt (0:2)  m - a blessed spellbook of resist sleep (0:4)  n - a blessed spellbook of detect food (0:2)  o - a blessed spellbook of endure heat (0:3)  Potions(B  f - an uncursed potion of oil  g - an uncursed potion of blindness  h - an uncursed potion of clairvoyance  Rings(B  d - an uncursed ring of warning  e - an uncursed mood ring  Wands(B  c - a wand of healing (0:12)  Tools(B (1 of 2)+MU0 +---------(B|......(B@(B|(B|..(B$(B..(Bf(B.|(B+(B.......(B---------(B+MU Loimprevis the Evoker St:14 Dx:16 Co:11 In:19 Wi:10 Ch:8 Chaotic S:0 Dlvl:1 $:0 HP:11(11) Pw:9(9) AC:7 Xp:1/0 T:1 The words on the page seem to glow faintly.--More--+MUUYou begin to memorize the runes.2 3f(B.(B--More--+MUoYour knowledge of that spell is keener.4f(B..(B+MUJ +MU &In what direction? [hykulnjb><] +MUe+MU +MUCount: 14+MU+MUhCount: 42+MU(+MU ~ 4What do you want to use or apply? [cfp or ?*] +MU! +MUM 'Never mind.+MUy+MUzCount: 44+MU f5<(B@(B.(B+MUACount: 44+MUk+MUPkCount: 444+MU3.(B@(B+MUZThe kitten picks up 6 gold pieces..(Bf(B+MUkThe kitten drops 6 gold pieces.6$(Bf(B+MU< cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--,MU?Loimprevis the Evoker St:14 Dx:16 Co:11 In:19 Wi:10 Ch:8 Chaotic S:0 Dlvl:1 $:0 HP:11(11) Pw:9(9) AC:7 Xp:1/0 T:6 ---------(B|......(B<(B|(B|.......|(B+(B...(B$(Bf(B.(B@(B.(B---------(B ,MU9e d7@(B.(Bf(B.(B,MU>a8f(B..(B.(B@(B%,MU]U9.(Bf@(B.(B',MU |You stop. Your kitten is in the way!10 f(B.(B.(B+,MU t1.(Bf(B.(B@(B-,MU .,MUM.(Bf(B@(B.(B.,MUqThe kitten picks up 6 gold pieces.2.(Bf(B/,MUO 0,MU(1,MU:1,MU Z3f(B@(B..(B4,MU Jf(B.(B@(B..(B4,MU] W4 5.(Bf(B5,MU5,MU;You displaced your kitten.@f(B5,MUThe kitten drops 6 gold pieces.6$(B.(Bf(B8,MUu7@(B.(Bf(B.(B;,MU"^8.(Bf@(B..(B@,MU-You have no ammunition readied!--More--A,MU+A,MU++What do you want to throw? [a or ?*] A,MUJT A,MUT 'Never mind.B,MUU Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) B,MUM {C,MUO Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) F,MUy{F,MU!T9.(Bf(B@(BH,MUr20$(B.(Bf(B@(B.(BI,MUj1.(B@(B.(Bf(BL,MUd Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls(B  i - an uncursed scroll of create monster  j - an uncursed scroll of enchant armor  k - an uncursed scroll of light  Spellbooks(B  l - a blessed spellbook of force bolt (0:1)  m - a blessed spellbook of resist sleep (0:4)  n - a blessed spellbook of detect food (0:2)  o - a blessed spellbook of endure heat (0:3)  Potions(B  f - an uncursed potion of oil  g - an uncursed potion of blindness  h - an uncursed potion of clairvoyance  Rings(B  d - an uncursed ring of warning  e - an uncursed mood ring  Wands(B  c - a wand of healing (0:12)  Tools(B (1 of 2)M,MU߹Loimprevis the Evoker St:14 Dx:16 Co:11 In:19 Wi:10 Ch:8 Chaotic S:0 Dlvl:1 $:0 HP:11(11) Pw:9(9) AC:7 Xp:1/0 T:21 ---------(B|......(B<(B|(B|....(B$(B..|(B+(B..(B@(B..(Bf(B..(B---------(BP,MU -@(B.(BP,MUJ 3@(B.(B.(Bf(B..(BT,MU1!V,MUX%.(B@(BV,MUThe kitten picks up 6 gold pieces.4f(B.(B.(BX,MU5 6 7.(Bf(B.(B..(BZ,MU Count: 62Z,MU]ECount: 622[,MUCount: 6222[,MU \,MUMCount: 47\,MU! Count: 478],MU^,MU| Count: 91_,MUJ_,MUwCount: 912_,MUUa,MU  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) b,MU{c,MU>(..(B@f(Bc,MU>|The kitten drops 6 gold pieces.8f(B$(Bd,MUxe,MUbog,MUy.(B@(Bg,MURydYou see here 6 gold pieces.9.(Bf(Bl,MUgcmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--,MU Loimprevis the Evoker St:14 Dx:16 Co:11 In:19 Wi:10 Ch:8 Chaotic S:0 Dlvl:1 $:0 HP:11(11) Pw:9(9) AC:7 Xp:1/0 T:29 ---------(B|......(B<(B|(B|...(Bf(B...|(B+(B.(B@(B......(B---------(B,MU~~cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--,MUu Loimprevis the Evoker St:14 Dx:16 Co:11 In:19 Wi:10 Ch:8 Chaotic S:0 Dlvl:1 $:0 HP:11(11) Pw:9(9) AC:7 Xp:1/0 T:29 ---------(B|......(B<(B|(B|...(Bf(B...|(B+(B.(B@(B......(B---------(B,MU~cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--,MULoimprevis the Evoker St:14 Dx:16 Co:11 In:19 Wi:10 Ch:8 Chaotic S:0 Dlvl:1 $:0 HP:11(11) Pw:9(9) AC:7 Xp:1/0 T:29 ---------(B|......(B<(B|(B|...(Bf(B...|(B+(B.(B@(B......(B---------(B,MUx~cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--,MU Loimprevis the Evoker St:14 Dx:16 Co:11 In:19 Wi:10 Ch:8 Chaotic S:0 Dlvl:1 $:0 HP:11(11) Pw:9(9) AC:7 Xp:1/0 T:29 ---------(B|......(B<(B|(B|...(Bf(B...|(B+(B.(B@(B......(B---------(B,MUӹ x30.(B@(B$(Bf(B.(B,MU.(B@(B,MUfYou see here 6 gold pieces.1f(B.(B,MUncmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--,MU+ Loimprevis the Evoker St:14 Dx:16 Co:11 In:19 Wi:10 Ch:8 Chaotic S:0 Dlvl:1 $:0 HP:11(11) Pw:9(9) AC:7 Xp:1/0 T:31 ---------(B|......(B<(B|(B|.(Bf(B.....|(B+(B.(B@(B......(B---------(B,MUh  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) ,MUp+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  If the number_pad option is set, the number keys move instead.  Depending on the pl,MUqatform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) --More--,MUO options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history X explore switch the game to explore (discovery) mode ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call ,MU name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects --More--,MUP e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an acc,MU-Q 5essory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor --More--,MU*s x exchange swap weapon slots X spells list the spells you know z zap zap a wand Z Zap cast a spell < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # ,MUts prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) --More--,MU Loimprevis the Evoker St:14 Dx:16 Co:11 In:19 Wi:10 Ch:8 Chaotic S:0 Dlvl:1 $:0 HP:11(11) Pw:9(9) AC:7 Xp:1/0 T:31 ---------(B|......(B<(B|(B|.(Bf(B.....|(B+(B.(B@(B......(B---------(B,MU3{6 gold pieces.6 62.(Bf(B.(B-MUCount: 66-MUI-MUsCount: 664-MU-MUCount: 64-MUs -MU;Count: 64 -MU -MU؃Count: 646 -MU  -MUP Count: 6464-MU1-MU-MUQCount: 66-MUTCount: 664-MUV-MUƢ Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) -MU.+ SlashEM Options Help: Set options as OPTIONS= in /rcfiles-008/loimprevis.nethackrc or use `SLASHEMOPTIONS=""' in your environment ( is a list of options separated by commas) or press "O" while playing and use the menu. Boolean options (which can be negated by prefixing them with '!' or "no"): ascii_map, autodig, autopickup, autoquiver, checkpoint, cmdassist, color, confirm, DECgraphics, eight_bit_tty, extmenu, female, fixinv, fullscreen, help, hilite_pet, IBMgraphics, ignintr, invweight, large_font, legacy, lit_corridor, lootabc, mail, menucolors, menu_on_esc, mon_polycontrol, mouse_support, news, null, perm_invent, pickup_thrown, popup_dialog, prayconfirm, preload_tiles, pushweapon, rest_on_sp-MU~.ace, safe_pet, showexp, showrace, showscore, showdmg, showweight, silent, softkeyboard, sortpack, sound, sparkle, standout, splash_screen, tiled_map, time, tombstone, toptenwin, travel, use_inverse, verbose, wraptext. Compound options: `align' - your starting alignment (lawful, neutral, or chaotic), `align_message' - message window alignment, `align_status' - status window alignment, --More--'-MUS`altkeyhandler' - alternate key handler, `boulder' - the symbol to use for displaying boulders, `catname' - the name of your (first) cat (e.g., catname:Tabby), `disclose' - the kinds of information to disclose at end of game, `dogname' - the name of your (first) dog (e.g., dogname:Fang), `dungeon' - the symbols to use in drawing the dungeon map, `effects' - the symbols to use in drawing special effects, `font_map' - the font to use in the map window, `font_menu' - the font to use in menus, `font_message' - the font to use in the message window, `font_size_map' - the size of the map font, `font_size_menu' - the size of the menu font, `font_size_message' - the size of the message font, `font_size_status' - the size of the status font, `font_size_text' - the size of the text font, `font_sta'-MU%tus' - the font to use in status window, `font_text' - the font to use in text windows, `fruit' - the name of a fruit you enjoy eating, `gender' - your starting gender (male or female), `ghoulname' - the name of your (first) ghoul (e.g., ghoulname:Casper), `horsename' - the name of your (first) horse (e.g., horsename:Silver), `map_mode' - map display mode under Windows, `menucolor' - set menu colors, --More--3-MU`menustyle' - user interface for object selection, `menu_deselect_all' - deselect all items in a menu, `menu_deselect_page' - deselect all items on this page of a menu, `menu_first_page' - jump to the first page in a menu, `menu_headings' - bold, inverse, or underline headings, `menu_invert_all' - invert all items in a menu, `menu_invert_page' - invert all items on this page of a menu, `menu_last_page' - jump to the last page in a menu, `menu_next_page' - goto the next menu page, `menu_previous_page' - goto the previous menu page, `menu_search' - search for a menu item, `menu_select_all' - select all items in a menu, `menu_select_page' - select all items on this page of a menu, `monsters' - the symbols to use for monsters, `msghistory' - number of top line messages to save, `msg_window' - the type of message window required, [13-MU7;1H`name' - your character's name (e.g., name:Merlin-W), `number_pad' - use the number pad, `objects' - the symbols to use for objects, `packorder' - the inventory order of the items in your pack, `pettype' - your preferred initial pet type, `pickup_burden' - maximum burden picked up before prompt, `pickup_types' - types of objects to pick up automatically, --More--8-MUt`player_selection' - choose character via dialog or prompts, `race' - your starting race (e.g., Human, Elf), `role' - your starting role (e.g., Barbarian, Valkyrie), `runmode' - display frequency when `running' or `travelling', `scores' - the parts of the score list you wish to see, `scroll_amount' - amount to scroll map when scroll_margin is reached, `scroll_margin' - scroll map when this far from the edge, `suppress_alert' - suppress alerts about version-specific features, `tile_width' - width of tiles, `tile_height' - height of tiles, `tile_file' - name of tile file, `tileset' - name of predefined tileset to use, `traps' - the symbols to use in drawing traps, `vary_msgcount' - show more old messages at a time, `videocolors' - color mappings for internal screen routines, [16;8-MU՟v1H`windowcolors' - the foreground/background colors of windows, `windowtype' - windowing system to use, `wolfname' - the name of your (first) wolf (e.g., wolfname:Beast). Some of the options can be set only before the game is started; those items will not be selectable in the 'O' command's menu. --More--9-MUfLoimprevis the Evoker St:14 Dx:16 Co:11 In:19 Wi:10 Ch:8 Chaotic S:6 Dlvl:1 $:6 HP:11(11) Pw:9(9) AC:7 Xp:1/0 T:32 ---------(B|......(B<(B|(B|...(Bf(B...|(B+(B.(B@(B......(B---------(B:-MUng Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)=-MUjLoimprevis the Evoker St:14 Dx:16 Co:11 In:19 Wi:10 Ch:8 Chaotic S:6 Dlvl:1 $:6 HP:11(11) Pw:9(9) AC:7 Xp:1/0 T:32 ---------(B|......(B<(B|(B|...(Bf(B...|(B+(B.(B@(B......(B---------(B=-MUb - an uncursed +0 cloak of magic resistance (being worn).(For instructions type a ?)?-MU7/Unknown direction: 'O' (aborted).?-MUu%Done.A-MU Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)C-MUa Loimprevis the Evoker St:14 Dx:16 Co:11 In:19 Wi:10 Ch:8 Chaotic S:6 Dlvl:1 $:6 HP:11(11) Pw:9(9) AC:7 Xp:1/0 T:32 ---------(B|......(B<(B|(B|...(Bf(B...|(B+(B.(B@(B......(B---------(BC-MU rb - an uncursed +0 cloak of magic resistance (being worn).D-MU Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) E-MUv {G-MUv5 Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)a-MU} a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - tombstone [true] (2 of 4)i-MULoimprevis the Evoker St:14 Dx:16 Co:11 In:19 Wi:10 Ch:8 Chaotic S:6 Dlvl:1 $:6 HP:11(11) Pw:9(9) AC:7 Xp:1/0 T:32 ---------(B|......(B<(B|(B|...(Bf(B...|(B+(B.(B@(B......(B---------(Bi-MUGb - an uncursed +0 cloak of magic resistance (being worn). What type of things do you want to take off?  a - All worn types b - Weapons c - Armor(end) x-MU\y-MUK Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)}-MU a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - tombstone [true] (2 of 4)-MU a - toptenwin [false]  b - travel [true]  c - use_inverse [false]  d - verbose [true]   Compounds (selecting will prompt for new value):(B  name [loimprevis]  role [Wizard]  race [drow]  gender [female]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  e - boulder [0]  f - disclose [ni na nv ng nc] (3 of 4)-MU R' a - fruit [slime mold]  b - menustyle [full]  c - menu_headings [inverse]  d - msg_window [single]  e - number_pad [0=off]  f - packorder [$")[%?+!=/(*`0_]  g - pickup_burden [stressed]  h - pickup_types [all]  i - runmode [run]  j - scores [3 top/2 around]  k - suppress_alert [(none)]  l - tileset [(none)]  m - autopickup exceptions (0 currently set) (4 of 4)-MU +-MU7 --MU+-MU/ Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) -MU@8+[?1l>Loimprevis the Evoker St:14 Dx:16 Co:11 In:19 Wi:10 Ch:8 Chaotic S:6 Dlvl:1 $:6 HP:11(11) Pw:9(9) AC:7 Xp:1/0 T:32 ---------(B|......(B<(B|(B|...(Bf(B...|(B+(B.(B@(B......(B---------(B-MU+e3.(B.(B@(Bf(B-MUv4.(B.(B@(B.(Bf(B-MUb5@(B.(Bf(B.(B-MUX v6.(B@(B.(Bf(B.(B-MU&f_7@(B.(Bf(B.(B-MUD0That door is closed.-MU?-MU0That door is closed.-MU' -MU' &In what direction? [47896321><] -MU -MU kThe door opens.8f(B-(B..(B-MUo9#(B.(B#(B@f(B-MUiO40@(B-(Bf(B-MUZ -MU^1#(B@(B.(Bf(B-MUؐ u2f(B.(B-(B@(B.(B-MUm% Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls(B  i - an uncursed scroll of create monster  j - an uncursed scroll of enchant armor  k - an uncursed scroll of light  Spellbooks(B  l - a blessed spellbook of force bolt (0:1)  m - a blessed spellbook of resist sleep (0:4)  n - a blessed spellbook of detect food (0:2)  o - a blessed spellbook of endure heat (0:3)  Potions(B  f - an uncursed potion of oil  g - an uncursed potion of blindness  h - an uncursed potion of clairvoyance  Rings(B  d - an uncursed ring of warning  e - an uncursed mood ring  Wands(B  c - a wand of healing (0:12)  Tools(B (1 of 2)-MUBLoimprevis the Evoker St:14 Dx:16 Co:11 In:19 Wi:10 Ch:8 Chaotic S:6 Dlvl:1 $:6 HP:11(11) Pw:9(9) AC:7 Xp:1/0 T:42 ---------(B|.(Bf(B....(B<(B|(B#(B|.......|(B#(B-(B@(B.......(B---------(B-MUT-What do you want to wield? [- a or ?*] -MUO Weapons(B  a - a blessed +1 quarterstaff (weapon in hands)  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls(B  i - an uncursed scroll of create monster  j - an uncursed scroll of enchant armor  k - an uncursed scroll of light  Spellbooks(B  l - a blessed spellbook of force bolt (0:1)  m - a blessed spellbook of resist sleep (0:4)  n - a blessed spellbook of detect food (0:2)  o - a blessed spellbook of endure heat (0:3)  Potions(B  f - an uncursed potion of oil  g - an uncursed potion of blindness  h - an uncursed potion of clairvoyance  Rings(B  d - an uncursed ring of warning  e - an uncursed mood ring  Wands(B  c - a wand of healing (0:12)  Tools(B (1 of 2)-MU+---------(B|.(Bf(B....(B<(B|(B#(B|.......|(B#(B-(B@(B.......(B---------(B-MUU Loimprevis the Evoker St:14 Dx:16 Co:11 In:19 Wi:10 Ch:8 Chaotic S:6 Dlvl:1 $:6 HP:11(11) Pw:9(9) AC:7 Xp:1/0 T:42 d - an uncursed ring of warning (weapon in hand).3.(Bf(B-MUI-MU-What do you want to wield? [- a or ?*] -MU Weapons(B  a - a blessed +1 quarterstaff  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls(B  i - an uncursed scroll of create monster  j - an uncursed scroll of enchant armor  k - an uncursed scroll of light  Spellbooks(B  l - a blessed spellbook of force bolt (0:1)  m - a blessed spellbook of resist sleep (0:4)  n - a blessed spellbook of detect food (0:2)  o - a blessed spellbook of endure heat (0:3)  Potions(B  f - an uncursed potion of oil  g - an uncursed potion of blindness  h - an uncursed potion of clairvoyance  Rings(B  d - an uncursed ring of warning (weapon in hand)  e - an uncursed mood ring  Wands(B  c - a wand of healing (0:12)  Tools(B (1 of 2)-MUT+---------(B|..(Bf(B...(B<(B|(B#(B|.......|(B#(B-(B@(B.......(B---------(B-MUIT Loimprevis the Evoker St:14 Dx:16 Co:11 In:19 Wi:10 Ch:8 Chaotic S:6 Dlvl:1 $:6 HP:11(11) Pw:9(9) AC:7 Xp:1/0 T:43 e - an uncursed mood ring (weapon in hand).4..(Bf(B-MU Weapons(B  a - a blessed +1 quarterstaff  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls(B  i - an uncursed scroll of create monster  j - an uncursed scroll of enchant armor  k - an uncursed scroll of light  Spellbooks(B  l - a blessed spellbook of force bolt (0:1)  m - a blessed spellbook of resist sleep (0:4)  n - a blessed spellbook of detect food (0:2)  o - a blessed spellbook of endure heat (0:3)  Potions(B  f - an uncursed potion of oil  g - an uncursed potion of blindness  h - an uncursed potion of clairvoyance  Rings(B  d - an uncursed ring of warning  e - an uncursed mood ring (weapon in hand)  Wands(B  c - a wand of healing (0:12)  Tools(B (1 of 2)-MU9 p - an uncursed blindfold (2 of 2)-MU' Weapons(B  a - a blessed +1 quarterstaff  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls(B  i - an uncursed scroll of create monster  j - an uncursed scroll of enchant armor  k - an uncursed scroll of light  Spellbooks(B  l - a blessed spellbook of force bolt (0:1)  m - a blessed spellbook of resist sleep (0:4)  n - a blessed spellbook of detect food (0:2)  o - a blessed spellbook of endure heat (0:3)  Potions(B  f - an uncursed potion of oil  g - an uncursed potion of blindness  h - an uncursed potion of clairvoyance  Rings(B  d - an uncursed ring of warning  e - an uncursed mood ring (weapon in hand)  Wands(B  c - a wand of healing (0:12)  Tools(B (1 of 2)-MULoimprevis the Evoker St:14 Dx:16 Co:11 In:19 Wi:10 Ch:8 Chaotic S:6 Dlvl:1 $:6 HP:11(11) Pw:9(9) AC:7 Xp:1/0 T:44 ---------(B|......(B<(B|(B#(B|...(Bf(B...|(B#(B-(B@(B.......(B---------(B-MUDcmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More---MUM> Loimprevis the Evoker St:14 Dx:16 Co:11 In:19 Wi:10 Ch:8 Chaotic S:6 Dlvl:1 $:6 HP:11(11) Pw:9(9) AC:7 Xp:1/0 T:44 ---------(B|......(B<(B|(B#(B|...(Bf(B...|(B#(B-(B@(B.......(B---------(B-MU>a Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) -MU++y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  If the number_pad option is set, the number keys move instead.  Depending on the pl-MU{atform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) --More---MULZO options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history X explore switch the game to explore (discovery) mode ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call -MUZ name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects --More---MU e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an acc-MU 5essory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor --More---MU x exchange swap weapon slots X spells list the spells you know z zap zap a wand Z Zap cast a spell < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # -MU]prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) --More--.MU mLoimprevis the Evoker St:14 Dx:16 Co:11 In:19 Wi:10 Ch:8 Chaotic S:6 Dlvl:1 $:6 HP:11(11) Pw:9(9) AC:7 Xp:1/0 T:44 ---------(B|......(B<(B|(B#(B|...(Bf(B...|(B#(B-(B@(B.......(B---------(B.MUePBeware! From explore mode there will be no return to normal game.--More--.MUv.MU2Do you want to enter explore mode? [yn] (n) .MUen.MU1Resuming normal game. .MUub  .MUb )(For instructions type a ?) .MU/Unknown direction: 'X' (aborted). .MU5%Done. .MUC[ .MUy[PBeware! From explore mode there will be no return to normal game.--More--.MU.MU2Do you want to enter explore mode? [yn] (n) .MUn.MU 1Resuming normal game..MU N .MUUN 2You are empty handed.--More--.MUG e - an uncursed mood ring (alternate weapon; not wielded).5.(Bf(B.MU1.MU1)What do you want to zap? [c or ?*] .MU_ Weapons(B  a - a blessed +1 quarterstaff  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls(B  i - an uncursed scroll of create monster  j - an uncursed scroll of enchant armor  k - an uncursed scroll of light  Spellbooks(B  l - a blessed spellbook of force bolt (0:1)  m - a blessed spellbook of resist sleep (0:4)  n - a blessed spellbook of detect food (0:2)  o - a blessed spellbook of endure heat (0:3)  Potions(B  f - an uncursed potion of oil  g - an uncursed potion of blindness  h - an uncursed potion of clairvoyance  Rings(B  d - an uncursed ring of warning  e - an uncursed mood ring (alternate weapon; not wielded)  Wands(B  c - a wand of healing (0:12)  Tools(B (1 of 2)".MUYf +---------(B|......(B<(B|(B#(B|.......|(B#(B-(B@(B.(Bf(B.....(B---------(B".MUf Loimprevis the Evoker St:14 Dx:16 Co:11 In:19 Wi:10 Ch:8 Chaotic S:6 Dlvl:1 $:6 HP:11(11) Pw:9(9) AC:7 Xp:1/0 T:45 That is a silly thing to zap.&.MU^z6@(B.(B.(B.(Bf(B'.MU5y Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - detect food 2 divine 0% d - endure heat 2 protect 0%(end) ,.MUd p-.MU  Weapons(B  a - a blessed +1 quarterstaff  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls(B  i - an uncursed scroll of create monster  j - an uncursed scroll of enchant armor  k - an uncursed scroll of light  Spellbooks(B  l - a blessed spellbook of force bolt (0:1)  m - a blessed spellbook of resist sleep (0:4)  n - a blessed spellbook of detect food (0:2)  o - a blessed spellbook of endure heat (0:3)  Potions(B  f - an uncursed potion of oil  g - an uncursed potion of blindness  h - an uncursed potion of clairvoyance  Rings(B  d - an uncursed ring of warning  e - an uncursed mood ring (alternate weapon; not wielded)  Wands(B  c - a wand of healing (0:12)  Tools(B (1 of 2)/.MUv Loimprevis the Evoker St:14 Dx:16 Co:11 In:19 Wi:10 Ch:8 Chaotic S:6 Dlvl:1 $:6 HP:11(11) Pw:9(9) AC:7 Xp:1/0 T:46 ---------(B|......(B<(B|(B#(B|.(B@(B.....|(B#(B-(B...(Bf(B....(B---------(B0.MUu D7.(B@(B0.MU|d f8@(B.(B..(Bf(B1.MU1.MU o9f(B@(B-(B.(B2.MUӹx50#(B@(B.(B#(B2.MU1 3.MUe3.MUlj c1#(B@(B#(B4.MUd2##(B@(B#(B4.MUd K3@(B#(B5.MU65.MU[7.MUI Weapons(B  a - a blessed +1 quarterstaff  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls(B  i - an uncursed scroll of create monster  j - an uncursed scroll of enchant armor  k - an uncursed scroll of light  Spellbooks(B  l - a blessed spellbook of force bolt (0:1)  m - a blessed spellbook of resist sleep (0:4)  n - a blessed spellbook of detect food (0:2)  o - a blessed spellbook of endure heat (0:3)  Potions(B  f - an uncursed potion of oil  g - an uncursed potion of blindness  h - an uncursed potion of clairvoyance  Rings(B  d - an uncursed ring of warning  e - an uncursed mood ring (alternate weapon; not wielded)  Wands(B  c - a wand of healing (0:12)  Tools(B (1 of 2)=.MUULoimprevis the Evoker St:14 Dx:16 Co:11 In:19 Wi:10 Ch:8 Chaotic S:6 Dlvl:1 $:6 HP:11(11) Pw:9(9) AC:7 Xp:1/0 T:53 @(B#(B#(B---------(B#(B|......(B<(B|(B#(B|.......|(B#(B-(B........(B---------(B=.MU'Vb - an uncursed +0 cloak of magic resistance (being worn).(For instructions type a ?)>.MUg/Unknown direction: 'i' (aborted).>.MU%Done.?.MU?.MU2Specify unknown object by cursor? [ynq] (q) @.MU+qA.MU" Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) A.MU s{B.MU/ Weapons(B  a - a blessed +1 quarterstaff  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls(B  i - an uncursed scroll of create monster  j - an uncursed scroll of enchant armor  k - an uncursed scroll of light  Spellbooks(B  l - a blessed spellbook of force bolt (0:1)  m - a blessed spellbook of resist sleep (0:4)  n - a blessed spellbook of detect food (0:2)  o - a blessed spellbook of endure heat (0:3)  Potions(B  f - an uncursed potion of oil  g - an uncursed potion of blindness  h - an uncursed potion of clairvoyance  Rings(B  d - an uncursed ring of warning  e - an uncursed mood ring (alternate weapon; not wielded)  Wands(B  c - a wand of healing (0:12)  Tools(B (1 of 2)C.MUuF9 p - an uncursed blindfold (2 of 2)D.MUF Weapons(B  a - a blessed +1 quarterstaff  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls(B  i - an uncursed scroll of create monster  j - an uncursed scroll of enchant armor  k - an uncursed scroll of light  Spellbooks(B  l - a blessed spellbook of force bolt (0:1)  m - a blessed spellbook of resist sleep (0:4)  n - a blessed spellbook of detect food (0:2)  o - a blessed spellbook of endure heat (0:3)  Potions(B  f - an uncursed potion of oil  g - an uncursed potion of blindness  h - an uncursed potion of clairvoyance  Rings(B  d - an uncursed ring of warning  e - an uncursed mood ring (alternate weapon; not wielded)  Wands(B  c - a wand of healing (0:12)  Tools(B (1 of 2)K.MU7Loimprevis the Evoker St:14 Dx:16 Co:11 In:19 Wi:10 Ch:8 Chaotic S:6 Dlvl:1 $:6 HP:11(11) Pw:9(9) AC:7 Xp:1/0 T:53 @(B#(B#(B---------(B#(B|......(B<(B|(B#(B|.......|(B#(B-(B........(B---------(BL.MUxi4#(B#(B@(B#(BM.MU @5#(B@(BM.MU c6#(B@(B#(BN.MUMc7#(B@(B#(BN.MURYc8#(B@(B#(BN.MUUs c9#(B@(B#(BO.MU7q60------(B......(B......(B....(B...(B..(B#(B@(B#(BP.MU2>1-(B.(B|(B+(B..(B.(B|...(B!(B|(B+(B......(B@(B|.......|(B#(B--------(BP.MU 2--(B.|(B.|(B|(B@(B.(B-(BQ.MU:<3@(B.(BQ.MUf d4@(B.(Bf(B.(BR.MUPL@(B.(BR.MULcYou see here a brown potion.5f(B.(BT.MU T.MUTaq - a brown potion.6..(Bf(BT.MU m7.(B@(Bf(B.(BT.MUsgx8.(B.(B@(B.(Bf(BU.MUq9@(Bf(B.(B.(BU.MU /That door is closed.V.MU* V.MU* &In what direction? [47896321><] V.MU8- V.MU- qThe door opens.70f(B-(B..(BW.MUX1#(Bf(B.(B#(B@(B.(B#(BW.MU 2f(B#(B.(B#(B@(B-(BX.MUL3.(B#(Bf(B#(B@(B#(B#(BX.MU4.(B#(B@(B#(Bf(B.(B0(BX.MU x5#(B@(B#(Bf(B.(BX.MU x6#(B@(B#(Bf(B.(BY.MU2 With great effort you move the boulder.7#(Bf(B.(B@(B##(B0(BY.MU(}8-(B#(B@(B#(BZ.MU EYou try to move the boulder, but in vain.[.MU[.MUEYou try to move the boulder, but in vain.\.MU-}\.MU]}EYou try to move the boulder, but in vain.\.MUW w9f(B#(B@(B#(B].MU].MU^.MU)>_.MU5With great effort you move the boulder.80#(B#(Bf@(B0(B`.MU%j`.MU `.MU`.MU<yYou displaced your kitten.1f(B@(B#(Ba.MU28a.MU b.MU2#(B#(B@(B#(B#(Bb.MUX3#(B#(B@(Bc.MUEYou try to move the boulder, but in vain.c.MU KF4#(B@(Bc.MU With great effort you move the boulder.5#(B@(B0(Bd.MUWe6#(B@(B0(Bd.MUd_7#(B@(B0(Bd.MU_8#(B@(B0(Bd.MUȆ _9#(B@(B0(Bd.MU'l90f(B@(B+(B0(Be.MU0EYou try to move the boulder, but in vain.e.MUe.MUEYou try to move the boulder, but in vain.f.MU_g.MUG$&In what direction? [47896321><] g.MUg.MUMThe door opens.1#(B.(B-(B--(Bg.MUh.MU~ i.MU+i.MU1c2#(B@(B#(Bj.MUVH3#(B@(Bj.MUEYou try to move the boulder, but in vain.j.MUj.MU- k.MUCk.MU{EYou try to move the boulder, but in vain.k.MU;d k.MUjd EYou try to move the boulder, but in vain.k.MU k.MUү EYou try to move the boulder, but in vain.l.MU2hl.MUl.MU l.MU' K4@(B#(Bm.MU:c5#(B@(B#(Bm.MUc6#(B@(B#(Bm.MUMK7@(B#(Bm.MUc c8#(B@(B#(Bm.MUj d9#(B@(B#(Bn.MU=VD100 @(B#(Bn.MU} 1#(B@(B##(B.(B.(B.(B.(B-(Bn.MU@ 2#(B@(B##(B.(B-(B-(Bo.MUcu3#(B@(B.(B.(Bo.MU V4#(B-(B@(B-(B..(B.|(B...(B|(B.....(B-----(Bo.MU 5----(B------(B.(B-(B|..(B$(B......(B@(B|.......(B|.....(B-----(Bp.MU&q \6f(B.(B@(Bq.MU#Ui7.(Bf(B@(B.(Bq.MU^s8.(B@(B.(Bf(B.(Bq.MUrr9@(B.(B.(Bf(Bq.MU6 q.MU q10@(B.(Bf(B..(Br.MUj1@(B.(Bf(B.(Br.MUbt2.(B@(B.(Bf(B..(Br.MU_3@(B.(Bf(B.(Br.MU @(B.(Br.MU fYou see here 30 gold pieces.4f(B..(Bt.MUt.MUCq30 gold pieces.36 365.(Bf(Bt.MU}p6###(B@(B.(B.(Bf(Bt.MU0 a7###(B@(B.(Bt.MUd{8#(B@(B#(B.(Bu.MU#9#(B@(B#(Bf(Bu.MUn|20#(B@(B#(B.(Bu.MU| d1###(B@(B#(Bu.MUy]2+(B@(Bf(Bv.MU/That door is closed.w.MUL w.MU &In what direction? [47896321><] w.MU- w.MU The door opens.3-------(B.....(B...(B...(B.(B|(Bf(B#(Bx.MUX4----(B-(B|....(B.(B+(B.....(B..|(B...(Bx(B..|(B..(Bx(B..(B-(B@(B-(B##(B|.MUhy Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - detect food 2 divine 0% d - endure heat 2 protect 0%(end) ~.MU b+------------(B|..........(B+(B---------(B..........|(B........|(B.....(Bx(B..|(B|.......|(B..(Bx(B..(B+(B.......|(B-(B@(B-(B###(B|.......|(B###(B######(B-(B........(B#(B~.MU< =4In what direction? [47896321><] .MU1.MU|JThe spell misses the grid bug.x(B.(B.MU^The grid bug bites!5f(B.MU4 What type of things do you want to take off?  a - All worn types b - Armor c - Rings(end) .MU y------------|..........(B+(B---------(B..........|(B........|(B....(Bx(B...|(B|.......|(B..(Bx(B..(B+(B.......|(B.MUz y Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - detect food 2 divine 0% d - endure heat 2 protect 0%(end) .MUq q+------------(B|..........(B+(B---------(B..........|(B........|(B....(Bx(B...|(B|.......|(B..(Bx(B..(B+(B.......|(B-(B@(B-(B###(B|.......|(B##(Bf(B######(B-(B........(B#(B.MU KYou don't have enough energy to cast that spell..MUq .MUqLYou begin bashing monsters with your bare hands.--More--.MU،You kill the grid bug!40 16.(Bx(Bf(B##(B.MU  Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - detect food 2 divine 0% d - endure heat 2 protect 0%(end) .MU[+------------(B|..........(B+(B---------(B..........|(B........|(B........|(B|.......|(B..(Bx(B..(B+(B.......|(B-(B@(B-(B###(B|.......|(Bf(B##(B######(B-(B........(B#(B.MUVKYou don't have enough energy to cast that spell..MUM .MUfYou hit the grid bug.The grid bug is put to sleep by you!--More--.MUy `You kill the grid bug!4 27.(B.MU .MU:48|(B...(B|....(B@(B.|(B------(B|(B---(B#(B.MUE9@(B.(B.MU}F30@(B.(B.MU D1@(B.(B.MUWa52.(B@(Bf(B.MU"&In what direction? [47896321><] .MUw.MUx1You see no door there..MUvq3.(B@(Bf(B|(B.MU$&In what direction? [47896321><] .MU;.MUThe door opens.4-(Bf(B.(B.(B.MU3^5f@(B#(B.(B.MU\6f(B-(B@(B#(B.MU~ _7.(B#(B@(B#(B.MUbe8.(B#(B@(B#(B.MU@9@(B#(B.MU @40#(B@(B.MU@1@(B#(B.MUS2f(B@(B#(B.MU \3f(B.(B@(B#(B.MUF a4..(B@(B-(Bf(B.MU{ a5@(B.(Bf(B.(B.MU x6@(B.(B.(Bf(B.(B.MU1!l7@(B.(Bf(B.(B.MUt}8.(B@(B.(B.(Bf(B.MU2i9.(B@(B.(Bf(B.MU! k50f(B.(B@(B.(B.MU f1.(Bf(B@(B.(B.MUw2@(B..(B.(Bf(B.MU'd3@(B.(Bf(B.(B.MU64#(B@(B.(B.(B#(Bf(B.(B.MU5@(B.(Bf(B#(B.(B.MU.MUH.MU.MU.MU.MUŏ.MU .MU .MU 6#(B.(B#(B@(B#(B.MU.W7f(B@(B#(B.MUIs w8..(B#(B@(B###(B.MU%P9#(B@(B.MU.MU d.MUW.MUa.MU*> .MUԉ .MUGh 60#(B#(B@(B#(B#(B.MU8W1#(B@(B#(B.MU.MUX.MU' .MUm .MUk1 .MU$ .MU Z2#(B@(B#(B.MU P3#(B@(B#(B.MUB|A4#(B@f(B.MU0R5#(B@f(B#(B.MU R6#(B@(B##(B.MUTP7#(B@(B#(B.MUʜP8#(B@(B#(B.MU\P9#(B@(B#(B.MUe. Q70#(B@(B#(B.MUr P1#(B@(B#(B.MUظ P2#(B@(B#(B.MU P3#(B@(B#(B.MUyP4#(B@(B#(B.MUHP5#(B@(B#(B.MUD4#(B@(B#(B.MUl`You hear some noises in the distance.86.MU n7#(B@(B#(B#(B.MUh8#(B@(B#(B#(B.MUc9.(B#(B#(B@(B#(B#(B.MU@80@(B#(B.MUL.MU< .MUC .MU .MU].MU.MUd.MUA>1#(B@(B.MU!a2#(B@(B#(B.MUd3#(B@(B##(B.MUԏ.MUL .MUJJ4@(B#(B.MUJ5@(B#(B.MU{_6#(B@(B#(B.MU .MUVx7-.(B.(B#(B@(B#(B.MU8--(B-(B |(B$(B.(B@(B |...|(B#(B -.--(B.MUS9@(B.(B-(B.MU<90@(B.(B.MUR @(B.(B.MUR +There is a staircase down here..MUR CYou see here 19 gold pieces.1.MUI .MUG19 gold pieces.63 552.MU .MUX/3>@(B.MUX4#(B@(B.(B.MUC5@(B.(B.MU .MUlI.MUJ.MU .MURD6#(B@(B.MUH8@7.(B@(B.MU9I98.(B@(B.MU .MUZ9.(B@(B##(B.MUxZ200.(B@(B#(B.MU.MUI.MU .MU.MU5".MU9j.MUܱ.MU .MUC .MUw 1#(B@(B#(B.(B.(B.(B.(B...(B...(B -----(B.MU{2#(B@(B#(B.(B.(B.MU|\3#(B@(B.(B.(B.(B.(B-(B.MU+4#(B-(B@(B-(B |.(B..(B |(B.|(B |(B.|(B |(B|(B |(B.(B.MUq }5-(B.(B--(B @(B|(B .MU@: B6.(B@(B.MU<{B7.(B@(B.MUB8.(B@(B.MUh B9.(B@(B.MU .MU:<10.(B@(B.MUp L1.(B@(B#(B.MUV c2f(B.(B@(B#(B.MU G3#(Bf@(B.MUgH .MU.MU.MU.MU#.MUm.MU q4##(B@(Bf(B#(B.MU)@b5@(Bf(B#(B.MUv .MU\h6#(B@(B#(Bf(B.MU! ]7f@(B#(B#(B.MUJR8##(B@(B#(B.MUQ9#(B@(B#(B.MUFR20#(B@(B#(B.MURQ1#(B@(B#(B.MUQ2#(B@(B#(B.MU!Q3#(B@(B#(B.MU^Q4#(B@(B#(B.MU Q5#(B@(B#(B.MU B6f@(B#(B.MU,4 R7#(Bf@(B#(B.MUX R8##(B@(B#(B.MU Q9#(B@(B#(B.MUQ R30#(B@(B#(B.MUQ1#(B@(B#(B.MUZQ2#(B@(B#(B.MUxi3#(B#(B@(B#(B.MUX4#(B#(B@(B.MU1.MUx.MU޽.MUn .MU0N .MU .MU .MU6p5+(B##(B@(B#(B.MULc6#(B@(Bf(B.MU ~7#(B@(Bf(B#(B.MUt}.MU.MU .MU hYou displaced your kitten.8#(B@(B.MUn .MU &In what direction? [47896321><] .MUNP .MUP $The door opens.9-------(B|....(B((B.(B|.(B`=(B.....(B|..........(B+(B...........(B-(B------------(B.MU40----(B....(B...(B.|(Bx(B@(B#(B-(B.MUwNy Choose which spell to cast   Name Level Category Fail(B a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - detect food 2 divine 0% d - endure heat 2 protect 0%(end) .MUV +------------(B|..........(B-(B####(B---------(B|..........|(B........|(B#(B...........|(B|.......|(B###(B|..........|(B+(B.......|(B#(B#(B-------(B|(B----(B###(B|.......|(B####(B###(B######(B-(B........(B#(B.MUvW =4In what direction? [47896321><] .MUl .MU *The spell hits the grid bug..MU ^You kill the grid bug!7 31.(B.MUr62--(B$(B|(B|(B@(B-(B.MUH3@(B.(B.MU F4@(B.(B.MU+@(B.(B.MUkAYou see here 23 gold pieces.5.MU .MU@ I23 gold pieces.90 786.MUAC7@(B.(B.MU=8@(B.(B.MUr[9@(B.(Bf(B.MUJ|50@(B.(Bf(B.(B-(B.MU g1@(B.(B.(Bf(B.MU@(B.(B.MUzYou see here a chest.2f(B.(B.(B.MUI.MUhIjYou have a little trouble lifting r - a chest. Burdened--More--.MUYour movements are slowed slightly because of your load.4.(B..(Bf(B.MU.0 .MUb0 -What do you want to drop? [$a-r or ?*] .MU Weapons(B  a - a blessed +1 quarterstaff  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls(B  i - an uncursed scroll of create monster  j - an uncursed scroll of enchant armor  k - an uncursed scroll of light  Spellbooks(B  l - a blessed spellbook of force bolt (0:1)  m - a blessed spellbook of resist sleep (0:4)  n - a blessed spellbook of detect food (0:2)  o - a blessed spellbook of endure heat (0:3)  Potions(B  f - an uncursed potion of oil  g - an uncursed potion of blindness  h - an uncursed potion of clairvoyance  q - a brown potion  Rings(B  d - an uncursed ring of warning  e - an uncursed mood ring (alternate weapon; not wielded)  Wands(B  c - a wand of healing (0:12) (1 of 2).MUhc Tools(B  p - an uncursed blindfold  r - a chest (2 of 2).MU +#(B------------(B ---.-(B|..........(B-(B####(B---------(B |(B>(B...(B#(B|..........|(B........|(B |...|(B#(B#(B...........|(B|.......|(B -.---(B#(B###(B|..........|(B+(B.......|(B ##(B####################(B#(B-------(B|(B----(B###(B|.......|(B #(B###(B-------------(B####(B###(B######(B-(B........(B#(B #(B#(B|....(B@(B.MU......|(B#(B#(B##(B#(B|.......|(B#(B #(B##(B|.(B`=(B........|(B#(B#(B####(B---------(B#(B --.---(B|......(Bf(B....|(B#(B#(B#(B#(B#(B |....|(B+(B...........(B-(B##(B###(B##(B#(B#(B |....|(B-------------(B##(B###(B##(B#(B#(B |....|(B####################(B----.-------.--(B#.MU+G(B###(B |....|(B#(B|.............|(B#(B#(B---------(B |.....(B##(B|.............|(B#(B#(B|......(B<(B|(B ------(B|.............(B-(B0(B#(B|.......|(B---------------(B#(B-(B........(B---------(B.MUVMLoimprevis the Evoker St:14 Dx:16 Co:11 In:19 Wi:10 Ch:8 Chaotic S:90 Dlvl:1 $:78 HP:11(11) Pw:6(9) AC:7 Xp:1/3 T:254 BurdenedYou drop a chest.Your movements are now unencumbered.5f(B.(B.MU*j ,0(B((B.MUj C#(B@(B#(B0(B#(B*(B0(B#(B@(B#(B0(B#(B*(B0(B#(B@(B#(B0(B#(B.MUj "*(B@(B.MUk gYou feel a wrenching sensation.6f(B..(B.MU83^(B@(B.MUneYou see here a pearl ring.7f(B.(B.MUt[.MU[ms - a pearl ring.8f(B.(B`(B.MU ,@(B.(B.MU iYou see here a statue of a newt.9.(Bf(B.MU} .MU yt - a statue of a newt.60.(B.(Bf(B.MUv1.(B@(B.(Bf(B.MU^Sq2.(B@(Bf(B..(B.MUɇ J3f@(B.(B.MU&In what direction? [47896321><] .MU .MU+ 2You see no door there..MU!d84f(B..(B@(B.MU\ .MU You displaced your kitten.@(Bf(BYou see here a chest.5.(Bf(B.MUI.MU&In what direction? [47896321><] .MU.MUF6((B@(B.(Bf(B.(B.MU @(B.(B.MU fYou see here a chest.7f(B.(B.MU--More--.MUL.MUReally quit? [yn] (n) .MUn(/MUReally quit? [yn] (n) */MU\y*/MUz*/MUz9Do you want your possessions identified? [ynq] (n) ./MU y Weapons(B  a - a blessed +1 quarterstaff  Armor(B  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls(B  i - an uncursed scroll of create monster  j - an uncursed scroll of enchant armor  k - an uncursed scroll of light  Spellbooks(B  l - a blessed spellbook of force bolt (0:1)  m - a blessed spellbook of resist sleep (0:4)  n - a blessed spellbook of detect food (0:2)  o - a blessed spellbook of endure heat (0:3)  Potions(B  f - an uncursed potion of oil  g - an uncursed potion of blindness  h - an uncursed potion of clairvoyance  q - an uncursed potion of ESP  Rings(B  d - an uncursed ring of warning  e - an uncursed mood ring (alternate weapon; not wielded)  s - an uncursed +1 ring of gain constitution  Wands(B (1 of 2);/MU  c - a wand of healing (0:12)  Tools(B  p - an uncursed blindfold  Boulders/Statues(B  t - an uncursed statue of a newt (2 of 2)@/MU\ #(B------------(B ---.-(B|..........(B-(B####(B---------(B |(B>(B...(B#(B|..........|(B........|(B |...|(B#(B#(B...........|(B|.......|(B -.---(B#(B###(B|..........|(B+(B.......|(B ##(B####################(B#(B-------(B|(B----(B###(B|.......|(B #(B###(B-------------(B####(B###(B######(B-(B........(B#(B #(B#(B|...(B^(B@(B[3@/MUP] 7m.(Bf(B....|(B#(B#(B##(B#(B|.......|(B#(B #(B##(B|...........|(B#(B#(B####(B---------(B#(B --.---(B|...........|(B#(B#(B#(B#(B#(B |....|(B+(B...........(B-(B##(B###(B##(B#(B#(B |....|(B-------------(B##(B###(B##(B#(B#(B |....|(B####################(B----.-------.--(B#(B###(B@/MUy] * |....|(B#(B|.............|(B#(B#(B---------(B |.....(B##(B|.............|(B#(B#(B|......(B<(B|(B ------(B|.............(B-(B0(B#(B|.......|(B---------------(B#(B-(B........(B---------(B@/MU] Loimprevis the Evoker St:14 Dx:16 Co:11 In:19 Wi:10 Ch:8 Chaotic S:90 Dlvl:1 $:78 HP:11(11) Pw:8(9) AC:7 Xp:1/3 T:267 The statue of a newt is empty.--More--B/MUB/MUJ4Do you want to see your attributes? [ynq] (n) D/MUvy Final Attributes:  You were fervently aligned. You were magic-protected. You survived.--More--J/MU---------(B........|(B|.......|(BJ/MU"@Do you want an account of creatures vanquished? [ynq] (n) L/MU nL/MUƸ1Do you want to see your conduct? [ynq] (n) N/MUnN/MUGoodbye loimprevis the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 90 points, and 78 pieces of gold, after 267 moves. You were level 1 with a maximum of 11 hit points when you quit. --More--U/MU5[?1049l U/MU{ U/MU:You didn't beat your previous score of 7652848 points. U/MUٞQ No Points Name Hp [max] U/MU1 1 18681444 Korgoth-Bar-Hum-Mal-Neu (Art) ascended to demigod-hood. 349 [434] 2 18256980 xvdl-Rog-Hum-Mal-Cha (Art) ascended to demigod-hood. 475 [475] 3 11940062 Shabby-Wiz-Hum-Mal-Cha ascended to demigod-hood. 1086 [1086] U/MU.D 9 7837304 Jrgen-Fla-Hum-Mal-Law (Poly-Art) ascended to demigod-hood. 237 [237] 10 7815786 brocktoon-Val-Hum-Mal-Law ascended to demigod-hood. 426 [426]  11 7652848 dexinjo-Wiz-Hum-Mal-Neu (Form-Wish-Geno) ascended to (B  demigod-hood. 524 [524](B  90 loimprevis-Wiz-Dro-Fem-Cha quit in The Dungeons of (B  Doom on level 1. 11 [11]U/MU\((B 12 7289310 Arnibald-Nec-Hum-Mal-Cha (Form) ascended to demigod-hood. 713 [723] 13 7100532 bobbysue-Yeo-Hum-Mal-Law (Poly-Art) ascended to demigod-hood. 239 [239]