b V[?1049hThis is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). b ViWShall I pick a character's race, role, gender and alignment for you? [ynq] e Vye Vz.(B.(B -------.--(B |(B........(B|(B |(B........(B|(B |(B.......(Bd(B(B|(B |(B.......(B@(B|(B |(B........(B|(B ---(B------(Be VKeito940 the Hatamoto St10 Dx11 Co9 In8 Wi5 Ch7 SamSpeMalLaw S0 Dlvl:1 $0 HP 20(20)(B  Pw 8(8)  AC2 Xp1/0 T1It is written in the Book of Amaterasu Omikami:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator.  Moloch stole from Marduk the most powerful of all  the artifacts of the gods, the Amulet of Yendor,  and he hid it in the dark cavities of Gehennom, the  Under World, where he now lurks, and bides his time. Your goddess Amaterasu Omikami seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. You, a newly trained Hatamoto, have been heralded from birth as the instrument of Amaterasu Omikami. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravelye V(. with Amaterasu Omikami! --More--f V f V.(B.(B -------.--(B |(B........(B|(B |(B........(B|(B |(B.......(Bd(B(B|(B |(B.......(B@(B|(B |(B........(B|(B ---(B------(Bf VKeito940 the Hatamoto St10 Dx11 Co9 In8 Wi5 Ch7 SamSpeMalLaw S0 Dlvl:1 $0 HP 20(20)(B  Pw 8(8)  AC2 Xp1/0 T1Konnichi wa keito940, welcome to SlashEMExtended! You are a lawful male specialist Samurai.--More--f V f VYou are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.--More--g V ' g V/ Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended :-) --Amy--More--h V ' h VX )The moon is waxing tonight.| V, What type of object do you want an inventory of?  a - Weapons (')') b - Armor ('[') c - Scrolls ('?')(end) ~ Vq 20(20)(B  Pw 8(8)  AC2 Xp1/0 T1 V| Weapons(B a - an uncursed +0 katana (weapon in hand) {16} b - an uncursed +0 wakizashi (alternate weapon; not wielded) {12} c - an uncursed +0 yumi {12} d - 35 uncursed +0 ya (in quiver) {18} Armor(B e - an uncursed rustproof +0 dou-maru (being worn) {160} Scrolls(B f - 5 uncursed scrolls of healing {5} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1}(end) V-||||(B 20(20)(B  Pw 8(8)  AC2 Xp1/0 T1 VYou are not wearing any rings. 20(20)(B  Pw 8(8)  AC2 Xp1/0 T1 Vc  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) V8  20(20)(B  Pw 8(8)  AC2 Xp1/0 T1 V=  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) V  20(20)(B  Pw 8(8)  AC2 Xp1/0 T1 V( Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) V.+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  With the qwertz_layout option, the y and z keys are swapped  (this requires option V]QWERTZ to be set at compile-time).  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) --More-- VMD! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a too VDl (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) --More-- Vd drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q VT quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor --More-- Vw wield wield a weapon (w- wield nothing) W wear put on some armor x exchange swap weapon slots X 2weapon toggle two-weapon combat z zap zap a wand (y if option qwertz_layout is set) Z Zap cast a spell (Y if option qwertz_layout is set) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is Vˊ somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: --More-- V M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly poly V morph yourself M-v version print compile time options for this version M-w wipe wipe off your face --More-- V1t[If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More-- Vs PKeito940 the Hatamoto St10 Dx11 Co9 In8 Wi5 Ch7 SamSpeMalLaw S0 Dlvl:1 $0 HP 20(20)(B  Pw 8(8)  AC2 Xp1/0 T1.(B.(B -------.--(B |(B........(B|(B |(B........(B|(B |(B.......(Bd(B(B|(B |(B.......(B@(B|(B |(B........(B|(B ---(B------(B VIYou begin two-weapon combat. 20(20)(B  Pw 8(8)  AC2 Xp1/0 T2 V+kz Weapons(B a - an uncursed +0 katana (weapon in hand) {16} b - an uncursed +0 wakizashi (wielded in other hand) {12} c - an uncursed +0 yumi {12} d - 35 uncursed +0 ya (in quiver) {18} Armor(B e - an uncursed rustproof +0 dou-maru (being worn) {160} Scrolls(B f - 5 uncursed scrolls of healing {5} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1}(end) V* 20(20)(B  Pw 8(8)  AC2 Xp1/0 T2 V'  Vj( You displaced Hachi. 20(20)(B  Pw 8(8)  AC2 Xp1/0 T3@(B<(Bd(B(B.(B V5< 20(20)(B  Pw 8(8)  AC2 Xp1/0 T3@(Bd(B(B.(B.(B V2 20(20)(B  Pw 8(8)  AC2 Xp1/0 T4@(B.(B V  20(20)(B  Pw 8(8)  AC2 Xp1/0 T5-(BX(B.(B@(B.(Bd(B(B.(B Va 20(20)(B  Pw 8(8)  AC2 Xp1/0 T6.(B@(B.(B..(Bd(B(B VEi 20(20)(B  Pw 8(8)  AC2 Xp1/0 T6 Vՙi 20(20)(B  Pw 8(8)  AC2 Xp1/0 T6 V( i 20(20)(B  Pw 8(8)  AC2 Xp1/0 T6 V> 20(20)(B  Pw 8(8)  AC2 Xp1/0 T6.(B@(Bd(B(B.(B V 20(20)(B  Pw 8(8)  AC2 Xp1/0 T7#(B,(B#(B@(B.(B VgN 20(20)(B  Pw 8(8)  AC2 Xp1/0 T8-(B-(B.(B.(B#(B,(B#(B@(B.(Bd(B(B.(B.(B V  20(20)(B  Pw 8(8)  AC2 Xp1/0 T8.(B.(B#(B#(B@(B,(Bd(B(B.(B V[Y 20(20)(B  Pw 8(8)  AC2 Xp1/0 T9--(B--(B|(B.(B.(B|(B|(B.(BX(B|(B..(B..(B-(B@(B-(B,(B,(B V  20(20)(B  Pw 8(8)  AC2 Xp1/0 T10X(B.(B|(B@(B|(B--(B.(B--(B,(B.(B V* 20(20)(B  Pw 8(8)  AC2 Xp1/0 T11@(B.(Bd(B(B Vp@(BX(B.(Bd(B(B.(B V 20(20)(B  Pw 8(8)  AC2 Xp1/0 T11Hachi bites the grid xorn. Vl=The grid xorn is killed!?(B V$ 20(20)(B  Pw 8(8)  AC2 Xp1/0 T12.(B@(B V>  20(20)(B  Pw 8(8)  AC2 Xp1/0 T13.(Bd(B(B@(B.(B V V>You displaced Hachi.@d(B(B VfYou see here a scroll of healing {1}. 20(20)(B  Pw 8(8)  AC2 Xp1/0 T13.(Bd(B(B.(B Vňz Weapons(B a - an uncursed +0 katana (weapon in hand) {16} b - an uncursed +0 wakizashi (wielded in other hand) {12} c - an uncursed +0 yumi {12} d - 35 uncursed +0 ya (in quiver) {18} Armor(B e - an uncursed rustproof +0 dou-maru (being worn) {160} Scrolls(B f - 5 uncursed scrolls of healing {5} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1}(end) V5 20(20)(B  Pw 8(8)  AC2 Xp1/0 T13 Vc`O 20(20)(B  Pw 8(8)  AC2 Xp1/0 T14  20(20)(B  Pw 8(8)  AC2 Xp1/0 T15d(B(B?(B.(B.(B@(B,(B V[ 20(20)(B  Pw 8(8)  AC2 Xp1/0 T16  20(20)(B  Pw 8(8)  AC2 Xp1/0 T17.(B?(B.(B.(B,(B,(B@(B VE+ 20(20)(B  Pw 8(8)  AC2 Xp1/0 T17d(B(B,(B@(B.(B V|  20(20)(B  Pw 8(8)  AC2 Xp1/0 T18@(B,(B V  V You displaced Hachi. 20(20)(B  Pw 8(8)  AC2 Xp1/0 T19@(B,(B,(B V;/ 20(20)(B  Pw 8(8)  AC2 Xp1/0 T19@(B.(B,(B.(Bd(B(B V*@(B.(B VYou see here a scroll of healing {1}. 20(20)(B  Pw 8(8)  AC2 Xp1/0 T20 V  V1f - an uncursed scroll of healing {6}. 20(20)(B  Pw 8(8)  AC2 Xp1/0 T20 V4&z Weapons(B a - an uncursed +0 katana (weapon in hand) {16} b - an uncursed +0 wakizashi (wielded in other hand) {12} c - an uncursed +0 yumi {12} d - 35 uncursed +0 ya (in quiver) {18} Armor(B e - an uncursed rustproof +0 dou-maru (being worn) {160} Scrolls(B f - 6 uncursed scrolls of healing {6} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1}(end) V 20(20)(B  Pw 8(8)  AC2 Xp1/0 T20 V*  20(20)(B  Pw 8(8)  AC2 Xp1/0 T21.(B@(B.(B V 20(20)(B  Pw 8(8)  AC2 Xp1/0 T22.(B@(B,(Bd(B(B VD 20(20)(B  Pw 8(8)  AC2 Xp1/0 T23.(B@(B,(B.(B V 20(20)(B  Pw 8(8)  AC2 Xp1/0 T23,(B@(B.(Bd(B(B Vݗ 20(20)(B  Pw 8(8)  AC2 Xp1/0 T24,(B,(B@(B V_3  V3 You displaced Hachi. 20(20)(B  Pw 8(8)  AC2 Xp1/0 T25,(B.(B@(B VC  20(20)(B  Pw 8(8)  AC2 Xp1/0 T26.(B@(B VE 20(20)(B  Pw 8(8)  AC2 Xp1/0 T27d(B(B.(B@(B V~ 20(20)(B  Pw 8(8)  AC2 Xp1/0 T27.(B.(B.(B@(B V 20(20)(B  Pw 8(8)  AC2 Xp1/0 T28.(B@(B V  20(20)(B  Pw 8(8)  AC2 Xp1/0 T29d(B(B@(B.(B V{  20(20)(B  Pw 8(8)  AC2 Xp1/0 T30.(B@(B.(B Vb 20(20)(B  Pw 8(8)  AC2 Xp1/0 T31@(B.(B VK_ 20(20)(B  Pw 8(8)  AC2 Xp1/0 T32@(B.(B V3$ 20(20)(B  Pw 8(8)  AC2 Xp1/0 T32@(B.(B VlS j 20(20)(B  Pw 8(8)  AC2 Xp1/0 T32 V 20(20)(B  Pw 8(8)  AC2 Xp1/0 T33.(B@(B VS~  20(20)(B  Pw 8(8)  AC2 Xp1/0 T34.(B@(B#(B,,(B V4M  20(20)(B  Pw 8(8)  AC2 Xp1/0 T34.(B@(B###(B Vj 20(20)(B  Pw 8(8)  AC2 Xp1/0 T34 VUj 20(20)(B  Pw 8(8)  AC2 Xp1/0 T34 Vx 20(20)(B  Pw 8(8)  AC2 Xp1/0 T35,@,(B#(B V  20(20)(B  Pw 8(8)  AC2 Xp1/0 T36,(B,@,(B#(B VN  20(20)(B  Pw 8(8)  AC2 Xp1/0 T37,(B,@,(B#(B V 20(20)(B  Pw 8(8)  AC2 Xp1/0 T38,(B,@,(B#(B VA 20(20)(B  Pw 8(8)  AC2 Xp1/0 T38,(B,@,(B#(B V 20(20)(B  Pw 8(8)  AC2 Xp1/0 T39,(B,(B,@,(B#(B V2 20(20)(B  Pw 8(8)  AC2 Xp1/0 T40#(B,(B,@(B#(B#(B V k 20(20)(B  Pw 8(8)  AC2 Xp1/0 T40 V k 20(20)(B  Pw 8(8)  AC2 Xp1/0 T40 VJz 20(20)(B  Pw 8(8)  AC2 Xp1/0 T41,,(B@(B,(B V 20(20)(B  Pw 8(8)  AC2 Xp1/0 T41##(B@(B,(B,,(B Vk 20(20)(B  Pw 8(8)  AC2 Xp1/0 T41 Vbk 20(20)(B  Pw 8(8)  AC2 Xp1/0 T41 V?n k 20(20)(B  Pw 8(8)  AC2 Xp1/0 T41 V 20(20)(B  Pw 8(8)  AC2 Xp1/0 T42#(B,@,(B#(B VĶ 20(20)(B  Pw 8(8)  AC2 Xp1/0 T43#(B,(B,@(B#(B,(B#(B VAk 20(20)(B  Pw 8(8)  AC2 Xp1/0 T43 Vk 20(20)(B  Pw 8(8)  AC2 Xp1/0 T43 VO k 20(20)(B  Pw 8(8)  AC2 Xp1/0 T43 V! k 20(20)(B  Pw 8(8)  AC2 Xp1/0 T43 VCount: 20 V{  20(20)(B  Pw 8(8)  AC2 Xp1/0 T43  20(20)(B  Pw 8(8)  AC2 Xp1/0 T44  20(20)(B  Pw 8(8)  AC2 Xp1/0 T45  20(20)(B  Pw 8(8)  AC2 Xp1/0 T46 V (You find a secret passage!--More-- V5?  20(20)(B  Pw 8(8)  AC2 Xp1/0 T47,(B V` 20(20)(B  Pw 8(8)  AC2 Xp1/0 T47#(B,(B,@,(B#(B Va 20(20)(B  Pw 8(8)  AC2 Xp1/0 T48#(B,(B,@,(B#(B V1 20(20)(B  Pw 8(8)  AC2 Xp1/0 T49#(B,(B,@,(B#(B V 20(20)(B  Pw 8(8)  AC2 Xp1/0 T49#(B,(B,@,(B#(B V~  20(20)(B  Pw 8(8)  AC2 Xp1/0 T50#(B,(B,@,(B#(B V{+  20(20)(B  Pw 8(8)  AC2 Xp1/0 T51#(B,(B,@,(B#(B V1m 20(20)(B  Pw 8(8)  AC2 Xp1/0 T51#(B,(B,@,(B#(B V 20(20)(B  Pw 8(8)  AC2 Xp1/0 T52#(B,(B,@,(B#(B V4X#(B,(B,@,(B#(B V847There's some graffiti on the ground here. Vv4Use "r." to read it. 20(20)(B  Pw 8(8)  AC2 Xp1/0 T53 Vbx 20(20)(B  Pw 8(8)  AC2 Xp1/0 T53#(B,(B,@,(B#(B VQ  20(20)(B  Pw 8(8)  AC2 Xp1/0 T54#(B,(B,@,(B#(B VzY  20(20)(B  Pw 8(8)  AC2 Xp1/0 T55#(B,(B,@,(B#(B Vu 20(20)(B  Pw 8(8)  AC2 Xp1/0 T56#(B,(B,@,(B#(B V 20(20)(B  Pw 8(8)  AC2 Xp1/0 T57#(B,(B,@,(B#(B V  20(20)(B  Pw 8(8)  AC2 Xp1/0 T58#(B,(B,@(B)(B#(B V3X#(B,(B,@,(B#(B VpYou see here an aklys {7}. 20(20)(B  Pw 8(8)  AC2 Xp1/0 T59 V  20(20)(B  Pw 8(8)  AC2 Xp1/0 T59#(B,(B)(B@,(B#(B Vk= 20(20)(B  Pw 8(8)  AC2 Xp1/0 T60#(B,@,(B#(B Vu  20(20)(B  Pw 8(8)  AC2 Xp1/0 T61@,(B,(B V',@,(B,(B VAYou see here an aklys {7}. 20(20)(B  Pw 8(8)  AC2 Xp1/0 T61 Vq 20(20)(B  Pw 8(8)  AC2 Xp1/0 T62,@(B)(B,(B V5%,(B,@,(B VYou see here an aklys {7}. 20(20)(B  Pw 8(8)  AC2 Xp1/0 T63 V  V k - an aklys {7}. 20(20)(B  Pw 8(8)  AC2 Xp1/0 T63 V  Weapons(B a - an uncursed +0 katana (weapon in hand) {16} b - an uncursed +0 wakizashi (wielded in other hand) {12} c - an uncursed +0 yumi {12} d - 35 uncursed +0 ya (in quiver) {18} k - an aklys {7} Armor(B e - an uncursed rustproof +0 dou-maru (being worn) {160} Scrolls(B f - 6 uncursed scrolls of healing {6} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1}(end) V&" h###############(B,,,,,,,,,,(B,@,(B,,(B 20(20)(B  Pw 8(8)  AC2 Xp1/0 T63 Vv3You don't have anything else to wear.--More-- Vq 20(20)(B  Pw 8(8)  AC2 Xp1/0 T63 V1What do you want to wield? [- abcdk or ?*]  V]& Weapons(B a - an uncursed +0 katana (weapon in hand) {16} b - an uncursed +0 wakizashi (wielded in other hand) {12} c - an uncursed +0 yumi {12} d - 35 uncursed +0 ya (in quiver) {18} k - an aklys {7}(end) V]`+ V^=c - an uncursed +0 yumi (weapon in hands) {12}.--More-- V Keito940 the Hatamoto St10 Dx11 Co9 In8 Wi5 Ch7 SamSpeMalLaw S0 Dlvl:1 $0 HP 20(20)(B  Pw 8(8)  AC2 Xp1/0 T63-------(B|(B.....(B|(B|(B.....(B|(B|(B.....(B|(B---.---(B#(B,(B#(B#(B,(B#(B -------.--(B |(B........(B|(B |(B........(B|(B |(B........(B|(B |(B.......(B<(B|######################(B |(B........(B|(B,,,,,,,,,,,,,,,,,(B,@,(B,,(B ---.------(B,(B#####################(B#(B,,,,,,,,(B#(B[33 Vj m##########(B V7F&In what direction? [hykulnjb><]  VkLk 20(20)(B  Pw 8(8)  AC2 Xp1/0 T63 V  20(20)(B  Pw 8(8)  AC2 Xp1/0 T64,(B,@,(B V- 20(20)(B  Pw 8(8)  AC2 Xp1/0 T65,(B,@,(B V 20(20)(B  Pw 8(8)  AC2 Xp1/0 T65#(B,(B,@,(B#(B V=K 20(20)(B  Pw 8(8)  AC2 Xp1/0 T66#(B,(B,@,(B#(B V 20(20)(B  Pw 8(8)  AC2 Xp1/0 T67#(B,(B,@,(B#(B V  20(20)(B  Pw 8(8)  AC2 Xp1/0 T68#(B,(B,@,(B#(B VJ  20(20)(B  Pw 8(8)  AC2 Xp1/0 T69#(B,(B,@,(B#(B VDn0 20(20)(B  Pw 8(8)  AC2 Xp1/0 T69,(B,(B,@,(B.(B..(B...(B..(B((B.(B----(B V/ 20(20)(B  Pw 8(8)  AC2 Xp1/0 T70,(B,(B,@(B#(B#(B..(B{(B.(B--(B Vk 20(20)(B  Pw 8(8)  AC2 Xp1/0 T70 Vk 20(20)(B  Pw 8(8)  AC2 Xp1/0 T70 V^ k 20(20)(B  Pw 8(8)  AC2 Xp1/0 T70 V*w 20(20)(B  Pw 8(8)  AC2 Xp1/0 T71,,(B,(B-(B@(B-(B..(B.(B...(B.(B.....(B..(B-----(B--(B V| 20(20)(B  Pw 8(8)  AC2 Xp1/0 T71,,(B--------------(B.(B----------(B|............(B@(B.........|(B|....(B$(B.....(B.......|(B|........(B.....|(B---------(B------(B VTo  20(20)(B  Pw 8(8)  AC2 Xp1/0 T72.(B.(B@(B Vp  20(20)(B  Pw 8(8)  AC2 Xp1/0 T73.(B@(B VA`  20(20)(B  Pw 8(8)  AC2 Xp1/0 T73.(B@(B V>  20(20)(B  Pw 8(8)  AC2 Xp1/0 T74.(B@(B Vo.(B@(B V.pYou see here an okina hako {30}. 20(20)(B  Pw 8(8)  AC2 Xp1/0 T75 V Weapons(B a - an uncursed +0 katana {16} b - an uncursed +0 wakizashi (alternate weapon; not wielded) {12} c - an uncursed +0 yumi (weapon in hands) {12} d - 35 uncursed +0 ya (in quiver) {18} k - an aklys {7} Armor(B e - an uncursed rustproof +0 dou-maru (being worn) {160} Scrolls(B f - 6 uncursed scrolls of healing {6} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1}(end) Vl--(B.(B|(B.(B|(B.(B|--(B-||||###########################(B,,(B|(B,,,,,,,,,,,,,,,,,,,,,,,,,,,,(B#(B 20(20)(B  Pw 8(8)  AC2 Xp1/0 T75 V|,What do you want to drop? [a-k or ?*]  V Weapons(B a - an uncursed +0 katana {16} b - an uncursed +0 wakizashi (alternate weapon; not wielded) {12} c - an uncursed +0 yumi (weapon in hands) {12} d - 35 uncursed +0 ya (in quiver) {18} k - an aklys {7} Armor(B e - an uncursed rustproof +0 dou-maru (being worn) {160} Scrolls(B f - 6 uncursed scrolls of healing {6} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1}(end)  VF--(B.(B|(B.(B|(B.(B|--(B-||||###########################(B,,(B|(B,,,,,,,,,,,,,,,,,,,,,,,,,,,,(B#(B VF|Never mind. 20(20)(B  Pw 8(8)  AC2 Xp1/0 T75 Vj  V@k ,What do you want to drop? [a-k or ?*]  V^ Weapons(B a - an uncursed +0 katana {16} b - an uncursed +0 wakizashi (alternate weapon; not wielded) {12} c - an uncursed +0 yumi (weapon in hands) {12} d - 35 uncursed +0 ya (in quiver) {18} k - an aklys {7} Armor(B e - an uncursed rustproof +0 dou-maru (being worn) {160} Scrolls(B f - 6 uncursed scrolls of healing {6} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1}(end)  V! --(B.(B|(B.(B|(B.(B|--(B-||||###########################(B,,(B|(B,,,,,,,,,,,,,,,,,,,,,,,,,,,,(B#(B V! |Never mind. 20(20)(B  Pw 8(8)  AC2 Xp1/0 T75 V+ Weapons(B a - an uncursed +0 katana {16} b - an uncursed +0 wakizashi (alternate weapon; not wielded) {12} c - an uncursed +0 yumi (weapon in hands) {12} d - 35 uncursed +0 ya (in quiver) {18} k - an aklys {7} Armor(B e - an uncursed rustproof +0 dou-maru (being worn) {160} Scrolls(B f - 6 uncursed scrolls of healing {6} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1}(end)  V--(B.(B|(B.(B|(B.(B|--(B-||||###########################(B,,(B|(B,,,,,,,,,,,,,,,,,,,,,,,,,,,,(B#(B 20(20)(B  Pw 8(8)  AC2 Xp1/0 T75 Vx  20(20)(B  Pw 8(8)  AC2 Xp1/0 T75@(B((B VI: %.(B@(B V: You see here an okina hako {30}. 20(20)(B  Pw 8(8)  AC2 Xp1/0 T76 Vfx  20(20)(B  Pw 8(8)  AC2 Xp1/0 T77((B@(B Vha@(B.(B VaYou see here an okina hako {30}. 20(20)(B  Pw 8(8)  AC2 Xp1/0 T77d(B(B Vh  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ! V 20(20)(B  Pw 8(8)  AC2 Xp1/0 T77# Vڲ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) $ Vh 20(20)(B  Pw 8(8)  AC2 Xp1/0 T77% VW# ' Viloot' VA' VFA;There is an okina hako {30} here, loot it? [ynq] (q) ) VG y) VGHmmm, it seems to be locked. 20(20)(B  Pw 8(8)  AC2 Xp1/0 T77* V? 20(20)(B  Pw 8(8)  AC2 Xp1/0 T78@(B((B* V  20(20)(B  Pw 8(8)  AC2 Xp1/0 T79.(Bd(B(B@(B.(B* Vh  20(20)(B  Pw 8(8)  AC2 Xp1/0 T79.(B.(B@(B.(Bd(B(B+ Vf  20(20)(B  Pw 8(8)  AC2 Xp1/0 T80@(B.(B+ VY#@(B{(B+ VH%  20(20)(B  Pw 8(8)  AC2 Xp1/0 T80Hachi picks up an okina hako {30}. 20(20)(B  Pw 8(8)  AC2 Xp1/0 T81d(B(B.(B+ VP  20(20)(B  Pw 8(8)  AC2 Xp1/0 T81d(B(B.(B@(B.(B.(B, VF  20(20)(B  Pw 8(8)  AC2 Xp1/0 T82.(B@(B, V  20(20)(B  Pw 8(8)  AC2 Xp1/0 T83.(Bd(B(B.(B@(B. VJ8  20(20)(B  Pw 8(8)  AC2 Xp1/0 T84.(B@d(B(B.(B/ VÝPick an object./ V1 Vljq 20(20)(B  Pw 8(8)  AC2 Xp1/0 T841 V<  20(20)(B  Pw 8(8)  AC2 Xp1/0 T85d(B(B{(B1 V{  20(20)(B  Pw 8(8)  AC2 Xp1/0 T85Hachi drops an okina hako {30}.d(B(B((B.(B2 Voq 20(20)(B  Pw 8(8)  AC2 Xp1/0 T863 VEPick an object.3 V̸ 4 V4 V҅{ a sink or a toilet or a fountain (sink) 20(20)(B  Pw 8(8)  AC2 Xp1/0 T867 Ve 20(20)(B  Pw 8(8)  AC2 Xp1/0 T87.(Bd(B(B@(B.(B7 V\  20(20)(B  Pw 8(8)  AC2 Xp1/0 T87..(Bd(B(B@(B.(B7 V  20(20)(B  Pw 8(8)  AC2 Xp1/0 T88@(B.(B8 V  20(20)(B  Pw 8(8)  AC2 Xp1/0 T89.(B@(B.(Bd(B(B8 Vd  20(20)(B  Pw 8(8)  AC2 Xp1/0 T89d(B(B@(B.(B..(B8 V  20(20)(B  Pw 8(8)  AC2 Xp1/0 T90@(B.(B8 V̜  20(20)(B  Pw 8(8)  AC2 Xp1/0 T91d(B(B.(B@(B.(B8 VS  20(20)(B  Pw 8(8)  AC2 Xp1/0 T92.(Bd(B(B.(B@(B.(B9 Vq^+@(B.(B9 V^You see here 5 gold pieces {0}. 20(20)(B  Pw 8(8)  AC2 Xp1/0 T92.(Bd(B(B: Vn 20(20)(B  Pw 8(8)  AC2 Xp1/0 T93$(B@(B: V(  20(20)(B  Pw 8(8)  AC2 Xp1/0 T94.(B@(Bd(B(B.(B.(B: V.(B@(B: VV 20(20)(B  Pw 8(8)  AC2 Xp1/0 T94Hachi picks up an okina hako {30}.d(B(B.(B; V 20(20)(B  Pw 8(8)  AC2 Xp1/0 T95@(B.(B; V8 ]@(B.(B..(Bd(B(B; V  20(20)(B  Pw 8(8)  AC2 Xp1/0 T96You hear a gurgling noise.; V ,@(B.(B; VC You see here 5 gold pieces {0}. 20(20)(B  Pw 8(8)  AC2 Xp1/0 T97d(B(B.(B< Vh < V 5 gold pieces.5 5 20(20)(B  Pw 8(8)  AC2 Xp1/0 T97= VR= V SPick an object.= V= Vǡ@ a human or elf or you (specialist samurai called keito940) 20(20)(B  Pw 8(8)  AC2 Xp1/0 T97= V{ = V9{ Pick an object.= V{ = V @ a human or elf or you (specialist samurai called keito940) 20(20)(B  Pw 8(8)  AC2 Xp1/0 T97> VT- 20(20)(B  Pw 8(8)  AC2 Xp1/0 T98  20(20)(B  Pw 8(8)  AC2 Xp1/0 T98.(B@(Bd(B(B..(B? V  20(20)(B  Pw 8(8)  AC2 Xp1/0 T98.(B@(Bd(B(B.(B? V-  20(20)(B  Pw 8(8)  AC2 Xp1/0 T99.(B@(B? Vw ? V MYou displaced Hachi.d(B(B@(B? V- 3  20(20)(B  Pw 8(8)  AC2 Xp1/0 T99Hachi drops an okina hako {30}. 20(20)(B  Pw 8(8)  AC2 Xp1/0 T100.(Bd(B(B((B? V  20(20)(B  Pw 8(8)  AC2 Xp1/0 T100.(Bd(B(B@(B@ V[  20(20)(B  Pw 8(8)  AC2 Xp1/0 T101.(B@(B@ VÏ  20(20)(B  Pw 8(8)  AC2 Xp1/0 T102.(B@(B@ V  20(20)(B  Pw 8(8)  AC2 Xp1/0 T102.(B@(B@ V  20(20)(B  Pw 8(8)  AC2 Xp1/0 T103@(B.(BA V4 20(20)(B  Pw 8(8)  AC2 Xp1/0 T104@(B.(BA V l 20(20)(B  Pw 8(8)  AC2 Xp1/0 T104A Vp 20(20)(B  Pw 8(8)  AC2 Xp1/0 T105.(B@(Bd(B(B.(BA V 20(20)(B  Pw 8(8)  AC2 Xp1/0 T106.(B@(B.(Bd(B(B.(BA Vf .(B@(BA Vf  20(20)(B  Pw 8(8)  AC2 Xp1/0 T106Hachi picks up an okina hako {30}.d(B(B.(BA V$  20(20)(B  Pw 8(8)  AC2 Xp1/0 T107.(B@(BB V]g 20(20)(B  Pw 8(8)  AC2 Xp1/0 T108.(Bd(B(B.(B@(B.(BB V 20(20)(B  Pw 8(8)  AC2 Xp1/0 T109,(B#(B@(B.(B.(BB Vl 20(20)(B  Pw 8(8)  AC2 Xp1/0 T109B Vbz  20(20)(B  Pw 8(8)  AC2 Xp1/0 T109,,(B#(B@(B.(BB V]o  20(20)(B  Pw 8(8)  AC2 Xp1/0 T110###(B@(B,(BB V#l 20(20)(B  Pw 8(8)  AC2 Xp1/0 T110C V'l 20(20)(B  Pw 8(8)  AC2 Xp1/0 T110C VBBl 20(20)(B  Pw 8(8)  AC2 Xp1/0 T110C V  20(20)(B  Pw 8(8)  AC2 Xp1/0 T111,(B@(BD Vl 20(20)(B  Pw 8(8)  AC2 Xp1/0 T111D Vl 20(20)(B  Pw 8(8)  AC2 Xp1/0 T111D Vm 20(20)(B  Pw 8(8)  AC2 Xp1/0 T111@(B,(BD Vl8 l 20(20)(B  Pw 8(8)  AC2 Xp1/0 T111E V4` 20(20)(B  Pw 8(8)  AC2 Xp1/0 T112,(B,@,(B,(Bd(B(BE V 20(20)(B  Pw 8(8)  AC2 Xp1/0 T113#(B@,(B,(B,d(B(B,(B.(BE Vaw  20(20)(B  Pw 8(8)  AC2 Xp1/0 T114,(B/(B#(B@(B,(B,,(BE V( f###(B@(B,(B,,(BE V~ You see here an omnipotent wand {1}. 20(20)(B  Pw 8(8)  AC2 Xp1/0 T114F Vzr 20(20)(B  Pw 8(8)  AC2 Xp1/0 T114F Vl 20(20)(B  Pw 8(8)  AC2 Xp1/0 T114F V 20(20)(B  Pw 8(8)  AC2 Xp1/0 T115/(B@(B,,(BG VeL@(B,(B,,(BG VeYou see here an omnipotent wand {1}. 20(20)(B  Pw 8(8)  AC2 Xp1/0 T116I VQI V-Ql - an omnipotent wand {1}. 20(20)(B  Pw 8(8)  AC2 Xp1/0 T116I V  Weapons(B a - an uncursed +0 katana {16} b - an uncursed +0 wakizashi (alternate weapon; not wielded) {12} c - an uncursed +0 yumi (weapon in hands) {12} d - 35 uncursed +0 ya (in quiver) {18} k - an aklys {7} Armor(B e - an uncursed rustproof +0 dou-maru (being worn) {160} Scrolls(B f - 6 uncursed scrolls of healing {6} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1} Wands(B l - an omnipotent wand {1}(end) K V$--(B.(B|(B.(B|(B.(B|--(B-|(B###|(B,@(B#|(B#(B,(B###|###########################(B,,,(B#|(B,,,,,,,,,,,,,,,,,,,,,,,,,,,,(B#(B,(B#-(B,(B###########(B---------------.-.----------(B,,(B#(B|..........................|(B 20(20)(B  Pw 8(8)  AC2 Xp1/0 T116L V  20(20)(B  Pw 8(8)  AC2 Xp1/0 T116,(B@(B,,(BL Vq  20(20)(B  Pw 8(8)  AC2 Xp1/0 T117,,(B,(B@(B,(B((BM Vh~D,(B,(B@(BM V@You see here an okina hako {30}. 20(20)(B  Pw 8(8)  AC2 Xp1/0 T118M V 20(20)(B  Pw 8(8)  AC2 Xp1/0 T118,,(B((B@(BM V\^ 20(20)(B  Pw 8(8)  AC2 Xp1/0 T119,(B.(B@(BM V5 20(20)(B  Pw 8(8)  AC2 Xp1/0 T120.(B@(BN V/-------(B|(B.....(B|(B|(B.....(B|(B|(B.....(B|(B---.---(B#(B,(B#(B#(B,(B#(B -------.--(B |(B........(B|(B###(B |(B........(B|(B,,(B#(B |(B........(B|(B#(B,(B###(B |(B.......(B<(B|###########################(B,,,(B#(B |(B........(B|(B,,,,,,,,,,,,,,,,,,,,,,,,,,,(B(#(B,(B#(B ---.------(B,(B###########(B---------------.-.----------(B#(B,,,,,,,,(B#(BN V0 [37m|..........................|(B##########(B|..............(B@(B...........|(B|.............(B{(B............|(B----------------------------(BN V+0Keito940 the Hatamoto St10 Dx11 Co9 In8 Wi5 Ch7 SamSpeMalLaw S5 Dlvl:1 $5 HP 20(20)(B  Pw 8(8)  AC2 Xp1/0 T120b - an uncursed +0 wakizashi (weapon in hand) {12}.--More--Q VBS-------(B|(B.....(B|(B|(B.....(B|(B|(B.....(B|(B---.---(B#(B,(B#(B#(B,(B#(B -------.--(B |(B........(B|(B###(B |(B........(B|(B,,(B#(B |(B........(B|(B#(B,(B###(B |(B.......(B<(B|###########################(B,,,(B#(B |(B........(B|(B,,,,,,,,,,,,,,,,,,,,,,,,,,,(B(#(B,(B#(B ---.------(B,(B###########(B---------------.-.----------(B#(B,,,,,,,,(B#(BQ VS|..........................|(B##########(B|..............(B@(B...........|(B|.............(B{(B............|(B----------------------------(BQ VSKeito940 the Hatamoto St10 Dx11 Co9 In8 Wi5 Ch7 SamSpeMalLaw S5 Dlvl:1 $5 HP 20(20)(B  Pw 8(8)  AC2 Xp1/0 T120c - an uncursed +0 yumi (alternate weapon; not wielded) {12}.--More--R V0Keito940 the Hatamoto St10 Dx11 Co9 In8 Wi5 Ch7 SamSpeMalLaw S5 Dlvl:1 $5 HP 20(20)(B  Pw 8(8)  AC2 Xp1/0 T120-------(B|(B.....(B|(B|(B.....(B|(B|(B.....(B|(B---.---(B#(B,(B#(B#(B,(B#(B -------.--(B |(B........(B|(B###(B |(B........(B|(B,,(B#(B |(B........(B|(B#(B,(B###(B |(B.......(B<(B|###########################(B,,,(B#(B |(B........(B|(B,,,,,,,,,,,,,,,,,,,,,,,,,,,(B(#(B,(B#(B R VP1---.------(B,(B###########(B---------------.-.----------(B#(B,,,,,,,,(B#(B|..........................|(B##########(B|..............(B@(B...........|(B|.............(B{(B............|(B----------------------------(BS V  Weapons(B a - an uncursed +0 katana {16} b - an uncursed +0 wakizashi (weapon in hand) {12} c - an uncursed +0 yumi (alternate weapon; not wielded) {12} d - 35 uncursed +0 ya (in quiver) {18} k - an aklys {7} Armor(B e - an uncursed rustproof +0 dou-maru (being worn) {160} Scrolls(B f - 6 uncursed scrolls of healing {6} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1} Wands(B l - an omnipotent wand {1}(end) T V:x###(B,,(B#(B#(B,(B##########################(B,,,(B#(B,,,,,,,,,,,,,,,,,,,,,,,(B(#(B,(B#########(B---------------.-.----------(B|..........................|(B 20(20)(B  Pw 8(8)  AC2 Xp1/0 T120U V ]6What do you want to write with? [- a-dkl or ?*] X Vc X VTc 6You write in the dust with your fingers.--More--Y V Y Vش 2What do you want to write in the dust here? Z VDxZ VG= r 20(20)(B  Pw 8(8)  AC2 Xp1/0 T121\ V6What do you want to write with? [- a-dkl or ?*] ] V5m Weapons(B a - an uncursed +0 katana {16} b - an uncursed +0 wakizashi (weapon in hand) {12} c - an uncursed +0 yumi (alternate weapon; not wielded) {12} d - 35 uncursed +0 ya (in quiver) {18} k - an aklys {7} Wands(B l - an omnipotent wand {1}(end) ` V9du+` Vzd=Do you want to add to the current engraving? [ynq] (y) b V yb V5MYou add to the writing in the dust with an omnipotent wand {1}.--More--c V|c V}?What do you want to add to the writing in the dust here? d VTgxe VHre VrThe bugs on the floor speed up! 20(20)(B  Pw 8(8)  AC2 Xp1/0 T122f VЉ  20(20)(B  Pw 8(8)  AC2 Xp1/0 T122.(B@(Bg V  Weapons(B a - an uncursed +0 katana {16} b - an uncursed +0 wakizashi (weapon in hand) {12} c - an uncursed +0 yumi (alternate weapon; not wielded) {12} d - 35 uncursed +0 ya (in quiver) {18} k - an aklys {7} Armor(B e - an uncursed rustproof +0 dou-maru (being worn) {160} Scrolls(B f - 6 uncursed scrolls of healing {6} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1} Wands(B l - an omnipotent wand {1}(end) i Vpx###(B,,(B#(B#(B,(B##########################(B,,,(B#(B,,,,,,,,,,,,,,,,,,,,,,,(B(#(B,(B#########(B---------------.-.----------(B|..........................|(B 20(20)(B  Pw 8(8)  AC2 Xp1/0 T122i Vs+@(B.(Bi V4Something is written here in the dust.i VHUse "r." to read it. 20(20)(B  Pw 8(8)  AC2 Xp1/0 T123i V"  20(20)(B  Pw 8(8)  AC2 Xp1/0 T124.(B@d(B(B.(Bi Vh  20(20)(B  Pw 8(8)  AC2 Xp1/0 T124,,(B@(Bd(B(B.(Bj V5] 20(20)(B  Pw 8(8)  AC2 Xp1/0 T125,,(B@(B.(Bj V)| 20(20)(B  Pw 8(8)  AC2 Xp1/0 T126,(B@(B,(Bj Vy 20(20)(B  Pw 8(8)  AC2 Xp1/0 T127,,(B@(B,(B,,(B.(Bj V?*  20(20)(B  Pw 8(8)  AC2 Xp1/0 T127@(B,(B,,(Bk Vg 20(20)(B  Pw 8(8)  AC2 Xp1/0 T128#(B,@,(B#(Bk VI 20(20)(B  Pw 8(8)  AC2 Xp1/0 T129#(B,@,(B,(B#(B,(Bk VQ 20(20)(B  Pw 8(8)  AC2 Xp1/0 T130#(B,@,(B,(B#(Bk VAE  20(20)(B  Pw 8(8)  AC2 Xp1/0 T130#(B,@,(B,(B#(Bk V!  20(20)(B  Pw 8(8)  AC2 Xp1/0 T131#(B,@,(B,(B#(Bl V8 20(20)(B  Pw 8(8)  AC2 Xp1/0 T132--------(B........(B......(B((B......(B.(Bj(B....(B....(B....(B...(B..(B.(B,@,(B,(B#(Bl V 20(20)(B  Pw 8(8)  AC2 Xp1/0 T132--------(B........(B......(B.(B{(B....(B.(B....(B....(B..(B..(B#(B#(B@,(B,(B#(Bl V?l 20(20)(B  Pw 8(8)  AC2 Xp1/0 T132l V l 20(20)(B  Pw 8(8)  AC2 Xp1/0 T132l V l 20(20)(B  Pw 8(8)  AC2 Xp1/0 T132m V 20(20)(B  Pw 8(8)  AC2 Xp1/0 T133-----(B-------(B|(B....(B......(B+(B.....(B.......(B|(B....(B.......(B|(B...(Bj(B........(B...(B......(B..(B.....(B.(B...(B.(B..(B-(B@(B-(B,(Bm V! 20(20)(B  Pw 8(8)  AC2 Xp1/0 T134|(B.(B|(B...(B|(B.....(B|(B|(B.......(B..(B|(B|(B.........(B....(B|(B.(B.......(B$(B>(B..(B......(B|(B|(B.............(B@(Br(B........(B|(B---------------(B.(B----------(B,,(Bm V 20(20)(B  Pw 8(8)  AC2 Xp1/0 T134@(Br(B.(B.(Bm V  20(20)(B  Pw 8(8)  AC2 Xp1/0 T135@(B.(Bn Ve 7@(Br(B.(Bn V  20(20)(B  Pw 8(8)  AC2 Xp1/0 T136You hear a gurgling noise.n VN  20(20)(B  Pw 8(8)  AC2 Xp1/0 T137@(Br(B.(Bo V 20(20)(B  Pw 8(8)  AC2 Xp1/0 T137@(Br(B.(Bd(B(Bo V[ 20(20)(B  Pw 8(8)  AC2 Xp1/0 T138@(B.(Bq V>; 20(20)(B  Pw 8(8)  AC2 Xp1/0 T139@(Br(B.(B.(Bd(B(B.(Bq VW *@(B.(Bq V  20(20)(B  Pw 8(8)  AC2 Xp1/0 T139Your dou-maru blocks the sewer rat's attack.d(B(B.(B.(Bs V s Vć# s Vaq 20(20)(B  Pw 8(8)  AC2 Xp1/0 T139u V4_# u V quitu V" uitv VGN)Really quit [yes/no]? w V$yw Vn"ew Visw V8 w VR9 w Vx9 ADo you want your possessions identified? DYWYPI? [ynq] (n) z V\ y Weapons(B a - an uncursed +0 katana {16} b - an uncursed +0 wakizashi (weapon in hand) {12} c - an uncursed +0 yumi (alternate weapon; not wielded) {12} d - 35 uncursed +0 ya (in quiver) {18} k - an uncursed +1 aklys {7} Armor(B e - an uncursed rustproof +0 dou-maru (being worn) {160} Scrolls(B f - 6 uncursed scrolls of healing {6} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1} Wands(B l - an uncursed wand of speed monster (2:3) {1}(end) } V----------------------------|(B..........................(B+|(B............(B((B.............(B||(B..............(B{(B...........(B||(B.........(Bj(B.(B@(B..............(B||(B............(Br(B.............(B||(B..............(Bd(B(B...........(B|.(B.......(B$(B>(B.................(B||(B..........................(B|----------------.-----------(B#(B,,,,,,,,(B#(B########(B,(B##########################(B,,,(B#[1} V 6;17H(B,,,,,,,,,,,,,,,,,,,,,,,,(B#(B,(B#########(B---------------.-.----------(B|..........................|(B} V14Do you want to see your attributes? [ynq] (n) ~ Vq~ Vw -[?1049l ~ V! ~ V" ~ V"