CVc [?1049h(B)0This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net CV_ WShall I pick a character's race, role, gender and alignment for you? [ynq] DVPrnChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) JVF +Choosing Race Pick the race of your Rogue  d - doppelganger h - human l - lycanthrope o - orc v - vampire * - Random q - Quit(end) MV ,+Choosing Gender Pick the gender of your human Rogue  m - male f - female * - Random q - Quit(end) NVESX+NV1-+-------|d......||@......||.{.....||.......||.......||.......|---------NVEDaydreamer the Footpad St:11 Dx:14 Co:17 In:8 Wi:12 Ch:8 Chaotic S:0 Dlvl:1 $:1806 HP: Dlvl:1 $:1806 HP:12(12) Dlvl:1 $:1806 HP:12(12) Pw:2(2) AC:7 Xp:1/0 T:1  It is written in the Book of Kos:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Kos seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Footpad, have been heralded from birth as the instrument of Kos. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has coNVrSme. For the sake of us all: Go bravely with Kos!--More--OVOVOV-YHello daydreamer, welcome to SlashEM! You are a chaotic female human Rogue.OV8 A Weapons a - a +0 short sword (weapon in hand) b - 8 +0 daggers (alternate weapon; not wielded) c - 30 +0 darts (in quiver) Armor d - an uncursed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack(end) QVf 12(12)  Pw:2(2) AC:7 Xp:1/0 T:1 QV#XMQVXYou displaced your little dog. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:2 @dMQV QV/ mThat door is closed. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:2 RV@ RVOAmThat door is closed. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:2 RV 3In what direction? [hykulnjb><] RVRVThe door opens. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:3 |  12(12)  Pw:2(2) AC:7 Xp:1/0 T:8 --$..##@#[V>  12(12)  Pw:2(2) AC:7 Xp:1/0 T:9 -.##@###MM\Vr 12(12)  Pw:2(2) AC:7 Xp:1/0 T:10 -||@###MM\VT 12(12)  Pw:2(2) AC:7 Xp:1/0 T:10 \V  12(12)  Pw:2(2) AC:7 Xp:1/0 T:11 -..-@-##MM\Vu' 12(12)  Pw:2(2) AC:7 Xp:1/0 T:12 @|.--##MM]V2^&M@.M]Vs^~28 gold pieces.28 34 12(12)  Pw:2(2) AC:7 Xp:1/0 T:13 ]Vm, s 12(12)  Pw:2(2) AC:7 Xp:1/0 T:14 .@^V6so 12(12)  Pw:2(2) AC:7 Xp:1/0 T:15 .@#^Vo 12(12)  Pw:2(2) AC:7 Xp:1/0 T:16 .@#^VDV######@##M^VDM 12(12)  Pw:2(2) AC:7 Xp:1/0 T:21 ^V M 12(12)  Pw:2(2) AC:7 Xp:1/0 T:26 ----...|#...$.-###.......|#.........|#@-..........|.........|----------_V  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false] (1 of 4)aV" a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)dV a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [daydreamer]  role [Rogue]  race [human]  gender [female]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)hV,  a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [$]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)lVDaydreamer the Footpad St:11 Dx:14 Co:17 In:8 Wi:12 Ch:8 Chaotic S:28 Dlvl:1 $:1834 HP: Dlvl:1 $:1834 HP:12(12) Dlvl:1 $:1834 HP:12(12) Pw:2(2) AC:7 Xp:1/0 T:26 ---------|....####...||...|#...$.--.---###.......|###.........|##@-..........|###.........|#----------#-|-------|.......||<......||.{.....||.......||.......||.......|---------lVE$ 12(12)  Pw:2(2) AC:7 Xp:1/0 T:27 ------.............#|.##@|.-MMlVA 12(12)  Pw:2(2) AC:7 Xp:1/0 T:28 --|.|.|#-@-MMlVT n 12(12)  Pw:2(2) AC:7 Xp:1/0 T:29 .@lV n 12(12)  Pw:2(2) AC:7 Xp:1/0 T:30 .@mVn 12(12)  Pw:2(2) AC:7 Xp:1/0 T:31 .@mVHn 12(12)  Pw:2(2) AC:7 Xp:1/0 T:32 .@mVn 12(12)  Pw:2(2) AC:7 Xp:1/0 T:33 .@mV[v 12(12)  Pw:2(2) AC:7 Xp:1/0 T:34 @.MmV՘u 12(12)  Pw:2(2) AC:7 Xp:1/0 T:35 @.MmV9 &M@.MmV| 76 gold pieces.104 910 12(12)  Pw:2(2) AC:7 Xp:1/0 T:36 mVn s 12(12)  Pw:2(2) AC:7 Xp:1/0 T:37 .@nV, 12(12)  Pw:2(2) AC:7 Xp:1/0 T:38 .@##MnVm 12(12)  Pw:2(2) AC:7 Xp:1/0 T:39 -@nVٽ ####@##MnV M 12(12)  Pw:2(2) AC:7 Xp:1/0 T:42 nV############@##MnVNM 12(12)  Pw:2(2) AC:7 Xp:1/0 T:49 oV M 12(12)  Pw:2(2) AC:7 Xp:1/0 T:52 ######@+pV.(oThat door is closed. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:52 pV&pVfoThat door is closed. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:52 pV0 pVq &In what direction? [hykulnjb><] qVsqVQslThe door resists! 12(12)  Pw:2(2) AC:7 Xp:1/0 T:53 qV  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false] (1 of 4)tVsT a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)vV a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [daydreamer]  role [Rogue]  race [human]  gender [female]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)wVnK  a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [$]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)yVDaydreamer the Footpad St:11 Dx:14 Co:17 In:8 Wi:12 Ch:8 Chaotic S:104 Dlvl:1 $:1910 HP: Dlvl:1 $:1910 HP:12(12) Dlvl:1 $:1910 HP:12(12) Pw:2(2) AC:7 Xp:1/0 T:53 -----------------|....####|..........||...|#|..........-#-.---###|..........|####|..........|####-..........|####|..........|##------------####-|-------###|.......|#|<......|VB 0m###|.{.....|#|.......|###|.......|@+|.......|---------yVa oThat door is closed. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:53 zV5zV5&In what direction? [hykulnjb><] zV; zV; The door opens. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:54 ----+-----.........|-..........|..........----------{V 12(12)  Pw:2(2) AC:7 Xp:1/0 T:55 .#|.#@|.-MM{V 12(12)  Pw:2(2) AC:7 Xp:1/0 T:56 -##-@-MM{Vn 12(12)  Pw:2(2) AC:7 Xp:1/0 T:57 .@|V@y 12(12)  Pw:2(2) AC:7 Xp:1/0 T:58 @.M|V 12(12)  Pw:2(2) AC:7 Xp:1/0 T:59 ##@.M|V  12(12)  Pw:2(2) AC:7 Xp:1/0 T:63 @####.}V 12(12)  Pw:2(2) AC:7 Xp:1/0 T:64 #@##M}VCu 12(12)  Pw:2(2) AC:7 Xp:1/0 T:65 ##@#}V_  12(12)  Pw:2(2) AC:7 Xp:1/0 T:66 ##@~VAU 12(12)  Pw:2(2) AC:7 Xp:1/0 T:66 ~V 12(12)  Pw:2(2) AC:7 Xp:1/0 T:67 ##.@~V1V n 12(12)  Pw:2(2) AC:7 Xp:1/0 T:68 .@~V n 12(12)  Pw:2(2) AC:7 Xp:1/0 T:69 .@~V[n 12(12)  Pw:2(2) AC:7 Xp:1/0 T:70 .@V",n 12(12)  Pw:2(2) AC:7 Xp:1/0 T:71 .@Vj&In what direction? [hykulnjb><] VVH |The door opens. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:72 |V  12(12)  Pw:2(2) AC:7 Xp:1/0 T:73 ##@.MV x 12(12)  Pw:2(2) AC:7 Xp:1/0 T:74 @|MV\>#####@VM 12(12)  Pw:2(2) AC:7 Xp:1/0 T:77 VR##@########VM 12(12)  Pw:2(2) AC:7 Xp:1/0 T:84 V```#########@##V`M 12(12)  Pw:2(2) AC:7 Xp:1/0 T:91 Vn$  M 12(12)  Pw:2(2) AC:7 Xp:1/0 T:98 #######@0Vag 12(12)  Pw:2(2) AC:7 Xp:1/0 T:99 #@#VT w 12(12)  Pw:2(2) AC:7 Xp:1/0 T:100 #@##V" w 12(12)  Pw:2(2) AC:7 Xp:1/0 T:101 #@##V>w 12(12)  Pw:2(2) AC:7 Xp:1/0 T:102 #@##Vw 12(12)  Pw:2(2) AC:7 Xp:1/0 T:103 #@##V>;w 12(12)  Pw:2(2) AC:7 Xp:1/0 T:104 #@##V w 12(12)  Pw:2(2) AC:7 Xp:1/0 T:105 #@##V|Ow 12(12)  Pw:2(2) AC:7 Xp:1/0 T:106 #@##V<(w 12(12)  Pw:2(2) AC:7 Xp:1/0 T:107 #@##Vw 12(12)  Pw:2(2) AC:7 Xp:1/0 T:108 #@##Vr 12(12)  Pw:2(2) AC:7 Xp:1/0 T:109 ##@##Vh. w 12(12)  Pw:2(2) AC:7 Xp:1/0 T:110 #@##V 12(12)  Pw:2(2) AC:7 Xp:1/0 T:111 ##@#MV 12(12)  Pw:2(2) AC:7 Xp:1/0 T:112 +@####MMV!V 12(12)  Pw:2(2) AC:7 Xp:1/0 T:112 Vf 12(12)  Pw:2(2) AC:7 Xp:1/0 T:113 #@V pThat door is closed. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:113 VMVpThat door is closed. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:113 Vj V &In what direction? [hykulnjb><] V VG mThe door resists! 12(12)  Pw:2(2) AC:7 Xp:1/0 T:114 VYVY&In what direction? [hykulnjb><] ViV jThe door opens. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:115 ---.......|VM C 12(12)  Pw:2(2) AC:7 Xp:1/0 T:116 ------.....+...|...|-@-##MMVS 12(12)  Pw:2(2) AC:7 Xp:1/0 T:117 ----|.........|.......@---------|-##MMV< v 12(12)  Pw:2(2) AC:7 Xp:1/0 T:118 @.MVŲw 12(12)  Pw:2(2) AC:7 Xp:1/0 T:119 @.MVR&In what direction? [hykulnjb><] VVVThe door opens. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:120 ----...|-..........|...|V1  12(12)  Pw:2(2) AC:7 Xp:1/0 T:121 -..@#.VY  12(12)  Pw:2(2) AC:7 Xp:1/0 T:122 -.-@#.V  12(12)  Pw:2(2) AC:7 Xp:1/0 T:125 --->..###@.........|--+----VAP  12(12)  Pw:2(2) AC:7 Xp:1/0 T:126 -|$##@|....---V 12(12)  Pw:2(2) AC:7 Xp:1/0 T:127 -#.@Vn 12(12)  Pw:2(2) AC:7 Xp:1/0 T:128 @..-V @>V 37 gold pieces.41 47 12(12)  Pw:2(2) AC:7 Xp:1/0 T:129 V Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false] (1 of 4)VЕ  MM+V~  a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)V[ a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [daydreamer]  role [Rogue]  race [human]  gender [female]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)VH a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [$]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)V Daydreamer the Footpad St:11 Dx:14 Co:17 In:8 Wi:12 Ch:8 Chaotic S:141 Dlvl:1 $:1947 HP: Dlvl:1 $:1947 HP:12(12) Dlvl:1 $:1947 HP:12(12) Pw:2(2) AC:7 Xp:1/0 T:129 -----------------------------------------|@>.......||....####|..........||...........-####..........||...|#|..........-#............||.........|-.---###|..........|#|...........|..........|###|..........|#----------|--------+----###-Vt ..........|######|..........|###------------#################0###-|-------######|.......|##|<......|###########|.{.....|#-.----|-----|.......|###|..........||.......|#-..........||.......||...........---------------------VIu 12(12)  Pw:2(2) AC:7 Xp:1/0 T:130 .@V<  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)V& MM+V +VW a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)V?K a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [daydreamer]  role [Rogue]  race [human]  gender [female]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)VS  a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [$]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)V)0Daydreamer the Footpad St:11 Dx:14 Co:17 In:8 Wi:12 Ch:8 Chaotic S:141 Dlvl:1 $:1947 HP: Dlvl:1 $:1947 HP:12(12) Dlvl:1 $:1947 HP:12(12) Pw:2(2) AC:7 Xp:1/0 T:130 lqqqqqqqqqklqqqklqqqqqqqqqqklqqqqqqqqqqqkx~>~~~~~~~xx~~~~####x~~~~~~~~~~xx~~~~~~~~~~~a####~@~~~~~~~~xx~~~x#x~~~~~~~~~~a#~~~~~~~~~~~~xx~~~~~~~~~xm~qqj###x~~~~~~~~~~x#x~~~~~~~~~~~x~~~~~~~~~~xV###x~~~~~~~~~~x#mqqqqqqqqqaqjmqqqqq+qqqj###a~~~~~~~~~~x######x~~~~~~~~~~x###mqqqqqqqqqqj#################0###laqqqqqqk######x~~~~~~~x##x<~~~~~~x###########x~{~~~~~x#7ml~qqqqaqqqqkx~~~~~~~x###x~~~~~~~~~~xx~~~~~~~x#a~~~~~~~~~~xx~~~~~~~xx~~~~~~~~~~~mqqqqqqqjmqqqqqqqqqqjV% p 12(12)  Pw:2(2) AC:7 Xp:1/0 T:131 ~@V?[x 12(12)  Pw:2(2) AC:7 Xp:1/0 T:132 @~MVc q 12(12)  Pw:2(2) AC:7 Xp:1/0 T:133 @~Vo'lqqqqqqkx~~~~~@~x~~~~~~xx~~~~#~xx~~~~~~xx~~~~~~xx~~~~~~mqqqqq~jVDaydreamer the Footpad St:11 Dx:14 Co:17 In:8 Wi:12 Ch:8 Chaotic S:191 Dlvl:2 $:1947 HP: Dlvl:2 $:1947 HP:12(12) Dlvl:2 $:1947 HP:12(12) Pw:2(2) AC:7 Xp:1/0 T:133 V/Q M 12(12)  Pw:2(2) AC:7 Xp:1/0 T:134 V'oUnknown command ' '. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:134 Vz_  12(12)  Pw:2(2) AC:7 Xp:1/0 T:135 <@Vf 12(12)  Pw:2(2) AC:7 Xp:1/0 T:136 ~@~MMMV,What do you want to drink? [e or ?*.] V^ V )You don't have that object.--More--V3What do you want to drink? [e or ?*.] VVxYou take a sip of cold water. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:137 V ~ 12(12)  Pw:2(2) AC:7 Xp:1/0 T:138 @#MVnlw 12(12)  Pw:2(2) AC:7 Xp:1/0 T:139 ~@V9u 12(12)  Pw:2(2) AC:7 Xp:1/0 T:140 #@V>x 12(12)  Pw:2(2) AC:7 Xp:1/0 T:141 ~@V/ y 12(12)  Pw:2(2) AC:7 Xp:1/0 T:142 ~@V  12(12)  Pw:2(2) AC:7 Xp:1/0 T:143 ~@#MV=~@##MV~"eYou hear water falling on coins.####@#V"N 12(12)  Pw:2(2) AC:7 Xp:1/0 T:147 V.########@#V=N 12(12)  Pw:2(2) AC:7 Xp:1/0 T:154 V.########@#VȳN 12(12)  Pw:2(2) AC:7 Xp:1/0 T:161 Vބ M 12(12)  Pw:2(2) AC:7 Xp:1/0 T:168 ~########@0#MV;\ 12(12)  Pw:2(2) AC:7 Xp:1/0 T:168 VyWith great effort you move the boulder. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:169 ##@0VIj #@#Vj  12(12)  Pw:2(2) AC:7 Xp:1/0 T:169 You hear a door open. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:170 V } 12(12)  Pw:2(2) AC:7 Xp:1/0 T:171 #@##VS 12(12)  Pw:2(2) AC:7 Xp:1/0 T:172 ##@###MVy 12(12)  Pw:2(2) AC:7 Xp:1/0 T:173 #@####MMVpV 12(12)  Pw:2(2) AC:7 Xp:1/0 T:173 Va q 12(12)  Pw:2(2) AC:7 Xp:1/0 T:173 M 12(12)  Pw:2(2) AC:7 Xp:1/0 T:174 qqqqqq~~~~~~~~~~~~~[##@####MMVX Alxx~~x~~~~##x~~~h~~@a~~$$~~#mqqqqqq#MMVX  12(12)  Pw:2(2) AC:7 Xp:1/0 T:174 The hobbit shoots a rock!*V%~*V@~*Vk[*V)/<You are almost hit by a rock.~*Ve 12(12)  Pw:2(2) AC:7 Xp:1/0 T:175 @V, 12(12)  Pw:2(2) AC:7 Xp:1/0 T:176 ~x#@B#~xqMMV q>x#@~*#jMMVn @You see here a ring mail.~hV q 12(12)  Pw:2(2) AC:7 Xp:1/0 T:176 The hobbit shoots a rock!V *VF_ --More--V|1You are hit by a rock.~*V|W 10(12)  Pw:2(2) AC:7 Xp:1/0 T:176 V@u M 10(12)  Pw:2(2) AC:7 Xp:1/0 T:177 @BV  Pick up what?  Armor a - a ring mail Gems b - a rock(end) Vn 10(12)  Pw:2(2) AC:7 Xp:1/0 T:177 Vj You kill the bat!215  10(12)  Pw:2(2) AC:7 Xp:1/6 T:178 ~h%V V)You kill the hobbit!67  10(12)  Pw:2(2) AC:7 Xp:1/19 T:179 )V%?Nk~@*V`?Y Things that are here: a sling 2 rocks--More--V1 11(12)  Pw:2(2) AC:7 Xp:1/19 T:180 VZ)@VZ\ Things that are here: a rock a ring mail--More--V_ 11(12)  Pw:2(2) AC:7 Xp:1/19 T:181 V Pick up what?  Armor a - a ring mail Gems b - a rock(end) V!+VXVTvj - a ring mail. 11(12)  Pw:2(2) AC:7 Xp:1/19 T:182 VrdVd$What do you want to wear? [*] VVXYou are already wearing some armor. 11(12)  Pw:2(2) AC:7 Xp:1/19 T:182 V)i 11(12)  Pw:2(2) AC:7 Xp:1/19 T:183 @*MVv, 11(12)  Pw:2(2) AC:7 Xp:1/19 T:184 @~MV  11(12)  Pw:2(2) AC:7 Xp:1/19 T:185 M 11(12)  Pw:2(2) AC:7 Xp:1/19 T:186 V0  11(12)  Pw:2(2) AC:7 Xp:1/19 T:187 You finish taking off your suit. 11(12)  Pw:2(2) AC:10 Xp:1/19 T:187 VJ" Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) V qqk~>~~@x~~x##)*%*#~~x#qqj#########0# 11(12)  Pw:2(2) AC:10 Xp:1/19 T:187 V+What do you want to wear? [dj or ?*] V*. 11(12)  Pw:2(2) AC:7 Xp:1/19 T:188 M 11(12)  Pw:2(2) AC:7 Xp:1/19 T:189 M 11(12)  Pw:2(2) AC:7 Xp:1/19 T:190 ~dMMV_* 11(12)  Pw:2(2) AC:7 Xp:1/19 T:190 The little dog picks up a sling. 11(12)  Pw:2(2) AC:7 Xp:1/19 T:191 d**~MMMV* 11(12)  Pw:2(2) AC:7 Xp:1/19 T:192 You finish your dressing maneuver.Vgd_ Weapons a - a +0 short sword (weapon in hand) b - 8 +0 daggers (alternate weapon; not wielded) c - 30 +0 darts (in quiver) Armor d - an uncursed +1 leather armor j - a +0 ring mail (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack(end) Vɺ @qqqqk~~~>~~~~@x~~d~x##~~**%*#$~~~x#qqqqj###########0# 11(12)  Pw:2(2) AC:7 Xp:1/19 T:192 VJ@ 11(12)  Pw:2(2) AC:7 Xp:1/19 T:193 ~d~MVA 11(12)  Pw:2(2) AC:7 Xp:1/19 T:193 The little dog drops a sling. 11(12)  Pw:2(2) AC:7 Xp:1/19 T:194 M 12(12)  Pw:2(2) AC:7 Xp:1/19 T:195 M 12(12)  Pw:2(2) AC:7 Xp:1/19 T:196 )~MVSA 12(12)  Pw:2(2) AC:7 Xp:1/19 T:196 You hear some noises. 12(12)  Pw:2(2) AC:7 Xp:1/19 T:197 --More--V|You finish taking off your suit. 12(12)  Pw:2(2) AC:10 Xp:1/19 T:197 V  V +What do you want to wear? [dj or ?*] Vm7 12(12)  Pw:2(2) AC:7 Xp:1/19 T:198 M 12(12)  Pw:2(2) AC:7 Xp:1/19 T:199 M 12(12)  Pw:2(2) AC:7 Xp:1/19 T:200 M 12(12)  Pw:2(2) AC:7 Xp:1/19 T:201 VDn~ 12(12)  Pw:2(2) AC:7 Xp:1/19 T:202 You finish your dressing maneuver.V!J You finish your dressing maneuver. 12(12)  Pw:2(2) AC:7 Xp:1/19 T:202 VWhat do you want to wear? [dj or ?*]  12(12)  Pw:2(2) AC:7 Xp:1/19 T:202 V You finish taking off your suit. 12(12)  Pw:2(2) AC:7 Xp:1/19 T:202 Vi> The little dog drops a sling. You hear some noises. 12(12)  Pw:2(2) AC:7 Xp:1/19 T:202 V2? The little dog picks up a sling. You finish your dressing maneuver. 12(12)  Pw:2(2) AC:7 Xp:1/19 T:202 ”V 12(12)  Pw:2(2) AC:7 Xp:1/19 T:203 @~~M”VSh~mk~@m~~~M”VDaydreamer the Footpad St:11 Dx:14 Co:17 In:8 Wi:12 Ch:8 Chaotic S:317 Dlvl:3 $:1947 HP: Dlvl:3 $:1947 HP:12(12) Dlvl:3 $:1947 HP:12(12) Pw:2(2) AC:7 Xp:1/19 T:203 ”VR M 12(12)  Pw:2(2) AC:7 Xp:1/19 T:204 ÔV 12(12)  Pw:2(2) AC:7 Xp:1/19 T:205  x<x@ mqqMÔV V 12(12)  Pw:2(2) AC:7 Xp:1/19 T:205 ĔV;C 12(12)  Pw:2(2) AC:7 Xp:1/19 T:205 M 12(12)  Pw:2(2) AC:7 Xp:1/19 T:206 k~@~MĔVd 12(12)  Pw:2(2) AC:7 Xp:1/19 T:207 ~~x@~ MMĔV  12(12)  Pw:2(2) AC:7 Xp:1/19 T:207 M 12(12)  Pw:2(2) AC:7 Xp:1/19 T:208 mqk@~ MMĔVk V 12(12)  Pw:2(2) AC:7 Xp:1/19 T:208 ĔV  12(12)  Pw:2(2) AC:7 Xp:1/19 T:209 ~~@~qMŔV;8 12(12)  Pw:2(2) AC:7 Xp:1/19 T:209 M 12(12)  Pw:2(2) AC:7 Xp:1/19 T:210 xx@~ m MŔVT 12(12)  Pw:2(2) AC:7 Xp:1/19 T:211 x~x@~MŔVj{ 12(12)  Pw:2(2) AC:7 Xp:1/19 T:212 x~x@~ MMŔVa 12(12)  Pw:2(2) AC:7 Xp:1/19 T:213 x~x@~ MMŔVP  12(12)  Pw:2(2) AC:7 Xp:1/19 T:214 x~x@~ MMŔV  12(12)  Pw:2(2) AC:7 Xp:1/19 T:215 x~~@~ MMƔV: 12(12)  Pw:2(2) AC:7 Xp:1/19 T:216 x~~@~ MMƔVK 12(12)  Pw:2(2) AC:7 Xp:1/19 T:217 x*~@~ MMƔVy 12(12)  Pw:2(2) AC:7 Xp:1/19 T:218 ~~@~~MǔVY Weapons a - a +0 short sword (weapon in hand) b - 8 +0 daggers (alternate weapon; not wielded) c - 30 +0 darts (in quiver) Armor d - an uncursed +1 leather armor j - a +0 ring mail (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack(end) ȔV,2 12(12)  Pw:2(2) AC:7 Xp:1/19 T:218 ɔV 12(12)  Pw:2(2) AC:7 Xp:1/19 T:219 ~  ~@~  ~MɔV 12(12)  Pw:2(2) AC:7 Xp:1/19 T:220  ~  ~@~  ~MɔVeQ FM ~@~~~MɔVQ A trap door in the ceiling opens and a rock falls on your head! 7(12)  Pw:2(2) AC:7 Xp:1/19 T:221 ɔV0 7(12)  Pw:2(2) AC:7 Xp:1/19 T:221 M 7(12)  Pw:2(2) AC:7 Xp:1/19 T:222  ~* @ tqqMʔV; A trap door in the ceiling opens and a rock falls on your head! 7(12)  Pw:2(2) AC:7 Xp:1/19 T:222 ˔V* ˔Vl{Unknown command ' '. 7(12)  Pw:2(2) AC:7 Xp:1/19 T:222 ˔Vyt 7(12)  Pw:2(2) AC:7 Xp:1/19 T:223  ~~@~qM˔V 7(12)  Pw:2(2) AC:7 Xp:1/19 T:223 M 7(12)  Pw:2(2) AC:7 Xp:1/19 T:224  ~ ~@ljM˔Va 7(12)  Pw:2(2) AC:7 Xp:1/19 T:224 ˔V  8(12)  Pw:2(2) AC:7 Xp:1/19 T:225 ~~~@~M̔VbV 8(12)  Pw:2(2) AC:7 Xp:1/19 T:225 M 8(12)  Pw:2(2) AC:7 Xp:1/19 T:226  x~@x jM̔VDGa 8(12)  Pw:2(2) AC:7 Xp:1/19 T:226 ̔VI 8(12)  Pw:2(2) AC:7 Xp:1/19 T:227 ~~l@~ MM̔Vȯ  8(12)  Pw:2(2) AC:7 Xp:1/19 T:227 M 8(12)  Pw:2(2) AC:7 Xp:1/19 T:228 ~~~@~ MM̔V  8(12)  Pw:2(2) AC:7 Xp:1/19 T:229 ~ ~@~~M͔V< 8(12)  Pw:2(2) AC:7 Xp:1/19 T:229 M 8(12)  Pw:2(2) AC:7 Xp:1/19 T:230 qj~@~ MM͔V 8(12)  Pw:2(2) AC:7 Xp:1/19 T:231 q ~@~ ~ M͔Va 8(12)  Pw:2(2) AC:7 Xp:1/19 T:231 ͔Vc 8(12)  Pw:2(2) AC:7 Xp:1/19 T:231 M 8(12)  Pw:2(2) AC:7 Xp:1/19 T:232 ~ ~@~ ~M͔V 8(12)  Pw:2(2) AC:7 Xp:1/19 T:233 m ~@~ M͔Vؕ 8(12)  Pw:2(2) AC:7 Xp:1/19 T:233 M 8(12)  Pw:2(2) AC:7 Xp:1/19 T:234 k ~@x jM͔V-9 a 8(12)  Pw:2(2) AC:7 Xp:1/19 T:234 ΔVγ 8(12)  Pw:2(2) AC:7 Xp:1/19 T:235 lqk@~~ MMΔVǠ 8(12)  Pw:2(2) AC:7 Xp:1/19 T:235 M 8(12)  Pw:2(2) AC:7 Xp:1/19 T:236 ~~@ ~~~MΔVE  8(12)  Pw:2(2) AC:7 Xp:1/19 T:237  ~@~ ~ MΔVɥ WMq~@~ ~ ΔV k 8(12)  Pw:2(2) AC:7 Xp:1/19 T:237 *ΔVai MΔVi You are hit by a rock.*~ 7(12)  Pw:2(2) AC:7 Xp:1/19 T:237 ΔVp-l M 7(12)  Pw:2(2) AC:7 Xp:1/19 T:238 @ϔV5X 7(12)  Pw:2(2) AC:7 Xp:1/19 T:239 lj@~ Gh MДVcD~@~  ~MДV;d 7(12)  Pw:2(2) AC:7 Xp:1/19 T:239 The hobbit swings her sling.ДVdThe hobbit hits! 5(12)  Pw:2(2) AC:7 Xp:1/19 T:239 M 6(12)  Pw:2(2) AC:7 Xp:1/19 T:240 GДV}) ДV){You miss the hobbit. 6(12)  Pw:2(2) AC:7 Xp:1/19 T:241 єV.{ єVu{You miss the hobbit. 6(12)  Pw:2(2) AC:7 Xp:1/19 T:241 The hobbit swings her sling.єV{1The hobbit misses.--More--ҔV.The gnome thrusts her short sword.ҔVThe gnome hits!ҔVn 0(12)  Pw:2(2) AC:7 Xp:1/19 T:241 --More--ҔV° You die...ҔV 1 0(12)ҔV --More--ӔV ӔVE9Do you want your possessions identified? [ynq] (n) ӔV^my Weapons a - a +0 short sword (weapon in hand) b - 8 +0 daggers (alternate weapon; not wielded) c - 30 +0 darts (in quiver) Armor d - an uncursed +1 leather armor j - an uncursed +0 ring mail (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack(end) ӔVu ӔV (The oilskin sack is empty.--More--ӔV/ ӔV04Do you want to see your attributes? [ynq] (n) ԔV(( nԔVe(@Do you want an account of creatures vanquished? [ynq] (n) ԔVT nԔV U1Do you want to see your conduct? [ynq] (n) ԔVlnԔV ----------  / \  / REST \  / IN \  / PEACE \  / \  | daydreamer |  | 1947 Au |  | killed by a |  | gnome |  | |  | |  | 2016 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye daydreamer the Rogue... You died in The Gnomish Mines on dungeon level 3 with 303 points, and 1947 pieces of gold, after 241 moves. You were level 1 with a maximum of 12 hit points when you died. --More--ԔV' --More--ՔV[?1049l ՔV ՔV/ Q No Points Name Hp [max] ՔVq  1 75711944 bringerofd-Sam-Hum-Fem-Law ascended to demigoddess-hood. 1763 [1980] 2 35367696 Blaubart-Wiz-Dro-Fem-Cha ascended to demigoddess-hood. 641 [641] 3 29881754 bringerofd-Kni-Hum-Fem-Law (Form) ascended to demigoddess-hood. 813 [813] ՔV  ՔV %1999 17866 barnex-Wiz-Dop-Mal-Neu died in The Gnomish Mines on level 7 [max 10]. Killed by a giant spider. - [53] 2000 17861 Qetyria-Ice-Vam-Fem-Cha died in The Dungeons of Doom on level 5 [max 6]. Killed by a watch captain, while ՔV  helpless. - [67]  303 daydreamer-Rog-Hum-Fem-Cha died in The Gnomish Mines ՔV _  on level 3. Killed by a gnome. - [12]