@V[?1049h)0This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net @VpRestoring save file...@V@V Confensues the Student of Stones St:18/23 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:22 $:84 HP: 123(123)  Pw:30(143) AC:-16 Exp:13 Wt:388/1000 Conf Stun--More--@Vu >You return to level 22 in One-eyed Sam's Market.--More--@V(0l(0q(0w(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(B(B^(B(0x(0~(0~(0~(0~(B(B[(B(0~(0~(B(B((B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(B(B)(B(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(B(B)[(B((B(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B(0~(B(B)(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(B(B/(B[(B(0x(B(B (0x(B(B(0x(B(B&(B(0~(B@Vϖ[36m(B)/(B(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B[(B(0~(0~(0~(B(B((B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(B(B((B%(B(0~(0~(B(B*(B(0~(0~(0~(0~(0~(B(B*(B(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(B(BT(B(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(BO(B%(B(0~(0~(0~(B(B*(B(0~(B*(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(0~(B(B)((B(0~(B(B%(B(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0@V~(0~(0~(0~(0~(0~(B(B%(B(0~(0x(B(B (0x(B(B(0x(B(B&(B(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B=((0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(B(B[[(B(0~(B(B[(B%(B(0~(0~(0~(B(B=(B=(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B 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(0x(B(B(0x(B(Bc(B(0~(0~(0~(0~(0~(0~(0~(B(BF(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(B(B=(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(B(B((B(0x(B(B (0x(B(B(0x(B(Bn(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(B(B*(B(0~(0~(0~(0~(B(B`(B@V—(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B/(B(0~(0~(0~(B(B*(B(0~(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(B(B)(B(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B))(B(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(0~(0~(0~(B(B%(B*(B(0~(0~(0~(B(B[(B(0x(B(B 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(0x(B(B(0a(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(B(B%(B(0~(0~(0~(0~(B(B[(B*(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(B(B[)(B(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(0~(0~(B(B[)(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B*(B(0x(0~(B@Vw(B@(B[(B(0~(B(B=(B(0~(0~(B(B%)(B(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(B(B*(B*(B(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(B(B/(B[(B(0x(B(B (0x(B(B(0x(B(BH(B((B%(B=(B=(0~(0~(B(B((B(0~(B(B+(B?(B[(B(0~(B*(0~(B(B((B[[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B=(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B*(B(0~(0~(0~(0~(0~(@Vx0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0v(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B@V|@ Confensues the Student of Stones St:18/23 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:22 $:84 HP: Dlvl:22 $:84 HP:123(123) Dlvl:22 $:84 HP:123(123) Pw:30(143) AC:-16 Exp:13 Wt:388/1000 Conf StunHello confensues, the male doppelganger Monk, welcome back to SlashEM!1(B"@V Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded) (unpaid, 720000 zo  Armor(B  a - a blessed greased fireproof +3 robe of power (unpaid, 5334 zorkmids)  f - an uncursed rustproof +3 helm of brilliance (being worn) (unpaid, 3334 zor  l - an uncursed +0 cloak of protection (unpaid, 3334 zorkmids)  H - the blessed fireproof +0 Gauntlets of Defense  V - an uncursed +3 pair of speed boots (being worn) (unpaid, 4400 zorkmids)  Comestibles(B  g - an uncursed tin of spinach (unpaid, 500 zorkmids)  Scrolls(B  c - a scroll of enchant weapon (unpaid, 4000 zorkmids)  d - 5 scrolls of enchant weapon (unpaid, 20000 zorkmids)  e - 3 scrolls of confuse monster (unpaid, 20001 zorkmids)  i - 2 scrolls of light (unpaid, 6668 zorkmids)  j - a scroll of teleportatio"@Vncn (unpaid, 6667 zorkmids)  q - 2 scrolls of destroy armor (unpaid, 13334 zorkmids)  y - a scroll of taming (unpaid, 13334 zorkmids)  D - 2 scrolls of punishment (unpaid, 40000 zorkmids)  T - a scroll of light (unpaid, 3334 zorkmids)  X - an uncursed scroll of enchant weapon (unpaid, 4000 zorkmids) (1 of 2)#@Vb7 Rings(B  h - an uncursed +2 ring of increase accuracy (on left hand)  k - an uncursed ring of sustain ability (unpaid, 8867 zorkmids)  o - an uncursed ring of levitation (unpaid, 17734 zorkmids)  s - a blessed +3 ring of increase damage (on right hand)  Y - an uncursed ring of protection from shape changers (unpaid, 6667 zorkmids)  Wands(B  z - a wand of polymorph (0:7) (unpaid, 17734 zorkmids)  Tools(B  B - a magic marker (0:9) (unpaid, 3334 zorkmids)  M - a blessed +0 unicorn horn  O - a bag of tricks (0:18) (unpaid, 8867 zorkmids)  Q - an uncursed skeleton key (unpaid, 434 zorkmids)  Gems(B  x - an invisible blessed luckstone  C - a blessed luckstone (2 of 2)$@V>Confensues the Student of Stones St:18/23 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:22 $:84 HP: Dlvl:22 $:84 HP:123(123) Dlvl:22 $:84 HP:123(123) Pw:30(143) AC:-16 Exp:13 Wt:388/1000 Conf Stun(0l(0q(0w(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(B(B^(B(0x(0~(0~(0~(0~(B(B[(B(0~(0~(B(B((B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(B(B)(B(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(B(B)[(B((B(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B(0~($@VB(B)(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(B(B/(B[(B(0x(B(B (0x(B(B(0x(B(B&(B(0~(B(B)/(B(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B[(B(0~(0~(0~(B(B((B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(B(B((B%(B(0~(0~(B(B*(B(0~(0~(0~(0~(0~(B(B*(B(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(B(BT(B(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(BO(B%(B(0~(0~(0~(B(B*(B(0~(B*(0~(0~(0~(0~(0~(0~(B$@Vk (B((B(0~(0~(0~(0~(0~(B(B)((B(0~(B(B%(B(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B%(B(0~(0x(B(B (0x(B(B(0x(B(B&(B(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B=((0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(B(B[[(B(0~(B(B[(B%(B(0~(0~(0~(B(B=(B=(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(B(B((B(0~(0~(0~(0~(0~(B(B)[(B(0~(0~$@V:(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(B(BN(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B*(B(0~(B(B((B(0~(0~(0~(0~(0~(0~(B(B)(B(0~(B(B[)(B(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(B)(0~(0~(0~(B(B%(B(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(B(BF(B(0~(0~(0~(B(B*(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B*(B(0~(0~(0~(0x(B(B 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(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(B(B)(B(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B))(B(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(0~(0~(0~(B[$@V1m(B%(B*(B(0~(0~(0~(B(B[(B(0x(B(B (0x(B(B(0x(B(B:(B(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B*(B(0~(0~(B=(0~(0~(0~(B)(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B*(B(0~(0~(B(B)(B(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(B(BT(B[(B(0~(0~(0~(0~(0~(0~(0~(B(B[(B%[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B [1$@V8;3H(0x(B(B(0x(B(Bc(B)(B(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B=(0~(0~(B(B*(B(0~(0~(0~(0~(0~(0~(0~(B(Bi(B(0~(B(B%(B)(B(0~(B(B((B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(B(B*(B(0~(0~(0~(B(B[(B(0~(B(B%(B(0~(0x(B(B (0x(B(B(0a(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(B(B%(B(0~(0~(0~(0~(B(B[(B*(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(B(B[)(B(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0$@V+~(0~(0~(0~(0~(B(B[)(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B*(B(0x(0~(B(B@(B[(B(0~(B(B=(B(0~(0~(B(B%)(B(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(B(B*(B*(B(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(B(B/(B[(B(0x(B(B (0x(B(B(0x(B(BH(B((B%(B=(B=(0~(0~(B(B((B(0~(B(B+(B?(B[(B(0~(B*(0~(B(B((B$@V[T[m[[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B=(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B*(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0v(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B%@V// Pick an object.&@V&@V &@VJ F@ a human or elf (One-eyed Sam the black marketeer)*@V *@V# *@Va t*@V echnique*@VW Choose a technique  Name Level Status a - pummel 13 Prepared b - air dash 13 Prepared c - chained blitz 13 Prepared d - liquid leap 13 Prepared e - chi strike 12 Prepared f - chi healing 10 Prepared g - elemental fist 8 Prepared h - draw energy 6 Prepared i - ground slam 4 Prepared j - ward against flame 3 Prepared k - ward against ice 1 Prepared(end) 2@V;+(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B)(B(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(B(B)[(B((B(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B(0~(B(B)(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(B(B/(B[(B(0x(0~(0~(B(B[(B[(B(0~(0~(0~(B(B((B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(B(B((B%(B(0~(0~(B(B*(B(0~(0~(0~(0~(0~(B(B*(B(0~(0~(0~(0~(0x(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(0~(B(B)((B(0~(B2@V;[37m(B%(B(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B%(B(0~(0x(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(B(B[[(B(0~(B(B[(B%(B(0~(0~(0~(B(B=(B=(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(B(BN(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B*(B(0~(B(B((B(0~(0~(0~(0~(0~(0~(B(B)(B(0~(B(B[)(B(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BF(B(0~(0~(0~(B(B*(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B*(B(0~(0~(0~(0x[12;32@V<8H(0~(0~(0~(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(Bf(B(0~(0~(B(B((B(0~(B(BO(B(0~(B(B((B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(B(B((B(0x(0~(B(B[(B(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B/(B(0~(0~(0~(B(B*(B(0~(0~(0~(0~(0~(0x(B(B)(B(0~(B(B%(B(0~(0~(0~(0~(0~(0~(2@V3<:0~(0~(B(B))(B(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(0~(0~(0~(B(B%(B*(B(0~(0~(0~(B(B[(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B*(B(0~(0~(B(B)(B(0~(0~(0~(0~(0x(B(BWhere do you want to leap to?(For instructions type a ?)3@V4@V"" 4@VV"+You liquify!(0x(B(B4@V((B4@VFYou reform!(0~(B(B@(B4@Vs  123(123)  Pw:30(143) AC:-16 Exp:13 Wt:388/1000 Conf Stun--More--5@Vq Things that are here: a blessed bag of holding a blessed bag of holding--More--6@VH(0~(B(BO(BN(B(0~(B(Bf(B(0~(B(BO(B(0~(B(B(0~(B(Bi(B6@VTLROne-eyed Sam the black marketeer wields a long sword named Thiefbane!7@V1b  Pick up what?  Tools(B a - a blessed bag of holding b - a blessed bag of holding(end) 8@V++:@Vc-(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(B(B)[(B((B(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B(0~(B(B)(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(B(B/(B[(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(B(B((B%(B(0~(0~(B(B*(B(0~(0~(0~(0~(0~(B(B*(B(0~(0~(0~(0~(0x(B(B:@V-iYour credit is erased.Your debt increases by 13952 zorkmids.--More--:@V m D"For you, scum ; only 3023250 for this bag of holding.":@VLm --More--;@VEr - a blessed bag of holding (unpaid, 3023250 zorkmids).;@V--More--;@Vu C"For you, scum ; only 714475 for this bag of holding.";@Vu --More--<@Vϭ YYou have a little trouble lifting u - a blessed bag of holding (unpaid, 714475 <@V zorkmids).--More--=@V2 =@VYour movements are slowed slightly because of your load. 123(123) HP: 123(123) Pw:30(143) AC:-16 Exp:13 Wt:1411/1000 Conf Stun Burdened%(BO(BN(B(0~(B(Bf(B(0~(B(B(0~(B(BO(B(0~(B(Bi(BI@VS I@VS# J@V youpolyJ@Vk J@V"Polymorph at will? [yn] (n) L@V>~ yL@Vo~3Become what kind of monster? [type the name] M@VgM@V iM@V^aN@VnN@VtN@V O@VYpsO@VRhO@VoQ@VkgQ@VgQ@VoQ@V tQ@Vf hR@V>x R@Vrx,You turn into a giant shoggoth!R@Vx> Confensues the Giant Shoggoth  St:8/** Dx:20 Co:20 In:18Wi:21 Ch:13 Chaotic $:84 HP: 143(143) HP: 143(143)  143(143) Pw:10(143) AC:-16 HD:36 Wt:1411/1000 Cnf Bnd Stn BrdYour helmet falls to the floor!P(BR@Vx  Confensues the Giant Shoggoth  St:8/** Dx:20 Co:20 In:15 Wi:18 Ch:13 Chaotic $:84 HP: 143(143) HP: 143(143)  143(143) Pw:10(143) AC:-16 HD:36 Wt:1361/1000 Cnf Bnd Stn Brd--More--S@Vl 1Your boots are pushed off your feet!S@V --More--T@V/You feel yourself slow down a bit.T@VVUse the command #monster to hide.Confensues the Giant Shoggoth  St:8/** Dx:20 Co:20 In:15 Wi:18 Ch:13 Chaotic $:84 HP: 143(143) HP: 143(143)  143(143) Pw:0(143) AC:-28 HD:36 Wt:1341/1000 Cnf Bnd Stn Brd(0~(B(B(0~(B(B(0~(B(B(0~(B(B(0~(B(B(0~(B(B(0~(B(B(0~(B(B(0~(B(B(0~(B(B(0~(B(B(0~(B(B(0~(B(B(0~(B(B5(B((B(0~(B(BP(BU@V  Pick up what?  Armor(B a - an uncursed +3 pair of speed boots b - an uncursed rustproof +3 helm of brilliance(end) V@V| ++Z@V (0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(B(B((B(0~(0~(B(B)(B(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(B(B)[(B((B(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B(0~(B(B)(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(B(B/(B[(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B[(B(0~(0~(0~(B(B((B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(B(B((B%(B(0~(0~(B(B*(B(0~(0~(0~(0~(0~(B(B*(B(0~(Z@VP 0~(0~(0~(0x(B(B"For you, scum ; only 5350 for this pair of speed boots."P(B--More--[@V!vYou have a little trouble lifting V - an uncursed +3 pair of speed boots (unpaid, 5350 zorkmids).--More--\@V{  \@V{ e"For you, scum ; only 5350 for this helm of brilliance."P(B--More--]@VYou have a little trouble lifting f - an uncursed rustproof +3 helm of brilliance (unpaid, 5350 zorkmids).--More--^@V/+ P(Bi@Vn& :What do you want to use or apply? [ruxzBCMOQ or ?*] i@V [ Wands(B z - a wand of polymorph (0:7) (unpaid, 17734 zorkmids) Tools(B r - a blessed bag of holding (unpaid, 3023250 zorkmids) u - a blessed bag of holding (unpaid, 714475 zorkmids) B - a magic marker (0:9) (unpaid, 3334 zorkmids) M - a blessed +0 unicorn horn O - a bag of tricks (0:18) (unpaid, 8867 zorkmids) Q - an uncursed skeleton key (unpaid, 434 zorkmids) Gems(B x - an invisible blessed luckstone C - a blessed luckstone(end) l@V+(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(B(B)(B(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(B(B)[(B((B(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B(0~(B(B)(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(B(B/(B[(B(0x(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B[(B(0~(0~(0~(B(B((B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(B@V!m(B((B%(B(0~(0~(B(B*(B(0~(0~(0~(0~(0~(B(B*(B(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(B(B%(B(0~(0~(0~(B(B*(B(0~(B*(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(0~(B(B)((B(0~(B(B%(B(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B%(B(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B=((0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(B(B[[(B(0~(B(B[(B%(B(0~(0~(0~(B(B=(B=(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(B(B)[(B(0~(0~(0~(0~(0~(0~(0~l@VO(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B*(B(0~(B(B((B(0~(0~(0~(0~(0~(0~(B(B)(B(0~(B(B[)(B(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(B(B%(B(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B*(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B*(B(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(B(B((B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0x@VzB13;22H(0~(0~(0~(0~(B(B)(B(0~(B(B=(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(B(B((B(0x(0~(B(B*(B(0~(0~(0~(0~(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B/(B(0~(0~(0~(B(B*(B(0~(0~(0~(0~(0~(0x(B(Bl@V%Nothing seems to happen.l@VYou feel less confused now.Confensues the Giant Shoggoth St:18/** Dx:20 Co:20 In:15 Wi:18Ch:13 Chaotic $:84 HP: 143(143) HP: 143(143) Pw:0(143) AC:-28 HD:36 Wt:1411/1000 Blind Stun BurdenedP(Bm@V m@V :What do you want to use or apply? [ruxzBCMOQ or ?*] n@Vtn@VYou feel a bit steadier now.Confensues the Giant Shoggoth St:18/** Dx:20 Co:20 In:15 Wi:18 Ch:13 Chaotic $:84 HP: 143(143)  Pw:0(143) AC:-28 HD:36 Wt:1411/1000 Blind BurdenedP(B@Vh @V )What do you want to zap? [z or ?*] @VuEz - a wand of polymorph (0:7) (unpaid, 17734 zorkmids).--More--@V @V )What do you want to zap? [z or ?*] @VR @VR )Never mind.P(B@Vu CIP(B(0~(B(B@V 0It misses.It hits!@V #[13 pts.] 130(143)(B  Pw:0(143) AC:-28 HD:36 Wt:1411/1000 Blind Burdened  131(143)(B  Pw:3(143) AC:-28 HD:36 Wt:1411/1000 Blind Burdened5(BP(B@Vv @VqOne-eyed Sam the black marketeer calls for his assistants!It hisses!--More--@VC It hisses!@V D It growls!It gets angry!It gets angry!It gets angry!--More--@VĐ It gets angry!@V {You hit it.(27 pts.)You hit it.(25 pts.)--More--@VYou touch it.@VcYou touch it.(0~(B(BP(BYou engulf it!@V@V--More--@V<QIt is covered with your goo!5(BP(B@Vj=LYou expel it!1(B2(BI@V=It hits!@V=[13 pts.] 118(143)(B  Pw:3(143) AC:-28 HD:36 Wt:1411/1000 Blind Burdened@V=--More--@VIt hits!@V[10 pts.] 108(143)(B  Pw:3(143) AC:-28 HD:36 Wt:1411/1000 Blind Burdened@VIt misses. 109(143)(B  Pw:3(143) AC:-28 HD:36 Wt:1411/1000 Blind Burdened1(B1(B5(BP(B3(B@Vʛ @V 5You hit it.You kill it!@VxxMaybe not...(0~(0~(B(B11(B(0~(B(B1(BI@VIt hits!@V˜[2 pts.] 107(143)(B  Pw:3(143) AC:-28 HD:36 Wt:1411/1000 Blind Burdened2(B[(BI@V(It hits!--More--@V [12 pts.] 95(143)(B  Pw:3(143) AC:-28 HD:36 Wt:1411/1000 Blind Burdened5(BP(B3(B@V; @V;You hit it.(26 pts.)You hit it.(24 pts.)You touch it.--More--@VF ,You touch it.(0~(B(B@V 3P(BYou engulf it!@V|@V|dIt is covered with your goo!5(BP(B--More--@V "You expel it!I@V It hits!@V )[11 pts.] 84(143)(B  Pw:3(143) AC:-28 HD:36 Wt:1411/1000 Blind Burdened  85(143)(B  Pw:3(143) AC:-28 HD:36 Wt:1411/1000 Blind Burdened5(BP(B@VzU @VUYou hit it.@VlYou kill it! 85(143)(B  Pw:3(143) AC:-28 HD:36 Wt:1411/1000 Blind Burdened(0~(B(B1(B(0~(B(BI@V9lIt misses.2(B2(B(0~(B(BP(B3(B@V @VYou hit it.(33 pts.)You hit it.(36 pts.)You touch it.--More--@VR You touch it. 86(143)(B  Pw:3(143) AC:-28 HD:36 Wt:1411/1000 Blind BurdenedP(B@V_ @VYou hit it.@VOYou kill it! 86(143)(B  Pw:3(143) AC:-28 HD:36 Wt:1411/1000 Blind Burdened  87(143)(B  Pw:3(143) AC:-28 HD:36 Wt:1411/1000 Blind Burdened(0~(B(B2(B1(B(0~(B(B(0~(B(B(0~(B(B12(B1(B)(BP(B(0~(B(B@V:P(B(0~(B(B@VCLYou try to feel what is lying here on the floor.--More--@VThere are several objects here.(0~(B(B2(B(0~(0~(B(B2(B1(BP(B@V} @V}NYou hit it.(24 pts.)You hit it.@V~You kill it! 88(143)(B  Pw:3(143) AC:-28 HD:36 Wt:1411/1000 Blind Burdened(0~(B(BP(B@VY Pick up what?  Coins(B a - 24039 gold pieces Weapons(B b - a thoroughly corroded long sword named Thiefbane Armor(B c - a smooth shield d - a gray dragon scale mail e - a pair of speed boots Scrolls(B f - a scroll Tools(B g - a key(end) @V+@Vc(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(B(B)(B(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(B(B)[(B((B(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B(0~(B(B)(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(B(B/(B[(B(0x(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B[(B(0~(0~(0~(B(B((B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(B(B((B%(B(0~(0~(B@Vʵ[m(B*(B(0~(0~(0~(0~(0~(B(B*(B(0~(0~(0~(0~(0x(0~(0~(0~(0~(B(B%(B(0~(0~(0~(B(B*(B(0~(B*(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(0~(B(B)((B(0~(B(B%(B(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B%(B(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B=((0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(B(B[[(B(0~(B(B[(B%(B(0~(0~(0~(B(B=(B=(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B)[(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0@V ~(B(B*(B(0~(B(B((B(0~(0~(0~(0~(0~(0~(B(B)(B(0~(B(B[)(B(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B*(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B*(B(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(B(B((B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0x(0~(B(B)(B(0~(B(B=(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~@VA(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(B(B((B(0x(0~(0~(0~(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B/(B(0~(0~(0~(B(B*(B(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(B(B)(B(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B))(B(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(0~(0~(0~(B(B%(B*(B(0~@VqR(0~(0~(B(B[(B(0x(0~(B(B*(B(0~(0~(B=(0~(0~(0~(B)(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B*(B(0~(0~(B(B)(B(0~(0~(0~(0~(0x(B(BYou have much trouble lifting 24039 gold pieces.P(B2123 HP: 88(143)(B  Pw:3(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed--More--@V v_You rebalance your load. Movement is difficult. 88(143)(B  Pw:3(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed3(B(0~(B(B2(B1(B2(B(0~(B(B(0~(B(B1(BP(B@V  @V& :What do you want to use or apply? [ruxzBCMOQ or ?*] @V Wands(B z - a wand of polymorph (0:7) Tools(B r - a blessed bag of holding u - a blessed bag of holding B - a magic marker (0:9) M - a blessed +0 unicorn horn O - a bag of tricks (0:18) Q - an uncursed skeleton key Gems(B x - an invisible blessed luckstone C - a blessed luckstone(end) @V>+(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(B(B((B(0~(0~(0~(0~(B(B)[(B((B(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B(0~(B(B)(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(B(B/(B[(B(0x(0~(0~(B(B((B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(B(B((B%(B(0~(0~(B(B*(B(0~(0~(0~(0~(0~(B(B*(B(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(B(B)((B(0~(B(B%(B(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B@V(B%(B(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(B(B[[(B(0~(B(B[(B%(B(0~(0~(0~(B(B=(B=(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(B(B*(B(0~(B(B((B(0~(0~(0~(0~(0~(0~(B(B)(B(0~(B(B[)(B(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B*(B(0~(0~(0~(0x(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(B(B((B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0x(0~(0~(0~(B(B)(B(0~(0~(@VIJ0~(0~(0~(0~(B(B)(B(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(B(B((B(0x(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B/(B(0~(0~(0~(B(B*(B(0~(0~(0~(0~(0~(0x(B(BYou have no hands!P(B@V9#  Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  Armor(B  a - a blessed greased fireproof +3 robe of power  f - an uncursed rustproof +3 helm of brilliance  l - an uncursed +0 cloak of protection  H - the blessed fireproof +0 Gauntlets of Defense  V - an uncursed +3 pair of speed boots  Comestibles(B  g - an uncursed tin of spinach  Scrolls(B  c - a scroll of enchant weapon  d - 5 scrolls of enchant weapon  e - 3 scrolls of confuse monster  i - 2 scrolls of light  j - a scroll of teleportation  q - 2 scrolls of destroy armor  y - a scroll of taming  D - 2 scrolls of punishment  T - a scroll of light  X - an uncursed scroll of enchant weapon (1 of 2)@VVp Rings(B  h - an uncursed +2 ring of increase accuracy (on left grasp)  k - an uncursed ring of sustain ability  o - an uncursed ring of levitation  s - a blessed +3 ring of increase damage (on right grasp)  Y - an uncursed ring of protection from shape changers  Wands(B  z - a wand of polymorph (0:7)  Tools(B  r - a blessed bag of holding  u - a blessed bag of holding  B - a magic marker (0:9)  M - a blessed +0 unicorn horn  O - a bag of tricks (0:18)  Q - an uncursed skeleton key  Gems(B  x - an invisible blessed luckstone  C - a blessed luckstone (2 of 2)@V'Confensues the Giant Shoggoth St:18/** Dx:20 Co:20 In:15 Wi:18 Ch:13 Chaotic Dlvl:22 $:24123 HP: Dlvl:22 $:24123 HP:88(143)(B Dlvl:22 $:24123 HP:88(143) Pw:3(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed(0l(0q(0w(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(B(B^(B(0x(0~(0~(0~(0~(B(B[(B(0~(0~(B(B((B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(B(B)(B(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(B(B)[(B((B(0~(0~(0~(0~(0~(0~(0~(0~(B@V(B+(B(0~(B(B)(B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(B(B/(B[(B(0x(B(B (0x(B(B(0x(0~(0~(B(B)/(B(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B[(B(0~(0~(0~(B(B((B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(B(B((B%(B(0~(0~(B(B*(B(0~(0~(0~(0~(0~(B(B*(B(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B%(B(0~(0~(0~(B(B*(B(0~(B*(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0@V~(0~(0~(B(B)((B(0~(B(B%(B(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B%(B(0~(0x(B(B (0x(B(B(0x(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B=((0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(B(B[[(B(0~(B(B[(B%(B(0~(0~(0~(B(B=(B=(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(B(B3(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(B(B((B(0~(0~(0~(0~(0~(B(B)[(B(0~(0~(0~(0~(0~(0~(0~(0~(@VB(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B*(B(0~(B(B((B(0~(0~(0~(0~(0~(0~(B(B)(B(0~(B(B[)(B(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(B)(0~(0~(0~(B(B%(B(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B*(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B*(B(0~(0~(0~(0x(B(B (0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(B(B)(B(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B@V0(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(B(B((B(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(0~(B(B2(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(B(B=(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(B(B((B(0x(B(B (0x(B(B1(B(0x(0~(B(B1(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~@Vd(B(B*(B(0~(0~(0~(0~(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B/(B(0~(0~(0~(B(B*(B(0~(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(0~(B(B2(B(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(B(B)(B(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B))(B(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(0~(0~(0~(B(B%(B*(B(0~(0~(0~(B(B[(B(0x(B(B (0x(B(B(0@Vx(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B*(B(0~(0~(B=(0~(0~(0~(B)(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B*(B(0~(0~(B(B)(B(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(0~(B(B1(B(0~(0~(0~(0~(0~(0~(0~(B(B[(B%[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B (0x(B(B(0x(0~(B(B)(B(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(0~(@V0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B=(0~(0~(B(B*(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B%(B)(B(0~(B(B((B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(B(B*(B(0~(0~(0~(B(B[(B(0~(B(B%(B(0~(0x(B(B (0x(B(B(0a(B(BP(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(B(B%(B(0~(0~(0~(0~(B(B[(B*(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(B(B[)(B(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(0~(0~(B(B[)(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B*(B@V[37m(0x(0~(0~(B(B[(B(0~(B(B=(B(0~(0~(B(B%)(B(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(B(B*(B*(B(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(B(B/(B[(B(0x(B(B (0x(B(B(0x(0~(0~(B(B%(B=(B=(0~(0~(B(B((B(0~(B(B+(B?(B[(B(0~(B*(0~(B(B((B[[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B=(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B*(B(0~(0~(0~(0~(0~(0~(0~(0~@V1n(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0v(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B@V  89(143)(B  Pw:3(143) AC:-28 HD:36 Wt:1651/1000 Blind StressedP(B?(B@V 6 90(143)(B  Pw:3(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed4(B(0~(B(B2(B(0~(B(B2(B[(B1(B P(B(0a(B(B@V= 91(143)(B  Pw:3(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed(0~(B(B3(B(0~(0~(B(B12(B(0~(B(B2(BP(B1(B)(B  @VM 3 92(143)(B  Pw:3(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed(0~(B(B4(B(0~(B(B2(BP(B(0~(B(B 2(B1(B @VNS(0~(B(B3(B2(BP(B(0~(B(B1(B  (0~(B(B12(B @VT 93(143)(B  Pw:3(143) AC:-28 HD:36 Wt:1651/1000 Blind StressedA mysterious force prevents you from teleporting! 94(143)(B  Pw:3(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed2(B(0~(B(BP(B12(B(0~(B(B @VO8 (0~(B(B3(BP(B 1(B(0~(B(B @V8 You hear a nearby zap. 95(143)(B  Pw:3(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed2(B(0~(B(B P(B12(B?(B@V)P(B @ViSomething is engraved here on the floor.Use "r." to read it.--More--@V0It suddenly drops from the ceiling!@V$%You are almost hit by it! 96(143)(B  Pw:3(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed1(B2(B P(B(0~(B(B1(B2(B(0a(B(B@V @V NYou hit it.(30 pts.)You hit it.@V You kill it! 96(143)(B  Pw:3(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed  97(143)(B  Pw:3(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed(0~(B(B4(B 2(B(0~(B(B P(B3(B1(B(0~(B(B1(B  2(B@V(  98(143)(B  Pw:3(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed2(B P(B(0~(B(B 1(B @V`P(B @V5Something is engraved here on the floor.@VrUse "r." to read it. 99(143)(B  Pw:3(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed2(BP(B(0~(B(B3(B(0~(B(B1(B 1(B(0~(B(B  2(B*(B@Vw  100(143)(B  Pw:3(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed2(BP(B(0~(B(B (0~(B(B4(B1(B  2(B@VP(B @V5Something is engraved here on the floor.@VZeUse "r." to read it. 101(143)(B  Pw:3(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed2(BP(B(0~(B(B3(B1(B(0~(B(B  1(B(0~(B(B(0a(B(B2(B@V 1 102(143)(B  Pw:3(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed2(BP(B(0~(B(B 4(B  (0~(B(B1(B2(B?(B@VP(B @V4Something is engraved here on the floor.@Vt rUse "r." to read it. 103(143)(B  Pw:3(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed2(BP(B(0~(B(B3(B4(B(0~(0~(B(B1(B (0~(B(B 1(B(0~(B(B@VM  104(143)(B  Pw:4(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed2(BP(B(0~(B(B  1(B@VzP(B @V{8You activated a magic portal!--More--@V<You feel dizzy for a moment, but the sensation passes.@V--More--@VS #(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(B(B^(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B[(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(B(B^(B(0~(0~(0~(0~(B(0a(B(B(0a(B[@V]T 37m(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0~(0j(B(B(0m(0q(0q(0q(0q(0q(0~(0q(0q(0q(B(0a(B(0q(0q(0j(B(B###(B(0x(0~(B(B>(B(0~(0~(0x(B(B#(B#(B#(B#(B#(B(0a(B(0~(0~(0~(0~(0~(B(B#(B###(B##(B (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B###(B(0m(0q(0q(0q(0q(0j(B(B#(B#(B###(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##########(B0(B#(B#(B###(B[13@VT ;52H#(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B^(B(0x(B(B###(B###(B#(B(0l(0q(0q(0q(0q(0~(0k(B(B(0l(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B#(B%(B###(B(0x(B(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B#(B###(B###(B#(B(0~(B(B<(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0@VT x(B(B####(B(0l(0q(0q(B(0a(B(0k(B(B#(B#(B(0x(B(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0x(B(B2(B(0~(0~(B(B2(B##(B###(B(0x(B(B(0~(B(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(B(B122(B(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(B(B^(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B2(BP(B1(B####(B(0m(0q(0q@VT N(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0j(B(B Confensues the Giant Shoggoth St:18/** Dx:20 Co:20 In:15 Wi:18 Ch:13 Chaotic Dlvl:22 $:24123 HP: Dlvl:22 $:24123 HP:104(143)(B Dlvl:22 $:24123 HP:104(143) Pw:4(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed@Vqj  105(143)(B  Pw:4(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed(0~(B(B1(BP(B@V;uYou hit it.@Ve}(21 pts.)You hit it.(25 pts.)You touch it.--More--@V;You touch it.^(BP(B@VYou engulf it!@Vq@Vq[It is covered with your goo!P(B1(B--More--@V2You kill it!I(0~(B(B@V  105(143)(B  Pw:4(143) AC:-28 HD:36 Wt:1651/1000 Blind StressedIt just misses!(0a(B(B2(B1(BI(0~(B(B@VEIt misses. 106(143)(B  Pw:4(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed12(B(0~(B(B2(B2(BP(B@V @VL QYou hit it.(31 pts.)You hit it.@Vh 9You kill it!(0~(B(BI@V  106(143)(B  Pw:4(143) AC:-28 HD:36 Wt:1651/1000 Blind StressedIt misses.(0~(B(B1(BI@V --More--@VwIt misses. 107(143)(B  Pw:4(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed1(B2(B(0~(B(B(0~(B(B2(B2(BP(B@VX@VXoYou hit it.(30 pts.)You hit it.You kill it!@VY.Maybe not...I--More--@V It misses.@V) RSomething screams!You feel hemmed in.I@V^ It misses.#(B2(B#(B1(BI--More--@V" It hits!@VL# V[1 pts.] 106(143)(B  Pw:4(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed  107(143)(B  Pw:4(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed1(B#(B2(B2(BP(B@V @V|You hit it.@V;You kill it!(0~(B(BI@V  107(143)(B  Pw:4(143) AC:-28 HD:36 Wt:1651/1000 Blind StressedIt misses.#(B1(BI@VRIt just misses! 108(143)(B  Pw:4(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed(0~(B(B#(B1(B22(BP(B@VA @VA QYou hit it.(34 pts.)You hit it.@VA 9You kill it!(0~(B(BI@VIt misses. 113(143)(B  Pw:4(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed12(BP(B@VK @Vy QYou hit it.(37 pts.)You hit it.@V You kill it! 114(143)(B  Pw:4(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed(0~(B(B1(B(0~(B(BP(B@V @VL You attack thin air. 115(143)(B  Pw:4(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed(0~(0~(B(B1(B(0~(B(BP(B@V  116(143)(B  Pw:4(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed1(B(0~(B(B(0~(B(BP(B@Vm  117(143)(B  Pw:4(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed1(B(0~(B(BP(B@VO  118(143)(B  Pw:4(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed1(B#(B(0~(B(BP(B^(B@V"  119(143)(B  Pw:4(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed#(B#(B1(BP(B(0~(B(B@V  120(143)(B  Pw:4(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed1(B##(BP(B(0~(B(B@V#vr#(B1(B#(BP(B(0~(B(B@V6 122(143)(B  Pw:4(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed1(B(0~(B(B#(BP#(B@VL 123(143)(B  Pw:5(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed1(B(0~(B(B(0~(B(BP#(B@V+ 124(143)(B  Pw:5(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed1(B(0~(B(B(0~(B(BP#(B@V  125(143)(B  Pw:5(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed(0~(B(B(0~(B(B1(BP#(B@V|You hit it.@VYou kill it! 126(143)(B  Pw:5(143) AC:-28 HD:36 Wt:1651/1000 Blind Stressed(0~(B(BP(B@VSC  Drop what type of items?  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Rings i - Wands j - Tools k - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) @V+@V#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B[(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B^(B(0~(0~(0~(0~(B(0a(B(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0~(0j(B(B(0m(0q(0q(0q(0q(0q(0~(0q(0q(0q(B(0a(B[3@V27m(0q(0q(0j(B(B#(B#(B#(B###(B##(B#(B####(B#(B##(B(0l(0q(0q(0q(0q(0~(0k(B(B(0l(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0x(B(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B<(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0~(B(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0@Vk~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(B(B^(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B What would you like to drop?  Tools(B r - a blessed bag of holding u - a blessed bag of holding B - a magic marker (0:9) M - a blessed +0 unicorn horn O - a bag of tricks (0:18) Q - an uncursed skeleton key(end) @VU+@Vؕ +@V˘#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(0x(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(B(B[(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0x(0~(B(B^(B(0~(0~(0~(0~(B(0a(B(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0m(0q(0q(0q(0q(0q(0~(0j(B(B(0m(0q(0q(0q(0q(0q(0~(0q(0q(0q(B(0a(B(0q(0q(0j(B(B#(B#(B#@VH(B###(B##(B 126(143)(B  Pw:5(143) AC:-28 HD:36 Wt:1651/1000 Blind StressedYou drop a blessed bag of holding.P(BYou drop a blessed bag of holding.P(B--More--@V/ Your movements are now unencumbered. 127(143)(B  Pw:5(143) AC:-28 HD:36 Wt:628/1000 BlindP(B@V# @V[ youpoly@V@(B@V#Student f Sones St:18/23 Dx:20 Co:20 In:15 Wi:18 Ch:13  123(123)  Pw:5(143) AC:-8 Exp:13 Wt:628/1000You return to doppelganger form!@VCYou can see again. 123(123)  Pw:5(143) AC:-8 Exp:13 Wt:628/1000(0~(B(B#(B%(B@#(B%(B%(B%(B@VБ@V# @V` loot@VP@VAThere is a blessed bag of holding here, loot it? [ynq] (q) @V y@V6You carefully open the bag of holding...--More--@V Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) @V7+#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(B(B^(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B[(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B Put in what type of objects?  a - All types b - Coins c - Amulet@VBs d - Weapons e - Armor f - Comestibles g - Scrolls h - Rings i - Wands j - Tools k - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) @V+@V#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B[(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B^(B(0~(0~(0~(0~(B(0a(B(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0~(0j(B(B(0m(0q(0q(0q(0q(0q(0~(0q(0q(0q(B(0a(B[3@V'7m(0q(0q(0j(B(B#(B#(B#(B###(B##(B#(B####(B#(B##(B(0l(0q(0q(0q(0q(0~(0k(B(B(0l(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0x(B(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B<(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0~(B(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0@V(~(0~(0x(B(B Put in what?  Coins(B n - 24123 gold pieces(end) @Vj +AV%x#(B(0l(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BAV%0 HP: 123(123)  Pw:5(143) AC:-8 Exp:13 Wt:387/1000You put 24123 gold pieces into the bag of holding. 123(123)  Pw:5(143) AC:-8 Exp:13 Wt:387/1000--More--AV]AVN]AThere is a blessed bag of holding here, loot it? [ynq] (q) AV_ nAV;E Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  Armor(B  a - a blessed greased fireproof +3 robe of power  f - an uncursed rustproof +3 helm of brilliance  l - an uncursed +0 cloak of protection  H - the blessed fireproof +0 Gauntlets of Defense  V - an uncursed +3 pair of speed boots  Comestibles(B  g - an uncursed tin of spinach  Scrolls(B  c - a scroll of enchant weapon  d - 5 scrolls of enchant weapon  e - 3 scrolls of confuse monster  i - 2 scrolls of light  j - a scroll of teleportation  q - 2 scrolls of destroy armor  y - a scroll of taming  D - 2 scrolls of punishment  T - a scroll of light  X - an uncursed scroll of enchant weapon (1 of 2)AV  Rings(B  h - an uncursed +2 ring of increase accuracy (on left hand)  k - an uncursed ring of sustain ability  o - an uncursed ring of levitation  s - a blessed +3 ring of increase damage (on right hand)  Y - an uncursed ring of protection from shape changers  Wands(B  z - a wand of polymorph (0:7)  Tools(B  B - a magic marker (0:9)  M - a blessed +0 unicorn horn  O - a bag of tricks (0:18)  Q - an uncursed skeleton key  Gems(B  x - an invisible blessed luckstone  C - a blessed luckstone (2 of 2)AV;' Confensues the Student of Stones St:18/23 Dx:20 Co:20 In:15 Wi:18 Ch:13 Chaotic Dlvl:22 $:0 HP: Dlvl:22 $:0 HP:123(123) Dlvl:22 $:0 HP:123(123) Pw:5(143) AC:-8 Exp:13 Wt:387/1000#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(B(B^(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B[(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0AV' ~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(B(B^(B(0~(0~(0~(0~(B(0a(B(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0~(0j(B(B(0m(0q(0q(0q(0q(0q(0~(0q(0q(0q(B(0a(B(0q(0q(0j(B(B###(B(0x(0~(B(B>(B(0~(0~(0x(B(B#(B#(B#(B#(B#(B(0a(B(0~(0~(0~(0~(0~(B(B#(B###(B##(B (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B###(B(0m(0q(0q(0q(0q(0j(B(B#(B#(BAV' [1m###(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##########(B0(B#(B#(B###(B#(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B^(B(0x(B(B###(B###(B#(B(0l(0q(0q(0q(0q(0~(0k(B(B(0l(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B#(B%(B###(B(0x(B(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B#(B###(B###(B#(B(0~(B(B[AV( m<(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0l(0q(0q(B(0a(B(0k(B(B#(B#(B(0x(B(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B%(B@#(B###(B(0x(0~(0~(0~(B(0a(B(B##(B###(B(0x(B(B(0~(B(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(B(B%(B%(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(AVM( 0~(B(B^(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B^(B%(B####(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0j(B(BAV:W .What do you want to wear? [aflHV or ?*] AVG AVG 0You finish your dressing maneuver. AV;What do you want to wear? [flHV or ?*]  AVQp ` 123(123)  Pw:5(143) AC:-12 Exp:13 Wt:387/1000 AVp ?You finish your dressing maneuver.--More-- AVP 4You feel yourself speed up a bit more. AV AV,What do you want to wear? [flH or ?*]  AV ` 123(123)  Pw:5(143) AC:-16 Exp:13 Wt:387/1000 AVUYou finish your dressing maneuver.821  123(123)  Pw:5(143) AC:-16 Exp:13 Wt:387/1000AV/AVc+What do you want to wear? [lH or ?*] AV#AV#You are now wearing a cloak of protection. 123(123)  Pw:5(143) AC:-19 Exp:13 Wt:387/1000AV AV *What do you want to wear? [H or ?*] AVAV\You finish your dressing maneuver. 123(123)  Pw:5(143) AC:-20 Exp:13 Wt:387/1000AVx Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed +3 pair of speed boots (being worn)  Comestibles(B  g - an uncursed tin of spinach  Scrolls(B  c - a scroll of enchant weapon  d - 5 scrolls of enchant weapon  e - 3 scrolls of confuse monster  i - 2 scrolls of light  j - a scroll of teleportation  q - 2 scrolls of destroy armor  y - a scroll of taming  D - 2 scrolls of punishment  T - a scroll of light  X - an uncursed scroll of enchant weapon [AVӌ C(1 of 2)AV> Rings(B  h - an uncursed +2 ring of increase accuracy (on left hand)  k - an uncursed ring of sustain ability  o - an uncursed ring of levitation  s - a blessed +3 ring of increase damage (on right hand)  Y - an uncursed ring of protection from shape changers  Wands(B  z - a wand of polymorph (0:7)  Tools(B  B - a magic marker (0:9)  M - a blessed +0 unicorn horn  O - a bag of tricks (0:18)  Q - an uncursed skeleton key  Gems(B  x - an invisible blessed luckstone  C - a blessed luckstone (2 of 2)!AV Confensues the Student of Stones St:18/23 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:22 $:0 HP: Dlvl:22 $:0 HP:123(123) Dlvl:22 $:0 HP:123(123) Pw:5(143) AC:-20 Exp:13 Wt:387/1000#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(B(B^(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B[(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(!AVr 0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(B(B^(B(0~(0~(0~(0~(B(0a(B(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0~(0j(B(B(0m(0q(0q(0q(0q(0q(0~(0q(0q(0q(B(0a(B(0q(0q(0j(B(B###(B(0x(0~(B(B>(B(0~(0~(0x(B(B#(B#(B#(B#(B#(B(0a(B(0~(0~(0~(0~(0~(B(B#(B###(B##(B (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B###(B(0m(0q(0q(0q(0q(0j(B(B#(B#(B!AV ###(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##########(B0(B#(B#(B###(B#(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B^(B(0x(B(B###(B###(B#(B(0l(0q(0q(0q(0q(0~(0k(B(B(0l(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B#(B%(B###(B(0x(B(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B#(B###(B###(B#(B(0~(B(B!AV <(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0l(0q(0q(B(0a(B(0k(B(B#(B#(B(0x(B(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B%(B@#(B###(B(0x(0~(0~(0~(B(0a(B(B##(B###(B(0x(B(B(0~(B(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(B(B%(B%(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~!AV  (0~(B(B^(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B^(B%(B####(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0j(B(B"AV  Pick up what?  Tools(B a - a blessed bag of holding b - a blessed bag of holding(end) #AV/++#AV c#(B(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B[(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#AVQ :u - a blessed bag of holding.--More--$AV \You have a little trouble lifting r - a blessed bag of holding.--More--%AV&Your movements are slowed slightly because of your load. 123(123)  Pw:5(143) AC:-20 Exp:13 Wt:1470/1000 Burdened&AVV:#(B#@#(B&AVV`#(B#(B#@#(B#(B'AV q#(B#(B#(B#@#(B#(B(AVW###(B#(B#(B@(B(AV>#(B#(B#@(B(AV T#(B@(B#(B(0~(B(B)AV$#(0~(B(B@(B)AVj #(0~(B(B@(B)AV6%(0~(B(B@#(B+AVF#(B(0a(B(B@#(B+AV\ M##(B@(B#(B+AVBTl#(B@#(B#(B##(B,AVc 123(123)  Pw:8(143) AC:-20 Exp:13 Wt:1470/1000 Burdened##(B@(B#(B#(B#(B,AVl#(B@#(B#(B##(B,AV {##(B@(B#(B#(B#(B,AV l#(B@#(B#(B##(B-AV{##(B@(B#(B#(B#(B-AVl#(B@#(B#(B##(B-AVz##(B@(B#(B#(B#(B-AV}E j#(B@#(B#(B##(B.AV w#(B@(B#(B#(B#(B/AVt%I@(B#(B##(B/AV#@(B/AV== P#(B(0a(B(B@(B#(B0AV*(0~(B(B@(B0AV5 *(0~(B(B@(B1AV^o*(0~(B(B@(B1AVg +(0~(B(B@(B2AV8Pick an object.2AV 2AV22AVm&> a staircase down3AV11(0~(B(B@(B5AV)>(B@(B5AVd#(0~(B(B@(B5AV& @(0~(B(B@#(B#(B6AV#H(0~(B(B@(B##(B6AV5 a#(B#(B@#(B#(B6AV֑ r#(B#(B#(B@(B##(B7AV!ic##(B#(B@#(B#(B7AVxVU#(B#(B#(B@(B7AVv#(B(0~(B(B#@(B(0~(B(B(0~(B(B7AVf  123(123)  Pw:11(143) AC:-20 Exp:13 Wt:1470/1000 Burdened#(B(0~(B(B#(B(0~(B(B@(B(0~(B(B(0~(B(B7AVd(0~(B(B(0~(B(B@(B(0~(B(B8AV. (0~(B(B (0~(B(B@(B(0~(B(B (0~(B(B9AV(0l(0q(0q(0q(0q(0k(B(B(0x(B(B^(B(0x(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B##(B(0~(B(B^(B(0~(B(B####(B (0x(B(B*(B(0x(B(B#(B(0x(B(B((B(0x(B(B#(B(0l(0q(0q(0q(0q(0q(0q(B(B (0x(B(B<(B(0~(B(B####(B(0x(B(B%(B(0~(B(B##############################(B00(B##(B%(B####(B0(B######(B(0x(B(B(0x(B(B (0x(B(B(0x(B(B(0m(0q(0q(0q(0q(0j(B(B%(B(0l(0q(0q(0q(0q(0~(0q(0q(0q(0k(9AVB(B#(B+(B(0x(B(B (0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B##(B(0l(0q(0q(0q(0q(0q(0k(B(B(0x(B(B(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B(0~(0~(0~(B(B^(B(0x(B(B#(B(0x(B(B(0x(B(B##(B(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0x(B(B###(B(0x(B(B(0~(B(B@(B(0~(B(B(0x(B(B###(B(0~(B(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(B(B9AVPv[m(0~(0~(0~(B(B(0x(B(B#(B#(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B########(B#(B(0x(B(B(0a(B(B#####(B%(B###(B(0q(0q(0q(0q(0q(0q(0q(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B###############(B9AVuConfensues the Student of Stones St:18/23 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:21 $:0 HP: Dlvl:21 $:0 HP:123(123) Dlvl:21 $:0 HP:123(123) Pw:11(143) AC:-20 Exp:13 Wt:1470/1000 Burdened9AV0;AVkLq(0~(B(B (0~(B(B@>(B (0~(B(B ;AV @ @(B(0~(B(B AV2'#@#(B#(B>AVPP'#@#(B#(B>AV^%@#(B#(B>AVj %@#(B#(B>AVj6@(B(0a(B(B#(B?AV %@(B(0~(B(B?AV]`%@(B(0~(B(B?AV; Q###(B@(B(0~(B(B@AVH#@(B#(B(0~(B(B@AV '#@#(B#(B@AV '#@#(B#(BAAVu3'#@#(B#(BAAV'#@#(B#(BAAVy 123(123)  Pw:14(143) AC:-20 Exp:13 Wt:1470/1000 Burdened#@#(B#(BAAV_ '#@#(B#(BAAV ?#@#(B#(B((BBAV^'#@#(B#(BBAVmB#(B#@#(B#(BBAV@1(B#@#(B#(BBAVD '#@#(B#(BBAV"KC#(B#@#(B#(BCAV%@#(B#(BCAV2r ^(B1(B(0~(B(B(0~(B(B@#(B#(BDAVUG(B(0~(B(B@(B/(B(0~(B(B#(BDAV:The gnomish wizard casts a spell at thin air!DAV_ DAV 5You strike the gnomish wizard very hard!DAV You kill the gnomish wizard! 123(123)  Pw:14(143) AC:-20 Exp:13 Wt:1470/1000 Burdened(0~(B(BFAVً FAVPick an object.FAVSFAVxFAV% FAVT&0^ a trap (teleportation trap)GAV@ GAVt Pick an object.HAVqHAVrHAV YHAVC HAVd 0^ a trap (teleportation trap)IAVM(0~(0~(B(B(0~(B(B@(B(0~(B(B(0~(B(B IAVc o (0~(B(B (0~(B(B@(B (0~(0~(B(BJAV'2 @(B(0~(B(BJAVa(0~(B(B#@(B (0~(B(B  KAVU #@(B(0~(B(B#(B KAV9D#(B@(B##(BKAVهE##(B#(B#@(BKAV| C#(B#@#(B#(BLAV%@#(B#(BLAV5tm(0~(B(B(0~(B(B@#(B#(B(0~(B(BLAVh~(0~(B(B(0~(B(B@(B(0~(B(B#(B(0~(B(BLAVl9 n(0~(B(B(0~(B(B@(B(0~(B(B(0~(B(BLAV9 You are beginning to feel hungry. 123(123) HP:123(123) Pw:14(143) AC:-20 Exp:13 Wt:1470/1000 Hungry BurdenedLAVD (0~(B(B (0~(B(B@(B(0~(B(B (0~(B(B MAV2n(0~(B(B @(B(0~(B(B (0~(B(B NAV .You are beginning to feel hungry.OAVq (0~(B(B@(B(0~(B(B (0~(B(B PAV $(B(0l(B(B+(B(0q(0q(0q(0q(0q(0k(B(B$(B$(B#(B(0~(B(B(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B<(B^(B(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B{(B^(B(0x(B(B(0x(B(B(0~(0~(B#(B(0a(B(B#(B*(B*(B#(B%(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B>(B{(B(0~(B(B#(B(0x(B(B(0~(B(B@#(B(0x(B0(B##(B#(BAV m(0m(0q(0q(0q(0q(0q(0q(0j(B(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B#(B(0x(B(B(0~(0~(0~(B(B(0~(B(B#(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(B(B+(B(0q(0q(0q(0j(B(B#(B(0m(0q(0~(0q(0q(0q(0q(0j(B(B#(B##########(B%(B###########(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B##(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B#(BPAV; ###(B#(B###(B#(B#(B#(B$(B#(B#(B##############(B0(B############################(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0~(0q(0k(B(B###(B(0q(0q(0q(0k(B(B#(B(0l(0q(0q(0q(0q(0q(0~(0k(B(B###(B%(B####(B`(B##(B#(B####(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0~(B(B#(B(0x(B(B+(B####(B((B##(B(0l(0q(0q(0q(0q(0q(0q(0~(0q(0k(B(B (0l(0q(0PAV q(0q(0~(0k(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B%(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0a(B(B#######(B(0x(B(B(0x(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0x(B(B (0x(B(B^(B(0~(B(B########(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B##(B(0~(B(B(0x(B(B#(B(0x(B(B)(BAV &37m(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(B(B#(B(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0x(B(B(0x(B(B(0x(B(B###(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(B(B#(B(0a(B(B(0x(B(B (0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(BPAV Confensues the Student of Stones St:18/23 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:20 $:0 HP: Dlvl:20 $:0 HP:123(123) Dlvl:20 $:0 HP:123(123) Pw:14(143) AC:-20 Exp:13 Wt:1470/1000 Hungry BurdenedPAVX |  HP: 123(123) HP:123(123) Pw:15(143) AC:-20 Exp:13 Wt:1470/1000 Hungry BurdenedQAVwq )What do you want to eat? [g or ?*] RAV+-g - an uncursed tin of spinach.--More--SAVT SAV)What do you want to eat? [g or ?*] TAV6 TAV CIt is not so easy to open this tin.a(BTAV You stop opening the tin. HP: 123(123) HP:123(123) Pw:15(143) AC:-20 Exp:13 Wt:1470/1000 Hungry BurdenedUAVs UAVYou kill the killer bee! HP: 123(123) HP:123(123) Pw:15(143) AC:-20 Exp:13 Wt:1470/1000 Hungry Burdened%(BVAV VAVQ)What do you want to eat? [g or ?*] VAVF VAV 0It is not so easy to open this tin.VAV ?You succeed in opening the tin.--More--WAVĦ "It contains spinach.--More--XAVQXAV|Eat it? [yn] (n) YAVM yYAVMThis makes you feel like Popeye! HP: 123(123)  Pw:15(143) AC:-20 Exp:13 Wt:1470/1000 Burdened 8  123(123)  Pw:15(143) AC:-20 Exp:13 Wt:1460/1000 Burdened]AV6 ]AVPick an object.]AV^AV^AV^AV4^AV.^AVN1 ^AVL ^AVs- ^AV ^AV0L ^AV ^AV2 ^AV ^AV0 ^AV _AV_AV_AV1`AV) `AV*#< a staircase upbAV@p @(B(0~(B(B >(B(0~(B(B bAVwq #(B@(BcAVVY%(0~(B(B@#(BdAVG (0a(B(B@(B #(BdAVmW#(B@#(B#(B#(BdAV q r#(B#(B#(B@(B##(BeAVz#(B@(B#(B#(B##(BeAV 123(123)  Pw:17(143) AC:-20 Exp:13 Wt:1460/1000 Burdened@(B#(B#(B#(B#(BfAV\Z(0~(B(B@#(B(0~(B(B#(BfAV<6@(B(0a(B(B#(BfAVl 8(0~(B(B@(B(0~(B(BgAV#s(0~(B(B#(B (0~(B(B@(B (0~(0~(B(BgAV8You fall down the stairs.[2 pts.]--More--hAV (0l(0q(0q(0q(0q(0k(B(B(0x(B(B^(B(0x(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B##(B(0~(B(B^(B(0~(B(B####(B (0x(B(B*(B(0~(0~(B(B(0x(B(B#(B(0x(B(B((B(0x(B(B#(B(0l(0q(0q(0q(0q(0q(0q(B(B (0x(B(B(0~(B(B@(B(0~(B(B(0~(B(B####(B(0x(B(B/(B(0~(B(B##############################(B00(B##(B%(B####(B0(B######(B(0x(B(B(0x(B(B (0x(B(B(0~(0~(0~(B(B(0x(B(B(0m(0q(0q(0hAV q(0q(0j(B(B((B(0l(0q(0q(0q(0q(0~(0q(0q(0q(0k(B(B#(B+(B(0x(B(B (0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B##########(B(0l(0q(0q(0q(0q(0q(0k(B(B(0x(B(B(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0x(B(B#(B(0x(B(B(0x(B(B##(B(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0x(B(B###(B(0x(B(B>(B(0x(B(B###(B(0~(B(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BhAV* #(B#(B(0x(B(B(0x(B(B#(B#(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B########(B#(B(0x(B(B(0a(B(B#####(B%(B###(B(0q(0q(0q(0q(0q(0q(0q(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B###############(BhAVK Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:21 $:0 HP: Dlvl:21 $:0 HP:121(123)(B Dlvl:21 $:0 HP:121(123) Pw:17(143) AC:-20 Exp:13 Wt:1460/1000 BurdenedhAV jAVr|$(B(0l(B(B+(B(0q(0q(0q(0q(0q(0k(B(B$(B$(B#(B(0~(B(B(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B<(B^(B(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B{(B^(B(0x(B(B(0x(B(B(0~(0~(B#(B(0a(B(B#(B*(B*(B#(B%(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B>(B{(B(0~(B(B#(B(0x(B(B(0~(B(B@#(B(0x(B0(B##(B#(BAV|m(0m(0q(0q(0q(0q(0q(0q(0j(B(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B#(B(0x(B(B%(B(0~(0~(B(B(0~(B(B#(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(B(B+(B(0q(0q(0q(0j(B(B#(B(0m(0q(0~(0q(0q(0q(0q(0j(B(B#(B##########(B%(B###########(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B##(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B#(BAV|;7H###(B#(B###(B#(B#(B#(B$(B#(B#(B##############(B0(B############################(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0~(0q(0k(B(B###(B(0q(0q(0q(0k(B(B#(B(0l(0q(0q(0q(0q(0q(0~(0k(B(B###(B%(B####(B`(B##(B#(B####(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0~(B(B#(B(0x(B(B+(B####(B((B##(B(0l(0q(0q(0q(0q(0q(0q(0~(0q(0k(B(B AV}m(0l(0q(0q(0q(0~(0k(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B%(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0a(B(B#######(B(0x(B(B(0x(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0x(B(B (0x(B(B^(B(0~(B(B########(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B##(B(0~(B(B(0x(B(B#(B(0x(B(BjAV1}2)(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(B(B#(B(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0x(B(B(0x(B(B(0x(B(B###(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(B(B#(B(0a(B(B(0x(B(B (0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(BjAVL}Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:20 $:0 HP: Dlvl:20 $:0 HP:121(123)(B Dlvl:20 $:0 HP:121(123) Pw:17(143) AC:-20 Exp:13 Wt:1460/1000 BurdenedjAV.o(BkAV3 +Really attack the hill orc? [yn] (n) lAVf nlAVi z(0~(B(B(0~(B(B@>(B(0~(B(B%o(B lAV %You hear bubbling water.lAVn (0~(B(B(0~(B(B(0~(B(B@(B mAV)  123(123)  Pw:17(143) AC:-20 Exp:13 Wt:1460/1000 Burdened (0~(B(B@(B##(BmAV8q (0~(B(B@(B#(B(0~(B(BnAVD#(B@(B#(BoAVN c##(B#(B@(B###(BoAV5Z#(B#(B#@(B#(BpAV[C#(B#@#(B#(BpAV'#@#(B#(BpAV, B#(B#@#(B#(BpAVW#@(B#(B#(B#(BqAV1P H#@#(B#(B#(BrAV i@@#(B#(B#(BrAVE#(B@(B##(BrAV ##(B#(B#(B#@(B#(B#(BrAV]s#(B@#(B#(B#(B#(BsAViX#(B#(B#@(B###(BsAV s#(B#(B#@#(B#(B#(BtAV6 y#(B@(B#(B#(B##(BuAV  123(123)  Pw:18(143) AC:-20 Exp:13 Wt:1460/1000 Burdened#(B@(B#(B#(B#(B#(B##(BuAVzN d#(B@(B#(B#(BuAV) (0~(B(B(0~(B(B@#(B(0~(B(B#(B#(B#(BvAV(0~(B(B(0~(B(B@(B(0~(B(B#(B(0~(B(B#(BvAVj R(0~(B(B@(B(0~(B(B(0~(B(BvAV9W @(B(0~(B(B (0~(B(B wAV!~(0~(B(B (0~(B(B@(B(0~(B(B (0~(B(B xAV& # xAVdipyAVN yAVO@What do you want to dip? [a-fh-lo-sux-zB-DHMOQTVXY or ?*] yAVs5 Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed +3 pair of speed boots (being worn)  Scrolls(B  c - a scroll of enchant weapon  d - 5 scrolls of enchant weapon  e - 3 scrolls of confuse monster  i - 2 scrolls of light  j - a scroll of teleportation  q - 2 scrolls of destroy armor  y - a scroll of taming  D - 2 scrolls of punishment  T - a scroll of light  X - an uncursed scroll of enchant weapon  Rings(B  h - an uncursed +2 ring of increase accuracy (oyAV5"n left hand) (1 of 2)~AV +$(B(0l(B(B+(B(0q(0q(0q(0q(0q(0k(B(B$(B$(B#(B(0~(B(B(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B<(B^(B(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B(0~(B(B{(B^(B(0x(B(B(0x(B(B#(B(0a(B(B#(B*(B*(B#(B%(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B>(B(0~(B(B@(B(0~(B(B(0~(B(B#(B(0x(B(B>#(B(0x(B0(B[~AV% 1m##(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0~(0~(0~(B(B(0x(B(B#(B(0x(B(B%(B(0~(B(B#(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(B(B+(B(0q(0q(0q(0j(B(B#(B(0m(0q(0~(0q(0q(0q(0q(0j(B(B#(B##########(B%(B###########(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B##(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B~AV= #(B#(B###(B#(B###(B#(B#(B#(B$(B#(B#(B##############(B0(B############################(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0~(0q(0k(B(B###(B(0q(0q(0q(0k(B(B#(B(0l(0q(0q(0q(0q(0q(0~(0k(B(B###(B%(B####(B`(B##(B#(B####(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0~(B(B#(B(0x(B(B+(B####(B((B##(B(0l(~AVx 0q(0q(0q(0q(0q(0q(0~(0q(0k(B(B (0l(0q(0q(0q(0~(0k(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B%(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0a(B(B#######(B(0x(B(B(0x(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0x(B(B (0x(B(B^(B(0~(B(B########(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B##(B(0~(B(B(0x(B(B[~AV O1m#(B(0x(B(B)(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B###(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(B(B#(B(0a(B(B(0x(B(B (0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B~AV Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:20 $:0 HP: Dlvl:20 $:0 HP:123(123) Dlvl:20 $:0 HP:123(123) Pw:18(143) AC:-20 Exp:13 Wt:1460/1000 BurdenedDip it into the fountain? [yn] (n) ~AV y~AV The scrolls fade.AV`R AVR # AVhdipAVC AVC @What do you want to dip? [a-fh-lo-sux-zB-DHMOQTVXY or ?*] AV Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed +3 pair of speed boots (being worn)  Scrolls(B  c - a scroll of enchant weapon  d - 5 scrolls of enchant weapon  e - 3 scrolls of blank paper  i - 2 scrolls of light  j - a scroll of teleportation  q - 2 scrolls of destroy armor  y - a scroll of taming  D - 2 scrolls of punishment  T - a scroll of light  X - an uncursed scroll of enchant weapon  Rings(B  h - an uncursed +2 ring of increase accuracy (on left hand)AV (1 of 2)AV +$(B(0l(B(B+(B(0q(0q(0q(0q(0q(0k(B(B$(B$(B#(B(0~(B(B(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B<(B^(B(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B(0~(B(B{(B^(B(0x(B(B(0x(B(B#(B(0a(B(B#(B*(B*(B#(B%(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B>(B(0~(B(B@(B(0~(B(B(0~(B(B#(B(0x(B(B>#(B(0x(B0(BV 1m##(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0~(0~(0~(B(B(0x(B(B#(B(0x(B(B%(B(0~(B(B#(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(B(B+(B(0q(0q(0q(0j(B(B#(B(0m(0q(0~(0q(0q(0q(0q(0j(B(B#(B##########(B%(B###########(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B##(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(BAV< #(B#(B###(B#(B###(B#(B#(B#(B$(B#(B#(B##############(B0(B############################(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0~(0q(0k(B(B###(B(0q(0q(0q(0k(B(B#(B(0l(0q(0q(0q(0q(0q(0~(0k(B(B###(B%(B####(B`(B##(B#(B####(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0~(B(B#(B(0x(B(B+(B####(B((B##(B(0l(AV 0q(0q(0q(0q(0q(0q(0~(0q(0k(B(B (0l(0q(0q(0q(0~(0k(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B%(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0a(B(B#######(B(0x(B(B(0x(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0x(B(B (0x(B(B^(B(0~(B(B########(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B##(B(0~(B(B(0x(B(BV O1m#(B(0x(B(B)(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B###(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(B(B#(B(0a(B(B(0x(B(B (0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(BAV Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:20 $:0 HP: Dlvl:20 $:0 HP:123(123) Dlvl:20 $:0 HP:123(123) Pw:18(143) AC:-20 Exp:13 Wt:1460/1000 BurdenedDip it into the fountain? [yn] (n) AVK yAVyVThe scrolls fade.You spot a gem in the sparkling waters!AVU# AV}v dipAVQ AV @What do you want to dip? [a-fh-lo-sux-zB-DHMOQTVXY or ?*] AVsAV)Dip it into the fountain? [yn] (n) AV yAV The scroll fades.AV AV# AVdipAV AV@What do you want to dip? [a-fh-lo-sux-zB-DHMOQTVXY or ?*] AV  Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed +3 pair of speed boots (being worn)  Scrolls(B  c - a scroll of enchant weapon  d - 5 scrolls of enchant weapon  e - 3 scrolls of blank paper  i - 2 scrolls of blank paper  j - a scroll of blank paper  q - 2 scrolls of destroy armor  y - a scroll of taming  D - 2 scrolls of punishment  T - a scroll of light  X - an uncursed scroll of enchant weapon  Rings(B  h - an uncursed +2 ring of increase accuracy (on left hAVݷ and) (1 of 2)AV +$(B(0l(B(B+(B(0q(0q(0q(0q(0q(0k(B(B$(B$(B#(B(0~(B(B(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B<(B^(B(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B(0~(B(B{(B^(B(0x(B(B(0x(B(B#(B(0a(B(B#(B*(B*(B#(B%(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B>(B(0~(B(B@(B(0~(B(B(0~(B(B#(B(0x(B(B>#(B(0x(B0(BV 1m##(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0~(0~(0~(B(B(0x(B(B#(B(0x(B(B%(B(0~(B(B#(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(B(B+(B(0q(0q(0q(0j(B(B#(B(0m(0q(0~(0q(0q(0q(0q(0j(B(B#(B##########(B%(B###########(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B##(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(BAV% #(B#(B###(B#(B###(B#(B#(B#(B$(B#(B#(B##############(B0(B############################(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0~(0q(0k(B(B###(B(0q(0q(0q(0k(B(B#(B(0l(0q(0q(0q(0q(0q(0~(0k(B(B###(B%(B####(B`(B##(B#(B####(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0~(B(B#(B(0x(B(B+(B####(B((B##(B(0l(AVI 0q(0q(0q(0q(0q(0q(0~(0q(0k(B(B (0l(0q(0q(0q(0~(0k(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B%(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0a(B(B#######(B(0x(B(B(0x(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0x(B(B (0x(B(B^(B(0~(B(B########(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B##(B(0~(B(B(0x(B(BVm O1m#(B(0x(B(B)(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B###(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(B(B#(B(0a(B(B(0x(B(B (0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(BAV Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:20 $:0 HP: Dlvl:20 $:0 HP:123(123) Dlvl:20 $:0 HP:123(123) Pw:18(143) AC:-20 Exp:13 Wt:1460/1000 BurdenedDip it into the fountain? [yn] (n) AV yAVThe scrolls fade.AV[ AV\# AV dipAV AV=@What do you want to dip? [a-fh-lo-sux-zB-DHMOQTVXY or ?*] AV}v AVv )Dip it into the fountain? [yn] (n) AVX yAV The scroll fades.AV 'The fountain dries up!AV{ AVʇfYou have a little trouble lifting t - a worthless piece of yellowish brown glass.--More--AV* AV5 @What do you want to drop? [a-fh-lo-ux-zB-DHMOQTVXY or ?*] AV~AVAYou drop a worthless piece of yellowish brown glass.AV' A@(B*(B AV# AV dipAV` AV @What do you want to dip? [a-fh-lo-sux-zB-DHMOQTVXY or ?*] AVu Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed +3 pair of speed boots (being worn)  Scrolls(B  c - a scroll of enchant weapon  d - 5 scrolls of enchant weapon  e - 3 scrolls of blank paper  i - 2 scrolls of blank paper  j - a scroll of blank paper  q - 2 scrolls of destroy armor  y - a scroll of taming  D - 2 scrolls of blank paper  T - a scroll of blank paper  X - an uncursed scroll of enchant weapon  Rings(B  h - an uncursed +2 ring of increase accuAV)racy (on left hand) (1 of 2)AV$(B(0l(B(B+(B(0q(0q(0q(0q(0q(0k(B(B$(B$(B#(B(0~(B(B(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B<(B^(B(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B(0~(B(B@(B^(B(0x(B(B(0x(B(B#(B(0a(B(B#(B*(B*(B#(B%(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B>(B(0~(B(B*(B(0~(B(B(0~(B(B#(B(0x(B(B>#(B(0x(B0(B#AV2#(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B#(B(0x(B(B%(B(0~(B(B#(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(B(B+(B(0q(0q(0q(0j(B(B#(B(0m(0q(0~(0q(0q(0q(0q(0j(B(B#(B##########(B%(B###########(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B##(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(BVI0m#(B###(B#(B###(B#(B#(B#(B$(B#(B#(B##############(B0(B############################(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0~(0q(0k(B(B###(B(0q(0q(0q(0k(B(B#(B(0l(0q(0q(0q(0q(0q(0~(0k(B(B###(B%(B####(B`(B##(B#(B####(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0~(B(B#(B(0x(B(B+(B####(B((B##(B(0l(0q(0q(0q(0q(0q(0q(0~(0q(0k(B(BVGm (0l(0q(0q(0q(0~(0k(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B%(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0a(B(B#######(B(0x(B(B(0x(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0x(B(B (0x(B(B^(B(0~(B(B########(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B##(B(0~(B(B(0x(B(B#(B(0x(B(BVq%;59H)(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B###(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(B(B#(B(0a(B(B(0x(B(B (0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(BAVConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:20 $:0 HP: Dlvl:20 $:0 HP:123(123) Dlvl:20 $:0 HP:123(123) Pw:18(143) AC:-20 Exp:13 Wt:1460/1000 BurdenedWhat do you want to dip? [a-fh-lo-sux-zB-DHMOQTVXY or ?*] AVjAVNever mind.AV:GWhat do you want to use or apply? [ruxzBCMOQ or ?*] AVx Wands(B z - a wand of polymorph (0:7) Tools(B r - a blessed bag of holding u - a blessed bag of holding B - a magic marker (0:9) M - a blessed +0 unicorn horn O - a bag of tricks (0:18) Q - an uncursed skeleton key Gems(B x - an invisible blessed luckstone C - a blessed luckstone(end) AV +(0l(B(B+(B(0q(0q(0q(0q(0q(0k(B(B$(B$(B#(B(0~(B(B(0x(B(B(0x(B(B<(B^(B(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B%(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B%(B###########(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(BV+ C#(B$(B####################(B(0q(0k(B(B#(B(0l(0q(0q(0q(0q(0q(0~(0k(B(B###(B%(B####(B`(B##(B Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) AV,+(0l(B(B+(B(0q(0q(0q(0q(0q(0k(B(B$(B$(B#(B(0~(B(B(0x(0k(B(B(0x(B(B<(B^(B(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(0a(B(B#(B*(B*(B#(B%(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(0x(B0(B##(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B Take out what type of objects?  a - All types b - Coins c - Comestibles d - Scrolls e - Spellbooks A - Auto-select every item B - Items known to be Blessed U - ItemAVyWs known to be Uncursed X - Items of unknown B/C/U status(end) AV +AVu (0l(B(B+(B(0q(0q(0q(0q(0q(0k(B(B$(B$(B(0~(B(B(0x(0x(B(B<(B^(B(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B%(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(0m(0q(0q(0q(0q(0q(0q(0j(B(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B%(B###########(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B$(B###################(B TaAVv tke out what?   Scrolls(B  a - an uncursed scroll of gold detection  b - 2 uncursed scrolls of amnesia  c - an uncursed scroll of fire  d - a blessed scroll of light  e - 2 uncursed scrolls of light  f - an uncursed scroll of remove curse  g - 2 uncursed scrolls of earth  h - a blessed scroll of punishment  i - an uncursed scroll of scare monster  j - a blessed scroll of confuse monster  k - a blessed scroll of blank paper  l - an uncursed scroll of magic mapping  m - an uncursed scroll of food detection  n - a blessed scroll of taming  o - a scroll of remove curse  p - a scroll of taming  q - a scroll of amnesia  r - a scroll of remove curse  s - 6 scrolls of create monster  t - 2 scrolls of amnesia (1 of 2)AV+AV +AVD  +AV4w a - a scroll of gold detection  b - 4 scrolls of teleportation  c - a scroll of fire  d - 2 scrolls of blank paper  e - 5 scrolls of light (2 of 2)AV+AV  +AV+  +AV$(B(0l(B(B+(B(0q(0q(0q(0q(0q(0k(B(B$(B$(B#(B(0~(B(B(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B<(B^(B(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B(0~(B(B@(B^(B(0x(B(B(0x(B(B#(B(0a(B(B#(B*(B*(B#(B%(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B>(B(0~(B(B*(B(0~(B(B(0~(B(B#(B(0x(B(B>#(B(0x(B0(B#AV#(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B#(B(0x(B(B%(B(0~(B(B#(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(B(B+(B(0q(0q(0q(0j(B(B#(B(0m(0q(0~(0q(0q(0q(0q(0j(B(B#(B##########(B%(B###########(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B##(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(BV0m#(B###(B#(B###(B#(B#(B#(B$(B#(B#(B##############(B0(B############################(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0~(0q(0k(B(B###(B(0q(0q(0q(0k(B(B#(B(0l(0q(0q(0q(0q(0q(0~(0k(B(B###(B%(B####(B`(B##(B#(B####(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0~(B(B#(B(0x(B(B+(B####(B((B##(B(0l(0q(0q(0q(0q(0q(0q(0~(0q(0k(B(BV3m (0l(0q(0q(0q(0~(0k(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B%(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0a(B(B#######(B(0x(B(B(0x(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0x(B(B (0x(B(B^(B(0~(B(B########(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B##(B(0~(B(B(0x(B(B#(B(0x(B(BVo%;59H)(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B###(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(B(B#(B(0a(B(B(0x(B(B (0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(BAV!Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:20 $:0 HP: Dlvl:20 $:0 HP:123(123) Dlvl:20 $:0 HP:123(123) Pw:18(143) AC:-20 Exp:13 Wt:1464/1000 BurdenedYou have a little trouble removing m - a scroll of amnesia.AV--More--AVdPYou have a little trouble removing v - 6 scrolls of create monster.AV--More--AVksXYou have a little trouble removing w - 2 scrolls of amnesia.--More--AV-OYou have a little trouble removing A - a scroll of gold detection.AVX---More--AVEAYou have much trouble removing E - a scroll of fire.AVE--More--AV3RYou have much trouble removing F - 5 scrolls of light.--More--AV)You rebalance your load. Movement is difficult. 123(123)  Pw:18(143) AC:-20 Exp:13 Wt:1520/1000 StressedAV# AVdipAV\ AV?What do you want to dip? [a-fh-mo-su-zA-FHMOQTVXY or ?*] AV Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed +3 pair of speed boots (being worn)  Scrolls(B  c - a scroll of enchant weapon  d - 5 scrolls of enchant weapon  e - 3 scrolls of blank paper  i - 2 scrolls of blank paper  j - a scroll of blank paper  m - a scroll of amnesia  q - 2 scrolls of destroy armor  v - 6 scrolls of create monster  w - 2 scrolls of amnesia  y - a scroll of taming  A - a scroll of gold detection  D - 2 scrolls of blank paper AVv(1 of 2)AV +$(B(0l(B(B+(B(0q(0q(0q(0q(0q(0k(B(B$(B$(B#(B(0~(B(B(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B<(B^(B(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B(0~(B(B@(B^(B(0x(B(B(0x(B(B#(B(0a(B(B#(B*(B*(B#(B%(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B>(B(0~(B(B*(B(0~(B(B(0~(B(B#(B(0x(B(B>#(B(0x(B0(BV0 1m##(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B#(B(0x(B(B%(B(0~(B(B#(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(B(B+(B(0q(0q(0q(0j(B(B#(B(0m(0q(0~(0q(0q(0q(0q(0j(B(B#(B##########(B%(B###########(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B##(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(BVw H#(B###(B#(B###(B#(B#(B#(B$(B#(B#(B##############(B0(B############################(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0~(0q(0k(B(B###(B(0q(0q(0q(0k(B(B#(B(0l(0q(0q(0q(0q(0q(0~(0k(B(B###(B%(B####(B`(B##(B#(B####(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0~(B(B#(B(0x(B(B+(B####(B((B##(B(0l(0q(0q(0q(0q(0q(0q(0~(0q(0kAV (B(B (0l(0q(0q(0q(0~(0k(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B%(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0a(B(B#######(B(0x(B(B(0x(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0x(B(B (0x(B(B^(B(0~(B(B########(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B##(B(0~(B(B(0x(B(B#(B(0x(B(AV -B)(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B###(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(B(B#(B(0a(B(B(0x(B(B (0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(BAV! Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:20 $:0 HP: Dlvl:20 $:0 HP:123(123) Dlvl:20 $:0 HP:123(123) Pw:18(143) AC:-20 Exp:13 Wt:1520/1000 StressedDip it into the fountain? [yn] (n) AV yAVThe scroll fades.AV AV:What do you want to use or apply? [ruxzBCMOQ or ?*] AV Wands(B z - a wand of polymorph (0:7) Tools(B r - a blessed bag of holding u - a blessed bag of holding B - a magic marker (0:9) M - a blessed +0 unicorn horn O - a bag of tricks (0:18) Q - an uncursed skeleton key Gems(B x - an invisible blessed luckstone C - a blessed luckstone(end) AVl +(0l(B(B+(B(0q(0q(0q(0q(0q(0k(B(B$(B$(B#(B(0~(B(B(0x(B(B(0x(B(B<(B^(B(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B%(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B%(B###########(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(BVl C#(B$(B####################(B(0q(0k(B(B#(B(0l(0q(0q(0q(0q(0q(0~(0k(B(B###(B%(B####(B`(B##(B Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) AVUr+(0l(B(B+(B(0q(0q(0q(0q(0q(0k(B(B$(B$(B#(B(0~(B(B(0x(0k(B(B(0x(B(B<(B^(B(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(0a(B(B#(B*(B*(B#(B%(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(0x(B0(B##(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B Put in what type of objects?  a - All types b - Amulets c - Weapons d - Armor e - Scrolls f - Rings g - Wands h - Tools i - Gems B - IAVrtems known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) AVZ +AV? (0l(B(B+(B(0q(0q(0q(0q(0q(0k(B(B$(B$(B(0~(B(B(0x(0x(B(B<(B^(B(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B%(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(0m(0q(0q(0q(0q(0q(0q(0j(B(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B%(B###########(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B$(B###################(B(0k(BAV (B#(B(0l(0q(0q(0q(0q(0q(0~(0k(B(B###(B%(B####(B`(B##(B(0~(B(B#(B(0x(B(B+(B####(B((B##(B(0l(0q(0q(0q(0q(0q(0q(0~(0q(0k(0x(B(B(0x(B(B(0x(B(B%(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B Put in what?  Scrolls(B c - a scroll of enchant weapon d - 5 scrolls of enchant weapon e - 3 scrolls of blank paper i - 2 scrolls of blank paper j - a scroll of blank paper m - a scroll of blank paper q - 2 scrolls of destroy armor v - 6 scrolls of create monster w - 2 scrolls of amnesia y - a scroll of taming A - a scroll of gold detection D - AV 2 scrolls of blank paper E - a scroll of fire F - 5 scrolls of light T - a scroll of blank paper X - an uncursed scroll of enchant weapon(end) AVn +AVR +AV?+AV+AV-+AV+AV(0l(B(B+(B(0q(0q(0q(0q(0q(0k(B(B$(B$(B#(B(0~(B(B(0x(B(B(0x(B(B<(B^(B(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B*(B*(B#(B%(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#########(B%(B###########(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(AV40q(0q(0j(B(B#(B#(B$(B##########################(B(0q(0q(0q(0k(B(B#(B(0l(0q(0q(0q(0q(0q(0~(0k(B(B###(B%(B####(B`(B##(B(0x(B(B(0~(B(B#(B(0x(B(B+(B####(B((B##(B(0l(0q(0q(0q(0q(0q(0q(0~(0q(0k(B(B##(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B%(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0a(B(B#######(B(0x(B(B(0x(B(B(0x(0~(0~(B(B)(B(0~(AVN0~(0~(0~(0~(0x(B(B##(B(0~(B(B(0x(B(B#(B(0x(B(B)(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B###(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0q(0q(0q(B(B#(B(0a(B(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(BAVnYou put 3 scrolls of blank paper into the bag of holding. 123(123)  Pw:18(143) AC:-20 Exp:13 Wt:1509/1000 Stressed--More--AV{ You put 2 scrolls of blank paper into the bag of holding. 123(123)  Pw:18(143) AC:-20 Exp:13 Wt:1501/1000 Stressed--More--AV%You put a scroll of blank paper into the bag of holding. 123(123)  Pw:18(143) AC:-20 Exp:13 Wt:1498/1000 BurdenedAV%--More--AV You put a scroll of blank paper into the bag of holding. 123(123)  Pw:18(143) AC:-20 Exp:13 Wt:1494/1000 BurdenedAV --More--AV_You put 2 scrolls of blank paper into the bag of holding. 123(123)  Pw:18(143) AC:-20 Exp:13 Wt:1486/1000 Burdened--More--AVm You put a scroll of blank paper into the bag of holding. 123(123)  Pw:18(143) AC:-20 Exp:13 Wt:1483/1000 BurdenedAV n --More--AV`Your movements are only slowed slightly by your load. 123(123)  Pw:18(143) AC:-20 Exp:13 Wt:1483/1000 BurdenedAV# AV=(dipAVp  AV AWhat do you want to dip? [a-dfhklo-su-zA-CEFHMOQVXY or ?*] AVփ Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed +3 pair of speed boots (being worn)  Scrolls(B  c - a scroll of enchant weapon  d - 5 scrolls of enchant weapon  q - 2 scrolls of destroy armor  v - 6 scrolls of create monster  w - 2 scrolls of amnesia  y - a scroll of taming  A - a scroll of gold detection  E - a scroll of fire  F - 5 scrolls of light  X - an uncursed scroll of enchant weapon  Rings(B  h - an uncursed +2 ring of increase accuracy (on left hand)AV (1 of 2)AV[ +$(B(0l(B(B+(B(0q(0q(0q(0q(0q(0k(B(B$(B$(B#(B(0~(B(B(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B<(B^(B(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B(0~(B(B@(B^(B(0x(B(B(0x(B(B#(B(0a(B(B#(B*(B*(B#(B%(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B>(B(0~(B(B*(B(0~(B(B(0~(B(B#(B(0x(B(B>#(B(0x(B0(BV$\ 1m##(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B#(B(0x(B(B%(B(0~(B(B#(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(B(B+(B(0q(0q(0q(0j(B(B#(B(0m(0q(0~(0q(0q(0q(0q(0j(B(B#(B##########(B%(B###########(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B##(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(BVP\ H#(B###(B#(B###(B#(B#(B#(B$(B#(B#(B##############(B0(B############################(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0~(0q(0k(B(B###(B(0q(0q(0q(0k(B(B#(B(0l(0q(0q(0q(0q(0q(0~(0k(B(B###(B%(B####(B`(B##(B#(B####(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0~(B(B#(B(0x(B(B+(B####(B((B##(B(0l(0q(0q(0q(0q(0q(0q(0~(0q(0kAV\ (B(B (0l(0q(0q(0q(0~(0k(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B%(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0a(B(B#######(B(0x(B(B(0x(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0x(B(B (0x(B(B^(B(0~(B(B########(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B##(B(0~(B(B(0x(B(B#(B(0x(B(AV\ -B)(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B###(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(B(B#(B(0a(B(B(0x(B(B (0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(BAV] Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:20 $:0 HP: Dlvl:20 $:0 HP:123(123) Dlvl:20 $:0 HP:123(123) Pw:18(143) AC:-20 Exp:13 Wt:1483/1000 BurdenedDip it into the fountain? [yn] (n) AV  yAV( The scrolls fade.AVv AV # AVJdipAVВ AVݚAWhat do you want to dip? [a-dfhklo-su-zA-CEFHMOQVXY or ?*] AV Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed +3 pair of speed boots (being worn)  Scrolls(B  c - a scroll of enchant weapon  d - 5 scrolls of enchant weapon  q - 2 scrolls of destroy armor  v - 6 scrolls of blank paper  w - 2 scrolls of amnesia  y - a scroll of taming  A - a scroll of gold detection  E - a scroll of fire  F - 5 scrolls of light  X - an uncursed scroll of enchant weapon  Rings(B  h - an uncursed +2 ring of increase accuracy (on left hand) V24;1H(1 of 2)AVW+$(B(0l(B(B+(B(0q(0q(0q(0q(0q(0k(B(B$(B$(B#(B(0~(B(B(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B<(B^(B(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B(0~(B(B@(B^(B(0x(B(B(0x(B(B#(B(0a(B(B#(B*(B*(B#(B%(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B>(B(0~(B(B*(B(0~(B(B(0~(B(B#(B(0x(B(B>#(B(0x(B0(BV)X1m##(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B#(B(0x(B(B%(B(0~(B(B#(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(B(B+(B(0q(0q(0q(0j(B(B#(B(0m(0q(0~(0q(0q(0q(0q(0j(B(B#(B##########(B%(B###########(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B##(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(BVAXH#(B###(B#(B###(B#(B#(B#(B$(B#(B#(B##############(B0(B############################(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0~(0q(0k(B(B###(B(0q(0q(0q(0k(B(B#(B(0l(0q(0q(0q(0q(0q(0~(0k(B(B###(B%(B####(B`(B##(B#(B####(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0~(B(B#(B(0x(B(B+(B####(B((B##(B(0l(0q(0q(0q(0q(0q(0q(0~(0q(0kAVf(B(B (0l(0q(0q(0q(0~(0k(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B%(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0a(B(B#######(B(0x(B(B(0x(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0x(B(B (0x(B(B^(B(0~(B(B########(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B##(B(0~(B(B(0x(B(B#(B(0x(B(AVf-B)(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B###(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(B(B#(B(0a(B(B(0x(B(B (0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(BAVfConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:20 $:0 HP: Dlvl:20 $:0 HP:123(123) Dlvl:20 $:0 HP:123(123) Pw:18(143) AC:-20 Exp:13 Wt:1483/1000 BurdenedDip it into the fountain? [yn] (n) AV yAV The scrolls fade.AV% AVK # AV dipAV: AV:AWhat do you want to dip? [a-dfhklo-su-zA-CEFHMOQVXY or ?*] AVJ0 Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed +3 pair of speed boots (being worn)  Scrolls(B  c - a scroll of enchant weapon  d - 5 scrolls of enchant weapon  q - 2 scrolls of destroy armor  v - 6 scrolls of blank paper  w - 2 scrolls of blank paper  y - a scroll of taming  A - a scroll of gold detection  E - a scroll of fire  F - 5 scrolls of light  X - an uncursed scroll of enchant weapon  Rings(B  h - an uncursed +2 ring of increase accuracy (on left handAV0) (1 of 2)BV'+$(B(0l(B(B+(B(0q(0q(0q(0q(0q(0k(B(B$(B$(B#(B(0~(B(B(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B<(B^(B(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B(0~(B(B@(B^(B(0x(B(B(0x(B(B#(B(0a(B(B#(B*(B*(B#(B%(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B>(B(0~(B(B*(B(0~(B(B(0~(B(B#(B(0x(B(B>#(B(0x(B0(B[BV4(1m##(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B#(B(0x(B(B%(B(0~(B(B#(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(B(B+(B(0q(0q(0q(0j(B(B#(B(0m(0q(0~(0q(0q(0q(0q(0j(B(B#(B##########(B%(B###########(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B##(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B[11;45BV-H#(B###(B#(B###(B#(B#(B#(B$(B#(B#(B##############(B0(B############################(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0~(0q(0k(B(B###(B(0q(0q(0q(0k(B(B#(B(0l(0q(0q(0q(0q(0q(0~(0k(B(B###(B%(B####(B`(B##(B#(B####(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0~(B(B#(B(0x(B(B+(B####(B((B##(B(0l(0q(0q(0q(0q(0q(0q(0~(0q(0kBV-(B(B (0l(0q(0q(0q(0~(0k(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B%(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0a(B(B#######(B(0x(B(B(0x(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0x(B(B (0x(B(B^(B(0~(B(B########(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B##(B(0~(B(B(0x(B(B#(B(0x(B(BV--B)(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B###(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(B(B#(B(0a(B(B(0x(B(B (0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(BBV.Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:20 $:0 HP: Dlvl:20 $:0 HP:123(123) Dlvl:20 $:0 HP:123(123) Pw:18(143) AC:-20 Exp:13 Wt:1483/1000 BurdenedDip it into the fountain? [yn] (n) BVW yBVW The scroll fades.BV # BV/dipBVl BVlAWhat do you want to dip? [a-dfhklo-su-zA-CEFHMOQVXY or ?*] BV Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed +3 pair of speed boots (being worn)  Scrolls(B  c - a scroll of enchant weapon  d - 5 scrolls of enchant weapon  q - 2 scrolls of destroy armor  v - 6 scrolls of blank paper  w - 2 scrolls of blank paper  y - a scroll of taming  A - a scroll of blank paper  E - a scroll of fire  F - 5 scrolls of light  X - an uncursed scroll of enchant weapon  Rings(B  h - an uncursed +2 ring of increase accuracy (on leftBV hand) (1 of 2)BV +$(B(0l(B(B+(B(0q(0q(0q(0q(0q(0k(B(B$(B$(B#(B(0~(B(B(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B<(B^(B(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B(0~(B(B@(B^(B(0x(B(B(0x(B(B#(B(0a(B(B#(B*(B*(B#(B%(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B>(B(0~(B(B*(B(0~(B(B(0~(B(B#(B(0x(B(B>#(B(0x(B0(B[BV< 1m##(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B#(B(0x(B(B%(B(0~(B(B#(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(B(B+(B(0q(0q(0q(0j(B(B#(B(0m(0q(0~(0q(0q(0q(0q(0j(B(B#(B##########(B%(B###########(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B##(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B[11;45BVg H#(B###(B#(B###(B#(B#(B#(B$(B#(B#(B##############(B0(B############################(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0~(0q(0k(B(B###(B(0q(0q(0q(0k(B(B#(B(0l(0q(0q(0q(0q(0q(0~(0k(B(B###(B%(B####(B`(B##(B#(B####(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0~(B(B#(B(0x(B(B+(B####(B((B##(B(0l(0q(0q(0q(0q(0q(0q(0~(0q(0kBV (B(B (0l(0q(0q(0q(0~(0k(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B%(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0a(B(B#######(B(0x(B(B(0x(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0x(B(B (0x(B(B^(B(0~(B(B########(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B##(B(0~(B(B(0x(B(B#(B(0x(B(B[18BV %;59H)(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B###(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(B(B#(B(0a(B(B(0x(B(B (0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(BBV Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:20 $:0 HP: Dlvl:20 $:0 HP:123(123) Dlvl:20 $:0 HP:123(123) Pw:18(143) AC:-20 Exp:13 Wt:1483/1000 BurdenedDip it into the fountain? [yn] (n) BVݟ yBVThe scrolls fade.BV  BVW # BV\ dipBVn BVoAWhat do you want to dip? [a-dfhklo-su-zA-CEFHMOQVXY or ?*] BV/ Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed +3 pair of speed boots (being worn)  Scrolls(B  c - a scroll of enchant weapon  d - 5 scrolls of enchant weapon  q - 2 scrolls of destroy armor  v - 6 scrolls of blank paper  w - 2 scrolls of blank paper  y - a scroll of taming  A - a scroll of blank paper  E - a scroll of fire  F - 5 scrolls of blank paper  X - an uncursed scroll of enchant weapon  Rings(B  h - an uncursed +2 ring of increase accuracy (on left hBVjand) (1 of 2)BV3+$(B(0l(B(B+(B(0q(0q(0q(0q(0q(0k(B(B$(B$(B#(B(0~(B(B(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B<(B^(B(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B(0~(B(B@(B^(B(0x(B(B(0x(B(B#(B(0a(B(B#(B*(B*(B#(B%(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B>(B(0~(B(B*(B(0~(B(B(0~(B(B#(B(0x(B(B>#(B(0x(B0(B[BV541m##(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B#(B(0x(B(B%(B(0~(B(B#(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(B(B+(B(0q(0q(0q(0j(B(B#(B(0m(0q(0~(0q(0q(0q(0q(0j(B(B#(B##########(B%(B###########(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B##(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B[11;45BVz4H#(B###(B#(B###(B#(B#(B#(B$(B#(B#(B##############(B0(B############################(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0~(0q(0k(B(B###(B(0q(0q(0q(0k(B(B#(B(0l(0q(0q(0q(0q(0q(0~(0k(B(B###(B%(B####(B`(B##(B#(B####(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0~(B(B#(B(0x(B(B+(B####(B((B##(B(0l(0q(0q(0q(0q(0q(0q(0~(0q(0kBV4(B(B (0l(0q(0q(0q(0~(0k(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B%(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0a(B(B#######(B(0x(B(B(0x(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0x(B(B (0x(B(B^(B(0~(B(B########(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B##(B(0~(B(B(0x(B(B#(B(0x(B(BV4-B)(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B###(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(B(B#(B(0a(B(B(0x(B(B (0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(BBV"5Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:20 $:0 HP: Dlvl:20 $:0 HP:123(123) Dlvl:20 $:0 HP:123(123) Pw:18(143) AC:-20 Exp:13 Wt:1483/1000 BurdenedDip it into the fountain? [yn] (n) BVB yBVw-The scroll fades.--More--BVBFar below you, you see coins glistening in the water.BV--More--BV The fountain dries up! 123(123)  Pw:20(143) AC:-20 Exp:13 Wt:1483/1000 BurdenedBV BV You have a little trouble lifting 24 gold pieces.24 123(123)  Pw:20(143) AC:-20 Exp:13 Wt:1483/1000 BurdenedBVA BV/B :What do you want to use or apply? [ruxzBCMOQ or ?*] BV=  Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) BV=?+(0l(B(B+(B(0q(0q(0q(0q(0q(0k(B(B$(B$(B#(B(0~(B(B(0x(0k(B(B(0x(B(B<(B^(B(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(0a(B(B#(B*(B*(B#(B%(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(0x(B0(B##(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B Put in what type of objects?  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Scrolls g - Rings h - Wands i - Tools j - BV?Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) BV+BV= (0l(B(B+(B(0q(0q(0q(0q(0q(0k(B(B$(B$(B(0~(B(B(0x(0x(B(B<(B^(B(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B%(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(0m(0q(0q(0q(0q(0q(0q(0j(B(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B%(B###########(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B$(B###################(B(0k(BBV$> (B#(B(0l(0q(0q(0q(0q(0q(0~(0k(B(B###(B%(B####(B`(B##(B(0~(B(B#(B(0x(B(B+(B####(B((B##(B(0l(0q(0q(0q(0q(0q(0q(0~(0q(0k(0x(B(B(0x(B(B(0x(B(B%(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(0a(B(B#######(B(0x(B(B(0x(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0x(B(B Put in what?  Scrolls(B c - a scroll of enchant weapon d - 5 scrolls of enchant weapon q - 2 scrolls of destroy armor v - 6 scrolls of blank paper w - 2 scrolls of blank paper y - a scroll of taming A - a scroll of blankBVG> paper E - a scroll of blank paper F - 5 scrolls of blank paper X - an uncursed scroll of enchant weapon(end) BViF \++++++++++%BV< -)BV(0l(B(B+(B(0q(0q(0q(0q(0q(0k(B(B$(B$(B#(B(0~(B(B(0x(B(B(0x(B(B<(B^(B(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B*(B*(B#(B%(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#########(B%(B###########(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q()BVZ0q(0q(0j(B(B#(B#(B$(B##########################(B(0q(0q(0q(0k(B(B#(B(0l(0q(0q(0q(0q(0q(0~(0k(B(B###(B%(B####(B`(B##(B(0x(B(B(0~(B(B#(B(0x(B(B+(B####(B((B##(B(0l(0q(0q(0q(0q(0q(0q(0~(0q(0k(B(B)BV 123(123)  Pw:20(143) AC:-20 Exp:13 Wt:1478/1000 BurdenedYou put a scroll of enchant weapon into the bag of holding. 123(123)  Pw:20(143) AC:-20 Exp:13 Wt:1479/1000 Burdened--More--)BV/You put 5 scrolls of enchant weapon into the bag of holding. 123(123)  Pw:20(143) AC:-20 Exp:13 Wt:1460/1000 Burdened)BVd--More--*BVYou put 2 scrolls of destroy armor into the bag of holding. 123(123)  Pw:20(143) AC:-20 Exp:13 Wt:1453/1000 Burdened*BV)--More--*BV]You put 6 scrolls of blank paper into the bag of holding. 123(123)  Pw:20(143) AC:-20 Exp:13 Wt:1430/1000 Burdened--More--*BVB You put 2 scrolls of blank paper into the bag of holding. 123(123)  Pw:20(143) AC:-20 Exp:13 Wt:1423/1000 Burdened*BV0B --More--+BVYou put a scroll of taming into the bag of holding. 123(123)  Pw:20(143) AC:-20 Exp:13 Wt:1419/1000 Burdened+BV--More--+BVܞYou put a scroll of blank paper into the bag of holding. 123(123)  Pw:20(143) AC:-20 Exp:13 Wt:1415/1000 Burdened+BV--More--,BV\You put a scroll of blank paper into the bag of holding. 123(123)  Pw:20(143) AC:-20 Exp:13 Wt:1411/1000 Burdened,BV]--More---BV]You put 5 scrolls of blank paper into the bag of holding. 123(123)  Pw:20(143) AC:-20 Exp:13 Wt:1393/1000 Burdened.BV(B(0~(B(B*(B(0~(B(B(0~(B(B#(B(0x(B(B>#(B(0x(B0(B##(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B#(B(0x(B(B%(B(0~(B(B#(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(B(B+(B(0q(0q(0q(0j(B(B#(B(0m(0q(0~(0q(0q(0q(0q(0j(B(B#(B##########(B%(B###########(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B##(BVm#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B#(B###(B#(B###(B#(B#(B#(B$(B#(B#(B##############(B0(B############################(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0~(0q(0k(B(B###(B(0q(0q(0q(0k(B(B#(B(0l(0q(0q(0q(0q(0q(0~(0k(B(B###(B%(B####(B`(B##(B#(B####(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B0BV(0x(B(B(0~(B(B#(B(0x(B(B+(B####(B((B##(B(0l(0q(0q(0q(0q(0q(0q(0~(0q(0k(B(B (0l(0q(0q(0q(0~(0k(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B%(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0a(B(B#######(B(0x(B(B(0x(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0x(B(B (0x(B(B^(B(0~(B(B########(B0BV##(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B##(B(0~(B(B(0x(B(B#(B(0x(B(B)(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B###(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(B(B#(B(0a(B(B(0x(B(B (0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B1BVX:What do you want to use or apply? [ruxzBCMOQ or ?*] 1BV=E Wands(B z - a wand of polymorph (0:7) Tools(B r - a blessed bag of holding u - a blessed bag of holding B - a magic marker (0:9) M - a blessed +0 unicorn horn O - a bag of tricks (0:18) Q - an uncursed skeleton key Gems(B x - an invisible blessed luckstone C - a blessed luckstone(end) 3BVb +(0l(B(B+(B(0q(0q(0q(0q(0q(0k(B(B$(B$(B#(B(0~(B(B(0x(B(B(0x(B(B<(B^(B(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B%(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B%(B###########(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(BV C#(B$(B####################(B(0q(0k(B(B#(B(0l(0q(0q(0q(0q(0q(0~(0k(B(B###(B%(B####(B`(B##(B Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) 4BV(+(0l(B(B+(B(0q(0q(0q(0q(0q(0k(B(B$(B$(B#(B(0~(B(B(0x(0k(B(B(0x(B(B<(B^(B(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(0a(B(B#(B*(B*(B#(B%(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(0x(B0(B##(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Potions f - Wands g - Tools h - Gems A - Auto-select every item4BV( B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) 6BVL+6BVTH(0l(B(B+(B(0q(0q(0q(0q(0q(0k(B(B$(B$(B(0~(B(B(0x(0x(B(B<(B^(B(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B%(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(0m(0q(0q(0q(0q(0q(0q(0j(B(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B%(B###########(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B$(B###################(B(0k(B6BVO(B#(B(0l(0q(0q(0q(0q(0q(0~(0k(B(B###(B%(B####(B`(B##(B(0~(B(B#(B(0x(B(B+(B####(B((B##(B(0l(0q(0q(0q(0q(0q(0q(0~(0q(0k(0x(B(B(0x(B(B(0x(B(B%(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(0a(B(B#######(B(0x(B(B(0x(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0x(B(B Take out what?  Weapons(B a - 4 blessed poisoned +1 crossbow bolts b - 3 blessed +1 crossbow bolts c - 10 +0 crossbow bolts d - 11 blessed +2 crossbow bolts e - 14 blessed +4 crossbow bolts(end) @BV+@BV +BBVވ(0l(B(B+(B(0q(0q(0q(0q(0q(0k(B(B$(B$(B#(B(0~(B(B(0x(B(B(0x(B(B<(B^(B(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B*(B*(B#(B%(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#########(B%(B###########(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(BBV.0q(0q(0j(B(BYou have a little trouble removing I - 4 blessed poisoned +1 crossbow bolts. --More--BBV M c You have a little trouble removing e - 3 blessed +1 crossbow bolts.DBV6[(0~(B(B@(B(0~(0~(0~(B(BDBV6EYou see here a worthless piece of yellowish brown glass.EBV2 ~ (0~(B(B *(B@(B(0~(B(B (0~(B(BEBVU} (0~(B(B(0~(B(B@(B(0~(B(B (0~(B(BFBV!2 (0~(B(B@(B FBVC S  (0~(B(B@#(B #(BGBVU  (0~(B(B @(B#(BGBVI]#(B#(B@(B#(BGBV8 ^#(B#(B@(B#(BGBVI_#(B#(B@(B#(BHBV_#(B#(B@(B#(BHBVd_#(B#(B@(B#(BHBV a#(B#(B@(B##(BIBVOb#(B#(B@#(B##(BIBVq#(B#(B#(B#@#(B#(BIBVH `@#(B#(B#(B###(BIBV f#(B#@#(B#(B#(BJBV8$##(B@#(B#(B#(B#(B#(BJBV9\Q#(B#@#(B#(BJBV \#(B#(B#@#(B#(BJBV @#(B#(B#@#(BKBV#@#(B#(B#@#(BKBVLM%#(B#@#(BKBVY E#(B#(B#@#(BKBVO  123(123)  Pw:22(143) AC:-20 Exp:13 Wt:1399/1000 Burdened#(B@(B#(B#(B#(BLBVi##(B@(B#(B###(BLBV J@(B#(B#(BMBVi(0~(0~(B(B@(B#(B#(BMBV(0~(0~(B(B @(B(0~(B(B(0~(B(B##(BMBV.You see here a killer bee corpse.MBVV p(0~(0~(B(B @(B %(B(0~(B(BOBVE&In what direction? [hykulnjb><] OBVOBVKlunk!OBV OBVГ &In what direction? [hykulnjb><] OBVB OBVB /Klunk! The pipes vibrate noisily.PBV,P PBVUP&In what direction? [hykulnjb><] PBVPBVKlunk!PBV( PBV)&In what direction? [hykulnjb><] QBVmQBVnJA black ooze gushes up from the drain!P(BRBVV RBVAYou hit the black pudding!(29 pts.)RBV3 RBVj AYou hit the black pudding!(33 pts.)SBV՟ SBV:You kill the black pudding! 123(123)  Pw:22(143) AC:-20 Exp:13 Wt:1399/1000 Burdened%(BTBV p @(B(0~(B(B >(B(0~(B(B TBV. MThere is a sink here. Use "q." to drink from it.--More--TBV 1You see here a black pudding corpse.UBVh UBV;h(What do you want to eat? [* or ,] UBVD} eat what?  Comestibles(B a - a black pudding corpse(end) UBVY +(0k(B(B$(B$(B(0x(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(BUBV pYou feel guilty.You have a very bad case of stomach acid.[8 pts.]UBV } 115(123)(B  Pw:22(143) AC:-20 Exp:13 Wt:1399/1000 Burdened--More--WBV^8eThis black pudding corpse tastes terrible! 119(123)(B  Pw:22(143) AC:-20 Exp:13 Wt:1399/1000 Burdened  123(123)  Pw:22(143) AC:-20 Exp:13 Wt:1399/1000 Burdened  123(123)  Pw:23(143) AC:-20 Exp:13 Wt:1399/1000 BurdenedWBV8--More--XBVm{8You finish eating the black pudding corpse.YBV~(0~(B(B#(B (0~(B(B@(B (0~(0~(B(BZBV88You fall down the stairs.[1 pts.]--More--ZBVq (0l(0q(0q(0q(0q(0k(B(B(0x(B(B^(B(0x(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B##(B(0~(B(B^(B(0~(B(B####(B (0x(B(B*(B(0~(0~(B(B(0x(B(B#(B(0x(B(B((B(0x(B(B#(B(0l(0q(0q(0q(0q(0q(0q(B(B (0x(B(B(0~(B(B@(B(0~(B(B(0~(B(B####(B(0x(B(B/(B(0~(B(B##############################(B00(B##(B%(B####(B0(B######(B(0x(B(B(0x(B(B (0x(B(B(0~(0~(0~(B(B(0x(B(B(0m(0q(0q(0ZBVq q(0q(0j(B(B((B(0l(0q(0q(0q(0q(0~(0q(0q(0q(0k(B(B#(B+(B(0x(B(B (0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B##########(B(0l(0q(0q(0q(0q(0q(0k(B(B(0x(B(B(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0x(B(B#(B(0x(B(B(0x(B(B##(B(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0x(B(B###(B(0x(B(B>(B(0x(B(B###(B(0~(B(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BZBV!r #(B#(B(0x(B(B(0x(B(B#(B#(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B########(B#(B(0x(B(B(0a(B(B#####(B%(B###(B(0q(0q(0q(0q(0q(0q(0q(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B###############(BZBV:r Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:21 $:24 HP: Dlvl:21 $:24 HP:122(123)(B Dlvl:21 $:24 HP:122(123) Pw:23(143) AC:-20 Exp:13 Wt:1399/1000 BurdenedZBVv \BV@$(B(0l(B(B+(B(0q(0q(0q(0q(0q(0k(B(B$(B$(B#(B(0~(B(B(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B<(B^(B(0~(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B^(B(0x(B(B(0x(B(B(0~(0~(B#(B(0a(B(B#(B*(B*(B#(B%(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B>(B*(B(0~(B(B#(B(0x(B(B(0~(B(B@#(B(0x(B0(B##(B#(B(0m(\BV@0q(0q(0q(0q(0q(0q(0j(B(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B#(B(0x(B(B%(B(0~(0~(B(B(0~(B(B#(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(B(B+(B(0q(0q(0q(0j(B(B#(B(0m(0q(0~(0q(0q(0q(0q(0j(B(B#(B##########(B%(B###########(B%(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B##(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B#(B\BVIA###(B#(B###(B#(B#(B#(B$(B#(B#(B##############(B0(B############################(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0~(0q(0k(B(B###(B(0q(0q(0q(0k(B(B#(B(0l(0q(0q(0q(0q(0q(0~(0k(B(B###(B%(B####(B`(B##(B#(B####(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0~(B(B#(B(0x(B(B+(B####(B((B##(B(0l(0q(0q(0q(0q(0q(0q(0~(0q(0k(B(B (0l(0q(0\BVwAq(0q(0~(0k(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B%(B)(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B(0a(B(B#######(B(0x(B(B(0x(B(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0x(B(B (0x(B(B^(B(0~(B(B########(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B##(B(0~(B(B(0x(B(B#(B(0x(B(B)(B[\BVT 37m(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(B(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B###(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(B(B(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(B(B#(B(0a(B(B(0x(B(B (0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B\BV.UKConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:20 $:24 HP: Dlvl:20 $:24 HP:122(123)(B Dlvl:20 $:24 HP:122(123) Pw:23(143) AC:-20 Exp:13 Wt:1399/1000 Burdened  123(123)  Pw:23(143) AC:-20 Exp:13 Wt:1399/1000 BurdenedbBV[Q,Where do you want to travel to?bBVQ,(For instructions type a ?)cBV eBV eBV i #(0~(B(B@#(B >(B(0~(B(B eBV r (0a(B(B#(B @#(Bo(B#(BgBV̉r#(B#(B#(B@(B##(BgBVp^##(B#(B@#(B2(BgBVI ?#(B#(B#@#(BgBV3%#(B#@#(BhBVT=#(B#@#(B1(BhBV%#(B#@#(BhBV D#(B#(B#@#(BiBV6l#(B#(B#@#(B#(B1(BiBV,7_#(B#(B#@#(B#(BjBV^N#(B#(B#@(BF(BjBV $You hit the black mold!jBV W(31 pts.)You inhale a cloud of spores!--More--lBV &The spores were poisoned!lBV 7The poison doesn't seem to affect you.nBV nBV{You hit the black mold!(29 pts.)You inhale a cloud of spores!--More--pBV&The spores were poisoned!pBVa7The poison doesn't seem to affect you.qBVț qBVYou kill the black mold! 123(123)  Pw:23(143) AC:-20 Exp:13 Wt:1399/1000 Burdened#(BrBV#(B#@(B#(B#(B#(B#(BrBVU  123(123)  Pw:25(143) AC:-20 Exp:13 Wt:1399/1000 Burdened#(BF(B@(B#(B#(B###(BsBVnXYou kill the red mold! 123(123)  Pw:25(143) AC:-20 Exp:13 Wt:1399/1000 Burdened%(BtBV~(0~(B(B@(B(0~(B(B#(B##(BtBV There is a doorway here.  Things that are here: a red mold corpse a unicorn horn--More--tBVY$(B$(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(BuBVQ[(What do you want to eat? [* or ,] uBVs#x eat what?  Comestibles(B a - a red mold corpse(end) vBV+$(B$(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(BvBVAThis red mold corpse tastes terrible!--More--vBVT 3You finish eating the red mold corpse.wBV (0~(0~(B(B@(B(0~(B(B#(B((B(0~(B(B#(BwBV t(0~(B(B(0~(B(B@(B(0~(B(B(0~(B(BwBVA  (0~(B(B (0~(B(B@(B (0~(B(B#(B1(BxBV*~ (0~(B(B (0~(B(B@(B(0~(B(B (0~(B(ByBVi`#(B(0l(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0k(B(B(0x(B(B)(B(0~(B(B#(B(0x(B(B^(B(0x(B(B#(B(0x(B(B<(B(0x(B(B(0m(0q(0q(0~(B(B(0l(0q(0q(0q(0k(B(B(0x(B(B[(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B((B(0x(B(B(0~(B(B(0x(B(B(0x(0~(0~(B(B(0x(B(B(0x(B(B@(B(0~(B(B(0x(B(B(0m(0q(0q(0q(0j(B(ByBViConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:19 $:24 HP: Dlvl:19 $:24 HP:123(123) Dlvl:19 $:24 HP:123(123) Pw:25(143) AC:-20 Exp:13 Wt:1399/1000 BurdenedyBVj9You again sense the Grand Master pleading for help.yBVYo~BVͮ X(0~(0~(B(B@(B>(BBVYw#(B(0~(B(B#@(B (0~(B(B  BVQ#(B@#(B#(B#(B###(B #(B(0~(B(B  BV e(0~(B(Bf(B @(B#(B#(B###(B#(B##(BBVHeThe weretiger misses.The weretiger claws you![2 pts.] 121(123)(B  Pw:25(143) AC:-20 Exp:13 Wt:1399/1000 Burdened--More--BV"The weretiger misses.BV BV\You hit the weretiger!(29 pts.) 123(123)  Pw:27(143) AC:-20 Exp:13 Wt:1399/1000 BurdenedBVK BVfYou kill the weretiger!But wait...@(B--More--BVHGThe weretiger changes into a human!f(BBVI;The weretiger summons help!--More--BV The weretiger hits!BV[1 pts.] 122(123)(B  Pw:27(143) AC:-20 Exp:13 Wt:1399/1000 BurdenedBV BV^7You kill the weretiger![(BBVx 122(123)(B  Pw:27(143) AC:-20 Exp:13 Wt:1399/1000 BurdenedThe tiger attacks a spot beside you.--More--BV*1The tiger attacks a spot beside you.BV^/The tiger strikes at thin air!BV BV HYou hit the tiger!(29 pts.)--More--BVNYour helm of brilliance blocks the tiger's attack.--More--BVP !The tiger claws you!BV [2 pts.] 120(123)(B  Pw:27(143) AC:-20 Exp:13 Wt:1399/1000 BurdenedBV 'The tiger just misses!BVW BVYou kill the tiger! 123(123)  Pw:27(143) AC:-20 Exp:13 Wt:1399/1000 Burdened%(BBV (0~(0x(B(B(0~(B(B@(B(0~(0x(B(B#(B#(BBV %There is a doorway here.BV0 -You see here a tiger corpse.BVm(0q(0q(0k(B(B(0~(B(B@(B(0~(B(B%(B #(BBV z(0q(B(B+(B(0~(B(B@(B(0~(B(B(0~(B(BBV=y(0q(B(B(0~(B(B@(B(0~(B(B (0~(B(B BV y(0q(B(B(0~(B(B@(B(0~(B(B (0~(B(B BV y(0q(B(B(0~(B(B@(B(0~(B(B (0~(B(B BVk[ (0~(B(B@(B(0~(B(B (0~(B(BBV> [ (0~(B(B@(B(0~(B(B (0~(B(BBV &In what direction? [hykulnjb><] BVBVl5The door opens.(0a(B(BBVZg (0~(B(B@(B(0~(B(B (0~(B(BBV X#(B@(B(0~(B(B BV?i#(B(0a(B(B@(B(0~(0~(0~(B(BBV^m O(0~(B(B@(B(0~(0~(0~(B(BBVW s (0~(B(B@(B(0q(0q(0q(B(B1(BBVo(0~(B(B (0~(B(B@(B(0~(B(B (0q(B(B BV (0~(B(B (0~(B(B@(B(0~(B(B (0q(B(B1(BBVmhv(0~(B(B (0~(B(B@(B(0~(B(B (0q(B(BBVh7You hear a door open. 1(BBV"8{(0~(0~(0~(B(B@(B(0~(B(B1(B BVE(0~(B(B (0~(B(B@(B(0~(B(B (0~(B(B 1(B BV (0~(B(B (0~(B(B@(B(0~(B(B (0~(B(B 1(B BVDb(0~(B(B (0~(B(B@(B(0~(B(B (0~(B(B BVc(0q(0q(0q(B(B@(B(0~(B(B BV݌  123(123)  Pw:29(143) AC:-20 Exp:13 Wt:1399/1000 Burdened(0l(B(B(0x(B(B@(B(0~(B(B (0x(B(B 1(B BVf(0~(B(B@(B(0x(0~(0~(B(B1(B BV]c (0~(B(B@(B(0m(0q(B(B+(BBV2(0~(B(B(0~(B(B@(B(0~(B(B(0q(B(B 1(BBV&In what direction? [hykulnjb><] BVG>BV LJThe door opens.(0a(B(B 1(BBV8W[ (0~(B(B@(B#(BBVt (0a(B(B@(B##(B1(B BV)#(B@(BBV%t I#@#(B#(B1(B BVs#(B#(B#(B@(B##(BBVJ b##(B#(B#@(B1(B BV_)q#(B#@#(B#(B+(B1(B BV; ?1(B@#(B#(BBV+&In what direction? [hykulnjb><] BVgwBV8|gThe door opens. 1(B(0a(B(B1(B BVn8?1(B  1(BBV_1(B BV#(B(0l(B(B@(B(0q(B(B3(B(0a(B(0~(B(BM(BBVJThe gnome mummy misses. 3(B BVpBV~|You destroy the gnome mummy! 123(123)  Pw:29(143) AC:-20 Exp:13 Wt:1399/1000 Burdened[(BBV=##(B (0a(B(B@(B3(B(0x(0~(0~(B(BBV v3(B(0~(B(B @(B(0x(0~(0~(B(BBV| (0~(B(B(0~(B(B@(B(0~(B(B$(BBV"   (0~(B(B(0~(B(B @(B(0~(B(B(0q(0q(0q(B(BBV[qThere is a grave here.Something is engraved here on the headstone.--More--BV"Use "r." to read it.BV$/You see here 101 gold pieces.BVaBV8fYou have a little trouble lifting 101 gold pieces.125 HP: 123(123)  Pw:29(143) AC:-20 Exp:13 Wt:1400/1000 BurdenedBV0 (0~(B(B$(B(0~(B(B @(B(0~(B(B |(B(0~(B(BBVR e(0q(0q(0q(B(B@(B(0~(B(B BV +You see here 115 gold pieces.BVBV=You have a little trouble lifting 115 gold pieces.240 123(123)  Pw:29(143) AC:-20 Exp:13 Wt:1401/1000 BurdenedBV$ (0q(B(B (0~(B(B@(B(0~(B(B (0~(B(BBV*~(0k(B(B (0~(B(B@(B(0x(B(B (0x(B(BBVc  123(123)  Pw:30(143) AC:-20 Exp:13 Wt:1401/1000 Burdened(0~(B(B@(B(0~(0~(0x(B(BBV (0~(B(B(0~(B(B(0~(B(B@(B(0q(0q(B(BBVQr q(0~(0~(0~(B(B(0~(B(B@(B (0~(B(B BV| @(B 3(B(0~(B(B(0~(B(B  BV{^(0~(B(B@(B(0~(B(B (0~(B(B BV,You see here a mummy wrapping.BV Z@(B[(B   3(B BV7Y #@(B(0~(B(B  3(BBVh 1(B#(B3(B#@(B(0a(B(B    BV1(B 3(B#(B @(B #(BBVR(g#(B@(B#(B##(BBVF  1(B#(B3(B@(B #(B#(BBVT  1(B#(B @(B3(B#(B#(BBV 1(B#(B3(B@(B #(B #(BBVs #(B3(B @(B1(B#(B#(BBV #(B@(B1(B #(B3(B#(BBVa#(B1(B@(B #(B #(B3(B BVj H@(B#(B#(BBV`=1(B 3(B BV/B 1(B3(B BV^5 D +(B3(B1(B BV:"3(B BVPf&In what direction? [hykulnjb><] BV. BV43 The door opens.(0l(0q(0q(0q(B(B(0x(0~(B(BBo(0a(B(B(0~(B(Bs(B(0~(B(B(0m(0q(0q(B(BBVjR Hs(B(0~(0~(B(B3(BBV+?s(BB(B(0~(B(B BVsE(0~(0~(B(BB(Bs(BBV7  123(123)  Pw:31(143) AC:-20 Exp:13 Wt:1401/1000 Burdeneds(B(0~(B(BB(BBVVH(0~(0~(B(BB(Bs(BBV Ss(B(0~(B(BB(B(0~(B(BBV* E(0~(0~(B(Bs(BB(BBVPx(0k(B(BB(B@#(B(0~(B(Bs(B(0~(0x(B(B(0q(B(B1(BBVxoThe hobgoblin strikes at thin air!s(BB(B(0~(B(B^(BBVx(You find an arrow trap.BV BVYou kill the hobgoblin! 123(123)  Pw:31(143) AC:-20 Exp:13 Wt:1401/1000 Burdened(0~(B(BB(B[(Bs(B 1(BBV "(0~(B(BBV The byakhee is caught in a spider web.s(BB(B(0~(B(BThe byakhee misses.--More--BVYJ#The byakhee claws you!BVJ[2 pts.] 121(123)(B  Pw:31(143) AC:-20 Exp:13 Wt:1401/1000 BurdenedThe byakhee misses.--More--BV The byakhee misses.BVT BVT You hit the byakhee!(27 pts.) 123(123)  Pw:31(143) AC:-20 Exp:13 Wt:1401/1000 BurdenedBV,v BVdvnYou hit the byakhee!(29 pts.)The byakhee misses.--More--BV&#The byakhee claws you!BVgD[2 pts.] 121(123)(B  Pw:31(143) AC:-20 Exp:13 Wt:1401/1000 BurdenedThe byakhee claws you![3 pts.] 118(123)(B  Pw:31(143) AC:-20 Exp:13 Wt:1401/1000 Burdened--More--BV ZThe byakhee just misses!(0~(B(Bs(B BV --More--BV RYour helm of brilliance deflects the byakhee's attack.--More--BV#The byakhee claws you!BV[2 pts.] 116(123)(B  Pw:31(143) AC:-20 Exp:13 Wt:1401/1000 BurdenedThe byakhee misses.--More--BVD  The byakhee misses.BVВ BVD You kill the byakhee! 116(123)(B  Pw:31(143) AC:-20 Exp:13 Wt:1401/1000 Burdened(0~(B(Bs(B%(B(0~(B(BBV  120(123)(B  Pw:31(143) AC:-20 Exp:13 Wt:1401/1000 Burdeneds(B(0~(B(BBV b1(0~(B(Bs(BBV# BV untrapBVW BVW&In what direction? [hykulnjb><] BVc BVRc Whoops...(0a(B(B#(B@(B#(B(0j(B(BBVrc >You escape an arrow trap.1(BBV rs(B(0~(B(B@(B^(B 1(BBV]33@(B(0~(B(B BV3XYour cloak of protection deflects the giant spider's attack.--More--BVm2The giant spider misses. 123(123)  Pw:31(143) AC:-20 Exp:13 Wt:1401/1000 BurdenedBV BV@You hit the giant spider!(29 pts.)BV#)The giant spider misses.BVo BV6You kill the giant spider! 123(123)  Pw:31(143) AC:-20 Exp:13 Wt:1401/1000 Burdened%(B1(BBV#C0(0~(B(B@(BBV # BVl untrapBV BV6&In what direction? [hykulnjb><] BVrBV9Whoops...(0~(B(B@(BBV;An arrow shoots out at you!--More--BV,,You are almost hit by an arrow.BV2M@(B)(B1(B BV# BV[k untrapBV BV &In what direction? [hykulnjb><] BVBVK>You disarm the trap.1(B BV=P1@(B(0~(B(BBVa`#@(B(0~(B(B#(B1(B BV %@(B(0~(B(BBV 123(123)  Pw:33(143) AC:-20 Exp:13 Wt:1401/1000 Burdened#(B#(B#@#(B#(B1(B BV#(B###(B#(B#(B1(B #(B#(B#(B#(B@(B(0a(B(B#(BBV^1(B #(B#(B@(BBVG h(0~(0x(B(B(0~(B(B@#(B(0~(0x(B(BBV_(0~(B(B#(B(0~(B(B@(B(0a(B(B#(B(0~(B(BBVx1(B  (0~(B(B@(B(0~(0~(0x(B(BBVq _ (0~(B(B@(B(0q(0q(0j(B(BBV7\1(B (0~(B(B(0~(B(B@(B(0~(B(B(0q(B(BBVJx(0~(B(B (0~(B(B@(B(0~(B(B (0q(B(BBV(x(0~(B(B (0~(B(B@(B(0~(B(B (0q(B(BBVS  1(B(0~(B(B (0~(B(B@(B(0~(B(B (0q(B(BBV 1(B(0x(B(B (0x(B(B@(B(0~(B(B (0m(B(BBVW(0x(0~(0~(B(B@(B(0~(B(BBV"^(B(0~(B(B(0~(B(B@(B(0~(B(B(0~(B(BBVa&You find a magic portal.BV1 1(B (0~(0~(B(B (0~(B(B@(B (0~(0~(B(BBV6~1(B (0~(0~(B(B@(B(0~(B(B BV=d(0~(0~(0x(B(B@(B(0~(B(B BV  123(123)  Pw:35(143) AC:-20 Exp:13 Wt:1401/1000 Burdened(0~(0~(B(B (0~(B(B@(B(0~(B(B (0~(0~(B(B BVir1(B  +(B(0~(0~(B(B (0x(B(B@(B(0~(B(B (0~(B(B BV 1(B(0l(0q(0q(B(B(0x(B(B@(B(0~(B(B(0~(B(B  BVW 1(B(0q(0q(0~(0q(B(B (0~(B(B@(B(0~(B(B (0~(0~(0~(B(BBV{ 1(B(0k(B(B (0~(B(B@(B(0x(B(B BV\Xr##(B@(B(0~(B(B(0~(B(B BV0Q 1(B#@(B(0~(B(B BV)(BBV"{ SYou are almost hit by a crude dagger.#(B)(BBV^C @(BBV.@ 1(B#@(B)#(BBV %o(B@#(BBVYou kill the Uruk-hai! 123(123)  Pw:35(143) AC:-20 Exp:13 Wt:1401/1000 Burdened%(BBV 3#@#(B#(BBVD  Things that are here: an Uruk-hai corpse a rusty wand 19 gold pieces a pair of iron shoes--More--BV #(B(0q(0q(B(0a(B(0q(0k(B(B(0x(B(B%(B[(BBV" Pick up what?  Coins(B a - 19 gold pieces Armor(B b - a pair of iron shoes Comestibles(B c - an Uruk-hai corpse Wands(B d - a rusty wand(end) BVy+BVN^#(B(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(B(B%(B[(B(0x(B(B#(B(0a(B(0q(0q(0q(0q(0q(0q(0q(B(B##(B##(B###(B#(B(0l(0q(0q(0q(0k(B(B###(B(0x(B(B[(B(0x(B(BBVNAYou have a little trouble lifting J - a rusty wand.BV3#@(B%#(BBVT 123(123)  Pw:36(143) AC:-20 Exp:13 Wt:1408/1000 Burdened#(B#@#(B########(B#(BBV%$B#(B#@#(B#(BBV@(B##(B#(B#(B#(B######(B#(B2(BBV|(0~(0~(B(B@(B(0q(B(B#(B##(BBVg R (0~(B(B@(B##(BBV"E#(B@#(B#(BBVq#(B#(B#(B@(B##(BBVb##(B#(B@#(B#(BBVw l#(B#(B@(B0(B#(BBV9Wait! That's a small mimic!m(BBVBVaYou hit the small mimic!(29 pts.)#(Bm(BBVz R###(B#(B#@(BBV You kill the small mimic! 123(123)  Pw:36(143) AC:-20 Exp:13 Wt:1408/1000 Burdened%(BBV:#(B#@#(BBV % 123(123)  Pw:37(143) AC:-20 Exp:13 Wt:1408/1000 Burdened##(B####(B(0q(B(B@(B(0q(B(B(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(B(B`(B(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BBV ##(B(0l(0q(B(B(0~(B(B(0q(0q(0q(0q(0q(0k(B(B(0x(B(B@(B(0~(0~(0~(0~(0x(B(B(0~(0~(0x(B(B(0x(B(BBV$+(0~(B(B@(BBV" +(0~(B(B@(BBVj 9You see here a statue of a gelatinous cube.BV7`(B@(BBVU# BV/SdipBVHBV*HAWhat do you want to dip? [abefhkloprsuxzBCH-JMOQVXY or ?*] BV Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  e - 3 blessed +1 crossbow bolts  I - 4 blessed poisoned +1 crossbow bolts  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed +3 pair of speed boots (being worn)  Scrolls(B  X - an uncursed scroll of enchant weapon  Rings(B  h - an uncursed +2 ring of increase accuracy (on left hand)  k - an uncursed ring of sustain ability  o - an uncursed ring of levitation  s - a blessed +3 ring of increase damage (on right hand)  Y - an uncursed ring of protection from shape changers V5h;1H Wands(B  z - a wand of polymorph (0:7)  J - a rusty wand (1 of 2)BVc Tools(B  r - a blessed bag of holding  u - a blessed bag of holding  B - a magic marker (0:9)  M - a blessed +0 unicorn horn  O - a bag of tricks (0:18)  Q - an uncursed skeleton key  Gems(B  x - an invisible blessed luckstone  C - a blessed luckstone (2 of 2)BV q#(B(0l(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B)(B(0~(B(B#(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(B(B^(B(0x(B(B#(B(0x(0~(B(B%(B%(0a(B(B#(B(0x(B(B(0x(B(B(0x(B(B<(B(0x(B(B#(B(0~(0~(0~(B(B)(B(0x(B(B#(B(0x(B(B%(B[(B(0m(0q(0q(0~(0q(B(B#(B(0m(0q(0q(0q(0j(B(B#(B(0x(B(B(0x(B(B#(B#(BBV]q[30m###(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(B(B#(B###(B#(B#(B#(B#(B#(B#(B#(B#(B#(B###(B###(B###############%##)#(B#(B#(B#(B#(B(0l(0q(0q(0q(0k(B(B#(B#(B(0l(0q(0q(0q(0q(0~(0q(0k(B(B#(B#(B####(B###(B(0x(B(B[(B(0x(B(B######(B%(B(0x(B(B(0x(B(B#(B#(B(0l(BVq33m(0a(B(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B(0x(B(B(0l(0q(0q(0~(0q(0q(0q(0q(0q(0q(0k(B(B+(B(0x(B(B#(B##(B(0a(B(B[(B(0x(B(B###(B(0x(B(B((B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B#(B(0x(B(B(0x(B(B#(B(0~(B(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B^(B(0a(B(B#(B(0x(B(B|(B(0x(B(B(0x(B(B(0x(B(B(0x(0~(0~(0~(0~(B(B`(B(0~BVq(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0q(0q(0q(0q(0q(B(B(0x(B(B>(B(0x(B(B(0x(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(BBVqConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:19 $:240 HP: Dlvl:19 $:240 HP:123(123) Dlvl:19 $:240 HP:123(123) Pw:37(143) AC:-20 Exp:13 Wt:1408/1000 BurdenedWhat do you want to dip? [abefhkloprsuxzBCH-JMOQVXY or ?*] BV3BV`Never mind.BV BV ;What do you want to use or apply? [ruxzBCJMOQ or ?*] BVÉ Wands(B z - a wand of polymorph (0:7) J - a rusty wand Tools(B r - a blessed bag of holding u - a blessed bag of holding B - a magic marker (0:9) M - a blessed +0 unicorn horn O - a bag of tricks (0:18) Q - an uncursed skeleton key Gems(B x - an invisible blessed luckstone C - a blessed luckstone(end) BV +#(B(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B%(0a(B(B#(B(0x(B(B(0x(B(B)(B(0x(B(B#(B(0x(B(B%(B[(B(0q(0j(B(B#(B(0x(B(B(0x(B(B#(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(B(B#(B#(B#(B#(B#(B###(B###(B#(B#(B#(B(0l(0q(0q(0q(0k(B(B#(B####(B###(BBV1 [37m(0x(B(B[(B(0x(B(B#(B(0l(B(0a(B(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B(0x(B(B##(B(0a(B(B[(B(0x(B(B###(B(0x(B(B((B(0x(B(B(0x(B(B(0x(B(B#(B(0~(B(B(0x(B(B Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) BV+#(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(B(B%(B%(0a(B(B#(B(0x(B(B(0x(B(B#(B(0~(0~(0~(B(B)(B(0x(B(B#(B(0x(B(B%(B[(B#(B(0m(0q(0q(0q(0j(B(B#(B(0x(B(B(0x(B(B#(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Potions f - Wands g - Tools h - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be UnBVGcursed X - Items of unknown B/C/U status(end) BVr= +BVm( #(B(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(0a(B(B#(B(0x(B(B(0x(0x(B(B#(B(0x(B(B%(B[(B(0j(B(B#(B(0x(B(B(0x(B(B#(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(B(B#(B#(B#(B#(B#(B###(B###(B#(B#(B#(B(0l(0q(0q(0q(0k(B(B#(B####(B###(B(0x(B(B[(B(0x(B(BBV.) #(B(0l(B(0a(B(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B(0x(B(B##(B(0a(B(B[(B(0x(B(B###(B(0x(B(B((B(0x(B(B(0x(B(B(0x(B(B#(B(0~(B(B(0x(B(B(0x(B(B|(B(0x(B(B(0x(B(B(0x(B(B(0q(0q(0q(0q(0q(B(B(0x(B(B>(B(0x(B(B Take out what?   Potions(B  a - 2 uncursed potions of levitation  b - 2 uncursed potions of oil  c - a blessed potion of sickness  d - an uncursed potion of ESP  e - a potion of sickness  f - an uncursed potion ofBV^) * clairvoyance  g - a potion of levitation  h - 3 potions of holy water  i - a blessed potion of restore ability  j - an uncursed potion of polymorph  k - a cursed potion of amnesia  l - an uncursed potion of sleeping  m - a potion of ESP  n - 2 potions of see invisible  o - a potion of healing  p - a potion of water  q - a potion of water  r - 3 potions of invisibility  s - 4 potions of sleeping  t - 2 potions of monster detection (1 of 2)CV+CVA+CV+CV+CVq1+CVl+CVS -CV+ CV  #(B(0l(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B)(B(0~(B(B#(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(B(B^(B(0x(B(B#(B(0x(0~(B(B%(B%(0a(B(B#(B(0x(B(B(0x(B(B(0x(B(B<(B(0x(B(B#(B(0~(0~(0~(B(B)(B(0x(B(B#(B(0x(B(B%(B[(B(0m(0q(0q(0~(0q(B(B#(B(0m(0q(0q(0q(0j(B(B#(B(0x(B(B(0x(B(B#(B#(B CVQ [30m###(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(B(B#(B###(B#(B#(B#(B#(B#(B#(B#(B#(B#(B###(B###(B###############%##)#(B#(B#(B#(B#(B(0l(0q(0q(0q(0k(B(B#(B#(B(0l(0q(0q(0q(0q(0~(0q(0k(B(B#(B#(B####(B###(B(0x(B(B[(B(0x(B(B######(B%(B(0x(B(B(0x(B(B#(B#(B(0l(B[ CV 33m(0a(B(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B(0x(B(B(0l(0q(0q(0~(0q(0q(0q(0q(0q(0q(0k(B(B+(B(0x(B(B#(B##(B(0a(B(B[(B(0x(B(B###(B(0x(B(B((B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B#(B(0x(B(B(0x(B(B#(B(0~(B(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B^(B(0a(B(B#(B(0x(B(B|(B(0x(B(B(0x(B(B(0x(B(B(0x(0~(0~(0~(0~(B(B`(B(0~ CV $(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0q(0q(0q(0q(0q(B(B(0x(B(B>(B(0x(B(B(0x(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(BConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:19 $:240 HP: Dlvl:19 $:240 HP:123(123) Dlvl:19 $:240 HP:123(123) Pw:37(143) AC:-20 Exp:13 Wt:1438/1000 BurdenedYou have a little trouble removing Z - 2 uncursed potions of levitation. CV  --More-- CV_| #(BYou have a little trouble removing K - a blessed potion of sickness. CV `--More-- CV OYou have a little trouble removing W - an uncursed potion of ESP. CV --More-- CVkJYou have a little trouble removing U - a potion of sickness. CV"l--More-- CVXYou have a little trouble removing T - an uncursed potion of clairvoyance. CV' --More-- CV| #(BYou have much trouble removing S - a potion of levitation.--More-- CV You rebalance your load. Movement is difficult. 123(123)  Pw:37(143) AC:-20 Exp:13 Wt:1513/1000 Stressed CV  CV # CV dipCVCVܵAWhat do you want to dip? [abefhkloprsuxzBCH-KMOQS-Z or ?*] CV2  Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  e - 3 blessed +1 crossbow bolts  I - 4 blessed poisoned +1 crossbow bolts  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed +3 pair of speed boots (being worn)  Scrolls(B  X - an uncursed scroll of enchant weapon  Potions(B  K - a blessed potion of sickness  S - a potion of levitation  T - an uncursed potion of clairvoyance  U - a potion of sickness  W - an uncursed potion of ESP  Z - 2 uncursed potions of levitation  Rings(B  h - an uncursed +2CVk ? ring of increase accuracy (on left hand) (1 of 2)CV[k +#(B(0l(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B)(B(0~(B(B#(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(B(B^(B(0x(B(B#(B(0x(0~(B(B%(B%(0a(B(B#(B(0x(B(B(0x(B(B(0x(B(B<(B(0x(B(B#(B(0~(0~(0~(B(B)(B(0x(B(B#(B(0x(B(B%(B[(B(0m(0q(0q(0~(0q(B(B#(B(0m(0q(0q(0q(0j(B(B#(B(0x(B(B(0x(B(B#(B[30CVkm#(B###(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(B(B#(B###(B#(B#(B#(B#(B#(B#(B#(B#(B#(B###(B###(B###############%##)#(B#(B#(B#(B#(B(0l(0q(0q(0q(0k(B(B#(B#(B(0l(0q(0q(0q(0q(0~(0q(0k(B(B#(B#(B####(B###(B(0x(B(B[(B(0x(B(B######(B%(B(0x(B(B(0x(B(B#(B#(BCVk(0l(B(0a(B(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B(0x(B(B(0l(0q(0q(0~(0q(0q(0q(0q(0q(0q(0k(B(B+(B(0x(B(B#(B##(B(0a(B(B[(B(0x(B(B###(B(0x(B(B((B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B#(B(0x(B(B(0x(B(B#(B(0~(B(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B^(B(0a(B(B#(B(0x(B(B|(B(0x(B(B(0x(B(B(0x(B(B(0x(0~(0~(0~(0~(BCVl(B`(B(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0q(0q(0q(0q(0q(B(B(0x(B(B>(B(0x(B(B(0x(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(BCV:lConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:19 $:240 HP: Dlvl:19 $:240 HP:123(123) Dlvl:19 $:240 HP:123(123) Pw:37(143) AC:-20 Exp:13 Wt:1513/1000 StressedDip it into the fountain? [yn] (n) CVP yCVQAYour 2 potions of levitation dilute.--More--CV, Water gushes forth from the overflowing fountain!(0`(B(B(0`(B(B(0`(B(B(0`(B(BCVFmCVm# CV$dipCV CVٕ AWhat do you want to dip? [abefhkloprsuxzBCH-KMOQS-Z or ?*] CVKCV)Dip it into the fountain? [yn] (n) CV, yCVyeYour 2 diluted potions of levitation dilute further.&(B--More--CV (You unleash a water demon!CV The water demon hits![1 pts.] 122(123)(B  Pw:37(143) AC:-20 Exp:13 Wt:1513/1000 Stressed--More--CVG(The water demon claws you!CVx[1 pts.] 121(123)(B  Pw:37(143) AC:-20 Exp:13 Wt:1513/1000 StressedThe water demon bites!CV[1 pts.] 120(123)(B  Pw:37(143) AC:-20 Exp:13 Wt:1513/1000 Stressed CV3d Drop what type of items?  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Scrolls g - Potions h - Rings i - Wands j - Tools k - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) !CVr"+"CV*#(B(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(0a(B(B#(B(0x(B(B(0x(0x(B(B#(B(0x(B(B%(B[(B(0j(B(B#(B(0x(B(B(0x(B(B#(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(B(B#(B#(B#(B#(B#(B###(B###(B#(B#(B#(B(0l(0q(0q(0q(0k(B(B#(B####(B###(B(0x(B(B[(B(0x(B(B"CV#(B(0l(B(0a(B(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B(0x(B(B##(B(0a(B(B[(B(0x(B(B###(B(0x(B(B((B(0x(B(B(0x(B(B(0x(B(B#(B(0~(B(B(0x(B(B(0x(B(B|(B(0x(B(B(0x(B(B(0x(B(B(0q(0q(0q(0q(0q(B(B(0x(B(B>(B(0x(B(B(0m(0q(0q(0q(0j(B(B What would you like to drop?  Scrolls(B X - an uncursed scroll of enchant weapon(end) "CV0+%CVje#(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(B(B%(B%(0a(B(B#(B(0x(B(B(0x(B(B#(B(0~(0~(0~(B(B)(B(0x(B(B#(B(0x(B(B%(B[(B 120(123)(B  Pw:37(143) AC:-20 Exp:13 Wt:1513/1000 Stressed&CVu Drop what type of items?  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Scrolls g - Potions h - Rings i - Wands j - Tools k - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) (CVQg+(CV #(B(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(0a(B(B#(B(0x(B(B(0x(0x(B(B#(B(0x(B(B%(B[(B(0j(B(B#(B(0x(B(B(0x(B(B#(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(B(B#(B#(B#(B#(B#(B###(B###(B#(B#(B#(B(0l(0q(0q(0q(0k(B(B#(B####(B###(B(0x(B(B[(B(0x(B(B(CV #(B(0l(B(0a(B(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B(0x(B(B##(B(0a(B(B[(B(0x(B(B###(B(0x(B(B((B(0x(B(B(0x(B(B(0x(B(B#(B(0~(B(B(0x(B(B(0x(B(B|(B(0x(B(B(0x(B(B(0x(B(B(0q(0q(0q(0q(0q(B(B(0x(B(B>(B(0x(B(B(0m(0q(0q(0q(0j(B(B What would you like to drop?  Potions(B K - a blessed potion of sickness S - a potion of levitation T - an uncursed potion of clairvoyance U - a po(CV4 vtion of sickness W - an uncursed potion of ESP Z - 2 uncursed potions of water(end) )CVT8++++++)CV #(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(B(B%(B%(0a(B(B#(B(0x(B(B(0x(B(B#(B(0~(0~(0~(B(B)(B(0x(B(B#(B(0x(B(B%(B[(B#(B(0m(0q(0q(0q(0j(B(B#(B(0x(B(B(0x(B(B####(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(B(B#(B#(B#(B#(B#(B#(B#(B###(B###(B#(B[)CV !1m#(B#(B#(B(0l(0q(0q(0q(0k(B(B 120(123)(B  Pw:37(143) AC:-20 Exp:13 Wt:1513/1000 StressedYou drop a blessed potion of sickness.--More--*CV *CV v 120(123)(B  Pw:37(143) AC:-20 Exp:13 Wt:1373/1000 Burdened*CV$ b 119(123)(B  Pw:37(143) AC:-20 Exp:13 Wt:1373/1000 Burdened 118(123)(B  Pw:37(143) AC:-20 Exp:13 Wt:1373/1000 Burdened 117(123)(B  Pw:37(143) AC:-20 Exp:13 Wt:1373/1000 Burdened+CV &You hit the water demon!+CV !B(30 pts.)The water demon hits!+CV=![1 pts.] 116(123)(B  Pw:37(143) AC:-20 Exp:13 Wt:1373/1000 Burdened--More--,CVD(The water demon claws you!,CVx[1 pts.] 115(123)(B  Pw:37(143) AC:-20 Exp:13 Wt:1373/1000 BurdenedThe water demon bites!,CV[1 pts.] 114(123)(B  Pw:37(143) AC:-20 Exp:13 Wt:1373/1000 Burdened-CV-CVYou kill the water demon! 118(123)(B  Pw:37(143) AC:-20 Exp:13 Wt:1373/1000 Burdened`(B.CV O Pick up what?  Potions(B a - 2 uncursed potions of water b - an uncursed potion of ESP c - a potion of sickness d - an uncursed potion of clairvoyance e - a potion of levitation f - a blessed potion of sickness(end) /CV?8++++++0CVO #(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(B(B%(B%(0a(B(B#(B(0x(B(B(0x(B(B#(B(0~(0~(0~(B(B)(B(0x(B(B#(B(0x(B(B%(B[(B#(B(0m(0q(0q(0q(0j(B(B#(B(0x(B(B(0x(B(B####(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(B(B#(B#(B#(B#(B#(B#(B#(B###(B###(B#(BV 1m#(B#(B#(B(0l(0q(0q(0q(0k(B(BYou have a little trouble lifting Z - 2 uncursed potions of water.--More--1CV)1CVv 118(123)(B  Pw:37(143) AC:-20 Exp:13 Wt:1513/1000 Stressed4CV_u ;What do you want to use or apply? [ruxzBCJMOQ or ?*] 4CVZ Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) 5CV e+#(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(B(B%(B%(0a(B(B#(B(0x(B(B(0x(B(B#(B(0~(0~(0~(B(B)(B(0x(B(B#(B(0x(B(B%(B[(B#(B(0m(0q(0q(0q(0j(B(B#(B(0x(B(B(0x(B(B#(B Put in what type of objects?  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Scrolls g - Potions h - Rings i - Wands j - Tools k - Gems B - Items known to be Blessed U - Items known to be UncursedVJe:H X - Items of unknown B/C/U status(end) 6CVl. +6CV #(B(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(0a(B(B#(B(0x(B(B(0x(0x(B(B#(B(0x(B(B%(B[(B(0j(B(B#(B(0x(B(B(0x(B(B#(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(B(B#(B#(B#(B#(B#(B###(B###(B#(B#(B#(B(0l(0q(0q(0q(0k(B(B#(B####(B###(B(0x(B(B[(B(0x(B(B6CV #(B(0l(B(0a(B(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B(0x(B(B##(B(0a(B(B[(B(0x(B(B###(B(0x(B(B((B(0x(B(B(0x(B(B(0x(B(B#(B(0~(B(B(0x(B(B(0x(B(B|(B(0x(B(B(0x(B(B(0x(B(B(0q(0q(0q(0q(0q(B(B(0x(B(B>(B(0x(B(B(0m(0q(0q(0q(0j(B(B Put in what?  Potions(B K - a blessed potion of sickness S - a potion of levitation T - an uncursed potion of clairvoyance U - a potion of sickness 6CV [W - an uncursed potion of ESP Z - 2 uncursed potions of water(end) 7CVc+8CV #(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(B(B%(B%(0a(B(B#(B(0x(B(B(0x(B(B#(B(0~(0~(0~(B(B)(B(0x(B(B#(B(0x(B(B%(B[(B#(B(0m(0q(0q(0q(0j(B(B#(B(0x(B(B(0x(B(B####(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(B(B#(B#(B#(B#(B#(B#(B#(B###(B###(B#(BV p1m#(B#(B#(B(0l(0q(0q(0q(0k(B(B8CV 5 118(123)(B  Pw:37(143) AC:-20 Exp:13 Wt:1473/1000 BurdenedYou put 2 uncursed potions of water into the bag of holding. 118(123)(B  Pw:37(143) AC:-20 Exp:13 Wt:1483/1000 Burdened--More--9CV F Your movements are only slowed slightly by your load. 118(123)(B  Pw:37(143) AC:-20 Exp:13 Wt:1483/1000 Burdened(B(0x(B(B(0x(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B@CVAConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:19 $:240 HP: Dlvl:19 $:240 HP:118(123)(B Dlvl:19 $:240 HP:118(123) Pw:37(143) AC:-20 Exp:13 Wt:1483/1000 BurdenedDip it into the fountain? [yn] (n) ACVa yACVYour potion of sickness dilutes.The fountain dries up! 122(123)(B  Pw:37(143) AC:-20 Exp:13 Wt:1483/1000 BurdenedCCV2@(B(0~(B(BCCVi%@(B(0~(B(BDCV3,3@(B(0~(B(BDCV+d 123(123)  Pw:37(143) AC:-20 Exp:13 Wt:1483/1000 Burdened@(B(0~(B(BDCV I11(B@(B(0~(B(BECVj2 (0~(B(B@(BECVt U ##(B@(B(0~(B(BFCV4@#(B(0~(B(BFCVP%#(B#@#(BFCV %#(B#@#(BFCV%#(B#@#(BHCVq 123(123)  Pw:39(143) AC:-20 Exp:13 Wt:1483/1000 Burdened#(B#(B#@(BHCVj5 [###(B@(B#(B#(BICV\e#(B@(B#(B#(BICVV y##(B@(B#(B#(B#(BICV j#(B#@(B#(B##(BJCV>\@(B#(B#(B#(BJCVV j(0~(0~(B(B@(B#(B##(BKCV]|(0~(B(B(0~(B(B@(B(0~(B(B#(BKCVq v (0~(B(B(0~(B(B@(B(0~(B(B(0q(B(BLCVu(0~(B(B (0~(B(B@(B(0~(B(B(0q(B(BLCVYw (0~(B(B (0~(B(B@(B(0~(B(B(0q(B(BLCVmw (0~(B(B (0~(B(B@(B(0~(B(B(0q(B(BLCV w (0~(B(B (0~(B(B@(B(0~(B(B(0q(B(BLCVw (0~(B(B (0~(B(B@(B(0~(B(B(0~(B(BMCV](0~(B(B (0~(B(B@(B(0~(B(B MCV ](0~(B(B (0~(B(B@(B(0~(B(B MCVD](0~(B(B (0~(B(B@(B(0~(B(B NCVi](0~(B(B (0~(B(B@(B(0~(B(B NCVF (0~(B(B@(B(0~(B(B NCV Pick an object.OCVLOCV% OCVF/^ a trap (sleeping gas trap)OCVS(0~(B(B @(B(0~(B(B OCV ](0~(B(B (0~(B(B@(B(0~(B(B PCVWV1(B@<(B 1(B1(BQCVP(0~(0~(B(B@(B(0~(B(BQCVg> j 123(123)  Pw:41(143) AC:-20 Exp:13 Wt:1483/1000 BurdenedQCV ;@(B(0~(B(B RCV~F(0~(B(B@(B(0~(B(BSCV6 (0~(B(B@(BSCVG W (0~(B(B@(B(0~(B(B  SCV e  <(B(0~(B(B@(B#(BTCVR (0~(B(B@(B##(BTCV E#(B@#(B#(BUCVmq#(B#(B#(B@(B##(BUCV5b##(B#(B@(B#(BUCVH8q#(B#(B#(B@(B#(BVCV@H###(B#(B#@(BVCVu 2#(B#@#(BVCVK '#@#(B#(BVCVL'#@#(B#(BWCV'#@#(B#(BWCV?C 123(123)  Pw:42(143) AC:-20 Exp:13 Wt:1483/1000 Burdened#(B#(B@(BXCV.^1(B##(B(0~(B(B@(BXCVG>1(B@(B(0~(B(BXCV~w; (0~(B(B@(BXCVɕ+(BYCV +(0~(B(B@(BYCVi&In what direction? [hykulnjb><] ZCV#ZCVe/The door opens.(0a(B(BZCV 3#@(B(0~(B(BZCV U1(B#(B#@(B(0a(B(B[CV#(B@(B#(B#(B#(B#(B#(B#(B##(B[CV111(B@(B 111(B#(B 11(B#(B#(B#(B#(B\CV +(B]CV&In what direction? [hykulnjb><] ]CVm]CVm This door is locked.^CV. ^CVd&In what direction? [hykulnjb><] ^CVx#^CV/As you kick the door, it crashes open! 11(B(0~(B(B 1111(B 11(B_CVޠ  123(123)  Pw:44(143) AC:-20 Exp:13 Wt:1483/1000 Burdened#(B@(B#(B`CV 1(BaCV<X111(Bc(B  111(B  1(BcCV\`#You hit the cockatrice!cCV`(29 pts.)dCV) dCVsYou kill the cockatrice! 123(123)  Pw:44(143) AC:-20 Exp:13 Wt:1483/1000 Burdened%(BgCV 111(B#(B 11(B#(B11(B@(B#(BhCVZ#(B#(B@(B#(BhCV:b - the blessed +5 Hellfire (weapon in hands).hCV--More--iCV{yYou have no secondary weapon readied. 123(123)  Pw:44(143) AC:-12 Exp:13 Wt:1483/1000 Burdened 11(B111(B1(B1(B jCVd#(B#(B@(B#(BjCVp -You have no ammunition readied!--More--lCVvlCV.What do you want to throw? [$beI or ?*] lCV lCV Never mind.mCV mCVÆ.What do you want to ready? [- eI or ?*] mCV| Weapons(B e - 3 blessed +1 crossbow bolts I - 4 blessed poisoned +1 crossbow bolts(end) qCV(Z+#(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(B(B%(B%(0a(B(B#(B(0x(B(B(0x(B(BqCV>)BI - 4 blessed poisoned +1 crossbow bolts (in quiver).rCV׶ rCV&In what direction? [hykulnjb><] rCV)(BrCVo#(BrCVo?The poisoned crossbow bolt hits it.--More--sCV2The poison doesn't seem to affect it.sCV)(14 pts.)--More--tCV]You hear an explosion#(Bc(B#(BtCVP\(B (B(0s(B(BtCVO|I#(Bc(B#(BtCV~|((4 pts.)--More--tCV6The cockatrice is caught in the fireball!tCVR--More--uCV6@ 1The cockatrice resists the fireball!uCVC g(4 pts.)#(B1(B1(B #(BwCV(I wCVdI&In what direction? [hykulnjb><] wCVI)(BwCV#(BwCV-?The poisoned crossbow bolt hits it.--More--xCVD;2The poison doesn't seem to affect it.xCV;)(13 pts.)--More--xCVw tYou hear an explosion#(Bc(B#(B\(BxCVw 9 (B(0s(B(BxCV!I#(Bc(B#(BxCV~((3 pts.)--More--yCV 6The cockatrice is caught in the fireball!yCV (7 pts.) 1(B#(B 11(B1(B1(B1(B1(BzCVk zCVk &In what direction? [hykulnjb><] zCVd )(BzCV"#(BzCVTThe poison doesn't seem to affect it.You kill it!#(B 123(123)  Pw:44(143) AC:-12 Exp:13 Wt:1480/1000 Burdened--More--{CV ]You hear an explosion#(Bc(B#(B{CV@ S(0o(B(B (B(0s(B(B{CV) Lc(B#(B#(B{CVo IThe cockatrice is caught in the fireball!--More--|CV\P(10 pts.)#(B1(B)(B}CVT }CV,U &In what direction? [hykulnjb><] }CV )(B}CVbT #(B}CVT ?The poisoned crossbow bolt hits it.--More--~CV$%2The poison doesn't seem to affect it.~CVJ%)(11 pts.)--More--CV [You hear an explosion#(Bc(B\(BCV 9 (B(0s(B(BCVE#(Bc(B)(BCV$((3 pts.)--More--CV\R6The cockatrice is caught in the fireball!CVR--More--CVS 1The cockatrice resists the fireball!CV (3 pts.)%(B#(B111(B1(B 11(B1(BCV CVK -You have no ammunition readied!--More--CV 4What do you want to throw? [$be or ?*] CV?CVxNever mind.CV:What do you want to ready? [- e or ?*] CV].e - 3 blessed +1 crossbow bolts.--More--CV2 CV2 -What do you want to ready? [- e or ?*] CVOCV9e - 3 blessed +1 crossbow bolts (in quiver).CVi CVj &In what direction? [hykulnjb><] CV6 )(BCV#(BCV+You kill it!)(BCV- 123(123)  Pw:44(143) AC:-12 Exp:13 Wt:1478/1000 BurdenedYou hear an explosion#(Bc(B%(B(0o(B(B (B(0s(B(BCVLCV[c(B%(B#(B--More--CVD 6The cockatrice is caught in the fireball!CV S(6 pts.)#(B1(B)(BCV851(B#(B 1(B )(B 1111(B#(B#(B#(B#(B#(B#(B#(B@(B##(BCVI y%(B  1(B #(B#(B#@(BCVV-1(B @#(BCV 11(B1(B1(B#(B@(B#(BCV,1(B11(B1(B 1(B#(B@(B#(B##(BCVk b#(B@(B#(B#(BCV]q 123(123)  Pw:47(143) AC:-12 Exp:13 Wt:1478/1000 Burdened#(B@(B#(B#(BCV  1(B111(B  11(B#(B@(B#(B#(BCV~b#(B@(B#(B#(BCVd  1(B 1(B11(B#(B@(B#(B#(BCVDH@(B#(B#(BCVG@(B#(B#(BCV Things that are here: a blessed +1 crossbow bolt a cockatrice corpse a blessed poisoned +1 crossbow bolt--More--CV"*#(B(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B%(0a(B(B#(B(0x(B(B(0x(B(B1(B CVc  Pick up what?  Weapons(B a - a blessed +1 crossbow bolt b - a blessed poisoned +1 crossbow bolt Comestibles(B c - a cockatrice corpse(end) CV +CV+CV#(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(B(B%(B%(0a(B(B#(B(0x(B(B(0x(B(B#(B(0~(0~(0~(B(B)(B(0x(B(B#(B(0x(B(B%(B[(B#(B(0m(0q(0q(0q(0j(B(B#(B(0x(B(B(0x(B(B#(B###(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(B(B#(B#(B#(B#(B#(BCVpYou have a little trouble lifting e - a blessed +1 crossbow bolt (in quiver). --More--CVk #(BYou have a little trouble lifting I - a blessed poisoned +1 crossbow bolt.11(B1(B 1(B 1(BCV@M%(B@(B#(BCVM 1(B1(B 11(B1(B #(B@(B#(BCV.&In what direction? [hykulnjb><] CV )(BCVV #(BCV-W The crossbow bolt hits it.(13 pts.)You hear an explosion#(Bc(B\(B (B(0s(B(BCV E#(Bc(B%(BCV' ((7 pts.)--More--CV07The chickatrice is caught in the fireball!CVM0A(7 pts.)#(B1(BCVe#(B#(B@(B#(BCVQ1 %(B#(B )(B  1(B 1(B1(B#(B#(B#(B#(B#(B#(B#(B#@(BCV 11(B1(B11(B%(B#(B@(B#(BCVi1(B#(B#(B@(B#(B##(BCVm 1(B1(B 1(B)(B 11(B#(B@(B#(B#(BCV$&In what direction? [hykulnjb><] CVq;)(BCV@ #(BCVA The crossbow bolt hits it.(13 pts.)You hear an explosionc(Bc(B#(B#(B(0o(B(B (B(0s(B(BCVn A)(Bc(B#(BCV --More--CV̉ 7The chickatrice is caught in the fireball!CV j(3 pts.)1(B1(B#(B#(BCVj i#(B@(B#(B#(BCVaa11(B#(B11(B1(B 1(B)(B#(B@(B#(B#(BCV&In what direction? [hykulnjb><] CVr)(BCVO #(BCV +You kill it!)(BCV  123(123)  Pw:47(143) AC:-12 Exp:13 Wt:1477/1000 BurdenedYou hear an explosion#(B#(B\(B (B(0s(B(BCVg A#(B)(B)(BCVg E(6 pts.)#(B#(BCV %(B11(B1(B11(B #(B@(B#(B#(BCV%-You have no ammunition readied!--More--CVcCVLc-What do you want to throw? [$bI or ?*] CVbCVcNever mind.CV CV-What do you want to ready? [- I or ?*] CV?6I - a blessed poisoned +1 crossbow bolt.--More--CV^ CV-What do you want to ready? [- I or ?*] CVWCVAI - a blessed poisoned +1 crossbow bolt (in quiver).CVg CVg &In what direction? [hykulnjb><] CV)(BCV+^#(BCVg^?The poisoned crossbow bolt hits it.--More--CV=2The poison doesn't seem to affect it.CVu)(14 pts.)--More--CVF]You hear an explosion#(Bc(B#(BCVFFS\(B (B(0s(B(BCVE#(Bc(B)(BCVIThe cockatrice is caught in the fireball!--More--CVEyYou kill the cockatrice! 123(123)  Pw:49(143) AC:-12 Exp:13 Wt:1476/1000 Burdened#(B)(B#(BCV}sh#(B@(B#(B#(BCV/ ~1(B 1(B 11(B@(B#(B#(BCV8G@(B#(B#(BCVtx Things that are here: a blessed +1 crossbow bolt a cockatrice corpse--More--CVM#(B(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(BCV`?1(B 1(B 11(BCV[  Pick up what?  Weapons(B a - a blessed +1 crossbow bolt Comestibles(B b - a cockatrice corpse(end) CV8 +CVV#(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(B(B(0x(B(B(0x(B(B%(B[(B(0x(B(B(0x(B(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(B(B#(BCVMYou have a little trouble lifting e - a blessed +1 crossbow bolt.CVLe#(B@(B%(B#(BCVL Things that are here: 4 blessed poisoned +1 crossbow bolts a cockatrice corpse 2 blessed +1 crossbow bolts--More--CV$!#(B(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B%(B%(0a(B(B#(B(0x(B(B(0x(B(BCVU  Pick up what?  Weapons(B a - 4 blessed poisoned +1 crossbow bolts b - 2 blessed +1 crossbow bolts Comestibles(B c - a cockatrice corpse(end) CVt+CV%+CVM #(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(B(B%(B%(0a(B(B#(B(0x(B(B(0x(B(B#(B(0~(0~(0~(B(B)(B(0x(B(B#(B(0x(B(B%(B[(B#(B(0m(0q(0q(0q(0j(B(B#(B(0x(B(B(0x(B(B#(B###(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(B(B#(B#(B#(B#(B#(BCV nYou have a little trouble lifting I - 4 blessed poisoned +1 crossbow bolts. --More--CV #(BYou have a little trouble lifting e - 2 blessed +1 crossbow bolts. 1(B11(B 1(BCVzb#(B%(B@(B#(BCV{-You see here a cockatrice corpse.CVM%(B@(B#(BCVZ.What do you want to ready? [- eI or ?*] CVi  Weapons(B e - 3 blessed +1 crossbow bolts I - 4 blessed poisoned +1 crossbow bolts(end) CVHY+#(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(B(B%(B%(0a(B(B#(B(0x(B(B(0x(B(BCVHAI - 4 blessed poisoned +1 crossbow bolts (in quiver).CVj11(B 1(B1(B #(B@(B#(BCV<+O 1(B1(B 1(B 1(BCV#&In what direction? [hykulnjb><] CV@3)(BCV #(BCV ?The poisoned crossbow bolt hits it.--More--CV^[2The poison doesn't seem to affect it.CV[)(12 pts.)--More--CVGYou hear an explosion#(Bc(BCV(M\(B (B(0s(B(BCVI#(Bc(B%(BCV((7 pts.)--More--CVC6The cockatrice is caught in the fireball!CVA(7 pts.)#(B1(BCVKo CVyo&In what direction? [hykulnjb><] CV$)(BCV:#(BCV:?The poisoned crossbow bolt hits it.--More--CV2The poison doesn't seem to affect it.CV)(13 pts.)--More--CVC GYou hear an explosion#(Bc(BCV D M\(B (B(0s(B(BCVI#(Bc(B%(BCV)(12 pts.)--More--CVҿ 6The cockatrice is caught in the fireball!CVE You kill the cockatrice! 123(123)  Pw:49(143) AC:-12 Exp:13 Wt:1481/1000 Burdened%(B#(B 1(B1(B1(B CV) CV^&In what direction? [hykulnjb><] CVo)(BCVz#(BCVz?The poisoned crossbow bolt hits it.--More--CV-2The poison doesn't seem to affect it.CV.)(11 pts.)--More--CVO [You hear an explosion#(Bc(B\(BCV+P 9 (B(0s(B(BCV3I#(Bc(B%(BCVdIThe cockatrice is caught in the fireball!--More--CVG 1The cockatrice resists the fireball!CV A(4 pts.)#(B1(BCVKb CV:Z1(B1(B )(B 1(BCV^&In what direction? [hykulnjb><] CV)(BCV#(BCVV?The poisoned crossbow bolt hits it.--More--CV2The poison doesn't seem to affect it.CV)(14 pts.)--More--CVGYou hear an explosion#(Bc(BCVS(0o(B(B (B(0s(B(BCVs H)(Bc(B#(BCVs IThe cockatrice is caught in the fireball!--More--CV2 You kill the cockatrice! 123(123)  Pw:49(143) AC:-12 Exp:13 Wt:1479/1000 Burdened#(B)(BCV %(B 1(B1(B@(B#(B#(BCVk -You have no ammunition readied!--More--CV5 CV` -What do you want to throw? [$be or ?*] CVQ CV5R Never mind.CV CV-What do you want to ready? [- e or ?*] CV@ .e - 3 blessed +1 crossbow bolts.--More--CV CV8e - 3 blessed +1 crossbow bolts (in quiver).CV;J m 123(123)  Pw:50(143) AC:-12 Exp:13 Wt:1479/1000 Burdened)(B1(B )(B1(B#(B#(B#(B#(B#(B#(B@(B##(BCV 1(B #(B1(B#(B#(B@(BCV-  #@(BCVUd1(B#(B1(B#(B@(B#(BCV &In what direction? [hykulnjb><] CV)(BCV|#(BCV-The crossbow bolt hits it.(12 pts.)You hear an explosion#(B#(Bc(B#(B#(B(0o(B(B (B(0s(B(BCVL#(Bc(B#(BCVڣ--More--CV6The cockatrice is caught in the fireball!CVA--More--CVL1The cockatrice resists the fireball!CVIM(2 pts.)#(B#(B1(B#(B#(BCV CV+ &In what direction? [hykulnjb><] CV )(BCVf#(BCV-The crossbow bolt hits it.(14 pts.)You hear an explosion#(B#(Bc(B#(B#(B(0o(B(B (B(0s(B(BCV&L#(Bc(B#(BCV'--More--CVL 6The cockatrice is caught in the fireball!CV$M (4 pts.) 1(B#(B#(B)(B1(B#(BCV CV 9In what direction? [hykulnjb><] )(BCVU #(BCV#V iYou kill it!#(B 123(123)  Pw:50(143) AC:-12 Exp:13 Wt:1476/1000 BurdenedYou hear an explosion#(B#(B#(B#(B(0o(B(B (B(0s(B(BCV r#(B)(B)(B#(B#(BCVϗT #(B#(B#@(BCVM # CVeCV nhanceCVX( Current skills:  Fighting Skills(B martial arts [Grand Master] Weapon Skills(B paddle [Unskilled] quarterstaff [Unskilled] spear [Unskilled] javelin [Unskilled] bow [Unskilled] shuriken [Unskilled] Spellcasting Skills(B attack spells [Unskilled] healing spells [Basic] divination spells [Unskilled] enchantment spells [Unskilled] protection spells [Unskilled] body spells [Unskilled] matter spells [Unskilled](end) CV;#(B(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B%(B%(0a(B(B#(B(0x(B(B(0x(0~(B(B)(B(0x(B(B#(B(0x(B(B%(B[(B(0q(0q(0j(B(B#(B(0x(B(B(0x(B(B#(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(B(B#(B#(B#(B#(B#(B###(B###(B#(B#(B#(B(0l(0q(0q(0q(0k(B(B#(B####(BV_12;64H###(B(0x(B(B[(B(0x(B(B#(B(0l(B(0a(B(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B(0x(B(B##(B(0a(B(B[(B(0x(B(B###(B(0x(B(B((B(0x(B(B(0x(B(B(0x(B(B#(B(0~(B(B(0x(B(B(0x(B(B|(B(0x(B(B(0x(B(B(0x(B(B(0q(0q(0q(0q(0q(B(B(0x(B(B>(B(0x(B(B(0m(0q(0q(0q(0j(B(BCV@]1(B#(B@(B#(BCVSd#(B@(B#(B##(BCVz |1(B #(B@(B#(B#(BCVH@(B#(B#(BCVyH@(B#(B#(BCVNYou see here a blessed +1 crossbow bolt. 1(BCV  CVBNYou have a little trouble lifting e - a blessed +1 crossbow bolt.CVi#(B@(B#(B#(BCV6You see here 2 blessed +1 crossbow bolts.CVT CVT bYou have a little trouble lifting e - 2 blessed +1 crossbow bolts. 1(BCVh#(B@(B#(B#(BCVi1(B @(B#(B#(BCVB]G@(B#(B#(BCVo] Things that are here: a blessed poisoned +1 crossbow bolt 2 cockatrice corpses--More--CV/ #(B(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(BCV- Pick up what?  Weapons(B a - a blessed poisoned +1 crossbow bolt Comestibles(B b - 2 cockatrice corpses(end) CV +CV#(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(B(B%(B%(0a(B(B#(B(0x(B(B(0x(B(B#(B(0~(0~(0~(B(B)(B(0x(B(B#(B(0x(B(B%(B[(B#(B(0m(0q(0q(0q(0j(B(B#(B(0x(B(B(0x(B(B#(B###(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(B(B#(BCVŔVYou have a little trouble lifting I - a blessed poisoned +1 crossbow bolt.CV9 e#(B@(B%(B#(BCVs  Things that are here: 3 blessed poisoned +1 crossbow bolts 2 cockatrice corpses--More--CVku#(B(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(BCV%. Pick up what?  Weapons(B a - 3 blessed poisoned +1 crossbow bolts Comestibles(B b - 2 cockatrice corpses(end) CV +CV]*#(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(B(B%(B%(0a(B(B#(B(0x(B(B(0x(B(B#(B(0~(0~(0~(B(B)(B(0x(B(B#(B(0x(B(B%(B[(B#(B(0m(0q(0q(0q(0j(B(B#(B(0x(B(B(0x(B(B#(B###(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(B(B#(BCVWYou have a little trouble lifting I - 3 blessed poisoned +1 crossbow bolts.CVn Jc(B@(B %(BCVN:You begin bashing monsters with your Hellfire.CVN--More--CV#You hit the cockatrice!CV0(8 pts.)CV CV>0You are empty handed.--More--CVb - the blessed +5 Hellfire (alternate weapon; not wielded). 123(123)  Pw:50(143) AC:-20 Exp:13 Wt:1483/1000 BurdenedCV CV,TYou assume a martial arts stance.You hit the cockatrice!CVG(29 pts.)CVe--More--CV FYour cloak of protection deflects the cockatrice's attack.CV --More--CV">Your robe of power blocks the cockatrice's attack.CVa CVYou kill the cockatrice! 123(123)  Pw:53(143) AC:-20 Exp:13 Wt:1483/1000 Burdened%(BCVk(0q(0k(B(B(0~(B(B@#(B(0~(0x(B(BCV(cYou enter a disgusting nest!There is a broken door here.--More--CV.You see here 2 cockatrice corpses.CV(0q(B(B(0~(B(B@(B%(B#(B(0~(B(BCV[(0q(B(B`@(B(0~(B(B(0~(B(BCV=z v(0q(B(B(0~(B(B@(B(0~(B(B `(B CVyz 9You see here a statue of a rogue named AlexE.CV n(0l(B(B(0x(B(B@`(B (0x(B(B CV,V(0~(B(B@(B(0x(B(B``(BCVp<You see here a statue of a tourist named Flappy.DV$^ `(B@(B(0m(0q(0q(B(BDV$?You see here a statue of a wizard named Tweedledee.DVߧ d(0~(B(B`@(B(0~(B(B(0q(B(BDV ?You see here a statue of a wizard named Tweedledee.DV d(0~(B(B`@(B(0~(B(B(0q(B(BDV;\ (0~(B(B@(B(0x(B(B(0j(B(BDVO(0~(0~(B(B@(B(0~(B(BDVY 8(0~(B(B@(B(0~(B(BDVT(0~(B(B @(B(0~(B(B  DVo Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  e - 3 blessed +1 crossbow bolts  I - 4 blessed poisoned +1 crossbow bolts  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed +3 pair of speed boots (being worn)  Scrolls(B  X - an uncursed scroll of enchant weapon  Potions(B  K - a blessed diluted potion of sickness  S - a potion of levitation  T - an uncursed potion of clairvoyance  U - a potion of sickness  W - an uncursed potion of ESP  Rings(B  h - an uncursed +2 ring of increase accuracy (on left hDVUpJand)  k - an uncursed ring of sustain ability (1 of 2)DVze o - an uncursed ring of levitation  s - a blessed +3 ring of increase damage (on right hand)  Y - an uncursed ring of protection from shape changers  Wands(B  z - a wand of polymorph (0:7)  J - a rusty wand  Tools(B  r - a blessed bag of holding  u - a blessed bag of holding  B - a magic marker (0:9)  M - a blessed +0 unicorn horn  O - a bag of tricks (0:18)  Q - an uncursed skeleton key  Gems(B  x - an invisible blessed luckstone  C - a blessed luckstone (2 of 2)DV}^Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:19 $:240 HP: Dlvl:19 $:240 HP:123(123) Dlvl:19 $:240 HP:123(123) Pw:53(143) AC:-20 Exp:13 Wt:1483/1000 Burdened#(B(0l(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B)(B(0~(B(B#(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B (0l(0q(0q(0q(0q(0k(B(B(0x(B(B^(B(0x(B(B#(B(0x(0~(B(B%(B%(0a(B(B#(B(0x(B(B(0x(B(B (0x(0~(B(B`(B(0~(B(B%(B#(B(0x(B(B<(B(0x(B(BDV^#(B(0~(0~(0~(B(B)(B(0x(B(B#(B(0x(B(B%(B[(B (0x(B(B`@(B(0~(B(B(0x(B(B%(B(0m(0q(0q(0~(0q(0q(0q(0q(0q(0q(0~(B(B#(B(0m(0q(0q(0q(0j(B(B#(B(0x(B(B(0x(B(B#(B (0x(B(B``(B(0~(B(B(0x(B(B%(B#(B###(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(B(B#(B (0m(0q(0q(0q(0q(0j(B(B#(B###(B#(B#(B#(B#(B#(B#(B#(B#(B#(BDVF_[m#(B###(B###(B#(B###############%##)#(B#(B#(B#(B#(B(0l(0q(0q(0q(0k(B(B#(B#(B#(B(0l(0q(0q(0q(0q(0~(0q(0k(B(B#(B#(B####(B###(B(0x(B(B[(B(0x(B(B#(B######(B%(B(0x(B(B(0x(B(B#(B#(B(0l(B(0a(B(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B(0x(B(B#(B(0l(0q(0q(0~(0q(0q(0q(0q(0q(0q(0k(B(B+(B(0x(B(B#(BDVs_[1m##(B(0a(B(B[(B(0x(B(B###(B(0x(B(B((B(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B(0`(B(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B#(B(0x(B(B(0x(B(B#(B(0~(B(B(0x(B(B#(B(0x(0~(0~(0~(0~(B(0`(B(0~(B(0`(B(0~(0~(0x(B(B(0x(B(B^(B(0a(B(B#(B(0x(B(B|(B(0x(B(B(0x(B(B(0x(B(B##(B(0a(B(0~(0~(0~(0~(B(B`(B(0`(B(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0q(0q(0q(0q(0q(B(B[17;6DV_Z9H(0x(B(B>(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(BDVj  Choose which spell to cast   Name Level Category Fail(B a - healing 1 healing 0% b - create familiar 6 healing 90% c - freeze sphere 1 matter 0% d - flame sphere 1 matter 0% e - detect treasure 4* divine 81% f - identify 5 divine 99% g - magic mapping 5 divine 99% h - jumping 1 body 0% i - haste self 3 body 58% j - invisibility 4 body 81% k - enlighten 4 body 81% l - teleport away 6 body 100% m - sleep 1 enchant 0% n - enchant armor 7 enchant 100%(end) (B(0x(B(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(BDV7 ?DV?DVb ?DV )You cannot see where to land!?DV Nothing happens.CDVHU Choose which spell to cast   Name Level Category Fail(B a - healing 1 healing 0% b - create familiar 6 healing 90% c - freeze sphere 1 matter 0% d - flame sphere 1 matter 0% e - detect treasure 4* divine 81% f - identify 5 divine 99% g - magic mapping 5 divine 99% h - jumping 1 body 0% i - haste self 3 body 58% j - invisibility 4 body 81% k - enlighten 4 body 81% l - teleport away 6 body 100% m - sleep 1 enchant 0% n - enchant armor 7 enchant 100%(end) DDVE+#(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(B(B%(B%(0a(B(B#(B(0x(B(B(0x(B(B#(B(0~(0~(0~(B(B)(B(0x(B(B#(B(0x(B(B%(B[(B#(B(0m(0q(0q(0q(0j(B(B#(B(0x(B(B(0x(B(B#(B###(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(B(B#(B#(B#(B#(B##(B#(B#(B###(BDDV[30m#########%##)#(B#(B#(B#(B#(B(0l(0q(0q(0q(0k(B(B#(B(0l(0q(0q(0q(0q(0~(0q(0k(B(B#(B#(B####(B###(B(0x(B(B[(B(0x(B(B(0x(B(B(0x(B(B#(B#(B(0l(B(0a(B(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B(0x(B(B+(B(0x(B(B#(B##(B(0a(B(B[(B(0x(B(B###(B(0x(B(B((B(0x(B(B(0x(B(B(0x(B(B#(B(0x(B(BDDV׳(0x(B(B#(B(0~(B(B(0x(B(B(0x(B(B^(B(0a(B(B#(B(0x(B(B|(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0q(0q(0q(0q(0q(B(B(0x(B(B>(B(0x(B(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(BDDV 123(123)  Pw:43(143) AC:-20 Exp:13 Wt:1483/1000 BurdenedWhere do you want to jump?(For instructions type a ?)EDV1SEDVDm @(B(0~(B(B(0~(B(B(0~(B(B EDVCi 123(123)  Pw:43(143) AC:-20 Exp:13 Wt:1483/1000 BurdenedFDV a(0~(B(B(0~(B(B @(B (0~(B(BGDV;What do you want to use or apply? [ruxzBCJMOQ or ?*] HDV  Wands(B z - a wand of polymorph (0:7) J - a rusty wand Tools(B r - a blessed bag of holding u - a blessed bag of holding B - a magic marker (0:9) M - a blessed +0 unicorn horn O - a bag of tricks (0:18) Q - an uncursed skeleton key Gems(B x - an invisible blessed luckstone C - a blessed luckstone(end) KDVv^+#(B(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B%(0a(B(B#(B(0x(B(B(0x(B(B)(B(0x(B(B#(B(0x(B(B%(B[(B(0q(0j(B(B#(B(0x(B(B(0x(B(B#(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(B(B#(B#(B#(B#(B#(B###(B###(B#(B#(B#(B(0l(0q(0q(0q(0k(B(B#(B####(B###(BKDV^[37m(0x(B(B[(B(0x(B(B#(B(0l(B(0a(B(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B(0x(B(B##(B(0a(B(B[(B(0x(B(B###(B(0x(B(B((B(0x(B(B(0x(B(B(0x(B(B#(B(0~(B(B(0x(B(B Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) LDV<: +#(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(B(B%(B%(0a(B(B#(B(0x(B(B(0x(B(B#(B(0~(0~(0~(B(B)(B(0x(B(B#(B(0x(B(B%(B[(B#(B(0m(0q(0q(0q(0j(B(B#(B(0x(B(B(0x(B(B#(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Potions f - Wands g - Tools h - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known LDV}: Oto be Uncursed X - Items of unknown B/C/U status(end) ODVII +ODV، #(B(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(0a(B(B#(B(0x(B(B(0x(0x(B(B#(B(0x(B(B%(B[(B(0j(B(B#(B(0x(B(B(0x(B(B#(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(B(B#(B#(B#(B#(B#(B###(B###(B#(B#(B#(B(0l(0q(0q(0q(0k(B(B#(B####(B###(B(0x(B(B[(B(0x(B(BODVE #(B(0l(B(0a(B(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B(0x(B(B##(B(0a(B(B[(B(0x(B(B###(B(0x(B(B((B(0x(B(B(0x(B(B(0x(B(B#(B(0~(B(B(0x(B(B(0x(B(B|(B(0x(B(B(0x(B(B(0x(B(B(0q(0q(0q(0q(0q(B(B(0x(B(B>(B(0x(B(B Take out what?   Wands(B  a - a wand of digging (0:8)  b - a wand of teleportation (0:12)  c - a wand of teleportation (0:12)  d - a wand of create monster (0:19)  e - a wand of enlightenment (0:18)  f - a wand ofODVo o teleportation (0:11)  g - a wand of locking (0:7)  h - a wand of magic missile (0:7)  i - a wand of healing (0:7)  j - a wand of teleportation (0:9)  k - a wand of create monster (0:16)  l - a wand of create horde (0:18)  m - a wand of teleportation (0:10)  n - a wand of enlightenment (0:14)  o - a wand of enlightenment (0:18)  p - a wand of magic missile (0:12)  q - a wand of teleportation (0:10)  r - a wand of striking (0:12)  s - a wand of speed monster (0:9)  t - a blessed wand of light (0:17) (1 of 2)YDV +_DV81 < a - a wand of lightning (0:11)  b - a wand of probing (0:11)  c - a wand of polymorph (0:10)  d - a wand of undead turning (0:9)  e - a wand of cold (0:8)  f - a wand of light (0:17)  g - a wand of healing (0:10)  h - a wand of fireball (0:9) (2 of 2)hDV+kDVD#(B(0l(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B)(B(0~(B(B#(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B (0l(0q(0q(0q(0q(0k(B(B(0x(B(B^(B(0x(B(B#(B(0x(0~(B(B%(B%(0a(B(B#(B(0x(B(B(0x(B(B (0x(0~(B(B`(B(0~(B(B%(B#(B(0x(B(B<(B(0x(B(B#(B(0~(0~(0~(B(B)(B(0x(B(B#(B(0x(B(B%(B[(B (0x(B(B`@(B(0~(B(B(0xkDV(E(B(B%(B(0m(0q(0q(0~(0q(0q(0q(0q(0q(0q(0~(B(B#(B(0m(0q(0q(0q(0j(B(B#(B(0x(B(B(0x(B(B#(B (0x(B(B``(B(0~(B(B(0x(B(B%(B#(B###(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(B(B#(B (0m(0q(0q(0q(0q(0j(B(B#(B###(B#(B#(B#(B#(B#(B#(B#(B#(B#(B#(B###(B###(B#(B###############%##)#(B#(B#(B#(BDVJE;64H#(B(0l(0q(0q(0q(0k(B(B#(B#(B#(B(0l(0q(0q(0q(0q(0~(0q(0k(B(B#(B#(B####(B###(B(0x(B(B[(B(0x(B(B#(B######(B%(B(0x(B(B(0x(B(B#(B#(B(0l(B(0a(B(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B(0x(B(B#(B(0l(0q(0q(0~(0q(0q(0q(0q(0q(0q(0k(B(B+(B(0x(B(B#(B##(B(0a(B(B[(B(0x(B(B###(B(0x(B(B((B(0x(B(B#(B(0x(0~(0~(0~(0~(0~(BDVnEm(0`(B(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B#(B(0x(B(B(0x(B(B#(B(0~(B(B(0x(B(B#(B(0x(0~(0~(0~(0~(B(0`(B(0~(B(0`(B(0~(0~(0x(B(B(0x(B(B^(B(0a(B(B#(B(0x(B(B|(B(0x(B(B(0x(B(B(0x(B(B##(B(0a(B(0~(0~(0~(0~(B(B`(B(0`(B(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0q(0q(0q(0q(0q(B(B(0x(B(B>(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0j(B(BkDV~E~(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(BkDV[=Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:19 $:240 HP: Dlvl:19 $:240 HP:123(123) Dlvl:19 $:240 HP:123(123) Pw:43(143) AC:-20 Exp:13 Wt:1488/1000 BurdenedYou have a little trouble removing R - a blessed wand of light (0:17).--More--lDVJ)LYou have a little trouble removing y - a wand of probing (0:11).mDV_@  (0~(B(B@(BmDV`?You see here a statue of a wizard named Tweedledee.pDV c(0~(B(B(0~(B(B@(B`(BqDVu ,What do you want to zap? [yzJR or ?*] rDVB Wands(B y - a wand of probing (0:11) z - a wand of polymorph (0:7) J - a rusty wand R - a blessed wand of light (0:17)(end) xDV9%+#(B(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B%(0a(B(B#(B(0x(B(B(0x(B(B)(B(0x(B(B#(B(0x(B(B%(B[(B(0q(0j(B(B#(B(0x(B(B(0x(B(B#(BIn what direction? [hykulnjb><] xDV2  Contents of a statue of a rogue named AlexE:  Potions(B a - a potion of ESP Wands(B b - a wand of magic missile Tools(B c - a crystal ball(end) }DV#(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(B(B%(B%(0a(B(B#(B(0x(B(B(0x(B(B#(B(0~(0~(0~(B(B)(B(0x(B(B#(B(0x(B(B%(B[(B#(B(0m(0q(0q(0q(0j(B(B#(B(0x(B(B(0x(B(B#(B###(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(B(B#(B#(B#(B#(B#(B#(B#(B###(B###(B}DV2  }DV,What do you want to zap? [yzJR or ?*] }DV }DVM &In what direction? [hykulnjb><] ~DV  Contents of a statue of a tourist named Flappy:  Potions(B a - a potion of hallucination(end) DV #(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(B(B%(B%(0a(B(B#(B(0x(B(B(0x(B(B#(B(0~(0~(0~(B(B)(B(0x(B(B#(B(0x(B(B%(B[(BDV:,What do you want to zap? [yzJR or ?*] DVxDV&In what direction? [hykulnjb><] DVH  Contents of a statue of a wizard named Tweedledee:  Comestibles(B a - a food ration Scrolls(B b - a scroll of identify Potions(B c - a potion of gain energy(end) DV!#(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(B(B%(B%(0a(B(B#(B(0x(B(B(0x(B(B#(B(0~(0~(0~(B(B)(B(0x(B(B#(B(0x(B(B%(B[(B#(B(0m(0q(0q(0q(0j(B(B#(B(0x(B(B(0x(B(B#(B###(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(B(B#(B#(B#(B#(B#(B#(B#(B#(B###(BV!;62H###(BDVk ,What do you want to zap? [yzJR or ?*] DVt6DV6&In what direction? [hykulnjb><] DV Contents of a statue of a wizard named Tweedledee:  Comestibles(B a - 2 carrots b - a BRAIN c - a tin Tools(B d - a magic marker(end) DV #(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(B(B%(B%(0a(B(B#(B(0x(B(B(0x(B(B#(B(0~(0~(0~(B(B)(B(0x(B(B#(B(0x(B(B%(B[(B#(B(0m(0q(0q(0q(0j(B(B#(B(0x(B(B(0x(B(B#(B###(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(B(B#(B#(B#(B#(B#(B#(B#(B#(B###(BV ;62H###(BDV8  (0~(B(B@(BDV5?You see here a statue of a wizard named Tweedledee.DVEP DVtP gThere is a statue of a wizard named Tweedledee here, but you cannot lift any more.--More--DVK0 #(BDV 123(123)  Pw:44(143) AC:-20 Exp:13 Wt:1493/1000 Burdened(0~(B(B(0~(B(B@(B`(BDV=What do you want to use or apply? [rux-zBCJMOQR or ?*] DV  Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) DV+#(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(B(B%(B%(0a(B(B#(B(0x(B(B(0x(B(B#(B(0~(0~(0~(B(B)(B(0x(B(B#(B(0x(B(B%(B[(B#(B(0m(0q(0q(0q(0j(B(B#(B(0x(B(B(0x(B(B#(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Potions f - Wands g - Tools h - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be UnDVGcursed X - Items of unknown B/C/U status(end) DVC+DVb#(B(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(0a(B(B#(B(0x(B(B(0x(0x(B(B#(B(0x(B(B%(B[(B(0j(B(B#(B(0x(B(B(0x(B(B#(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(B(B#(B#(B#(B#(B#(B###(B###(B#(B#(B#(B(0l(0q(0q(0q(0k(B(B#(B####(B###(B(0x(B(B[(B(0x(B(BDVŷ#(B(0l(B(0a(B(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B(0x(B(B##(B(0a(B(B[(B(0x(B(B###(B(0x(B(B((B(0x(B(B(0x(B(B(0x(B(B#(B(0~(B(B(0x(B(B(0x(B(B|(B(0x(B(B(0x(B(B(0x(B(B(0q(0q(0q(0q(0q(B(B(0x(B(B>(B(0x(B(B Take out what?   Wands(B  a - a wand of digging (0:8)  b - a wand of teleportation (0:12)  c - a wand of teleportation (0:12)  d - a wand of create monster (0:19)  e - a wand of enlightenment (0:18)  f - a wand ofDVk teleportation (0:11)  g - a wand of locking (0:7)  h - a wand of magic missile (0:7)  i - a wand of healing (0:7)  j - a wand of teleportation (0:9)  k - a wand of create monster (0:16)  l - a wand of create horde (0:18)  m - a wand of teleportation (0:10)  n - a wand of enlightenment (0:14)  o - a wand of enlightenment (0:18)  p - a wand of magic missile (0:12)  q - a wand of teleportation (0:10)  r - a wand of striking (0:12)  s - a wand of speed monster (0:9)  t - a wand of lightning (0:11) (1 of 2)DVi@ +DVb  a - a wand of polymorph (0:10)  b - a wand of undead turning (0:9)  c - a wand of cold (0:8)  d - a wand of light (0:17)  e - a wand of healing (0:10)  f - a wand of fireball (0:9) (2 of 2)DV#(B(0l(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B)(B(0~(B(B#(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B (0l(0q(0q(0q(0q(0k(B(B(0x(B(B^(B(0x(B(B#(B(0x(0~(B(B%(B%(0a(B(B#(B(0x(B(B(0x(B(B (0x(0~(B(B`(B(0~(B(B%(B#(B(0x(B(B<(B(0x(B(B#(B(0~(0~(0~(B(B)(B(0x(B(B#(B(0x(B(B%(B[(B (0x(B(B`@(B(0~(B(B(0xDV$(B(B%(B(0m(0q(0q(0~(0q(0q(0q(0q(0q(0q(0~(B(B#(B(0m(0q(0q(0q(0j(B(B#(B(0x(B(B(0x(B(B#(B (0x(B(B``(B(0~(B(B(0x(B(B%(B#(B###(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(B(B#(B (0m(0q(0q(0q(0q(0j(B(B#(B###(B#(B#(B#(B#(B#(B#(B#(B#(B#(B#(B###(B###(B#(B###############%##)#(B#(B#(B#(BDV=#(B(0l(0q(0q(0q(0k(B(B#(B#(B#(B(0l(0q(0q(0q(0q(0~(0q(0k(B(B#(B#(B####(B###(B(0x(B(B[(B(0x(B(B#(B######(B%(B(0x(B(B(0x(B(B#(B#(B(0l(B(0a(B(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B(0x(B(B#(B(0l(0q(0q(0~(0q(0q(0q(0q(0q(0q(0k(B(B+(B(0x(B(B#(B##(B(0a(B(B[(B(0x(B(B###(B(0x(B(B((B(0x(B(B#(B(0x(0~(0~(0~(0~(0~(BVTm(0`(B(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B#(B(0x(B(B(0x(B(B#(B(0~(B(B(0x(B(B#(B(0x(0~(0~(0~(0~(B(0`(B(0~(B(0`(B(0~(0~(0x(B(B(0x(B(B^(B(0a(B(B#(B(0x(B(B|(B(0x(B(B(0x(B(B(0x(B(B##(B(0a(B(0~(0~(0~(0~(B(B`(B(0`(B(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0q(0q(0q(0q(0q(B(B(0x(B(B>(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0j(B(BDVb~(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(BDV'Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:19 $:240 HP: Dlvl:19 $:240 HP:123(123) Dlvl:19 $:240 HP:123(123) Pw:44(143) AC:-20 Exp:13 Wt:1498/1000 BurdenedYou have a little trouble removing Z - a wand of digging (0:8).DVw% C@(B(0~(B(B DV% 9You see here a statue of a rogue named AlexE.DV M `@(B(0~(B(B(0~(B(BDV -What do you want to zap? [yzJRZ or ?*] DV DV; &In what direction? [hykulnjb><] DV*(BDV+ `(BDVhN(0~(B(B@(B(0~(B(B  DV4h9You see here a statue of a rogue named AlexE.DVa O`(B@(B(0~(B(BDVmD8  (0~(B(B@(BDVFSYou see here a statue of a wizard named Tweedledee.1(BDVI(0~(B(B`@(B(0~(B(BDVς Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  e - 3 blessed +1 crossbow bolts  I - 4 blessed poisoned +1 crossbow bolts  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed +3 pair of speed boots (being worn)  Scrolls(B  X - an uncursed scroll of enchant weapon  Potions(B  K - a blessed diluted potion of sickness  S - a potion of levitation  T - an uncursed potion of clairvoyance  U - a potion of sickness  W - an uncursed potion of ESP  Rings(B  h - an uncursed +2 ring of increase accuracy (on left hand) VB3;1H k - an uncursed ring of sustain ability (1 of 2)DV o - an uncursed ring of levitation  s - a blessed +3 ring of increase damage (on right hand)  Y - an uncursed ring of protection from shape changers  Wands(B  y - a wand of probing (0:7)  z - a wand of polymorph (0:7)  J - a rusty wand  R - a blessed wand of light (0:17)  Z - a wand of digging (0:7)  Tools(B  r - a blessed bag of holding  u - a blessed bag of holding  B - a magic marker (0:9)  M - a blessed +0 unicorn horn  O - a bag of tricks (0:18)  Q - an uncursed skeleton key  Gems(B  x - an invisible blessed luckstone  C - a blessed luckstone (2 of 2)DV=Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:19 $:240 HP: Dlvl:19 $:240 HP:123(123) Dlvl:19 $:240 HP:123(123) Pw:44(143) AC:-20 Exp:13 Wt:1498/1000 Burdened#(B(0l(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B)(B(0~(B(B#(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B (0l(0q(0q(0q(0q(0k(B(B(0x(B(B^(B(0x(B(B#(B(0x(0~(B(B%(B%(0a(B(B#(B(0x(B(B(0x(B(B (0x(B(B`(B%(B#(B(0x(B(B<(B(0x(B(B#(BDVq(0~(0~(0~(B(B)(B(0x(B(B#(B(0x(B(B%(B[(B (0x(B(B`(B(0~(0~(0~(0x(B(B%(B(0m(0q(0q(0~(0q(0q(0q(0q(0q(0q(0~(B(B#(B(0m(0q(0q(0q(0j(B(B#(B(0x(B(B(0x(B(B#(B (0x(B(B``@(B(0~(0x(B(B%(B#(B###(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(B(B#(B (0m(0q(0q(0q(0q(0j(B(B#(B###(B#(B#(B#(B#(B#(B#(B#(B#(B#(B#(BVQD0m###(B###(B#(B###############%##)#(B#(B#(B#(B#(B(0l(0q(0q(0q(0k(B(B#(B#(B#(B(0l(0q(0q(0q(0q(0~(0q(0k(B(B#(B#(B####(B###(B(0x(B(B[(B(0x(B(B#(B######(B%(B(0x(B(B(0x(B(B#(B#(B(0l(B(0a(B(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B(0x(B(B#(B(0l(0q(0q(0~(0q(0q(0q(0q(0q(0q(0k(B(B+(B(0x(B(B#(B##(B(0a(B(BDVD[(B(0x(B(B###(B(0x(B(B((B(0x(B(B#(B(0x(B(B1(B(0~(0~(0~(0~(B(0`(B(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B#(B(0x(B(B(0x(B(B#(B(0~(B(B(0x(B(B#(B(0x(0~(0~(0~(0~(B(0`(B(0~(B(0`(B(0~(0~(0x(B(B(0x(B(B^(B(0a(B(B#(B(0x(B(B|(B(0x(B(B(0x(B(B(0x(B(B##(B(0a(B(0~(0~(0~(0~(B(B`(B(0`(B(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0q(0q(0q(0q(0q(B(B(0x(BVDFm(B>(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(BDVp Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  e - 3 blessed +1 crossbow bolts  I - 4 blessed poisoned +1 crossbow bolts  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed +3 pair of speed boots (being worn)  Scrolls(B  X - an uncursed scroll of enchant weapon  Potions(B  K - a blessed diluted potion of sickness  S - a potion of levitation  T - an uncursed potion of clairvoyance  U - a potion of sickness  W - an uncursed potion of ESP  Rings(B  h - an uncursed +2 ring of increase accuracy (on left hDVJand)  k - an uncursed ring of sustain ability (1 of 2)DV o - an uncursed ring of levitation  s - a blessed +3 ring of increase damage (on right hand)  Y - an uncursed ring of protection from shape changers  Wands(B  y - a wand of probing (0:7)  z - a wand of polymorph (0:7)  J - a rusty wand  R - a blessed wand of light (0:17)  Z - a wand of digging (0:7)  Tools(B  r - a blessed bag of holding  u - a blessed bag of holding  B - a magic marker (0:9)  M - a blessed +0 unicorn horn  O - a bag of tricks (0:18)  Q - an uncursed skeleton key  Gems(B  x - an invisible blessed luckstone  C - a blessed luckstone (2 of 2)DVConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:19 $:240 HP: Dlvl:19 $:240 HP:123(123) Dlvl:19 $:240 HP:123(123) Pw:44(143) AC:-20 Exp:13 Wt:1498/1000 Burdened#(B(0l(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B)(B(0~(B(B#(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B (0l(0q(0q(0q(0q(0k(B(B(0x(B(B^(B(0x(B(B#(B(0x(0~(B(B%(B%(0a(B(B#(B(0x(B(B(0x(B(B (0x(B(B`(B%(B#(B(0x(B(B<(B(0x(B(B#(BDVτ(0~(0~(0~(B(B)(B(0x(B(B#(B(0x(B(B%(B[(B (0x(B(B`(B(0~(0~(0~(0x(B(B%(B(0m(0q(0q(0~(0q(0q(0q(0q(0q(0q(0~(B(B#(B(0m(0q(0q(0q(0j(B(B#(B(0x(B(B(0x(B(B#(B (0x(B(B``@(B(0~(0x(B(B%(B#(B###(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(B(B#(B (0m(0q(0q(0q(0q(0j(B(B#(B###(B#(B#(B#(B#(B#(B#(B#(B#(B#(B#(BV0m###(B###(B#(B###############%##)#(B#(B#(B#(B#(B(0l(0q(0q(0q(0k(B(B#(B#(B#(B(0l(0q(0q(0q(0q(0~(0q(0k(B(B#(B#(B####(B###(B(0x(B(B[(B(0x(B(B#(B######(B%(B(0x(B(B(0x(B(B#(B#(B(0l(B(0a(B(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B(0x(B(B#(B(0l(0q(0q(0~(0q(0q(0q(0q(0q(0q(0k(B(B+(B(0x(B(B#(B##(B(0a(B(BDV.[(B(0x(B(B###(B(0x(B(B((B(0x(B(B#(B(0x(B(B1(B(0~(0~(0~(0~(B(0`(B(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B#(B(0x(B(B(0x(B(B#(B(0~(B(B(0x(B(B#(B(0x(0~(0~(0~(0~(B(0`(B(0~(B(0`(B(0~(0~(0x(B(B(0x(B(B^(B(0a(B(B#(B(0x(B(B|(B(0x(B(B(0x(B(B(0x(B(B##(B(0a(B(0~(0~(0~(0~(B(B`(B(0`(B(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0q(0q(0q(0q(0q(B(B(0x(BVOFm(B>(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(BDVN Choose which spell to cast   Name Level Category Fail(B a - healing 1 healing 0% b - create familiar 6 healing 90% c - freeze sphere 1 matter 0% d - flame sphere 1 matter 0% e - detect treasure 4* divine 81% f - identify 5 divine 99% g - magic mapping 5 divine 99% h - jumping 1 body 0% i - haste self 3 body 58% j - invisibility 4 body 81% k - enlighten 4 body 81% l - teleport away 6 body 100% m - sleep 1 enchant 0% n - enchant armor 7 enchant 100%(end) DVG +#(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(B(B%(B%(0a(B(B#(B(0x(B(B(0x(B(B#(B(0~(0~(0~(B(B)(B(0x(B(B#(B(0x(B(B%(B[(B#(B(0m(0q(0q(0q(0j(B(B#(B(0x(B(B(0x(B(B#(B###(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(B(B#(B#(B#(B#(B##(B#(B#(B###(BVhG 30m#########%##)#(B#(B#(B#(B#(B(0l(0q(0q(0q(0k(B(B#(B(0l(0q(0q(0q(0q(0~(0q(0k(B(B#(B#(B####(B###(B(0x(B(B[(B(0x(B(B(0x(B(B(0x(B(B#(B#(B(0l(B(0a(B(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B(0x(B(B+(B(0x(B(B#(B##(B(0a(B(B[(B(0x(B(B###(B(0x(B(B((B(0x(B(B(0x(B(B(0x(B(B#(B(0x(B(B(DVG 0x(B(B#(B(0~(B(B(0x(B(B(0x(B(B^(B(0a(B(B#(B(0x(B(B|(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0q(0q(0q(0q(0q(B(B(0x(B(B>(B(0x(B(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(BDVG You fail to cast the spell correctly. 123(123)  Pw:29(143) AC:-20 Exp:13 Wt:1498/1000 BurdenedDV\ Choose which spell to cast   Name Level Category Fail(B a - healing 1 healing 0% b - create familiar 6 healing 90% c - freeze sphere 1 matter 0% d - flame sphere 1 matter 0% e - detect treasure 4* divine 81% f - identify 5 divine 99% g - magic mapping 5 divine 99% h - jumping 1 body 0% i - haste self 3 body 58% j - invisibility 4 body 81% k - enlighten 4 body 81% l - teleport away 6 body 100% m - sleep 1 enchant 0% n - enchant armor 7 enchant 100%(end) DV+#(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(B(B%(B%(0a(B(B#(B(0x(B(B(0x(B(B#(B(0~(0~(0~(B(B)(B(0x(B(B#(B(0x(B(B%(B[(B#(B(0m(0q(0q(0q(0j(B(B#(B(0x(B(B(0x(B(B#(B###(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(B(B#(B#(B#(B#(B##(B#(B#(B###(BV 30m#########%##)#(B#(B#(B#(B#(B(0l(0q(0q(0q(0k(B(B#(B(0l(0q(0q(0q(0q(0~(0q(0k(B(B#(B#(B####(B###(B(0x(B(B[(B(0x(B(B(0x(B(B(0x(B(B#(B#(B(0l(B(0a(B(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B(0x(B(B+(B(0x(B(B#(B##(B(0a(B(B[(B(0x(B(B###(B(0x(B(B((B(0x(B(B(0x(B(B(0x(B(B#(B(0x(B(B(DV2 0x(B(B#(B(0~(B(B(0x(B(B(0x(B(B^(B(0a(B(B#(B(0x(B(B|(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0q(0q(0q(0q(0q(B(B(0x(B(B>(B(0x(B(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(BDVQ <You don't have enough energy to cast that spell.DV  Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  e - 3 blessed +1 crossbow bolts  I - 4 blessed poisoned +1 crossbow bolts  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed +3 pair of speed boots (being worn)  Scrolls(B  X - an uncursed scroll of enchant weapon  Potions(B  K - a blessed diluted potion of sickness  S - a potion of levitation  T - an uncursed potion of clairvoyance  U - a potion of sickness  W - an uncursed potion of ESP  Rings(B  h - an uncursed +2 ring of increase accuracy (on DV Pleft hand)  k - an uncursed ring of sustain ability (1 of 2)DVw o - an uncursed ring of levitation  s - a blessed +3 ring of increase damage (on right hand)  Y - an uncursed ring of protection from shape changers  Wands(B  y - a wand of probing (0:7)  z - a wand of polymorph (0:7)  J - a rusty wand  R - a blessed wand of light (0:17)  Z - a wand of digging (0:7)  Tools(B  r - a blessed bag of holding  u - a blessed bag of holding  B - a magic marker (0:9)  M - a blessed +0 unicorn horn  O - a bag of tricks (0:18)  Q - an uncursed skeleton key  Gems(B  x - an invisible blessed luckstone  C - a blessed luckstone (2 of 2)DVConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:19 $:240 HP: Dlvl:19 $:240 HP:123(123) Dlvl:19 $:240 HP:123(123) Pw:29(143) AC:-20 Exp:13 Wt:1498/1000 Burdened#(B(0l(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B)(B(0~(B(B#(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B (0l(0q(0q(0q(0q(0k(B(B(0x(B(B^(B(0x(B(B#(B(0x(0~(B(B%(B%(0a(B(B#(B(0x(B(B(0x(B(B (0x(B(B`(B%(B#(B(0x(B(B<(B(0x(B(B#(BDV(0~(0~(0~(B(B)(B(0x(B(B#(B(0x(B(B%(B[(B (0x(B(B`(B(0~(0~(0~(0x(B(B%(B(0m(0q(0q(0~(0q(0q(0q(0q(0q(0q(0~(B(B#(B(0m(0q(0q(0q(0j(B(B#(B(0x(B(B(0x(B(B#(B (0x(B(B``@(B(0~(0x(B(B%(B#(B###(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(B(B#(B (0m(0q(0q(0q(0q(0j(B(B#(B###(B#(B#(B#(B#(B#(B#(B#(B#(B#(B#(BV70m###(B###(B#(B###############%##)#(B#(B#(B#(B#(B(0l(0q(0q(0q(0k(B(B#(B#(B#(B(0l(0q(0q(0q(0q(0~(0q(0k(B(B#(B#(B####(B###(B(0x(B(B[(B(0x(B(B#(B######(B%(B(0x(B(B(0x(B(B#(B#(B(0l(B(0a(B(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B(0x(B(B#(B(0l(0q(0q(0~(0q(0q(0q(0q(0q(0q(0k(B(B+(B(0x(B(B#(B##(B(0a(B(BDV[[(B(0x(B(B###(B(0x(B(B((B(0x(B(B#(B(0x(B(B1(B(0~(0~(0~(0~(B(0`(B(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B#(B(0x(B(B(0x(B(B#(B(0~(B(B(0x(B(B#(B(0x(0~(0~(0~(0~(B(0`(B(0~(B(0`(B(0~(0~(0x(B(B(0x(B(B^(B(0a(B(B#(B(0x(B(B|(B(0x(B(B(0x(B(B(0x(B(B##(B(0a(B(0~(0~(0~(0~(B(B`(B(0`(B(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0q(0q(0q(0q(0q(B(B(0x(BVzFm(B>(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(BDVQ(0~(0~(B(B @(B(0~(B(BDV @ @#(B (0~(B(B DVR ZThere is a broken door here.You see here 2 cockatrice corpses.DV% 8 %(B @(BDV[ .You see here 2 cockatrice corpses.DVSb#(B%(B@(B#(BDVS.You see here 2 cockatrice corpses.DV2 M%(B@(B#(BDV2 !You hear a door open.DVaN#(B@(B#(BDV\#(B#(B@(B#(BDV+\#(B#(B@(B#(BDV\#(B#(B@(B#(BDVd\#(B#(B@(B#(BDV8 #(B#(B@(B(0~(B(B#(B1(BDV^#(B#(B@(B##(BDVl X#(B#(Bv(B@(BDVS#(BF(B#(B#@(BDV@You kill the lichen! 123(123)  Pw:29(143) AC:-20 Exp:13 Wt:1498/1000 Burdened%(BDVMDVU 123(123)  Pw:30(143) AC:-20 Exp:13 Wt:1498/1000 Burdened#(B(0a(B(B@(BDV You destroy the fog cloud! 123(123)  Pw:30(143) AC:-20 Exp:13 Wt:1498/1000 Burdened(0~(B(BDV<@(B(0~(B(BDVڬ+You see here a lichen corpse.DV%7 DVg7 (What do you want to eat? [* or ,] DVv eat what?  Comestibles(B a - a lichen corpse(end) DVƌ+#(B(0q(B(0a(B(0q(0k(B(B(0x(B(B%(B[(BDV1This lichen corpse tastes terrible!DV!--More--DV2You finish eating the lichen corpse.DVQO2(B@(B(0~(B(BDVz#(B2(B##(B@(B(0~(B(BDV% Pick an object.DV8KDVDfDVV DVDVG` a boulder or statue (statue of a gelatinous cube)DVȊ<@#(B(0~(B(BDVSn%#(B#@#(BDVn(You hear a chugging sound.DV W#(B#(B#@#(B2(BDVv|D2(B#(B#@#(BDVQ Ag(B#(B#@#(BDV DThe gargoyle attacks a spot beside you.--More--DV< /The gargoyle strikes at thin air!DVm --More--DVK5The gargoyle attacks a spot beside you.DVDV>You hit the gargoyle!(29 pts.)DV{ DV You kill the gargoyle! 123(123)  Pw:30(143) AC:-20 Exp:13 Wt:1498/1000 Burdened%(BDVc###(B@(B#(B#(BDV-You see here a gargoyle corpse.DVa~#(B@(B#(B%(B##(BDV;] L##(B@(B#(BDVj#(B#@(B#(B##(BDVz\@(B#(B#(B#(BDV"j(0~(0~(B(B@(B#(B##(BDV)(0~(0~(B(B(0~(B(B@(B (0~(B(B#(BDV-(0q(B(B+(B(0q(0k(B(B(0l(0q(0q(0q(0q(0q(B(B(0q(0k(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B^(B(0x(B(B(0x(B(B(0~(B(B########(B(0l(0q(0q(B(B(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0x(B(B[(B(0x(B(B#(B(0x(B(B(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B##############(B#(B(0~(B(B(0~(B(B##(B(0~(B(B+(B###(B(0x(B(B(0x(B(B (0x(0~(0~(0~(0~(0~(0~(DV .0~(0x(B(B#(B(0m(0q(0q(0q(0j(B(B#(B(0x(B(B(0x(B(B#(B(0x(B(B(0x(B(B (0m(0q(0q(0q(0~(0q(0q(0q(0j(B(B#######(B(0x(B(B(0x(B(B#(B(0x(B(B{(B(0x(B(B#(B#(B#(B(0~(0~(0q(0q(0~(B(0a(B(0q(0q(0j(B(B#(B(0x(B(B[(B#(B#(B#(B#(B#(B#(B#(B(0m(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0~(0q(B(B#(B#(B#(B######(B###########(B#(BV>.;6H#(B#(B#(B#(B###(B#(B#(B#(B##(B###(B#(B#(B#(B(0l(0q(0q(0q(B(0a(B(0k(B(B#(B#(B#(B#(B###(B(0x(B(B(0x(B(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B############(B#(B(0a(B(B(0~(0~(0x(B(B(0x(B(B(0x(B(B (0l(0q(0q(0q(B(0a(B(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B(0~(B(B@(B(0xDVA(B(B#####(B(0~(B(B(0x(B(B (0x(0~(0~(0~(0~(0~(0x(B(B#%(B(0x(B(B#(B##(B(0a(B(B^(B(0~(0x(B(B#(B(0x(B(B(0x(B(B (0x(0~(0~(B(B<(B(0~(0~(0~(B(B#########(B(0x(B(B(0a(B(B#(B(0m(0q(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B################(B1(B###############(B0(B (0m(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BDV!BConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:18 $:240 HP: Dlvl:18 $:240 HP:123(123) Dlvl:18 $:240 HP:123(123) Pw:30(143) AC:-20 Exp:13 Wt:1498/1000 BurdenedDV DEV (0~(B(B(0~(B(B@>(B(0~(B(B1(B#(BEVk(0~(B(B (0~(B(B@(B(0~(B(B(0~(B(B EVsR; (0~(B(B @(BEVG}z(0~(0~(B(B@(B(0~(B(B1(B#(BEVQ 123(123)  Pw:31(143) AC:-20 Exp:13 Wt:1498/1000 Burdened(0~(0~(B(B@(B(0~(B(B EV }#(B #@(B(0~(B(B  1(B#(BEVd#(B(0~(B(B#(B(0a(B(B@(B(0~(B(B(0~(B(BEVS @(B(0~(B(B(0~(B(B(0~(B(B 1(B#(BEV \ (0~(B(B@(B(0~(B(B (0~(B(BEVS3 (0~(B(B@(B EV) ##(B@(B(0~(B(B 1(B#(BEVg[ \#(B@(B(0a(B(B EVK###(B@(B#(BEVۖ#(B#(B#(B@#(B#(B##(B1(B#(BEVۖ #(B@(B#(B#(B#(B#(BEV%Wp(0~(0~(0~(B(B@(B#(B##(BEVvp(0~(0~(0~(B(B@(B(0a(B(B#(BEVM (0~(0~(0~(B(B @(B(0~(B(B (0~(B(B(0~(B(BEVt^(0~(B(B @(B (0~(B(B  EVl&In what direction? [hykulnjb><]  EV  EVԚ 0The door opens.(0a(B(B EV\  (0~(B(B@#(B #(B EV2 (0a(B(B@(B  EV8B#(B@(B#(B EV!>\#(B#(B@(B#(B EV]#(B#(B@(B#(B EV `#(B#(B@(B##(B EVk_#(B#(B@(B1(B EV/#@#(B#(B EVht #(B#(B#(B@(B##(B#(B1(B EVTc##(B#(B@#(B#(B EVUr#(B#(B#(B@(B##(B EVM##(B#(B@#(B#(B#(B1(B EV  123(123)  Pw:32(143) AC:-20 Exp:13 Wt:1498/1000 Burdened#(B#(B#(B@(B(0~(B(BEV,{#(B(0l(0q(B(B#@(B(0~(B(B(0x(0~(B(BEV{ #(B(0q(B(B#(B(0~(B(B@(B(0~(B(B(0~(B(B#(B1(BEVv(0q(B(B(0~(B(B@(B(0~(B(B(0~(B(BEV(0~(B(B (0~(B(B@(B(0~(B(B (0~(B(B#(B1(BEV ~(0q(B(B (0~(B(B@(B(0~(B(B (0~(B(BEV(0q(B(B (0~(B(B@(B(0~(B(B (0~(B(B#(BEV? ~(0k(B(B (0~(B(B@(B(0x(B(B (0x(B(BEVQ(0~(B(B@(B(0~(0~(0x(B(BEVPv (0~(B(B@(B(0q(0q(0j(B(B1(BEV p(0~(B(B(0~(B(B@(B(0~(B(B(0q(B(BEVx(0~(B(B (0~(B(B@(B(0~(B(B (0q(B(BEVp(0~(B(B (0~(B(B@(B(0~(B(B (0q(B(B#(B1(BEVx(0~(B(B (0~(B(B@(B(0~(B(B (0q(B(BEVWa [ +(B@(B(0~(B(B (0m(B(BEVw(0~(0~(0~(B(B@(B(0~(B(B(0~(B(B(0~(B(B#(B1(BEVl @(B(0~(B(B (0~(B(B(0~(B(B EV7(0~(B(B(0~(B(B (0~(B(B@(B (0~(0~(0~(B(B#(B1(BEV&A (0~(B(B @(B EV &In what direction? [hykulnjb><] EV EV "This door is locked.EVϔ4In what direction? [hykulnjb><] EVlEV"This door is locked.EVZbEVb&In what direction? [hykulnjb><] EVEV3FAs you kick the door, it crashes open!(0~(B(BEVk g #@(B(0~(B(B #(B1(BEV% 123(123)  Pw:33(143) AC:-20 Exp:13 Wt:1498/1000 Burdened #@#(B#####(B(0~(B(B 1(B#(BEVP#@#(B#(B1(B#(BEV%@#(B#(BEV ,1(B#(BEVR####(B#@#(B1(B##(BEV\V(0~(B(B####(B#@(B(0~(B(B1(B##(BEV\ (0~(B(B@(B(0~(B(B(0~(0~(0~(B(B#(B(0~(B(B #(B1(BEVM\ (0~(B(B@(B(0~(B(B (0~(B(BEV^t##(B@(B (0~(B(B(0~(B(B EVX@@(B(0~(B(B EV 123(123)  Pw:35(143) AC:-20 Exp:13 Wt:1498/1000 Burdened##(B#######(B#@(B##(BEV%(0~(0~(B(B@(B#(B###(B###(B##(B#(BEV_(0~(0~(B(B(0~(B(B@(B (0~(B(B#(BEV'You see here a plate mail.EVX  (0~(B(B [(B(0~(B(B@(B(0x(B(B(0j(B(BEV8= i(0~(0~(0~(B(B(0~(B(B@(B(0~(B(B EVbn(0~(B(B @(B(0~(B(B (0~(B(B  EVY(0~(B(B (0~(B(B@(B(0~(B(B (0~(B(B !EV# !EV dip!EV !EV AWhat do you want to dip? [abefhkloprsux-zBCH-KMOQ-Z or ?*] "EVJ Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  e - 3 blessed +1 crossbow bolts  I - 4 blessed poisoned +1 crossbow bolts  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed +3 pair of speed boots (being worn)  Scrolls(B  X - an uncursed scroll of enchant weapon  Potions(B  K - a blessed diluted potion of sickness  S - a potion of levitation  T - an uncursed potion of clairvoyance  U - a potion of sickness  W - an uncursed potion of ESP  Rings(B  h - an uncursed +2 ring of increase accuracy (on left hand) [2"EVZJB3;1H k - an uncursed ring of sustain ability (1 of 2)$EVX +(0q(B(B+(B(0q(0k(B(B(0l(0q(0q(0q(0q(0q(B(B(0q(0k(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B^(B(0x(B(B(0x(B(B(0~(B(B########(B(0l(0q(0q(B(B(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0x(B(B[(B(0x(B(B#(B(0x(B(B(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B##############(B#(B(0~(B(B(0~(B(B##(B(0~(B(B(0a(B(B#(B###(B(0x(B(B(0x(B(B $EV (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0j(B(B#(B(0x(B(B(0x(B(B#(B#(B(0x(B(B(0~(0~(0~(B(B(0x(B(B (0m(0q(0q(0q(0~(0q(0q(0q(0j(B(B#######(B(0x(B(B(0x(B(B#(B#(B(0x(B(B(0~(B(B@(B(0~(B(B(0x(B(B#(B#(B#(B(0~(0~(0q(0q(0~(B(0a(B(0q(0q(0j(B(B#(B#(B(0x(B(B(0~(0~(B(B[(B(0x(B(B#(B#(B#(B#(B#(B#(B#(B#(B[3$EVר 7m(0m(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B#(B#(B#(B######(B###(B###########(B#(B#(B#(B#(B#(B#(B###(B#(B#(B#(B##(B###(B###(B#(B#(B#(B(0l(0q(0q(0q(B(0a(B(0k(B(B#(B#########(B#(B#(B#(B###(B(0x(B(B(0x(B(B###(B(0l(0q(0q(0q(0~(0q(0q(0k(B(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B[30$EV! m#(B############(B#(B(0a(B(B(0x(B(B#(B(0~(B(B(0x(B(B(0x(B(B(0x(B(B (0l(0q(0q(0q(B(0a(B(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B>(B(0x(B(B(0x(B(B(0x(B(B#####(B(0~(B(B(0x(B(B (0x(0~(0~(0~(0~(0~(0x(B(B#%(B(0x(B(B#(B##(B(0a(B(B^(B(0x(B(B#########(B(0~(B(B(0x(B(B#(B(0x(B(B(0x(B(B (0x(0~(0~(B(B<(B(0~(0~(0~(B(B#########(B$EVR (0x(B(B(0a(B(B#(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B################################(B0(B (0m(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B$EVo Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:18 $:240 HP: Dlvl:18 $:240 HP:123(123) Dlvl:18 $:240 HP:123(123) Pw:35(143) AC:-20 Exp:13 Wt:1498/1000 BurdenedDip it into the fountain? [yn] (n) %EV y%EV=Your diluted potion of sickness dilutes further.&EV# &EVdip&EVm &EV AWhat do you want to dip? [abefhkloprsux-zBCH-KMOQ-Z or ?*] 'EV5 Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  e - 3 blessed +1 crossbow bolts  I - 4 blessed poisoned +1 crossbow bolts  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed +3 pair of speed boots (being worn)  Scrolls(B  X - an uncursed scroll of enchant weapon  Potions(B  K - an uncursed potion of water  S - a potion of levitation  T - an uncursed potion of clairvoyance  U - a potion of sickness  W - an uncursed potion of ESP  Rings(B  h - an uncursed +2 ring of increase accuracy (on left hand) [23'EVsA;1H k - an uncursed ring of sustain ability (1 of 2)*EV+(0q(B(B+(B(0q(0k(B(B(0l(0q(0q(0q(0q(0q(B(B(0q(0k(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B^(B(0x(B(B(0x(B(B(0~(B(B########(B(0l(0q(0q(B(B(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0x(B(B[(B(0x(B(B#(B(0x(B(B(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B##############(B#(B(0~(B(B(0~(B(B##(B(0~(B(B(0a(B(B#(B###(B(0x(B(B(0x(B(B *EV(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0j(B(B#(B(0x(B(B(0x(B(B#(B#(B(0x(B(B(0~(0~(0~(B(B(0x(B(B (0m(0q(0q(0q(0~(0q(0q(0q(0j(B(B#######(B(0x(B(B(0x(B(B#(B#(B(0x(B(B(0~(B(B@(B(0~(B(B(0x(B(B#(B#(B#(B(0~(0~(0q(0q(0~(B(0a(B(0q(0q(0j(B(B#(B#(B(0x(B(B(0~(0~(B(B[(B(0x(B(B#(B#(B#(B#(B#(B#(B#(B#(B[3*EV 7m(0m(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B#(B#(B#(B######(B###(B###########(B#(B#(B#(B#(B#(B#(B###(B#(B#(B#(B##(B###(B###(B#(B#(B#(B(0l(0q(0q(0q(B(0a(B(0k(B(B#(B#########(B#(B#(B#(B###(B(0x(B(B(0x(B(B###(B(0l(0q(0q(0q(0~(0q(0q(0k(B(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B[30*EV/m#(B############(B#(B(0a(B(B(0x(B(B#(B(0~(B(B(0x(B(B(0x(B(B(0x(B(B (0l(0q(0q(0q(B(0a(B(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B>(B(0x(B(B(0x(B(B(0x(B(B#####(B(0~(B(B(0x(B(B (0x(0~(0~(0~(0~(0~(0x(B(B#%(B(0x(B(B#(B##(B(0a(B(B^(B(0x(B(B#########(B(0~(B(B(0x(B(B#(B(0x(B(B(0x(B(B (0x(0~(0~(B(B<(B(0~(0~(0~(B(B#########(B*EVH(0x(B(B(0a(B(B#(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B################################(B0(B (0m(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B*EV?Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:18 $:240 HP: Dlvl:18 $:240 HP:123(123) Dlvl:18 $:240 HP:123(123) Pw:35(143) AC:-20 Exp:13 Wt:1498/1000 BurdenedDip it into the fountain? [yn] (n) +EV3 y+EV#4/Your potion of levitation dilutes.+EV # ,EVdip,EV  ,EV6AWhat do you want to dip? [abefhkloprsux-zBCH-KMOQ-Z or ?*] ,EV},EV)Dip it into the fountain? [yn] (n) -EV y-EV?Your diluted potion of levitation dilutes further.-EV= # .EVdip.EV` .EVAWhat do you want to dip? [abefhkloprsux-zBCH-KMOQ-Z or ?*] .EV{  Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  e - 3 blessed +1 crossbow bolts  I - 4 blessed poisoned +1 crossbow bolts  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed +3 pair of speed boots (being worn)  Scrolls(B  X - an uncursed scroll of enchant weapon  Potions(B  K - an uncursed potion of water  S - a potion of water  T - an uncursed potion of clairvoyance  U - a potion of sickness  W - an uncursed potion of ESP  Rings(B  h - an uncursed +2 ring of increase accuracy (on left hand)  k.EV{ < - an uncursed ring of sustain ability (1 of 2)3EV +(0q(B(B+(B(0q(0k(B(B(0l(0q(0q(0q(0q(0q(B(B(0q(0k(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B^(B(0x(B(B(0x(B(B(0~(B(B########(B(0l(0q(0q(B(B(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0x(B(B[(B(0x(B(B#(B(0x(B(B(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B##############(B#(B(0~(B(B(0~(B(B##(B(0~(B(B(0a(B(B#(B###(B(0x(B(B(0x(B(B 3EVh (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0j(B(B#(B(0x(B(B(0x(B(B#(B#(B(0x(B(B(0~(0~(0~(B(B(0x(B(B (0m(0q(0q(0q(0~(0q(0q(0q(0j(B(B#######(B(0x(B(B(0x(B(B#(B#(B(0x(B(B(0~(B(B@(B(0~(B(B(0x(B(B#(B#(B#(B(0~(0~(0q(0q(0~(B(0a(B(0q(0q(0j(B(B#(B#(B(0x(B(B(0~(0~(B(B[(B(0x(B(B#(B#(B#(B#(B#(B#(B#(B#(BV 7m(0m(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B#(B#(B#(B######(B###(B###########(B#(B#(B#(B#(B#(B#(B###(B#(B#(B#(B##(B###(B###(B#(B#(B#(B(0l(0q(0q(0q(B(0a(B(0k(B(B#(B#########(B#(B#(B#(B###(B(0x(B(B(0x(B(B###(B(0l(0q(0q(0q(0~(0q(0q(0k(B(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(BV m#(B############(B#(B(0a(B(B(0x(B(B#(B(0~(B(B(0x(B(B(0x(B(B(0x(B(B (0l(0q(0q(0q(B(0a(B(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B>(B(0x(B(B(0x(B(B(0x(B(B#####(B(0~(B(B(0x(B(B (0x(0~(0~(0~(0~(0~(0x(B(B#%(B(0x(B(B#(B##(B(0a(B(B^(B(0x(B(B#########(B(0~(B(B(0x(B(B#(B(0x(B(B(0x(B(B (0x(0~(0~(B(B<(B(0~(0~(0~(B(B#########(B3EVЄ (0x(B(B(0a(B(B#(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B################################(B0(B (0m(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B3EV Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:18 $:240 HP: Dlvl:18 $:240 HP:123(123) Dlvl:18 $:240 HP:123(123) Pw:35(143) AC:-20 Exp:13 Wt:1498/1000 BurdenedDip it into the fountain? [yn] (n) 4EV y4EV3-Your potion of sickness dilutes.4EV[ # 5EVxdip5EV 5EVCAWhat do you want to dip? [abefhkloprsux-zBCH-KMOQ-Z or ?*] 5EVI 5EV@I )Dip it into the fountain? [yn] (n) 6EVt y6EV=Your diluted potion of sickness dilutes further.6EV+ # 7EVdip7EV} 7EV.~AWhat do you want to dip? [abefhkloprsux-zBCH-KMOQ-Z or ?*] 7EVN  Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  e - 3 blessed +1 crossbow bolts  I - 4 blessed poisoned +1 crossbow bolts  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed +3 pair of speed boots (being worn)  Scrolls(B  X - an uncursed scroll of enchant weapon  Potions(B  K - an uncursed potion of water  S - a potion of water  T - an uncursed potion of clairvoyance  U - a potion of water  W - an uncursed potion of ESP  Rings(B  h - an uncursed +2 ring of increase accuracy (on left hand)  k - an uncur7EVN 1sed ring of sustain ability (1 of 2)9EV}+(0q(B(B+(B(0q(0k(B(B(0l(0q(0q(0q(0q(0q(B(B(0q(0k(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B^(B(0x(B(B(0x(B(B(0~(B(B########(B(0l(0q(0q(B(B(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0x(B(B[(B(0x(B(B#(B(0x(B(B(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B##############(B#(B(0~(B(B(0~(B(B##(B(0~(B(B(0a(B(B#(B###(B(0x(B(B(0x(B(B 9EVԆ(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0j(B(B#(B(0x(B(B(0x(B(B#(B#(B(0x(B(B(0~(0~(0~(B(B(0x(B(B (0m(0q(0q(0q(0~(0q(0q(0q(0j(B(B#######(B(0x(B(B(0x(B(B#(B#(B(0x(B(B(0~(B(B@(B(0~(B(B(0x(B(B#(B#(B#(B(0~(0~(0q(0q(0~(B(0a(B(0q(0q(0j(B(B#(B#(B(0x(B(B(0~(0~(B(B[(B(0x(B(B#(B#(B#(B#(B#(B#(B#(B#(BV7m(0m(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B#(B#(B#(B######(B###(B###########(B#(B#(B#(B#(B#(B#(B###(B#(B#(B#(B##(B###(B###(B#(B#(B#(B(0l(0q(0q(0q(B(0a(B(0k(B(B#(B#########(B#(B#(B#(B###(B(0x(B(B(0x(B(B###(B(0l(0q(0q(0q(0~(0q(0q(0k(B(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(BVFm#(B############(B#(B(0a(B(B(0x(B(B#(B(0~(B(B(0x(B(B(0x(B(B(0x(B(B (0l(0q(0q(0q(B(0a(B(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B>(B(0x(B(B(0x(B(B(0x(B(B#####(B(0~(B(B(0x(B(B (0x(0~(0~(0~(0~(0~(0x(B(B#%(B(0x(B(B#(B##(B(0a(B(B^(B(0x(B(B#########(B(0~(B(B(0x(B(B#(B(0x(B(B(0x(B(B (0x(0~(0~(B(B<(B(0~(0~(0~(B(B#########(B9EVy(0x(B(B(0a(B(B#(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B################################(B0(B (0m(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B9EVConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:18 $:240 HP: Dlvl:18 $:240 HP:123(123) Dlvl:18 $:240 HP:123(123) Pw:35(143) AC:-20 Exp:13 Wt:1498/1000 BurdenedDip it into the fountain? [yn] (n) :EVܞ y:EV71Your potion of clairvoyance dilutes.;EV{  ;EV # ;EVdip;EV ;EV AWhat do you want to dip? [abefhkloprsux-zBCH-KMOQ-Z or ?*] EV} >EV/What do you want to drink? [KSTUW or ?*] >EV$! Potions(B K - an uncursed potion of water S - a potion of water T - an uncursed potion of water U - a potion of water W - an uncursed potion of ESP(end) @EVP+(0k(0~(B(B########(B(0l(0q(0q(B(B(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0k(0x(B(B#(B(0x(B(B(0x(B(0a(B(B#(B###(B(0x(B(B(0x(0x(B(B#(B#(B(0x(B(B(0~(0~(0~(B(B(0x(0x(B(B#(B#(B(0x(B(B(0~(B(B@(B(0~(B(B(0x(B(B@EV*You feel more mentally acute.AEVD AEVo>What do you want to use or apply? [rux-zBCJMOQRZ or ?*] CEVK+ Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) DEV_i+(0l(0q(0q(0q(0q(0q(B(B(0q(0k(B(B(0x(B(B(0~(B(B########(B(0l(0q(0q(B(B(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0k(B(B(0x(B(B[(B(0x(B(B#(B(0x(B(B(0x(B(B##(B(0~(B(B(0a(B(B#(B###(B(0x(B(B(0x(B(B#(B(0x(B(B(0x(B(B#(B#(B(0x(B(B(0~(0~(0~(B(B(0x(B(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Potions f - Wands g - Tools h - GemsEVi5H A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) FEV5(0q(0k(B(B(0~(B(B########(B(0l(0q(0q(B(B(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0k(B(B[(B(0x(B(B#(B(0x(B(B(0x(B(B(0a(B(B#(B###(B(0x(B(B(0x(B(B(0x(B(B#(B#(B(0x(B(B(0~(0~(0~(B(B(0x(B(B(0x(B(B#(B#(B(0x(B(B(0~(B(B@(B(0~(B(B(0x(0q(0q(0j(B(B#(B#(B(0x(B(B(0~(0~(B(B[(B(0x(B(B#(B#(B(0m(0q(0q(0~(0q(0q(0q(0q(0q(FEVj0q(0q(0~(0q(0j(B(B###(B###########(B#(B#(B###(B###(B###(B#(B#########(B#(B###(B(0l(0q(0q(0q(0~(0q(0q(0k(B(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B#####(B(0~(B(B(0x(B(BFEVu >What do you want to use or apply? [rux-zBCJMOQRZ or ?*] GEV9% Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) GEV2+(0l(0q(0q(0q(0q(0q(B(B(0q(0k(B(B(0x(B(B(0~(B(B########(B(0l(0q(0q(B(B(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0k(B(B(0x(B(B[(B(0x(B(B#(B(0x(B(B(0x(B(B##(B(0~(B(B(0a(B(B#(B###(B(0x(B(B(0x(B(B#(B(0x(B(B(0x(B(B#(B#(B(0x(B(B(0~(0~(0~(B(B(0x(B(B Put in what type of objects?  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Scrolls g - Potions h - RingsEV31;45H i - Wands j - Tools k - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) HEV> +HEV7(0q(0k(B(B(0~(B(B########(B(0l(0q(0q(B(B(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0k(B(B[(B(0x(B(B#(B(0x(B(B(0x(B(B(0a(B(B#(B###(B(0x(B(B(0x(B(B(0x(B(B#(B#(B(0x(B(B(0~(0~(0~(B(B(0x(B(B(0x(B(B#(B#(B(0x(B(B(0~(B(B@(B(0~(B(B(0x(0q(0q(0j(B(B#(B#(B(0x(B(B(0~(0~(B(B[(B(0x(B(B#(B#(B(0m(0q(0q(0~(0q(0q(0q(0q(0q(HEV0q(0q(0~(0q(0j(B(B###(B###########(B#(B#(B###(B###(B###(B#(B#########(B#(B###(B(0l(0q(0q(0q(0~(0q(0q(0k(B(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B#####(B(0~(B(B(0x(B(B#########(B(0~(B(B(0x(B(B#(B(0x(B(B(0x(B(B Put in what?  Potions(B K - an uncursed potion of water S - a potionHEVf of water T - an uncursed potion of water U - a potion of water(end) IEVO4 '++++JEV '(0k(0~(B(B########(B(0l(0q(0q(B(B(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0k(0x(B(B#(B(0x(B(B(0x(B(0a(B(B#(B###(B(0x(B(B(0x(0x(B(B#(B#(B(0x(B(B(0~(0~(0~(B(B(0x(0x(B(B#(B#(B(0x(B(B(0~(B(B@(B(0~(B(B(0x(0j(B(B#(B#(B(0x(B(B(0~(0~(B(B[(B(0x(B(BJEV_  123(123)  Pw:35(143) AC:-20 Exp:13 Wt:1458/1000 BurdenedYou put an uncursed potion of water into the bag of holding. 123(123)  Pw:35(143) AC:-20 Exp:13 Wt:1463/1000 Burdened--More--KEVYou put a potion of water into the bag of holding. 123(123)  Pw:35(143) AC:-20 Exp:13 Wt:1448/1000 BurdenedKEV--More--KEV You put an uncursed potion of water into the bag of holding. 123(123)  Pw:35(143) AC:-20 Exp:13 Wt:1433/1000 Burdened--More--LEV;rYou put a potion of water into the bag of holding. 123(123)  Pw:35(143) AC:-20 Exp:13 Wt:1418/1000 BurdenedLEVV LEV >What do you want to use or apply? [rux-zBCJMOQRZ or ?*] MEVV Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) MEV+(0l(0q(0q(0q(0q(0q(B(B(0q(0k(B(B(0x(B(B(0~(B(B########(B(0l(0q(0q(B(B(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0k(B(B(0x(B(B[(B(0x(B(B#(B(0x(B(B(0x(B(B##(B(0~(B(B(0a(B(B#(B###(B(0x(B(B(0x(B(B#(B(0x(B(B(0x(B(B#(B#(B(0x(B(B(0~(0~(0~(B(B(0x(B(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Potions f - Wands g - Tools h - GemsEV&5H A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) NEVK+NEV (0q(0k(B(B(0~(B(B########(B(0l(0q(0q(B(B(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0k(B(B[(B(0x(B(B#(B(0x(B(B(0x(B(B(0a(B(B#(B###(B(0x(B(B(0x(B(B(0x(B(B#(B#(B(0x(B(B(0~(0~(0~(B(B(0x(B(B(0x(B(B#(B#(B(0x(B(B(0~(B(B@(B(0~(B(B(0x(0q(0q(0j(B(B#(B#(B(0x(B(B(0~(0~(B(B[(B(0x(B(B#(B#(B(0m(0q(0q(0~(0q(0q(0q(0q(0q(NEV 0q(0q(0~(0q(0j(B(B###(B###########(B#(B#(B###(B###(B###(B#(B#########(B#(B###(B(0l(0q(0q(0q(0~(0q(0q(0k(B(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B#####(B(0~(B(B(0x(B(B Take out what?   Potions(B  a - a potion of water  b - 2 uncursed potions of oil  c - 3 potions of holy water  d - a blessed potion of restore ability  e - an uncursed potion of polymorph  f - a curseNEV d potion of amnesia  g - an uncursed potion of sleeping  h - a potion of ESP  i - 2 potions of see invisible  j - a potion of healing  k - a potion of water  l - 2 potions of water  m - 3 potions of invisibility  n - 4 potions of sleeping  o - 2 potions of monster detection  p - 4 potions of booze  q - 2 potions of fruit juice  r - 3 potions of speed  s - 3 potions of hallucination  t - 2 potions of amnesia (1 of 2)XEVNk +XEV +YEV+ZEVA +`EV+bEVӥ a - 2 potions of paralysis  b - 2 potions of paralysis  c - a potion of monster detection  d - a potion of object detection  e - a potion of confusion  f - 2 potions of booze  g - 4 potions of blindness  h - a potion of unholy water  i - a blessed potion of sleeping  j - 14 uncursed potions of water (2 of 2)fEVU +gEV  Take out what?   Potions(B  a - a potion of water  b - 2 uncursed potions of oil  c - 3 potions of holy water  d - a blessed potion of restore ability  e + an uncursed potion of polymorph  f + a cursed potion of amnesia  g + an uncursed potion of sleeping  h + a potion of ESP  i + 2 potions of see invisible  j - a potion of healing  k - a potion of water  l - 2 potions of water  m - 3 potions of invisibility  n - 4 potions of sleeping  o - 2 potions of monster detection  p - 4 potions of booze  q - 2 potions of fruit juice  r - 3 potions of speed  s - 3 potions of hallucination  t - 2 potions of amnesia (1 of 2)iEV-iEV a - 2 potions of paralysis  b - 2 potions of paralysis  c - a potion of monster detection  d - a potion of object detection  e - a potion of confusion  f - 2 potions of booze  g + 4 potions of blindness  h - a potion of unholy water  i - a blessed potion of sleeping  j - 14 uncursed potions of water (2 of 2)lEV Take out what?   Potions(B  a - a potion of water  b - 2 uncursed potions of oil  c - 3 potions of holy water  d - a blessed potion of restore ability  e + an uncursed potion of polymorph  f + a cursed potion of amnesia  g + an uncursed potion of sleeping  h + a potion of ESP  i - 2 potions of see invisible  j - a potion of healing  k - a potion of water  l - 2 potions of water  m - 3 potions of invisibility  n - 4 potions of sleeping  o - 2 potions of monster detection  p - 4 potions of booze  q - 2 potions of fruit juice  r - 3 potions of speed  s - 3 potions of hallucination  t - 2 potions of amnesia (1 of 2)sEVj (0q(B(B+(B(0q(0k(B(B(0l(0q(0q(0q(0q(0q(B(B(0q(0k(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B^(B(0x(B(B(0x(B(B(0~(B(B########(B(0l(0q(0q(B(B(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0x(B(B[(B(0x(B(B#(B(0x(B(B(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B##############(B#(B(0~(B(B(0~(B(B##(B(0~(B(B(0a(B(B#(B###(B(0x(B(B(0x(B(B (0x(0~sEV*k (0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0j(B(B#(B(0x(B(B(0x(B(B#(B#(B(0x(B(B(0~(0~(0~(B(B(0x(B(B (0m(0q(0q(0q(0~(0q(0q(0q(0j(B(B#######(B(0x(B(B(0x(B(B#(B#(B(0x(B(B(0~(B(B@(B(0~(B(B(0x(B(B#(B#(B#(B(0~(0~(0q(0q(0~(B(0a(B(0q(0q(0j(B(B#(B#(B(0x(B(B(0~(0~(B(B[(B(0x(B(B#(B#(B#(B#(B#(B#(B#(B#(B(0m(sEVPk 0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B#(B#(B#(B######(B###(B###########(B#(B#(B#(B#(B#(B#(B###(B#(B#(B#(B##(B###(B###(B#(B#(B#(B(0l(0q(0q(0q(B(0a(B(0k(B(B#(B#########(B#(B#(B#(B###(B(0x(B(B(0x(B(B###(B(0l(0q(0q(0q(0~(0q(0q(0k(B(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(BsEVk ############(B#(B(0a(B(B(0x(B(B#(B(0~(B(B(0x(B(B(0x(B(B(0x(B(B (0l(0q(0q(0q(B(0a(B(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B>(B(0x(B(B(0x(B(B(0x(B(B#####(B(0~(B(B(0x(B(B (0x(0~(0~(0~(0~(0~(0x(B(B#%(B(0x(B(B#(B##(B(0a(B(B^(B(0x(B(B#########(B(0~(B(B(0x(B(B#(B(0x(B(B(0x(B(B (0x(0~(0~(B(B<(B(0~(0~(0~(B(B#########(BsEVk (0x(B(B(0a(B(B#(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B################################(B0(B (0m(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BsEVk 0Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:18 $:240 HP: Dlvl:18 $:240 HP:123(123) Dlvl:18 $:240 HP:123(123) Pw:35(143) AC:-20 Exp:13 Wt:1433/1000 BurdenedYou have a little trouble removing g - an uncursed potion of polymorph.sEVl --More--tEV^You have a little trouble removing d - a cursed potion of amnesia.--More--tEVB' SYou have a little trouble removing c - an uncursed potion of sleeping.tEV{' --More--uEVr DYou have a little trouble removing i - a potion of ESP.uEVr --More--vEV,GYou have much trouble removing j - 4 potions of blindness.vEVg--More--wEV+You rebalance your load. Movement is difficult. 123(123)  Pw:35(143) AC:-20 Exp:13 Wt:1538/1000 StressedxEVE xEVzBWhat do you want to drop? [$a-loprsux-zBCH-JMOQRVX-Z or ?*] xEVй  Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  e - 3 blessed +1 crossbow bolts  I - 4 blessed poisoned +1 crossbow bolts  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed +3 pair of speed boots (being worn)  Scrolls(B  X - an uncursed scroll of enchant weapon  Potions(B  c - an uncursed potion of sleeping  d - a cursed potion of amnesia  g - an uncursed potion of polymorph  i - a potion of ESP  j - 4 potions of blindness  Rings(B  h - an uncursed +2 ring of increase accuracy (on left hand)  k - an uxEV+ 5ncursed ring of sustain ability (1 of 2){EV +(0q(B(B+(B(0q(0k(B(B(0l(0q(0q(0q(0q(0q(B(B(0q(0k(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B^(B(0x(B(B(0x(B(B(0~(B(B########(B(0l(0q(0q(B(B(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0x(B(B[(B(0x(B(B#(B(0x(B(B(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B##############(B#(B(0~(B(B(0~(B(B##(B(0~(B(B(0a(B(B#(B###(B(0x(B(B(0x(B(B {EV! (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0j(B(B#(B(0x(B(B(0x(B(B#(B#(B(0x(B(B(0~(0~(0~(B(B(0x(B(B (0m(0q(0q(0q(0~(0q(0q(0q(0j(B(B#######(B(0x(B(B(0x(B(B#(B#(B(0x(B(B(0~(B(B@(B(0~(B(B(0x(B(B#(B#(B#(B(0~(0~(0q(0q(0~(B(0a(B(0q(0q(0j(B(B#(B#(B(0x(B(B(0~(0~(B(B[(B(0x(B(B#(B#(B#(B#(B#(B#(B#(B#(B[3{EV> 7m(0m(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B#(B#(B#(B######(B###(B###########(B#(B#(B#(B#(B#(B#(B###(B#(B#(B#(B##(B###(B###(B#(B#(B#(B(0l(0q(0q(0q(B(0a(B(0k(B(B#(B#########(B#(B#(B#(B###(B(0x(B(B(0x(B(B###(B(0l(0q(0q(0q(0~(0q(0q(0k(B(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B[30{EVe m#(B############(B#(B(0a(B(B(0x(B(B#(B(0~(B(B(0x(B(B(0x(B(B(0x(B(B (0l(0q(0q(0q(B(0a(B(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B>(B(0x(B(B(0x(B(B(0x(B(B#####(B(0~(B(B(0x(B(B (0x(0~(0~(0~(0~(0~(0x(B(B#%(B(0x(B(B#(B##(B(0a(B(B^(B(0x(B(B#########(B(0~(B(B(0x(B(B#(B(0x(B(B(0x(B(B (0x(0~(0~(B(B<(B(0~(0~(0~(B(B#########(B{EV (0x(B(B(0a(B(B#(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B################################(B0(B (0m(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B{EV Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:18 $:240 HP: Dlvl:18 $:240 HP:123(123) Dlvl:18 $:240 HP:123(123) Pw:35(143) AC:-20 Exp:13 Wt:1538/1000 StressedYou drop a cursed potion of amnesia.}EVr }EV>What do you want to use or apply? [rux-zBCJMOQRZ or ?*] ~EV Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) ~EVX+(0l(0q(0q(0q(0q(0q(B(B(0q(0k(B(B(0x(B(B(0~(B(B########(B(0l(0q(0q(B(B(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0k(B(B(0x(B(B[(B(0x(B(B#(B(0x(B(B(0x(B(B##(B(0~(B(B(0a(B(B#(B###(B(0x(B(B(0x(B(B#(B(0x(B(B(0x(B(B#(B#(B(0x(B(B(0~(0~(0~(B(B(0x(B(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Potions f - Wands g - Tools h - Gems[11;4~EV5H A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) EVE+EVm (0q(0k(B(B(0~(B(B########(B(0l(0q(0q(B(B(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0k(B(B[(B(0x(B(B#(B(0x(B(B(0x(B(B(0a(B(B#(B###(B(0x(B(B(0x(B(B(0x(B(B#(B#(B(0x(B(B(0~(0~(0~(B(B(0x(B(B(0x(B(B#(B#(B(0x(B(B(0~(B(B@(B(0~(B(B(0x(0q(0q(0j(B(B#(B#(B(0x(B(B(0~(0~(B(B[(B(0x(B(B#(B#(B(0m(0q(0q(0~(0q(0q(0q(0q(0q(EVxn 0q(0q(0~(0q(0j(B(B###(B###########(B#(B#(B###(B###(B###(B#(B#########(B#(B###(B(0l(0q(0q(0q(0~(0q(0q(0k(B(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B#####(B(0~(B(B(0x(B(B Take out what?   Potions(B  a - a potion of water  b - 2 uncursed potions of oil  c - 3 potions of holy water  d - a blessed potion of restore ability  e - 2 potions of see invisible  f - a potion of EVn healing  g - a potion of water  h - 2 potions of water  i - 3 potions of invisibility  j - 4 potions of sleeping  k - 2 potions of monster detection  l - 4 potions of booze  m - 2 potions of fruit juice  n - 3 potions of speed  o - 3 potions of hallucination  p - 2 potions of amnesia  q - 2 potions of paralysis  r - 2 potions of paralysis  s - a potion of monster detection  t - a potion of object detection (1 of 2)EVq a - a potion of confusion  b - 2 potions of booze  c - a potion of unholy water  d - a blessed potion of sleeping  e - 14 uncursed potions of water (2 of 2)EV>Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:18 $:240 HP: Dlvl:18 $:240 HP:123(123) Dlvl:18 $:240 HP:123(123) Pw:35(143) AC:-20 Exp:13 Wt:1518/1000 Stressed(0q(B(B+(B(0q(0k(B(B(0l(0q(0q(0q(0q(0q(B(B(0q(0k(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B^(B(0x(B(B(0x(B(B(0~(B(B########(B(0l(0q(0q(B(B(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0x(B(B[(B(0x(B(B#(B(0x(B(B(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B##############(B#(BEV"?[m(0~(B(B(0~(B(B##(B(0~(B(B(0a(B(B#(B###(B(0x(B(B(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0j(B(B#(B(0x(B(B(0x(B(B#(B#(B(0x(B(B(0~(0~(0~(B(B(0x(B(B (0m(0q(0q(0q(0~(0q(0q(0q(0j(B(B#######(B(0x(B(B(0x(B(B#(B#(B(0x(B(B(0~(B(B@(B(0~(B(B(0x(B(B#(B#(B#(B(0~(0~(0q(0q(0~(B(0a(B(0q(0q(0j(B(B#(B#(B(0x(B(B(0~(0~(B(B[(BVT?C(0x(B(B#(B#(B#(B#(B#(B#(B#(B#(B(0m(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B#(B#(B#(B######(B###(B###########(B#(B#(B#(B#(B#(B#(B###(B#(B#(B#(B##(B###(B###(B#(B#(B#(B(0l(0q(0q(0q(B(0a(B(0k(B(B#(B#########(B#(B#(B#(BV|?0m###(B(0x(B(B(0x(B(B###(B(0l(0q(0q(0q(0~(0q(0q(0k(B(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B############(B#(B(0a(B(B(0x(B(B#(B(0~(B(B(0x(B(B(0x(B(B(0x(B(B (0l(0q(0q(0q(B(0a(B(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B>(B(0x(B(B(0x(B(B(0x(B(B#####(B(0~(B(B(0x(B(B (0x(0~(0~(0~(0~(0~(0x(B(B#%(B(0x(B(B#(B##(B(0a(B(B^(B(0x(B(B#########(BEV?(0~(B(B(0x(B(B#(B(0x(B(B(0x(B(B (0x(0~(0~(B(B<(B(0~(0~(0~(B(B#########(B(0x(B(B(0a(B(B#(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B################################(B0(B (0m(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BEV Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  e - 3 blessed +1 crossbow bolts  I - 4 blessed poisoned +1 crossbow bolts  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed +3 pair of speed boots (being worn)  Scrolls(B  X - an uncursed scroll of enchant weapon  Potions(B  c - an uncursed potion of sleeping  g - an uncursed potion of polymorph  i - a potion of ESP  j - 4 potions of blindness  Rings(B  h - an uncursed +2 ring of increase accuracy (on left hand)  k - an uncursed ring of sustain abilityEVTA  o - an uncursed ring of levitation (1 of 2)EVB s - a blessed +3 ring of increase damage (on right hand)  Y - an uncursed ring of protection from shape changers  Wands(B  y - a wand of probing (0:7)  z - a wand of polymorph (0:7)  J - a rusty wand  R - a blessed wand of light (0:17)  Z - a wand of digging (0:7)  Tools(B  r - a blessed bag of holding  u - a blessed bag of holding  B - a magic marker (0:9)  M - a blessed +0 unicorn horn  O - a bag of tricks (0:18)  Q - an uncursed skeleton key  Gems(B  x - an invisible blessed luckstone  C - a blessed luckstone (2 of 2)EVConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:18 $:240 HP: Dlvl:18 $:240 HP:123(123) Dlvl:18 $:240 HP:123(123) Pw:35(143) AC:-20 Exp:13 Wt:1518/1000 Stressed(0q(B(B+(B(0q(0k(B(B(0l(0q(0q(0q(0q(0q(B(B(0q(0k(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B^(B(0x(B(B(0x(B(B(0~(B(B########(B(0l(0q(0q(B(B(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0x(B(B[(B(0x(B(B#(B(0x(B(B(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B##############(B#(BEV[m(0~(B(B(0~(B(B##(B(0~(B(B(0a(B(B#(B###(B(0x(B(B(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0j(B(B#(B(0x(B(B(0x(B(B#(B#(B(0x(B(B(0~(0~(0~(B(B(0x(B(B (0m(0q(0q(0q(0~(0q(0q(0q(0j(B(B#######(B(0x(B(B(0x(B(B#(B#(B(0x(B(B(0~(B(B@(B(0~(B(B(0x(B(B#(B#(B#(B(0~(0~(0q(0q(0~(B(0a(B(0q(0q(0j(B(B#(B#(B(0x(B(B(0~(0~(B(B[(BVC(0x(B(B#(B#(B#(B#(B#(B#(B#(B#(B(0m(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B#(B#(B#(B######(B###(B###########(B#(B#(B#(B#(B#(B#(B###(B#(B#(B#(B##(B###(B###(B#(B#(B#(B(0l(0q(0q(0q(B(0a(B(0k(B(B#(B#########(B#(B#(B#(BV0m###(B(0x(B(B(0x(B(B###(B(0l(0q(0q(0q(0~(0q(0q(0k(B(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B############(B#(B(0a(B(B(0x(B(B#(B(0~(B(B(0x(B(B(0x(B(B(0x(B(B (0l(0q(0q(0q(B(0a(B(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B>(B(0x(B(B(0x(B(B(0x(B(B#####(B(0~(B(B(0x(B(B (0x(0~(0~(0~(0~(0~(0x(B(B#%(B(0x(B(B#(B##(B(0a(B(B^(B(0x(B(B#########(BEV(0~(B(B(0x(B(B#(B(0x(B(B(0x(B(B (0x(0~(0~(B(B<(B(0~(0~(0~(B(B#########(B(0x(B(B(0a(B(B#(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B################################(B0(B (0m(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BEV/What do you want to drink? [cgij or ?*,] EVx EV y :You feel fully mentally acute.--More--EVYour movements are only slowed slightly by your load. 123(123)  Pw:35(143) AC:-20 Exp:13 Wt:1498/1000 BurdenedEV h  !(B(0~(B(B @(B(0~(B(BEV ;You see here a plate mail.1(BEV1 123(123)  Pw:37(143) AC:-20 Exp:13 Wt:1498/1000 Burdened  [(B(0~(B(B@(B#(BEV: | (0~(B(B@(B##(B#(B1(BEVY]#(B#(B#@(B###(BEV#(B#(B#(B#(B@(B#(B##(B#(B1(BEV V##(B#(B#(B#@(BEVܢC#(B#@#(B#(BEVlP#@#(B#(B#(B1(BEVA '#@#(B#(BEV'#@#(B#(BEVHP#@#(B#(B1(B#(BEV'#@#(B#(BEV#(B#(B@(B(0~(0~(0~(B(B1(B#(BEV1 ##(B(0~(B(B(0~(B(B@(B (0~(0~(0~(B(BEV (0~(B(B(0~(B(B (0~(B(B@(B (0~(0~(0~(B(BEV64e (0~(B(B 1(B#(B@(B EVy R(0~(0~(B(B@(B(0~(B(BEV#? #(B#@(B (0~(B(B 1(B#(B EV9C#@(B(0~(B(B  EVO#(B#@#(B#(BEV 1(B##(B@(B#(B#(B#(BEVw1(B#(B#(B#@(B#(B##(BEV=z##(B@(B#(B#(B#(BEV4k#(B#@(B#(B##(BEVwx #(B1(B@(B#(B#(B#(B#(BEV#(B@(B#(B#(B1(B##(BEVȦ #(B@(B#(B#(B#(B1(BEV b#(B@(B#(B#(BEV 123(123)  Pw:40(143) AC:-20 Exp:13 Wt:1498/1000 Burdened@(B#(B#(BEVV q(0~(B(B@#(B(0~(B(B1(B#(BEV@(0~(B(B(0~(B(B@(B(0a(B(B#(B(0~(B(B#(B1(B#(BEVn(0~(B(B(0~(B(B@(B(0~(B(B(0~(B(BEVT  (0~(B(B(0~(B(B (0~(B(B@(B (0~(0~(0~(B(B#(B1(BEV|8 (0~(B(B@(BEV*y (0~(B(B@(B#(B#(B1(BEV*" ` (0a(B(B@(B'(B#(BEV%You hit the rope golem!EV**(29 pts.)--More--EVbPFYour cloak of protection blocks the rope golem's attack.EVP--More--EV'The rope golem claws you!EV [1 pts.] 122(123)(B  Pw:40(143) AC:-20 Exp:13 Wt:1498/1000 Burdened  123(123)  Pw:40(143) AC:-20 Exp:13 Wt:1498/1000 BurdenedEVl EV zYou hit the rope golem!(29 pts.)The rope golem claws you!--More--EV[1 pts.] 122(123)(B  Pw:40(143) AC:-20 Exp:13 Wt:1498/1000 BurdenedEVLYour cloak of protection deflects the rope golem's attack.EVjEVYou destroy the rope golem! 122(123)(B  Pw:40(143) AC:-20 Exp:13 Wt:1498/1000 Burdened#(BEVM e#(B#(B#@(B#(BEV2 123(123)  Pw:40(143) AC:-20 Exp:13 Wt:1498/1000 Burdened#(B#(B#(B#(B#(B@(B##(BEVx G###(B#(B@(BEV"h#(B#(B@(B(0~(0~(B(BEV`h##(B(0a(B(B@(B(0~(0~(B(BEVCq u(0~(B(B(0~(B(B(0~(B(B@(B(0~(0~(B(BEV (0~(B(B(0~(B(B (0~(B(B@(B(0~(0~(B(BEV&[ f(0~(0~(B(B@(B (0~(B(B  EVW#(B #@(B(0~(B(B  EVV#(B @(B(0a(B(B  EV N#(B#@(B#(BEVtx#(B@(B#(B#(B#(BEV$@Y 123(123)  Pw:43(143) AC:-20 Exp:13 Wt:1498/1000 Burdened##(B@(B##(B#(B#(B#(B#(B#(B#(B##(BEVI@(B#(B##(BEVՕC#(B@(B##(BEVo _##(B#(B#@(B#(BEVsr#(B#@#(B#(B#(B#(BEV####(B#(B#(B#(B#(B@(B#(BEVc#(B#(B#(B#(B##(B#(B#(B#(B@#(BEVr?J#(B@(B#(BEV x(0~(B(B(0~(B(B@#(B(0~(B(B#(BEVzB 123(123)  Pw:46(143) AC:-20 Exp:13 Wt:1498/1000 Burdened(0~(0~(0~(B(B #(B(0~(B(B@(B(0~(B(B (0a(B(B#(B(0~(0~(0~(B(B #(BEV,(0~(B(B (0~(B(B@(B(0~(B(B (0~(B(B EV[zt(0~(0~(B(B @(B(0~(B(B (0~(B(B EVw ?@(B(0~(B(B EVIK#@(B(0~(B(B #(B EV3 \#(B(0~(B(B #@#(B###(B EV 3@#(B#####(BEV4 6@(B(0~(B(B#(BEV %@(B(0~(B(BEV9K%@(B(0~(B(BEV (0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B@(B(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(B#(B#(B#(B#(B###(B#(B#(B%(B#(B#(B(0l(0q(0q(0q(0q(0k(B(B###(B(0x(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B##(B(0~(0~(B(B<(B(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(BV݋ 9HConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:17 $:240 HP: Dlvl:17 $:240 HP:123(123) Dlvl:17 $:240 HP:123(123) Pw:46(143) AC:-20 Exp:13 Wt:1498/1000 BurdenedEV EVc:(>(B@(BEV G(0~(B(B@(B##(BEVgj 123(123)  Pw:48(143) AC:-20 Exp:13 Wt:1498/1000 Burdened(0~(B(B##(B#(B###(B#(B@(B+(BEV &In what direction? [hykulnjb><] EVqEVThe door opens.(0a(B(B(0~(B(B(0~(0~(0~(B(B(0~(0~(0~(B(B(0~(0~(0~(0~(0~(B(B(0q(0q(0q(0q(0q(B(BEV5#(B#(B(0q(B(B@(B(0q(B(B(0~(0~(B(B(0~(B(B$(B(0~(0~(0~(B(B(0~(0x(B(B(0~(0~(0~(0~(0~(B(B(0~(0x(B(B(0~(0~(0~(0~(0~(0~(B(B(0x(B(B(0q(0q(0q(0q(0q(0q(B(B(0j(B(BEV^ #(B(0l(0q(0q(0q(0q(0q(B(B(0q(0q(0q(0q(B(B(0a(B(B(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0~(B(B(0m(0q(0q(0q(B(BEVX^ :You hear the footsteps of a guard on patrol.EVN1(0~(B(B@(BEVG #(0~(B(B@(BEVXG +You see here 126 gold pieces.EVEVHYou have much trouble lifting 126 gold pieces.366 123(123)  Pw:48(143) AC:-20 Exp:13 Wt:1500/1000 Stressed--More--EVYou rebalance your load. Movement is difficult. 123(123)  Pw:48(143) AC:-20 Exp:13 Wt:1500/1000 StressedEVj EV >What do you want to use or apply? [rux-zBCJMOQRZ or ?*] EV  Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) EVB+(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B Put in what type of objects?  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Scrolls g - Potions h - Rings i - Wands j - Tools k - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) EV7p+EV(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B#(B#(B#(B###(B#(B#(B#(B#(B###(B(0q(0q(B(B(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(BVm(B@(B(0x(B(B#(B%(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0x(B(B Put in what?  Coins(B m - 366 gold pieces(end) EV+EVCDEVT 0 HP: 123(123)  Pw:48(143) AC:-20 Exp:13 Wt:1496/1000 BurdenedYou put 366 gold pieces into the bag of holding. 123(123)  Pw:48(143) AC:-20 Exp:13 Wt:1497/1000 BurdenedEVz--More--EVJYour movements are only slowed slightly by your load. 123(123)  Pw:48(143) AC:-20 Exp:13 Wt:1497/1000 BurdenedEVיS(0~(B(B(0~(B(B@(BEVM(0~(B(B(0~(B(B@(BEV N@(B(0~(0~(0~(0~(0~(0~(0~(0~(B(BEV +@(B(0~(0~(B(BEVޮ "That door is closed.EVEV&In what direction? [hykulnjb><] EVďEV"This door is locked.EVx EV &In what direction? [hykulnjb><] EV9 EV_ FAs you kick the door, it crashes open!(0~(B(BEVCY3#@(B(0~(B(BEV#  123(123)  Pw:50(143) AC:-20 Exp:13 Wt:1497/1000 Burdened#@#(B###(B(0~(B(BEV 9#@#(B########(BEV% \You hear bubbling water.(0~(B(B@#(B#(BEVΎ x(0q(0k(B(B(0~(B(B@#(B#(B(0~(0x(B(BEV (0q(B(B(0~(B(B@(B(0~(B(B#(B(0~(B(BEV6p(0q(B(B(0~(B(B@(B(0~(B(B(0~(B(BEV!{(0q(B(B(0~(B(B@(B(0~(B(B (0~(B(B EV3{(0q(B(B(0~(B(B@(B(0~(B(B (0~(B(B EVj{(0q(B(B(0~(B(B@(B(0~(B(B (0~(B(B EV {(0l(B(B(0x(B(B@(B(0~(B(B (0x(B(B EVrQ(0~(B(B@(B(0m(0q(0q(B(BEV((v(0~(B(B(0~(B(B@(B(0~(B(B(0q(B(BEV y (0~(B(B (0~(B(B@(B(0~(B(B(0q(B(BEVy (0~(B(B (0~(B(B@(B(0~(B(B(0q(B(BEVPy (0~(B(B (0~(B(B@(B(0~(B(B(0q(B(BEV8O  (0~(B(B@(B(0j(B(BEVTr+(B(0~(B(B@(B(0~(B(B(0~(B(BEV ^(0~(B(B@(B(0~(B(B (0~(B(B EV*&In what direction? [hykulnjb><] EV%EV&The door opens. 123(123)  Pw:52(143) AC:-20 Exp:13 Wt:1497/1000 Burdened(0a(B(BEV_r(B@(B(0~(B(B EVUDYour helm of brilliance blocks the rabid rat's attack.EVEV(You kill the rabid rat! 123(123)  Pw:52(143) AC:-20 Exp:13 Wt:1497/1000 Burdened#(BEV (0q(0q(0q(B(B(0~(0~(0~(B(B(0~(0~(0~(B(B$(B(0~(B(B(0~(B(B###(B@(B#(B###(B#(B###(B#(B(0a(B(B EV (0l(0q(0q(0q(0q(0q(B(B(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0x(B(B2(B(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(B(B(0~(0~(0~(0~(B(B(0~(0~(B(B(0~(0~(B(B(0q(B(B@(B(0q(B(B#(B#(B#(BEV X2(B (0x(B(B(0~(0~(0~(B(B(0~(0x(B(B(0x(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(B(B(0m(0q(0q(0q(0q(0q(B(B(0~(B(B(0q(0q(0q(0q(0j(B(B###(BEVN0@(B(0~(B(BEV{*You see here 307 gold pieces.EVC EVD You have much trouble lifting 307 gold pieces.307 HP: 123(123)  Pw:52(143) AC:-20 Exp:13 Wt:1500/1000 Stressed--More--EVYou rebalance your load. Movement is difficult. 123(123)  Pw:52(143) AC:-20 Exp:13 Wt:1500/1000 Stressed2(B EV EV.>What do you want to use or apply? [rux-zBCJMOQRZ or ?*] EVl  Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) EVi B+(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B Put in what type of objects?  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Scrolls g - Potions h - Rings i - Wands j - Tools k - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) EVq +EV (0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B#(B#(B#(B###(B#(B#(B#(B#(B###(B(0q(0q(0~(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(BEV2 (B#(B%(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0x(B(B Put in what?   Coins(B  n - 307 gold pieces  Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  e - 3 blessed +1 crossbow bolts  I - 4 blessed poisoned +1 crossbow bolts  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed +3 pair of speed boots (being woEVX rn)  Scrolls(B  X - an uncursed scroll of enchant weapon  Potions(B  c - an uncursed potion of sleeping  g - an uncursed potion of polymorph  j - 4 potions of blindness  Rings(B (1 of 2)EV;Z +EV`+EV L h - an uncursed +2 ring of increase accuracy (on left hand)  k - an uncursed ring of sustain ability  o - an uncursed ring of levitation  s - a blessed +3 ring of increase damage (on right hand)  Y - an uncursed ring of protection from shape changers  Wands(B  y - a wand of probing (0:7)  z - a wand of polymorph (0:7)  J - a rusty wand  R - a blessed wand of light (0:17)  Z - a wand of digging (0:7)  Tools(B  r - a blessed bag of holding  u - a blessed bag of holding  B - a magic marker (0:9)  M - a blessed +0 unicorn horn  O - a bag of tricks (0:18)  Q - an uncursed skeleton key  Gems(B  x - an invisible blessed luckstone  C - a blessed luckstone (2 of 2)EV+EVF (0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B2(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0j(B(B##(B#EV G (B###(B#(B#(B#(B###(B#(B#(B#(B#(B###(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0k(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B%(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(B(0a(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0x(B(BEV G (0x(B(B(0~(B(B##############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(B(B<(B(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(BEVzL yConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:17 $:0 HP: Dlvl:17 $:0 HP:123(123) Dlvl:17 $:0 HP:123(123) Pw:52(143) AC:-20 Exp:13 Wt:1497/1000 BurdenedYou put 307 gold pieces into the bag of holding. 123(123)  Pw:52(143) AC:-20 Exp:13 Wt:1498/1000 BurdenedEVL --More--EV)You put an uncursed scroll of enchant weapon into the bag of holding. 123(123)  Pw:52(143) AC:-20 Exp:13 Wt:1494/1000 BurdenedEV$*--More--EV You put a magic marker (0:9) into the bag of holding. 123(123)  Pw:52(143) AC:-20 Exp:13 Wt:1493/1000 BurdenedEV --More--EVYour movements are only slowed slightly by your load. 123(123)  Pw:52(143) AC:-20 Exp:13 Wt:1493/1000 Burdened2(B EV + EV:+=What do you want to use or apply? [rux-zCJMOQRZ or ?*] EV Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) EV| f+(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Scrolls f - Potions g - Wands h - Tools i - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) EV#+EV<(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B#(B#(B#(B###(B#(B#(B#(B#(B###(B(0q(0q(0~(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(BEV(B#(B%(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0x(B(B Take out what?  Scrolls(B a - an uncursed scroll of enchant weapon(end) EVoC +EV'(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(BEVYYou have a little trouble removing X - an uncursed scroll of enchant weapon.EVX EVX =What do you want to use or apply? [rux-zCJMOQRZ or ?*] EVY+  Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) FV-+(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B Put in what type of objects?  a - All types b - Amulets c - Weapons d - Armor e - Scrolls f - Potions g - Rings h - Wands i - Tools j - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) FV +FVw (0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B#(B#(B#(B###(B#(B#(B#(B#(B###(B(0q(0q(0~(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(BFV A(B#(B%(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(B(B Put in what?  Scrolls(B X - an uncursed scroll of enchant weapon(end) FV_=+FV~d '(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(BFVd You put an uncursed scroll of enchant weapon into the bag of holding. 123(123)  Pw:52(143) AC:-20 Exp:13 Wt:1492/1000 Burdened 2(BFVS0(0~(B(B@(BFVlE 2(B(0~(B(B@(BFVNL2(B (0~(B(B@(BFV< #(0~(B(B@(BFVUE 2(B(0~(B(B@(BFV9 %(0~(B(B@#(BFVH 2(B(0~(B(B@#(BFV." 123(123)  Pw:55(143) AC:-20 Exp:13 Wt:1492/1000 Burdened2(B #@#(BFVt ##(B#@(B FVxC2(B  FV"2(B  FV)"2(B  FV  #@#(B FVM %@#(B#(B FVcF 2(B@#(B#(B FVC@(B(0~(B(B#(B FVc W 2(B@(B(0~(B(B FV[j 2(B FV;  2(B FV&0@(B(0~(B(B FV*Y  2(B FVa$2(B  FV.%@(B(0~(B(B FV( @@(B(0~(B(B2(B  FV<{ @@(B(0~(B(B2(B  FVn%@(B(0~(B(B FVK2(B@(B(0~(B(B  FV %@(B(0~(B(B FV> F2(B @(B(0~(B(B FV 3 @(B(0~(B(BFV%@(B(0~(B(BFVY-*(0~(B(B@(BFV  123(123)  Pw:56(143) AC:-20 Exp:13 Wt:1492/1000 Burdened@(B(0~(B(BFVTY#(B(0~(B(B#@(B#(BFV Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  e - 3 blessed +1 crossbow bolts  I - 4 blessed poisoned +1 crossbow bolts  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed +3 pair of speed boots (being worn)  Potions(B  c - an uncursed potion of sleeping  g - an uncursed potion of polymorph  j - 4 potions of blindness  Rings(B  h - an uncursed +2 ring of increase accuracy (on left hand)  k - an uncursed ring of sustain ability  o - an uncursed ring of levitation  s - a blessed +3 ring of increase damage (on right FVWrhand)  Y - an uncursed ring of protection from shape changers  Wands(B (1 of 2)FVc  y - a wand of probing (0:7)  z - a wand of polymorph (0:7)  J - a rusty wand  R - a blessed wand of light (0:17)  Z - a wand of digging (0:7)  Tools(B  r - a blessed bag of holding  u - a blessed bag of holding  M - a blessed +0 unicorn horn  O - a bag of tricks (0:18)  Q - an uncursed skeleton key  Gems(B  x - an invisible blessed luckstone  C - a blessed luckstone (2 of 2)FVConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:17 $:0 HP: Dlvl:17 $:0 HP:123(123) Dlvl:17 $:0 HP:123(123) Pw:56(143) AC:-20 Exp:13 Wt:1492/1000 Burdened(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B#@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~FVD(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0j(B(B##(B#(B###(B#(B#(B#(B###(B#(B#(B#(B#(B###(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0k(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B%(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(B(B[FVim(0l(0q(0q(0q(B(0a(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0x(B(B(0x(B(B(0~(B(B##############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(B(B<(B(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(BFV^=What do you want to use or apply? [rux-zCJMOQRZ or ?*] FV Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) FV +(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B Take out what type of objects?  a - All types b - Coins c - Comestibles d - Scrolls e - Spellbooks A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) FV`,(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B#(B#(B#(B###(B#(B#(B#(BFV[=What do you want to use or apply? [rux-zCJMOQRZ or ?*] FV  Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) FVO+(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Potions f - Wands g - Tools h - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) FVs+FV(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B#(B#(B#(B###(B#(B#(B#(B#(B###(B(0q(0q(0~(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(BFV(B#(B%(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(B(B Take out what?   Potions(B  a - a potion of water  b - 2 uncursed potions of oil  c - 3 potions of holy water  d - a blessed potion of restore ability  e - 2 potions of see invisible  f - a potion of healing  g - a potion of water  h - 2 potions of water  i - 3 potions of invisibility  j - 4 potions of sleeping  k - 2 potions of monster detection  l - 4 potions of booze  m - 2 potions of fruit juice  n - 3 potions of speed  o - 3 potions of hallucination  p - 2 potions of amnesia  q - 2 potions of paralysis  r - 2 potions of paralysis  s - a potion of monster detection  t - a potion of object detection (1 of 2)"FVԻ a - a potion of confusion  b - 2 potions of booze  c - a potion of unholy water  d - a blessed potion of sleeping  e - 14 uncursed potions of water (2 of 2)%FVĵ Take out what?   Potions(B  a - a potion of water  b - 2 uncursed potions of oil  c - 3 potions of holy water  d - a blessed potion of restore ability  e - 2 potions of see invisible  f - a potion of healing  g - a potion of water  h - 2 potions of water  i - 3 potions of invisibility  j - 4 potions of sleeping  k - 2 potions of monster detection  l - 4 potions of booze  m - 2 potions of fruit juice  n - 3 potions of speed  o - 3 potions of hallucination  p - 2 potions of amnesia  q - 2 potions of paralysis  r - 2 potions of paralysis  s - a potion of monster detection  t - a potion of object detection (1 of 2)%FV +%FV;(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B#@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0j(B(B##%FV;(B#(B###(B#(B#(B#(B###(B#(B#(B#(B#(B###(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0k(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B%(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(B(0a(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(%FV;90x(B(B(0x(B(B(0~(B(B##############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(B(B<(B(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(B%FV;5Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:17 $:0 HP: Dlvl:17 $:0 HP:123(123) Dlvl:17 $:0 HP:123(123) Pw:56(143) AC:-20 Exp:13 Wt:1507/1000 StressedYou have much trouble removing n - a potion of object detection.--More--'FVtYou rebalance your load. Movement is difficult. 123(123)  Pw:56(143) AC:-20 Exp:13 Wt:1507/1000 Stressed'FV ;What do you want to drink? [cgjn or ?*] (FV *(B$(B$(B$(B@(B$(B$(B$(B*(B$(B$(B*(B0(B$$(B((B$(B$$(B$$(B*(B(FV= Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:17 $:0 HP: Dlvl:17 $:0 HP:123(123) Dlvl:17 $:0 HP:123(123) Pw:56(143) AC:-20 Exp:13 Wt:1507/1000 StressedYou detect the presence of objects.--More--)FV<*(B$(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B#@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B$(B(0m(0q(0q(0~(0q(0q(0q(0j(B)FV<(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0j(B(B$(B##(B#(B###(B$(B#(B#(B*(B$(B#(B###(B#(B#(B#(B#(B$(B*(B###(B0(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0k(B(B#(B$$(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B((B#(B$(B$$(B#(B$$(B(0)FV<x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(B(B*(B(0l(0q(0q(0q(B(0a(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0x(B(B(0x(B(B(0~(B(B##############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(B(B<(B(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(B)FVW=~Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:17 $:0 HP: Dlvl:17 $:0 HP:123(123) Dlvl:17 $:0 HP:123(123) Pw:56(143) AC:-20 Exp:13 Wt:1487/1000 BurdenedYour movements are only slowed slightly by your load. 123(123)  Pw:56(143) AC:-20 Exp:13 Wt:1487/1000 Burdened)FVQ ##(B#@(B#(B(0~(B(B#(B*FV4#(B(0a(B(B@#(B####(B##(B##(B*FVt(0~(0x(B(B(0~(B(B@#(B#(B(0~(0x(B(B+FV<  (0a(B(B@#(B +FV44#(B#@#(B,FV@P#@(B#(B####(B,FV (0q(0k(B(B(0~(B(B@#(B##(B(0~(B(B#(B-FV z(0q(B(B^(B@(B(0~(B(B#(B(0~(B(B-FV !You find a pit.-FV s(0q(B(B(0~(B(B@(B(0~(B(B(0~(B(B-FVԸ You fall into a pit!-FV [6 pts.] 117(123)(B  Pw:56(143) AC:-20 Exp:13 Wt:1487/1000 Burdened.FV .FV #You are still in a pit./FV^= /FVot 121(123)(B  Pw:56(143) AC:-20 Exp:13 Wt:1487/1000 Burdened/FVj -You crawl to the edge of the pit./FVУ 123(123)  Pw:58(143) AC:-20 Exp:13 Wt:1487/1000 Burdened+(B(0~(B(B@(B^(B (0~(B(B 1FVˍ &In what direction? [hykulnjb><] 1FV 1FV 3The door opens.(0a(B(B2FVω 2FV-What do you want to zap? [yzJRZ or ?*] 3FV 3FV A lit field surrounds you! (0l(0q(0q(0q(B(B (0x(0~(0~(0~(0~(B(B@(B(0~(B(B##(B (0x(0~(0~(0~(0~(0~(0~(0~(B(B (0x(0~(0~(B(B{(B(0~(0~(0~(0~(B(B#(B (0~(0~(0~(0~(0~(0~(0~(B(B (0q(0q(0q(0q(0q(0q(0j(B(B4FVD 5(0~(B(B@(B5FVi)(0~(B(B@(B5FVeJ^(B{(B@(B(0q(B(B5FV(You find a level teleporter.6FV[(0x(B(B@(B(0~(B(B(0m(B(B6FV( #(0~(B(B@(B7FVr1@(B(0~(B(B9FV # 9FVq}dip9FV0 9FV0 DWhat do you want to dip? [a-ce-hj-loprsux-zCH-JMOQRVYZ or ?*] :FVs Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  e - 3 blessed +1 crossbow bolts  I - 4 blessed poisoned +1 crossbow bolts  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed +3 pair of speed boots (being worn)  Potions(B  c - an uncursed potion of sleeping  g - an uncursed potion of polymorph  j - 4 potions of blindness  Rings(B  h - an uncursed +2 ring of increase accuracy (on left hand)  k - an uncursed ring of sustain ability  o - an uncursed ring of levitation  s - a blessed +3 ring of increase damage (on right :FVrhand)  Y - an uncursed ring of protection from shape changers  Wands(B (1 of 2)?FV +(0l(0q(0q(0q(B(0a(B(0q(0q(0q(0k(B(B*(B$(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(B(B^(B(0~(0~(B(B##(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B (0x(0~(B(B^(B@(B(0~(0~(0~(0~(B(0a(B(B#(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B?FV [7;46H(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B (0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B$(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0j(B(B$(B##(B#(B###(B$(B#(B#(B*(B$(B#(B###(B#(B#(B#(B#(B$(B*(B?FV0 [1m###(B0(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0k(B(B#(B$$(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B((B#(B$(B$$(B#(B$$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(B(B*(B(0l(0q(0q(0q(B(0a(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0x(B(B(0x(B(B(0~(B(B##############(B(0~(0~(0~(0~(?FVS 0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(B(B<(B(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(B?FVz Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:17 $:0 HP: Dlvl:17 $:0 HP:123(123) Dlvl:17 $:0 HP:123(123) Pw:58(143) AC:-20 Exp:13 Wt:1487/1000 BurdenedDip it into the fountain? [yn] (n) @FVt y@FV /Your 4 potions of blindness dilute.AFV{ AFV{# AFV dipBFV BFVָDWhat do you want to dip? [a-ce-hj-loprsux-zCH-JMOQRVYZ or ?*] BFVlSBFVS)Dip it into the fountain? [yn] (n) BFV yBFVE\Your 4 diluted potions of blindness dilute further.n(B--More--CFV? &You attract a water nymph!EFVj EFVkYou kill the water nymph! 123(123)  Pw:58(143) AC:-20 Exp:13 Wt:1487/1000 Burdened((BFFV ){(B@(BFFV  Things that are here: a looking glass a potion of object detection a potion of full healing--More--GFVA(0q(0q(0q(0k(0~(0~(0~(0x(0~(0~(0~(0x(B(B$(BGFV? Pick up what?  Potions(B a - a potion of object detection b - a potion of full healing Tools(B c - a looking glass(end) IFV+IFV3+IFVQ ?(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(BIFV%R iq - a potion of object detection.t - a potion of full healing.--More--KFV .You rebalance your load. Movement is difficult. 123(123)  Pw:58(143) AC:-20 Exp:13 Wt:1527/1000 StressedLFV. LFV./What do you want to drink? [cgjqt or ?*] LFVLFVYou feel completely healed. 127(127)  Pw:58(143) AC:-20 Exp:13 Wt:1507/1000 StressedNFV*@(B((BOFV# PFV PFVM =What do you want to use or apply? [rux-zCJMOQRZ or ?*] QFV  Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) TFVZ*(B$(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(BTFV} =What do you want to use or apply? [rux-zCJMOQRZ or ?*] TFVG Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) UFVlfc+*(B$(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B Put in what type of objects?  a - All types b - Amulets c - Weapons d - Armor e - Potions f - Rings g - Wands h - Tools i - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) WFV+WFV(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B#(B$(B#(B#(B*(B###(B#(B#(B#(B$(B*(B#(B###(B(0q(0q(0~(0q(0q(0q(0q(0q(B(0a(WFVǒB(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B((B#(B$(B Put in what?  Potions(B c - an uncursed potion of sleeping g - an uncursed potion of polymorph j - 4 potions of water q - a potion of object detection(end) [FV'++++]FV -^FV-[(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(B^FV-You put an uncursed potion of sleeping into the bag of holding. 127(127)  Pw:58(143) AC:-20 Exp:13 Wt:1492/1000 Burdened--More--^FV You put an uncursed potion of polymorph into the bag of holding. 127(127)  Pw:58(143) AC:-20 Exp:13 Wt:1477/1000 Burdened--More--_FVYou put 4 potions of water into the bag of holding. 127(127)  Pw:58(143) AC:-20 Exp:13 Wt:1417/1000 Burdened_FV--More--`FV9AYour movements are only slowed slightly by your load.`FVir 127(127)  Pw:58(143) AC:-20 Exp:13 Wt:1417/1000 Burdened--More--aFVYou are beginning to feel hungry. 127(127) HP:127(127) Pw:58(143) AC:-20 Exp:13 Wt:1417/1000 Hungry BurdenedbFV bFV,What do you want to drink? [q or ?*.] dFVdFVZNever mind.dFVz8 dFVW =What do you want to use or apply? [rux-zCJMOQRZ or ?*] eFV Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) eFV +*(B$(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Potions f - Wands g - Tools h - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) gFV0+iFV$(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B#(B$(B#(B#(B*(B###(B#(B#(B#(B$(B*(B#(B###(B(0q(0q(0~(0q(0q(0q(0q(0q(B(0a(iFV%B(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B((B#(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(B(B Take out what?   Potions(B  a - an uncursed potion of polymorph  b - an uncursed potion of sleeping  c - a potion of water  d - 2 uncursed potions of oil  e - 3 potions of holy water  f - a blessed potion of restore ability  g - 2 potions of see invisible  h - a potion of healing  i - a potion of water  j - 6 potions of water  k - 3 potions of invisibility  l - 4 potions of sleeping  m - 2 potions of monster detection  n - 4 potions of booze  o - 2 potions of fruit juice  p - 3 potions of speed  q - 3 potions of hallucinatiiFV5&on  r - 2 potions of amnesia  s - 2 potions of paralysis  t - 2 potions of paralysis (1 of 2)qFV+rFV*(0l(0q(0q(0q(B(0a(B(0q(0q(0q(0k(B(B*(B$(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(B(B^(B(0~(0~(B(B##(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B (0x(0~(B(B^(B@(B((0~(0~(0~(B(0a(B(B#(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BrFV*(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B (0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B$(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0j(B(B$(B##(B#(B###(B$(B#(B#(B*(B$(B#(B###(B#(B#(B#(B#(B$(B*(B###rFV2(B0(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0k(B(B#(B$$(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B((B#(B$(B$$(B#(B$$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(B(B*(B(0l(0q(0q(0q(B(0a(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0x(B(B(0x(B(B(0~(B(B##############(B(0~(0~(0~(0~(0~(0~(0~rFV3(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(B(B<(B(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(BrFVd3'Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:17 $:0 HP: Dlvl:17 $:0 HP:127(127) Dlvl:17 $:0 HP:127(127) Pw:58(143) AC:-20 Exp:13 Wt:1477/1000 Hungry BurdenedYou have a little trouble removing L - 4 potions of sleeping.tFV tFV+You don't have anything to eat.tFV Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) uFV}*(B$(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B$(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(B$(B##(B#(B$(B#(B#(B*(B###(B#(B#(B#(B$(B*(BuFV}[37m0(B#(B###(B(0l(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0k(B(B#(BvFV=What do you want to use or apply? [rux-zCJMOQRZ or ?*] vFVO Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) vFVk +*(B$(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Potions f - Wands g - Tools h - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) yFVs(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B#(B$(B#(B#(B*(B###(B#(B#(B#(B$(B*(B#(B###(B(0q(0q(0~(0q(0q(0q(0q(0q(B(0a(yFVtSB(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B((B#(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(B(BzFV=What do you want to use or apply? [rux-zCJMOQRZ or ?*] zFV  Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) {FV/?+*(B$(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B Take out what type of objects?  a - All types b - Coins c - Comestibles d - Scrolls e - Spellbooks A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) |FV= +|FV% (0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B#(B$(B#(B#(B*(B###(B#(B#(B#(B$(B*(B Take out what?  Comestibles(B a - an uncursed lembas wafer b -|FVb% 2 17 uncursed food rations c - 16 food rations d - 4 BRAINs e - a carrot f - 5 apples g - 2 bananas h - 2 pears i - 3 candy bars j - 16 food rations k - 3 oranges l - 3 cram rations(end) FVH #FV> (0q(0q(0q(0q(0k(0~(0~(0~(0~(0x(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0~(0~(0~(B(B#(B>(B(0~(0~(0~(0x(B(B#(B$(B(0~(0~(0~(0~(0x(B(B#(B(0~(0q(0q(0q(0j(B(B###(B#(B#(B#(B*(B###(B#(B#(B#(B$(B*(B#(B###(B(0q(0q(0q(B(0a(B(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B((B#(B$(B(0~(0~(0~(0~(0~(0~(0x(B(BV> =m#(B(0l(0q(0q(0q(0q(0k(B(BFV@L KYou have a little trouble removing v - an uncursed food ration.FV FV )What do you want to eat? [v or ?*] FVFVThat food really hit the spot! HP: 127(127)  Pw:58(143) AC:-20 Exp:13 Wt:1473/1000 BurdenedFV.2You finish eating the food ration.FV&# FVdipFVW FV BWhat do you want to dip? [abefhklo-sux-zCH-JLMOQRVYZ or ?*] FV% Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  e - 3 blessed +1 crossbow bolts  I - 4 blessed poisoned +1 crossbow bolts  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed +3 pair of speed boots (being worn)  Potions(B  q - a potion of object detection  L - 4 potions of sleeping  Rings(B  h - an uncursed +2 ring of increase accuracy (on left hand)  k - an uncursed ring of sustain ability  o - an uncursed ring of levitation  s - a blessed +3 ring of increase damage (on right hand)  Y - an uncursed ring of protectioFVTgn from shape changers  Wands(B  y - a wand of probing (0:7) (1 of 2)FV +(0l(0q(0q(0q(B(0a(B(0q(0q(0q(0k(B(B*(B$(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(B(B^(B(0~(0~(B(B##(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B (0x(0~(B(B^(B@(B((0~(0~(0~(B(0a(B(B#(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BV 46H(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B (0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B$(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0j(B(B$(B##(B#(B###(B$(B#(B#(B*(B$(B#(B###(B#(B#(B#(B#(B$(B*(BFV- ###(B0(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0k(B(B#(B$$(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B((B#(B$(B$$(B#(B$$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(B(B*(B(0l(0q(0q(0q(B(0a(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0x(B(B(0x(B(B(0~(B(B##############(B(0~(0~(0~(0~(0~FVT (0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(B(B<(B(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(BConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:17 $:0 HP: Dlvl:17 $:0 HP:127(127) Dlvl:17 $:0 HP:127(127) Pw:58(143) AC:-20 Exp:13 Wt:1472/1000 BurdenedDip it into the fountain? [yn] (n) FV8) yFVo)Your 4 potions of sleeping dilute. 127(127)  Pw:60(143) AC:-20 Exp:13 Wt:1472/1000 BurdenedFVȅ FV# FV dipFVVr FVrBWhat do you want to dip? [abefhklo-sux-zCH-JLMOQRVYZ or ?*] FVfFV)Dip it into the fountain? [yn] (n) FVyf yFVf>Your 4 diluted potions of sleeping dilute further.FVp FVq=What do you want to use or apply? [rux-zCJMOQRZ or ?*] FVn Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) FV$#c+*(B$(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B Put in what type of objects?  a - All types b - Amulets c - Weapons d - Armor e - Potions f - Rings g - Wands h - Tools i - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) FV +FV (0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B#(B$(B#(B#(B*(B###(B#(B#(B#(B$(B*(B#(B###(B(0q(0q(0~(0q(0q(0q(0q(0q(B(0a(FV \B(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B((B#(B$(B Put in what?  Potions(B q - a potion of object detection L - 4 potions of water(end) FV+FV(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(BFVpYou put 4 potions of water into the bag of holding. 127(127)  Pw:60(143) AC:-20 Exp:13 Wt:1412/1000 BurdenedFVd0 FV0 =What do you want to use or apply? [rux-zCJMOQRZ or ?*] FV]R Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) FV+*(B$(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Potions f - Wands g - Tools h - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) FV-+FVQ (0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B#(B$(B#(B#(B*(B###(B#(B#(B#(B$(B*(B#(B###(B(0q(0q(0~(0q(0q(0q(0q(0q(B(0a(FVe B(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B((B#(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(B(B Take out what?   Potions(B  a - an uncursed potion of polymorph  b - an uncursed potion of sleeping  c - a potion of water  d - 2 uncursed potions of oil  e - 3 potions of holy water  f - a blessed potion of restore ability  g - 2 potions of see invisible  h - a potion of healing  i - a potion of water  j - 10 potions of water  k - 3 potions of invisibility  l - 2 potions of monster detection  m - 4 potions of booze  n - 2 potions of fruit juice  o - 3 potions of speed  p - 3 potions of hallucination  q - 2 potions of amnesFV!f ia  r - 2 potions of paralysis  s - 2 potions of paralysis  t - a potion of monster detection (1 of 2)FV+FV(0l(0q(0q(0q(B(0a(B(0q(0q(0q(0k(B(B*(B$(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(B(B^(B(0~(0~(B(B##(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B (0x(0~(B(B^(B@(B((0~(0~(0~(B(0a(B(B#(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BFV(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B (0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B$(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0j(B(B$(B##(B#(B###(B$(B#(B#(B*(B$(B#(B###(B#(B#(B#(B#(B$(B*(B###FV(B0(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0k(B(B#(B$$(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B((B#(B$(B$$(B#(B$$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(B(B*(B(0l(0q(0q(0q(B(0a(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0x(B(B(0x(B(B(0~(B(B##############(B(0~(0~(0~(0~(0~(0~(0~FV(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(B(B<(B(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(BConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:17 $:0 HP: Dlvl:17 $:0 HP:127(127) Dlvl:17 $:0 HP:127(127) Pw:60(143) AC:-20 Exp:13 Wt:1472/1000 BurdenedYou have a little trouble removing w - 4 potions of booze.FV$ FV# FV]dipFV0O FVrO AWhat do you want to dip? [abefhklo-suw-zCH-JMOQRVYZ or ?*] FV_FV.`)Dip it into the fountain? [yn] (n) FVMb yFVb+Your 4 potions of booze dilute.FVT # FV5dipFV  FVGAWhat do you want to dip? [abefhklo-suw-zCH-JMOQRVYZ or ?*] FVe FVdf )Dip it into the fountain? [yn] (n) FVۍ yFV JYour 4 diluted potions of booze dilute further.--More--FVAFar below you, you see coins glistening in the water.FV_ FVcYou have a little trouble lifting 45 gold pieces.45 127(127)  Pw:60(143) AC:-20 Exp:13 Wt:1472/1000 BurdenedFV FV8 =What do you want to use or apply? [rux-zCJMOQRZ or ?*] FV  Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) FV- x+*(B$(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B Put in what type of objects?  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Potions g - Rings h - Wands i - Tools j - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) FV+FV/+FVK(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B#(B$(B#(B#(B*(B###(B#(B#(B#(B$(B*(B#(B###(B(0q(0q(0~(0q(0q(0q(0q(0q(B(0a(FVș!B(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B((B#(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(B(B Put in what?  Coins(B A - 45 gold pieces Potions(B q - a potion of object detection w - 4 potions of water(end) FVE+FVaO +FV<?(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(BFV=0  127(127)  Pw:60(143) AC:-20 Exp:13 Wt:1472/1000 BurdenedYou put 45 gold pieces into the bag of holding. 127(127)  Pw:60(143) AC:-20 Exp:13 Wt:1473/1000 Burdened--More--FV- You put 4 potions of water into the bag of holding. 127(127)  Pw:60(143) AC:-20 Exp:13 Wt:1413/1000 BurdenedFVJ FVK=What do you want to use or apply? [rux-zCJMOQRZ or ?*] FV Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) FV* +*(B$(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Potions f - Wands g - Tools h - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) FV+FV-(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B#(B$(B#(B#(B*(B###(B#(B#(B#(B$(B*(B#(B###(B(0q(0q(0~(0q(0q(0q(0q(0q(B(0a(FVv.B(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B((B#(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(B(B Take out what?   Potions(B  a - an uncursed potion of polymorph  b - an uncursed potion of sleeping  c - a potion of water  d - 2 uncursed potions of oil  e - 3 potions of holy water  f - a blessed potion of restore ability  g - 2 potions of see invisible  h - a potion of healing  i - a potion of water  j - 14 potions of water  k - 3 potions of invisibility  l - 2 potions of monster detection  m - 2 potions of fruit juice  n - 3 potions of speed  o - 3 potions of hallucination  p - 2 potions of amnesia  q - 2 potions of parFV.alysis  r - 2 potions of paralysis  s - a potion of monster detection  t - a potion of confusion (1 of 2)FVS+FV}(0l(0q(0q(0q(B(0a(B(0q(0q(0q(0k(B(B*(B$(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(B(B^(B(0~(0~(B(B##(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B (0x(0~(B(B^(B@(B((0~(0~(0~(B(0a(B(B#(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BFVg}(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B (0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B$(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0j(B(B$(B##(B#(B###(B$(B#(B#(B*(B$(B#(B###(B#(B#(B#(B#(B$(B*(B###FV}(B0(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0k(B(B#(B$$(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B((B#(B$(B$$(B#(B$$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(B(B*(B(0l(0q(0q(0q(B(0a(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0x(B(B(0x(B(B(0~(B(B##############(B(0~(0~(0~(0~(0~(0~(0~FV}(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(B(B<(B(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(BConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:17 $:0 HP: Dlvl:17 $:0 HP:127(127) Dlvl:17 $:0 HP:127(127) Pw:60(143) AC:-20 Exp:13 Wt:1458/1000 BurdenedYou have a little trouble removing E - 3 potions of hallucination.FVR# FVr dipFVk FV BWhat do you want to dip? [abefhklo-sux-zCEH-JMOQRVYZ or ?*] FVFVC)Dip it into the fountain? [yn] (n) FVD\ yFV\3Your 3 potions of hallucination dilute.FV FV% # FVPdipFV( FV5(BWhat do you want to dip? [abefhklo-sux-zCEH-JMOQRVYZ or ?*] FV FV )Dip it into the fountain? [yn] (n) FV yFVCYour 3 diluted potions of hallucination dilute further.FV FVJ=What do you want to use or apply? [rux-zCJMOQRZ or ?*] FV Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) FV +*(B$(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Potions f - Wands g - Tools h - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) FV|+FV\(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B#(B$(B#(B#(B*(B###(B#(B#(B#(B$(B*(B#(B###(B(0q(0q(0~(0q(0q(0q(0q(0q(B(0a(FVr]B(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B((B#(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(B(B Take out what?   Potions(B  a - an uncursed potion of polymorph  b - an uncursed potion of sleeping  c - a potion of water  d - 2 uncursed potions of oil  e - 3 potions of holy water  f - a blessed potion of restore ability  g - 2 potions of see invisible  h - a potion of healing  i - a potion of water  j - 14 potions of water  k - 3 potions of invisibility  l - 2 potions of monster detection  m - 2 potions of fruit juice  n - 3 potions of speed  o - 2 potions of amnesia  p - 2 potions of paralysis  q - 2 potions of paralysFV]is  r - a potion of monster detection  s - a potion of confusion  t - 2 potions of booze (1 of 2)FV+FV (0l(0q(0q(0q(B(0a(B(0q(0q(0q(0k(B(B*(B$(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(B(B^(B(0~(0~(B(B##(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B (0x(0~(B(B^(B@(B((0~(0~(0~(B(0a(B(B#(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BFV1 (0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B (0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B$(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0j(B(B$(B##(B#(B###(B$(B#(B#(B*(B$(B#(B###(B#(B#(B#(B#(B$(B*(B###FV (B0(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0k(B(B#(B$$(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B((B#(B$(B$$(B#(B$$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(B(B*(B(0l(0q(0q(0q(B(0a(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0x(B(B(0x(B(B(0~(B(B##############(B(0~(0~(0~(0~(0~(0~(0~FVQ (0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(B(B<(B(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(BConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:17 $:0 HP: Dlvl:17 $:0 HP:127(127) Dlvl:17 $:0 HP:127(127) Pw:60(143) AC:-20 Exp:13 Wt:1503/1000 StressedYou have much trouble removing N - 3 potions of invisibility.FVp --More--FV_ You rebalance your load. Movement is difficult. 127(127)  Pw:60(143) AC:-20 Exp:13 Wt:1503/1000 StressedFV" FVU=What do you want to use or apply? [rux-zCJMOQRZ or ?*] FVs  Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) FVXc+*(B$(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B Put in what type of objects?  a - All types b - Amulets c - Weapons d - Armor e - Potions f - Rings g - Wands h - Tools i - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) FV+FV (0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B#(B$(B#(B#(B*(B###(B#(B#(B#(B$(B*(B#(B###(B(0q(0q(0~(0q(0q(0q(0q(0q(B(0a(FV B(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B((B#(B$(B Put in what?  Potions(B q - a potion of object detection E - 3 potions of water N - 3 potions of invisibility(end) FVf+FV (0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(BFV You put 3 potions of water into the bag of holding. 127(127)  Pw:60(143) AC:-20 Exp:13 Wt:1458/1000 Burdened--More--FV6Your movements are only slowed slightly by your load. 127(127)  Pw:60(143) AC:-20 Exp:13 Wt:1458/1000 BurdenedFV; FVe # FV dipFVU FV V BWhat do you want to dip? [abefhklo-sux-zCH-JM-OQRVYZ or ?*] FVFV)Dip it into the fountain? [yn] (n) FVZG yFVGAYour 3 potions of invisibility dilute.--More--FV -2An urge to take a bath overwhelms you.FV?-&The fountain dries up!FV7^5(0~(B(B@(BFV%@(B(0~(B(BFV #(0~(B(B@(BFVK#(0~(B(B@(BFV+#(0~(B(B@(BFV) 127(127)  Pw:61(143) AC:-20 Exp:13 Wt:1458/1000 Burdened(0~(B(B@(BFV -What do you want to zap? [yzJRZ or ?*] FVu2 Wands(B y - a wand of probing (0:7) z - a wand of polymorph (0:7) J - a rusty wand R - a blessed wand of light (0:16) Z - a wand of digging (0:7)(end) FV9E(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(BWhat do you want to zap? [yzJRZ or ?*] FVZ FV Never mind.FV 7@(B(0~(B(BFV/#(0~(B(B@(BFV #(B(0a(B(B#(B#####(B##(Br(B#@(B#(BFV (0~(0~(B(B##(B(0~(0~(B(B##(B(0~(B(B#(B#(B#####(B#@#(BFV! @#(B#@#(B#(BFVk  127(127)  Pw:64(143) AC:-20 Exp:13 Wt:1458/1000 Burdened  2(B 2(B(0~(B(B(0~(B(B#########(B#@#(B#(BFVY0 ` 2(B 2(B 2(B ####(B#@(BFV. 22(B 2(B FV! 222(B FV  222(BFV~ 22(BFV>I> 2(B 22(B#@#(BFV. N 2(B 2(B#@#(B#(BFV B 2(B #@#(B#(BFVU5 #@#(B#(BFV}'#@#(B#(BFV-'#@#(B#(BFV/ '#@#(B#(BFV 2r(B@#(B#(BFV You kill the giant rat! 127(127)  Pw:64(143) AC:-20 Exp:13 Wt:1458/1000 Burdened%(BFV[3#@#(B#(BFV.You see here a giant rat corpse.FV>#@(B%(B#(BFVF/#@#(B#(BFV= i#(B#(B#(B@(B#(BFV#(e###(B#(B@(B###(BFVP  127(127)  Pw:66(143) AC:-20 Exp:13 Wt:1458/1000 Burdenedr(B#(B#(B@(B#(BFVgG(0~(B(B#@#(B#(BFV+`#(B@#(B##(B#(BGVݱ#@(Br(BGVYou kill the giant rat! 127(127)  Pw:66(143) AC:-20 Exp:13 Wt:1458/1000 Burdened#(BGV~GVm\r(B#(B#@#(B#(BGVe#(B#(B#(Br(B@(B##(BGVEYour cloak of protection blocks the giant rat's attack.GVQ###(B#(B@(BGVX##(Br(B@(B#(BGV-#The giant rat misses.GVmX GVX You kill the giant rat! 127(127)  Pw:66(143) AC:-20 Exp:13 Wt:1458/1000 Burdenedr(BGV"l###(B#(B#@(B#(BGV W#(B#(B#(B@(BGVk##(B#(B@(B(0~(0~(0~(B(BGVl#(B(0a(B(B@(B(0~(0~(0~(B(BGVw ^(0~(B(B@(B(0~(B(B (0~(B(B GV^(0~(B(B@(B(0~(B(B (0~(B(B GVW3@(B(0~(B(B  GV-What do you want to zap? [yzJRZ or ?*] GV/ Wands(B y - a wand of probing (0:7) z - a wand of polymorph (0:7) J - a rusty wand R - a blessed wand of light (0:16) Z - a wand of digging (0:7)(end) GV.G(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(BWhat do you want to zap? [yzJRZ or ?*]  GV GVNever mind.GVa(0~(B(B@(B(0~(B(B(0~(B(BGV y \ (0~(B(B@(B(0~(B(B (0~(B(BGV3\ (0~(B(B@(B(0~(B(B (0~(B(BGVK[#(B@(B(0~(B(B GV-What do you want to zap? [yzJRZ or ?*] GVDGV)E&In what direction? [hykulnjb><] GV *(BGV(0~(B(BGV; 127(127)  Pw:68(143) AC:-20 Exp:13 Wt:1458/1000 Burdened(0~(B(B@(B(0a(B(B(0~(B(B GVy#(B(0~(B(B@(B(0~(B(B(0~(B(B GVPE(0~(B(B@(B(0~(B(B GV. 4#@(B(0~(B(B GVn2@(B(0~(B(B GV/ -What do you want to zap? [yzJRZ or ?*] GV*5GVi5&In what direction? [hykulnjb><] GV*(BGV. V(0x(B(B(0~(0~(0~(0~(B(B*(BGV_"#@#(BGV_ Things that are here: a worthless piece of white glass a worthless piece of violet glass a gray stone a worthless piece of red glass--More--GVK /(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(BGV| Pick up what?  Gems(B a - a worthless piece of white glass b - a worthless piece of violet glass c - a gray stone d - a worthless piece of red glass(end) GV](0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(BGV'#@*(B#(BGVe#@#(BGV0 '#@#(B#(BGV'#@#(B#(BGVE(0x(B(B@#(B#(BGVYg(0l(0q(0q(B(B(0x(B(B@#(B#(BGV|(0k(B(B(0x(B(B@(B(0~(B(B#(BGV*You see here 586 gold pieces.GV GV You have a little trouble lifting 586 gold pieces.586 HP: 127(127)  Pw:68(143) AC:-20 Exp:13 Wt:1464/1000 BurdenedGV:@(B(0~(B(BGV*You see here 704 gold pieces.GV GV You have a little trouble lifting 704 gold pieces.1290 HP: 127(127)  Pw:68(143) AC:-20 Exp:13 Wt:1471/1000 BurdenedGV 1@(B(0~(B(BGV *You see here 832 gold pieces.GV GV(You have a little trouble lifting 832 gold pieces.2122 127(127)  Pw:68(143) AC:-20 Exp:13 Wt:1479/1000 BurdenedGV7 7(0~(B(B@(BGVq *You see here 966 gold pieces.GV GV[You have a little trouble lifting 966 gold pieces.3088 127(127)  Pw:68(143) AC:-20 Exp:13 Wt:1489/1000 Burdened GVf  GV=What do you want to use or apply? [rux-zCJMOQRZ or ?*]  GVc Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) GV x+*(B$(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B Put in what type of objects?  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Potions g - Rings h - Wands i - Tools j - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) !GVq +!GVE (0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(B##(B#(B$(B#(B#(B*(B###(B#(B#(B#(B$(B*(B#(B###(B(0q(0q(0~(0q(0q(0q(0q(0q(B(0a(!GV B(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B((B#(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(B(B Put in what?  Coins(B B - 3088 gold pieces(end) "GV++"GV Z$(B"GVJ 0 HP: 127(127)  Pw:68(143) AC:-20 Exp:13 Wt:1458/1000 BurdenedYou put 3088 gold pieces into the bag of holding. 127(127)  Pw:68(143) AC:-20 Exp:13 Wt:1465/1000 Burdened#GV7(0~(B(B@(B#GVò %(0~(B(B@#(B$GV{%(0~(B(B@#(B$GV| #@#(B%GV%#(B#@#(B%GV/ %#(B#@#(B&GVl ?You put 3088 gold pieces into the bag of holding.&GV KWhat do you want to use or apply? [rux-zCJMOQRZ or ?*] 'GVfkFYou have a little trouble lifting 966 gold pieces.'GV- 1You see here 966 gold pieces.(GV 127(127)  Pw:71(143) AC:-20 Exp:13 Wt:1465/1000 Burdened#(B#@(B(GV %#(B#@#(B(GV  Things that are here: a worthless piece of white glass a worthless piece of violet glass a gray stone a worthless piece of red glass--More--)GV/(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B)GV##(B*@(B*GVŷ0#@(B(0~(B(B*GV|^#(B(0~(B(B@(Br(B(0~(B(B*GV0The giant rat strikes at thin air!*GV *GVL You kill the giant rat! 127(127)  Pw:71(143) AC:-20 Exp:13 Wt:1465/1000 Burdened(0~(B(B+GVLO(0~(B(B@(B(0~(B(B+GV/x g(0~(B(B @(B(0~(B(B(0~(0~(0~(B(B,GV\ (0~(B(B@(B(0~(B(B (0~(B(B,GV8 [#(B@(B(0~(B(B -GV=\##(B@(B(0a(B(B -GVM8 2(B@(B###(B#(B#(B###(B#(B###(B#(B/GV|Y(0~(B(B#(B@#(B#(B0GV;`2(B ##(B#@#(B#(B0GV2<.You see here a giant rat corpse.1GVY2(B #@(B%(B#(B1GVz P2(B #@#(B#(B2GV]w #(B#(B#(B@(B#(B2GVe###(B#(B@(B###(B3GVr#(B#(B#(B@#(B#(B3GV 127(127)  Pw:73(143) AC:-20 Exp:13 Wt:1465/1000 Burdened#(B##(B#@#(B#(B3GV[g L 2(B#########(B#@#(B3GV+ ` 2(B 2(B 2(B######(B#@(B3GV+ With great effort you move the boulder. 2(B 2(B 2(B#(B#@(B0(B4GV=#(B#@(B0(B4GVe 2(B 2(B 2(B#(B#@(B0(B5GV$[z 2(B(0~(B(B2(B#(B#(B@(B5GV  (0~(B(B2(B#(B(0~(B(B@(B5GVR c2(B(0~(B(B2(B(0~(B(B@(B6GV!|(0~(B(B2(B(0~(B(B2(B(0~(B(B@(B6GVB}(0~(B(B2(B(0~(B(B2(B(0~(B(B@(B6GV/#(0~(B(B@(B7GV 127(127)  Pw:74(143) AC:-20 Exp:13 Wt:1465/1000 Burdened(0~(B(B2(B#(B2(B(0~(B(B@(B7GV62(B(0~(B(B2(B#(B2(B#(B@(B(0~(B(B7GV L#(B@(B(0a(B(B7GVt #(B2(B@(B#(B@(B#(B7GV The elf-lord wields an elven broadsword!(0~(B(B2(B@(B#(B#(B--More--9GVӅ7The elf-lord swings his elven broadsword.9GV3The elf-lord hits!--More--:GV"[7 pts.] 120(127)(B  Pw:74(143) AC:-20 Exp:13 Wt:1465/1000 Burdened:GV"JThe elf-lord swings his elven broadsword.--More--:GVm The elf-lord hits!:GV [3 pts.] 117(127)(B  Pw:74(143) AC:-20 Exp:13 Wt:1465/1000 Burdened  121(127)(B  Pw:74(143) AC:-20 Exp:13 Wt:1465/1000 Burdened;GV;GV#You hit the elf-lord!;GVB(31 pts.)#(B2(B;GV--More--(B(0~(0~(0~(0x(B(B#(B$(B(0~(0~(0x(B(B(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(B(B###(B$(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(B(0q(0q(0j(B(B$(B##(B##########(B$(B%(BGVm#(B*(B#(B[(B#(B#(B#(B#(B$(B*(B##################(B0(B#(B###(B(0l(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B((B#(B$(B$$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0x(B(B############(B(0~(0~(0ZGV~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(BZGV 87(127)(B  Pw:69(143) AC:-19 Exp:13 Wt:1472/1000 BurdenedIn what direction? [hykulnjb><] ZGVpZGV 99(127)(B  Pw:69(143) AC:-19 Exp:13 Wt:1472/1000 BurdenedYou feel better.[GV Choose which spell to cast   Name Level Category Fail(B a - healing 1 healing 0% b - create familiar 6 healing 90% c - freeze sphere 1 matter 0% d - flame sphere 1 matter 0% e - detect treasure 4* divine 81% f - identify 5 divine 99% g - magic mapping 5 divine 99% h - jumping 1 body 0% i - haste self 3 body 58% j - invisibility 4 body 81% k - enlighten 4 body 81% l - teleport away 6 body 100% m - sleep 1 enchant 0% n - enchant armor 7 enchant 100%(end) [GVXx+*(B$(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0~(0~(0x(B(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B(0~(0~(0x(B(B(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(B(B###(B$(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(B(0q(0q(0j(B(B$(B##(B##########(B$(B%(B[1[GVxm#(B*(B#(B[(B#(B#(B#(B#(B$(B*(B##################(B0(B#(B###(B(0l(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B((B#(B$(B$$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0x(B(B############(B(0~(0~(0[GVx~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B[GVK 99(127)(B  Pw:64(143) AC:-19 Exp:13 Wt:1472/1000 BurdenedIn what direction? [hykulnjb><] [GV [GV2  112(127)(B  Pw:64(143) AC:-19 Exp:13 Wt:1472/1000 BurdenedYou feel better.\GV3  Choose which spell to cast   Name Level Category Fail(B a - healing 1 healing 0% b - create familiar 6 healing 90% c - freeze sphere 1 matter 0% d - flame sphere 1 matter 0% e - detect treasure 4* divine 81% f - identify 5 divine 99% g - magic mapping 5 divine 99% h - jumping 1 body 0% i - haste self 3 body 58% j - invisibility 4 body 81% k - enlighten 4 body 81% l - teleport away 6 body 100% m - sleep 1 enchant 0% n - enchant armor 7 enchant 100%(end) ]GV/+*(B$(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0~(0~(0x(B(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B(0~(0~(0x(B(B(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(B(B###(B$(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(B(0q(0q(0j(B(B$(B##(B##########(B$(B%(B[1]GVm#(B*(B#(B[(B#(B#(B#(B#(B$(B*(B##################(B0(B#(B###(B(0l(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B((B#(B$(B$$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0x(B(B############(B(0~(0~(0]GV~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B 112(127)(B  Pw:59(143) AC:-19 Exp:13 Wt:1472/1000 BurdenedIn what direction? [hykulnjb><] ]GV]GV 124(127)(B  Pw:59(143) AC:-19 Exp:13 Wt:1472/1000 BurdenedYou feel better. 127(127)  Pw:59(143) AC:-19 Exp:13 Wt:1472/1000 Burdened^GV Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  e - 3 blessed +1 crossbow bolts  I - 4 blessed poisoned +1 crossbow bolts  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed burnt +3 pair of speed boots (being worn)  Potions(B  q - a potion of object detection  N - 3 diluted potions of invisibility  Rings(B  h - an uncursed +2 ring of increase accuracy (on left hand)  k - an uncursed ring of sustain ability  o - an uncursed ring of levitation  s - a blessed +3 ring of increase damage (on right hand)  Y - an un^GVQcursed ring of protection from shape changers  Wands(B  y - a wand of probing (0:7) (1 of 2)fGV z - a wand of polymorph (0:7)  D - a wand of fireball  J - a rusty wand  R - a blessed wand of light (0:16)  Z - a wand of digging (0:5)  Tools(B  r - a blessed bag of holding  u - a blessed bag of holding  M - a blessed +0 unicorn horn  O - a bag of tricks (0:18)  Q - an uncursed skeleton key  Gems(B  x - an invisible blessed luckstone  C - a blessed luckstone (2 of 2)gGV_Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:17 $:0 HP: Dlvl:17 $:0 HP:127(127) Dlvl:17 $:0 HP:127(127) Pw:59(143) AC:-19 Exp:13 Wt:1472/1000 Burdened(0l(0q(0q(0q(B(0a(B(0q(0q(0q(0k(B(B*(B$(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(B(B^(B(0~(0~(B(B##(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B (0x(0~(B(B^(B(0~(B((0~(0~(0~(B(0a(B(B#(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~gGV(0~(0~(0~(0~(0~(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B$(B (0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B$(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0j(B(B$(B##(B#(B###########(B%(B#########(BgGV[33m$(B%(B#(B*(B$(B#(B#(B[(B#(B#(B#(B#(B#(B$(B*(B#########################(B0(B#(B###(B(0l(0q(0q(0k(B(B#(B(0l(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0k(B(B#(B(0x(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B((B#(B$(B(0x(0~(0~(0x(B(B#(B$$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(BGV/37m(0l(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(B(B#####(B*(B#(B(0~(0~(0~(0~(B(0a(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0x(B(B(0x(B(B(0~(B(B##############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(B(B<(B(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(BhGVXu-#@(B(0~(0~(B(BiGV4%@(B(0~(B(BiGV/#@(BjGVB@(B#(B(0~(B(BjGV k0@(B(0~(B(BjGV 127(127)  Pw:61(143) AC:-19 Exp:13 Wt:1472/1000 Burdened#@(B(0~(B(BkGV#'#@(B(0~(B(BkGV#@#(BkGVb#@#(B#########(B2(B###(BkGVo@(B#(B(0~(0~(B(B######(B2(B(0~(B(B(0~(B(BlGV12(B(0~(B(BmGV;2(B(0~(B(BmGV ;(0~(B(B2(BmGVew#(B@(B##(B(0~(B(B2(BnGV4tv#(B#(B@(B(0~(B(B2(BoGVD 127(127)  Pw:62(143) AC:-19 Exp:13 Wt:1472/1000 Burdened#(B#####(B#@#(B(0~(B(B##(B2(BoGVVM#(B#@#(B2(B#(BoGV t########(B#@(B##(B2(B%(BoGVI8 ^(B@(B#(B(0~(B(B#(B2(BoGVw8 "You find a trap door.pGVS<#@(B(0~(B(BqGVW"You find a trap door.rGV`@#(B###(B(0~(B(B2(B(0~(B(B#(B%(BsGV]#@#(BsGVw>V#(B#@#(B2(B(0~(B(BsGV3W V#(B#@#(B2(B(0~(B(BtGVV#(B#@(B2(B(0~(B(BvGVA.:(B(0~(B(BwGV'You hit the komodo dragon!wGV9R(29 pts.)The komodo dragon bites!--More--xGV)[5 pts.] 122(127)(B  Pw:62(143) AC:-19 Exp:13 Wt:1472/1000 BurdenedxGVE)The komodo dragon claws you![1 pts.] 121(127)(B  Pw:62(143) AC:-19 Exp:13 Wt:1472/1000 Burdened--More--yGV&The komodo dragon misses.zGVV zGVPYou hit the komodo dragon!(27 pts.)--More--zGV NThe komodo dragon turns to flee!(0~(B(B:(B{GV/#(B#@(B|GVYou kill the komodo dragon! 125(127)(B  Pw:65(143) AC:-19 Exp:13 Wt:1472/1000 Burdened%(B}GVzG#(B(0~(B(B@(B}GVϘ *(0~(B(B@(B~GVT 127(127)  Pw:65(143) AC:-19 Exp:13 Wt:1472/1000 Burdened(0~(B(B@(BGV 8You fall down the stairs.[2 pts.]--More--GV(0q(B(B+(B(0q(0k(B(B(0l(0q(0q(0q(0q(0q(B(B(0q(0k(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B^(B(0x(B(B(0x(B(B(0~(B(B########(B(0l(0q(0q(B(B(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0x(B(B[(B(0x(B(B#(B(0x(B(B(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B##############(B#(B(0~(B(B(0~(B(B##(B(0~(B(B(0a(B(B#(B###(B(0x(B(B(0x(B(B (GV0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0j(B(B#(B(0x(B(B(0x(B(B#(B#(B(0x(B(B(0x(B(B (0m(0q(0q(0q(0~(0q(0q(0q(0j(B(B#######(B(0x(B(B(0x(B(B#(B#(B(0x(B(B!(B(0x(B(B#(B#(B#(B(0~(0~(0q(0q(0~(B(0a(B(0q(0q(0j(B(B#(B#(B(0x(B(B[(B(0x(B(B#(B#(B#(B#(B#(B#(B#(B#(B(0m(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B#(BV71;30H#(B#(B######(B###(B###########(B#(B#(B#(B#(B#(B#(B###(B#(B#(B#(B##(B###(B###(B#(B#(B#(B(0l(0q(0q(0q(B(0a(B(0k(B(B#(B#########(B#(B#(B#(B###(B(0x(B(B(0x(B(B###(B(0l(0q(0q(0q(0~(0q(0q(0k(B(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B############(B#(B(0a(B(BGV(0x(B(B#(B(0~(B(B(0x(B(B(0x(B(B(0x(B(B (0l(0q(0q(0q(B(0a(B(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B>(B(0x(B(B(0x(B(B(0x(B(B#####(B(0~(B(B(0x(B(B (0x(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B(0x(B(B#(B##(B(0a(B(B^(B(0x(B(B#########(B(0~(B(B(0x(B(B#(B(0x(B(B(0x(B(B (0x(0~(0~(B(B@(B(0~(0~(0~(B(B#########(B(0x(B(B(0a(B(B#(BGV(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B################################(B0(B (0m(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:18 $:0 HP: Dlvl:18 $:0 HP:125(127)(B Dlvl:18 $:0 HP:125(127) Pw:65(143) AC:-19 Exp:13 Wt:1472/1000 BurdenedGVGV (0l(0q(0q(0q(B(0a(B(0q(0q(0q(0k(B(B*(B$(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(B(B^(B(0~(0~(B(B##(B#(B#(B#####(B(0~(B(B%(B^(B(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B (0x(0~(B(B^(B(0~(B((0~(0~(0~(B(0a(B(B#(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###############(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(BV ;15H##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B@(B(0~(0~(0~(0x(B(B#(B$(B (0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B$(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0j(B(B$(B##(B#(B###########(B%(B#########(B$(B%(B#(B*(B$(BGV [30m#(B#(B[(B#(B#(B#(B#(B#(B$(B*(B#########################(B0(B#(B###(B(0l(0q(0q(0k(B(B#(B(0l(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0k(B(B#(B(0x(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B((B#(B$(B(0x(0~(0~(0x(B(B#(B$$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(B(B#####(B*(BV  30m#(B(0~(0~(0~(0~(B(0a(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0x(B(B(0x(B(B(0~(B(B##############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(B(B<(B(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(BGVJ Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:17 $:0 HP: Dlvl:17 $:0 HP:125(127)(B Dlvl:17 $:0 HP:125(127) Pw:65(143) AC:-19 Exp:13 Wt:1472/1000 BurdenedGV GVt  Choose which spell to cast   Name Level Category Fail(B a - healing 1 healing 0% b - create familiar 6 healing 90% c - freeze sphere 1 matter 0% d - flame sphere 1 matter 0% e - detect treasure 4* divine 81% f - identify 5 divine 99% g - magic mapping 5 divine 99% h - jumping 1 body 0% i - haste self 3 body 58% j - invisibility 4 body 81% k - enlighten 4 body 81% l - teleport away 6 body 100% m - sleep 1 enchant 0% n - enchant armor 7 enchant 100%(end) GVd*+*(B$(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#####(B(0~(B(B%(B^(B(0~(0~(0~(0~(0x(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0x(B(B###############(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0~(0~(0x(B(B(0x(0~(0~(B(B@(B(0~(0~(0~(0x(B(B#(B$(B(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(B(B###(B$(B(0m(0q(0q(0~(0q(0q(0q(0j(B(B#(B(0q(0q(0j(B(B$(B##(BGV*[C##########(B$(B%(B#(B*(B#(B[(B#(B#(B#(B#(B$(B*(B##################(B0(B#(B###(B(0l(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B((B#(B$(B$$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BGV*###(B(0x(0~(0~(0~(0~(0x(B(B############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(BGV* 125(127)(B  Pw:60(143) AC:-19 Exp:13 Wt:1472/1000 BurdenedIn what direction? [hykulnjb><] GV\GVz^ 127(127)  Pw:60(143) AC:-19 Exp:13 Wt:1472/1000 BurdenedYou feel better.GV^7@(B>(BGV|#(0~(B(B@(BGVR #(0~(B(B@(BGVі?(0~(B(B@#(B#(BGV\b (0~(B(B#(B#(B#(B#(B#(B#(B#(B#(B#@#(B#(BGV@& l#(B###(B#(B@(BF(BGV 8You kill the green mold!((BGV)  127(127)  Pw:60(143) AC:-19 Exp:13 Wt:1472/1000 BurdenedYou are splashed by the green mold's acid!--More--GV ny[3 pts.] 127(127)  Pw:60(143) AC:-19 Exp:13 Wt:1472/1000 BurdenedGV G =#@#(B#(BGVP *You see here a unicorn horn.GVQ; 127(127)  Pw:62(143) AC:-19 Exp:13 Wt:1472/1000 Burdened#(B#(B((B#(B#(B#(B##(B@(B#(Be(BGVYou kill the floating eye! 127(127)  Pw:62(143) AC:-19 Exp:13 Wt:1472/1000 Burdened#(BGV[P##(B#(B@(BGV)You hear someone searching.GVH#(B#(B#@(BGV*c1(B1(B#(B(0~(B(B@(BGVs I11(B (0~(B(B@(BGVO ---------------||---------||#########|^|#######++##################|+##-----------------------+----##-+-------------------------|..+##|||]||^.|#|]|##################+||..|#|+####---+-----------+--########+|#####----+----##############------+--------------#----------+-----|+##-+----|%]|||#||||#+|#|...||+||#####+.@.|||||-------------------------------------------GV Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:16 *:0 HP: Dlvl:16 *:0 HP:127(127) Dlvl:16 *:0 HP:127(127) Pw:62(143) AC:-19 Exp:13 Wt:1472/1000 BurdenedGV  GVFn ...@%GV)@ .   GV3 +#@. GV%#+@..GVh .@.GV9 .@GV9 #@.GV2#@ #####+ GVi8.@##.####GV .@+#.GV/} .@..GV* 127(127)  Pw:63(143) AC:-19 Exp:13 Wt:1472/1000 Burdened.@. . GV<.@. . GV.@. . GVc .@. . GV߼ ,.@. ... GV.@. . GV/@. .. 1GV] .@..GV 8 1. @..GV$" #@.  GV 6  1#@+  GVn- 1 @#####GV-o7You are carrying too much to get through.GV$ 1GV> 1 GV0l 127(127)  Pw:64(143) AC:-19 Exp:13 Wt:1472/1000 Burdened#GV71 GV  1GVl" ##1@GV6$.#D@#.GV-You hit the baby silver dragon!GV(27 pts.)GVT GVT You kill the baby silver dragon! 127(127)  Pw:64(143) AC:-19 Exp:13 Wt:1472/1000 Burdened.GVr ..#.@+#.GV4....@.. GV+@ ..  GVr .@. . GV 3You see here a studded leather armor.GV(.@] . GVQ.@.. GVq@. . GVf .@. . GV%You can't go down here.GV:"GV|I*(B$(B$(B(0l(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B$(B(0x(0~(0~(0~(0~(B(B^(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B $(B(0x(0~(0~(0~(0~(0~(B(B0(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0a(B(0~(0~(0~(0~(0~(B(BVX30m##(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###############(B#(B(0m(0~(0q(0q(0~(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(B(B^(B(0~(B(B@(B(0x(B(B#(B#(B###(B######(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B$(B#(B###(B#(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0l(0q(0q(0q(0q(0q(0k(B(B#(B$(B#(B$(B $(B#(B0(B#######(B[(B###(BV(Ym*(B###(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B###(B#(B(0q(0q(0q(0q(0~(0q(B(0a(B(0q(0q(0q(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B (0l(0q(0q(0q(0k(B(B#(B(0x(B(B(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0~(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0x(B(B#(B(0x(B(B(0a(B(B#(B#(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B^(B(0~(0x(B(B#(B(0x(B(BGVIY[37m(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0x(B(B#(B(0x(B(B(0x(B(B#(B#########(B2(B##################(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B##################(B#########################(B(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0x(B(B (0m(0q(B(0a(B(0q(0j(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B #(B$(B$(B$(B*(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(BGVeYConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:15 $:0 HP: Dlvl:15 $:0 HP:127(127) Dlvl:15 $:0 HP:127(127) Pw:64(143) AC:-19 Exp:13 Wt:1472/1000 BurdenedGVa[,2(B#(BGVt ]>(B@#(B#(B2(BGV6w(0~(B(B#(B#@(B#(B#(B2(BGVS 127(127)  Pw:65(143) AC:-19 Exp:13 Wt:1472/1000 Burdened##(B#(B###(B#(B##(B#(B#@(B########(B2(B#(BGV:p#(B#(B(0~(0~(0~(0~(0~(B(B@(B#####(B2(BGV #(B@#(B(0~(B(B#(B#(B2(BGV8j#(B@(B(0~(B(B#(BGV#(B@(B#(B#(B#(B#(B2(BGVg #(B#@#(B#(B#(B#(B#(B2(B#(B#(B#(B#(BGVV@(B#(B#(B#(B###(B#(B2(B#(B#(B#(BGV[#@(B2(B#(B#(BGV#(B(0~(B(B#(B@(B2(B#(BGV[(0~(B(B2(B@(B#(BGVU 2@(B(0~(B(BGV*+2(B#(BGVc *M(B#(BGV}%You hit the troll mummy!GV-~(31 pts.)GVF~:The troll mummy claws you!--More--GV[5 pts.] 122(127)(B  Pw:65(143) AC:-19 Exp:13 Wt:1472/1000 BurdenedThe troll mummy claws you!GV[3 pts.] 119(127)(B  Pw:65(143) AC:-19 Exp:13 Wt:1472/1000 BurdenedGV) \(0~(B(BM(B(0~(B(B@(BGV .  Choose which spell to cast   Name Level Category Fail(B a - healing 1 healing 0% b - create familiar 6 healing 90% c - freeze sphere 1 matter 0% d - flame sphere 1 matter 0% e - detect treasure 4* divine 81% f - identify 5 divine 99% g - magic mapping 5 divine 99% h - jumping 1 body 0% i - haste self 3 body 58% j - invisibility 4 body 81% k - enlighten 4 body 81% l - teleport away 6 body 100% m - sleep 1 enchant 0% n - enchant armor 7 enchant 100%(end) GV $(B$(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B#(B(0~(B(BM(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B#(B(0x(0~(0~(0~(0~(B(B^(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###############(B#(B(0x(0~(0~(0~(0~(0~(0~(BGV/ (B^(B(0~(B(B>(B(0x(B(B#(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B$(B#(B####(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0l(0q(0q(0q(0q(0q(0k(B(B#(B$(B#(B$(B#(B*(B###(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B###(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0~(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0GVF ~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B############################(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B################(B#########################(B(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0x(B(BGVV(0~(B(BM(B(0~(B(B@(BGVc Choose which spell to cast   Name Level Category Fail(B a - healing 1 healing 0% b - create familiar 6 healing 90% c - freeze sphere 1 matter 0% d - flame sphere 1 matter 0% e - detect treasure 4* divine 81% f - identify 5 divine 99% g - magic mapping 5 divine 99% h - jumping 1 body 0% i - haste self 3 body 58% j - invisibility 4 body 81% k - enlighten 4 body 81% l - teleport away 6 body 100% m - sleep 1 enchant 0% n - enchant armor 7 enchant 100%(end) GV+$(B$(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B#(B(0x(B(BM(B(0~(0~(0~(B(B^(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###############(B#(B(0x(0~(0~(0~(0~(0GV~(0~(B(B^(B(0~(B(B>(B(0x(B(B#(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B$(B#(B####(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0l(0q(0q(0q(0q(0q(0k(B(B#(B$(B#(B$(B#(B*(B###(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B###(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0~(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0GV 6~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B############################(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B################(B#########################(B(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0x(B(BGV16 119(127)(B  Pw:60(143) AC:-19 Exp:13 Wt:1472/1000 BurdenedIn what direction? [hykulnjb><] GV GVp  124(127)(B  Pw:60(143) AC:-19 Exp:13 Wt:1472/1000 BurdenedYou feel better. 126(127)(B  Pw:61(143) AC:-19 Exp:13 Wt:1472/1000 Burdened(0~(B(BM(BGV  Choose which spell to cast   Name Level Category Fail(B a - healing 1 healing 0% b - create familiar 6 healing 90% c - freeze sphere 1 matter 0% d - flame sphere 1 matter 0% e - detect treasure 4* divine 81% f - identify 5 divine 99% g - magic mapping 5 divine 99% h - jumping 1 body 0% i - haste self 3 body 58% j - invisibility 4 body 81% k - enlighten 4 body 81% l - teleport away 6 body 100% m - sleep 1 enchant 0% n - enchant armor 7 enchant 100%(end) GVI+$(B$(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B#(B(0x(0~(B(BM(B(0~(0~(B(B^(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###############(B#(B(0x(0~(0~(0~(0~(GV0~(0~(B(B^(B(0~(B(B>(B(0x(B(B#(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B$(B#(B####(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0l(0q(0q(0q(0q(0q(0k(B(B#(B$(B#(B$(B#(B*(B###(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B###(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0~(0q(0q(0q(0k(B(B#(B(0~(0~(0~(GV0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B############################(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B################(B#########################(B(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0x(B(BGV 126(127)(B  Pw:56(143) AC:-19 Exp:13 Wt:1472/1000 BurdenedWhere do you want to jump?GV,(For instructions type a ?)GV` GV GVu GV 0(0~(B(B@(BGV#(0~(B(B@(BGVe#(0~(B(B@(BGV:f 126(127)(B  Pw:56(143) AC:-19 Exp:13 Wt:1472/1000 Burdened(0~(B(BM(BGVaM(B(0~(B(B@(B(0~(B(BGVa X(0~(B(BM(B@(B(0~(B(BGVٵ Choose which spell to cast   Name Level Category Fail(B a - healing 1 healing 0% b - create familiar 6 healing 90% c - freeze sphere 1 matter 0% d - flame sphere 1 matter 0% e - detect treasure 4* divine 81% f - identify 5 divine 99% g - magic mapping 5 divine 99% h - jumping 1 body 0% i - haste self 3 body 58% j - invisibility 4 body 81% k - enlighten 4 body 81% l - teleport away 6 body 100% m - sleep 1 enchant 0% n - enchant armor 7 enchant 100%(end) HV#p+$(B$(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B#(B(0~(0~(0~(B(BM(B(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0x(B(B$(B#(B(0x(0~(0~(0~(0~(B(B^(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###############(B#(B(0x(0~(0~(0~(0~(HV~p0~(0~(B(B^(B(0~(B(B>(B(0x(B(B#(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B$(B#(B####(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0l(0q(0q(0q(0q(0q(0k(B(B#(B$(B#(B$(B#(B*(B###(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B###(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0~(0q(0q(0q(0k(B(B#(B(0~(0~(0~(HVp0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B############################(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B################(B#########################(B(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0x(B(BHVp 126(127)(B  Pw:51(143) AC:-19 Exp:13 Wt:1472/1000 BurdenedIn what direction? [hykulnjb><] HV (0q(B(BHVg (0q(B(BHVx* (0q(B(BHV (0q(B(BHV! (0q(B(BHV0(BHV+!#(BHV1@(BHV#(BHV r0(BHV5#(BHV*(BHVo0(BHV#(BHV]C@(BHV#(BHVJ0(BHV#(BHV#Q *(BHV 0(BHV #(BHV_ @(BHVd #(BHV3 0(BHVI #(BHVĺ*(BHVDCM(BHV}CFThe sleep ray hits the troll mummy.(0q(B(BHVv(0q(B(BHV(0q(B(BHV<(0~(0~(0~(B(B(0~(0~(0~(0~(B(BHVh--More--HVb HV You feel more confident in your spell casting skills. 127(127)  Pw:51(143) AC:-19 Exp:13 Wt:1472/1000 BurdenedHVi HV# HVw eHV nhanceHVvuQ Pick a skill to advance:  Fighting Skills(B martial arts [Grand Master] Weapon Skills(B paddle [Unskilled] quarterstaff [Unskilled] spear [Unskilled] javelin [Unskilled] bow [Unskilled] shuriken [Unskilled] Spellcasting Skills(B attack spells [Unskilled] healing spells [Basic] divination spells [Unskilled] a - enchantment spells [Unskilled] protection spells [Unskilled] body spells [Unskilled] matter spells [Unskilled](end) HVl +$(B$(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(B(BM(B(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B^(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0k(B(B#(B(0m(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(0~(0~(0~(0~(0x(B(B###############(B(0~(B(B^(B(0~(B(B>(B(0x(B(B#(B#(B(0~(0~(0~(0~(0~(B(B###(B$(HV B#(B###(B(0q(0q(0q(0q(0j(B(B#(B(0l(0q(0q(0q(0q(0q(0k(B(B#(B$(B#(B$(B###(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B###(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0~(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B####################(B(0x(0~HV m(0~(0~(0~(0~(0~(0~(0x(B(B######(B#########################(B(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B*(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(BHVʑ <You are now more skilled in enchantment spells. HV Choose which spell to cast   Name Level Category Fail(B a - healing 1 healing 0% b - create familiar 6 healing 90% c - freeze sphere 1 matter 0% d - flame sphere 1 matter 0% e - detect treasure 4* divine 81% f - identify 5 divine 99% g - magic mapping 5 divine 99% h - jumping 1 body 0% i - haste self 3 body 58% j - invisibility 4 body 81% k - enlighten 4 body 81% l - teleport away 6 body 100% m - sleep 1 enchant 0% n - enchant armor 7 enchant 100%(end) HV-$(B$(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B#(B(0~(0~(0~(B(BM(B(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0x(B(B$(B#(B(0x(0~(0~(0~(0~(B(B^(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###############(B#(B(0x(0~(0~(0~(0~(0~(0~(BHVr(B^(B(0~(B(B>(B(0x(B(B#(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B$(B#(B####(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0l(0q(0q(0q(0q(0q(0k(B(B#(B$(B#(B$(B#(B*(B###(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B###(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(B(B#(B(0l(0q(0q(0q(0~(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0HV~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B############################(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B################(B#########################(B(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0x(B(BHVZ`(0~(B(B@(B(0~(B(BM(BHVg*B(0~(B(B(0~(B(B@(BHV*=The troll mummy falls into a pit!M(BHV@&1@(B(0~(B(BHVqYou destroy the troll mummy! 127(127)  Pw:51(143) AC:-19 Exp:13 Wt:1472/1000 Burdened%(BHVHV/(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B########(B(0~(B0(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(B(B#########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B#(B(0~(B(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B###(B(0m(0q(0q(0~(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0jHVA(B(B###(B#(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B#(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B#(B###(B###(B#(B###(B###(B(0x(0~(0~(0~(B|(0~(0~(0~(0~(0x(B(B###(B#(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B########(B#####(B#(B##(B%(B(0l(0q(0q(0q(0k(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B%HVA(B(0l(0q(0q(0q(0~(0q(0~(0q(0q(0k(B(B%(B###(B(0~(B(B(0x(B(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B####(B(0x(B(B(0~(0~(B(0a(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0k(B(B####(B(0x(B(B(0~(B(B@(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B(0m(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####HV(B##(B(0x(0~(0~(0~(B(B)(B(0~(0~(0~(B(B*(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:14 $:0 HP: Dlvl:14 $:0 HP:127(127) Dlvl:14 $:0 HP:127(127) Pw:51(143) AC:-19 Exp:13 Wt:1472/1000 BurdenedHVGHVQ(0~(0~(B(B@(B>(BHV\f(0~(B(B@(B(0~(B(B(0~(B(B HV&3@(B(0~(B(B  HVwP#(B#@(B(0~(B(B  HVt f#(B#@(B(0~(B(B #(B HVHJ#(B#@#(B#(BHVx ###(B###(B####(B##(B##(B#@#(B###(BHV; ##(B#(B#(B#(B#@(B#(B#(BHVy ###(B##(B###(B@#(B#(B#(BHVl+ o@(B#(B#(B#(B#(BHV _@(B(0~(B(B#(B#(BHV%@(B(0~(B(BHVf 127(127)  Pw:52(143) AC:-19 Exp:13 Wt:1472/1000 Burdened@(B(0~(B(BHV/O##(B@(B(0~(B(B HVEN#(B@(B(0~(B(B HV] @(B#(B#(B#(B#(B#(B##(B!HV j@(B(0~(B(B(0~(B(B#(B"HV<@#(B"HVPA9(0~(B(B######(B#@(B#HVg 127(127)  Pw:54(143) AC:-19 Exp:13 Wt:1472/1000 Burdened@#(B#######(B$HV{U6@(B(0~(B(B#(B%HVo_(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B$(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B%(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(B(0a(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B[%HV_C(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B#(B###(B#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B$(B(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B###(B##(B(0x(0~(0~%HV_(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0~(B(0a(B(B####(B###(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0~(0q(0q(0j(B(B#(B#(B#(B#(B(0x(0~(B_(0~(B(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B#(B#(B###(B#(B#(B#(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B###(B#(B#(B#############(B#(B%HV_#(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B0(B###(B#(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B (0l(0q(0~(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(0~(0~(0~(B(BF(B(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B$(B$(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B|(0~(B(B^(B@(B(0~(0~(0~(0~(B(0a(B(B######(B(0a(B(0~(0~(0~(B(B^(B(0x(B(B#(%HV!`B (0x(B(B((B^(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B*(B$(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:13 $:0 HP: Dlvl:13 $:0 HP:127(127) Dlvl:13 $:0 HP:127(127) Pw:54(143) AC:-19 Exp:13 Wt:1472/1000 Burdened%HVg'HVKYou kill the lichen! 127(127)  Pw:54(143) AC:-19 Exp:13 Wt:1472/1000 Burdened?(B)HV?9@(B>(B)HVt;You see here 2 cursed scrolls of blank paper.*HV ?@(B+HVx#(0~(B(B@(B+HVo3@(B(0~(B(B,HV L#(B@(B(0~(B(B.HV֝F#(B(0~(B(B@(B.HVI+(0~(B(B@(B.HV +(0~(B(B@(B/HV %(0~(B(B@#(B/HV} Xd(B(0a(B(B###(B#@#(B/HV} BYour robe of power deflects the little dog's attack.0HV0HVYou kill the little dog! 127(127)  Pw:54(143) AC:-19 Exp:13 Wt:1472/1000 Burdened%(B1HVa#(B@(B#(B#(B1HV/You see here a little dog corpse.1HV 2HV3Af#(B@(B%(B##(B2HV7K##(B@(B#(B3HVf  127(127)  Pw:57(143) AC:-19 Exp:13 Wt:1472/1000 Burdened#(B#(B######(B#@#(B#(B#(B#(B3HV, `#(B#####(B#@(B#(B4HV*#@#(B4HV % '#@#(B#(B4HVv^ '#@#(B#(B5HVSZ#(B#@#(B#(B#(B5HVau #(B@(B#(B#(B#(B#(B5HV9 @(B#(B##(B#(B#(B#(B###(B6HV)#@(B6HVH m^(B#(B(0a(B(B@(B#(B7HV20@(B>(B7HVg2@(B(0~(B(B7HVv %(0~(B(B@#(B8HVR%(0a(B(B@#(B8HV3.#@#(B#(B8HV S###(B#(B#(B#@(B9HVw 127(127)  Pw:58(143) AC:-19 Exp:13 Wt:1472/1000 Burdened#(B(0a(B(B@(B9HV*(0~(B(B@(B9HV(You escape a squeaky board.:HV,2^(B@(B;HVM)You escape a squeaky board.HV(0q(0q(0k(0~(0~(0x(B(B$(B$(B$(B(0~(0~(0x(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(>HV\m0x(B(B(0x(0~(B(B@(B(0~(B(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(B$(B####(B$(B$(B What would you like to drop?  Potions(B q - a potion of object detection N - 3 diluted potions of invisibility Wands(B D - a wand of fireball J - a rusty wand(end) >HVa '++++?HV\(0l(0q(0q(0q(0k(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B%(B(0x(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0?HV ~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(BA potion of object detection lands on the altar.--More--@HV B3 diluted potions of invisibility land on the altar.@HV --More--AHVD4A wand of fireball lands on the altar.AHVD--More--AHVr .A rusty wand lands on the altar.BHV 0 Pick up what?  Potions(B a - 3 uncursed diluted potions of invisibility b - an uncursed potion of object detection Wands(B c - an uncursed rusty wand d - an uncursed wand of fireball(end) BHV '++++CHV(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(0~(0~(B0(0x(B(B#(B###(B#(B(0a(B(B>(B(0~(0~(0x(B(BHV$m##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B###(B##(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(BYou have a little trouble lifting N - 3 uncursed diluted potions of CHV8invisibility.--More--CHV-  CHVe rYou have a little trouble lifting q - an uncursed potion of object detection. --More--DHVSm You have a little trouble lifting J - an uncursed rusty wand.--More--DHVAQYou have a little trouble lifting D - an uncursed wand of fireball.EHVEHV>What do you want to use or apply? [rux-zCDJMOQRZ or ?*] FHVm FHV IAre you really sure you want to break your wand of light? [yn] (n) GHV> nHHVHHVݏ>What do you want to use or apply? [rux-zCDJMOQRZ or ?*] HHV  Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) IHV_+(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Potions f - WandsHV;45H g - Tools h - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) JHV(0q(0q(0k(0~(0~(0x(B(B$(B$(B$(B(0~(0~(0x(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(JHVc0x(B(B(0x(0~(B(B@(B(0~(B(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(B$(B####(B$(B$(BJHV @(B_(BKHVz Drop what type of items?  a - All types b - Amulets c - Weapons d - Armor e - Potions f - Rings g - Wands h - Tools i - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) LHV\\+LHV}$(B$(B$(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0x(B(B@(B_(0~(B(B/(B(0x(B(BHV3H(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B What would you like to drop?   Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  e - 3 blessed +1 crossbow bolts  I - 4 blessed poisoned +1 crossbow bolts  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed burnt +3 pair of speed boots (being worn)  Potions(B  q - an uncursed potion of object detection  N - 3 uncursed diluted potions of invisibility  Rings(B  h - an uncurseLHV d +2 ring of increase accuracy (on left hand)  k - an uncursed ring of sustain ability  o - an uncursed ring of levitation  s - a blessed +3 ring of increase damage (on right hand)  Y - an uncursed ring of protection from shape changers (1 of 2)LHV 8 ++++++++++++++++PHV@-THV^ ? Wands(B  y - a wand of probing (0:7)  z - a wand of polymorph (0:7)  D - an uncursed wand of fireball  J - an uncursed rusty wand  R - a blessed wand of light (0:16)  Z - a wand of digging (0:5)  Tools(B  r - a blessed bag of holding  u - a blessed bag of holding  M - a blessed +0 unicorn horn  O - a bag of tricks (0:18)  Q - an uncursed skeleton key  Gems(B  x - an invisible blessed luckstone  C - a blessed luckstone (2 of 2)XHVxi+++++++++++++ZHV -ZHVch  -_HVi(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B$(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(B(0a(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B_HV9j[C#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B#(B###(B#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B$(B(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B###(B##(B[_HVrjm(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0~(B(0a(B(B####(B###(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0~(0q(0q(0j(B(B#(B#(B#(B#(B(0x(B(B@(B_(0~(B(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B#(B#(B###(B#(B#(B#(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B###(B#(B#(B[_HVj1m#############(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B0(B###(B#(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B (0l(0q(0~(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(0~(0~(0~(B(B?(B(0~(0~(0~(0x(B(B%(B(0x(0~(0~(0~(0~(0x(B(B#(B$(B$(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B|(0~(B(B^(B>(B(0~(0~(0~(0~(B(0a(B(B######(B(0a(B(0~(0~(0~(B_HVj(B^(B(0x(B(B#(B (0x(B(B((B^(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B*(B$(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B_HVkConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:13 $:0 HP: Dlvl:13 $:0 HP:127(127) Dlvl:13 $:0 HP:127(127) Pw:58(143) AC:-19 Exp:13 Wt:1472/1000 BurdenedYou cannot drop something you are wearing._HV(k--More--`HV B 3You drop 3 blessed +1 crossbow bolts.`HV>B --More--`HV <You drop 4 blessed poisoned +1 crossbow bolts.`HV --More--aHV8You cannot drop something you are wearing.aHV--More--aHVq>You drop an uncursed potion of object detection.aHV--More--aHVBYou drop 3 uncursed diluted potions of invisibility.aHVG--More--aHV 8You cannot drop something you are wearing.aHV --More--aHV5 ;You drop an uncursed ring of sustain ability.aHVa --More--bHV6EYou drop an uncursed ring of levitation.--More--bHVTh8You cannot drop something you are wearing.bHVh--More--bHVJYou drop an uncursed ring of protection from shape changers.bHV--More--bHVc /You drop a wand of probing (0:7).bHV DYou drop a wand of polymorph (0:7).--More--bHV&) CYou drop an uncursed wand of fireball.--More--cHVYk.You drop an uncursed rusty wand.cHVk--More--cHV$ EYou drop a blessed wand of light (0:16).--More--cHV/You drop a wand of digging (0:5).cHV2CYou drop a blessed bag of holding.--More--dHV0You drop a blessed bag of holding.dHV--More--dHVֶ1You drop a blessed +0 unicorn horn.dHVAYou drop a bag of tricks (0:18).--More--dHVlQ 0You drop an uncursed skeleton key.dHVQ --More--dHV Your movements are now unencumbered. 127(127)  Pw:58(143) AC:-19 Exp:13 Wt:226/1000eHVfHV # gHVlootgHVL,gHV,?There is a bag of tricks (0:18) here, loot it? [ynq] (q) hHVR MnThere is a blessed bag of holding here, loot it? [ynq] (q) iHV yiHV6You carefully open the bag of holding...--More--jHVO Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) kHV+(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B Take out what type of objects?  a - All types b - Coins c - Comestibles d - Scrolls e - Spellbooks A -kHV Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) mHVS+mHVk(0q(0q(0k(0~(0~(0x(B(B$(B$(B$(B(0~(0~(0x(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(mHVk0x(B(B(0x(B(B@(B_(0~(B(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(B$(B Take out what?   Comestibles(B  a - 16 food rations  b - 4 BRAINs  c - a carrot  d - 5 apples  e - 2 bananas  f - 2 pears  g - 3 candy bars  h - 16 food rations  i - 3 oranges  j - 3 cram rations  Scrolls(B  k - a scroll of taming  l - 2 scrolls of destroy armor  m - 5 scrolls of enchant weapon  n - a scroll of enchant weapon  o - 3 scrolls of blank paper  p - 3 scrolls of blank paper  q - a scroll of remove curse  r - a scroll of taming  s - a scroll of remove curse (1 of 2)nHVX+++++++++++++++++++pHVd a - 4 scrolls of teleportation  b - 21 scrolls of blank paper  Spellbooks(B  c - a spellbook of flame sphere  d - a spellbook of enchant armor  e - a spellbook of jumping  f - a spellbook of teleport away  g - a spellbook of magic mapping  h - a spellbook of identify (2 of 2)pHV @++++++++qHVp(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B$(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(B(0a(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(BqHVq[C#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B#(B###(B#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B$(B(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B###(B##(BHVzm(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0~(B(0a(B(B####(B###(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0~(0q(0q(0j(B(B#(B#(B#(B#(B(0x(B(B@(B_(0~(B(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B#(B#(B###(B#(B#(B#(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B###(B#(B#(BHV({1m#############(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B0(B###(B#(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B (0l(0q(0~(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(0~(0~(0~(B(B?(B(0~(0~(0~(0x(B(B%(B(0x(0~(0~(0~(0~(0x(B(B#(B$(B$(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B|(0~(B(B^(B>(B(0~(0~(0~(0~(B(0a(B(B######(B(0a(B(0~(0~(0~(BqHVO{(B^(B(0x(B(B#(B (0x(B(B((B^(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B*(B$(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BqHVm{]Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:13 $:0 HP: Dlvl:13 $:0 HP:127(127) Dlvl:13 $:0 HP:127(127) Pw:58(143) AC:-19 Exp:13 Wt:546/1000J - 16 food rations.E - 4 BRAINs.g - a carrot.R - 5 apples.--More--rHVMrHVrNAThere is a blessed bag of holding here, loot it? [ynq] (q) sHV nsHV2 Your movements are slowed slightly because of your load. 127(127)  Pw:58(143) AC:-19 Exp:13 Wt:1478/1000 BurdenedtHV+((B@(BuHV= Drop what type of items?  a - All types b - Amulets c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Rings i - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) vHVV+vHV$C(0q(0q(0k(0~(0~(0x(B(B$(B$(B$(B(0~(0~(0x(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(vHVqQ0x(B(B(0x(B(B((B@(B(0~(B(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(B$(B####(B$(B$(B What would you like to drop?   Comestibles(B  g - a carrot  q - 3 candy bars  v - 3 cram rations  z - 3 oranges  D - 2 pears  E - 4 BRAINs  J - 32 food rations  O - 2 bananas  R - 5 apples  Scrolls(B  c - a scroll of enchant weapon  d - 5 scrolls of enchant weapon  i - 3 scrolls of blank paper  j - 3 scrolls of blank paper  m - a scroll of taming  n - a scroll of remove curse  y - a scroll of taming  F - 2 scrolls of destroy armor  G - 4 scrolls of teleportation  I - 21 scrvHVQ)olls of blank paper (1 of 2)vHVkd +++++++++++++++++++xHVGb< T - a scroll of remove curse  Spellbooks(B  r - a spellbook of jumping  K - a spellbook of enchant armor  L - a spellbook of teleport away  M - a spellbook of magic mapping  N - a spellbook of identify  Z - a spellbook of flame sphere (2 of 2)xHVW 8+++++++{HV (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B$(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(B(0a(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B{HV [C#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B#(B###(B#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B$(B(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B###(B##(B[{HV m(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0~(B(0a(B(B####(B###(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0~(0q(0q(0j(B(B#(B#(B#(B#(B(0x(B(B((B@(B(0~(B(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B#(B#(B###(B#(B#(B#(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B###(B#(B#(B[{HV m#############(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B0(B###(B#(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B (0l(0q(0~(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(0~(0~(0~(B(B?(B(0~(0~(0~(0x(B(B%(B(0x(0~(0~(0~(0~(0x(B(B#(B$(B$(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B|(0~(B(B^(B>(B(0~(0~(0~(0~(B(0a(B(B######(B(0a(B(0~(0{HV ~(0~(B(B^(B(0x(B(B#(B (0x(B(B((B^(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B*(B$(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B{HV CConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:13 $:0 HP: Dlvl:13 $:0 HP:127(127) Dlvl:13 $:0 HP:127(127) Pw:58(143) AC:-19 Exp:13 Wt:1476/1000 BurdenedA carrot lands on the altar.3 candy bars land on the altar.--More--|HV*~|HV~a 127(127)  Pw:58(143) AC:-19 Exp:13 Wt:226/1000}HV U Pick up what?   Comestibles(B  a - 5 uncursed apples  b - 2 uncursed bananas  c - 32 uncursed food rations  d - 4 uncursed BRAINs  e - 2 uncursed pears  f - 3 uncursed oranges  g - 3 uncursed cram rations  h - 3 uncursed candy bars  i - an uncursed carrot  Scrolls(B  j - an uncursed scroll of remove curse  k - 21 uncursed scrolls of blank paper  l - 4 uncursed scrolls of teleportation  m - 2 uncursed scrolls of destroy armor  n - a blessed scroll of taming  o - a cursed scroll of remove curse  p - an uncursed scroll of taming  q - 3 blessed scrolls of blank paper  r - 3 cursed scrolls of blank paper  s - 5 uncursed scrolls of enchant weapon (1 of 2)}HV +++++++++++++++++++HVv  a - a blessed scroll of enchant weapon  Spellbooks(B  b - an uncursed spellbook of flame sphere  c - an uncursed spellbook of identify  d - an uncursed spellbook of magic mapping  e - an uncursed spellbook of teleport away  f - an uncursed spellbook of enchant armor  g - an uncursed spellbook of jumping (2 of 2)HVd 8+++++++HV(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B$(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(B(0a(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(BHVk[C#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B#(B###(B#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B$(B(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B###(B##(BVm(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0~(B(0a(B(B####(B###(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0~(0q(0q(0j(B(B#(B#(B#(B#(B(0x(B(B((B@(B(0~(B(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B#(B#(B###(B#(B#(B#(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B###(B#(B#(BV^m#############(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B0(B###(B#(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B (0l(0q(0~(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(0~(0~(0~(B(B?(B(0~(0~(0~(0x(B(B%(B(0x(0~(0~(0~(0~(0x(B(B#(B$(B$(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B|(0~(B(B^(B>(B(0~(0~(0~(0~(B(0a(B(B######(B(0a(B(0~(0HV~(0~(B(B^(B(0x(B(B#(B (0x(B(B((B^(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B*(B$(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BHV+Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:13 $:0 HP: Dlvl:13 $:0 HP:127(127) Dlvl:13 $:0 HP:127(127) Pw:58(143) AC:-19 Exp:13 Wt:236/1000R - 5 uncursed apples.O - 2 uncursed bananas.--More--HVt +J - 32 uncursed food rations.HV(u 7E - 4 uncursed BRAINs.--More--HV7#D - 2 uncursed pears.HVl8z - 3 uncursed oranges.--More--HVG*v - 3 uncursed cram rations.HVPG;q - 3 uncursed candy bars.--More--HV\f%g - an uncursed carrot.HVfHT - an uncursed scroll of remove curse.--More--HV WYou have a little trouble lifting I - 21 uncursed scrolls of blank paper.HV  --More--HVz You have a little trouble lifting G - 4 uncursed scrolls of teleportation. HVվ--More--HVk You have a little trouble lifting F - 2 uncursed scrolls of destroy armor.HVܐ --More--HV+< b You have a little trouble lifting y - a blessed scroll of taming.HVG --More--HVTYou have a little trouble lifting n - a cursed scroll of remove curse.HV--More--HV QYou have a little trouble lifting m - an uncursed scroll of taming.HV --More--HV dYou have a little trouble lifting j - 3 blessed scrolls of blank paper.--More--HV6 TYou have a little trouble lifting i - 3 cursed scrolls of blank paper.HVl --More--HVhYou have a little trouble lifting d - 5 uncursed scrolls of enchant weapon. HV--More--HV] y You have a little trouble lifting c - a blessed scroll of enchant weapon. HVG] --More--HVm You have a little trouble lifting Z - an uncursed spellbook of flame sphere.HV --More--HVx You have a little trouble lifting N - an uncursed spellbook of identify. HVИ--More--HVuy} You have a little trouble lifting M - an uncursed spellbook of magic mapping. HVy--More--HVҚ } You have a little trouble lifting L - an uncursed spellbook of teleport away. HV --More--HV} You have a little trouble lifting K - an uncursed spellbook of enchant armor. HVA--More--HVfw You have a little trouble lifting r - an uncursed spellbook of jumping.--More--HV$ Your movements are slowed slightly because of your load. 127(127)  Pw:58(143) AC:-19 Exp:13 Wt:1478/1000 BurdenedHVj HVFV Choose which spell to cast   Name Level Category Fail(B a - healing 1 healing 0% b - create familiar 6 healing 90% c - freeze sphere 1 matter 0% d - flame sphere 1 matter 0% e - detect treasure 4* divine 81% f - identify 5 divine 99% g - magic mapping 5 divine 99% h - jumping 1 body 0% i - haste self 3 body 58% j - invisibility 4 body 81% k - enlighten 4 body 81% l - teleport away 6 body 100% m - sleep 1 enchant 0% n - enchant armor 7 enchant 100%(end) HV (0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(B0(0x(B(B#(B###(B#(BHVC (0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B#(B###(B##(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B###(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B#(B#(B#(B(0x(B(B((B@(B(0~(HVh B(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B#############(B(0~(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0~(0x(B(B%(B(0x(0~(0~(0~(0~(0x(B(B#(B$(B$(B(0~(B(0a(B(B######(B(0a(B(0~(0~(0~(B(B^(B(0x(B(B#(B(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B#(BHV-_(B@(BHV7 @What do you want to drop? [a-df-jl-np-svx-zC-ORTVZ or ?*] HV# Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed burnt +3 pair of speed boots (being worn)  Comestibles(B  g - an uncursed carrot  q - 3 uncursed candy bars  v - 3 uncursed cram rations  z - 3 uncursed oranges  D - 2 uncursed pears  E - 4 uncursed BRAINs  J - 32 uncursed food rations  O - 2 uncursed bananas  R - 5 uncursed apples  Scrolls(B  c - a blessed scroll of enchant weapon  d - 5 uncursed scrolls of enchant weapon (1 of 2)HVA i - 3 cursed scrolls of blank paper  j - 3 blessed scrolls of blank paper  m - an uncursed scroll of taming  n - a cursed scroll of remove curse  y - a blessed scroll of taming  F - 2 uncursed scrolls of destroy armor  G - 4 uncursed scrolls of teleportation  I - 21 uncursed scrolls of blank paper  T - an uncursed scroll of remove curse  Spellbooks(B  r - an uncursed spellbook of jumping  K - an uncursed spellbook of enchant armor  L - an uncursed spellbook of teleport away  M - an uncursed spellbook of magic mapping  N - an uncursed spellbook of identify  Z - an uncursed spellbook of flame sphere  Rings(B  h - an uncursed +2 ring of increase accuracy (on left hand)  s - a blessed +3 ring of increase damage (on right hand)  Gems(B  x - an invisible blessed luckstone  C - a blessed luckstone (2 of 2)HV+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B$(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(B(0a(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BHV#(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B#(B###(B#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B$(B(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B###(BV@m##(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0~(B(0a(B(B####(B###(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0~(0q(0q(0j(B(B#(B#(B#(B#(B(0x(B(B((B_(B@(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B#(B#(B###(B#(B#(B#(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B###(B#(B#(BHV#############(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B0(B###(B#(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B (0l(0q(0~(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(0~(0~(0~(B(B?(B(0~(0~(0~(0x(B(B%(B(0x(0~(0~(0~(0~(0x(B(B#(B$(B$(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B|(0~(B(B^(B>(B(0~(0~(0~(0~(B(0a(B(B######(B(0a(B(0~HV!(0~(0~(B(B^(B(0x(B(B#(B (0x(B(B((B^(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B*(B$(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BHVConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:13 $:0 HP: Dlvl:13 $:0 HP:127(127) Dlvl:13 $:0 HP:127(127) Pw:58(143) AC:-19 Exp:13 Wt:1478/1000 BurdenedYou drop an uncursed spellbook of enchant armor.HV,@(B+(BHV @(B_(BHV' *There are many objects here.HVW# HV lootHVHV?There is a bag of tricks (0:18) here, loot it? [ynq] (q) HVMnThere is a blessed bag of holding here, loot it? [ynq] (q) HVi yHVi 6You carefully open the bag of holding...--More--HV[3  Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) HV& +(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B Put in what type of objects?  a - All types b - Amulets c - Weapons d - Armor e - Comestibles f - ScroHV#' lls g - Spellbooks h - Rings i - Gems B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) HVd +HVD $(B$(B$(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0x(B(B@(B_(B+(B/(B(0x(B(BHVE [12;63H(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B Put in what?   Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed burnt +3 pair of speed boots (being worn)  Comestibles(B  g - an uncursed carrot  q - 3 uncursed candy bars  v - 3 uncursed cram rations  z - 3 uncursed oranges  D - 2 uncursed pears  E - 4 uncursed BRAINs  J - 32 uncursed food rations  O - 2 uncursHVE Xed bananas  R - 5 uncursed apples  Scrolls(B (1 of 2)HV ++++++++++++++++HV#[-HV c - a blessed scroll of enchant weapon  d - 5 uncursed scrolls of enchant weapon  i - 3 cursed scrolls of blank paper  j - 3 blessed scrolls of blank paper  m - an uncursed scroll of taming  n - a cursed scroll of remove curse  y - a blessed scroll of taming  F - 2 uncursed scrolls of destroy armor  G - 4 uncursed scrolls of teleportation  I - 21 uncursed scrolls of blank paper  T - an uncursed scroll of remove curse  Spellbooks(B  r - an uncursed spellbook of jumping  L - an uncursed spellbook of teleport away  M - an uncursed spellbook of magic mapping  N - an uncursed spellbook of identify  Z - an uncursed spellbook of flame sphere  Rings(B  h - an uncursed +2 ring of increase accuracy (on left hand)  s - a blessed +3 ring of increase damage (on right hand)  Gems(B  x - an invisible blessed luckstone  C - a blessed luckstone V 4;1H(2 of 2)HV] Put in what?   Amulets(B  p + an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  Armor(B  a + a blessed greased fireproof +3 robe of power (being worn)  f + an uncursed rustproof +3 helm of brilliance (being worn)  l + an uncursed +0 cloak of protection (being worn)  H + the blessed fireproof +0 Gauntlets of Defense (being worn)  V + an uncursed burnt +3 pair of speed boots (being worn)  Comestibles(B  g + an uncursed carrot  q + 3 uncursed candy bars  v + 3 uncursed cram rations  z + 3 uncursed oranges  D + 2 uncursed pears  E + 4 uncursed BRAINs  J + 32 uncursed food rations  O + 2 uncursed bananas  R + 5 uncursed apples  Scrolls(B (1 of 2)HV. c - a blessed scroll of enchant weapon  d - 5 uncursed scrolls of enchant weapon  i - 3 cursed scrolls of blank paper  j - 3 blessed scrolls of blank paper  m - an uncursed scroll of taming  n - a cursed scroll of remove curse  y - a blessed scroll of taming  F - 2 uncursed scrolls of destroy armor  G - 4 uncursed scrolls of teleportation  I - 21 uncursed scrolls of blank paper  T - an uncursed scroll of remove curse  Spellbooks(B  r - an uncursed spellbook of jumping  L - an uncursed spellbook of teleport away  M - an uncursed spellbook of magic mapping  N - an uncursed spellbook of identify  Z - an uncursed spellbook of flame sphere  Rings(B  h - an uncursed +2 ring of increase accuracy (on left hand)  s - a blessed +3 ring of increase damage (on right hand)  Gems(B  x - an invisible blessed luckstone  C - a blessed lucksHVctone (2 of 2)HV/++++++++++++++++++++HV-HVs#HV-HV -HV -HV -HV -HV (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B$(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(B(0a(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(BHV( [C#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B#(B###(B#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B$(B(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B###(B##(BVn m(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0~(B(0a(B(B####(B###(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0~(0q(0q(0j(B(B#(B#(B#(B#(B(0x(B(B@(B_(B+(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B#(B#(B###(B#(B#(B#(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B###(B#(B#(BV 35H#############(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B0(B###(B#(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B (0l(0q(0~(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(0~(0~(0~(B(B?(B(0~(0~(0~(0x(B(B%(B(0x(0~(0~(0~(0~(0x(B(B#(B$(B$(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B|(0~(B(B^(B>(B(0~(0~(0~(0~(B(0a(B(B######(B(0a(B(0~(0~(0~HV (B(B^(B(0x(B(B#(B (0x(B(B((B^(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B*(B$(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BHV Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:13 $:0 HP: Dlvl:13 $:0 HP:127(127) Dlvl:13 $:0 HP:127(127) Pw:58(143) AC:-19 Exp:13 Wt:1428/1000 BurdenedYou cannot stash something you are wearing.HV4 --More--HVURYou put an uncursed carrot into the bag of holding. 127(127)  Pw:58(143) AC:-19 Exp:13 Wt:1426/1000 BurdenedHVR--More--HVYou put 3 uncursed candy bars into the bag of holding. 127(127)  Pw:58(143) AC:-19 Exp:13 Wt:1420/1000 Burdened--More--HV?j You put 3 uncursed cram rations into the bag of holding. 127(127)  Pw:58(143) AC:-19 Exp:13 Wt:1375/1000 BurdenedHVtj --More--HVqYou put 3 uncursed oranges into the bag of holding. 127(127)  Pw:58(143) AC:-19 Exp:13 Wt:1369/1000 BurdenedHVr--More--HVYou put 2 uncursed pears into the bag of holding. 127(127)  Pw:58(143) AC:-19 Exp:13 Wt:1365/1000 Burdened--More--HVYou put 4 uncursed BRAINs into the bag of holding. 127(127)  Pw:58(143) AC:-19 Exp:13 Wt:1345/1000 BurdenedHV--More--HVEYou put 32 uncursed food rations into the bag of holding. 127(127)  Pw:58(143) AC:-19 Exp:13 Wt:705/1000HV--More--HVg You put 2 uncursed bananas into the bag of holding. 127(127)  Pw:58(143) AC:-19 Exp:13 Wt:701/1000HV --More--HV You put 5 uncursed apples into the bag of holding. 127(127)  Pw:58(143) AC:-19 Exp:13 Wt:691/1000--More--HVLYou put a blessed scroll of enchant weapon into the bag of holding. 127(127)  Pw:58(143) AC:-19 Exp:13 Wt:686/1000HV}--More--HV You put 4 uncursed scrolls of enchant weapon into the bag of holding. 127(127)  Pw:58(143) AC:-19 Exp:13 Wt:666/1000--More--HVYou put 3 blessed scrolls of blank paper into the bag of holding. 127(127)  Pw:58(143) AC:-19 Exp:13 Wt:651/1000--More--HV@ You put an uncursed scroll of taming into the bag of holding. 127(127)  Pw:58(143) AC:-19 Exp:13 Wt:646/1000HVs --More--HV. You put a blessed scroll of taming into the bag of holding. 127(127)  Pw:58(143) AC:-19 Exp:13 Wt:641/1000--More--HV̻You put 4 uncursed scrolls of teleportation into the bag of holding. 127(127)  Pw:58(143) AC:-19 Exp:13 Wt:621/1000HV--More--HV=You put 21 uncursed scrolls of blank paper into the bag of holding. 127(127)  Pw:58(143) AC:-19 Exp:13 Wt:516/1000--More--HVqYou put an uncursed scroll of remove curse into the bag of holding. 127(127)  Pw:58(143) AC:-19 Exp:13 Wt:511/1000HVq--More--HV9You put an uncursed spellbook of jumping into the bag of holding. 127(127)  Pw:58(143) AC:-19 Exp:13 Wt:461/1000HVd--More--HV You put an uncursed spellbook of teleport away into the bag of holding. 127(127)  Pw:58(143) AC:-19 Exp:13 Wt:411/1000--More--HVZ You put an uncursed spellbook of magic mapping into the bag of holding. 127(127)  Pw:58(143) AC:-19 Exp:13 Wt:361/1000HV[ --More--HVqYou put an uncursed spellbook of identify into the bag of holding. 127(127)  Pw:58(143) AC:-19 Exp:13 Wt:311/1000--More--HV0You put an uncursed spellbook of flame sphere into the bag of holding. 127(127)  Pw:58(143) AC:-19 Exp:13 Wt:261/1000--More--HV59You cannot stash something you are wearing.--More--HVCHViAThere is a blessed bag of holding here, loot it? [ynq] (q) HV3! qHVq% Your movements are now unencumbered. 127(127)  Pw:58(143) AC:-19 Exp:13 Wt:261/1000HVHV8# HV-lootHVHV?There is a bag of tricks (0:18) here, loot it? [ynq] (q) HV$ nHVb AThere is a blessed bag of holding here, loot it? [ynq] (q) HV yHVϰ6You carefully open the bag of holding...--More--IVP  Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) IVO+(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B Take out what type of objects?  a - All types b - Coins c - Comestibles d - Scrolls e - Spellbooks A -IV} Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) IV) $(B$(B$(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0x(B(B@(B_(B+(B/(B(0x(B(BIVv r[12;63H(0m(0q(0q(0q(0j(B(BThere is a blessed bag of holding here, loot it? [ynq] (q) IV yIV26You carefully open the bag of holding...--More--IV Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) IV@+(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Potions f - Wands[9IV&A;45H g - Tools h - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) IVP +IV4(0q(0q(0k(0~(0~(0x(B(B$(B$(B$(B(0~(0~(0x(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(IVB0x(B(B(0x(B(B@(B_(B+(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(B$(B####(B$(B$(B Take out what?   Potions(B  a - an uncursed potion of polymorph  b - an uncursed potion of sleeping  c - a potion of water  d - 2 uncursed potions of oil  e - 3 potions of holy water  f - a blessed potion of restore ability  g - 2 potions of see invisible  h - a potion of healing  i - a potion of water  j - 17 potions of water  k - 2 potions of monster detection  l - 2 potions of fruit juice  m - 3 potions of speed  n - 2 potions of amnesia  o - 2 potions of paralysis  p - 2 potions of paralysis  q - a potioIVBn of monster detection  r - a potion of confusion  s - 2 potions of booze  t - a potion of unholy water (1 of 2)IV.  +IVD(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B$(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(B(0a(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(BIVD[C#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B#(B###(B#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B$(B(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B###(B##(B[IVJOm(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0~(B(0a(B(B####(B###(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0~(0q(0q(0j(B(B#(B#(B#(B#(B(0x(B(B@(B_(B+(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B#(B#(B###(B#(B#(B#(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B###(B#(B#(B[14;IVO35H#############(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B0(B###(B#(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B (0l(0q(0~(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(0~(0~(0~(B(B?(B(0~(0~(0~(0x(B(B%(B(0x(0~(0~(0~(0~(0x(B(B#(B$(B$(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B|(0~(B(B^(B>(B(0~(0~(0~(0~(B(0a(B(B######(B(0a(B(0~(0~(0~IVO(B(B^(B(0x(B(B#(B (0x(B(B((B^(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B*(B$(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BIVOConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:13 $:0 HP: Dlvl:13 $:0 HP:127(127) Dlvl:13 $:0 HP:127(127) Pw:58(143) AC:-19 Exp:13 Wt:281/1000T - a potion of unholy water.IVI+((B@(BIV')# IVj+dipIVIV8What do you want to dip? [abdfhilnpsxCFHTV or ?*] IV Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed burnt +3 pair of speed boots (being worn)  Scrolls(B  d - an uncursed scroll of enchant weapon  i - 3 cursed scrolls of blank paper  n - a cursed scroll of remove curse  F - 2 uncursed scrolls of destroy armor  Potions(B  T - a potion of unholy water  Rings(B  h - an uncursed +2 ring of increase accuracy (on left hand)  s - a blessed +3 ring of increase damage (on right hand)  Gems(B  x - an invisible blIVCessed luckstone  C - a blessed luckstone (end) IV+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B$(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(B(0a(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BIV#(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B#(B###(B#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B$(B(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B###(B[30IV&m##(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0~(B(0a(B(B####(B###(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0~(0q(0q(0j(B(B#(B#(B#(B#(B(0x(B(B((B@(B+(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B#(B#(B###(B#(B#(B#(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B###(B#(B#(BIVJ#############(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B0(B###(B#(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B (0l(0q(0~(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(0~(0~(0~(B(B?(B(0~(0~(0~(0x(B(B%(B(0x(0~(0~(0~(0~(0x(B(B#(B$(B$(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B|(0~(B(B^(B>(B(0~(0~(0~(0~(B(0a(B(B######(B(0a(B(0~IVl!(0~(0~(B(B^(B(0x(B(B#(B (0x(B(B((B^(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B*(B$(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BIVConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:13 $:0 HP: Dlvl:13 $:0 HP:127(127) Dlvl:13 $:0 HP:127(127) Pw:58(143) AC:-19 Exp:13 Wt:281/1000What do you want to dip into? [T or ?*] IV IVY EYour 2 scrolls of destroy armor glow with a black aura.IV+_(B@(BIVEBYou see here an uncursed spellbook of enchant armor.IVʶIV8What do you want to drop? [abdfhilnpsxCFHV or ?*] IVSz Amulets(B p - an uncursed amulet of reflection (being worn) Weapons(B b - the blessed +5 Hellfire (alternate weapon; not wielded) Armor(B a - a blessed greased fireproof +3 robe of power (being worn) f - an uncursed rustproof +3 helm of brilliance (being worn) l - an uncursed +0 cloak of protection (being worn) H - the blessed fireproof +0 Gauntlets of Defense (being worn) V - an uncursed burnt +3 pair of speed boots (being worn) Scrolls(B d - an uncursed scroll of enchant weapon i - 3 cursed scrolls of blank paper n - a cursed scroll of remove curse F - 2 cursed scrolls of destroy armor Rings(B h - an uncursed +2 ring of increase accuracy (on left hand) s - a blessed +3 ring of increase damage (on right hand) Gems(B x - an invisible blesseIVzBd luckstone C - a blessed luckstone(end) %IV"+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(B%IV:##(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B#(B###(B#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B#(B###(B##(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B#(B###(B#%IVY#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B#(B#(B#(B#(B(0x(B(B((B_(B@(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B###(B#(B#(B#(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B#(B#############(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#[%IV#K(B(0x(0~(0~(0~(0~(B(B?(B(0~(0~(0~(0x(B(B%(B(0x(0~(0~(0~(0~(0x(B(B#(B$(B$(B(0x(B|(0~(B(B^(B>(B(0~(0~(0~(0~(B(0a(B(B######(B(0a(B(0~(0~(0~(B(B^(B(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B#(B(0m(0q(0q(0q(0q(0j(B(B*(B$(B Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:13 $:0 HP: Dlvl:13 $:0 HP:127(127) Dlvl:13 $:0 HP:127(127) Pw:58(143) AC:-19 Exp:13 Wt:261/1000%IV#7You drop 3 cursed scrolls of blank paper.&IVY=&IV=7What do you want to drop? [abdfhlnpsxCFHV or ?*] &IV{&IV7You drop a cursed scroll of remove curse.'IV !@?(B(IVv Amulets(B p - an uncursed amulet of reflection (being worn) Weapons(B b - the blessed +5 Hellfire (alternate weapon; not wielded) Armor(B a - a blessed greased fireproof +3 robe of power (being worn) f - an uncursed rustproof +3 helm of brilliance (being worn) l - an uncursed +0 cloak of protection (being worn) H - the blessed fireproof +0 Gauntlets of Defense (being worn) V - an uncursed burnt +3 pair of speed boots (being worn) Scrolls(B d - an uncursed scroll of enchant weapon F - 2 cursed scrolls of destroy armor Rings(B h - an uncursed +2 ring of increase accuracy (on left hand) s - a blessed +3 ring of increase damage (on right hand) Gems(B x - an invisible blessed luckstone C - a blessed luckstone(end) ,IVi(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(B[,IVj30m#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B#(B###(B#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B#(B###(B##(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B#(B###(B#(,IV1jB#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B#(B#(B#(B#(B(0x(B(B((B@?(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B###(B#(B#(B#(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B#(B#############(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B,IVsj(0x(0~(0~(0~(0~(B(B?(B(0~(0~(0~(0x(B(B%(B(0x(0~(0~(0~(0~(0x(B(B#(B$(B$(B(0x(B|(0~(B(B^(B>(B(0~(0~(0~(0~(B(0a(B(B######(B(0a(B(0~(0~(0~(B(B^(B(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B#(B(0m(0q(0q(0q(0q(0j(B(B*(B$(B,IV 1What do you want to take off? [flHV or ?*] -IVE Armor(B f - an uncursed rustproof +3 helm of brilliance (being worn) l - an uncursed +0 cloak of protection (being worn) H - the blessed fireproof +0 Gauntlets of Defense (being worn) V - an uncursed burnt +3 pair of speed boots (being worn)(end) .IV{ +(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(B.IV l[C#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B.IV You finish taking off your helmet.518  127(127)  Pw:58(143) AC:-15 Exp:13 Wt:241/1000/IV%/IVS0What do you want to take off? [lHV or ?*] /IVk Armor(B l - an uncursed +0 cloak of protection (being worn) H - the blessed fireproof +0 Gauntlets of Defense (being worn) V - an uncursed burnt +3 pair of speed boots (being worn)(end) 1IV{`+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B1IVYou were wearing an uncursed +0 cloak of protection. 127(127)  Pw:58(143) AC:-12 Exp:13 Wt:241/10002IV 2IV:0What do you want to take off? [aHV or ?*] 3IV Armor(B a - a blessed greased fireproof +3 robe of power (being worn) H - the blessed fireproof +0 Gauntlets of Defense (being worn) V - an uncursed burnt +3 pair of speed boots (being worn)(end) 5IV_`+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B5IVYou finish taking off your gloves. 127(127)  Pw:58(143) AC:-11 Exp:13 Wt:241/10005IV~ 5IV /What do you want to take off? [aV or ?*] 6IVR6IV_R.You finish taking off your suit.7IVU  Amulets(B p - an uncursed amulet of reflection (being worn) Weapons(B b - the blessed +5 Hellfire (alternate weapon; not wielded) Armor(B a - a blessed greased fireproof +3 robe of power f - an uncursed rustproof +3 helm of brilliance l - an uncursed +0 cloak of protection H - the blessed fireproof +0 Gauntlets of Defense V - an uncursed burnt +3 pair of speed boots (being worn) Scrolls(B d - an uncursed scroll of enchant weapon F - 2 cursed scrolls of destroy armor Rings(B h - an uncursed +2 ring of increase accuracy (on left hand) s - a blessed +3 ring of increase damage (on right hand) Gems(B x - an invisible blessed luckstone C - a blessed luckstone(end) >IV(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(B[>IV30m#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B#(B###(B#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B#(B###(B##(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B###(B#(B>IV$#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B#(B#(B#(B(0x(B(B((B@?(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B###############(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B?(B(0~(0~(0~(0x(B(B%(B[>IVGP37m(0x(0~(0~(0~(0~(0x(B(B#(B$(B$(B(0x(B|(0~(B(B^(B>(B(0~(0~(0~(0~(B(0a(B(B######(B(0a(B(0~(0~(0~(B(B^(B(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B#(B(0m(0q(0q(0q(0q(0j(B(B*(B$(B?IVKb - the blessed +5 Hellfire (weapon in hands).--More--@IVC You have no secondary weapon readied. 127(127)  Pw:58(143) AC:-3 Exp:13 Wt:241/1000KIVtKIV2You are empty handed.--More--KIVb^ b - the blessed +5 Hellfire (alternate weapon; not wielded). 127(127)  Pw:59(143) AC:-11 Exp:13 Wt:241/1000PIV6@(B_(BTIV6What do you want to write with? [- bhsxC or ?*] TIV7 Weapons(B b - the blessed +5 Hellfire (alternate weapon; not wielded) Rings(B h - an uncursed +2 ring of increase accuracy (on left hand) s - a blessed +3 ring of increase damage (on right hand) Gems(B x - an invisible blessed luckstone C - a blessed luckstone(end) VIV}+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(BVIV[C#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B#(B###(B#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B#(B###(B##(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(BVIVhYou write in the dust with the blessed +5 Hellfire (alternate weapon; not wielded).--More--WIV WIV$2What do you want to write in the dust here? XIVf lXIVJm oYIV7lYIVEoYIVlYIV oYIV'lZIVoZIVlZIV% oZIV l[IV7[IVd-You finish writing in the dust.]IV]IV.What do you want to read? [dhsF or ?*.] ]IV]IV^Something is written here in the dust.You read: "lololololol"._IV Amulets(B p - an uncursed amulet of reflection (being worn) Weapons(B b - the blessed +5 Hellfire (alternate weapon; not wielded) Armor(B a - a blessed greased fireproof +3 robe of power f - an uncursed rustproof +3 helm of brilliance l - an uncursed +0 cloak of protection H - the blessed fireproof +0 Gauntlets of Defense V - an uncursed burnt +3 pair of speed boots (being worn) Scrolls(B d - an uncursed scroll of enchant weapon F - 2 cursed scrolls of destroy armor Rings(B h - an uncursed +2 ring of increase accuracy (on left hand) s - a blessed +3 ring of increase damage (on right hand) Gems(B x - an invisible blessed luckstone C - a blessed luckstone(end) aIV(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(BIVL30m#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B#(B###(B#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B#(B###(B##(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B###(B#(BaIV#(B(0x(0~(B(B@(B(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B#(B#(B#(B(0x(B(B((B_(B?(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B###############(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B?(B(0~(0~(0~(aIVu0x(B(B%(B(0x(0~(0~(0~(0~(0x(B(B#(B$(B$(B(0x(B|(0~(B(B^(B>(B(0~(0~(0~(0~(B(0a(B(B######(B(0a(B(0~(0~(0~(B(B^(B(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B#(B(0m(0q(0q(0q(0q(0j(B(B*(B$(BfIV  Amulets(B p - an uncursed amulet of reflection (being worn) Weapons(B b - the blessed +5 Hellfire (alternate weapon; not wielded) Armor(B a - a blessed greased fireproof +3 robe of power f - an uncursed rustproof +3 helm of brilliance l - an uncursed +0 cloak of protection H - the blessed fireproof +0 Gauntlets of Defense V - an uncursed burnt +3 pair of speed boots (being worn) Scrolls(B d - an uncursed scroll of enchant weapon F - 2 cursed scrolls of destroy armor Rings(B h - an uncursed +2 ring of increase accuracy (on left hand) s - a blessed +3 ring of increase damage (on right hand) Gems(B x - an invisible blessed luckstone C - a blessed luckstone(end) iIV' (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(BIVq 30m#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B#(B###(B#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B#(B###(B##(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B###(B#(BiIV #(B(0x(0~(B(B@(B(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B#(B#(B#(B(0x(B(B((B_(B?(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B###############(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B?(B(0~(0~(0~(iIV u0x(B(B%(B(0x(0~(0~(0~(0~(0x(B(B#(B$(B$(B(0x(B|(0~(B(B^(B>(B(0~(0~(0~(0~(B(0a(B(B######(B(0a(B(0~(0~(0~(B(B^(B(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B#(B(0m(0q(0q(0q(0q(0j(B(B*(B$(BkIVď +(0~(B(B@(BlIVZ Choose which spell to cast   Name Level Category Fail(B a - healing 1 healing 0% b - create familiar 6 healing 100% c - freeze sphere 1 matter 13% d - flame sphere 1 matter 13% e - detect treasure 4* divine 100% f - identify 5 divine 100% g - magic mapping 5 divine 100% h - jumping 1 body 13% i - haste self 3 body 84% j - invisibility 4 body 100% k - enlighten 4 body 100% l - teleport away 6 body 100% m - sleep 1 enchant 13% n - enchant armor 7 enchant 100%(end) nIV +(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(B0(0x(B(B#(B###(BnIV [30m#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B#(B###(B##(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B###(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B#(B#(B#(B(0x(B(B((B@?(BIV/ 1m/(B(0x(B(B(0m(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B#############(B(0~(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0~(0x(B(B%(B(0x(0~(0~(0~(0~(0x(B(B#(B$(B$(B(0~(B(0a(B(B######(B(0a(B(0~(0~(0~(B(B^(B(0x(B(B#(B(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B#(BnIV^ EYour knowledge of this spell is twisted.--More--oIVWC It invokes nightmarish images in your mind... 127(127)  Pw:59(143) AC:-11 Exp:13 Wt:241/1000 Conf StunrIVLrIVM-What do you want to read? [dhsF or ?*] rIV ; Scrolls(B d - an uncursed scroll of enchant weapon F - 2 cursed scrolls of destroy armor Rings(B h - an uncursed +2 ring of increase accuracy (on left hand) s - a blessed +3 ring of increase damage (on right hand)(end) uIVG+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(BuIV[C#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B#(B###(B#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(BAs you read the scroll, it disappears.--More--vIVABeing confused, you mispronounce the magic words...vIV--More--wIV[AYour pair of speed boots glows purple for a moment.yIV(yIV\You finish taking off your boots.You feel yourself slow down a bit. 127(127)  Pw:59(143) AC:-8 Exp:13 Wt:236/1000 Conf Stun{IV0  Amulets(B p - an uncursed amulet of reflection (being worn) Weapons(B b - the blessed +5 Hellfire (alternate weapon; not wielded) Armor(B a - a blessed greased fireproof +3 robe of power f - an uncursed rustproof +3 helm of brilliance l - an uncursed +0 cloak of protection H - the blessed fireproof +0 Gauntlets of Defense V - an uncursed burnt fireproof +3 pair of speed boots Scrolls(B d - an uncursed scroll of enchant weapon F - a cursed scroll of destroy armor Rings(B h - an uncursed +2 ring of increase accuracy (on left hand) s - a blessed +3 ring of increase damage (on right hand) Gems(B x - an invisible blessed luckstone C - a blessed luckstone(end) IV- (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(BVU. 30m#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B#(B###(B#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B#(B###(B##(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B###(B#(BIV. #(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B#(B#(B#(B(0x(B(B((B@?(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B###############(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B?(B(0~(0~(0~(0x(B(B%(BV. P37m(0x(0~(0~(0~(0~(0x(B(B#(B$(B$(B(0x(B|(0~(B(B^(B>(B(0~(0~(0~(0~(B(0a(B(B######(B(0a(B(0~(0~(0~(B(B^(B(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B#(B(0m(0q(0q(0q(0q(0j(B(B*(B$(BIVʾ .What do you want to wear? [aflHV or ?*] IVIVYou are now wearing a cloak of protection. 127(127)  Pw:59(143) AC:-11 Exp:13 Wt:236/1000 Conf StunIVIV-What do you want to read? [dhsF or ?*] IV: Scrolls(B d - an uncursed scroll of enchant weapon F - a cursed scroll of destroy armor Rings(B h - an uncursed +2 ring of increase accuracy (on left hand) s - a blessed +3 ring of increase damage (on right hand)(end) IVM+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(BIV(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(BAs you read the scroll, it disappears.--More--IVDABeing confused, you mispronounce the magic words...IV--More--IVHAYour cloak of protection glows purple for a moment.IV6@(B_(BIVZSomething is written here in the dust.Use "r." to read it.IV9(0~(B(B@(BIV *There are many objects here.IVYou feel a bit steadier now. 127(127)  Pw:59(143) AC:-11 Exp:13 Wt:231/1000 ConfIV IV" # IV5PlootIVIV?There is a bag of tricks (0:18) here, loot it? [ynq] (q) IVM yIVN:You carefully open the bag...--More--IVr<It develops a huge set of teeth and bites you!IVs[3 pts.]--More--IV IVB 124(127)(B  Pw:59(143) AC:-11 Exp:13 Wt:231/1000 ConfThere is a blessed bag of holding here, loot it? [ynq] (q) IV Q yIVKQ6You carefully open the bag of holding...--More--IV Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) IV` +(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B Take out what type of objects?  a - All types b - Coins c - Comestibles d - Scrolls e - Spellbooks A -IV } Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) IV+IV$(B$(B$(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0x(B(B@(B_(B?(B/(B(0x(B(BIV(0m(0q(0q(0q(0j(B(B Take out what?  Scrolls(B a - 21 uncursed scrolls of blank paper b - 4 uncursed scrolls of teleportation c - an uncursed scroll of taming d - a blessed scroll of enchant weapon e - 5 uncursed scrolls of enchant weapon f - an uncursed scroll of gold detection g - 2 uncursed scrolls of amnesia h - an uncursed scroll of fire i - a blessed scroll of light j - 2 uncursed scrolls of light k - 2 uncursed scrolls of remove curse l - 2 uncursed scrolls of earth m - a blessed scroll of punishment n - an uncursed scroll of scare monster o - a blessed scroll of confuse monster p - 4 blessed scrolls of blank paper q - an uncursed scroll of magic mapping r - an uncursed scroll of food detection s - 2 blessed scrolls of tamingIV׬ (end) IV^ (0l(0q(0q(0q(0k(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B%(B(0x(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B###(B#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(BIV^_ (0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B#(B##(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B#(B(0x(B(B@(B_(B?(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0j(B(B$(B###########(B(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0x(B(B#(B$(B$(B(0~(0~(0~(BIV_ ([1m(B^(B(0x(B(B#(B(0~(0~(0~(0~(B(0a(B(B#(B(0q(0q(0q(0q(0j(B(B*(B$(B Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:15 Wi:18 Ch:13 Chaotic Dlvl:13 $:0 HP: Dlvl:13 $:0 HP:124(127)(B Dlvl:13 $:0 HP:124(127) Pw:59(143) AC:-11 Exp:13 Wt:231/1000 ConfThere is a blessed bag of holding here, loot it? [ynq] (q) IV qIV/# IV] lootIVIV+?There is a bag of tricks (0:18) here, loot it? [ynq] (q) IVW nIVAThere is a blessed bag of holding here, loot it? [ynq] (q) IV nIV AThere is a blessed bag of holding here, loot it? [ynq] (q) IV1 yIV16You carefully open the bag of holding...--More--IVl  Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) IV.~+(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Potions f - WandsVv~;45H g - Tools h - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) IVΎ(0q(0q(0k(0~(0~(0x(B(B$(B$(B$(B(0~(0~(0x(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(IV00x(B(B(0x(B(B@(B_(B?(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(B$(B####(BIVE  127(127)  Pw:59(143) AC:-11 Exp:13 Wt:231/1000 Conf((B@(BIVk_(B@(BIVl Things that are here: a cursed scroll of remove curse 3 cursed scrolls of blank paper an uncursed spellbook of enchant armor--More--IVD%(0l(0q(0q(0q(0k(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B%(B(0x(0~(0~(0~(0x(B(BIVև Amulets(B p - an uncursed amulet of reflection (being worn) Weapons(B b - the blessed +5 Hellfire (alternate weapon; not wielded) Armor(B a - a blessed greased fireproof +3 robe of power f - an uncursed rustproof +3 helm of brilliance l - an uncursed fireproof +0 cloak of protection (being worn) H - the blessed fireproof +0 Gauntlets of Defense V - an uncursed burnt fireproof +3 pair of speed boots Scrolls(B d - an uncursed scroll of enchant weapon Rings(B h - an uncursed +2 ring of increase accuracy (on left hand) s - a blessed +3 ring of increase damage (on right hand) Gems(B x - an invisible blessed luckstone C - a blessed luckstone(end) IVk(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(BV30m#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B#(B###(B#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B#(B###(B##(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B###(B#(BIV#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B#(B#(B#(B(0x(B(B((B_(B@(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B##(B#(B#(B#(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B#(B#############(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(BIV[1m(B?(B(0~(0~(0~(0x(B(B%(B(0x(0~(0~(0~(0~(0x(B(B#(B$(B$(B(0x(B|(0~(B(B^(B>(B(0~(0~(0~(0~(B(0a(B(B######(B(0a(B(0~(0~(0~(B(B^(B(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B#(B(0m(0q(0q(0q(0q(0j(B(B*(B$(BIV-What do you want to read? [dhs or ?*,] IVkIVCAs you read the scroll, it disappears.--More--IVxABeing confused, you mispronounce the magic words...IV--More--IVt Your hands twitch.IVX;@(B?(BIV+YZSomething is written here in the dust.Use "r." to read it.IVj# IV*V IV+(0~(B(B@(BIVX Things that are here: a cursed scroll of remove curse 3 cursed scrolls of blank paper an uncursed spellbook of enchant armor--More--IV܌%(0l(0q(0q(0q(0k(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B%(B(0x(0~(0~(0~(0x(B(BIVYou feel less confused now. 127(127)  Pw:59(143) AC:-11 Exp:13 Wt:226/1000IV!@?(BIVg_(B@(BIV Things that are here: a cursed scroll of remove curse 3 cursed scrolls of blank paper an uncursed spellbook of enchant armor--More--IVw%(0l(0q(0q(0q(0k(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B%(B(0x(0~(0~(0~(0x(B(BIV^4 Amulets(B p - an uncursed amulet of reflection (being worn) Weapons(B b - the blessed +5 Hellfire (alternate weapon; not wielded) Armor(B a - a blessed greased fireproof +3 robe of power f - an uncursed rustproof +3 helm of brilliance l - an uncursed fireproof +0 cloak of protection (being worn) H - the blessed fireproof +0 Gauntlets of Defense V - an uncursed burnt fireproof +3 pair of speed boots Rings(B h - an uncursed +2 ring of increase accuracy (on left hand) s - a blessed +3 ring of increase damage (on right hand) Gems(B x - an invisible blessed luckstone C - a blessed luckstone(end) IV(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(BVS30m#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B#(B###(B#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B#(B###(B##(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B###(B#(BIV#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B#(B#(B#(B(0x(B(B((B_(B@(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B##(B#(B#(B#(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B#(B#############(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(BIV[1m(B?(B(0~(0~(0~(0x(B(B%(B(0x(0~(0~(0~(0~(0x(B(B#(B$(B$(B(0x(B|(0~(B(B^(B>(B(0~(0~(0~(0~(B(0a(B(B######(B(0a(B(0~(0~(0~(B(B^(B(0x(B(B#(BIV@?(BIV'@(B_(BIVj*There are many objects here.IVDh# IVlootIV IV ?There is a bag of tricks (0:18) here, loot it? [ynq] (q) IV8{ nIVd{AThere is a blessed bag of holding here, loot it? [ynq] (q) IV# yIV8$ 6You carefully open the bag of holding...--More--IVy  Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) IVwg+(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B Take out what type of objects?  a - All types b - Coins c - Comestibles d - Scrolls e - Spellbooks A -IVg} Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) IVc $(B$(B$(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0x(B(B@(B_(B?(B/(B(0x(B(BIV v(0m(0q(0q(0q(0j(B(BThere is a blessed bag of holding here, loot it? [ynq] (q) IV? yIVy6You carefully open the bag of holding...--More--IV Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) IV+(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Potions f - WandsVK;45H g - Tools h - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) IVe+IVȬ(0q(0q(0k(0~(0~(0x(B(B$(B$(B$(B(0~(0~(0x(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(IV2S0x(B(B(0x(B(B@(B_(B?(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(B$(B####(B Take out what?  Tools(B a - a magic marker (0:9) b - a whistle c - a pair of lenses d - a magic marker (0:9) e - a blessed crystal ball f - an uncursed towel g - an uncursed can of grease h - an uncursed stethoscope i - an uncursed skeleton key j - an uncursed skeleton key k - 6 blessed tallow candles l - an uncursed skeleton key m - 13 uncursed wax candles(end) JV+JVƏ +JV>$(B$(B$(B##(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0x(B(B@(B_(B?(B/(B(0x(B(B[JV%?12;63H(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(B$(B$(B$(BU - a whistle.JVJ'S - a pair of lenses.JVЧ JV # JVuOlootJVzJV?There is a bag of tricks (0:18) here, loot it? [ynq] (q) JVZ nJVAThere is a blessed bag of holding here, loot it? [ynq] (q) JVP yJVT6You carefully open the bag of holding...--More-- JVE  Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) !JV4+(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B Take out what type of objects?  a - All types b - Coins c - Comestibles d - Scrolls e - Spellbooks A -!JV~} Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) $JVg$(B$(B$(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0x(B(B@(B_(B?(B/(B(0x(B(B$JVv(0m(0q(0q(0q(0j(B(BThere is a blessed bag of holding here, loot it? [ynq] (q) %JV7 y%JVn 6You carefully open the bag of holding...--More--'JV Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) 'JV+(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Potions f - Wands[9'JV́;45H g - Tools h - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) *JVh++JVN(0q(0q(0k(0~(0~(0x(B(B$(B$(B$(B(0~(0~(0x(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(+JV=0x(B(B(0x(B(B@(B_(B?(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(B$(B####(B Take out what?  Potions(B a - a potion of water b - 2 potions of see invisible c - a potion of healing d - a potion of water e - 17 potions of water f - 2 potions of monster detection g - 2 potions of fruit juice h - 3 potions of speed i - 2 potions of amnesia j - 2 potions of paralysis k - 2 potions of paralysis l - a potion of monster detection m - a potion of confusion n - 2 potions of booze Gems(B o - a garnet stone p - an emerald q - 2 amethyst stones(end) ,JV6+++++++++++++++++-JV_(0q(0q(0q(0k(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0~(0~(0~(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(0q(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0-JVh~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0x(B(B@(B_(B?(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(B$(B#####(B$(B$(B*(B$(B Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:15 Wi:18 Ch:13 Chaotic Dlvl:13 $:0 HP: Dlvl:13 $:0 HP:127(127) Dlvl:13 $:0 HP:127(127) Pw:59(143) AC:-11 Exp:13 Wt:232/1000-JVhdO - a potion of water.T - 2 potions of see invisible.--More--.JV &R - a potion of healing..JV 7Q - a potion of water.--More--.JV\ &P - 17 potions of water..JV\ DJ - 2 potions of monster detection.--More--/JV+G - 2 potions of fruit juice./JV8F - 3 potions of speed.--More--/JV'D - 2 potions of amnesia./JV6<B - 2 potions of paralysis.--More--/JVC)y - 2 potions of paralysis./JV{Cv - a potion of monster detection.--More--/JV^7g - a potion of confusion.--More--/JVG HYou have a little trouble removing W - 2 potions of booze./JV{ --More--0JVrYDYou have a little trouble removing X - a garnet stone.0JVY--More--0JVk@You have a little trouble removing z - an emerald.0JV--More--0JVf GYou have a little trouble removing d - 2 amethyst stones.0JV --More--0JV& Your movements are slowed slightly because of your load. 127(127)  Pw:59(143) AC:-11 Exp:13 Wt:1016/1000 Burdened1JV1JVKC ((B@(B2JV  Drop what type of items?  a - All types b - Amulets c - Weapons d - Armor e - Potions f - Rings g - Tools h - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) 2JV+ +3JVY(0q(0q(0k(0~(0~(0x(B(B$(B$(B$(B(0~(0~(0x(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(3JVMZ0x(B(B(0x(B(B((B@?(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(B$(B####(B What would you like to drop?   Potions(B  g - a potion of confusion  v - a potion of monster detection  y - 2 potions of paralysis  B - 2 potions of paralysis  D - 2 potions of amnesia  F - 3 potions of speed  G - 2 potions of fruit juice  J - 2 potions of monster detection  O - a potion of water  P - 17 potions of water  Q - a potion of water  R - a potion of healing  T - 2 potions of see invisible  W - 2 potions of booze  Tools(B  S - a pair of lenses  U - a whistle  Gems(B  d - 2 amethyst stones  z - an emerald (1 of 2)3JVHm ++++++++++++++++++4JVn 2 X - a garnet stone (2 of 2)5JV  +6JV(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B$(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(B(0a(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B6JV [C#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B#(B###(B#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B$(B(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B###(B##(BV m(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0~(B(0a(B(B####(B###(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0~(0q(0q(0j(B(B#(B#(B#(B#(B(0x(B(B((B@?(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B#(B#(B###(B#(B#(B#(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B###(B#(B#(BVhm#############(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B0(B###(B#(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B (0l(0q(0~(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(0~(0~(0~(B(B?(B(0~(0~(0~(0x(B(B%(B(0x(0~(0~(0~(0~(0x(B(B#(B$(B$(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B|(0~(B(B^(B>(B(0~(0~(0~(0~(B(0a(B(B######(B(0a(B(0~(0~(0~(BV30m(B^(B(0x(B(B#(B (0x(B(B((B^(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B*(B$(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B6JVConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:15 Wi:18 Ch:13 Chaotic Dlvl:13 $:0 HP: Dlvl:13 $:0 HP:127(127) Dlvl:13 $:0 HP:127(127) Pw:59(143) AC:-11 Exp:13 Wt:996/1000A potion of confusion lands on the altar.6JV--More--6JV- 6JV a 127(127)  Pw:59(143) AC:-11 Exp:13 Wt:226/10007JVl d Pick up what?   Potions(B  a - 2 blessed potions of booze  b - 2 uncursed potions of see invisible  c - a cursed potion of healing  d - a potion of holy water  e - 17 uncursed potions of water  f - a potion of unholy water  g - 2 uncursed potions of monster detection  h - 2 uncursed potions of fruit juice  i - 3 uncursed potions of speed  j - 2 uncursed potions of amnesia  k - 2 uncursed potions of paralysis  l - 2 cursed potions of paralysis  m - a blessed potion of monster detection  n - an uncursed potion of confusion  Tools(B  o - an uncursed whistle  p - an uncursed pair of lenses  Gems(B  q - an uncursed garnet stone  r - an uncursed emerald (1 of 2)7JV++++++++++++++++++9JVsZ > a - 2 uncursed amethyst stones (2 of 2):JVͲ +;JVM(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B$(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(B(0a(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B;JV[C#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B#(B###(B#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B$(B(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B###(B##(BVm(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0~(B(0a(B(B####(B###(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0~(0q(0q(0j(B(B#(B#(B#(B#(B(0x(B(B((B@?(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B#(B#(B###(B#(B#(B#(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B###(B#(B#(BVm#############(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B0(B###(B#(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B (0l(0q(0~(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(0~(0~(0~(B(B?(B(0~(0~(0~(0x(B(B%(B(0x(0~(0~(0~(0~(0x(B(B#(B$(B$(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B|(0~(B(B^(B>(B(0~(0~(0~(0~(B(0a(B(B######(B(0a(B(0~(0~(0~(BV30m(B^(B(0x(B(B#(B (0x(B(B((B^(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B*(B$(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B;JVF Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:15 Wi:18 Ch:13 Chaotic Dlvl:13 $:0 HP: Dlvl:13 $:0 HP:127(127) Dlvl:13 $:0 HP:127(127) Pw:59(143) AC:-11 Exp:13 Wt:266/1000W - 2 blessed potions of booze.--More--(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B$(B(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(BCJV (0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B###(B##(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0~(B(0a(B(B####(B###(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0~(0q(0q(0j(B(B#(B#(B#(B#(B(0x(B(B((B@?(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B#(B#(B###(B#(BJV ;35H#(B#(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B###(B#(B#(B#############(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B0(B###(B#(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B (0l(0q(0~(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(0~(0~(0~(B(B?(B(0~(0~(0~(0x(B(B%(B(0x(0~(0~(0~(0~(0x(B(B#(B$(B$(B (0x(0~(0~CJV (0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B|(0~(B(B^(B>(B(0~(0~(0~(0~(B(0a(B(B######(B(0a(B(0~(0~(0~(B(B^(B(0x(B(B#(B (0x(B(B((B^(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B*(B$(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BDJV9 ,What do you want to wear? [fHV or ?*] EJVk 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:1016/1000 BurdenedEJV?You finish your dressing maneuver.--More--FJV}&4You feel yourself speed up a bit more.GJV  Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  Armor(B  a - a blessed greased fireproof +3 robe of power  f - an uncursed rustproof +3 helm of brilliance  l - an uncursed fireproof +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense  V - an uncursed burnt fireproof +3 pair of speed boots (being worn)  Potions(B  g - an uncursed potion of confusion  v - a blessed potion of monster detection  y - 2 cursed potions of paralysis  B - 2 uncursed potions of paralysis  D - 2 uncursed potions of amnesia  F - 3 uncursed potions of speed  G - 2 uncursed potions of fruit juice  J - 2 uncursed potions of monster detection  O - a potion of unholy water  P - 17 uncursed potions of water  Q - a potion oGJV" If holy water  R - a cursed potion of healing (1 of 2)RJVl1 T - 2 uncursed potions of see invisible  W - 2 blessed potions of booze  Rings(B  h - an uncursed +2 ring of increase accuracy (on left hand)  s - a blessed +3 ring of increase damage (on right hand)  Tools(B  S - an uncursed pair of lenses  U - an uncursed whistle  Gems(B  d - 2 uncursed amethyst stones  x - an invisible blessed luckstone  z - an uncursed emerald  C - a blessed luckstone  X - an uncursed garnet stone (2 of 2)SJVSH Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:15 Wi:18 Ch:13 Chaotic Dlvl:13 $:0 HP: Dlvl:13 $:0 HP:127(127) Dlvl:13 $:0 HP:127(127) Pw:60(143) AC:-14 Exp:13 Wt:1016/1000 Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B$(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(BSJVH $(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(B(0a(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B#(B###(B#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B$(B(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(BSJVH (0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B###(B##(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0~(B(0a(B(B####(B###(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0~(0q(0q(0j(B(B#(B#(B#(B#(B(0x(B(B((B@?(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B#(B#(B###(B#(BJVH ;35H#(B#(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B###(B#(B#(B#############(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B0(B###(B#(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B (0l(0q(0~(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(0~(0~(0~(B(B?(B(0~(0~(0~(0x(B(B%(B(0x(0~(0~(0~(0~(0x(B(B#(B$(B$(B (0x(0~(0~SJVH (0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B|(0~(B(B^(B>(B(0~(0~(0~(0~(B(0a(B(B######(B(0a(B(0~(0~(0~(B(B^(B(0x(B(B#(B (0x(B(B((B^(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B*(B$(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BTJV +What do you want to throw? [b or ?*] UJVlUJVLl&In what direction? [hykulnjb><] UJV!(BUJV*!(B(0~(B(BUJV<-!(B(0~(B(BUJV. &!(B^(BUJVC ,!(B(0~(B(BUJV #(0~(B(B!(BUJVH (0~(B(BUJVm AA cursed potion of healing shatters!--More--VJV Your movements are now unencumbered. 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:996/1000WJV Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  Armor(B  a - a blessed greased fireproof +3 robe of power  f - an uncursed rustproof +3 helm of brilliance  l - an uncursed fireproof +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense  V - an uncursed burnt fireproof +3 pair of speed boots (being worn)  Potions(B  g - an uncursed potion of confusion  v - a blessed potion of monster detection  y - 2 cursed potions of paralysis  B - 2 uncursed potions of paralysis  D - 2 uncursed potions of amnesia  F - 3 uncursed potions of speed  G - 2 uncursed potions of fruit juice  J - 2 uncursed potions of monster detection  O - a potion of unholy water  P - 17 uncursed potions of water  Q - a potion oWJVRf holy water  T - 2 uncursed potions of see invisible (1 of 2)YJVc  W - 2 blessed potions of booze  Rings(B  h - an uncursed +2 ring of increase accuracy (on left hand)  s - a blessed +3 ring of increase damage (on right hand)  Tools(B  S - an uncursed pair of lenses  U - an uncursed whistle  Gems(B  d - 2 uncursed amethyst stones  x - an invisible blessed luckstone  z - an uncursed emerald  C - a blessed luckstone  X - an uncursed garnet stone (2 of 2)ZJVOConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:15 Wi:18 Ch:13 Chaotic Dlvl:13 $:0 HP: Dlvl:13 $:0 HP:127(127) Dlvl:13 $:0 HP:127(127) Pw:60(143) AC:-14 Exp:13 Wt:996/1000(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B$(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(BZJVO$(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(B(0a(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B#(B###(B#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B$(B(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(B(0~ZJV>P(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B###(B##(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0~(B(0a(B(B####(B###(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0~(0q(0q(0j(B(B#(B#(B#(B#(B(0x(B(B((B@?(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B#(B#(B###(B#(BJVP30m#(B#(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B###(B#(B#(B#############(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B0(B###(B#(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B (0l(0q(0~(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(0~(0~(0~(B(B?(B(0~(0~(0~(0x(B(B%(B(0x(0~(0~(0~(0~(0x(B(B#(B$(B$(B (0x(0~(0~(0~(0~(ZJVP0~(0~(0~(0~(0~(0~(0x(B(B(0x(B|(0~(B(B^(B>(B(0~(0~(0~(0~(B(0a(B(B######(B(0a(B(0~(0~(0~(B(B^(B(0x(B(B#(B (0x(B(B((B^(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B*(B$(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B[JV+What do you want to throw? [b or ?*] [JV [JV )You don't have that object.--More--\JVq;\JV;+What do you want to throw? [b or ?*] \JV \JV: &In what direction? [hykulnjb><] ]JV!(B]JV+q*!(B(0~(B(B]JV4-!(B(0~(B(B]JV&!(B^(B]JV,!(B(0~(B(B]JV݁(0~(B(B]JV !(B]JVyE(0~(B(B]JVE4A cursed potion of paralysis shatters!^JV+^JVf+What do you want to throw? [b or ?*] ^JVM ^JVp &In what direction? [hykulnjb><] ^JV!(B_JV&*!(B(0~(B(B_JV-!(B(0~(B(B_JVo&!(B^(B_JVf,!(B(0~(B(B_JVL*(0~(B(B_JVm* !(B_JV(0~(B(B_JV4A cursed potion of paralysis shatters!_JV Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  Armor(B  a - a blessed greased fireproof +3 robe of power  f - an uncursed rustproof +3 helm of brilliance  l - an uncursed fireproof +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense  V - an uncursed burnt fireproof +3 pair of speed boots (being worn)  Potions(B  g - an uncursed potion of confusion  v - a blessed potion of monster detection  B - 2 uncursed potions of paralysis  D - 2 uncursed potions of amnesia  F - 3 uncursed potions of speed  G - 2 uncursed potions of fruit juice  J - 2 uncursed potions of monster detection  O - a potion of unholy water  P - 17 uncursed potions of water  Q - a potion of holy water  T - 2 uncursed potion_JVOs of see invisible  W - 2 blessed potions of booze (1 of 2)hJV Rings(B  h - an uncursed +2 ring of increase accuracy (on left hand)  s - a blessed +3 ring of increase damage (on right hand)  Tools(B  S - an uncursed pair of lenses  U - an uncursed whistle  Gems(B  d - 2 uncursed amethyst stones  x - an invisible blessed luckstone  z - an uncursed emerald  C - a blessed luckstone  X - an uncursed garnet stone (2 of 2)mJV Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:15 Wi:18 Ch:13 Chaotic Dlvl:13 $:0 HP: Dlvl:13 $:0 HP:127(127) Dlvl:13 $:0 HP:127(127) Pw:60(143) AC:-14 Exp:13 Wt:956/1000(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B$(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(BmJV $(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(B(0a(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B#(B###(B#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B$(B(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(BJV6 m(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B###(B##(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0~(B(0a(B(B####(B###(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0~(0q(0q(0j(B(B#(B#(B#(B#(B(0x(B(B((B@?(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B#(B#(B###(B#(BJVW 30m#(B#(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B###(B#(B#(B#############(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B0(B###(B#(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B (0l(0q(0~(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(0~(0~(0~(B(B?(B(0~(0~(0~(0x(B(B%(B(0x(0~(0~(0~(0~(0x(B(B#(B$(B$(B (0x(0~(0~(0~(0~(mJVg 0~(0~(0~(0~(0~(0~(0x(B(B(0x(B|(0~(B(B^(B>(B(0~(0~(0~(0~(B(0a(B(B######(B(0a(B(0~(0~(0~(B(B^(B(0x(B(B#(B (0x(B(B((B^(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B*(B$(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BnJVxM@(B_(BnJVM*There are many objects here.oJV oJV # pJVE lootpJVpJV?There is a bag of tricks (0:18) here, loot it? [ynq] (q) qJV } nqJVb} AThere is a blessed bag of holding here, loot it? [ynq] (q) rJV qsJV:tJVld Pick up what?   Weapons(B  a - 4 blessed poisoned +1 crossbow bolts  b - 3 blessed +1 crossbow bolts  Potions(B  c - 3 uncursed diluted potions of invisibility  d - an uncursed potion of object detection  Rings(B  e - an uncursed ring of protection from shape changers  f - an uncursed ring of levitation  g - an uncursed ring of sustain ability  Wands(B  h - a wand of digging (0:5)  i - a blessed wand of light (0:16)  j - an uncursed rusty wand  k - an uncursed wand of fireball  l - a wand of polymorph (0:7)  m - a wand of probing (0:7)  Tools(B  n - an uncursed skeleton key  o - a bag of tricks (0:18)  p - a blessed +0 unicorn horn (1 of 2)}JVx ` a - a blessed bag of holding  b - a blessed bag of holding (2 of 2)JV +JV  +JV(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B$(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(B(0a(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(BJV[C#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B#(B###(B#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B$(B(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B###(B##(BVm(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0~(B(0a(B(B####(B###(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0~(0q(0q(0j(B(B#(B#(B#(B#(B(0x(B(B@(B_(B?(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B#(B#(B###(B#(B#(B#(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B###(B#(B#(BJV[14;35H#############(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B0(B###(B#(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B (0l(0q(0~(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(0~(0~(0~(B(B?(B(0~(0~(0~(0x(B(B%(B(0x(0~(0~(0~(0~(0x(B(B#(B$(B$(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B|(0~(B(B^(B>(B(0~(0~(0~(0~(B(0a(B(B######(B(0a(B(0~(0~JV(0~(B(B^(B(0x(B(B#(B (0x(B(B((B^(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B*(B$(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BJV(5Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:15 Wi:18 Ch:13 Chaotic Dlvl:13 $:0 HP: Dlvl:13 $:0 HP:127(127) Dlvl:13 $:0 HP:127(127) Pw:60(143) AC:-14 Exp:13 Wt:1490/1000 BurdenedYou have a little trouble lifting u - a blessed bag of holding.--More--JV+r - a blessed bag of holding.JV--More--JVY You rebalance your load. Movement is difficult. 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:1803/1000 StressedJV +((B@(BJV DWhat do you want to drop? [abdf-hlprsuvxzB-DF-HJO-QS-X or ?*] JV^JV^`There is an amber flash as a blessed bag of holding hits the altar.--More--JV Your movements are only slowed slightly by your load. 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:1490/1000 BurdenedJV{JV{CWhat do you want to drop? [abdf-hlpsuvxzB-DF-HJO-QS-X or ?*] JVƳJV`There is an amber flash as a blessed bag of holding hits the altar.--More--JVZBYour movements are now unencumbered. 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:956/1000JV+# JV߱lootJVJVAThere is a blessed bag of holding here, loot it? [ynq] (q) JVT yJV 6You carefully open the bag of holding...--More--JV^h Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) JV3 +(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B Take out what type of objects?  a - All types b - Coins c - Comestibles d - Scrolls e - Spellbooks A -JV4 } Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) JV5+JV$(B$(B$(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0x(B(B((B@?(B/(B(0x(B(BVNm(0m(0q(0q(0q(0j(B(B Take out what?   Coins(B  a - 24123 gold pieces  Comestibles(B  b - 5 uncursed apples  c - 2 uncursed bananas  d - 4 uncursed BRAINs  e - 2 uncursed pears  f - 3 uncursed oranges  g - 3 uncursed cram rations  h - 3 uncursed candy bars  i - an uncursed carrot  j - an uncursed lembas wafer  k - 48 uncursed food rations  Scrolls(B  l - 21 uncursed scrolls of blank paper  m - 4 uncursed scrolls of teleportation  n - an uncursed scroll of taming  o - a blessed scroll of enchant weapon  p - 5 uncursed scrolls of enchant weapon  q - an uncursed scroll of gold detection  r - 2 uncursed scrolls of amnesia (1 of 2)JV++++++++++++++++++JV (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B$(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(B(0a(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(BJV] [C#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B#(B###(B#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B$(B(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B###(B##(BV m(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0~(B(0a(B(B####(B###(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0~(0q(0q(0j(B(B#(B#(B#(B#(B(0x(B(B((B@?(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B#(B#(B###(B#(B#(B#(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B###(B#(B#(BV7 m#############(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B0(B###(B#(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B (0l(0q(0~(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(0~(0~(0~(B(B?(B(0~(0~(0~(0x(B(B%(B(0x(0~(0~(0~(0~(0x(B(B#(B$(B$(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B|(0~(B(B^(B>(B(0~(0~(0~(0~(B(0a(B(B######(B(0a(B(0~(0~(0~(BVe 30m(B^(B(0x(B(B#(B (0x(B(B((B^(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B*(B$(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BJV Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:15 Wi:18 Ch:13 Chaotic Dlvl:13 $:24123 HP: Dlvl:13 $:24123 HP:127(127) Dlvl:13 $:24123 HP:127(127) Pw:60(143) AC:-14 Exp:13 Wt:1197/1000 BurdenedYou have a little trouble removing 24123 gold pieces. 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:1197/1000 Burdened--More--JVVYou have a little trouble removing R - 5 uncursed apples.--More--JVHYou have a little trouble removing Y - 2 uncursed bananas.JVA--More--JV VYou have a little trouble removing E - 4 uncursed BRAINs.--More--JVFYou have a little trouble removing Z - 2 uncursed pears.JV,--More--JVHYou have a little trouble removing c - 3 uncursed oranges.JV1--More--JV MYou have a little trouble removing e - 3 uncursed cram rations.JV: --More--JVJVQRYou have much trouble lifting 48 uncursed food rations. Continue? [ynq] (q) JVLyJV}YYou have much trouble removing k - 48 uncursed food rations.--More--JVLJVAThere is a blessed bag of holding here, loot it? [ynq] (q) JVE yJV(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B$(B(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B###(B##(BVm(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0~(B(0a(B(B####(B###(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0~(0q(0q(0j(B(B#(B#(B#(B#(B(0x(B(B((B@?(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B#(B#(B###(B#(B#(B#(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B###(B#(B#(BVm#############(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B0(B###(B#(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B (0l(0q(0~(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(0~(0~(0~(B(B?(B(0~(0~(0~(0x(B(B%(B(0x(0~(0~(0~(0~(0x(B(B#(B$(B$(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B|(0~(B(B^(B>(B(0~(0~(0~(0~(B(0a(B(B######(B(0a(B(0~(0~(0~(BV30m(B^(B(0x(B(B#(B (0x(B(B((B^(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B*(B$(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BJV Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:15 Wi:18 Ch:13 Chaotic Dlvl:13 $:0 HP: Dlvl:13 $:0 HP:127(127) Dlvl:13 $:0 HP:127(127) Pw:60(143) AC:-14 Exp:13 Wt:2193/1000 StrainedYou put 24123 gold pieces into the bag of holding. 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:2193/1000 Strained--More--JV5You put 3 uncursed oranges into the bag of holding. 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:2187/1000 Strained--More--JV You put 3 uncursed cram rations into the bag of holding. 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:2142/1000 Strained--More--JVҋq 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:2140/1000 StrainedJV 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:2135/1000 Strained 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:1175/1000 BurdenedJVk 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:1169/1000 BurdenedJV(k 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:1149/1000 BurdenedJV| 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:1139/1000 Burdened 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:1135/1000 BurdenedJV 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:1131/1000 Burdened 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:1111/1000 BurdenedJV 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:1106/1000 Burdened 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:1101/1000 BurdenedJVڌk 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:1076/1000 BurdenedJVk 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:1066/1000 BurdenedJVa 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:961/1000JV+a 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:956/1000JVFa 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:936/1000JVa 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:916/1000JVԜF 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:876/1000 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:836/1000 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:776/1000 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:736/1000 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:696/1000 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:676/1000JVF 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:336/1000 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:316/1000 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:276/1000 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:236/1000 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:234/1000 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:233/1000JV5 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:223/1000  127(127)  Pw:60(143) AC:-14 Exp:13 Wt:223/1000JV  Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  Armor(B  a - a blessed greased fireproof +3 robe of power  f - an uncursed rustproof +3 helm of brilliance  l - an uncursed fireproof +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense  V - an uncursed burnt fireproof +3 pair of speed boots (being worn)  Rings(B  h - an uncursed +2 ring of increase accuracy (on left hand)  s - a blessed +3 ring of increase damage (on right hand)  Tools(B  S - an uncursed pair of lenses  U - an uncursed whistle  Gems(B  x - an invisible blessed luckstone  X - an uncursed garnet stone (end) JV-Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:15 Wi:18 Ch:13 Chaotic Dlvl:13 $:0 HP: Dlvl:13 $:0 HP:127(127) Dlvl:13 $:0 HP:127(127) Pw:60(143) AC:-14 Exp:13 Wt:223/1000(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B$(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(BJV-.$(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(B(0a(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B#(B###(B#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B$(B(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(B(0~JVD.(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B###(B##(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0~(B(0a(B(B####(B###(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0~(0q(0q(0j(B(B#(B#(B#(B#(B(0x(B(B((B@?(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B#(B#(B###(B#(BV.30m#(B#(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B###(B#(B#(B#############(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B0(B###(B#(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B (0l(0q(0~(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(0~(0~(0~(B(B?(B(0~(0~(0~(0x(B(B%(B(0x(0~(0~(0~(0~(0x(B(B#(B$(B$(B (0x(0~(0~(0~(0~(JV.0~(0~(0~(0~(0~(0~(0x(B(B(0x(B|(0~(B(B^(B>(B(0~(0~(0~(0~(B(0a(B(B######(B(0a(B(0~(0~(0~(B(B^(B(0x(B(B#(B (0x(B(B((B^(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B*(B$(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BJVe( # JVU@ lootJV<OThere is a blessed bag of holding here, loot it? [ynq] (q) JV nJV AThere is a blessed bag of holding here, loot it? [ynq] (q) JVv yJV=v6You carefully open the bag of holding...--More--JV Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) JV+(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B Put in what type of objects?  a - All types b - Amulets c - Weapons d - Armor e - Rings f - ToolsVBu8H g - Gems B - Items known to be Blessed U - Items known to be Uncursed(end) JV +JV $(B$(B$(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0x(B(B((B@?(B/(B(0x(B(BV m(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(B$(B Put in what?  Gems(B x - an invisible blessed luckstone X - an uncursed garnet stone(end) JV+JV(0q(0q(0q(0k(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0~(0~(0~(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(BJV׭You put an uncursed garnet stone into the bag of holding. 127(127)  Pw:60(143) AC:-14 Exp:13 Wt:222/1000JVy JV # JVq lootJVZJVAThere is a blessed bag of holding here, loot it? [ynq] (q) JV nJV.AThere is a blessed bag of holding here, loot it? [ynq] (q) JV$$ yJVQ$6You carefully open the bag of holding...--More--JVW Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) JVH+(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - ScroJVI lls g - Potions h - Wands i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) JV}+JVw$ $(B$(B$(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0x(B(B((B@?(B/(B(0x(B(BVS; m(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B$(B$(B Take out what?  Gems(B a - a blessed luckstone b - 2 uncursed topaz stones c - an uncursed fluorite stone d - 2 uncursed turquoise stones e - an uncursed sapphire f - an uncursed amber stone g - 2 uncursed opals h - 5 uncursed emeralds i - 2 uncursed dilithium crystals j - 3 uncursed rubies k - 2 uncursed aquamarine stones l - 2 uncursed diamonds m - an uncursed agate stone n - 4 uncursed amethyst stones o - 3 uncursed jet stones p - 5 uncursed garnet stones(end) JV! +JV/`(0q(0q(0k(0~(0~(0x(B(B$(B$(B$(B(0~(0~(0x(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(JV}`0x(B(B(0x(B(B((B@?(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(B$(B####(B$(B$(B*(B$(BJV`&C - a blessed luckstone.JV7JV8+What do you want to wear? [fH or ?*] JVa 127(127)  Pw:60(143) AC:-18 Exp:13 Wt:232/1000JVYou finish your dressing maneuver.821  127(127)  Pw:60(143) AC:-18 Exp:13 Wt:232/1000JV JV6 *What do you want to wear? [H or ?*] JVk JVk You finish your dressing maneuver. 127(127)  Pw:60(143) AC:-19 Exp:13 Wt:232/1000JVN?What do you want to take off? [flHV or ?*] JVc Q Armor(B  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed fireproof +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed burnt fireproof +3 pair of speed boots (being worn) (end) JV2  +(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B$(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(B(0a(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(BJV (B#(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B#(B###(B#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B$(B(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B###(BVù C##(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0~(B(0a(B(B####(B###(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0~(0q(0q(0j(B(B#(B#(B#(B#(B(0x(B(B((B@?(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B#(B#(B###(B#(B#(B#(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B###(B#(B#(JV B#############(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B0(B###(B#(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B (0l(0q(0~(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(0~(0~(0~(B(B?(B(0~(0~(0~(0x(B(B%(B(0x(0~(0~(0~(0~(0x(B(B#(B$(B$(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B|(0~(B(B^(B>(B(0~(0~(0~(0~(B(0a(B(B######(B(0a(B(0~JV7 "(0~(0~(B(B^(B(0x(B(B#(B (0x(B(B((B^(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B*(B$(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BJV{ tConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:13 $:0 HP: Dlvl:13 $:0 HP:127(127) Dlvl:13 $:0 HP:127(127) Pw:60(143) AC:-19 Exp:13 Wt:232/1000You were wearing an uncursed fireproof +0 cloak of protection. 127(127)  Pw:60(143) AC:-16 Exp:13 Wt:232/1000JV_JV+What do you want to wear? [al or ?*] JV+JVi0You finish your dressing maneuver.JVh JVϬ *What do you want to wear? [l or ?*] JVp%JVvCYou are now wearing a cloak of protection. 127(127)  Pw:60(143) AC:-19 Exp:13 Wt:232/1000JVf  Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed fireproof +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed burnt fireproof +3 pair of speed boots (being worn)  Rings(B  h - an uncursed +2 ring of increase accuracy (on left hand)  s - a blessed +3 ring of increase damage (on right hand)  Tools(B  S - an uncursed pair of lenses  U - an uncursed whistle  Gems(B  x - an invisible blessed luckstone  C - a blessed luckstone (end) JVIg Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:13 $:0 HP: Dlvl:13 $:0 HP:127(127) Dlvl:13 $:0 HP:127(127) Pw:60(143) AC:-19 Exp:13 Wt:232/1000(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B$(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(BJV~g $(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(B(0a(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B#(B###(B#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B$(B(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(B(0~JVg (B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B###(B##(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0~(B(0a(B(B####(B###(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0~(0q(0q(0j(B(B#(B#(B#(B#(B(0x(B(B((B@?(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B#(B#(B###(B#(BVg 30m#(B#(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B###(B#(B#(B#############(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B0(B###(B#(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B (0l(0q(0~(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(0~(0~(0~(B(B?(B(0~(0~(0~(0x(B(B%(B(0x(0~(0~(0~(0~(0x(B(B#(B$(B$(B (0x(0~(0~(0~(0~(JVu 0~(0~(0~(0~(0~(0~(0x(B(B(0x(B|(0~(B(B^(B>(B(0~(0~(0~(0~(B(0a(B(B######(B(0a(B(0~(0~(0~(B(B^(B(0x(B(B#(B (0x(B(B((B^(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B*(B$(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BJVc3You don't have anything else to wear.JV # JVFlootJV.JV /AThere is a blessed bag of holding here, loot it? [ynq] (q) JV)) yJVn)6You carefully open the bag of holding...--More--JVA Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) JVYr +(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B Take out what type of objects?  a - All types b - Scrolls c - Spellbooks A - Auto-select every item B - Items known to bJVr Ee Blessed U - Items known to be Uncursed(end) JV&b +JV $(B$(B$(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B Take out what?   Scrolls(B  a - an uncursed scroll of fire  b - a blessed scroll of light  c - 2 uncursed scrolls of light  d - 2 uncursed scrolls of remove curse  e -JV  2 uncursed scrolls of earth  f - a blessed scroll of punishment  g - an uncursed scroll of scare monster  h - a blessed scroll of confuse monster  i - 4 blessed scrolls of blank paper  j - an uncursed scroll of magic mapping  k - an uncursed scroll of food detection  l - 2 blessed scrolls of taming  Spellbooks(B  m - an uncursed spellbook of flame sphere  n - an uncursed spellbook of identify  o - an uncursed spellbook of magic mapping  p - an uncursed spellbook of teleport away  q - an uncursed spellbook of jumping  r - an uncursed spellbook of enlighten  s - a spellbook of create familiar (0:3) (1 of 2)JV}+++++++++++++++++++JVX'  a - a blessed spellbook of healing (0:3)  b - an uncursed spellbook of haste self  c - an uncursed spellbook of sleep (2 of 2)JV) +++JV(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B$(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(B(0a(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(BJV[C#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B#(B###(B#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B$(B(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B###(B##(BV-m(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0~(B(0a(B(B####(B###(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0~(0q(0q(0j(B(B#(B#(B#(B#(B(0x(B(B((B@?(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B#(B#(B###(B#(B#(B#(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B###(B#(B#(BVm#############(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B0(B###(B#(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B (0l(0q(0~(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(0~(0~(0~(B(B?(B(0~(0~(0~(0x(B(B%(B(0x(0~(0~(0~(0~(0x(B(B#(B$(B$(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B|(0~(B(B^(B>(B(0~(0~(0~(0~(B(0a(B(B######(B(0a(B(0~(0~(0~(BV"30m(B^(B(0x(B(B#(B (0x(B(B((B^(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B*(B$(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BJVJ;Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:13 $:0 HP: Dlvl:13 $:0 HP:127(127) Dlvl:13 $:0 HP:127(127) Pw:60(143) AC:-19 Exp:13 Wt:237/1000v - an uncursed scroll of fire.n - a blessed scroll of light.--More--JV+JVs+AThere is a blessed bag of holding here, loot it? [ynq] (q) JV yJV6You carefully open the bag of holding...--More--JV[ Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) JV +(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B Put in what type of objects?  a - All types b - Amulets c - Weapons d - Armor e - Scrolls f - SpellbooJVN ks g - Rings h - Tools i - Gems B - Items known to be Blessed U - Items known to be Uncursed(end) KV; +KV%+KV $(B$(B$(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0x(B(B((B@?(B/(B(0x(B(B[37KV m(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B Put in what?   Scrolls(B  e - 2 blessed scrolls of taming  j - an uncursed scroll of food detection  m - 2 uncursed scrolls of light  n - a blessed scroll of light  q - 4 blessed scrolls of blank paper  v - an uncursed scroll of fire  w - an uncursed scroll of magic mapping  D - a blessed scroll of confuse monster  R - an uncursed scroll of scare monster  T - a blessed scroll of punishment  Y - 2 uncursed scrolls of earth  Z - 2 uncursed scrolls of remove curse  Spellbooks(B  c - a spellbook of create familiar (0:3)  i - a blessed spellbook of healing (0:3)  r - an uncursed spellbook of jumping  y - an uncursed spellbook of flame sphere  z - an uncursed spellbook of enlighten  A - an uncKV ^ursed spellbook of haste self  B - an uncursed spellbook of sleep (1 of 2)KV7+++++++++++++++++++KVTP L - an uncursed spellbook of teleport away  M - an uncursed spellbook of magic mapping  N - an uncursed spellbook of identify (2 of 2)KV ) +++KV(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B$(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(B(0a(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(BKV[C#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B#(B###(B#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B$(B(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B###(B##(B[KVYm(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0~(B(0a(B(B####(B###(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0~(0q(0q(0j(B(B#(B#(B#(B#(B(0x(B(B((B@?(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B#(B#(B###(B#(B#(B#(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B###(B#(B#(B[30KVm#############(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B0(B###(B#(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B (0l(0q(0~(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(0~(0~(0~(B(B?(B(0~(0~(0~(0x(B(B%(B(0x(0~(0~(0~(0~(0x(B(B#(B$(B$(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B|(0~(B(B^(B>(B(0~(0~(0~(0~(B(0a(B(B######(B(0a(B(0~(0~(0~(B[KV30m(B^(B(0x(B(B#(B (0x(B(B((B^(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B*(B$(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BKV&Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:13 $:0 HP: Dlvl:13 $:0 HP:127(127) Dlvl:13 $:0 HP:127(127) Pw:60(143) AC:-19 Exp:13 Wt:817/1000You put 2 blessed scrolls of taming into the bag of holding. 127(127)  Pw:60(143) AC:-19 Exp:13 Wt:817/1000--More--KVg 127(127)  Pw:60(143) AC:-19 Exp:13 Wt:812/1000KV* 127(127)  Pw:60(143) AC:-19 Exp:13 Wt:802/1000 127(127)  Pw:60(143) AC:-19 Exp:13 Wt:797/1000KVJa 127(127)  Pw:60(143) AC:-19 Exp:13 Wt:777/1000KVma 127(127)  Pw:60(143) AC:-19 Exp:13 Wt:772/1000KVa 127(127)  Pw:60(143) AC:-19 Exp:13 Wt:767/1000KVa 127(127)  Pw:60(143) AC:-19 Exp:13 Wt:762/1000KV݂a 127(127)  Pw:60(143) AC:-19 Exp:13 Wt:757/1000KVqa 127(127)  Pw:60(143) AC:-19 Exp:13 Wt:752/1000KVF 127(127)  Pw:60(143) AC:-19 Exp:13 Wt:742/1000 127(127)  Pw:60(143) AC:-19 Exp:13 Wt:732/1000 127(127)  Pw:60(143) AC:-19 Exp:13 Wt:682/1000 127(127)  Pw:60(143) AC:-19 Exp:13 Wt:632/1000 127(127)  Pw:60(143) AC:-19 Exp:13 Wt:582/1000 127(127)  Pw:60(143) AC:-19 Exp:13 Wt:532/1000KVٖF 127(127)  Pw:60(143) AC:-19 Exp:13 Wt:482/1000 127(127)  Pw:60(143) AC:-19 Exp:13 Wt:432/1000 127(127)  Pw:60(143) AC:-19 Exp:13 Wt:382/1000 127(127)  Pw:60(143) AC:-19 Exp:13 Wt:332/1000 127(127)  Pw:60(143) AC:-19 Exp:13 Wt:282/1000 127(127)  Pw:60(143) AC:-19 Exp:13 Wt:232/1000KVP #  KVloot KV  KV0AThere is a blessed bag of holding here, loot it? [ynq] (q)  KV y KV6You carefully open the bag of holding...--More-- KV  The bag of holding is empty. Do what?  i - Put something into the bag of holding(end) KVH>$(B(0l(0q(0q(0q(0k(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B%(B(0x(0~(0~(0~(0x(B(B KVAThere is a blessed bag of holding here, loot it? [ynq] (q)  KV%| y KVR| 6You carefully open the bag of holding...--More--KV Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) KVĹ +(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - ScroKV &lls g - Spellbooks h - Potions i - Wands j - Tools k - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) KV:+KV- $(B$(B$(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0x(B(B((B@?(B/(B(0x(B(B[37KV- m(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B$(B$(B Take out what?   Coins(B  a - 45692 gold pieces  Weapons(B  b - 10 +0 crossbow bolts  c - 11 blessed +2 crossbow bolts  d - 14 blessed +4 crossbow bolts  Armor(B  e - an uncursed +0 helm of opposite alignment  Comestibles(B  f - 2 uncursed pears  g - 2 uncursed bananas  h - 5 uncursed apples  i - 4 uncursed BRAINs  j - 3 uncursed candy bars  k - 48 uncursed food rations  l - an uncursed lembas wafer  m - an uncursed carrot  n - 3 uncursed cram rations  o - 3 uncursed oranges  Scrolls(B  p - 2 uncursed scrolls of remove curse (1 of 6)KV; a - 2 uncursed scrolls of earth  b - a blessed scroll of punishment  c - an uncursed scroll of scare monster  d - a blessed scroll of confuse monster  e - an uncursed scroll of magic mapping  f - an uncursed scroll of fire  g - 4 blessed scrolls of blank paper  h - a blessed scroll of light  i - 2 uncursed scrolls of light  j - an uncursed scroll of food detection  k - 2 blessed scrolls of taming  l - an uncursed scroll of gold detection  m - 21 uncursed scrolls of blank paper  n - 2 uncursed scrolls of amnesia  o - 5 uncursed scrolls of enchant weapon  p - a blessed scroll of enchant weapon  q - an uncursed scroll of taming  r - 4 uncursed scrolls of teleportation  Spellbooks(B  s - an uncursed spellbook of identify  t - an uncursed spellbook of magic mapping  u - an uncursed spellbook of teleport away  v - an uncursed spellbook of sleep KV_;(2 of 6)&KVZ a - an uncursed spellbook of haste self  b - an uncursed spellbook of enlighten  c - an uncursed spellbook of flame sphere  d - an uncursed spellbook of jumping  e - a blessed spellbook of healing (0:3)  f - a spellbook of create familiar (0:3)  Potions(B  g - 2 blessed potions of booze  h - 2 uncursed potions of see invisible  i - a potion of unholy water  j - 2 uncursed potions of monster detection  k - 2 uncursed potions of fruit juice  l - 3 uncursed potions of speed  m - 2 uncursed potions of amnesia  n - 2 uncursed potions of paralysis  o - a blessed potion of monster detection  p - an uncursed potion of confusion  q - an uncursed potion of polymorph  r - an uncursed potion of sleeping  s - 2 uncursed potions of oil  t - 4 potions of holy water  u - a blessed potion of restore ability  v - a blessed potion of sleeping (3&KV[ of 6)+KV +1KVv a - 31 uncursed potions of water  Wands(B  b - a wand of teleportation (0:12)  c - a wand of teleportation (0:12)  d - a wand of create monster (0:19)  e - a wand of enlightenment (0:18)  f - a wand of teleportation (0:11)  g - a wand of locking (0:7)  h - a wand of magic missile (0:7)  i - a wand of healing (0:7)  j - a wand of teleportation (0:9)  k - a wand of create monster (0:16)  l - a wand of create horde (0:18)  m - a wand of teleportation (0:10)  n - a wand of enlightenment (0:14)  o - a wand of enlightenment (0:18)  p - a wand of magic missile (0:12)  q - a wand of teleportation (0:10)  r - a wand of striking (0:12)  s - a wand of speed monster (0:9)  t - a wand of lightning (0:11)  u - a wand of polymorph (0:10)  v - a wand of undead turning (0:9) (4 of 6)>KVI+>KV+DKV+DKV+IKV^ ' a - a wand of cold (0:8)  b - a wand of light (0:17)  c - a wand of healing (0:10)  d - a wand of fireball (0:9)  Tools(B  e - a magic marker (0:9)  f - a magic marker (0:9)  g - a blessed crystal ball  h - an uncursed towel  i - an uncursed can of grease  j - an uncursed stethoscope  k - an uncursed skeleton key  l - an uncursed skeleton key  m - 6 blessed tallow candles  n - an uncursed skeleton key  o - 13 uncursed wax candles  Gems(B  p - 2 uncursed topaz stones  q - an uncursed fluorite stone  r - 2 uncursed turquoise stones  s - an uncursed sapphire  t - an uncursed amber stone  u - 2 uncursed opals (5 of 6)JKV1/  a - 31 uncursed potions of water  Wands(B  b - a wand of teleportation (0:12)  c - a wand of teleportation (0:12)  d - a wand of create monster (0:19)  e - a wand of enlightenment (0:18)  f - a wand of teleportation (0:11)  g + a wand of locking (0:7)  h + a wand of magic missile (0:7)  i + a wand of healing (0:7)  j + a wand of teleportation (0:9)  k - a wand of create monster (0:16)  l - a wand of create horde (0:18)  m - a wand of teleportation (0:10)  n - a wand of enlightenment (0:14)  o - a wand of enlightenment (0:18)  p - a wand of magic missile (0:12)  q - a wand of teleportation (0:10)  r - a wand of striking (0:12)  s - a wand of speed monster (0:9)  t - a wand of lightning (0:11)  u - a wand of polymorph (0:10)  v - a wand of undead turning (0:9) (4 of 6)LKVc +MKV' a - a wand of cold (0:8)  b - a wand of light (0:17)  c - a wand of healing (0:10)  d - a wand of fireball (0:9)  Tools(B  e - a magic marker (0:9)  f - a magic marker (0:9)  g - a blessed crystal ball  h - an uncursed towel  i - an uncursed can of grease  j - an uncursed stethoscope  k - an uncursed skeleton key  l - an uncursed skeleton key  m - 6 blessed tallow candles  n - an uncursed skeleton key  o - 13 uncursed wax candles  Gems(B  p - 2 uncursed topaz stones  q - an uncursed fluorite stone  r - 2 uncursed turquoise stones  s - an uncursed sapphire  t - an uncursed amber stone  u - 2 uncursed opals (5 of 6)UKV +_KV-S a - 5 uncursed emeralds  b - 2 uncursed dilithium crystals  c - 3 uncursed rubies  d - 2 uncursed aquamarine stones  e - 2 uncursed diamonds  f - an uncursed agate stone  g - 4 uncursed amethyst stones  h - 3 uncursed jet stones  i - 5 uncursed garnet stones (6 of 6)`KVy (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B$(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(B(0a(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B`KV [C#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B#(B###(B#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B$(B(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B###(B##(B[`KV m(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0~(B(0a(B(B####(B###(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0~(0q(0q(0j(B(B#(B#(B#(B#(B(0x(B(B((B@?(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B#(B#(B###(B#(B#(B#(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B###(B#(B#(B[30`KV m#############(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B0(B###(B#(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B (0l(0q(0~(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(0~(0~(0~(B(B?(B(0~(0~(0~(0x(B(B%(B(0x(0~(0~(0~(0~(0x(B(B#(B$(B$(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B|(0~(B(B^(B>(B(0~(0~(0~(0~(B(0a(B(B######(B(0a(B(0~(0~(0~(B[`KVǐ 30m(B^(B(0x(B(B#(B (0x(B(B((B^(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B*(B$(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B`KV Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:13 $:0 HP: Dlvl:13 $:0 HP:127(127) Dlvl:13 $:0 HP:127(127) Pw:60(143) AC:-19 Exp:13 Wt:282/1000c - a spellbook of create familiar (0:3).--More--aKV *E - a wand of locking (0:7).aKV CB - a wand of magic missile (0:7).--More--aKV*A - a wand of healing (0:7).aKVCy - a wand of teleportation (0:9).--More--aKV( 1v - a wand of undead turning (0:9).aKV( .D - an uncursed stethoscope.bKV dKV +@(B((BdKV ZSomething is written here in the dust.Use "r." to read it.eKV0>9(0~(B(B@(BeKVk> There is an altar to Chih Sung-tzu (neutral) here.  Things that are here: a blessed bag of holding a blessed bag of holding--More--fKV(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(BgKV Pick up what?  Tools(B a - a blessed bag of holding b - a blessed bag of holding(end) gKVN++hKVg$(B$(B$(B#(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(BhKV:u - a blessed bag of holding.--More--hKV9 \You have a little trouble lifting r - a blessed bag of holding.--More--iKV2y Your movements are slowed slightly because of your load. 127(127)  Pw:60(143) AC:-19 Exp:13 Wt:1326/1000 BurdenedkKV" Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed fireproof +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed burnt fireproof +3 pair of speed boots (being worn)  Spellbooks(B  c - a spellbook of create familiar (0:3)  Rings(B  h - an uncursed +2 ring of increase accuracy (on left hand)  s - a blessed +3 ring of increase damage (on right hand)  Wands(B  v - a wand of undead turning (0:9)  y - a wand of teleportation (0:9)  A - a wand of healing (0:7)  B - a wand of magic missile (0:7)  E - a wand of lockKV]king (0:7)  Tools(B  r - a blessed bag of holding (1 of 2)qKV> u - a blessed bag of holding  D - an uncursed stethoscope  S - an uncursed pair of lenses  U - an uncursed whistle  Gems(B  x - an invisible blessed luckstone  C - a blessed luckstone (2 of 2)rKVdConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:13 $:0 HP: Dlvl:13 $:0 HP:127(127) Dlvl:13 $:0 HP:127(127) Pw:60(143) AC:-19 Exp:13 Wt:1326/1000 Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B$(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(BrKV$(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(B(0a(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B#(B###(B#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B$(B(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(BrKV(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B###(B##(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0~(B(0a(B(B####(B###(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0~(0q(0q(0j(B(B#(B#(B#(B#(B(0x(B(B((B@?(B/(B(0x(B(B(0m(0q(0q(0q(0j(B(B#(B#(B###(B#(BKV%;35H#(B#(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B###(B#(B#(B#############(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B0(B###(B#(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B (0l(0q(0~(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(0~(0~(0~(B(B?(B(0~(0~(0~(0x(B(B%(B(0x(0~(0~(0~(0~(0x(B(B#(B$(B$(B (0x(0~(0~rKVX(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B|(0~(B(B^(B>(B(0~(0~(0~(0~(B(0a(B(B######(B(0a(B(0~(0~(0~(B(B^(B(0x(B(B#(B (0x(B(B((B^(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B*(B$(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BrKV)T +What do you want to throw? [b or ?*] sKVsKV}&In what direction? [hykulnjb><] sKV-+(BsKV^?+(BsKV%+(BsKVKA  Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed fireproof +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed burnt fireproof +3 pair of speed boots (being worn)  Rings(B  h - an uncursed +2 ring of increase accuracy (on left hand)  s - a blessed +3 ring of increase damage (on right hand)  Wands(B  v - a wand of undead turning (0:9)  y - a wand of teleportation (0:9)  A - a wand of healing (0:7)  B - a wand of magic missile (0:7)  E - a wand of locking (0:7)  Tools(B  r - a blessed bag of holding KVA XH u - a blessed bag of holding  D - an uncursed stethoscope (1 of 2)wKVs\ S - an uncursed pair of lenses  U - an uncursed whistle  Gems(B  x - an invisible blessed luckstone  C - a blessed luckstone (2 of 2)|KV Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:13 $:0 HP: Dlvl:13 $:0 HP:127(127) Dlvl:13 $:0 HP:127(127) Pw:60(143) AC:-19 Exp:13 Wt:1276/1000 Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B$(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B|KVR $(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(B(0a(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B#(B###(B#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B$(B(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(B|KVx (0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B###(B##(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0~(B(0a(B(B####(B###(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0~(0q(0q(0j(B(B#(B#(B#(B#(B(0x(B(B((B@?+(B(0x(B(B(0m(0q(0q(0q(0j(B(B#(B#(B###(B#(B#|KV (B#(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B###(B#(B#(B#############(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B0(B###(B#(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B (0l(0q(0~(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(0~(0~(0~(B(B?(B(0~(0~(0~(0x(B(B%(B(0x(0~(0~(0~(0~(0x(B(B#(B$(B$(B (0x(0~(0~(0~(0~(0~(0|KV ~(0~(0~(0~(0~(0x(B(B(0x(B|(0~(B(B^(B>(B(0~(0~(0~(0~(B(0a(B(B######(B(0a(B(0~(0~(0~(B(B^(B(0x(B(B#(B (0x(B(B((B^(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B*(B$(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B}KVc8@(B_(B}KV8*There are many objects here.~KV;h Pick up what?   Weapons(B  a - 4 blessed poisoned +1 crossbow bolts  b - 3 blessed +1 crossbow bolts  Potions(B  c - 3 uncursed diluted potions of invisibility  d - an uncursed potion of object detection  Rings(B  e - an uncursed ring of protection from shape changers  f - an uncursed ring of levitation  g - an uncursed ring of sustain ability  Wands(B  h - a wand of digging (0:5)  i - a blessed wand of light (0:16)  j - an uncursed rusty wand  k - an uncursed wand of fireball  l - a wand of polymorph (0:7)  m - a wand of probing (0:7)  Tools(B  n - an uncursed skeleton key  o - a bag of tricks (0:18)  p - a blessed +0 unicorn horn (end) KV) ++++++++++++++++KV(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B$(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B^(B(0~(0~(0x(B(B$(B$(B$(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B%(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B"(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(B(0a(B(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(B(0a(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(BKVD[C#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B#(B###(B#(B(0a(B(B>(B(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B$(B(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B###(B##(BV?m(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0~(B(0a(B(B####(B###(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0~(0q(0q(0j(B(B#(B#(B#(B#(B(0x(B(B@(B_(B?+(B(0x(B(B(0m(0q(0q(0q(0j(B(B#(B#(B###(B#(B#(B#(B(0m(0q(0q(0q(0q(0j(B(B$(B#(B###(B#(B#(BVm#############(B#(B#(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B0(B###(B#(B(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B (0l(0q(0~(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(0~(0~(0~(B(B?(B(0~(0~(0~(0x(B(B%(B(0x(0~(0~(0~(0~(0x(B(B#(B$(B$(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B|(0~(B(B^(B>(B(0~(0~(0~(0~(B(0a(B(B######(B(0a(B(0~(0~(0~(BV30m(B^(B(0x(B(B#(B (0x(B(B((B^(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(0a(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B*(B$(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BKVIConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:13 $:0 HP: Dlvl:13 $:0 HP:127(127) Dlvl:13 $:0 HP:127(127) Pw:60(143) AC:-19 Exp:13 Wt:1280/1000 BurdenedYou have a little trouble lifting I - 4 blessed poisoned +1 crossbow bolts. --More--KVD1 KV#(0~(B(B@(BKVz Drop what type of items?  a - All types b - Amulets c - Weapons d - Armor e - Potions f - Rings g - Wands h - Tools i - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) KV{3$(B$(B$(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0x(0~(B(B@?+(B(0x(B(B(0m(0q(0q(0q(0jV313;47H(B(B(0m(0q(0q(0q(0q(0j(B(B$(B#(BKV-@(B_(BKV&1@(B(0~(B(BKV;z Drop what type of items?  a - All types b - Amulets c - Weapons d - Armor e - Potions f - Rings g - Wands h - Tools i - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) KVy $(B$(B$(B###(B(0l(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(B(B^(B(0~(B(B)(B(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(B(B@(B(0~(0~(0~(B(0a(B(B######(B(0x(0~(B(B^(B|(0x(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B(0x(0~(B_(B?+(B(0x(B(BKV [37m(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(B$(B#(BKV 127(127)  Pw:63(143) AC:-19 Exp:13 Wt:1452/1000 Burdened@(B(0~(B(BKV;0@(B(0~(B(BKV<0'#@(B(0~(B(BKVA#(B#@(B(0a(B(BKV L##(B@(B#(BKVtrN#@(B#(B##(BKV+ V@#(B#(BF(B#(BKV8%@#(B#(BKV26@(B(0a(B(B#(BKVX .You assume a martial arts stance.KVX You kill the lichen! 127(127)  Pw:63(143) AC:-19 Exp:13 Wt:1452/1000 Burdened(0~(B(BKVN KVNPick an object.KVKVOAKVN KVO %> a staircase downKV KVLXWhere do you want to travel to?(For instructions type a ?)KVBR KVKVˆKV|2@(B(0~(B(BKVN&#(B(0~(B(B#(B(0~(0~(B(B###(B#(B#(B###(B@(B#(B##(B#(B#(BKVe#(B@(B#(B##(BKV 127(127)  Pw:64(143) AC:-19 Exp:13 Wt:1452/1000 Burdened@(B(0~(0~(0~(0~(B(0a(B(B#(B#(B#(B#(B#(BKV4@(B(0~(0~(0~(B(BKV%@(B(0~(B(BKVZ(0l(0q(0q(0q(0w(0q(0w(0q(0q(0q(0w(0q(0q(0q(0q(0q(0q(0w(0q(0w(0q(0q(0q(0q(0q(0q(0k(B(B(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0w(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0k(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0t(0q(0q(0q(0q(0u(B(B(0a(B(B%(B##(B(0~(B(B((B(0x(B(B(0l(0q(0q(0q(0q(0u(B(B(0x(B(B)(B(0x(B(B%(B(0x(B(B(0a(B(B((B(0x(B(B(0x(B(B)(B)(B(0x(B(B(0l(0q(0q(0w(B(0a(B(0q(0q(0q(0q(0qKV(0q(0u(B(B(0x(B(B(0x(B(B((B(0x(B(B(0x(B(B(0x(B(B(0a(B(B)(B(0x(B(B(0x(B(B(0a(B(B(0x(B(B(0x(B(B(0x(B(B)(B)(B(0x(B(B(0x(B(B(0x(B(B%(B(0x(B(B(0m(0q(0q(0q(0j(B(B(0x(B(B(0x(B(B(0x(B(B)(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B)(B(0x(B(B(0x(B(B%(B(0m(0q(0k(B(B(0x(B(B)(B)(B##(B%(B#(B(0t(0q(0q(0~(0q(0v(0q(0q(0q(0v(BKV(B)(B(0v(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0v(B(0a(B(0n(0q(0q(0q(0q(0q(0w(0v(0q(0q(B(0a(B(0q(0q(0q(0v(0q(0q(0q(0q(0j(B(B)(B^(B(0x(B(B(0t(0q(0q(B(0a(B(0q(0q(0u(B(B#(B(0x(B(B%(B)(B)(B)(B)(B<(B(0x(B(B%(B(0x(B(B)(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B#(B)(B#(B(0t(B(0a(B(0q(0q(0q(0q(0q(0q(0w(0q(0w(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B(0a(B(B(0l(0q(0q(0q(B(0a(B(0q(0q(0w(0q(0q(B(B)(BV m(0q(0q(0v(0q(0q(0q(0q(0j(0q(0q(0q(0w(B(0a(B(0u(B(B(0x(B(B#(B(0x(B(B)(B)(B)(B(0a(B(B(0a(B(B(0x(B(B(0x(B(B)(B(0x(B(B(0x(B(B(0x(B(B)(B(0x(B(B(0x(B(B(0x(B(B#(B(0x(B(B(0l(0q(0q(B(0a(B(0q(0q(0u(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B)(B(0x(B(B(0x(B(B##(B(0x(B(B(0a(B(B(0x(B(B#(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B1(B2(B(KV10x(B(B(0x(0q(0q(0q(0w(0q(0j(B(B)(B(0t(0q(0q(0q(0q(0w(0q(B(B#(B(0x(B(B(0x(B(B(0x(B(B####(B(0x(B(B(0x(B(B(0x(B(B+(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0u(B(B(0x(B(B(0x(B(B))(B(0x(B(B)(B(0x(B(B###(B(0t(B(0a(B(0v(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B(0t(0q(0q(0q(0q(0q(0u(B(B(0x(B(B(0x(B(B)(B(0x(B(B(0x(B(B(0x(B(B(0l(0q(0u(B(B((0x(B(B##(B*(B(0x(B(B(0x(B(BV[m(0l(0~(0q(0q(0k(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0~(0~(B(B)(B(0x(B(B(0x(B(B(0x(B(B(0a(B(B#(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B((B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0u(B(B)(B[@(B))(B(0x(B(B(0m(0q(B(0a(B(0q(0j(B(B(0m(0q(0v(0q(0q(B(0a(B(0q(0u(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0a(B(B(0x(B(B(0a(B(B))(B(0~(B(B)(B(0KVga(B(B%(B(0x(B(B(0x(B(B(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0v(0q(0q(0q(0q(B(B(0m(0q(0q(0q(0q(0q(0v(0q(0q(0q(0q(0q(0q(0q(0v(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0q(0q(0q(0q(0q(0q(0q(0j(B(BConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:12 $:0 HP: Dlvl:12 $:0 HP:127(127) Dlvl:12 $:0 HP:127(127) Pw:64(143) AC:-19 Exp:13 Wt:1452/1000 BurdenedKV%1(B KV7 (0~(B(B>@(BKVrGYou see here a crude spear. 12(BKV] D  )(B@(BKV PYou see here a crude short sword.  1(BKVl-z1(B (0~(B(B )(B@(B(0~(B(BKV- 6(0a(B(B@(B(0~(B(BKVm1(B (0~(B(B@(B(0~(B(BKV; 1(B 2(B(0~(B(B@(B(0~(B(B KVyz 1(B (0~(B(B@(B(0~(B(B KV 2(B2(B1(B (0~(B(B@(B(0~(B(B KV2(B 1(B (0~(B(B@(B(0~(B(B KVZ(0~(B(B@(B(0~(B(B KV  2(B(0~(B(B 1(B@(B2(B(0~(B(B  KV]  2(B(0~(B(B@(B (0~(B(B  1(BKVl 2(B@(B(0~(B(B 1(B KV (0l(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B<(B(0~(0x(B(B#(B(0m(0q(0q(0~(0q(0j(B(B###(B#(B#(B#(B#(B#(B#(B#(B#(B#(B (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B (0x(0~(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0x(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BKVP Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:11 $:0 HP: Dlvl:11 $:0 HP:127(127) Dlvl:11 $:0 HP:127(127) Pw:64(143) AC:-19 Exp:13 Wt:1452/1000 BurdenedKV KVxu (>(B@(BKV+(0~(B(B@(BKV#(0~(B(B@(BKV( F#(B(0~(B(B@#(BKV]  127(127)  Pw:67(143) AC:-19 Exp:13 Wt:1452/1000 Burdened#(B@(B#(B(0a(B(B#(BKV[!e#(B@(B#(B#(BKVV #(B@(B#(B#(B#(B#(B#(B#(B#(B#(B#(BKVe##(B@(B#(B#(BKVlH@(B#(B#(BKV 0#(B#@#(BKV$ u#(B@(B#(B#(B#(BKVFg#@(B#(B#(B##(BKVN#(B(0~(B(B#(B@(BKVH{'(0~(0~(B(B@(BKV-D<(B@(B##(BKVH  127(127)  Pw:69(143) AC:-19 Exp:13 Wt:1452/1000 Burdened(0~(B(B#(B######(B#@#(B#(BKV ,########(B#@#(BKV %#(B#@#(BKV ####(B##(B(0q(B(B@(B(0q(B(B(0~(0~(0~(B(BKVn&##(B(0~(B(B  (0~(0~(0~(B(B(0~(B(B@(B(0~(B(B(0q(0q(0q(B(BKVgW(0~(0~(0~(B(B@(B(0~(B(BKV3What do you want to zap? [vyzABE-GJRZ or ?*] KV  Wands(B v - a wand of undead turning (0:9) y - a wand of teleportation (0:9) z - a wand of polymorph (0:7) A - a wand of healing (0:7) B - a wand of magic missile (0:7) E - a wand of locking (0:7) F - an uncursed wand of fireball G - a wand of probing (0:7) J - an uncursed rusty wand R - a blessed wand of light (0:16) Z - a wand of digging (0:5)(end) KV@+KVJA lit field surrounds you!#(B(0q(0q(0q(B(B(0q(0q(0q(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0q(0q(0q(B(B(0q(0q(0q(0q(B(BKVe|;@(B(0~(B(BKV1 #(0~(B(B@(BKVw2 #(0~(B(B@(BKV#(0~(B(B@(BKV#  Choose which spell to cast   Name Level Category Fail(B a - healing 1 healing 0% b - create familiar 6 healing 90% c - freeze sphere 1 matter 0% d - flame sphere 1 matter 0% e - detect treasure 4* divine 81% f - identify 5 divine 99% g - magic mapping 5 divine 99% h - jumping 1 body 0% i - haste self 3 body 58% j - invisibility 4 body 81% k - enlighten 4 body 81% l - teleport away 6 body 100% m - sleep 1 enchant 0% n - enchant armor 7 enchant 100%(end) KV #######(B#(B(0q(0q(0q(0q(0~(0q(0q(0q(0q(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0~(B(B+(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(BKV3What do you want to zap? [vyzABE-GJRZ or ?*] KVKVA lit field surrounds you!(0q(0q(0q(0q(0q(B(B(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(B(B(0~(0~(0~(0~(B(B(0~(0~(0~(0~(B(B(0q(0q(0q(B(BKV:@(B(0~(B(BKV)You see here 19 gold pieces.KV KVYou have a little trouble lifting 19 gold pieces.19 127(127)  Pw:70(143) AC:-19 Exp:13 Wt:1452/1000 BurdenedKV68(0~(B(B@(BKVQ+(0~(B(B@(BKV#(0~(B(B@(BKV8 |(0x(B(B@(B(0x(B(B(0~(B(B(0x(B(BKVr3What do you want to zap? [vyzABE-GJRZ or ?*] KVsKVZwA lit field surrounds you!(0k(B(B@(B+(B(0q(0j(B(BKV2@(B(0~(B(BKVE(0~(B(B(0~(B(B@(BKV 5@(B(0~(0~(0~(B(BKV J@(B(0~(0~(0~(0~(0~(0~(0~(B(BKV &In what direction? [hykulnjb><] KV KV 7The door opens.(0a(B(BKV<@(B(0~(B(BKV B#(B#@(B(0~(B(BKV  127(127)  Pw:73(143) AC:-19 Exp:13 Wt:1452/1000 Burdened#(B###(B#(B#(B(0a(B(B###(B#(B#@(BKVS#(B###(B(0~(0x(B(B#(B(0~(B(B@#(B#(B(0q(0j(B(BKV)(0~(B(B(0~(B(B@(B(0a(B(B#(B(0q(B(B+(BKV% 3What do you want to zap? [vyzABE-GJRZ or ?*] KVKV~XA lit field surrounds you!(0l(0q(0q(0q(0k(B(B(0x(0~(B(B$(B(0~(0x(B(B(0x(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(B(B(0x(0~(0~(B(B@(B##(B(0m(0q(B(BKV=@(B(0~(B(BKVuW3@(B(0~(B(BKV5]1@(B(0~(B(BKV#(0~(B(B@(BKV7*You see here 21 gold pieces.KV KV You have a little trouble lifting 21 gold pieces.40 127(127)  Pw:73(143) AC:-19 Exp:13 Wt:1452/1000 BurdenedKV9(0~(B(B@(BKVV +(0~(B(B@(BKV+(0~(B(B@(BKVx &In what direction? [hykulnjb><] KV/KVo3The door opens.(0a(B(BKV4/T(0~(B(B@(B#(BKV +(0a(B(B@(BKV4' /@(B#(BKVn)L@(B(0a(B(B#(BKV#(0~(B(B@(BKV 127(127)  Pw:76(143) AC:-19 Exp:13 Wt:1452/1000 Burdened#(B(0a(B(B#@(BKVAK##(B@(B#(BKVN@#(B#(B###(B#(B###(B#(BKV Mq#(B#(B#@(B#(B#(BKV #(B###(B#(B#(B@#(B#(B#(BKV<You are beginning to feel hungry. 127(127)  Pw:76(143) AC:-19 Exp:13 Wt:1452/1000 Hungry Burdened#(B@(B##(BKV 127(127)  Pw:78(143) AC:-19 Exp:13 Wt:1452/1000 Hungry Burdened##(B#(B###(B#(B@##(BKV:KV%@(B(0a(B(BKVm1@(B(0~(B(BKV 1@(B(0~(B(BKV1@(B(0~(B(BKVw%@(B(0~(B(BKV+#%@(B(0~(B(BKV^ .You hear someone counting money.KVKVV+(0~(B(B@(BKVE. +(0~(B(B@(BKVs+(0~(B(B@(BKV:* #(0~(B(B@(BKV-D#(B(0a(B(B@(BKV. 127(127)  Pw:81(143) AC:-19 Exp:13 Wt:1452/1000 Hungry Burdened##(B@(B#(B##(B#(B###(B#(B##(BKVK#(B#(B#@(B#(B#(B##(BKV}x(0l(B(B@(B#(B#(B#(BKV ^#(B(0~(0~(0~(0~(B(B@(B#(BKVԉ PYou hear someone counting money.(0~(B(B@(BKVP C(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(BKVc8(0~(B(B@(BKVHJ +(0~(B(B@(BKV$X&In what direction? [hykulnjb><] KV7KV 84The door opens.(0a(B(BKV:What do you want to drink? [qN or ?*] KV( Potions(B q - an uncursed potion of object detection N - 3 uncursed diluted potions of invisibility(end) KV{E+$(B $(B*(B$(B$(B$$(B$(B*(B$$(B$(B@(B$(B$(B*(B*(B$(B$(B$(B$(B$(B$(B$(BKVConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:11 $:40 HP: Dlvl:11 $:40 HP:127(127) Dlvl:11 $:40 HP:127(127) Pw:81(143) AC:-19 Exp:13 Wt:1452/1000 Hungry BurdenedYou detect the presence of objects.--More--KVWConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:11 $:40 HP: Dlvl:11 $:40 HP:127(127) Dlvl:11 $:40 HP:127(127) Pw:81(143) AC:-19 Exp:13 Wt:1432/1000 Hungry Burdened(0l(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(B(B$(B $(B#(B(0x(0~(0~(B(B<(B(0~(0x(B(B *(B#(B(0m(0q(0q(0~(0q(0j(B(B#(B$(B$(B$$(B$(B*(B###(B####################(B#(B$$(B#(B#(B(0l(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0KVX~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B $(B#(B#(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0x(B(B$(B#(B(0l(0q(0q(0q(0k(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B$(B*(B#(B(0x(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0x(B(B###(B*(B#(B#(B(0~(0~(0~(0~(0x(B(B#(BVEX33m$(B#(B(0x(0~(0~(0~(B(0a(B(B##(B$(B (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(B(0a(B(0j(B(B$(B (0x(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B$(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B$(B$(B$(BKVV-You don't have anything to eat.KV  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) KV2g$(B$(B$(B$$(B####(B#(B$$(B(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B$(B*(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B*(B$(BKV,BWhat do you want to use or apply? [ruvx-zA-GJMOQ-SUZ or ?*] KVW[ Wands(B  v - a wand of undead turning (0:9)  y - a wand of teleportation (0:9)  z - a wand of polymorph (0:7)  A - a wand of healing (0:7)  B - a wand of magic missile (0:7)  E - a wand of locking (0:7)  F - an uncursed wand of fireball  G - a wand of probing (0:7)  J - an uncursed rusty wand  R - a blessed wand of light (0:12)  Z - a wand of digging (0:5)  Tools(B  r - a blessed bag of holding  u - a blessed bag of holding  D - an uncursed stethoscope  M - a blessed +0 unicorn horn  O - a bag of tricks (0:18)  Q - an uncursed skeleton key  S - an uncursed pair of lenses  U - an uncursed whistle  Gems(B  x - an invisible blessed luckstone (1 of 2)KVE+ Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) KV0+$(B$(B$(B$$(B##(B#(B$$(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Wands j - Tools k - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) KV +KVnQ$(B$$(B$$(B$(B$(B*(B*(B$(B$(B Take out what?  Comestibles(B a - 2 uncursed pears b - 2 uncursed bananas c - 5 uncursed apples d - 4 uncursed BRAINs e - 3 uncursed candy bars f - 48 uncursed food rations g - an uncursed lembas wafer h - an uncursed carrot i - 3 uncursed cram rations j - 3 uncursed oranges(end) KV:#KVx $(B$$(B$$(B$(B$(B*(B*(B(0l(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(B(B$(B $(B#(B(0x(0~(0~(B(B<(B(0~(0x(B(B *(B#(B(0m(0q(0q(0~(0q(0j(B(B#(B$(B$(B$$(B$(B*(B###(B####################(B#(B$$(B#(B#(B(0l(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(BVy m#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B $(B#(B#(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0x(B(B$(B#(B(0l(0q(0q(0q(0k(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B$(B*(B#(B(0x(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0x(B(B###(B*(B#(BV5y Wm#(B(0~(0~(0~(0~(0x(B(B#(B$(B#(B(0x(0~(0~(0~(B(0a(B(B##(B$(B (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(B(0a(B(0j(B(B$(B (0x(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B$(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B$(B$(B$(BKVqy ,Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:11 $:40 HP: Dlvl:11 $:40 HP:127(127) Dlvl:11 $:40 HP:127(127) Pw:81(143) AC:-19 Exp:13 Wt:1477/1000 Hungry BurdenedYou have a little trouble removing K - 3 uncursed food rations.KV KV )What do you want to eat? [K or ?*] KVKVThat food really hit the spot! 127(127)  Pw:82(143) AC:-19 Exp:13 Wt:1465/1000 Burdened  127(127)  Pw:82(143) AC:-19 Exp:13 Wt:1458/1000 BurdenedKV4You finish eating the food ration.KVμ 9(0~(B(B@(BKVdF#(B(0~(B(B@#(BKVy@(B@(B#(B(0a(B(B#(BKV&You kill the werejackal! 127(127)  Pw:82(143) AC:-19 Exp:13 Wt:1457/1000 Burdened#(BKV7 l##(B@(B#(B#(BKV|#(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B@#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0x(B(B###(B#(B#(BKVG{(0l(B(B#(B#@(B#(B(0x(0~(0~(B(B(0~(0~(B(B(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BKVH#(B(0~(B(B@(B(0x(B(B(0x(0~(B(B(0x(0~(B(B(0m(0q(B(BKVk*(0~(B(B@(BKV#(0~(B(B@(BKV)You see here 67 gold pieces.KVD KV You have a little trouble lifting 67 gold pieces.17 HP: 127(127)  Pw:82(143) AC:-19 Exp:13 Wt:1458/1000 BurdenedKVZ7(0~(B(B@(BKV  127(127)  Pw:85(143) AC:-19 Exp:13 Wt:1458/1000 Burdened(0~(B(B@(BLVb#(0~(B(B@(BLV)I#(0~(B(B@(BLVH #(0~(B(B@(BLVw,#(0~(B(B@(BLV#(0~(B(B@(BLV#(0~(B(B@(BLV - #(0~(B(B@(BLV^i 9(0~(B(B@(B+(BLVp#(0~(B(B@(BLV` 0@(B(0~(B(BLV+_0@(B(0~(B(BLVIj 127(127)  Pw:87(143) AC:-19 Exp:13 Wt:1458/1000 BurdenedLV90@(B(0~(B(BLV0@(B(0~(B(BLV.i*(0~(B(B@(BLV *(0~(B(B@(BLV*(0~(B(B@(BLV6 *(0~(B(B@(BLV !That door is closed.LV!= LV&&In what direction? [hykulnjb><] LVLV!This door is locked.LV LVE&In what direction? [hykulnjb><] LVLVIAs you kick the door, it crashes open!(0~(B(BLVR(0~(B(B@(B#(BLV0F(0~(B(B@(B#(BLV#(B#(B#(B#(B#(B(0q(B(B@(B(0q(B(B(0~(0~(0~(B(BLVh. l#(B(0~(B(B@(B(0~(0~(0~(B(B LV{Q(0~(B(B@(B(0~(0~(0~(B(B LV3What do you want to zap? [vyzABE-GJRZ or ?*]  LV LVĴA lit field surrounds you!#(B#(B#(B#(B(0l(0~(B(B(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B@(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B+(B(0~(0~(0~(0~(0~(B(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B LV\ 9(0~(B(B@(B LV" +(0~(B(B@(B LV0#(0~(B(B@(B LV+You see here 141 gold pieces.LV" LVn You have a little trouble lifting 141 gold pieces.248 127(127)  Pw:87(143) AC:-19 Exp:13 Wt:1459/1000 BurdenedLV2@(B(0~(B(BLV %@(B(0~(B(BLVo|%@(B(0~(B(BLV 127(127)  Pw:90(143) AC:-19 Exp:13 Wt:1459/1000 Burdened@(B(0~(B(BLV %@(B(0~(B(BLVc&In what direction? [hykulnjb><] LVLVp/The door opens.(0a(B(BLV 3#@(B(0~(B(BLV^2c(B@(B(0a(B(BLV _!The chicken misses.LVo^LVZdYou kill the chicken! 127(127)  Pw:90(143) AC:-19 Exp:13 Wt:1459/1000 Burdened%(BLVE"#@#(BLVF,You see here a chicken corpse.LVt >#@(B%(B#(BLVFW3c(B@#(B#(BLVW=Your robe of power blocks the chicken's attack.LVf LV0g You kill the chicken! 127(127)  Pw:90(143) AC:-19 Exp:13 Wt:1459/1000 Burdened%(BLV>c(B@#(B#(BLV,You see here a chicken corpse.LV LV- You kill the chicken! 127(127)  Pw:90(143) AC:-19 Exp:13 Wt:1459/1000 Burdened#(BLVW#@#(B####(B%(B#(BLV_You hear the footsteps of a guard on patrol.#@#(B#(BLV7K'#@#(B#(BLVH 127(127)  Pw:93(143) AC:-19 Exp:13 Wt:1459/1000 Burdened#(B#(B2(B#(B#@#(B#########(BLV5f(0~(0~(0~(B(0a(B(B@#(B#####(BLV/FLVr :You hear the footsteps of a guard on patrol.LVy)You kill the chicken!LV 2You see here a chicken corpse.LV Y2(B(0~(B(B##(B#@#(BLVR2(B(0~(B(B#(B#@#(BLVߧ s(0~(0~(B(B(0~(0~(0~(B(B########(B#@#(BLVl  127(127)  Pw:94(143) AC:-19 Exp:13 Wt:1459/1000 Burdened#########(B#@(BLV> %#(B#@#(BLV6? ,You see here a chicken corpse.LV&mO#(B%(B##(B#@#(BLVZm,You see here a chicken corpse.LV!;#(B%(B@(BLVkK#@(BLV' 4#(B(0a(B(B@(BLVf`1@(B(0~(B(BLVX3@(B(0~(B(BLV 3@(B(0~(B(BLV1@(B(0~(B(BLV&1@(B(0~(B(BLV/@(B#(BLV J#(B@(B#(BLV J#(B@(B#(BLVï/@(B#(BLVJ@(B#(B#(BLVlF(0~(B(B@(B#(B LVn6)#(B@(B LVD#(B#(B@(B LV D#(B#(B@(B LV )#(B@(B!LVBZ )#(B@(B!LV F1(B(0~(B(B@(B"LVs%@(B(0~(B(B"LVi  127(127)  Pw:96(143) AC:-19 Exp:13 Wt:1459/1000 Burdened#(B@(B(0~(B(B#LV F#(B(0~(B(B@(B$LV3@(B(0~(B(B$LV{p(B@(B#(B#(B#(B#(B#(B(0~(B(B%LV0 &You hit the iron piercer!%LVu (31 pts.)&LV> &LVH?You kill the iron piercer! 127(127)  Pw:96(143) AC:-19 Exp:13 Wt:1459/1000 Burdened%(B'LVV@(B(0~(B(B#(B'LV 1You see here an iron piercer corpse.'LV< 3@(B%(B(LVM62@(B(0~(B(B)LV 3What do you want to zap? [vyzABE-GJRZ or ?*] )LVI  Wands(B v - a wand of undead turning (0:9) y - a wand of teleportation (0:9) z - a wand of polymorph (0:7) A - a wand of healing (0:7) B - a wand of magic missile (0:7) E - a wand of locking (0:7) F - an uncursed wand of fireball G - a wand of probing (0:7) J - an uncursed rusty wand R - a blessed wand of light (0:11) Z - a wand of digging (0:5)(end) .LVB+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0x(B(B$$(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B$$(B(0q(0q(0k(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B%(B(0~(0~(0x(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(0~(0~(0x(B(B#(B#(B(0~.LV+C(0~(0x(B(B#(B#(B$(B(0~(0~(B(0a(B(B#(B$(B#(B*(B(0q(0q(0j(B(B#(B*(B#(B#(B#(BIn what direction? [hykulnjb><] .LV*(B/LV(0~(B(B/LV2(0~(B(B@#(B/LV %(0~(B(B@#(B0LVZ#@#(B0LV?%#(B#@#(B0LV##(B#@(B1LVn 3What do you want to zap? [vyzABE-GJRZ or ?*] 2LVf Wands(B v - a wand of undead turning (0:9) y - a wand of teleportation (0:9) z - a wand of polymorph (0:7) A - a wand of healing (0:7) B - a wand of magic missile (0:7) E - a wand of locking (0:7) F - an uncursed wand of fireball G - a wand of probing (0:7) J - an uncursed rusty wand R - a blessed wand of light (0:11) Z - a wand of digging (0:4)(end) 4LVi +(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B#@(B$$(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B$$(B(0q(0q(0k(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B%(B(0~(0~(0x(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(0~(0~(0x(B(B#(B#(BVœ 37m(0~(0~(0x(B(B#(B#(B$(B(0~(0~(B(0a(B(B#(B$(B#(B*(B(0q(0q(0j(B(B#(B*(B#(B#(B#(BIn what direction? [hykulnjb><] 5LV3R*(B5LVS (0q(0q(0k(B(B#(B(0~(B(B(0~(B(B(0x(B(B5LVe R#(B#@(B(0q(0j(B(B6LVoz(0l(B(B#(B#@(B(0x(B(B(0q(B(B6LV R#(B(0~(B(B@(B(0m(B(B6LV2 +You see here 485 gold pieces.--More--7LVAK C@(B^(B7LVvK Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:11 $:248 HP: Dlvl:11 $:248 HP:127(127) Dlvl:11 $:248 HP:127(127) Pw:96(143) AC:-19 Exp:13 Wt:1459/1000 BurdenedYou find a magic portal.--More--8LV Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:11 $:248 HP: Dlvl:11 $:248 HP:127(127) Dlvl:11 $:248 HP:127(127) Pw:96(143) AC:-19 Exp:13 Wt:1459/1000 Burdened(0l(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(B(B$(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B $(B#(B(0x(0~(0~(B(B<(B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0k(B(B *(B#(B(0m(0q(0q(0~(0q(0j(B(B#(B$(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B8LV [m(0~(B(B@(B$(B(0~(B(B$(B*(B###(B####################(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B$$(B(0x(B(B#(B#(B(0l(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B%(B(0~(0~(0x(B(B(0m(0q(0q(0j(B(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B8LV  $(B#(B#(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B$(B#(B(0l(0q(0q(0q(0k(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B$(B#(B*(B#(B(0x(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0x(0~(0~(0~(0x(B(B###(B*(B#(B#(B#(B#(B#(B(0~(0~(0~(0~(0x(B(B#(B$(B8LV4 (0l(0~(0q(0~(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(0a(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(B(0a(B(0j(B(B$(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B######################(B%(B###(B%(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j8LVV (B(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B$(B$(B$(B9LV~You have a little trouble lifting 485 gold pieces.733 127(127)  Pw:96(143) AC:-19 Exp:13 Wt:1464/1000 Burdened9LVeq 0(0~(B(B@(B9LV You see here 761 gold pieces. 127(127)  Pw:99(143) AC:-19 Exp:13 Wt:1464/1000 Burdened:LV :LV$You have a little trouble lifting 761 gold pieces.1494 HP: 127(127)  Pw:99(143) AC:-19 Exp:13 Wt:1472/1000 Burdened:LV/* 7(0~(B(B@(B:LVl* +You see here 1060 gold pieces.;LV ;LVYou have a little trouble lifting 1060 gold pieces.255 127(127)  Pw:99(143) AC:-19 Exp:13 Wt:1483/1000 Burdened;LV ;LV0 Pick an object.;LV6(B(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B######################(B%(B###(B%(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(BLV @m(0m(0q(0q(0q(0q(0q(0q(0j(B(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B$(B$(B$(BConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:11 $:0 HP: Dlvl:11 $:0 HP:127(127) Dlvl:11 $:0 HP:127(127) Pw:99(143) AC:-19 Exp:13 Wt:1457/1000 BurdenedYou put 2554 gold pieces into the bag of holding. 127(127)  Pw:99(143) AC:-19 Exp:13 Wt:1463/1000 BurdenedKLV<#@(B(0~(B(BKLV< C@#(B###(B(0~(B(BKLVV %@#(B#(BMLVa@(B(0~(B(B(0~(B(B#(BMLV B+(B@(B(0~(0~(B(BNLV&In what direction? [hykulnjb><] OLVOLV5The door opens.(0a(B(BOLVk 1@(B(0~(B(BOLVk 3Something is written here in the dust.OLVk %Use "r." to read it.OLV9Q#(B@(B(0~(B(BPLVD#(B(0a(B(B@(BPLVJXSomething is written here in the dust.Use "r." to read it.RLV RLV˓/What do you want to read? [hkosY or ?*.] RLVP?RLV`C^Something is written here in the dust.You read: "Vl?| w?? hcr?".SLVG 127(127)  Pw:102(143) AC:-19 Exp:13 Wt:1463/1000 Burdened#@(B(0~(0~(0~(0~(0~(0~(0~(0~(B(BULVj?#@(B(0~(B(B#(BULVp##(B#(B##(B#(B@(Bd#(B2(B(0~(0~(B(B(0~(B(BULV]The little dog strikes at thin air!(0~(B(B2(BVLVt VLV5u NThe little dog staggers from your powerful strike!--More--WLV^You kill the little dog! 127(127)  Pw:102(143) AC:-19 Exp:13 Wt:1463/1000 Burdened#(BXLVj>##(B#(B#@(B#(B(0~(B(B2(BXLV p#(B#(B#(B@(B#(BXLVVO ##(B(0~(B(B#(B(0~(B(BE(B#(B(0~(B(B#(B@#(BYLVj_ (0~(B(BE(B#(B@(B(0a(B(B#(BZLVX,You hit the invisible stalker!ZLVLX*(31 pts.)--More--[LV FYour speed boots deflect the invisible stalker's attack.[LV23 [LV3 You kill the invisible stalker! 127(127)  Pw:102(143) AC:-19 Exp:13 Wt:1463/1000 Burdened%(B\LVI[@(B(0~(B(B(0~(B(B\LVv3@(B(0~(B(B\LV%@(B(0~(B(B]LV]%@(B(0~(B(B]LV?(%@(B(0~(B(B]LV %@(B(0~(B(B^LVi%@(B(0~(B(B^LVAM#(B@(B(0~(B(B^LV` 127(127)  Pw:104(143) AC:-19 Exp:13 Wt:1463/1000 Burdened#@#(B(0~(B(B^LV$8#@#(B#########(B_LVd#(B#@#(B########(B#(B_LVMi%@#(B#(B_LV,.@(B#(B`LV L@(B(0~(B(B##(B`LV"(0l(0q(0q(0q(0q(0q(0k(B(B$(B$(B(0x(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B*(B*(B$(B$(B(0x(0~(0~(0~(B(B@(B(0~(0~(B(B####(B(0x(B(B(0x(B(B$(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(B(BF(B(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0k(B(B(0x(B(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B#(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(B(B##########(B(0a(B(0~(0~(0~(0~`LVN(B(0a(B(B%(B#(B%(B(0x(B(B<(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B$(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0x(B(B$(B(0x(B(B(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B#####(B(0m(0q(0q(0q(0q(0q(0j(B(B#####(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(B(B%(B[`LV37m(0~(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B$(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B####(B%(B##########(B(0x(0~(0~(0~(0~(0~(B(0a(B(B##########(B(0x(0~(0~(0~(0~(0x(B(B#(B$(B#######(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0j(B(B#(B###(B#(B#(B###(B#(B(0m(0q(0q(0q(0q(0q(0j(B(B##(B)(B#(B###(B#(B$(B#(B#(B$(B#(B#(B[`LVm#(B#(B$(B###(B$(B#(B#(B#(B###(B#(B(0l(0~(0q(0k(B(B###(B#(B#(B(0l(0q(0q(0q(0k(B(B0(B#(B(0x(0~(0~(0x(B(B#(B?(B#(B$(B##(B(0a(B(0~(0~(0~(0x(B(B$(B(0x(0~(0~(0x(B(B$(B$(B###(B(0l(0q(0q(0q(0~(0k(B(B#(B(0x(0~(B(B[(B(0~(0x(B(B(0m(0~(0q(0j(B(B$(B$(B#(B%(B(0`LVH~(0~(B(B%(B(0~(B(0a(B(B#######(B(0~(0~(0~(0~(0x(B(B*(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B$(B$(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0j(B(BConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:10 $:0 HP: Dlvl:10 $:0 HP:127(127) Dlvl:10 $:0 HP:127(127) Pw:104(143) AC:-19 Exp:13 Wt:1463/1000 Burdened`LVfbLVYou kill the green mold! 127(127)  Pw:104(143) AC:-19 Exp:13 Wt:1463/1000 Burdened%(BcLV>@(BdLV%(0~(B(B@#(BeLV L  127(127)  Pw:105(143) AC:-19 Exp:13 Wt:1463/1000 Burdened@(B(0~(B(B#(BeLVq%@(B(0~(B(BfLV+(>(B@(BfLV}*(0~(B(B@(BfLV %@(B(0~(B(BgLVt?#@(B(0~(B(B#(BgLVa=@(B(0~(B(B#(BgLVi B#(B#@(B#(BgLVWQ q#(B#(B#(B@(B##(BhLV-c##(B#(B#@(B###(BhLV#(B#(B#(B#(B#@(B#(BhLVqp#(B#(B#@#(B#(B#(BiLV s###(B#(B#(B@(B##(BiLV>`##(B#(B#@(B#(BiLV s#(B#(B#(B@(B##(BiLV ^##(B#(B#@(B#(BjLVIp#(B#(B#(B@(B#(BjLVOC##(B#(B@(BkLV83What do you want to zap? [vyzABE-GJRZ or ?*] kLVB% -In what direction? [hykulnjb><] lLVI#*(BlLV#(BlLVThe boulder is vaporized!lLV (0l(0q(B(B(0x(0~(B(B(0~(0~(0~(0~(0~(B(B (0x(0~(B(B(0m(0q(B(BmLVN(0q(B(B(0~(B(B@#(B(0~(B(B(0q(B(BnLV*(0~(B(B(0~(0x(B(B#(B@#(B#(B(0~(0x(B(B(0q(B(BnLVcr(0k(B(B@(B(0~(B(B#(B(0j(B(BoLVL%(0~(B(B@#(BpLVE#(B(0~(B(B@#(BrLVy##(B@(B#(B##(B#(B##(BrLVGyYou hear someone searching.#(B@#(B#(B##(BrLV{y 127(127)  Pw:108(143) AC:-19 Exp:13 Wt:1463/1000 BurdenedYou hear someone searching.##(B@(B#(B#(B#(BrLV)=h###(B@#(B#(B##(BrLV #(B###(B#@(B###(B###(B#(BsLVm #(B##(B######(B#@#(B#(BsLV }O(B(0~(B(B####(B#@(B######(BuLVFYou hear someone searching. You hear someone searching.wLV m(0~(B(BO(B#(B(0~(B(B@(BxLVTWO(B(0~(B(B(0~(B(B@(BxLVD(0~(B(B(0~(B(B@(ByLV=^(B(0~(B(B@(ByLV#You find a land mine.{LV1(0~(B(B@(B{LV@&In what direction? [hykulnjb><] {LV, {LVg "This door is locked.|LV4In what direction? [hykulnjb><] }LVA}LVMAs you kick the door, it crashes open!(0~(B(B~LVe;@#(B(0~(B(B~LV'  127(127)  Pw:110(143) AC:-19 Exp:13 Wt:1463/1000 Burdened(0~(B(B#(B#@#(B~LV U#######(B#@(B#(BF(BLV `#(B(0~(B(B@(B##(BLVd{1(Bo(B#(B#@(B#(BLV< You kill the violet fungus! 127(127)  Pw:110(143) AC:-19 Exp:13 Wt:1463/1000 Burdened%(BLV4u#(B#(B(0a(B(B@(B#(BLVu8bYou see here a violet fungus corpse.(0~(B(Bo(BLVBW#(B1(B@(B%(BLV$+Really attack the Uruk-hai? [yn] (n) LVk nLVt1(B#(B@(B(0~(0~(B(Bo(BLV V1(B#(B@(B(0~(B(BLVZ(0~(B(B@(B(0~(B(Bo(BLVIpK(0~(0~(B(B@(B(0~(B(BLVfD##(B(0~(B(B@#(BLVb5(0a(B(B#@(BF(BLV3You kill the lichen! 127(127)  Pw:110(143) AC:-19 Exp:13 Wt:1463/1000 Burdened%(BLV1#(B#@#(BLV?*You see here a lichen corpse.LV LV*What do you want to eat? [K or ?*,] LV)v eat what?  Comestibles(B a - a lichen corpse(end) LVϖ?+(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B*(B*(B$(B(0x(B(B(0x(B(B$(B(0x(B(B(0x(B(BLVVThis lichen corpse tastes terrible! 127(127)  Pw:112(143) AC:-19 Exp:13 Wt:1463/1000 BurdenedO(BLV~--More--LV VYou finish eating the lichen corpse.O(B(0~(B(BLV(0~(0~(B(B#####(B#(B1(B#(B%(B@(B#(BLV7You are carrying too much to get through.LVU LV} 7You are carrying too much to get through.LV "#(BLVP~(0~(B(B#(B#(B@#(B#(BLV?(0~(0~(B(B#(B(0m(B(B@(B#(B#(B#(B#(BLVԞo(0~(0~(B(B@(B(0~(B(B###(BLV8L(0~(B(B@(B(0~(B(BLV;(0~(0~(0~(B(B@(B(0~(B(B(0~(B(B(0~(B(B LV#(0l(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0k(B(B(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B$(B#####(B(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0k(B(B######(B(0~(B(B%%(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B(B##(B(0l(0q(0q(B(B+(B(0k(B(B#(B(0x(0~(0~(0~(0x(B(B(0x(0~(B(B((B(0~(0x(B%(B%(B(0~(0~(B(B%(B(0x(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(B(0a(B(B#(B*(B########(B(0x(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(B(B^(B(0~(BLV8#[1m(B#(B%%(B(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B(B#####(B%(B0(0x(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(B(B#####(B(0x(B(B%(B[(B(0~(0x(B(B%(B(0m(B(0a(B(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0x(B(B#(B$(B#(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B#(B##(B#(B(0x(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0~(0~(0~(B(B#(B(0m(0~(0q(0q(0j(B(B#######(B#(B#(B(0m(0q(0q(0q(0j(BV[#1m(B#(B##(B(0x(0~(0~(0~(0x(B(B#(B###(B###(B#(B###############(B#(B(0m(0q(0q(0q(0j(B(B#(B#(B##(B#(B#(B###(B#(B#(B$(B#(B####(B(0l(0~(0q(0q(0q(0q(0q(0k(B(B#(B###(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#########(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B###(B#(B$(B###(B###LVG0(B(0l(0q(B(B+(B(0q(0q(0q(0k(B(B(0x(0~(0~(0~(B*(0~(0~(0x(B(B#(B(0x(B(B<(B(0~(0~(0~(0~(0~(0x(B(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0k(B(B#(B#(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B0(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(LV}00~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B0(B####(B%(B##(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B#########(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(B(0a(B(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(B$(BLV0Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:9 $:0 HP: Dlvl:9 $:0 HP:127(127) Dlvl:9 $:0 HP:127(127) Pw:112(143) AC:-19 Exp:13 Wt:1463/1000 BurdenedLVD5LV(>@(BLV? #(0~(B(B@(BLV#(0~(B(B@(BLV+#(0~(B(B@(BLVk+(0~(B(B@(BLV#(0~(B(B@(BLV "That door is closed.LVLV8&In what direction? [hykulnjb><] LVyLV1The door opens.(0a(B(BLV#r1(0~(B(B@(BLVTeWith great effort you move the boulder.(0a(B(B@(B0(BLV -#@(B0(BLV  127(127)  Pw:114(143) AC:-19 Exp:13 Wt:1463/1000 Burdened#(B#@(B0(BLVb0#(B#@(B0(BLV0#(B#@(B0(BLV$w0#(B#@(B0(BLV P#(B#(B#@(B0(BLV]##(B@(B#(B#(BLVP 1(B##(B@(B#(B##(B#(B##(B#(B#(BLV j##(B@#(B#(B##(BLV8u F(BF(BF(BFF(BF(B(0x(B(BF(BF(BF(Bj(B#@(B(0~(0~(0~(0~(0x(B(B##(B#(B(0m(0q(0q(B(B(0q(0j(B(B#(B####(B##(B####(B#(BLVZu ,You enter a room full of fungi!LV LV4 You kill the disgusting mold! 127(127)  Pw:114(143) AC:-19 Exp:13 Wt:1463/1000 Burdened%(BLVB" (0x(B(B[(B#(B(0~(B(B@(B#(BLVz$You hit the black mold!LVW(29 pts.)You inhale a cloud of spores!--More--LVʸ&The spores were poisoned!LV7The poison doesn't seem to affect you.LV؏ LV1 You kill the black mold! 127(127)  Pw:114(143) AC:-19 Exp:13 Wt:1463/1000 Burdened%(BLVG0 LV0Jb - the blessed +5 Hellfire (weapon in hands).--More--LV"You have no secondary weapon readied. 127(127)  Pw:114(143) AC:-11 Exp:13 Wt:1463/1000 Burdened1(BLV LV .What do you want to ready? [- eI or ?*] LVH Weapons(B e - 3 blessed +1 crossbow bolts I - 4 blessed poisoned +1 crossbow bolts(end) LVXG$+(0l(0q(0q(0q(0k(B(B(0q(0q(0q(0q(0k(B(B#####(B(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0k(B(B######(B(0~(B(B%%F(BF(B(0x(B(B#(B(0x(0~(0~(0~(0x(B(B(0x(0~(B(B((B(0~(0x(B%(B(0x(B(BF(BFF(BF(B(0x(B(BLVG9e - 3 blessed +1 crossbow bolts (in quiver).LV J#@(B(0~(B(B#(BLVL&In what direction? [hykulnjb><] LVv)(BLVv>%(BLV>aThe crossbow bolt hits the disgusting mold!(14 pts.)--More--LV2<A blessed +1 crossbow bolt explodes in a ball of fire!LVx(0o(B(B\(B(0x(B(B (B(0x(B(B\(B(0s(B(B/(BLV r%F(BF(BFF(B%(B%(BF(BLV--More--LVgZ 6The brown mold is caught in the fireball!LVZ You kill the brown mold!(0~(B(B 127(127)  Pw:114(143) AC:-11 Exp:13 Wt:1462/1000 Burdened--More--LV.6The brown mold is caught in the fireball!LV/<You kill the brown mold!%(BLV4/s 127(127)  Pw:114(143) AC:-11 Exp:13 Wt:1462/1000 Burdened--More--LVک;The disgusting mold is caught in the fireball!LV((7 pts.)--More--LV> ;The disgusting mold is caught in the fireball!LVj ((7 pts.)--More--LVBH 6The brown mold is caught in the fireball!LVL You kill the brown mold! 127(127)  Pw:114(143) AC:-11 Exp:13 Wt:1462/1000 Burdened%(BLV% LVK% &In what direction? [hykulnjb><] LV)(BLVU%(BLVYou kill the disgusting mold!)(B 127(127)  Pw:114(143) AC:-11 Exp:13 Wt:1461/1000 Burdened--More--LV11 <A blessed +1 crossbow bolt explodes in a ball of fire!LVs1 (0o(B(B\(B(0x(B(B (B(0x(B(B\(B(0s(B(B/(BLV%(B(0~(B(B%(B)F(B%(B%(B%(BLV --More--LV3* ;The disgusting mold is caught in the fireball!LV0 (9 pts.)LV LV P#(B(0~(B(B@(B#(BLV&In what direction? [hykulnjb><] LV` )(BLV$ %(BLV$ aThe crossbow bolt hits the disgusting mold!(11 pts.)--More--LV<A blessed +1 crossbow bolt explodes in a ball of fire!LV[/(B(0o(B(B\(B(0x(B(B (B(0x(B(B\(B(0s(B(B/(BLVRt %(B(0~(B(BF(B)F(BF(B%(B%(Bj(BLVxt --More--LV`2The lichen is caught in the fireball!LV)aYou kill the lichen!(0~(B(B 127(127)  Pw:114(143) AC:-11 Exp:13 Wt:1460/1000 Burdened--More--LV JThe disgusting mold is caught in the fireball!--More--LViCYou kill the disgusting mold!(0~(B(BLVs 127(127)  Pw:114(143) AC:-11 Exp:13 Wt:1460/1000 Burdened--More--LV1M6The green mold is caught in the fireball!LVoMYou kill the green mold!%(B 127(127)  Pw:114(143) AC:-11 Exp:13 Wt:1460/1000 Burdened--More--LVEThe blue jelly is caught in the fireball!--More--LV1The blue jelly resists the fireball!LV!(10 pts.) 127(127)  Pw:116(143) AC:-11 Exp:13 Wt:1460/1000 Burdened)(BLVeX@(B(0~(B(B(0~(B(BLV/i3You see here a disgusting mold corpse.LV LV -You have no ammunition readied!--More--LV; LVj ,What do you want to throw? [bI or ?*] LV"LV`Never mind.LVg LVIg1You are empty handed.--More--LV\b - the blessed +5 Hellfire (alternate weapon; not wielded). 127(127)  Pw:116(143) AC:-19 Exp:13 Wt:1460/1000 BurdenedLVOx@%(BF(B@(BLV|0The brown mold rises from the dead!LVN9:@(B(0~(B(BLV93You see here a disgusting mold corpse.LV;T M(0l(B(B@(B%(BLVvT e Things that are here: a brown mold corpse a BRAIN--More--LV (0l(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0k(B(B######(B(0~(B(B%%(B(0~(0~(0x(B(BLV Pick up what?  Comestibles(B a - a brown mold corpse b - a BRAIN(end) LVǟ +LVJ9(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0k(0~(0~(0x(B(B(0l(0q(0q(0q(0k(B(B######(B(0~(B(B%%(B(0~(0~(0x(0~(0~(0x(B(B(0x(0~(B(B((B(0~(0x(B%(B(0x(B(B@(B))(B%(B(0x(0~(0~(0x(B(B#(B(0a(B(0~(0~(B(B1(B(0~(B(B#(B(0x(B(B%(B%(BF(Bj(B(0x(0~(0~(0~(B(B#####(B(0x(B(B%(B[(B(0~(0x(B(B%(B#(B(0~(0~(0~(0~(0~(0x(B(BLVJ;You have a little trouble lifting T - a BRAIN.LV* 4@(B%(BLVl "You see here a BRAIN.LV4 LV34 ;You have a little trouble lifting T - a BRAIN.LV@{0(0~(B(B@(BLVt{9You see here a BRAIN.^(BLV~\ LV\NYou have a little trouble lifting T - a BRAIN.1(BLVAi7(0~(B(B@(BLVm6You see here 2 blessed +1 crossbow bolts.LV LV6OYou have a little trouble lifting e - 2 blessed +1 crossbow bolts.LVg] 0(0~(B(B@(BLV] RYou see here a blessed +1 crossbow bolt.F(B--More--LV IThe green mold rises from the dead!(0~(B(BLV LV.You assume a martial arts stance.LVwYou kill the blue jelly! 127(127)  Pw:116(143) AC:-19 Exp:13 Wt:1477/1000 Burdened(0~(B(BLV LVŶ NYou have a little trouble lifting e - a blessed +1 crossbow bolt.LV؈ LV You kill the green mold!%(B 127(127)  Pw:116(143) AC:-19 Exp:13 Wt:1478/1000 BurdenedYou are splashed by the green mold's acid!LV&--More--LV [6 pts.] 121(127)(B  Pw:116(143) AC:-19 Exp:13 Wt:1478/1000 BurdenedLV0(0~(B(B@(BLVLe Things that are here: a green mold corpse a BRAIN--More--LV(0l(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0k(B(B######(B(0~(0~(0~(0~(0~(0x(B(BLV  Pick up what?  Comestibles(B a - a green mold corpse b - a BRAIN(end) LVP+LV0,(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0k(0~(0~(0x(B(B(0l(0q(0q(0q(0k(B(B######(B(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B(0x(0~(B(B((B(0~(0x(B%(B(0x(B(B%(B(0~(0~(B(B@(B(0x(0~(0~(0x(B(B#(B(0a(B(0~(0~(B(B^(B(0~(B(B#(B(0x(B(B%(B%(BF(B(0~(0x(0~(0~(0~(B(B#####(B(0x(B(B%(B[(B(0~(0x(B(B%(B#(B(0~(0~(0~(0~(0~(0x(B(BLV0\You have a little trouble lifting T - a BRAIN.F(B--More--LVG0The brown mold rises from the dead!LV͈ LV#You kill the brown mold! 125(127)(B  Pw:116(143) AC:-19 Exp:13 Wt:1483/1000 Burdened%(BLVٴ1%(B@(BLV"You see here a BRAIN.LVj+ LV;6;You have a little trouble lifting T - a BRAIN.LVu 127(127)  Pw:116(143) AC:-19 Exp:13 Wt:1488/1000 Burdened@(B1(B(0~(B(BLV'You kill the brown mold! 127(127)  Pw:116(143) AC:-19 Exp:13 Wt:1488/1000 Burdened%(BLVKJ1@(B(0~(B(BLVvJ.You see here a brown mold corpse.LV[8What do you want to eat? [KT or ?*,] LVz eat what?  Comestibles(B a - a brown mold corpse(end) LV&( r+(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0k(0~(0~(0x(B(B(0l(0q(0q(0q(0k(B(B######(B(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B(0x(0~(B(B((B(0~(0x(B%(B(0x(B(B@(B(0~(0~(B(B%(B(0x(0~(0~(0x(B(B#(B(0a(B(0~(0~(B(B^(B1(B#(B(0x(B(B%(B%(B(0~(0~(0x(B(BLVs( sThis brown mold corpse tastes terrible!1(BF(B(0~(B(BLV( --More--LVRThe green mold rises from the dead! 127(127)  Pw:117(143) AC:-19 Exp:13 Wt:1488/1000 BurdenedLV--More--LV#5You finish eating the brown mold corpse.LV:0(0~(B(B@(BLV#(0~(B(B@(BLV 3You kill the green mold!%(BLVҁ  127(127)  Pw:117(143) AC:-19 Exp:13 Wt:1488/1000 BurdenedYou are splashed by the green mold's acid!--More--LV@[7 pts.] 120(127)(B  Pw:117(143) AC:-19 Exp:13 Wt:1488/1000 BurdenedLV^C(0~(B(BF(B@(BLVCThe green mold rises from the dead!%(BLV  Choose which spell to cast   Name Level Category Fail(B a - healing 1 healing 0% b - create familiar 6 healing 90% c - freeze sphere 1 matter 0% d - flame sphere 1 matter 0% e - detect treasure 4* divine 81% f - identify 5 divine 99% g - magic mapping 5 divine 99% h - jumping 1 body 0% i - haste self 3 body 58% j - invisibility 4 body 81% k - enlighten 4 body 81% l - teleport away 6 body 100% m - sleep 1 enchant 0% n - enchant armor 7 enchant 100%(end) LVS~+(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0k(B(B$(B#####(B(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0k(B(B######(B(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0x(B(B(0x(0~(B(B((B(0~(0x(B%(B(0x(0~(0~(0~(B(BF(B(0x(B(B*(B########(B(0x(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(B(B^(B(0~(B(B#(B(0x(B(B%(B%(B(0~(B(B@(B(0x(B(B#(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(B(B#####(B(0x(B(B%(B[(B(0LV~~(0x(B(B%(B#(B(0~(0~(0~(0~(0~(0x(B(B$(B#(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B#(B###(B(0m(0q(0q(0~(0q(0j(B(B#(B(0~(0~(0~(0~(0~(B(B#(B(0m(0~(0q(0q(0j(B(B#######(B#(B##(B(0x(0~(0~(0~(0x(B(B#(B###(B############(B#(B(0m(0q(0q(0q(0j(B(B#(B#(B##(B###(B#(B#(B$(B#(B####(B###(B#(BLVC[30m#(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B###(B#(B$(B###(B###(B(0l(0q(B(B+(B(0q(0q(0q(0k(0x(B(B<(B(0~(0~(0~(0~(0~(0x(B(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0k(B(B#(B#(B(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B0(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0LV~(0~(0~(0x(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#######(B0(B(0x(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0x(B(B 120(127)(B  Pw:112(143) AC:-19 Exp:13 Wt:1488/1000 BurdenedIn what direction? [hykulnjb><] LV19 LV9  127(127)  Pw:112(143) AC:-19 Exp:13 Wt:1488/1000 BurdenedYou feel better.LV} LV/~You kill the green mold!(0~(B(B 127(127)  Pw:112(143) AC:-19 Exp:13 Wt:1488/1000 BurdenedYou are splashed by the green mold's acid!--More--LV[7 pts.] 124(127)(B  Pw:112(143) AC:-19 Exp:13 Wt:1488/1000 BurdenedLV[1  Choose which spell to cast   Name Level Category Fail(B a - healing 1 healing 0% b - create familiar 6 healing 90% c - freeze sphere 1 matter 0% d - flame sphere 1 matter 0% e - detect treasure 4* divine 81% f - identify 5 divine 99% g - magic mapping 5 divine 99% h - jumping 1 body 0% i - haste self 3 body 58% j - invisibility 4 body 81% k - enlighten 4 body 81% l - teleport away 6 body 100% m - sleep 1 enchant 0% n - enchant armor 7 enchant 100%(end) LVb+(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0k(B(B$(B#####(B(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0k(B(B######(B(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0x(B(B(0x(0~(B(B((B(0~(0x(B%(B(0x(0~(0~(0~(0~(0x(B(B*(B########(B(0x(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(B(B^(B(0~(B(B#(B(0x(B(B%(B%(B(0~(B(B@(B(0x(B(B#(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(B(B#####(B(0x(B(B%(B[(B(0~(0x(B(B%(LVB#(B(0~(0~(0~(0~(0~(0x(B(B$(B#(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B#(B###(B(0m(0q(0q(0~(0q(0j(B(B#(B(0~(0~(0~(0~(0~(B(B#(B(0m(0~(0q(0q(0j(B(B#######(B#(B##(B(0x(0~(0~(0~(0x(B(B#(B###(B############(B#(B(0m(0q(0q(0q(0j(B(B#(B#(B##(B###(B#(B#(B$(B#(B####(B###(B#(B#(BVޑm#(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B###(B#(B$(B###(B###(B(0l(0q(B(B+(B(0q(0q(0q(0k(0x(B(B<(B(0~(0~(0~(0~(0~(0x(B(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0k(B(B#(B#(B(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B0(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0xLVJ[K(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#######(B0(B(0x(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0x(B(BLV 124(127)(B  Pw:107(143) AC:-19 Exp:13 Wt:1488/1000 BurdenedIn what direction? [hykulnjb><] LVJLVK 127(127)  Pw:107(143) AC:-19 Exp:13 Wt:1488/1000 BurdenedYou feel better.LV}J1(B(0~(B(B@(BLV*"0@(B(0~(B(BLVz 0@(B(0~(B(BLVy*(0~(B(B@(BLV W1(B%(B(0~(B(B@(BLV< D(0~(B(B@(B#(BLVi n(0~(B(B#(B@#(B#(B#(BLV #(B1(B##(B#(B#(B@(BLVdK&In what direction? [hykulnjb><] LV6 LV6 "This door is locked.LV- 4In what direction? [hykulnjb><] LVLVPAs you kick the door, it shatters to pieces!(0~(B(BLV O#(B#(B@(BLVwF#(B(0~(B(B@(BLVlB#(B#@(B(0~(B(BLVX  Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  e - 3 blessed +1 crossbow bolts  I - 4 blessed poisoned +1 crossbow bolts  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed fireproof +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed burnt fireproof +3 pair of speed boots (being worn)  Comestibles(B  K - 2 uncursed food rations  T - 5 BRAINs  Potions(B  N - 3 uncursed diluted potions of invisibility  Rings(B  h - an uncursed +2 ring of increase accuracy (on left hand)  k - an uncursed ring of sustain ability  o - an uncursed ring of levitation  s - aLV blessed +3 ring of increase damage (on right hand)  Y - an uncursed ring of protection from shape changers (1 of 3)LVyqQ Wands(B  v - a wand of undead turning (0:9)  y - a wand of teleportation (0:9)  z - a wand of polymorph (0:7)  A - a wand of healing (0:7)  B - a wand of magic missile (0:7)  E - a wand of locking (0:7)  F - an uncursed wand of fireball  G - a wand of probing (0:7)  J - an uncursed rusty wand  R - a blessed wand of light (0:11)  Z - a wand of digging (0:2)  Tools(B  r - a blessed bag of holding  u - a blessed bag of holding  D - an uncursed stethoscope  M - a blessed +0 unicorn horn  O - a bag of tricks (0:18)  Q - an uncursed skeleton key  S - an uncursed pair of lenses  U - an uncursed whistle  Gems(B  x - an invisible blessed luckstone (2 of 3)LV7 C - a blessed luckstone (3 of 3)LV1Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:9 $:0 HP: Dlvl:9 $:0 HP:127(127) Dlvl:9 $:0 HP:127(127) Pw:107(143) AC:-19 Exp:13 Wt:1488/1000 Burdened(0l(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B$(B#####(B(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0k(B(B######(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B(B##(B(0l(0q(0q(B(B+(B(0k(B(B#(B(0x(0~(0~(0~(0x(B(B(0x(0~(B(B((B(0~(0x(B%(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(B(0a(B(B#(BLV1[C*(B########(B(0x(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(B(B^(B(0~(B(B#(B(0x(B(B1(B%(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B(B#####(B%(B0(0x(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(B(B#####(B(0x(B(B%(B[(B(0~(0x(B(B%(B#(B(0~(0~(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0x(B(B#(B$(B#(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B#(B###(B(0m(0q(0q(0LV;~(0q(0j(B(B##(B#(B(0x(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0~(0~(0~(B(B#(B(0m(0~(0q(0q(0j(B(B#######(B#(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B#(B##(B(0x(0~(0~(0~(0x(B(B#(B###(B####(B###(B#(B###############(B#(B(0m(0q(0q(0q(0j(B(B#(B#(B##(B#(B#(B#(B###(B#(B#(B$(B#(B####(B#(B(0l(0~(0q(0q(0q(0q(0q(0kLV <(B(B#(B###(B#(B#(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#########(B#(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B###(B#(B$(B###(B##(B#(B(0l(0q(0~(0q(0q(0q(0k(B(B(0x(0~(0~(0~(B*(0~(0~(0x(B(B#(B(0x(B(B<(B(0~(0~(0~(0~(0~(0x(B(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0k(B(B#(B#@(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B#(B(0x(0~(0~LVF<(0~(0~(0~(0~(0~(B(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B0(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#######(B0(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B#########(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(B(0a(B(0j(LVf<YB(B(0m(0q(0q(0q(0q(0q(0j(B(B$(BLV  127(127)  Pw:108(143) AC:-19 Exp:13 Wt:1488/1000 Burdened#(B#@(B#(B(0~(B(BLV1(B#(B@(B#(B##(B##(B##(B####(B#(B###(B#(BLV?,There are several objects here.MVn#(BF(B@(B[(B#(BMVaV@(B#(B(0~(B(B#(BMVRC(0~(B(B@(B%(BMV&%@(B(0~(B(BMVYou kill the lichen! 127(127)  Pw:108(143) AC:-19 Exp:13 Wt:1488/1000 Burdened%(BMVtJ#@(B(0~(B(B#(BMV(There is an open door here.MV.You see here a lichen corpse.MV$ MV$+What do you want to eat? [KT or ?*,] MVv eat what?  Comestibles(B a - a lichen corpse(end) MVk'+(0l(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0k(B(B##(B1(B###(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B((B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#@(B(0~(0~(B(B^(B(0~(B(B#(B(0x(B(B%(B%(B(0~(0~(0x(B(BMV0This lichen corpse tastes terrible!MV--More--MVTYou finish eating the lichen corpse.#(B1(B MV-  MVk XWhere do you want to travel to?(For instructions type a ?) MV MVm MV‰=@(B(0a(B(B#(B MV^(0~(B(Bo(B#(B@(B(0~(B(B(0~(B(B#(B(0~(B(B#####(B MV$[  127(127)  Pw:110(143) AC:-19 Exp:13 Wt:1488/1000 Burdened(0~(B(B@(Bo(BMVFc4#@(B(0~(B(BMVe#@(B(0~(B(Bo(B(0~(B(B1(BMV@ #@#(BMV( ,Where do you want to travel to?MVa -(For instructions type a ?)MVW0MVMVL#####(B(0~(0~(B(B#(B#@#(B###(B1(B(0~(B(B(0~(B(B#(B#(B#(BMV Q#@#(B#(B1(B(0~(B(BMV̓####(B#(B@(B(0~(B(B#(BF(B(0~(B(B1(B(0~(B(BMVg)You kill the lichen! 127(127)  Pw:110(143) AC:-19 Exp:13 Wt:1488/1000 Burdenedq(B(0~(B(B'(BMV MV You kill the rothe! 127(127)  Pw:110(143) AC:-19 Exp:13 Wt:1488/1000 Burdened%(BMV=#(B#(B@(B'(B##(B(0~(B(BMVH /#@(B#(BMVH  There is a broken door here.  Things that are here: a rothe corpse a lichen corpse--More--MV (0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0k(B(B##(B(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0k(B(B######(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(B(B((B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(B(B^(B(0~(B(B#(B(0x(B(B%(B%(B(0~(0~(0x(B(B(0~(B(B'(BMV+e#(B#(B%(B@(B#(BMVJv Z'(B(0~(B(B@(B(0~(B(BMV%You hit the paper golem!MV(33 pts.)MV(The paper golem misses.MV# MV9You destroy the paper golem! 127(127)  Pw:110(143) AC:-19 Exp:13 Wt:1488/1000 Burdened?(BMVъ9@(B(0~(B(BMV2You see here a scroll of blank paper.MVY$ @?(BMV *(0~(B(B@(BMV^Z#(B#@(B(0~(B(B#(BMV There is a broken door here.  Things that are here: a rothe corpse a lichen corpse--More--MV2(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0k(B(B##(B(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0k(B(B######(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(B(B((B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(B(B^(B(0~(B(B#(B(0x(B(B%(B%(B(0~(0~(0x(B(BMVf  127(127)  Pw:112(143) AC:-19 Exp:13 Wt:1488/1000 Burdened@(B%(B#(BMV,g s#(B#(B#@(B#(B#(BMVw#(B#(B#(B@(B#(B##(BMV b##(B#(B#@(B#(BMVs#(B#(B#(B@#(B#(B MVѡb##(B#(B@(B##(B MVkKs##(B#(B#(B#@(B#(B MVE B#(B@#(B#(B!MVMe#(B@(B#(B#(B!MVh##(B@(B#(B##(B"MVb##(B#(B@(B##(B"MV\u _#(B#(B@(B#(B"MVj<T#(B#(B#(B@(B#MVcbS#(B@(B(0~(B(B#(B#MV%@(B(0~(B(B#MV 3@(B(0~(B(B$MV5@(B(0~(0~(0~(B(B%MV)(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B$(B*(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B*(B (0x(0~(0~(0~(0~(B(B<(B(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#######################################(B0(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B (0m(0q(0~(0q(0q(0~(0q(0q(0j(B(B#(B#(B(0l(B(B+(B(0q(0q(0q(0q(0k(B(B#(B(0l(0q(0q(0~(0q(0q(0k(B(B(0x(B(B((B(0~(0~(0~(B(B<(B(0~(0x(B(B########(B#(B(0~(0~(0~(0~(0~(0~(0~(B(B#(B###(B%MV<*[37m(0x(0~(0~(0~(B(B@(B(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B###(B#(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B##(B(0a(B(0~(0~(0~(0~(0~(0~(B(B(0m(0q(0~(0q(0q(0q(0q(0j(B(B#(B###(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B$$(B$(B(0m(0q(0q(0q(0q(0q(0j(B(B######(B###(B$(B#(B#(B(0x(0~(0~(0~(0~(0~(0x(B[%MV*m(B###(B#(B$(B(0l(0q(0q(0~(0k(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(B(B#(B###(B0(B##########(B1111(B#(B###(B(0x(0~(0~(0~(B(B+(B##########(B(0m(0q(0q(0q(0q(0q(0j(B(B####(B0(B###########(B0(B#####(B##(B#(B(0x(0~(0~(0~(0x(B(B###(B#(B#(B#(B0(B#(B(0l(0q(0q(0q(0~(0q(0~(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B#(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0k(B(B#(%MV+B(0x(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B##(B$(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B*(B#(B(0~(0~(0~(0~(B(B^(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0x(B(B*(B(0m(0q(0q(0q(0q(0q(0q(B(B+(B(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B%MV3+Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:8 $:0 HP: Dlvl:8 $:0 HP:127(127) Dlvl:8 $:0 HP:127(127) Pw:112(143) AC:-19 Exp:13 Wt:1488/1000 Burdened%MVE.1111(B#(B)MVU>(B@(B1111(B#(B*MVv#(0~(B(B@(B*MVt Z(0~(B(B@#(B1111(B#(B+MV5B i(0~(B(B@#(B1(B111(B##(B+MV# #(B#@#(B1(B1(B##(B1(B1(B+MVe#(B#@(B 1(B1(B1(B#(B1(B,MV4L#(B@(B#(B,MV޹6You are carrying too much to get through.-MVѢ -MV6You are carrying too much to get through.-MV n#(B11(B1(B1(B#(B.MV+ 127(127)  Pw:114(143) AC:-19 Exp:13 Wt:1488/1000 Burdened#(B111(B#(B1(B##(B.MVI#(B111(B#(B1(B.MV|d#(B#(B111(B#(B1(B/MV#(B@#(B#(B##(B#(B111(B#(B1(B/MV-##(B@(B#(B#(B#(B1(B#(B1(B#(B1(B#(B1(B/MV! @(B#(B##(B1(B#(B#(B11(B#(B1(B/MVI+#(B#@(B#(B1(B#(B11(B##(B#(B1(B0MV|;#(B(0~(B(B@(B0MV&You see here a large box.1MV((B@(B#(B11(B#(B1(B1(B 1MV (0~(B(B@(B11(B##(B##(B#(B1(B##(B1(B1MVg (0~(B(B@(B##(B##(B1(B11(B1(B#(B#(B2MV>(0~(B(B@#(B11(B1(B#(B##(B#(B1(B2MVC#(B#@#(B#(B2MV; #(B#@#(B#(B1(B#(B1(B#(B1(B3MV##(B#@#(B#(B##(B1(B#(B1(B##(B1(B#(B3MVy #(B#(B@(B#(B1(B##(B#(B11(B 4MVb##(B#(B@(B##(B4MV #(B#(B#(B1(B#(B1(B@(B1(B5MV$##(B#(B1(B#(B1(B#(B#(B@(B1(B5MV #(B1(B##(B(0~(B(B#(B@(B1(B6MV|1(B 1(B(0~(B(B#(Bc(B@(B7MV v#(B1(B1(B1(B(0~(B(B@(B(0~(B(Bc(B7MV1(B#(B#(B1(B1(Bc(B@(B(0~(B(B(0~(B(B7MV0Pick an object.8MV18MV$8MVt 8MVt 9MV/J9MV]J-c a cockatrice (cockatoo)9MVF #(B1(B#(B11(B(0~(B(Bc(B@(B(0~(B(B:MVn%@(B(0~(B(B:MV You kill the cockatoo! 127(127)  Pw:114(143) AC:-19 Exp:13 Wt:1488/1000 Burdened#(B1(B1(B#(B##(B(0~(B(Bc(B;MVu;MVYou kill the cockatoo! 127(127)  Pw:114(143) AC:-19 Exp:13 Wt:1488/1000 Burdened1(B#(B%(BS You kill the cockatoo! 127(127)  Pw:116(143) AC:-19 Exp:13 Wt:1488/1000 Burdened#(Bc(B>MV$>MV*You kill the cockatoo! 127(127)  Pw:116(143) AC:-19 Exp:13 Wt:1488/1000 Burdened%(B>MVn 7#(B@(B?MVv#@(B?MVs>#(B#(B#@(B?MV4#(B(0~(B(B@(B?MVE-You see here a cockatoo corpse.@MVba7%(B@(B@MV,#(0~(B(B@(B@MV #(0~(B(B@(B@MVj#(0~(B(B@(BAMV3+(0~(B(B@(BAMVWD #(0~(B(B@(BBMV#(0~(B(B@(BBMVc #(0~(B(B@(BDMV # EMVk- dipEMV> EMV? CWhat do you want to dip? [abefhkloprsuvx-zA-KM-OQ-VYZ or ?*] FMV Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  e - 3 blessed +1 crossbow bolts  I - 4 blessed poisoned +1 crossbow bolts  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed fireproof +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed burnt fireproof +3 pair of speed boots (being worn)  Comestibles(B  K - 2 uncursed food rations  T - 5 BRAINs  Potions(B  N - 3 uncursed diluted potions of invisibility  Rings(B  h - an uncursed +2 ring of increase accuracy (on left hand)  k - an uncursed ring of sustain ability  o - an uncursed ring of levitation  s - aFMV blessed +3 ring of increase damage (on right hand)  Y - an uncursed ring of protection from shape changers (1 of 3)JMVi+(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B$(B*(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B*(B (0x(0~(0~(0~(0~(B(B<(B(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#######################################(B0(B##(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B (0m(0q(0~(0q(0q(0~(0q(0q(0j(B(B#(B#(B(0l(B(B+(B(0q(0q(0q(0q(0k(B(B#(B(0l(0q(0q(0~(0q(0q(0k(B(B#(B(0x(B(B((B(0~(0~(0~(B(B<(B(0~(0x(B(B########(B#(B(0~(0~(0~(0~(0~(0~(0~(BJMV(B#(B###(B(0x(0~(0~(0~(B(B>(B(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B###(B#(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B##(B(0a(B(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0~(0q(0q(0q(0q(0j(B(B#(B###(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B$$(B$(B(0m(0q(0q(0q(0q(0q(0j(B(B######(B###(BJMV$(B#(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B###(B#(B$(B(0l(0q(0q(0~(0k(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(B(B#(B###(B0(B###############(B###(B(0x(0~(0~(0~(B(B+(B##########(B(0m(0q(0q(0q(0q(0q(0j(B(B####(B0(B###########(B0(B#####(B##(B#(B(0x(0~(0~(0~(0x(B(B###(B#(B#(B#(B0(B%(B(0l(0q(0q(0q(0~(0q(0~(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B#(B###(B(0l(0qJMV(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B##(B$(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B*(B#(B(0~(0~(0~(0~(B(B^(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0x(B(B*(B(0m(0q(0q(0q(0q(0q(0q(B(B+(B(0JMVqq(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:8 $:0 HP: Dlvl:8 $:0 HP:127(127) Dlvl:8 $:0 HP:127(127) Pw:116(143) AC:-19 Exp:13 Wt:1488/1000 BurdenedDip it into the fountain? [yn] (n) JMV+ yJMVf DYour 3 diluted potions of invisibility dilute further.LMV LMV1 BWhat do you want to use or apply? [ruvx-zA-GJMOQ-SUZ or ?*] MMV Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) MMV-r +(0l(0q(0q(0q(0q(0q(0q(0k(B(B##################(B0(B##(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B#(B(0l(0q(0q(0~(0q(0q(0k(B(B#(B(0x(B(B((B(0~(0~(0~(B(B<(B(0~(0x(B(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Wands j - Tools k - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) PMVH+PMVKV (0l(0q(0q(0q(0q(0q(0q(0k(B(B####(B0(B##(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0l(0q(0q(0~(0q(0q(0k(B(B#(B(0x(B(B((B(0~(0~(0~(B(B<(B(0~(0x(B(B(0x(0~(0~(0~(B(B>(B(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B#(B(0a(B(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0~(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(B######(B###############(BPMVo [m##############(B0(B#####(B##(B#(B#(B#(B0(B%(B(0l(0q(0q(0q(0~(0q(0~(0q(0q(0q(0q(0k(0q(0q(0q(0~(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0x(B(B Take out what?  Potions(B a - 2 blessed potions of booze b - 2 uncursed potions of see invisible c - a potion of unholy wPMVp ater d - 2 uncursed potions of monster detection e - 2 uncursed potions of fruit juice f - 3 uncursed potions of speed g - 2 uncursed potions of amnesia h - 2 uncursed potions of paralysis i - a blessed potion of monster detection j - an uncursed potion of confusion k - an uncursed potion of polymorph l - an uncursed potion of sleeping m - 2 uncursed potions of oil n - 4 potions of holy water o - a blessed potion of restore ability p - a blessed potion of sleeping q - 31 uncursed potions of water(end) ZMV +ZMV+[MV'(0l(0q(0q(0q(0q(0q(0q(0k(B(B#################(B0(B##(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B#(B(0l(0q(0q(0~(0q(0q(0k(B(B#(B(0x(B(B((B(0~(0~(0~(B(B<(B(0~(0x(B(B###(B(0x(0~(0~(0~(B(B>(B(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B##(B(0a(B(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0~(0q(0q(0q(0q(0j(B(B$$(BV([33m$(B(0m(0q(0q(0q(0q(0q(0j(B(B######(B##(B0(B###############(B#####(B0(B###########(B0(B#####(B##(B##(B#(B#(B0(B%(B(0l(0q(0q(0q(0~(0q(0~(0q(0q(0q(0q(0k(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~[MVU((0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(B(B^(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(B(B+(B(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:8 $:0 HP: Dlvl:8 $:0 HP:127(127) Dlvl:8 $:0 HP:127(127) Pw:116(143) AC:-19 Exp:13 Wt:1488/1000 Burdened[MVv([You have much trouble removing W - 2 blessed potions of booze.--More--\MV5!UYou have much trouble removing X - 2 uncursed potions of see invisible.\MVl!--More--\MVz You rebalance your load. Movement is difficult. 127(127)  Pw:116(143) AC:-19 Exp:13 Wt:1548/1000 Stressed^MVͻ^MVBWhat do you want to use or apply? [ruvx-zA-GJMOQ-SUZ or ?*] ^MV# Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) ^MV]o+(0l(0q(0q(0q(0q(0q(0q(0k(B(B##################(B0(B##(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B#(B(0l(0q(0q(0~(0q(0q(0k(B(B#(B(0x(B(B((B(0~(0~(0~(B(B<(B(0~(0x(B(B Put in what type of objects?  a - All types b - Amulets c - Weapons d - Armor e - Comestibles f - Potions g - Rings h - Wands i - Tools j - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) `MV-+`MV(0l(0q(0q(0q(0q(0q(0q(0k(B(B#######(B0(B##(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B#(B(0l(0q(0q(0~(0q(0q(0k(B(B#(B(0x(B(B((B(0~(0~(0~(B(B<(B(0~(0x(B(B###(B(0x(0~(0~(0~(B(B>(B(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B##(B(0a(B(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0~(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(B[`MV1m######(B#(B0(B###############(B###(B0(B###########(B0(B#####(B##(B#(B#(B#(B0(B%(B(0l(0q(0q(0q(0~(0q(0~(0q(0q(0q(0q(0k(0q(0q(0q(0q(0q(0q(0~(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B Put in what?  Potions(B N - 3 uncursed potions of water W - 2 blessed potions of booze X - 2 uncursed potions of see invisible(end) bMVL+bMVW}(0l(0q(0q(0q(0q(0q(0q(0k(B(B#############(B0(B##(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B#(B(0l(0q(0q(0~(0q(0q(0k(B(B#(B(0x(B(B((B(0~(0~(0~(B(B<(B(0~(0x(B(B###(B(0x(0~(0~(0~(B(B>(B(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(BbMV XYou put 3 uncursed potions of water into the bag of holding. 127(127)  Pw:116(143) AC:-19 Exp:13 Wt:1503/1000 StressedcMV dMVM # dMVAdipeMVkeMV@What do you want to dip? [abefhkloprsuvx-zA-KMOQ-Z or ?*] eMV  Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  e - 3 blessed +1 crossbow bolts  I - 4 blessed poisoned +1 crossbow bolts  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed fireproof +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed burnt fireproof +3 pair of speed boots (being worn)  Comestibles(B  K - 2 uncursed food rations  T - 5 BRAINs  Potions(B  W - 2 blessed potions of booze  X - 2 uncursed potions of see invisible  Rings(B  h - an uncursed +2 ring of increase accuracy (on left hand)  k - an uncursed ring of sustain ability  o - an uncursed eMV iring of levitation  s - a blessed +3 ring of increase damage (on right hand) (1 of 3)gMV +(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B$(B*(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B*(B (0x(0~(0~(0~(0~(B(B<(B(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#######################################(B0(B##(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B (0m(0q(0~(0q(0q(0~(0q(0q(0j(B(B#(B#(B(0l(B(B+(B(0q(0q(0q(0q(0k(B(B#(B(0l(0q(0q(0~(0q(0q(0k(B(B#(B(0x(B(B((B(0~(0~(0~(B(B<(B(0~(0x(B(B########(B#(B(0~(0~(0~(0~(0~(0~(0~(BgMVր (B#(B###(B(0x(0~(0~(0~(B(B>(B(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B###(B#(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B##(B(0a(B(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0~(0q(0q(0q(0q(0j(B(B#(B###(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B$$(B$(B(0m(0q(0q(0q(0q(0q(0j(B(B######(B###(BgMV $(B#(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B###(B#(B$(B(0l(0q(0q(0~(0k(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(B(B#(B###(B0(B###############(B###(B(0x(0~(0~(0~(B(B+(B##########(B(0m(0q(0q(0q(0q(0q(0j(B(B####(B0(B###########(B0(B#####(B##(B#(B(0x(0~(0~(0~(0x(B(B###(B#(B#(B#(B0(B%(B(0l(0q(0q(0q(0~(0q(0~(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B#(B###(B(0l(0qgMV9 (0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B##(B$(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B*(B#(B(0~(0~(0~(0~(B(B^(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0x(B(B*(B(0m(0q(0q(0q(0q(0q(0q(B(B+(B(0gMVa qq(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:8 $:0 HP: Dlvl:8 $:0 HP:127(127) Dlvl:8 $:0 HP:127(127) Pw:116(143) AC:-19 Exp:13 Wt:1503/1000 StressedDip it into the fountain? [yn] (n) hMV yhMV -Your 2 potions of booze dilute.iMV9# jMV˻dipjMVEjMVF@What do you want to dip? [abefhkloprsuvx-zA-KMOQ-Z or ?*] jMV2z jMVjz )Dip it into the fountain? [yn] (n) kMV( ykMV=Your 2 diluted potions of booze dilute further.lMV*lMV^BWhat do you want to use or apply? [ruvx-zA-GJMOQ-SUZ or ?*] lMVJ8  Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) mMVt o+(0l(0q(0q(0q(0q(0q(0q(0k(B(B##################(B0(B##(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B#(B(0l(0q(0q(0~(0q(0q(0k(B(B#(B(0x(B(B((B(0~(0~(0~(B(B<(B(0~(0x(B(B Put in what type of objects?  a - All types b - Amulets c - Weapons d - Armor e - Comestibles f - Potions g - Rings h - Wands i - Tools j - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) oMV+oMVd(0l(0q(0q(0q(0q(0q(0q(0k(B(B#######(B0(B##(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B#(B(0l(0q(0q(0~(0q(0q(0k(B(B#(B(0x(B(B((B(0~(0~(0~(B(B<(B(0~(0x(B(B###(B(0x(0~(0~(0~(B(B>(B(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B##(B(0a(B(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0~(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(BMVqf1m######(B#(B0(B###############(B###(B0(B###########(B0(B#####(B##(B#(B#(B#(B0(B%(B(0l(0q(0q(0q(0~(0q(0~(0q(0q(0q(0q(0k(0q(0q(0q(0q(0q(0q(0~(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B Put in what?  Potions(B W - 2 uncursed potions of water X - 2 uncursed potions of see invisible(end) pMV+qMV(0l(0q(0q(0q(0q(0q(0q(0k(B(B#############(B0(B##(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B#(B(0l(0q(0q(0~(0q(0q(0k(B(B#(B(0x(B(B((B(0~(0~(0~(B(B<(B(0~(0x(B(BqMVYou put 2 uncursed potions of water into the bag of holding. 127(127)  Pw:116(143) AC:-19 Exp:13 Wt:1473/1000 BurdenedqMV%--More--rMVYour movements are only slowed slightly by your load. 127(127)  Pw:116(143) AC:-19 Exp:13 Wt:1473/1000 BurdenedsMV sMV # tMVi4diptMVQtMVrCWhat do you want to dip? [abefhkloprsuvx-zA-KMOQ-VX-Z or ?*] tMV Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  e - 3 blessed +1 crossbow bolts  I - 4 blessed poisoned +1 crossbow bolts  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed fireproof +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed burnt fireproof +3 pair of speed boots (being worn)  Comestibles(B  K - 2 uncursed food rations  T - 5 BRAINs  Potions(B  X - 2 uncursed potions of see invisible  Rings(B  h - an uncursed +2 ring of increase accuracy (on left hand)  k - an uncursed ring of sustain ability  o - an uncursed ring of levitation  s - a blessetMV΃d +3 ring of increase damage (on right hand)  Y - an uncursed ring of protection from shape changers (1 of 3)wMV+(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B$(B*(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B*(B (0x(0~(0~(0~(0~(B(B<(B(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#######################################(B0(B##(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B (0m(0q(0~(0q(0q(0~(0q(0q(0j(B(B#(B#(B(0l(B(B+(B(0q(0q(0q(0q(0k(B(B#(B(0l(0q(0q(0~(0q(0q(0k(B(B#(B(0x(B(B((B(0~(0~(0~(B(B<(B(0~(0x(B(B########(B#(B(0~(0~(0~(0~(0~(0~(0~(BwMV(B#(B###(B(0x(0~(0~(0~(B(B>(B(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B###(B#(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B##(B(0a(B(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0~(0q(0q(0q(0q(0j(B(B#(B###(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B$$(B$(B(0m(0q(0q(0q(0q(0q(0j(B(B######(B###(BwMV:$(B#(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B###(B#(B$(B(0l(0q(0q(0~(0k(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(B(B#(B###(B0(B###############(B###(B(0x(0~(0~(0~(B(B+(B##########(B(0m(0q(0q(0q(0q(0q(0j(B(B####(B0(B###########(B0(B#####(B##(B#(B(0x(0~(0~(0~(0x(B(B###(B#(B#(B#(B0(B%(B(0l(0q(0q(0q(0~(0q(0~(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B#(B###(B(0l(0qwMVE(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B##(B$(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B*(B#(B(0~(0~(0~(0~(B(B^(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0x(B(B*(B(0m(0q(0q(0q(0q(0q(0q(B(B+(B(0wMVwqq(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:8 $:0 HP: Dlvl:8 $:0 HP:127(127) Dlvl:8 $:0 HP:127(127) Pw:116(143) AC:-19 Exp:13 Wt:1473/1000 BurdenedDip it into the fountain? [yn] (n) wMVs ywMVԁ Your 2 potions of see invisible dilute. 127(127)  Pw:119(143) AC:-19 Exp:13 Wt:1473/1000 BurdenedxMV xMVϢ # yMVDdipyMVyMVCWhat do you want to dip? [abefhkloprsuvx-zA-KMOQ-VX-Z or ?*] zMVuzMV)Dip it into the fountain? [yn] (n) zMV9 yzMV9 TYour 2 diluted potions of see invisible dilute further.--More--{MV 5You spot a gem in the sparkling waters!|MVe |MV fYou have a little trouble lifting c - a worthless piece of yellowish brown glass.--More--}MVQ  MV-What do you want to throw? [beI or ?*] MVMV&In what direction? [hykulnjb><] MV*(BMV *(B(0~(B(BMVwt!*(B(0~(B(BMV7 !*(B(0~(B(BMV\ !*(B(0~(B(BMV !*(B(0~(B(BMVL !*(B(0~(B(BMVE !*(B(0~(B(BMV *(BMVL PWhat do you want to use or apply? [ruvx-zA-GJMOQ-SUZ or ?*] MVc  Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) MVUo+(0l(0q(0q(0q(0q(0q(0q(0k(B(B##################(B0(B##(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B#(B(0l(0q(0q(0~(0q(0q(0k(B(B#(B(0x(B(B((B(0~(0~(0~(B(B<(B(0~(0x(B(B Put in what type of objects?  a - All types b - Amulets c - Weapons d - Armor e - Comestibles f - Potions g - Rings h - Wands i - Tools j - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) MV+MV(0l(0q(0q(0q(0q(0q(0q(0k(B(B#######(B0(B##(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B#(B(0l(0q(0q(0~(0q(0q(0k(B(B#(B(0x(B(B((B(0~(0~(0~(B(B<(B(0~(0x(B(B###(B(0x(0~(0~(0~(B(B>(B(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B##(B(0a(B(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0~(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(BVe1m######(B#(B0(B###############(B###(B0(B###########(B0(B#####(B##(B#(B#(B#(B0(B%(B(0l(0q(0q(0q(0~(0q(0~(0q(0q(0q(0q(0k(0q(0q(0q(0q(0q(0q(0~(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B Put in what?  Potions(B X - 2 uncursed potions of water(end) MVc +MV=(0l(0q(0q(0q(0q(0q(0q(0k(B(B#####(B0(B##(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(BMV>You put 2 uncursed potions of water into the bag of holding. 127(127)  Pw:119(143) AC:-19 Exp:13 Wt:1443/1000 BurdenedMVZMV[BWhat do you want to use or apply? [ruvx-zA-GJMOQ-SUZ or ?*] MV_f Do what?  o - Take something out of the bag of holding i - Put something into the bag of holding b - Both of the above(end) MV+(0l(0q(0q(0q(0q(0q(0q(0k(B(B##################(B0(B##(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B#(B(0l(0q(0q(0~(0q(0q(0k(B(B#(B(0x(B(B((B(0~(0~(0~(B(B<(B(0~(0x(B(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Wands j - Tools k - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) MVR+MV {(0l(0q(0q(0q(0q(0q(0q(0k(B(B####(B0(B##(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0l(0q(0q(0~(0q(0q(0k(B(B#(B(0x(B(B((B(0~(0~(0~(B(B<(B(0~(0x(B(B(0x(0~(0~(0~(B(B>(B(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B#(B(0a(B(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0~(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(B######(B###############(BMV{[m##############(B0(B#####(B##(B#(B#(B#(B0(B%(B(0l(0q(0q(0q(0~(0q(0~(0q(0q(0q(0q(0k(0q(0q(0q(0~(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B*(B(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0x(B(B Take out what?  Potions(B a - a potion of unholy water b - 2 uncursed potions of monster detection MV{Yc - 2 uncursed potions of fruit juice d - 3 uncursed potions of speed e - 2 uncursed potions of amnesia f - 2 uncursed potions of paralysis g - a blessed potion of monster detection h - an uncursed potion of confusion i - an uncursed potion of polymorph j - an uncursed potion of sleeping k - 2 uncursed potions of oil l - 4 potions of holy water m - a blessed potion of restore ability n - a blessed potion of sleeping o - 38 uncursed potions of water(end) MV|+MV[ (0l(0q(0q(0q(0q(0q(0q(0k(B(B#################(B0(B##(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B#(B(0l(0q(0q(0~(0q(0q(0k(B(B#(B(0x(B(B((B(0~(0~(0~(B(B<(B(0~(0x(B(B###(B(0x(0~(0~(0~(B(B>(B(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B##(B(0a(B(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0~(0q(0q(0q(0q(0j(B(B$$(BMVQ[ [33m$(B(0m(0q(0q(0q(0q(0q(0j(B(B######(B##(B0(B###############(B#####(B0(B###########(B0(B#####(B##(B##(B#(B#(B0(B%(B(0l(0q(0q(0q(0~(0q(0~(0q(0q(0q(0q(0k(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~MV{[ +(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(B(B^(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B*(B(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(B(B+(B(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BMV[ WYou have a little trouble removing d - 2 uncursed potions of fruit juice.MV3# MVC dipMV MV CWhat do you want to dip? [abd-fhkloprsuvx-zA-KMOQ-VYZ or ?*] MVMV)Dip it into the fountain? [yn] (n) MVf yMVf BYour 2 potions of fruit juice dilute.--More--MV΂}An endless stream of snakes pours forth!S(BSSS(BS(BS(BMV(The fountain dries up!MVMV1J)You hit the water moccasin!MVzJ|(27 pts.)(0~(B(BS(BThe water moccasin misses.--More--MVl-The water moccasin just misses!MVl--More--MVGW;The water moccasin attacks a spot beside you.MVyW--More--MVO(The water moccasin misses.MV--More--MV5 KYour helm of brilliance deflects the water moccasin's attack.MVu MV lYou kill the water moccasin!S(B(0~(B(B%(BMV s 127(127)  Pw:119(143) AC:-19 Exp:13 Wt:1473/1000 Burdened--More--MVIYour helm of brilliance blocks the water moccasin's attack.MVJ--More--MVQ9The water moccasin snaps wildly and misses!MV--More--MVL2JYour cloak of protection blocks the water moccasin's attack.MVu2--More--MV FYour robe of power deflects the water moccasin's attack.MV Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  e - 3 blessed +1 crossbow bolts  I - 4 blessed poisoned +1 crossbow bolts  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed fireproof +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed burnt fireproof +3 pair of speed boots (being worn)  Comestibles(B  K - 2 uncursed food rations  T - 5 BRAINs  Potions(B  d - 2 uncursed diluted potions of fruit juice  Rings(B  h - an uncursed +2 ring of increase accuracy (on left hand)  k - an uncursed ring of sustain ability  o - an uncursed ring of levitation  MVs - a blessed +3 ring of increase damage (on right hand)  Y - an uncursed ring of protection from shape changers (1 of 3)MVZQ Wands(B  v - a wand of undead turning (0:9)  y - a wand of teleportation (0:9)  z - a wand of polymorph (0:7)  A - a wand of healing (0:7)  B - a wand of magic missile (0:7)  E - a wand of locking (0:7)  F - an uncursed wand of fireball  G - a wand of probing (0:7)  J - an uncursed rusty wand  R - a blessed wand of light (0:11)  Z - a wand of digging (0:2)  Tools(B  r - a blessed bag of holding  u - a blessed bag of holding  D - an uncursed stethoscope  M - a blessed +0 unicorn horn  O - a bag of tricks (0:18)  Q - an uncursed skeleton key  S - an uncursed pair of lenses  U - an uncursed whistle  Gems(B  x - an invisible blessed luckstone (2 of 3)MVW7 C - a blessed luckstone (3 of 3)MVConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:8 $:0 HP: Dlvl:8 $:0 HP:127(127) Dlvl:8 $:0 HP:127(127) Pw:119(143) AC:-19 Exp:13 Wt:1473/1000 Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B$(B*(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B*(B (0x(0~(0~(0~(0~(B(B<(B(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#######################################(B0(B##(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B (0m(0q(0~(0q(0q(0~(0q(0q(0j(B(B#(B#(B(0l(B(B+(B(0q(0q(0q(0q(0k(B(B#(B(0l(0q(0q(0~(0q(0q(0k(B(BV9H#(B(0x(B(B((B(0~(0~(0~(B(B<(B(0~(0x(B(B########(B#(B(0~(0~(0~(0~(0~(0~(0~(B(B#(B###(B(0x(0~(0~(0~(B(B>(B(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B###(B#(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B##(B(0a(B(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0~(0q(0q(0q(0q(0j(B(B#(B###(B#(BVm(0x(0~(0~(0~(0~(0~(0x(B(B#(B$$(B$(B(0m(0q(0q(0q(0q(0q(0j(B(B######(B###(B$(B#(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B###(B#(B$(B(0l(0q(0q(0~(0k(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(B(B#(B###(B0(B###############(B###(B(0x(0~(0~(0~(B(B+(B##########(B(0m(0q(0q(0q(0q(0q(0j(B(B####(B0(B###########(B0(B#####(B##(B#(B(0x(0~(0~(0~(0x(B(B###(B#(B#(BMV#(B0(B%(B(0l(0q(0q(0q(0~(0q(0~(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B#(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(B(BS(B((B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B##(B$(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(BS%S(B(0x(B(B*(B#(B(0~(0~(0~(0~(B(B^(BMV~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B*(B(0~(0~(0~(0~(0~(0~(B(BS(B@(BS(B(0x(B(B*(B(0m(0q(0q(0q(0q(0q(0q(B(B+(B(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BMVx Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  e - 3 blessed +1 crossbow bolts  I - 4 blessed poisoned +1 crossbow bolts  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed fireproof +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed burnt fireproof +3 pair of speed boots (being worn)  Comestibles(B  K - 2 uncursed food rations  T - 5 BRAINs  Potions(B  d - 2 uncursed diluted potions of fruit juice  Rings(B  h - an uncursed +2 ring of increase accuracy (on left hand)  k - an uncursed ring of sustain ability  o - an uncursed ring of levitation  s - a MV=xblessed +3 ring of increase damage (on right hand)  Y - an uncursed ring of protection from shape changers (1 of 3)MV& Q Wands(B  v - a wand of undead turning (0:9)  y - a wand of teleportation (0:9)  z - a wand of polymorph (0:7)  A - a wand of healing (0:7)  B - a wand of magic missile (0:7)  E - a wand of locking (0:7)  F - an uncursed wand of fireball  G - a wand of probing (0:7)  J - an uncursed rusty wand  R - a blessed wand of light (0:11)  Z - a wand of digging (0:2)  Tools(B  r - a blessed bag of holding  u - a blessed bag of holding  D - an uncursed stethoscope  M - a blessed +0 unicorn horn  O - a bag of tricks (0:18)  Q - an uncursed skeleton key  S - an uncursed pair of lenses  U - an uncursed whistle  Gems(B  x - an invisible blessed luckstone (2 of 3)MVY7 C - a blessed luckstone (3 of 3)MVH Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:8 $:0 HP: Dlvl:8 $:0 HP:127(127) Dlvl:8 $:0 HP:127(127) Pw:119(143) AC:-19 Exp:13 Wt:1473/1000 Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B$(B*(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B*(B (0x(0~(0~(0~(0~(B(B<(B(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#######################################(B0(B##(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B (0m(0q(0~(0q(0q(0~(0q(0q(0j(B(B#(B#(B(0l(B(B+(B(0q(0q(0q(0q(0k(B(B#(B(0l(0q(0q(0~(0q(0q(0k(B(BV 9H#(B(0x(B(B((B(0~(0~(0~(B(B<(B(0~(0x(B(B########(B#(B(0~(0~(0~(0~(0~(0~(0~(B(B#(B###(B(0x(0~(0~(0~(B(B>(B(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B###(B#(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B##(B(0a(B(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0~(0q(0q(0q(0q(0j(B(B#(B###(B#(BV m(0x(0~(0~(0~(0~(0~(0x(B(B#(B$$(B$(B(0m(0q(0q(0q(0q(0q(0j(B(B######(B###(B$(B#(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B###(B#(B$(B(0l(0q(0q(0~(0k(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(B(B#(B###(B0(B###############(B###(B(0x(0~(0~(0~(B(B+(B##########(B(0m(0q(0q(0q(0q(0q(0j(B(B####(B0(B###########(B0(B#####(B##(B#(B(0x(0~(0~(0~(0x(B(B###(B#(B#(BMV #(B0(B%(B(0l(0q(0q(0q(0~(0q(0~(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B#(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(B(BS(B((B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B##(B$(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(BS%S(B(0x(B(B*(B#(B(0~(0~(0~(0~(B(B^(BMV- ~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B*(B(0~(0~(0~(0~(0~(0~(B(BS(B@(BS(B(0x(B(B*(B(0m(0q(0q(0q(0q(0q(0q(B(B+(B(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BMV&  Amulets(B  p - an uncursed amulet of reflection (being worn)  Weapons(B  b - the blessed +5 Hellfire (alternate weapon; not wielded)  e - 3 blessed +1 crossbow bolts  I - 4 blessed poisoned +1 crossbow bolts  Armor(B  a - a blessed greased fireproof +3 robe of power (being worn)  f - an uncursed rustproof +3 helm of brilliance (being worn)  l - an uncursed fireproof +0 cloak of protection (being worn)  H - the blessed fireproof +0 Gauntlets of Defense (being worn)  V - an uncursed burnt fireproof +3 pair of speed boots (being worn)  Comestibles(B  K - 2 uncursed food rations  T - 5 BRAINs  Potions(B  d - 2 uncursed diluted potions of fruit juice  Rings(B  h - an uncursed +2 ring of increase accuracy (on left hand)  k - an uncursed ring of sustain ability  o - an uncursed ring of levitation  s - a MV^ blessed +3 ring of increase damage (on right hand)  Y - an uncursed ring of protection from shape changers (1 of 3)MVRQ Wands(B  v - a wand of undead turning (0:9)  y - a wand of teleportation (0:9)  z - a wand of polymorph (0:7)  A - a wand of healing (0:7)  B - a wand of magic missile (0:7)  E - a wand of locking (0:7)  F - an uncursed wand of fireball  G - a wand of probing (0:7)  J - an uncursed rusty wand  R - a blessed wand of light (0:11)  Z - a wand of digging (0:2)  Tools(B  r - a blessed bag of holding  u - a blessed bag of holding  D - an uncursed stethoscope  M - a blessed +0 unicorn horn  O - a bag of tricks (0:18)  Q - an uncursed skeleton key  S - an uncursed pair of lenses  U - an uncursed whistle  Gems(B  x - an invisible blessed luckstone (2 of 3)MV7 C - a blessed luckstone (3 of 3)MV= Confensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:8 $:0 HP: Dlvl:8 $:0 HP:127(127) Dlvl:8 $:0 HP:127(127) Pw:119(143) AC:-19 Exp:13 Wt:1473/1000 Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B$(B*(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B*(B (0x(0~(0~(0~(0~(B(B<(B(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#######################################(B0(B##(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B (0m(0q(0~(0q(0q(0~(0q(0q(0j(B(B#(B#(B(0l(B(B+(B(0q(0q(0q(0q(0k(B(B#(B(0l(0q(0q(0~(0q(0q(0k(B(BVZ 9H#(B(0x(B(B((B(0~(0~(0~(B(B<(B(0~(0x(B(B########(B#(B(0~(0~(0~(0~(0~(0~(0~(B(B#(B###(B(0x(0~(0~(0~(B(B>(B(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B$(B###(B#(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B##(B(0a(B(0~(0~(0~(0~(0~(0~(B(B###(B(0m(0q(0~(0q(0q(0q(0q(0j(B(B#(B###(B#(BV m(0x(0~(0~(0~(0~(0~(0x(B(B#(B$$(B$(B(0m(0q(0q(0q(0q(0q(0j(B(B######(B###(B$(B#(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B###(B#(B$(B(0l(0q(0q(0~(0k(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(B(B#(B###(B0(B###############(B###(B(0x(0~(0~(0~(B(B+(B##########(B(0m(0q(0q(0q(0q(0q(0j(B(B####(B0(B###########(B0(B#####(B##(B#(B(0x(0~(0~(0~(0x(B(B###(B#(B#(BMV #(B0(B%(B(0l(0q(0q(0q(0~(0q(0~(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0x(B(B#(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(B(BS(B((B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B##(B$(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(BS%S(B(0x(B(B*(B#(B(0~(0~(0~(0~(B(B^(BMV¿ ~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B*(B(0~(0~(0~(0~(0~(0~(B(BS(B@(BS(B(0x(B(B*(B(0m(0q(0q(0q(0q(0q(0q(B(B+(B(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BMV])You hit the water moccasin!MV](33 pts.)MVuYMVYdYou kill the water moccasin!(0~(B(B1(B%(BMVYs 127(127)  Pw:119(143) AC:-19 Exp:13 Wt:1473/1000 Burdened--More--MV9The water moccasin snaps wildly and misses!MVJ--More--MVc (The water moccasin misses.MV@c --More--MV~ DYour robe of power blocks the water moccasin's attack.MV| MV You hit the water moccasin!(29 pts.)The water moccasin misses.--More--MV(The water moccasin misses.MV,The water moccasin misses.MV3AMVAYou kill the water moccasin! 127(127)  Pw:119(143) AC:-19 Exp:13 Wt:1473/1000 Burdened%(BMVA;The water moccasin misses.--More--MV(The water moccasin misses.MV MVQ You kill the water moccasin! 127(127)  Pw:119(143) AC:-19 Exp:13 Wt:1473/1000 Burdened%(BMV ,The water moccasin misses.MV MV6 You kill the water moccasin! 127(127)  Pw:119(143) AC:-19 Exp:13 Wt:1473/1000 Burdened(0~(B(BMV 2@(B(0~(B(BMV/3@(B(0~(B(BMVȎ W((BS(B@(B(0~(B(BMV#(0~(B(B@(BMVJYour cloak of protection blocks the water moccasin's attack.MV{MVE{You kill the water moccasin! 127(127)  Pw:119(143) AC:-19 Exp:13 Wt:1473/1000 Burdened(0~(B(BMV?=@(B(0~(B(BMVj+#(0~(B(B@(BMV+#You see here a chest.MV,@(B((BMVN#(B@(B(0~(B(BMVB5#(B@#(B#(B##(B#(B(0~(B(BMV 127(127)  Pw:121(143) AC:-19 Exp:13 Wt:1473/1000 Burdened#@(B#(B##(B##(BMVgd@(B##(B####(B#(BMVdP@(B(0~(B(B##(BMVT2@(B(0~(B(BMVT2@(B(0~(B(BMV(<(B@(BMV2@(B(0~(B(BMVl;(<(B@(BMV#NPick an object.MV#MV$ MV` #< a staircase upMV{9@(B(0~(B(BMV(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0k(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B*(B(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(B(B@(B(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(B(BF(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(BV&0m(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B(0x(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(B*(0~(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B%(B#(B(0x(0~(0~(0~(0l(0q(0q(0q(0k(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B%(B#####(BMVK[m(0x(0~(0~(0~(0x(0~(B(B{(B(0~(0x(0~(0~(0~(0~(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B########(B(0~(0~(0~(B*(0x(B(B{(B(0~(B(B{(B(0x(B*(0~(0~(0x(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B*(B(0q(0q(0q(0q(0k(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0x(0~(B(B{(B(0~(0x(0~(0~(0~(0~(B(B#####(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0m(0q(0~(0q(0j(B(B%(B(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~MVp(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B*(B(0x(0~(0~(0~(0~(0x(B(B##(B[(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B%(B(0~(0~(0~(0x(B(B(0x(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(B*(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BMVConfensues the Student of Stones St:18/28 Dx:20 Co:20 In:18 Wi:21 Ch:13 Chaotic Dlvl:7 $:0 HP: Dlvl:7 $:0 HP:127(127) Dlvl:7 $:0 HP:127(127) Pw:121(143) AC:-19 Exp:13 Wt:1473/1000 BurdenedMVMV@>(BMVG#@(B#(B(0~(B(BMVH2(B#(B(0~(B(B#(B@(B1(B#(BMV(0~(B(B(0~(B(B#(B(0~(B(B#(B1(B(0~(B(B#(B(0~(B(B#(B2(B##(B#(B#(B#(B#(B@(B#(BMV0$You see here 63 rocks.MV}  127(127)  Pw:123(143) AC:-19 Exp:13 Wt:1473/1000 Burdened#(B2(B#(B*(B@(B###(BMVĦ$You see here 63 rocks.MVg$(B#(B2(B#(B@(B#(BMVۓ B#(B@#(B#(BMV o#(B2(B#(B(0~(B(B@#(BMV1(B2(B#(B@(B#(B#(BMVEh#(B@(B#(B###(BMViGYou see here 63 rocks.2(B#(BMV 2(B#(B#(B@(B*(B#(BMVx J#(B@(B#(BMV)2(B#(B#(B@(B#(B#(BMV2(B#(BF(B##(B@(B#(B#(BMV 2(B#(B1(B#(B@(B#(B#(BMVt#(B2(B#(B@(B#(B#(BMVH c#(B@(B#(B##(BMV n#(BT(B@(B#(B#(BMVYou hit the troll!MV:(27 pts.)The troll hits!MV[3 pts.] 124(127)(B  Pw:123(143) AC:-19 Exp:13 Wt:1473/1000 Burdened--More--MVEThe troll misses.MVE"The troll misses.MV Choose which spell to cast   Name Level Category Fail(B a - healing 1 healing 0% b - create familiar 6 healing 90% c - freeze sphere 1 matter 0% d - flame sphere 1 matter 0% e - detect treasure 4* divine 81% f - identify 5 divine 99% g - magic mapping 5 divine 99% h - jumping 1 body 0% i - haste self 3 body 58% j - invisibility 4 body 81% k - enlighten 4 body 81% l - teleport away 6 body 100% m - sleep 1 enchant 0% n - enchant armor 7 enchant 100%(end) MV+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0k(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B*(B(0~(0x(B(B#(BT(B(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B@(B(0x(0~(B(B>(B(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(B(B1(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0MVq(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(B*(0~(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0l(0q(0q(0q(0k(0~(0~(0~(0x(B(B#(B####(B(0x(0~(0~(0~(0x(0~(B(B{(B(0~(0x(0~(0~(0~(0~(B(B#(B#######(B(0~(0~(0~(B*(0x(B(B{(B(0~(B(B{(B(0x(B*(0~(0~(0x(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0qMV(0q(0k(B(B*(B(0q(0q(0q(0q(0k(B(B###(B(0x(0~(0~(0~(0x(0~(B(B{(B(0~(0x(0~(0~(0~(0~(B(B#####(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0m(0q(0~(0q(0j(B(B%(B(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B*(B(0x(0~(0~(0~(0~(0x(B(B##(B[(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B%(B(0~(0~(0~(0x(B(B(0x(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(B*(0x(B(B(0mMV{*(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BMV* 124(127)(B  Pw:118(143) AC:-19 Exp:13 Wt:1473/1000 BurdenedIn what direction? [hykulnjb><] MV_/(BMV}#MV#aThe sleep ray hits the troll.The sleep ray bounces!\(BMVMV--More--MV} $The sleep ray hits it.--More--MV"  127(127)  Pw:118(143) AC:-19 Exp:13 Wt:1473/1000 BurdenedT(B(0~(B(BMV{You kill the troll! 127(127)  Pw:118(143) AC:-19 Exp:13 Wt:1473/1000 Burdened%(BMVsf#(B#(B@(B#(BMV]#(B#(B@(B##(BMV Choose which spell to cast   Name Level Category Fail(B a - healing 1 healing 0% b - create familiar 6 healing 90% c - freeze sphere 1 matter 0% d - flame sphere 1 matter 0% e - detect treasure 4* divine 81% f - identify 5 divine 99% g - magic mapping 5 divine 99% h - jumping 1 body 0% i - haste self 3 body 58% j - invisibility 4 body 81% k - enlighten 4 body 81% l - teleport away 6 body 100% m - sleep 1 enchant 0% n - enchant armor 7 enchant 100%(end) MVT +(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0k(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B*(B(0~(0x(B(B#(B%(B(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(B(B>(B(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(B(B1(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0x(B(B@(B(0x(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0MV q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(B*(0~(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0l(0q(0q(0q(0k(0~(0~(0~(0x(B(B#(B####(B(0x(0~(0~(0~(0x(0~(B(B{(B(0~(0x(0~(0~(0~(0~(B(B#(B#######(B(0~(0~(0~(B*(0x(B(B{(B(0~(B(B{(B(0x(B*(0~(0~(0x(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0qMVܨ (0q(0q(0q(0q(0q(0k(B(B*(B(0q(0q(0q(0q(0k(B(B###(B(0x(0~(0~(0~(0x(0~(B(B{(B(0~(0x(0~(0~(0~(0~(B(B#####(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0m(0q(0~(0q(0j(B(B%(B(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B*(B(0x(0~(0~(0~(0~(0x(B(B##(B[(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B%(B(0~(0~(0~(0x(B(B(0x(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(B*(0x(B(BV 17;52H(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BMV(  127(127)  Pw:113(143) AC:-19 Exp:13 Wt:1473/1000 BurdenedWhere do you want to jump?MVE ,(For instructions type a ?)MVMVܰMV MV MV(KYou cannot see where to land!Nothing happens.MV/f#(B#(B@(B#(BMV( tF(B#(B#(B@(B#(BMVl v1(B##(B#(B@(B#(BMVC_#(B#(B@(B#(BMVDD#(B#(B@(BMV) _#(B#(B@(B#(BMVY $You see here 63 rocks.MV r i#(B*(B@(B###(BMVR 127(127)  Pw:115(143) AC:-19 Exp:13 Wt:1473/1000 Burdened$(B#(B@(B#(BMV$^ B#(B@#(B#(BMVr\ Choose which spell to cast   Name Level Category Fail(B a - healing 1 healing 0% b - create familiar 6 healing 90% c - freeze sphere 1 matter 0% d - flame sphere 1 matter 0% e - detect treasure 4* divine 81% f - identify 5 divine 99% g - magic mapping 5 divine 99% h - jumping 1 body 0% i - haste self 3 body 58% j - invisibility 4 body 81% k - enlighten 4 body 81% l - teleport away 6 body 100% m - sleep 1 enchant 0% n - enchant armor 7 enchant 100%(end) MV+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0k(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B*(B(0~(0x(B(B#(B%(B(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(B(B>(B(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(B(B$(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0MVŹq(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(B*(0~(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0l(0q(0q(0q(0k(0~(0~(0~(0x(B(B#(B####(B(0x(0~(0~(0~(0x(0~(B(B{(B(0~(0x(0~(0~(0~(0~(B(B#(B#######(B(0~(0~(0~(B*(0x(B(B{(B(0~(B(B{(B(0x(B*(0~(0~(0x(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0qMV (0q(0q(0k(B(B*(B(0q(0q(0q(0q(0k(B(B###(B(0x(0~(0~(0~(0x(0~(B(B{(B(0~(0x(0~(0~(0~(0~(B(B#####(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0m(0q(0~(0q(0j(B(B%(B(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@#(B####(B*(B(0x(0~(0~(0~(0~(0x(B(B##(B[(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B%(B(0~(0~(0~(0x(B(B(0x(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(B*(0x(B(BMV2[17;52H(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BMVY 127(127)  Pw:110(143) AC:-19 Exp:13 Wt:1473/1000 BurdenedWhere do you want to jump?MVq-(For instructions type a ?)MV}MVGMVa{MVޓC@(B(0~(B(B#(BMVW%@(B(0~(B(BMV%@(B(0~(B(BMV6l 127(127)  Pw:110(143) AC:-19 Exp:13 Wt:1473/1000 BurdenedMV  Choose which spell to cast   Name Level Category Fail(B a - healing 1 healing 0% b - create familiar 6 healing 90% c - freeze sphere 1 matter 0% d - flame sphere 1 matter 0% e - detect treasure 4* divine 81% f - identify 5 divine 99% g - magic mapping 5 divine 99% h - jumping 1 body 0% i - haste self 3 body 58% j - invisibility 4 body 81% k - enlighten 4 body 81% l - teleport away 6 body 100% m - sleep 1 enchant 0% n - enchant armor 7 enchant 100%(end) MV<+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0k(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B*(B(0~(0x(B(B#(B%(B(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(B(B>(B(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(B(B$(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0MV=q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(B*(0~(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0l(0q(0q(0q(0k(0~(0~(0~(0x(B(B#(B####(B(0x(0~(0~(0~(0x(0~(B(B{(B(0~(0x(0~(0~(0~(0~(B(B#(B#######(B(0~(0~(0~(B*(0x(B(B{(B(0~(B(B{(B(0x(B*(0~(0~(0x(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0qMVF=(0q(0q(0k(B(B*(B(0q(0q(0q(0q(0k(B(B###(B(0x(0~(0~(0~(0x(0~(B(B{(B(0~(0x(0~(0~(0~(0~(B(B#####(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0m(0q(0~(0q(0j(B(B%(B(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0~(0~(B(B#####(B*(B(0x(0~(0~(0~(0~(0x(B(B##(B[(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B%(B(0~(0~(0~(0x(B(B(0x(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(B*MVm=(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B 127(127)  Pw:105(143) AC:-19 Exp:13 Wt:1473/1000 BurdenedWhere do you want to jump?(For instructions type a ?)MVMV9oMV MV2@(B(0~(B(BMV %@(B(0~(B(BMVqb %@(B(0~(B(BMVb l 127(127)  Pw:105(143) AC:-19 Exp:13 Wt:1473/1000 BurdenedMVU Choose which spell to cast   Name Level Category Fail(B a - healing 1 healing 0% b - create familiar 6 healing 90% c - freeze sphere 1 matter 0% d - flame sphere 1 matter 0% e - detect treasure 4* divine 81% f - identify 5 divine 99% g - magic mapping 5 divine 99% h - jumping 1 body 0% i - haste self 3 body 58% j - invisibility 4 body 81% k - enlighten 4 body 81% l - teleport away 6 body 100% m - sleep 1 enchant 0% n - enchant armor 7 enchant 100%(end) MVZ+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0k(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B*(B(0~(0x(B(B#(B%(B(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(B(B>(B(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(B(B$(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0MV[q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(B*(0~(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0l(0q(0q(0q(0k(0~(0~(0~(0x(B(B#(B####(B(0x(0~(0~(0~(0x(0~(B(B{(B(0~(0x(0~(0~(0~(0~(B(B#(B#######(B(0~(0~(0~(B*(0x(B(B{(B(0~(B(B{(B(0x(B*(0~(0~(0x(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0qMV:[(0q(0q(0k(B(B*(B(0q(0q(0q(0q(0k(B(B###(B(0x(0~(0~(0~(0x(0~(B(B{(B(0~(0x(0~(0~(0~(0~(B(B#####(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0m(0q(0~(0q(0j(B(B%(B(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0~(B(B#####(B*(B(0x(0~(0~(0~(0~(0x(B(B##(B[(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B%(B(0~(0~(0~(0x(B(B(0x(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(B*MVZ[(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BMVq[ 127(127)  Pw:100(143) AC:-19 Exp:13 Wt:1473/1000 BurdenedWhere do you want to jump?(For instructions type a ?)MV0# MVa MVMVf 2@(B(0~(B(BMV6 %@(B(0~(B(BMV %@(B(0~(B(BMV l 127(127)  Pw:100(143) AC:-19 Exp:13 Wt:1473/1000 BurdenedMVp Choose which spell to cast   Name Level Category Fail(B a - healing 1 healing 0% b - create familiar 6 healing 90% c - freeze sphere 1 matter 0% d - flame sphere 1 matter 0% e - detect treasure 4* divine 81% f - identify 5 divine 99% g - magic mapping 5 divine 99% h - jumping 1 body 0% i - haste self 3 body 58% j - invisibility 4 body 81% k - enlighten 4 body 81% l - teleport away 6 body 100% m - sleep 1 enchant 0% n - enchant armor 7 enchant 100%(end) MV@+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0k(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B*(B(0~(0x(B(B#(B%(B(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(B(B>(B(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(B(B$(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0MVwq(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(B*(0~(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0l(0q(0q(0q(0k(0~(0~(0~(0x(B(B#(B####(B(0x(0~(0~(0~(0x(0~(B(B{(B(0~(0x(0~(0~(0~(0~(B(B#(B#######(B(0~(0~(0~(B*(0x(B(B{(B(0~(B(B{(B(0x(B*(0~(0~(0x(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0qMV(0q(0q(0k(B(B*(B(0q(0q(0q(0q(0k(B(B###(B(0x(0~(0~(0~(0x(0~(B(B{(B(0~(0x(0~(0~(0~(0~(B(B#####(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0m(0q(0~(0q(0j(B(B%(B(0~(0~(0x(B(B###(B(0x(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B*(B(0x(0~(0~(0~(0~(0x(B(B##(B[(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0~(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B%(B(0~(0~(0~(0x(B(B(0x(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(B*MV(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B 127(127)  Pw:95(143) AC:-19 Exp:13 Wt:1473/1000 BurdenedWhere do you want to jump?(For instructions type a ?)MV"MVMVWMVʑ 2@(B(0~(B(BMV;U %@(B(0~(B(BMV%@(B(0~(B(BMVk 127(127)  Pw:95(143) AC:-19 Exp:13 Wt:1473/1000 BurdenedMVc[#(B(0~(B(B(0~(B(B#@(BMV B#(B#@(B(0~(B(BMVY 1#(B#@#(BMVOC#(B#@#(B#(BMV_(0~(B(B#(B#@#(B#(BMV1B#(B@#(B#(BMVeO %@#(B#(BMV  Choose which spell to cast   Name Level Category Fail(B a - healing 1 healing 0% b - create familiar 6 healing 90% c - freeze sphere 1 matter 0% d - flame sphere 1 matter 0% e - detect treasure 4* divine 81% f - identify 5 divine 99% g - magic mapping 5 divine 99% h - jumping 1 body 0% i - haste self 3 body 58% j - invisibility 4 body 81% k - enlighten 4 body 81% l - teleport away 6 body 100% m - sleep 1 enchant 0% n - enchant armor 7 enchant 100%(end) MV+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0k(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B*(B(0~(0x(B(B#(B%(B(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(B(B>(B(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(B(B$(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0MVq(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(B*(0~(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0l(0q(0q(0q(0k(0~(0~(0~(0x(B(B#(B####(B(0x(0~(0~(0~(0x(0~(B(B{(B(0~(0x(0~(0~(0~(0~(B(B#(B#######(B(0~(0~(0~(B*(0x(B(B{(B(0~(B(B{(B(0x(B*(0~(0~(0x(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0qMV(0q(0q(0k(B(B*(B(0q(0q(0q(0q(0k(B(B###(B(0x(0~(0~(0~(0x(0~(B(B{(B(0~(0x(0~(0~(0~(0~(B(B#####(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0m(0q(0~(0q(0j(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B*(B(0x(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(B(B@#(B####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B%(B(0~(0~(0~(0x(B(B(0x(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(B*(0x(B(B(0m(0MVq(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B 127(127)  Pw:90(143) AC:-19 Exp:13 Wt:1473/1000 BurdenedWhere do you want to jump?(For instructions type a ?)MVn MVMVMVPt(0~(B(B:(B@(B(0~(B(B#(BMV%@(B(0~(B(BMVn%@(B(0~(B(BMV 127(127)  Pw:90(143) AC:-19 Exp:13 Wt:1473/1000 Burdened(0~(B(B1(B:(BMVb 3@(B(0~(B(BMV.You kill the newt! 127(127)  Pw:90(143) AC:-19 Exp:13 Wt:1473/1000 Burdened%(BNVp9(0~(B(B@(BNV Z(0~(B(B1(B@(B(0~(B(BNVT%@(B(0~(B(BNV{ F@(B@(B(0~(B(BNV{ $You see here 24 rocks.NV*p(0~(B(B(0~(B(BZ(B@(B*(BNV  You hit the ghoul!NV<(33 pts.)NVNVFYou destroy the ghoul! 127(127)  Pw:90(143) AC:-19 Exp:13 Wt:1473/1000 Burdened%(BNV 7  Choose which spell to cast   Name Level Category Fail(B a - healing 1 healing 0% b - create familiar 6 healing 90% c - freeze sphere 1 matter 0% d - flame sphere 1 matter 0% e - detect treasure 4* divine 81% f - identify 5 divine 99% g - magic mapping 5 divine 99% h - jumping 1 body 0% i - haste self 3 body 58% j - invisibility 4 body 81% k - enlighten 4 body 81% l - teleport away 6 body 100% m - sleep 1 enchant 0% n - enchant armor 7 enchant 100%(end) NV+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0k(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B*(B(0~(0x(B(B#(B%(B(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(B(B>(B(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(B(B$(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0NVq(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B*(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(B*(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0l(0q(0q(0q(0k(0~(0~(0~(0x(B(B#(B####(B(0x(0~(0~(0~(0x(0~(B(B{(B(0~(0x(0~(0~(0~(0~(B(B#(B#######(B(0~(0~(0~(B*(0x(B(B{(B(0~(B(B{(B(0x(B*(0~(0~(0x(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0qNV#(0q(0q(0k(B(B*(B(0q(0q(0q(0q(0k(B(B###(B(0x(0~(0~(0~(0x(0~(B(B{(B(0~(0x(0~(0~(B(B%(B(0~(B(B#####(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0m(0q(0~(0q(0j(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#####(B*(B(0x(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(B(B%(B@(B*(0~(0~(0~(0~(0~(0~(B(B#####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B%(B(0~(0~(0~(0x(B(B(0x(B*(0~(0~(0~(0~(0~(0~NVR(0~(0~(0~(B*(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BNVr 127(127)  Pw:85(143) AC:-19 Exp:13 Wt:1473/1000 BurdenedWhere do you want to jump?NV-(For instructions type a ?)NVa NVxNVNV< I@(B(0~(B(B@(BNV @(0~(B(B*(B@(BNV. #(0~(B(B@(BNV} k 127(127)  Pw:85(143) AC:-19 Exp:13 Wt:1473/1000 BurdenedNV2N@(B(0~(B(B@(BNVF  127(127)  Pw:86(143) AC:-19 Exp:13 Wt:1473/1000 Burdened@(B(0~(B(B NVh Really save? [yn] (n)  NVy NVBSaving... NV9*[?1049lBe seeing you...