bV[?1049h)0This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net bVRestoring save file...bVTbVConfensues the Initiate St:18 Dx:13 Co:12 In:11 Wi:12 Ch:9 Chaotic Dlvl:5 $:940 HP: 39(39)  Pw:46(56) AC:-3 Exp:7 Wt:525/800You return to level 5 in The Dungeons of Doom.--More--bVO (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0l(0q(0q(0q(0q(0q(0q(0w(0q(0q(0q(0q(0q(0q(0w(0q(0q(0q(0q(0k(0~(0l(0q(0q(0q(0q(0q(0q(0k(0~(0~(0l(0q(0q(0q(0k(0~(0l(0q(0q(0q(0q(0q(0q(0q(0k(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0x(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0x(0~(0~(BbVP (B%(B(0x(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0x(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(0a(B(0~(0~(B(B%(B(0x(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0x(B(B##(B#(B(0x(B(B<(B(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0x(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0x(0~(0~(B(B%(B(0x(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0x(B(B#(B(0m(0q(B(B+(B(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(bVP 0t(B(0a(B(0q(0q(0q(0j(0~(0m(0q(0q(0q(0q(B(0a(B(0q(0j(0~(B@(0m(0q(0q(0q(0j(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0x(B(B####(B###(B (0x(0~(0m(0q(0q(0q(B(0a(B(0q(0q(0v(0q(0q(0q(0q(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(BD(0~(0~(0~(0~(0~(0~(0~(0~(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0j(0~(0x(B(B#(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B[(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(B(BG(B(0~(0~(0~(0~(B(BD(B(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B (0x(0~(0l(0q(0q(0q(0q(B(0a(B(0q(0w(0q(0q(B(B+(BbVLP (0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0l(0q(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B (0x(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B%(B(0~(0~(0~(0t(0q(0q(0q(0q(0k(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0x(0~(0~(0~(0l(0q(B(0a(B(0q(0q(0q(0q(0q(0k(0~(0~(0x(B(B#(B##(B0(B(0l(0q(0q(0q(0~(0k(B(B (0x(0~(0x(B(B%%(B!(B%(B%(B%(B(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(B(0a(B(0~(0x(0~(B(B%(B(0~(0~(0~(B(B=(B)(B*(B()(B(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B#(B#(BbVP (0x(0~(0~(0~(0~(0x(B(B (0x(0~(0x(B(B%(B%%(B(0~(B(B!%(B(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0x(0~(0x(0~(0~(B(B)(B(0~(0~(B(B+(B(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0x(0~(B(B%(B%(B%%(B%(B(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0x(0~(0x(0~(0~(B(B((B(0~(0~(0~(B(B)(B(0~(B(B!(B%(B(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B+(B#(B#(B(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0m(0q(0q(0q(0q(0q(0q(0v(0q(0q(0q(0q(0q(0q(0v(0q(0q(0q(0q(0j(0~(0m(0q(0q(0q(0q(0q(0bVP q(0q(0q(0q(0q(0j(0~(0~(0~(0m(0q(0q(0q(0q(0q(0q(0q(0j(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(BbVQ ?Confensues the Initiate St:18 Dx:13 Co:12 In:11 Wi:12 Ch:9 Chaotic Dlvl:5 $:940 HP: Dlvl:5 $:940 HP:39(39) Dlvl:5 $:940 HP:39(39) Pw:46(56) AC:-3 Exp:7 Wt:525/800Hello confensues, the doppelganger Monk, welcome back to SlashEM!1(B1(BbVH (0~(B(B@(BD(0~(B(B(0~(B@(B(0~(B(BD(BbV@(B(0~(B(B1(B(0~(B(B@(BD(B(0~(B(B(0~(B(BG(B(0~(B(B(0~(B(B1(BbVh>(0~(B(BD(B1(B(0~(B(BD(B(0~(B(B(0~(B(B1(BbV+(0~(B(B(0~(B(B@(B1(BD(0~(B(B(0~(B(B@(0~(B(B@(B(0~(B(BG(B(0~(B(B(0~(B(B1(BbV3L@(B(0~(B@(BD(B(0~(B(B(0~(B@(B(0~(B(BD(BbV(0~(B(B@(B1(B@(B(0~(B(B(0~(B(B(0~(B(BD(B@(B(0~(B(BG(B1(B(0~(B(BbVs AYou begin striking monsters with your gloved hands.bV --More--bVm -You hit the baby orange dragon!bVDbVJmYou kill the baby orange dragon! 39(39)  Pw:46(56) AC:-3 Exp:7 Wt:525/800@(B(0~(B(B(0~(B(B@(0~(B(B1(BD(B%(B(0~(B(B@(B1(B(0~(B(BbV=bV=3You don't have anything else to wear.bVk2@(B(0~(B(BbVSr=You see here a baby orange dragon corpse.(0~(B(B(0~(B@(B(0~(B(B(0~(B(B1(BD(B@(BG(B(0~(B(B(0~(B(B1(B(0~(B(BbVbVC1You just miss the baby gray dragon.bVmbVy+You hit the baby gray dragon!bVz--More--bVH HYour leather gloves deflect the baby gray dragon's attack.bVbV#You miss the baby gray dragon.@(B(0~(B(B@(B(0~(B(B1(B(0~(B(BG(BG(B(0~(B(B@(B1(B(0~(B(BbV 7%(B@(BbV3 )You turn into a werejackal!bVD Werejckal  20(20)  Pw:46(56) AC:-3 HD:7 Wt:525/165 OverloadedYour armor falls around you!d(BbVT --More--bV4 +You shrink out of your cloak!bVq --More--bV?>Suddenly you can no longer see through yourself.bV+@--More--bVGJ#You drop your gloves!bVJYou can barely move a handspan with this load! 20(20)  Pw:46(56) AC:-3 HD:7 Wt:465/165 Overtaxed--More--bVUse the command #monster to summon help. 20(20)  Pw:46(56) AC:0 HD:7 Wt:465/165 OvertaxedbV2bVl# bV> youpolybV@(BbVdInitite  39(39)  Pw:46(56) AC:3 Exp:7 Wt:465/800You return to doppelganger form!bV 39(39)  Pw:46(56) AC:3 Exp:7 Wt:465/800Your movements are now unencumbered. 39(39)  Pw:46(56) AC:3 Exp:7 Wt:465/800@(B(0~(B(B@(B(0~(B(B(0~(B(B(0~(B(B1(BD@(B(0~(B(B1(B(0~(B(BbV/ bV You miss the baby gray dragon.1(B(0~(B(B(0~(B(BGG(B(0~(B(B1(B(0~(B(BbV -The baby gray dragon bites!bV% [6 pts.] 33(39)(B  Pw:46(56) AC:3 Exp:7 Wt:465/800(0~(B(B@(B@(B(0~(B(B(0~(B(B@(BbVibVjYou miss the baby gray dragon. 34(39)(B  Pw:47(56) AC:3 Exp:7 Wt:465/800bVbV+You hit the baby gray dragon!bV.-The baby gray dragon bites!bV[10 pts.] 24(39)(B  Pw:47(56) AC:3 Exp:7 Wt:465/800@(B(0~(B(B(0~(B(B@(B@(B(0~(B(BbVp bV @You kill the baby gray dragon!%(BbV  32(47)(B  Pw:52(61) AC:3 Exp:8 Wt:465/800Welcome to experience level 8.bV --More--bV*o You learn how to perform draw energy! 32(47)(B  Pw:52(61) AC:1 Exp:8 Wt:465/800(0~(B(B@(B@(0~(B(B1(B(0~(B(BG(B(0~(B(BG(B(0~(B(B@(B1(B(0~(B(BbV  Pick up what?  Armor(B a - an uncursed +2 pair of leather gloves b - a +2 cloak of invisibility c - an uncursed +1 robe(end) bV"+++bV(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0q(0q(0k(0~(0l(0q(0q(0q(0q(0q(0q(0q(0k(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(B(B%(B(0x(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(B(B%(B(0x(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0x(B(B##(B#(B(0x(B(B<(B(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0x(0~(B(B%(B(0x(0~(0x(B(B1(B(0~(0~(0~(0~(0~(0~(0x(0~(0x(B(B#(B(0m(0q(B(B+(B(0q(0q(0qbV%(0q(0q(0q(0q(0j(B(BbV$Ga - an uncursed +2 pair of leather gloves.--More--bV--K - a +2 cloak of invisibility.bVe*b - an uncursed +1 robe.bV m(0~(B(B(0~(B(B(0~(B(B@(BbVJ Manlobbi mutters imprecations against shoplifters.(0~(B(B1(B(0~(B(B@(B(0~(B(BbVi*bV*,What do you want to wear? [abK or ?*] bVQbV)You don't have that object.--More--bV bV ,What do you want to wear? [abK or ?*] bV_bV>_Never mind.bV0bV1,What do you want to wear? [abK or ?*] bV  32(47)(B  Pw:52(61) AC:-2 Exp:8 Wt:525/800(0~(B(B@(B@(B(0~(B(B(0~(B(B1(B@(B(0~(B(BbV= 0You finish your dressing maneuver.bV_g bVg +What do you want to wear? [bK or ?*] bV9h(0~(B(B(0~(B(B@(B@(0~(B(BbV: 33(47)(B  Pw:52(61) AC:-2 Exp:8 Wt:525/800You finish your dressing maneuver. 33(47)(B  Pw:52(61) AC:-1 Exp:8 Wt:525/800bV5bV.6*What do you want to wear? [K or ?*] bVbVCSuddenly you can see through yourself.--More--bV qYou are now wearing a cloak of invisibility. 33(47)(B  Pw:52(61) AC:-4 Exp:8 Wt:525/800@(B@(B(0~(B(B@(B(0~(B(B(0~(B(B@(B@(B*(B@(BbVHw bV"/What do you want to take off? [aK or ?*] bVVbVMSuddenly you can no longer see through yourself.--More--bV? ~You were wearing a +2 cloak of invisibility. 33(47)(B  Pw:52(61) AC:-1 Exp:8 Wt:525/800(0~(B(B(0~(B(B@(B(0~(B(B@(B(0~(B(B(0~(B(B@(B@(B)(BbV!(0~(B(B@(B(0~(B(B(0a(B(B@(B@(B(0~(B(B@(B)(B@(BbVs(0~(B(B@(B@(B(0~(B(B1(BbVm r(0~(B(B@(B(0~(B(B@(B((BbV 9What do you want to drop? [$a-dfi-ln-zBCE-L or ?*] bV[bV39 33(47)(B  Pw:52(61) AC:-1 Exp:8 Wt:525/800You drop a gold piece.bV--More--bVct "Thank you for your contribution to restock this recently plundered shop." 34(47)(B  Pw:52(61) AC:-1 Exp:8 Wt:525/800(0~(B(B1(B(0~(B(B(0~(B(B@(B(0~(B(B(0~(B(B@(B1(B@(BbVWbV*What do you want to wear? [K or ?*] bVWbVCSuddenly you can see through yourself.--More--bV B 4You are now wearing a cloak of invisibility. 34(47)(B  Pw:52(61) AC:-4 Exp:8 Wt:525/800(0~(B(B1(B@(B(0~(B(B(0~(B(B(0~(B@(B1(BbV (0~(0~(B(B1(B(0~(B(B$(B@(B@(B(0~(B(B@(B(0~(B(B(0~(B(B1(BbVj(0~(B(Ba(B(0~(B(B1(B@(B(0~(B(B@(B(0~(B(B@(B@(B)(B@(0~(B(B(0~(B(BbVbO@(B(0~(B(B(0~(B(BbV2N(0~(B(Ba(B(0~(B(B@(B(0~(B(B(0~(B(B(0~(B(BG(B@(B(0~(B(B(0a(B(B@(B((B(0~(B(BbVٌ(0~(B(Ba(B1(B@(B(0~(B(B@(BbV 35(47)(B  Pw:52(61) AC:-4 Exp:8 Wt:525/800(0~(B(B(0~(B(B@(B(0~(B(B1(BbV7(0~(B(B(0~(B(Ba(B(0~(B(B@(B(0~(B(BG(B@(B(0~(B(B(0~(B(B1(BbV/8You are beginning to feel hungry. 35(47)(B  Pw:52(61) AC:-4 Exp:8 Wt:525/800 Hungry bVa(0~(B(Ba(B@(B%(BbV o 35(47)(B  Pw:54(61) AC:-4 Exp:8 Wt:525/800 Hungry bV\d(0~(B(Ba(B@(B1(B(0~(B(BG(B(0~(B(B(0~(B(B1(BbV@(B@(0~(B(Ba(B(0~(B(B(0~(B(B@(B(0~(B(B(0~(B(B(0~(B(B1(BbV(0~(B(B(0~(B(B(0~(B(Ba(B@(B(0~(B(BbVZThe gnome attacks a spot beside you.@(B@(B(0~(B(Ba(B(0~(B(B1(BbVǹ bV -You kill the gnome!%(BbV;  36(47)(B  Pw:54(61) AC:-4 Exp:8 Wt:525/800 Hungry You hear someone cursing shoplifters.bVd(0~(B(B(0~(B(B@(B(0~(B(BbVPYou see here a gnome corpse.a(B(0~(B(BbVv bV HYou hit the snow ant!The snow ant bites!bV [6 pts.] 30(47)(B  Pw:54(61) AC:-4 Exp:8 Wt:525/800 Hungry --More--bVIHThe snow ant misses.(0~(B(B1(BbV7I5The snow ant misses.--More--bV1HYour cloak of invisibility deflects the snow ant's attack.bVubV#You hit the snow ant!bV bV qYou kill the snow ant!@(B%(B(0~(B(B1(BbV  30(47)(B  Pw:54(61) AC:-4 Exp:8 Wt:525/800 Hungry You hear the splashing of a naiad.bV1: q(0~(B(B@(B%(B(0~(B(B1(BbV= 31(47)(B  Pw:54(61) AC:-4 Exp:8 Wt:525/800 Hungry @(B(0~(B(B1(BbV's@(B(0~(B(B1(B(0~(B(B(0~(B(BbV)Y@(B(0~(B(B(0~(B(B1(BbV{Y@(B(0~(B(B(0~(B(B1(BbV{8 F(0~(B(B@(B1(BbVb(0~(B(B@(B(0~(B(Bn(BbVG 32(47)(B  Pw:54(61) AC:-4 Exp:8 Wt:525/800 Hungry (0~(B(B@(Bn(B(0~(B(BcV1What do you want to eat? [dlpqsyGJL or ?*] cV+ Comestibles(B d - a BRAIN l - a lembas wafer p - 3 uncursed food rations q - 2 food rations s - 5 food rations y - an egg G - a tripe ration J - an egg L - a BRAIN(end) cVt+(0k(B(0a(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0x(B(B##(B#(B(0x(B(B<(B(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0x(0x(B(B#(B(0m(0q(B(B+(B(0q(0q(0q(0q(0q(0q(0q(0j(0x(B(B####(B###(B(0x(B(B#(B#(B(0x(B(B###(B(0x(B(B#(B#(BcV0&My, that was a yummy BRAIN! 32(47)(B  Pw:54(61) AC:-4 Exp:8 Wt:521/800n(B(0~(B(BcVA2@(B(0~(B(BcV+ %@(B(0a(B(BcV+ FThe wood nymph attacks a spot beside you.--More--cV ;The wood nymph tries to touch you and misses! cV=(0~(B(Bn(B cVM7n(B(0~(B(B cV  33(47)(B  Pw:54(61) AC:-4 Exp:8 Wt:520/800n(B(0~(B(B cV]^The wood nymph staggers from your powerful strike!n(B(0~(B(B cVJ i(0~(B(B1(B(0~(B(Bn(BcV8:(0~(B(Bn(BcVr:n(B(0~(B(BcVa 2n(B(0~(B(BcV*f 34(47)(B  Pw:54(61) AC:-4 Exp:8 Wt:520/800cVY  34(47)(B  Pw:56(61) AC:-4 Exp:8 Wt:520/800(0~(B(Bn(BcVK:(0~(B(Bn(BcV] :n(B(0~(B(BcV ^1(B(0~(B(Bn(B1(BcVpV(0~(0~(B(B1(B(0~(B(Bn(BcV(f 35(47)(B  Pw:56(61) AC:-4 Exp:8 Wt:520/800cV {(0~(B[(B1(Bn(B(0~(B(B1(B(0~(B(BcV](0~(B(B1(Bn(B(0~(B(B1(B(0~(B(BcVH]You turn into a werejackal!Werejckal  24(24)  Pw:56(61) AC:-4 HD:8 Wt:520/165 OverloadedYour armor falls around you!d(B--More--cVV+You shrink out of your cloak!cV--More--cVdY >Suddenly you can no longer see through yourself.cVY --More--cV #You drop your gloves!cV You can barely move a handspan with this load! 24(24)  Pw:56(61) AC:-4 HD:8 Wt:460/165 Overtaxed--More--cVoUse the command #monster to summon help. 24(24)  Pw:56(61) AC:-2 HD:8 Wt:460/165 OvertaxedcVG# cV youpolycV @(BcVF Initite  35(47)(B  Pw:56(61) AC:1 Exp:8 Wt:460/800You return to doppelganger form!cV U 35(47)(B  Pw:56(61) AC:1 Exp:8 Wt:460/800Your movements are now unencumbered. 35(47)(B  Pw:56(61) AC:1 Exp:8 Wt:460/800(0~(B(B1(B1(B(0~(B(B--More--cVU{The wood nymph stole a red gem.1(B(0~(B(B1(B(0~(B(BcV4You hear the splashing of a naiad. cV  Pick up what?  Armor(B a - an uncursed +2 pair of leather gloves b - a +2 cloak of invisibility c - an uncursed +1 robe(end) cV\ +++!cV2(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0q(0q(0k(0~(0l(0q(0q(0q(0q(0q(0q(0q(0k(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(B(B%(B(0x(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(B(B%(B(0x(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0x(B(B##(B#(B(0x(B(B<(B(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0x(0~(B(B%(B(0x(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0x(B(B#(B(0m(0q(B(B+(B(0q(0q(0q(0q(0q(0q(0q(0j(!cVVB(Ba - an uncursed +2 pair of leather gloves.--More--"cVml-K - a +2 cloak of invisibility."cVlb - an uncursed +1 robe.(0~(B(B1(B(0~(0~(B(B1(B(0~(B(B1(B"cV&m0 36(47)(B  Pw:56(61) AC:1 Exp:8 Wt:519/800(0~(B(B1(B(0~(B(B1(B(0~(B(B(0~(B(B@(B1(B(0~(B(B#cV,What do you want to wear? [abK or ?*] $cVE' 36(47)(B  Pw:56(61) AC:-2 Exp:8 Wt:519/800(0a(B(B1(B(0~(B(B(0~(B(B1(B1(B(0~(B(B$cV~'0You finish your dressing maneuver.$cVhm $cVm +What do you want to wear? [bK or ?*] %cV{ (0~(B(B1(Bv(B(0a(B(0~(B(B1(B(0~(B(B%cV You finish your dressing maneuver. 36(47)(B  Pw:56(61) AC:-1 Exp:8 Wt:519/800%cVr %cVFr *What do you want to wear? [K or ?*] &cV &cV CSuddenly you can see through yourself.--More--'cVT You are now wearing a cloak of invisibility. 36(47)(B  Pw:56(61) AC:-4 Exp:8 Wt:519/8001(B(0~(B(Bv(B(0~(B(B)cVc)cV]Pick an object.)cVn#)cV΁ *cV`*cV+a+v a vortex (ice vortex)cV # cVpraycV raycV]aycVO<Are you sure you want to pray? [yn] (n) cV ycVޮ :You begin praying to Huan Ti.--More--cV}& You are surrounded by a shimmering light.1(B(0~(B(B(0~(B(Bv(B1(B(0~(B(BcV& --More--cVfBThe ice vortex starts to attack you, but pulls back.cVf--More--cVH The ice vortex starts to attack you, but pulls back.1(B[(B1(B(0~(B(BcV{ --More--cV}SBThe ice vortex starts to attack you, but pulls back.cVS--More--cV The ice vortex starts to attack you, but pulls back.1(B(0~(B(B1(B(0~(B(B--More--cV%You finish your prayer.cVQGYou feel that Huan Ti is well-pleased.--More--cVI You feel purified.cV cVR You hit the ice vortex!Your robe blocks the ice vortex's attack.(0~(B(B--More--cV HYour cloak of invisibility blocks the ice vortex's attack.cVcVI&You miss the ice vortex.cVv,cV,2You strike the ice vortex very hard!cV/-You destroy the ice vortex! 36(47)(B  Pw:56(61) AC:-4 Exp:8 Wt:519/8001(B1(B(0~(B(B(0~(B(BcV-XXD(0~(B(B@(B(0~(B(BcVc  37(47)(B  Pw:56(61) AC:-4 Exp:8 Wt:519/8001(B%(B(0a(B(BD(BcV|71(B(0~(B(BcV1(B(0~(B(B1(B@(B(0~(B(B(0~(B(BcVK @D(B(0~(B(B@(BcV,You miss the baby gray dragon.cV.3The baby gray dragon just misses!cVcV+You hit the baby gray dragon!cV+The baby gray dragon turns to flee!@(B1(B(0~(B(BD(B(0~(B(BcVcVZ2E(0~(B(B(0a(B(B@(BcV 38(47)(B  Pw:57(61) AC:-4 Exp:8 Wt:519/800(0~(B(B@(B(0~(B(BcVYou kill the baby gray dragon! 38(47)(B  Pw:57(61) AC:-4 Exp:8 Wt:519/800@(B1(B(0~(B(B%(BcVz n(0~(B(Ba(B@(B(0~(B(BcVŞ cYou see here a baby gray dragon corpse.(0~(B(B@(BcVEcVdQa(B(0~(0~(B(B@(BcVVm@(B@(B(0~(B(B@(BG(B%(BcV$  39(47)(B  Pw:57(61) AC:-4 Exp:8 Wt:519/800a(B@(BG(B(0~(B(B(0~(0~(B(B@(BcVoYou hit the giant beetle!(0~(B(B@(B(0~(B(BcV1&cV[&PYou hit the giant beetle!The giant beetle bites!cV85[9 pts.] 30(47)(B  Pw:57(61) AC:-4 Exp:8 Wt:519/800(0~(B(B@(B(0~(B(BG(BcV cV You kill the giant beetle! 30(47)(B  Pw:57(61) AC:-4 Exp:8 Wt:519/800%(BcV;@(B(0~(B(BcV%You see here a giant beetle corpse.@(B(0~(B(B@(B1(B(0~(B(BcVV(0~(0~(B(B%(BG(B@(B@(B@(B(0~(B(B(0~(B(B(0~(B(BcV ; #(0~(B(B@(BcV 31(47)(B  Pw:57(61) AC:-4 Exp:8 Wt:519/800@(B{(B(0~(B(B@(BcV You kill the gnome! 31(47)(B  Pw:57(61) AC:-4 Exp:8 Wt:519/800(0~(B(B%(B(0~(B@(BcV/ ;@(B(0~(B(BcV b Things that are here: a gnome corpse 5 daggers--More--cVn{(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B@(B@(0~(B(BcVB@%(B@(B1(BcVr @(B@(B@(B(0~(B(B(0~(B(B(0~(B(B@(B@(BcV9(0~(B(B@(B(0~(B(BD(B@(BcV:You see here a baby orange dragon corpse.(0~(B(B@(B(0~(B(B@(B@(0~(B(BcV- (0~(B(B@(B%(B@(B(0~(B(B(0~(B(BD(B(0~(B(B@(BcV 32(47)(B  Pw:57(61) AC:-4 Exp:8 Wt:519/800F(B@(B(0~(B(B(0~(B(B1(BcVG @(BF(B(0~(B(B(0~(B(B1(B(0~(B(B(0~(B(BcV@(B(0~(B(B@(B1(B1(B(0~(B(B(0~(B(BcVL (0~(B(B(0a(B(B@(B1(B(0~(B(B1(BcVz1(B(0~(B(B@(B(0~(B(B1(B(0~(B(BcVYou kill the yellow mold! 32(47)(B  Pw:57(61) AC:-4 Exp:8 Wt:519/800%(BcVQr cVv You kill the yellow mold! 33(47)(B  Pw:57(61) AC:-4 Exp:8 Wt:519/800(0~(B(B1(B(0~(B(BcV@(B(0~(B(B(0~(B(B1(B(0~(B(B1(BcV *(0~(B(B@(BcVr [You see here a yellow mold corpse.(0~(B(B1(BcV? cVe&e - a yellow mold corpse.cV @(B(0~(B(B1(B(0~(B(B1(B(0~(B(BcVx P@(B(0~(B(B1(B(0~(B(BcVu  33(47)(B  Pw:58(61) AC:-4 Exp:8 Wt:569/800@(B@(B(0~(B(BD(BcV1 , 34(47)(B  Pw:58(61) AC:-4 Exp:8 Wt:569/800(0~(B(B@(B1(B@(B(0a(B(B(0~(B(BD(B(0~(B(B@(BcV0@(B(0~(B(B(0~(B(B(0~(B(B1(B@(BcV X(0~(B(B@(BF(B@(BcV (The baby blue dragon bites!cVI [6 pts.] 28(47)(B  Pw:58(61) AC:-4 Exp:8 Wt:569/800@(B(0~(B(B1(B(0~(B(B(0~(B(B@(BcVn cV*You hit the baby blue dragon!cV{ cV VYou hit the baby blue dragon!The baby blue dragon bites!cVv {[4 pts.] 24(47)(B  Pw:58(61) AC:-4 Exp:8 Wt:569/800cV}y cV%z3You kill the baby blue dragon! 24(47)(B  Pw:58(61) AC:-4 Exp:8 Wt:569/8001(B(0~(B(B@(B(0~(B(B1(B%(B@(B(0~(B(BcV:S(0~(B(B@(B@(BcVj Things that are here: a baby blue dragon corpse a baby orange dragon corpse--More--cVG(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(B(BcVUH 25(47)(B  Pw:58(61) AC:-4 Exp:8 Wt:569/800@(B1(B(0~(B(B(0~(B(B1(B%(B@(0~(B(B@(B@(B(0~(B(BcV0(0~(B(B(0~(B(B@(B1(B(0~(B(B1(B@(0~(B@(B(0~(B(B@(B(0~(B(B(0~(B(BcV` (0~(B(B(0~(B(B1(B@(0~(B(B(0~(B@(B(0~(B(B@(B(0~(B(BcV2#(0~(B(B@(BcVic (0~(B(B1(B(0~(B(B1(B(0~(B(B@(B(0~(B(B@(B(0~(B(B@(BcV*|(0~(B(B@(B1(B(0~(B(B(0~(B(B@(BcV!The Green-elf wields a runed broadsword! 26(47)(B  Pw:58(61) AC:-4 Exp:8 Wt:569/8001(B(0~(B(B(0~(B@(B(0~(B(B1(B@(BcV (0~(B(B@(B(0~(B(B@(B1(B(0~(B(B@(B(0~(B(BcV $You hit the Green-elf!cV5KThe Green-elf swings her runed broadsword.--More--cV"The Green-elf misses.1(B(0~(B(B@(B@(0~(B(B1(B(0~(B(B(0~(B(BcV(cV($You hit the Green-elf!cV(KThe Green-elf swings her runed broadsword.--More--cVL The Green-elf misses.(0~(B(B1(B@(B(0~(B(B(0~(B(B1(B(0~(B(B@(BcV?3cVqJYou kill the Green-elf! 26(47)(B  Pw:58(61) AC:-4 Exp:8 Wt:569/800[(BcVN@(B1(B(0~(B(BcV Things that are here: an elven mithril-coat a pair of mud boots a runed broadsword--More--cVz6(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(B(B1(B@(0~(B(B1(B(0~(B(B1(B(0~(B@(BcV  Pick up what?  Weapons(B a - a runed broadsword Armor(B b - an elven mithril-coat c - a pair of mud boots(end) cV) +cV{q L(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(B(B<(B(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(B(B+(B(0q(0q(0q(0q(0q(0q(0q(0j(B(B####(B###(BcVv rg - a pair of mud boots.1(B(0~(B(B1(B(0~(B(BcVR cVR*What do you want to wear? [g or ?*] cV( F(BcVs _You feel squirming in your backpack! 27(47)(B  Pw:58(61) AC:-5 Exp:8 Wt:534/800(0~(B(B1(B(0~(B(B@(B1(B(0~(B(B1(B(0~(B(B(0~(B(B@(BcV --More--cV/You finish your dressing maneuver.cV! cV=You kill the yellow mold! 27(47)(B  Pw:58(61) AC:-5 Exp:8 Wt:534/8001(B(0~(B(B@(0~(B(B(0~(B(B1(B(0~(B(B(0~(B(B@(BcV}-3 Armor(B  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  g - a +0 pair of mud boots (being worn)  K - a +2 cloak of invisibility (being worn)  Comestibles(B  d - a BRAIN  l - a lembas wafer  p - 3 uncursed food rations  q - 2 food rations  s - 5 food rations  y - an egg  G - a tripe ration  J - an egg  Scrolls(B  f - 2 scrolls of identify  t - a scroll labeled READ ME  v - a scroll labeled 4OFAE OF9 SCC9  H - a scroll labeled 4OFAE OF9 SCC9  Spellbooks(B  c - a blessed spellbook of healing (0:4)  Potions(B  u - a potion called juice (1 of 2)cV x - a murky potion  z - a potion of healing  B - a potion called juice  C - a milky potion  E - a cyan potion  F - a puce potion  Rings(B  j - a silver ring  r - an engagement ring  Gems(B  i - a white gem  k - a black gem  n - a white gem  o - 3 red gems  w - a yellowish brown gem (2 of 2)cV Confensues the Initiate St:18 Dx:13 Co:12 In:11 Wi:12 Ch:9 Chaotic Dlvl:5 $:939 HP: Dlvl:5 $:939 HP:27(47)(B Dlvl:5 $:939 HP:27(47) Pw:58(61) AC:-5 Exp:8 Wt:534/800(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0l(0q(0q(0q(0q(0q(0q(0w(0q(0q(0q(0q(0q(0q(0w(0q(0q(0q(0q(0k(0~(0l(0q(0q(0q(0q(0q(0q(0k(0~(0~(0l(0q(0q(0q(0k(0~(0l(0q(0q(0q(0q(0q(0q(0q(0k(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~cV9 (0~(0~(0~(0~(0x(B(B (0x(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0x(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0x(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0x(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(0a(B(0~(0~(0~(0x(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0x(B(B##(B#(B(0x(B(B<(B(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0x(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0x(0~(0x(0~(B(B1(B(0~(0~(0~(0~(0~(0x(0~(0x(B(B#(B(0m(0q(BVj 3m(B+(B(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0t(B(0a(B(0q(0q(0q(0j(0~(0m(0q(0q(0q(0q(B(0a(B(0q(0j(0~(0~(0m(0q(0q(0q(0j(B(B@(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0x(B(B####(B###(B (0x(0~(0m(0q(0q(0q(B(0a(B(0q(0q(0v(0q(0q(0q(0q(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0~(0~(B(B%(B(0~(0~(0~(B(B%(B1(B(0~(B(B%(B%(0~(0~(0~(0~(B@(0~(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0j(0~(0x(B(B#(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~cV (B(B1(B(0~(0~(0~(B(B1(B(0~(0~(0~(0~(0x(B(B###(B (0x(0~(0l(0q(0q(0q(0q(B(0a(B(0q(0w(0q(0q(B(B+(B(0q(0q(0q(0k(0~(0~(0~(0~(0~(B%(0l(0q(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B (0x(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B%(B(0~(0~(0~(0t(0q(0q(0q(0q(0k(0~(0x(0~(0~(0~(0~(0~(0~(B(B$(B(0~(0~(0~(0x(0~(0~(0~(0l(0q(B(0a(B(0q(0q(0q(0q(0q(0k(0~(0~(0x(B(B#(B##(B0(B(0l(0q(0q(0q(0~(0k(B(B (0x(0~(0x(B(B%%(B!(B%(B%(B%(B(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(B(0a(BV 7m(0~(0x(0~(B(B%(B(0~(0~(0~(B(B=(B)(B*(B()(B(0x(0~(0~(B@(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0x(B(B%(B%%(B(0~(B(B!%(B(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0x(0~(0x(0~(0~(B(B)(B(0~(0~(B(B+(B(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0x(0~(B(B%(B%(B%%(B%(B(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0x(0~(0x(0~(0~(B(B((B(0~(0~(0~(B(B)(B(0~(B(B!(B%(B(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(cV B(B+(B#(B#(B(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0m(0q(0q(0q(0q(0q(0q(0v(0q(0q(0q(0q(0q(0q(0v(0q(0q(0q(0q(0j(0~(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(0~(0~(0~(0m(0q(0q(0q(0q(0q(0q(0q(0j(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(BcVrj[(BF(B@(B@(B@(BcVN(0~(B(B@(B@(B(0~(B(B(0~(B(BThe Green-elf swings his runed broadsword.cV~OThe Green-elf misses.(0~(B(B1(B(0~(B(B(0~(B(B@(B@(B@(BcV0 cV0 NYou hit the Green-elf!@(B(0~(B(BcV0 KThe Green-elf swings his runed broadsword.--More--cV3 The Green-elf misses.(0~(B(B@(B(0~(B(B@@(B(0~(B(BcV3cV,4MYou feel more confident in your fighting skills.--More--cVÃ$You hit the Green-elf!cVPcVP# cVecV nhancecVP L Pick a skill to advance:  Fighting Skills(B a - martial arts [Skilled] Weapon Skills(B paddle [Unskilled] quarterstaff [Unskilled] spear [Unskilled] javelin [Unskilled] bow [Unskilled] shuriken [Unskilled] Spellcasting Skills(B attack spells [Unskilled] healing spells [Basic] divination spells [Unskilled] enchantment spells [Unskilled] protection spells [Unskilled] body spells [Unskilled] matter spells [Unskilled](end) cVL +(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0q(0q(0q(0q(0q(0q(0q(0k(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0x(B(B##(B#(B(0x(B(B<(B(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0x(B(B#(B(0m(0q(B(B+(B(0q(0q(0q(0q(0q(0q(0q(0j(0~(0~(B(B1(B(0~(0~(0~(0~(0x(0~(0x(B(B####(B###(B(0q(0q(0q(0q(0q(B(0a(BVqL m(0q(0j(0~(0x(B(B#(B#(B@(B(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0a(B(0q(0q(0q(0q(0q(0k(0~(0~(0x(B(B#(B##(B0(B(0l(0q(0q(0q(0~(0k(0~(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B+(B#(B#(B(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0j(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~cVL ;(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(BYou are now more skilled in martial arts.cV cVҸ # cVecVG nhancecV  Current skills:  Fighting Skills(B martial arts [Expert] Weapon Skills(B paddle [Unskilled] quarterstaff [Unskilled] spear [Unskilled] javelin [Unskilled] bow [Unskilled] shuriken [Unskilled] Spellcasting Skills(B attack spells [Unskilled] healing spells [Basic] divination spells [Unskilled] enchantment spells [Unskilled] protection spells [Unskilled] body spells [Unskilled] matter spells [Unskilled](end) cV(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(B(0a(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0q(0q(0q(0k(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0~(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0x(B(B##(B#(B(0x(B(B<(B(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0x(B(B#(B(0m(0q(B(B+(B(0q(0q(0q(0q(0q(0q(0q(0j(0~(0~(0~(0x(0~(0x(B(B####(B###(B(0q(B(0a(B(0q(0j(0~(0x(B(B#(B#(B(0~(0~(0~(0~(0~(0x(B(B###(BcV(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0q(0q(0k(0~(0~(0x(B(B#(B##(B0(B(0l(0q(0q(0q(0~(0k(0~(0~(0x(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0x(0~(0~(0x(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0x(0~(0~(0x(0~(0~(B(B+(B#(B#(B(0~(0~(0~(0~(0~(0x(0q(0q(0j(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(BcV! You kill the Green-elf! 27(47)(B  Pw:58(61) AC:-5 Exp:8 Wt:534/800  28(47)(B  Pw:58(61) AC:-5 Exp:8 Wt:534/8001(B(0~(B(B%(B@(B@(B%@(B(0~(B(B(0~(B@(BcVv< cV< The Green-elf wields a runed broadsword!1(B(0~(B(B@(B(0~(B(BdV(0~(B(B1(B(0~(B(B@(B@(B(0~(B@(B@(B(0~(B(B(0~(B(BdV-$You hit the Green-elf!dVdV@ You kill the Green-elf! 28(47)(B  Pw:60(61) AC:-5 Exp:8 Wt:534/800(0~(B(B(0~(B(B@(B(0~(B@(B((B@(BdV71(0~(B(B@(BdV,8There are several objects here.(0~(B(B1(B(0~(B(B@(B(0~(B@(B(0~(B(B@(BdV L Pick up what?  Weapons(B a - a runed broadsword b - a runed broadsword Armor(B c - an elven shield Comestibles(B d - a Green-elf corpse Tools(B e - a stethoscope(end) dV+dV (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B<(B(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(B(B+(B(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#######(B#(B##(B0(B(0l(0q(0q(0q(0~(0k(B(BdVS h - a stethoscope.(0~(B(B1(B@(B(0~(B(B@(0~(B(B@(B(0~(B(BdV[ 29(47)(B  Pw:60(61) AC:-5 Exp:8 Wt:538/800)(B@(B1(BdV(n (0~(B(B1(B(0~(B(B%(B(0~(B(B(0~(B(B@(B@(0~(B(B1(B#(BdVKV(0~(B(B@(B1(B#(BdVa(0~(B(B1(B@(B(0~(B(B@(B(0~(B(B1(B#(BdV #(0~(B(B@(BdV(0~(B(BD(B(0~(B(B@(B(0~(B(B(0~(B(B1(B#(BdV You kill the baby red dragon! 29(47)(B  Pw:60(61) AC:-5 Exp:8 Wt:538/800%(B1(B1(B#(B  dV 30(47)(B  Pw:60(61) AC:-5 Exp:8 Wt:538/800@(B(0a(B(B dV%@(B(0~(B(B dV}You see here a baby red dragon corpse.1(B1(B#(B#(B dV) {1(B%(B@(B1(B##(B1(B dV@+(0~(B(B@(B dV1(B  F(B(0a(B(B1(Bh(B@(B@(B1(B dV,#(B1(B1(B(0~(B(Bh(B(0~(B@(B(0~(B(B@(B 1(B dV #(0~(B(B@(B dVS` & 31(47)(B  Pw:60(61) AC:-5 Exp:8 Wt:538/8001(B 1(B(0~(B(B@(B#(B(0~(B(B(0~(B(B(0~(B(B dVi 1(B@(B #(B1(B(0~(B(B#(B1(BdV @(B1(B(0~(B(B#(B#(B1(BdV0@(B(0~(B(BdV> #(B@#(B(0~(B(B1(B(0~(B(B#(B#(B#(B1(B#(B1(BdV7#(B(0~(B(B(0~(B(B@#(B1(B#(B1(B#(B1(BdV9 1(B#@(B<(B#(B#(B#(B1(B1(B#(BdVU 32(47)(B  Pw:60(61) AC:-5 Exp:8 Wt:538/800#(BN(B#(B#(B#(B@(B###(BdV N(B#(B(0~(B(B#(B@#(B#(B###(B#(B1(B1(B#(BdV (0~(B(B@(BN(B#(B#(B#(B#(B1(B1(B#(BdVh]/You hit the golden naga hatchling!dVR dVjaYou kill the golden naga hatchling! 32(47)(B  Pw:60(61) AC:-5 Exp:8 Wt:538/800%(B1(B1(B#(B#(BdV΢#(B@(B#(B1(B1(B#(B#(B#(BdVCount: 33dV} 33(47)(B  Pw:60(61) AC:-5 Exp:8 Wt:538/8001(B1(B#(B#(B )(BdV5dVZYou are almost hit by a runed arrow.You stop searching.)(B#(B 33(47)(B  Pw:60(61) AC:-5 Exp:8 Wt:538/800dV}@(BdV})(BdVAdVA--More--dVVTYou are almost hit by a runed arrow.)(B#(BdV@(BdV7)(BdV dVf--More--dVTYou are almost hit by a runed arrow.)(B#(BdVdP D@(BC(B#(BdVP 8The plains centaur hits!--More--dVuw[2 pts.] 31(47)(B  Pw:60(61) AC:-5 Exp:8 Wt:538/800dV4vThe plains centaur kicks![4 pts.] 27(47)(B  Pw:60(61) AC:-5 Exp:8 Wt:538/800dVW dVWYou kill the plains centaur! 27(47)(B  Pw:60(61) AC:-5 Exp:8 Wt:538/800%(B dVg  27(47)(B  Pw:61(61) AC:-5 Exp:8 Wt:538/800)(B@(B1(B#(B!dV60@(B#(B!dV%There is a doorway here.!dVחhYou see here a golden naga hatchling corpse.1(B%(B"dV-`#(B%(B)(B1(B@(B#dV 5  28(47)(B  Pw:61(61) AC:-5 Exp:8 Wt:538/800@(B#(B$dVS#You hit the Green-elf!$dVzCThe Green-elf swings her runed bow.--More--$dV The Green-elf hits!$dVe{[2 pts.] 26(47)(B  Pw:61(61) AC:-5 Exp:8 Wt:538/800%dVʌ %dV!You kill the Green-elf! 26(47)(B  Pw:61(61) AC:-5 Exp:8 Wt:538/800%(B&dVzNM#@(B#(B<(B&dVNUThere is a doorway here.There are several objects here.'dV% ~ Pick up what?  Weapons(B a - a runed short sword b - a runed bow c - 3 runed arrows d - 3 runed arrows Armor(B e - an elven leather helm Comestibles(B f - a Green-elf corpse g - a golden naga hatchling corpse(end) *dV\+*dVG(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0q(0q(0q(0q(0q(0k(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(0~(0~(B(B#(B#@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(0~(0x(B(B##(B)(B#(B(0x(B(B<(B(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(0~(0x(B(B%(B(0m(0q(B(B+(B(0q(0q(0q(0q(0q(0q(0q(0j(0~(0~(B(B%(B(0~(0~(0x(0~(0x(B(B####(B###(B(0q(0q(0q(B(0a(B(0q(0j(0~(0x(B(B#(B*dV[1m#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0q(0q(0q(0q(0k(0~(0~(0x(B(B#(B##(B0(B(0l(0q(0q(0q(0~(0k(0~(0~(0~(0~(0x(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B*dVސ'm - an elven leather helm.+dVy2 7What do you want to wear? [m or ?*] ,dV6,dVrYou finish your dressing maneuver. 26(47)(B  Pw:61(61) AC:-4 Exp:8 Wt:541/800-dVS# 27(47)(B  Pw:61(61) AC:-4 Exp:8 Wt:541/800%(B#@(B-dV@#(B.dV+#(B#(B#(B#(B@(B###(B.dV{2You see here a plains centaur corpse.0dV 0dVHCount: 330dVx]  28(47)(B  Pw:61(61) AC:-4 Exp:8 Wt:541/800  29(47)(B  Pw:61(61) AC:-4 Exp:8 Wt:541/800  30(47)(B  Pw:61(61) AC:-4 Exp:8 Wt:541/800  31(47)(B  Pw:61(61) AC:-4 Exp:8 Wt:541/800#(B1dV q###(B%(B#(B@#(B#(B2dVIW#(B#(B@(B##(B2dV,c##(B#(B@#(B#(B2dV2 r#(B#(B#(B@(B##(B2dVJb##(B#(B@(B#(B3dVP*r#(B#(B#(B@(B##(B3dV> 32(47)(B  Pw:61(61) AC:-4 Exp:8 Wt:541/800#(B#(B@#(B#(B3dVhFp#(B#(B#(B@(B#(B3dV̤ .#(B#@(B4dV1+r#(B@(B#(B(0~(B(B#(B4dV3@(B(0~(B(B5dV^#(0~(B(B@(B5dVN#(B@(B(0~(B(B6dV  33(47)(B  Pw:61(61) AC:-4 Exp:8 Wt:541/800##(B@(B(0~(B(B6dV/@(B#(B7dVSZ1#(B#@#(B7dV7z##(B@(B#(B#(B#(B7dV߃ P#@(B#(B##(B8dVaB#@#(B#(B#(B8dVٙ 34(47)(B  Pw:61(61) AC:-4 Exp:8 Wt:541/800#@#(B#(B8dVXI'#@#(B#(B8dV '#@#(B#(B9dV&In what direction? [hykulnjb><] 9dVB 9dVf !This door is locked.:dVd :dVd&In what direction? [hykulnjb><] :dVU :dVKU LAs you kick the door, it crashes open!(0~(B(B;dVJ@(B#(B#(B;dV L@(B(0~(B(B##(B;dVn 2@(B(0~(B(BdV[#(B@(B#(B#(B>dVg\/@#(B#(B>dV# 36(47)(B  Pw:61(61) AC:-4 Exp:8 Wt:541/800#(B@(B(0~(B(B#(B#(B:(B(0~(B(B?dV&*(0~(B(B@(B?dV ]a(0~(B(B@(B:(B(0~(B(B?dVm*(0~(B(B@(B@dVhYou kill the iguana! 36(47)(B  Pw:61(61) AC:-4 Exp:8 Wt:541/800%(B@dV| 8(0~(B(B@(B@dV| ,You see here an iguana corpse.AdV-  37(47)(B  Pw:61(61) AC:-4 Exp:8 Wt:541/800(0~(B(BF(B%(B (0~(B(Bh(B@(B%(B@(BAdVx@(B(0~(B(Bh(B(0~(B(B@(B(0~(B(BAdVu \(0~(B@(BF(B@(B(0~(B(BAdV%@(B(0~(B(BBdV(0~(B(B(0~(B(Bh(B@(B@(B(0~(B(B@(B(0~(B(BBdVv@(B%(B(0~(B(B@(0~(B(B@(BBdVDz %@(B(0~(B(BCdVU 38(47)(B  Pw:61(61) AC:-4 Exp:8 Wt:541/800h(B(0~(B(B(0~(B(B(0~(B(B@(B(0~(B(B@(BCdVcq(0~(B(B%(BF(B@(B(0~(B(BCdV~ h(B(0~(B(B@(B(0~(B(B(0~(B(B@(BDdV@(B(0~(B(B@(B(0~(B(B(0~(B(B@(B@(BDdV(0~(B@(0~(B(Bh(B@(B(0~(B(B@(B(0~(B(B@(B(0~(B(BDdV (0~(B(B@(B@(B(0~(B(B@(0~(B(B(0~(B(B@(BEdV 39(47)(B  Pw:61(61) AC:-4 Exp:8 Wt:541/800@(B(0~(B(B(0~(B(BEdVYou hit the violet fungus!@(B(0~(B(Bh(B(0~(B(B(0~(B(B@(BEdVk EdVժ You kill the violet fungus! 39(47)(B  Pw:61(61) AC:-4 Exp:8 Wt:541/800(0~(B(BFdV(0~(B(BW(B(0~(B(Bh(B@(B@(B(0~(B(B@(B(0~(B(B@(BFdVLE@(B(0~(B(B(0~(B(BGdV-TyF(B(0~(BW(B(0~(B@(B@(B(0~(B(BGdVqT/A lichen grows on a moldy corpse!HdVn(0~(BW(B@(B(0~(B(B(0~(B(BHdVYThe dwarf drinks a fizzy potion!The dwarf seems more experienced.@(Bh(B%(B@(BKdV&KdVihYou hit the disgusting mold!You inhale a cloud of spores!--More--LdVO 'The spores were poisoned!LdV$ The poison doesn't seem to affect you. 40(47)(B  Pw:61(61) AC:-4 Exp:8 Wt:541/800NdV/LNdVLYou kill the disgusting mold! 40(47)(B  Pw:61(61) AC:-4 Exp:8 Wt:541/800(0~(B(B(0~(B(B(0~(BW(B@(0~(B(BPdVT5g@(B@(B(0~(B(B@(BPdV5<The barrow wight casts a spell!--More--PdV8kThe barrow wight is suddenly moving faster.W(B(0~(B(BPdV8--More--QdV &The barrow wight throws a knife!QdV )(BQdVo (0~(B(B)(BQdV2(0~(B(B)(BQdVcNYou are almost hit by a knife.(0~(B(B)(BRdV{Th(B@(B(0~(B(B--More--SdV*The dwarf lord hurls a murky potion!SdVm&!(BSdV--More--TdV DThe phial crashes on your head and breaks into shards.TdV [2 pts.] 38(47)(B  Pw:61(61) AC:-4 Exp:8 Wt:541/800--More--UdV5NSomething seems to be holding you.(0~(B(B!(BUdV (0~(B(B(0~(B(B@(Bh(B@(B@(B(0~(BW(0~(B(B%(B(0~(B(B(0~(B(BUdV& %You can move again.WdVz WdV You hit the dwarf lord!(0~(B@(0~(B(B(0~(B(BW(B@(BXdV4 XdV You kill the dwarf lord! 39(47)(B  Pw:61(61) AC:-4 Exp:8 Wt:541/800%(BZdV k@(B(0~(BW(B@(B(0~(B@(B]dV # ]dVt]dVr echnique]dV3  Choose a technique  Name Level Status a - pummel 8 Prepared b - air dash 8 Prepared c - chained blitz 8 Prepared d - liquid leap 8 Prepared e - chi strike 7 Prepared f - chi healing 5 Prepared g - elemental fist 3 Prepared h - draw energy 1 Prepared(end) bdV_ +(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0q(0q(0q(0q(0q(0q(0k(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B#(B#(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0x(B(B#####(B(0x(B(B<(B(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0x(B(B%(B(0m(0q(0~(0q(0q(0q(0q(0q(0q(0q(0j(0~(0~(0~(B(B%(B(0~(0~(0x(0~(0x(B(B####(B#######(B(0q(0q(0q(0q(B(0a(B(0q(0j(B(B%(B(0x(BbdV [m(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B###(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0q(0q(0q(0q(0q(0k(0~(0~(0x(B(B#(B##(B0(B(0l(0q(0q(0q(0~(0k(B(BbdV FYou feel energy surge through your hands!--More--cdV The barrow wight wields a long sword!(0~(B(B@(0~(B(B(0~(B(B@(BddVY@(B(0~(B(B@(0~(B(BW(B(0~(B(BddVYnThe barrow wight swings his long sword.The barrow wight misses.--More--edVM 7The air crackles around the barrow wight.edVt <The barrow wight claws you!--More--fdVn [2 pts.] 37(47)(B  Pw:61(61) AC:-4 Exp:8 Wt:541/800(0~(B(B@(BgdVgdV(You feel a surge of force.gdVYou destroy the barrow wight! 37(47)(B  Pw:50(61) AC:-4 Exp:8 Wt:541/800)(BidVL(0~(B(B)(B@(BidVAThere are several objects here.1(BjdVV6N Pick up what?  Weapons(B a - a long sword b - a runed broadsword c - a runed broadsword d - a runed broadsword Armor(B e - an elven shield Comestibles(B f - a gnome corpse(end) kdVբ(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(B(B<(B(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0~(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B########(B####(B###(B#(B#(B##(B0(B(0l(0q(0q(0q(0~(0k(B(BkdV 7 +@(B)(BkdV7 There are several objects here.@(B(0~(B(B(0~(B(B1(BldVW' Pick up what?  Weapons(B a - a dagger b - 5 daggers Armor(B c - a dwarvish cloak d - a pair of iron shoes Comestibles(B e - a dwarf lord corpse(end) mdV(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(B(B<(B(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0x(B(B%(B(0m(0q(0~(0q(0q(0q(0q(0q(0q(0q(0j(B(B###(B#######(B#(B#(B###(B###(B#(B#(BmdVe  38(47)(B  Pw:50(61) AC:-4 Exp:8 Wt:541/800%(B@(B(0~(B(BndV 2R(0~(B(B@(B@(B(0~(B(BndV} f(0~(B(BF(B@(0~(B(B@(B(0~(B(BodVK@(B(0~(B(BF(BodV> (You feel a surge of force.odVa? You kill the lichen! 38(47)(B  Pw:39(61) AC:-4 Exp:8 Wt:541/800(0~(B(B@(0~(B(BpdVGu@(B(0~(B(B(0~(B(B@(B1(BpdV(You feel a surge of force.pdVYou kill the brown mold!%(B 38(47)(B  Pw:28(61) AC:-4 Exp:8 Wt:541/800--More--qdVƑ You are beginning to feel hungry. 38(47)(B  Pw:28(61) AC:-4 Exp:8 Wt:541/800 Hungry rdV*9(0~(B(B@(BrdV6You see here a brown mold corpse. 39(47)(B  Pw:28(61) AC:-4 Exp:8 Wt:541/800 Hungry sdV3$sdVb$1What do you want to eat? [dlpqsyGJ or ?*,] sdVv z eat what?  Comestibles(B a - a brown mold corpse(end) sdVk %+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BsdV jThis brown mold corpse tastes terrible!@(0~(B(B(0~(B(BsdVD --More--tdV}z You feel the power in your hands dissipate. 39(47)(B  Pw:28(61) AC:-4 Exp:8 Wt:541/800(0~(B@(B--More--udVYou finish eating the brown mold corpse.@(B(0~(B(B1(B(0~(B(BvdVՎ2@(B(0~(B(BvdV 40(47)(B  Pw:28(61) AC:-4 Exp:8 Wt:541/800@(B(0~(B(B@(B(0~(B(BvdV  E(0~(B(B@(B(0~(B(BvdVdg %@(B(0~(B(BwdVg%@(B(0~(B(BwdV6 40(47)(B  Pw:29(61) AC:-4 Exp:8 Wt:541/800@(B(0~(B(BwdVі %@(B(0~(B(BwdV %@(B(0~(B(BxdV-e 41(47)(B  Pw:29(61) AC:-4 Exp:8 Wt:541/800@(B(0~(B(BxdVZ&In what direction? [hykulnjb><] xdVxdV=OThe door opens.(0a(B(B(0~(B(BydVh2@(B(0~(B(BydVJ(0~(B(B@(BF(BydV9 +(0a(B(B@(BzdV+(0~(B(B@(BzdVשYou hit the violet fungus! 42(47)(B  Pw:29(61) AC:-4 Exp:8 Wt:541/800zdVzdVYou kill the violet fungus! 42(47)(B  Pw:29(61) AC:-4 Exp:8 Wt:541/800(0~(B(B{dV^ =@(B(0~(B(B|dV1@(B(0~(B(B|dVJ]@(BF(B(0a(B(B@(B|dV E@(B(0~(B(B(0~(B(B|dV%@(B(0~(B(B}dV.%@(B(0~(B(B}dV N 43(47)(B  Pw:29(61) AC:-4 Exp:8 Wt:541/800@(B(0~(B(B@(B}dV X@(B(0~(B(B@(BF(B~dVtX(0~(B(B(0~(B(B)(B@(B~dV=Pengalengan senses your presence.--More--~dV! 3"Invisible customers are not welcome!"dVR dV 1What do you want to take off? [agmK or ?*] dVZdV#[LSuddenly you can no longer see through yourself.--More--dVr# You were wearing a +2 cloak of invisibility. 43(47)(B  Pw:29(61) AC:-1 Exp:8 Wt:541/800dVp>(0~(B(B@(BdVͲ B(0a(B(B@@(B%(BdV *What do you want to wear? [K or ?*] dVgdVgBSuddenly you can see through yourself.--More--dVO You are now wearing a cloak of invisibility. 43(47)(B  Pw:29(61) AC:-4 Exp:8 Wt:541/800dVW dVYou kill the yellow mold! 44(47)(B  Pw:29(61) AC:-4 Exp:8 Wt:541/800%(BdV 7(0~(B(B@(BdV QYou see here a food ration.@(B(0~(B(BdV, dVQ R"For you, honored lady; only 60 for this food ration."--More--dV5A - a food ration (unpaid, 60 zorkmids).dV 7(0~(B(B@(BdV !You see here 2 tins.dV You are beginning to feel hungry. 44(47)(B  Pw:29(61) AC:-4 Exp:8 Wt:561/800 Hungry dVI dVyF"For you, esteemed lady; only 13 per tin."--More--dV.D - 2 tins (unpaid, 26 zorkmids).dV7(0~(B(B@(BdV "You see here a BRAIN.dV dV2I"For you, good lady; only 45 for this BRAIN."--More--dV!/I - a BRAIN (unpaid, 45 zorkmids).dV(1@(B(0~(B(BdVF)You see here a cheese. 45(47)(B  Pw:29(61) AC:-4 Exp:8 Wt:586/800 Hungry (0~(B(B@(BdVr dV J"For you, good lady; only 45 for this cheese."--More--dVAK0L - a cheese (unpaid, 45 zorkmids).dVwX:@(B(0~(B(BdV[)You see here a clear potion.dV dVL X"For you, most gracious lady; only 6 for this clear potion."--More--dV1M - a clear potion (unpaid, 6 zorkmids). 45(47)(B  Pw:30(61) AC:-4 Exp:8 Wt:608/800 Hungry @(B(0~(B(BdV;@(B(0~(B(BdV)You see here a tripe ration.dVRb dV|bT"For you, esteemed lady; only 40 for this tripe ration."--More--dVv6N - a tripe ration (unpaid, 40 zorkmids).dVOw7(0~(B(B@(BdV5*(0~(B(B@(BdVr#You see here a banana.dVP dV'QS"For you, most gracious lady; only 24 for this banana."--More--dV;O - a banana (unpaid, 24 zorkmids). 46(47)(B  Pw:30(61) AC:-4 Exp:8 Wt:620/800 Hungry dV} 1@(B(0~(B(BdV ?You see here a food ration.F(BdV 5The yellow mold rises from the dead!dVJ dVKS"For you, honored lady; only 120 for this food ration."--More--dV6P - a food ration (unpaid, 120 zorkmids).dV1 1@(B(0~(B(BdVr TYou see here a fortune cookie.@(B(0~(B(BdV~7@(B%(BdV(You see here a food ration.dV dV1T"For you, esteemed lady; only 120 for this food ration."--More--dV_P - a food ration (unpaid, 120 zorkmids).(0~(B(B@(BdVj1@(B(0~(B(BdVkYou see here a food ration. 47(47)  Pw:30(61) AC:-4 Exp:8 Wt:660/800 Hungry dVF dVkY"For you, most gracious lady; only 120 for this food ration."--More--dV6P - a food ration (unpaid, 120 zorkmids).dV 1@(B(0~(B(BdV $You see here a pancake.dVd 8@(B%(BdV:d (You see here a food ration.dV= dV0> P"For you, good lady; only 120 for this food ration."--More--dV 6P - a food ration (unpaid, 120 zorkmids).dV7(0~(B(B@(BdV $You see here a pancake.dVp dV O"For you, esteemed lady; only 40 for this pancake."--More--dV 1Q - a pancake (unpaid, 40 zorkmids).dV/7(0~(B(B@(BdV&+You see here a fortune cookie.dVU* dV* V"For you, esteemed lady; only 18 for this fortune cookie."--More--dV#aR - a fortune cookie (unpaid, 18 zorkmids).@(B(0~(B(BdVjc(0~(B(B@(B@(B(0~(B(BdV 0@(B(0~(B(BdV *You see here 2 tripe rations.dV dVT"For you, most gracious lady; only 40 per tripe ration."--More--dVOV7N - 2 tripe rations (unpaid, 80 zorkmids).dV 0(0~(B(B@(BdV *You see here a golden potion.dV&( dVR(Z"For you, most gracious lady; only 88 for this golden potion."--More--dVj 7S - a golden potion (unpaid, 88 zorkmids).dV.0(0~(B(B@(BdV*You kill the yellow mold! 47(47)  Pw:30(61) AC:-4 Exp:8 Wt:743/800 Hungry (0~(B(BdVm:@(B(0~(B(BdV07What do you want to eat? [dlpqsyADGIJLN-R or ?*] dV/  Comestibles(B d - a BRAIN l - a lembas wafer p - 3 uncursed food rations q - 2 food rations s - 5 food rations y - an egg A - a food ration (unpaid, 60 zorkmids) D - 2 tins (unpaid, 26 zorkmids) G - a tripe ration I - a BRAIN (unpaid, 45 zorkmids) J - an egg L - a cheese (unpaid, 45 zorkmids) N - 3 tripe rations (unpaid, 120 zorkmids) O - a banana (unpaid, 24 zorkmids) P - 4 food rations (unpaid, 480 zorkmids) Q - a pancake (unpaid, 40 zorkmids) R - a fortune cookie (unpaid, 18 zorkmids)(end) dV_+(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0q(0q(0q(0k(0~(0l(0q(0q(0q(0q(0q(0q(0q(0k(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B#(B#(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0x(B(B#####(B(0x(B(B<(B(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0x(B(B%(B(0m(0q(0~(0q(0q(0q(0q(0q(0q(0q(0j(0q(0q(0q(0j(0~(0x(0~(0~(0~(0~(BV1m(B%(B(0~(0~(0x(0~(0x(B(B####(B#######(B(0~(0~(0~(0~(0~(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0j(B(B%(B(0x(B(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B###(B(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0x(0~(0~(0~(0l(0q(B(0a(B(0q(0q(0q(0q(0q(0k(0~(0~(0x(B(B#(B##(B0(B(0l(0q(0q(0q(0~(0k(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0x(0x(0~(0~(0~(0x(0~(0~(0~dVғ(0~(0~(0~(0~(0x(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0x(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B+(B#(B#(B(0~(0~(0~(0~(0~(0x(0j(0~(0~(0~(0m(0q(0q(0q(0q(0q(0q(0q(0j(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(BdVThat food really hit the spot! 47(47)  Pw:32(61) AC:-4 Exp:8 Wt:727/800  47(47)  Pw:32(61) AC:-4 Exp:8 Wt:724/800dV)3You finish eating the food ration.dVu=  Drop what type of items?  a - All types b - Coins c - Armor d - Comestibles e - Scrolls f - Spellbooks g - Potions h - Rings i - Tools j - Gems u - Unpaid items A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) dV++dV}(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(B(0a(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0q(0q(0q(0q(0k(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0x(0~(0~(B(B#(B#(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0x(0~(0x(B(B#####(B(0x(B(B<(B(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0x(0~(0x(B(B%(B(0m(0q(0~(0q(0q(0q(0q(0q(0q(0q(0j(0~(B(B%(B(0~(0~(0x(0~(0x(B(B####(B#######(B(0q(0q(B(0a(B(0q(0j(B(B%(B(0x(B(B#(B#(B#dVX~(B(0~(0~(0~(0~(0~(0~(0x(B(B###(B###(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0q(0q(0q(0k(0~(0~(0x(B(B#(B##(B0(B(0l(0q(0q(0q(0~(0k(0~(0~(0~(0x(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0~(B(B+(B#(B#(B(0~(0~(0~(0~(0~(0x(0q(0q(0q(0j(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0xdV~(B(B What would you like to drop?  Comestibles(B A - a food ration (unpaid, 60 zorkmids) D - 2 tins (unpaid, 26 zorkmids) I - a BRAIN (unpaid, 45 zorkmids) L - a cheese (unpaid, 45 zorkmids) N - 3 tripe rations (unpaid, 120 zorkmids) O - a banana (unpaid, 24 zorkmids) P - 4 food rations (unpaid, 480 zorkmids) Q - a pancake (unpaid, 40 zorkmids) R - a fortune cookie (unpaid, 18 zorkmids) Potions(B M - a clear potion (unpaid, 6 zorkmids) S - a golden potion (unpaid, 88 zorkmids)(end) dVW?e+++++++++++dV (0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0q(0q(0q(0k(0~(0l(0q(0q(0q(0q(0q(0q(0q(0k(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B#(B#(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0x(B(B#####(B(0x(B(B<(B(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0x(B(B%(B(0m(0q(0~(0q(0q(0q(0q(0q(0q(0q(0j(0q(0q(0q(0j(0~(0x(0~(0~(0~(0~(B(B%(dVG! B(0~(0~(0x(0~(0x(B(B####(B#######(B(0~(0~(0~(0~(0~(0m(0q(0q(0q(0q(0q(B(0a(B(0q(0j(B(B%(B(0x(B(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B###(B(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0x(0~(0~(0~(0l(0q(B(0a(B(0q(0q(0q(0q(0q(0k(0~(0~(0x(B(B#(B##(B0(B(0l(0q(0q(0q(0~(0k(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0x(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~dVl! (0~(0~(0x(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0x(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B+(B#(B#(B(0~(0~(0~(0~(0~(0x(0j(0~(0~(0~(0m(0q(0q(0q(0q(0q(0q(0q(0j(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(BdV6  47(47)  Pw:32(61) AC:-4 Exp:8 Wt:723/800You drop a food ration (unpaid, 60 zorkmids).dV6 --More--dVN~ dV~0@(B(0~(B(BdV ((0~(B(B@(BdVb!!(B@(BdVk A@(B@(B(0~(B(BdV(@(B@(BF(B(0~(B(B@(BF(B(0a(B(BdV5lQ%(B@(0~(B(B(0~(B(B@(BdV@\ k@(B)(B(0~(B(B@(B(0~(B(BdVX #(0~(B(B@(BdVZ%(B(0~(B(B@(B@(BdV#(0~(B(B@(BdV`@(B(0~(B(B@(B(0~(B(BdVh #(0~(B(B@(BdVy `(0~(B(B(0~(B(B@(B@(BdV`@(B(0~(B(B@(B(0~(B(BdVK@(B%(B(0~(B(B@(BdVt #(0~(B(B@(BdV {(0~(B(B(0~(B(B@(B@(Bu(0~(B(BdVQW@(B(0~(B(Bu(0~(0~(B(BdV#(0~(B(B@(BdV d(0~(B(B@(B@(0~(B(Bu(0~(0~(B(BdV (0~(B(B@(B@(B(0~(B(Bu(0~(0~(B(B1(BdV #(0~(B(B@(BdVg (0~(B(B@(0~(B(B@(Bu(0~(B(B%(B((B1(BdVT7(0~(B(B(0~(B(B@(B@(Bu(0~(0~(B(B(0~(B(B1(BdV +Really attack the watchman? [yn] (n) dVn ndVi;@(B(0~(B(BdV You kill the red mold! 47(47)  Pw:32(61) AC:-4 Exp:8 Wt:521/800u(0~(B(B(0~(B@(B(0~(B(B1(B%(BdVb(0~(B(B(0~(0~(B(B@(Bu(B(0~(B(B1(BdVo3@(Bu(0~(B(B)(B(0~(B(B1(B%(BdV_#(0~(B(B@(BdVThere are several objects here. 47(47)  Pw:33(61) AC:-4 Exp:8 Wt:521/800(0~(Bu(B@(0~(B(B(0~(B(B1(B!(BdV>-u(B(0~(0~(B(B(0~(B(B@(B)(B@(B1(B(0~(B(BdVO!T1(B@(B(0~(B(BdV!You see here a knife.1(B(0~(0~(B(B@(0~(B(B1(B)(BdV >@(B)(B@(BdV @(B(0~(B(B(0~(B(Bu(B@(B(0~(B(B(0~(B(B@(B(0~(B(B1(B(0~(B(BdVu The gray unicorn misses.The gray unicorn kicks![1 pts.] 46(47)(B  Pw:33(61) AC:-4 Exp:8 Wt:521/800(0~(B(B1(B@(BdV dV(,You just miss the gray unicorn.dV8The gray unicorn misses.--More--dV $The gray unicorn kicks!dVC( [5 pts.] 41(47)(B  Pw:33(61) AC:-4 Exp:8 Wt:521/800(0~(B(B@(B(0~(B(B1(B(0~(B(BdVm( The gray unicorn butts![6 pts.] 35(47)(B  Pw:33(61) AC:-4 Exp:8 Wt:521/800--More--dV/~ $The gray unicorn kicks!dVt~ w[1 pts.] 34(47)(B  Pw:33(61) AC:-4 Exp:8 Wt:521/800dV؀ ` 35(47)(B  Pw:33(61) AC:-4 Exp:8 Wt:521/800u(B(0~(0~(B(B(0~(B(B@(B1(B(0~(B(B@(0~(B(B@(B(0~(B(B1(B(0~(B(BdV (0~(B(B(0~(B(B1(B@(B(0~(B(B(0~(B(B1(B(0~(B(B(0~(B(B@(B@(B(0~(B(B((BdV6] `(0~(B(B@(B(0~(B(B@(BdV(0~(B(B(0~(B(B(0~(B(B1(B@(B(0~(B@(B(0~(B(B@(B@(0~(B(B(0~(B@(BdV u(0~(B(B1(B(0~(0~(B(B(0~(B(B@(B(0~(B(B(0~(B(B@(B(0~(B(B@(BdV (0~(B(B1(B(0~(B(B(0~(0~(B(B1(B(0~(B(B(0~(B(B@(B(0~(B(BdVG6>1(B(0~(B(B@(BdV{ 36(47)(B  Pw:33(61) AC:-4 Exp:8 Wt:521/800(0~(B(B1(B(0~(B(B(0~(B(B1(B(0~(B(B@(BdV@ s(0~(B(0a(B(B1(B@(B(0~(B(B@(BdVq(0~(B(B(0~(B(B(0~(B(B1(B1(B(0~(B(B1(B@(0~(B(B(0~(B(B@(BdVbs#(0~(B(B@(BdV 1(B(0~(B(B(0~(B(B(0~(B(B(0~(B(B1(B1(B(0~(B(B@(B@(B@(B(0~(B(BdV (0~(B(B(0~(B(B1(B(0~(B(B(0~(B(B@(B(0~(B(BD(B(0~(B(B(0~(B(B@(BdV3'1You hit the baby shimmering dragon!dVO dV You kill the baby shimmering dragon! 37(47)(B  Pw:33(61) AC:-4 Exp:8 Wt:521/8001(B(0~(B(B%(B@(BdVbt dVX1(B(0~(0~(B(B1(B(0~(B(B(0~(B(B@(BdV@(B'(BF(B(0~(B(B@(B(0~(B(B(0~(B(BdVl8There is an open door here.--More--dVVYou see here a baby shimmering dragon corpse.(0~(B(B(0~(B(B(0~(B(B'(B(0~(B(BdV (0~(B(B1(B@(B(0~(B(B'(B(0~(B(B@(B%(BdV]You kill the yellow mold! 37(47)(B  Pw:33(61) AC:-4 Exp:8 Wt:521/800%(BdV'1@(B(0~(B(BdVX,You see here a yellow mold corpse.(0~(B(B(0~(B(B1(B(0~(B(B@(BdV ^1(B(0~(B(B@(B%(BdV& DThe rope golem swings wildly and misses!--More--dV The rope golem swings wildly and misses! 38(47)(B  Pw:33(61) AC:-4 Exp:8 Wt:521/8001(B@(B(0~(B(B(0~(B(BdV(0~(B(B(0~(B(B1(B(0~(B(B'(B@(B(0~(B(BdVtX1(B(0~(B(B'(B(0~(B(BdV$You hit the rope golem!dV~ dV$You hit the rope golem!dVThe rope golem turns to flee!1(B(0~(B(B(0~(B(B(0~(B(B@(BdV dV4You hit the rope golem!(0~(B(B'(B(0~(B(B1(B(0~(B(B@(B(0~(B(BdV 38(47)(B  Pw:35(61) AC:-4 Exp:8 Wt:521/800@(B(0~(B(BdV 39(47)(B  Pw:35(61) AC:-4 Exp:8 Wt:521/800'(B(0~(B(B@(B1(B(0~(B(B(0~(B(B(0~(B(B@(BdVS (0~(B(B1(B'(B(0~(B(B@(B(0~(B(B(0~(B(B(0~(B(B@(BdV(0~(B(B@(B(0~(B(B(0~(B(B1(B(0~(B(B@(BdV (0~(0~(B(B(0~(B(B'(B@(B(0~(B(B1(BdVuYou destroy the rope golem! 39(47)(B  Pw:35(61) AC:-4 Exp:8 Wt:521/8001(B(0~(B(B(0~(B(B(0~(B(B@(B(0~(B(BdV  40(47)(B  Pw:35(61) AC:-4 Exp:8 Wt:521/800(0~(B(B(0~(B(B(0~(B(B1(B@(B(0~(B(B@(BdV1(B(0~(0~(B(B(0~(B(B@(B(0~(B(BF(B@(BdV=1The yellow mold rises from the dead!dV dVYou kill the yellow mold! 40(47)(B  Pw:35(61) AC:-4 Exp:8 Wt:521/800(0~(B(B1(B(0~(B(B@(B(0~(0~(B(BdV}7(0~(B(B@(BdVJe(0~(B(B(0~(B(B@(B(0~(B(B(0~(B(B@(BdV 0@(B(0~(B(BdVE@(B(0~(B(B1(BdV7  41(47)(B  Pw:35(61) AC:-4 Exp:8 Wt:521/800@(B(0~(B(BdVx1(B(0~(B(B(0~(B(B@(B(0~(B(BdVء 1(B(0~(B(B@(B(0~(B(B(0~(0~(B(B@(BdVL (0~(B(B(0~(B(B(0~(B(B@(B@(B1(B(0~(B(BdVH}*(0~(B(B@(BdV4s1(B(0~(B(B(0~(B(B(0~(B(B@(BdVVg~ 42(47)(B  Pw:35(61) AC:-4 Exp:8 Wt:521/800(0~(B(BdV3U# dV tdV echniquedV Choose a technique  Name Level Status a - pummel 8 Prepared b - air dash 8 Prepared c - chained blitz 8 Prepared d - liquid leap 8 Prepared chi strike 7 Not Ready f - chi healing 5 Prepared g - elemental fist 3 Prepared h - draw energy 1 Prepared(end) dV, +(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0q(0q(0q(0q(0q(0q(0q(0k(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B#(B#(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0x(B(B#####(B(0x(B(B<(B(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(B(B@(B@(B(0x(0~(0x(B(B%(B(0m(0q(0~(0q(0q(0q(0q(0q(0q(0q(0j(0~(0~(0~(0~(0~(0~(0~(0x(0~(0x(B(B####(B#######(B(0q(0q(0q(0q(0q(B(B%(BV )37m(0q(0j(B(B%(B(0x(B(B#(B#(B#(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B###(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0a(B(0q(0q(0q(0q(0q(0k(0~(0~(0x(B(B#(B##(B0(B(0l(0q(0q(0q(0~(0k(B(BdV˷ |You focus the powers of the elements into your hands.@(B1(B(0~(B(BdVTk dVk1What do you want to take off? [agmK or ?*] dVAxdV|xNever mind.dV# dV6VtdV, echniquedV  Choose a technique  Name Level Status a - pummel 8 Prepared b - air dash 8 Prepared c - chained blitz 8 Prepared d - liquid leap 8 Prepared chi strike 7 Not Ready f - chi healing 5 Prepared elemental fist 3 Active h - draw energy 1 Prepared(end) dVz +(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0q(0q(0q(0q(0q(0q(0q(0k(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B#(B#(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(B(B@(B(0x(0~(0x(B(B#####(B(0x(B(B<(B(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(B(B@(B(0~(0x(0~(0x(B(B%(B(0m(0q(0~(0q(0q(0q(0q(0q(0q(0q(0j(0~(0~(0~(0~(0~(0~(0~(0x(0~(0x(B(B####(B#######(B(0q(0q(0q(0q(0q(BVz 6m(B%(B(0q(0j(B(B%(B(0x(B(B#(B#(B#(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B###(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0a(B(0q(0q(0q(0q(0q(0k(0~(0~(0x(B(B#(B##(B0(B(0l(0q(0q(0q(0~(0k(B(BdVz &In what direction? [hykulnjb><] dVRdVR/You let loose a barrage of blows!--More--dVdVˁ0Really attack the watch captain? [yn] (n) eVx yeVNThe watch captain's plate mail blocks your attack.--More--eV0*The watch captain gets angry!eVXEThe watch captain is covered in acid!--More--eV'}-You just miss the watch captain.eVh}--More--eV^HThe watch captain's pair of low boots deflects your attack.eV--More--eVl_The watch captain is covered in frost!1(B(0~(B(BeV--More--eVx 5The watch captain wields a silver saber!eVx --More--eV 7The watch captain swings his silver saber.eV 7The watch captain hits!--More--eVtB [17 pts.] 25(47)(B  Pw:35(61) AC:-4 Exp:8 Wt:521/800(0~(B(B1(BeV eVܶ2The watch captain is covered in acid!eVYou kill the watch captain! 25(47)(B  Pw:35(61) AC:-4 Exp:8 Wt:521/800%(B(0~(B(B eV9@(B(0~(B(B eV,There are several objects here. eVx Pick up what?  Weapons(B a - a silver saber Armor(B b - a plate mail c - a dented pot d - a small shield e - a pair of low boots f - a pair of leather gloves Comestibles(B g - a watch captain corpse Rings(B h - a steel ring(end) eV+eV((0q(0k(0~(B(0a(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B#(B#(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0x(B(B#####(B(0x(B(B<(B(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0x(0~(0x(B(B%(B(0m(0q(0~(0q(0q(0q(0q(0q(0q(0q(0j(0~(0x(B(B####(B#######(B%(B(0x(B(B#(B#(B#(B(0~(0x(B(B###(B###(B(0~(0x(B(B#(B#(B#(B(0~(0x(B[30eV2)m(B#(B##(B0(B(0l(0q(0q(0q(0~(0k(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0x(0~(B(B+(B#(B#(B(0~(0~(0~(0~(0~(0x(B(BeV)V - a steel ring.eVF 26(47)(B  Pw:35(61) AC:-4 Exp:8 Wt:524/800%(B@(BeVD1(B(0~(B(B@(BeV +(0~(B(B@(BeV 8There is an open door here.--More--eVE;You see here a baby shimmering dragon corpse.eVR (0~(B(B(0~(B(BF(B%(B(0~(B(B@(BeVS +You feel the power dissipate.eVm 26(47)(B  Pw:36(61) AC:-4 Exp:8 Wt:524/800(0~(B(B@(B@(B(0~(B(BeV`s(0~(B(B1(B(0~(B@(B@(B(0~(B(BeV>  27(47)(B  Pw:36(61) AC:-4 Exp:8 Wt:524/8001(B(0~(0~(B(B@(B(0~(B(B(0~(B(B@(B(0~(B(BeVo(0~(B(B1(B(0~(B(B@(B(0~(B(B@(B@(B(0~(B(B1(BeVE~f(0~(B(B(0~(B(B(0~(B(B@(BeV (0~(B(B(0~(B(B1(B@(B@(B(0~(B(B(0~(B(B1(BeV1(B(0~(0~(B(B(0~(B(B@(B@(B(0~(B(B)(B1(B@(B(0~(B(BeVd 6(0~(B(B1(B(0~(B(B(0~(B(B@(B(0~(B(B@(B(0~(B(B1(B(0~(B(B@(B(0~(B(B(0~(B(BeVN%%@(B(0~(B(BeVi 28(47)(B  Pw:36(61) AC:-4 Exp:8 Wt:524/800(0~(B(B(0~(B(B1(B@(0~(B(B@(B@(B(0~(B(B1(B*(B@(B(0~(B(B@(BeV8 1(B(0~(0~(B(B@(B(0~(B(B(0~(B(B@(B(0~(B(B(0~(B(B1(B@(0~(B(B(0~(B(BeV@(B(0~(B(B@(B@(B@(Bn(B eVy$1(B(0~(0~(B(B(0~(B(B(0~(0~(B(B@(B@(B(0~(B(B(0~(B(B1(B@(B*(B((B(0~(B(B eV] @(B(0~(B(0a(B(Bu(B@(B(0~(B(B@(B@(B(0~(B(B(0~(B(B1(B"eVl@(B(0~(0~(B(Bu(0~(B(B@(B(0~(B(B@(B(0~(B(B@(B)(B1(B"eVL 29(47)(B  Pw:36(61) AC:-4 Exp:8 Wt:524/800(0~(B(B(0~(Bu(B(0~(B(B(0~(B(B@(B@(B(0~(B(B*(Bn(B(0~(B(B#eVU}(0~(B(B(0~(B(B@(Bu(B@(B(0~(B(B(0~(B(Bn(B((B@(B$eVX.(0~(B(B@(Bu(B@(B(0~(B(B(0~(0~(0~(B(B@(B1(B*(B(0~(B(B$eVa2%The gray unicorn misses.$eV2)The gray unicorn misses.%eV {(0~(B(B@(B@(Bn(B@(B&eV @(B(0~(B(B(0~(B(B(0~(B@(B(0~(B(Bu(B(0~(B(B@(B1(B(0~(B(B(0~(B(B'eV4p @(B(0~(B(B@(B(0~(B(Bu(0~(B(B(0~(B(B(0~(B(B1(B$(B(eV 5 30(47)(B  Pw:36(61) AC:-4 Exp:8 Wt:524/800@(B(0~(B(B@(B(0~(B(B)(Bu(0~(B(B(0~(B(B(0~(B(B1(B)eV(0~(B(B@(B@(B(0~(B(B1(B%(B(0~(B(B1(B)(B*eVW@(B(0~(B(B@(B1(B(0~(B(B(0~(B(B(0a(B(B1(B=(B+eVR@(B(0~(B(B1(B(0~(B(B(0~(B(B$(B1(B,eVI(0~(0~(B(B@(B@(B(0~(B(B(0~(B(B(0~(B(B1(B1(B(0~(B(B-eV{@(B(0~(B(B(0~(B(B1(B(0~(B(B1(B$(B-eV  31(47)(B  Pw:36(61) AC:-4 Exp:8 Wt:524/800@(B(0~(B(B.eV@(B(0~(B(B1(B(0~(B(B(0~(B(B1(B(0~(B(B.eV 2 31(47)(B  Pw:37(61) AC:-4 Exp:8 Wt:524/800@(B(0~(B(B@(B(0~(B(B(0~(0~(B(B1(B1(B(0~(B(B1(B(0~(B(B/eV ?@(B(0~(B(B@(B(0~(B(B1(B(0~(0~(B(B(0~(B(B0eVn~%@(B(0~(B(B0eV 0Really attack the watch captain? [yn] (n) 2eV#z n3eV # 4eV{t4eViechnique4eVY0 Choose a technique  Name Level Status pummel 8 Not Ready b - air dash 8 Prepared c - chained blitz 8 Prepared d - liquid leap 8 Prepared chi strike 7 Not Ready f - chi healing 5 Prepared elemental fist 3 Not Ready h - draw energy 1 Prepared(end) 9eVq(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0q(0q(0q(0q(0q(0q(0q(0k(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B#(B#(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(B(B%(B(0x(0~(0x(B(B#####(B(0x(B(B<(B(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0x(B(B%(B(0m(0q(0~(0q(0q(0q(0q(0q(0q(0q(0j(0~(0~(0~(0~(0~(0~(0~(0x(0~(0x(B(B####(B#######(B(0q(0q(0q(0q(0q(B(B%(B(0q(0j(BVqm(B%(B(0x(B(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B###(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0a(B(0q(0q(0q(0q(0q(0k(0~(0~(0x(B(B#(B##(B0(B(0l(0q(0q(0q(0~(0k(B(B;eV # (B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0x(B(B%(B(0m(0q(0~(0q(0q(0q(0q(0q(0q(0q(0j(0~(0~(0~(0~(0~(0~(0~(0x(0~(0x(B(B####(B#######(B(0q(0q(0q(0q(0q(B(B%(B(0q(0j(?eV- B(B%(B(0x(B(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B###(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0a(B(0q(0q(0q(0q(0q(0k(0~(0~(0x(B(B#(B##(B0(B(0l(0q(0q(0q(0~(0k(B(B?eV You direct your internal energy to restoring your body! 32(47)(B  Pw:36(61) AC:-4 Exp:8 Wt:524/800@(B(0~(B(B(0~(0~(B(B1(B1(BAeV 8 34(47)(B  Pw:35(61) AC:-4 Exp:8 Wt:524/800@(B(0~(0~(B(B(0~(B(B@(B(0~(B(B1(B(0~(B(B1(B(0~(B(BAeVr @(B(0~(B(B(0~(B(B@(B(0~(B(B1(B(0~(B(B(0~(B(BBeVU 35(47)(B  Pw:34(61) AC:-4 Exp:8 Wt:524/800(0~(B(B(0~(B(B@(BF(B@(BBeV? 36(47)(B  Pw:33(61) AC:-4 Exp:8 Wt:524/800(0~(B(B@(B(0~(B(B1(B(0~(B(B1(BCeVK(0~(B(B@(B(0~(B(B(0a(B(B1(B(0~(B(B1(B@(BCeV  37(47)(B  Pw:32(61) AC:-4 Exp:8 Wt:524/800(0~(B(B@(B@(BEeV(0~(B(B@(B%(B)(Bu(B(0~(B(B@(B1(B(0~(B(B(0~(B(B!(BEeVI 38(47)(B  Pw:31(61) AC:-4 Exp:8 Wt:524/800You hear someone cursing shoplifters.HeV8 HeV8# HeV tHeV echniqueHeVIL Choose a technique  Name Level Status pummel 8 Not Ready b - air dash 8 Prepared c - chained blitz 8 Prepared d - liquid leap 8 Prepared chi strike 7 Not Ready chi healing 5 Active elemental fist 3 Not Ready h - draw energy 1 Prepared(end) KeVl(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0q(0q(0q(0q(0q(0q(0q(0k(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B#(B#(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(B(B%(B(0x(0~(0x(B(B#####(B(0x(B(B<(B(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0x(B(B%(B(0m(0q(0~(0q(0q(0q(0q(0q(0q(0q(0j(0~(0~(0~(0~(0~(0~(0~(0x(0~(0x(B(B####(B#######(B(0q(0q(0q(0q(0q(B(B%(B(0q(0j(BeVm(B%(B(0x(B(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B###(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0a(B(0q(0q(0q(0q(0q(0k(0~(0~(0x(B(B#(B##(B0(B(0l(0q(0q(0q(0~(0k(B(BMeV,P@(B(0~(B(B(0~(B(BMeVnFThe gray unicorn lunges wildly and misses!--More--NeVm The gray unicorn strikes at thin air!u(B(0~(B(B(0~(B(B1(BSeV  SeVNYou hit the gray unicorn! 40(47)(B  Pw:30(61) AC:-4 Exp:8 Wt:524/800XeVBJ@(B(0~(B(B@(BXeVBCThe gray unicorn butts![9 pts.] 31(47)(B  Pw:30(61) AC:-4 Exp:8 Wt:524/800The gray unicorn kicks!XeV^C[4 pts.] 27(47)(B  Pw:30(61) AC:-4 Exp:8 Wt:524/800(0~(B(B1(B(0~(B@(B--More--YeVJ$The gray unicorn butts!YeV~[9 pts.] 18(47)(B  Pw:30(61) AC:-4 Exp:8 Wt:524/800--More--ZeVGYour cloak of invisibility deflects the gray unicorn's attack. 19(47)(B  Pw:29(61) AC:-4 Exp:8 Wt:524/800ZeV ?@(Bu(B(0~(B(B$(B1(B(0~(B(BZeV=?The gray unicorn misses.The gray unicorn kicks![5 pts.] 14(47)(B  Pw:29(61) AC:-4 Exp:8 Wt:524/800]eVZ 15(47)(B  Pw:28(61) AC:-4 Exp:8 Wt:524/800@(B@(B(0~(B(B]eV 16(47)(B  Pw:27(61) AC:-4 Exp:8 Wt:524/800(0~(B(B@(B@(Bu(B(0~(B(B(0~(B(B(0~(B(Bn(B`eVy(0~(B(B@(B@(Bu(B(0~(B(B1(B(0~(B(B1(B((B`eVyThe gray unicorn misses.The gray unicorn kicks![1 pts.] 15(47)(B  Pw:27(61) AC:-4 Exp:8 Wt:524/800beVy"A Armor(B  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  g - a +0 pair of mud boots (being worn)  m - a -2 elven leather helm (being worn)  K - a +2 cloak of invisibility (being worn)  Comestibles(B  d - a BRAIN  l - a lembas wafer  p - 3 uncursed food rations  q - a food ration  s - 5 food rations  y - an egg  G - a tripe ration  J - an egg  Scrolls(B  f - 2 scrolls of identify  t - a scroll labeled READ ME  v - a scroll labeled 4OFAE OF9 SCC9  H - a scroll labeled 4OFAE OF9 SCC9  Spellbooks(B  c - a blessed spellbook of healing (0:4)  Potions(B (1 of 2)eeVH  u - a potion called juice  x - a potion of paralysis  z - a potion of healing  B - a potion called juice  C - a milky potion  E - a cyan potion  F - a puce potion  Rings(B  j - a silver ring  r - an engagement ring  V - a steel ring  Tools(B  h - a stethoscope  Gems(B  i - a white gem  k - a black gem  n - a white gem  o - 3 red gems  w - a yellowish brown gem (2 of 2)heV Confensues the Initiate St:18 Dx:13 Co:12 In:11 Wi:12 Ch:9 Chaotic Dlvl:5 $:939 HP: Dlvl:5 $:939 HP:15(47)(B Dlvl:5 $:939 HP:15(47) Pw:27(61) AC:-4 Exp:8 Wt:524/800(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0l(0q(0q(0q(0q(0q(0q(0w(0q(0q(0q(0q(0q(0q(0w(0q(0q(0q(0q(0k(0~(0l(0q(0q(0q(0q(0q(0q(0k(0~(Bu(0l(0q(0q(0q(0k(0~(0l(0q(0q(0q(0q(0q(0q(0q(0k(0~(0x(B(B#(BeV@ H(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0x(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0x(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B#(B#(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0x(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(0a(B(0~(0~(0~(0x(0~(0x(0~(0~(0~(0~(0~(0~(B(B%(B(0x(0~(0x(B(B#####(B(0x(B(B<(B(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0x(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0x(0~(0~(0~(0x(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0x(B(BeVl 3m%(B(0m(0q(0~(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0t(B(0a(B(0q(0q(0q(0j(0~(0m(0q(0q(0q(0q(B(0a(B(0q(0j(0~(0~(0m(0q(0q(0q(0j(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0x(B(B####(B#######(B (0x(0~(0m(0q(0q(0q(B(0a(B(0q(0q(0v(0q(0q(0q(0q(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B%(B)(B(0~(B(B1(B(0~(0~(0~(0~(0~(0~(0~(0m(0q(0q(0q(0q(0q(B(B%(B(0q(0j(B(B%(B(0x(B(B#(B#(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~heV (0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B###(B (0x(0~(0l(0q(0q(0q(0q(B(0a(B(0q(0w(0q(0q(B(0a(B(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0l(0q(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B (0x(0~(0x(0~(0~(0~(B(B!(B(0~(0~(0x(0~(0~(0~(0~(0~(0~(0t(0q(0q(0q(0q(0k(0~(0x(0~(0~(0~(0~(0~(0~(B(B$(B(0~(0~(B(B1(B(0x(0~(0~(0~(0l(0q(B(0a(B(0q(0q(0q(0q(0q(0k(0~(0~(0x(B(B#(B##(B0(B(0l(0q(0q(0q(0~(0k(B(B (0x(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(B(0a(B(0~(0xheV (0~(B(B%(B(0~(0~(0~(B(B=(B)(B*(B()(B(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0x(0~(0x(0~(0~(B(B)(B(0~(0~(B(B+(B(0~(0~(0~(0~(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0x(0~(0x(0~(0~(B(B((B(0~(0~(0~(B(B)(B(0~(B(B!(B%(B(0x(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B+(B#(B#(B(0~(0~(0~(0~(0~(0x(B(B (heV8 j0x(0~(0m(0q(0q(0q(0q(0q(0q(0v(0q(0q(0q(0q(0q(0q(0v(0q(0q(0q(0q(0j(0~(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(0~(0~(0~(0m(0q(0q(0q(0q(0q(0q(0q(0j(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(BjeV? # jeV(tkeVLXechniquekeVe Choose a technique  Name Level Status pummel 8 Not Ready b - air dash 8 Prepared c - chained blitz 8 Prepared d - liquid leap 8 Prepared chi strike 7 Not Ready chi healing 5 Active elemental fist 3 Not Ready h - draw energy 1 Prepared(end) meVJ+(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0q(0q(0q(0q(0q(0q(0q(0k(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B#(B#(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(B(B%(B(0x(0~(0x(B(B#####(B(0x(B(B<(B(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(0~(0x(B(B%(B(0m(0q(0~(0q(0q(0q(0q(0q(0q(0q(0j(0~(0~(0~(0~(0~(0~(0~(0x(0~(0x(B(B####(B#######(B(0q(0q(0q(0q(0q(B(B%(B(0q(0j(meVJB(B%(B(0x(B(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B###(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0a(B(0q(0q(0q(0q(0q(0k(0~(0~(0x(B(B#(B##(B0(B(0l(0q(0q(0q(0~(0k(B(BmeVK&In what direction? [hykulnjb><] meVL meV ZYou dash forwards!(0~(B(B@(B1(BmeV #(0~(B(B@(BmeVD i 16(47)(B  Pw:26(61) AC:-4 Exp:8 Wt:524/800oeV-=>What do you want to take off? [agmK or ?*] peVOpeVLSuddenly you can no longer see through yourself.--More--qeV You were wearing a +2 cloak of invisibility. 18(47)(B  Pw:25(61) AC:-1 Exp:8 Wt:524/800(0~(B(B(0~(0~(B(B1(B(0~(B(BseV seV1What do you want to drink? [uxzBCEF or ?*] seV Potions(B u - a potion called juice x - a potion of paralysis z - a potion of healing B - a potion called juice C - a milky potion E - a cyan potion F - a puce potion(end) weV <+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B(0x(B(B<(B(0~(B(B>(B(0~(0~(0~(0~(0~(0~(0x(B(B%(B(0m(0q(0~(0q(0q(0q(0q(0q(0q(0q(0j(B(B####(B#######(B#(B#(BxeV1You feel better. 39(47)(B  Pw:25(61) AC:-1 Exp:8 Wt:504/800@(B1(B(0~(0~(B(ByeV 40(47)(B  Pw:24(61) AC:-1 Exp:8 Wt:504/800(0~(B(B@(BzeV@(B(0~(0~(B(B(0~(B(B@(B(0~(0~(B(B1(BzeV2You feel the healing power dissipate.zeV (0~(B(B(0~(B(B@(B(0~(B(B(0~(B(B1(B{eV|N*(0~(B(B@(B{eVXD(0~(B(B@(B1(B{eVW (0a(B(0~(B(B1(B(0~(B(B@(B(0~(B(B1(B{eV 41(47)(B  Pw:24(61) AC:-1 Exp:8 Wt:504/800(0~(B(B@(B|eV5w(0~(B(B1(B(0~(B(B(0~(B(B(0~(B(BF(BF(B@(B@(B@(B@(B1(B((B|eVS D1(B(0~(B(B(0~(B(B@(B[(B(0~(B(B(0~(B(B(0~(B(BF(B@(B@(0~(B(B(0~(B(B1(B}eV| %@(B(0~(B(B~eV>1(B(0~(B(B(0~(B(B(0~(B@(B@(B(0~(B(B(0~(B@(B)(B1(B~eV@(B(0~(B(B(0~(B(B1(B@(B(0~(B(B1(B(0~(B(B~eV 5(0~(B(B@(B(0~(B(B1(B(0~(B(B(0~(B(B@(B@(B(0~(B(B@(B(0~(B(B1(B(0~(0~(B(B@(BeVr 42(47)(B  Pw:24(61) AC:-1 Exp:8 Wt:504/800@(B(0~(B(B@(Bn(BeVy 42(47)(B  Pw:25(61) AC:-1 Exp:8 Wt:504/800(0~(B(B1(B(0~(B(B(0~(B(B(0~(B(B@(B@(B@(B(0~(B(B@(Bn(B()(B)(BeV$(0a(B(0~(B(B(0~(B(B1(B(0~(B(B@(B(0~(0~(B(B@(0~(B(B1(B(0~(B(BeVRg UYou kill the lichen! 42(47)(B  Pw:25(61) AC:-1 Exp:8 Wt:504/8001(B@(B(0~(B(B(0~(B(B@(B(0~(B(B@(B@(0~(B(B1(B(0~(B(BeV *(0~(B(B(0~(B(0a(B(0~(B(B1(B@(B{(B@(B(0~(B(B(0~(B(B@(B(0~(B(B1(B$(BeVq%@(B(0~(B(BeVThere are several objects here. 43(47)(B  Pw:25(61) AC:-1 Exp:8 Wt:504/800(0~(0~(B(B1(B1(B(0~(B(BeVɢ1(B(0~(B(B(0~(B(B@(0~(B(B@(B)(B@(B(0~(B(B1(B(0~(B(BeV %@(B(0~(B(BeVK(0~(B(B1(B(0~(B(B(0~(B(B@(B@(B(0~(B(B(0~(B@(B1(B(0~(B(BeV(0~(B(0a(B(B1(B@(B@(B(0~(B(B@(B(0~(B(B(0~(B(B@(B1(B(0~(B(BeV%@(B(0~(B(BeV)(0~(B(B(0~(B(B(0~(B(B11(B(0~(B(B@(B(0~(B(B(0~(B(B@(B1(B(0~(B(BeVM(0~(B(B{(B1(B(0~(B(B@(B(0~(B(B@(B(0~(B(B1(BeV  44(47)(B  Pw:25(61) AC:-1 Exp:8 Wt:504/800(0~(B(B(0~(B(B@(BeV_(0~(B(B1(B)(B(0~(B(B(0~(B(B(0~(B(B@(B1(BeV 1(B(0~(0~(B(B(0~(B(B(0~(B(B@(B1(BeVG ~1(B(0~(0~(B(B(0~(B(B(0~(B(B1(B@(BeV-q(0~(B(B(0~(B(B1(B1(B(0~(B(B(0~(B(B@(BeV8(0~(B(B(0~(B(B1(B(0~(B(B1(B(0~(B(B@(BeV>  45(47)(B  Pw:25(61) AC:-1 Exp:8 Wt:504/800(0~(B(B@(BeV 1(B(0~(B(B(0~(B(B((B1(B1(B(0~(B(B@(BeV1(B(0~(B(B(0~(B(B1(B(0~(B(B(0~(B(B@(BeV#(0~(B(B@(BeVd (0~(B(B1(B(0~(B(B1(B(0~(B(B@(BeV(0~(B(B(0~(B(B(0~(B(B1(B1(B(0~(B(B@(BeV(#(0~(B(B@(BeVF 46(47)(B  Pw:25(61) AC:-1 Exp:8 Wt:504/800)(B1(B(0~(B(B(0~(B(B@(BeVmaP(0~(B(B1(B(0~(B(B@(BeV e(0~(B(B!(B1(B(0~(B(B@(BeVBr1(B@(B%(B@(B(0~(B(BeV`3@(B(0~(B(BeVm 1(B@(B(0~(B(B(0~(B(B@(B(0~(B(BeV 47(47)  Pw:27(61) AC:-1 Exp:8 Wt:504/8001(B@(B)(B(0~(B(B@(B(0~(B(BeVF(B(0~(B(B(0~(B(B@(B1(B@(BeVW @(B@(B(0~(B(B1(B@(0~(B(B((B(0~(B(BeVؖ#(0~(B(B@(BeVF (0~(B@(B1(B(0~(B(B@(B(0~(B(B(0~(B(BeVaYn(B(0a(B(B(0~(B(B@(BeVhl(0~(B(Bn(B@(0~(B(B(0~(B(B@(BeVD tn(B(0~(B(B@(0~(B(B(0~(B(B@(BeV.@(B(0~(B(Bn(B@(0~(B(B(0~(B(B@(BeVe3@(B(0~(B(BeVj (0~(B(B@(Bn(B(0~(B(B(0~(B(B(0~(B(B@(B@(BeV(0~(B(B(0~(B(Bn(B(0~(B(B@(B(0~(B(B@(B(0~(B(BeVHg@(B(0~(B(B(0~(B(B(0~(B(BeV?You see here an iguana corpse.1(BeVj* 5@(B%(BeVՍ0@(B(0~(B(BeV 0@(B(0~(B(BeVe#(B@#(B(0~(B(B#(BeVaI#(B(0~(B(B@#(BeV .#@#(B#(BeVL?V#(BF(B#(B#@#(BeVOD#(B#(B#@#(BeV ?#(B#@(B#(BeVn9You kill the yellow mold! 47(47)  Pw:27(61) AC:-1 Exp:8 Wt:504/800%(BeVRG@(B#(B#(BeVAR%There is a doorway here.eVqR0There are several objects here.eVd k#(B%(B%(B#(B@(BeVۛ <@(BeV`Pick an object.eVeeVD eVz %> a staircase downeV1@(B(0~(B(BeV(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B######(B(0~(B(B<(B(0~(B(B%(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B#####(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(eV0~(0~(0~(B(B#(B#(B(0m(0q(0~(0q(0j(B(B####(B(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0x(B(B###(B#(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#################(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#######(B(0x(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#(B(0x(0~(0~(0~(B#(0~(0~(0~(0~(0x(B(B(0m(0q(0~(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(BeV+[11;32H#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(B(B[(B(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B##(B#(B(0m(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0j(B(B(0l(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B#(B#(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B#(B##(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(eVX0~(0~(0x(B(B#(B##(B%(B##(B(0l(0~(0q(0k(B(B#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B######(B(0~(0~(0~(0x(B(B(0l(0q(0~(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~eVw(0x(B(B#(B(0m(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(BeVConfensues the Initiate St:18 Dx:13 Co:12 In:11 Wi:12 Ch:9 Chaotic Dlvl:4 $:939 HP: Dlvl:4 $:939 HP:47(47) Dlvl:4 $:939 HP:47(47) Pw:27(61) AC:-1 Exp:8 Wt:504/800eV#eV *What do you want to wear? [K or ?*] eV~ eV~ BSuddenly you can see through yourself.--More--eVQs You are now wearing a cloak of invisibility. 47(47)  Pw:27(61) AC:-4 Exp:8 Wt:504/800eVtf @>(BeV} ~ 47(47)  Pw:29(61) AC:-4 Exp:8 Wt:504/800@(B(0~(B(BeV]*(0~(B(B@(BeV&In what direction? [hykulnjb><] eV+aeVea8Flupp! Muddy waste pops up from the drain.eV 1@(B(0~(B(BeVe%@(B(0~(B(BeVr%@(B(0~(B(BeV +(0~(B(B@(BeV7 +(BeVO. &In what direction? [hykulnjb><] eV eV nThe door opens.KABOOM!! The door was booby-trapped![8 pts.]eVڶ m 39(47)(B  Pw:29(61) AC:-4 Exp:8 Wt:504/800--More--eVDEYou stagger... 39(47)(B  Pw:29(61) AC:-4 Exp:8 Wt:504/800 Stun(0~(B(BeV 3#@(B(0~(B(BeVcP4#(B(0~(B(B@(BeV:8 40(47)(B  Pw:29(61) AC:-4 Exp:8 Wt:504/800 Stun(0~(B(B@(BeV%@(B(0~(B(BeV #(0~(B(B@(BeV 3@(B(0~(B(BeVk#(0~(B(B@(BeV%@(B(0~(B(BeV@<0@(B(0~(B(BeV<You feel a bit steadier now. 40(47)(B  Pw:29(61) AC:-4 Exp:8 Wt:504/800You hear a slow drip.eV  41(47)(B  Pw:29(61) AC:-4 Exp:8 Wt:504/800@(B(0~(B(BeV %@(B(0~(B(BeVS*(0~(B(B@(BeV^+(0~(B(B@(BeV% &In what direction? [hykulnjb><] eV zeV7z0Klunk! The pipes vibrate noisily.eV eVϲ &In what direction? [hykulnjb><] eVWeVW Ouch! That hurts!eVWx[5 pts.] 36(47)(B  Pw:29(61) AC:-4 Exp:8 Wt:504/800eVI eV~ &In what direction? [hykulnjb><] eV eVI Ouch! That hurts!eVf x[2 pts.] 34(47)(B  Pw:29(61) AC:-4 Exp:8 Wt:504/800eVӯ 4In what direction? [hykulnjb><] eVeV Ouch! That hurts!eVx[1 pts.] 34(47)(B  Pw:29(61) AC:-4 Exp:8 Wt:504/800eV eV, &In what direction? [hykulnjb><] eV eV Ouch! That hurts!eV |[3 pts.] 31(47)(B  Pw:29(61) AC:-4 Exp:8 Wt:504/800eVeV&In what direction? [hykulnjb><] eVu eV 0Klunk! The pipes vibrate noisily.eVeVD&In what direction? [hykulnjb><] eV: eVi 0Klunk! The pipes vibrate noisily.eVLeV&In what direction? [hykulnjb><] eV eV Klunk! The pipes vibrate noisily. 31(47)(B  Pw:31(61) AC:-4 Exp:8 Wt:504/800eVeV/&In what direction? [hykulnjb><] eVeV0Klunk! The pipes vibrate noisily.eVeV׵&In what direction? [hykulnjb><] eVeVKlunk! The pipes vibrate noisily. 32(47)(B  Pw:31(61) AC:-4 Exp:8 Wt:504/800eV eV &In what direction? [hykulnjb><] eV eV 0Klunk! The pipes vibrate noisily.eVӏeVޗ&In what direction? [hykulnjb><] eV- eV/. 0Klunk! The pipes vibrate noisily.eVeV&&In what direction? [hykulnjb><] eV_eVF_9Flupp! Muddy waste pops up from the drain.eVv4In what direction? [hykulnjb><] eVeV Ouch! That hurts!eV|[5 pts.] 27(47)(B  Pw:31(61) AC:-4 Exp:8 Wt:504/800eV eVE&In what direction? [hykulnjb><] eVeV Ouch! That hurts!eV|[3 pts.] 24(47)(B  Pw:31(61) AC:-4 Exp:8 Wt:504/800eVeV.&In what direction? [hykulnjb><] eV2eVh0Klunk! The pipes vibrate noisily.eV81eV1&In what direction? [hykulnjb><] eṾeVKlunk! The pipes vibrate noisily. 25(47)(B  Pw:31(61) AC:-4 Exp:8 Wt:504/800eVg 4In what direction? [hykulnjb><] eVEeV F0Klunk! The pipes vibrate noisily.eVFa eVza &In what direction? [hykulnjb><] eVIeVI0Klunk! The pipes vibrate noisily.eV eV &In what direction? [hykulnjb><] eVteVL0Klunk! The pipes vibrate noisily.eV>eV?&In what direction? [hykulnjb><] eVw eV y 0Klunk! The pipes vibrate noisily.eVT3eV3&In what direction? [hykulnjb><] eV.!eV^!0Klunk! The pipes vibrate noisily.eV4In what direction? [hykulnjb><] eV eV 0Klunk! The pipes vibrate noisily.eV 4In what direction? [hykulnjb><] eV&~cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--eVW? Confensues the Initiate St:18 Dx:13 Co:12 In:11 Wi:12 Ch:9 Chaotic Dlvl:4 $:939 HP: Dlvl:4 $:939 HP:25(47)(B Dlvl:4 $:939 HP:25(47) Pw:31(61) AC:-4 Exp:8 Wt:504/800(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B######(B(0~(B(B<(B(0~(B(B%(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B#####(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(eVC 0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0m(0q(0~(0q(0j(B(B####(B(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0x(B(B###(B#(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#################(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#######(B(0x(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(BVC m#(B#(B(0~(0~(0~(B(B@(B#(0~(0~(0~(0~(0x(B(B(0m(0q(0~(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(B(B[(B(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B##(B#(B(0m(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0j(B(B(0l(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B#(B#(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B#(B#(B(eVC 0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B#(B##(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B%(B##(B(0l(0~(0q(0k(B(B#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B######(B(0~(0~(0~(0x(B(B(0l(0q(0~(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(BeV D (B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(BeV= &In what direction? [hykulnjb><] eVeVKlunk! The pipes vibrate noisily. 26(47)(B  Pw:31(61) AC:-4 Exp:8 Wt:504/800eV 1(0~(B(B@(BeVʰ#(B@(BeV Pick an object.eV eV4eV 5Z# a corridor or a lit corridor or a sink or a toilet or a cloud (sink)eV}2@(B(0~(B(BeVD 1What do you want to drink? [uxBCEF or ?*.] eV eV 1You hear clanking from the pipes...eV#eVQ1What do you want to drink? [uxBCEF or ?*.] eV eV Yuk, this water tastes awful. 26(47)(B  Pw:31(61) AC:-4 Exp:8 Wt:504/800eVYeVY1What do you want to drink? [uxBCEF or ?*.] eVM eV;N You take a sip of warm water. 27(47)(B  Pw:31(61) AC:-4 Exp:8 Wt:504/800eV eV21What do you want to drink? [uxBCEF or ?*.] eV eVB 3You take a sip of scalding hot water.eVb |[1 pts.] 26(47)(B  Pw:31(61) AC:-4 Exp:8 Wt:504/800eVNYeVY1What do you want to drink? [uxBCEF or ?*.] eV eVI Yuk, this water tastes awful. 26(47)(B  Pw:31(61) AC:-4 Exp:8 Wt:504/800eVeV1What do you want to drink? [uxBCEF or ?*.] eVa eVe @You hear snatches of song from among the sewers...eV~5@(B#(BeV&In what direction? [hykulnjb><] eVeV/Klunk! The pipes vibrate noisily.eV eVP&In what direction? [hykulnjb><] eVeV/Klunk! The pipes vibrate noisily.eV3In what direction? [hykulnjb><] eVeV/Klunk! The pipes vibrate noisily.eV 27(47)(B  Pw:31(61) AC:-4 Exp:8 Wt:504/800(0~(B(B@(BeVH8&In what direction? [hykulnjb><] eV~cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--eVBConfensues the Initiate St:18 Dx:13 Co:12 In:11 Wi:12 Ch:9 Chaotic Dlvl:4 $:939 HP: Dlvl:4 $:939 HP:27(47)(B Dlvl:4 $:939 HP:27(47) Pw:31(61) AC:-4 Exp:8 Wt:504/800(0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B######(B(0~(B(B<(B(0~(B(B%(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B#####(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(eVTC0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0m(0q(0~(0q(0j(B(B####(B(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0x(B(B###(B#(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#################(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#######(B(0x(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(BVyCm#(B#(B(0~(0~(0~(0~(B#(B@(B(0~(0~(0~(0x(B(B(0m(0q(0~(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(B(B[(B(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B##(B#(B(0m(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0j(B(B(0l(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B#(B#(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B#(B#(B(eVC0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B#(B##(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B%(B##(B(0l(0~(0q(0k(B(B#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0l(0~(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B######(B(0~(0~(0~(0x(B(B(0l(0q(0~(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(BeVC(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(BeV &In what direction? [hykulnjb><] eVn eVDn 9Flupp! Muddy waste pops up from the drain.eVޒ4In what direction? [hykulnjb><] eV0 eV1 Klunk! The pipes vibrate noisily. 27(47)(B  Pw:33(61) AC:-4 Exp:8 Wt:504/800eV?eVl&In what direction? [hykulnjb><] eVQ eVQ 0Klunk! The pipes vibrate noisily.eVeVJ&In what direction? [hykulnjb><] eV?O eVoO Ouch! That hurts!eVO 2  27(47)(B  Pw:33(61) AC:-4 Exp:8 Wt:504/700[4 pts.] 23(47)(B  Pw:33(61) AC:-4 Exp:8 Wt:504/700eVeV8Your right leg is in no shape for kicking.--More--eVeVJ6-Where do you want to travel to?eV6-(For instructions type a ?)eVeV9 eV eV[; eV eVZ> eV eV> eV eV @eVeVJeV#eVeVeVEeVeVseVލeV~eV{eV eV&eVeVeVeVʌeVeVKeVKI eV5 eV>eV)heVde eVT|eV{#(0~(B(B@(BeVF 24(47)(B  Pw:33(61) AC:-4 Exp:8 Wt:504/700(0~(0~(0~(B(B[(B#@(BF(BeVYou kill the brown mold! 24(47)(B  Pw:33(61) AC:-4 Exp:8 Wt:504/700#(BeV\ S#(B@(B##(BeV 3  24(47)(B  Pw:33(61) AC:-4 Exp:8 Wt:504/700Your leg feels somewhat better.eVA k##(B#(B#@(B#(BeVs#(B#(B#(B@(B##(BeV 25(47)(B  Pw:33(61) AC:-4 Exp:8 Wt:504/800##(B#(BF(B@(BeV You kill the lichen! 25(47)(B  Pw:33(61) AC:-4 Exp:8 Wt:504/800%(BeVK#(B#@#(B#(BeV+You see here a lichen corpse.eVjeVHj1What do you want to eat? [dlpqsyGJ or ?*,] eVAv eat what?  Comestibles(B a - a lichen corpse(end) eV" +(0l(0q(0q(0k(B(B#####(B(0~(0~(0~(0x(B(BeV& 1This lichen corpse tastes terrible!eV& --More--eV9V2You finish eating the lichen corpse.eVUk eVk YWhere do you want to travel to?(For instructions type a ?)eVӌeV*! eV!f eV eVzeVZ} 26(47)(B  Pw:33(61) AC:-4 Exp:8 Wt:504/800####(B#@(B(0~(B(B#(B(0~(B(BeV)G 27(47)(B  Pw:33(61) AC:-4 Exp:8 Wt:504/800#(B@(B#(B#(B#(B###(B(0~(B(B#(B###(B#(B###(B#(BeVD9  28(47)(B  Pw:33(61) AC:-4 Exp:8 Wt:504/800  28(47)(B  Pw:35(61) AC:-4 Exp:8 Wt:504/800  29(47)(B  Pw:35(61) AC:-4 Exp:8 Wt:504/800@(B(0~(0~(0~(0~(0~(0~(B(B#(B(0~(B(B#(Bo(B#(B#(B#(BeV N 30(47)(B  Pw:35(61) AC:-4 Exp:8 Wt:504/800@#(B##(B(0~(0~(0~(0~(0~(0~(B(B(0~(B(Bo(B(0~(B(B1(B(0~(0~(0~(0~(0~(0~(0~(B(B(0~(B(BeV"  31(47)(B  Pw:35(61) AC:-4 Exp:8 Wt:504/800@(B(0~(0~(B(B(0~(B(B##(B(0~(B(B(0~(B(Bf(B#(B#(B#(B#(B(0~(B(B(0~(B(BeVD ;f(B(0~(B(BeV 7f(B(0~(B(BeV"You hit the housecat!eV9]The housecat just misses!The housecat bites!--More--eV8w[4 pts.] 27(47)(B  Pw:35(61) AC:-4 Exp:8 Wt:504/800eVb eVYou kill the housecat! 28(47)(B  Pw:35(61) AC:-4 Exp:8 Wt:504/800(0~(B(BeVRNeVMQ(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(B(B<(B(0~(B(B#(B(0l(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0x(B(B###(B(0l(0q(0q(0q(0k(B(B###(B(0x(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(B(B%(B(0~(0~(0~(0~(0~(0~(B(B#(BVh0m#(B(0x(0~(B(B>(B(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0m(0~(0q(0q(0q(0q(0q(0~(0j(B(B#(B#####(B(0~(0~(0~(0~(0~(B(B###(B###(B(0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B#(B(0x(0~(0~(0~(0x(B(B#(B(0~(0~(0~(B(0`(B(0~(B(0`(B(0x(B(B#(B#(B#(B(0m(0q(0~(0q(0j(B(B(0x(0~(B(0`(B(0~(0~(0~(0x(B(B#(B###(B###(B##(B(0x(0~(0~(B(B@(B(0~(0~(0~(B(B#########(BeVh(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B#(B#(B#(B#####################(B(0~(0~(B(0`(B(0~(B(0`(B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B###(B#(B#(B(0m(0q(0q(0q(0q(0q(0j(B(B##(B(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B ##(B#(B#(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0~(0q(0q(0q(0q(0q(0~(0q(0k(B(B###(B(0l(0q(0q(0~(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B eVh{(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B##(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(BeVhConfensues the Initiate St:18 Dx:13 Co:12 In:11 Wi:12 Ch:9 Chaotic Dlvl:3 $:939 HP: Dlvl:3 $:939 HP:28(47)(B Dlvl:3 $:939 HP:28(47) Pw:35(61) AC:-4 Exp:8 Wt:504/800fV -Where do you want to travel to?fV# -(For instructions type a ?)fVEfVfV^fV6fV'fVfV%fVfV"fVXfV-fVfV'fVfVk'fVR  Use [hjkl] to move the cursor to the desired destination. Use [HJKL] to move the cursor 8 units at a time. Or enter a background symbol (ex. <). Type a . when you are at the right place. --More--fV{z#(B(0l(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0k(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B fVB  fV( fVO 29(47)(B  Pw:36(61) AC:-4 Exp:8 Wt:504/800@#(B#(B###(B#(B###(B#(B(0~(B(B(0~(B(B(0~(B(B>(B fV 30(47)(B  Pw:36(61) AC:-4 Exp:8 Wt:504/800@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B#(B fVoe 31(47)(B  Pw:36(61) AC:-4 Exp:8 Wt:504/800  32(47)(B  Pw:36(61) AC:-4 Exp:8 Wt:504/800##(B(0~(0~(0~(0~(B(B#(B###(B#(B@#(B#(B fVf9  33(47)(B  Pw:36(61) AC:-4 Exp:8 Wt:504/800#(B#@#(B##(B(0~(0~(0~(0~(0~(B(B##(B fV8  33(47)(B  Pw:38(61) AC:-4 Exp:8 Wt:504/800  34(47)(B  Pw:38(61) AC:-4 Exp:8 Wt:504/800@(B(0~(B(B#(B###(B#(B###(BF(B#(B###(BfVe 35(47)(B  Pw:38(61) AC:-4 Exp:8 Wt:504/800<(B@(BfVS*(0~(B(B@(BfV3*(0~(B(B@(BfV)(0~(B(B@(BfV " You kill the green mold! 35(47)(B  Pw:38(61) AC:-4 Exp:8 Wt:504/800%(BfV/(0~(B(B@(BfV, #(0~(B(B@(BfVwC@(BF(B(0~(B(BfVHwThe green mold rises from the dead! 36(47)(B  Pw:38(61) AC:-4 Exp:8 Wt:504/800fV.9@(B(0~(B(BfV0@(B(0~(B(BfVH@#(B(0~(B(B#(BfV O(0~(B(B#(B@(B#(BfV}z *(0~(B(B@(BfV$ 37(47)(B  Pw:38(61) AC:-4 Exp:8 Wt:504/800(0~(B(B@(BfV*(0~(B(B@(BfVq %@(B(0~(B(BfVi6You kill the green mold!(0~(B(BfV 37(47)(B  Pw:38(61) AC:-4 Exp:8 Wt:504/800You are splashed by the green mold's acid!--More--fVr[5 pts.] 32(47)(B  Pw:38(61) AC:-4 Exp:8 Wt:504/800fV/(0~(B(B@(BfVw 2@(B(0~(B(BfV  33(47)(B  Pw:38(61) AC:-4 Exp:8 Wt:504/800@(B(0~(B(BfV'2@(B(0~(B(BfV H@#(B(0~(B(B#(BfVm,(0~(B(B@#(BfV\ 33(47)(B  Pw:39(61) AC:-4 Exp:8 Wt:504/800#@#(B#(BfV3 =#(B#(B#@(BfVD#(B@(B##(BfV  34(47)(B  Pw:39(61) AC:-4 Exp:8 Wt:504/800##(B#(B@#(B#(BfVvo#(B#(B#(B@(B##(BfV XF##(B#(B@#(BfV?#(B#(B#@#(BfV >1(B#(B#@#(BfV! S#(B1(B#(B#@(BfV##(B#@(BfVQ 35(47)(B  Pw:39(61) AC:-4 Exp:8 Wt:504/800#(B1(B#(B(0~(B(B@(BfV l#(B(0~(B(B@(B1(B#(BfV%H(0~(B(B@(B1(B#(BfV )1(B#(BfV4*##(B1(BfV 11(B#(BfV 36(47)(B  Pw:39(61) AC:-4 Exp:8 Wt:504/800(0~(B(B@#(BfV^#(B1(B(0~(B(B@#(B fViI#(B1(B#(B$fV; Armor(B  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  g - a +0 pair of mud boots (being worn)  m - a -2 elven leather helm (being worn)  K - a +2 cloak of invisibility (being worn)  Comestibles(B  d - a BRAIN  l - a lembas wafer  p - 3 uncursed food rations  q - a food ration  s - 5 food rations  y - an egg  G - a tripe ration  J - an egg  Scrolls(B  f - 2 scrolls of identify  t - a scroll labeled READ ME  v - a scroll labeled 4OFAE OF9 SCC9  H - a scroll labeled 4OFAE OF9 SCC9  Spellbooks(B  c - a blessed spellbook of healing (0:4)  Potions(B (1 of 2)$fV  u - a potion called juice  x - a potion of paralysis  B - a potion called juice  C - a milky potion  E - a cyan potion  F - a puce potion  Rings(B  j - a silver ring  r - an engagement ring  V - a steel ring  Tools(B  h - a stethoscope  Gems(B  i - a white gem  k - a black gem  n - a white gem  o - 3 red gems  w - a yellowish brown gem (2 of 2)%fVaConfensues the Initiate St:18 Dx:13 Co:12 In:11 Wi:12 Ch:9 Chaotic Dlvl:3 $:939 HP: Dlvl:3 $:939 HP:36(47)(B Dlvl:3 $:939 HP:36(47) Pw:39(61) AC:-4 Exp:8 Wt:504/800(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(B(B<(B(0~(B(B#(B(0l(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0x(B(B###(B(0l(0q(0q(0q(0k(B(B##(B1(B%fVb(0x(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0x(0~(B(B>(B(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0m(0~(0q(0q(0q(0q(0q(0~(0j(B(B#(B#####(B(0~(0~(0~(0~(0~(B(B@#(B#(B###(B(0l(0q(0q(0q(0q(0q(0k(B(B#(B##(B#(B(0x(0~(0~(0~(0x(B(B#(B(0~(0~(0~(B(0`(B(0~(B(0`(B(0x(B(B#(B#(B#(B(0m(0q(0~(0q(0j(B(B(0x(0~(B(0`(B(0~(0~(0~%fVl(0x(B(B#(B###(B###(B##(B(0x(0~(0~(B(B>(B(0~(0~(0~(B(B#########(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B#(B#(B#(B#####################(B(0~(0~(B(0`(B(0~(B(0`(B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B###(B#(B#(B(0m(0q(0q(0q(0q(0q(0j(B(B##(B(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B ##(B#(B#(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B [%fV,mN16;3H(0l(0~(0q(0q(0q(0q(0q(0~(0q(0k(B(B###(B(0l(0q(0q(0~(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B##(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(B%fVw\1(B#(B#(B#@#(B&fV[##(B@(B#(B#(B&fV)liB(B@#(B#(B##(B(fVYou hit the raven!(fVtThe raven turns to flee!#(BB(BThe raven misses.(fV--More--)fVYour mud boots block the raven's attack. 37(47)(B  Pw:39(61) AC:-4 Exp:8 Wt:504/800*fV *fV8You kill the raven! 37(47)(B  Pw:39(61) AC:-4 Exp:8 Wt:504/800#(B*fVSww#(B#(B#(B@(B##(B+fVVD##(B#(B#@(B+fV?A#(B@#(B#(B+fV %@#(B#(B,fVC@(B(0~(B(B#(B-fV2You don't have anything else to wear..fVK1@(B(0~(B(B/fV2(0~(0~(0~(B(B(0~(B(B@(B(0q(0q(B(B(0~(0~(B(BF(B(0l(0q(0q(B(B/fV2Confensues the Initiate St:18 Dx:13 Co:12 In:11 Wi:12 Ch:9 Chaotic Dlvl:4 $:939 HP: Dlvl:4 $:939 HP:37(47)(B Dlvl:4 $:939 HP:37(47) Pw:39(61) AC:-4 Exp:8 Wt:504/800/fVW7a  38(47)(B  Pw:39(61) AC:-4 Exp:8 Wt:504/8000fVL!You hit the shrieker!0fVy 0fV You kill the shrieker! 38(47)(B  Pw:41(61) AC:-4 Exp:8 Wt:504/800%(B1fVT  <(B @(B(0~(B(B1fV,You see here a shrieker corpse.1fV=The gnome suddenly disappears!^(B4fV 4fV/Pick an object.4fVl 4fV 4fV0^ a trap (teleportation trap)5fV9 5fVp #W - a shrieker corpse.6fVI 0 38(47)(B  Pw:41(61) AC:-4 Exp:8 Wt:604/800(0q(B(B ^(B (0q(B(B(0~(0~(0~(B(B(0~(B(B@(B(0~(B(B(0~(0~(0~(B(B7fV z (0~(B(B (0~(B(B@(BG(B (0~(B(B7fV The gnome strikes at thin air! 39(47)(B  Pw:41(61) AC:-4 Exp:8 Wt:604/8007fVܐ7fV'You kill the gnome! 39(47)(B  Pw:41(61) AC:-4 Exp:8 Wt:604/800%(B8fV (0~(B(B (0~(B(B@(B(0~(B(B (0~(B(B8fV*You see here a gnome corpse.8fV&,You hear a chugging sound.9fV  (0~(B(B %(B@(B(0~(B(B (0~(B(B9fV1 (0~(B(B(0~(B(B@(B(0~(B(B (0~(B(B:fV: (0~(B(B (0~(B(B@(B(0~(B(B (0l(B(B:fV 40(47)(B  Pw:41(61) AC:-4 Exp:8 Wt:604/800 (0~(B(B (0~(B(B@(B(0l(B(B (0j(B(B;fV(0~(0~(0~(B(B @(B(0~(B(B (0~(B(B(0q(B(B ;fV(0~(0~(0~(B(B @(B(0l(B(B (0~(B(B(0x(B(B (B @(B(0l(B(B (0~(B(B(0j(B(B fV   <(B(0~(B(B@(B(0l(B(B(0q(0q(0j(B(B?fV 41(47)(B  Pw:41(61) AC:-4 Exp:8 Wt:604/800(0~(0~(0~(B(B@(B(0~(B(B (0~(B(B(0k(B(B?fV4 (0~(0~(0~(B(B @(B(0~(B(B (0~(B(B(0~(B(B @fV9x(0q(0q(0q(B(B @(B(0~(B(B (0~(B(B(0~(B(B @fVdS | (0~(B(B(0~(B(B @(B(0l(B(B(0~(0~(0x(B(B@fVS $You hear crashing rock.@fV܇ BfV= $You hear crashing rock.CfV|A(0q(0q(B(B @(B(0~(B(B (0~(B(B(0q(B(B CfV |(0~(B(B(0~(B(B (0~(B(B@(BF(B(0~(B(BCfVD 1You feel squirming in your backpack!DfV{7 DfV<"You hit the shrieker!DfVI DfVJ You kill the shrieker! 42(47)(B  Pw:41(61) AC:-4 Exp:8 Wt:504/800%(BEfVO (0~(B(B(0~(B(B(0~(B(B@(B(0~(0~(B(BEfV,You see here a shrieker corpse.EfV* s  %(B@(B(0m(B(B(0q(0~(0~(B(BFfV^(0~(0~(B(B@(B(0~(B(B FfVC T(0~(B(B(0~(B(B@(B(0~(B(BFfVD ,You see here a shrieker corpse.FfV FfV #X - a shrieker corpse.GfVbM 43(47)(B  Pw:41(61) AC:-4 Exp:8 Wt:604/800  (0~(B(B@(B(0~(0~(B(BHfV  (0~(B(B(0k(B(B@(B(0x(B(B(0~(0l(0j(B(BHfV$  43(47)(B  Pw:42(61) AC:-4 Exp:8 Wt:604/800 (0~(B(B(0~(B(B@(B(0~(0~(0m(B(BHfV (0j(B(B(0~(B(B(0~(B(B@(B(0~(0~(0~(B(BIfV  (0~(B(B(0~(B(B (0~(B(B@(B (0q(0k(0~(B(BIfV %You hear crashing rock.JfVi'(0l(0q(B(B(0x(B(B@(B (0x(B(B(0~(B(B  KfV  44(47)(B  Pw:42(61) AC:-4 Exp:8 Wt:604/800(0~(B(B(0~(B(B@(B(0~(B(B(0~(B(BLfV  (0~(B(B(0~(B(B@(B(0~(B(B(0m(0q(0k(B(BLfVR ~(0~(0~(B(B @(B(0~(B(B(0~(B(B(0~(B(BLfV0  (0~(B(B(0x(B(B @(B(0m(B(B(0~(0~(B(BMfVZ<  (0~(B(B(0q(B(B@(B(0~(B(B(0~(0~(0~(B(BMfV:   (0~(B(B(0m(B(B @(B(0~(B(B(0~(B(BG(B(0~(B(BNfV (0~(B(B(0~(B(B (0~(B(B@(B (0~(0x(0~(B(BNfV<PYou hear crashing rock.(0~(B(BG(BNfV NfV You kill the gnome! 45(47)(B  Pw:42(61) AC:-4 Exp:8 Wt:604/800(0~(B(BOfVw (0~(B(B(0~(B(B (0~(B(B@(B (0q(0q(0j(B(BPfVwW(0l(0j(0~(B(B(0x(B(B@(B (0~(B(B(0~(B(BPfVq  (0~(B(B(0~(B(B (0~(B(B@(B (0q(0q(B(BQfV(0~(0m(0w(B(B(0~(B(B@(B (0~(B(B(0~(B(B QfVx? (0l(0q(0n(B(B(0j(B(B@(B(0~(B(B(0~(B(B QfV*f~(0l(B(B(0~(B(B(0x(B(B@(B (0m(0k(0~(B(BRfV!U  (0~(B(B(0~(B(B@(B(0~(B(B(0m(0q(B(BSfVM 46(47)(B  Pw:42(61) AC:-4 Exp:8 Wt:604/800 (0~(B(B@(B(0~(B(BSfVP@ \ (0~(B(B (0~(B(B@(B(0~(B(BTfV'{(0~(B(B @(B(0~(B(B (0~(B(B(0~(B(BTfVaf(0~(B(B(0~(B(B@(B(0~(B(B TfV7f ~(0~(B(B (0~(B(B@(B(0~(B(B (0~(B(BTfV   (0~(B(B(0~(B(B @(B(0~(B(B(0v(0k(0~(B(BUfV 47(47)  Pw:42(61) AC:-4 Exp:8 Wt:604/800 (0~(B(B(0~(B(B@(B(0~(B(B(0m(0q(0q(B(BUfV (0~(0m(0k(B(B @(B(0x(B(B(0~(B(B(0x(B(BVfVN (0~(0~(0x(B(B(0~(B(B@(B(0~(B(B(0~(B(B WfVs(0~(B(B(0k(B(B@(B(0~(B(B WfV#(0k(B(B(0~(B(B@(B(0~(B(B(0~(B(B XfV\z(0~(B(B(0~(B(B@(B(0~(B(B(0~(B(B XfV8 w(0~(0~(B(B(0~(B(B@(B(0~(B(B  XfV3 (0~(0~(B(B(0~(B(B@(B(0~(B(B(0~(B(B YfVL 47(47)  Pw:43(61) AC:-4 Exp:8 Wt:604/800(0~(0~(B(B(0~(B(B@(B(0~(B(B(0~(B(B  YfV6s(0l(B(B(0~(B(B@(B(0~(B(B ZfV|q(0~(0~(B(B@(B(0~(B(B(0~(B(B ZfV,z(0~(0~(0~(B(B@(B(0t(B(B(0~(B(B  ZfVP z(0~(0~(0~(B(B(0~(B(B@(B (0~(B(B  ZfVm(0~(0~(0~(B(B(0~(B(B@(B (0~(B(B(0~(B(B  [fV;(0~(0~(0m(B(B(0~(B(B@(B (0~(B(B(0~(B(B  [fV (0q(0q(0q(B(B(0~(B(B@(B(0~(B(B(0~(B(B  \fV}(0j(B(B(0~(B(B (0~(B(B@(B (0q(0~(0~(B(B]fVA(0l(B(B (0x(B(B@(B(0~(B(B (0m(B(B ^fV (0~(B(B(0~(B(B@(B(0~(B(B(0~(0~(B(B^fV (0v(B(B(0~(B(B (0~(B(B@(B(0~(0l(B(B^fV/  (0x(B(B(0~(B(B (0x(B(B@(B(0x(0~(0x(B(B_fV\ (0~(B(B@(B(0x(0~(0x(B(B_fVpq \ (0~(B(B@(B(0x(0~(0x(B(B_fV1] (0~(B(B@(B(0x(0~(0x(B(B`fVmM   (0x(0~(0m(B(B(0j(B(B@(B(0~(B(B(0~(0~(0~(B(B`fVMYou hear crashing rock.  (0~(B(B(0~(B(B@(B(0~(B(B(0~(0l(0q(B(BafVՈ(0~(0~(0x(B(B @(B(0x(B(B (0~(B(B(0x(B(B bfVP| (0~(B(B(0~(B(B(0~(B(B@(B(0~(B(BbfV  (0x(B(B(0~(B(B (0j(B(B@(B(0~(0~(0x(B(BbfV  (0q(B(B(0~(B(B(0~(B(B@(B(0~(0l(0q(B(BbfV  (0x(B(B(0~(B(B (0x(B(B@(B(0~(0~(0x(B(BcfV (0~(B(B(0~(B(B(0~(B(B@(B(0k(0~(0~(B(BdfVGu   (0~(B(B@(B(0x(B(B(0q(0q(0j(B(BdfVo x(0~(B(B(0~(B(B(0~(B(B@(B(0~(B(BefV}(0~(0~(B(B(0k(B(B@(B (0x(B(B(0~(B(B  efVb(0q(0q(0q(B(B(0~(B(B@(B(0q(B(B(0~(B(B ffVG{(0q(B(B(0~(B(B@(B(0~(B(B (0q(B(B ffV: 47(47)  Pw:45(61) AC:-4 Exp:8 Wt:604/800(0q(B(B(0~(B(B@(B(0~(B(B (0q(B(BffV q(0q(B(B(0~(B(B@(B(0~(B(B (0q(B(BgfVzq(0q(B(B(0~(B(B@(B(0~(B(B (0q(B(BgfVSq(0q(B(B(0~(B(B@(B(0~(B(B (0q(B(BgfV q(0q(B(B(0~(B(B@(B(0~(B(B (0q(B(BgfVo(0q(B(B(0~(B(B@(B(0~(B(B (0q(B(BhfVƭi(0q(B(BG(B@(B(0~(B(B (0q(B(BhfVUYou kill the gnome! 47(47)  Pw:45(61) AC:-4 Exp:8 Wt:604/800)(BhfV3w(0q(B(B(0~(B(B@(B(0~(B(B (0q(B(BhfVkYou fall into a pit![5 pts.] 42(47)(B  Pw:45(61) AC:-4 Exp:8 Wt:604/800There is a pit here.--More--ifVb )You see here a thonged club.jfV jfVA$You are still in a pit.jfV? kfV e 43(47)(B  Pw:45(61) AC:-4 Exp:8 Wt:604/800kfVX .You crawl to the edge of the pit.lfVdq(0q(B(B(0~(B(B@(B)(B (0q(B(BlfVMn(0m(B(B(0~(B(B@(B(0~(B(B(0q(B(BmfVK#p(0~(B(B(0~(B(B@(B(0~(B(B (0q(B(BmfV&p(0~(B(B(0~(B(B@(B(0~(B(B (0q(B(BmfV p(0~(B(B(0k(B(B@(B(0~(B(B (0m(B(BnfVC 44(47)(B  Pw:45(61) AC:-4 Exp:8 Wt:604/800(0~(0~(0x(B(B  @(B(0~(B(B(0~(B(BnfV3 `(0q(B(B(0~(B(B@(B(0~(B(B ofV~(0l(B(B (0x(B(B@(B(0~(B(B (0m(B(B ofV9 (0~(0~(0~(B(B@(B(0~(B(B(0~(B(B(0~(B(B ofVQ (0l(0j(0~(B(B(0x(B(B@(B (0t(B(B(0~(B(B  pfV(0l(0j(0~(B(B@(B(0~(B(B(0~(B(B(0~(B(B pfVu (0x(0~(0x(B(B@(B(0x(B(B(0~(B(B(0x(B(B  qfVE 45(47)(B  Pw:45(61) AC:-4 Exp:8 Wt:604/800 (0~(B(B@(B(0~(0~(0x(B(BrfV4E X(0~(B(B@(B(0~(B(B rfV. {(0x(B(B>(B(0~(B(B@(B(0~(B(B sfV19`(0k(0~(0~(B(B@(B(0~(B(B sfV 45(47)(B  Pw:47(61) AC:-4 Exp:8 Wt:604/800(0~(0~(0~(B(B@(B>(B sfVBn T (0~(B(B@(B(0~(B(BtfV} (0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(B(Bh(B(0x(B(B (0x(0~(0~(0~(0~(0l(0q(0q(0q(0k(B(B(0m(B(B (0x(0~(0~(0~(0l(B(B (0m(0q(0q(0q(B(BtfV Confensues the Initiate St:18 Dx:13 Co:12 In:11 Wi:12 Ch:9 Chaotic Dlvl:6 $:939 HP: Dlvl:6 $:939 HP:45(47)(B Dlvl:6 $:939 HP:45(47) Pw:47(61) AC:-4 Exp:8 Wt:604/800tfVb ufV Q w 46(47)(B  Pw:47(61) AC:-4 Exp:8 Wt:604/800<@(BvfVK(0~(B(B@(Bh(B(0~(B(BvfV94The dwarf throws a dagger!)(BvfV#ovfVAoOYou are almost hit by a dagger.)(B(0~(B(BvfV2@(BvfV3--More--wfVUD(You hear a distant squeak.wfV+)(B@(BxfVu You hit the dwarf!xfV<xfVX=You kill the dwarf! 46(47)(B  Pw:47(61) AC:-4 Exp:8 Wt:604/800%(ByfV (0~(B(B@(B(0~(B(B(0~(0~(B(B(0q(0k(B(ByfVD  Things that are here: a dwarf corpse 2 food rations a dwarvish cloak--More--{fVe:{fV0  Pick up what?  Armor(B a - a dwarvish cloak Comestibles(B b - a dwarf corpse c - 2 food rations(end) |fV +}fVb}fVY5q - 2 food rations.1(B}fVu) 47(47)  Pw:47(61) AC:-4 Exp:8 Wt:644/800%(B@(B(0x(B(B(0~(B(B(0m(B(B(0~(0m(B(B(0~(B(B(0q(B(B}fV7 (0~(B(B(0q(0k(B(B@(B(0x(B(B(0~(B(B(0q(B(B~fV ] 1(B(0~(B(B@(B(0x(B(B(0~(B(B(0m(B(BG(B(0x(B(B(0~(B(B(0~(0~(B(B(0~(0~(0~(B(B(0~(0l(B(B(0l(0j(B(B~fV %The gnome wields a bow!~fV(0~(B(B(0q(0k(B(B@(B(0x(B(B(0~(B(B(0~(B(B(0~(B(B(0~(B(B(0~(B(B(0q(0j(B(B~fV4fYou kill the gnome! 47(47)  Pw:47(61) AC:-4 Exp:8 Wt:644/800 1(B)(BfVyV(0~(B(B@(B(0j(0~(B(B(0~(B(B(0~(0~(0~(B(B(0~(B(B(0k(0~(0~(B(B(0x(B(B(0x(0~(0~(0~(B(B(0j(B(B(0m(0q(0q(0k(B(BfVzjYou fall into a pit!You land on a set of sharp iron spikes!--More--fVp[7 pts.]fV 40(47)(B  Pw:47(61) AC:-4 Exp:8 Wt:644/800There is a spiked pit here.--More--fVP ^ Things that are here: a bow 7 arrows--More--fVV 0fVBYou are still in a pit. 1(BfVl 41(47)(B  Pw:47(61) AC:-4 Exp:8 Wt:644/800fV6) 1(BfV{ ! 1(BfVʼIYou crawl to the edge of the pit. G(BfV*(0w(B(B)(B(0x(B(B@(B(0~(0m(B(B(0x(B(B(0x(B(B(0m(B(BfV  42(47)(B  Pw:47(61) AC:-4 Exp:8 Wt:644/800(0m(0k(B(B(0~(B(B(0l(B(B(0~(B(B(0k(B(B@(BfV's(0~(B(B(0~(B(BG(B(0~(B(B@(BfVr9cG(B(0~(B(B@(B(0~(B(BfVc(0~(0l(B(B(0~(B(B(0~(B(B@(BfVb(0q(0q(B(B(0~(0~(B(B(0~(0~(B(B(0k(0~(0~(B(B(0x(0~(0~(B(B(0x(0~(B(B(0x(0~(B(B(0x(0~(B(B(0u(B(B@(B(0~(B(B(0m(B(BfVj 2You strike the gnome lord very hard!fVq You kill the gnome lord! 42(47)(B  Pw:47(61) AC:-4 Exp:8 Wt:644/800%(BfVN;@(B(0~(B(BfV/You see here a gnome lord corpse.fVfVw 43(47)(B  Pw:47(61) AC:-4 Exp:8 Wt:644/800(0q(B(B(0~(B(B(0~(B(B(0~(B(B(0~(B(B@(B%(BfV0 (0q(0q(0q(0q(0q(B(B(0~(0~(0~(0~(0~(B(B(0q(0q(0~(0~(0~(0~(0~(0l(B(B(0~(0~(0~(0~(0~(0~(0~(0m(B(B(0~(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(B(B(0~(0~(0~(B(B(0~(0~(B(B@(B(0~(B(BfV^6(0k(B(B(0~(0~(0x(B(B(0~(0~(0~(0l(B(B(0~(0~(0~(0~(0~(0x(B(B@(B(0~(0~(0~(0~(0~(0~(0l(B(B(0~(B(B(0k(B(B(0~(0~(0~(0l(0j(B(BfV 43(47)(B  Pw:48(61) AC:-4 Exp:8 Wt:644/800(0q(B(B(0~(B(B@(B(0~(B(B(0j(B(B(0~(0~(B(B(0k(B(B)(B(0~(0~(0m(B(B(0~(0~(0~(0x(B(B(0k(0~(0l(0j(B(B(0q(0j(B(BfV @(B(0~(B(B(0~(B(B(0k(0~(B(B(0q(B(BfV?(0q(B(B(0q(B(B(0q(B(B(0~(B(B(0~(B(B(0~(B(B@(B(0~(B(B(0j(B(BfVL(0~(B(B(0~(B(B@(BfV  44(47)(B  Pw:48(61) AC:-4 Exp:8 Wt:644/800(0l(B(B(0x(B(B(0~(B(B@(BfV (0q(B(B(0~(B(B(0~(B(B@(B(0n(B(BfVeJ(0~(B(B@(B(0m(B(BfVaJ(0~(B(B@(B(0m(B(BfVa5You see here a crossbow named Hellfire.fVI fV ,Y - a crossbow named Hellfire.fV;@(B(0~(B(BfV 45(47)(B  Pw:48(61) AC:-4 Exp:8 Wt:694/800@(B(0~(B(B(0m(B(BfV?7(0q(B(B(0~(B(B(0x(B(B@(B(0~(B(BfV9 1@(B(0~(B(BfV^& 1@(B(0~(B(BfVg(0q(B(B(0~(B(B@(B(0~(B(BfV`2@(B(0~(B(BfVx -(0q(0j(B(B(0m(0q(0q(0j(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(B(B(0q(0q(0q(0k(B(B(0~(0~(0l(0q(0j(B(B(0q(0q(0j(B(BfV(? 46(47)(B  Pw:48(61) AC:-4 Exp:8 Wt:694/800(0~(B(B@(BG(B(0q(B(BfVޏ[(0~(B(B@(B(0~(B(B(0l(B(BfV<`(0~(B(B@(B(0~(B(BG(B(0~(B(BfV0 b(0~(B(B(0~(B(B@(B(0~(B(BfV1o (0q(0q(0k(B(B(0~(0~(0x(B(B(0q(0k(B(B(0~(B(B(0~(0m(B(B(0~(B(B@(B(0~(B(B(0~(0~(0~(B(B(0k(0~(0~(0x(B(B(0~(0~(0x(B(B(0~(0x(B(B(0q(0j(B(BfV((0l(B(B(0x(B(B(0q(B(B(0~(B(B(0~(B(B@(BG(B(0~(B(B(0x(B(B(0m(B(B(0~(B(B(0q(B(BfVֶ1The gnome throws a dart!)(BfVց )(B(0~(B(BfVBEfVmELYou are almost hit by a dart.)(B(0~(B(BfVM@(BfV(0q(0j(B(B(0m(B(B(0~(0~(0~(0~(B(B)(B@(B(0x(B(B(0x(B(B(0m(B(B1(BfV7 47(47)  Pw:48(61) AC:-4 Exp:8 Wt:694/800@(B(0~(B(B1(B fVYou kill the gnome! 47(47)  Pw:48(61) AC:-4 Exp:8 Wt:694/800%(B1(B fVq 0(0~(B(B@(BfVq ` Things that are here: a gnome corpse 6 darts--More--fV/fVt Z(0q(0k(B(B(0~(B(B%(B@(BfV$|(0q(B(B(0~(B(B(0~(B(B@(B 1(BfV]B(0l(B(B(0~(B(B@(BfVVx@(B(0~(B(B(0~(0~(0~(0x(B(B1(B fV 7(0~(B(B@(B(0~(B(B(0~(0~(0~(0~(0~(B(B(0q(0k(0~(0~(0~(0~(0~(0~(0~(0l(B(B(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0q(0j(B(B(0~(0~(B(B1(B fVف(0l(B(B(0~(B(B@(B(0~(B(B(0k(0~(0~(B(B(0q(0q(B(BfVC 47(47)  Pw:50(61) AC:-4 Exp:8 Wt:694/800(0~(B(B(0q(0k(B(B@(B(0v(B(B(0~(0~(0~(B(B1(B fV{ r(0~(B(B@(Bh(B(0m(B(B 1(BfVR (0~(B(B(0m(0j(B(B(0~(0l(B(B@(B(0~(0~(0~(0~(0~(0x(B(B(0q(0k(B(B(0m(B(BfVmR(0~(B(B(0~(B(B@(B fV(0~(B(B(0~(B(B@(B(0~(0~(B(B(0q(0k(0~(0~(B(B(0q(0q(0~(0~(B(B(0~(0~(0l(B(B(0~(0m(B(BfVT'The dwarf wields a dagger!fV fV}c1(BfVV 2(0~(B(Bh(BfV c(0q(0k(B(B(0~(B(B(0~(B(B(0~(B(B@(B(0x(B(B(0m(B(B1(B (0~(B(B(0~(0~(B(B(0~(0~(B(B(0~(0l(B(B(0x(B(BfV^6(0m(0k(B(B(0~(0x(B(B(0~(0~(0l(B(B(0w(B(B(0q(0q(0j(B(Bh(B(0~(0~(0~(0x(B(B(0~(0~(0~(B(B(0~(B(B@(B(0~(B(BfVYou kill the dwarf! 47(47)  Pw:50(61) AC:-4 Exp:8 Wt:694/800G(B%(B1(B fV2(0~(B(B(0q(B(B(0~(B(B(0~(B(B(0~(B(B@(B(0m(B(B(0~(B(B(0~(B(B(0~(B(B(0~(B(B(0~(0~(B(B(0~(0~(B(B(0~(0~(0~(B(B(0~(0l(0j(B(B(0q(0j(B(BfVa Things that are here: a dwarf corpse a dagger--More--fVo (0m(0k(B(B(0~(0~(0x(B(B 1(BfV(0q(0k(B(B(0j(0~(B(B(0~(B(BG(BG(B(0~(B(B%(B@(B 1(B(0~(B(B(0~(B(B(0~(B(B(0~(B(B(0~(0~(B(B(0~(0~(B(B(0~(0~(0~(B(B(0k(0~(0l(B(B(0q(0j(B(BfVrWThe gnome wields a crossbow!(0~(B(B1(B fVN#(0l(B(B@(B(0~(B(B1(B (0~(B(B(0~(0~(B(B(0~(B(B*(B(0~(0~(B(B(0k(0~(B(B(0m(0q(B(BfV# (0q(0q(B(B(0~(0~(B(B(0~(B(B@(B(0~(B(B(0~(B(B(0~(B(B(0~(B(B(0~(B(B(0x(B(B(0m(B(BfV7wYG(B(0~(B(B@(B(0~(B(B1(B (0~(B(B(0~(B(B(0~(B(B(0~(B(B(0~(0~(B(B(0~(0~(B(B(0~(0~(0l(B(B(0q(0q(B(BfVow;The dwarf wields 5 daggers!G(BfVf(0l(B(B(0~(B(B@(B (0~(B(B(0j(B(B(0~(B(B(0~(B(B(0~(B(B(0x(B(B(0m(B(BfV @(B(0~(B(B(0~(B(B(0~(B(B(0~(0~(B(B(0l(B(BfV 3You kill the dwarf![(BfVD  47(47)  Pw:50(61) AC:-4 Exp:8 Wt:694/800The gnome swings his crossbow.--More--fV_Your robe deflects the gnome's attack.(0~(B(BG(BfVq fVGr You kill the gnome! 47(47)  Pw:50(61) AC:-4 Exp:8 Wt:694/800)(BfV@(B(0~(B(B(0j(B(B(0~(B(B(0~(B(B(0q(0j(B(BfV hYou fall into a pit!You land on a set of sharp iron spikes!--More--fV[4 pts.]fV 43(47)(B  Pw:50(61) AC:-4 Exp:8 Wt:694/800There is a spiked pit here.--More--fVz Things that are here: a dwarvish cloak a pair of iron shoes 5 daggers a gnome corpse--More--fV p(0q(0k(B(B(0q(0q(0j(0~(0m(0k(B(B(0~(0~(0~(0~(0~(0x(0q(B(BG(B(0~(0~(0~(0l(0~(B(B@(B(0~(0~(0~(0x(B(B 44(47)(B  Pw:50(61) AC:-4 Exp:8 Wt:694/800fVrYou kill the gnome! 44(47)(B  Pw:50(61) AC:-4 Exp:8 Wt:694/800%(B1(BfV fVR 9You are still in a pit. 1(BfVt<1(B (0~(B(BfVk`You crawl to the edge of the pit.y(B(0~(B(BfVvu n(0l(0q(B(B(0x(0~(B(B@(B[(BfV{ You see here a gnome corpse. 45(47)(B  Pw:50(61) AC:-4 Exp:8 Wt:694/800y(B(0~(B(BfV@(B(0t(B(B%(B(0j(B(B1(B(0~(B(BfVG(0~(B(B@(By(BfV )You see here a gnome corpse.fV6%(B@(B(0~(B(B(0~(B(B1(B(0~(B(B(0~(B(B(0q(B(BfVc *(0~(B(B@(BfV>c f Things that are here: a crossbow 13 crossbow bolts--More--fV(0q(0k(0q(0q(0q(0j(0~(0m(0k(0~(0~(0~(0~(0~(0~(0x(B(B1(B(0~(B(BfV  Pick up what?  Weapons(B a - a crossbow b - 13 crossbow bolts(end) fV2 +fVH(0q(0k(0l(0q(0q(0q(0j(0~(0m(0k(0x(0~(0~(0~(0~(0~(0~(0x(0t(0q(B(B%(B(0~(0~(0~(0l(0j(0j(0~(B(B[(B(0~(0~(0~(0x(0~(0~(0~(B(B@(B(0~(0l(0j(B(BfV#Z - 13 crossbow bolts.fVv fVv .What do you want to ready? [- YZ or ?*] fVg fV /Z - 13 crossbow bolts (in quiver).fVE fVF2You don't have anything else to wear.fVc fVd .What do you want to wield? [- YZ or ?*] fV  Weapons(B Y - a crossbow named Hellfire Z - 13 crossbow bolts (in quiver)(end) fV/+(0q(0k(B(B(0l(0q(0q(0q(0j(0~(0m(0k(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0x(0~(0m(0q(0q(0k(B(B(0t(0q(B(B%(B(0~(0~(0~(0l(0j(B(BfVY - a crossbow named Hellfire (weapon in hands). 45(47)(B  Pw:50(61) AC:2 Exp:8 Wt:707/800(0~(B(B1(BfV-  46(47)(B  Pw:52(61) AC:2 Exp:8 Wt:707/800@(B)(B(0x(B(B(0~(B(B(0j(B(B1(BfV Z(0~(B(B@(B(0~(0~(B(B1(BfV$*(0~(B(B@(BfV%-A bear trap closes on your foot!fV 3(0~(B(B1(BfV &In what direction? [hykulnjb><] fVL)(BfVL'(0~(B(B)(BfVt'(0~(B(B)(BfV'(0~(B(B)(BfV 8G(B 1(B)(BfVD fVm&In what direction? [hykulnjb><] fVަ)(BfVAj'(0~(B(B)(BfV-(0~(B(BfV#.=You kill the gnome!(0~(B(BfV<. 46(47)(B  Pw:52(61) AC:2 Exp:8 Wt:705/800A crossbow bolt explodes in a ball of fire!fVW.z/(B(0x(B(B(0x(B(B(0s(B(B/(BfVo.&0(BfV#(BfVx@(BfV#(BfVf0(BfV-#(BfV*(BfVm0(BfVz{ #(BfV> @(BfV #(BfVx 0(BfVp #(BfVT *(BfV0(BfVp#(BfV=k@(BfV.#(BfV0(BfV#(BfVy|*(BfV=@r(0~(B(By(B(0~(B(B )(B(0~(B(BfV fV.1You are empty handed.--More--fVY - a crossbow named Hellfire (alternate weapon; not wielded). 46(47)(B  Pw:52(61) AC:-4 Exp:8 Wt:705/800(0~(B(By(B)(BfVx fV5y~You are caught in a bear trap. 47(47)  Pw:52(61) AC:-4 Exp:8 Wt:705/800fV?(0~(B(By(BfV! '1(B)(BfV֙  y(BfVI1(B(0~(B(B)(BfV:(0~(B(B1(BfVV:1(B(0~(B(BfVC1(B fV*9y(B(0~(B(BfV{The yellow light explodes!You are blinded by a blast of light! 47(47)  Pw:52(61) AC:-4 Exp:8 Wt:705/800 Blind@(B(0~(B(BfVm fVn<You are caught in a bear trap.@(BfV  47(47)  Pw:53(61) AC:-4 Exp:8 Wt:705/800 Blind^(B(0~(B(B(0~(B(B(0~(B(B@(BfV MYou try to feel what is lying here on the floor.--More--fV =You feel here a crossbow bolt.@(BfV @(BfVն Z - a crossbow bolt (in quiver).@(BYou feel tough!3  47(47)  Pw:53(61) AC:-4 Exp:8 Wt:706/825 Blind--More--fVaHYou must be leading a healthy life-style.@(BfV<@(B(0~(B(BfV5 1@(B(0~(B(BfV 1@(B(0~(B(BfVE# fVe* untrapfVg fVh&In what direction? [hykulnjb><] fVfVCWhoops...@(B(0~(B(BfV"BA bear trap closes on your foot!@(BfV fV <You are caught in a bear trap.@(BfV 47(47)  Pw:55(61) AC:-4 Exp:8 Wt:706/825 Blind^(B(0~(B(B(0~(B(B(0~(B(B@(BfVg@(BfVw  47(47)  Pw:56(61) AC:-4 Exp:8 Wt:706/825 Blind@(B(0~(B(BfV=I@(B(0~(B(BfVLYour cloak of invisibility blocks its attack.@(BfV fV /You assume a martial arts stance.fV8 .You hit it.@(BfV#fV"$You kill it! 47(47)  Pw:56(61) AC:-4 Exp:8 Wt:706/825 Blind(0~(B(B@(BfVCI@(B(0~(B(BfV(It misses.@(BfV fVYou kill it! 47(47)  Pw:56(61) AC:-4 Exp:8 Wt:706/825 Blind(0~(B(B@(BfV ;@(B(0~(B(BfV LYou try to feel what is lying here on the floor.--More--fV<You feel here a maggot corpse.@(BfVȾ fV# fVk untrapfV4N fVqN&In what direction? [hykulnjb><] fVy fV (Whoops...%@(BfV BA bear trap closes on your foot!@(BfV fVU<You are caught in a bear trap.@(BfV@(BfV @(BIfVP It bites!fVc [3 pts.] 44(47)(B  Pw:56(61) AC:-4 Exp:8 Wt:706/825 Blind@(BfV fV You kill it! 44(47)(B  Pw:56(61) AC:-4 Exp:8 Wt:706/825 Blind  45(47)(B  Pw:56(61) AC:-4 Exp:8 Wt:706/825 Blind@(B(0~(B(BfV=  fVn <You are caught in a bear trap.@(BfVI 46(47)(B  Pw:56(61) AC:-4 Exp:8 Wt:706/825 Blind@(BfVzVWait! There's something there you can't see!@(BIfV fVKYou kill it! 47(47)  Pw:56(61) AC:-4 Exp:8 Wt:706/825 Blind@(B(0~(B(BfV1^(B@(BfV>You try to feel what is lying here on the floor.--More--fVC r Things that you feel here: a food ration a maggot corpse--More--fV% (0q(0k(B(B(0l(0q(0q(0q(0j(0~(0m(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B 47(47)  Pw:58(61) AC:-4 Exp:8 Wt:706/825 Blind@(BfVV  Pick up what?  Comestibles(B a - a food ration b - a maggot corpse(end) fV +fV /(0q(0k(0q(0q(0j(0~(0m(0k(0~(0~(0~(0~(0~(0x(B(B%(B(0~(0~(0~(0l(0j(B(B[(B(0~(0~(0~(0x(0~(B(B)(B(0~(0l(0j(B(B@(BfV 0q - a food ration.@(BfVT# fVWt untrapfVN fVu &In what direction? [hykulnjb><] fVp!fV!DThat bear trap is difficult to disarm.@(BfV# fV untrapfV<] fVcnfVnDThat bear trap is difficult to disarm.@(BfVd# fV untrapfV fV)&In what direction? [hykulnjb><] fV fVH7You disarm the bear trap.@(BfV8@(B%(BfV,LYou try to feel what is lying here on the floor.--More--fV &You feel here a beartrap.fV !AYour shrieker corpse rots away.@(BfV51((B@(BfVgLYou try to feel what is lying here on the floor.--More--fVV2You feel here a maggot corpse.IfVRVIt bites!fVbV[3 pts.] 44(47)(B  Pw:58(61) AC:-4 Exp:8 Wt:626/825 Blind  45(47)(B  Pw:58(61) AC:-4 Exp:8 Wt:626/825 Blind@(BfV( fV You kill it! 45(47)(B  Pw:58(61) AC:-4 Exp:8 Wt:626/825 Blind@(B(0~(B(BfV}6%(B@(BfV}MYou try to feel what is lying here on the floor.--More--fVr=You feel here a maggot corpse.@(BfV?fVD?.What do you want to wield? [- YZ or ?*] fVfV:s - 5 food rations (wielded). 45(47)(B  Pw:58(61) AC:2 Exp:8 Wt:626/825 Blind@(BfV6L@(BfVL3e - a maggot corpse.@(BfVEWhat do you want to drop? [$a-yBCE-HJKVYZ or ?*] fV6fVd8You drop a maggot corpse.@(BfVyn Weapons(B  Y - a crossbow named Hellfire (alternate weapon; not wielded)  Z - 12 crossbow bolts (in quiver)  Armor(B  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  g - a +0 pair of mud boots (being worn)  m - a -2 elven leather helm (being worn)  K - a +2 cloak of invisibility (being worn)  Comestibles(B  d - a BRAIN  l - a lembas wafer  p - 3 uncursed food rations  q - 4 food rations  s - 5 food rations (wielded)  y - an egg  G - a tripe ration  J - an egg  Scrolls(B  f - 2 scrolls of identify  t - a scroll labeled READ ME  v - a scroll labeled 4OFAE OF9 SCC9  H - a scroll labeled 4OFAE OF9 SCC9 (1 of 2)fV{a Spellbooks(B  c - a blessed spellbook of healing (0:4)  Potions(B  u - a potion called juice  x - a potion of paralysis  B - a potion called juice  C - a milky potion  E - a cyan potion  F - a puce potion  Rings(B  j - a silver ring  r - an engagement ring  V - a steel ring  Tools(B  h - a stethoscope  Gems(B  i - a white gem  k - a black gem  n - a white gem  o - 3 red gems  w - a yellowish brown gem (2 of 2)fV<`Confensues the Initiate St:18 Dx:13 Co:13 In:11 Wi:12 Ch:9 Chaotic Dlvl:6 $:939 HP: Dlvl:6 $:939 HP:45(47)(B Dlvl:6 $:939 HP:45(47) Pw:58(61) AC:2 Exp:8 Wt:626/825 Blind(0q(0k(B(B(0l(0q(0q(0q(0j(0~(0m(0k(B(B(0l(0q(0q(0k(B(B(0l(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0x(B(B(0l(0q(0q(0j(0~(0m(0q(0q(0k(B(B(0t(0q(B(B%(B(0~(0~(0~(0l(0j(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(0~(0~(0m(0q(0q(0j(0~(0~(0~(0~(0~(0~(0~(0m(0q(0w(0q(0k(0l(0q(0q(0j(0~(B(B[(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(0~fV`(0m(0j(0~(0~(0~(0~(0~(B(B)(B(0~(0l(0j(B(B(0x(0~(0~(0~(0q(0q(0q(0~(0~(0~(0~(0~(0l(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0l(0q(0v(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B%(B((B(0x(B(B(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0m(0k(B(B(0x(0~(0~(0~(0l(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0k(0~(0~(B(B%(B(0~(0~(0~(0~(0l(0q(0k(B(B%(B(0m(B(B (0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0k(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B@(B (0x(0~(0~(0~(0~(0~(0~(B(B<(B(0~(B(B)(B(0~(B(B%(B(0~(0x(B(BfV`[C(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0l(0j(B(B(0x(0~(0~(0x(B(B(0m(0q(0k(0~(0~(0~(0~(0q(0j(B(B(0j(0~(0~(0~(B(B (0x(0~(0~(0~(0~(0l(0q(0q(0q(0k(0~(0m(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0x(B(B(0m(0q(0q(0~(0~(0~(0~(B(B(0~(0~(0l(B(B (0x(0~(0~(0~(0l(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0l(0j(B(B(0m(0q(0q(0j(B(B(0~(0~(0~(0~(0l(B(B(0q(0q(0j(B(B (0m(0q(0q(0q(B(B(0m(0q(0k(0~(0m(0q(0u(0~(0l(0k(0~(0~(0~(0~(0~(0l(0j(B(B(0~(0~(0~(0~(0~(0m(B(B(0x(0~(0~(0~(0x(0~(0m(0n(0k(0~(0~(0~(0~(0m(B(B(0j(0~(0~(0~(0~(0fV a~(0~(B(B(0m(0w(0q(B(B)(B(0x(0~(B(B%(B(0x(0m(0k(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0j(0~(0~(0~(0~(0~(0m(0k(0m(0q(0k(0~(0l(0j(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0j(B(B(0~(0~(0~(0~(B(B*(B(0~(0~(0~(0~(0~(0l(B(B(0m(0k(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0l(0j(B(B(0x(0~(0~(0l(0m(0k(0~(0~(0~(0~(0~(0l(0j(B(B(0m(0q(0q(0k(0~(0l(0j(B(B(0m(0q(0q(B(B(0m(0q(0k(0~(0l(0q(0j(B(B(0m(0q(0j(B(B(0q(0j(B(BfVh Weapons(B  Y - a crossbow named Hellfire (alternate weapon; not wielded)  Z - 12 crossbow bolts (in quiver)  Armor(B  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  g - a +0 pair of mud boots (being worn)  m - a -2 elven leather helm (being worn)  K - a +2 cloak of invisibility (being worn)  Comestibles(B  d - a BRAIN  l - a lembas wafer  p - 3 uncursed food rations  q - 4 food rations  s - 5 food rations (wielded)  y - an egg  G - a tripe ration  J - an egg  Scrolls(B  f - 2 scrolls of identify  t - a scroll labeled READ ME  v - a scroll labeled 4OFAE OF9 SCC9  H - a scroll labeled 4OFAE OF9 SCC9 (1 of 2)gV[%a Spellbooks(B  c - a blessed spellbook of healing (0:4)  Potions(B  u - a potion called juice  x - a potion of paralysis  B - a potion called juice  C - a milky potion  E - a cyan potion  F - a puce potion  Rings(B  j - a silver ring  r - an engagement ring  V - a steel ring  Tools(B  h - a stethoscope  Gems(B  i - a white gem  k - a black gem  n - a white gem  o - 3 red gems  w - a yellowish brown gem (2 of 2)gVConfensues the Initiate St:18 Dx:13 Co:13 In:11 Wi:12 Ch:9 Chaotic Dlvl:6 $:939 HP: Dlvl:6 $:939 HP:45(47)(B Dlvl:6 $:939 HP:45(47) Pw:58(61) AC:2 Exp:8 Wt:626/825 Blind(0q(0k(B(B(0l(0q(0q(0q(0j(0~(0m(0k(B(B(0l(0q(0q(0k(B(B(0l(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0x(B(B(0l(0q(0q(0j(0~(0m(0q(0q(0k(B(B(0t(0q(B(B%(B(0~(0~(0~(0l(0j(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(0~(0~(0m(0q(0q(0j(0~(0~(0~(0~(0~(0~(0~(0m(0q(0w(0q(0k(0l(0q(0q(0j(0~(B(B[(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(0~gV(0m(0j(0~(0~(0~(0~(0~(B(B)(B(0~(0l(0j(B(B(0x(0~(0~(0~(0q(0q(0q(0~(0~(0~(0~(0~(0l(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0l(0q(0v(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B%(B((B(0x(B(B(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0m(0k(B(B(0x(0~(0~(0~(0l(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0k(0~(0~(B(B%(B(0~(0~(0~(0~(0l(0q(0k(B(B%(B(0m(B(B (0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0k(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B@(B (0x(0~(0~(0~(0~(0~(0~(B(B<(B(0~(B(B)(B(0~(B(B%(B(0~(0x(B(BgV[C(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0l(0j(B(B(0x(0~(0~(0x(B(B(0m(0q(0k(0~(0~(0~(0~(0q(0j(B(B(0j(0~(0~(0~(B(B (0x(0~(0~(0~(0~(0l(0q(0q(0q(0k(0~(0m(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0x(B(B(0m(0q(0q(0~(0~(0~(0~(B(B(0~(0~(0l(B(B (0x(0~(0~(0~(0l(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0l(0j(B(B(0m(0q(0q(0j(B(B(0~(0~(0~(0~(0l(B(B(0q(0q(0j(B(B (0m(0q(0q(0q(B(B(0m(0q(0k(0~(0m(0q(0u(0~(0l(0k(0~(0~(0~(0~(0~(0l(0j(B(B(0~(0~(0~(0~(0~(0m(B(B(0x(0~(0~(0~(0x(0~(0m(0n(0k(0~(0~(0~(0~(0m(B(B(0j(0~(0~(0~(0~(0gV6~(0~(B(B(0m(0w(0q(B(B)(B(0x(0~(B(B%(B(0x(0m(0k(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0l(0j(0~(0~(0~(0~(0~(0m(0k(0m(0q(0k(0~(0l(0j(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0j(B(B(0~(0~(0~(0~(B(B*(B(0~(0~(0~(0~(0~(0l(B(B(0m(0k(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0l(0j(B(B(0x(0~(0~(0l(0m(0k(0~(0~(0~(0~(0~(0l(0j(B(B(0m(0q(0q(0k(0~(0l(0j(B(B(0m(0q(0q(B(B(0m(0q(0k(0~(0l(0q(0j(B(B(0m(0q(0j(B(B(0q(0j(B(BgVG+  46(47)(B  Pw:58(61) AC:2 Exp:8 Wt:626/825 Blind%(B@(BgVj:What do you want to drop? [$a-df-yBCE-HJKVYZ or ?*] gVgV)You don't have that object.--More--gVgV:What do you want to drop? [$a-df-yBCE-HJKVYZ or ?*] gVY gVZ You drop 5 food rations. 46(47)(B  Pw:58(61) AC:-4 Exp:8 Wt:526/825 Blind@(BgV@(BgV2q - 5 food rations.@(BgV<@(B(0~(B(BgVVy N(0j(B(B @(B (0l(B(BgV @(BgV ` (0l(B(B @(B(0x(B(B(0j(B(BgVL@(BgVpQ } 47(47)  Pw:58(61) AC:-4 Exp:8 Wt:626/825 Blind@(B gV` =(0x(B(B @(B  gV @(B  gVq B(0n(0q(0j(B(B@(B   gV @(B gVB  @(B  (0k(B(B gV;!@(B  gV"E(0l(0q(0q(B(B@(B   gV @(B gVb(0k(B(B @(B(0x(B(B (0m(B(B gV̷ @(B gV @(B gV,  @(B gVy 47(47)  Pw:59(61) AC:-4 Exp:8 Wt:626/825 Blind @(BgV[E @(B (0m(0q(0k(B(BgV@(BgVp@(BgV  @(B gV; @(BgV/ @(BgVc (0x(B(B@(B(0m(B(B(0x(B(B gVO @(B gVـ >(0q(0k(B(B @(B gVR @(BgV7 @(BgV* X (0q(B(B @(B (0q(0k(B(B gVp @(BgV~ c (0x(B(B@(B(0m(B(B(0x(B(B gV @(BgV X (0q(B(B @(B (0q(0k(B(B gVj @(BgV R (0x(B(B@(B (0j(B(B gV ?  @(BgV$    gVrYou can see again. 47(47)  Pw:59(61) AC:-4 Exp:8 Wt:626/825(0~(0l(B(B(0~(0x(B(B(0~(0~(B(B(0~(0x(B(B(0~(0~(0~(0m(0q(0q(0k(B(B(0~(B(B@(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0l(0q(0j(B(B(0m(0k(0~(0~(0~(0~(0~(0x(B(B(0m(0k(0~(0~(0~(0l(0j(B(B(0m(0q(0q(0q(0j(B(BgV~(0l(0q(B(B(0x(0~(B(B(0x(B(B(0x(B(B(0~(B(B@(B(0~(B(BgVp1@(B(0~(B(BgVwV1@(B(0~(B(BgVMc(0x(B(B(0~(0x(B(B(0~(B(B(0j(0~(0l(B(B(0~(0~(B(B@(B(0~(B(BgVFr(B%(B@(B(gV<#You kill the wererat!(gVBut wait...(gVThe wererat shudders! 47(47)  Pw:61(61) AC:-4 Exp:8 Wt:626/825(0~(B(B?(B*gV<@(B(0~(B(B*gV Things that are here: a scroll of identify a lichen corpse a maggot corpse--More--*gVn(0q(0k(B(B(0l(0q(0l(0q(0k(0q(0q(0q(0j(0~(0m(0k(B(B(0l(0j(0~(0x(0~(0m(0k(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0j(0~(0~(0~(0~(0~(0x(0q(B(B%(B(0~(0~(0~(0l(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0l(0j(B(B+gVQ Pick up what?  Comestibles(B a - a lichen corpse b - a maggot corpse Scrolls(B c - a scroll of identify(end) -gV+-gV|(0q(0k(B(B(0l(0q(0l(0q(0k(B(B(0l(0q(0q(0q(0j(0~(0m(0k(B(B(0l(0j(0~(0x(0~(0m(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0j(0~(0~(0~(0~(0~(0x(B(B(0t(0q(B(B%(B(0~(0~(0~(0l(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0l(0j(0l(0q(0q(0j(0~(B(B[(B(0~(0~(0~(0x(B(B(0l(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0x(0j(0~(0~(0~(0~(0~(B(B)(B(0~(0l(0n(0q(0j(0~(0~(0x(B(B(0m(0q(0q(0k(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(B(B%(B((B(0x(0x(0~(0~(0~(0~(0m(0q(0k(B(B(0m(0k(0~(0~(0x(0~(0~(0~(0~(0l(0q(0k(B(B%(B(0m(0j(0~(0l(0k(0~(0-gV }I~(0~(0x(B(B(0l(0q(0j(0~(0l(0j(B(B-gV>}:f - a scroll of identify.r(B.gV]r(B((B%(B@(B/gV[r(B(0~(B(B@(B(0~(B(B/gVm 1@(B(0~(B(B/gVm *You see here a maggot corpse.0gV9@(B%(B0gV9You see here a maggot corpse.--More--1gV7Your robe deflects the rabid rat's attack.2gVq 2gVdThe rabid rat staggers from your powerful strike!r(B)(B3gV& 8@(B%(B3gV& LYou see here a crossbow.(0~(B(Br(B4gV> 4gV>You kill the rabid rat! 47(47)  Pw:61(61) AC:-4 Exp:8 Wt:631/825(0~(B(B5gV}1)(B@(B6gV,l%@(B(0~(B(B6gVJd(0~(B(B@(B(0~(B(B(0k(B(B6gV +(0~(B(B@(B7gVxV(0~(B(B@(B(0k(B(B7gV (0~(B(B(0v(0q(B(B@(B(0~(B(B(0~(B(B8gV(0l(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0v(B(B(0~(B(B(0x(0~(B(B*(B(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(B(B@(B(0j(B(B(0l(0q(0q(0q(0q(B(B(0l(0q(B(B(0m(B(B(0~(B(B8gVf(0~(B(B@(B(0j(B(B(0x(B(B:gV1(0~(B(B(0k(B(B@(B(0~(B(B(0~(0~(B(B(0~(0~(B(B(0l(B(B(0l(B(B:gV/ C(0l(B(B(0~(B(B(0k(B(B@(B(0~(0~(0~(B(B(0~(0l(B(B(0x(0~(0~(0~(0~(0~(B(B(0q(0j(B(B(0m(0k(0~(0~(B(B(0m(0q(0k(B(B:gVny (0l(0q(0j(B(B(0j(0~(0~(B(B(0m(B(B(0~(B(B(0q(B(B@(B;gV(0~(0~(0~(0~(B(B(0~(B*(0x(B(B(0x(B(B(0~(B(B@(B;gV1You see here a yellowish brown gem.;gV[M(0x(B(B*(B@(B (0q(0q(0k(B(B(0j(0~(0~(B(B(0~(B(B(0~(B(B@(B>gVԵC(0w(B(B(0~(B(B@(B>gV}1(B(0l(B(B@(B(0~(B(B(0j(B(B>gVt /There is nothing here to pick up.?gVkb1(0~(B(B@(B?gVb$You see here 10 rocks.?gV?gV@s - 10 rocks.(0~(B(B1(BjgVN jgV :What do you want to drop? [$a-df-yBCE-HJKVYZ or ?*] jgV]PjgVPJYou drop 10 rocks.1(B%(BkgVz X(0~(B(B1(B@(B*(BlgV8+(0~(B(B@(BlgV~X(0~(B(B1(B@(B(0~(B(BlgV Y(0~(B(B1(B@(B(0~(B(BlgVr %@(B(0~(B(BmgVE]@(B(0~(B(B@(B(0~(B(BmgV](0~(B(B@(B@(B(0~(B(BmgV^(0~(B(B@(B@(B(0~(B(BmgV @G(B@(B(0~(B(BmgV+Z1(B(0~(B(B@(B(0~(B(BngVK(0~(B(B@(BG(B(0~(B(B@(B(0~(B(B(0v(B(BngV8(0~(B(B@(B(0w(B(B(0~(0~(B(B@(B(0~(B(B(0j(B(BngVJ U(0~(B(B1(B(0~(0~(B(B1(B(0~(0~(0~(B(BG(B(0~(B(B(0~(B(B@(B(0~(B(B((B(0~(B(B(0q(B(B(0m(0q(B(BogV(0l(0q(B(B(0~(B(B(0~(B(B(0~(B(B1(B1(B (0x(B(B@(B(0~(B(BogV(0k(B(B(0~(B(B 1(B1(B(0~(B(B@(B(0~(B(BogV3 (0~(B(B1(B 1(B@(B(0~(B(B(0j(B(BogVX(0~(B(B1(B(0l(B(B@(B ?(B(0~(0~(0~(B(B(0~(B(BG(B@(BpgVL G1(B(0~(B(B@(BpgVx +You see here a can of grease.qgVA4qgVw4Pz - a can of grease.(0~(B(B1(BrgVO1(B @(B(0~(B(B(0~(B(BG(B@(B(0~(B(BrgV  1(B@(B(0~(B(B@(B(0~(B(B(0j(B(BsgVYou kill the gnome! 47(47)  Pw:61(61) AC:-4 Exp:8 Wt:647/825 1(B@(B(0~(B(B(0~(B(BsgV>% y1(B @(B(0~(B(B@(B(0~(B(BsgVK1(B@(B(0~(B(BtgV G3@(B(0~(B(BtgVGsYou see here a scroll of identify. 1(B1(B(0~(B(BvgVvgVMf - a scroll of identify.1(B(0~(B(BvgV1(B @(B(0~(B(B@(B(0~(B(BvgVX#(0~(B(B@(BwgVF SThe Green-elf wields a runed broadsword! 1(BxgVGW (0~(B(B1(B@(BygV*You just miss the Green-elf.ygVբ--More--zgV`8The Green-elf swings her runed broadsword.zgV[`4The Green-elf hits!--More--{gV=[10 pts.] 37(47)(B  Pw:61(61) AC:-4 Exp:8 Wt:652/8251(B {gVP {gV oYou hit the Green-elf!The Green-elf swings her runed broadsword.--More--|gVtMYour robe deflects the Green-elf's attack.1(B |gVF|gV(GFThe Green-elf's elven mithril-coat deflects your attack.}gV }gV You kill the Green-elf! 37(47)(B  Pw:61(61) AC:-4 Exp:8 Wt:652/825[(B~gV1(0~(B(B@(B~gV Things that are here: an elven mithril-coat a runed dagger a runed broadsword an elven shield--More--gVRm:(0q(0k(B(B(0l(0q(0l(0q(0k(0q(0q(0q(0j(0~(0m(0k(B(B(0l(0j(0~(0x(0~(0m(0k(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0j(0~(0~(0~(0~(0~(0x(0q(B(B%(B(0~(0~(0~(0l(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0l(0j(0~(B(B[(B(0~(0~(0~(0x(B(B(0l(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B 1(BgV 2 38(47)(B  Pw:61(61) AC:-4 Exp:8 Wt:652/825@(B[(B 1(BgV A@(B(0~(B(B gV 1@(B(0~(B(BgV3@(B(0~(B(BgV?@(B(0~(B(B1(BgV%@(B(0~(B(BgV H@(B(0~(B(B1(B gV@(B(0~(B(B(0~(B(B(0~(0~(B(B(0l(0w(B(BgVbYou see here a black gem. 39(47)(B  Pw:61(61) AC:-4 Exp:8 Wt:652/825gV' gV^ ;A - a black gem.1(B gVA(0~(B(B@(B(0~(B(BG(B(0t(B(B(0j(0~(B(B(0~(B(B(0l(B(BgVYou kill the gnomish wizard! 39(47)(B  Pw:61(61) AC:-4 Exp:8 Wt:653/825%(BgVۦ(0l(0q(B(B(0~(B(B(0x(B(B@(B(0~(B(B(0q(B(BgV3You see here a gnomish wizard corpse.gV %(B@(B(0~(B(B(0x(B(B(0j(0~(B(B(0j(B(B(0~(B(B(0~(B(B>(B(0q(0q(B(BgV, 40(47)(B  Pw:61(61) AC:-4 Exp:8 Wt:653/825(0l(0q(B(B(0~(B(B(0x(B(B@(B(0~(B(B(0x(B(B(0l(B(B(0m(B(BgV ~(0~(B(B@(B(0~(B(B(0x(B(B(0j(B(BgVZ}(0l(0q(B(B(0~(B(B(0x(B(B@(B(0j(B(BgV +(0~(B(B@(BgVD (0l(0q(0q(B(B(0x(B(B@(B(0~(B(B(0x(0~(0~(B(B1(BgVv Confensues the Initiate St:18 Dx:13 Co:13 In:11 Wi:12 Ch:9 Chaotic Dlvl:7 $:939 HP: Dlvl:7 $:939 HP:40(47)(B Dlvl:7 $:939 HP:40(47) Pw:61(61) AC:-4 Exp:8 Wt:653/825gVngV)K<(B@(B(0m(0k(0~(B(BgVFr(0~(B(B(0~(B(B@(B(0~(B(B(0~(B(BgV  41(47)(B  Pw:61(61) AC:-4 Exp:8 Wt:653/825(0m(B(B  (0~(B(B@(B(0~(B(B(0x(B(B1(B gVl (0q(B(B (0~(B(B@(B(0~(B(B (0~(B(B 1(BgV | (0k(B(B (0~(B(B@(B(0m(B(B (0~(B(BgVI$v (0~(B(B(0q(B(B@(B(0~(B(B(0q(0~(0~(B(BgVc  (0~(B(B(0~(B(B@(B(0~(B(BG(B(0~(0~(B(BgVGYou hear a door open.The gnome lord hits!gVw[3 pts.] 38(47)(B  Pw:61(61) AC:-4 Exp:8 Wt:653/825gVS gVS $You hit the gnome lord!gVdu(0~(B(B (0~(B(B@(B(0~(B(B(0q(B(BgV$You hear crashing rock.gVy(0~(B(B (0~(B(B@(B(0~(B(B(0q(B(BgV  41(47)(B  Pw:61(61) AC:-4 Exp:8 Wt:653/825(0q(0q(0q(B(B @(B(0~(B(B (0~(B(B(0~(B(BgVx (0~(B(B(0~(B(B @(B(0l(B(B(0q(0j(B(BgVE (0q(0q(B(B @(B(0~(B(B (0~(B(B(0k(B(BgV8|(0q(B(B (0~(B(B@(B(0~(B(B (0~(B(BgV[\ x (0~(B(B(0m(B(B@(B(0~(B(B(0x(0~(0~(B(BgV\ $You hear crashing rock.gVK6 gVp, (0~(B(B(0x(B(B@(B(0x(B(B(0q(0q(0j(B(BgV  42(47)(B  Pw:61(61) AC:-4 Exp:8 Wt:653/825@(B(0~(B(B(0m(B(BgVDQ(0~(0~(B(B@(B(0~(B(BgVS(0~(B(B@(B(0~(B(B  gV ](0~(B(B@(B(0~(B(B (0~(B(B gV $You hear crashing rock.gV^(0~(B(B@(B(0~(B(B (0~(B(BgVP5The dungeon acoustics noticeably change.gV4=^(0~(B(B@(B(0~(B(B (0~(B(BgVL Z(0~(B(B(0~(B(B (0~(B(B@(B gV 43(47)(B  Pw:61(61) AC:-4 Exp:8 Wt:653/825 (0~(B(B@(B(0~(B(B gV F (0~(B(B@(B(0~(B(B gVe$You hear crashing rock.gV># M (0~(B(B@(B(0~(B(B gV3k :(0~(B(B@(B(0~(B(B gV S(0~(B(B@(B(0~(B(B (0~(B(BgV K(0~(B(B @(B(0~(0~(B(BgV+[ (0~(B(B@(B(0~(0~(0~(B(BgV9  44(47)(B  Pw:61(61) AC:-4 Exp:8 Wt:653/825  (0~(B(B(0q(B(B @(B(0~(B(B(0~(0~(0~(B(BgV>~ (0q(B(B (0~(B(B@(B(0~(B(B (0~(B(BgV|(0k(B(B (0~(B(B@(B(0x(B(B (0x(B(BgV8O(0~(B(B@(B(0~(0~(0x(B(BgVT] (0~(B(B@(B(0~(0~(0x(B(BgV4^ (0~(B(B@(B(0k(0~(0~(B(BgVE_ (0~(B(B@(B(0x(0~(0~(B(BgV- 45(47)(B  Pw:61(61) AC:-4 Exp:8 Wt:653/825 (0~(B(B(0~(B(B@(B(0~(B(B(0q(0q(0k(B(B1(BgVI(0~(B(BG(B @(B@(B(0~(B(B (0~(B(B(0~(B(B gV You kill the gnome! 45(47)(B  Pw:61(61) AC:-4 Exp:8 Wt:653/825@(0~(B(B(0~(B(B1(BgV@(0~(0~(B(B(0~(B(B@(B(0~(B(B (0~(B(B(0~(B(B gVzY+Really attack the watchman? [yn] (n) gV ngV  (0~(B(B(0~(B(B @(B(0~(B(B(0~(0~(0~(B(BgV   (0~(B(B(0q(B(B @(B(0~(B(B(0~(0~(0~(B(B1(B gV (0~(0~(0~(B(B(0~(B(B@(B(0~(B(B(0~(B(B   1(BgV%You hear crashing rock.gV 46(47)(B  Pw:61(61) AC:-4 Exp:8 Wt:653/825 (0~(B(B@(B(0~(0~(0~(B(BgV` (0~(B(B@(B(0~(0~(0~(B(BgVT  (0~(B(B@(B(0~(0~(0q(B(B1(B gV:N (0~(B(B@(B(0~(B(B(0~(0~(0~(B(B(0~(B(B{(B(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(B(B 1(B(0~(0~(0l(0q(B(BgV,(0m(0q(0j(0~(B(B (0~(0~(0~(0~(0~(0~(0~(B(B(0x(B(B(0~(B(B(0~(0~(0~(0~(0~(0~(B(B(0~(B(B@(B (0~(0~(B(B(0l(0q(0q(B(BgV9(0~(B(B(0~(B(B (0~(B(B@(B(0~(B(B (0~(B(B(0~(B(B(0~(0~(B(B(0q(B(BgV, 47(47)  Pw:61(61) AC:-4 Exp:8 Wt:653/825 @(B(0~(B(B  1(BgVL9 A@(B(0~(B(B  1(BgV& A @(B(0~(B(B  gV8G@(B(0~(B(B1(B gVEZ+(B@(B(0~(B(B1(B gV F@(B(0~(B(B 1(BgVh %@(B(0~(B(BgVr (0~(B(B(0~(B(B@(B(0~(B(B(0~(B(B1(B gV|(0j(B(B(0~(B(B@(B(0~(B(B(0~(B(B 1(BgV|(0l(0j(0~(B(B@(B(0~(B(B 1(B gV[$You hear crashing rock.gV gV(0l(B(B(0k(B(B@(B(0~(B(B  1(BgV&In what direction? [hykulnjb><] gVJ gV$K The door opens.(0q(0q(0q(B(B!(B%%(B@(B(0a(B(BgV(0l(0q(B(B(0k(B(B(0x(B(B%(B(0x(B(B(0~(0~(B(B(0~(0x(B(B(0w(B(B@(B(0w(B(B(0~(B(B gV?,Bojolali senses your presence.gVS"Invisible customers are not welcome!"1(B gV--More--gV6The dungeon acoustics noticeably change.gVm(0a(B(B@(B(0~(B(B1(B gVPj(0~(B(B(0~(B(B@(B(0~(0~(B(BgV!F  (0l(B(B(0~(B(B+(B@(B(0j(0~(0~(B(B  1(BgVg&In what direction? [hykulnjb><] gVUgVJ9The door resists!1(B gV gV;&In what direction? [hykulnjb><] gVgV<(QThe door opens.(0a(B(B 1(BgV(0~(0t(B(B (0~(B(B@(B(0~(B(B (0q(B(B 1(B gVPsy(0~(B(B(0~(B(B@(B(0a(B(B (0q(B(B gV (0x(B(B(0x(B(B@(B(0~(B(B(0m(B(B1(B gV~l(0l(0q(0q(B(B@(B(0~(B(B 1(BgVq D(0~(B(B@(B 1(BgV=|  (0~(B(B@(B(0~(B(B(0~(B(B 1(BgV7w (0~(B(B (0a(B(B@(B(0~(B(B(0~(B(BgVs (0~(B(B@(B(0~(0~(0~(B(B1(B gVo6You hear a door open.1(B gV^! (0~(B(B@(B(0q(0q(0k(B(B1(B gV _ (0~(B(B@(B(0~(B(B (0q(B(BgVv (0~(B(B@(B(0~(B(B (0q(B(B1(B gV7(0v(B(B(0~(B(B@(B(0~(B(B +(B 1(BgV(0l(B(B(0x(B(B@(B(0~(B(B (0m(B(B1(B gV&In what direction? [hykulnjb><] gVgVܶ!This door is locked.gV9a gVma&In what direction? [hykulnjb><] gV/gVh!This door is locked.gV$" gV["&In what direction? [hykulnjb><] gV+gVmIAs you kick the door, it crashes open!(0~(B(BgV (0~(B(B(0t(B(B@(B(0x(0~(0~(B(B 1(BgV>Qg (0~(B(B@(B(0x(0~(B(BG(BgVQ8The air crackles around the gnomish wizard.gVR--More--gVq;The gnomish wizard points at you, then curses.gV( gV)7You hit the gnomish wizard!--More--gVtHThe gnomish wizard drinks a sky blue potion!--More--gV`8The gnomish wizard looks completely healed.gVGK gVK (You hit the gnomish wizard!gV!g gVgYou kill the gnomish wizard! 47(47)  Pw:61(61) AC:-4 Exp:8 Wt:653/825(0~(B(BgV#/(0~(B(B(0~(B(B@(B(0~(B(B(0q(0q(0q(B(BgV (0w(B(B  @(B(0x(B(B  (0~(B(B(0x(B(BgVÈ R(0~(B(B@(B(0~(B(B(0~(B(BgVa(0~(0~(B(B@(B(0~(B(B  gVQ@(B(0~(B(B(0~(B(B gV l 8 (0~(B(B@(B(0~(B(BgV-Y(0~(B(B (0~(B(B@(B(0~(B(BgV&}Y(0~(B(B (0~(B(B@(B(0~(B(BgVC@(B (0~(B(B@(BgV#d Y  (0~(B(B@(B(0m(0k(B(BgV ^ (0~(B(B@(B(0m(0q(0q(B(BgVSA(0~(B(B@(B(0j(B(BgVT^ O(0~(B(B@(B(0~(B(BgV^ %You hear crashing rock.gV:1(0~(B(B@(BgVeiU(0~(B(B@(B1(B(0q(B(BgV'v(0~(B(B(0~(B(B@(B(0~(B(B(0q(B(BgVV9 (0m(B(B(0~(B(B@(B(0~(B(B (0q(B(B1(BgViv(0k(B(B(0~(B(B@(B(0x(B(B(0j(B(BgV|%1(B gV  1(BgVI 6The dungeon acoustics noticeably change.gV6W(0~(B(B@(B(0~(B(BgVpk`(0~(0~(B(B@(B(0~(B(B gV(0~(B(B(0~(B(B@(B(0~(B(B(0~(B(B 1(B gVmGi (0~(B(B (0~(B(B@(B(0~(B(B gV>u (0~(B(B@(B(0~(B(B(0k(B(B 1(BgV-y (0q(B(B (0~(B(B@(B(0~(B(B(0~(B(BgV+   (0~(B(B(0m(B(B@(B(0~(B(B(0m(0q(B(B+(BgVU  +(B(0~(B(B@(B(0~(B(B(0q(B(B 1(BgV&In what direction? [hykulnjb><] gVgV:"This door is locked.gVpgV&In what direction? [hykulnjb><] gV*LgV\L"This door is locked.gVW gV &In what direction? [hykulnjb><] gVw ~cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--gVConfensues the Initiate St:18 Dx:13 Co:13 In:11 Wi:12 Ch:9 Chaotic Dlvl:7 $:939 HP: Dlvl:7 $:939 HP:47(47) Dlvl:7 $:939 HP:47(47) Pw:61(61) AC:-4 Exp:8 Wt:653/825(0l(0q(0q(B(B(0q(0q(0q(0q(0q(0q(B(B (0x(B(B<(B(0m(0q(0k(B(B(0q(0q(0q(0q(0j(B(B(0m(B(B (0x(B(B(0m(0q(B(B(0x(B(B(0l(0k(B(B(0x(B(B (0m(0k(B(B(0x(B(B(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0j(0x(B(B(0x(B(B(0q(B(B(0m(0q(0q(0k(B(B(0m(0q(0q(0j(B(B)(B(0x(B(B(0q(0q(0k(B(B(0x(B(B(0x(B(B(0m(0q(0j(B(B(0x(B(B(0l(0q(0qgV!(0q(0q(0k(B(B(0x(B(B(0x(B(B%(B!(B%%(B(0x(B(B(0k(B(B(0q(B(B(0~(0~(0~(0~(0x(B(B(0x(B(B(0w(B(0a(B(0w(B(B(0q(0q(0k(B(B (0l(0q(0q(B(B(0l(0j(B(B(0m(0q(0j(0~(0~(B(B (0x(B(B(0t(0j(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0x(B(B(0q(0q(B(B (0x(B(B(0a(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0m(B(B+(B (0l(0v(0q(0q(0j(B(B(0~(0~(0~(B(B{(B(0~(0~(0~(B(B(0l(0q(0q(0k(0~(B(B@(B(0~(B(B (0x(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0k(B(B(0m(0qgVC(B(B+(B(0q(B(B (0t(0~(0q(0q(0w(0q(0k(0~(0~(0~(0~(0~(0~(0~(B(B(0x(B(B (0x(B(B(0x(B(B(0m(0k(0~(0~(0l(0q(0q(0q(0q(0q(0j(B(B1(B (0x(B(B(0x(B(B(0m(0q(0q(0j(B(B (0q(0q(0q(B(BgV &In what direction? [hykulnjb><] gV2 gV 6WHAMMM!!!1(B gV :The dungeon acoustics noticeably change.gV+( gVo( &In what direction? [hykulnjb><] gVh9gV]NAs you kick the door, it crashes open!(0~(B(BgVgV&In what direction? [hykulnjb><] gVNgVWHAMMM!!!gVT)gV)&In what direction? [hykulnjb><] gVZbgVjJAs you kick the door, it crashes open!(0~(B(BgV (0~(B(B@(B(0~(0~(0~(B(B1(BgVi$ h (0~(B(B@(B(0~(0~(B(BG(BgVm#%You hit the gnome lord!gV#HThe gnome lord thrusts his short sword.--More--gVx )The gnome lord just misses!gVigVjYou kill the gnome lord! 47(47)  Pw:61(61) AC:-4 Exp:8 Wt:653/825%(BgV  (0~(B(B(0x(B(B @(B(0x(B(B(0q(0q(0j(B(BgV@ k Things that are here: a gnome lord corpse a short sword--More--gVqB0gVg j(0~(B(B(0~(B(B@(B%(B(0q(B(BgV,w(0x(B(B (0x(B(B@(B(0~(B(B(0m(B(BgV9 O(0t(B(B@(B(0~(B(BgVx(0~(0~(0~(B(B@(B(0~(B(B(0~(B(B gV^(0~(B(B@(B(0~(B(B gV@ (0x(0~(0~(B(B @(B(0q(B(B (0~(B(B(0~(B(BgV2(0~(0~(0x(B(B@(B(0x(B(B(0~(B(B(0j(B(B gV_6The dungeon acoustics noticeably change.gV q(0l(0q(0q(B(B(0x(B(B@(B(0~(B(BgV| +(0~(B(B@(BgV}_ (0~(B(B@(B(0~(0~(0~(B(BgViZ  (0~(B(B(0v(B(B @(B(0~(B(B(0k(0~(B(BgVZ %You hear crashing rock.gV[ CYou hear a door open.G(BgVp (0~(B(B(0~(B(B@(B(0l(B(B(0~(0x(B(B(0a(B(BgV (0~(B(B@(B(0~(B(BG(B@(B(0~(B(B((B((B(0q(0q(0q(B(BgV&You kill the gnome thief! 47(47)  Pw:61(61) AC:-4 Exp:8 Wt:653/825*(BgVG( gVVN (0q(0q(0q(0k(B(B(0~(B(B((B(((B(0x(B(B@(B((B((B((B(0x(B(B(0v(0q(0j(B(B((B(0x(B(B(0q(0j(B(BgV (0q(B(BG(B(0~(B(B@(B(0u(B(BIzchak senses your presence.gVE G"Invisible customers are not welcome!"--More--gV< )There is an open door here.gV< +You see here a green gem.gVzgV5You kill the gnome!%(BgV] }  47(47)  Pw:61(61) AC:-4 Exp:8 Wt:653/825You hear crashing rock.gVTgVD - a green gem.gVgVt1What do you want to take off? [agmK or ?*] gV]gV^MSuddenly you can no longer see through yourself.--More--gV You were wearing a +2 cloak of invisibility. 47(47)  Pw:61(61) AC:-1 Exp:8 Wt:654/825@(B(0~(B(BgVR Z  (0a(B(B@(B(0m(B(BgVM*What do you want to wear? [K or ?*] gVgV$CSuddenly you can see through yourself.--More--hVYou are now wearing a cloak of invisibility. 47(47)  Pw:61(61) AC:-4 Exp:8 Wt:654/825@((BhV ;@(B(0~(B(BhV$ KYou see here a candle.%(B@(BhVP !@((BhV \You see here a gnome corpse.(0~(B(B@(BhV+%(B@(BhVSYou see here a candle.@(B((BhVhwhVwS"For you, most gracious lady; only 1 for this candle."--More--hVA/I - a candle (unpaid, 1 zorkmid).hV2O1(0~(B(B@(BhVPpYou see here a lamp.1(BThe dungeon acoustics noticeably change.hVT7((B@(BhVU@You see here a brass lantern.1(B hV| hV| V"For you, esteemed lady; only 16 for this brass lantern."--More--hVZUL - a brass lantern (unpaid, 16 zorkmids).1(B hVZ)You hear crashing rock.hVZ--More--hV6The dungeon acoustics noticeably change. hV[7 <@(B(0~(B(B hV7 ?You see here a lamp.1(B  hV hV4N"For you, honored lady; only 1333 for this lamp."--More-- hV 1M - a lamp (unpaid, 1333 zorkmids). hV1(0~(B(B@(B hVH7You see here a lamp.1(B  hV? hVvM"For you, esteemed lady; only 13 for this lamp."--More-- hV# /N - a lamp (unpaid, 13 zorkmids). hVɘ hV9What do you want to drop? [$a-df-rt-zA-NVYZ or ?*] hV4hVIYou drop a lamp (unpaid, 13 zorkmids).1(B hV7((B@(BhV %You see here 3 candles.hV/b hVgb E"For you, good lady; only 2 per candle."--More--hVvO - 3 candles (unpaid, 6 zorkmids).1(B @(B(0~(B(BhV# 9(0~(B(B@(BhV-$ :You see here 5 candles.1(B hV$ [You hear crashing rock.(0~(B(B@(BhV / hV hV # ?hVTt?hVechnique?hV Choose a technique  Name Level Status a - pummel 8 Prepared b - air dash 8 Prepared c - chained blitz 8 Prepared d - liquid leap 8 Prepared e - chi strike 7 Prepared chi healing 5 Soon elemental fist 3 Soon h - draw energy 1 Prepared(end) DhV4HhV1(B HhV 1(B IhV 1(B KhVDN  Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Tools k - Gems u - Unpaid items A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) KhV +LhVt What would you like to drop?  Tools(B L - a brass lantern (unpaid, 16 zorkmids) M - a lamp (unpaid, 1333 zorkmids) O - 3 candles (unpaid, 6 zorkmids) P - 6 candles (unpaid, 6 zorkmids)(end) NhV! 47(47)  Pw:61(61) AC:-4 Exp:8 Wt:722/825NhV4 Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) QhVamQhV J1(B @(B(0~(B(BRhV\T 1(B(0~(B(B@(BThV=j ( 1(BThVj 6The dungeon acoustics noticeably change.UhV+1(B VhV%1(B WhV= Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Tools k - Gems u - Unpaid items A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) WhV+WhVj3 What would you like to drop?  Tools(B L - a brass lantern (unpaid, 16 zorkmids) M - a lamp (unpaid, 1333 zorkmids) O - 3 candles (unpaid, 6 zorkmids) P - 6 candles (unpaid, 6 zorkmids)(end) WhVg '++++XhVbXhVU  47(47)  Pw:61(61) AC:-4 Exp:8 Wt:722/825You drop a brass lantern (unpaid, 16 zorkmids).--More--XhV XhV\ G1(B @(B(0~(B(BYhV -You do not owe Izchak anything.--More--ZhVZhV6Do you wish to try our other services? [yn] (n) ZhV- ry Services Available:  i - Identify c - Charge(end) [hVp1(B (0~(B(B@(B\hV/@(B((B\hV (0~(B(B1(B (0~(B(B(0~(B(B@@(B(0~(B(B]hVSI1(B @(B(0a(B(B]hVJm 1(B(0~(B(B@(B(0~(B(B]hV^ z(0~(0~(0~(B(B@(B(0~(B(B (0~(B(B^hV(0q(B(B+(B 1(B @(B(0~(B(B(0~(B(B(0~(B(B (0l(B(B_hV 1(B(0q(B(B  (0~(B(B@(B(0~(B(B (0~(B(B_hVi&In what direction? [hykulnjb><] _hV"_hVE"This door is locked.`hVb(0~(B(B(0q(B(B1(B (0~(B(B@(B(0~(B(B(0~(B(BahVz(0q(B(B (0~(B(B@(B(0~(B(B(0~(B(BahV/(0q(B(B  (0~(B(B@(B(0~(B(B1(B(0w(B(B(0~(B(BahV/SThe dungeon acoustics noticeably change.1(B bhVO(0q(B(B1(B  (0~(B(B@(B(0~(B(B(0q(B(B(0~(B(BchV\(0~(B(B (0~(B(B@(B(0~(B(B(0q(B(B(0~(B(BchV(0~(B(B1(B  (0~(B(B@(B(0~(B(B(0k(B(B(0~(0~(0~(0~(0~(B(B(0~(0l(0q(0j(B(BchV (0q(B(B  (0~(B(B@(B(0~(B(B(0~(B(B(0~(B(B(0~(0~(B(BdhVE,(0~(0~(B(B(0x(B(B (0~(0~(0~(0~(B(B (0~(B(B(0x(B(B(0~(0~(B(B`(B(0~(0~(0~(B(B@(B(0~(B(B(0m(0k(0~(B(BdhV (0q(0~(0~(0~(0x(B(B(0~(0~(0~(0~(B(B(0~(B(B(0~(0~(0~(B(B (0~(B(B(0~(B(B@(B(0m(0q(0k(B(BdhV %You hear crashing rock.ehV:AfhVN(0j(B(B (0~(B(B@(BfhV6The dungeon acoustics noticeably change.fhVzi  (0~(B(B@(B(0m(0q(0q(B(BfhVX 3@(B(0~(B(BfhV0$ 9You hear crashing rock.@(BghVSU(0~(B(B@(B(0~(B(BghV#(0~(B(B@(BhhV<] hVhV "This door is locked.hV&5 hVk5 &In what direction? [hykulnjb><] hV hV HAs you kick the door, it crashes open!(0~(B(BhVAx(0t(0q(B(B%(B@(B(0~(B(B(0~(B(BhV  (0q(B(B(0~(B(B@(B(0~(B(B (0~(B(BhV3s x(0~(B(B(0x(B(B@(B(0x(B(B(0~(0~(0x(B(BhVx _ (0~(B(B@(B(0t(0q(0q(B(BhV R(0~(0~(B(B@(B(0~(B(BhV^R y(0~(B(B@(B (0~(B(B(0~(B(B  hVj(0x(0~(0x(B(B@(B(0~(B(B   hVk(U(0~(0~(0x(B(B@(B(0~(B(BhV(i`(0l(0q(0k(B(B@(B(0~(B(B hV0 r(0q(0w(B(B(0~(B(B@(B(0~(B(B(0~(B(BhVy(0q(B(B(0~(B(B@(B(0~(B(B (0~(B(B hVOn(0l(B(B(0x(B(B@(B(0~(B(B(0x(B(BhVT O(0~(B(B@(B(0x(0~(0~(B(BhVz \ (0~(B(B@(B(0q(0q(0u(B(BhVz Q(0~(0~(B(B@(B(0~(B(BhV h @(B(0~(B(B (0~(B(B(0~(B(B hVLL (0~(B(B @(B(0~(B(BhV 5 (0~(B(B@(BhVq S (0~(B(B@(B(0~(B(BhVr *You see here a gnome corpse.hV\; %(B@(BhVH(0~(B(B@(B(0~(B(BhVك-There are several objects here.hVY [(B@(B(0~(B(BhV76The dungeon acoustics noticeably change.hV"s W(0~(B(B@(B(0~(B(BhV\U (0~(B(B@(B(0~(B(BhVf]*You see here a gnome corpse.hV C %(B @(B hVFJ@(B(0~(B(B1(BhV+q(0~(0~(0m(B(B@(B(0~(B(B 1(BhVg k(0~(0m(0q(B(B(0~(B(B@(B(0~(B(BhVD(0q(0q(0k(B(B(0~(B(B@(B(0~(B(B(0~(B(B 1(B hV$X (0q(B(B(0~(B(B@(B(0~(B(B(0~(B(B  1(BhV](0m(B(B(0~(B(B@(B(0~(B(B (0~(B(B  1(BhV~(0~(B(B(0~(B(B@(B(0~(B(B (0q(B(B 1(B  hVLK (0~(B(B(0~(B(B@(B(0~(B(B (0q(B(B 1(B hV(0q(B(B(0~(B(B_(B(0~(B(B(0a(B(B(0j(0~(0m(B(B(0~(B(B@(B(0~(B(B(0~(B(B  hV`(0x(0~(0x(B(B@(B(0~(B(B 1(B hV`(You hear a chugging sound.hV(0q(B(B(0q(B(B(0~(B(B(0~(B(B(0x(0~(0x(B(B@(B(0~(B(B 1(B hVn(0~(B(B(0~(B(B(0l(B(B(0k(B(B@(B(0~(B(B hVY(0l(0q(B(B(0q(0k(B(B(0x(0~(B(B(0~(0x(B(B(0x(0~(B(B(0~(0x(B(B(0~(0~(B(B@(B(0~(B(B(0w(B(B@(B(0w(B(B(0~(B(B hVD=The priestess of Huan Ti intones:--More--hVs @"Pilgrim, you enter a sacred place!"--More--hVb You experience a strange sense of peace.@(B(0~(B(B1(B hV(0x(B(B@(B(0x(B(B(0m(0q(B(B(0a(B(B(0q(0j(B(B 1(B hVOY %@(B(0~(B(BhVQ Q@(B(0~(B(B1(B  hV%$1(B hV#1(B hVi "1(B hVHl@(B(0~(B_(B@(B 1(BhVRS{(0~(B(B@(B@(B(0~(B(B 1(BhVM Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Tools k - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) hV *(0q(0k(B(B(0x(B(B(0x(B(B(0t(0q(0q(B(B%(B(0~(B(B(0x(B(B(0x(B(B(0x(B(B[(B(0x(B(B(0x(B(B(0t(0q(0q(B(B(0~(0~(B(B(0m(0j(B(B(0~(0~(B(B%(B(0~(B(B(0q(0k(0~(B(B(0x(0~(0l(0k(B(B(0x(0l(B(B(0m(0q(0q(B(B 47(47)  Pw:61(61) AC:-4 Exp:8 Wt:634/825hVe  Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Tools k - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) hVI +hVYf(0q(0k(B(B(0x(B(B(0x(B(B(0t(0q(0q(B(B%(B(0~(B(B(0x(B(B(0x(B(B(0x(B(B[(B(0x(B(B(0x(B(B(0t(0q(0q(B(B(0~(0~(B(B(0m(0j(B(B(0~(0~(B(B%(B(0~(B(B(0q(0k(0~(B(B(0x(0~(0l(0k(B(B(0x(0l(B(B(0m(0q(0q(B(B What would you like to drop?   Weapons(B  Y - a crossbow named Hellfire (alternate weapon; not wielded)  Z - 12 crossbow bolts (in quiver)  Armor(B  g - a +0 pair of mud boots (being worn)  m - a -2 elven leather helmhVf (being worn)  K - a +2 cloak of invisibility (being worn)  Comestibles(B  d - a BRAIN  l - a lembas wafer  q - 9 food rations  y - an egg  G - a tripe ration  J - an egg  Scrolls(B  f - 4 scrolls of identify  t - a scroll labeled READ ME  v - a scroll labeled 4OFAE OF9 SCC9  H - a scroll labeled 4OFAE OF9 SCC9  Potions(B  u - a potion called juice (1 of 2)hV ++++++++++++++++hV!$ x - a potion of paralysis  B - a potion called juice  C - a milky potion  E - a cyan potion  F - a puce potion  Rings(B  j - a silver ring  r - an engagement ring  V - a steel ring  Tools(B  h - a stethoscope  z - a can of grease  Gems(B  i - a white gem  k - a black gem  n - a white gem  o - 3 red gems  w - 2 yellowish brown gems  A - a black gem  D - a green gem (2 of 2)hV{L +++++++++++++++++hVQ(0l(0q(0q(B(B(0q(0q(0q(0q(0q(0q(B(B (0x(B(B<(B(0m(0q(0k(B(B(0q(0q(0q(0q(0j(B(B(0m(B(B(0l(0q(0q(0q(0q(0q(0k(B(B (0x(B(B(0m(0q(B(B(0x(B(B(0l(0k(B(B(0x(B(B(0x(0~(0~(0~(B(B@(B(0~(0x(B(B (0m(0k(B(B(0x(B(B(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0j(0x(B(B(0x(B(B(0x(0~(0~(B(B@(B(0~(0~(0x(B(B(0q(B(B(0m(0q(0q(0k(B(B(0m(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0w(0q(0k(B(B)(B(0x(B(B(0m(0q(0w(B(0a(B(0w(0q(0j(B(BhV[m(0x(B(B(0~(B(B(0x(B(B(0q(0q(0k(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0m(0q(0j(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0t(0q(0q(B(B(0l(0q(0q(0q(0q(0k(B(B(0x(B(B(0j(B(B1(B(0m(B(B(0q(0q(0u(B(B%(B(0~(B(B(0x(B(B(0x(B(B%(B!(B%%(B(0x(B(B(0k(B(B(0q(B(B(0m(0q(0q(0q(0k(B(B(0x(B(B(0x(B(B(0x(B(B(0~(0~(0~(0~(0x(B(B(0x(B(B(0m(0q(B(B(0x(BhV(B[(B(0x(B(B(0x(B(B(0w(B(0a(B(0w(B(B(0q(0q(0k(B(B(0l(0q(0q(B(B(0q(0q(B(B(0m(0x(B(B(0t(0q(0q(B(B(0~(0~(B(B (0l(0q(0q(B(B(0l(0j(B(B(0m(0q(0j(0~(0~(B(B(0x(B(B(0x(B(B(0q(0~(0~(0~(0x(B(B(0m(0j(B(B(0~(0~(B(B (0x(B(B(0t(0j(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0x(B(B(0q(0q(0x(B(B(0x(B(B(0j(0~(0~(0~(0~(0x(B(B%(B (0x(B(B(0a(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0~(0q(0v(0q(B(B+(B(0q(0q(0q(0q(0q(B(B(0q(B(B(0~(0~(0~(0~(0~(hV0~(0~(B(B(0q(0k(B(B (0l(0v(0q(0q(0j(B(B(0~(0~(0~(B(B{(B(0~(0~(0~(B(B(0l(0q(0q(0k(B(B(0x(0~(0~(0~(B(B`(B(0~(0~(0~(B(B(0x(B(B (0x(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0k(B(B(0t(0q(0~(0q(0k(B(B(0l(0q(0q(0q(0q(0w(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0l(0k(B(B(0x(B(B (0t(0~(0q(0q(0w(0q(0k(0~(0~(0~(0~(0~(0~(0~(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B%(B(0~(0~(B(B((B(0x(B(B(0m(0k(B(B(0~(0~(0~(0~(0~(0~(0l(B(B(0m(0q(0q(B(B (0x(B(B(0x(B(B(0m(0k(0~(0~(0l(0q(0q(0q(0q(0q(0j(hVB(B(0x(B(B%(B(0x(B(B(0a(B(0~(0~(0~(0~(0x(B(B(0m(0q(0k(0~(0~(0~(0l(0q(0j(B(B (0x(B(B(0x(B(B(0m(0q(0q(0j(B(B(0m(0q(0q(0q(0v(0q(0u(B(B((B((B(0~(0~(0x(B(B(0m(0q(0q(B(B (0q(0q(0q(B(B(0m(0q(0q(0q(0q(0j(B(BConfensues the Initiate St:18 Dx:13 Co:13 In:11 Wi:12 Ch:9 Chaotic Dlvl:7 $:939 HP: Dlvl:7 $:939 HP:47(47) Dlvl:7 $:939 HP:47(47) Pw:61(61) AC:-4 Exp:8 Wt:584/825A crossbow named Hellfire lands on the altar.hV--More--hV> hV1J@(B(0~(B(B 1(B hV1What do you want to take off? [agmK or ?*] hVڹ  Armor(B a - an uncursed +2 pair of leather gloves (being worn) g - a +0 pair of mud boots (being worn) m - a -2 elven leather helm (being worn) K - a +2 cloak of invisibility (being worn)(end) hV6{+(0q(0q(B(B(0m(B(B(0l(0q(0q(0q(0q(0q(0k(0k(B(B(0x(B(B(0x(0~(0~(B(B@(B(0~(0~(0x(0x(B(B(0x(B(B(0x(0~(0~(B(B@(B(0~(0~(0x(0m(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0w(0q(0k(B(B(0m(0q(0w(B(0a(B(0w(0q(0j(B(B(0x(B(B(0~(B(B(0x(B(BhVlLSuddenly you can no longer see through yourself.--More--hV0 You were wearing a +2 cloak of invisibility. 47(47)  Pw:61(61) AC:-1 Exp:8 Wt:177/825hV' hV'1What do you want to take off? [abgm or ?*] hV&hVJ&You can't. It is cursed.hVa hV 1What do you want to take off? [abgm or ?*] hVñ Armor(B a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) g - a +0 pair of mud boots (being worn) m - a cursed -2 elven leather helm (being worn)(end) hV+(0q(0q(B(B(0m(B(B(0l(0q(0q(0q(0q(0q(0k(0k(B(B(0x(B(B(0x(0~(0~(B(B@(B(0~(0~(0x(0x(B(B(0x(B(B(0x(0~(0~(B(B@(B(0~(0~(0x(0m(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0w(0q(0k(B(B(0m(0q(0w(B(0a(B(0w(0q(0j(B(B(0x(B(B(0~(B(B(0x(B(B 1(BhVMYou hear crashing rock.(0~(B(B@(BhVYou finish taking off your boots. 47(47)  Pw:61(61) AC:0 Exp:8 Wt:177/825hV Drop what type of items?  a - All types b - Coins c - Armor d - Comestibles e - Spellbooks A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) hV+hV~(0q(0k(B(B(0x(B(B(0x(B(B(0t(0q(0q(B(B%(B(0~(B(B(0x(B(B(0x(B(B(0x(B(B[(B(0x(B(B(0x(B(B(0t(0q(0q(B(B(0~(0~(B(B(0m(0j(B(B(0~(0~(B(B What would you like to drop?  Armor(B g - a +0 pair of mud boots K - a +2 cloak of invisibility(end) hV! ++hVP'MhV/ 47(47)  Pw:61(61) AC:0 Exp:8 Wt:162/825A +0 pair of mud boots lands on the altar.--More--hVt A +2 cloak of invisibility lands on the altar.@(B(0~(B(B1(B hV H Pick up what?   Weapons(B  a - 12 uncursed crossbow bolts  b - an uncursed crossbow named Hellfire  Armor(B  c - an uncursed +2 cloak of invisibility  d - an uncursed +0 pair of mud boots  Comestibles(B  e - 2 uncursed eggs  f - an uncursed tripe ration  g - 9 uncursed food rations  h - an uncursed lembas wafer  i - an uncursed BRAIN  Scrolls(B  j - a blessed scroll labeled 4OFAE OF9 SCC9  k - an uncursed scroll labeled 4OFAE OF9 SCC9  l - a cursed scroll labeled READ ME  m - 4 uncursed scrolls of identify  Potions(B  n - a blessed puce potion  o - a cursed cyan potion  p - an uncursed milky potion (1 of 2)hV++++++++++++++++hVU a - 2 uncursed potions called juice  b - an uncursed potion of paralysis  Rings(B  c - an uncursed steel ring  d - a cursed engagement ring  e - an uncursed silver ring  Tools(B  f - an uncursed can of grease  g - an uncursed stethoscope  Gems(B  h - an uncursed green gem  i - an uncursed black gem  j - 2 uncursed yellowish brown gems  k - 3 uncursed red gems  l - a cursed white gem  m - a cursed black gem  n - an uncursed white gem (2 of 2)hV?q++++++++++++++hV/ (0l(0q(0q(B(B(0q(0q(0q(0q(0q(0q(B(B (0x(B(B<(B(0m(0q(0k(B(B(0q(0q(0q(0q(0j(B(B(0m(B(B(0l(0q(0q(0q(0q(0q(0k(B(B (0x(B(B(0m(0q(B(B(0x(B(B(0l(0k(B(B(0x(B(B(0x(0~(0~(B(B@(B(0~(0~(0x(B(B (0m(0k(B(B(0x(B(B(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0j(0x(B(B(0x(B(B(0x(0~(0~(B(B@(B(0~(0~(0x(B(B(0q(B(B(0m(0q(0q(0k(B(B(0m(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0w(0q(0k(B(B)(B(0x(B(B(0m(0q(0w(B(0a(B(0w(0q(0j(B(BhV!0 [m(0x(B(B(0~(B(B(0x(B(B(0q(0q(0k(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0m(0q(0j(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0t(0q(0q(B(B(0l(0q(0q(0q(0q(0k(B(B(0x(B(B(0j(B(B(0m(B(B(0q(0q(0u(B(B%(B(0~(B(B(0x(B(B(0x(B(B%(B!(B%%(B(0x(B(B(0k(B(B(0q(B(B1(B(0m(0q(0q(0q(0k(B(B(0x(B(B(0x(B(B(0x(B(B(0~(0~(0~(0~(0x(B(B(0x(B(B(0m(0q(B(B(0x(BhVF0 (B[(B(0x(B(B(0x(B(B(0w(B(0a(B(0w(B(B(0q(0q(0k(B(B(0l(0q(0q(B(B(0q(0q(B(B(0m(0x(B(B(0t(0q(0q(B(B(0~(0~(B(B (0l(0q(0q(B(B(0l(0j(B(B(0m(0q(0j(0~(0~(B(B(0x(B(B(0x(B(B(0q(0~(0~(0~(0x(B(B(0m(0j(B(B(0~(0~(B(B (0x(B(B(0t(0j(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0x(B(B(0q(0q(0x(B(B(0x(B(B(0j(0~(0~(0~(0~(0x(B(B%(B (0x(B(B(0a(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0~(0q(0v(0q(B(B+(B(0q(0q(0q(0q(0q(B(B(0q(B(B(0~(0~(0~(0~(0hVj0 ~(0~(0~(B(B(0q(0k(B(B (0l(0v(0q(0q(0j(B(B(0~(0~(0~(B(B{(B(0~(0~(0~(B(B(0l(0q(0q(0k(B(B(0x(0~(0~(0~(B(B`(B(0~(0~(0~(B(B(0x(B(B (0x(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0k(B(B(0t(0q(0~(0q(0k(B(B(0l(0q(0q(0q(0q(0w(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0l(0k(B(B(0x(B(B (0t(0~(0q(0q(0w(0q(0k(0~(0~(0~(0~(0~(0~(0~(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B%(B(0~(0~(B(B((B(0x(B(B(0m(0k(B(B(0~(0~(0~(0~(0~(0~(0l(B(B(0m(0q(0q(B(B (0x(B(B(0x(B(B(0m(0k(0~(0~(0l(0q(0q(0q(0q(0q(0hV0 j(B(B(0x(B(B%(B(0x(B(B(0a(B(0~(0~(0~(0~(0x(B(B(0m(0q(0k(0~(0~(0~(0l(0q(0j(B(B (0x(B(B(0x(B(B(0m(0q(0q(0j(B(B(0m(0q(0q(0q(0v(0q(0u(B(B((B((B(0~(0~(0x(B(B(0m(0q(0q(B(B (0q(0q(0q(B(B(0m(0q(0q(0q(0q(0j(B(BhVA Confensues the Initiate St:18 Dx:13 Co:13 In:11 Wi:12 Ch:9 Chaotic Dlvl:7 $:939 HP: Dlvl:7 $:939 HP:47(47) Dlvl:7 $:939 HP:47(47) Pw:61(61) AC:0 Exp:8 Wt:164/825Z - 12 uncursed crossbow bolts.--More--hV hVI(0~(B(B@(B1(B hVr@(B(0~(B(B_(B@(B1(B hVC.+What do you want to wear? [gK or ?*] hVT Armor(B g - an uncursed +0 pair of mud boots K - an uncursed +2 cloak of invisibility(end) hV, +(0k(0x(0x(B(B 47(47)  Pw:61(61) AC:-1 Exp:8 Wt:634/825 1(BhVp /You finish your dressing maneuver.hV hV*What do you want to wear? [K or ?*] hVJlhVlBSuddenly you can see through yourself.--More--hVUYou are now wearing a cloak of invisibility. 47(47)  Pw:61(61) AC:-4 Exp:8 Wt:634/825(0~(B(B@(B1(B hVk, Weapons(B  Y - an uncursed crossbow named Hellfire  Z - 12 uncursed crossbow bolts  Armor(B  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  g - an uncursed +0 pair of mud boots (being worn)  m - a cursed -2 elven leather helm (being worn)  K - an uncursed +2 cloak of invisibility (being worn)  Comestibles(B  d - an uncursed BRAIN  l - an uncursed lembas wafer  p - 11 uncursed food rations  G - an uncursed tripe ration  J - 2 uncursed eggs  Scrolls(B  f - 4 uncursed scrolls of identify  t - a cursed scroll labeled READ ME  v - an uncursed scroll labeled 4OFAE OF9 SCC9  H - a blessed scroll labeled 4OFAE OF9 SCC9  Spellbooks(B  c - a blessed spellbook of healing (0:4)  Potions(B (1 of 2)hV<4Confensues the Initiate St:18 Dx:13 Co:13 In:11 Wi:12 Ch:9 Chaotic Dlvl:7 $:939 HP: Dlvl:7 $:939 HP:47(47) Dlvl:7 $:939 HP:47(47) Pw:61(61) AC:-4 Exp:8 Wt:634/825(0l(0q(0q(B(B(0q(0q(0q(0q(0q(0q(B(B (0x(B(B<(B(0m(0q(0k(B(B(0q(0q(0q(0q(0j(B(B(0m(B(B(0l(0q(0q(0q(0q(0q(0k(B(B (0x(B(B(0m(0q(B(B(0x(B(B(0l(0k(B(B(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B (0m(0k(B(B(0x(B(B(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0j(0x(B(B(0x(B(B(0x(0~(B(B@(B_(0~(0~(0x(B(B(0q(B(B(0m(0q(0q(0k(B(B(0m(0q(0q(0j(B(B(0x(0~(BV47m(B@(B(0~(0~(0~(0x(B(B(0l(0q(0q(0w(0q(0k(B(B)(B(0x(B(B(0m(0q(0w(B(0a(B(0w(0q(0j(B(B(0x(B(B(0~(B(B(0x(B(B(0q(0q(0k(B(B(0x(B(B(0x(B(B(0x(B(B1(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0m(0q(0j(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0t(0q(0q(B(B(0l(0q(0q(0q(0q(0k(B(B(0x(B(B(0j(B(B(0m(B(B(0q(0q(0u(B(B%(B(0~(B(B(0x(B(B(0x(B(B%(B!(B%%(B(0x(B(B(0k(B(B(0q(B(B(0m(0q(0qhV4(0q(0k(B(B(0x(B(B(0x(B(B(0x(B(B(0~(0~(0~(0~(0x(B(B(0x(B(B(0m(0q(B(B(0x(B(B[(B(0x(B(B(0x(B(B(0w(B(0a(B(0w(B(B(0q(0q(0k(B(B(0l(0q(0q(B(B(0q(0q(B(B(0m(0x(B(B(0t(0q(0q(B(B(0~(0~(B(B (0l(0q(0q(B(B(0l(0j(B(B(0m(0q(0j(0~(0~(B(B(0x(B(B(0x(B(B(0q(0~(0~(0~(0x(B(B(0m(0j(B(B(0~(0~(B(B (0x(B(B(0t(0j(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0x(B(B(0q(0q(0x(B(B(0x(B(B(0j(0~(0~(0~(0~(0x(B(B%(B (0x(B(B(0ahV5(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0~(0q(0v(0q(B(B+(B(0q(0q(0q(0q(0q(B(B(0q(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0q(0k(B(B (0l(0v(0q(0q(0j(B(B(0~(0~(0~(B(B{(B(0~(0~(0~(B(B(0l(0q(0q(0k(B(B(0x(0~(0~(0~(B(B`(B(0~(0~(0~(B(B(0x(B(B (0x(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0k(B(B(0t(0q(0~(0q(0k(B(B(0l(0q(0q(0q(0q(0w(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0l(0k(B(B(0x(B(B (0t(0~(0q(0q(0w(0q(0k(0~(0~(0~(0~(0~(0~(0~(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B%(B(0~(0~(B(B((B(0x(B(BhV65(0m(0k(B(B(0~(0~(0~(0~(0~(0~(0l(B(B(0m(0q(0q(B(B (0x(B(B(0x(B(B(0m(0k(0~(0~(0l(0q(0q(0q(0q(0q(0j(B(B(0x(B(B%(B(0x(B(B(0a(B(0~(0~(0~(0~(0x(B(B(0m(0q(0k(0~(0~(0~(0l(0q(0j(B(B (0x(B(B(0x(B(B(0m(0q(0q(0j(B(B(0m(0q(0q(0q(0v(0q(0u(B(B((B((B(0~(0~(0x(B(B(0m(0q(0q(B(B (0q(0q(0q(B(B(0m(0q(0q(0q(0q(0j(B(BhV+ .What do you want to ready? [- YZ or ?*] hVhV8Z - 12 uncursed crossbow bolts (in quiver).hVی hV 2You don't have anything else to wear.hVo hVo.What do you want to wield? [- YZ or ?*] hVWhVY - an uncursed crossbow named Hellfire (weapon in hands).(0~(B(B@(B 1(BhV7--More--hVThe dungeon acoustics noticeably change. 47(47)  Pw:61(61) AC:2 Exp:8 Wt:634/825hV hV 1You are empty handed.--More--hVY - an uncursed crossbow named Hellfire (alternate weapon; not wielded). 47(47)  Pw:61(61) AC:-4 Exp:8 Wt:634/8251(B hV Weapons(B  Y - an uncursed crossbow named Hellfire (alternate weapon; not wielded)  Z - 12 uncursed crossbow bolts (in quiver)  Armor(B  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  g - an uncursed +0 pair of mud boots (being worn)  m - a cursed -2 elven leather helm (being worn)  K - an uncursed +2 cloak of invisibility (being worn)  Comestibles(B  d - an uncursed BRAIN  l - an uncursed lembas wafer  p - 11 uncursed food rations  G - an uncursed tripe ration  J - 2 uncursed eggs  Scrolls(B  f - 4 uncursed scrolls of identify  t - a cursed scroll labeled READ ME  v - an uncursed scroll labeled 4OFAE OF9 SCC9  H - a blessed scroll labeled 4OFAE OF9 SCC9  Spellbooks(B  c - a blessed spellbook of healing (0:4)  Potions(B (1 ofhV0 2)hVq x - an uncursed potion of paralysis  B - 2 uncursed potions called juice  C - an uncursed milky potion  E - a cursed cyan potion  F - a blessed puce potion  Rings(B  j - an uncursed silver ring  r - a cursed engagement ring  V - an uncursed steel ring  Tools(B  h - an uncursed stethoscope  z - an uncursed can of grease  Gems(B  i - an uncursed white gem  k - a cursed black gem  n - a cursed white gem  o - 3 uncursed red gems  w - 2 uncursed yellowish brown gems  A - an uncursed black gem  D - an uncursed green gem (2 of 2)hVt Confensues the Initiate St:18 Dx:13 Co:13 In:11 Wi:12 Ch:9 Chaotic Dlvl:7 $:939 HP: Dlvl:7 $:939 HP:47(47) Dlvl:7 $:939 HP:47(47) Pw:61(61) AC:-4 Exp:8 Wt:634/825(0l(0q(0q(B(B(0q(0q(0q(0q(0q(0q(B(B (0x(B(B<(B(0m(0q(0k(B(B(0q(0q(0q(0q(0j(B(B(0m(B(B(0l(0q(0q(0q(0q(0q(0k(B(B (0x(B(B(0m(0q(B(B(0x(B(B(0l(0k(B(B(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B (0m(0k(B(B(0x(B(B(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0j(0x(B(B(0x(B(B(0x(0~(0~(B_(0~(0~(0x(B(B(0q(B(B(0m(0q(0q(0k(B(B(0m(0q(0q(0j(B(B(0x(0~(B(B@@(B(0~hVt (0~(0x(B(B(0l(0q(0q(0w(0q(0k(B(B)(B(0x(B(B(0m(0q(0w(B(0a(B(0w(0q(0j(B(B(0x(B(B(0~(B(B(0x(B(B(0q(0q(0k(B(B(0x(B(B(0x(B(B(0x(B(B1(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0m(0q(0j(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0t(0q(0q(B(B(0l(0q(0q(0q(0q(0k(B(B(0x(B(B(0j(B(B(0m(B(B(0q(0q(0u(B(B%(B(0~(B(B(0x(B(B(0x(B(B%(B!(B%%(B(0x(B(B(0k(B(B(0q(B(B(0m(0q(0q(0q(0k(B(BV m(0x(B(B(0x(B(B(0x(B(B(0~(0~(0~(0~(0x(B(B(0x(B(B(0m(0q(B(B(0x(B(B[(B(0x(B(B(0x(B(B(0w(B(0a(B(0w(B(B(0q(0q(0k(B(B(0l(0q(0q(B(B(0q(0q(B(B(0m(0x(B(B(0t(0q(0q(B(B(0~(0~(B(B (0l(0q(0q(B(B(0l(0j(B(B(0m(0q(0j(0~(0~(B(B(0x(B(B(0x(B(B(0q(0~(0~(0~(0x(B(B(0m(0j(B(B(0~(0~(B(B (0x(B(B(0t(0j(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0x(B(B(0q(0q(0x(B(B(0x(B(B(0j(0~(0~(0~(0~(0x(B(B%(B (0x(B(B(0a(B(B(0~(0hV ~(0~(0~(0~(0~(0~(B(B(0m(0~(0q(0v(0q(B(B+(B(0q(0q(0q(0q(0q(B(B(0q(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0q(0k(B(B (0l(0v(0q(0q(0j(B(B(0~(0~(0~(B(B{(B(0~(0~(0~(B(B(0l(0q(0q(0k(B(B(0x(0~(0~(0~(B(B`(B(0~(0~(0~(B(B(0x(B(B (0x(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0k(B(B(0t(0q(0~(0q(0k(B(B(0l(0q(0q(0q(0q(0w(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0l(0k(B(B(0x(B(B (0t(0~(0q(0q(0w(0q(0k(0~(0~(0~(0~(0~(0~(0~(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B%(B(0~(0~(B(B((B(0x(B(B(0m(0k(B(BhVD (0~(0~(0~(0~(0~(0~(0l(B(B(0m(0q(0q(B(B (0x(B(B(0x(B(B(0m(0k(0~(0~(0l(0q(0q(0q(0q(0q(0j(B(B(0x(B(B%(B(0x(B(B(0a(B(0~(0~(0~(0~(0x(B(B(0m(0q(0k(0~(0~(0~(0l(0q(0j(B(B (0x(B(B(0x(B(B(0m(0q(0q(0j(B(B(0m(0q(0q(0q(0v(0q(0u(B(B((B((B(0~(0~(0x(B(B(0m(0q(0q(B(B (0q(0q(0q(B(B(0m(0q(0q(0q(0q(0j(B(BhV-1What do you want to read? [cfjrtvHV or ?*] hVthV3As you read the scroll, it disappears.hV-This is an identify scroll.--More--hV What would you like to identify first?   Weapons(B  Y - an uncursed crossbow named Hellfire (alternate weapon; not wielded)  Z - 12 uncursed crossbow bolts (in quiver)  Armor(B  g - an uncursed +0 pair of mud boots (being worn)  m - a cursed -2 elven leather helm (being worn)  K - an uncursed +2 cloak of invisibility (being worn)  Comestibles(B  J - 2 uncursed eggs  Scrolls(B  t - a cursed scroll labeled READ ME  v - an uncursed scroll labeled 4OFAE OF9 SCC9  H - a blessed scroll labeled 4OFAE OF9 SCC9  Potions(B  B - 2 uncursed potions called juice  C - an uncursed milky potion  E - a cursed cyan potion  F - a blessed puce potion  Rings(B  j - an uncursed silver ring  r - a cursed engagement ring (1 of 2)hV+hVs(0l(0q(0q(B(B(0q(0q(0q(0q(0q(0q(B(B (0x(B(B<(B(0m(0q(0k(B(B(0q(0q(0q(0q(0j(B(B(0m(B(B(0l(0q(0q(0q(0q(0q(0k(B(B (0x(B(B(0m(0q(B(B(0x(B(B(0l(0k(B(B(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B (0m(0k(B(B(0x(B(B(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0j(0x(B(B(0x(B(B(0x(0~(0~(B_(0~(0~(0x(B(B(0q(B(B(0m(0q(0q(0k(B(B(0m(0q(0q(0j(B(B(0x(0~(B(B@@(B(0~(0~(0x(B(B(0l(0q(0q(0w(0q(0k(B(B)(B(0x(B(B(0m(0q(0w(B(0a(B(0w(0q(0j(B(B(0x(B(BhVt(0~(B(B(0x(B(B(0q(0q(0k(B(B(0x(B(B(0x(B(B(0x(B(B1(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0m(0q(0j(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0t(0q(0q(B(B(0l(0q(0q(0q(0q(0k(B(B(0x(B(B(0j(B(B(0m(B(B(0q(0q(0u(B(B%(B(0~(B(B(0x(B(B(0x(B(B%(B!(B%%(B(0x(B(B(0k(B(B(0q(B(B(0m(0q(0q(0q(0k(B(B(0x(B(B(0x(B(B(0x(B(B(0~(0~(0~(0~(0x(B(B(0x(B(B(0m(0q(B(B(0x(B(B[(B(0x(B(hV-tB(0x(B(B(0w(B(0a(B(0w(B(B(0q(0q(0k(B(B(0l(0q(0q(B(B(0q(0q(B(B(0m(0x(B(B(0t(0q(0q(B(B(0~(0~(B(B (0l(0q(0q(B(B(0l(0j(B(B(0m(0q(0j(0~(0~(B(B(0x(B(B(0x(B(B(0q(0~(0~(0~(0x(B(B(0m(0j(B(B(0~(0~(B(B (0x(B(B(0t(0j(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0x(B(B(0q(0q(0x(B(B(0x(B(B(0j(0~(0~(0~(0~(0x(B(B%(B (0x(B(B(0a(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0~(0q(0v(0q(B(B+(B(0q(0q(0q(0q(0q(B(B(0q(B(B(0~(0~(0~(0~(0~(0~(0~(B(BhVYt(0q(0k(B(B (0l(0v(0q(0q(0j(B(B(0~(0~(0~(B(B{(B(0~(0~(0~(B(B(0l(0q(0q(0k(B(B(0x(0~(0~(0~(B(B`(B(0~(0~(0~(B(B(0x(B(B (0x(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0k(B(B(0t(0q(0~(0q(0k(B(B(0l(0q(0q(0q(0q(0w(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0l(0k(B(B(0x(B(B (0t(0~(0q(0q(0w(0q(0k(0~(0~(0~(0~(0~(0~(0~(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B%(B(0~(0~(B(B((B(0x(B(B(0m(0k(B(B(0~(0~(0~(0~(0~(0~(0l(B(B(0m(0q(0q(B(B (0x(B(B(0x(B(B(0m(0k(0~(0~(0l(0q(0q(0q(0q(0q(0j(B(B(0x(B(BhV}t[C%(B(0x(B(B(0a(B(0~(0~(0~(0~(0x(B(B(0m(0q(0k(0~(0~(0~(0l(0q(0j(B(B (0x(B(B(0x(B(B(0m(0q(0q(0j(B(B(0m(0q(0q(0q(0v(0q(0u(B(B((B((B(0~(0~(0x(B(B(0m(0q(0q(B(B (0q(0q(0q(B(B(0m(0q(0q(0q(0q(0j(B(BhVtConfensues the Initiate St:18 Dx:13 Co:13 In:11 Wi:12 Ch:9 Chaotic Dlvl:7 $:939 HP: Dlvl:7 $:939 HP:47(47) Dlvl:7 $:939 HP:47(47) Pw:61(61) AC:-4 Exp:8 Wt:629/825t - a cursed scroll of remove curse.hV0uV@(B(0~(B(B 1(BhVB hV>What do you want to drop? [$a-df-prtv-xzA-HJKVYZ or ?*] hV` hV` 6You drop a cursed scroll of remove curse.hVk? hV? 1What do you want to read? [cfjrvHV or ?*,] hV( Scrolls(B f - 3 uncursed scrolls of identify v - an uncursed scroll labeled 4OFAE OF9 SCC9 H - a blessed scroll labeled 4OFAE OF9 SCC9 Spellbooks(B c - a blessed spellbook of healing (0:4) Rings(B j - an uncursed silver ring r - a cursed engagement ring V - an uncursed steel ring(end) hV +(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0x(0~(B(B@(B_(0~(0~(0x(0~(B(B@(B(0~(0~(0~(0x(B(B(0l(0q(0q(0w(0q(0k(0q(0w(B(0a(B(0w(0q(0j(B(B(0x(B(B(0~(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B1(B(0x(B(B(0x(B(B(0x(B(B(0t(0q(0q(B(B(0j(B(B(0m(B(B(0q(0q(0u(B(B%(B(0~(B(B(0x(B(B(0m(0q(0q(0q(0k(B(B(0x(B(B(0x(B(B(0x(B(B(0m(0q(B(B(0x(B(B[(B(0x(B(BhV N[C(0x(B(BAs you read the scroll, it disappears.hV[ -This is an identify scroll.--More--hV1 What would you like to identify first?   Weapons(B  Y - an uncursed crossbow named Hellfire (alternate weapon; not wielded)  Z - 12 uncursed crossbow bolts (in quiver)  Armor(B  g - an uncursed +0 pair of mud boots (being worn)  m - a cursed -2 elven leather helm (being worn)  K - an uncursed +2 cloak of invisibility (being worn)  Comestibles(B  J - 2 uncursed eggs  Scrolls(B  v - an uncursed scroll labeled 4OFAE OF9 SCC9  H - a blessed scroll labeled 4OFAE OF9 SCC9  Potions(B  B - 2 uncursed potions called juice  C - an uncursed milky potion  E - a cursed cyan potion  F - a blessed puce potion  Rings(B  j - an uncursed silver ring  r - a cursed engagement ring  V - an uncursed steel ring (1 of 2)hVP +hV%(0l(0q(0q(B(B(0q(0q(0q(0q(0q(0q(B(B (0x(B(B<(B(0m(0q(0k(B(B(0q(0q(0q(0q(0j(B(B(0m(B(B(0l(0q(0q(0q(0q(0q(0k(B(B (0x(B(B(0m(0q(B(B(0x(B(B(0l(0k(B(B(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B (0m(0k(B(B(0x(B(B(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0j(0x(B(B(0x(B(B(0x(0~(B(B@(B_(0~(0~(0x(B(B(0q(B(B(0m(0q(0q(0k(B(B(0m(0q(0q(0j(B(B(0x(0~(B(B@(B(0~(0~(0~(0x(B(B(0l(0q(0q(0w(0q(0k(B(B)(B(0x(B(B(0m(0q(0w(B(0a(B(0w(0q(0j(B(BhV &[C(0x(B(B(0~(B(B(0x(B(B(0q(0q(0k(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0m(0q(0j(B(B(0x(B(B(0x(B(B1(B(0x(B(B(0x(B(B(0x(B(B(0t(0q(0q(B(B(0l(0q(0q(0q(0q(0k(B(B(0x(B(B(0j(B(B(0m(B(B(0q(0q(0u(B(B%(B(0~(B(B(0x(B(B(0x(B(B%(B!(B%%(B(0x(B(B(0k(B(B(0q(B(B(0m(0q(0q(0q(0k(B(B(0x(B(B(0x(B(B(0x(B(B(0~(0~(0~(0~(0x(B(B(0x(B(B(0m(0q(B(B(0x(BV!&3m(B[(B(0x(B(B(0x(B(B(0w(B(0a(B(0w(B(B(0q(0q(0k(B(B(0l(0q(0q(B(B(0q(0q(B(B(0m(0x(B(B(0t(0q(0q(B(B(0~(0~(B(B (0l(0q(0q(B(B(0l(0j(B(B(0m(0q(0j(0~(0~(B(B(0x(B(B(0x(B(B(0q(0~(0~(0~(0x(B(B(0m(0j(B(B(0~(0~(B(B (0x(B(B(0t(0j(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0x(B(B(0q(0q(0x(B(B(0x(B(B(0j(0~(0~(0~(0~(0x(B(B%(B (0x(B(B(0a(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0~(0q(0v(0q(B(B+(B(0q(0q(0q(0q(0q(B(B(0q(B(B(0~(0~(0~(0~(0~(0~hV8&(0~(B(B(0q(0k(B(B (0l(0v(0q(0q(0j(B(B(0~(0~(0~(B(B{(B(0~(0~(0~(B(B(0l(0q(0q(0k(B(B(0x(0~(0~(0~(B(B`(B(0~(0~(0~(B(B(0x(B(B (0x(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0k(B(B(0t(0q(0~(0q(0k(B(B(0l(0q(0q(0q(0q(0w(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0l(0k(B(B(0x(B(B (0t(0~(0q(0q(0w(0q(0k(0~(0~(0~(0~(0~(0~(0~(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B%(B(0~(0~(B(B((B(0x(B(B(0m(0k(B(B(0~(0~(0~(0~(0~(0~(0l(B(B(0m(0q(0q(B(B (0x(B(B(0x(B(B(0m(0k(0~(0~(0l(0q(0q(0q(0q(0q(0j(B(hV,B(0x(B(B%(B(0x(B(B(0a(B(0~(0~(0~(0~(0x(B(B(0m(0q(0k(0~(0~(0~(0l(0q(0j(B(B (0x(B(B(0x(B(B(0m(0q(0q(0j(B(B(0m(0q(0q(0q(0v(0q(0u(B(B((B((B(0~(0~(0x(B(B(0m(0q(0q(B(B (0q(0q(0q(B(B(0m(0q(0q(0q(0q(0j(B(BhV\-xConfensues the Initiate St:18 Dx:13 Co:13 In:11 Wi:12 Ch:9 Chaotic Dlvl:7 $:939 HP: Dlvl:7 $:939 HP:47(47) Dlvl:7 $:939 HP:47(47) Pw:61(61) AC:-4 Exp:8 Wt:619/825r - a cursed -2 ring of gain constitution.@(B(0~(B(B 1(B1(B --More--hVe#-You hear water falling on coins.hV hV3 ct - a cursed scroll of remove curse. 1(B1(B hV mYou hear crashing rock.(0~(B(B@(B1(B iV Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Tools k - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) iVa +iVcz(0q(B(B(0x(B(B(0x(B(B(0x(0q(B(B(0~(0~(B(B(0~(0~(B(B(0q(0k(B(B(0x(B(B(0x(0q(0q(B(B What would you like to drop?  Armor(B m - a cursed -2 elven leather helm (being worn) Scrolls(B t - a cursed scroll of remove curse Potions(B E - a cursed cyan potion Rings(B r - a cursed -2 ring of gain constitution Gems(B k - a cursed black gem n - a cursed white gem(end) iV +iV(0l(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B@(B(0~(0~(0x(B(B(0x(0~(B(B@(B(0~(0~(0~(0x(B(B(0l(0q(0q(0w(0q(0k(B(B(0m(0q(0w(B(0a(B(0w(0q(0j(B(B(0x(B(B(0~(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0t(0q(0q(B(B(0j(B(B(0m(B(B(0q(0q(0u(B(B%(B(0~(B(B(0x(B(B1(B(0m(0q(0q(0q(0k(B(B(0x(B(B(0x(B(BiV((0x(B(B1(B(0m(0q(B(B(0x(B(B[(B(0x(B(B(0x(B(B(0q(0q(B(B(0m(0x(B(B(0t(0q(0q(B(B(0~(0~(B(B(0q(0~(0~(0~(0x(B(B(0m(0j(B(B(0~(0~(B(B(0j(0~(0~(0~(0~(0x(B(B%(BiV 47(47)  Pw:61(61) AC:-4 Exp:8 Wt:624/825You drop a cursed -2 ring of gain constitution._(B@(B1(B 1(B  iV3  iV-41What do you want to read? [cfjtvHV or ?*,]  iV *  Scrolls(B f - 2 uncursed scrolls of identify t - a cursed scroll of remove curse v - an uncursed scroll labeled 4OFAE OF9 SCC9 H - a blessed scroll labeled 4OFAE OF9 SCC9 Spellbooks(B c - a blessed spellbook of healing (0:4) Rings(B j - an uncursed silver ring V - an uncursed steel ring(end) iV +(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0x(0~(0~(B_(B@(B(0~(0x(0~(B(B@(B(0~(0~(0~(0x(B(B(0l(0q(0q(0w(0q(0k(0q(0w(B(0a(B(0w(0q(0j(B(B(0x(B(B(0~(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0t(0q(0q(B(B(0j(B(B(0m(B(B(0q(0q(0u(B(B%(B(0~(B(B(0x(B(B1(B(0m(0q(0q(0q(0k(B(B(0x(B(B(0x(B(B(0x(B(B1(B(0m(0q(B(B(0x(B(B[(B iV v(0x(B(B(0x(B(BAs you read the scroll, it disappears.--More-- iV;2You feel like someone is helping you. iVIThe scroll disintegrates.@(B(0~(B(B1(B 1(B iV| iV1What do you want to take off? [agmK or ?*] iV* Armor(B a - an uncursed +2 pair of leather gloves (being worn) g - an uncursed +0 pair of mud boots (being worn) m - a cursed -2 elven leather helm (being worn) K - an uncursed +2 cloak of invisibility (being worn)(end) iVRa{+(0q(0q(B(B(0m(B(B(0l(0q(0q(0q(0q(0q(0k(0k(B(B(0x(B(B(0x(0~(0~(0~(B(B@(B(0~(0x(0x(B(B(0x(B(B(0x(0~(0~(B_(0~(0~(0x(0m(0q(0q(0j(B(B(0x(0~(B(B@(B(0~(0~(0~(0x(B(B(0l(0q(0q(0w(0q(0k(B(B(0m(0q(0w(B(0a(B(0w(0q(0j(B(B(0x(B(B(0~(B(B(0x(B(BiVa&You can't. It is cursed.iVo0 Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Tools k - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) iV +iVi(0q(B(B(0x(B(B(0x(B(B(0x(0q(B(B(0~(0~(B(B(0~(0~(B(B(0q(0k(B(B(0x(B(B(0x(0q(0q(B(B What would you like to drop?  Armor(B m - a cursed -2 elven leather helm (being worn) Potions(B E - a cursed cyan potion Gems(B k - a cursed black gem n - a cursed white gem(end) iV((0l(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(B(B@(B(0~(0x(B(B(0x(0~(0~(B_(0~(0~(0x(B(B(0x(0~(B(B@(B(0~(0~(0~(0x(B(B(0l(0q(0q(0w(0q(0k(B(B(0m(0q(0w(B(0a(B(0w(0q(0j(B(B(0x(B(B(0~(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0t(0q(0q(B(B(0j(B(B(0m(B(B(0q(0q(0u(B(B%(B(0~(B(B(0x(B(B1(B(0m(0q(0q(0q(0k(B(B(0x(B(B(0x(B(B[37iV(hm(0x(B(B 47(47)  Pw:61(61) AC:-4 Exp:8 Wt:616/825iV0What do you want to read? [cfjvHV or ?*,] iVr Scrolls(B f - 2 uncursed scrolls of identify v - an uncursed scroll labeled 4OFAE OF9 SCC9 H - a blessed scroll labeled 4OFAE OF9 SCC9 Spellbooks(B c - a blessed spellbook of healing (0:4) Rings(B j - an uncursed silver ring V - an uncursed steel ring(end) iV+(0q(0q(0q(0q(0q(0k(0~(0~(0~(B(B@(B(0~(0x(0~(0~(B_(0~(0~(0x(0~(B(B@(B(0~(0~(0~(0x(B(B(0l(0q(0q(0w(0q(0k(0q(0w(B(0a(B(0w(0q(0j(B(B(0x(B(B(0~(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0t(0q(0q(B(B(0j(B(B(0m(B(B(0q(0q(0u(B(B%(B(0~(B(B(0x(B(B(0m(0q(0q(0q(0k(B(B(0x(B(B(0x(B(B(0x(B(BiV"`As you read the scroll, it disappears.This is an identify scroll.--More--iV( What would you like to identify first?   Weapons(B  Y - an uncursed crossbow named Hellfire (alternate weapon; not wielded)  Z - 12 uncursed crossbow bolts (in quiver)  Armor(B  g - an uncursed +0 pair of mud boots (being worn)  m - a cursed -2 elven leather helm (being worn)  K - an uncursed +2 cloak of invisibility (being worn)  Comestibles(B  J - 2 uncursed eggs  Scrolls(B  v - an uncursed scroll labeled 4OFAE OF9 SCC9  H - a blessed scroll labeled 4OFAE OF9 SCC9  Potions(B  B - 2 uncursed potions called juice  C - an uncursed milky potion  E - a cursed cyan potion  F - a blessed puce potion  Rings(B  j - an uncursed silver ring  V - an uncursed steel ring  Tools(B (1 of 2)iVa: = z - an uncursed can of grease  Gems(B  i - an uncursed white gem  k - a cursed black gem  n - a cursed white gem  o - 3 uncursed red gems  w - 2 uncursed yellowish brown gems  A - an uncursed black gem  D - an uncursed green gem (2 of 2)#iVV+$iV_+$iVi (0l(0q(0q(B(B(0q(0q(0q(0q(0q(0q(B(B (0x(B(B<(B(0m(0q(0k(B(B(0q(0q(0q(0q(0j(B(B(0m(B(B(0l(0q(0q(0q(0q(0q(0k(B(B (0x(B(B(0m(0q(B(B(0x(B(B(0l(0k(B(B(0x(B(B(0x(0~(0~(0~(B(B@(B(0~(0x(B(B (0m(0k(B(B(0x(B(B(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0j(0x(B(B(0x(B(B(0x(0~(0~(B_(0~(0~(0x(B(B(0q(B(B(0m(0q(0q(0k(B(B(0m(0q(0q(0j(B(B(0x(0~(B(B@(B(0~(0~(0~(0x(B(B(0l(0q(0q(0w(0q(0k(B(B)(B(0x(B(B(0m(0q(0w(B(0a(B(0w(0q(0j(B(B$iV [m(0x(B(B(0~(B(B(0x(B(B(0q(0q(0k(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0m(0q(0j(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0t(0q(0q(B(B(0l(0q(0q(0q(0q(0k(B(B(0x(B(B(0j(B(B(0m(B(B(0q(0q(0u(B(B%(B(0~(B(B(0x(B(B(0x(B(B%(B!(B%%(B(0x(B(B(0k(B(B(0q(B(B1(B(0m(0q(0q(0q(0k(B(B(0x(B(B(0x(B(B(0x(B(B(0~(0~(0~(0~(0x(B(B(0x(B(B1(B(0m$iV% (0q(B(B(0x(B(B[(B(0x(B(B(0x(B(B(0w(B(0a(B(0w(B(B(0q(0q(0k(B(B(0l(0q(0q(B(B(0q(0q(B(B(0m(0x(B(B(0t(0q(0q(B(B(0~(0~(B(B (0l(0q(0q(B(B(0l(0j(B(B(0m(0q(0j(0~(0~(B(B(0x(B(B(0x(B(B(0q(0~(0~(0~(0x(B(B(0m(0j(B(B(0~(0~(B(B (0x(B(B(0t(0j(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0x(B(B(0q(0q(0x(B(B(0x(B(B(0j(0~(0~(0~(0~(0x(B(B%(B (0x(B(B(0a(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0~(0q(0v(0q(B(B+(B(0q(0q(0q(0q(0q(B(B(0q(B(B[$iVJ m(0~(0~(0~(0~(0~(0~(0~(B(B(0q(0k(B(B (0l(0v(0q(0q(0j(B(B(0~(0~(0~(B(B{(B(0~(0~(0~(B(B(0l(0q(0q(0k(B(B(0x(0~(0~(0~(B(B`(B(0~(0~(0~(B(B(0x(B(B (0x(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0k(B(B(0t(0q(0~(0q(0k(B(B(0l(0q(0q(0q(0q(0w(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0l(0k(B(B(0x(B(B (0t(0~(0q(0q(0w(0q(0k(0~(0~(0~(0~(0~(0~(0~(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B%(B(0~(0~(B(B((B(0x(B(B(0m(0k(B(B(0~(0~(0~(0~(0~(0~(0l(B(B(0m(0q(0q(B(B (0x(B(B(0x(B(B(0m(0k(0~(0$iVt ~(0l(0q(0q(0q(0q(0q(0j(B(B(0x(B(B%(B(0x(B(B(0a(B(0~(0~(0~(0~(0x(B(B(0m(0q(0k(0~(0~(0~(0l(0q(0j(B(B (0x(B(B(0x(B(B(0m(0q(0q(0j(B(B(0m(0q(0q(0q(0v(0q(0u(B(B((B((B(0~(0~(0x(B(B(0m(0q(0q(B(B (0q(0q(0q(B(B(0m(0q(0q(0q(0q(0j(B(B$iV -Confensues the Initiate St:18 Dx:13 Co:13 In:11 Wi:12 Ch:9 Chaotic Dlvl:7 $:939 HP: Dlvl:7 $:939 HP:47(47) Dlvl:7 $:939 HP:47(47) Pw:61(61) AC:-4 Exp:8 Wt:611/825k - a cursed obsidian stone.1(B   1(B'iV" 'iV"0What do you want to read? [cfjvHV or ?*,] 'iV   Scrolls(B f - an uncursed scroll of identify v - an uncursed scroll labeled 4OFAE OF9 SCC9 H - a blessed scroll labeled 4OFAE OF9 SCC9 Spellbooks(B c - a blessed spellbook of healing (0:4) Rings(B j - an uncursed silver ring V - an uncursed steel ring(end) +iVA+(0q(0q(0q(0q(0q(0k(0~(0~(0~(B(B@(B(0~(0x(0~(0~(B_(0~(0~(0x(0~(B(B@(B(0~(0~(0~(0x(B(B(0l(0q(0q(0w(0q(0k(0q(0w(B(0a(B(0w(0q(0j(B(B(0x(B(B(0~(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0t(0q(0q(B(B(0j(B(B(0m(B(B(0q(0q(0u(B(B%(B(0~(B(B(0x(B(B(0m(0q(0q(0q(0k(B(B(0x(B(B(0x(B(B(0x(B(B+iV3As you read the scroll, it disappears.+iV-This is an identify scroll.--More--,iVa What would you like to identify first?   Weapons(B  Y - an uncursed crossbow named Hellfire (alternate weapon; not wielded)  Z - 12 uncursed crossbow bolts (in quiver)  Armor(B  g - an uncursed +0 pair of mud boots (being worn)  m - a cursed -2 elven leather helm (being worn)  K - an uncursed +2 cloak of invisibility (being worn)  Comestibles(B  J - 2 uncursed eggs  Scrolls(B  v - an uncursed scroll labeled 4OFAE OF9 SCC9  H - a blessed scroll labeled 4OFAE OF9 SCC9  Potions(B  B - 2 uncursed potions called juice  C - an uncursed milky potion  E - a cursed cyan potion  F - a blessed puce potion  Rings(B  j - an uncursed silver ring  V - an uncursed steel ring  Tools(B (1 of 2).iV++1iV%--2iV  z - an uncursed can of grease  Gems(B  i - an uncursed white gem  n - a cursed white gem  o - 3 uncursed red gems  w - 2 uncursed yellowish brown gems  D - an uncursed green gem (2 of 2)5iV+5iV6(0l(0q(0q(B(B(0q(0q(0q(0q(0q(0q(B(B (0x(B(B<(B(0m(0q(0k(B(B(0q(0q(0q(0q(0j(B(B(0m(B(B(0l(0q(0q(0q(0q(0q(0k(B(B (0x(B(B(0m(0q(B(B(0x(B(B(0l(0k(B(B(0x(B(B(0x(0~(0~(0~(B(B@(B(0~(0x(B(B (0m(0k(B(B(0x(B(B(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0j(0x(B(B(0x(B(B(0x(0~(0~(B_(0~(0~(0x(B(B(0q(B(B(0m(0q(0q(0k(B(B(0m(0q(0q(0j(B(B(0x(0~(B(B@(B(0~(0~(0~(0x(B(B(0l(0q(0q(0w(0q(0k(B(B)(B(0x(B(B(0m(0q(0w(B(0a(B(0w(0q(0j(B(B5iV6[m(0x(B(B(0~(B(B(0x(B(B(0q(0q(0k(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0m(0q(0j(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0t(0q(0q(B(B(0l(0q(0q(0q(0q(0k(B(B(0x(B(B1(B(0j(B(B(0m(B(B(0q(0q(0u(B(B%(B(0~(B(B(0x(B(B(0x(B(B%(B!(B%%(B(0x(B(B(0k(B(B(0q(B(B(0m(0q(0q(0q(0k(B(B(0x(B(B(0x(B(B(0x(B(B(0~(0~(0~(0~(0x(B(B(0x(B(B(0m(0q(B(B5iVn;(0x(B(B[(B(0x(B(B(0x(B(B(0w(B(0a(B(0w(B(B(0q(0q(0k(B(B(0l(0q(0q(B(B(0q(0q(B(B1(B(0m(0x(B(B(0t(0q(0q(B(B(0~(0~(B(B (0l(0q(0q(B(B(0l(0j(B(B(0m(0q(0j(0~(0~(B(B(0x(B(B(0x(B(B(0q(0~(0~(0~(0x(B(B(0m(0j(B(B(0~(0~(B(B (0x(B(B(0t(0j(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0x(B(B(0q(0q(0x(B(B(0x(B(B(0j(0~(0~(0~(0~(0x(B(B%(B (0x(B(B(0a(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0~(0q(0v(0q(B(B+(B(0q(0q(0q(0q(0q(B(B(0q(B(BV;7m(0~(0~(0~(0~(0~(0~(0~(B(B(0q(0k(B(B (0l(0v(0q(0q(0j(B(B(0~(0~(0~(B(B{(B(0~(0~(0~(B(B(0l(0q(0q(0k(B(B(0x(0~(0~(0~(B(B`(B(0~(0~(0~(B(B(0x(B(B (0x(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0k(B(B(0t(0q(0~(0q(0k(B(B(0l(0q(0q(0q(0q(0w(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0l(0k(B(B(0x(B(B (0t(0~(0q(0q(0w(0q(0k(0~(0~(0~(0~(0~(0~(0~(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B%(B(0~(0~(B(B((B(0x(B(B(0m(0k(B(B(0~(0~(0~(0~(0~(0~(0l(B(B(0m(0q(0q(B(B (0x(B(B(0x(B(B(0m(0k(0~(0~(0l(5iV;0q(0q(0q(0q(0q(0j(B(B(0x(B(B%(B(0x(B(B(0a(B(0~(0~(0~(0~(0x(B(B(0m(0q(0k(0~(0~(0~(0l(0q(0j(B(B (0x(B(B(0x(B(B(0m(0q(0q(0j(B(B(0m(0q(0q(0q(0v(0q(0u(B(B((B((B(0~(0~(0x(B(B(0m(0q(0q(B(B (0q(0q(0q(B(B(0m(0q(0q(0q(0q(0j(B(B5iV<Confensues the Initiate St:18 Dx:13 Co:13 In:11 Wi:12 Ch:9 Chaotic Dlvl:7 $:939 HP: Dlvl:7 $:939 HP:47(47) Dlvl:7 $:939 HP:47(47) Pw:61(61) AC:-4 Exp:8 Wt:606/825n - a cursed worthless piece of white glass.--More--6iV  What would you like to identify next?   Weapons(B  Y - an uncursed crossbow named Hellfire (alternate weapon; not wielded)  Z - 12 uncursed crossbow bolts (in quiver)  Armor(B  g - an uncursed +0 pair of mud boots (being worn)  m - a cursed -2 elven leather helm (being worn)  K - an uncursed +2 cloak of invisibility (being worn)  Comestibles(B  J - 2 uncursed eggs  Scrolls(B  v - an uncursed scroll labeled 4OFAE OF9 SCC9  H - a blessed scroll labeled 4OFAE OF9 SCC9  Potions(B  B - 2 uncursed potions called juice  C - an uncursed milky potion  E - a cursed cyan potion  F - a blessed puce potion  Rings(B  j - an uncursed silver ring  V - an uncursed steel ring  Tools(B (1 of 2) Pick up what?  Weapons(B a - a dagger b - a short sword c - a thonged club Armor(B d - a dwarvish cloak e - a pair of iron shoes Comestibles(B f - a gnome corpse(end) TiV+UiV3(0~(0~(B(BUiVq!r - a gnome corpse.UiVYou rebalance your load. Movement is difficult. 56(56)  Pw:73(73) AC:-4 Exp:9 Wt:1255/825 Stressed1(B UiV (0~(B(B @(B(0~(B(B 1(B [(B(0~(B(B  ViVg\(0~(B(B@(B(0~(B(B ViVOx[You see here a leocrotta corpse.@(B 1(BWiVWiVRYou have extreme difficulty lifting a leocrotta corpse. Continue? [ynq] (q) XiVyXiV4s - a leocrotta corpse.--More--YiVH ^You can barely move a handspan with this load!G(B YiVH m 56(56)  Pw:73(73) AC:-4 Exp:9 Wt:2455/825 Overtaxed--More--ZiVI%You hear crashing rock.ZiVxIThe gnomish wizard casts a spell at you!--More--[iV |You reel... 56(56)  Pw:73(73) AC:-4 Exp:9 Wt:2455/825 Stun Overtaxed[iV PThe air crackles around the gnomish wizard._(B[iV' --More--\iV ] <The gnomish wizard points at you, then curses.aiVJaiV@What do you want to drop? [$a-dg-moprsv-xzA-HJKVYZ or ?*] aiV Weapons(B  Y - an uncursed crossbow named Hellfire (alternate weapon; not wielded)  Z - 12 uncursed crossbow bolts (in quiver)  Armor(B  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  g - an uncursed +0 pair of mud boots (being worn)  m - a cursed -2 elven leather helm (being worn)  K - an uncursed +2 cloak of invisibility (being worn)  Comestibles(B  d - an uncursed BRAIN  l - an uncursed lembas wafer  p - 11 uncursed food rations  r - a gnome corpse  s - a leocrotta corpse  G - an uncursed tripe ration  J - 2 uncursed eggs  Scrolls(B  v - an uncursed scroll labeled 4OFAE OF9 SCC9  H - a blessed scroll labeled 4OFAE OF9 SCC9  Spellbooks(B  c - a blessed spellbook of healing (0:4)  Potions(B (1 of 2)fiVn(0l(0q(0q(B(B(0q(0q(0q(0q(0q(0q(B(B (0x(B(B<(B(0m(0q(0k(B(B(0q(0q(0q(0q(0j(B(B(0m(B(B(0l(0q(0q(0q(0q(0q(0k(B(B (0x(B(B(0m(0q(B(B(0x(B(B(0l(0k(B(B(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B (0m(0k(B(B(0x(B(B(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0j(0x(B(B(0x(B(B(0x(0~(0~(B_(0~(0~(0x(B(B(0q(B(B(0m(0q(0q(0k(B(B(0m(0q(0q(0j(B(B(0x(0~(B(B*(B(0~(0~(0~(0x(B(B(0l(0q(0q(0w(0q(0k(B(B)(B(0x(B(B(0m(0q(0w(B(0a(B(0w(0q(0j(B(B(0x(B(BfiV(0~(B(B(0x(B(B(0q(0q(0k(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0m(0q(0j(B(B(0x(B(B(0x(0~(0x(B(B(0x(B(B(0x(B(B(0t(0q(0q(B(B(0l(0q(0q(0q(0q(0k(B(B(0x(B(B(0q(0j(B(B@(B(0m(B(B(0q(0q(0u(B(B%(B(0~(B(B(0x(B(B(0x(B(B%(B!(B%%(B(0x(B(B(0k(B(B(0q(B(BG(B(0~(0~(0m(0q(0q(0q(0k(B(B(0x(B(B(0x(B(B(0x(B(B(0~(0~(0~(0~(0x(B(B(0x(B(B[(B(0m(0q(B(BiV37m(0x(B(B[(B(0x(B(B(0x(B(B(0w(B(0a(B(0w(B(B(0q(0q(0k(B(B(0l(0q(0q(B(B(0q(0q(0q(B(B(0m(0x(B(B(0t(0q(0q(B(B(0~(0~(B(B (0l(0q(0q(B(B(0l(0j(B(B(0m(0q(0j(0~(0~(B(B(0x(B(B(0x(B(B(0q(0~(0~(0~(0x(B(B(0m(0j(B(B(0~(0~(B(B (0x(B(B(0t(0j(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0x(B(B(0q(0q(0x(B(B(0x(B(B(0j(0~(0~(0~(0~(0x(B(B%(B (0x(B(B(0a(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0~(0q(0v(0q(B(B+(B(0q(0q(0q(0q(0q(B(B(0q(B(B(0~fiV=(0~(0~(0~(0~(0~(0~(B(B(0q(0k(B(B (0l(0v(0q(0q(0j(B(B(0~(0~(0~(B(B{(B(0~(0~(0~(B(B(0l(0q(0q(0k(B(B(0x(0~(0~(0~(B(B`(B(0~(0~(0~(B(B(0x(B(B (0x(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0k(B(B(0t(0q(0~(0q(0k(B(B(0l(0q(0q(0q(0q(0w(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0l(0k(B(B(0x(B(B (0t(0~(0q(0q(0w(0q(0k(0~(0~(0~(0~(0~(0~(0~(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B%(B(0~(0~(B(B((B(0x(B(B(0m(0k(B(B(0~(0~(0~(0~(0~(0~(0l(B(B(0m(0q(0q(B(B (0x(B(B(0x(B(B(0m(0k(0~(0~(0l(0q(0qfiV(0q(0q(0q(0j(B(B(0x(B(B%(B(0x(B(B(0a(B(0~(0~(0~(0~(0x(B(B(0m(0q(0k(0~(0~(0~(0l(0q(0j(B(B (0x(B(B(0x(B(B(0m(0q(0q(0j(B(B(0m(0q(0q(0q(0v(0q(0u(B(B((B((B(0~(0~(0x(B(B(0m(0q(0q(B(B (0q(0q(0q(B(B(0m(0q(0q(0q(0q(0j(B(BfiVConfensues the Initiate St:18 Dx:13 Co:13 In:11 Wi:12 Ch:9 Chaotic Dlvl:7 $:939 HP: Dlvl:7 $:939 HP:56(56) Dlvl:7 $:939 HP:56(56) Pw:73(73) AC:-4 Exp:9 Wt:2455/825 Stun OvertaxedNever mind.giV  Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Tools k - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) jiV4 +kiV ^(0q(0k(B(B(0x(B(B(0x(B(B(0t(0q(0q(B(B%(B(0~(B(B(0x(B(B(0x(B(B(0x(B(B[(B(0x(B(B(0x(B(B(0t(0q(0q(B(B(0~(0~(B(B(0m(0j(B(B(0~(0~(B(B%(B(0~(B(B(0q(0k(0~(B(B(0x(0~(0l(0k(B(B(0x(0l(B(B(0m(0q(0q(0j(B(B What would you like to drop?  Comestibles(B d - an uncursed BRAIN l - an uncursed lembas wafer p - 11 uncursed food rations r - a gnome corpse s - a leocrotta corpse G - an uncursed tripe rakiV?^7tion J - 2 uncursed eggs(end) liVW+niV +piV:\piV\ 56(56)  Pw:73(73) AC:-4 Exp:9 Wt:2455/825 Stun OvertaxedYou drop a gnome corpse.You drop a leocrotta corpse.--More--qiV2Your movements are now unencumbered.qiVg 56(56)  Pw:73(73) AC:-4 Exp:9 Wt:605/825 Stun--More--qiVnR 6The gnomish wizard casts a spell at you!qiVR --More--riV$GYou struggle to keep your balance.@(BsiV9t_(B(0~(B(B@(BG(B tiVW5You strike the gnomish wizard very hard!tiVEYou kill the gnomish wizard! 56(56)  Pw:73(73) AC:-4 Exp:9 Wt:605/825 Stun@(B%(BuiV f (0~(B(B@(B(0~(0~(0~(B(BuiV  Things that are here: a gnomish wizard corpse a leocrotta corpse a gnome corpse--More--viV:wiV  Pick up what?  Comestibles(B a - a gnomish wizard corpse b - a leocrotta corpse c - a gnome corpse(end) yiV +ziVXziV?9u - a gnomish wizard corpse.--More--ziV You rebalance your load. Movement is difficult. 56(56)  Pw:73(73) AC:-4 Exp:9 Wt:1305/825 Stun Stressed|iV5t@(B %(B@(B(0~(0~(B(B|iVGV(0~(B(B(0~(B(B(0~(B(B (0~(B(B@(B (0~(B(B|iVV-There are several objects here.}iV5m (0~(B(B [(B@(B(0~(B(B }iV` (0~(B(B@(B(0~(B(B(0~(B(B}iVY6The dungeon acoustics noticeably change.~iVfk  (0~(B(B@(B(0~(B(B(0~(B(B~iV^ (0~(B(B@(B(0~(0~(0l(B(B~iV ` (0~(B(B@(B(0~(0~(0x(B(B~iV;& %You hear crashing rock.iV-zv (0~(B(B@(B(0~(B(B(0j(B(BiV4  (0~(B(B(0~(B(B(0~(B(B@(B(0~(0~(0~(B(BiVi *You feel a bit steadier now.iV  56(56)  Pw:73(73) AC:-4 Exp:9 Wt:1305/825 StressedYou hear crashing rock.iV m(0x(0~(0~(B(B@(B(0~(B(B iVg} q(0w(B(B(0~(B(B@(B(0~(B(B iVcv(0~(0~(0~(B(B@(B(0~(B(B(0~(B(B iV6The dungeon acoustics noticeably change.iV(0~(0~(B(B(0~(B(B@(B (0~(B(B  iVH @(B_(B(0~(B(B@(B(0~(B(B  iVY\(0~(B(B@(B(0~(B(B iV}k Things that are here: a leocrotta corpse a gnome corpse--More--iV{\(0~(B(B_(BiVV(0~(B(B@(B%(B iVi;You hear crashing rock.@(BiVk@(B(0~(B_(B@(B(0~(B(BiV ;@(B(0~(B(B iV =The priestess of Huan Ti intones:--More--iV@"Pilgrim, you enter a sacred place!"--More--iV ^You experience a strange sense of peace.(0~(B(B@(BiVUmy(0~(0~(B(B@(B@(B(0a(B(B iV 7Really attack the priestess of Huan Ti? [yn] (n) iV niV 9@(B(0~(B(BiVE7Really attack the priestess of Huan Ti? [yn] (n) iVܭ niV*L@(B@(B_(0~(B(BiV+(0~(B(B@@(BiVq # iVH offeriVٽ iV/What do you want to sacrifice? [u or ?*] iVJiV=JKYour sacrifice is consumed in a burst of flame!--More--iVmv9You glimpse a four-leaf clover at your feet.iVv--More--iVR Your movements are now unencumbered. 56(56)  Pw:73(73) AC:-4 Exp:9 Wt:605/825@(B(0~(B(BiVĦZ(0~(B(B@(B_(B@(BiVaa s(0~(B(B@(B(0~(B(B@(B(0~(B(BiVF(0a(B(B@(B(0~(B(BiV*(0~(B(B@(BiVĽ"You hear a door open.iVIf (0~(B(B@(B(0~(0~(0~(B(BiV?Jk Things that are here: a leocrotta corpse a gnome corpse--More--iV"0iV' Pick up what?  Comestibles(B a - a leocrotta corpse b - a gnome corpse(end) iV+iVxNiV!r - a gnome corpse.iVYou rebalance your load. Movement is difficult. 56(56)  Pw:73(73) AC:-4 Exp:9 Wt:1255/825 Stressed_(BiVz](0~(B(B@(B%(B iVK@(B@(B(0~(B(BiVk;@(B(0~(B(B iV l=The priestess of Huan Ti intones:--More--iV٦@"Pilgrim, you enter a sacred place!"--More--iV eYou experience a strange sense of peace.(0~(B(B@(BiV0u@(B(0~(B(B@(B(0a(B(B iV\(0~(B(B@(B@(B(0~(B(BiV # iV offeriV iV8/What do you want to sacrifice? [r or ?*] iV iV Nothing happens.iV= SYou hear crashing rock.@(B(0~(B(BiV;`(0~(B(B@(B(0~(B(B@(BiVh ?What do you want to drop? [$a-dg-moprv-xzA-HJKVYZ or ?*] iV4iV4%You drop a gnome corpse.iV.5Your movements are now unencumbered. 56(56)  Pw:73(73) AC:-4 Exp:9 Wt:605/825_(B@(BiV/ +@(B%(BiVc 5The dungeon acoustics noticeably change.iVj(0~(B(B@(B@(B(0~(B(BiVF(0a(B(B@(B(0~(B(BiVU I(0~(B(B(0~(B(B@(BiV\ (0~(B(B@(B(0~(0~(0~(B(BiVWEYou see here a leocrotta corpse.@(BiV7iVqLYou have much trouble lifting a leocrotta corpse. Continue? [ynq] (q) iV3yiV\4s - a leocrotta corpse.--More--iVD[You stagger under your heavy load. Movement is very hard. 56(56)  Pw:73(73) AC:-4 Exp:9 Wt:1805/825 Strained_(BiVfc(0~(B(B@(B(0~(B(B iVN (0~(B(B@(B(0~(B(B@(B(0~(B(B iV;@(B(0~(B(B iVֵ=The priestess of Huan Ti intones:--More--iVW @"Pilgrim, you enter a sacred place!"--More--iV5_You experience a strange sense of peace.@(B%(BiV(0~(0~(B(B@(B_(B@(B(0a(B(B iVM#(0~(B(B@(BiV-XnYou see here a gnome corpse.(0~(B(B(0~(B(B@(BiVMLWhat do you want to drop? [$a-dg-mopsv-xzA-HJKVYZ or ?*] iV?IiVtI)You drop a leocrotta corpse.iV]LYour movements are now unencumbered. 56(56)  Pw:73(73) AC:-4 Exp:9 Wt:605/825(0~(B(B@(BiVލ iV 7Really attack the priestess of Huan Ti? [yn] (n) iVe niV֍6@(B(0~(B(BiVD @(B%(BiVBF(0~(B(B@(B(0~(B(BiVu3y@(B_(B(0a(B(B@(B(0~(B(BiVi~(0~(B(B@(B(0~(B(B@(B(0~(B(BiVWc\ (0~(B(B@(B(0~(0~(0~(B(BiVm_(B (0~(B(B(0k(B(B @(B(0~(0~(0~(B(BiVl E(0~(B(B@(B(0~(B(B iV>^(0~(B(B@(B(0~(B(B (0~(B(B iV~(0m(B(B (0~(B(B@(B(0~(B(B (0~(B(B iVJ {(0~(B(B(0~(B(B (0~(B(B@(B(0~(0~(0~(B(BiV  m  (0~(B(B @(BF(B(0~(0~(B(BiV d  (0~(B(B @(B(0~(0~(0~(B(BiV7W y F(B(0~(B(B(0k(B(B@(B (0v(B(BiVYYou kill the red mold! 56(56)  Pw:73(73) AC:-4 Exp:9 Wt:605/825%(BiVN (0~(0~(0~(B(B(0k(B(B@(B (0m(B(B(0~(B(B iV -You see here a red mold corpse.iVK iVs .What do you want to eat? [dlpGJ or ?*,] iVS x eat what?  Comestibles(B a - a red mold corpse(end) iV?L+iV ABThis red mold corpse tastes terrible!--More--iVV 4You finish eating the red mold corpse.iVy(0~(0~(0~(B(B(0k(B(B@(B (0m(B(B(0~(B(B  iV= (0~(0~(0~(B(B(0x(B(B@(B (0m(B(B(0~(B(B  iV (0~(0~(0~(B(B(0~(B(B@(B (0~(B(B(0~(B(B  iVih(0~(0m(0q(B(B@(B(0~(B(B  iVi%You hear crashing rock.iViViu@(B(0~(B(B@(B(0~(B(B (0~(B(B iV +Really attack the watchman? [yn] (n) iV niV k(0~(0m(0k(B(B@(B(0~(B(B iVx (0q(0q(0k(B(B(0~(B(B@(B(0~(0~(0~(B(B iVv(0q(B(B(0~(B(B@(B(0~(B(B(0~(B@(B iV*@ y(0l(B(B(0j(B(B@(B(0~(B(B (0~(B(B iVc{(0l(B(B(0~(B(B (0x(B(B@(B (0~(0~(B@(BiV  (0~(B(B@(B (0~(B(B@(B (0~(B(B(0q(B(BiVz(0m(0q(0w(B(B(0~(B(B@(B (0~(B(B(0~(B(B  iVG{$You hear crashing rock.iV2 iVy(0~(B(B(0~(B(B@(B(0~(B(B(0~(B(B iVh(0q(0q(0k(B(B(0~(B(B@(B(0~(B(B(0~(B(B  iVP(0~(B(B@(B (0~(0~(B(BiVd  (0~(B(B(0~(B(B@(B(0~(B(B(0~(0~(0~(B(BiVbd   (0~(B(B(0~(B(B @(B(0~(B(B(0~(0~(0~(B(BiVP (0~(B(B(0~(B(B (0~(B(B@(B (0~(0~(B(BiV j(0~(B(B (0~(B(B@(B(0~(B(B  iVlj(0~(B(B (0~(B(B@(B(0~(B(B  iVZO @(B(0~(B(B (0m(B(BiVY(0~(B(B(0~(B(B@(B(0~(B(BiVG@y (0~(B(B (0~(B(B@(B(0~(B(B(0~(B(BiV   (0~(B(B(0~(B(B@(B(0~(B(B(0x(0~(0~(B(BiVx (0~(B(B(0~(B(B@(B(0~(B(B(0~(B(BiV8  (0~(B(B (0~(B(B@(B(0~(B(B (0l(B(BiVH %You hear crashing rock.iV y(0~(B(B @(B(0~(B(B (0~(B(B iV 6The dungeon acoustics noticeably change.iV5 (0k(B(B (0~(B(B@(B(0x(B(B (0v(B(BiVͼ(0~(B(B(0~(B(B(0~(B(B@(B(0~(B(B(0u(B(BiV`  (0~(B(B(0~(B(B(0~(B(B@(B(0~(B(B(0v(B(BiV (0~(B(B(0~(B(B(0~(B(B@(B(0~(0~(0~(B(BiVo  (0~(B(B @(B(0~(B(B(0~(B(BiVa g (0u(B(B (0~(B(B@(B(0~(B(BiV@ (0~(B(B@(B(0~(B(BiVD  (0~(B(B@(B(0~(B(BiV U (0~(B(B@(B(0~(B(B(0~(B(BiV8 (0~(B(B@(B(0~(B(BiVA 8 (0~(B(B@(B(0~(B(BiVa &In what direction? [hykulnjb><] iVniV0n"This door is locked.iV| iV &In what direction? [hykulnjb><] iV$iV~NAs you kick the door, it crashes open!(0~(B(BiV& (0~(0~(0x(B(B@(B(0v(B(B (0~(B(B(0~(B(B iVf(0~(0~(0t(B(B@(B(0~(B(B iVSS(0q(0v(B(B@(B(0~(B(BiVq C(0l(B(B@(B(0~(B(BiV+(0~(B(B@(BiVNb_ (0~(B(B@(B(0~(0~(0~(B(BiVnP (0~(B(B @(B(0~(B(BiV 8 (0~(B(B@(B(0~(B(BiV8 (0~(B(B@(B(0~(B(BiV,8 (0~(B(B@(B(0~(B(BiV Z(0~(B(B (0~(B(B@(B(0~(B(BiVkZ(0~(B(B (0~(B(B@(B(0~(B(BiV( U (0~(B(B@(B(0~(B(B(0~(B(BiVvj  (0~(B(B@(B(0~(B(B(0~(B(BiV9 (0~(B(B@(BiV 0 (0~(B(B@(BiV9  (0~(B(B@(BiVA(0~(B(B@(B(0q(B(BiV iA(0~(B(B@(B(0j(B(BiV \3@(B(0~(B(BiV##(0~(B(B@(BiVT6The dungeon acoustics noticeably change.iV:sl(0~(B(B@(B(0~(B(B(0j(B(BiV@ f(0~(0~(B(B@(B(0~(B(B(0~(B(BiV]dv(0~(B(B(0~(B(B@(B(0~(B(B(0~(B(BiVO c  (0~(B(B(0~(B(B@(B(0~(B(BiVy(0q(B(B(0~(B(B(0a(B(0k(B(B(0~(0x(B(B(0~(0~(B(BiV$y - 10 crossbow bolts.iV(0~(B(B##(B@(B)(B((B iV Things that are here: a dwarf corpse a pair of iron shoes a pick-axe 6 rocks--More--iV;(0q(B(B(0~(B(B(0a(B(0k(B(B(0~(0x(B(B 1(B(0u(B(B)(BiV4Suddenly, a section of wall closes up!iVF iVG 7You are carrying too much to get through.iVd 1(B(0~(B(B#(B(0~(B(B@(B%(B(0~(B(B@(B(0~(B(B1(BiVg #(B(0~(0l(B(B@(B((B(0~(B@(B@(B((BiVCSuddenly, a section of wall closes up!--More--iVd3You hear someone cursing shoplifters.iVH  1(B (0~(B(B(0~(B(B((B(0~(B(B@(B(0~(B(B(0~(B@(0~(B(BjVAz  @(B(0q(B(B(0~(B(B (0~(B(B@(B 1(B(0~(0~(B(BjV4P (0q(B(B 1(B @(B((B (0~(0~(B(B@(B(0~(B(B(0~(B(BjV9Q2(B((B(0~(B(B  (0~(B(B(0~(B(B @(B(0~(B(B(0j(B(BjVxu    (0~(B(B(0~(B(B(0~(B(B@(B(0~(0~(0~(B(BjV9 1(B   (0~(B(B @(B(0~(B(B(0q(B(BjV1(B#(B (0~(B(B (0~(B(B@(B@(B(0q(B(BjV̺ 2(B(0t(0q(0q(B(B@(B(0~(B(B (0~(B(B(0l(B(B(0~(0~(0~(0~(B(B(0q(0q(0q(0q(B(BjVG1(B(0q(B(B(0~(B(B@(B(0~(B(B (0q(B(B(0~(B(B(0q(B(BjV #(B1(B(0q(B(B (0~(B(B@(B(0~(B(B (0q(B(B(0~(B(BjV 1(B(0q(B(B (0~(B(B@(B(0~(B(B(0k(B(BjVw(0q(B(B (0~(B(B@(B(0~(B(B(0~(B(BjV w(0~(B(B (0~(B(B@(B(0x(B(B(0~(B(BjV47You are carrying too much to get through.jV8} 1(B(0m(0q(B(0a(B(0q(0k(B(B (0~(0~(0~(0~(0~(0x(B(B1(B (0~(B(B(0~(0~(0~(B(B{(B(0~(0~(B(B+(B@(B(0x(B(B(0q(0q(0q(B(B(0j(B(BjV  1(B(0~(B(B(0~(0j(B(B  @(B1(B (0~(B(BjVk (0x(B(B @(B(0~(B(B jVlXx(0x(0~(0x(B(B@(B(0~(B(B 1(BjV p(0x(0~(0x(B(B@(B(0~(B(B1(B jV:7W(0x(0~(0~(B(B@(B(0~(B(B jVϝc(0x(0~(0~(B(B@(B(0~(B(B  jVr (0l(0q(0q(B(B@(B(0~(B(B 1(B  jVv(0q(B(B(0~(B(B@(B(0~(B(B(0q(B(B jV(0q(B(B(0~(B(B (0~(B(B@(B(0~(B(B (0q(B(B1(B  jVn(0x(B(B(0j(B(B(0~(B(B (0~(B(B@(B(0~(B(B (0q(B(B jV>D +(B(0~(B(B(0~(0l(B(B(0~(0m(0k(B(B(0~(0~(0~(B(B(0~(B(B (0~(B(B@(B(0~(B(B(0q(B(B1(B  jV (0m(0q(B(B(0~(0~(B(B(0k(0~(B(B(0x(0~(B(B(0x(B(B@(B(0x(B(B (0~(B(B(0~(B(B((B jVh(0~(B(B@(B (0l(B(B 1(B jVM(0~(B(B@(B(0q(0j(B(B jV5l (0m(0q(B(B(0~(0~(B(B(0~(B(B @(B (0~(B(B(0j(B(B jVpSt2(B@(B(0~(B(B  1(BjV~S@(B(0~(B(B1(B jV(0l(0j(B(B(0j(0~(0~(B(B(0~(0~(B(B(0k(B(B(0~(B(B(0x(B(B@(B(0~(B(B jV3(0l(0q(0q(B(B(0k(B(B(0j(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0l(0q(0q(0q(0q(0q(0q(0q(B(B+(B(0q(B(B(0~(B(B(0j(B(BjV<a(0k(0~(B(B(0~(B(B@(B(0~(B(BjVo (0q(B(B(0~(B(B(0l(B(B(0x(B(B(0~(B(B@(B(0~(B(B1(BjV(0q(B(B(0~(B(B@(B(0~(B(B1(B#(BjVD(0q(B(B(0~(B(B(0~(B(B(0~(B(B@(B(0~(B(B1(BjV\(0q(B(B(0~(B(B(0k(B(B(0t(B(B@(B(0~(B(B1(B jV- %@(B(0~(B(BjV97O@(B(0~(B(B1(B jV%@(B(0~(B(BjV%@(B(0~(B(BjV(0q(B(B(0~(B(B(0q(B(B(0~(B(B(0m(B(B1(B(0~(B(B@(B(0~(B(B(0~(B(BjV)(BjV <HYou are almost hit by a dart.(0~(B(B)(BjVr@(BjV)(BjVlLYou are almost hit by a dart.(0~(B(B)(BjV@(BjV i 1(B(0~(B(B)(B(0~(B(B@(B(0~(0~(0j(B(BjV (0~(B(BG(B(0k(B(B@(B(0x(B(B(0~(B(B jV$You hit the gnome lord!jV] jV^ You kill the gnome lord! 56(56)  Pw:73(73) AC:-4 Exp:9 Wt:615/825%(BjVHi(0q(0q(0k(B(B@(B(0~(B(B jV]H` Things that are here: 2 tripe rations a dart--More--jV(0q(0q(B(B(0q(B(B(0q(0q(B(B(0~(0~(B(B(0~(B(B(0~(0~(B(BjVL r(0m(B(B(0~(B(B@(B%(B(0l(B(B jVJ$(0~(B(B(0~(B(B@(B(0~(B(B (0v(B(B((BjVD(0~(B(B@(B(0~(B(B jV;E a(0q(0q(0k(B(B@(B(0~(B(B jVi(0l(B(B(0x(B(B@(B(0~(B(B h(B jV](0~(B(B@(B(0~(B(B2(BjV^F (0~(B(B @(B jVT %@(B(0~(B(BjV&In what direction? [hykulnjb><] jVjV!This door is locked.jV*/ J@(B(0~(B(B1(BjV8\(0l(B(B@(B(0~(B(B 1(BjV3(0l(B(B(0~(B(B(0x(B(B@(B(0x(B(B@(BjVi(0~(B(B@(B(0m(B(B1(B jV +(0~(B(B@(BjVZF(0~(B(B@(B 1(BjV/ D(0~(B(B@(B(0~(B(BjV>(0~(B(B@(B1(BjV78[(0~(B(B@(B2(B 1(BjV (0~(B(B(0~(B(B@(B(0~(B(B1(B(0~(B(BjV,v(0x(B(B(0~(B(B@(B(0~(B(B(0~(B(B jV& (0~(B(B#(B@#(B1(B(0~(0~(B(B  jVP h(B(0~(B(B @#(B (0~(B(B#(B !jVS ;You hit the dwarf thief! 1(B!jVS JThe dwarf thief swings wildly and misses!--More--"jV4 7The dwarf thief swings wildly and misses!#jV#jVYou kill the dwarf thief! 56(56)  Pw:73(73) AC:-4 Exp:9 Wt:615/825[(B#jVO (0~(0~(B(B(0t(B(B@(B#(B ##(B#jVO  Things that are here: a pair of iron shoes a dagger 3 darts 2 tripe rations--More--&jVu(0q(0q(B(B(0q(B(B(0q(0q(B(B(0~(0~(B(B(0~(B(B(0~(0~(B(B(0q(B(0a(B(0k(B(B(0q(0~(0k(0k(0~(0l(0k(B(B(0~(0~(0x(B(B(0~(0~(0t(0j(0~(0x(B(B'jV [(B(0u(B(B @(B1(B##(B(0~(B(B'jVa x (0~(B(B#(B(0~(B(B@(B(0~(B(B(jV ##(B(0~(B(Bb(B(0~(B(B#(B#(B(0~(B(B@(B(0~(0~(B(B(jV 0(0~(B(B##(B1(B @#(B (0~(B(B )jV*(0~(B(Bb(B @(B(0~(B(B #(B *jV(0~(0~(B(B@(B1(B#(B##(B+jV}o(0~(0~(B(B@(B(0~(B(B##(B+jV q @(B (0~(B(B1(B (0~(B(B,jVp(0u(B(B(0t(B(B@(B(0~(B(B ,jVj# l(0x(B(B@(B(0a(B(B ((B,jV6 ~(0l(B(B@(B(0~(B(B1(B(0~(B(B-jV6 ^(0l(B(B(0x(B(B(0~(B(B@(B.jV (0q(B(B(0~(B(B(0v(B(B@(B(0w(B(B(0~(B(B.jV?(0q(B(B(0q(0q(B(B(0q(0q(0q(0q(0k(B(B@(B(0~(B(B(0~(0~(B(B(0~(0~(0~(0~(0x(B(B(0a(B(B(0q(B(B(0w(B(B(0q(0q(0q(B(B+(B(0j(B(B1(B(0~(B(B.jV|) #(0~(B(B@(B.jV0#(0~(B(B@(B/jVU(0~(B(B@(B1(B(0~(B(B/jVo #(0~(B(B@(B0jV&](0~(B(B@(B(0~(B(B 1(B0jVz& 2@(B(0~(B(B0jVA1(0~(B(B@(B 1jV'#(0~(B(B@(B1jV2(0~(B(B@(B 1jV 2(0~(B(B@(B 1jV8 #(0~(B(B@(B2jV,M#(0~(B(B@(B2jV &In what direction? [hykulnjb><] 2jV62jVf!This door is locked.4jV O 4jV\O &In what direction? [hykulnjb><] 4jVΞ 4jVR As you kick the door, it crashes open!(0~(B(B(0~(0x(B(B(0x(B(B5jVKl(0~(B(B@(B(0~(0~(B(B(0u(B(B5jV (0~(B(B@(B(0u(B(B+(B(0~(B(B(0u(B(B5jVlx A(0w(B(B(0~(B(B@(B6jV.*(0~(B(B@(B7jV02@(B(0~(B(B7jV$ &In what direction? [hykulnjb><] 7jV 7jVʡ The door resists!8jVt  8jV &In what direction? [hykulnjb><] 8jV]8jV]IAs you kick the door, it crashes open!(0~(0~(B(B9jV#]@(B(0~(B(B1(B1(B:jV 31(B(0~(B(B:jVW(0~(B(B@(B(0~(B(B1(B ;jV 2@(B(0~(B(BjVnc*(0~(B(B@(B>jV [1(B(0~(B(B(0~(B(B@(B>jV.W *(0~(B(B@(B?jVӷ a(0~(B(Bb(B(0~(B(B@(B@jVI&In what direction? [hykulnjb><] @jV1@jVzyThe door opens.(0a(B(B@(B(0~(B(B[(B@jV6You hear someone cursing shoplifters.@jVI l1(B(0~(B(B@(B)(B((BAjV׮b(B(0~(B(B@(B(0~(0~(B(B]%((B(0q(0w(B(BAjV+Akalapi senses your presence.AjVq"Invisible customers are not welcome!"(0~(B(B1(B1(BBjV& f@(B(0a(B(B1(B((BBjVV[(0~(B(B1(B(0~(B(B@(BCjVHE(0~(B(B@(B(0~(B(BDjVO ^(0~(B(B1(B(0~(B(B@(BEjV_F(0~(B(B@(B1(BEjV+(0~(B(B@(BEjV (0~(B(B1(B(0~(B(B@(B(0~(0~(0~(B(BEjV3Nq(0~(B(B(0~(B(B@(B 1(B 1(BFjV)(0~(B(B1(B(0~(B(B@(B(0~(B(B  1(BFjV T(0~(B(B@(B(0~(B(B (0~(B(BFjVI(n1(B(0~(B(B@(B(0~(B(B (0~(B(BGjV+a (0~(B(B1(B#(B1(B(0~(B(B@(B(0~(B(B(0~(B(B 1(BHjVNC1(B#(B (0~(B(B@(B (0~(B(B1(B HjV i1(B#(B (0~(B(B@(BIjVr1(B(0a(B(B  (0~(B(B@(BIjVq(0~(B(B (0~(B(B@(B1(B IjV* #(0~(B(B@(BIjVLE(0~(B(B@(B 1(BJjVzk1(B(0~(0~(0~(B(B@(B(0~(B(BJjVOS1(B(0~(B(B1(B(0~(0~(0~(B(B@(B(0a(B(B 1(BJjV< 1@(B(0~(B(BKjVzJ(0~(0~(B(B1(B(0w(B(B (0~(B(B@(B(0x(B(B (0x(B(B1(B KjVv (0~(B(B1(B(0~(B(B1(B(0~(B(B@(B(0u(B(BLjVXU(0~(B(B(0~(B(B@(B(0~(B(BLjV(0~(B(B1(B (0~(B(B@(B 1(BLjV (0~(B(B(0~(B(B1(B (0a(B(B@(B1(B LjV ?1(B(0~(B(B@(BMjVhr&In what direction? [hykulnjb><] MjV MjV8 "This door is locked.OjVOjV&In what direction? [hykulnjb><] OjViOjVKAs you kick the door, it crashes open!(0~(B(BPjVx(0~(B(B(0~(B(B1(B1(B 1(BPjV W(0~(0~(B(B1(B1(B QjVFT ](0~(0~(B(B11(B((B(0~(B(B(0~(B(B@(BG(B(0~(B(BRjV$ %You hit the gnome lord!SjV0gSjVrYou kill the gnome lord! 56(56)  Pw:73(73) AC:-4 Exp:9 Wt:615/825(0~(B(B1(B%(BTjV{(0~(B(B(0~(B(B@(B(0~(B(B(0~(B(BTjVYYou see here a gnome lord corpse.1(B 1(BTjV  1(B(0~(B(B(0n(0q(0q(B(B@(B%(B TjV>v(0q(B(B(0~(B(B@(B(0~(B(B(0l(B(BUjV,(0~(B(B1(B1(B (0q(B(B (0~(B(B@(B(0~(B(B+(BUjV? (0~(B(B1(B(0k(B(B (0~(B(B@(B(0x(B(B (0j(B(BVjV (0~(B(B1(B(0~(B(B@(B(0~(B(B(0~(B(BWjVC11(B (0~(B(B(0~(B(B @(B(0~(0~(0x(B(BWjVIy1(B  (0~(B(B@(B(0q(0q(0j(B(BXjVU 1(B 1(B(0~(0~(0~(B(B@(B(0~(B(BXjVou 1(B @(B(0~(B(B(0~(B(B XjVS3 (0~(B(B@(B XjVA-&In what direction? [hykulnjb><] YjVvUYjVU"This door is locked.ZjV ZjVK &In what direction? [hykulnjb><] ZjVx] ZjV#^ |As you kick the door, it crashes open!1(B  1(B(0~(B(B[jV} 1(B(0~(B(B@(B(0u(B(B((B(0x(B(B\jV|6(0a(B(B1(B\jVrHK 1(B(0~(B(B1(B\jV07(0~(B(B1(B\jVf ] 1(B(0~(B(B%(B1(B\jV( 1(B ]jVDA 1(Bf(B ^jVQ^#You hit the housecat!^jV2 ^jV You kill the housecat! 56(56)  Pw:73(73) AC:-4 Exp:9 Wt:615/825(0~(B(B_jV i (0~(B(B@(B(0v(0q(0j(B(B_jV\ @You see here a chest. 1(BajVajV7# ajVBlootajV2ajV20There is a chest here, loot it? [ynq] (q) bjV/! ybjV_!*Hmmm, it seems to be locked.bjVA T(0~(0~(B(B@(B((BcjV&In what direction? [hykulnjb><] cjV: cjVf THUD!cjVv ,You hear a muffled shatter.djV 4In what direction? [hykulnjb><] djV djV THUD!djV< ZYou hear a muffled shatter.(0~(B(B1(BejVJ ejV &In what direction? [hykulnjb><] ejV ejV THUD!ejV )You break open the lock!fjVC (0~(B(B@(BfjV#You see here a chest.gjVg~# gjV< lootgjV}: gjV: 0There is a chest here, loot it? [ynq] (q) hjV% yhjVH%-You carefully open the chest...--More--hjV: Do what?  o - Take something out of the chest i - Put something into the chest b - Both of the above(end) hjV +(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0v(B(0a(B(0w(0q(0q(0~(0w(0k(0~(0l(0q(0w(0q(0~(0u(0q(0w(0q(0k(B(B(0l(0q(0q(0k(B(B(0x(0~(0~(0x(0~(0~(0~(0t(0j(0~(0x(0~(0~(0~(0~(0x(B(B(0~(B(B(0x(B(B(0x(B(B(0m(0q(0q(0u(0~(0~(0t(0q(0q(0~(0j(0~(0~(0m(0q(0u(0~(0~(0x(B(B Take out what?  Scrolls(B a - a scroll labeled 4OFAE OF9 SCC9(end) ijVK,+ijV(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0v(B(0a(B(0w(0q(0q(0~(0w(0k(0~(0l(0q(0w(0q(0~(0u(0q(0w(0q(0k(B(B(0l(0q(0q(0k(B(B(0x(0~(0~(0x(0~(0~(0~(0t(0j(0~(0x(0~(0~(0~(0~(0x(B(BijV`I - a scroll labeled 4OFAE OF9 SCC9.(0~(B(B1(BijVT(0~(0~(B(B@(B((BjjVMUo(0~(B(B@(Bb(B(0~(B(B(0~(B(BjjVB k1(B(0~(B(B@(B(0~(B(B {(BjjVI''@(B(0~(B(B kjVT cb(B(0~(B(B @(B (0~(B(BkjV ;The gelatinous cube lunges wildly and misses!ljV\1(B (0~(B(B@(B ljV %@(B(0~(B(BljV 6The gelatinous cube strikes at thin air!mjVzF1(B@(B(0~(B(BmjV/=@2(B@(B(0~(B(BmjVI ^(0~(B(Bb(B@(B(0~(B(BmjVʆ8(0~(B(B@(B(0~(B(BnjV(0~(B(B(0~(B(B(0~(B(B@(B(0~(B(Bb(BnjV5G^(0~(B(B@(B(0~(B(B(0m(B(BojVC_(0~(B(B@(B(0~(B(B 1(BojV w(0~(B(B@(B(0~(B(B 1(B (0~(B(BojVc :(0~(B(B@(B(0~(B(B pjV% z(0~(B(B@(B(0~(B(B 1(B(0~(B(B(0~(B(BpjVo n ](0~(B(B (0~(B(B@(B(0j(B(BqjV'E (0~(B(B@(B(0~(B(BqjV/(0~(B(B (0~(B(B(0~(B(B@(B(0~(B(B 1(BqjVi v(0~(B(B(0~(B(B@(B(0~(B(B (0~(B(BqjV_(0~(B(B@(B(0~(B(B (0m(B(BrjV W(0~(0~(0~(B(B@(B(0~(B(BrjV e(0~(0~(0~(B(B@(B(0~(B(B sjV@(B(0~(0~(B(B@(B(0~(B(B 1(BsjV@(B2(B(0~(0~(B(B@(B@(B(0~(B(B (0~(B(B sjV*A (0~(B(B1(B(0~(0~(0~(B(B@(B(0~(B(B((B@(B (0~(B(B(0~(B(B((B tjV1@(B @(B (0~(B(B@(B((B 1(B tjVC?  (0~(B(B@(B tjVx`Ymla senses your presence."Invisible customers are not welcome!"ujVު ujV +You do not owe Ymla anything.--More--ujVL ujV+L 6Do you wish to try our other services? [yn] (n) vjV]y Services Available:  i - Identify(end) vjV4 J(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0v(B(0a(B(0w(0q(0q(0~(0w(0k(0~(0l(0q(0w(0q(0~(0u(B(B}jV # ~jVRs youpoly~jV~jVH"Polymorph at will? [yn] (n) ~jVU y~jVGU 3Become what kind of monster? [type the name] jV5jVX0I've never heard of such monsters.--More--jVP jVP 3Become what kind of monster? [type the name] jVgjVbijVn~ajVinjV}\ tjVL jVxsjVghjV ojV:] fjV[ jVgjV) gjVojVgtjVhjV6jV6You turn into a giant shoggoth!Giant Shoggoth/** Dx:13 Co:13 In:11 Wi:12 Ch:9 Chaotic  141(141)  Pw:53(73) AC:-4 HD:36 Wt:620/1000 Blind--More--jV TYou quickly remove your armor as you start to change.P(BjV ! --More--jVc9You remove your cloak before you transform.jVd6You drop your gloves!--More--jV> -Your helmet falls to the floor!jV> EYour boots are pushed off your feet!--More--jVU%Use the command #monster to hide. 141(141)  Pw:0(73) AC:-19 HD:36 Wt:542/1000 Blind(0~(B(B ((B P(B(0~(B(B 1(B1(B jV; Pick up what?  Armor(B a - an uncursed +0 pair of mud boots b - a cursed -2 elven leather helm c - an uncursed +2 pair of leather gloves d - an uncursed +2 cloak of invisibility e - an uncursed +1 robe(end) jVu/+++++jV-jV< (0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0x(B(B(0l(0v(B(0a(B(0w(0q(0q(0~(0w(0k(0~(0l(0q(0w(0q(0~(0u(0~(0x(B(B(0l(0q(0q(0w(0q(0k(B(B(0l(0q(0q(0k(B(B(0x(0~(0~(0x(0~(0~(0~(0t(0j(0~(0x(0~(0~(0~(0~(0x(0q(0j(B(B(0x(B(B(0~(B(B(0x(B(B(0x(B(B(0m(0q(0q(0u(0~(0~(0t(0q(0q(0~(0j(0~(0~(0m(0q(0u(0~(0~(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0l(0q(0q(B(B+(B(0j(0~(B(B%(B(0m(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0~(0~(0~(0m(0q(B(B+(jV B(0u(B(B(0x(B(B(0x(B(B(0t(0q(0q(B(B(0l(0j(0~(0~(0~(0~(0~(0~(0l(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0k(B(B(0q(0q(0u(B(B%(B(0~(B(B(0x(0x(0~(0~(0~(0~(0~(0~(0~(B(B(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(0~(0~(0l(0j(B(BP(BjV Sg - an uncursed +0 pair of mud boots.P(B--More--jVyYIa - an uncursed +2 pair of leather gloves.P(BjVY--More--jV4 HK - an uncursed +2 cloak of invisibility.P(BjV{ ;b - an uncursed +1 robe.P(BjV}P(BjVI *  P(B jVS[(BP(BjVIPick an object.jVjV.jV/T[ a suit or piece of armor (elven leather helm)P(BjVD  Weapons(B  y - 10 crossbow bolts  Y - an uncursed crossbow named Hellfire (alternate weapon; not wielded)  Z - 12 uncursed crossbow bolts (in quiver)  Armor(B  a - an uncursed +2 pair of leather gloves  b - an uncursed +1 robe  g - an uncursed +0 pair of mud boots  K - an uncursed +2 cloak of invisibility  Comestibles(B  d - an uncursed BRAIN  l - an uncursed lembas wafer  p - 11 uncursed food rations  G - an uncursed tripe ration  J - 2 uncursed eggs  Scrolls(B  v - an uncursed scroll labeled 4OFAE OF9 SCC9  H - a blessed scroll labeled 4OFAE OF9 SCC9  I - a scroll labeled 4OFAE OF9 SCC9  Spellbooks(B  c - a blessed spellbook of healing (0:4)  Potions(B  x - an uncursed potion of paralysis (1 of 2)jV8Confensues the Giant Shoggoth St:18/** Dx:13 Co:13 In:11 Wi:12 Ch:9 Chaotic Dlvl:7 $:939 HP: Dlvl:7 $:939 HP:141(141) Dlvl:7 $:939 HP:141(141) Pw:0(73) AC:-19 HD:36 Wt:617/1000 Blind(0l(0q(0q(B(B(0q(0q(0q(0q(0q(0q(B(B (0x(B(B<(B(0m(0q(0k(B(B(0q(0q(0q(0q(0j(B(B(0m(B(B(0l(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(B(B(0m(0q(B(B(0x(B(B(0l(0k(B(B(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0k(B(B(0x(B(B(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0j(0x(B(B(0x(B(B(0x(0~(0~(BjV8_(0~(0~(0x(B(B(0l(0v(B(0a(B(0w(0q(0q(0~(0w(0k(0~(0l(0q(0w(0q(0~(0u(B(B(0q(B(B(0m(0q(0q(0k(B(B(0m(0q(0q(0j(B(B(0x(0~(B(B*(B(0~(B(B%(B(0~(0x(B(B(0l(0q(0q(0w(0q(0k(B(B(0l(0q(0q(0k(B(B(0x(0~(0~(0x(0~(0~(0~(0t(0j(0~(0x(0~(0~(0~(0~(0x(B(B)(B(0x(0q(0q(0k(B(B(0l(0q(0q(0q(0k(B(B(0m(0q(0w(B(0a(B(0w(0q(0j(B(B(0x(B(B(0~(B(B(0x(B(B(0x(B(B(0m(0q(0q(0u(0~(0~(0t(0q(0q(0~(0j(0~(0~(0m(0q(0u(0~(0~(0x(B(B(0q(0q(0k(B(B(0x(B(B(0x(B(B(0m(0q(0w(0j(B(B(0m(0k(B(B(0x(B(BV8m(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0l(0q(0q(B(B+(B(0j(0~(B(B%(B(0m(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0~(0~(0~(0m(0q(B(B+(B(0u(B(B(0m(0q(0j(B(B(0x(B(B(0x(B(B(0m(0q(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0t(0q(0q(B(B(0l(0j(0~(0~(0~(0~(0~(0~(0l(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0k(B(B(0x(B(B(0m(0q(0j(B(B(0m(0k(B(B(0q(0q(0u(B(B%(B(0~(B(B(0x(0x(0~(0~(0~(0~(0~(0~(0~(B(B(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(BVAm(0q(0k(0~(0~(0l(0j(B(B(0x(B(B%(B!(B%%(B(0x(B(B(0k(B(B(0q(0q(0k(B(B(0m(0q(0q(0q(0k(B(B(0x(B(B(0x(B(B(0x(0x(0~(0~(0~(B(B{(B(0~(0~(0~(B(B(0t(B(B[(B(0u(B(B(0~(0~(0~(0~(0x(0~(0~(0m(0k(B(B(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0x(B(B[(B(0m(0q(B(B(0x(B(B[(B(0x(B(B(0x(0m(0k(0~(0~(0~(0~(0~(0~(B(B##(B21(B%((B)(B((B[(B(0x(0~(0~(0~(0x(B(B(0w(B(0a(B(0w(B(B(0m(0q(0q(0k(B(B(0l(0v(0q(0l(0q(0v(0k(B(B(0q(jVCA0w(0q(B(B(0m(0x(B(B(0t(0w(0q(0q(0w(0v(0q(0~(0~(0~(0~(0q(B(B##(B(0q(0w(0q(0q(0q(0q(0j(0~(0~(0~(0x(B(B (0l(0q(0q(B(B(0l(0j(B(B(0m(0q(0j(0~(0~(B(B(0x(B(B(0l(0u(B(B(0x(B(B(0t(0k(B(B(0x(B(B(0l(B(B(0q(0~(0~(0~(0x(B(B(0m(0j(B(B(0x(B(B(0~(0~(0x(0~(0~(B(B(0l(0q(0q(0q(0q(0k(B(B(0x(B(B(0l(0j(B(B (0x(B(B(0t(0j(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0x(B(B(0q(0v(0u(B(B(0x(B(B(0x(0m(0k(B(B(0x(0j(0~(0~(0~(0~(0x(B(B%(B(0q(B(B(0u(B(B((BVsAm((B((B((B(0x(B(B(0x(B(B(0q(0q(0q(0w(0q(0j(B(B (0x(B(B(0a(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0~(0q(0v(0q(0~(0v(0q(0v(0q(0q(B(B(0q(0j(0~(0~(0~(0~(0~(0~(0~(B(B(0q(0k(B(B(0x(0q(B(B[(BP(B(((B((B(0x(B(B(0x(B(B(0x(B(B(0x(B(B (0l(0v(0q(0q(0j(B(B(0~(0~(0~(B(B{(B(0~(0~(0~(B(B(0l(0q(0q(0k(B(B(0x(0~(0~(0~(B(B`(B(0~(0~(0~(B(B(0x(0q(B(B(0x(B(B(0u(0~(B(B((B1(B((B(0x(B(B(0x(B(B(0x(B(B(0x(B(B (0x(B(BjVA[m(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0k(B(B(0t(0q(0~(0q(0k(B(B(0l(0q(0q(0q(0q(0w(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0l(0k(B(B(0x(B(B%(B(0q(0q(0q(0q(0j(B(B(0x(0~(0m(0q(B(0a(B(0q(0n(0q(0q(0q(0q(0k(B(B (0t(0~(0q(0q(0w(0q(0k(0~(0~(0~(0~(0~(0~(0~(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B%(B(0~(0~(B(B((B(0x(B(B(0m(0k(B(B(0~(0~(0~(0~(0~(0~(0l(0j(0m(0q(0q(0u(B(B(0x(B(B(0t(0q(0q(0q(0q(0q(0q(B(B(0j(0~(0~(0~(0~(0~(0x(B(B(0x(B(B (0x(B(B(0x(B(B(0m(0k(0~(0~(0l(0q(0q(0q(0q(0q(0j(B(B(0x(B(BjVA[34m%(B(0x(B(B(0a(B(0~(0~(0~(0~(0x(B(B(0m(0q(0k(0~(0~(0~(0l(0q(0j(B(B(0m(0k(B(B(0x(B(B(0q(0j(B(B1(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(B(B%(B(0l(0~(0u(B(B (0x(B(B(0x(B(B(0m(0q(0q(0j(B(B(0m(0q(0q(0q(0v(0q(0u(B(B((B((B(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0j(0k(B(B(0l(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B((B(0x(B(B (0q(0q(0q(B(B(0m(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(0q(0q(0v(0q(0j(B(BjV_You feel an unseen monster!P(BI1(B jV jVC QYou attack thin air.P(B(0~(B(BjVvD jVD FYou feel an unseen monster!P(BIjV jV VIt gets angry!You hit it.You hit it.jV PYou touch it.You touch it.(0~(B(BjV +P(B--More--jV You engulf it!jV{* jV* It is covered with your goo!P(B5(BYou expel it!--More--jVΑKTo what position do you want to be teleported?--More--jV)(For instructions type a ?)jVbLjVm 9(0~(B(BP(BjV  141(141)  Pw:0(73) AC:-19 HD:36 Wt:617/1000 BlindYou try to feel what is lying here on the floor.--More--jVoB9You feel here a glass orb.P(BjV,jV[UYou hit it.You hit it.You touch it.jVlYYou touch it.((BP(BYou engulf it!jV|--More--jVBKIt is covered with your goo!5(BP(BjVfCYou kill it! 141(141)  Pw:0(73) AC:-19 HD:36 Wt:617/1000 Blind(0~(B(BP(B1(B jVVjV WYou hit it.jV.WYou kill it! 141(141)  Pw:0(73) AC:-19 HD:36 Wt:617/1000 BlindP(B((BjVHjVH# jVR youpolyjV8B@(BjVbBInitiate  Dx:13 Co:13 In:11 Wi:12 Ch:9 Chaotic  56(56)  Pw:0(73) AC:1 Exp:9 Wt:617/825You return to doppelganger form!jVBYou can see again. 56(56)  Pw:0(73) AC:1 Exp:9 Wt:617/825@(B%@(B(0~(B(B(0m(B(BjV2  56(56)  Pw:2(73) AC:1 Exp:9 Wt:617/825((B@(BjV%@(B(0~(B(BjV:]You see here a glass orb.@(B((B1(B jVjVL - a glass orb.jV2@(B(0~(B(BjVUThere are several objects here.@(B((BjV 9 Pick up what?  Coins(B a - 1090 gold pieces Weapons(B b - a shotgun c - 34 shotgun shells d - a dagger Comestibles(B e - a shopkeeper corpse Scrolls(B f - a scroll labeled DAIYEN FOOELS Potions(B g - a potion of paralysis h - a pink potion Wands(B i - a hexagonal wand Tools(B j - a key(end) jVX +jV +jV+jV[+jV +jV +jV(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0v(B(0a(B(0w(0q(0q(0~(0w(0k(0~(0l(0q(0w(0q(0~(0u(0w(0q(0k(B(B(0l(0q(0q(0k(B(B(0x(0~(0~(0x(0~(0~(0~(0t(0j(0~(0x(0~(0~(0~(0~(0x(0~(B(B(0x(B(B(0x(B(B(0m(0q(0q(0u(0~(0~(0t(0q(0q(0~(0j(0~(0~(0m(0q(0u(0~(0~(0x(0x(B(B(0x(B(B(0l(0q(0q(B(B+(B(0j(0~(B(B%(B(0m(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0~(0~(0~(0m(0q(B(B+(B(0u(0x(B(B(0t(0q(0q(B(B(0l(0j(0~(0~(0~(0~(0~(0~(0l(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(jV<0~(0~(0~(0~(0x(0u(B(B%(B(0~(B(B(0x(0x(0~(0~(0~(0~(0~(0~(0~(B(B(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(0~(0~(0l(0j(0x(B(B(0x(B(B(0x(0x(0~(0~(0~(B(B{(B(0~(0~(0~(B(B(0t(B(B[(B(0u(B(B(0~(0~(0~(0~(0x(0~(0~(0m(0k(0x(B(B[(B(0x(B(B(0x(0m(0k(0~(0~(0~(0~(0~(0~(B(B##(B21(B%((B)(B((B[(B(0x(0~(0~(0~(0x(0x(B(B(0t(0w(0q(0q(0w(0v(0q(0~(0~(0~(0~(0q(B(B##(B(0q(0w(0q(0q(0q(0q(0j(0~(0~(0~(0x(0x(B(B(0m(0j(B(B(0x(B(B(0~(0~(0x(0~(0~(B(B(0l(0q(0q(0q(0q(0k(jV`B(B(0x(B(B(0l(0j(0x(B(B%(B(0q(B(B(0u(B(B((B@(B((B((B(0x(B(B(0x(B(B(0q(0q(0q(0w(0q(0j(0~(0~(B(B(0q(0k(B(B(0x(0q(B(B[(B(0~(B(B(((B((B(0x(B(B(0x(B(B(0x(B(B(0x(0~(0~(B(B(0x(0q(B(B(0x(B(B(0u(B(B@(B(0~(0~(B(B((B(0x(B(B(0x(B(B(0x(B(B(0x(0~(0~(0l(0k(B(B(0x(B(B%(B(0m(0q(0q(0q(0q(0j(B(B(0x(0~(0m(0q(B(0a(B(0q(0n(0q(0q(0q(0q(0k(0~(0l(0j(0m(0q(0q(0u(B(B(0x(B(BV&58H(0t(0q(0q(0q(0q(0q(0q(B(B(0j(0~(0~(0~(0~(0~(0x(B(B(0x(0q(0j(B(B(0m(0k(B(B(0x(B(B(0q(0j(B(B1(B(0x(0~(0~(0~(B(B{(B(0~(0~(0~(B(B%(B(0l(0~(0u(B(B(0m(0q(0q(0j(0k(B(B(0l(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B((B(0x(B(BjV1090 gold pieces.2029 HP: 56(56)  Pw:2(73) AC:1 Exp:9 Wt:783/825M - a scroll labeled DAIYEN FOOELS.jV--More--jV~(N - a potion of paralysis.jV3O - a pink potion.--More--jVEYou have a little trouble lifting P - a hexagonal wand.jV--More--jVwIYou have a little trouble lifting Q - a key.--More--jV-Your movements are slowed slightly because of your load. 56(56)  Pw:2(73) AC:1 Exp:9 Wt:833/825 Burdened((B@(B 1(BjV<E(0~(B(B@(B@(BjV-c -What do you want to wear? [abgK or ?*] jVs Armor(B a - an uncursed +2 pair of leather gloves b - an uncursed +1 robe g - an uncursed +0 pair of mud boots K - an uncursed +2 cloak of invisibility(end) jVD=+(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0x(B(B(0l(0v(B(0a(B(0w(0q(0q(0~(0w(0k(0~(0l(0q(0w(0q(0~(0u(0~(0x(B(B(0l(0q(0q(0w(0q(0k(B(B(0l(0q(0q(0k(B(B(0x(0~(0~(0x(0~(0~(0~(0t(0j(0~(0x(0~(0~(0~(0~(0x(0q(0j(B(B(0x(B(B(0~(B(B(0x(B(B(0x(B(B(0m(0q(0q(0u(0~(0~(0t(0q(0q(0~(0j(0~(0~(0m(0q(0u(0~(0~(0x(B(B@(B%(B1(B jVDYou finish your dressing maneuver. 56(56)  Pw:2(73) AC:2 Exp:9 Wt:833/825 BurdenedjVf( :What do you want to wear? [agK or ?*] jVjVYou finish your dressing maneuver. 56(56)  Pw:2(73) AC:-1 Exp:9 Wt:833/825 BurdenedjVjV +What do you want to wear? [gK or ?*] jV+ 56(56)  Pw:2(73) AC:-2 Exp:9 Wt:833/825 Burdened[(B(0~(B(B1(B jVO+0You finish your dressing maneuver.jVK jVt *What do you want to wear? [K or ?*] jVo=jV=CSuddenly you can see through yourself.--More--jVYou are now wearing a cloak of invisibility. 56(56)  Pw:2(73) AC:-5 Exp:9 Wt:833/825 Burdened1(B jV<@(B(0~(B(BjV!You see here a key.jV7@(B((BjV8-There are several objects here.jV}? Pick up what?  Weapons(B a - a crossbow Armor(B b - a pair of iron shoes c - a dwarvish cloak d - a pair of iron shoes Comestibles(B e - a dwarf corpse f - a dwarf corpse Tools(B g - a pick-axe h - a pick-axe Gems(B i - 8 rocks(end) jV0(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0v(B(0a(B(0w(0q(0q(0~(0w(0k(0~(0l(0q(0w(0q(0~(0u(B(B(0l(0q(0q(0k(B(B(0x(0~(0~(0x(0~(0~(0~(0t(0j(0~(0x(0~(0~(0~(0~(0x(B(B(0x(B(B(0m(0q(0q(0u(0~(0~(0t(0q(0q(0~(0j(0~(0~(0m(0q(0u(0~(0~(0x(B(B+(B(0j(0~(B(B%(B(0m(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0~(0~(0~(0m(0q(B(B+(B(0u(0~(0~(0~(0~(0l(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(B(B(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(0~(0~(0l(0jjV[11;53H(B(B{(B(0~(0~(0~(B(B(0t(B(B[(B(0u(B(B(0~(0~(0~(0~(0x(0~(0~(0m(0k(0~(0~(0~(0~(B(B##(B21(B%((B)(B((B[(B(0x(0~(0~(0~(0x(0~(0~(0~(0q(B(B##(B(0q(0w(0q(0q(0q(0q(0j(0~(0~(0~(0x(0x(0~(0~(B(B(0l(0q(0q(0q(0q(0k(B(B(0x(B(B(0l(0j(B(B(0u(B(B@(B((B((B((B(0x(B(B(0x(B(B(0q(0q(0q(0w(0q(0j(B(B(0x(0q(B(B[(B(0~(B(B(((B((B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0u(B(B%(B(0~(0~(BVm(B((B(0x(B(B(0x(B(B(0x(B(B(0x(B(B%(B(0m(0q(0q(0q(0q(0j(B(B(0x(0~(0m(0q(B(0a(B(0q(0n(0q(0q(0q(0q(0k(B(BjV((B@(BjVRDYou see here a blindfold.1(B jV6 /((B@(BjV $You see here a candle.jVd7((B@(BjVEYou see here an iron hook.1(B jV6@(B((BjV$You see here a candle.jVwjVWdYou have a little trouble lifting R - a candle.1(B jV jV 7What do you want to use or apply? [hzLP-R or ?*] jVjV51Your candle's flame burns brightly!jV1(0~(B(B@(BjV@You see here a chest.1(B jV3((B@(BjV['You see here a blindfold.jV 7((B@(BjVz DYou see here a large box. 1(BjVjV# jV`q lootjV\ jV 4There is a large box here, loot it? [ynq] (q) jV# yjVa*Hmmm, it seems to be locked.jV`b,@(B((BjV&In what direction? [hykulnjb><] jVU jVU THUD!jVW FYou break open the lock!1(B jV 1(0~(B(B@(BjV? 'You see here a large box.jVRKjVK# jVlootjVjVҎ4There is a large box here, loot it? [ynq] (q) jV7 yjVn 1You carefully open the large box...--More--jV Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) jV +(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0v(B(0a(B(0w(0q(0q(0~(0w(0k(0~(0l(0q(0w(0q(0~(0u(B(B(0l(0q(0q(0w(0q(0k(B(B(0l(0q(0q(0k(B(B(0x(0~(0~(0x(0~(0~(0~(0t(0j(0~(0x(0~(0~(0~(0~(0x(B(B(0x(B(B(0~(B(B(0x(B(B(0x(B(B(0m(0q(0q(0u(0~(0~(0t(0q(0q(0~(0j(0~(0~(0m(0q(0u(0~(0~(0x(B(B Take out what type of objects?  a - All types b - Spellbooks c - Wands A - Auto-select every item X - Items of unknown B/C/U status(end) jV+jV(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0v(B(0a(B(0w(0q(0q(0~(0w(0k(0~(0l(0q(0w(0q(0~(0u(0q(0k(B(B(0l(0q(0q(0k(B(B(0x(0~(0~(0x(0~(0~(0~(0t(0j(0~(0x(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0m(0q(0q(0u(0~(0~(0t(0q(0q(0~(0j(0~(0~(0m(0q(0u(0~(0~(0x(B(B(0x(B(B(0l(0q(0q(B(B+(B(0j(0~(B(B%(B(0m(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0~(0~(0~(0m(0q(B(B+(B(0u(B(B(0t(0q(0q(B(B(0l(0j(0~(0~(0~(0~(0~(0~(0l(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(jVI0x(B(B Take out what?  Spellbooks(B a - a stylish spellbook Wands(B b - a ceramic wand(end) jV(++jVߔ(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0v(B(0a(B(0w(0q(0q(0~(0w(0k(0~(0l(0q(0w(0q(0~(0u(0l(0q(0q(0k(B(B(0x(0~(0~(0x(0~(0~(0~(0t(0j(0~(0x(0~(0~(0~(0~(0x(0x(B(B(0m(0q(0q(0u(0~(0~(0t(0q(0q(0~(0j(0~(0~(0m(0q(0u(0~(0~(0x(0j(0~(B(B%(B(0m(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0~(0~(0~(0m(0q(B(B+(B(0u(B(BjVXYou have a little trouble removing S - a stylish spellbook.--More--jVQaYou have a little trouble removing T - a ceramic wand.1(B jV+jV +@(B((BjV6 You see here a blindfold. 56(56)  Pw:3(73) AC:-5 Exp:9 Wt:892/825 BurdenedjV:@(B((BjV_@You see here a chest.1(B jV! jV` # jVA5lootjV0jVh0There is a chest here, loot it? [ynq] (q) jV yjV(*Hmmm, it seems to be locked.jV,@(B((BjV۔ &In what direction? [hykulnjb><] jVjV"THUD!jVYFYou break open the lock!1(B jV% 1(0~(B(B@(BjV} #You see here a chest.jVh# jVlootjV jV 0There is a chest here, loot it? [ynq] (q) jV yjV -You carefully open the chest...--More--jVr Do what?  o - Take something out of the chest i - Put something into the chest b - Both of the above(end) jV x+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0v(B(0a(B(0w(0q(0q(0~(0w(0k(0~(0l(0q(0w(0q(0~(0u(0q(0w(0q(0k(B(B(0l(0q(0q(0k(B(B(0x(0~(0~(0x(0~(0~(0~(0t(0j(0~(0x(0~(0~(0~(0~(0x(B(B(0~(B(B(0x(B(B(0x(B(B(0m(0q(0q(0u(0~(0~(0t(0q(0q(0~(0j(0~(0~(0m(0q(0u(0~(0~(0x(B(B Take out what type of objects?  a - All types b - Coins c - Spellbooks d - Wands A - Auto-select every item X - Items of unknown B/C/U status(end) jVu/+jVJ (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0v(B(0a(B(0w(0q(0q(0~(0w(0k(0~(0l(0q(0w(0q(0~(0u(0q(0k(B(B(0l(0q(0q(0k(B(B(0x(0~(0~(0x(0~(0~(0~(0t(0j(0~(0x(0~(0~(0~(0~(0x(B(B(0x(B(B(0x(B(B(0m(0q(0q(0u(0~(0~(0t(0q(0q(0~(0j(0~(0~(0m(0q(0u(0~(0~(0x(B(B(0x(B(B(0l(0q(0q(B(B+(B(0j(0~(B(B%(B(0m(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0~(0~(0~(0m(0q(B(B+(B(0u(B(B(0t(0q(0q(B(B(0l(0j(0~(0~(0~(0~(0~(0~(0l(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(jV 0x(B(B%(B(0~(B(B(0x(0x(0~(0~(0~(0~(0~(0~(0~(B(B(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(0~(0~(0l(0j(B(B Take out what?  Coins(B a - 48 gold pieces Spellbooks(B b - a thick spellbook Wands(B c - a short wand(end) jV$+++jVo (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0v(B(0a(B(0w(0q(0q(0~(0w(0k(0~(0l(0q(0w(0q(0~(0u(0q(0k(B(B(0x(0~(0~(0x(0~(0~(0~(0t(0j(0~(0x(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0u(0~(0~(0t(0q(0q(0~(0j(0~(0~(0m(0q(0u(0~(0~(0x(B(B%(B(0m(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0~(0~(0~(0m(0q(B(B+(B(0u(0~(0l(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(B(B(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(0~(0~(0l(0j(B(BjVo You have a little trouble removing 48 gold pieces.77 56(56)  Pw:3(73) AC:-5 Exp:9 Wt:893/825 Burdened--More--jVNGYou have a little trouble removing U - a thick spellbook.jVO--More--jVa fYou have a little trouble removing W - a short wand.#(B1(BjVP ,@(B((BjV %@(B(0~(B(BjVSYou see here a blindfold.1(B#(BjVJL((B(0~(B(B@(BjV>(0~(B(B(0~(0~(B(B(0~(B(B@(B(0~(B(B(0~(0~(B(B(0~(B(BjV1?8There is an open door here.--More--jVp ^You see here a cursed -2 elven leather helm.1(B#(BjVJ jV @(B(0~(B(B@(B@(B[(B(0~(B(BjVš 1(B#(B(0~(0~(B(B(0~(B(B(0~(B(B@(B(0~(B(B jV (You hear a slurping sound.jV+ You hear several slurping sounds.(0~(B(B@(B(0~(B(B@(BjV(0~(0~(B(B#(B@(B(0~(B(B jVH| (0~(B(B#(B@(B(0~(B(B  jVG (0m(B(Bb(B(0~(0~(B(B@(B#(B(0~(B(B#(B  jV (0~(0~(B(B(0~(B(B @(B(0~(B(B  jVXF*You hit the gelatinous cube!jVCKeYou are frozen by the gelatinous cube!b(B(0~(B(BjVdK--More--jVկ!You can move again.jV(0~(B(B@(B(0~(B(B  ##(BjVJ/Your candle's flame flickers low!jV jV 9You hit the gelatinous cube!--More--jV <The gelatinous cube attacks a spot beside you.jVjVYou kill the gelatinous cube! 56(56)  Pw:3(73) AC:-5 Exp:9 Wt:950/825 Burdened%(BjV# x(0~(0~(B(B@(B(0~(B(B##(BjV#  Things that are here: a gelatinous cube corpse a pair of iron shoes a dagger 3 darts--More--jVq(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0v(B(0a(B(0w(0q(0q(0~(0w(0k(0~(0l(0q(0w(0q(0~(0u(0l(0q(0q(0k(B(B(0x(0~(0~(0x(0~(0~(0~(0t(0j(0~(0x(0~(0~(0~(0~(0x(B(BjV}  Pick up what?  Weapons(B a - a dagger b - 3 darts Armor(B c - a pair of iron shoes Comestibles(B d - a gelatinous cube corpse(end) jV$+jVd(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0v(B(0a(B(0w(0q(0q(0~(0w(0k(0~(0l(0q(0w(0q(0~(0u(B(B(0l(0q(0q(0k(B(B(0x(0~(0~(0x(0~(0~(0~(0t(0j(0~(0x(0~(0~(0~(0~(0x(B(B(0x(B(B(0m(0q(0q(0u(0~(0~(0t(0q(0q(0~(0j(0~(0~(0m(0q(0u(0~(0~(0x(B(B(0l(0q(0q(B(B+(B(0j(0~(B(B(0~(0~(0~(0m(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0~(0~(0~(0m(0q(B(B+(B(0u(0l(0j(0~(0~(0~(0~(0~(0~(0l(0k(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(0~(0m(0x(0~(0~(0l(0q(0q(0q(0q(0q(0q(0jVq(B(0a(B(0q(0k(0~(0~(0l(0j(0x(0~(0~(0~(B(B{(B(0~(0~(0~(B(B(0t(0~(0~(0u(B(B(0~(0~(0~(0~(0x(0~(0~(0m(0k(B(BjV9X - a gelatinous cube corpse.--More--jV0You rebalance your load. Movement is difficult. 56(56)  Pw:3(73) AC:-5 Exp:9 Wt:1550/825 StressedjVd(0~(B(B@(B[(B  kV5g 56(56)  Pw:5(73) AC:-5 Exp:9 Wt:1550/825 Stressed(0~(0~(B(B@(B(0~(B(B  @(B(0~(B(BkV\@(B(0~(B(B @(B(0~(B(BkV!~(0~(B(B (0~(B(B@(B(0~(B(B@(B]kVf  (0~(B(B@(0~(B(B@(B kV&6X@(B(0~(B(B(0~(B(B@(BkVyY(0~(B(B@(B{(B@(BkVyGYour candle is consumed!Its flame dies.kV7 kVe(0~(B(B@(B(0~(B(B@(BkV(0~(B@(B(0~(B(B(0~(B(B(0~(B(B@(B(0~(0~(B(BkV| (0~(B(B@(B(0~(B(B(0~(B(B(0~(B(B@(B(0~(0~(B(BkV @(B(0~(B(B(0~(B(B(0~(B(B@(B(0~(B(B  i(BkV{(0~(B(B(0~(B(B (0~(B(B@(B(0~(B(B (0~(B(B (0~(B(Bi(BkVr(0~(B(B@(B(0~(B(B (0~(B(Bi(B(0~(0~(B(BkVG  (0~(B(B@(B(0~(B(B (0~(B(B(0~(B(Bi(BkV  (0~(B(B @(B (0~(0~(B(Bi(B(0~(0~(B(BkV,u @(B(0~(B(B  (0~(B(Bi(BkVr @(B(0~(B(B  (0~(B(Bi(BkVB]\@(B(0~(B(Bi(B(0~(B(BkVB 56(56)  Pw:7(73) AC:-5 Exp:9 Wt:1548/825 Stressed(0~(0~(B(B@(B(0~(B(B(0~(B(B(0~(B(Bi(BkVQ (0~(B(B(0~(B(B@(B(0~(B(Bi(B(0~(B(BkV1y(0~(B(B@(B(0~(B(B(0~(B(B (0~(B(BkVW](0~(B(B@(B(0~(B(B(0~(B(B kV^(0~(B(B@(B(0~(B(B (0~(B(B kVL c(0~(B(B(0~(B(B@(B(0~(B(B  kV](0~(B(B(0~(B(B@(B(0~(B(B(0~(B(B  kV@(B1(B(0~(B(B@(B(0~(B(B(0~(B(B 1(BkVd  (0~(B(B1(B@(B(0~(B(B  kV? (0~(0~(B(B@(B1(B@(B (0~(B(B  kV!Z(0~(B(B@(B(0~(B(B  kVX=The priestess of Huan Ti intones:--More-- kV' 1"Pilgrim, you enter a sacred place!" kV' --More-- kVeYou experience a strange sense of peace.@(B(0~(B(B kVwq@(B1(B(0a(B(B(0m(B(B  kV3 p(0~(0~(B(B@@(B1(B(0~(B(B  kV #  kV offer kVk  kVk/What do you want to sacrifice? [X or ?*] kVD kV JNothing happens.(0~(B(B@(BkVXk@(B_(B@(B 1(B(0~(B(BkVܢ;What do you want to drop? [$a-dg-lopv-zA-QS-Z or ?*] kVkV>You drop a gelatinous cube corpse.--More--kVEYour movements are only slowed slightly by your load. 56(56)  Pw:7(73) AC:-5 Exp:9 Wt:948/825 Burdened  56(56)  Pw:8(73) AC:-5 Exp:9 Wt:948/825 Burdened1(B kV4 G(0~(B(B%(B@@(BkV1(B @(B*(B(0~(B(B@(B(0~(B(BkVL|@(B_(B(0a(B(B@(B(0~(B(BkV܌  (0~(B(B1(B@(B(0~(B(B@(B(0~(B(BkV^ _(B@(B (0~(B(B@(B(0~(0~(0~(B(BkV~(0x(B(B1(B(0~(B(B (0~(B(B(0~(B(B@(B (0~(B(B(0~(B(B1(BkV k (0~(B(B@(B(0~(B(B (0~(B(B kV[M (0~(B(B1(B(0~(B(B(0~(B(B@(B(0~(B(B (0~(B(BkV(0q(0k(B(B(0~(B(B@(B(0~(B(B(0~(B(B  kV 1(B*(B(0~(B(B@(B(0~(B(B(0~(B(B (0~(B(BkV{(0~(B(B(0~(B(B@(B(0~(B(B (0~(B(B kVlp (0~(B(B(0~(B(B@(B(0~(B(B (0~(B(B i(BkV_(B(0~(B(B(0~(B(B@(B(0~(B(B (0~(B(B (0~(B(BkV j(0~(B(B (0~(B(B@(B(0~(B(B  kV_ j(0~(B(B (0~(B(B@(B(0~(B(B  kVwS (0~(B(B@(B(0~(B(B  kV}(0~(B(B (0~(B(B@(B(0~(B(B (0~(B(B 1(BkV  (0~(B(B(0~(B(B (0~(B(B@(B(0~(0~(0~(B(BkVg  (0~(B(B(0~(B(B@(B@(B (0~(0~(0~(B(BkVd (0~(0~(B(B@(B(0~(0~(0~(B(BkVv[ (0~(B(B@(B(0~(0~(B(BkV!` (0~(B(B@(B(0~(0~(0~(B(BkVI o  (0~(B(B @(B(0~(B(B(0~(B(BkV0 O  (0~(B(B@(B(0~(B(BkVR|O (0~(B(BP(B@(B(0~(B(BkV}0You hit the gray ooze! 56(56)  Pw:9(73) AC:-5 Exp:9 Wt:948/825 BurdenedkV; kV/You kill the gray ooze! 56(56)  Pw:9(73) AC:-5 Exp:9 Wt:948/825 Burdened%(BkV r@(0~(B(B @(B (0~(B(B(0~(B(BkV8*There is a broken door here.kV`You see here a gray ooze corpse.1(B(0~(B(BkVY<What do you want to eat? [dlpGJ or ?*,] kVy eat what?  Comestibles(B a - a gray ooze corpse(end) kV +(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0v(B(0a(B(0w(0q(0q(0~(0w(0k(0~(0l(0q(0w(0q(0~(0u(0q(0q(0k(B(B(0x(0~(0~(0x(0~(0~(0~(0t(0j(0~(0x(0~(0~(0~(0~(0x(B(BkV You have a very bad case of stomach acid.[4 pts.] 52(56)(B  Pw:9(73) AC:-5 Exp:9 Wt:948/825 Burdened--More--kVThis gray ooze corpse tastes terrible! 53(56)(B  Pw:9(73) AC:-5 Exp:9 Wt:948/825 Burdened  54(56)(B  Pw:9(73) AC:-5 Exp:9 Wt:948/825 Burdened  55(56)(B  Pw:9(73) AC:-5 Exp:9 Wt:948/825 Burdened1(B[(B@(0~(B(BkV\--More--kV OYou finish eating the gray ooze corpse.(0~(B(B!kV 1(B (0~(B(B @(B(0~(B(B(0~(B(B!kV\] _ (0~(B(B(0~(B(B@(B(0~(B(B"kV 56(56)  Pw:9(73) AC:-5 Exp:9 Wt:948/825 Burdened1(B  @(B(0~(B(B(0~(B(B "kV4M i1(B  (0~(B(B@(B(0~(B(B "kV"68 (0~(B(B@(B(0~(B(B#kV}m(0q(B(B1(B (0~(B(B@(B(0~(B(B#kVxF8 (0~(B(B@(B(0~(B(B#kVs 8 (0~(B(B@(B(0~(B(B$kV^Ev 1(B(0~(B(B (0~(B(B@(B(0~(B(B$kV(0~(0~(0~(B(B@(B(0~(B(B (0~(B(B(0~(B(B$kV  1(B(0~(0~(B(B(0~(B(B@(B (0~(B(B  $kVO )(B$kVt D@(B(0~(B(BF(B$kVt SYou are almost hit by a dagger.(0~(B(B)(B$kVYC  56(56)  Pw:10(73) AC:-5 Exp:9 Wt:948/825 Burdened_(B@(B%kVf(0~(0~(B(Bh(B(0~(B(B@(B)(B  %kV %You hit the dwarf lord!%kVD FThe dwarf lord swings his broad pick.--More--&kVN]7Your robe blocks the dwarf lord's attack.&kV{]--More--'kV]3The dwarf lord swings his broad pick.'kV>^(The dwarf lord misses.'kVo 'kV You kill the dwarf lord! 56(56)  Pw:10(73) AC:-5 Exp:9 Wt:948/825 Burdened[(B(kV'@(B(0~(0~(0~(B(B @(B (0~(B(B (kVl-There are several objects here.)kVcc Pick up what?  Weapons(B a - a broad short sword b - a broad pick c - a short sword d - a thonged club Armor(B e - a dwarvish cloak f - a pair of iron shoes g - a dwarvish iron helm h - a dwarvish cloak i - a pair of iron shoes Gems(B j - a cursed worthless piece of white glass(end) *kVF(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B@(B(0~(0~(0x(B(B(0l(0v(B(0a(B(0w(0q(0q(0~(0w(0k(0~(0l(0q(0w(0q(0~(0u(B(BF(B(0~(0~(0x(B(B(0l(0q(0q(0w(0q(0k(B(B(0l(0q(0q(0k(B(B(0x(0~(0~(0x(0~(0~(0~(0t(0j(0~(0x(0~(0~(0~(0~(0x(B(0a(B(0w(0q(0j(B(B(0x(B(B(0~(B(B(0x(B(B(0x(B(B(0m(0q(0q(0u(0~(0~(0t(0q(0q(0~(0j(0~(0~(0m(0q(0u(0~(0~(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0l(0q(0q(B(B+(B(0j(0*kV~(B(B(0m(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0~(0~(0~(0m(0q(B(B+(B(0u(B(B(0x(B(B(0x(B(B(0x(B(B(0t(0q(0q(B(B(0l(0j(0~(0~(0~(0~(0~(0~(0l(0k(B(B[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0k(B(B(0q(0q(0u(B(B%(B(0~(B(B(0x(0x(0~(0~(0~(0~(0~(0~(0~(0m(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(0~(0~(0l(0j(B(B(0m(0q(0q(0q(0k(B(B(0x(B(B(0x(B(B(0x(0x(0~(0~(0~(B(B{(B(0~(0~(0~(B(B(0t(B(B(0u(B(B(0~(0~(0~(0~(0x(0~(0~(0m(0k(0~(B(B(0m(0q(B(B(0x(B(B[(B(0x*kV(B(B(0x(0m(0k(0~(0~(0~(0~(0~(0~(B(B##(B]%((B)(B((B[(B(0x(0~(0~(0~(0x(0w(0q(B(B(0m(0x(B(B(0t(0w(0q(0q(0w(0v(0q(0~(0~(0~(0~(0q(B(B##(B(0q(0w(0q(0q(0q(0q(0j(0~(0~(0~(0x(0x(B(B(0l(B(B(0q(0~(0~(0~(0x(B(B(0m(0j(B(B(0x(B(B(0~(0~(0x(0~(0~(B(B(0l(0q(0q(0q(0q(0k(B(B(0x(B(B(0l(0j(B(B(0x(0j(0~(0~(0~(0~(0x(0~(B(B(0q(B(B(0u(B(B((B((B(0~(B(B((B(0x(B(B(0x(B(B(0q(0q(0q(0w(0q(0j(B(B(0q(0j(0~(0~(0~(0~(0~(0~(0~(B(B(0q(0k(B(B*kV(0x(0q(B(B[(B(0~(B(B(((B((B(0x(B(B(0x(B(B(0x(B(B(0x(B(B(0x(0~(0~(0~(B(B`(B(0~(0~(0~(B(B(0x(0q(B(B(0x(B(B(0u(B(B%(B(0~(0~(B(B((B(0x(B(B(0x(B(B(0x(B(B(0x(B(B+kV ~_(B [(B@(B(0~(B(B(0~(B(B+kV& (0~(B(B  (0~(B(Bi(B @(B(0~(B(B(0~(0~(B(B,kVC -Really attack the homunculus? [yn] (n) -kVݡ n-kV .kVb  (0~(B(B@(B(0~(0~(0~(B(B.kV$ Q (0~(B(B (0~(B(B@(B .kVG (0~(B(B@(B(0~(B(B /kV8:(0~(B(B@(B(0~(B(B /kV:(0~(B(B@(B(0~(B(B /kV :(0~(B(B@(B(0~(B(B /kV :(0~(B(B@(B(0~(B(B 0kVT(0~(B(B@(B(0~(B(B (0~(B(B0kV}`(0~(B(B(0~(B(B @(B(0~(B(B0kV?V l (0~(B(B@(B(0~(B(B@(B0kVo 7 (0~(B(B@(B1kV-F(0~(B(B(0~(B(B@(B1kV-*Izchak senses your presence.1kV-8"Invisible customers are not welcome!"1kV|~ 3kVy0What do you want to take off? [agK or ?*] 3kV? 3kV? MSuddenly you can no longer see through yourself.--More--4kVuYou were wearing an uncursed +2 cloak of invisibility. 56(56)  Pw:10(73) AC:-2 Exp:9 Wt:948/825 Burdened(0~(B(B@(B6kVg  (0a(B(B@(B@(B((B6kVb %Really attack Izchak? [yn] (n) 7kV n7kV9(0~(B(B@(B7kVc Things that are here: a brass lantern 6 candles--More--8kV֗(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B8kVZ%Really attack Izchak? [yn] (n) 9kV: n:kVP@(B(0~(B(B((B;kV8J#@(B((B;kVnJ Things that are here: 6 candles 3 candles a lamp a brass lantern--More--;kVZ (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0v(B(0a(B(0w(0q(0q(0~(0w(0k(0~(0l(0q(0w(0q(0~(0u(0k(B(B(0x(0~(0~(0x(0~(0~(0~(0t(0j(0~(0x(0~(0~(0~(0~(0x(B(BkV:"For you, esteemed lady; only 2 per candle.">kV--More-->kVSYou have a little trouble lifting f - 3 candles (unpaid, 6 zorkmids).>kV --More-->kVbD @"For you, esteemed lady; only 1333 for this lamp.">kVD --More-->kVSYou have a little trouble lifting m - a lamp (unpaid, 1333 zorkmids).>kV9--More--?kVV"For you, esteemed lady; only 16 for this brass lantern."--More--?kVYou have a little trouble lifting n - a brass lantern (unpaid, 16 zorkmids). 56(56)  Pw:12(73) AC:-2 Exp:9 Wt:1016/825 Burdened(0~(B(B@(B?kV @kVnF *What do you want to wear? [K or ?*] @kVư@kVCSuddenly you can see through yourself.--More--AkVY You are now wearing a cloak of invisibility. 56(56)  Pw:12(73) AC:-5 Exp:9 Wt:1016/825 BurdenedCkVFkCkVwk# CkVSj tDkV 'echniqueDkVid Choose a technique  Name Level Status a - pummel 9 Prepared b - air dash 9 Prepared c - chained blitz 9 Prepared d - liquid leap 9 Prepared e - chi strike 8 Prepared f - chi healing 6 Prepared g - elemental fist 4 Prepared h - draw energy 2 Prepared(end) EkVB+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0v(B(0a(B(0w(0q(0q(0~(0w(0k(0~(0l(0q(0w(0q(0~(0u(0q(0w(0q(0k(B(B(0l(0q(0q(0k(B(B(0x(0~(0~(0x(0~(0~(0~(0t(0j(0~(0x(0~(0~(0~(0~(0x(B(B(0~(B(B(0x(B(B(0x(B(B(0m(0q(0q(0u(0~(0~(0t(0q(0q(0~(0j(0~(0~(0m(0q(0u(0~(0~(0x(B(B(0x(B(B(0x(B(B(0l(0q(0q(B(B+(B(0j(0~(B(B(0m(B(0a(B(0q(0j(0~(0~(0~(0~(0~(0~(0~(0~(0m(0q(B(B+(B(0u(B(B(0x(B(B(0t(0q(0q(B(B(0l(0j(0~(0~(0~(0~(0~(0~(0l(0k(B(EkVCB[(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0u(B(B%(B(0~(B(B(0x(0x(0~(0~(0~(0~(0~(0~(0~(0m(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(0~(0~(0l(0j(B(B(0x(B(B(0x(B(B(0x(0x(0~(0~(0~(B(B{(B(0~(0~(0~(B(B(0t(B(B(0u(B(B(0~(0~(0~(0~(0x(0~(0~(0m(0k(B(B(0x(B(B[(B(0x(B(B(0x(0m(0k(0~(0~(0~(0~(0~(0~(B(B##(B]%((B)(B((B[(B(0x(0~(0~(0~(0x(0m(0x(B(B(0t(0w(0q(0q(0w(0v(0q(0~(0~(0~(0~(0q(B(B##(B(0q(0w(0q(0q(0q(0q(0j(0~(0~(0~(0x(B(BEkV/C&In what direction? [hykulnjb><] EkVEkV8{You dash forwards!(0~(B(B(0~(B(B@(B(0~(B(BEkVP(0~(B(B@(B(0a(B(BEkV 56(56)  Pw:12(73) AC:-5 Exp:9 Wt:1016/825 BurdenedYou escaped the shop without paying!EkV--More--