V[?1049h)0This is SuperLotsoAddedStuffHack-Extended Magic 1997-2005 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net V  VRestoring save file...V'V(Confensues the Novice St:18 Dx:18 Co:10 In:10 Wi:12 Ch:10 Chaotic Dlvl:3 $:111 HP:36(36) Pw:45(45) AC:-3 Exp:5 Wt:1174/750 StressedYou return to level 3 in The Dungeons of Doom.--More--V#(B (0l(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B)(B%(B###########(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(B(B%(B######(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B)(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0x(B(B(0x(0~(B(B[(B(0~(B(B[(B(0~(B(B[(B[(B(0~(0~(0~(0~(0~(0~(B(B)(B(0x(B(B (0x(0~(0~(0~(0~(0x(B(B#(BVS[1m#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(B)(0x(B(B (0m(0q(0q(0q(0~(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(B(B@(B(0~(B(B)(B(0~(0~(0~(0~(0~(B(B)(B=(B(0~(0~(0~(0~(0x(B(B##(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B[3V~0m#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B###(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B###(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###############(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0~(0q(0~(0q(0q(0q(0k(B(B#(B(0x(B(B((B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~V(0~(0~(0~(B(B#(B%(B####(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0l(0q(0q(0q(0q(0q(0k(B(B###(B0(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B<(B(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(B(B########(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~V^(0~(B(B##########(B(0m(0q(0q(0q(0q(0q(0j(B(BVnConfensues the Novice St:18 Dx:18 Co:10 In:10 Wi:12 Ch:10 Chaotic Dlvl:3 $:111 HP:36(36) Pw:45(45) AC:-3 Exp:5 Wt:1174/750 StressedHello confensues, the doppelganger Monk, welcome back to SlashEM!V--More--VKYou rebalance your load. Movement is difficult.V V 1What do you want to read? [cnrBD-FH or ?*] V;b Scrolls(B  n - a scroll labeled FOOBIE BLETCH (unpaid, 133 zorkmids)  B - a scroll of identify (unpaid, 26 zorkmids)  D - a scroll labeled HACKEM MUCHE (unpaid, 133 zorkmids)  E - a scroll labeled PRATYAVAYAH (unpaid, 66 zorkmids)  F - a scroll labeled VENZAR BORGAVVE (unpaid, 141 zorkmids)  H - a scroll labeled KIRJE (unpaid, 133 zorkmids)  Spellbooks(B  c - a blessed spellbook of sleep (0:2)  Rings(B  r - an uncursed ring of slow digestion (on left hand) (unpaid, 266 zorkmids) (end) V+#(B (0l(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B)(B%(B###########(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(B(B%(B######(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B)(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0x(B(B(0x(0~(B(B[(B(0~(B(B[(B(0~(B(B[(B[(B(0~(0~(0~(0~(0~(0~(B(B)(B(0x(B(B (0x(0~(0~(0~(0~(0x(B(B#(BV#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(B)(0x(B(B (0m(0q(0q(0q(0~(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(B(B@(B(0~(B(B)(B(0~(0~(0~(0~(0~(B(B)(B=(B(0~(0~(0~(0~(0x(B(B##(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B[VO30m#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B###(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B###(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###############(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0~(0q(0~(0q(0q(0q(0k(B(B#(B(0x(B(B((B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0V~(0~(0~(0~(B(B#(B%(B####(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0l(0q(0q(0q(0q(0q(0k(B(B###(B0(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B<(B(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(B(B########(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~Vǁ_(0~(B(B##########(B(0m(0q(0q(0q(0q(0q(0j(B(BVConfensues the Novice St:18 Dx:18 Co:10 In:10 Wi:12 Ch:10 Chaotic Dlvl:3 $:111 HP:36(36) Pw:45(45) AC:-3 Exp:5 Wt:1174/750 StressedAs you read the scroll, it disappears.VZ-This is an identify scroll.--More--V#8 What would you like to identify first?   Weapons(B  q - a crossbow (unpaid, 53 zorkmids)  Comestibles(B  i - 4 tripe rations  k - 3 food rations  s - 8 food rations (unpaid, 480 zorkmids)  x - a BRAIN (unpaid, 22 zorkmids)  A - an egg (unpaid, 12 zorkmids)  G - a fortune cookie (unpaid, 9 zorkmids)  J - a cram ration (unpaid, 46 zorkmids)  Scrolls(B  n - a scroll labeled FOOBIE BLETCH (unpaid, 133 zorkmids)  D - a scroll labeled HACKEM MUCHE (unpaid, 133 zorkmids)  E - a scroll labeled PRATYAVAYAH (unpaid, 66 zorkmids)  F - a scroll labeled VENZAR BORGAVVE (unpaid, 141 zorkmids)  H - a scroll labeled KIRJE (unpaid, 133 zorkmids)  Potions(B  m - a muddy potion  o - a dark green potion (unpaid, 88 zorkmids)  p - a puce potion (unpaid, 266 zorkmids)  u - a yellow potion (unpaid, 133 zorkmids) Vx8 (1 of 2)Va  w - a potion of healing (unpaid, 133 zorkmids)  y - a milky potion (unpaid, 200 zorkmids)  C - an icy potion (unpaid, 66 zorkmids)  Wands(B  I - an ebony wand (unpaid, 200 zorkmids)  Tools(B  t - a large box (unpaid, 762 zorkmids)  Gems(B  l - a black gem  v - a blue gem (unpaid, 2000 zorkmids)  z - a violet gem (unpaid, 533 zorkmids)  Boulders/Statues(B  j - a statue of a gecko (2 of 2)V Confensues the Novice St:18 Dx:18 Co:10 In:10 Wi:12 Ch:10 Chaotic Dlvl:3 $:111 HP:36(36) Pw:45(45) AC:-3 Exp:5 Wt:1169/750 Stressed#(B (0l(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B)(B%(B###########(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(B(B%(B######(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B)(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0x(B(B(0x(0~(B(B[(B(0~(B(B[(B(0~(BVQ (B[(B[(B(0~(0~(0~(0~(0~(0~(B(B)(B(0x(B(B (0x(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(B)(0x(B(B (0m(0q(0q(0q(0~(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(B(B@(B(0~(B(B)(B(0~(0~(0~(0~(0~(B(B)(B=(B(0~(0~(0~(0~(0x(B(B##(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(B(B%(B(0~(0~(V 0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B###(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B###(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###############(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0~(0q(0~(0q(0q(0q(0k(B(B#(B(0x(B(B((B(0~(0~(0~(0~(0~V (0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(B(B#(B%(B####(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0l(0q(0q(0q(0q(0q(0k(B(B###(B0(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B<(B(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(B(B########(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0q(0j(B(B[19;45V H(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(B(B##########(B(0m(0q(0q(0q(0q(0q(0j(B(BV h 0What do you want to read? [cnrC-EG or ?*] V + Scrolls(B  n - a scroll labeled FOOBIE BLETCH (unpaid, 133 zorkmids)  C - a scroll labeled HACKEM MUCHE (unpaid, 133 zorkmids)  D - a scroll labeled PRATYAVAYAH (unpaid, 66 zorkmids)  E - a scroll labeled VENZAR BORGAVVE (unpaid, 141 zorkmids)  G - a scroll labeled KIRJE (unpaid, 133 zorkmids)  Spellbooks(B  c - a blessed spellbook of sleep (0:2)  Rings(B  r - an uncursed ring of slow digestion (on left hand) (unpaid, 266 zorkmids) (end) VL#(B (0l(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B)(B%(B###########(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(B(B%(B######(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B)(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0x(B(B(0x(0~(B(B[(B(0~(B(B[(B(0~(B(B[(B[(B(0~(0~(0~(0~(0~(0~(B(B)(B(0x(B(B (0x(0~(0~(0~(0~(0x(B(B#(B[3V0m#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(B)(0x(B(B (0m(0q(0q(0q(0~(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(B(B@(B(0~(B(B)(B(0~(0~(0~(0~(0~(B(B)(B=(B(0~(0~(0~(0~(0x(B(B##(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(BV#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B###(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B###(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###############(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0~(0q(0~(0q(0q(0q(0k(B(B#(B(0x(B(B((B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(V0~(0~(B(B#(B%(B####(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0l(0q(0q(0q(0q(0q(0k(B(B###(B0(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B<(B(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(B(B########(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(BV/,(B##########(B(0m(0q(0q(0q(0q(0q(0j(B(BConfensues the Novice St:18 Dx:18 Co:10 In:10 Wi:12 Ch:10 Chaotic Dlvl:3 $:111 HP:36(36) Pw:45(45) AC:-3 Exp:5 Wt:1169/750 StressedWhat do you want to read? [cnrC-EG or ?*] V V Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) VWo(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B[(B(0~(B(B[(B[(B(0~(0~(0~(0~(0~(0~(B(B)(B(0x(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(B)(0x(0~(0~(0~(0~(0~(B(B)(B=(B(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BVy8- Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems m - Boulders/Statues u - Unpaid items A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) V( +Vԡ#(B(0q(0q(0q(0q(0q(0~(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0x(B(B(0x(0~(B(B[(B(0~(B(B[(B(0~(B(B[(B[(B(0~(0~(0~(0~(0~(0~(B(B)(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(B)(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(B(B@(B(0~(B(B)(B(0~(0~(0~(0~(0~(B(B)(B=(B(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0qV#(0q(0q(0q(0q(0q(0q(0q(0q(0j(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0k(B(B###(B0(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B<(B(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(B(B########(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0Vfq(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(B(B##########(B(0m(0q(0q(0q(0q(0q(0j(B(B Confensues the Novice St:18 Dx:18 Co:10 In:10 Wi:12 Ch:10 Chaotic Dlvl:3 $:111 HP:36(36) Pw:45(45) AC:-3 Exp:5 Wt:1169/750 StressedV.#(0~(B(B@(BV; 0@(B(0~(B(BVe2@(B(0~(B(BVR>  Weapons(B  q - a crossbow (unpaid, 53 zorkmids)  Armor(B  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  Comestibles(B  f - 2 uncursed food rations  g - 5 uncursed apples  h - 4 uncursed oranges  i - 4 tripe rations  k - 3 food rations  s - 8 food rations (unpaid, 480 zorkmids)  x - a BRAIN (unpaid, 22 zorkmids)  A - an egg (unpaid, 12 zorkmids)  F - a fortune cookie (unpaid, 9 zorkmids)  I - a cram ration (unpaid, 46 zorkmids)  Scrolls(B  n - a scroll labeled FOOBIE BLETCH (unpaid, 133 zorkmids)  C - a scroll labeled HACKEM MUCHE (unpaid, 133 zorkmids)  D - a scroll labeled PRATYAVAYAH (unpaid, 66 zorkmids)  E - a scroll labeled VENZAR BORGAVVE (unpaid, 141 zorkmids)  G - a scroll labeled KIRJE (unpaid, 133 zorkmids)  Spellbooks(B (1 of 2V> )VZ c - a blessed spellbook of sleep (0:2)  Potions(B  d - 2 uncursed potions of healing  e - an invisible uncursed potion of healing  m - a muddy potion  o - a dark green potion (unpaid, 88 zorkmids)  p - a puce potion (unpaid, 266 zorkmids)  u - a yellow potion (unpaid, 133 zorkmids)  w - a potion of healing (unpaid, 133 zorkmids)  y - a milky potion (unpaid, 200 zorkmids)  B - an icy potion (unpaid, 66 zorkmids)  Rings(B  r - an uncursed ring of slow digestion (on left hand) (unpaid, 266 zorkmids)  Wands(B  H - an ebony wand (unpaid, 200 zorkmids)  Tools(B  t - a large box (unpaid, 762 zorkmids)  Gems(B  l - a black gem  v - a blue gem (unpaid, 2000 zorkmids)  z - a violet gem (unpaid, 533 zorkmids)  Boulders/Statues(B  j - a statue of a gecko (2 of 2)V;NConfensues the Novice St:18 Dx:18 Co:10 In:10 Wi:12 Ch:10 Chaotic Dlvl:3 $:111 HP:36(36) Pw:45(45) AC:-3 Exp:5 Wt:1169/750 Stressed#(B (0l(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B)(B%(B###########(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(B(B%(B######(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B)(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0x(B(B(0x(B(B@(B[(B(0~(B(B[(B(0~VzN(B(B[(B[(B(0~(0~(0~(0~(0~(0~(B(B)(B(0x(B(B (0x(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(B)(0x(B(B (0m(0q(0q(0q(0~(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(B(B)(B=(B(0~(0~(0~(0~(0x(B(B##(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B##(B(0~(0~(B(B%(B(0~(0~(0~(0~(0~(0~VN(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B###(B###(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B###(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B####(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###############(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0l(0~(0q(0~(0q(0q(0q(0k(B(B#(B(0x(B(B((B(0~(0~(0~(0~(0~(0~(0VNx(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(B(B#(B%(B####(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0l(0q(0q(0q(0q(0q(0k(B(B###(B0(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(B(B<(B(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(B(B########(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~VO(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(B(B##########(B(0m(0q(0q(0q(0q(0q(0j(B(BV`O# VH tVbechniqueV| Choose a technique  Name Level Status a - pummel 5 Prepared b - air dash 5 Prepared c - chained blitz 5 Prepared d - liquid leap 5 Prepared e - chi strike 4 Prepared chi healing 2 Not Ready(end) V; +#(B(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0x(B(B(0x(B(B@(B[(B(0~(B(B[(B(0~(B(B[(B[(B(0~(0~(0~(0~(0~(0~(B(B)(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(B)(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(B(B)(B(0~(0~(0~(0~(0~(B(B)(B=(B(0~(0~(0~(0~(0x(B(B%(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BV; 1[m#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B###(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BIn what direction? [hykulnjb><] V'XVgXYou dash forwards!(0~(B(B#@(B#(B(0a(B(B#@(BVXRYou escaped the shop without paying!--More--