GUA[?1049hThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net HUFRestoring save file...HU9HU_Celesg the Hatamoto St:13 Dx:17 Co:18 In:11 Wi:9 Ch:6 Lawful S:210 Dlvl:2 $:132 HP: 15(15)  Pw:2(2) AC:1 Xp:1/7 Wt:586/825 T:381 You return to level 2 in The Dungeons of Doom.--More--IUM---------------|.............||.............-|.............||........d....|##|....@.......>-##---------------##############################-.-.-#|...|###|.<.|#....||.(.|-----Celesg the Hatamoto St:13 Dx:17 Co:18 In:11 Wi:9 Ch:6 Lawful S:210 Dlvl:2 $:132 HP: Dlvl:2 $:132 HP:15(15) Dlvl:2 $:132 HP:15(15) Pw:2(2) AC:1 Xp:1/7 Wt:586/825 T:381 Konnichi wa celesg, the human Samurai, welcome back to SlashEM!--More--JU CWatch out! Bad things can happen on Friday the 13th.LUM  15(15)  Pw:2(2) AC:1 Xp:1/7 Wt:586/825 T:382 ..@d.MUYou displaced Hachi. 15(15)  Pw:2(2) AC:1 Xp:1/7 Wt:586/825 T:383 rd.@NU  15(15)  Pw:2(2) AC:1 Xp:1/7 Wt:586/825 T:383 r-...@dPU  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [true]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)RUiV +VU2+VUQ  +XU a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [true]  o - showdmg [false]  p - showweight [true]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)ZUm +[U  a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [celesg]  role [Samurai]  race [human]  gender [female]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)\U a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [$"?!=/]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)`U)+aU,8 -bUe)0Celesg the Hatamoto St:13 Dx:17 Co:18 In:11 Wi:9 Ch:6 Lawful S:210 Dlvl:2 $:132 HP: Dlvl:2 $:132 HP:15(15) Dlvl:2 $:132 HP:15(15) Pw:2(2) AC:1 Xp:1/7 T:383 (0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~(Br(0a(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B##(0x~~~~~~~(B@d(0~~~(B>(0a(B##(0mqqqqqqqqqqqqqj(B##############################(0l~q~k(B#(0x~~~x(B###(0x~(B<(0~x(B#(0~~~~x(B(0x~(B((0~x(B(0mqqqj(BdU9R 15(15)  Pw:2(2) AC:1 Xp:1/7 T:384 @(0~(BeU 15(15)  Pw:2(2) AC:1 Xp:1/7 T:385 (0~(B@r(0~(B(0~(BdfUB(0~(B@d(0~(B 15(15)  Pw:2(2) AC:1 Xp:1/7 T:385 The sewer rat bites! 13(15)  Pw:2(2) AC:1 Xp:1/7 T:385 Hachi misses the sewer rat. 13(15)  Pw:2(2) AC:1 Xp:1/7 T:386 fUIcYou miss the sewer rat. 13(15)  Pw:2(2) AC:1 Xp:1/7 T:386 Hachi bites the sewer rat.--More--gU)The sewer rat is killed! 13(15)  Pw:2(2) AC:1 Xp:1/7 T:387 (0~(BhU 13(15)  Pw:2(2) AC:1 Xp:1/7 T:387 (0~(B@d(0~~(BiU: 13(15)  Pw:2(2) AC:1 Xp:1/7 T:388 (0~(B@jU 13(15)  Pw:2(2) AC:1 Xp:1/7 T:389 (0~(Bd@jUB 14(15)  Pw:2(2) AC:1 Xp:1/7 T:390 (0~(B#d@##kUS 14(15)  Pw:2(2) AC:1 Xp:1/7 T:391 #>d@#kU  14(15)  Pw:2(2) AC:1 Xp:1/7 T:392 ##(0a(B#d@##lU 14(15)  Pw:2(2) AC:1 Xp:1/7 T:392 ##d@###nU= 14(15)  Pw:2(2) AC:1 Xp:1/7 T:393 ####@#oUB1 14(15)  Pw:2(2) AC:1 Xp:1/7 T:394 #@#####oU  14(15)  Pw:2(2) AC:1 Xp:1/7 T:394 #@####oU  14(15)  Pw:2(2) AC:1 Xp:1/7 T:395 #@####pU 14(15)  Pw:2(2) AC:1 Xp:1/7 T:396 #@####pU 14(15)  Pw:2(2) AC:1 Xp:1/7 T:397 #@####pUJ@### 14(15)  Pw:2(2) AC:1 Xp:1/7 T:397 You hear some noises.pUQHe 14(15)  Pw:2(2) AC:1 Xp:1/7 T:397 pU _ 14(15)  Pw:2(2) AC:1 Xp:1/7 T:397 qUx 14(15)  Pw:2(2) AC:1 Xp:1/7 T:398 #@##qU9  14(15)  Pw:2(2) AC:1 Xp:1/7 T:399 ##@##dqU ##@##) 14(15)  Pw:2(2) AC:1 Xp:1/7 T:399 Hachi drops an orcish helm {30}.qUֶ 14(15)  Pw:2(2) AC:1 Xp:1/7 T:400 ##@###rUu5 14(15)  Pw:2(2) AC:1 Xp:1/7 T:401 ##@#[#rU+ 14(15)  Pw:2(2) AC:1 Xp:1/7 T:402 ###@##sUH 14(15)  Pw:2(2) AC:1 Xp:1/7 T:403 ##@#####sUO5  14(15)  Pw:2(2) AC:1 Xp:1/7 T:403 ##@###tU 14(15)  Pw:2(2) AC:1 Xp:1/7 T:404 #@##tUq 15(15)  Pw:2(2) AC:1 Xp:1/7 T:405 #@(0a(B##uU"f 15(15)  Pw:2(2) AC:1 Xp:1/7 T:405 dwU 3(0lqqqqqqq(B(0qk(B(0~~~~~~(B@(0~~~x(B(0x~~~~(Bd(0~~~~x(B(0x~~~(B$(0~~~~~x(B(0mqqqqqqqqqj(BCelesg the Hatamoto St:13 Dx:17 Co:18 In:11 Wi:9 Ch:6 Lawful S:260 Dlvl:3 $:132 HP: Dlvl:3 $:132 HP:15(15) Dlvl:3 $:132 HP:15(15) Pw:2(2) AC:1 Xp:1/7 T:405   15(15)  Pw:2(2) AC:1 Xp:1/7 T:406 yU 15(15)  Pw:2(2) AC:1 Xp:1/7 T:407 @<(0~(BdzU# 15(15)  Pw:2(2) AC:1 Xp:1/7 T:407 (0~(B@d(0~(B{U*V 15(15)  Pw:2(2) AC:1 Xp:1/7 T:408 {Uv 15(15)  Pw:2(2) AC:1 Xp:1/7 T:409 d${U  15(15)  Pw:2(2) AC:1 Xp:1/7 T:410 d(0~(B(0~(B|U"(0~(B(0~(B@19 gold pieces.79 51 15(15)  Pw:2(2) AC:1 Xp:1/7 T:410 (0~(Bd|UJ  15(15)  Pw:2(2) AC:1 Xp:1/7 T:411 @(0~(B}U=  15(15)  Pw:2(2) AC:1 Xp:1/7 T:412 @(0~(Bd(0~~(B}U 15(15)  Pw:2(2) AC:1 Xp:1/7 T:413 @d(0~(B}UQ%  15(15)  Pw:2(2) AC:1 Xp:1/7 T:414 ##@d(0~(B}UQ@x 15(15)  Pw:2(2) AC:1 Xp:1/7 T:414 @d(0~(B~U 15(15)  Pw:2(2) AC:1 Xp:1/7 T:415 ##@#~U  15(15)  Pw:2(2) AC:1 Xp:1/7 T:416 #@d##(0~(BUIxYou displaced Hachi. 15(15)  Pw:2(2) AC:1 Xp:1/7 T:417 d#@UhYou displaced Hachi. 15(15)  Pw:2(2) AC:1 Xp:1/7 T:418 #@d#UG  15(15)  Pw:2(2) AC:1 Xp:1/7 T:418 ##@d##U 15(15)  Pw:2(2) AC:1 Xp:1/7 T:419 #@##U 15(15)  Pw:2(2) AC:1 Xp:1/7 T:420 d@##U 15(15)  Pw:2(2) AC:1 Xp:1/7 T:421 +#@###U  15(15)  Pw:2(2) AC:1 Xp:1/7 T:422 @###UbB&In what direction? [hykulnjb><] U IThe door opens. 15(15)  Pw:2(2) AC:1 Xp:1/7 T:423 (0lqqqq(B(0~~~~~(B(0x~~~~~~(B(0x~~~~~~~~(B(0x~(B$(0~~~~~~~a(B(0mqqqqqqqqq(BU7 (0qqqq(B(0~~~~(B(0~~~(B(0~x(B@#(0j(B 15(15)  Pw:2(2) AC:1 Xp:1/7 T:423 You hear a door open.U  15(15)  Pw:2(2) AC:1 Xp:1/7 T:424 (0qk(B(0~x(B(0x(B@(0a(B##Uu 15(15)  Pw:2(2) AC:1 Xp:1/7 T:425 @(0~(BU u 15(15)  Pw:2(2) AC:1 Xp:1/7 T:426 @(0~(BU u 15(15)  Pw:2(2) AC:1 Xp:1/7 T:427 @(0~(BU  15(15)  Pw:2(2) AC:1 Xp:1/7 T:427 @(0~(Bd(0a(BU7+u 15(15)  Pw:2(2) AC:1 Xp:1/7 T:428 @(0~(BU  15(15)  Pw:2(2) AC:1 Xp:1/7 T:429 @(0~(Bd(0~(BU@(0~(B58 gold pieces.337 209 15(15)  Pw:2(2) AC:1 Xp:1/7 T:430 d(0~~(BU 15(15)  Pw:2(2) AC:1 Xp:1/7 T:430 @d(0~(B(0~(BUi~ 15(15)  Pw:2(2) AC:1 Xp:1/7 T:431 @(0~(BU8 15(15)  Pw:2(2) AC:1 Xp:1/7 T:432 @d(0~(B(0~(B(0~(BU 15(15)  Pw:2(2) AC:1 Xp:1/7 T:433 #@(0~(Bd(0~(B#U  15(15)  Pw:2(2) AC:1 Xp:1/7 T:433 @(0~(B(0~~(B#Uy 15(15)  Pw:2(2) AC:1 Xp:1/7 T:434 #@U_ } 15(15)  Pw:2(2) AC:1 Xp:1/7 T:435 #@##U 15(15)  Pw:2(2) AC:1 Xp:1/7 T:435 #@##U  15(15)  Pw:2(2) AC:1 Xp:1/7 T:436 #@#U  15(15)  Pw:2(2) AC:1 Xp:1/7 T:437 ###@#U_##@### 15(15)  Pw:2(2) AC:1 Xp:1/7 T:437 U=m)Um1You are hit by an orcish dagger.)# 13(15)  Pw:2(2) AC:1 Xp:1/7 T:437 U@U 13(15)  Pw:2(2) AC:1 Xp:1/7 T:438 #)@#U  13(15)  Pw:2(2) AC:1 Xp:1/7 T:439 #@##Uf! 13(15)  Pw:2(2) AC:1 Xp:1/7 T:439  13(15)  Pw:2(2) AC:1 Xp:1/7 T:440 #@###Uc 13(15)  Pw:2(2) AC:1 Xp:1/7 T:440 #@##U1B  13(15)  Pw:2(2) AC:1 Xp:1/7 T:441 #@##Uw#@## 13(15)  Pw:2(2) AC:1 Xp:1/7 T:441 UQD)UEYou are almost hit by a dart.)#Un 13(15)  Pw:2(2) AC:1 Xp:1/7 T:442 @U2 13(15)  Pw:2(2) AC:1 Xp:1/7 T:442 d@)#U yYou miss the coyote. 13(15)  Pw:2(2) AC:1 Xp:1/7 T:443 UAq You miss the coyote. 13(15)  Pw:2(2) AC:1 Xp:1/7 T:443 The coyote just misses! 13(15)  Pw:2(2) AC:1 Xp:1/7 T:444 UYou kill the coyote!69  13(15)  Pw:2(2) AC:1 Xp:1/15 T:444 dU;NYou miss the coyote. 13(15)  Pw:2(2) AC:1 Xp:1/15 T:445 U$n You hit the coyote. 13(15)  Pw:2(2) AC:1 Xp:1/15 T:445 The coyote just misses!U1)U<--More--UMYou are almost hit by an orcish dagger.))Uh{o 13(15)  Pw:2(2) AC:1 Xp:1/15 T:446 @UYou kill the coyote!#401  13(15)  Pw:2(2) AC:1 Xp:1/23 T:446 You hear some noises in the distance.U 13(15)  Pw:2(2) AC:1 Xp:1/23 T:447 #@)Ur 13(15)  Pw:2(2) AC:1 Xp:1/23 T:448 #@#Ux 13(15)  Pw:2(2) AC:1 Xp:1/23 T:449 #@##U 14(15)  Pw:2(2) AC:1 Xp:1/23 T:450 #@##U 14(15)  Pw:2(2) AC:1 Xp:1/23 T:450 #@##U 14(15)  Pw:2(2) AC:1 Xp:1/23 T:451 #@##U7 14(15)  Pw:2(2) AC:1 Xp:1/23 T:452 #@##UkN 14(15)  Pw:2(2) AC:1 Xp:1/23 T:452 #@##U  14(15)  Pw:2(2) AC:1 Xp:1/23 T:453 #@##UN 14(15)  Pw:2(2) AC:1 Xp:1/23 T:454 #@##U 14(15)  Pw:2(2) AC:1 Xp:1/23 T:455 #@##U( 14(15)  Pw:2(2) AC:1 Xp:1/23 T:456 #@##U 14(15)  Pw:2(2) AC:1 Xp:1/23 T:456 #@##U 14(15)  Pw:2(2) AC:1 Xp:1/23 T:457 #@##UJ 14(15)  Pw:2(2) AC:1 Xp:1/23 T:458 #@##U=w  14(15)  Pw:2(2) AC:1 Xp:1/23 T:459 ##@##U{G 14(15)  Pw:2(2) AC:1 Xp:1/23 T:460 #@##U 14(15)  Pw:2(2) AC:1 Xp:1/23 T:460 #@###U* 14(15)  Pw:2(2) AC:1 Xp:1/23 T:461 ##@###(0a(B(0~(B(0~(B(0~(B(0q(BU 14(15)  Pw:2(2) AC:1 Xp:1/23 T:462 #@##Use8 14(15)  Pw:2(2) AC:1 Xp:1/23 T:462 ####@###(0a(B(0~~(B(0~~(B(0~x(B(0qj(BUG  14(15)  Pw:2(2) AC:1 Xp:1/23 T:463 ###@##U 14(15)  Pw:2(2) AC:1 Xp:1/23 T:464 ###@##(0~(B(0~(B(0q(B(0q(BUC 15(15)  Pw:2(2) AC:1 Xp:1/23 T:465 ####@(0~(B(0~(BU_y 15(15)  Pw:2(2) AC:1 Xp:1/23 T:466 ###(0q(B@(0q(B(0x~(B(0~(B(0x(B(0~(B(0x(B(0~(B(0m(B(0q(BU  15(15)  Pw:2(2) AC:1 Xp:1/23 T:466 ##(0l(B(0a(B(0qk(B@(0x(BU, 15(15)  Pw:2(2) AC:1 Xp:1/23 T:467 ##@(0~(BUd 15(15)  Pw:2(2) AC:1 Xp:1/23 T:468 ##@(0a(BUՕ  15(15)  Pw:2(2) AC:1 Xp:1/23 T:469 ###@#UcT  15(15)  Pw:2(2) AC:1 Xp:1/23 T:469 ##@###UO 15(15)  Pw:2(2) AC:1 Xp:1/23 T:470 ##@###U֒ 15(15)  Pw:2(2) AC:1 Xp:1/23 T:471 ###d@####U6O 15(15)  Pw:2(2) AC:1 Xp:1/23 T:472 d@####U W 15(15)  Pw:2(2) AC:1 Xp:1/23 T:472 U  15(15)  Pw:2(2) AC:1 Xp:1/23 T:472 ##d@##U  15(15)  Pw:2(2) AC:1 Xp:1/23 T:473 +@####UqThat door is closed. 15(15)  Pw:2(2) AC:1 Xp:1/23 T:473 U+ 4In what direction? [hykulnjb><] U The door opens. 15(15)  Pw:2(2) AC:1 Xp:1/23 T:474 (0a(B#dU/4In what direction? [hykulnjb><] U pNever mind. 15(15)  Pw:2(2) AC:1 Xp:1/23 T:474 U 15(15)  Pw:2(2) AC:1 Xp:1/23 T:475 (0~~~(B(0q(B@(0q(Bd###U  15(15)  Pw:2(2) AC:1 Xp:1/23 T:476 (0~~~(B@d#U9 :(0~(B (0~(B@(0~(B (0q(BA trap door in the ceiling opens and a rock falls on your head! 12(15)  Pw:2(2) AC:1 Xp:1/23 T:477 d(0a(BUE;  12(15)  Pw:2(2) AC:1 Xp:1/23 T:477 (0~(Bd (0~(B@* (0q(BU# 12(15)  Pw:2(2) AC:1 Xp:1/23 T:478 (0~(B (0~(B@(0~(B(0q(BU  12(15)  Pw:2(2) AC:1 Xp:1/23 T:479 (0~(B (0~(B@(0~(B (0q(BU]  12(15)  Pw:2(2) AC:1 Xp:1/23 T:479 (0~(B (0~(B@(0~(B (0q(BU 13(15)  Pw:2(2) AC:1 Xp:1/23 T:480 (0~(B (0~(B@(0~(B (0~(BU 13(15)  Pw:2(2) AC:1 Xp:1/23 T:481 (0~(B (0~(B@(0~(B (0q(BU 13(15)  Pw:2(2) AC:1 Xp:1/23 T:481 (0~(B (0~(B@(0~(B (0~(BU 13(15)  Pw:2(2) AC:1 Xp:1/23 T:482 (0x(B (0x(B@(0~(B (0m(BUt^ 13(15)  Pw:2(2) AC:1 Xp:1/23 T:482 U # 13(15)  Pw:2(2) AC:1 Xp:1/23 T:483 (0x~~(B@(0~(BUN 13(15)  Pw:2(2) AC:1 Xp:1/23 T:483 (0x~~(B@(0~(B U  13(15)  Pw:2(2) AC:1 Xp:1/23 T:484 (0lqq(B@(0~(B U 13(15)  Pw:2(2) AC:1 Xp:1/23 T:485 (0q(B(0~(B@(0~(B(0~(BUK  13(15)  Pw:2(2) AC:1 Xp:1/23 T:485 (0q(B (0~(B@(0~(B (U  13(15)  Pw:2(2) AC:1 Xp:1/23 T:486 (0q(B (0~(B@(0~(B (0~(BU9 13(15)  Pw:2(2) AC:1 Xp:1/23 T:487 (0q(B (0~(B@(0~(B (0~(BU 13(15)  Pw:2(2) AC:1 Xp:1/23 T:487 (0q(B (0~(B@(0~(B(0~(BUQ 13(15)  Pw:2(2) AC:1 Xp:1/23 T:488 (0q(B (0~(B@(0~(B $Uhq$(0q(B (0~(B@(0~(B (0~(BThere's some graffiti on the floor here.Use "r." to read it. 13(15)  Pw:2(2) AC:1 Xp:1/23 T:489 Uq1  13(15)  Pw:2(2) AC:1 Xp:1/23 T:490 (0q(B (0~(B@(0~(B (0~(BU6  13(15)  Pw:2(2) AC:1 Xp:1/23 T:491 (0q(B (0~(B@(0~(B(0~(BUCk 13(15)  Pw:2(2) AC:1 Xp:1/23 T:492 (0q(B (0~(B@(0~(B (0~(BUm  13(15)  Pw:2(2) AC:1 Xp:1/23 T:492 (0k(B (0~(B@(0x(B (0x(BU"_ 13(15)  Pw:2(2) AC:1 Xp:1/23 T:492 Unc 13(15)  Pw:2(2) AC:1 Xp:1/23 T:493 (0~(B@(0~~x(BU#  13(15)  Pw:2(2) AC:1 Xp:1/23 T:494  (0~(B(0~(B@(0~(Bd(0x(BUl  14(15)  Pw:2(2) AC:1 Xp:1/23 T:495  *(0~(B(0~(B@(0q(BUթ 14(15)  Pw:2(2) AC:1 Xp:1/23 T:496 (0~(Bd @(0~(B U  14(15)  Pw:2(2) AC:1 Xp:1/23 T:497  * d@#U 14(15)  Pw:2(2) AC:1 Xp:1/23 T:497  (0a(B@###Uu7  14(15)  Pw:2(2) AC:1 Xp:1/23 T:498 #@U 14(15)  Pw:2(2) AC:1 Xp:1/23 T:499 ##@#U$ 14(15)  Pw:2(2) AC:1 Xp:1/23 T:499 ###@#UC  14(15)  Pw:2(2) AC:1 Xp:1/23 T:500 ##@#U 14(15)  Pw:2(2) AC:1 Xp:1/23 T:501 ##@#U[ 14(15)  Pw:2(2) AC:1 Xp:1/23 T:502 ##@# 14(15)  Pw:2(2) AC:1 Xp:1/23 T:503 ##@# 14(15)  Pw:2(2) AC:1 Xp:1/23 T:504 ##@#Uu 14(15)  Pw:2(2) AC:1 Xp:1/23 T:504 ##@# 14(15)  Pw:2(2) AC:1 Xp:1/23 T:505 ##@# 14(15)  Pw:2(2) AC:1 Xp:1/23 T:506 ##@# 14(15)  Pw:2(2) AC:1 Xp:1/23 T:506 ##@#U5  14(15)  Pw:2(2) AC:1 Xp:1/23 T:507 ##@# 14(15)  Pw:2(2) AC:1 Xp:1/23 T:508 ##@# 14(15)  Pw:2(2) AC:1 Xp:1/23 T:509 ##@)U P##@#You see here 11 darts {11}. 15(15)  Pw:2(2) AC:1 Xp:1/23 T:510  15(15)  Pw:2(2) AC:1 Xp:1/23 T:510 #)@#@You see here an orcish dagger {10}. 15(15)  Pw:2(2) AC:1 Xp:1/23 T:511 #)@#You see here a dart {1}. 15(15)  Pw:2(2) AC:1 Xp:1/23 T:512 U 15(15)  Pw:2(2) AC:1 Xp:1/23 T:513 )@# 15(15)  Pw:2(2) AC:1 Xp:1/23 T:513 #@#U(0a(B#(0~~~(B(0qqq(BUC0 15(15)  Pw:2(2) AC:1 Xp:1/23 T:520 #(0lqqqqq(B(0qqqqqqq(B#(0x~~~~~~~~~~~~(B@(0x~~~~~~~~~~(B(0mqqqqqqqqqq(BU8  15(15)  Pw:2(2) AC:1 Xp:1/23 T:521 (0k(B@#(0x(BUd 15(15)  Pw:2(2) AC:1 Xp:1/23 T:522 #@(0a(B#(0j(BUq(0lqqqqqqqqk(B(0x~~~~~~~~~(B(0x~~~~~~~~x(B(0x~(B@(0~~~~~~x(B(0x~~~(B((0~~~~(B+(0x~~~~~~~(B?(0x(B(0x~~~~~~~~~(B(0mqqqqqqqqj(BCelesg the Hatamoto St:13 Dx:17 Co:18 In:11 Wi:9 Ch:6 Lawful S:451 Dlvl:4 $:209 HP: Dlvl:4 $:209 HP:15(15) Dlvl:4 $:209 HP:15(15) Pw:2(2) AC:1 Xp:1/23 T:522   15(15)  Pw:2(2) AC:1 Xp:1/23 T:523