x/V[?1049hThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2005 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net x/V3WShall I pick a character's race, role, gender and alignment for you? [ynq] }/V (snChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) $0V`'+Choosing Race Pick the race of your Barbarian  d - doppelganger D - drow e - elf h - human l - lycanthrope o - orc v - vampire * - Random q - Quit(end) (0V8 J+Choosing Gender Pick the gender of your vampiric Barbarian  m - male f - female * - Random q - Quit(end) *0VX+*0V---(B+(B-(B|(B@(B..(B+(B|(Bf(B..|(B|...|(B-----(B*0VBrocktoon the Plunderer St:17 Dx:17 Co:20 In:7 Wi:9 Ch:6 Chaotic S:0 Dlvl:1 $:0 HP:17(17) Pw:4(4) AC:4 Xp:1/0 T:1  It is written in the Book of Set:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Set seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Plunderer, have been heralded from birth as the instrument of Set. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go brav*0V#ely with Set!--More--+0V---(B+(B-(B|(B@(B..(B+(B|(Bf(B..|(B|...|(B-----(B+0V+0VgHello brocktoon, welcome to SlashEM! You are a chaotic male vampiric Barbarian.--More--,0V  -0V7}  Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)40VZ=  +0VJ a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - tombstone [true] (2 of 4)1VA+1V +1Vz9+1VByBrocktoon the Plunderer St:17 Dx:17 Co:20 In:7 Wi:9 Ch:6 Chaotic S:0 Dlvl:1 $:0 HP:17(17) Pw:4(4) AC:4 Xp:1/0 Wt:440/975 T:1 ---(B+(B-(B|(B@(B..(B+(B|(Bf(B..|(B|...|(B-----(B01Vg12<@(B11V  Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false] (1 of 4)61V +71VBrocktoon the Plunderer St:17 Dx:17 Co:20 In:7 Wi:9 Ch:6 Chaotic S:0 Dlvl:1 $:0 HP:17(17) Pw:4(4) AC:4 Xp:1/0 Wt:440/975 T:2 ---(B+(B-(B|(B<@(B.(B+(B|(Bf(B(B..|(B|...|(B-----(B91V: Weapons(B a - a +0 battle-axe (weapon in hands) b - a +0 short sword (alternate weapon; not wielded) Armor(B c - an uncursed +0 ring mail (being worn) Potions(B d - 2 uncursed potions of vampire blood(end) =1Vp>1Vi# >1Vname>1V2 >1V3 +Name an individual object? [ynq] (q) @1V, y@1Vo-What do you want to name? [abcd or ?*] @1V@1V0What do you want to name this battle-axe? Y1Vm HZ1VbEZ1VlZ1V lZ1V a[1V: r[1Vr[1V o\1Vrw]1V1 ^1Vie  _1V _1V} _1V _1VDP  _1V  `1Vy a1V7ea1Vla1V la1V`ad1V|rd1V6rd1Vf od1V0 ee1Vwf1V  g1V^ i1V wj1Vs