U~[?1049hThis is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). UʮWShall I pick a character's race, role, gender and alignment for you? [ynq] U"yUU3----(B-(B..(B@(B..|(B|.(B{(Bd(B(B$(B|(B-....|(B------(BU$4Aviak the Treehut Dweller St8 Dx14 Co9 In9 Wi8 Ch6 BosGnoFemLaw S0 Dlvl:1 $0 HP 19(19)  Pw 10(10)  AC10 Xp1/0 T1 It is written in the Book of Eddergud:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Eddergud seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Treehut Dweller, have been heralded from birth as the instrument of Eddergud. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. UU4T For the sake of us all: Go bravely with Eddergud!--More--Ut----(B-(B..(B@(B..|(B|.(B{(Bd(B(B$(B|(B-....|(BUUfHello aviak, welcome to SlashEMExtended! You are a lawful female gnomish Bosmer.--More--UX  UmX You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended :-) --Amy--More--U AU )The moon is waning tonight.UB 19(19)  Pw 10(10)  AC10 Xp1/0 T2o(B.(B<(B@(BU You stop. Your dingo puppy is in the way! 19(19)  Pw 10(10)  AC10 Xp1/0 T3.(Bd(B(BU 19(19)  Pw 10(10)  AC10 Xp1/0 T3 o(B@(B{(BUThe dingo puppy picks up 3 gold pieces {0}. 19(19)  Pw 10(10)  AC10 Xp1/0 T4.(Bd(B(BU  19(19)  Pw 10(10)  AC10 Xp1/0 T4  19(19)  Pw 10(10)  AC10 Xp1/0 T5.(B@(Bd(B(B.(BUF@(B{(BUsG 19(19)  Pw 10(10)  AC10 Xp1/0 T5The dingo puppy drops 3 gold pieces..(Bo(BUG--More--UThe dingo puppy picks up 3 gold pieces {0}. 19(19)  Pw 10(10)  AC10 Xp1/0 T6d(B(B.(BUL 19(19)  Pw 10(10)  AC10 Xp1/0 T7@(Bd(B(B.(BUL.(B@(BUM 19(19)  Pw 10(10)  AC10 Xp1/0 T7The dingo puppy drops 3 gold pieces.$d(B(BUM&The goblin hits you!UNv 16(19)  Pw 10(10)  AC10 Xp1/0 T7[-3 -> 16]U%N--More--U The dingo puppy just misses the goblin. 16(19)  Pw 10(10)  AC10 Xp1/0 T8U2qUqYou kill the goblin!24  16(19)  Pw 10(10)  AC10 Xp1/6 T8  16(19)  Pw 10(10)  AC10 Xp1/6 T9d(B(B{(BUF' 16(19)  Pw 10(10)  AC10 Xp1/6 T9  16(19)  Pw 10(10)  AC10 Xp1/6 T10<(B[(B(B.(B@(Bd(B(BU 16(19)  Pw 10(10)  AC10 Xp1/6 T11@(B{(B.(Bd(B(BUӽ <(B@(BUY s Things that are here: an iron skull cap {12} 10 slime molds {5}--More--U % 16(19)  Pw 10(10)  AC10 Xp1/6 T11  16(19)  Pw 10(10)  AC10 Xp1/6 T12.(Bd(B(B.(BU=  16(19)  Pw 10(10)  AC10 Xp1/6 T12  16(19)  Pw 10(10)  AC10 Xp1/6 T13@(B[(B(Bd(B(B.(BU= 16(19)  Pw 10(10)  AC10 Xp1/6 T13@(B<(Bd(B(B{(BUThe dingo puppy picks up an iron skull cap {12}. 16(19)  Pw 10(10)  AC10 Xp1/6 T14d(B(B%(BU U You stop. Your dingo puppy is in the way! 16(19)  Pw 10(10)  AC10 Xp1/6 T14--More--UThe dingo puppy drops an iron skull cap {12}. 17(19)  Pw 10(10)  AC10 Xp1/6 T15[(B(Bd(B(BUT /.(B@(BU You see here 3 gold pieces {0}. 17(19)  Pw 10(10)  AC10 Xp1/6 T15  17(19)  Pw 10(10)  AC10 Xp1/6 T16d(B(B.(BU 17(19)  Pw 10(10)  AC10 Xp1/6 T16  17(19)  Pw 10(10)  AC10 Xp1/6 T17.(B$(B@(Bd(B(BU% 17(19)  Pw 10(10)  AC10 Xp1/6 T17  17(19)  Pw 10(10)  AC10 Xp1/6 T18%(Bd(B(B@(B.(BU@ 17(19)  Pw 10(10)  AC10 Xp1/6 T19d(B(B{(B.(B@(BU ( 17(19)  Pw 10(10)  AC10 Xp1/6 T19  17(19)  Pw 10(10)  AC10 Xp1/6 T20[(B(Bd(B(B.(B.(B@(BU  17(19)  Pw 10(10)  AC10 Xp1/6 T20  17(19)  Pw 10(10)  AC10 Xp1/6 T21d(B(B.(B@(B.(BUŘ  17(19)  Pw 10(10)  AC10 Xp1/6 T21  17(19)  Pw 10(10)  AC10 Xp1/6 T22%(B@(B.(Bd(B(BU'@(B.(BUYou see here 10 slime molds {5}. 17(19)  Pw 10(10)  AC10 Xp1/6 T23d(B(B.(BU!M(@(B%(BUdM+There is a staircase up here.UM+You see here an iron skull cap {12}. 17(19)  Pw 10(10)  AC10 Xp1/6 T23  17(19)  Pw 10(10)  AC10 Xp1/6 T24.(Bd(B(B{(BUxUbx/You don't have anything to drink.--More--U{i 17(19)  Pw 10(10)  AC10 Xp1/6 T24U+There is a staircase up here.UYou see here an iron skull cap {12}. 17(19)  Pw 10(10)  AC10 Xp1/6 T24U UC /You don't have anything to drink.--More--UMH o 17(19)  Pw 10(10)  AC10 Xp1/6 T24U----.-(B..(B@(B%(B.|(B|(Bd(B(B{(B..|(B-....|(B------(BUKAviak the Treehut Dweller St8 Dx14 Co9 In9 Wi8 Ch6 BosGnoFemLaw S24 Dlvl:1 $0 HP 17(19)  Pw 10(10)  AC10 Xp1/6 T24b - an uncursed +0 elven bow (weapon in hands) {12}.--More--U;----.-(B..(B@(B%(B.|(B|(Bd(B(B{(B..|(B-....|(B------(BUrAviak the Treehut Dweller St8 Dx14 Co9 In9 Wi8 Ch6 BosGnoFemLaw S24 Dlvl:1 $0 HP 17(19)  Pw 10(10)  AC10 Xp1/6 T24a - an uncursed +1 elven dagger (alternate weapon; not wielded) {4}.--More--Umx----.-(B..(B@(B%(B.|(B|(Bd(B(B{(B..|(B-....|(B------(BUxlAviak the Treehut Dweller St8 Dx14 Co9 In9 Wi8 Ch6 BosGnoFemLaw S24 Dlvl:1 $0 HP 17(19)  Pw 10(10)  AC10 Xp1/6 T24The dingo puppy picks up 3 gold pieces {0}. 17(19)  Pw 10(10)  AC10 Xp1/6 T25d(B(B.(BUJ--More--U U Really quit [yes/no]? UA yUN4 eUHsUUIDo you want your possessions identified? DYWYPI? [ynq] (n) Ukn Weapons(B  a - an uncursed +1 elven dagger (alternate weapon; not wielded) {4}  b - an uncursed +0 elven bow (weapon in hands) {12}  c - 50 blessed +4 elven arrows (in quiver) {25}  Scrolls(B  d - 5 uncursed scrolls of healing {5}  e - 4 uncursed scrolls of mana {4}  f - 3 uncursed scrolls of phase door {3}  g - 2 uncursed scrolls of standard id {2}  h - an uncursed scroll of cure {1} (end) U{----.-(B.(Bd(B(B@(B%(B.|(B|.(B{(B..|(B-....|(B------(BU/|Aviak the Treehut Dweller St8 Dx14 Co9 In9 Wi8 Ch6 BosGnoFemLaw S24 Dlvl:1 $0 HP 17(19)  Pw 10(10)  AC10 Xp1/6 T25Do you want to see your attributes? [ynq] (n) Ul nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. Number of artifacts generated was 0. Monster spawn increase would have started at turn 41202. Monster spawn increase had reached its maximum at turn 84673. In this game, Eevee's evolution was vaporeon. The monster class that cannot be genocided was nemese. The monster class that was generated more often: humanoid (frequency bonus 3). The monster species that was generated more often: Girtab (frequency bonus 10). The monster species that was generated more often: giant pygmy blowdart (frequency bonus 6). The monster species that was generated more often: energy warp fungus (frequency bonus 8). The monster species that was generated more often: shortener (frequency bonus 10). The monster species that was generated more often: threshold mushroom (U frequency bonus 10). The monster species that was generated more often: adult cyan dragon (frequency bonus 10). --More--U] The monster species that was generated more often: petty battle girl (frequency bonus 10). The monster species that was generated more often: swamp thing (frequency bonus 5).The monster species that was generated more often: black stalk (frequency bonus 20). The monster species that was generated more often: frozen mage (frequency bonus 8).The monster species that was never randomly generated: charizard. The monster species that was never randomly generated: triah sephirah. The monster species that was never randomly generated: beer drinker. The monster species that was never randomly generated: green growth. The monster species that was never randomly generated: acidic mushroom. The RNG hath decreed that this item was never generated: yellow dragon scale mail ((null)). The RNG hath decreed that this item was never generated: huge chunk of meat ((null)). The RNG hath decreed that thU] (is item was generated more often: god-o-meter (highly-complicated electronic device, frequency bonus 7). Next attribute increase check would have come at turn 3227. Strength training was 0. Dexterity training was 0. Wisdom training was -1. --More--UX Constitution training was 1. You were poison resistant. You saw invisible. You had infravision. You had 1473 points of nutrition remaining. Your luck was zero. You could not have safely prayed (59). You survived. --More--U U,[?1049l U U