?iU[?1049hThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net ?iUWShall I pick a character's race, role, gender and alignment for you? [ynq] BiU^ snChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) DiU% !+Choosing Race Pick the race of your Flame Mage  d - doppelganger D - drow e - elf g - gnome h - hobbit H - human o - orc * - Random q - Quit(end) iU| O+Choosing Gender Pick the gender of your doppelganger Flame Mage  m - male f - female * - Random q - Quit(end) iU(+Choosing Alignment Pick the alignment of your male doppelganger Flame Mage  n - neutral c - chaotic * - Random q - Quit(end) iU&7 X+iU< ---------(B|.(B@(B......(B|..(Bd(B....|(B|........(B--(B|(B------(B.(B.(B.(B.(B.(B.(B.(B-(BiU= VanJoel the Spark St:10 Dx:13 Co:10 In:18 Wi:8 Ch:13 Neutral S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:12(12) AC:7 Xp:1/0 T:1  It is written in the Book of Fire:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Fire seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Spark, have been heralded from birth as the instrument of Fire. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has iU= Vcome. For the sake of us all: Go bravely with Fire!--More--iU~ iU qHello VanJoel, welcome to SlashEM! You are a neutral male doppelganger Flame Mage.--More--iU u  iUmCount: 22iU%[ 10(10)  Pw:12(12) AC:7 Xp:1/0 T:1 iUz Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)iU  a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)iUå a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):(B  name [VanJoel]  role [Flame Mage]  race [doppelganger]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)iU a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)iUM&+iU Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) iUe+[?1l>VanJoel the Spark St:10 Dx:13 Co:10 In:18 Wi:8 Ch:13 Neutral S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:12(12) AC:7 Xp:1/0 T:1 ---------(B|.(B@(B......(B|..(Bd(B....|(B|........(B--(B|(B------(B.(B.(B.(B.(B.(B.(B.(B-(BiU y 10(10)  Pw:12(12) AC:7 Xp:1/0 T:2 <(B@(BiU 10(10)  Pw:12(12) AC:7 Xp:1/0 T:3 ..(B@d(B.(B.(B-(B-(BiU|  10(10)  Pw:12(12) AC:7 Xp:1/0 T:4 d(B.(B@(B#(B.(B.(BiU 10(10)  Pw:12(12) AC:7 Xp:1/0 T:5 .(Bd(B@(B#(B.(B.(BiU7  10(10)  Pw:12(12) AC:7 Xp:1/0 T:6 |(Bd(B@(B#(B.(B.(BiU_ 10(10)  Pw:12(12) AC:7 Xp:1/0 T:7 #(Bd(B@(B.(B.(B.(B.(B.(B.(B|.(B..(B--(B--(BiUP 10(10)  Pw:12(12) AC:7 Xp:1/0 T:8 #(Bd(B-(B@(B-(B..(B..(B|.(B...(B|.(B....(B|(B..|(B|(B..|(B.|(B--(BiU  10(10)  Pw:12(12) AC:7 Xp:1/0 T:9 #(B--(Bd(B----(B|(B@(B..|(B|(BiU_N 10(10)  Pw:12(12) AC:7 Xp:1/0 T:10 .(Bd(B.(B@(BiU 10(10)  Pw:12(12) AC:7 Xp:1/0 T:11 .(Bd(B.(B@(BiU  10(10)  Pw:12(12) AC:7 Xp:1/0 T:12 .(Bd(B.(B@(BiU_ 10(10)  Pw:12(12) AC:7 Xp:1/0 T:13 .(B.(Bd(B@(BiU[  10(10)  Pw:12(12) AC:7 Xp:1/0 T:14 #(B.(Bd(B.(B@(B#(BiU> 10(10)  Pw:12(12) AC:7 Xp:1/0 T:15 #(B.(Bd(B.(B@(B#(BiUDm 10(10)  Pw:12(12) AC:7 Xp:1/0 T:16 ##(B@(B.(Bd(B#(BiUg( 10(10)  Pw:12(12) AC:7 Xp:1/0 T:17 d@(B.(B#(BiUx  10(10)  Pw:12(12) AC:7 Xp:1/0 T:18 #(B@(B#(Bd(BiUeW 10(10)  Pw:12(12) AC:7 Xp:1/0 T:18 iUթ  10(10)  Pw:12(12) AC:7 Xp:1/0 T:19 @d(B#(BiUk  10(10)  Pw:12(12) AC:7 Xp:1/0 T:20 ###(B@(Bd(B#(BiU3 10(10)  Pw:12(12) AC:7 Xp:1/0 T:21 @(Bd(B#(BiU  10(10)  Pw:12(12) AC:7 Xp:1/0 T:22 #(Bd@(B#(B#(BiU,?u 10(10)  Pw:12(12) AC:7 Xp:1/0 T:23 #(Bd@(BiU  10(10)  Pw:12(12) AC:7 Xp:1/0 T:24 ##(B@(B#(Bd(BiU o 10(10)  Pw:12(12) AC:7 Xp:1/0 T:25 --(B.|(B?(B........|(B@(B..........(BZ(B...|(Bd(B.........|(B#(B--(B+(B-------(BiUi  10(10)  Pw:12(12) AC:7 Xp:1/0 T:26 ---(B...(B#(B.(Bd@(B#(B#(B.(B-(BiU? 10(10)  Pw:12(12) AC:7 Xp:1/0 T:27 ---(B...(B#(B.(B#(Bd@(B#(BZ(B.(B#(B.(B-(BiU9  10(10)  Pw:12(12) AC:7 Xp:1/0 T:28 ---(B>(B..(B.(B#(Bd@(B.(B-(BiUy 10(10)  Pw:12(12) AC:7 Xp:1/0 T:29 ---(B...(B|.(B#(Bd@(BZ(B.(B|.(B-(BiUeV 10(10)  Pw:12(12) AC:7 Xp:1/0 T:29 iU߅ 10(10)  Pw:12(12) AC:7 Xp:1/0 T:30 -(B|(B#(B.(B@(B-(BiUگ 10(10)  Pw:12(12) AC:7 Xp:1/0 T:31 d(B.(B@(BZ(B.(BiU=Y  10(10)  Pw:12(12) AC:7 Xp:1/0 T:32 d(B.(B.(B@(BiUM 10(10)  Pw:12(12) AC:7 Xp:1/0 T:33 .(Bd(B.(B@(BZ(B.(BiULu 10(10)  Pw:12(12) AC:7 Xp:1/0 T:34 .(Bd(BiU 10(10)  Pw:12(12) AC:7 Xp:1/0 T:35 .(Bd(BZ(B.(BiU`You destroy the kobold zombie!4  10(10)  Pw:12(12) AC:7 Xp:1/1 T:36 .(Bd(B%(BiU &.(B@(BiU You see here a kobold corpse. 10(10)  Pw:12(12) AC:7 Xp:1/1 T:37 ?(Bd(BiU! 0@(B%(BiUָ You see here a scroll labeled ANDOVA BEGARIN. 10(10)  Pw:12(12) AC:7 Xp:1/1 T:38 .(Bd(BiU iU?k - a scroll labeled ANDOVA BEGARIN. 10(10)  Pw:12(12) AC:7 Xp:1/1 T:39 d(B.(BiUU Weapons(B a - a blessed +1 quarterstaff (weapon in hands) Armor(B b - an uncursed +0 studded leather armor (being worn) Comestibles(B c - 2 uncursed food rations Scrolls(B e - an uncursed scroll of identify k - a scroll labeled ANDOVA BEGARIN Spellbooks(B h - a blessed spellbook of flame sphere (0:2) i - a blessed spellbook of fireball (0:2) j - a blessed spellbook of light (0:3) Potions(B d - an uncursed potion of water Rings(B g - an uncursed ring of poison resistance Wands(B f - a wand of fire (0:12)(end) =jU |---------------(B|...(B>(B.........|(B#(B|....(B@(B.(Bd(B......|(B#(B.....(B%(B........|(B#(B|.............|(B-------(B+(B-------(B  10(10)  Pw:12(12) AC:7 Xp:1/1 T:39 >jU8pUnknown command ' '. 10(10)  Pw:12(12) AC:7 Xp:1/1 T:39 @jU 10(10)  Pw:12(12) AC:7 Xp:1/1 T:40 .(B.(Bd(B@(B@jU7  10(10)  Pw:12(12) AC:7 Xp:1/1 T:41 .(Bd(B.(B@(BAjU- &In what direction? [47896321><] BjUABjUAThe door opens. 10(10)  Pw:12(12) AC:7 Xp:1/1 T:42 d(B.(B|(BBjU)  10(10)  Pw:12(12) AC:7 Xp:1/1 T:43 .(Bd(B.(B@(B###(BCjULX 10(10)  Pw:12(12) AC:7 Xp:1/1 T:44 .(B|(B@(B#(BCjUs 10(10)  Pw:12(12) AC:7 Xp:1/1 T:45 #(B@(B#(BDjU?4 10(10)  Pw:12(12) AC:7 Xp:1/1 T:46 #(B@(B##(BDjU | 10(10)  Pw:12(12) AC:7 Xp:1/1 T:47 #(B@(BEjUk 10(10)  Pw:12(12) AC:7 Xp:1/1 T:48 .(B#(B@(B#(B#(BEjU t 10(10)  Pw:12(12) AC:7 Xp:1/1 T:49 #(B@(BEjUJ 10(10)  Pw:12(12) AC:7 Xp:1/1 T:50 #(B@(B##(BFjU/q 10(10)  Pw:12(12) AC:7 Xp:1/1 T:50  10(10)  Pw:12(12) AC:7 Xp:1/1 T:51 #(B@(Bd(B0(B#(BGjUȣYou try to move the boulder, but in vain. 10(10)  Pw:12(12) AC:7 Xp:1/1 T:51 HjU. HjU3/ "You miss the jackal.HjUX/ ^ 10(10)  Pw:12(12) AC:7 Xp:1/1 T:51 --More--IjU Your studded leather armor blocks the jackal's attack. 10(10)  Pw:12(12) AC:7 Xp:1/1 T:52 KjU.KjU-/pYou hit the jackal. 10(10)  Pw:12(12) AC:7 Xp:1/1 T:52 KjUM/--More--LjU+Your studded leather armor deflects the jackal's attack. 10(10)  Pw:12(12) AC:7 Xp:1/1 T:53 MjU MjUq You kill the jackal!8  10(10)  Pw:12(12) AC:7 Xp:1/2 T:54 #(BNjU'  10(10)  Pw:12(12) AC:7 Xp:1/2 T:54  10(10)  Pw:12(12) AC:7 Xp:1/2 T:55 #(B#(B@(BOjUa 10(10)  Pw:12(12) AC:7 Xp:1/2 T:56 #(B@(B#(BOjU^  10(10)  Pw:12(12) AC:7 Xp:1/2 T:56  10(10)  Pw:12(12) AC:7 Xp:1/2 T:57 #(B@(B#(BPjU1 10(10)  Pw:12(12) AC:7 Xp:1/2 T:58 #(B@(B#(BPjUt 10(10)  Pw:12(12) AC:7 Xp:1/2 T:59 #(B@(B#(BPjUf  10(10)  Pw:12(12) AC:7 Xp:1/2 T:60 #(B@(B#(BQjU  10(10)  Pw:12(12) AC:7 Xp:1/2 T:61 #(B@(B#(BQjU  10(10)  Pw:12(12) AC:7 Xp:1/2 T:62 #(B@(B#(BQjU6 10(10)  Pw:12(12) AC:7 Xp:1/2 T:63 #(B@(B#(BRjU 10(10)  Pw:12(12) AC:7 Xp:1/2 T:64 #(B@(B#(BRjU 10(10)  Pw:12(12) AC:7 Xp:1/2 T:65 #(B@(B#(BRjUu  10(10)  Pw:12(12) AC:7 Xp:1/2 T:66 #(B#(B@(B#(BSjUu 10(10)  Pw:12(12) AC:7 Xp:1/2 T:67 @(B#(BSjU 10(10)  Pw:12(12) AC:7 Xp:1/2 T:68 #(B@(B#(Bd(BSjUx  10(10)  Pw:12(12) AC:7 Xp:1/2 T:69 @(Bd(B#(BUjUwUjUMxYou displaced your hell hound pup. 10(10)  Pw:12(12) AC:7 Xp:1/2 T:70 d(B#(B@(BVjUX 10(10)  Pw:12(12) AC:7 Xp:1/2 T:71 #(Bd(B@(BWjUI } 10(10)  Pw:12(12) AC:7 Xp:1/2 T:72 #(Bd@(BXjUu 10(10)  Pw:12(12) AC:7 Xp:1/2 T:73 #(Bd@(BXjULu 10(10)  Pw:12(12) AC:7 Xp:1/2 T:74 #(Bd@(BXjU@ u 10(10)  Pw:12(12) AC:7 Xp:1/2 T:75 #(Bd@(BYjUfu 10(10)  Pw:12(12) AC:7 Xp:1/2 T:76 #(Bd@(BYjUf u 10(10)  Pw:12(12) AC:7 Xp:1/2 T:77 #(Bd@(BZjUZjUnYou displaced your hell hound pup. 10(10)  Pw:12(12) AC:7 Xp:1/2 T:78 @(B#(B[jUE 10(10)  Pw:12(12) AC:7 Xp:1/2 T:79 #(B@(B#(B[jU;  10(10)  Pw:12(12) AC:7 Xp:1/2 T:80 #(B@(B#(B\jU' 10(10)  Pw:12(12) AC:7 Xp:1/2 T:81 #(B@(B#(B\jUe 10(10)  Pw:12(12) AC:7 Xp:1/2 T:82 #(B@(B#(B\jU%  10(10)  Pw:12(12) AC:7 Xp:1/2 T:82  10(10)  Pw:12(12) AC:7 Xp:1/2 T:83 #(B@(B#(B]jUM#(B@d(B]jU%N 10(10)  Pw:12(12) AC:7 Xp:1/2 T:83 You hear some noises. 10(10)  Pw:12(12) AC:7 Xp:1/2 T:84 ]jU]jUeYou displaced your hell hound pup. 10(10)  Pw:12(12) AC:7 Xp:1/2 T:84  10(10)  Pw:12(12) AC:7 Xp:1/2 T:85 #(B@(B^jU 10(10)  Pw:12(12) AC:7 Xp:1/2 T:86 @(B#(B^jUΓ  10(10)  Pw:12(12) AC:7 Xp:1/2 T:86  10(10)  Pw:12(12) AC:7 Xp:1/2 T:87 #(B@(B#(B#(B_jU:~| 10(10)  Pw:12(12) AC:7 Xp:1/2 T:88 #(B@(B_jU% 10(10)  Pw:12(12) AC:7 Xp:1/2 T:89 #(B@(B#(B_jUvm  10(10)  Pw:12(12) AC:7 Xp:1/2 T:90 #(B@(B#(B`jUZ( 10(10)  Pw:12(12) AC:7 Xp:1/2 T:90  10(10)  Pw:12(12) AC:7 Xp:1/2 T:91 #(B@(B#(B`jU 10(10)  Pw:12(12) AC:7 Xp:1/2 T:92 #(B@(B#(B`jU  10(10)  Pw:12(12) AC:7 Xp:1/2 T:92  10(10)  Pw:12(12) AC:7 Xp:1/2 T:93 #(B@(B#(BajU 10(10)  Pw:12(12) AC:7 Xp:1/2 T:94 #(B@(B#(BajU?b 10(10)  Pw:12(12) AC:7 Xp:1/2 T:94  10(10)  Pw:12(12) AC:7 Xp:1/2 T:95 #(B@(B#(B+(BbjU<] cjUcjUqThis door is locked. 10(10)  Pw:12(12) AC:7 Xp:1/2 T:96 cjUm]cjU]&In what direction? [47896321><] djUQUdjUuUqThis door is locked. 10(10)  Pw:12(12) AC:7 Xp:1/2 T:96 djU@ djUb &In what direction? [47896321><] ejUejUYWHAMMM!!! 10(10)  Pw:12(12) AC:7 Xp:1/2 T:96  10(10)  Pw:12(12) AC:7 Xp:1/2 T:97 ejU ejU &In what direction? [47896321><] fjUfjUfWHAMMM!!! 10(10)  Pw:12(12) AC:7 Xp:1/2 T:98 fjU2fjU2&In what direction? [47896321><] gjUgjU9As you kick the door, it crashes open! 10(10)  Pw:12(12) AC:7 Xp:1/2 T:98  10(10)  Pw:12(12) AC:7 Xp:1/2 T:99 .(B.(B...(B...(B---(BgjUi 10(10)  Pw:12(12) AC:7 Xp:1/2 T:100 #(B-(B@(B-(B.o(B..(B..(B{(B.|(B$(B....(B.|(B-----(B--(BhjUǫ "You miss the goblin.hjU  10(10)  Pw:12(12) AC:7 Xp:1/2 T:100 The goblin thrusts her crude dagger.--More--jjU8The goblin hits! 6(10)(B  Pw:12(12) AC:7 Xp:1/2 T:100  6(10)(B  Pw:12(12) AC:7 Xp:1/2 T:101 jjU`jjUYou miss the goblin. 6(10)(B  Pw:12(12) AC:7 Xp:1/2 T:102 ljUU|ljU|You kill the goblin!32  6(10)(B  Pw:12(12) AC:7 Xp:1/8 T:103 )(BljUm ---------(B.(B--(B|..(BF(B....(B@(B|(B|.....(B|...(B----(BljU&n c Things that are here: a crude dagger a crossbow--More--njU- 6(10)(B  Pw:12(12) AC:7 Xp:1/8 T:104 njUT  7(10)(B  Pw:12(12) AC:7 Xp:1/8 T:105 @(B)(BojUl| 7(10)(B  Pw:12(12) AC:7 Xp:1/8 T:106 @(B.(BojU| 7(10)(B  Pw:12(12) AC:7 Xp:1/8 T:107 @(B.(BojU  7(10)(B  Pw:12(12) AC:7 Xp:1/8 T:108 .(Bd(B@(BojU+!.(B@(BojU+You see here 25 gold pieces. 7(10)(B  Pw:12(12) AC:7 Xp:1/8 T:109 )(Bd(BqjUqjUA25 gold pieces.57 25 7(10)(B  Pw:12(12) AC:7 Xp:1/8 T:110 .(B.(BF(Bd(BrjU rjU You miss the lichen. 7(10)(B  Pw:12(12) AC:7 Xp:1/8 T:111 d(B.(BsjUwI sjUI |You miss the lichen. 7(10)(B  Pw:12(12) AC:7 Xp:1/8 T:112 tjUtjUΓYou miss the lichen. 7(10)(B  Pw:12(12) AC:7 Xp:1/8 T:113 .(Bd(BtjU tjUJ You hit the lichen. 7(10)(B  Pw:12(12) AC:7 Xp:1/8 T:114 {(Bd(BujU_4ujU4You kill the lichen!73  7(10)(B  Pw:12(12) AC:7 Xp:1/12 T:115 r(B.(Bd(B.(BvjUP 7(10)(B  Pw:12(12) AC:7 Xp:1/12 T:116 d(Br(B.(B.(B@(BwjUF{(B.(B@(Br(BwjU  7(10)(B  Pw:12(12) AC:7 Xp:1/12 T:116 The hell hound pup picks up a crude dagger. 7(10)(B  Pw:12(12) AC:7 Xp:1/12 T:117 )(Bd(BxjU xjUL *You just miss the sewer rat.xjU e  7(10)(B  Pw:12(12) AC:7 Xp:1/12 T:117 The sewer rat bites! 6(10)(B  Pw:12(12) AC:7 Xp:1/12 T:117  6(10)(B  Pw:12(12) AC:7 Xp:1/12 T:118 .(Bd(ByjU\yjU%You miss the sewer rat.yjUd  6(10)(B  Pw:12(12) AC:7 Xp:1/12 T:118 The sewer rat bites! 4(10)(B  Pw:12(12) AC:7 Xp:1/12 T:118  4(10)(B  Pw:12(12) AC:7 Xp:1/12 T:119 .(Bd(ByjUw yjU %You miss the sewer rat.yjUɾ  4(10)(B  Pw:12(12) AC:7 Xp:1/12 T:119 The sewer rat bites! 2(10)(B  Pw:12(12) AC:7 Xp:1/12 T:119 yjU --More--zjU6The hell hound pup drops a crude dagger.zjU--More--{jUY The hell hound pup misses the sewer rat. 3(10)(B  Pw:12(12) AC:7 Xp:1/12 T:120 ~jU~~jU)What do you want to eat? [c or ?*] jUjUtNever mind. 3(10)(B  Pw:12(12) AC:7 Xp:1/12 T:120 jUjU 4What do you want to write with? [- afg or ?*] jUjUH6You write in the dust with your fingers.--More--jU5*jUi*2What do you want to write in the dust here? jUEjUm ljUxcbjU.ejU rjUejUy tjUn hjU$ jU  3(10)(B  Pw:12(12) AC:7 Xp:1/12 T:120 The sewer rat turns to flee!r(B.(BjU --More--jU9The hell hound pup picks up a crude dagger.jU--More--jUU'The hell hound pup misses the sewer rat. 3(10)(B  Pw:12(12) AC:7 Xp:1/12 T:121 jU| 3(10)(B  Pw:12(12) AC:7 Xp:1/12 T:122 r(B.(Bd(B.(BjU! ,.(Br(BjUk"  3(10)(B  Pw:12(12) AC:7 Xp:1/12 T:122 The hell hound pup misses the sewer rat. 3(10)(B  Pw:12(12) AC:7 Xp:1/12 T:123 jU46)(Br(BjUi  3(10)(B  Pw:12(12) AC:7 Xp:1/12 T:123 The hell hound pup bites the sewer rat.jUThe sewer rat is killed! 3(10)(B  Pw:12(12) AC:7 Xp:1/12 T:124 .(BjUI 3(10)(B  Pw:12(12) AC:7 Xp:1/12 T:125 {(Bd(BjU%   3(10)(B  Pw:12(12) AC:7 Xp:1/12 T:125 The hell hound pup drops a crude dagger. 3(10)(B  Pw:12(12) AC:7 Xp:1/12 T:126 d(B)(BjU 3(10)(B  Pw:12(12) AC:7 Xp:1/12 T:127 d(B.(BjUiG  3(10)(B  Pw:12(12) AC:7 Xp:1/12 T:128 d(B.(BjU  3(10)(B  Pw:12(12) AC:7 Xp:1/12 T:129 .(Bd(BjU  3(10)(B  Pw:12(12) AC:7 Xp:1/12 T:130 .(Bd(BjUհ  3(10)(B  Pw:12(12) AC:7 Xp:1/12 T:131 {(Bd(BjUX  3(10)(B  Pw:12(12) AC:7 Xp:1/12 T:132 )(Bd(BjU!  3(10)(B  Pw:12(12) AC:7 Xp:1/12 T:133 d(B.(BjU> d  3(10)(B  Pw:12(12) AC:7 Xp:1/12 T:134 jUЖh  4(10)(B  Pw:12(12) AC:7 Xp:1/12 T:135 jUp  4(10)(B  Pw:12(12) AC:7 Xp:1/12 T:136 .(Bd(BjUz  4(10)(B  Pw:12(12) AC:7 Xp:1/12 T:137 {(Bd(BjU9  4(10)(B  Pw:12(12) AC:7 Xp:1/12 T:138 .(Bd(BjUl  4(10)(B  Pw:12(12) AC:7 Xp:1/12 T:139 d(B.(BjU  4(10)(B  Pw:12(12) AC:7 Xp:1/12 T:140 .(Bd(BjUC  4(10)(B  Pw:12(12) AC:7 Xp:1/12 T:141 d(B.(BjUr  4(10)(B  Pw:12(12) AC:7 Xp:1/12 T:142 )(Bd(BjUZ  4(10)(B  Pw:12(12) AC:7 Xp:1/12 T:143 {(Bd(BjUh  4(10)(B  Pw:12(12) AC:7 Xp:1/12 T:144 jUh  4(10)(B  Pw:12(12) AC:7 Xp:1/12 T:145 jUj  4(10)(B  Pw:12(12) AC:7 Xp:1/12 T:146 )(Bd(BjUc  4(10)(B  Pw:12(12) AC:7 Xp:1/12 T:147 .(Bd(BjU  4(10)(B  Pw:12(12) AC:7 Xp:1/12 T:148 @(B.(B.(Bd(BjU  4(10)(B  Pw:12(12) AC:7 Xp:1/12 T:149 d(B.(BjU  5(10)(B  Pw:12(12) AC:7 Xp:1/12 T:150 .(Bd(BjU  5(10)(B  Pw:12(12) AC:7 Xp:1/12 T:151 .(Bd(BjU.  5(10)(B  Pw:12(12) AC:7 Xp:1/12 T:152 .(Bd(BjU  5(10)(B  Pw:12(12) AC:7 Xp:1/12 T:153 d(B.(BjUM  5(10)(B  Pw:12(12) AC:7 Xp:1/12 T:154 .(Bd(BjU  5(10)(B  Pw:12(12) AC:7 Xp:1/12 T:155 d(B.(BjU`   5(10)(B  Pw:12(12) AC:7 Xp:1/12 T:156 d(B.(BjU&  5(10)(B  Pw:12(12) AC:7 Xp:1/12 T:157 d(B.(BjU  5(10)(B  Pw:12(12) AC:7 Xp:1/12 T:158 d(B)(BjU  5(10)(B  Pw:12(12) AC:7 Xp:1/12 T:159 @(B.(Bd(B.(BjU 5(10)(B  Pw:12(12) AC:7 Xp:1/12 T:160 @(B.(BjU  5(10)(B  Pw:12(12) AC:7 Xp:1/12 T:161 .(B@(B{(Bd(BjUS 5(10)(B  Pw:12(12) AC:7 Xp:1/12 T:162 .(B@(B.(Bd(BjUeJ 5(10)(B  Pw:12(12) AC:7 Xp:1/12 T:163 .(B@(Bd(B.(BjUS 5(10)(B  Pw:12(12) AC:7 Xp:1/12 T:164 .(B@(Bd(B.(BjUD)@(B.(BjUCE# 5(10)(B  Pw:12(12) AC:7 Xp:1/12 T:164 The hell hound pup picks up a crude dagger. 6(10)(B  Pw:12(12) AC:7 Xp:1/12 T:165 d(B.(BjUQ 6(10)(B  Pw:12(12) AC:7 Xp:1/12 T:166 d(B.(BjUT 6(10)(B  Pw:12(12) AC:7 Xp:1/12 T:166 The hell hound pup drops a crude dagger. 6(10)(B  Pw:12(12) AC:7 Xp:1/12 T:167 )(Bd(BjU  6(10)(B  Pw:12(12) AC:7 Xp:1/12 T:168 d(B{(BjUD 6(10)(B  Pw:12(12) AC:7 Xp:1/12 T:169 @(B)(Bd(BjU 6(10)(B  Pw:12(12) AC:7 Xp:1/12 T:170 @(Bd(B.(BjUނ 6(10)(B  Pw:12(12) AC:7 Xp:1/12 T:171 @d(B.(BjU:  6(10)(B  Pw:12(12) AC:7 Xp:1/12 T:172 @d(B#(BjU- 6(10)(B  Pw:12(12) AC:7 Xp:1/12 T:173 @d(B#(BjU- 6(10)(B  Pw:12(12) AC:7 Xp:1/12 T:174 @d(B#(BjUUF  6(10)(B  Pw:12(12) AC:7 Xp:1/12 T:175 @d(B#(BjU5V 6(10)(B  Pw:12(12) AC:7 Xp:1/12 T:176 @d(B#(BjU  6(10)(B  Pw:12(12) AC:7 Xp:1/12 T:177 @d(B#(BjUC@  6(10)(B  Pw:12(12) AC:7 Xp:1/12 T:178 @d(B##(BjUz  6(10)(B  Pw:12(12) AC:7 Xp:1/12 T:179 @(Bd(B#(BjU 7(10)(B  Pw:12(12) AC:7 Xp:1/12 T:180 @(B#(B#(BjU 7(10)(B  Pw:12(12) AC:7 Xp:1/12 T:181 @(B#(BjU  7(10)(B  Pw:12(12) AC:7 Xp:1/12 T:182 @(B#(BjUi 7(10)(B  Pw:12(12) AC:7 Xp:1/12 T:183 #(B@(B#(BjUX  7(10)(B  Pw:12(12) AC:7 Xp:1/12 T:184 #(B@(B#(BjU7s 7(10)(B  Pw:12(12) AC:7 Xp:1/12 T:185 #(B@(B#(BjUN 7(10)(B  Pw:12(12) AC:7 Xp:1/12 T:186 #(B@(B#(BjUD*  7(10)(B  Pw:12(12) AC:7 Xp:1/12 T:187 #(B@(B#(BjUU 7(10)(B  Pw:12(12) AC:7 Xp:1/12 T:188 #(B@(B0(BjUWith great effort you move the boulder. 7(10)(B  Pw:12(12) AC:7 Xp:1/12 T:189 #(B@(B0(BjU 7(10)(B  Pw:12(12) AC:7 Xp:1/12 T:190 #(B@(B#(BjUu  7(10)(B  Pw:12(12) AC:7 Xp:1/12 T:191 #(B@(B#(BjU  7(10)(B  Pw:12(12) AC:7 Xp:1/12 T:192 #(B@(B#(BjU4 7(10)(B  Pw:12(12) AC:7 Xp:1/12 T:193 #(B@(B#(BjU 7(10)(B  Pw:12(12) AC:7 Xp:1/12 T:194 #(B@(B#(BjUw 8(10)(B  Pw:12(12) AC:7 Xp:1/12 T:195 #(B@(B#(BjU  8(10)(B  Pw:12(12) AC:7 Xp:1/12 T:196 #(B@(B#(Bd(BjU` 8(10)(B  Pw:12(12) AC:7 Xp:1/12 T:197 @(B#(B#(BjUڑ 8(10)(B  Pw:12(12) AC:7 Xp:1/12 T:198 #(B@(B#(BjU  8(10)(B  Pw:12(12) AC:7 Xp:1/12 T:199 #(B@(B#(BjUB 8(10)(B  Pw:12(12) AC:7 Xp:1/12 T:200 #(B@(B#(BjU֎ 8(10)(B  Pw:12(12) AC:7 Xp:1/12 T:201 #(B@(B#(BjUt 8(10)(B  Pw:12(12) AC:7 Xp:1/12 T:202 #(B@(B#(BjUg  8(10)(B  Pw:12(12) AC:7 Xp:1/12 T:203 #(B@(B#(BjU;L 8(10)(B  Pw:12(12) AC:7 Xp:1/12 T:204 #(B#(B@(B#(BjU 8(10)(B  Pw:12(12) AC:7 Xp:1/12 T:205 @(B#(BjU  8(10)(B  Pw:12(12) AC:7 Xp:1/12 T:206 @(B#(BjU 8(10)(B  Pw:12(12) AC:7 Xp:1/12 T:207 @(B#(BjUO 8(10)(B  Pw:12(12) AC:7 Xp:1/12 T:208 @(BF(B#(B.(BjU*  8(10)(B  Pw:12(12) AC:7 Xp:1/12 T:209 ##(B@(B#(B.(BjU 9(10)(B  Pw:12(12) AC:7 Xp:1/12 T:210 #(B@(B#(BjU 9(10)(B  Pw:12(12) AC:7 Xp:1/12 T:211 @(B#(BjUf  9(10)(B  Pw:12(12) AC:7 Xp:1/12 T:212 #(B#(B@(B#(BjU 9(10)(B  Pw:12(12) AC:7 Xp:1/12 T:213 #(B@(B#(BjU" 9(10)(B  Pw:12(12) AC:7 Xp:1/12 T:214 @(B#(BjU_V 9(10)(B  Pw:12(12) AC:7 Xp:1/12 T:215 #(B@(BjU 9(10)(B  Pw:12(12) AC:7 Xp:1/12 T:216 #(B@(BjUͼb 9(10)(B  Pw:12(12) AC:7 Xp:1/12 T:216 jU| 9(10)(B  Pw:12(12) AC:7 Xp:1/12 T:217 @(B#(BjU@ 9(10)(B  Pw:12(12) AC:7 Xp:1/12 T:218 ##(B@(B#(BjUDY 9(10)(B  Pw:12(12) AC:7 Xp:1/12 T:219 @(B#(BjUz 9(10)(B  Pw:12(12) AC:7 Xp:1/12 T:220 #(B@(BjUۋ 9(10)(B  Pw:12(12) AC:7 Xp:1/12 T:221 #(B@(BjUN_  9(10)(B  Pw:12(12) AC:7 Xp:1/12 T:222 #(B@(Bd(BjUU 9(10)(B  Pw:12(12) AC:7 Xp:1/12 T:223 #(B@(B#(BjUC 9(10)(B  Pw:12(12) AC:7 Xp:1/12 T:224 #(B@(B#(Bd(BjU 10(10)  Pw:12(12) AC:7 Xp:1/12 T:225 d(BF(B#(B@(BjU 10(10)  Pw:12(12) AC:7 Xp:1/12 T:226 #(B.(B@(BjU߯q 10(10)  Pw:12(12) AC:7 Xp:1/12 T:227 .(B@(BjU` rYou miss the lichen. 10(10)  Pw:12(12) AC:7 Xp:1/12 T:228 jU} jUYou kill the lichen!89  10(10)  Pw:12(12) AC:7 Xp:1/16 T:229 .(BjU&  10(10)  Pw:12(12) AC:7 Xp:1/16 T:230 @(B.(BjU\  10(10)  Pw:12(12) AC:7 Xp:1/16 T:231 .(B@(Bd(BjU .(B@(BjU#You see here a kobold corpse. 10(10)  Pw:12(12) AC:7 Xp:1/16 T:232 .(Bd(BjU*  10(10)  Pw:12(12) AC:7 Xp:1/16 T:233 .(B%(Bd(B@(BjUAX 10(10)  Pw:12(12) AC:7 Xp:1/16 T:233 jUaH 10(10)  Pw:12(12) AC:7 Xp:1/16 T:234 .(Bd(B.(B@(BjU>  10(10)  Pw:12(12) AC:7 Xp:1/16 T:235 .(B.(B@(BjUt%z 10(10)  Pw:12(12) AC:7 Xp:1/16 T:236 |(B@(BjU~ 10(10)  Pw:12(12) AC:7 Xp:1/16 T:237 #(B@(BjU 10(10)  Pw:12(12) AC:7 Xp:1/16 T:238 .(Bd(B@(B#(BjUH 10(10)  Pw:12(12) AC:7 Xp:1/16 T:239 %(B@(B#(BjU 10(10)  Pw:12(12) AC:7 Xp:1/16 T:240 .(Bd(B@(B#(BlUt  10(10)  Pw:12(12) AC:7 Xp:1/16 T:241 .(Bd(B@(BlUǔ{ 10(10)  Pw:12(12) AC:7 Xp:1/16 T:242 |(Bd@(BlU 10(10)  Pw:12(12) AC:7 Xp:1/16 T:243 #(Bd(B@(BlU! 10(10)  Pw:12(12) AC:7 Xp:1/16 T:244 @(B#(Bd(BlU 10(10)  Pw:12(12) AC:7 Xp:1/16 T:245 @(B#(B#(BlU | 10(10)  Pw:12(12) AC:7 Xp:1/16 T:246 @(B|(BlUr { 10(10)  Pw:12(12) AC:7 Xp:1/16 T:247 @(B.(BlUr 10(10)  Pw:12(12) AC:7 Xp:1/16 T:248 @(B.(BlUg| 10(10)  Pw:12(12) AC:7 Xp:1/16 T:249 @(B.(BlU' | 10(10)  Pw:12(12) AC:7 Xp:1/16 T:250 @(B.(BlU X 10(10)  Pw:12(12) AC:7 Xp:1/16 T:251 lU|6X 10(10)  Pw:12(12) AC:7 Xp:1/16 T:252 lU"X 10(10)  Pw:12(12) AC:7 Xp:1/16 T:253 lU X 10(10)  Pw:12(12) AC:7 Xp:1/16 T:254 lU9 X 10(10)  Pw:12(12) AC:7 Xp:1/16 T:255 lU X 10(10)  Pw:12(12) AC:7 Xp:1/16 T:256 lUqeX 10(10)  Pw:12(12) AC:7 Xp:1/16 T:257 lUsX 10(10)  Pw:12(12) AC:7 Xp:1/16 T:258 lU¨X 10(10)  Pw:12(12) AC:7 Xp:1/16 T:259 lUώ v 10(10)  Pw:12(12) AC:7 Xp:1/16 T:260 @(B>(BlU r 10(10)  Pw:12(12) AC:7 Xp:1/16 T:261 @(B.(BlU%r 10(10)  Pw:12(12) AC:7 Xp:1/16 T:262 @(B.(BlUX 10(10)  Pw:12(12) AC:7 Xp:1/16 T:262 lU x 10(10)  Pw:12(12) AC:7 Xp:1/16 T:263 .(B@(BlU) x 10(10)  Pw:12(12) AC:7 Xp:1/16 T:264 .(B@(BlUx 10(10)  Pw:12(12) AC:7 Xp:1/16 T:265 .(B@(BlUX 10(10)  Pw:12(12) AC:7 Xp:1/16 T:265 lU} 10(10)  Pw:12(12) AC:7 Xp:1/16 T:266 #(B@(BlU~ 10(10)  Pw:12(12) AC:7 Xp:1/16 T:267 #(B@(BlU{" v 10(10)  Pw:12(12) AC:7 Xp:1/16 T:268 #(B@(BlU|ev 10(10)  Pw:12(12) AC:7 Xp:1/16 T:269 #(B@(BlUdfv 10(10)  Pw:12(12) AC:7 Xp:1/16 T:270 #(B@(BlU%r v 10(10)  Pw:12(12) AC:7 Xp:1/16 T:271 #(B@(BlU(v 10(10)  Pw:12(12) AC:7 Xp:1/16 T:272 #(B@(BlUv 10(10)  Pw:12(12) AC:7 Xp:1/16 T:273 #(B@(BlU 10(10)  Pw:12(12) AC:7 Xp:1/16 T:274 .(Bd(B#(B@(BlUY  10(10)  Pw:12(12) AC:7 Xp:1/16 T:275 .(B#(B@(BlUmH.(B@(B#(BlUw 10(10)  Pw:12(12) AC:7 Xp:1/16 T:276 You hear bubbling water.lU _ 10(10)  Pw:12(12) AC:7 Xp:1/16 T:276 lUy Y 10(10)  Pw:12(12) AC:7 Xp:1/16 T:276 lUܣ 10(10)  Pw:12(12) AC:7 Xp:1/16 T:277 d(B@(B.(B|(BlU  10(10)  Pw:12(12) AC:7 Xp:1/16 T:278 d(B@(B.(B.(BlUn 10(10)  Pw:12(12) AC:7 Xp:1/16 T:279 @(Bd(B.(B.(BlU 10(10)  Pw:12(12) AC:7 Xp:1/16 T:280 @(Bd(B.(B.(B.(BlU9w 10(10)  Pw:12(12) AC:7 Xp:1/16 T:281 d(B.(BlU.>| 10(10)  Pw:12(12) AC:7 Xp:1/16 T:282 .(Bd(BlU+ --(B+(B-----(B|......|(B|.......(B|..(B@(B.(B`(B.|(B|.(Bd(B....|(B--------(BlU, VanJoel the Spark St:10 Dx:13 Co:10 In:18 Wi:8 Ch:13 Neutral S:139 Dlvl:2 $:25 HP: Dlvl:2 $:25 HP:10(10) Dlvl:2 $:25 HP:10(10) Pw:12(12) AC:7 Xp:1/16 T:282 lU/ r  10(10)  Pw:12(12) AC:7 Xp:1/16 T:283 .(Bd(BlU 10(10)  Pw:12(12) AC:7 Xp:1/16 T:284 @(B<(Bd(B.(BlUl 10(10)  Pw:12(12) AC:7 Xp:1/16 T:285 @(Bd(B.(BlU=&In what direction? [47896321><] lUC lUC The door opens. 10(10)  Pw:12(12) AC:7 Xp:1/16 T:286 |(Bd(B.(BlUD 10(10)  Pw:12(12) AC:7 Xp:1/16 T:287 ###(B@(B.(Bd(B.(BlUQ 10(10)  Pw:12(12) AC:7 Xp:1/16 T:288 #(B@(B|(Bd(B.(BlU6 10(10)  Pw:12(12) AC:7 Xp:1/16 T:289 #(B@(B#(Bd(B.(BlUH 2What do you want to use or apply? [f or ?*] lU lU jNever mind. 10(10)  Pw:12(12) AC:7 Xp:1/16 T:289 lUi Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)lUR a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)lU  a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):(B  name [VanJoel]  role [Flame Mage]  race [doppelganger]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)lUh  a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [1=on]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)lUVanJoel the Spark St:10 Dx:13 Co:10 In:18 Wi:8 Ch:13 Neutral S:139 Dlvl:2 $:25 HP: Dlvl:2 $:25 HP:10(10) Dlvl:2 $:25 HP:10(10) Pw:12(12) AC:7 Xp:1/16 T:289 #(B#(B@(B##(B--(Bd(B-----(B|......|(B|.......(B|..(B<(B.(B`(B.|(B|......|(B--------(BlU  Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)lUG  +lUH a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)lU a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):(B  name [VanJoel]  role [Flame Mage]  race [doppelganger]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)lUi  a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [1=on]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)lU- VanJoel the Spark St:10 Dx:13 Co:10 In:18 Wi:8 Ch:13 Neutral S:139 Dlvl:2 $:25 HP: Dlvl:2 $:25 HP:10(10) Dlvl:2 $:25 HP:10(10) Pw:12(12) AC:7 Xp:1/16 T:289 #(B#(B@(B#(B#(B--(Bd(B-----(B|......|(B|.......(B|..(B<(B.(B`(B.|(B|......|(B--------(BlU 10(10)  Pw:12(12) AC:7 Xp:1/16 T:290 #(B@(B#(B#(B|(BlU  10(10)  Pw:12(12) AC:7 Xp:1/16 T:291 #(B#(B@(B#(B#(B#(BlUGC 10(10)  Pw:12(12) AC:7 Xp:1/16 T:292 @(B#(B#(BlU  10(10)  Pw:12(12) AC:7 Xp:1/16 T:293 #(B@(B##(BlU 10(10)  Pw:12(12) AC:7 Xp:1/16 T:294 ##(B#(B@(BlUI#(B@(B#(B#(BlU 10(10)  Pw:12(12) AC:7 Xp:1/16 T:294 You hear a door open. 10(10)  Pw:12(12) AC:7 Xp:1/16 T:295 lU[  10(10)  Pw:12(12) AC:7 Xp:1/16 T:296 #(B#(B#(B#(B@(B-(B##(BlU  10(10)  Pw:12(12) AC:7 Xp:1/16 T:297 ----------(B|.........(B###(B|........(BF(B..(B#(B.............(B@(B|...........(B|.........(B----------(BlU?v# 10(10)  Pw:12(12) AC:7 Xp:1/16 T:298 ---(B...(B.|(B#(B@(B#(B#(B.|(B...(B---(BlU4  10(10)  Pw:12(12) AC:7 Xp:1/16 T:299 -(B|(B@(B-(B#(B+(B-(BlU1s 10(10)  Pw:12(12) AC:7 Xp:1/16 T:300 @(B.(BlU~@s 10(10)  Pw:12(12) AC:7 Xp:1/16 T:301 @(B.(BlU 'You miss the yellow mold.lU vYou stagger... 10(10)  Pw:12(12) AC:7 Xp:1/16 T:302 StunlU d 10(10)  Pw:12(12) AC:7 Xp:1/16 T:303 StunlU4^ 10(10)  Pw:12(12) AC:7 Xp:1/16 T:304 StunlU6t ^ 10(10)  Pw:12(12) AC:7 Xp:1/16 T:305 StunlUN= 10(10)  Pw:12(12) AC:7 Xp:1/16 T:306 StunYou feel a bit steadier now. 10(10)  Pw:12(12) AC:7 Xp:1/16 T:306 lU lU 'You miss the yellow mold.lU vYou stagger... 10(10)  Pw:12(12) AC:7 Xp:1/16 T:307 StunlUȂ d 10(10)  Pw:12(12) AC:7 Xp:1/16 T:308 StunlU,x 10(10)  Pw:12(12) AC:7 Xp:1/16 T:309 Stun|(B|(B$(B@(B.(BlU+~  10(10)  Pw:12(12) AC:7 Xp:1/16 T:310 Stun@(B.(BlUx 10(10)  Pw:12(12) AC:7 Xp:1/16 T:311 Stun@(B.(BlUM  10(10)  Pw:12(12) AC:7 Xp:1/16 T:312 Stun@(B.(BlU @(B.(BlUb  10(10)  Pw:12(12) AC:7 Xp:1/16 T:313 StunYou feel a bit steadier now. 10(10)  Pw:12(12) AC:7 Xp:1/16 T:313 lU,w x 10(10)  Pw:12(12) AC:7 Xp:1/16 T:314 .(B@(BlUr 10(10)  Pw:12(12) AC:7 Xp:1/16 T:315 .(B@(BlU$6r 10(10)  Pw:12(12) AC:7 Xp:1/16 T:316 .(B@(BlU_ You kill the yellow mold!71  10(10)  Pw:12(12) AC:7 Xp:1/24 T:317 %(Bd(BlUՍ 10(10)  Pw:12(12) AC:7 Xp:1/24 T:318 @(B.(Bd(B-(BlUt  10(10)  Pw:12(12) AC:7 Xp:1/24 T:319 @(B.(Bd(B.(BlU 10(10)  Pw:12(12) AC:7 Xp:1/24 T:320 @(B.(B.(Bd(BlU  10(10)  Pw:12(12) AC:7 Xp:1/24 T:321 @(B.(B.(Bd(BlUD  10(10)  Pw:12(12) AC:7 Xp:1/24 T:322 @(B.(Bd(B.(BlU 10(10)  Pw:12(12) AC:7 Xp:1/24 T:323 @(B.(Bd(B.(BlUQ.`.(B@(Bd(BF(B.(BlU. 10(10)  Pw:12(12) AC:7 Xp:1/24 T:324 The yellow mold rises from the dead! 10(10)  Pw:12(12) AC:7 Xp:1/24 T:324 lU;y /.(B@(BlU{y  10(10)  Pw:12(12) AC:7 Xp:1/24 T:324 The hell hound pup bites the yellow mold.lUy The yellow mold is killed! 10(10)  Pw:12(12) AC:7 Xp:1/24 T:325 .(BlU 10(10)  Pw:12(12) AC:7 Xp:1/24 T:326 .(B@(B.(Bd(BlU<  10(10)  Pw:12(12) AC:7 Xp:1/24 T:327 #(B#(B@(B.(B.(Bd(BlUԘ 10(10)  Pw:12(12) AC:7 Xp:1/24 T:328 #(B@(B.(Bd(B.(BlU 10(10)  Pw:12(12) AC:7 Xp:1/24 T:329 ...(B@(B----(B#(B.(BlU  10(10)  Pw:12(12) AC:7 Xp:1/24 T:330 #(B@(B#(BlUB 10(10)  Pw:12(12) AC:7 Xp:1/24 T:331 #(B@(B#(B#(B#(BlUI  10(10)  Pw:12(12) AC:7 Xp:1/24 T:332 #(B@(B#(B#(BlU( 10(10)  Pw:12(12) AC:7 Xp:1/24 T:333 .(B#(B@(B#(B#(BlUc 10(10)  Pw:12(12) AC:7 Xp:1/24 T:334 |(B.(B@(B#(B#(BlUh  10(10)  Pw:12(12) AC:7 Xp:1/24 T:335 ---(B...(B...(B.|(B@(B#(B#(B-(BlU*|--(B.(B+(B|(B@(B.(B#(BlUj)An arrow shoots out at you!lUYou are hit by an arrow. 9(10)(B  Pw:12(12) AC:7 Xp:1/24 T:336 lUI 9(10)(B  Pw:12(12) AC:7 Xp:1/24 T:337 @(B^(BlU @(B.(BlU You see here 20 gold pieces. 9(10)(B  Pw:12(12) AC:7 Xp:1/24 T:338 lUs  9(10)(B  Pw:12(12) AC:7 Xp:1/24 T:339 @(B$(BlU!.(B@(BlUvYou see here 20 gold pieces. 9(10)(B  Pw:12(12) AC:7 Xp:1/24 T:340 lUs lU 20 gold pieces.9 4 9(10)(B  Pw:12(12) AC:7 Xp:1/24 T:341 6nU 6nU( Really save? [yn] (n) 7nUb y7nU Saving...7nU( ,[?1049lBe seeing you...