vUu[?1049h[?1l>This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net vU#WShall I pick a character's race, role, gender and alignment for you? [ynq] vU[isnChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) vU 5+Choosing Race Pick the race of your Wizard  d - doppelganger D - drow e - elf g - gnome h - hobbit H - human o - orc v - vampire * - Random q - Quit(end) vU V+Choosing Gender Pick the gender of your doppelganger Wizard  m - male f - female * - Random q - Quit(end) vUH &+Choosing Alignment Pick the alignment of your female doppelganger Wizard  n - neutral c - chaotic * - Random q - Quit(end) vU j X+vUm --.----(B|......(B|.(Bf(B(B@(B..|(B|......(B-------(BvUOn Totoro the Evoker St:8 Dx:16 Co:15 In:20 Wi:9 Ch:8 Neutral Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:13(13) AC:6 Xp:1/0 Wt:338/625 T:1  It is written in the Book of Thoth:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Thoth seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Thoth. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destvUpn _iny has come. For the sake of us all: Go bravely with Thoth!--More--vUvUvUgHello Totoro, welcome to SlashEM! You are a neutral female doppelganger Wizard.--More--vUj vUW Weapons(B a - a blessed +1 quarterstaff (weapon in hands) {40} Armor(B b - a blessed +0 cloak of magic resistance (being worn) {10} Scrolls(B i - an uncursed scroll of enchant armor {5} j - an uncursed scroll of confuse monster {5} k - an uncursed scroll of teleportation {5} Spellbooks(B l - a blessed spellbook of sleep (0:3) {50} m - a blessed spellbook of resist sleep (0:4) {50} n - a blessed spellbook of knock (0:4) {50} o - a blessed spellbook of insulate (0:2) {50}(B(B Potions(B f - an uncursed potion of paralysis {20} g - an uncursed potion of fruit juice {20} h - an uncursed potion of extra healing {20} Rings(B d - an uncursed +1 ring of gain constitution {3} e - an uncursed ring of slow digestion {3} WavU~Knds(B c - a wand of polymorph (0:10) {7}(end) vU Totoro the Evoker St:8 Dx:16 Co:15 In:20 Wi:9 Ch:8 Neutral Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:13(13) AC:6 Xp:1/0 Wt:338/625 T:1   10(10)  Pw:13(13) AC:6 Xp:1/0 Wt:338/625 T:1 vUHb Weapons(B a - a blessed +1 quarterstaff (weapon in hands) {40} Armor(B b - a blessed +0 cloak of magic resistance (being worn) {10} Scrolls(B i - an uncursed scroll of enchant armor {5} j - an uncursed scroll of confuse monster {5} k - an uncursed scroll of teleportation {5} Spellbooks(B l - a blessed spellbook of sleep (0:3) {50} m - a blessed spellbook of resist sleep (0:4) {50} n - a blessed spellbook of knock (0:4) {50} o - a blessed spellbook of insulate (0:2) {50}(B(B Potions(B f - an uncursed potion of paralysis {20} g - an uncursed potion of fruit juice {20} h - an uncursed potion of extra healing {20} Rings(B d - an uncursed +1 ring of gain constitution {3} e - an uncursed ring of slow digestion {3} WavUbKnds(B c - a wand of polymorph (0:10) {7}(end) wU, Totoro the Evoker St:8 Dx:16 Co:15 In:20 Wi:9 Ch:8 Neutral Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:13(13) AC:6 Xp:1/0 Wt:338/625 T:1   10(10)  Pw:13(13) AC:6 Xp:1/0 Wt:338/625 T:1 wU[ )What do you want to zap? [c or ?*] wU+ wUE &In what direction? [47896321><] wU wU@ >Attempt to become what kind of monster? [type the name] wUmhwU\buwUm mwU awUp~ nwU wUYou attempt an unfamiliar polymorph.6777  10(10)  Pw:13(13) AC:5 Xp:1/0 Wt:338/625 T:1 --More--wU You feel like a new doppelganger! 10(10)  Pw:13(13) AC:5 Xp:1/0 Wt:338/625 T:2 wU wU)What do you want to zap? [c or ?*] wUwU4&In what direction? [47896321><] wU#wU$>Attempt to become what kind of monster? [type the name] wU# hwUN uwUmwUkjawU6 nwU wU"1You attempt an unfamiliar polymorph.wU65988  10(10)  Pw:13(13) AC:3 Xp:1/0 Wt:338/625 T:2 --More--wU,EYou feel like a new doppelganger! 10(10)  Pw:13(13) AC:3 Xp:1/0 Wt:338/625 T:3 .(Bf(B(BwU wUܣ)What do you want to zap? [c or ?*] wU wU4 &In what direction? [47896321><] wUT wUy >Attempt to become what kind of monster? [type the name] wU? wU7hwU'uwUmwUawU nwU=b wU`b0I've never heard of such monsters.--More--wU9SwUS>Attempt to become what kind of monster? [type the name]  wUEh wUF>u wUmm wU!a wUn wU9  wU": 1You attempt an unfamiliar polymorph. wU:: 3710 Neutral  10(10)  Pw:13(13) AC:5 Xp:1/0 Wt:338/575 T:3 --More-- wUV You feel like a new doppelganger! 10(10)  Pw:13(13) AC:5 Xp:1/0 Wt:338/575 T:4 f(B(B..(B wU  wU)What do you want to zap? [c or ?*]  wU> wUf&In what direction? [47896321><]  wU wU3>Attempt to become what kind of monster? [type the name]  wUm! wUq h wU2 u wU m wUa wUKn wUo  wU0I've never heard of such monsters.--More-- wU}  wU} >Attempt to become what kind of monster? [type the name]  wU3hwU•uwUmwUawUAznwU wU1You attempt an unfamiliar polymorph.wU-|66  10(10)  Pw:13(13) AC:6 Xp:1/0 Wt:338/525 T:4 --More--wUc You feel like a new doppelganger! 10(10)  Pw:13(13) AC:6 Xp:1/0 Wt:338/525 T:5 .(Bf(B(BwUZ{ wU{)What do you want to zap? [c or ?*] wU(wU`&In what direction? [47896321><] wUa wU~ >Attempt to become what kind of monster? [type the name] wUS wU]hwUlmuwUmwUxawUnwUb wUb 0I've never heard of such monsters.--More--wUv wUOv >Attempt to become what kind of monster? [type the name] wUhwUuwUmwUawUMnwU wU 1You attempt an unfamiliar polymorph.wU& 488 Neutral  10(10)  Pw:13(13) AC:8 Xp:1/0 Wt:338/575 T:5 --More--wUYou feel like a new doppelganger! 10(10)  Pw:13(13) AC:8 Xp:1/0 Wt:338/575 T:6 .(B.(Bf(B(BwUW wU)What do you want to zap? [c or ?*] wUwU;&In what direction? [47896321><] wU#wU?>Attempt to become what kind of monster? [type the name] wUS hwUd uwUmwU*awUhCnwU wU1You attempt an unfamiliar polymorph.wU697  10(10)  Pw:13(13) AC:6 Xp:1/0 Wt:338/600 T:6 --More--wUYou feel like a new doppelganger! 10(10)  Pw:13(13) AC:6 Xp:1/0 Wt:338/600 T:7 f(B(B.(BwU wUN)What do you want to zap? [c or ?*] wUF wUF &In what direction? [47896321><] wU|2 wU2 >Attempt to become what kind of monster? [type the name] wUhwUžuwUmwUqawU~] nwU] wU^ 1You attempt an unfamiliar polymorph.wU^ |78  10(10)  Pw:13(13) AC:6 Xp:1/0 Wt:338/550 T:7 --More--wUfYou feel like a new doppelganger! 10(10)  Pw:13(13) AC:6 Xp:1/0 Wt:338/550 T:8 f(B(B.(B.(BwU wU%)What do you want to zap? [c or ?*] wU)wU)&In what direction? [47896321><] wUhwU>Attempt to become what kind of monster? [type the name] wUL  wUB/ hwU" uwU~mwUX~awU_XnwU wU֟0I've never heard of such monsters.--More--wUwUE>Attempt to become what kind of monster? [type the name] wUihwU8uwUŃ mwU awU nwUJ wU|You attempt an unfamiliar polymorph.8610 Neutral  10(10)  Pw:13(13) AC:4 Xp:1/0 Wt:338/525 T:8 --More--wUYou feel like a new doppelganger! 10(10)  Pw:13(13) AC:4 Xp:1/0 Wt:338/525 T:9 .(Bf(B(BwU} wU)What do you want to zap? [c or ?*] wUirwUr&In what direction? [47896321><] wUe wU >Attempt to become what kind of monster? [type the name]  wU}h wUdu wU&m wUS_a wU8n wUAI  wUdI1You attempt an unfamiliar polymorph. wUI2079 Neutral  10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/550 T:9 --More--"wU'AYou feel like a new doppelganger! 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/550 T:10 .(B.(Bf(B(B"wU> "wUv )What do you want to zap? [c or ?*] "wU6 "wUe &In what direction? [47896321><] #wUk#wU>Attempt to become what kind of monster? [type the name] #wUch#wUtu#wU m#wU a#wUV n#wU #wUC You attempt an unfamiliar polymorph.487  10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/600 T:10 --More--$wUhYou feel like a new doppelganger! 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/600 T:11 f(B(B.(B%wU %wU/ )What do you want to zap? [c or ?*] %wU9 %wU Nothing happens. 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/600 T:12 .(Bf(B(B.(B%wU/J  10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/600 T:13 f(B(B.(B&wUZ Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) &wU< + Welcome to NetHack! ( description of version 3.4 )  NetHack is a Dungeons and Dragons like game where you (the adventurer) descend into the depths of the dungeon in search of the Amulet of Yendor, reputed to be hidden somewhere below the twentieth level. You begin your adventure with a pet that can help you in many ways, and can be trained to do all sorts of things. On the way you will find useful (or useless) items, quite possibly with magic properties, and assorted monsters. You can attack a monster by trying to move onto the space a monster is on (but often it is much wiser to leave it alone).  Unlike most adventure games, which give you a verbal description of your location, NetHack gives you a visual image of th&wU6= e dungeon level you are on. NetHack uses the following symbols:  - and | The walls of a room, possibly also open doors or a grave.  . The floor of a room or a doorway.  # A corridor, or iron bars, or a tree, or possibly a kitchen  sink (if your dungeon has sinks), or a drawbridge.  > Stairs down: a way to the next level.  < Stairs up: a way to the previous level. --More--'wUo @ You (usually), or another human.  ) A weapon of some sort.  [ A suit or piece of armor.  % Something edible (not necessarily healthy).  / A wand.  = A ring.  ? A scroll.  ! A potion.  ( Some other useful object (pick-axe, key, lamp...)  $ A pile of gold.  * A gem or rock (possibly valuable, possibly worthless).  + A closed door, or a spell book containing a spell  you can learn.  ^ A trap (once you detect it).  " An amulet, or a spider web.  0 An iron ball.  _ An altar, or an iron chain.  { A fountain.  } A pool of water or moat or a pool of lava.  \ An opulent throne.  ` 'wU A boulder or statue.  A to Z, a to z, and several others: Monsters.  I Invisible or unseen monster's last known location --More--'wUQ You can find out what a symbol represents by typing  '/' and following the directions to move the cursor  to the symbol in question. For instance, a 'd' may  turn out to be a dog. y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objec'wU'Rts  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. --More--'wUWCommands:  NetHack knows the following commands:  ? Help menu.  ` Main Menu.  / Tell what a symbol represents. You may choose to specify  a location or give a symbol argument.  & Tell what a command does.  < Go up a staircase (if you are standing on it).  > Go down a staircase (if you are standing on it).  . Rest, do nothing for one turn.  _ Travel via a shortest-path algorithm to a point on the map  a Apply (use) a tool (pick-axe, key, lamp...)  A Remove all armor.  ^A Redo the previous command  ^B Steal  c Close a door.  C Call (name) an individual monster.  d Drop something. d7a: drop seven items of object a.  D Drop multiple items'wU. This command is implemented in two  different ways. One way is:  "D" displays a list of all of your items, from which you can --More--'wU9  pick and choose what to drop. A "+" next to an item means  that it will be dropped, a "-" means that it will not be  dropped. Toggle an item to be selected/deselected by typing  the letter adjacent to its description. Select all items  with "+", deselect all items with "=". The moves  you from one page of the listing to the next.  The other way is:  "D" will ask the question "What kinds of things do you want  to drop? [!%= au]". You should type zero or more object  symbols possibly followed by 'a' and/or 'u'.  Da - drop all objects, without asking for confirmation.  Du - drop only unpaid objects (when in a shop).  D%u - drop only unpaid food.  ^D Kick (for doors, usually).  f 'wU9  Fire ammunition from quiver.  F Followed by direction, fight a monster (even if you don't  sense it).  e Eat food. Vampires cannot eat as such. However, they can  gain nutrition by draining blood from fresh corpses using  this command.  E Engrave a message on the floor.  E- - write in the dust with your fingers.  f Fire ammunition from quiver. --More--(wU*%  i Display your inventory.  I Display selected parts of your inventory, as in  I* - list all gems in inventory.  Iu - list all unpaid items.  Ix - list all used up items that are on your shopping bill.  I$ - count your money.  n# repeat next command  N name or classify an item  o Open a door.  O Review current options and possibly change them.  A menu displaying the option settings will be displayed  and most can be changed by simply selecting their entry.  Options are usually set before the game with a NETHACKOPTIONS  environment variable, or via a config file (defaults.nh,  Slash'EM Defaults, nethack.cnf, .nethackrc, etc.), not with  the 'O' command. (wU%  p Pay your shopping bill/Shopkeeper services.  P Put on an accessory (ring, amulet, etc).  ^P Repeat last message (subsequent ^P's repeat earlier messages).  The behavior can be varied via the msg_window option.  q Drink (quaff) something (potion, water, etc).  Q Select ammunition for quiver.  r Read a scroll or spell book. --More--(wU3  R Remove an accessory (ring, amulet, etc).  ^R Redraw the screen.  s Search for secret doors and traps around you.  S Save the game.  t Throw an object or shoot a projectile.  T Take off armor.  ^T Teleport, if you are able.  v Displays the version number.  V Display a longer identification of the version, including the  history of the game.  w Wield weapon. w- means wield nothing, use bare hands.  W Wear armor.  x Switch weapon slots.  X List the spells you know (same as '+').  ^X Show your attributes.  ^Y polymorph (if possible)  z Zap a wand.  Z Cast a spell.  ^Z Suspend the game.  : Look at what is here. [21;1(wU,3 H ; Look at what is somewhere else.  , Pick up some things.  @ Toggle the pickup option. --More--)wU ^ Ask for the type of a trap you found earlier.  ) Tell what weapon you are wielding.  [ Tell what armor you are wearing.  = Tell what rings you are wearing.  " Tell what amulet you are wearing.  ( Tell what tools you are using.  * List and change items in use.  * Tell what equipment you are using; combines the preceding five.  $ Count your gold pieces.  + List the spells you know; also rearrange them if desired.  \ Show what types of objects have been discovered.  ! Escape to a shell, if supported in your version and OS.  # Introduces one of the "extended" commands. To get a list of  the commands you can use with "#" type "#?". The extended  commands you can use depends upon what options the game was [1)wUg6;1H compiled with, along with your class and what type of monster  you most closely resemble at a given moment. If your keyboard  has a meta key (which, when pressed in combination with another  key, modifies it by setting the 'meta' (8th, or 'high') bit),  these extended commands can be invoked by meta-ing the first  letter of the command. An alt key may have a similar effect.  If the "number_pad" option is on, some additional letter commands --More--*wUZ are available:  h displays the help menu, like '?'  j Jump to another location.  k Kick (for doors, usually).  K List vanquished monsters (whether by you or not).  l Loot a box on the floor.  n followed by number of times to repeat the next command  N Name an object or type of object.  u Untrap a trapped object or door.  You can put a number before a command to repeat it that many times,  as in "40." or "20s.". If you have the number_pad option set, you  must type 'n' to prefix the count, as in "n40." or "n20s".  Some information is displayed on the bottom line or perhaps in a  box, depending on the platform you are using. You see your  attributes, your alignment, what dungeon level you are on, how many  hit *wUeZIpoints you have now (and will have when fully recovered), what  your armor class is (the lower the better), your experience level,  and the state of your stomach. Optionally, you may or may not see  other information such as spell points, how much gold you have, etc. --More--*wU#F Have Fun, and Happy Hacking!--More--*wUr|Totoro the Evoker St:4 Dx:20 Co:18 In:20 Wi:9 Ch:7 Neutral Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:13(13) AC:2 Xp:1/0 Wt:338/600 T:13 --.----(B|......(B|.(Bf(B(B@(B..|(B|......(B-------(B*wU<&In what direction? [47896321><] +wUjl+wUlsNever mind. 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/600 T:13 ,wU ,wUغ|Unknown command ' '. 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/600 T:13 -wU Weapons(B a - a blessed +1 quarterstaff (weapon in hands) {40} Armor(B b - a blessed +0 cloak of magic resistance (being worn) {10} Scrolls(B i - an uncursed scroll of enchant armor {5} j - an uncursed scroll of confuse monster {5} k - an uncursed scroll of teleportation {5} Spellbooks(B l - a blessed spellbook of sleep (0:3) {50} m - a blessed spellbook of resist sleep (0:4) {50} n - a blessed spellbook of knock (0:4) {50} o - a blessed spellbook of insulate (0:2) {50}(B(B Potions(B f - an uncursed potion of paralysis {20} g - an uncursed potion of fruit juice {20} h - an uncursed potion of extra healing {20} Rings(B d - an uncursed +1 ring of gain constitution {3} e - an uncursed ring of slow digestion {3} -wU.PWands(B c - a wand of polymorph (0:0) {7}(end) 0wU! Totoro the Evoker St:4 Dx:20 Co:18 In:20 Wi:9 Ch:7 Neutral Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:13(13) AC:2 Xp:1/0 Wt:338/600 T:13   10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/600 T:13 0wU'b 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/600 T:13 1wU6-What do you want to put on? [de or ?*] 2wU2wU˺-Which ring-finger, Right or Left? [rl] 3wU] r3wU$^G9  10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:13 d - an uncursed +1 ring of gain constitution (on right hand) {3}. 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:14 f(B(B.(B.(B3wUlC 3wUC ,What do you want to put on? [e or ?*] 4wUc4wUhce - an uncursed ring of slow digestion (on left hand) {3}. 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:15 f(B(B.(B5wU&E 5wU`E|Unknown command ' '. 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:15 6wUG 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:16 .(B.(B@(Bf(B(B<(B6wU$ 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:17 @(B.(Bf(B(B.(B6wU  10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:18 ##(B@(B.(B.(Bf(B(B.(B6wU 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:19 #(B@(B.(Bf(B(B<(B7wUb 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:19 8wU@(B#(B#(B#(B###(B.(B.(B8wU[ 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:21 8wUgY|  10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:22 f(B(B9wUyu 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:23 #(B9wU9 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:24 f(B(B9wUgru 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:25 #(B9wUC c 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:26 9wU>,c 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:27 :wUc 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:28 :wU5w 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:29 #(B:wUH;v 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:30 .(B:wU݂ c 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:31 :wUU  10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:32 #f(B(B;wU 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:33 +(Bf(B(B#(B;wUR }That door is closed. 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:33 <] <] =wU=wUAs you kick the door, it crashes open! 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:35 ----(B|...(B|..(B|..(B|.(B.(B=wUX 0 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:36 ---(B..|(B...|(B...(B..(B-(B@(B-(B#(B##(B>wU 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:37 |(B@(B...(B.(B----(B#(B>wU‡ 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:38 @(B.(B>wU  10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:39 @(B.(B?wU* 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:40 .(B@(B?wU 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:41 .(B@(B?wU  10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:42 #(B.(B@#(B@wUZ.(B@(B@wU[ 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:42 @wU}#@(B#(B###(B#(B#(B@wU[ 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:49 @wU/_  10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:50 @wUyb 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:50 AwUC Weapons(B a - a blessed +1 quarterstaff (weapon in hands) {40} Armor(B b - a blessed +0 cloak of magic resistance (being worn) {10} Scrolls(B i - an uncursed scroll of enchant armor {5} j - an uncursed scroll of confuse monster {5} k - an uncursed scroll of teleportation {5} Spellbooks(B l - a blessed spellbook of sleep (0:3) {50} m - a blessed spellbook of resist sleep (0:4) {50} n - a blessed spellbook of knock (0:4) {50} o - a blessed spellbook of insulate (0:2) {50}(B(B Potions(B f - an uncursed potion of paralysis {20} g - an uncursed potion of fruit juice {20} h - an uncursed potion of extra healing {20} Rings(B d - an uncursed +1 ring of gain constitution (on right hand) {3} e - an uncursed ring of slow digestion (on lAwUCieft hand) {3} Wands(B c - a wand of polymorph (0:0) {7}(end) CwU---(B#@(B..|(B#(B..|(B###(B..|(B#(B...(B#(B---(B Totoro the Evoker St:4 Dx:20 Co:19 In:20 Wi:9 Ch:7 Neutral Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:50   10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:50 DwU  10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:53 ##(B#(B##(B#(B@(Bf(B(B#(BEwUffEwUfYou displaced your kitten. 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:54 ##(B#(B@f(B(BEwUP.(B#(B@(B.(Bf(B(B.(B#(BEwUn[ 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:56 EwU  10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:58 .(B@f(B(B..(BFwU 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:59 f(B(B.(B@(B#(BFwUN .(B..(B.(B#(B##(B#(B@(B###(BFwUN [ 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:63 FwUV  10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:65 ##(B#(B@(BGwUs2  10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:66 #(B#(B#(B@(BGwU8 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:67 ##(B.(B@(BHwUn 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:69 ..(B@(BHwU  10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:70 0(B.(B@#(BIwUv/:.(B@#(B#(BIwU/[ 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:70 IwU##(B@(B#(B#(B#(B....(B####(B#(BIwU[ 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:77 IwU  10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:83 +(B##(B#@#(B#(B#(B###(B#(B#(BJwU &In what direction? [47896321><] JwU JwU }This door is locked. 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:83 KwU,KwU,&In what direction? [47896321><] KwUMKwUM}This door is locked. 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:83 LwUYLwU&In what direction? [47896321><] LwUHLwU+IrWHAMMM!!! 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:84 MwUM.MwU.&In what direction? [47896321><] MwU(B..(B-(B@(B-(B#(B#(BMwUdC w 10(10)  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:85 The newt bites!MwUC [1 pts.] 9(10)(B  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:85  9(10)(B  Pw:13(13) AC:2 Xp:1/0 Wt:338/625 T:86 NwU4 NwU 5You kill the newt! 9(10)(B  Pw:13(13) AC:2 Xp:1/1 Wt:338/625 T:87 %(BNwU@(B|(B-(B.(B--(B###(BNwUYou see here a newt corpse {10}. 9(10)(B  Pw:13(13) AC:2 Xp:1/1 Wt:338/625 T:88 OwU 9(10)(B  Pw:13(13) AC:2 Xp:1/1 Wt:338/625 T:89 @(B%(BOwU.(B@(BOwUԮ'p - a black onyx ring {3}.OwUq - a dark potion {20}. 10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:90 QwUm6 Weapons(B  a - a blessed +1 quarterstaff (weapon in hands) {40}  Armor(B  b - a blessed +0 cloak of magic resistance (being worn) {10}  Scrolls(B  i - an uncursed scroll of enchant armor {5}  j - an uncursed scroll of confuse monster {5}  k - an uncursed scroll of teleportation {5}  Spellbooks(B  l - a blessed spellbook of sleep (0:3) {50}  m - a blessed spellbook of resist sleep (0:4) {50}  n - a blessed spellbook of knock (0:4) {50}  o - a blessed spellbook of insulate (0:2) {50}(B(B  Potions(B  f - an uncursed potion of paralysis {20}  g - an uncursed potion of fruit juice {20}  h - an uncursed potion of extra healing {20}  q - a dark potion {20}  Rings(B  d - an uncursed +1 ring of gain constitution (on right hand) {3}  e - an uncursed ring of slow digestion (on left hand) QwU6S{3}  p - a black onyx ring {3}  Wands(B (1 of 2)SwUV A c - a wand of polymorph (0:0) {7} (2 of 2)TwUTotoro the Evoker St:4 Dx:20 Co:19 In:20 Wi:9 Ch:7 Neutral Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:90 ------(B-------(B##(B|....|(B|.....|(B#(B|....|(B|.....|(B###(B|...(B@(B|(B|.....|(B#(B|(B>(B%(B..|(B|......(B#(B--.---(B-.-----(B#####(B#(B#(B#(B###(B###(B#(B#(B###(B##(B--.----0(B#(B|......(B####(B|..(BwUÁbm<(B..|(B#(B|......(B-------(BUwU;m 10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:91 .(B@(BUwU+@(B.(BUwUX+You see here a newt corpse {10}. 10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:92 VwUD 10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:93 %(B@(B###(BVwU~ 10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:94 .(B@(B#(BVwU  10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:95 #(B@(B#(BVwUg  10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:96 ###(Bf(B(B@(B#(BXwUz#(B#(B#(B#@#(B#(BXwU[ 10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:98 XwUs1  10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:103 #(B###(B#(B##(B@(B.(B..(B...(B---(BYwUD 10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:104 ##(B#(B-(B@(B-(B..(B.(B|.(B...(B--(B---(BYwUm 10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:105 #(B--(B.(B----(B|(B@(B..|(B.(B-(BYwUĦ 10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:106 .(B@(BZwU  10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:109 ...(B@(BZwU6  10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:110 .(B@#(BZwU0.(B#(B#@#(BZwU]  10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:112 ZwUY.(B.....(B#######(B#@#(BZwU]  10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:119 [wUW  10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:126 #@(B#(B#####(B\wU 10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:127 f(B(B\wU!  10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:128 #(Bf(B(B\wU( d 10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:129 \wU;w 10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:130 #(B]wUd 10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:131 ]wU V  10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:132 f(B(B]wUN  10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:133 f(B(B#(B^wUQ  10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:134 #(B+(B#(B^wUd 10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:135 ^wUd 10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:136 ^wU: d 10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:137 _wUB&In what direction? [47896321><] _wU_wU{The door resists! 10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:138 `wU{`wU&In what direction? [47896321><] `wU`wU,PThe door opens. 10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:139 -----(B....(B+(B......|(B-(B-(B........(B....|(B--------(B+(B`wU+ & 10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:140 -.-(B.(B:(B.(B|.(B--(B#(B#@(B#(B-(BawU] 10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:141 -(B|(B:(B`(B#(B-(B@(BawU 10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:147 .(B.(B.(B:(B....(B@(BbwU'; 10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:148 #(B.(B@#(BbwUZ 10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:149 #(B.(B:(B@(B.(B#(BbwU# 10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:150 @(B.(BbwU  10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:151 .(B:(B@(B.(BbwUsE |You miss the newt. 10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:152 cwU"cwUd You miss the newt.cwU 10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:152 The newt misses. 10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:153 cwUq*cwU*|You miss the newt. 10(10)  Pw:13(13) AC:2 Xp:1/1 Wt:361/625 T:154 cwU cwUo You kill the newt! 10(10)  Pw:13(13) AC:2 Xp:1/2 Wt:361/625 T:155 %(BdwU8 ,@(B.(BdwU You see here a newt corpse {10}. 10(10)  Pw:13(13) AC:2 Xp:1/2 Wt:361/625 T:156 ewU]xewUx(What do you want to eat? [* or ,] ewUF y eat what?  Comestibles(B a - a newt corpse {10}(end) fwU,L+fwU,=This newt corpse tastes terrible! 10(10)  Pw:13(13) AC:2 Xp:1/2 Wt:361/625 T:157  10(10)  Pw:13(13) AC:2 Xp:1/2 Wt:361/625 T:158  10(10)  Pw:13(13) AC:2 Xp:1/2 Wt:361/625 T:159 fwU,You finish eating the newt corpse. 10(10)  Pw:13(13) AC:2 Xp:1/2 Wt:361/625 T:160 f(B(BgwULX-(Bf(B(B..(B@(BgwU M\ 10(10)  Pw:13(13) AC:2 Xp:1/2 Wt:361/625 T:161 gwU}  10(10)  Pw:13(13) AC:2 Xp:1/2 Wt:361/625 T:163 ...(Bf(B(B.(B@(BgwU7 10(10)  Pw:13(13) AC:2 Xp:1/2 Wt:361/625 T:164 #(B..(Bf(B(B.(B@#(BgwUd0  10(10)  Pw:13(13) AC:2 Xp:1/2 Wt:361/625 T:165 #(B.(Bf(B(B.(B@#(BhwUi##(B..(B###(B#@#(B.(BhwU0\ 10(10)  Pw:13(13) AC:2 Xp:1/2 Wt:361/625 T:168 hwU  10(10)  Pw:13(13) AC:2 Xp:1/2 Wt:361/625 T:170 #(B#@(B.(B|(BhwU 10(10)  Pw:13(13) AC:2 Xp:1/2 Wt:361/625 T:171 -(B#(B#@(B|.(B...(B----(BhwU%k  10(10)  Pw:13(13) AC:2 Xp:1/2 Wt:361/625 T:172 .(B#(B.(B@(B|(B-(BiwU: 10(10)  Pw:13(13) AC:2 Xp:1/2 Wt:361/625 T:173 .(B@(BiwUA 10(10)  Pw:13(13) AC:2 Xp:1/2 Wt:361/625 T:174 ##(B@(B.(BiwU 10(10)  Pw:13(13) AC:2 Xp:1/2 Wt:361/625 T:175 #(B@(B.(BiwUޣd 10(10)  Pw:13(13) AC:2 Xp:1/2 Wt:361/625 T:175 jwUN##(B@(B#(BjwU\ 10(10)  Pw:13(13) AC:2 Xp:1/2 Wt:361/625 T:175 jwU  10(10)  Pw:13(13) AC:2 Xp:1/2 Wt:361/625 T:179 ------(B.....|(B.....|(B....(B..(B.(B---(B#@#(B#(B.......|(B#(B###(B#(B##(B.(BkwUP .What do you want to drink? [fghq or ?*] kwU1  Potions(B f - an uncursed potion of paralysis {20} g - an uncursed potion of fruit juice {20} h - an uncursed potion of extra healing {20} q - a dark potion {20}(end) nwU) +------(B.....|(BnwUV) -Wow! This makes you feel good!--More--rwUQ"Call a dark potion: swU& 10(10)  Pw:13(13) AC:2 Xp:1/2 Wt:341/625 T:180 f(B(B#(BtwUx# twUjquittwU twU Really quit? [yn] (n) twUE %y 10(10)twUߚ twU 9Do you want your possessions identified? [ynq] (n) twUzqtwU.[?1049l twUT twU twU֨