T[?1049h[?1l>This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net T?WShall I pick a character's race, role, gender and alignment for you? [ynq] TS7snChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) Tӥ5+Choosing Race Pick the race of your Wizard  d - doppelganger D - drow e - elf g - gnome h - hobbit H - human o - orc v - vampire * - Random q - Quit(end) T V+Choosing Gender Pick the gender of your doppelganger Wizard  m - male f - female * - Random q - Quit(end) T &+Choosing Alignment Pick the alignment of your female doppelganger Wizard  n - neutral c - chaotic * - Random q - Quit(end) TW +------+|.)$f||...$....@{|-------.--Totoro the Evoker St:9 Dx:13 Co:17 In:20 Wi:8 Ch:7 Neutral S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:13(13) AC:8 Xp:1/0 T:1  It is written in the Book of Thoth:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Thoth seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Thoth. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Thoth!--More--T̺)------+|.)$f||...$....@{|-------.--Hello Totoro, welcome to SlashEM! You are a neutral female doppelganger Wizard.--More--T!T TE Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - 2 uncursed scrolls of enchant armor j - an uncursed scroll of scare monster Spellbooks k - a blessed spellbook of force bolt (0:3) l - a blessed spellbook of resist sleep (0:3) m - a blessed spellbook of light (0:3) n - a blessed spellbook of cure blindness (0:2) Potions f - an uncursed potion of booze g - an uncursed potion of gain ability h - an uncursed potion of fruit juice Rings d - an uncursed ring of polymorph control e - an uncursed ring of searching Wands c - a wand of opening (0:10)(end) T ------+|.)$f||...$....@{|-------.-- Totoro the Evoker St:9 Dx:13 Co:17 In:20 Wi:8 Ch:7 Neutral S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:13(13) AC:8 Xp:1/0 T:1   10(10)  Pw:13(13) AC:8 Xp:1/0 T:1 TM Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - 2 uncursed scrolls of enchant armor j - an uncursed scroll of scare monster Spellbooks k - a blessed spellbook of force bolt (0:3) l - a blessed spellbook of resist sleep (0:3) m - a blessed spellbook of light (0:3) n - a blessed spellbook of cure blindness (0:2) Potions f - an uncursed potion of booze g - an uncursed potion of gain ability h - an uncursed potion of fruit juice Rings d - an uncursed ring of polymorph control e - an uncursed ring of searching Wands c - a wand of opening (0:10)(end) !T ------+|.)$f||...$....@{|-------.-- Totoro the Evoker St:9 Dx:13 Co:17 In:20 Wi:8 Ch:7 Neutral S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:13(13) AC:8 Xp:1/0 T:1   10(10)  Pw:13(13) AC:8 Xp:1/0 T:1 #TI @<You see here a sling. 10(10)  Pw:13(13) AC:8 Xp:1/0 T:2 $Tj_[ 10(10)  Pw:13(13) AC:8 Xp:1/0 T:2 $T^0 Q)@You see here 25 gold pieces.0$T( #$T @$T{ #$Tp?0$T@#%Tτ*%TH0%TP #%T@%T#%TW0%Tf##%T*%T+0%T}#%T@@%TD #%T 0%Tَ #%TR *%Tr @You feel momentarily lethargic. 10(10)  Pw:13(13) AC:8 Xp:1/0 T:3 .f'T`H25 gold pieces.25 25 10(10)  Pw:13(13) AC:8 Xp:1/0 T:4  10(10)  Pw:13(13) AC:8 Xp:1/0 T:14  10(10)  Pw:13(13) AC:8 Xp:1/0 T:15 .S<fGT 10(10)  Pw:13(13) AC:8 Xp:1/0 T:15  10(10)  Pw:13(13) AC:8 Xp:1/0 T:16 ..S.HT  10(10)  Pw:13(13) AC:8 Xp:1/0 T:16  10(10)  Pw:13(13) AC:8 Xp:1/0 T:17 .SIT  10(10)  Pw:13(13) AC:8 Xp:1/0 T:17  10(10)  Pw:13(13) AC:8 Xp:1/0 T:18 .JT&S 10(10)  Pw:13(13) AC:8 Xp:1/0 T:18 The water moccasin turns to flee! 10(10)  Pw:13(13) AC:8 Xp:1/0 T:19 KT } Choose which spell to cast   Name Level Category Fail a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - cure blindness 2 healing 0%(end) LT?+------+|.S^.||...$....<@|-------S-- 10(10)  Pw:8(13) AC:8 Xp:1/0 T:19 In what direction? [47896321><] LT8 The spell misses the water moccasin. 10(10)  Pw:8(13) AC:8 Xp:1/0 T:19 S.S--More--OT<[ |The water moccasin turns to flee! 10(10)  Pw:8(13) AC:8 Xp:1/0 T:20 PT } Choose which spell to cast   Name Level Category Fail a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - cure blindness 2 healing 0%(end) QT'+------+|SS^.||...$....<@|-------S-- 10(10)  Pw:3(13) AC:8 Xp:1/0 T:20 In what direction? [47896321><] QTz The spell hits the water moccasin! 10(10)  Pw:3(13) AC:8 Xp:1/0 T:20  10(10)  Pw:3(13) AC:8 Xp:1/0 T:21 .SS.RTߣ 10(10)  Pw:3(13) AC:8 Xp:1/0 T:21  10(10)  Pw:4(13) AC:8 Xp:1/0 T:22 S.S.ST 10(10)  Pw:4(13) AC:8 Xp:1/0 T:22  10(10)  Pw:4(13) AC:8 Xp:1/0 T:23 .S.SST2 10(10)  Pw:4(13) AC:8 Xp:1/0 T:23  10(10)  Pw:4(13) AC:8 Xp:1/0 T:24 ..S.STL  10(10)  Pw:4(13) AC:8 Xp:1/0 T:24 .SThe water moccasin turns to flee! 10(10)  Pw:4(13) AC:8 Xp:1/0 T:25 ST$K  10(10)  Pw:4(13) AC:8 Xp:1/0 T:25  10(10)  Pw:4(13) AC:8 Xp:1/0 T:26 <SSTA 10(10)  Pw:4(13) AC:8 Xp:1/0 T:26  10(10)  Pw:4(13) AC:8 Xp:1/0 T:27 .TT; 10(10)  Pw:4(13) AC:8 Xp:1/0 T:27  10(10)  Pw:4(13) AC:8 Xp:1/0 T:28 TTWS 10(10)  Pw:4(13) AC:8 Xp:1/0 T:28 The water moccasin turns to flee! 10(10)  Pw:4(13) AC:8 Xp:1/0 T:29 TTP  10(10)  Pw:4(13) AC:8 Xp:1/0 T:29  10(10)  Pw:4(13) AC:8 Xp:1/0 T:30 .TT  10(10)  Pw:4(13) AC:8 Xp:1/0 T:30  10(10)  Pw:4(13) AC:8 Xp:1/0 T:31 UT- 10(10)  Pw:4(13) AC:8 Xp:1/0 T:31  10(10)  Pw:4(13) AC:8 Xp:1/0 T:32 UT 10(10)  Pw:4(13) AC:8 Xp:1/0 T:32 SThe water moccasin turns to flee! 10(10)  Pw:4(13) AC:8 Xp:1/0 T:33 UT 10(10)  Pw:13(13) AC:8 Xp:1/0 T:136  10(10)  Pw:13(13) AC:8 Xp:1/0 T:137 .wT/ 10(10)  Pw:13(13) AC:8 Xp:1/0 T:137  10(10)  Pw:13(13) AC:8 Xp:1/0 T:138 wTuW  10(10)  Pw:13(13) AC:8 Xp:1/0 T:138  10(10)  Pw:13(13) AC:8 Xp:1/0 T:139 wTF S 10(10)  Pw:13(13) AC:8 Xp:1/0 T:139 The water moccasin turns to flee! 10(10)  Pw:13(13) AC:8 Xp:1/0 T:140 ^SxTx 10(10)  Pw:13(13) AC:8 Xp:1/0 T:141 .SxT o 10(10)  Pw:13(13) AC:8 Xp:1/0 T:142 S<xT$J 10(10)  Pw:13(13) AC:8 Xp:1/0 T:143 S.SxTv  10(10)  Pw:13(13) AC:8 Xp:1/0 T:144 S.S..xTd  10(10)  Pw:13(13) AC:8 Xp:1/0 T:145 .)S.yTVP 10(10)  Pw:13(13) AC:8 Xp:1/0 T:145 You hear a door open. 10(10)  Pw:13(13) AC:8 Xp:1/0 T:146 S.SyT? 10(10)  Pw:13(13) AC:8 Xp:1/0 T:147 .SS.yT=p 10(10)  Pw:13(13) AC:8 Xp:1/0 T:147  10(10)  Pw:13(13) AC:8 Xp:1/0 T:148 ..SyT  10(10)  Pw:13(13) AC:8 Xp:1/0 T:148  10(10)  Pw:13(13) AC:8 Xp:1/0 T:149 .SyT  10(10)  Pw:13(13) AC:8 Xp:1/0 T:149  10(10)  Pw:13(13) AC:8 Xp:1/0 T:150 .zT4 10(10)  Pw:13(13) AC:8 Xp:1/0 T:150  10(10)  Pw:13(13) AC:8 Xp:1/0 T:151 zT 10(10)  Pw:13(13) AC:8 Xp:1/0 T:151  10(10)  Pw:13(13) AC:8 Xp:1/0 T:152 zTu 10(10)  Pw:13(13) AC:8 Xp:1/0 T:153 )SzTf u 10(10)  Pw:13(13) AC:8 Xp:1/0 T:154 .SzT^d 10(10)  Pw:13(13) AC:8 Xp:1/0 T:155 .{TH} 10(10)  Pw:13(13) AC:8 Xp:1/0 T:156 You hear water falling on coins.{T] 10(10)  Pw:13(13) AC:8 Xp:1/0 T:157 {TW 10(10)  Pw:13(13) AC:8 Xp:1/0 T:158 {TF W 10(10)  Pw:13(13) AC:8 Xp:1/0 T:159 |Tg# |Tlquit|T )Really quit? [yn] (n) |Tׯ ey 10(10)Do you want your possessions identified? [ynq] (n)