VYKBad syntax in OPTIONS in /rcfiles-sext/SilverIvy.nethackrc: menu_glyphs. VZ Hit return to continue: IV\ IVrKBad syntax in OPTIONS in /rcfiles-sext/SilverIvy.nethackrc: menu_glyphs. IV Hit return to continue: TV  TV [?1049h)0[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). TVL Restoring save file...TV TV SilverIvy the Embalmer St9 Dx9 Co14 In12 Wi7 Ch6 NecVamFemNeu S414 Dlvl:2 $20 HP 52(52)(B  Pw 45(45)(B  AC10 Xp4/86 T823You return to level 2 in The Dungeons of Doom.--More--XV:(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0`(B(0~(0~(0~(0~(0~(0~(B(B@Z(B(B(0~(0~(0~(0~(B(0x(B(B(0~(B(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0x(B(B(0x(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0x(B(B(0`(0`(B(0~(B(0`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(BXVݫSilverIvy the Embalmer St9 Dx9 Co14 In12 Wi7 Ch6 NecVamFemNeu S414 Dlvl:2 $20 HP 52(52)(B  Pw 45(45)(B  AC10 Xp4/86 T823Hello SilverIvy, the vampiric Necromancer, welcome back to SlashEMExtended!XV! --More--]Vq ; The moon is waning tonight.^V # Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  lostsoul [false]  uberlostsoul [false]  a - autodig [true]  b - autopickup [true]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true] (1 of 5)`VE {SilverIvy the Embalmer St9 Dx9 Co14 In12 Wi7 Ch6 NecVamFemNeu S414 Dlvl:2 $20 HP 52(52)(B  Pw 45(45)(B  AC10 Xp4/86 T823(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0`(B(0~(0~(0~(0~(0~(0~(B(B@Z(B(B(0~(0~(0~(0~(B(0x(B(B(0~(B(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0x(B(B(0x(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0x(B(B(0`(0`(B(0~(B(0`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(BaVmx  Weapons(B  a - a blessed +1 quarterstaff (weapon in hands) {16}(B  D - an uncursed bow {12}  E - a blessed crude short sword {12}(B  Scrolls(B  g - a blessed scroll of ice {1}(B  h - an uncursed scroll of random enchantment {1}  i - an uncursed scroll of identify {1}  s - 6 uncursed scrolls of healing {6}  t - 4 uncursed scrolls of mana {4}  u - 3 uncursed scrolls of phase door {3}  v - 2 uncursed scrolls of standard id {2}  w - an uncursed scroll of cure {1}  Spellbooks(B  j - a blessed spellbook of summon undead (0:2) {1}(B  k - a blessed spellbook of command undead (0:4) {1}(B  l - a blessed spellbook of drain life (0:1) {1}(B  n - a blessed spellbook of wizard lock (0:5) {1}(B  Potions(B  d - an uncursed potion of oil {1}  e -aVx an uncursed potion of polymorph {1}  f - an uncursed potion of water {1}  q - 2 uncursed potions of vampire blood {2} (1 of 2)gV3{SilverIvy the Embalmer St9 Dx9 Co14 In12 Wi7 Ch6 NecVamFemNeu S414 Dlvl:2 $20 HP 52(52)(B  Pw 45(45)(B  AC10 Xp4/86 T823(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0`(B(0~(0~(0~(0~(0~(0~(B(B@Z(B(B(0~(0~(0~(0~(B(0x(B(B(0~(B(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0x(B(B(0x(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0x(B(B(0`(0`(B(0~(B(0`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(BqVɴ  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) tV+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0`(B(0~(0~(0~(0~(0~(0~(B(B@Z(B(B(0~(0~(0~(0~(B(0x(B(B(0~(B(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0x(B(B(0x(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0x(B(B(0`(0`(B(0~(B(0`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B Welcome to NetHack! ( description of version 3.4 )  NetHack is a Dungeons and Dragons like game where you (the adventurer) V4;1Hdescend into the depths of the dungeon in search of the Amulet of Yendor, reputed to be hidden somewhere below the twentieth level. You begin your adventure with a pet that can help you in many ways, and can be trained to do all sorts of things. On the way you will find useful (or useless) items, quite possibly with magic properties, and assorted monsters. You can attack a monster by trying to move onto the space a monster is on (but often it is much wiser to leave it alone).  Unlike most adventure games, which give you a verbal description of your location, NetHack gives you a visual image of the dungeon level you are on. NetHack uses the following symbols:  - and | The walls of a room, possibly also open doors or a grave.  . The floor of a room or a doorway.  # A corridor, or iron bars, or a tree, or possibly a kitchen  tV sink (if your dungeon has sinks), or a drawbridge.  > Stairs down: a way to the next level.  < Stairs up: a way to the previous level. --More--wV  @ You (usually), or another human.  ) A weapon of some sort.  [ A suit or piece of armor.  % Something edible (not necessarily healthy).  / A wand.  = A ring.  ? A scroll.  ! A potion.  ( Some other useful object (pick-axe, key, lamp...)  $ A pile of gold.  * A gem or rock (possibly valuable, possibly worthless).  + A closed door, or a spell book containing a spell  you can learn.  ^ A trap (once you detect it).  " An amulet, or a spider web.  0 An iron ball.  _ An altar, or an iron chain.  { A fountain.  } A pool of water or moat or a pool of lava.  \ An opulent throne.  ` wV~ A boulder or statue.  A to Z, a to z, and several others: Monsters.  I Invisible or unseen monster's last known location --More--}Vb You can find out what a symbol represents by typing  '/' and following the directions to move the cursor  to the symbol in question. For instance, a 'd' may  turn out to be a dog. y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objec}Vts  F: fight even if you don't sense a monster  With the qwertz_layout option, the y and z keys are swapped  (this requires option QWERTZ to be set at compile-time).  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands. --More--Vީ Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. Commands:  NetHack knows the following commands:  ? Help menu.  ` Main Menu.  / Tell what a symbol represents. You may choose to specify  a location or give a symbol argument.  & Tell what a command does.  < Go up a staircase (if you are standing on it).  > Go down a staircase (if you are standing on it).  . Rest, do nothing for one turn.  _ Travel via a shortest-path algorithm to a point on the map  a Apply (use) a tool (pick-axe, key, lamp...)  A Remove all armor.  ^A Redo the previous command  ^B Steal  c Close a door.  C CalV8l (name) an individual monster.  d Drop something. d7a: drop seven items of object a.  D Drop multiple items. This command is implemented in two --More--VV different ways. One way is:  "D" displays a list of all of your items, from which you can  pick and choose what to drop. A "+" next to an item means  that it will be dropped, a "-" means that it will not be  dropped. Toggle an item to be selected/deselected by typing  the letter adjacent to its description. Select all items  with "+", deselect all items with "=". The moves  you from one page of the listing to the next.  The other way is:  "D" will ask the question "What kinds of things do you want  to drop? [!%= au]". You should type zero or more object  symbols possibly followed by 'a' and/or 'u'.  Da - drop all objects, without asking for confirmation.  Du - drop only unpaid objects (V6when in a shop).  D%u - drop only unpaid food.  ^D Kick (for doors, usually).  f Fire ammunition from quiver.  F Followed by direction, fight a monster (even if you don't  sense it).  e Eat food. Vampires cannot eat as such. However, they can  gain nutrition by draining blood from fresh corpses using  this command.  E Engrave a message on the floor. --More--V,  E- - write in the dust with your fingers.  f Fire ammunition from quiver.  i Display your inventory.  I Display selected parts of your inventory, as in  I* - list all gems in inventory.  Iu - list all unpaid items.  Ix - list all used up items that are on your shopping bill.  I$ - count your money.  n# repeat next command  N name or classify an item  o Open a door.  O Review current options and possibly change them.  A menu displaying the option settings will be displayed  and most can be changed by simply selecting their entry.  Options are usually set before the game with a NETHACKOPTIONS  environment variable, or via a config file (defaults.nh,  V4-  Slash'EM Defaults, nethack.cnf, .nethackrc, etc.), not with  the 'O' command.  p Pay your shopping bill/Shopkeeper services.  P Put on an accessory (ring, amulet, etc).  ^P Repeat last message (subsequent ^P's repeat earlier messages).  The behavior can be varied via the msg_window option.  q Drink (quaff) something (potion, water, etc). --More--VOq Q Select ammunition for quiver.  r Read a scroll or spell book.  R Remove an accessory (ring, amulet, etc).  ^R Redraw the screen.  s Search for secret doors and traps around you.  S Save the game.  t Throw an object or shoot a projectile.  T Take off armor.  ^T Teleport, if you are able.  v Displays the version number.  V Display a longer identification of the version, including the  history of the game.  w Wield weapon. w- means wield nothing, use bare hands.  W Wear armor.  x Switch weapon slots.  X List the spells you know (same as '+').  ^X Show your attributes.  ^Y polymorph (if possible) (^Z if qwertz_layout is set)  z Zap a wVq'and. (y if qwertz_layout is set)  Z Cast a spell. (Y if qwertz_layout is set)  ^Z Suspend the game. (^Y if qwertz_layout is set)  : Look at what is here.  ; Look at what is somewhere else. --More--V  , Pick up some things.  @ Toggle the pickup option.  ^ Ask for the type of a trap you found earlier.  ) Tell what weapon you are wielding.  [ Tell what armor you are wearing.  = Tell what rings you are wearing.  " Tell what amulet you are wearing.  ( Tell what tools you are using.  * List and change items in use.  * Tell what equipment you are using; combines the preceding five.  $ Count your gold pieces.  + List the spells you know; also rearrange them if desired.  \ Show what types of objects have been discovered.  ! Escape to a shell, if supported in your version and OS.  # Introduces one of the "extended" commands. To get a list of  the commands you can use with "#" type "#?". The exV utended  commands you can use depends upon what options the game was  compiled with, along with your class and what type of monster  you most closely resemble at a given moment. If your keyboard  has a meta key (which, when pressed in combination with another  key, modifies it by setting the 'meta' (8th, or 'high') bit),  these extended commands can be invoked by meta-ing the first  letter of the command. An alt key may have a similar effect. --More--Vl {SilverIvy the Embalmer St9 Dx9 Co14 In12 Wi7 Ch6 NecVamFemNeu S414 Dlvl:2 $20 HP 52(52)(B  Pw 45(45)(B  AC10 Xp4/86 T823(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0`(B(0~(0~(0~(0~(0~(0~(B(B@Z(B(B(0~(0~(0~(0~(B(0x(B(B(0~(B(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0x(B(B(0x(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0x(B(B(0`(0`(B(0~(B(0`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(BV3}  Choose which spell to cast   Name Level Category Fail Memory(B a - summon undead 5 attack 90% 392% b - command undead 5 attack 90% 392% c - drain life 3 attack 0% 192% d - wizard lock 2 matter 0% 92%(end) V>8 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0`(B(0~(0~(0~(0~(0~(0~(B(B@Z(B(B(0~(0~(0~(0~(B(0x(B(B(0~(B(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0x(B(B(0x(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0x(B(B(0`(0`(B(0~(B(0`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B 52(52)(B  Pw 45(45)(B  AC10 Xp4/86 T823Vj~ Necromancers aren't able to use two weapons at once. 52(52)(B  Pw 45(45)(B  AC10 Xp4/86 T823Vc  V # V&quitVZ uitV itVk tV VReally quit [yes/no]? VV5yV V@ 52(52)(B  Pw 45(45)(B  AC10 Xp4/86 T823V\m# V/ quitV9 V9Really quit [yes/no]? V@m yV eVKgsVVN.Vs.ADo you want your possessions identified? DYWYPI? [ynq] (n) V>n Weapons(B  a - a blessed +1 quarterstaff (weapon in hands) {16}(B  D - an uncursed +0 bow {12}  E - a blessed +2 orcish short sword {12}(B  Scrolls(B  g - a blessed scroll of ice {1}(B  h - an uncursed scroll of random enchantment {1}  i - an uncursed scroll of identify {1}  s - 6 uncursed scrolls of healing {6}  t - 4 uncursed scrolls of mana {4}  u - 3 uncursed scrolls of phase door {3}  v - 2 uncursed scrolls of standard id {2}  w - an uncursed scroll of cure {1}  Spellbooks(B  j - a blessed spellbook of summon undead (0:2) {1}(B  k - a blessed spellbook of command undead (0:4) {1}(B  l - a blessed spellbook of drain life (0:1) {1}(B  n - a blessed spellbook of wizard lock (0:5) {1}(B  Potions(B  d - an uncursed potion of oil {1} V e - an uncursed potion of polymorph {1}  f - an uncursed potion of water {1}  q - 2 uncursed potions of vampire blood {2} (1 of 2)VJ (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0`(B(0~(0~(0~(0~(0~(0~(B(B@Z(B(B(0~(0~(0~(0~(B(0x(B(B(0~(B(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0x(B(B(0x(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0x(B(B(0`(0`(B(0~(B(0`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(BV SilverIvy the Embalmer St9 Dx9 Co14 In12 Wi7 Ch6 NecVamFemNeu S414 Dlvl:2 $20 HP 52(52)(B  Pw 45(45)(B  AC10 Xp4/86 T823Do you want to see your attributes? [ynq] (n) V nFinal Attributes: You were stridently aligned. Your alignment was 8. Your max alignment was 8. You carried 5 sins. Scroll identification only works 100 out of X attempts, and X was 292. Potion identification only works 3 out of X attempts, and X was 5. Ring identification only works 4 out of X attempts, and X was 13. Wand identification only works 3 out of X attempts, and X was 4. Number of artifacts generated was 0. Monster spawn increase would have started at turn 117210. Monster spawn increase had reached its maximum at turn 223980. In this game, Eevee's evolution was sylveon. The monster class that cannot be genocided was ghost. The monster class that was generated more often: worm (frequency bonus 2). The monster species that was generated more often: wrap golem (frequency bonus 10). The monster species that was generated more often: former prisoner (frequency ^ Hbonus 12). The monster species that was generated more often: inertia patch (frequency bonus 3). The monster species that was generated more often: wood nymph (frequency bonus --More--V+- 6).The monster species that was generated more often: reaper force fungus (frequency bonus 6). The monster species that was generated more often: Alida (frequency bonus 8). The monster species that was generated more often: sand mite (frequency bonus 9).The monster species that was generated more often: Uruk-shark (frequency bonus 6).The monster species that was generated more often: master robot (frequency bonus 8). The monster species that was generated more often: thorn colony (frequency bonus 8). The monster species that was never randomly generated: Hendric. The monster species that was never randomly generated: bear trove. The monster species that was never randomly generated: revival spinner. The monster species that was never randomly generated: female samurai. The monster species that was never randomly generated: void force patch. The monster class that was always generateV- ad with extra speed: vampire. The RNG hath decreed that this item was never generated: stone dragon scales ((null)). The RNG hath decreed that this item was never generated: gauntlets of power (riding gloves). The RNG hath decreed that this item was generated more often: amber (yellowish --More--VNbrown, frequency bonus 6). The RNG hath decreed that this item was always generated cursed: saddle ((null)). The RNG hath decreed that this item was always generated cursed: red dragon scale mail ((null)). The RNG hath decreed that this trap was always invisible: slow gas trap. The RNG hath decreed that this trap was generated more often: shock trap (frequency bonus 4). Next attribute increase check would have come at turn 870. Strength training was 18. Dexterity training was 0. Wisdom training was 3. Constitution training was 15. You were level-drain resistant. You were immune to sickness. You were aware of the presence of undead. You had 1943 points of nutrition remaining. You could fly. You could survive without air. You regenerated. Your luck was zero. You could not have safely prayed (406). You survived. --More--Vs (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0`(B(0~(0~(0~(0~(0~(0~(B(B@Z(B(B(0~(0~(0~(0~(B(0x(B(B(0~(B(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0x(B(B(0x(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0x(B(B(0`(0`(B(0~(B(0`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(BV SilverIvy the Embalmer St9 Dx9 Co14 In12 Wi7 Ch6 NecVamFemNeu S414 Dlvl:2 $20 HP 52(52)(B  Pw 45(45)(B  AC10 Xp4/86 T823Do you want an account of creatures vanquished? [ynq] (n) Vߵ RnVanquished creatures: 0 acid blobs (1 created) a cave kobold a goblin 0 hobgoblins (1 created) 3 sewer rats a field mouse 2 bats 2 vultures 2 kobold zombies 0 ghouls (1 created) 2 humans 0 item masters (2 created) a tortoise (4 created) a twen (2 created) a gecko (2 created) 0 demitwens (1 created) 0 novice light walls (1 created) a novice dark wall 2 disintegration troves 0 potion troves (1 created) --More--V @20 creatures vanquished. --More--V(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0`(B(0~(0~(0~(0~(0~(0~(B(B@Z(B(B(0~(0~(0~(0~(B(0x(B(B(0~(B(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0x(B(B(0x(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0x(B(B(0`(0`(B(0~(B(0`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(BVoSilverIvy the Embalmer St9 Dx9 Co14 In12 Wi7 Ch6 NecVamFemNeu S414 Dlvl:2 $20 HP 52(52)(B  Pw 45(45)(B  AC10 Xp4/86 T823Do you want to see your conduct? [ynq] (n) V}Pn Voluntary challenges:  You eaten 4 times. You eaten food with animal by-products 3 times. You eaten meat 3 times. You were an atheist. You never prayed to the gods. You used a wielded weapon 14 times. You killed 15 monsters. You read items or engraved 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--VX J(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0`(B(0~(0~(0~(0~(0~(0~(B(B@Z(B(B(0~(0~(0~(0~(B(0x(B(B(0~(B(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(B(0x(B(B(0x(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0x(B(B(0`(0`(B(0~(B(0`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(BVX Goodbye SilverIvy the Necromancer... You quit in The Dungeons of Doom on dungeon level 2 with 414 points, and 20 pieces of gold, after 823 moves. You were level 4 with a maximum of 52 hit points when you quit.--More--VV[?1049l VWz VJ7You reached the 17th place on the top 10000 list. V No Points Name Hp [max] 1 1263762 xvdl-Nin-Ang-Mal-Cha died in The Dungeons of Doom on level 29 [max 30]. Killed by a Microsoft employee. - [191] 2 643755 BSOD2-Nin-Ang-Mal-Cha quit in The Dungeons of Doom on level 25 [max 26]. 162 [162] 3 403771 Bluescreen-Fai-Nor-Fem-Cha died in The Dungeons of Doom on level 19. Killed by a rock. - [247] Vͭ7 15 637 keito940-Bar-Trp-Mal-Neu quit in The Dungeons of Doom on level 2. 53 [63] 16 544 keito940-Nec-Lyc-Mal-Neu quit in The Dungeons of Doom on level 3. 39 [39]  17 414 SilverIvy-Nec-Vam-Fem-Neu quit in The Dungeons of (B  Doom on level 2. 52 [52](B 18 386 keito940-Bar-Dop-Mal-Neu quit in The Dungeons of Doom V on level 3. 58 [58] 19 361 niab-Dol-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by an electric shock. - [45]