Vj [?1049hThis is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). V WShall I pick a character's race, role, gender and alignment for you? [ynq] VYnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Archeologist  f - an Artist  g - an Assassin  h - an Augurer  i - a Barbarian  j - a Bard  k - a Binder  l - a Bleeder  m - a Bloodseeker  n - a Bosmer  o - a Bully  p - a Camperstriker  q - a Caveman/Cavewoman  r - a Chevalier  s - a Convict  t - a Cook  u - a Courier (1 of 5)V$+Choosing Race Pick the race of your Bleeder   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - ancient  h - angbander  i - angel  j - aquarian  k - argonian  l - asgardian  m - bastard  n - batman  o - breton  p - centaur  q - clockwork automaton  r - cockatrice  s - cortex  t - curser  u - deathmold (1 of 5)V v - devil  w - doppelganger  x - dragon  y - drow  z - dwarf  A - elemental  B - elf  C - ent  D - fenek  E - fiend  F - gastly  G - gigant  H - gnome  I - grid bug  J - haxor  K - hemi-doppelganger  L - hemophage  M - herbalist  N - heretic  O - hobbit  P - homicider  Q - human  R - illithid (2 of 5)V*(+Use hybrid races? [yn] (n) V nChoosing Gender Pick the gender of your dwarven Bleeder  m - male f - female * - Random ! - Quit(end) V5+Choosing Alignment Pick the alignment of your male dwarven Bleeder  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) Vb+V)?------(B--(B...(B.(B--(B|(B.(B..(B.(B.(B.(B|(B----(B.(B..(B@(B'(B(B..(B.(B-(B...(B|(B|(B.(B...(B.(B.(B|(B|(B--(B....(B.(B-(B----+-(B#(BV9Necrocyte the Leg-scratched Boy St8 Dx7 Co11 In13 Wi20 Ch22 BleDwaMalNeu S0 Dlvl:1 $0 HP 24(24)  Pw 8(8)  AC10 Xp1/0 T1 It is written in the Book of Fibrinogen:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Fibrinogen seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Leg-scratched Boy, have been heralded from birth as the instrument of Fibrinogen. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny hasVO9] come. For the sake of us all: Go bravely with Fibrinogen!--More--V3------(B--(B...(B.(B--(B|(B.(B..(B.(B.(B.(B|(B----(B.(B..(B@(B'(B(B..(B.(B-(B...(B|(B|(B.(B...(B.(B.(B|(B|(B--(B....(B.(B-(B----+-(B#(BVQVQlHello Necrocyte, welcome to SlashEMExtended! You are a neutral male dwarven Bleeder.--More--V^  VU^ You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.--More--VU> ------(BV9VPanics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended :-) --Amy--More--VC> ------(BVkC*There is a staircase up here.VC6You see here an unlabeled scroll {1}.VC--More--V\M +Be careful! New moon tonight.VrW VWCount: 62V=\ 24(24)  Pw 8(8)  AC10 Xp1/0 T2  24(24)  Pw 8(8)  AC10 Xp1/0 T3  24(24)  Pw 8(8)  AC10 Xp1/0 T3'(B(B.(B.(B@(BVCount: 66V Count: 666V V  Count: 6666V<e 24(24)  Pw 8(8)  AC10 Xp1/0 T3V{@Count: 66Ve 24(24)  Pw 8(8)  AC10 Xp1/0 T3Vw ,What do you want to drop? [a-s or ?*] VVpNever mind. 24(24)  Pw 8(8)  AC10 Xp1/0 T3V 24(24)  Pw 8(8)  AC10 Xp1/0 T4@(B.(B V[  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) V'#+ Help  ? - Help Contents v - Version / - Identify an object on the screen & - Determine what a key does(end) V.z+----(B-(B...(B|(B|(B Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) V +-------(B...(B.(B--(B.(B..(B.(B.(B.(B|(B----(B..(B'(B(B...(B.(B-(B...(B|(B.(B@(B..(B.(B.(B|(B|(B-(B....(B.(B-----+-(B#(By k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen [7;1VsH G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  With the qwertz_layout option, the y and z keys are swapped  (this requires option QWERTZ to be set at compile-time).  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access theV[ menusystem S save save the game (to be continued later) --More--"VNecrocyte the Leg-scratched Boy St8 Dx7 Co11 In13 Wi20 Ch22 BleDwaMalNeu S0 Dlvl:1 $0 HP 24(24)  Pw 8(8)  AC10 Xp1/0 T4------(B--(B...(B.(B--(B|(B.(B..(B.(B.(B.(B|(B----(B.(B..(B'(B(B...(B.(B-(B...(B|(B|(B.(B@(B..(B.(B.(B|(B|(B--(B....(B.(B-(B----+-(B#(B$VCount: 77$Ve 24(24)  Pw 8(8)  AC10 Xp1/0 T4%Vǰ Count: 77&VCount: 777&Vq &VCount: 7777&VHO &VOCount: 32767&V  &V0Count: 32767&V &V# Count: 32767&Vq &Vq Count: 32767'V7 'V7Count: 32767'VDCount: 32767'V 'VCount: 32767'Ve 24(24)  Pw 8(8)  AC10 Xp1/0 T4)Vo Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) *V8 24(24)  Pw 8(8)  AC10 Xp1/0 T4+V Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ,V 24(24)  Pw 8(8)  AC10 Xp1/0 T4,Vä  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) -V 24(24)  Pw 8(8)  AC10 Xp1/0 T4-V  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) .V| 24(24)  Pw 8(8)  AC10 Xp1/0 T4.VZ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) /V 24(24)  Pw 8(8)  AC10 Xp1/0 T4/Vʽ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) /V! 24(24)  Pw 8(8)  AC10 Xp1/0 T43VCount: 884VsAe 24(24)  Pw 8(8)  AC10 Xp1/0 T48Vp .(B@(B8Vq Larissa picks up an unlabeled scroll {1}. 24(24)  Pw 8(8)  AC10 Xp1/0 T5  24(24)  Pw 8(8)  AC10 Xp1/0 T5<(B'(B(B9V8D Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) =Vl #+ Help  ? - Help Contents v - Version / - Identify an object on the screen & - Determine what a key does(end) AV¯ +----(B-(B...(B|(B|(BAV What command? CV=CVrI've never heard of such commands. 24(24)  Pw 8(8)  AC10 Xp1/0 T5FVd  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) HV#+ Help  ? - Help Contents v - Version / - Identify an object on the screen & - Determine what a key does(end) JVE+----(B-(B...(B|(B|(B Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) RVy+-------(B...(B.(B--(B.(B..(B.(B.(B.(B|(B----(B..(B<(B...(B.(B-(B...(B|(B.(B'(B(B..(B.(B.(B|(B|(B-(B@(B...(B.(B-----+-(B#(BBoolean options not under specific compile flags (with default values in []): (You can learn which options exist in your version by checking your current option setting, which is reached via the 'O' cmd.) autodig dig if moving and wielding digging tool [FALSE] autopickup automatically pick up objects you move over [TRUE] RVۜautoquiver when firing with an empty quiver, select some  suitable inventory weapon to fill the quiver [FALSE] BIOS allow the use of IBM ROM BIOS calls [FALSE] cmdassist give help for errors on direction & other commands [TRUE] confirm ask before hitting tame or peaceful monsters [TRUE] DECgraphics use DEC/VT line-drawing characters for the dungeon [FALSE] disclose offer information at the end of the game [TRUE] eight_bit_tty send 8-bit characters straight to terminal [FALSE] extmenu use a menu for selecting extended commands (#) [FALSE] fixinv try to retain the same letter for the same object [TRUE] help print all available info when using the / command [TRUE] IBMgraphics use IBM extended characters for the dungeon [FALSE] ignintr ignore interrupt signal, including breaks RV^ [FALSE] legacy print introductory message [TRUE] lit_corridor show a dark corridor as lit if in sight [FALSE] lootabc use a/b/c rather than o/i/b when looting [FALSE] mail enable the mail daemon [TRUE] --More--_V>missing_safety prevents segfaults for missingno characters [TRUE] null allow nulls to be sent to your terminal [TRUE]  try turning this option off (forcing NetHack to use its own  delay code) if moving objects seem to teleport across rooms number_pad use the number keys to move instead of yuhjklbn [FALSE] perm_invent keep inventory in a permanent window [FALSE] pickup_thrown autopickup things you threw [TRUE] prayconfirm use confirmation prompt when #pray command issued [TRUE] pushweapon when wielding a new weapon, put your previously  wielded weapon into the secondary weapon slot [FALSE] rawio allow the use of raw I/O [FALSE] rest_on_space count the space bar as a rest character [FALSE] safe_pet prevent you from (knowingly) attacking y_V:our pet(s) [TRUE] showrace show yourself by your race rather than by role [FALSE] silent don't use your terminal's bell sound [TRUE] sortpack group similar kinds of objects in inventory [TRUE] sound enable messages about what your character hears [TRUE]  (note: this has nothing to do with your computer's audio  capabilities, and the game resets it periodically) sparkle display sparkly effect for resisted magical [TRUE]  attacks (e.g. fire attack on fire-resistant monster) standout use standout mode for --More-- on messages [FALSE] time display elapsed game time, in moves [FALSE] --More--fV2Necrocyte the Leg-scratched Boy St8 Dx7 Co11 In13 Wi20 Ch22 BleDwaMalNeu S0 Dlvl:1 $0 HP 24(24)  Pw 8(8)  AC10 Xp1/0 T5------(B--(B...(B.(B--(B|(B.(B..(B.(B.(B.(B|(B----(B.(B..(B<(B...(B.(B-(B...(B|(B|(B.(B'(B(B..(B.(B.(B|(B|(B--(B@(B...(B.(B-(B----+-(B#(BfVBc - an uncursed +0 lab coat (being worn) {4}. 24(24)  Pw 8(8)  AC10 Xp1/0 T5 What type of things do you want to take off?  a - All worn types b - Weapons (')') c - Armor ('[')(end) gVP ----(B..(B.(B--(B.(B.(B.(B.(B|(B----(B<(B...(B.(B-(B...(B|(B..(B.(B.(B|(B|(B 24(24)  Pw 8(8)  AC10 Xp1/0 T5hVg&In what direction? [hykulnjb><] lVa lV pNever mind. 24(24)  Pw 8(8)  AC10 Xp1/0 T5nV nVY -What do you want to wield? [- a or ?*] oVoVpNever mind. 24(24)  Pw 8(8)  AC10 Xp1/0 T5{Ve 24(24)  Pw 8(8)  AC10 Xp1/0 T5~V~a_ 24(24)  Pw 8(8)  AC10 Xp1/0 T5VK 24(24)  Pw 8(8)  AC10 Xp1/0 T6@(B.(B'(B(BV9L^#(B,(B@(B#(B.(BVL 24(24)  Pw 8(8)  AC10 Xp1/0 T6Larissa drops an unlabeled scroll {1}.?(B'(B(BVL You slip and nearly fall. 24(24)  Pw 8(8)  AC10 Xp1/0 T7  24(24)  Pw 8(8)  AC10 Xp1/0 T8'(B(B.(BV3 24(24)  Pw 8(8)  AC10 Xp1/0 T9@(B,(B.(B.(B'(B(BV Y@(B.(B.(B'(B(BVd U 24(24)  Pw 8(8)  AC10 Xp1/0 T10You stumble. 24(24)  Pw 8(8)  AC10 Xp1/0 T10  24(24)  Pw 8(8)  AC10 Xp1/0 T11'(B(B.(BV.q Amulets(B  e - an uncursed amulet of data storage {1}  Weapons(B  a - an uncursed +0 knife (weapon in hand) {2}  Armor(B  c - an uncursed +0 lab coat (being worn) {4}  Comestibles(B  i - 2 uncursed food rations {2}  Scrolls(B  j - a blessed scroll of root password detection {1}  o - 5 uncursed scrolls of healing {5}  p - 4 uncursed scrolls of mana {4}  q - 3 uncursed scrolls of phase door {3}  r - 2 uncursed scrolls of standard id {2}  s - an uncursed scroll of cure {1}  Spellbooks(B  k - a blessed spellbook of protection (0:1) {1}  l - a blessed spellbook of resist poison (0:2) {1}  m - a blessed spellbook of botox resist (0:5) {1}  Potions(B  b - 2 uncursed potions of vampire blood {2}  Rings(B  d - a blessed +2 ring of timely backup {1} (1 of 2)V[NNecrocyte the Leg-scratched Boy St8 Dx7 Co11 In13 Wi20 Ch22 BleDwaMalNeu S0 Dlvl:1 $0 HP 24(24)  Pw 8(8)  AC10 Xp1/0 T11------(B--(B@(B..(B.(B--(B#(B|(B.(B..(B.(B.(B.(B|(B----(B,(B.(B..(B<(B...(B.(B-(B...(B|(B#(B|(B.(B..(B'(B(B.(B.(B|(B|(B--(B?...(B.(B-(B----+-(B#(BV` 24(24)  Pw 8(8)  AC10 Xp1/0 T11VB ` 24(24)  Pw 8(8)  AC10 Xp1/0 T11Ve1 ` 24(24)  Pw 8(8)  AC10 Xp1/0 T11Vx` 24(24)  Pw 8(8)  AC10 Xp1/0 T11V` 24(24)  Pw 8(8)  AC10 Xp1/0 T11V ` 24(24)  Pw 8(8)  AC10 Xp1/0 T11V` 24(24)  Pw 8(8)  AC10 Xp1/0 T11V ` 24(24)  Pw 8(8)  AC10 Xp1/0 T11V} ` 24(24)  Pw 8(8)  AC10 Xp1/0 T11V 24(24)  Pw 8(8)  AC10 Xp1/0 T12.(B@(B.(B'(B(BVS  24(24)  Pw 8(8)  AC10 Xp1/0 T13.(B@(B'(B(B.(BV  24(24)  Pw 8(8)  AC10 Xp1/0 T13  24(24)  Pw 8(8)  AC10 Xp1/0 T14@(B.(B.(B'(B(BV, 24(24)  Pw 8(8)  AC10 Xp1/0 T15@(B.(B.(B'(B(BV` 24(24)  Pw 8(8)  AC10 Xp1/0 T15V ` 24(24)  Pw 8(8)  AC10 Xp1/0 T15VKl 24(24)  Pw 8(8)  AC10 Xp1/0 T16  24(24)  Pw 8(8)  AC10 Xp1/0 T17  24(24)  Pw 8(8)  AC10 Xp1/0 T17@(B..(B.(B'(B(B.(BVe 24(24)  Pw 8(8)  AC10 Xp1/0 T18.(B@(B'(B(B.(BV 24(24)  Pw 8(8)  AC10 Xp1/0 T19.(B@(B'(B(B.(BVfg.(B@(BV} 24(24)  Pw 8(8)  AC10 Xp1/0 T19Larissa picks up an unlabeled scroll {1}. 24(24)  Pw 8(8)  AC10 Xp1/0 T20'(B(B.(BVf 24(24)  Pw 8(8)  AC10 Xp1/0 T20V` 24(24)  Pw 8(8)  AC10 Xp1/0 T20V ` 24(24)  Pw 8(8)  AC10 Xp1/0 T20V<&In what direction? [hykulnjb><] V VX qNever mind. 24(24)  Pw 8(8)  AC10 Xp1/0 T20Vf Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) V  24(24)  Pw 8(8)  AC10 Xp1/0 T20Vg  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) V4/ + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) V n+ Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [true]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  lostsoul [false]  uberlostsoul [false]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true] (1 of 5)V a - help [true]  b - hilite_pet [true]  c - IBMgraphics [false]  d - ignintr [false]  e - invweight [true]  f - lit_corridor [true]  g - lootabc [false]  h - mail [true]  i - statuscolors [true]  j - menucolors [false]  k - menu_on_esc [true]  l - missing_safety [true]  m - mon_polycontrol [false]  n - null [true]  o - perm_invent [false]  p - pickup_thrown [true]  q - prayconfirm [true]  r - pushweapon [false]  s - qwertz_layout [false]  t - rest_on_space [false]  u - safe_pet [true]  v - showexp [true]  w - showrace [false] (2 of 5)V! a - showrealtime [false]  b - showscore [true]  c - showsym [true]  d - showdmg [true]  e - showweight [false]  f - showmc [false]  g - showmovement [false]  h - showlongstats [false]  i - silent [true]  j - sortpack [true]  k - sound [true]  l - sparkle [true]  m - standout [false]  n - time [true]  o - timed_delay [true]  p - tombstone [true]  q - toptenwin [false]  r - travel [true]  s - use_inverse [false]  t - verbose [true]   Compounds (selecting will prompt for new value):(B  name [Necrocyte] (3 of 5)V role [Bleeder]  race [dwarf]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  coinsname [(none)]  dogname [(none)]  ghoulname [(none)]  horsename [(none)]  lichenname [(none)]  msghistory [20]  pettype [random]  ratname [(none)]  rothename [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse] (4 of 5)V%  a - msg_window [single]  b - number_pad [0=off]  c - packorder [$")[%?+!=/(*`0_]  d - pickup_burden [stressed]  e - pickup_types [all]  f - runmode [run]  g - scores [3 top/2 around]  h - suppress_alert [(none)]  i - tileset [(none)]  j - autopickup exceptions (0 currently set) (5 of 5)Vx +V3 Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) Vd+[?1l>Necrocyte the Leg-scratched Boy St8 Dx7 Co11 In13 Wi20 Ch22 BleDwaMalNeu S0 Dlvl:1 $0 HP 24(24)  Pw 8(8)  AC10 Xp1/0 T20------(B--(B...(B@(B--(B#(B|(B.(B..(B.(B.(B.(B|(B----(B,(B.(B..(B<(B...(B.(B-(B...(B|(B#(B|(B.(B.(B'(B(B.(B.(B.(B|(B|(B--(B....(B.(B-(B----+-(B#(BV}` 24(24)  Pw 8(8)  AC10 Xp1/0 T20V ` 24(24)  Pw 8(8)  AC10 Xp1/0 T20V` 24(24)  Pw 8(8)  AC10 Xp1/0 T20Vk) ` 24(24)  Pw 8(8)  AC10 Xp1/0 T20V ` 24(24)  Pw 8(8)  AC10 Xp1/0 T20VzT@(B.(B.(B'(B(BVI 24(24)  Pw 8(8)  AC10 Xp1/0 T21You slip and nearly fall. 24(24)  Pw 8(8)  AC10 Xp1/0 T21V 24(24)  Pw 8(8)  AC10 Xp1/0 T21Larissa drops an unlabeled scroll {1}. 24(24)  Pw 8(8)  AC10 Xp1/0 T22?(B'(B(BVȠ 24(24)  Pw 8(8)  AC10 Xp1/0 T23@(B.(B'(B(B.(BVXx  24(24)  Pw 8(8)  AC10 Xp1/0 T24@(B.(B.(B'(B(BV"@ 24(24)  Pw 8(8)  AC10 Xp1/0 T25.(B@(B.(B'(B(BVF  24(24)  Pw 8(8)  AC10 Xp1/0 T25  24(24)  Pw 8(8)  AC10 Xp1/0 T26.(B@(B'(B(B.(BV< 24(24)  Pw 8(8)  AC10 Xp1/0 T27.(B@(B'(B(B.(BV%) 24(24)  Pw 8(8)  AC10 Xp1/0 T28.(B@(B.(B'(B(BV 24(24)  Pw 8(8)  AC10 Xp1/0 T29'(B(B.(B@(B.(BVf  24(24)  Pw 8(8)  AC10 Xp1/0 T30@(B.(B'(B(B.(BVD  24(24)  Pw 8(8)  AC10 Xp1/0 T31'(B(B@(B.(B.(BV; 24(24)  Pw 8(8)  AC10 Xp1/0 T32.(B@(B.(B'(B(BV/ 24(24)  Pw 8(8)  AC10 Xp1/0 T33<(B@(B.(B'(B(BV8  24(24)  Pw 8(8)  AC10 Xp1/0 T34.(B@(B.(B'(B(BV< .(B@(BV  24(24)  Pw 8(8)  AC10 Xp1/0 T34Larissa picks up an unlabeled scroll {1}. 24(24)  Pw 8(8)  AC10 Xp1/0 T35.(B'(B(BV 24(24)  Pw 8(8)  AC10 Xp1/0 T36,(B.(B@(B,(B'(B(B,(B.(BVL 24(24)  Pw 8(8)  AC10 Xp1/0 T37,(B'(B(B@(B,(B.(B,(BV^ > 24(24)  Pw 8(8)  AC10 Xp1/0 T37  24(24)  Pw 8(8)  AC10 Xp1/0 T38,(B#(B.(B'(B(B@(B,(B,(BV" 24(24)  Pw 8(8)  AC10 Xp1/0 T39,(B#(B,(B'(B(B@(B,(B,(B#(BV  24(24)  Pw 8(8)  AC10 Xp1/0 T40,(B#(B,(B'(B(B@(B,(B,(B#(BVeT 24(24)  Pw 8(8)  AC10 Xp1/0 T40  24(24)  Pw 8(8)  AC10 Xp1/0 T41#(B,(B'(B(B@(B,(B,(B#(B.(BV2> 24(24)  Pw 8(8)  AC10 Xp1/0 T42#(B,(B'(B(B@(B#(B.(B.(B|(BV{ 24(24)  Pw 8(8)  AC10 Xp1/0 T42  24(24)  Pw 8(8)  AC10 Xp1/0 T43-(B,(B'(B(B@(B|(B.(B...(B((B.(B---(BV|  24(24)  Pw 8(8)  AC10 Xp1/0 T44,(B'(B(B@(B|(B.(B-(BV " 24(24)  Pw 8(8)  AC10 Xp1/0 T44  24(24)  Pw 8(8)  AC10 Xp1/0 T45-(B'(B(B@(B.(B-(BVA 24(24)  Pw 8(8)  AC10 Xp1/0 T46..(B@(B'(B(BVA  24(24)  Pw 8(8)  AC10 Xp1/0 T46  24(24)  Pw 8(8)  AC10 Xp1/0 T47.(B.(B@(B'(B(BV 24(24)  Pw 8(8)  AC10 Xp1/0 T48.(B.(B@(B'(B(BVX 24(24)  Pw 8(8)  AC10 Xp1/0 T48  24(24)  Pw 8(8)  AC10 Xp1/0 T49.(B@(BVê` 24(24)  Pw 8(8)  AC10 Xp1/0 T49VW` 24(24)  Pw 8(8)  AC10 Xp1/0 T49VVKYou displaced Larissa.@(B'(B(BV You see here a large box {33}. 24(24)  Pw 8(8)  AC10 Xp1/0 T49  24(24)  Pw 8(8)  AC10 Xp1/0 T50'(B(B.(BV V 9There is a large box {33} here, loot it? [ynq] (q) VP yVHmmm, it seems to be locked. 24(24)  Pw 8(8)  AC10 Xp1/0 T50V- Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) Vx 24(24)  Pw 8(8)  AC10 Xp1/0 T50Vc 24(24)  Pw 8(8)  AC10 Xp1/0 T50@(B.(B'(B(BV*You are losing lots of blood!V 7(23)  Pw 7(7)  AC10 Xp1/0 T51[-16 -> 7] 7(23)  Pw 7(7)  AC10 Xp1/0 T51V9 V^&In what direction? [47896321><] VV&Really attack Larissa? [yn] (n) Vcn 7(23)  Pw 7(7)  AC10 Xp1/0 T51V+ V!, QYou displaced Larissa.'(B(B@(BVc, You see here a large box {33}. 7(23)  Pw 7(7)  AC10 Xp1/0 T52.(B'(B(BVD 7(23)  Pw 7(7)  AC10 Xp1/0 T52  7(23)  Pw 7(7)  AC10 Xp1/0 T53.(B'(B(B@(BVVKYou displaced Larissa.@(B'(B(BVWYou see here a large box {33}. 7(23)  Pw 7(7)  AC10 Xp1/0 T54'(B(B.(BV 3 7(23)  Pw 7(7)  AC10 Xp1/0 T54  7(23)  Pw 7(7)  AC10 Xp1/0 T55@(B'(B(B.(B((BV# &In what direction? [47896321><] VVDTHUD! 7(23)  Pw 7(7)  AC10 Xp1/0 T56.(B'(B(BV~ VYou stop. Larissa is in the way! 7(23)  Pw 7(7)  AC10 Xp1/0 T56  7(23)  Pw 7(7)  AC10 Xp1/0 T57V VoQYou displaced Larissa.'(B(B@(BVYou see here a large box {33}. 7(23)  Pw 7(7)  AC10 Xp1/0 T58Ve 7(23)  Pw 7(7)  AC10 Xp1/0 T58V~+_ 7(23)  Pw 7(7)  AC10 Xp1/0 T58VG 7(23)  Pw 7(7)  AC10 Xp1/0 T58  7(23)  Pw 7(7)  AC10 Xp1/0 T59.(B'(B(B@(BVvX _ 7(23)  Pw 7(7)  AC10 Xp1/0 T59V4kVkKYou displaced Larissa.@(B'(B(BVkYou see here a large box {33}. 8(23)  Pw 7(7)  AC10 Xp1/0 T60VU 8(23)  Pw 7(7)  AC10 Xp1/0 T60  8(23)  Pw 7(7)  AC10 Xp1/0 T61@(B'(B(B.(BV [#(B,(B@(B.(B,(BV9  8(23)  Pw 7(7)  AC10 Xp1/0 T61Larissa picks up a large box {33}. 8(23)  Pw 7(7)  AC10 Xp1/0 T62'(B(B.(BVbB* 8(23)  Pw 7(7)  AC10 Xp1/0 T62  8(23)  Pw 7(7)  AC10 Xp1/0 T63#(B,(B@(B'(B(B.(B,(BVlVZuYou displaced Larissa. 8(23)  Pw 7(7)  AC10 Xp1/0 T64,(B,(B@(B,(BVG  8(23)  Pw 7(7)  AC10 Xp1/0 T64  8(23)  Pw 7(7)  AC10 Xp1/0 T65,(B.(B@(B,(BV9 8(23)  Pw 7(7)  AC10 Xp1/0 T66'(B(B.(B@(BV  8(23)  Pw 7(7)  AC10 Xp1/0 T66  8(23)  Pw 7(7)  AC10 Xp1/0 T67@(B.(B'(B(B.(BV`E&In what direction? [47896321><] Vg V }You kick at empty space. 8(23)  Pw 7(7)  AC10 Xp1/0 T67V~ 8(23)  Pw 7(7)  AC10 Xp1/0 T68'(B(B.(B.(B@(B Vm_ 8(23)  Pw 7(7)  AC10 Xp1/0 T68 Vs9  8(23)  Pw 7(7)  AC10 Xp1/0 T68  8(23)  Pw 7(7)  AC10 Xp1/0 T69.(B@(B V _ 8(23)  Pw 7(7)  AC10 Xp1/0 T69 V 8(23)  Pw 7(7)  AC10 Xp1/0 T70.(B'(B(B@(B.(B Vz} 8(23)  Pw 7(7)  AC10 Xp1/0 T70  8(23)  Pw 7(7)  AC10 Xp1/0 T71.(B@(B'(B(B VU  8(23)  Pw 7(7)  AC10 Xp1/0 T72,(B@(B'(B(B.(B((B V 8(23)  Pw 7(7)  AC10 Xp1/0 T72  8(23)  Pw 7(7)  AC10 Xp1/0 T73,(B@(B'(B(B.(B,(B Vh  8(23)  Pw 7(7)  AC10 Xp1/0 T73  8(23)  Pw 7(7)  AC10 Xp1/0 T74#(B,(B@(B,(B.(B,(B VYB 8(23)  Pw 7(7)  AC10 Xp1/0 T74  9(23)  Pw 7(7)  AC10 Xp1/0 T75,(B,(B@(B,(B,(B'(B(B,(B Vqs 9(23)  Pw 7(7)  AC10 Xp1/0 T76,(B,(B,(B@(B,(B.(B,(B V4 9(23)  Pw 7(7)  AC10 Xp1/0 T76  9(23)  Pw 7(7)  AC10 Xp1/0 T77.(B,(B,(B@(B'(B(B,(B V= c,(B.(B@(B,,(B#(B V> MYou see here a large box {33}.'(B(B V+>  9(23)  Pw 7(7)  AC10 Xp1/0 T78You find a secret passage!--More--V&#,(BV zUnknown command 'y'. 9(23)  Pw 7(7)  AC10 Xp1/0 T78VPVXUnavailable command '^J'. 9(23)  Pw 7(7)  AC10 Xp1/0 T78VVX&In what direction? [47896321><] V ` 9(23)  Pw 7(7)  AC10 Xp1/0 T78V Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) V 9(23)  Pw 7(7)  AC10 Xp1/0 T78V 9There is a large box {33} here, loot it? [ynq] (q) V5' yVh'Hmmm, it seems to be locked. 9(23)  Pw 7(7)  AC10 Xp1/0 T78V V2 Unavailable command '^J'. 9(23)  Pw 7(7)  AC10 Xp1/0 T78Vw Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) V: 9(23)  Pw 7(7)  AC10 Xp1/0 T78V5 ; 9(23)  Pw 7(7)  AC10 Xp1/0 T78  9(23)  Pw 7(7)  AC10 Xp1/0 T79.(B,(B,(B@(B((B,(B,(BVf&In what direction? [47896321><] VPV?THUD!You hear a muffled shatter.VYou break open the lock! 9(23)  Pw 7(7)  AC10 Xp1/0 T80'(B(BVVA&In what direction? [47896321><] VVгTHUD!V0The lid slams open, then falls shut. 9(23)  Pw 7(7)  AC10 Xp1/0 T80  9(23)  Pw 7(7)  AC10 Xp1/0 T81.(B'(B(BV\,(B,(B,(B@(B,(B,(BVeeYou see here a large box {32}. 9(23)  Pw 7(7)  AC10 Xp1/0 T82'(B(B.(BVV9There is a large box {32} here, loot it? [ynq] (q) Vz yV1You carefully open the large box...--More-- V Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) 1V# +,,(B####(B-----(B,,,,,,(B-(B...(B|(B,,,(B###(B|(B...(B|(B Take out what type of objects?  a - All types b - Amulets ('"') c - Wands ('/') A - Auto-select every item X - Items of unknown B/C/U status(end) 3V+3V------(B...(B||(B...(B||(B...(B..(B...(B|(B Take out what?  Amulets ('"')(B a - a rotated amulet {1} Wands ('/')(B b - a mercury wand {1}(end) 5V+7V+7Vo.X7V.'t - a rotated amulet {1}.7VO/u - a mercury wand {1}. 9(23)  Pw 7(7)  AC10 Xp1/0 T82  9(23)  Pw 7(7)  AC10 Xp1/0 T83,(B'(B(B9V/9VYou stop. Larissa is in the way! 14(23)  Pw 7(7)  AC10 Xp1/0 T84,(B'(B(B:V2K 14(23)  Pw 7(7)  AC10 Xp1/0 T84  14(23)  Pw 7(7)  AC10 Xp1/0 T85,(B,(B@(B'(B(B,(B,(B,(B:VwL 14(23)  Pw 7(7)  AC10 Xp1/0 T85  14(23)  Pw 7(7)  AC10 Xp1/0 T86,(B,(B,(B@(B,(B((B#(B,(B;V 14(23)  Pw 7(7)  AC10 Xp1/0 T86  14(23)  Pw 7(7)  AC10 Xp1/0 T87,,,(B,(B@(B#(B,,(B=V a 14(23)  Pw 7(7)  AC10 Xp1/0 T87>V 14(23)  Pw 7(7)  AC10 Xp1/0 T88,,,(B,(B@(B##(B+(B>VIa 14(23)  Pw 7(7)  AC10 Xp1/0 T88>V a 14(23)  Pw 7(7)  AC10 Xp1/0 T88>Vx; a 14(23)  Pw 7(7)  AC10 Xp1/0 T88?V* 14(23)  Pw 7(7)  AC10 Xp1/0 T88  14(23)  Pw 7(7)  AC10 Xp1/0 T89'(B(B,(B,(B@(B#(B#(B?Vi Ouch! You bump into a door. 14(23)  Pw 7(7)  AC10 Xp1/0 T89AV2AVu&In what direction? [47896321><] AVAV!The door resists! 15(23)  Pw 7(7)  AC10 Xp1/0 T90,(BCV_ Amulets(B  e - an uncursed amulet of data storage {1}  t - a rotated amulet {1}  Weapons(B  a - an uncursed +0 knife (weapon in hand) {2}  Armor(B  c - an uncursed +0 lab coat (being worn) {4}  Comestibles(B  i - 2 uncursed food rations {2}  Scrolls(B  j - a blessed scroll of root password detection {1}  o - 5 uncursed scrolls of healing {5}  p - 4 uncursed scrolls of mana {4}  q - 3 uncursed scrolls of phase door {3}  r - 2 uncursed scrolls of standard id {2}  s - an uncursed scroll of cure {1}  Spellbooks(B  k - a blessed spellbook of protection (0:1) {1}  l - a blessed spellbook of resist poison (0:2) {1}  m - a blessed spellbook of botox resist (0:5) {1}  Potions(B  b - 2 uncursed potions of vampire blood {2}  Rings(B (1 of 2)EVVNecrocyte the Leg-scratched Boy St8 Dx7 Co11 In13 Wi20 Ch22 BleDwaMalNeu S0 Dlvl:1 $0 HP 15(23)  Pw 7(7)  AC10 Xp1/0 T90------(B,(B--(B...(B.(B--(B#(B|(B.(B..(B.(B.(B.(B|(B,,(B####(B-----(B,(B.(B..(B<(B...(B.(B,,,,,,(B-(B...(B|(B#(B|(B.(B...(B.(B.(B|(B,,,(B###(B|(B...(B|(B--(B....(B.(B-(B,(B###(B|(B...(B.(B----+-(B#(B,,,,(B.(B...(B|(BVV10;40H,,,(B((B-----(B#(B,,,(B,(B#(B,(B@(B#(B##(B+(B#(BFV &In what direction? [47896321><] GV0 GVu The door resists! 15(23)  Pw 7(7)  AC10 Xp1/0 T90  15(23)  Pw 7(7)  AC10 Xp1/0 T91'(B(BHVHVה&In what direction? [47896321><] HV} HVd The door opens.|(B.(B...(B...(B.....(B.....(B......(B|(B-------(BHV  15(23)  Pw 7(7)  AC10 Xp1/0 T91Larissa drops a large box {30}. 15(23)  Pw 7(7)  AC10 Xp1/0 T92IV  15(23)  Pw 7(7)  AC10 Xp1/0 T92  15(23)  Pw 7(7)  AC10 Xp1/0 T93((B,,(B'(B(B-(B@(B-(B..(B..(B...(B.(B+(B.....(B.(B|(B......(B.(B........(B|(B.(B.......(B--------(BIVb  15(23)  Pw 7(7)  AC10 Xp1/0 T94,,(B----------(B'(B(B--(B|(B.......(Bk(B@(B|(B|(B......(B|(B....(B|(B..(B|(BJV 15(23)  Pw 7(7)  AC10 Xp1/0 T94  15(23)  Pw 7(7)  AC10 Xp1/0 T95|(B.(B'(B(Bk(B@(BJV9 15(23)  Pw 7(7)  AC10 Xp1/0 T96.(B'(B(B.(B@(BKVO@(B.(BKV 15(23)  Pw 7(7)  AC10 Xp1/0 T96The kobold wields a crude short sword {12}!KV--More--LVa LVmb  9(23)  Pw 7(7)  AC10 Xp1/0 T96  9(23)  Pw 7(7)  AC10 Xp1/0 T97.(B'(B(BOV9 You miss the kobold. 9(23)  Pw 7(7)  AC10 Xp1/0 T97  9(23)  Pw 7(7)  AC10 Xp1/0 T98.(B'(B(BPV+ PV+ !You hit the kobold.PV,  9(23)  Pw 7(7)  AC10 Xp1/0 T98The kobold thrusts her crude short sword.PVK, --More--RVO"The kobold hits you!RVh -1(23)  Pw 7(7)  AC10 Xp1/0 T98--More--TVJxYou die...TVe--More--TVa@ TV@ ADo you want your possessions identified? DYWYPI? [ynq] (n) VV n Amulets(B  e - an uncursed amulet of data storage {1}  t - an uncursed amulet of unchanging {1}  Weapons(B  a - an uncursed +0 knife (weapon in hand) {2}  Armor(B  c - an uncursed +0 lab coat (being worn) {4}  Comestibles(B  i - 2 uncursed food rations {2}  Scrolls(B  j - a blessed scroll of root password detection {1}  o - 5 uncursed scrolls of healing {5}  p - 4 uncursed scrolls of mana {4}  q - 3 uncursed scrolls of phase door {3}  r - 2 uncursed scrolls of standard id {2}  s - an uncursed scroll of cure {1}  Spellbooks(B  k - a blessed spellbook of protection (0:1) {1}  l - a blessed spellbook of resist poison (0:2) {1}  m - a blessed spellbook of botox resist (0:5) {1}  Potions(B  b - 2 uncursed potions of vampire blood {2}  Rings(B (1 of 2)WVS  Contents of the ice box:  an uncursed ant corpse {10} an uncursed lichen corpse {20} a cursed spore lichen corpse {20} 2 uncursed newt corpses {20}--More--XV$r----(B...(B|(B...(B|(B------(B,(B--(B...(B.(B--(B#(B|(B.(B..(B.(B.(B.(B|(B,,(B####(B-----(B,(B.(B..(B<(B...(B.(B,,,,,,(B-(B...(B|(B#(B|(B.(B...(B.(B.(B|(B,,,(B###(B|(B...(B|(B--(B....(B.(B-(B,(B###(B|(B...(B.(B----+-(B#(B,,,,(B.(B...(B|(B,,,(B((BXVS[m-----(B#((B,,,(B#(B,,(B#(B-----------|---(B|(B.............(B|(B|(B........(Bk(B....(B+(B|(B.........(B@(B..(B'(B(B|(B|(B.............(B.(B|(B.............(B|(B.(B.............(B|(B---------------(BXVNecrocyte the Leg-scratched Boy St8 Dx7 Co11 In13 Wi20 Ch22 BleDwaMalNeu S0 Dlvl:1 $0 HP -1(23)  Pw 7(7)  AC10 Xp1/0 T98Do you want to see your attributes? [ynq] (n) YVAnFinal Attributes: You had strayed. Your alignment was -3. Your max alignment was 12. You carried 0 sins. Number of artifacts generated was 0. Your leg damage was 2. Monster spawn increase would have started at turn 48204. Monster spawn increase had reached its maximum at turn 103289. In this game, Eevee's evolution was vaporeon. The monster class that cannot be genocided was light. The monster class that was generated more often: imp or minor demon (frequency bonus 2). The monster species that was generated more often: thick jellyfish (frequency bonus 8). The monster species that was generated more often: dark gray mold (frequency bonus 6). The monster species that was generated more often: yellow dragon (frequency bonus 8). The monster species that was generated more often: giant tarantula (frequency bonus 4). The monster species that was generated moYV9re often: radiant growth (frequency --More--YVbonus 4). The monster species that was generated more often: lethe elemental (frequency bonus 6). The monster species that was generated more often: secluded warp fungus (frequency bonus 8). The monster species that was generated more often: paper golem (frequency bonus 12). The monster species that was generated more often: drone mushroom (frequency bonus 10). The monster species that was generated more often: nazi (frequency bonus 8). The monster species that was never randomly generated: adult glowing dragon. The monster species that was never randomly generated: dephmah sephirah. The monster species that was never randomly generated: evil priest. The monster species that was never randomly generated: operation. The monster species that was never randomly generated: intelligent monkey. The RNG hath decreed that this item was never generated: soundproof helmet (wok-shaped helmet). VvUHThe RNG hath decreed that this item was never generated: acidshield (acidic). The RNG hath decreed that this item was generated more often: egg ((null), frequency bonus 7). Next attribute increase check would have come at turn 566. Strength training was 3. Dexterity training was -1. --More--ZV dWisdom training was 0. Constitution training was 5. You were poison resistant. You were acid resistant. You had automatic searching. You had infravision. You had 1393 points of nutrition remaining. Your luck was zero. You could not have safely prayed (0). You are dead. --More--ZV{r ------(B,(B--(B...(B.(B--(B#(B|(B.(B..(B.(B.(B.(B|(B,,(B####(B-----(B,(B.(B..(B<(B...(B.(B,,,,,,(B-(B...(B|(B#(B|(B.(B...(B.(B.(B|(B,,,(B###(B|(B...(B|(B--(B....(B.(B-(B,(B###(B|(B...(B.(B----+-(B#(B,,,,(B.(B...(B|(B,,,(B((B-----(B#((B,,,(B#(B,,(B#(B-----------|ZV} ---(B|(B.............(B|(B|(B........(Bk(B....(B+(B|(B.........(B@(B..(B'(B(B|(B|(B.............(B.(B|(B.............(B|(B.(B.............(B|(B---------------(BZV!~ Necrocyte the Leg-scratched Boy St8 Dx7 Co11 In13 Wi20 Ch22 BleDwaMalNeu S0 Dlvl:1 $0 HP -1(23)  Pw 7(7)  AC10 Xp1/0 T98Do you want to see your conduct? [ynq] (n) [V+~ n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You used a wielded weapon 1 time. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--\VW1----(B...(B|(B...(B|(B...(B.(B...(B|----(B-|(B\V ----------  / \  / REST \  / IN \  / PEACE \  / \  | Necrocyte |  | 0 Au |  |killed by a kobold|  | |  | |  | |  | |  | |  | 2015 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Necrocyte the Bleeder... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 98 moves. --More--\Vt[You were level 1 with a maximum of 23 hit points when you died.--More--]V[?1049l ]V ]VS No Points Name Hp [max] ]Vv 1 239470 Bluescreen-Val-Kob-Fem-Neu died in The Dungeons of Doom on level 22. Killed by a captain, while sleeping. - [71] 2 104049 Endymion-Wiz-Elf-Mal-Law died in The Dungeons of Doom on level 8. Killed by a large pile of killer coins. - [84] ]V 3 43686 dank-Wiz-Dop-Fem-Cha quit in The Gnomish Mines on level 5 [max 10]. 14 [91] ]V 52 1 Endymion-Wiz-Elf-Mal-Law quit in The Dungeons of Doom on level 1. 13 [13] 53 1 dank-Wiz-Dop-Fem-Cha quit in The Dungeons of Doom on ]V level 1. 15 [15]  0 Necrocyte-Ble-Dwa-Mal-Neu died in The Dungeons of (B  Doom on level 1. Killed by a kobold. - [23]]V8 (B