gVɔ[?1049h)0This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net gVVShall I pick a female character's race, role and alignment for you? [ynq] gV6\nChoosing Character's Role Pick a role for your female character  a - an Archeologist b - a Barbarian c - a Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard * - Random q - Quit(end) gVG>+Choosing Race Pick the race of your female Tourist  d - doppelganger h - hobbit H - human * - Random q - Quit(end) gVɸb+gVǼ(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(B(B@(B(0~(0~(0~(B_(0x(B(B(0x(B(Bd(B(B(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B(B$(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(BgVLettuce the Rambler St:18 Dx:8 Co:18 In:12 Wi:8 Ch:15 Neutral Dlvl:1 $:1410 HP: Dlvl:1 $:1410 HP:8(8) Dlvl:1 $:1410 HP:8(8) Pw:8(8) AC:9 Exp:1 T:1  It is written in the Book of The Lady:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess The Lady seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Rambler, have been heralded from birth as the instrument of The Lady. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of gVodestiny has come. For the sake of us all: Go bravely with The Lady!--More--gV;)(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(B(B@(B(0~(0~(0~(B_(0x(B(B(0x(B(Bd(B(B(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B(B$(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(BgV-gV.rAloha Lettuce, welcome to SlashEM! You are a neutral female doppelganger Tourist.--More--gVd gV۟ c 8(8)  Pw:8(8) AC:9 Exp:1 T:2 <@(BgVF  8(8)  Pw:8(8) AC:9 Exp:1 T:3 (0~(B(B@(B(0~(B(Bd(B(BgVjL 8(8)  Pw:8(8) AC:9 Exp:1 T:4 (0~(B(B@(B(0~(B(B(0~(B(Bd(B(BgV7 8(8)  Pw:8(8) AC:9 Exp:1 T:5 (0~(B(B@(B(0~(B(Bd(B(BgVFThere is an altar to Offler (chaotic) here. 8(8)  Pw:8(8) AC:9 Exp:1 T:5 gVm_(B@(B(0~(B(Bd(B(BgV< 8(8)  Pw:8(8) AC:9 Exp:1 T:5 Punt picks up 8 gold pieces. 8(8)  Pw:8(8) AC:9 Exp:1 T:6 d(B(B(0~(B(BgVgVKYou displaced Punt.d(B(B@(B 8(8)  Pw:8(8) AC:9 Exp:1 T:6 Punt drops 8 gold pieces. 8(8)  Pw:8(8) AC:9 Exp:1 T:7 d(B(B$(BgVt  8(8)  Pw:8(8) AC:9 Exp:1 T:8 _(B(0~(B(Bd(B(B@(B gVVBYou stop. Punt is in the way! 8(8)  Pw:8(8) AC:9 Exp:1 T:9 d(B(B(0~(B(B gVA 8(8)  Pw:8(8) AC:9 Exp:1 T:10 (0~(B(Bd(B(B(0~(B(B@(B(0~(B(B gV gVKWYou displaced Punt.@(Bd(B(B gVwYou see here 8 gold pieces. 8(8)  Pw:8(8) AC:9 Exp:1 T:11  gV gV8 gold pieces.8 8(8)  Pw:8(8) AC:9 Exp:1 T:12 (0~(B(Bd(B(B(0~(B(B gV]:  8(8)  Pw:8(8) AC:9 Exp:1 T:13 (0~(B(Bd(B(B@(B(0~(B(B gVݤR 8(8)  Pw:8(8) AC:9 Exp:1 T:13  gVYou stop. Punt is in the way! 8(8)  Pw:8(8) AC:9 Exp:1 T:14 (0~(B(Bd(B(B(0~(B(B gV  8(8)  Pw:8(8) AC:9 Exp:1 T:15 @(B(0~(B(Bd(B(B(0~(B(B gV]  8(8)  Pw:8(8) AC:9 Exp:1 T:19 (0~(0~(B(B#@d(B(B(0~(0~(0~(B(B#(B(0~(B(B(0~(B(B gVG 8(8)  Pw:8(8) AC:9 Exp:1 T:20 @d(B(B(0~(B(B#(B gVd#(B(0~(B(B##(B#(B@(B###(B gVJ 8(8)  Pw:8(8) AC:9 Exp:1 T:21 gV ##(B(0l(0q(0q(B(B+(B#(B(0x(0~(B(B>(B(0~(0~(B(B#@#(B#######(B(0x(0~(B(B(0x(B(B gVWJ 8(8)  Pw:8(8) AC:9 Exp:1 T:28 gV  8(8)  Pw:8(8) AC:9 Exp:1 T:31 (0k(B(B@#(B##(B(0~(0~(0x(B(B(0~(B(B((B(0~(B(B(0m(0q(0q(0q(B(B gVL*  8(8)  Pw:8(8) AC:9 Exp:1 T:32 @(B(0~(B(B#(BgV( 8(8)  Pw:8(8) AC:9 Exp:1 T:33 (0~(B(B@(B(0~(B(B(0j(B(BgV;+(0~(B(B@(BgV%@qYou see here a large box. 8(8)  Pw:8(8) AC:9 Exp:1 T:34 gVkgVl# gVlootgVgV4There is a large box here, loot it? [ynq] (q) gV ygV tHmmm, it seems to be locked. 8(8)  Pw:8(8) AC:9 Exp:1 T:34 gV gV3 3What do you want to use or apply? [kl or ?*] gV Tools(B k - an expensive camera (0:55) l - an uncursed credit card(end) gVCB+gVo&In what direction? [hykulnjb><] gV5gV66There is a large box here, unlock it? [ynq] (q) gV:y 8(8)  Pw:8(8) AC:9 Exp:1 T:34  8(8)  Pw:8(8) AC:9 Exp:1 T:35  8(8)  Pw:8(8) AC:9 Exp:1 T:36  8(8)  Pw:8(8) AC:9 Exp:1 T:37  8(8)  Pw:8(8) AC:9 Exp:1 T:38  8(8)  Pw:8(8) AC:9 Exp:1 T:39  8(8)  Pw:8(8) AC:9 Exp:1 T:40 gV;\You succeed in picking the lock.You trigger a trap!--More--gV| gV6 But luckily the explosive charge is a dud! 8(8)  Pw:8(8) AC:9 Exp:1 T:41 gVƵ gV # gVިlootgVk4gV44There is a large box here, loot it? [ynq] (q) gV ygV:You carefully open the large box...--More--gVD Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) gVq+ Take out what?  Potions(B a - a golden potion b - a smoky potion(end) gV +gV{+gVNgV"m - a golden potion.gVon - a smoky potion. 8(8)  Pw:8(8) AC:9 Exp:1 T:42 gV* 8(8)  Pw:8(8) AC:9 Exp:1 T:43 @(B((BgVO 8(8)  Pw:8(8) AC:9 Exp:1 T:44 @#(B(0~(B(BgV w 8(8)  Pw:8(8) AC:9 Exp:1 T:45 (0~(B(B@#(BgVA'####(B#@#(BgVBJ 8(8)  Pw:8(8) AC:9 Exp:1 T:49 gVd#(B#######(B#@#(B#(BgVJ 8(8)  Pw:8(8) AC:9 Exp:1 T:56 gVׇg#(B#######(B#@(B#(BgVJ 8(8)  Pw:8(8) AC:9 Exp:1 T:63 gV=L  8(8)  Pw:8(8) AC:9 Exp:1 T:70 d(B(B@(B#(B##(B#(B#(B#(B##(BgV gV You displaced Punt. 8(8)  Pw:8(8) AC:9 Exp:1 T:71 @d(B(BgVq2 8(8)  Pw:8(8) AC:9 Exp:1 T:72 @(B(0~(B(B#(Bd(B(B#(BgV$gVyYou displaced Punt. 8(8)  Pw:8(8) AC:9 Exp:1 T:73 (0~(B(Bd(B(B@(BgV Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Tools A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) gVq+gV͍(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(B(B<(B(0~(0~(B(Bd(B(B@(B(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B+(B(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0~(B(B####################(B What would you like to drop?  Potions(B m - a golden potion n - a smoky potion(end) gV4 ++gVNgVϞ{ 8(8)  Pw:8(8) AC:9 Exp:1 T:73 A golden potion lands on the altar.gV--More--gVC^A smoky potion lands on the altar. 8(8)  Pw:8(8) AC:9 Exp:1 T:74 (0~(B(Bd(B(B(0~(B(BgVgVlUnknown command ' '. 8(8)  Pw:8(8) AC:9 Exp:1 T:74 gVK Pick up what?  Potions(B a - an uncursed smoky potion b - an uncursed golden potion(end) gVg++gV& NgVU +n - an uncursed smoky potion.gV m - an uncursed golden potion. 8(8)  Pw:8(8) AC:9 Exp:1 T:75 (0~(B(Bd(B(BgVڰ gV -What do you want to drink? [gmn or ?*] gV4gV:A cloud of darkness falls upon you. 8(8)  Pw:8(8) AC:9 Exp:1 T:76 Blind@(B(0~(B(B gV gV,What do you want to drink? [gm or ?*]  gV gVYou are suddenly moving much faster. 8(8)  Pw:8(8) AC:9 Exp:1 T:77 Blind!gVG !gV.H Count: 33!gVy  8(8)  Pw:8(8) AC:9 Exp:1 T:78 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:79 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:80 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:81 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:82 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:83 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:84 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:85 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:86 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:87 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:88 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:89 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:90 Blind [!gVz 24;1H 8(8)  Pw:8(8) AC:9 Exp:1 T:91 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:92 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:93 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:94 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:95 Blind"gV^Count: 33"gVj 8(8)  Pw:8(8) AC:9 Exp:1 T:95 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:96 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:97 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:98 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:99 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:100 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:101 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:102 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:103 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:104 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:105 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:106 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:107 Bli"gV-lznd  8(8)  Pw:8(8) AC:9 Exp:1 T:108 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:109 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:110 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:111 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:112 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:113 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:114 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:115 Blind#gV- Count: 33#gV /  8(8)  Pw:8(8) AC:9 Exp:1 T:115 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:116 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:117 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:118 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:119 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:120 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:121 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:122 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:123 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:124 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:125 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:126 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:127#gVU0  Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:128 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:129 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:130 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:131 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:132 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:133 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:134 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:135 Blind$gVACount: 33$gVBr 8(8)  Pw:8(8) AC:9 Exp:1 T:136 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:137 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:138 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:139 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:140 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:141 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:142 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:143 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:144 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:145 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:146 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:147 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:148$gVr Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:149 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:150 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:151 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:152 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:153 Blind$gV6 Count: 33%gV 8(8)  Pw:8(8) AC:9 Exp:1 T:154 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:155 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:156 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:157 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:158 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:159 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:160 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:161 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:162 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:163 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:164 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:165 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:166%gV1 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:167 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:168 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:169 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:170 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:171 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:172 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:173 Blind%gV < Count: 33%gVR k 8(8)  Pw:8(8) AC:9 Exp:1 T:173 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:174 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:175 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:176 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:177 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:178 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:179 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:180 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:181 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:182 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:183 Blind%gV7 You feel yourself slowing down. 8(8)  Pw:8(8) AC:9 Exp:1 T:184 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:185 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:186 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:187 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:188 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:189 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:190 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:191 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:192 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:193 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:194 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:195 Blind  8(8) [24%gV ;23H Pw:8(8) AC:9 Exp:1 T:196 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:197 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:198 Blind&gV&gV5Count: 33'gVu 8(8)  Pw:8(8) AC:9 Exp:1 T:199 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:200 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:201 Blind'gVw 8(8)  Pw:8(8) AC:9 Exp:1 T:202 BlindYou hear someone counting money. 8(8)  Pw:8(8) AC:9 Exp:1 T:203 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:204 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:205 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:206 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:207 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:208 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:209 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:210 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:211 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:212 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:213 Blind  8(8) 'gVux Pw:8(8) AC:9 Exp:1 T:214 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:215 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:216 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:217 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:218 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:219 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:220 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:221 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:222 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:223 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:224 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:225 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:226 Blind  8(8) ['gV$h24;23H Pw:8(8) AC:9 Exp:1 T:227 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:228 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:229 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:230 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:231 Blind'gV'gVCount: 33(gV' 8(8)  Pw:8(8) AC:9 Exp:1 T:232 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:233 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:234 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:235 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:236 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:237 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:238 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:239 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:240 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:241 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:242 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:243 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:244(gV Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:245 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:246 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:247 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:248 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:249 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:250 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:251 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:252 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:253 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:254 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:255 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:256 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:257 (gVʺ/Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:258 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:259 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:260 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:261 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:262 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:263 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:264 Blind(gV~ Count: 33(gV.m  8(8)  Pw:8(8) AC:9 Exp:1 T:265 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:266 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:267 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:268 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:269 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:270 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:271 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:272 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:273 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:274 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:275 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:276 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:277(gVn  Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:278 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:279 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:280 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:281 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:282 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:283 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:284 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:285 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:286 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:287 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:288 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:289 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:290 (gVo /Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:291 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:292 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:293 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:294 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:295 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:296 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:297 Blind)gV Count: 33)gVș  8(8)  Pw:8(8) AC:9 Exp:1 T:298 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:299 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:300 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:301 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:302 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:303 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:304 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:305 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:306 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:307 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:308 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:309 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:310)gVɟ  Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:311 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:312 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:313 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:314 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:315 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:316 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:317 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:318 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:319 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:320 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:321 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:322 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:323 )gV /Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:324 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:325 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:326 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:327 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:328 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:329 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:330 Blind*gVڥCount: 33*gV^  8(8)  Pw:8(8) AC:9 Exp:1 T:331 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:332 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:333 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:334 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:335 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:336 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:337 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:338 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:339 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:340 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:341 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:342 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:343*gV̉  Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:344 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:345 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:346 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:347 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:348 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:349 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:350 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:351 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:352 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:353 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:354 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:355 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:356 *gV /Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:357 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:358 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:359 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:360 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:361 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:362 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:363 Blind+gV^-Count: 33+gV- 8(8)  Pw:8(8) AC:9 Exp:1 T:364 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:365 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:366 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:367 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:368 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:369 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:370 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:371 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:372 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:373 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:374 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:375 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:376+gV Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:377 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:378 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:379 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:380 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:381 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:382 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:383 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:384 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:385 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:386 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:387 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:388 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:389 +gV5Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:390 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:391 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:392 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:393 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:394 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:395 Blind+gV[ 8(8)  Pw:8(8) AC:9 Exp:1 T:396 BlindYou hear the footsteps of a guard on patrol.,gV,gVaCount: 33,gVe 8(8)  Pw:8(8) AC:9 Exp:1 T:397 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:398 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:399 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:400 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:401 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:402 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:403 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:404 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:405 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:406 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:407 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:408 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:409,gV Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:410 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:411 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:412 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:413 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:414 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:415 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:416 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:417 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:418 BlindI,gVIt claws you!,gV4 7(8)(B  Pw:8(8) AC:9 Exp:1 T:418 BlindYou stop waiting. 7(8)(B  Pw:8(8) AC:9 Exp:1 T:418 Blind  7(8)(B  Pw:8(8) AC:9 Exp:1 T:419 Blind-gV-gV϶Count: 33-gVd j 7(8)(B  Pw:8(8) AC:9 Exp:1 T:419 Blind.gV5You destroy it! 8(8)  Pw:8(8) AC:9 Exp:1 T:420 Blind(0~(B(B/gV/gVCount: 33/gVR_ 8(8)  Pw:8(8) AC:9 Exp:1 T:421 Blind/gVR 8(8)  Pw:8(8) AC:9 Exp:1 T:422 BlindYou hear the footsteps of a guard on patrol./gVRi 8(8)  Pw:8(8) AC:9 Exp:1 T:423 Blind--More--/gVq You hear the footsteps of a guard on patrol. 8(8)  Pw:8(8) AC:9 Exp:1 T:424 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:425 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:426 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:427 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:428 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:429 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:430 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:431 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:432 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:433 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:434 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:435 Blind  [24/gVs ;19H8(8)  Pw:8(8) AC:9 Exp:1 T:436 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:437 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:438 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:439 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:440 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:441 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:442 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:443 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:444 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:445 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:446 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:447 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:448 Blind  [24;1/gVS q9H8(8)  Pw:8(8) AC:9 Exp:1 T:449 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:450 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:451 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:452 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:453 Blind1gV1gVCount: 331gV~k 8(8)  Pw:8(8) AC:9 Exp:1 T:454 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:455 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:456 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:457 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:458 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:459 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:460 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:461 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:462 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:463 Blind  8(8)  Pw:8(8) AC:9 Exp:1 T:464 Blind1gVީYou can see again.%(B 8(8)  Pw:8(8) AC:9 Exp:1 T:465 You stop waiting. 8(8)  Pw:8(8) AC:9 Exp:1 T:465 2gVFK@#(B_(B#(B2gVF&There is a doorway here.2gVGzYou see here a kobold corpse. 8(8)  Pw:8(8) AC:9 Exp:1 T:466 3gV7  8(8)  Pw:8(8) AC:9 Exp:1 T:467 @(B%(B#(B#(B4gV:~ 8(8)  Pw:8(8) AC:9 Exp:1 T:468 (0~(B(B@(B5gV M@#(B_(Bd(B(B5gV &There is a doorway here.5gV? You see here a kobold corpse. 8(8)  Pw:8(8) AC:9 Exp:1 T:469 d(B(B#(B6gVn26gV2You stop. Punt is in the way! 8(8)  Pw:8(8) AC:9 Exp:1 T:470 #(B#(B6gVv 8(8)  Pw:8(8) AC:9 Exp:1 T:471 %(B@(B6gV  8(8)  Pw:8(8) AC:9 Exp:1 T:472 #(B@(Bd(B(B#(B6gV^6gV_You displaced Punt. 8(8)  Pw:8(8) AC:9 Exp:1 T:473 #(B#(B@(B#(B7gVW 8(8)  Pw:8(8) AC:9 Exp:1 T:474 d(B(B#@#(B#(B7gVAp ##(B###(B#@#(B#(B#(B(0~(B(B(0~(0~(B(B(0~(0~(B(B$(B(0~(0~(0~(0x(B(B(0q(0q(0q(0j(B(B7gVp K 8(8)  Pw:8(8) AC:9 Exp:1 T:476 7gV4   8(8)  Pw:8(8) AC:9 Exp:1 T:478 #(B#@(Bd(B(B(0x(B(B(0x(0~(B(B(0x(0~(B(B(0m(0q(B(B8gV8gVYou displaced Punt. 8(8)  Pw:8(8) AC:9 Exp:1 T:479 d(B(B(0l(B(B@(B(0q(B(B(0~(B(B(0x(B(B8gV1& 8(8)  Pw:8(8) AC:9 Exp:1 T:480 ##(B(0~(B(B+(B(0q(0k(B(B@d(B(B(0~(0x(B(B8gVr  8(8)  Pw:8(8) AC:9 Exp:1 T:481 (0~(0~(B(B@(Bd(B(B9gV. 8(8)  Pw:8(8) AC:9 Exp:1 T:482 (0~(B(B@(B(0~(B(B$(Bd(B(B9gV5 8(8)  Pw:8(8) AC:9 Exp:1 T:483 (0~(B(B@(Bd(B(B(0~(B(B9gVJ#(0~(B(B@(B9gV3KuYou see here 67 gold pieces. 8(8)  Pw:8(8) AC:9 Exp:1 T:484 9gV9gVK67 gold pieces.85 8(8)  Pw:8(8) AC:9 Exp:1 T:485 (0~(B(Bd(B(B:gV" 8(8)  Pw:8(8) AC:9 Exp:1 T:486 d(B(B@(B(0~(0~(B(B(0~(B(B:gV0 &In what direction? [hykulnjb><] :gVK :gVxL The door opens. 8(8)  Pw:8(8) AC:9 Exp:1 T:487 (0a(B(B(0~(B(Bd(B(B;gV۔ 8(8)  Pw:8(8) AC:9 Exp:1 T:488 #(B@(Bd(B(B(0~(B(B;gV##(B@(B#(B#(B(0a(B(B(0~(B(B;gV:K 8(8)  Pw:8(8) AC:9 Exp:1 T:490 ;gVƟ  8(8)  Pw:8(8) AC:9 Exp:1 T:492 +(Bd(B(B@(B#(B#(B<gVڜ<gVXYou displaced Punt. 8(8)  Pw:8(8) AC:9 Exp:1 T:493 @d(B(B<gVS <gV &In what direction? [hykulnjb><] <gV{ <gVӃ The door resists! 8(8)  Pw:8(8) AC:9 Exp:1 T:494 #(Bd(B(B=gV =gV&In what direction? [hykulnjb><] =gV =gV# The door opens. 8(8)  Pw:8(8) AC:9 Exp:1 T:495 (0l(0q(0q(B(B(0x(0~(0~(B(BF(B(0~(B(B(0x(0~(B(B(0a(B(B>gV=N 8(8)  Pw:8(8) AC:9 Exp:1 T:496 (0q(0q(0k(B(B(0~(0~(0x(B(B(0~(0~(0x(B(B(0~(0~(B(B(0m(B(B@(B(0q(B(B#d(B(B#(B>gV 8(8)  Pw:8(8) AC:9 Exp:1 T:497 (0~(B(B@(B(0~(0x(B(B(0a(B(B(0q(0q(0j(B(B##(B>gV2% You kill the lichen! 8(8)  Pw:8(8) AC:9 Exp:1 T:498 %(Bd(B(B?gV::@(B(0~(B(B?gVYou see here a lichen corpse. 8(8)  Pw:8(8) AC:9 Exp:1 T:499 d(B(B(0a(B(B?gV' ?gV p - a lichen corpse. 8(8)  Pw:8(8) AC:9 Exp:1 T:500 d(B(B(0~(B(B(0~(B(B@gV  8(8)  Pw:8(8) AC:9 Exp:1 T:501 (0~(B(B#@d(B(B@gV Weapons(B a - 40 +2 darts (in quiver) Armor(B j - an uncursed +0 Hawaiian shirt (being worn) Comestibles(B b - an uncursed lembas wafer c - 7 uncursed food rations d - an uncursed durian e - 4 uncursed tripe rations f - an uncursed egg p - a lichen corpse Scrolls(B h - 2 blessed scrolls of magic mapping(B i - 4 uncursed scrolls of magic mapping Potions(B g - 2 uncursed potions of extra healing Tools(B k - an expensive camera (0:55) l - an uncursed credit card(end) AgV_(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B#@d(B(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0q(0q(0j(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B##(B(0x(0~(0~(0~(0~(0~(0~(B(B%(B#(B#(B(0x(0~(B(B<(B(0~(0~(0~(B_(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B######(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0~(0q(B(0a(B(0q(0k(B(B###(B(0x(0~(0~AgVT`7(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0l(0q(0q(B(B+(B(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(B(B>(B(0~(0~(B(B####################(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0j(B(B(0x(0~(B(B((B(0~(0~(B(B(0m(0q(0q(0q(0j(B(B  8(8)  Pw:8(8) AC:9 Exp:1 T:501 AgV$  8(8)  Pw:8(8) AC:9 Exp:1 T:502 @(B(0~(0~(0~(B(Bd(B(BBgVbCount: 11BgVx f 8(8)  Pw:8(8) AC:9 Exp:1 T:503  8(8)  Pw:8(8) AC:9 Exp:1 T:504  8(8)  Pw:8(8) AC:9 Exp:1 T:505  8(8)  Pw:8(8) AC:9 Exp:1 T:506  8(8)  Pw:8(8) AC:9 Exp:1 T:507  8(8)  Pw:8(8) AC:9 Exp:1 T:508  8(8)  Pw:8(8) AC:9 Exp:1 T:509  8(8)  Pw:8(8) AC:9 Exp:1 T:510  8(8)  Pw:8(8) AC:9 Exp:1 T:511  8(8)  Pw:8(8) AC:9 Exp:1 T:512  8(8)  Pw:8(8) AC:9 Exp:1 T:513 (0~(0~(0~(0~(B(B(0~(B(BCgVSN 8(8)  Pw:8(8) AC:9 Exp:1 T:514 (0~(B(B#@(B(0~(B(Bd(B(BCgV̉  8(8)  Pw:8(8) AC:9 Exp:1 T:515 #(B(0~(B(B@(Bd(B(B(0~(B(BCgV CgVQ You displaced Punt. 8(8)  Pw:8(8) AC:9 Exp:1 T:516 (0~(B(B(0~(B(Bd(B(B@(BCgV  8(8)  Pw:8(8) AC:9 Exp:1 T:517 (0~(B(Bd(B(B@(B##(BDgVY6 8(8)  Pw:8(8) AC:9 Exp:1 T:518 (0~(B(Bd(B(B@(B#(BDgVU  8(8)  Pw:8(8) AC:9 Exp:1 T:519 (0a(B(Bd(B(B@(BEgV\ 8(8)  Pw:8(8) AC:9 Exp:1 T:520 #d(B(B@(B#(BEgV"@ 8(8)  Pw:8(8) AC:9 Exp:1 T:521 ##(Bd(B(B@(B#(BEgVVk 8(8)  Pw:8(8) AC:9 Exp:1 T:522 #(B#(B@(BEgVBx 8(8)  Pw:8(8) AC:9 Exp:1 T:523 #(B#(B@(BEgV;  8(8)  Pw:8(8) AC:9 Exp:1 T:524 #(B(0a(B(B@(BFgV1w 8(8)  Pw:8(8) AC:9 Exp:1 T:525 @(B(0~(B(BFgV ( w 8(8)  Pw:8(8) AC:9 Exp:1 T:526 @(B(0~(B(BGgVRA 8(8)  Pw:8(8) AC:9 Exp:1 T:527 ##(B@(B(0~(B(BGgV#H 8(8)  Pw:8(8) AC:9 Exp:1 T:528 @(B(0~(B(BGgV1 u#(B@#(B####(B#(B#(BGgVf K 8(8)  Pw:8(8) AC:9 Exp:1 T:532 GgV P  8(8)  Pw:8(8) AC:9 Exp:1 T:533 HgV8 8(8)  Pw:8(8) AC:9 Exp:1 T:534 #(B@(B#(B#(BHgV O@#(B#(B##(BHgV &There is a doorway here.HgV. zYou see here a kobold corpse. 8(8)  Pw:8(8) AC:9 Exp:1 T:536 IgV t@(B(0~(0~(0~(B(B%(B#(B#(BIgVM K 8(8)  Pw:8(8) AC:9 Exp:1 T:539 IgV 1@(B(0~(0~(B(BIgV )An arrow shoots out at you!IgV+ You are hit by an arrow. 7(8)(B  Pw:8(8) AC:9 Exp:1 T:542 JgVy 7(8)(B  Pw:8(8) AC:9 Exp:1 T:543 ^(Bd(B(B@(BJgV 7(8)(B  Pw:8(8) AC:9 Exp:1 T:544 %(B(0~(B(B_(B@(Bd(B(BJgVk 7(8)(B  Pw:8(8) AC:9 Exp:1 T:545 (0~(B(B(0~(B(B@(Bd(B(BJgVT, 7(8)(B  Pw:8(8) AC:9 Exp:1 T:546 #@(B(0~(B(Bd(B(B(0~(B(B#(B(0~(B(BKgV>@(B(0~(B(B#(BKgV,V 7(8)(B  Pw:8(8) AC:9 Exp:1 T:546 KgVF#(B(0~(B(B(0~(0~(B(B###(B#(B#@#(B#####(BKgVaV 7(8)(B  Pw:8(8) AC:9 Exp:1 T:553 KgVv  8(8)  Pw:8(8) AC:9 Exp:1 T:555  8(8)  Pw:8(8) AC:9 Exp:1 T:558 @#(B####(BKgV 8(8)  Pw:8(8) AC:9 Exp:1 T:558  8(8)  Pw:8(8) AC:9 Exp:1 T:559 (0~(B(B@#(BLgV w 8(8)  Pw:8(8) AC:9 Exp:1 T:560 @#(B#(BLgVOm 8(8)  Pw:8(8) AC:9 Exp:1 T:561 @(B(0~(B(B#(BLgV &In what direction? [hykulnjb><] MgVgMgV-jThe door resists! 8(8)  Pw:8(8) AC:9 Exp:1 T:562 MgVDMgVE&In what direction? [hykulnjb><] NgV{NgV-jThe door resists! 8(8)  Pw:8(8) AC:9 Exp:1 T:563 OgV~OgV~&In what direction? [hykulnjb><] OgVkOgVljThe door resists! 8(8)  Pw:8(8) AC:9 Exp:1 T:564 OgV OgV &In what direction? [hykulnjb><] OgV` OgVAb The door opens. 8(8)  Pw:8(8) AC:9 Exp:1 T:565 (0a(B(BPgV  Weapons(B a - 40 +2 darts (in quiver) Armor(B j - an uncursed +0 Hawaiian shirt (being worn) Comestibles(B b - an uncursed lembas wafer c - 7 uncursed food rations d - an uncursed durian e - 4 uncursed tripe rations f - an uncursed egg p - a lichen corpse Scrolls(B h - 2 blessed scrolls of magic mapping(B i - 4 uncursed scrolls of magic mapping Potions(B g - 2 uncursed potions of extra healing Tools(B k - an expensive camera (0:55) l - an uncursed credit card(end) RgVN (0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0q(0q(0j(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B##(B(0x(B(B^(B(0~(0~(0~(0~(0~(B(B%(B#(B#(B(0x(0~(B(B<(B(0~(0~(0~(B_(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B######(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0~(0q(B(0a(B(0q(0k(B(B###(BgV Gm(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0l(0q(0q(B(0a(B(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(B(B>@(B(0~(B(B####################(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0j(B(B(0x(0~(B(B((B(0~(0~(B(B(0m(0q(0q(0q(0j(B(B  8(8)  Pw:8(8) AC:9 Exp:1 T:565 SgVе 8(8)  Pw:8(8) AC:9 Exp:1 T:566 ##(B@(B(0~(B(BSgVn##(B@(B#(B(0a(B(BSgVVK 8(8)  Pw:8(8) AC:9 Exp:1 T:567 SgV)bpx(B@#(B###(B#(B##(BSgVIb!The grid bug bites!SgVZlYou get zapped! 7(8)(B  Pw:8(8) AC:9 Exp:1 T:571  7(8)(B  Pw:8(8) AC:9 Exp:1 T:572 WgV8WgV8You miss the grid bug. 7(8)(B  Pw:8(8) AC:9 Exp:1 T:572 The grid bug bites!WgV*9You get zapped! 6(8)(B  Pw:8(8) AC:9 Exp:1 T:572  6(8)(B  Pw:8(8) AC:9 Exp:1 T:573 WgVy 6(8)(B  Pw:8(8) AC:9 Exp:1 T:574 #(Bx(B@#(BWgVLF  6(8)(B  Pw:8(8) AC:9 Exp:1 T:574  6(8)(B  Pw:8(8) AC:9 Exp:1 T:575 #(Bx(B@#(BWgV\o  6(8)(B  Pw:8(8) AC:9 Exp:1 T:576 #(Bx(B@#(B#(BXgV  6(8)(B  Pw:8(8) AC:9 Exp:1 T:576  6(8)(B  Pw:8(8) AC:9 Exp:1 T:577 #(Bx(B@(BXgV  6(8)(B  Pw:8(8) AC:9 Exp:1 T:578 #(Bx(B@(B##(BXgVF  6(8)(B  Pw:8(8) AC:9 Exp:1 T:579 ##(Bx(B@(BYgV 6(8)(B  Pw:8(8) AC:9 Exp:1 T:580 #(Bx(B@(BYgVM 6(8)(B  Pw:8(8) AC:9 Exp:1 T:581 #(B#(Bx(B@(BYgVi  6(8)(B  Pw:8(8) AC:9 Exp:1 T:582 ##(Bx(B@(BYgV6  6(8)(B  Pw:8(8) AC:9 Exp:1 T:583 (0a(B(Bx(B@(BZgVj You kill the grid bug! 6(8)(B  Pw:8(8) AC:9 Exp:1 T:584 (0~(B(B[gVt 7(8)(B  Pw:8(8) AC:9 Exp:1 T:585 @(B(0~(B(B[gVsY#(Bx(B@(B(0~(B(B[gVw 7(8)(B  Pw:8(8) AC:9 Exp:1 T:585 The grid bug bites![gVYou get zapped! 6(8)(B  Pw:8(8) AC:9 Exp:1 T:585  6(8)(B  Pw:8(8) AC:9 Exp:1 T:586 \gVV\gV@XYou kill the grid bug! 6(8)(B  Pw:8(8) AC:9 Exp:1 T:587 #(B\gV 6(8)(B  Pw:8(8) AC:9 Exp:1 T:588 #(B@(B(0a(B(B]gVU Count: 33]gV%  6(8)(B  Pw:8(8) AC:9 Exp:1 T:589  6(8)(B  Pw:8(8) AC:9 Exp:1 T:590  6(8)(B  Pw:8(8) AC:9 Exp:1 T:591  6(8)(B  Pw:8(8) AC:9 Exp:1 T:592  6(8)(B  Pw:8(8) AC:9 Exp:1 T:593  6(8)(B  Pw:8(8) AC:9 Exp:1 T:594  6(8)(B  Pw:8(8) AC:9 Exp:1 T:595  6(8)(B  Pw:8(8) AC:9 Exp:1 T:596  6(8)(B  Pw:8(8) AC:9 Exp:1 T:597  6(8)(B  Pw:8(8) AC:9 Exp:1 T:598  6(8)(B  Pw:8(8) AC:9 Exp:1 T:599  7(8)(B  Pw:8(8) AC:9 Exp:1 T:600 ]gV+  7(8)(B  Pw:8(8) AC:9 Exp:1 T:601  7(8)(B  Pw:8(8) AC:9 Exp:1 T:602  7(8)(B  Pw:8(8) AC:9 Exp:1 T:603  7(8)(B  Pw:8(8) AC:9 Exp:1 T:604  7(8)(B  Pw:8(8) AC:9 Exp:1 T:605  7(8)(B  Pw:8(8) AC:9 Exp:1 T:606  7(8)(B  Pw:8(8) AC:9 Exp:1 T:607 d(B(B(0~(B(B]gV,  7(8)(B  Pw:8(8) AC:9 Exp:1 T:608 You hear the footsteps of a guard on patrol. 7(8)(B  Pw:8(8) AC:9 Exp:1 T:609  7(8)(B  Pw:8(8) AC:9 Exp:1 T:610  7(8)(B  Pw:8(8) AC:9 Exp:1 T:611  7(8)(B  Pw:8(8) AC:9 Exp:1 T:612  7(8)(B  Pw:8(8) AC:9 Exp:1 T:613  7(8)(B  Pw:8(8) AC:9 Exp:1 T:614  8(8)  Pw:8(8) AC:9 Exp:1 T:615  8(8)  Pw:8(8) AC:9 Exp:1 T:616  8(8)  Pw:8(8) AC:9 Exp:1 T:617  8(8)  Pw:8(8) AC:9 Exp:1 T:618  8(8)  Pw:8(8) AC:9 Exp:1 T:619 ]gVD-  8(8)  Pw:8(8) AC:9 Exp:1 T:620  8(8)  Pw:8(8) AC:9 Exp:1 T:621 (0a(B(B(0~(B(B(0~(0~(B(B(0~(B(B^gVg? 8(8)  Pw:8(8) AC:9 Exp:1 T:622 ##(B@(B#(B(0~(B(Bd(B(B^gV? 8(8)  Pw:8(8) AC:9 Exp:1 T:622  8(8)  Pw:8(8) AC:9 Exp:1 T:623 #@(B#(B##(B(0~(B(B_gVa B#@#(B#(B#(B_gV0b K 8(8)  Pw:8(8) AC:9 Exp:1 T:623 _gV1 T+(B@d(B(B######(B_gV1 uOuch! You bump into a door. 8(8)  Pw:8(8) AC:9 Exp:1 T:630 `gV{`gV&In what direction? [hykulnjb><] `gV/`gVThe door opens. 8(8)  Pw:8(8) AC:9 Exp:1 T:630  8(8)  Pw:8(8) AC:9 Exp:1 T:631 (0q(0q(0q(0q(0q(B(B(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(B(B(0~(0~(0~(B(B(0~(0~(0~(B(Bx(B(0a(B(BagV`*!(0l(0q(B(B(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(B(B(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(B(B(0~(0~(0~(B(Bd(B(0~(B(B(0x(0~(0~(B(B(0~(0~(0~(B(B(0~(0~(B(B(0~(0~(B(B(0q(B(B@(B(0q(B(B#(BagV*l 8(8)  Pw:8(8) AC:9 Exp:1 T:631 The grid bug bites!agV*%You get zapped! 7(8)(B  Pw:8(8) AC:9 Exp:1 T:631  7(8)(B  Pw:8(8) AC:9 Exp:1 T:632 (0~(B(Bd(Bd(B(B#(BagV("agV";You kill the grid bug! 7(8)(B  Pw:8(8) AC:9 Exp:1 T:632  7(8)(B  Pw:8(8) AC:9 Exp:1 T:633 d(B(0~(B(B(0~(B(Bo(B#d(B(BagV0  7(8)(B  Pw:8(8) AC:9 Exp:1 T:634 (0x(B(B(0~(0~(0x(B(Bd(B(0~(B(BF(B(0~(0~(0~(0x(B(B(0x(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(B(B(0a(B(B(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(BbgVI 7(8)(B  Pw:8(8) AC:9 Exp:1 T:634  7(8)(B  Pw:8(8) AC:9 Exp:1 T:635 o(0~(B(B(0~(B(B(0~(B(Bd(B(0~(B(B@(B##(BbgVP 7(8)(B  Pw:8(8) AC:9 Exp:1 T:636 d(B(0~(B(B(0a(B(B@(BbgV  7(8)(B  Pw:8(8) AC:9 Exp:1 T:636  7(8)(B  Pw:8(8) AC:9 Exp:1 T:637 (0~(B(Bo(Bd(B#@#(BbgV  7(8)(B  Pw:8(8) AC:9 Exp:1 T:638 (0~(B(B(0a(B(B#(B#@#(BbgV 7(8)(B  Pw:8(8) AC:9 Exp:1 T:638  7(8)(B  Pw:8(8) AC:9 Exp:1 T:639 #(B#@#(BcgV 7(8)(B  Pw:8(8) AC:9 Exp:1 T:640 #(B#@#(BcgVC  7(8)(B  Pw:8(8) AC:9 Exp:1 T:640  7(8)(B  Pw:8(8) AC:9 Exp:1 T:641 #(B#@#(BdgV}A 7(8)(B  Pw:8(8) AC:9 Exp:1 T:642 #(B#@d(B(BegVRYou stop. Punt is in the way! 7(8)(B  Pw:8(8) AC:9 Exp:1 T:642  7(8)(B  Pw:8(8) AC:9 Exp:1 T:643 d(B#(BegV 7(8)(B  Pw:8(8) AC:9 Exp:1 T:644 #(Bd(B@#(B#(BfgVFYou kill the jackal! 7(8)(B  Pw:8(8) AC:9 Exp:1 T:644  8(8)  Pw:8(8) AC:9 Exp:1 T:645 %(Bd(B(BfgVf  8(8)  Pw:8(8) AC:9 Exp:1 T:646 #@(B(0a(B(BggV 8(8)  Pw:8(8) AC:9 Exp:1 T:646  8(8)  Pw:8(8) AC:9 Exp:1 T:647 @#(B(0~(B(BggV5h B#@#(B#(B#(BggVh vYou see here a jackal corpse. 8(8)  Pw:8(8) AC:9 Exp:1 T:648 hgVLhgVL-What do you want to eat? [b-fp or ?*,] hgV@ eat what?  Comestibles(B a - a jackal corpse(end) hgVHJ +(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0x(B(BhgVY This jackal corpse tastes terrible! 8(8)  Pw:8(8) AC:9 Exp:1 T:648  8(8)  Pw:8(8) AC:9 Exp:1 T:649  8(8)  Pw:8(8) AC:9 Exp:1 T:650 o(BhgVY --More--igV:{You stop eating the jackal corpse. 8(8)  Pw:8(8) AC:9 Exp:1 T:651 jgV ,jgV>;}You kill the goblin! 8(8)  Pw:8(8) AC:9 Exp:1 T:652 [(BkgV' kgVM -What do you want to eat? [b-fp or ?*,] kgVG  eat what?  Comestibles(B a - a partly eaten jackal corpse(end) lgVt+(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0x(B(BlgV FYou resume your meal. 8(8)  Pw:8(8) AC:9 Exp:1 T:653  8(8)  Pw:8(8) AC:9 Exp:1 T:654  8(8)  Pw:8(8) AC:9 Exp:1 T:655  8(8)  Pw:8(8) AC:9 Exp:1 T:656 lgV6You finish eating the jackal corpse. 8(8)  Pw:8(8) AC:9 Exp:1 T:657 mgV3#@#(B#(BmgVJs Things that are here: an iron skull cap a crude dagger--More--mgVj (0l(0q(0q(0q(0q(0k(B(B 8(8)  Pw:8(8) AC:9 Exp:1 T:658 ngVIG Pick up what?  Weapons(B a - a crude dagger Armor(B b - an iron skull cap(end) ngV+ngV +ngV _(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0q(0q(0j(B(BngV4 !q - a crude dagger.ngVu sr - an iron skull cap. 8(8)  Pw:8(8) AC:9 Exp:1 T:659 ogV} 8(8)  Pw:8(8) AC:9 Exp:1 T:665 F(B@(B##(B#####(BogVN  8(8)  Pw:8(8) AC:9 Exp:1 T:666 @(B(0a(B(B##(BpgV 8(8)  Pw:8(8) AC:9 Exp:1 T:667 @(B(0~(B(BpgV 8(8)  Pw:8(8) AC:9 Exp:1 T:668 @(B(0~(B(BpgVu 8(8)  Pw:8(8) AC:9 Exp:1 T:669 (0~(B(B@(BpgVB u 8(8)  Pw:8(8) AC:9 Exp:1 T:670 (0~(B(B@(BpgVM u 8(8)  Pw:8(8) AC:9 Exp:1 T:671 (0~(B(B@(BqgVDlYou miss the lichen. 8(8)  Pw:8(8) AC:9 Exp:1 T:672 qgV qgVB~You kill the lichen! 8(8)  Pw:8(8) AC:9 Exp:1 T:673 %(BqgV<)0(0~(B(B@(BqgVx)uYou see here a lichen corpse. 8(8)  Pw:8(8) AC:9 Exp:1 T:674 rgV/ rgVlp - a lichen corpse. 8(8)  Pw:8(8) AC:9 Exp:1 T:675 sgV sgV,0What do you want to drop? [$a-lp-r or ?*] sgV24 Weapons(B a - 40 +2 darts (in quiver) q - a crude dagger Armor(B j - an uncursed +0 Hawaiian shirt (being worn) r - an iron skull cap Comestibles(B b - an uncursed lembas wafer c - 7 uncursed food rations d - an uncursed durian e - 4 uncursed tripe rations f - an uncursed egg p - 2 lichen corpses Scrolls(B h - 2 blessed scrolls of magic mapping(B i - 4 uncursed scrolls of magic mapping Potions(B g - 2 uncursed potions of extra healing Tools(B k - an expensive camera (0:55) l - an uncursed credit card(end) ugVҕ+(0l(0q(0q(0q(0q(0k(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0q(0q(0j(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B^(B(0~(0~(0~(0~(0~(B(B%(B#(B#(B(0m(0q(0q(0q(B(0a(B(0q(0qugV-(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(B(B<(B(0~(0~(0~(B_(0x(B(B#(B#(B#########(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B######(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0~(0q(B(0a(B(0q(0k(B(B##(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0l(0q(0q(B(0a(B(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(B(B>(B(0~(0~(B(B####################(B(0x(0ugVq~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0j(B(B(0x(0~(B(B((B(0~(0~(B(B(0m(0q(0q(0q(0j(B(B Lettuce the Rambler St:18 Dx:8 Co:18 In:12 Wi:8 Ch:15 Neutral Dlvl:1 $:1485 HP: Dlvl:1 $:1485 HP:8(8) Dlvl:1 $:1485 HP:8(8) Pw:8(8) AC:9 Exp:1 T:675 ugVҖsYou drop an iron skull cap. 8(8)  Pw:8(8) AC:9 Exp:1 T:676 ugVw y 8(8)  Pw:8(8) AC:9 Exp:1 T:677 [(B@(BugV^s /What do you want to drop? [$a-lpq or ?*] vgV.vgV.pYou drop a crude dagger. 8(8)  Pw:8(8) AC:9 Exp:1 T:678 vgVZ 8(8)  Pw:8(8) AC:9 Exp:1 T:679 @(B)(BvgV R 8(8)  Pw:8(8) AC:9 Exp:1 T:680 vgV R 8(8)  Pw:8(8) AC:9 Exp:1 T:681 wgV KR 8(8)  Pw:8(8) AC:9 Exp:1 T:682 wgVީ Count: 33xgVRZ 8(8)  Pw:8(8) AC:9 Exp:1 T:683  8(8)  Pw:8(8) AC:9 Exp:1 T:684  8(8)  Pw:8(8) AC:9 Exp:1 T:685  8(8)  Pw:8(8) AC:9 Exp:1 T:686  8(8)  Pw:8(8) AC:9 Exp:1 T:687  8(8)  Pw:8(8) AC:9 Exp:1 T:688 (0~(0~(B(B[(B(0~(B(Bd(B(B(0~(B(B(0a(B(BxgV5SPunt moves only reluctantly. 8(8)  Pw:8(8) AC:9 Exp:1 T:689  8(8)  Pw:8(8) AC:9 Exp:1 T:690  8(8)  Pw:8(8) AC:9 Exp:1 T:691  8(8)  Pw:8(8) AC:9 Exp:1 T:692 (0~(0~(B(B(0~(0~(B(Bd(B(B)(B(0~(B(BxgV%_Punt picks up an iron skull cap. 8(8)  Pw:8(8) AC:9 Exp:1 T:693 (0~(B(Bd(B(BxgVV_--More--xgV Punt drops an iron skull cap. 8(8)  Pw:8(8) AC:9 Exp:1 T:694  8(8)  Pw:8(8) AC:9 Exp:1 T:695  8(8)  Pw:8(8) AC:9 Exp:1 T:696  8(8)  Pw:8(8) AC:9 Exp:1 T:697  8(8)  Pw:8(8) AC:9 Exp:1 T:698  8(8)  Pw:8(8) AC:9 Exp:1 T:699  8(8)  Pw:8(8) AC:9 Exp:1 T:700  8(8)  Pw:8(8) AC:9 Exp:1 T:701  8(8)  Pw:8(8) AC:9 Exp:1 T:702  8(8)  Pw:8(8) AC:9 Exp:1 T:703  8(8)  Pw:8(8) AC:9 Exp:1 T:704  8(8)  Pw:8(8) AC:9 Exp:1 T:705  8(8)  Pw:8(8) AC:9 Exp:1 T:706  8(8) gV 3H Pw:8(8) AC:9 Exp:1 T:707  8(8)  Pw:8(8) AC:9 Exp:1 T:708  8(8)  Pw:8(8) AC:9 Exp:1 T:709  8(8)  Pw:8(8) AC:9 Exp:1 T:710  8(8)  Pw:8(8) AC:9 Exp:1 T:711  8(8)  Pw:8(8) AC:9 Exp:1 T:712  8(8)  Pw:8(8) AC:9 Exp:1 T:713  8(8)  Pw:8(8) AC:9 Exp:1 T:714  8(8)  Pw:8(8) AC:9 Exp:1 T:715 (0~(B(Bd(B(B(0~(B(B[(B(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0~(B(BygVz  8(8)  Pw:8(8) AC:9 Exp:1 T:716 d(B(B(0~(B(B(0~(B(B@(B(0~(B(BygVZ*(0~(B(B@(BygVYou see here an iron skull cap. 8(8)  Pw:8(8) AC:9 Exp:1 T:717 (0~(B(Bd(B(BzgV t zgVyr - an iron skull cap. 8(8)  Pw:8(8) AC:9 Exp:1 T:718 (0~(B(B(0~(B(Bd(B(BzgVy zgVy *What do you want to wear? [r or ?*] {gVd?d(B(B(0~(B(B{gVd 8(8)  Pw:8(8) AC:9 Exp:1 T:719 You finish your dressing maneuver. 8(8)  Pw:8(8) AC:8 Exp:1 T:719 {gV|  8(8)  Pw:8(8) AC:8 Exp:1 T:720 (0~(B(Bd(B(B(0~(B(B{gVR 8(8)  Pw:8(8) AC:8 Exp:1 T:721 |gV 8(8)  Pw:8(8) AC:8 Exp:1 T:722 d(B(B(0~(B(B(0~(B(B|gVR 8(8)  Pw:8(8) AC:8 Exp:1 T:723 |gVC 8(8)  Pw:8(8) AC:8 Exp:1 T:724 (0~(B(Bd(B(B(0~(B(BgVv 8(8)  Pw:8(8) AC:8 Exp:1 T:725 d(B(B(0~(B(BgVY  8(8)  Pw:8(8) AC:8 Exp:1 T:726 (0~(0~(B(Bd(B(BgVM  8(8)  Pw:8(8) AC:8 Exp:1 T:727 (0~(B(Bd(B(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:728 (0~(B(Bd(B(B(0~(B(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:729 (0~(B(Bd(B(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:730 (0~(B(Bd(B(BgVX 8(8)  Pw:8(8) AC:8 Exp:1 T:731 d(B(B(0~(B(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:732 d(B(B(0~(B(BgVl  8(8)  Pw:8(8) AC:8 Exp:1 T:733 (0~(B(Bd(B(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:734 (0~(0~(B(Bd(B(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:735 d(B(B(0~(B(BgVl Weapons(B a - 40 +2 darts (in quiver) Armor(B j - an uncursed +0 Hawaiian shirt (being worn) r - a +0 iron skull cap (being worn) Comestibles(B b - an uncursed lembas wafer c - 7 uncursed food rations d - an uncursed durian e - 4 uncursed tripe rations f - an uncursed egg p - 2 lichen corpses Scrolls(B h - 2 blessed scrolls of magic mapping(B i - 4 uncursed scrolls of magic mapping Potions(B g - 2 uncursed potions of extra healing Tools(B k - an expensive camera (0:55) l - an uncursed credit card(end) gV(0l(0q(0q(0q(0q(0k(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0q(0q(0j(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B@d(B(B(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B^(B(0~(0~(0~(0~(0~(B(B%(B#(B#(B(0m(0q(0q(0q(B[33gVm(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(B(B<(B(0~(0~(0~(B_(0x(B(B#(B#(B#########(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B######(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0~(0q(B(0a(B(0q(0k(B(B##(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0l(0q(0q(B(0a(B(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(B(B>(B(0~(0~(B(B####################(gVR\B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0j(B(B(0x(0~(B(B((B(0~(0~(B(B(0m(0q(0q(0q(0j(B(B Lettuce the Rambler St:18 Dx:8 Co:18 In:12 Wi:8 Ch:15 Neutral Dlvl:1 $:1485 HP: Dlvl:1 $:1485 HP:8(8) Dlvl:1 $:1485 HP:8(8) Pw:8(8) AC:8 Exp:1 T:735   8(8)  Pw:8(8) AC:8 Exp:1 T:735 gVk0@(B(0~(B(BgVڱYou see here a crude dagger. 8(8)  Pw:8(8) AC:8 Exp:1 T:736 (0~(B(Bd(B(B(0~(B(BgV:  8(8)  Pw:8(8) AC:8 Exp:1 T:737 @d(B(B)(B(0~(B(BgVf  8(8)  Pw:8(8) AC:8 Exp:1 T:738 d(B(B@(B(0~(0~(B(BgVx}d(B(B(0~(0~(B(B@(B(0~(0~(0~(0~(0~(B(BgVlxK 8(8)  Pw:8(8) AC:8 Exp:1 T:742 gV<<  8(8)  Pw:8(8) AC:8 Exp:1 T:746 (0~(B(B#@(B(0~(0~(0~(0~(B(Bd(B(B(0~(B(BgVq#(B#@#(B##(B(0~(B(B(0~(B(BgVK 8(8)  Pw:8(8) AC:8 Exp:1 T:749 gV6#@#(B#######(BgV K 8(8)  Pw:8(8) AC:8 Exp:1 T:756 gVH+(B@d(B(B####(BgVtOuch! You bump into a door. 8(8)  Pw:8(8) AC:8 Exp:1 T:761 gV gV&In what direction? [hykulnjb><] gV)gVY*The door opens. (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(Bd(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0q(B(BgV* 8(8)  Pw:8(8) AC:8 Exp:1 T:761 The fox bites! 7(8)(B  Pw:8(8) AC:8 Exp:1 T:761  7(8)(B  Pw:8(8) AC:8 Exp:1 T:762 gV gV. You miss the fox.gVu & 7(8)(B  Pw:8(8) AC:8 Exp:1 T:762 The fox bites! 4(8)(B  Pw:8(8) AC:8 Exp:1 T:762  4(8)(B  Pw:8(8) AC:8 Exp:1 T:763 gVh gVXiMYou displaced Punt.d(B(B@#(BgVi 4(8)(B  Pw:8(8) AC:8 Exp:1 T:763 Punt misses the fox. 4(8)(B  Pw:8(8) AC:8 Exp:1 T:764 d(B(0a(B(BgVo  5(8)(B  Pw:8(8) AC:8 Exp:1 T:765 d(B(0~(B(B#(Bd(B(B@#(BgVl 5(8)(B  Pw:8(8) AC:8 Exp:1 T:766 (0~(B(B#(BgVnjCount: 33gVS 5(8)(B  Pw:8(8) AC:8 Exp:1 T:767  5(8)(B  Pw:8(8) AC:8 Exp:1 T:768  5(8)(B  Pw:8(8) AC:8 Exp:1 T:769 d(Bd(B(B(0a(B(BgVYou stop waiting. 5(8)(B  Pw:8(8) AC:8 Exp:1 T:769 Punt misses the fox. 5(8)(B  Pw:8(8) AC:8 Exp:1 T:770 (0~(B(BgV gV Count: 33gV gV  5(8)(B  Pw:8(8) AC:8 Exp:1 T:770 You hear some noises in the distance. 5(8)(B  Pw:8(8) AC:8 Exp:1 T:771  5(8)(B  Pw:8(8) AC:8 Exp:1 T:772  5(8)(B  Pw:8(8) AC:8 Exp:1 T:773  5(8)(B  Pw:8(8) AC:8 Exp:1 T:774  5(8)(B  Pw:8(8) AC:8 Exp:1 T:775  5(8)(B  Pw:8(8) AC:8 Exp:1 T:776  5(8)(B  Pw:8(8) AC:8 Exp:1 T:777  5(8)(B  Pw:8(8) AC:8 Exp:1 T:778  5(8)(B  Pw:8(8) AC:8 Exp:1 T:779  6(8)(B  Pw:8(8) AC:8 Exp:1 T:780 [2gV4;19H 6(8)(B  Pw:8(8) AC:8 Exp:1 T:781  6(8)(B  Pw:8(8) AC:8 Exp:1 T:782  6(8)(B  Pw:8(8) AC:8 Exp:1 T:783  6(8)(B  Pw:8(8) AC:8 Exp:1 T:784  6(8)(B  Pw:8(8) AC:8 Exp:1 T:785  6(8)(B  Pw:8(8) AC:8 Exp:1 T:786  6(8)(B  Pw:8(8) AC:8 Exp:1 T:787  6(8)(B  Pw:8(8) AC:8 Exp:1 T:788  6(8)(B  Pw:8(8) AC:8 Exp:1 T:789  6(8)(B  Pw:8(8) AC:8 Exp:1 T:790  6(8)(B  Pw:8(8) AC:8 Exp:1 T:791  6(8)(B  Pw:8(8) AC:8 Exp:1 T:792  [24;1gV9H6(8)(B  Pw:8(8) AC:8 Exp:1 T:793  6(8)(B  Pw:8(8) AC:8 Exp:1 T:794  7(8)(B  Pw:8(8) AC:8 Exp:1 T:795  7(8)(B  Pw:8(8) AC:8 Exp:1 T:796  7(8)(B  Pw:8(8) AC:8 Exp:1 T:797  7(8)(B  Pw:8(8) AC:8 Exp:1 T:798  7(8)(B  Pw:8(8) AC:8 Exp:1 T:799  7(8)(B  Pw:8(8) AC:8 Exp:1 T:800  7(8)(B  Pw:8(8) AC:8 Exp:1 T:801  7(8)(B  Pw:8(8) AC:8 Exp:1 T:802  7(8)(B  Pw:8(8) AC:8 Exp:1 T:803 (0~(0~(B(Bd(B(B#(BgV< 7(8)(B  Pw:8(8) AC:8 Exp:1 T:804 (0a(B(Bd(B(B@#(B#(BgVgV+You displaced Punt. 7(8)(B  Pw:8(8) AC:8 Exp:1 T:805 @d(B(B#(BgVx: 7(8)(B  Pw:8(8) AC:8 Exp:1 T:806 (0q(0q(0q(B(B(0~(0~(0~(B(B(0~(0x(B(B@#(B#(B(0j(B(BgV} 7(8)(B  Pw:8(8) AC:8 Exp:1 T:807 (0k(B(B+(B@(B(0a(B(B#(B(0~(B(BgV  7(8)(B  Pw:8(8) AC:8 Exp:1 T:808 @d(B(B(0a(B(BgV 7(8)(B  Pw:8(8) AC:8 Exp:1 T:809 d(B(B(0~(B(B@(B##(BgV' 8(8)  Pw:8(8) AC:8 Exp:1 T:810  8(8)  Pw:8(8) AC:8 Exp:1 T:810 (0~(B(B(0~(B(Bd(B(B@(BgVogVYou displaced Punt. 8(8)  Pw:8(8) AC:8 Exp:1 T:811 #@d(B(BgVI#@#(B##(B#(BgVK 8(8)  Pw:8(8) AC:8 Exp:1 T:812 gV  8(8)  Pw:8(8) AC:8 Exp:1 T:814 @#(B#(Bd(B(BgVբgV You displaced Punt. 8(8)  Pw:8(8) AC:8 Exp:1 T:815 #d(B(B@(B##(BgV2 8(8)  Pw:8(8) AC:8 Exp:1 T:816 ##(B#(Bd(B(B@(BgVgVHYou displaced Punt. 8(8)  Pw:8(8) AC:8 Exp:1 T:817 #@d(B(B#(BgV, #(B###(Bd(B(B@#(B+(BgVg, tOuch! You bump into a door. 8(8)  Pw:8(8) AC:8 Exp:1 T:819 gVv gV%w&In what direction? [hykulnjb><] gV~ gVm 4The door opens. 8(8)  Pw:8(8) AC:8 Exp:1 T:820 d(B(B#(B(0a(B(B(0~(B(B(0~(0~(0~(B(B(0~(0~(0~(B(B(0q(0q(0q(B(BgVo 8(8)  Pw:8(8) AC:8 Exp:1 T:821 #(Bd(B(B(0q(B(B@(B(0q(B(B (0~(0~(B(B(0~(0~(B(B (0x(0~(B(B(0~(0~(B(B (0x(0~(B(B(0~(0x(B(B (0m(0q(B(B(0q(0j(B(BgVt} 8(8)  Pw:8(8) AC:8 Exp:1 T:822 ##(B (0l(0q(B(Bd(B(B(0q(0k(B(B (0x(B(B@(B(0x(B(BgV  8(8)  Pw:8(8) AC:8 Exp:1 T:823 (0a(B(Bd(B(B@(BgV)3  8(8)  Pw:8(8) AC:8 Exp:1 T:824 (0~(B(B(0~(B(B@d(B(BgV7 8(8)  Pw:8(8) AC:8 Exp:1 T:825 @d(B(B(0~(0~(B(BgVgV=You displaced Punt. 8(8)  Pw:8(8) AC:8 Exp:1 T:826 (0~(B(B(0~(B(B@d(B(BgVS gV You displaced Punt. 8(8)  Pw:8(8) AC:8 Exp:1 T:827 (0~(B(B@#(Bd(B(BgV) 8(8)  Pw:8(8) AC:8 Exp:1 T:828 (0~(B(B@#(B(0~(B(BgV *(0q(0q(0q(0q(0k(B(B#@(B(0~(0~(0~(0~(0~(B(0a(B(B#(B(0~(0~(0~(0x(B(B(0~(0~(B(B####(B(0~(0x(B(B(0q(0j(B(BgV K 8(8)  Pw:8(8) AC:8 Exp:1 T:833 gV7  8(8)  Pw:8(8) AC:8 Exp:1 T:835 (0l(B(B#(Bd(B(B@(B#(B(0x(0~(B(B(0~(B(B((B(0~(B(B(0q(0q(0q(B(BgV{ 8(8)  Pw:8(8) AC:8 Exp:1 T:840 #(B(0~(0~(0~(0~(B(Bd(B(B@#(B(0~(0~(0~(0~(B(B(0x(B(B(0m(B(BgVlS 8(8)  Pw:8(8) AC:8 Exp:1 T:840 gV)O S 8(8)  Pw:8(8) AC:8 Exp:1 T:840 gV gVYou displaced Punt. 8(8)  Pw:8(8) AC:8 Exp:1 T:841 @(B(0a(B(B#(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:842 d(B(B(0a(B(B@(BgV +(0~(B(B@(BgV You see here a chest. 8(8)  Pw:8(8) AC:8 Exp:1 T:843 (0~(B(Bd(B(BgV gV # gV lootgV%gV &0There is a chest here, loot it? [ynq] (q) gVr ygVr6You carefully open the chest...--More--gVK  Do what?  o - Take something out of the chest i - Put something into the chest b - Both of the above(end) gVccG+(0l(0q(0q(0q(0q(0k(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B Take out what type of objects?  a - All types b - Comestibles c - Scrolls d - Wands e - Gems A - Auto-select every item X - Items of unknown B/C/U status(end) gV+gV] (0l(0q(0q(0q(0q(0k(0k(B(B(0x(0~(0~(0~(0~(0x(0x(B(B#(B(0~(0~(0~(0~(0~(0x(0x(B(B(0x(0~(0~(0~(0~(0x(0x(B(B(0m(B(0a(B(0q(0q(0q(0j(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B##(B(0x(B(B(0x(B(B^(B(0~(0~(0~(0~(0~(B(B%(B#(B#(B(0j(B(B(0x(0~(B(B<(B(0~(0~(0~(B_(0x(B(B#(B#(B Take out what?  Comestibles(B a - a food ration Scrolls(B b - a scroll labeled LEP GEX VEN ZEA Wands(B c - an ebony wand Gems(B d gV P- a yellow gem e - a yellowish brown gem(end) gV2+++++gV (0l(0q(0q(0q(0q(0k(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0q(0q(0j(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B##(B(0~(0~(0~(0x(B(B(0x(B(B^(B(0~(0~(0~(0~(0~(B(B%(B#(B#(B(0q(0q(0q(0j(B(B(0x(0~(B(B<(B(0~(0~(0~(B_(0x(B(B#(B####(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B######(B#(B#(B#(B(0~(0~(gV 0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0~(0q(B(0a(B(0q(0k(B(Bs - a food ration.t - a scroll labeled LEP GEX VEN ZEA.gVW --More--gVI u - an ebony wand.gVI#v - a yellow gem.gV@Jw - a yellowish brown gem. 8(8)  Pw:8(8) AC:8 Exp:1 T:844 d(B(B(0~(B(B(0~(B(BgV gV mUnknown command ' '. 8(8)  Pw:8(8) AC:8 Exp:1 T:844 gVjY 8(8)  Pw:8(8) AC:8 Exp:1 T:844 gVS 8(8)  Pw:8(8) AC:8 Exp:1 T:844 gVD2S 8(8)  Pw:8(8) AC:8 Exp:1 T:844 gVxS 8(8)  Pw:8(8) AC:8 Exp:1 T:844 gV ,S 8(8)  Pw:8(8) AC:8 Exp:1 T:844 gVZS 8(8)  Pw:8(8) AC:8 Exp:1 T:844 gV<*S 8(8)  Pw:8(8) AC:8 Exp:1 T:844 gVS 8(8)  Pw:8(8) AC:8 Exp:1 T:844 gVO+S 8(8)  Pw:8(8) AC:8 Exp:1 T:844 gV  8(8)  Pw:8(8) AC:8 Exp:1 T:845 (0~(B(Bd(B(B@(BgV  8(8)  Pw:8(8) AC:8 Exp:1 T:846 d(B(B(0~(B(B((B(0~(B(B@(BgVO 8(8)  Pw:8(8) AC:8 Exp:1 T:847 (0~(B(B@(Bd(B(B(0~(B(BgV9 8(8)  Pw:8(8) AC:8 Exp:1 T:848 @(Bd(B(B((B(0~(B(BgVS 8(8)  Pw:8(8) AC:8 Exp:1 T:848 gV 8(8)  Pw:8(8) AC:8 Exp:1 T:849 d(B(B@#(B(0~(B(BgV7h#(B(0~(B(0a(B(B####(B#@#(BgV7K 8(8)  Pw:8(8) AC:8 Exp:1 T:854 gV@#(B#(B###(B#(B(0~(0~(B(B###(BgVK 8(8)  Pw:8(8) AC:8 Exp:1 T:861 gVb  8(8)  Pw:8(8) AC:8 Exp:1 T:863 #@(BgVS 8(8)  Pw:8(8) AC:8 Exp:1 T:863 gVCount: 11gV T 8(8)  Pw:8(8) AC:8 Exp:1 T:864  8(8)  Pw:8(8) AC:8 Exp:1 T:865  8(8)  Pw:8(8) AC:8 Exp:1 T:866  8(8)  Pw:8(8) AC:8 Exp:1 T:867  8(8)  Pw:8(8) AC:8 Exp:1 T:868  8(8)  Pw:8(8) AC:8 Exp:1 T:869  8(8)  Pw:8(8) AC:8 Exp:1 T:870  8(8)  Pw:8(8) AC:8 Exp:1 T:871  8(8)  Pw:8(8) AC:8 Exp:1 T:872  8(8)  Pw:8(8) AC:8 Exp:1 T:873  8(8)  Pw:8(8) AC:8 Exp:1 T:874 #(B#(BgVCount: 11gVw  8(8)  Pw:8(8) AC:8 Exp:1 T:875  8(8)  Pw:8(8) AC:8 Exp:1 T:876 +(BgV<&In what direction? [hykulnjb><] gV&gV=4jThe door resists! 8(8)  Pw:8(8) AC:8 Exp:1 T:877 gVgVԇ&In what direction? [hykulnjb><] gVgV)4|The door opens. 8(8)  Pw:8(8) AC:8 Exp:1 T:878 (0a(B(BgVA4 8(8)  Pw:8(8) AC:8 Exp:1 T:879 #(B#@(B#(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:880 #(B(0a(B(B@(BgVZdv 8(8)  Pw:8(8) AC:8 Exp:1 T:881 (0~(B(B@(BgVpv 8(8)  Pw:8(8) AC:8 Exp:1 T:882 (0~(B(B@(BgVv 8(8)  Pw:8(8) AC:8 Exp:1 T:883 (0~(B(B@(BgV]e v 8(8)  Pw:8(8) AC:8 Exp:1 T:884 (0~(B(B@(BgV(w 8(8)  Pw:8(8) AC:8 Exp:1 T:885 @(B(0~(B(BgVl;  8(8)  Pw:8(8) AC:8 Exp:1 T:886 (0~(B(B@(B##(BgVT~ 8(8)  Pw:8(8) AC:8 Exp:1 T:887 (0a(B(B@(BgV%##(B#@#(BgVӋK 8(8)  Pw:8(8) AC:8 Exp:1 T:889 gVYQ#######(B#(B@#(BgVYK 8(8)  Pw:8(8) AC:8 Exp:1 T:896 gVWP  8(8)  Pw:8(8) AC:8 Exp:1 T:897 gVy S 8(8)  Pw:8(8) AC:8 Exp:1 T:897 gV|1 8(8)  Pw:8(8) AC:8 Exp:1 T:898 #(Bd(B(B@(BgV? 8(8)  Pw:8(8) AC:8 Exp:1 T:899 #(B#d(B(B@(B(0~(Bo(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:900 ##(Bd(B(B@(BgV 0>(Bo(B@#(BgV  8(8)  Pw:8(8) AC:8 Exp:1 T:900 Punt misses the goblin. 8(8)  Pw:8(8) AC:8 Exp:1 T:901 gV8M(0a(B(B(0~(B(B@#(BgV8n 8(8)  Pw:8(8) AC:8 Exp:1 T:901 You hear some noises.gV8The goblin is killed! 8(8)  Pw:8(8) AC:8 Exp:1 T:902 d(B(BgV "#@#(BgV9  8(8)  Pw:8(8) AC:8 Exp:1 T:902 Punt picks up a crude dagger. 8(8)  Pw:8(8) AC:8 Exp:1 T:903 (0~(B(Bd(B(BgV" 8(8)  Pw:8(8) AC:8 Exp:1 T:904 (0~(B(B#(Bd(B(B@#(BgVH  8(8)  Pw:8(8) AC:8 Exp:1 T:905 #(Bd(B(B@#(BgVw 8(8)  Pw:8(8) AC:8 Exp:1 T:906 #(B#@#(BgV !w 8(8)  Pw:8(8) AC:8 Exp:1 T:907 #(B#@#(BgVI,w 8(8)  Pw:8(8) AC:8 Exp:1 T:908 #(B#@#(BgV|R  8(8)  Pw:8(8) AC:8 Exp:1 T:909 #(B#(B#@#(BgV; w 8(8)  Pw:8(8) AC:8 Exp:1 T:910 #(B#@#(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:911 (0~(B(B##(B@(B#(BgV  8(8)  Pw:8(8) AC:8 Exp:1 T:914 #@(B##(B#(B#(B###(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:915 #(B(0~(B(B@(B#(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:916 d(B(B(0~(B(B@(BgV' 8(8)  Pw:8(8) AC:8 Exp:1 T:917 (0~(B(Bd(B(B(0~(B(B@(BgV  8(8)  Pw:8(8) AC:8 Exp:1 T:918 @(B(0~(B(B(0~(B(B(0~(B(Bd(B(BgV]J 8(8)  Pw:8(8) AC:8 Exp:1 T:919 @(B(0~(B(B(0~(B(Bd(B(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:920 (0~(B(B@(Bd(B(B(0~(B(B(0~(B(BgV  Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Wands i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) gVB +gVG(0l(0q(0q(0q(0q(0k(0k(B(B(0x(0~(0~(0~(0~(0x(0x(B(B#(B(0~(0~(0~(0~(0~(0x(0x(B(B(0x(0~(0~(0~(0~(0x(0x(B(B(0m(B(0a(B(0q(0q(0q(0j(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B##(B(0x(B(B(0x(B(B^(B(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0j(B(B(0x(0~(B(B<(B(0~(0~(0~(B(B@(B(0x(B(B#(B#(B(0x(B(Bd(B(B(0~(0~(0~(0~(0~(0x(B(B######(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(BgVQ[30m#(B(0l(0~(0q(B(0a(B(0q(0k(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(0a(B(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0x(0~(0~(B(B####################(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0j(0~(0~(B(B What would you like to drop?  Armor(B r - a +0 iron skull cap (being worn) Comestibles(B p - 2 lichen corpses s - a food ration Scrolls(B t - a scroll labeled LEP GEX VEN ZEA Wands(B u - an ebony wand Gems(B v - a yegVJllow gem w - a yellowish brown gem(end) gVLC+++++++gVC5 (0l(0q(0q(0q(0q(0k(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0q(0q(0j(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B##(B(0~(0~(0~(0x(B(B(0x(B(B^(B(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0q(0q(0q(0j(B(B(0x(0~(B(B<(B(0~(0~(0~(B(B@(B(0x(B(B#(B####(B(0x(B(Bd(B(B(0~(0~(0~(0~(0~(0x(B(B######(B#(BgVx5 [1m#(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0~(0q(B(0a(B(0q(0k(B(B##(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(0l(0q(0q(B(0a(B(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0x(0x(0~(B(B>(B(0~(0~(B(B####################(B(0x(0~(0~(0~(0~(0x(B(BgV5  8(8)  Pw:8(8) AC:8 Exp:1 T:920 You cannot drop something you are wearing.gV5 --More--gV,x12 lichen corpses land on the altar.gVpxKA food ration lands on the altar.--More--gV BA scroll labeled LEP GEX VEN ZEA lands on the altar.gV --More--gV% /An ebony wand lands on the altar.gVE JA yellow gem lands on the altar.--More--gV A yellowish brown gem lands on the altar. 8(8)  Pw:8(8) AC:8 Exp:1 T:921 d(B(B(0~(B(BgV gV/ mUnknown command ' '. 8(8)  Pw:8(8) AC:8 Exp:1 T:921 gV; Y 8(8)  Pw:8(8) AC:8 Exp:1 T:921 gV S 8(8)  Pw:8(8) AC:8 Exp:1 T:921 gV S 8(8)  Pw:8(8) AC:8 Exp:1 T:921 gV S 8(8)  Pw:8(8) AC:8 Exp:1 T:921 gVy S 8(8)  Pw:8(8) AC:8 Exp:1 T:921 gV? S 8(8)  Pw:8(8) AC:8 Exp:1 T:921 gVTS 8(8)  Pw:8(8) AC:8 Exp:1 T:921 gVI Pick up what?  Comestibles(B a - an uncursed food ration b - 2 uncursed lichen corpses Scrolls(B c - an uncursed scroll labeled LEP GEX VEN ZEA Wands(B d - an uncursed ebony wand Gems(B e - an uncursed yellowish brown gem f - an uncursed yellow gem(end) gVZ :++++++gV(0l(0q(0q(0q(0q(0k(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0q(0q(0j(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B##(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B^(B(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0m(0q(0q(0q(B(0a(B(0q(0q(0q(gVf0q(0q(0q(0q(0q(0j(B(B(0x(0~(B(Bd(B(B(0~(0~(0~(B(B@(B(0x(B(B#(B#(B#########(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B######(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0~(0q(B(0a(B(0q(0k(B(B##(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(BgV}*c - an uncursed food ration.gV0p - 2 uncursed lichen corpses.gV--More--gV =t - an uncursed scroll labeled LEP GEX VEN ZEA.gVC--More--gV3)u - an uncursed ebony wand.gV3Nw - an uncursed yellowish brown gem.--More--gVuv - an uncursed yellow gem. 8(8)  Pw:8(8) AC:8 Exp:1 T:922 <(B(0~(B(Bd(B(BgVgVmUnknown command ' '. 8(8)  Pw:8(8) AC:8 Exp:1 T:922 gVrY 8(8)  Pw:8(8) AC:8 Exp:1 T:922 gVS 8(8)  Pw:8(8) AC:8 Exp:1 T:922 gV|S 8(8)  Pw:8(8) AC:8 Exp:1 T:922 gVkS 8(8)  Pw:8(8) AC:8 Exp:1 T:922 gVvS 8(8)  Pw:8(8) AC:8 Exp:1 T:922 gVS 8(8)  Pw:8(8) AC:8 Exp:1 T:922 gVDwS 8(8)  Pw:8(8) AC:8 Exp:1 T:922 gVS 8(8)  Pw:8(8) AC:8 Exp:1 T:922 gVxS 8(8)  Pw:8(8) AC:8 Exp:1 T:922 gV9$ 8(8)  Pw:8(8) AC:8 Exp:1 T:923 _(B(0~(B(Bd(B(B@(Br(BgV@k m Weapons(B  a - 40 +2 darts (in quiver)  Armor(B  j - an uncursed +0 Hawaiian shirt (being worn)  r - a +0 iron skull cap (being worn)  Comestibles(B  b - an uncursed lembas wafer  c - 8 uncursed food rations  d - an uncursed durian  e - 4 uncursed tripe rations  f - an uncursed egg  p - 2 uncursed lichen corpses  Scrolls(B  h - 2 blessed scrolls of magic mapping(B  i - 4 uncursed scrolls of magic mapping  t - an uncursed scroll labeled LEP GEX VEN ZEA  Potions(B  g - 2 uncursed potions of extra healing  Wands(B  u - an uncursed ebony wand  Tools(B  k - an expensive camera (0:55)  l - an uncursed credit card (1 of 2)gV8Lettuce the Rambler St:18 Dx:8 Co:18 In:12 Wi:8 Ch:15 Neutral Dlvl:1 $:1485 HP: Dlvl:1 $:1485 HP:8(8) Dlvl:1 $:1485 HP:8(8) Pw:8(8) AC:8 Exp:1 T:923 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B###############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B (0m(0q(gVu80q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0q(0q(0j(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B##(B#(B##(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B^(B(0~(0~(0~(0~(0~(0~(B(B#(B#(B###(B#(B(0m(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(B(B<(B(0~(0~(0~(B_(0x(B(B#(B#(B#(B###(B#########(B(0x(0~gV8(0~(0~(0~(B(Bd(B(B@(B(0x(B(B######(B#(B##(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B#(Br(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0~(0q(B(0a(B(0q(0k(B(B (0l(0q(0q(B(0a(B(0q(0q(0k(B(B##(B(0~(0~(0~(0~(0~(B(0a(B(B#######(B##(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0l(0q(0q(B(0a(B(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(gV8B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(B(B####(B(0x(0~(B(B((B(0~(0~(0x(B(B(0x(0~(B(B>(B(0~(0~(B(B####################(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0j(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(0~(B(B((B(0~(0~(B(B(0m(0q(0q(0q(0j(B(BgV8{ Pick an object.gVf|gVS<gV gV gVغgVljgVxgVOxrr a rodent (rabbit) 8(8)  Pw:8(8) AC:8 Exp:1 T:923 gVe` 8(8)  Pw:8(8) AC:8 Exp:1 T:924 (0~(0~(B(B(0~(B(Br(B@(B(0~(B(Bd(B(BgV6 &In what direction? [hykulnjb><] gV6~ )(BgVA )(B(0~(B(BgVr !)(B(0~(B(BgV%(0~(B(BgV!The dart misses the rabbit. 8(8)  Pw:8(8) AC:8 Exp:1 T:925 )(Br(B(0~(B(Bd(B(BgV[ gVR[ &In what direction? [hykulnjb><] gV )(BgVH )(B(0~(B(BgVؗ (0~(B(BgVݚ You kill the rabbit! 8(8)  Pw:8(8) AC:8 Exp:1 T:926 d(B(B)(B(0~(B(B(0~(B(BgVQ  8(8)  Pw:8(8) AC:8 Exp:1 T:927 (0~(B(B@d(B(BgV  8(8)  Pw:8(8) AC:8 Exp:1 T:928 d(B(B@(B(0~(0~(B(BgV<%@(B(0~(B(BgV"=l Things that are here: a +2 dart a rabbit corpse--More--gV(0l(0q(0q(0q(0q(0k(B(B 8(8)  Pw:8(8) AC:8 Exp:1 T:929 (0~(B(Bd(B(BgV]  Pick up what?  Weapons(B a - a +2 dart Comestibles(B b - a rabbit corpse(end) gVs+gV2 _(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0q(0q(0j(B(BgVr a - a +2 dart (in quiver). 8(8)  Pw:8(8) AC:8 Exp:1 T:930 (0~(B(Bd(B(B(0~(B(BgV[gV=[-What do you want to eat? [b-fp or ?*,] gV, eat what?  Comestibles(B a - a rabbit corpse(end) gV+(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0x(B(BgVMIThis rabbit corpse tastes terrible! 8(8)  Pw:8(8) AC:8 Exp:1 T:931 (0~(B(Bd(B(B)(B(0~(B(BgV~Ic 8(8)  Pw:8(8) AC:8 Exp:1 T:932 --More--gVV0You hear the footsteps of a guard on patrol. 8(8)  Pw:8(8) AC:8 Exp:1 T:933 (0~(B(Bd(B(BgV0--More--gV You finish eating the rabbit corpse. 8(8)  Pw:8(8) AC:8 Exp:1 T:934 (0~(0~(B(Bd(B(BgV42@(B(0~(B(BgVYou see here a +2 dart. 8(8)  Pw:8(8) AC:8 Exp:1 T:935 (0~(B(Bd(B(BgVbugV}a - a +2 dart (in quiver). 8(8)  Pw:8(8) AC:8 Exp:1 T:936 d(B(B(0~(B(BgV_ 8(8)  Pw:8(8) AC:8 Exp:1 T:937 d(B(B(0~(B(B@(B(0~(B(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:938 d(B(B(0~(B(B(0~(B(B@(B(0~(B(BgVn 8(8)  Pw:8(8) AC:8 Exp:1 T:939 (0~(B(Bd(B(B(0~(B(B@(BgV5What do you want to write with? [- auvw or ?*] gV1 Weapons(B a - 40 +2 darts (in quiver) Wands(B u - an uncursed ebony wand Gems(B v - an uncursed yellow gem w - an uncursed yellowish brown gem(end) gVK +(0l(0q(0q(0q(0q(0k(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0~(0~(0x(B(B(0m(B(0a(B(0q(0q(0q(0j(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B##(BgVK IYou write in the dust with an uncursed yellow gem.--More--gVJ0gV02What do you want to write in the dust here? gV0 EgVOlgV,bgVegVsTrgVegV tgVx hgV  8(8)  Pw:8(8) AC:8 Exp:1 T:940 d(B(B(0~(0~(B(BgV# gVnamegVgV+Name an individual object? [ynq] (q) gV7 ngV7 0What do you want to call? [g-lrt-w or ?*] gV gV Call a yellow gem: gVsgVogVFUfgVjtgVu gVygVX lgVi wgVY 8(8)  Pw:8(8) AC:8 Exp:1 T:940 gV75What do you want to write with? [- auvw or ?*] gVP Weapons(B a - 40 +2 darts (in quiver) Wands(B u - an uncursed ebony wand Gems(B v - an uncursed gem called soft ylw w - an uncursed yellowish brown gem(end) gVB +(0l(0q(0q(0q(0q(0k(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0~(0~(0x(B(B(0m(B(0a(B(0q(0q(0q(0j(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B##(BgV7C =Do you want to add to the current engraving? [ynq] (y) gVcN ygVNiYou add to the writing in the dust with an uncursed yellowish brown gem. --More--gV gV+?What do you want to add to the writing in the dust here? gV` EgVlgVbgVegVGrgVegV3ftgVM hgV  8(8)  Pw:8(8) AC:8 Exp:1 T:941 (0~(B(Bd(B(B gVmK#  gV[Sname gV gV +Name an individual object? [ynq] (q)  gV n gV0What do you want to call? [g-lrt-w or ?*]  gVݴ  gV "Call a yellowish brown gem:  gVs gVMo gVf gV0t gV gV y gV b gVY 8(8)  Pw:8(8) AC:8 Exp:1 T:941  gVv 5What do you want to write with? [- auvw or ?*]  gV  Weapons(B a - 40 +2 darts (in quiver) Wands(B u - an uncursed ebony wand Gems(B v - an uncursed gem called soft ylw w - an uncursed gem called soft yb(end)  gV+(0l(0q(0q(0q(0q(0k(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0~(0~(0x(B(B(0m(B(0a(B(0q(0q(0q(0j(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B##(B gV=Do you want to add to the current engraving? [ynq] (y)  gV7 y gVVYou add to the writing in the dust with an uncursed ebony wand.--More--gVJgV-K?What do you want to add to the writing in the dust here? gVEgV lgVG bgV+egVC&rgVyegVYtgVmhgV5 gV The bugs on the floor look healthier! 8(8)  Pw:8(8) AC:8 Exp:1 T:942 (0~(B(B(0~(B(Bd(B(BgVH gV!I # gV%- namegVgVEgName an individual object? [ynq] (q) nWhat do you want to call? [g-lrt-w or ?*] gV  Armor(B j - an uncursed +0 Hawaiian shirt (being worn) r - a +0 iron skull cap (being worn) Scrolls(B h - 2 blessed scrolls of magic mapping(B i - 4 uncursed scrolls of magic mapping t - an uncursed scroll labeled LEP GEX VEN ZEA Potions(B g - 2 uncursed potions of extra healing Wands(B u - an uncursed ebony wand Tools(B k - an expensive camera (0:55) l - an uncursed credit card Gems(B v - an uncursed gem called soft ylw w - an uncursed gem called soft yb(end) gVT]+(0l(0q(0q(0q(0q(0k(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0q(0q(0j(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B##(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B^(B(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0m(0q(0q(0q(B(0a(B(0qgV^(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(B(B<(B(0~(0~(0~(B_(0x(B(B#(B#(B#########(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B######(B#(B#(B#(B(0~(0~(0~(0~(B(B@(B(0~(0~(0x(B(B#(B#(B(0l(0~(0q(B(0a(B(0q(0k(B(B##(B###(B(0x(0~(B(Bd(B(B(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0l(0q(0q(B(0a(B(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(B(B>(B(0~(0gVQ^_~(B(B####################(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0j(B(B(0x(0~(B(B((B(0~(0~(B(B(0m(0q(0q(0q(0j(B(BgVr^Call an ebony wand: gVd{hgVegV' agV_ lgVDigVGqngVLggVY 8(8)  Pw:8(8) AC:8 Exp:1 T:942 gV  8(8)  Pw:8(8) AC:8 Exp:1 T:943 d(B(B@(B(0~(B(B(0~(B(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:944 d(B(B(0~(B(B@(B(0~(B(BgV~[ 8(8)  Pw:8(8) AC:8 Exp:1 T:945 d(B(B(0~(B(B@(B(0~(B(BgVF  8(8)  Pw:8(8) AC:8 Exp:1 T:946 d(B(B<(B(0~(B(B)(B@(B(0~(B(B#(BgVl `(0~(B(B@(B(0~(B(B#(BgVl uYou see here a crude dagger. 8(8)  Pw:8(8) AC:8 Exp:1 T:947 gVG gV ly - a crude dagger. 8(8)  Pw:8(8) AC:8 Exp:1 T:948 gVH  8(8)  Pw:8(8) AC:8 Exp:1 T:949 (0~(B(Bd(B(B#@(B#(BgVtU 8(8)  Pw:8(8) AC:8 Exp:1 T:950 (0~(B(B#(B(0~(B(B@(B(0~(B(B#(Bd(B(BgVY 8(8)  Pw:8(8) AC:8 Exp:1 T:951 (0~(B(B@(B(0~(B(Bd(B(BgVQd 8(8)  Pw:8(8) AC:8 Exp:1 T:952 (0~(B(B@d(B(B(0~(0~(B(BgV܆gVYou displaced Punt.d(B(B@(BSomething is written here in the dust.--More--gVt gVL9 gVɯUse "r." to read it. 8(8)  Pw:8(8) AC:8 Exp:1 T:953 (0~(B(Bd(B(BgVO  8(8)  Pw:8(8) AC:8 Exp:1 T:954 d(B(B@(B(0~(0~(B(B(0~(B(BgV  8(8)  Pw:8(8) AC:8 Exp:1 T:955 d(B(B@(B(0~(0~(B(BgV5 Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Wands i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) gVT+gVH (0l(0q(0q(0q(0q(0k(0k(B(B(0x(0~(0~(0~(0~(0x(0x(B(B#(B(0~(0~(0~(0~(0~(0x(0x(B(B(0x(0~(0~(0~(0~(0x(0x(B(B(0m(B(0a(B(0q(0q(0q(0j(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B##(B(0x(B(B(0x(B(B^(B(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0j(B(B(0x(0~(B(B<(B(0~(0~(B(Bd(B(B@(B(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B######(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(BgV 3(0l(0~(0q(B(0a(B(0q(0k(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(0a(B(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0x(0~(0~(B(B####################(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0j(0~(0~(B(B What would you like to drop?  Weapons(B y - a crude dagger Armor(B r - a +0 iron skull cap (being worn)(end) gV5&++gVN(0l(0q(0q(0q(0q(0k(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0q(0q(0j(B(BgVN 8(8)  Pw:8(8) AC:8 Exp:1 T:955 A crude dagger lands on the altar.--More--gV? You cannot drop something you are wearing. 8(8)  Pw:8(8) AC:8 Exp:1 T:956 (0~(B(Bd(B(B(0~(B(BgVgVmUnknown command ' '. 8(8)  Pw:8(8) AC:8 Exp:1 T:956 gVgogVoy - an uncursed crude dagger. 8(8)  Pw:8(8) AC:8 Exp:1 T:957 (0~(B(Bd(B(BgVmgV n.What do you want to wield? [- ay or ?*] gVgV`y - an uncursed crude dagger (weapon in hand). 8(8)  Pw:8(8) AC:8 Exp:1 T:958 d(B(B(0~(B(B gV  gVƻ /What do you want to take off? [jr or ?*] !gV} Armor(B j - an uncursed +0 Hawaiian shirt (being worn) r - a +0 iron skull cap (being worn)(end) #gV(+(0l(0q(0q(0q(0q(0k(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0~(B(Bd(B(B#gV( 8(8)  Pw:8(8) AC:8 Exp:1 T:959 You finish taking off your helmet. 8(8)  Pw:8(8) AC:9 Exp:1 T:959 #gVX#gVTX3What do you want to drop? [$a-lprt-wy or ?*] #gV #gVA A +0 iron skull cap lands on the altar. 8(8)  Pw:8(8) AC:9 Exp:1 T:960 d(B(B(0~(B(B:(B(0~(B(B$gVn$gV3or - an uncursed +0 iron skull cap. 8(8)  Pw:8(8) AC:9 Exp:1 T:961 d(B(B(0~(B(B$gVX $gVY *What do you want to wear? [r or ?*] $gVf(0~(B(Bd(B(B(0~(B(B:(B$gVŸ 8(8)  Pw:8(8) AC:9 Exp:1 T:962 You finish your dressing maneuver. 8(8)  Pw:8(8) AC:8 Exp:1 T:962 UgVBUgVBUnknown command ' '. 8(8)  Pw:8(8) AC:8 Exp:1 T:962  8(8)  Pw:8(8) AC:8 Exp:1 T:962  8(8)  Pw:8(8) AC:8 Exp:1 T:962 UgVCS 8(8)  Pw:8(8) AC:8 Exp:1 T:962 UgVCS 8(8)  Pw:8(8) AC:8 Exp:1 T:962 UgV/C 8(8)  Pw:8(8) AC:8 Exp:1 T:962  8(8)  Pw:8(8) AC:8 Exp:1 T:962 UgVACS 8(8)  Pw:8(8) AC:8 Exp:1 T:962 UgVQCS 8(8)  Pw:8(8) AC:8 Exp:1 T:962 UgV_CS 8(8)  Pw:8(8) AC:8 Exp:1 T:962 UgVnCS 8(8)  Pw:8(8) AC:8 Exp:1 T:962 UgV|CS 8(8)  Pw:8(8) AC:8 Exp:1 T:962 UgVCS 8(8)  Pw:8(8) AC:8 Exp:1 T:962 UgVCS 8(8)  Pw:8(8) AC:8 Exp:1 T:962 UgVCS 8(8)  Pw:8(8) AC:8 Exp:1 T:962 UgVCS 8(8)  Pw:8(8) AC:8 Exp:1 T:962 UgVCS 8(8)  Pw:8(8) AC:8 Exp:1 T:962 UgVCS 8(8)  Pw:8(8) AC:8 Exp:1 T:962 UgVCS 8(8)  Pw:8(8) AC:8 Exp:1 T:962 UgVCS 8(8)  Pw:8(8) AC:8 Exp:1 T:962 cgV  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) dgV;(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0q(0q(0j(0q(0q(0k(B(B##(B(0~(0~(B(Bd(B(B#(B#(B 8(8)  Pw:8(8) AC:8 Exp:1 T:962 dgV(  8(8)  Pw:8(8) AC:8 Exp:1 T:963 (0~(B(Bd(B(B@(BdgV +(0~(B(B@(BdgV2 4Something is written here in the dust.dgV~ Use "r." to read it. 8(8)  Pw:8(8) AC:8 Exp:1 T:964 _(B(0~(B(B(0~(B(B:(Bd(B(BegVegVO&In what direction? [hykulnjb><] egVL )(BegV× (0~(B(BegV% The dart misses the newt. 8(8)  Pw:8(8) AC:8 Exp:1 T:965 (0~(B(Bd(B(BfgVv4In what direction? [hykulnjb><] fgV<)(BfgV (0~(B(BfgV: CThe dart misses the newt.)(B:(BfgVk r 8(8)  Pw:8(8) AC:8 Exp:1 T:965 Punt misses the newt.fgV --More--ggV/nPunt misses the newt. 8(8)  Pw:8(8) AC:8 Exp:1 T:966 hgV1(0~(B(B@(BhgV,  8(8)  Pw:8(8) AC:8 Exp:1 T:966 Punt misses the newt. 8(8)  Pw:8(8) AC:8 Exp:1 T:967 hgVR hgVR &In what direction? [hykulnjb><] hgV\l )(BhgV/ (0~(B(BhgV0 CThe dart misses the newt.)(B:(BhgV0  8(8)  Pw:8(8) AC:8 Exp:1 T:967 Punt misses the newt.--More--igV\nPunt misses the newt. 8(8)  Pw:8(8) AC:8 Exp:1 T:968 jgVI1(0~(B(B@(BjgVI 8(8)  Pw:8(8) AC:8 Exp:1 T:968 Punt misses the newt. 8(8)  Pw:8(8) AC:8 Exp:1 T:969 jgVFs jgVys &In what direction? [hykulnjb><] jgV)(BkgV`(0~(B(BkgVV`ZYou kill the newt!d(B(B(0~(B(BkgV` 8(8)  Pw:8(8) AC:8 Exp:1 T:969 Punt eats a newt corpse. 8(8)  Pw:8(8) AC:8 Exp:1 T:970 lgV4} 8(8)  Pw:8(8) AC:8 Exp:1 T:971 @(B(0~(B(BlgVl 8(8)  Pw:8(8) AC:8 Exp:1 T:972 @(Bd(B(B(0~(0~(B(BlgV޹lgVTYou displaced Punt.d(B(B@(BlgV4You see here a +2 dart. 8(8)  Pw:8(8) AC:8 Exp:1 T:973 d(B(B(0~(B(BmgVmgVa - a +2 dart (in quiver). 8(8)  Pw:8(8) AC:8 Exp:1 T:974 (0~(B(Bd(B(BmgV mgVR You stop. Punt is in the way! 8(8)  Pw:8(8) AC:8 Exp:1 T:975 )(Bd(B(BngVkngVzThere is nothing here to pick up. 8(8)  Pw:8(8) AC:8 Exp:1 T:975 ngV_ 2@(B(0~(B(BngVص You see here 2 +2 darts. 8(8)  Pw:8(8) AC:8 Exp:1 T:976 d(B(B(0~(B(B(0~(B(BngV2ngV3a - 2 +2 darts (in quiver). 8(8)  Pw:8(8) AC:8 Exp:1 T:977 (0~(B(Bd(B(BogVogV%You displaced Punt. 8(8)  Pw:8(8) AC:8 Exp:1 T:978 d(B(B(0~(B(B@(B(0~(B(BogV1(0~(B(B@(BogVتSomething is written here in the dust.Use "r." to read it.d(B(B(0~(B(BogVc 8(8)  Pw:8(8) AC:8 Exp:1 T:979 --More--pgVzYou are beginning to feel hungry. 8(8)  Pw:8(8) AC:8 Exp:1 T:979 Hungry qgVqgV,What do you want to eat? [b-fp or ?*] qgV Comestibles(B b - an uncursed lembas wafer c - 8 uncursed food rations d - an uncursed durian e - 4 uncursed tripe rations f - an uncursed egg p - 2 uncursed lichen corpses(end) tgVt+(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0q(0q(0j(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B##(BtgV My, that was a yummy durian! 8(8)  Pw:8(8) AC:8 Exp:1 T:979  8(8)  Pw:8(8) AC:8 Exp:1 T:980 <(B(0~(B(Bd(B(BugV 8(8)  Pw:8(8) AC:8 Exp:1 T:981 (0~(B(Bd(B(B(0~(B(B@(BugVqa  8(8)  Pw:8(8) AC:8 Exp:1 T:982 d(B(B(0~(B(B@(B(0~(B(BugV  8(8)  Pw:8(8) AC:8 Exp:1 T:983 (0~(B(B@d(B(BugV S 8(8)  Pw:8(8) AC:8 Exp:1 T:983 wgVi 8(8)  Pw:8(8) AC:8 Exp:1 T:984 #@(B(0~(B(B#(Bd(B(B(0~(B(BwgV? 8(8)  Pw:8(8) AC:8 Exp:1 T:985 d(B(B#@(B(0~(B(BxgVS 8(8)  Pw:8(8) AC:8 Exp:1 T:985 xgVy 8(8)  Pw:8(8) AC:8 Exp:1 T:986 d(B(B(0~(B(B#@#(B#(BxgVe  8(8)  Pw:8(8) AC:8 Exp:1 T:987 #(Bd(B(B#(B@(B###(BxgVB 8(8)  Pw:8(8) AC:8 Exp:1 T:988 ##(B#(B#@d(B(B#(BygVygVQYou displaced Punt. 8(8)  Pw:8(8) AC:8 Exp:1 T:989 #(B#@#(BygV} 8(8)  Pw:8(8) AC:8 Exp:1 T:990 #(B#@#(BygV0  8(8)  Pw:8(8) AC:8 Exp:1 T:991 #(B#(B#@#(BygV   8(8)  Pw:8(8) AC:8 Exp:1 T:992 #(B#@#(B#(BygV lw 8(8)  Pw:8(8) AC:8 Exp:1 T:993 #(B#@#(BzgV 8(8)  Pw:8(8) AC:8 Exp:1 T:994 #(B@(B##(BzgV8 G###(B#(B@(BzgVq K 8(8)  Pw:8(8) AC:8 Exp:1 T:994 zgV@m X#(B0(B@#(B####(BzgVo With great effort you move the boulder. 8(8)  Pw:8(8) AC:8 Exp:1 T:1001 0(B@#(B#(B{gV9 8(8)  Pw:8(8) AC:8 Exp:1 T:1002 0(B@#(B#(B{gVy 8(8)  Pw:8(8) AC:8 Exp:1 T:1003 0(B@#(B#(B{gV  8(8)  Pw:8(8) AC:8 Exp:1 T:1004 0(B@d(B(B#(B{gV%  8(8)  Pw:8(8) AC:8 Exp:1 T:1005 0(B@d(B(B#(B{gVC 8(8)  Pw:8(8) AC:8 Exp:1 T:1006 0(B@d(B(B#(B|gV~ 8(8)  Pw:8(8) AC:8 Exp:1 T:1007 0(B@d(B(B#(B|gVJ 8(8)  Pw:8(8) AC:8 Exp:1 T:1008 0(B@#(B#(B|gVW 8(8)  Pw:8(8) AC:8 Exp:1 T:1009 0(B@(B(0~(B(B#(B|gV 20(B@(B(0~(B(B|gV7sYou see here a large box. 8(8)  Pw:8(8) AC:8 Exp:1 T:1010 |gV|gV;You try to move the boulder, but in vain. 8(8)  Pw:8(8) AC:8 Exp:1 T:1010 }gV] 8(8)  Pw:8(8) AC:8 Exp:1 T:1011 @(B((B}gVu 8(8)  Pw:8(8) AC:8 Exp:1 T:1012 @(B(0~(B(B}gV T 8(8)  Pw:8(8) AC:8 Exp:1 T:1013 ~gV}T 8(8)  Pw:8(8) AC:8 Exp:1 T:1014 ~gV Count: 11~gV  8(8)  Pw:8(8) AC:8 Exp:1 T:1015  8(8)  Pw:8(8) AC:8 Exp:1 T:1016  8(8)  Pw:8(8) AC:8 Exp:1 T:1017  8(8)  Pw:8(8) AC:8 Exp:1 T:1018  8(8)  Pw:8(8) AC:8 Exp:1 T:1019  8(8)  Pw:8(8) AC:8 Exp:1 T:1020  8(8)  Pw:8(8) AC:8 Exp:1 T:1021  8(8)  Pw:8(8) AC:8 Exp:1 T:1022  8(8)  Pw:8(8) AC:8 Exp:1 T:1023  8(8)  Pw:8(8) AC:8 Exp:1 T:1024  8(8)  Pw:8(8) AC:8 Exp:1 T:1025 (0~(B(B(0~(B(B(0~(B(Bd(B(B(0~(B(B(0~(B(BgVib gVb You displaced Punt. 8(8)  Pw:8(8) AC:8 Exp:1 T:1026 >(B@(B(0~(B(Bd(B(BgV gV TYou displaced Punt.d(B(B@(BgV You see here a large box. 8(8)  Pw:8(8) AC:8 Exp:1 T:1027 (0~(B(Bd(B(BgVggV# gVlootgV gVN 4There is a large box here, loot it? [ynq] (q) gVp ygV :You carefully open the large box...--More--gV The large box is empty. Do what?  i - Put something into the large box(end) gV=(0l(0q(0q(0q(0q(0k(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B 8(8)  Pw:8(8) AC:8 Exp:1 T:1027 gV 8(8)  Pw:8(8) AC:8 Exp:1 T:1028 @d(B(B((B(0~(0~(B(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:1029 @d(B(B(0~(0~(B(BgV0(0l(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0~(0~(0~(0~(0~(0~(B(B@(B(0x(B(B(0x(0~(0~(0~(0~(B(Bd(B(B(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B(B`(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(BgVLettuce the Rambler St:18 Dx:8 Co:18 In:12 Wi:8 Ch:15 Neutral Dlvl:2 $:1485 HP: Dlvl:2 $:1485 HP:8(8) Dlvl:2 $:1485 HP:8(8) Pw:8(8) AC:8 Exp:1 T:1029 gVV  8(8)  Pw:8(8) AC:8 Exp:1 T:1030 (0~(0~(B(Bd(B(BgVD  8(8)  Pw:8(8) AC:8 Exp:1 T:1036 #(B#@d(B(B(0~(0~(0~(0~(B(B<(B(0~(B(B(0~(B(B(0~(0~(B(BgV" A#(B@(B(0~(B(BgVV L 8(8)  Pw:8(8) AC:8 Exp:1 T:1036 gVnw#(B@(B#(B#(B#(B###(B#(B###(B#(B(0~(0~(B(BgVwL 8(8)  Pw:8(8) AC:8 Exp:1 T:1043 gV  8(8)  Pw:8(8) AC:8 Exp:1 T:1048 (0l(0q(0q(0q(0k(B(B(0x(0~(0~(B(Bb(B@#(B+(B(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B#(B(0m(0q(0q(0q(B(B#(B#(BgV S 8(8)  Pw:8(8) AC:8 Exp:1 T:1048 gV1v 8(8)  Pw:8(8) AC:8 Exp:1 T:1049 (0~(B(B@(BgV}RS 8(8)  Pw:8(8) AC:8 Exp:1 T:1049 gV 8(8)  Pw:8(8) AC:8 Exp:1 T:1050 (0~(B(Bb(B#(B@(Bd(B(BgVb S 8(8)  Pw:8(8) AC:8 Exp:1 T:1050 gV$JgVkJYou displaced Punt.(0~(B(B#(Bd(B(B@(B#(BgVJr 8(8)  Pw:8(8) AC:8 Exp:1 T:1050 You hear some noises.gVJ--More--gVBvPunt is splashed by its acid! 8(8)  Pw:8(8) AC:8 Exp:1 T:1051 gV 8(8)  Pw:8(8) AC:8 Exp:1 T:1052 #(Bd(B(B@(B#(BgV:  8(8)  Pw:8(8) AC:8 Exp:1 T:1053 #(Bd(B(B@(B#(BgVJgVJYou displaced Punt.#(B@(Bd(B(B#(BgVK 8(8)  Pw:8(8) AC:8 Exp:1 T:1053 You hear a door open. 8(8)  Pw:8(8) AC:8 Exp:1 T:1054 #(BgV'  8(8)  Pw:8(8) AC:8 Exp:1 T:1055 #(B@(B#(B#(BgV9 8(8)  Pw:8(8) AC:8 Exp:1 T:1056 b(B#(B@(B#(B#(BgVt*  8(8)  Pw:8(8) AC:8 Exp:1 T:1057 @(B#(B#(BgV Weapons(B  a - 39 +2 darts (in quiver)  y - an uncursed crude dagger (weapon in hand)  Armor(B  j - an uncursed +0 Hawaiian shirt (being worn)  r - an uncursed +0 iron skull cap (being worn)  Comestibles(B  b - an uncursed lembas wafer  c - 8 uncursed food rations  e - 4 uncursed tripe rations  f - an uncursed egg  p - 2 uncursed lichen corpses  Scrolls(B  h - 2 blessed scrolls of magic mapping(B  i - 4 uncursed scrolls of magic mapping  t - an uncursed scroll labeled LEP GEX VEN ZEA  Potions(B  g - 2 uncursed potions of extra healing  Wands(B  u - an uncursed wand called healing  Tools(B  k - an expensive camera (0:55)  l - an uncursed credit card (1 of 2)gV<@Lettuce the Rambler St:18 Dx:8 Co:18 In:12 Wi:8 Ch:15 Neutral Dlvl:2 $:1485 HP: Dlvl:2 $:1485 HP:8(8) Dlvl:2 $:1485 HP:8(8) Pw:8(8) AC:8 Exp:1 T:1057 (0l(0q(0q(0q(0k(B(B(0x(0~(0~(B(Bb(B(0~(B(B@(B+(B(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B#(B(0m(0q(0q(0q(B(B#(B#(B#(B#(B###(B#(B###(B(0l(0q(0q(0q(0q(B(0a(B(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(B(B<(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B(B`(B(0x(B(B(0x(0gVz@~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:1058 (0~(B(B@d(B(Bb(B#(BgV7  8(8)  Pw:8(8) AC:8 Exp:1 T:1059 d(B(B#(B@(B#(B(0x(B(B(0j(B(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:1060 @d(B(B(0~(B(B(0~(B(BgV<  8(8)  Pw:8(8) AC:8 Exp:1 T:1061 d(B(B(0~(B(B@(BgVi&In what direction? [hykulnjb><] gV"gV(The door opens. 8(8)  Pw:8(8) AC:8 Exp:1 T:1062 (0~(0~(B(B(0a(B(Bd(B(Bb(BgVݑ  8(8)  Pw:8(8) AC:8 Exp:1 T:1063 #(B#@(B(0~(0~(B(B#(Bd(B(BgVK  8(8)  Pw:8(8) AC:8 Exp:1 T:1064 @d(B(B(0~(B(B(0~(B(BgV t#(B#(B@(B(0~(B(B#(BgV- L 8(8)  Pw:8(8) AC:8 Exp:1 T:1064 gV(n#(B(0a(B(B#(B#(B###(B#(B#(B@(B#(BgVenL 8(8)  Pw:8(8) AC:8 Exp:1 T:1071 gV3  8(8)  Pw:8(8) AC:8 Exp:1 T:1078 #(B#(B#(B#(B(0l(0q(0q(0q(B(B#(B(0~(0~(0~(0~(0~(B(B##(B(0x(0~(0~(0~(B(B##(B(0~(0~(0~(0~(0~(B(B@#(B(0m(0q(0q(0q(B(BgV/  8(8)  Pw:8(8) AC:8 Exp:1 T:1079 (0x(B(Bd(B(B#(B@#(B#(B(0j(B(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:1083 (0k(B(B(0~(B(B(0~(B(B#(B#@d(B(B(0~(0~(0~(B(B#(B#(BgVCT#(B(0~(0~(B(B#@#(B#(BgV1DL 8(8)  Pw:8(8) AC:8 Exp:1 T:1085 gVj(0~(B(B#(B#@#(B#######(BgV?L 8(8)  Pw:8(8) AC:8 Exp:1 T:1092 gVX#(B0(B@#(B####(BgVnWith great effort you move the boulder. 8(8)  Pw:8(8) AC:8 Exp:1 T:1098 0(B@#(B#(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:1099 0(B@#(B#(BgV + 8(8)  Pw:8(8) AC:8 Exp:1 T:1100 0(B@#(B#(BgVTZ 8(8)  Pw:8(8) AC:8 Exp:1 T:1101 0(B@#(B#(BgVF 8(8)  Pw:8(8) AC:8 Exp:1 T:1102 0(B@#(B#(BgV%+  8(8)  Pw:8(8) AC:8 Exp:1 T:1103 #(B0(B@#(B#(BgV  8(8)  Pw:8(8) AC:8 Exp:1 T:1104 0(B@#(B#(BgV You try to move the boulder, but in vain. 8(8)  Pw:8(8) AC:8 Exp:1 T:1104 gVgV%You try to move the boulder, but in vain. 8(8)  Pw:8(8) AC:8 Exp:1 T:1104 gV"gVOYou try to move the boulder, but in vain. 8(8)  Pw:8(8) AC:8 Exp:1 T:1104 gV:gVrYou try to move the boulder, but in vain. 8(8)  Pw:8(8) AC:8 Exp:1 T:1104 gVsgVYou try to move the boulder, but in vain. 8(8)  Pw:8(8) AC:8 Exp:1 T:1104 gV̒gVYou try to move the boulder, but in vain. 8(8)  Pw:8(8) AC:8 Exp:1 T:1104 gV gV& You try to move the boulder, but in vain. 8(8)  Pw:8(8) AC:8 Exp:1 T:1104 gVu 8(8)  Pw:8(8) AC:8 Exp:1 T:1105 #(B@(B#(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:1106 #(B@(B#(B##(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:1107 ##(B@(B#(B#(BgV  8(8)  Pw:8(8) AC:8 Exp:1 T:1108 ##(B@(B#(B#(BgV  8(8)  Pw:8(8) AC:8 Exp:1 T:1109 @(B#(B#(BgV O#@#(B####(B###(BgV" L 8(8)  Pw:8(8) AC:8 Exp:1 T:1113 gVSO 0(B@#(B##(B#(B(0~(B(B(0~(B(B(0~(B(BgVO With great effort you move the boulder. 8(8)  Pw:8(8) AC:8 Exp:1 T:1117 #(B0(B@#(B#(B#(B(0~(B(B(0~(0x(B(B(0~(0~(B(B(0~(0~(0x(B(B(0q(0q(0j(B(BgVF 8(8)  Pw:8(8) AC:8 Exp:1 T:1118 #(B#(B@(B(0~(B(B(0q(B(BgVK  8(8)  Pw:8(8) AC:8 Exp:1 T:1119 ##(B#(B(0q(B(B@(B(0k(B(B(0~(B(B(0~(B(B(0~(0~(0~(B(B(0x(0~(0~(0~(B(B(0x(0~(0~(B(B(0m(0q(0q(B(BgVp  8(8)  Pw:8(8) AC:8 Exp:1 T:1120 ##(B(0l(0q(0q(0q(B(B(0~(B(B(0x(0~(0~(B(B@(B(0x(B(BgVY 8(8)  Pw:8(8) AC:8 Exp:1 T:1121 (0~(B(B@(B(0~(B(BgVWz 8(8)  Pw:8(8) AC:8 Exp:1 T:1122 @(B(0~(B(BgV y 8(8)  Pw:8(8) AC:8 Exp:1 T:1123 (0~(B(B@#(BgV8V#(B(0~(B(B###(B#@(BgVjL 8(8)  Pw:8(8) AC:8 Exp:1 T:1127 gV  8(8)  Pw:8(8) AC:8 Exp:1 T:1129 d(B(B#(B@(B#(BgVM gV You displaced Punt. 8(8)  Pw:8(8) AC:8 Exp:1 T:1130 ###(B@(B#(B##(BgVM  8(8)  Pw:8(8) AC:8 Exp:1 T:1131 @(B#(B#(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:1132 #@#(B#(B#(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:1133 #@#(B#(B#(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:1134 #@d(B(B#(BgV;  8(8)  Pw:8(8) AC:8 Exp:1 T:1135 #@d(B(B#(BgV~5  8(8)  Pw:8(8) AC:8 Exp:1 T:1136 #@d(B(B#(B#(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:1137 #(B@d(B(B#(B#(BgVdWith great effort you move the boulder. 8(8)  Pw:8(8) AC:8 Exp:1 T:1138 #d(B(B0(B@#(B#(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:1139 #(B#(B0(B@d(B(B#(B#(BgVL  8(8)  Pw:8(8) AC:8 Exp:1 T:1140 #(B0(B@#(B#(B#(BgV-  8(8)  Pw:8(8) AC:8 Exp:1 T:1141 #(B0(B@#(B#(BgVx 8(8)  Pw:8(8) AC:8 Exp:1 T:1142 #(B0(B@d(B(B#(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:1143 0(B@d(B(B#(BgV  8(8)  Pw:8(8) AC:8 Exp:1 T:1144 0(B@d(B(B#(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:1145 0(B@d(B(B#(BgVa 8(8)  Pw:8(8) AC:8 Exp:1 T:1146 0(B@d(B(B#(BgVk  8(8)  Pw:8(8) AC:8 Exp:1 T:1147 0(B@d(B(B#(BgV  8(8)  Pw:8(8) AC:8 Exp:1 T:1148 0(B@#(B#(BgV/ 8(8)  Pw:8(8) AC:8 Exp:1 T:1149 0(B@#(B#(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:1150 0(B@#(B#(BgVxYou try to move the boulder, but in vain. 8(8)  Pw:8(8) AC:8 Exp:1 T:1150 gVgV7You try to move the boulder, but in vain. 8(8)  Pw:8(8) AC:8 Exp:1 T:1150 gVgVYou try to move the boulder, but in vain. 8(8)  Pw:8(8) AC:8 Exp:1 T:1150 gVI gVp You try to move the boulder, but in vain. 8(8)  Pw:8(8) AC:8 Exp:1 T:1150 gV' gV[ You try to move the boulder, but in vain. 8(8)  Pw:8(8) AC:8 Exp:1 T:1150 gV"x 8(8)  Pw:8(8) AC:8 Exp:1 T:1151 #@d(B(BgVM gVV You displaced Punt. 8(8)  Pw:8(8) AC:8 Exp:1 T:1152 #(Bd(B(B@#(BgV~  8(8)  Pw:8(8) AC:8 Exp:1 T:1153 #(Bd(B(B@#(BgVnix 8(8)  Pw:8(8) AC:8 Exp:1 T:1154 #(B#@#(BgV4x 8(8)  Pw:8(8) AC:8 Exp:1 T:1155 #(B#@#(BgV= 8(8)  Pw:8(8) AC:8 Exp:1 T:1156 #(Bd(B(B@#(BgV+ 8(8)  Pw:8(8) AC:8 Exp:1 T:1157 #(Bd(B(B@#(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:1158 #(Bd(B(B@#(BgV#  8(8)  Pw:8(8) AC:8 Exp:1 T:1159 #(B#(Bd(B(B@#(BgVc  8(8)  Pw:8(8) AC:8 Exp:1 T:1160 d(B(B#(B#(B#@#(BgV  8(8)  Pw:8(8) AC:8 Exp:1 T:1161 #d(B(B#(B#(B#@#(B#(BgV[gVYou displaced Punt. 8(8)  Pw:8(8) AC:8 Exp:1 T:1162 #(B@(B#(B#(BgV Z 8(8)  Pw:8(8) AC:8 Exp:1 T:1162 gV) 8(8)  Pw:8(8) AC:8 Exp:1 T:1163 @#(B#(B#(B#(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:1168 (0q(0q(0q(0q(0q(0q(0q(0q(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(B(B(0~(0~(B(Bd(B(B@#(B##(B#(B##(B###(BgV}zgV}You displaced Punt. 8(8)  Pw:8(8) AC:8 Exp:1 T:1169 (0l(0q(0q(B(B(0q(0q(0k(B(B(0x(0~(0~(B(B(0~(B(B)(B(0x(B(B(0~(0~(B(B(0~(0~(0~(0x(B(B(0~(B(B(0~(0~(0~(B(B(0~(B(B(0~(0~(B(B(0q(B(B@(B(0q(B(B#d(B(BgVE 8(8)  Pw:8(8) AC:8 Exp:1 T:1170 (0x(0~(B(B(0x(0~(0~(0~(B(B(0x(B(B(0a(B(0~(0~(0~(0~(0~(B(Bd(B(B@(B(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(B(B(0~(B(B(0q(0q(0q(0j(B(B##(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:1171 @(B(0~(B(Bd(B(B(0~(B(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:1172 @d(B(B(0~(0~(B(B(0~(B(BgV$ 8(8)  Pw:8(8) AC:8 Exp:1 T:1173 @d(B(B(0~(0~(B(BgV=gV@You displaced Punt. 8(8)  Pw:8(8) AC:8 Exp:1 T:1174 (0~(B(B@d(B(B(0~(B(BgVG gVHKYou displaced Punt.d(B(B@(BgVLYou see here a stout spear. 8(8)  Pw:8(8) AC:8 Exp:1 T:1175 (0~(B(Bd(B(BgV  8(8)  Pw:8(8) AC:8 Exp:1 T:1176 d(B(B@(B(0~(B(BgV  8(8)  Pw:8(8) AC:8 Exp:1 T:1177 )(Bd(B(B@(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:1178 (0~(B(B(0~(B(Bd(B(B(0~(B(B@(BgVw d(B(B(0~(B(B(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0~(B(B(0~(B(BgV L 8(8)  Pw:8(8) AC:8 Exp:1 T:1183 gVk  8(8)  Pw:8(8) AC:8 Exp:1 T:1187 (0~(0~(B(B)(Bd(B(B(0~(B(B#(B#@(B(0~(0~(0~(B(BgV@w(0x(B(B(0x(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B#@#(B (0x(0~(0~(B(B#(B(0~(B(B (0m(B(B(0q(B(B###(B(0~(B(B#(B(0a(B(B(0~(B(BgVAL 8(8)  Pw:8(8) AC:8 Exp:1 T:1190 gVN  8(8)  Pw:8(8) AC:8 Exp:1 T:1194 (0l(0q(0q(0q(0q(0q(B(B (0~(0~(0~(0~(0~(B(B(0~(0~(0~(0x(B(B@#(B###(B(0~(0~(0~(0x(B(B#(B(0q(0q(0q(B(BgVrN(0k(B(B(0~(B(B @(B(0~(0~(0~(0~(B(B#(B (0~(B(B(0j(B(B gVNL 8(8)  Pw:8(8) AC:8 Exp:1 T:1197 gVs  8(8)  Pw:8(8) AC:8 Exp:1 T:1199 @(B(0~(B(BgV  8(8)  Pw:8(8) AC:8 Exp:1 T:1199  8(8)  Pw:8(8) AC:8 Exp:1 T:1200 (0~(B(B@(BgVN{ 8(8)  Pw:8(8) AC:8 Exp:1 T:1201 (0~(B(B@(BgVR 8(8)  Pw:8(8) AC:8 Exp:1 T:1201 gVR 8(8)  Pw:8(8) AC:8 Exp:1 T:1201 gV7  8(8)  Pw:8(8) AC:8 Exp:1 T:1201  8(8)  Pw:8(8) AC:8 Exp:1 T:1202 @(B(0~(B(BgV  8(8)  Pw:8(8) AC:8 Exp:1 T:1203 (0~(B(B@(B#(BgV7B(0~(B(B#(B@#(BgV7L 8(8)  Pw:8(8) AC:8 Exp:1 T:1204 gV4&#@(Bk(BgVizThe kobold wields a crude dagger! 8(8)  Pw:8(8) AC:8 Exp:1 T:1206 gV0 } 8(8)  Pw:8(8) AC:8 Exp:1 T:1207 @#(B#(BgV\  8(8)  Pw:8(8) AC:8 Exp:1 T:1208 @(B#(Bk(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:1209 @(B#(B##(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:1209  8(8)  Pw:8(8) AC:8 Exp:1 T:1210 @(B(0~(B(B#(BgV~ 8(8)  Pw:8(8) AC:8 Exp:1 T:1211 @(B(0~(B(BgV! G@(B(0~(B(Bk(BgVJ s 8(8)  Pw:8(8) AC:8 Exp:1 T:1211 The kobold throws a crude dagger!gVe )(BgV́ ,)(B(0~(B(BgVH gVH VYou are hit by a crude dagger.)(B(0~(B(BgVH W 6(8)(B  Pw:8(8) AC:8 Exp:1 T:1211 gV k  6(8)(B  Pw:8(8) AC:8 Exp:1 T:1212 @(BgVN  6(8)(B  Pw:8(8) AC:8 Exp:1 T:1213 @(B)(BgVH &In what direction? [hykulnjb><] gVX )(BgV~ #)(B)(BgV*B %(0~(B(B)(BgV(0~(B(BgVYou kill the kobold! 6(8)(B  Pw:8(8) AC:8 Exp:1 T:1214 )(BgVi 5(0~(B(B@(BgV You see here a crude dagger. 7(8)(B  Pw:8(8) AC:8 Exp:1 T:1215 gVÚ  7(8)(B  Pw:8(8) AC:8 Exp:1 T:1216 )(Bd(B(B @(B(0~(B(B gVd/@(B(0~(B(BgVYou see here a crude dagger. 7(8)(B  Pw:8(8) AC:8 Exp:1 T:1217 (0~(B(Bd(B(B gV| gV'oA - a crude dagger.d(B(B(0~(B(B(0~(B(BgVB 7(8)(B  Pw:8(8) AC:8 Exp:1 T:1218 You are beginning to feel hungry. 7(8)(B  Pw:8(8) AC:8 Exp:1 T:1218 Hungry gV6 7(8)(B  Pw:8(8) AC:8 Exp:1 T:1219 Hungry (0~(B(B@(B(0~(B(Bd(B(BgVegVYou displaced Punt. 7(8)(B  Pw:8(8) AC:8 Exp:1 T:1220 Hungry (0~(B(B@(B(0~(B(Bd(B(BgVd gV*You stop. Punt is in the way!gV 7(8)(B  Pw:8(8) AC:8 Exp:1 T:1220 Hungry Punt picks up 5 darts. 7(8)(B  Pw:8(8) AC:8 Exp:1 T:1221 Hungry (0~(B(BgV)HX(0~(B(B@(Bd(B(BgVH 7(8)(B  Pw:8(8) AC:8 Exp:1 T:1221 Hungry Punt drops 5 darts. 7(8)(B  Pw:8(8) AC:8 Exp:1 T:1222 Hungry )(BgV} 7(8)(B  Pw:8(8) AC:8 Exp:1 T:1223 Hungry @(B(0~(B(BgV  7(8)(B  Pw:8(8) AC:8 Exp:1 T:1224 Hungry (0~(B(B@(B)(BgV{FO(0~(B(B@(B#d(B(BgVFYou see here 5 darts. 7(8)(B  Pw:8(8) AC:8 Exp:1 T:1225 Hungry d(B(B#(BgV/ gVxB - 5 darts. 7(8)(B  Pw:8(8) AC:8 Exp:1 T:1226 Hungry gVu gV6 You displaced Punt. 7(8)(B  Pw:8(8) AC:8 Exp:1 T:1227 Hungry d(B(B@(BgV gV # gVnamegVL gVM+Name an individual object? [ynq] (q) gV( ygVd7What do you want to name? [a-ce-lprt-wyAB or ?*] gV { Weapons(B  a - 38 +2 darts (in quiver)  y - an uncursed crude dagger (weapon in hand)  A - a crude dagger  B - 5 darts  Armor(B  j - an uncursed +0 Hawaiian shirt (being worn)  r - an uncursed +0 iron skull cap (being worn)  Comestibles(B  b - an uncursed lembas wafer  c - 8 uncursed food rations  e - 4 uncursed tripe rations  f - an uncursed egg  p - 2 uncursed lichen corpses  Scrolls(B  h - 2 blessed scrolls of magic mapping(B  i - 4 uncursed scrolls of magic mapping  t - an uncursed scroll labeled LEP GEX VEN ZEA  Potions(B  g - 2 uncursed potions of extra healing  Wands(B  u - an uncursed wand called healing  Tools(B (1 of 2)gV +(0l(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(B(B(0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(B(B#(B (0x(0~(0~(0~(0~(0~(0~(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0x(B(B#(B(0a(B(0~(0~(0~(0x(B(B#(B (0x(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0x(B(B#(B (0m(0~(0q(0q(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0gVfq(0j(B(B#(B d(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B#(B @#(B#(B(0m(0q(0q(0q(0q(0q(0~(0q(0~(0q(0q(0q(0q(0j(B(B#(B#(B####(B#(B#(B#(B#(B###(B###(B#(B#(B0(B######################(B#(B###(B(0l(0q(0q(0q(0q(B(0a(B(0q(0k(B(B##(B###(B(0l(0q(0q(0q(0k(B(B#(B#(B(0~(0~(0~(0~(0~(0~(B(B<(B(0x(B(B(0l(0q(0q(0q(0q(0~gV(0k(B(B#(B#(B(0~(0~(0~(0~(0~(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B#####(B#(B(0~(B(B(0x(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0~(0~(0~(0~(0~(B(B##(B(0x(0~(0~(0~(0~(0~(B(B`(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B0(B#####################(B(0m(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0j(B(B(0m(gV$(0q(0q(0q(0q(0q(0q(0j(B(BLettuce the Rambler St:18 Dx:8 Co:18 In:12 Wi:8 Ch:15 Neutral Dlvl:2 $:1485 HP: Dlvl:2 $:1485 HP:7(8)(B Dlvl:2 $:1485 HP:7(8) Pw:8(8) AC:8 Exp:1 T:1227 Hungry What do you want to name these darts? gVЎ ugVngVcgV"ugV>rgVu sgV" egV dgV]m 7(8)(B  Pw:8(8) AC:8 Exp:1 T:1227 Hungry gV-What do you want to eat? [bcefp or ?*] gVn  Comestibles(B b - an uncursed lembas wafer c - 8 uncursed food rations e - 4 uncursed tripe rations f - an uncursed egg p - 2 uncursed lichen corpses(end) gVx +(0l(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(B(B#(B#(B(0a(B(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B#(B(0m(0q(0q(0q(0j(B(B#(B gV֝ Blecch! Rotten food! 7(8)(B  Pw:8(8) AC:8 Exp:1 T:1227  7(8)(B  Pw:8(8) AC:8 Exp:1 T:1228 (0~(B(B#(BgVs gVs+What do you want to drink? [g or ?*] gV??g - 2 uncursed potions of extra healing.--More--gVJ gV} +What do you want to drink? [g or ?*] gV gVJoNever mind. 7(8)(B  Pw:8(8) AC:8 Exp:1 T:1228 gV gV Count: 11gVr  7(8)(B  Pw:8(8) AC:8 Exp:1 T:1229  8(8)  Pw:8(8) AC:8 Exp:1 T:1230  8(8)  Pw:8(8) AC:8 Exp:1 T:1231  8(8)  Pw:8(8) AC:8 Exp:1 T:1232  8(8)  Pw:8(8) AC:8 Exp:1 T:1233  8(8)  Pw:8(8) AC:8 Exp:1 T:1234  8(8)  Pw:8(8) AC:8 Exp:1 T:1235  8(8)  Pw:8(8) AC:8 Exp:1 T:1236  8(8)  Pw:8(8) AC:8 Exp:1 T:1237  8(8)  Pw:8(8) AC:8 Exp:1 T:1238  8(8)  Pw:8(8) AC:8 Exp:1 T:1239 (0~(B(B(0~(B(B(0~(B(B#(Bd(B(BgVfgV3gYou displaced Punt. 8(8)  Pw:8(8) AC:8 Exp:1 T:1240 d(B(B#@#(BgVb  8(8)  Pw:8(8) AC:8 Exp:1 T:1244 #(B###(Bd(B(B#(B(0q(B(B@(B(0q(B(B(0~(0~(0~(0~(0x(B(B (0~(0~(B(B{(B(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(B(0a(B(B (0x(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0q(0j(B(BgVFE 8(8)  Pw:8(8) AC:8 Exp:1 T:1245 ##(B (0l(0q(0q(0q(B(Bd(B(B(0k(B(B (0x(0~(0~(B(B@(B (0x(B(BgV*, 8(8)  Pw:8(8) AC:8 Exp:1 T:1246 (0~(B(B(0~(B(B@d(B(BgVY  8(8)  Pw:8(8) AC:8 Exp:1 T:1247 (0~(0~(B(B@d(B(BgV.gVO/You displaced Punt. 8(8)  Pw:8(8) AC:8 Exp:1 T:1248 (0~(B(B@(Bd(B(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:1249 d(B(B@#(B(0~(B(BgVZ 8(8)  Pw:8(8) AC:8 Exp:1 T:1250 d(B(B(0a(B(B@#(BgV|* b(0~(B(Bd(B(B##(B#@(B0(BgV* You try to move the boulder, but in vain. 8(8)  Pw:8(8) AC:8 Exp:1 T:1253 gVgVȣYou try to move the boulder, but in vain. 8(8)  Pw:8(8) AC:8 Exp:1 T:1253 gVA  8(8)  Pw:8(8) AC:8 Exp:1 T:1254 (0~(B(0a(B(B#@#(BgV  8(8)  Pw:8(8) AC:8 Exp:1 T:1255 d(B(B#@#(B#(BgV-* 8(8)  Pw:8(8) AC:8 Exp:1 T:1256 d(B(B(0a(B(B@#(B#(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:1257 (0~(B(B@#(B#(Bd(B(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:1258 d(B(B(0~(B(B@(B(0a(B(B#(B(0~(B(BgV* 8(8)  Pw:8(8) AC:8 Exp:1 T:1259 d(B(B(0~(B(B@(B(0~(B(BgVg_ gVRe You displaced Punt. 8(8)  Pw:8(8) AC:8 Exp:1 T:1260 d(B(B(0~(B(B@(B(0~(B(BgV gV٨ You displaced Punt. 8(8)  Pw:8(8) AC:8 Exp:1 T:1261 @d(B(B(0~(B(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:1262 ##(B@(Bd(B(B(0~(B(BgV4 8(8)  Pw:8(8) AC:8 Exp:1 T:1263 @(Bd(B(B(0~(B(BgV"S 8(8)  Pw:8(8) AC:8 Exp:1 T:1263 gV t @(B#d(B(B###(B(0~(B(B gV- L 8(8)  Pw:8(8) AC:8 Exp:1 T:1267 gVP  8(8)  Pw:8(8) AC:8 Exp:1 T:1269 @(Bd(B(B##(BgV`x 8(8)  Pw:8(8) AC:8 Exp:1 T:1270 @d(B(B(0~(B(B#(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:1271 @d(B(B(0~(0~(B(BgV4q R 8(8)  Pw:8(8) AC:8 Exp:1 T:1271 gV R 8(8)  Pw:8(8) AC:8 Exp:1 T:1271 gV4You stop. Punt is in the way! 8(8)  Pw:8(8) AC:8 Exp:1 T:1272 (0~(B(B(0~(B(Bd(B(B gVLwd(B(B(0~(0~(0~(B(B@(B(0~(0~(B(BgVL 8(8)  Pw:8(8) AC:8 Exp:1 T:1274 gV  8(8)  Pw:8(8) AC:8 Exp:1 T:1276 (0~(0~(0~(B(B(0~(B(B@d(B(BgVQR 8(8)  Pw:8(8) AC:8 Exp:1 T:1276 gVPTgVVYou displaced Punt. 8(8)  Pw:8(8) AC:8 Exp:1 T:1277 (0~(B(B@#(Bd(B(BgVR 8(8)  Pw:8(8) AC:8 Exp:1 T:1278 d(B(B(0~(B(B@#(B(0~(B(BgV${ 8(8)  Pw:8(8) AC:8 Exp:1 T:1279 (0~(B(B#@#(BgVAX 8(8)  Pw:8(8) AC:8 Exp:1 T:1280 (0~(B(B#(B#@#(B#(BgV}  8(8)  Pw:8(8) AC:8 Exp:1 T:1281 #(B#(B@(B##(BgV( 8(8)  Pw:8(8) AC:8 Exp:1 T:1282 ##(B#(B@#(B#(BgV' 8(8)  Pw:8(8) AC:8 Exp:1 T:1283 #(B#(B#(B@(BgVRS 8(8)  Pw:8(8) AC:8 Exp:1 T:1283 gV | 8(8)  Pw:8(8) AC:8 Exp:1 T:1284 #(B#@(BgV<  8(8)  Pw:8(8) AC:8 Exp:1 T:1285 #(B#(B(0a(B(B@(BgV?/(0~(0~(0~(0~(B(B@(BgV@L 8(8)  Pw:8(8) AC:8 Exp:1 T:1288 gVXB(0~(0~(0~(0~(0~(0~(0~(B(B@(BgVwL 8(8)  Pw:8(8) AC:8 Exp:1 T:1295 gV P  8(8)  Pw:8(8) AC:8 Exp:1 T:1296 gV& w 8(8)  Pw:8(8) AC:8 Exp:1 T:1297 @(B(0~(B(BgV^ w 8(8)  Pw:8(8) AC:8 Exp:1 T:1298 @(B(0~(B(BgVPw 8(8)  Pw:8(8) AC:8 Exp:1 T:1299 @(B(0~(B(BgVU{w 8(8)  Pw:8(8) AC:8 Exp:1 T:1300 @(B(0~(B(BgV* 8(8)  Pw:8(8) AC:8 Exp:1 T:1301 (0~(B(B@(B##(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:1302 (0~(B(B@(BgV h 8(8)  Pw:8(8) AC:8 Exp:1 T:1303 #@#(BgVL= 8(8)  Pw:8(8) AC:8 Exp:1 T:1304 #(B#@#(B#(BgVۓ 8(8)  Pw:8(8) AC:8 Exp:1 T:1305 #(B#(B@(B##(BgV& 8(8)  Pw:8(8) AC:8 Exp:1 T:1306 ##(B#(B@#(B###(BgV%  8(8)  Pw:8(8) AC:8 Exp:1 T:1307 #(B#(B#(B#(B@#(B##(BgV`##(B###(B#@#(B##(BgVL 8(8)  Pw:8(8) AC:8 Exp:1 T:1309 gV!s######(B##(B#(B#@(B#(BgV@L 8(8)  Pw:8(8) AC:8 Exp:1 T:1316 gVT  8(8)  Pw:8(8) AC:8 Exp:1 T:1321 ##(B##(B#(B#(B#(B@#(BgVnLYou try to move the boulder, but in vain. 8(8)  Pw:8(8) AC:8 Exp:1 T:1321 gVҺgV You try to move the boulder, but in vain. 8(8)  Pw:8(8) AC:8 Exp:1 T:1321 gVپgVYou try to move the boulder, but in vain. 8(8)  Pw:8(8) AC:8 Exp:1 T:1321 gV gV You try to move the boulder, but in vain. 8(8)  Pw:8(8) AC:8 Exp:1 T:1321 gV1 gVQ You try to move the boulder, but in vain. 8(8)  Pw:8(8) AC:8 Exp:1 T:1321 gVeun 8(8)  Pw:8(8) AC:8 Exp:1 T:1322 #@#(BgV$ 8(8)  Pw:8(8) AC:8 Exp:1 T:1323 #(B#(B#@#(BgVx 8(8)  Pw:8(8) AC:8 Exp:1 T:1324 #(B#@#(BgVx 8(8)  Pw:8(8) AC:8 Exp:1 T:1325 #(B#@#(BgVO x 8(8)  Pw:8(8) AC:8 Exp:1 T:1326 #(B#@#(BgV x 8(8)  Pw:8(8) AC:8 Exp:1 T:1327 #(B#@#(BgVװx 8(8)  Pw:8(8) AC:8 Exp:1 T:1328 #(B#@#(BgV%#(B#@#(BgVJ 8(8)  Pw:8(8) AC:8 Exp:1 T:1328 You hear some noises in the distance. 8(8)  Pw:8(8) AC:8 Exp:1 T:1329 gVe 8(8)  Pw:8(8) AC:8 Exp:1 T:1330 #(B#(B#@#(BgVqx 8(8)  Pw:8(8) AC:8 Exp:1 T:1331 #(B#@#(BgV4 k 8(8)  Pw:8(8) AC:8 Exp:1 T:1332 (0q(0q(0q(0q(0q(0q(B(B(0~(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(B(B(0~(B(B`(B(0~(B(B(0~(B(B#(B@(B#(BgV*< 8(8)  Pw:8(8) AC:8 Exp:1 T:1333 (0l(B(B(0x(B(B(0x(0~(0~(B(B(0x(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(B(B@(B(0m(0q(0q(0q(0q(0q(0q(0q(B(B#(B###(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:1334 (0~(B(B(0x(B(B@#(B(0j(B(BgV  8(8)  Pw:8(8) AC:8 Exp:1 T:1335 (0q(0k(B(B(0~(0x(B(B(0x(B(B#(B@(B(0~(B(B#(B#(BgV  8(8)  Pw:8(8) AC:8 Exp:1 T:1336 #(B(0~(B(B@#(B#(BgVgw 8(8)  Pw:8(8) AC:8 Exp:1 T:1337 (0~(B(B@(BgV ab(B@(B#(B#(BgV L 8(8)  Pw:8(8) AC:8 Exp:1 T:1337 gV Q  8(8)  Pw:8(8) AC:8 Exp:1 T:1338 gV)qYou miss the acid blob. 8(8)  Pw:8(8) AC:8 Exp:1 T:1339 gV 8(8)  Pw:8(8) AC:8 Exp:1 T:1340 #(B#(B@(B#(BgV7&In what direction? [hykulnjb><] gVA T 8(8)  Pw:8(8) AC:8 Exp:1 T:1340 gVkgVPk/What do you want to ready? [- aAB or ?*] gV| Weapons(B a - 38 +2 darts (in quiver) A - a crude dagger B - 5 darts named uncursed(end) gVih+(0l(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(B(B#(B#(B(0a(B(0~(0~(0~(0x(B(B#(BgVhB - 5 darts named uncursed (in quiver). 8(8)  Pw:8(8) AC:8 Exp:1 T:1340 gV`gV&In what direction? [hykulnjb><] gV1)(BgV#(BgVfYou kill it! 8(8)  Pw:8(8) AC:8 Exp:1 T:1341 gV=4In what direction? [hykulnjb><] gV)(BgV l 8(8)  Pw:8(8) AC:8 Exp:1 T:1342 #(BgV;  8(8)  Pw:8(8) AC:8 Exp:1 T:1343 #(B@(B#(B#(BgV ? 8(8)  Pw:8(8) AC:8 Exp:1 T:1344 ##(B@(B#(B#(BgVq  8(8)  Pw:8(8) AC:8 Exp:1 T:1345 #(B@(B#(B#(BgVS? 8(8)  Pw:8(8) AC:8 Exp:1 T:1346 #(B@(B#(B#(BgV_ 8(8)  Pw:8(8) AC:8 Exp:1 T:1347 #(B@(B#(B##(BgVe#(B@(B#(B#(BgVJ 8(8)  Pw:8(8) AC:8 Exp:1 T:1347 You hear some noises in the distance. 8(8)  Pw:8(8) AC:8 Exp:1 T:1348 gVM  8(8)  Pw:8(8) AC:8 Exp:1 T:1349 #(B@(B#(B#(BgV/;  8(8)  Pw:8(8) AC:8 Exp:1 T:1350 )(B@(B#(B#(BgV+dc#(B@(B#(B#(BgVxd|You see here a dart named uncursed. 8(8)  Pw:8(8) AC:8 Exp:1 T:1351 gV 8(8)  Pw:8(8) AC:8 Exp:1 T:1352 ###(B@(B)(B#(BgVB _###(B#(B@(B#(BgV |You see here a dart named uncursed. 8(8)  Pw:8(8) AC:8 Exp:1 T:1353 gVKo gVoB - a dart named uncursed (in quiver). 8(8)  Pw:8(8) AC:8 Exp:1 T:1354 gVpS 8(8)  Pw:8(8) AC:8 Exp:1 T:1357 @(B###(B#(B#(B#(BgV9 8(8)  Pw:8(8) AC:8 Exp:1 T:1358 #(B@(B#(BgVM;'#@#(B#(BgV;L 8(8)  Pw:8(8) AC:8 Exp:1 T:1358 gV\#(B@#(B#(B#(BgV ~You hear some noises in the distance. 8(8)  Pw:8(8) AC:8 Exp:1 T:1360 gV} gVCount: 11gV O 8(8)  Pw:8(8) AC:8 Exp:1 T:1361  8(8)  Pw:8(8) AC:8 Exp:1 T:1362  8(8)  Pw:8(8) AC:8 Exp:1 T:1363  8(8)  Pw:8(8) AC:8 Exp:1 T:1364  8(8)  Pw:8(8) AC:8 Exp:1 T:1365  8(8)  Pw:8(8) AC:8 Exp:1 T:1366  8(8)  Pw:8(8) AC:8 Exp:1 T:1367  8(8)  Pw:8(8) AC:8 Exp:1 T:1368  8(8)  Pw:8(8) AC:8 Exp:1 T:1369  8(8)  Pw:8(8) AC:8 Exp:1 T:1370  8(8)  Pw:8(8) AC:8 Exp:1 T:1371 d(B(BgVCount: 11gV E 8(8)  Pw:8(8) AC:8 Exp:1 T:1372  8(8)  Pw:8(8) AC:8 Exp:1 T:1373  8(8)  Pw:8(8) AC:8 Exp:1 T:1374  8(8)  Pw:8(8) AC:8 Exp:1 T:1375  8(8)  Pw:8(8) AC:8 Exp:1 T:1376  8(8)  Pw:8(8) AC:8 Exp:1 T:1377  8(8)  Pw:8(8) AC:8 Exp:1 T:1378  8(8)  Pw:8(8) AC:8 Exp:1 T:1379  8(8)  Pw:8(8) AC:8 Exp:1 T:1380  8(8)  Pw:8(8) AC:8 Exp:1 T:1381  8(8)  Pw:8(8) AC:8 Exp:1 T:1382 #(BgVo( 8(8)  Pw:8(8) AC:8 Exp:1 T:1383 #(B#@#(B#(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:1384 #(B#(Bd(B(B@#(BgV*  8(8)  Pw:8(8) AC:8 Exp:1 T:1385 #(B#(Bd(B(B@#(BgVW\  8(8)  Pw:8(8) AC:8 Exp:1 T:1386 #(Bd(B(B#(B#@(B#(BgVL S 8(8)  Pw:8(8) AC:8 Exp:1 T:1386 gV>gVYou displaced Punt. 8(8)  Pw:8(8) AC:8 Exp:1 T:1387 #(B+(B@(Bd(B(BgVV+ 8(8)  Pw:8(8) AC:8 Exp:1 T:1388 @(B#(B##(BgV=&In what direction? [hykulnjb><] gV8gVA2The door opens. 8(8)  Pw:8(8) AC:8 Exp:1 T:1389 (0q(0q(B(B+(B(0k(B(B(0a(B(0~(0~(0~(B(B+(B(0~(0~(0x(B(B(0~(B(B(0j(B(BgV  8(8)  Pw:8(8) AC:8 Exp:1 T:1390 (0l(B(B#@(B(0x(0~(B(B(0~(0~(0~(B(B(0q(0q(0q(B(BgV3|  8(8)  Pw:8(8) AC:8 Exp:1 T:1391 #(B(0a(B(B@(B#(B(0x(B(B(0m(B(BgVKgv 8(8)  Pw:8(8) AC:8 Exp:1 T:1392 (0~(B(B@(BgV!R} 8(8)  Pw:8(8) AC:8 Exp:1 T:1393 (0~(B(B@(BgVa} 8(8)  Pw:8(8) AC:8 Exp:1 T:1394 (0~(B(B@(BgV? v 8(8)  Pw:8(8) AC:8 Exp:1 T:1395 (0~(B(B@(BgV  8(8)  Pw:8(8) AC:8 Exp:1 T:1396 (0~(B(B@#(B#(BgVh 8(8)  Pw:8(8) AC:8 Exp:1 T:1397 d(B(B(0~(B(B@(BgVS(0a(B(0~(B(B(0~(B(B#(B#(B#(B#(B@(B#(BgV$TL 8(8)  Pw:8(8) AC:8 Exp:1 T:1400 gV  8(8)  Pw:8(8) AC:8 Exp:1 T:1406 #(B#(B#(B#(B#(B###(B@d(B(BgVSs 8(8)  Pw:8(8) AC:8 Exp:1 T:1407 #(B@d(B(B##(BgV B#@#(B#(B#(BgV L 8(8)  Pw:8(8) AC:8 Exp:1 T:1407 gV #(B#(B@#(B#######(B#(B#(BgV* L 8(8)  Pw:8(8) AC:8 Exp:1 T:1414 gVe Q  8(8)  Pw:8(8) AC:8 Exp:1 T:1415 gV  8(8)  Pw:8(8) AC:8 Exp:1 T:1416 #(B#d(B(B@(B#(BgV i  8(8)  Pw:8(8) AC:8 Exp:1 T:1417 ##(Bd(B(B@(B#(BgVY 8(8)  Pw:8(8) AC:8 Exp:1 T:1418 #(B#(Bd(B(B@(B#(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:1419 #(B(0~(B(Bd(B(B@(B###(BgVbb 8(8)  Pw:8(8) AC:8 Exp:1 T:1420 #(B#(B@d(B(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:1421 #(B@(B##(BgV 8 8(8)  Pw:8(8) AC:8 Exp:1 T:1422 #(B@(B#(B###(BgV&L 8(8)  Pw:8(8) AC:8 Exp:1 T:1423 #(B#(B@(B###(BgV*  8(8)  Pw:8(8) AC:8 Exp:1 T:1424 #(B#(B@(BgVt 8(8)  Pw:8(8) AC:8 Exp:1 T:1425 #(B@(B#(BgVH 8(8)  Pw:8(8) AC:8 Exp:1 T:1426 #(B@(B#(B###(BgV#(B@#(B#(B#(B#(B#(BgVL 8(8)  Pw:8(8) AC:8 Exp:1 T:1428 gV###(B@(B#(B#(B#(B#(B#(B#(B##(B#(BgVL 8(8)  Pw:8(8) AC:8 Exp:1 T:1435 gV  8(8)  Pw:8(8) AC:8 Exp:1 T:1438 @(Bd(B(B#(B#(BgV.S 8(8)  Pw:8(8) AC:8 Exp:1 T:1438 gV hCount: 11gV߫ 8(8)  Pw:8(8) AC:8 Exp:1 T:1439  8(8)  Pw:8(8) AC:8 Exp:1 T:1440  8(8)  Pw:8(8) AC:8 Exp:1 T:1441  8(8)  Pw:8(8) AC:8 Exp:1 T:1442  8(8)  Pw:8(8) AC:8 Exp:1 T:1443  8(8)  Pw:8(8) AC:8 Exp:1 T:1444  8(8)  Pw:8(8) AC:8 Exp:1 T:1445  8(8)  Pw:8(8) AC:8 Exp:1 T:1446 d(B(B##(BgV\ 8(8)  Pw:8(8) AC:8 Exp:1 T:1447 d(B(B#(B@(B#(BgV! 8(8)  Pw:8(8) AC:8 Exp:1 T:1448 #(B#(B#@d(B(B#(BgV 8(8)  Pw:8(8) AC:8 Exp:1 T:1449 #(B@#(B#(B#(BgVMS 8(8)  Pw:8(8) AC:8 Exp:1 T:1449 gVLS 8(8)  Pw:8(8) AC:8 Exp:1 T:1449 gV/ Count: 11gV E 8(8)  Pw:8(8) AC:8 Exp:1 T:1450  8(8)  Pw:8(8) AC:8 Exp:1 T:1451  8(8)  Pw:8(8) AC:8 Exp:1 T:1452  8(8)  Pw:8(8) AC:8 Exp:1 T:1453  8(8)  Pw:8(8) AC:8 Exp:1 T:1454  8(8)  Pw:8(8) AC:8 Exp:1 T:1455  8(8)  Pw:8(8) AC:8 Exp:1 T:1456  8(8)  Pw:8(8) AC:8 Exp:1 T:1457  8(8)  Pw:8(8) AC:8 Exp:1 T:1458  8(8)  Pw:8(8) AC:8 Exp:1 T:1459  8(8)  Pw:8(8) AC:8 Exp:1 T:1460 #(BgV( Count: 11gVT?E 8(8)  Pw:8(8) AC:8 Exp:1 T:1461  8(8)  Pw:8(8) AC:8 Exp:1 T:1462  8(8)  Pw:8(8) AC:8 Exp:1 T:1463  8(8)  Pw:8(8) AC:8 Exp:1 T:1464  8(8)  Pw:8(8) AC:8 Exp:1 T:1465  8(8)  Pw:8(8) AC:8 Exp:1 T:1466  8(8)  Pw:8(8) AC:8 Exp:1 T:1467  8(8)  Pw:8(8) AC:8 Exp:1 T:1468  8(8)  Pw:8(8) AC:8 Exp:1 T:1469  8(8)  Pw:8(8) AC:8 Exp:1 T:1470  8(8)  Pw:8(8) AC:8 Exp:1 T:1471 #(B gVBCount: 11 gV E 8(8)  Pw:8(8) AC:8 Exp:1 T:1472  8(8)  Pw:8(8) AC:8 Exp:1 T:1473  8(8)  Pw:8(8) AC:8 Exp:1 T:1474  8(8)  Pw:8(8) AC:8 Exp:1 T:1475  8(8)  Pw:8(8) AC:8 Exp:1 T:1476  8(8)  Pw:8(8) AC:8 Exp:1 T:1477  8(8)  Pw:8(8) AC:8 Exp:1 T:1478  8(8)  Pw:8(8) AC:8 Exp:1 T:1479  8(8)  Pw:8(8) AC:8 Exp:1 T:1480  8(8)  Pw:8(8) AC:8 Exp:1 T:1481  8(8)  Pw:8(8) AC:8 Exp:1 T:1482 #(B gVoCount: 11 gV E 8(8)  Pw:8(8) AC:8 Exp:1 T:1483  8(8)  Pw:8(8) AC:8 Exp:1 T:1484  8(8)  Pw:8(8) AC:8 Exp:1 T:1485  8(8)  Pw:8(8) AC:8 Exp:1 T:1486  8(8)  Pw:8(8) AC:8 Exp:1 T:1487  8(8)  Pw:8(8) AC:8 Exp:1 T:1488  8(8)  Pw:8(8) AC:8 Exp:1 T:1489  8(8)  Pw:8(8) AC:8 Exp:1 T:1490  8(8)  Pw:8(8) AC:8 Exp:1 T:1491  8(8)  Pw:8(8) AC:8 Exp:1 T:1492  8(8)  Pw:8(8) AC:8 Exp:1 T:1493 #(B gVi@(B#(Bd(B(B#(B#####(B#(B gV?iL 8(8)  Pw:8(8) AC:8 Exp:1 T:1498  gV,  8(8)  Pw:8(8) AC:8 Exp:1 T:1500 #@(B#(B#(B gV& 8(8)  Pw:8(8) AC:8 Exp:1 T:1501 #(B(0a(B(B@(B#(B gV+v 8(8)  Pw:8(8) AC:8 Exp:1 T:1502 (0~(B(B@(B gVFv 8(8)  Pw:8(8) AC:8 Exp:1 T:1503 (0~(B(B@(B gVEk &In what direction? [hykulnjb><]  gVH gV>IThe door resists! 8(8)  Pw:8(8) AC:8 Exp:1 T:1504 d(B(B gV+  gVf,&In what direction? [hykulnjb><]  gVp  gVה WHAMMM!!! 8(8)  Pw:8(8) AC:8 Exp:1 T:1505 (0a(B(Bd(B(B gV0  gVi&In what direction? [hykulnjb><]  gVń gV'WHAMMM!!! 8(8)  Pw:8(8) AC:8 Exp:1 T:1506 (0~(0~(B(Bd(B(B gV>  gV{&In what direction? [hykulnjb><]  gVlS gV\sbWHAMMM!!! 8(8)  Pw:8(8) AC:8 Exp:1 T:1507  gV &  gVu& &In what direction? [hykulnjb><]  gVx gVAs you kick the door, it crashes open! 8(8)  Pw:8(8) AC:8 Exp:1 T:1508 d(B(B(0~(B(B gV"  gV" You displaced Punt. 8(8)  Pw:8(8) AC:8 Exp:1 T:1509 d(B(B@#(B gV[(0~(0~(B(Bd(B(B@(B0(B gV With great effort you move the boulder. 8(8)  Pw:8(8) AC:8 Exp:1 T:1512 #(Bd(B(B@(B0(B gV 8(8)  Pw:8(8) AC:8 Exp:1 T:1513 #(Bd(B(B@(B0(B gV~  8(8)  Pw:8(8) AC:8 Exp:1 T:1514 #(Bd(B(B@(B0(B#(B(0a(B(B gV You try to move the boulder, but in vain. 8(8)  Pw:8(8) AC:8 Exp:1 T:1514  gV  gV You try to move the boulder, but in vain. 8(8)  Pw:8(8) AC:8 Exp:1 T:1514  gV  gVYou try to move the boulder, but in vain. 8(8)  Pw:8(8) AC:8 Exp:1 T:1514  gV 8(8)  Pw:8(8) AC:8 Exp:1 T:1515 #(Bd(B(B@(Bb(B gVj 8(8)  Pw:8(8) AC:8 Exp:1 T:1516 #(B gVS 8(8)  Pw:8(8) AC:8 Exp:1 T:1517  gV  8(8)  Pw:8(8) AC:8 Exp:1 T:1518 d(B(B@(B#(B#(B gV% gV/You displaced Punt. 8(8)  Pw:8(8) AC:8 Exp:1 T:1519 #@d(B(B#(B gV 8(8)  Pw:8(8) AC:8 Exp:1 T:1520 #@d(B(B#(B gVS  8(8)  Pw:8(8) AC:8 Exp:1 T:1521 #@d(B(B#(B gV  8(8)  Pw:8(8) AC:8 Exp:1 T:1522 @d(B(B#(B gV 8(8)  Pw:8(8) AC:8 Exp:1 T:1523 @d(B(B#(B gV 8(8)  Pw:8(8) AC:8 Exp:1 T:1524 @(B(0~(B(B#(Bd(B(B gVk 8(8)  Pw:8(8) AC:8 Exp:1 T:1525 @d(B(B(0~(B(B gV 8(8)  Pw:8(8) AC:8 Exp:1 T:1526 @(B(0~(0~(B(Bd(B(B gVD 8(8)  Pw:8(8) AC:8 Exp:1 T:1527 #@(B(0~(B(B#(B(0~(B(Bd(B(B gVK  8(8)  Pw:8(8) AC:8 Exp:1 T:1528 @(B(0a(B(Bd(B(B#(B(0~(B(B(0~(B(B gVG 8(8)  Pw:8(8) AC:8 Exp:1 T:1529 #d(B(B(0~(B(B#@(B###(B gVF 8(8)  Pw:8(8) AC:8 Exp:1 T:1530 #(B(0a(B(Bd(B(B#(B#@(B#(B#(B gV  8(8)  Pw:8(8) AC:8 Exp:1 T:1532 ##(B@#(B##(B#(B gVtCount: 11 gV3  8(8)  Pw:8(8) AC:8 Exp:1 T:1533  8(8)  Pw:8(8) AC:8 Exp:1 T:1534  8(8)  Pw:8(8) AC:8 Exp:1 T:1535  8(8)  Pw:8(8) AC:8 Exp:1 T:1536  8(8)  Pw:8(8) AC:8 Exp:1 T:1537  8(8)  Pw:8(8) AC:8 Exp:1 T:1538  8(8)  Pw:8(8) AC:8 Exp:1 T:1539  8(8)  Pw:8(8) AC:8 Exp:1 T:1540  8(8)  Pw:8(8) AC:8 Exp:1 T:1541  8(8)  Pw:8(8) AC:8 Exp:1 T:1542 (0a(B(0~(B(B gV3 ~You hear some noises in the distance. 8(8)  Pw:8(8) AC:8 Exp:1 T:1543  gVe 8(8)  Pw:8(8) AC:8 Exp:1 T:1544 #(B#@#(B#(B gV 8(8)  Pw:8(8) AC:8 Exp:1 T:1545 #(B#(B#@#(B gV 8(8)  Pw:8(8) AC:8 Exp:1 T:1546 ##(B#(B@(B#(B gV{  8(8)  Pw:8(8) AC:8 Exp:1 T:1547 ###(B#(B@(B#(B gVY ]#(B#(B@(B#(B gVZ L 8(8)  Pw:8(8) AC:8 Exp:1 T:1547  gV! #(B#(B#(B#(B#(B#(B##(B#(B@(B#(B gVR L 8(8)  Pw:8(8) AC:8 Exp:1 T:1554  gV$  8(8)  Pw:8(8) AC:8 Exp:1 T:1558 #(B#(B#(B#(B#@#(B gV_ 8(8)  Pw:8(8) AC:8 Exp:1 T:1559 #(B@(B#(B gV  8(8)  Pw:8(8) AC:8 Exp:1 T:1560 #(B@(B#(B###(B gVg 8(8)  Pw:8(8) AC:8 Exp:1 T:1561 @#(B gVIe 8(8)  Pw:8(8) AC:8 Exp:1 T:1562 #(B@(B(0~(B(B#(B#(B gV3@(B(0~(B(B gVt{You see here a statue of a gecko. 8(8)  Pw:8(8) AC:8 Exp:1 T:1563  gVC  8(8)  Pw:8(8) AC:8 Exp:1 T:1564 `(B@(B gVw 8(8)  Pw:8(8) AC:8 Exp:1 T:1565 (0~(B(B@(B gV{ 8(8)  Pw:8(8) AC:8 Exp:1 T:1566 d(B(B(0~(B(B@(B(0~(B(B gVO&  8(8)  Pw:8(8) AC:8 Exp:1 T:1567 (0~(B(B#(Bd(B(B@#(B#(B gVd1  8(8)  Pw:8(8) AC:8 Exp:1 T:1568 d(B(B(0~(0~(0~(B(B@(B gVF 8(8)  Pw:8(8) AC:8 Exp:1 T:1569 `(B#(B#(B@(B###(B gV 8(8)  Pw:8(8) AC:8 Exp:1 T:1570 #(B#(B@(B gV$ J#(B#@#(B######(B gV % L 8(8)  Pw:8(8) AC:8 Exp:1 T:1575  gV L#(B@#(B####(B gVM You try to move the boulder, but in vain. 8(8)  Pw:8(8) AC:8 Exp:1 T:1580  gV 8(8)  Pw:8(8) AC:8 Exp:1 T:1581 #(B@(B#(B gVgF(B@(B#(B##(B gVCThe lichen touches you! 8(8)  Pw:8(8) AC:8 Exp:1 T:1581 Held  8(8)  Pw:8(8) AC:8 Exp:1 T:1582 Held gVL gV2MsYou miss the lichen. 8(8)  Pw:8(8) AC:8 Exp:1 T:1583 Held gVn  gV sYou miss the lichen. 8(8)  Pw:8(8) AC:8 Exp:1 T:1584 Held gV}  gVތ rYou hit the lichen. 8(8)  Pw:8(8) AC:8 Exp:1 T:1585 Held gV  gV<:You kill the lichen!#(B gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1585 Welcome to experience level 2. 13(13)  Pw:17(17) AC:8 Exp:2 T:1586  gVZ0  13(13)  Pw:17(17) AC:8 Exp:2 T:1587 ##(B@(B#(B#(B gVD 13(13)  Pw:17(17) AC:8 Exp:2 T:1588 ##(B@(B#(B#(B gV'.  13(13)  Pw:17(17) AC:8 Exp:2 T:1589 @(B#(B#(B gVu  13(13)  Pw:17(17) AC:8 Exp:2 T:1590 #@#(B#(B gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1591 #@#(B#(B#(B gV* 13(13)  Pw:17(17) AC:8 Exp:2 T:1592 #@#(B#(B#(B gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1593 #@#(B#(B#(B gVݛ} 13(13)  Pw:17(17) AC:8 Exp:2 T:1594 #@#(B#(B gV!} 13(13)  Pw:17(17) AC:8 Exp:2 T:1595 #@#(B#(B gV  13(13)  Pw:17(17) AC:8 Exp:2 T:1596 #@#(B#(B#(B gV  13(13)  Pw:17(17) AC:8 Exp:2 T:1597 #(B#@#(B#(B#(B gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1598 #(B#@#(B#(B gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1599 #(B#@(B#(B#(B#(B##(B gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1600 ##(B@(B#(B#(B###(B gV#g P#@(B#(B##(B gVNg  13(13)  Pw:17(17) AC:8 Exp:2 T:1601 You are beginning to feel hungry. 13(13)  Pw:17(17) AC:8 Exp:2 T:1601 Hungry  gV  13(13)  Pw:17(17) AC:8 Exp:2 T:1602 Hungry #@#(B#(B#(B gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1603 Hungry @#(B#(B gV ,What do you want to eat? [cefp or ?*]  gVo  Comestibles(B c - 8 uncursed food rations e - 4 uncursed tripe rations f - an uncursed egg p - 2 uncursed lichen corpses(end) # gV*+(0l(0q(0q(B(B+(B(0k(B(B#(B(0a(B(0~(0~(0~(0~(B(B#####(B0(0l(0q(0q(0q(0k(B(B##(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B###(B(0x(0~(0~(0~(0~(B(B#(B#(B(0a(B(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0j(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B# gVhThis lichen corpse tastes terrible! 13(13)  Pw:17(17) AC:8 Exp:2 T:1604  13(13)  Pw:17(17) AC:8 Exp:2 T:1605  13(13)  Pw:17(17) AC:8 Exp:2 T:1606  13(13)  Pw:17(17) AC:8 Exp:2 T:1606 # gV--More--# gVYou finish eating the lichen corpse. 13(13)  Pw:17(17) AC:8 Exp:2 T:1607 $ gV  13(13)  Pw:17(17) AC:8 Exp:2 T:1608 @(Bd(B(B#(B$ gVF@(B(0~(B(Bd(B(B(0~(0~(B(B(0~(B(B##(B$ gVFP 13(13)  Pw:17(17) AC:8 Exp:2 T:1610 $ gV\  13(13)  Pw:17(17) AC:8 Exp:2 T:1612 @(Bd(B(B)(B(0~(B(B(0~(B(B(0~(B(B% gVMGU(0~(0~(B(B@(B(0~(B(Bd(B(B% gVGPunt picks up a stout spear.(0~(0~(B(B@(B(0~(B(Bd(B(B% gVGzPunt drops a stout spear. 13(13)  Pw:17(17) AC:8 Exp:2 T:1616 & gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1617 @(B(0~(B(B' gVdm%@(B(0~(B(B' gVm 13(13)  Pw:17(17) AC:8 Exp:2 T:1617 Punt picks up a stout spear.(0~(B(Bd(B(B' gVmPunt drops a stout spear. 13(13)  Pw:17(17) AC:8 Exp:2 T:1618 d(B(B)(B' gVt~  13(13)  Pw:17(17) AC:8 Exp:2 T:1619 (0~(B(B@d(B(B(0~(B(B' gV# 13(13)  Pw:17(17) AC:8 Exp:2 T:1620 (0~(0~(B(B@(B(0~(B(Bd(B(B) gVe 13(13)  Pw:17(17) AC:8 Exp:2 T:1621 (0~(B(B(0~(B(B@(Bd(B(B) gVN 13(13)  Pw:17(17) AC:8 Exp:2 T:1622 d(B(B(0~(B(B(0~(B(B@(B##(B) gVX) T(0~(B(B(0~(B(B@(B) gV1  13(13)  Pw:17(17) AC:8 Exp:2 T:1622 You feel worried about Punt. 13(13)  Pw:17(17) AC:8 Exp:2 T:1623 ) gV| 13(13)  Pw:17(17) AC:8 Exp:2 T:1624 d(B(B(0~(0~(B(B@(B#(B* gV5 13(13)  Pw:17(17) AC:8 Exp:2 T:1625 d(B(B(0~(B(B@(B(0~(B(B##(B* gV| 13(13)  Pw:17(17) AC:8 Exp:2 T:1626 d(B(B(0~(B(B(0~(B(B@(B(0~(B(B* gVT 13(13)  Pw:17(17) AC:8 Exp:2 T:1627 (0~(B(Bd(B(B@(B(0~(B(B+ gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1628 (0~(B(B(0~(B(B(0~(B(B@(B#(B+ gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1629 (0~(B(B@(B+ gVh  13(13)  Pw:17(17) AC:8 Exp:2 T:1630 @(B#(B, gV  13(13)  Pw:17(17) AC:8 Exp:2 T:1631 @(B(0~(B(B(0~(B(B#(B, gVI 13(13)  Pw:17(17) AC:8 Exp:2 T:1632 @(B(0~(B(B(0~(B(B, gV  13(13)  Pw:17(17) AC:8 Exp:2 T:1633 (0~(B(B@(Bd(B(B, gVY  13(13)  Pw:17(17) AC:8 Exp:2 T:1634 (0~(B(B@(Bd(B(B(0~(B(B(0~(B(B, gV. 13(13)  Pw:17(17) AC:8 Exp:2 T:1635 d(B(B(0~(B(B@(B(0~(B(B- gV 7What do you want to drop? [$ace-lprt-wyAB or ?*] . gV\ Weapons(B  a - 38 +2 darts  y - an uncursed crude dagger (weapon in hand)  A - a crude dagger  B - 4 darts named uncursed (in quiver)  Armor(B  j - an uncursed +0 Hawaiian shirt (being worn)  r - an uncursed +0 iron skull cap (being worn)  Comestibles(B  c - 8 uncursed food rations  e - 4 uncursed tripe rations  f - an uncursed egg  p - an uncursed lichen corpse  Scrolls(B  h - 2 blessed scrolls of magic mapping(B  i - 4 uncursed scrolls of magic mapping  t - an uncursed scroll labeled LEP GEX VEN ZEA  Potions(B  g - 2 uncursed potions of extra healing  Wands(B  u - an uncursed wand called healing  Tools(B  k - an expensive camera (0:55) (1 of 2)/ gVX4(0l(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(B(B+(B(0k(B(B (0x(0~(0~(0~(0~(0~(0~(B(B#(B(0a(B(0~(0~(0~(0~(B(B#####(B0(0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B#(B (0x(0~(0~(0~(0~(0~(0~(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#####(B(0x(0~(0~(0~(0~(B(B#(B#(B(0a(B(0~(0~(0~(0x(B(B#(B (0x(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B[1/ gV8m#(B(0m(0q(0q(0q(0j(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B (0m(0~(0q(0q(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(B(Bd(B(B(0~(0~(0~(B(B@(B(0~(0~(B(B)(B(0x(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B#(B #(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B###(B#(B #####(B(0m(0q(0q(0q(0q(0q(0~(0q(0~(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B (0l(0q(0q(0q(0q(0~(0q(0k(B(B#(B####(B[11;/ gV847H#(B#(B#(B#(B (0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#(B###(B (0x(0~(0~(B(B{(B(0~(0~(0~(0x(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B#(B#(B (0x(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B00(B######################(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B##########(B#(B###(B(0l(0q(0q(0q(0q(B(0a(B(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B[15;55/ gV?9H##(B(0l(0q(0q(0q(0k(B(B#(B#(B(0~(0~(0~(0~(0~(0~(B(B<(B(0x(B(B (0m(0q(0q(0q(0q(0q(0q(0j(B(B(0l(0q(0q(0q(0q(0~(0k(B(B#(B#(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0x(B(B#(B(0~(0~(0~(0~(0~(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B#####(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0~(0~(0~(0~(0~(B(B##(B/ gVl9(0x(0~(0~(0~(0~(0~(B(B`(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B0(B#####################(B(0m(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B/ gV9,Lettuce the Rambler St:18 Dx:8 Co:18 In:12 Wi:8 Ch:15 Neutral Dlvl:2 $:1485 HP: Dlvl:2 $:1485 HP:13(13) Dlvl:2 $:1485 HP:13(13) Pw:17(17) AC:8 Exp:2 T:1635 Never mind. 13(13)  Pw:17(17) AC:8 Exp:2 T:1635 0 gV 0 gV /What do you want to throw? [$ayAB or ?*] 0 gVS0 gV~&In what direction? [hykulnjb><] 1 gV _%(B1 gV %(B(0~(B(B1 gVe!%(B(0~(B(B1 gV0(0~(B(B1 gV^*The tripe ration misses Punt.1 gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1635 Punt eats an uncursed tripe ration. 13(13)  Pw:17(17) AC:8 Exp:2 T:1636 2 gVf 13(13)  Pw:17(17) AC:8 Exp:2 T:1637 (0~(B(B@(B2 gV.SW 13(13)  Pw:17(17) AC:8 Exp:2 T:1637 2 gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1638 (0~(0~(B(Bd(B(B@(B(0~(B(B2 gV  13(13)  Pw:17(17) AC:8 Exp:2 T:1639 (0~(B(Bd(B(B@(B##(B2 gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1640 (0~(B(Bd(B(B@(B3 gV)| 13(13)  Pw:17(17) AC:8 Exp:2 T:1641 (0~(B(Bd(B(B@#(B3 gV| a####(B#(B##(B#@#(B3 gV P 13(13)  Pw:17(17) AC:8 Exp:2 T:1645 3 gVj  13(13)  Pw:17(17) AC:8 Exp:2 T:1646 #(Bd(B(B4 gVH4 gVLYou displaced Punt. 13(13)  Pw:17(17) AC:8 Exp:2 T:1647 d(B(B#(B#(B#@#(B#(B4 gVq  13(13)  Pw:17(17) AC:8 Exp:2 T:1648 #(B##(B#(B#@d(B(B#(B5 gV5 gVYou displaced Punt. 13(13)  Pw:17(17) AC:8 Exp:2 T:1649 #(B#(B#@#(Bd(B(B5 gVh #(B####(B#@#(B##(B(0~(B(B5 gVDh P 13(13)  Pw:17(17) AC:8 Exp:2 T:1652 5 gV^, ######(B###(B#(B@(B#(B5 gV, P 13(13)  Pw:17(17) AC:8 Exp:2 T:1659 5 gV  13(13)  Pw:17(17) AC:8 Exp:2 T:1662 #(B#(B#(B@#(B6 gV  You try to move the boulder, but in vain. 13(13)  Pw:17(17) AC:8 Exp:2 T:1662 6 gV 6 gV7You try to move the boulder, but in vain. 13(13)  Pw:17(17) AC:8 Exp:2 T:1662 7 gVs7 gVYou try to move the boulder, but in vain. 13(13)  Pw:17(17) AC:8 Exp:2 T:1662 7 gVJ3 13(13)  Pw:17(17) AC:8 Exp:2 T:1663 d(B(B#@#(B7 gVt 13(13)  Pw:17(17) AC:8 Exp:2 T:1664 #(B#(Bd(B(B@#(B7 gVOz '###(B#@#(B7 gVxz P 13(13)  Pw:17(17) AC:8 Exp:2 T:1666 7 gV> J#(B#######(B#@#(B7 gV> P 13(13)  Pw:17(17) AC:8 Exp:2 T:1673 7 gV J#(B#######(B#@#(B7 gV P 13(13)  Pw:17(17) AC:8 Exp:2 T:1680 7 gV  13(13)  Pw:17(17) AC:8 Exp:2 T:1683 @(B##(B#(B7 gV$  13(13)  Pw:17(17) AC:8 Exp:2 T:1687 (0~(B(B#(B#(B(0~(0~(0~(B(Bd(B(B@#(B#(B8 gVw 13(13)  Pw:17(17) AC:8 Exp:2 T:1688 d(B(B#(B(0~(0~(B(B@#(B8 gV~  13(13)  Pw:17(17) AC:8 Exp:2 T:1689 #d(B(B#(B#@#(B9 gVtX 13(13)  Pw:17(17) AC:8 Exp:2 T:1689 9 gVA  13(13)  Pw:17(17) AC:8 Exp:2 T:1691 ##(B###(B##(Bd(B(B@(B#(B: gV̘ s###(B##(B#(B#(B#@#(B: gV Q  13(13)  Pw:17(17) AC:8 Exp:2 T:1694 : gV` 7#(B#@(B0(B: gV` With great effort you move the boulder. 13(13)  Pw:17(17) AC:8 Exp:2 T:1697 #(B#@(B0(B; gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1698 #(B#@(B0(B; gVE  13(13)  Pw:17(17) AC:8 Exp:2 T:1699 #(B(0~(B(B@(B0(B; gV2  13(13)  Pw:17(17) AC:8 Exp:2 T:1700 (0~(B(Bd(B(B@(B0(B< gVz  13(13)  Pw:17(17) AC:8 Exp:2 T:1701 (0~(B(Bd(B(B@(B0(B< gVa  13(13)  Pw:17(17) AC:8 Exp:2 T:1702 d(B(B(0~(0~(B(B@(B0(B< gVQ  13(13)  Pw:17(17) AC:8 Exp:2 T:1703 d(B(B(0~(B(B@(B(0~(B(B< gV? 3@(B(0~(B(B< gV You see here a statue of a newt. 13(13)  Pw:17(17) AC:8 Exp:2 T:1704 (0~(B(Bd(B(BC gVl 13(13)  Pw:17(17) AC:8 Exp:2 T:1705 @(Bd(B(B(0~(B(BC gV\W 13(13)  Pw:17(17) AC:8 Exp:2 T:1706 @d(B(B(0~(B(B`(BC gVJ  13(13)  Pw:17(17) AC:8 Exp:2 T:1707 @(Bd(B(B(0~(0~(B(BD gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1708 (0~(B(B(0~(B(B@d(B(B(0~(B(BE gV7} 13(13)  Pw:17(17) AC:8 Exp:2 T:1709 (0~(0~(B(B@d(B(BE gV) 13(13)  Pw:17(17) AC:8 Exp:2 T:1710 #@(B(0~(0~(B(Bd(B(BE gVO#(B#@#(B####(B(0~(0~(0~(B(B###(B(0~(B(BE gVP 13(13)  Pw:17(17) AC:8 Exp:2 T:1715 E gV  13(13)  Pw:17(17) AC:8 Exp:2 T:1718 #(B@#(B##(B#(B##(BF gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1719 #(B@(B#(B##(BF gVF  13(13)  Pw:17(17) AC:8 Exp:2 T:1720 @#(B#(B#(BF gV  13(13)  Pw:17(17) AC:8 Exp:2 T:1721 #(B@(B(0~(B(B#(B#(BG gVZY 13(13)  Pw:17(17) AC:8 Exp:2 T:1722 #(B(0~(B(B@#(B#(BG gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1723 (0~(B(B@#(B#(BG gVL #@(B#(B#(B#(B#(B#(B#(B##(B##(BG gV P 13(13)  Pw:17(17) AC:8 Exp:2 T:1729 G gV #(B@(B(0~(B(B#(B#(B#(B###(B#(BG gV You try to move the boulder, but in vain. 13(13)  Pw:17(17) AC:8 Exp:2 T:1736 H gV  13(13)  Pw:17(17) AC:8 Exp:2 T:1737 #(B#(Bb(B@(B#(BH gV  13(13)  Pw:17(17) AC:8 Exp:2 T:1738 b(B(0~(B(B#@(Bd(B(BI gVˏ 13(13)  Pw:17(17) AC:8 Exp:2 T:1739 #(B#(B(0a(B(B@(B#(BI gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1740 #(B#@(B(0~(B(B#(BJ gVa{ 13(13)  Pw:17(17) AC:8 Exp:2 T:1741 @(B(0a(B(BJ gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1742 #(B@(B(0~(B(B#(B#(BJ gVYou try to move the boulder, but in vain. 13(13)  Pw:17(17) AC:8 Exp:2 T:1742 K gV2 13(13)  Pw:17(17) AC:8 Exp:2 T:1743 d(B(B@(B#(B#(BK gV W 13(13)  Pw:17(17) AC:8 Exp:2 T:1743 L gV<{L gV{You displaced Punt. 13(13)  Pw:17(17) AC:8 Exp:2 T:1744 #@#(B#(BL gV 8@#(B####(BL gV–  13(13)  Pw:17(17) AC:8 Exp:2 T:1747 You hear some noises in the distance. 13(13)  Pw:17(17) AC:8 Exp:2 T:1748 L gVd N@(B(0~(0~(0~(B(B#(BL gV P 13(13)  Pw:17(17) AC:8 Exp:2 T:1750 L gV8  13(13)  Pw:17(17) AC:8 Exp:2 T:1752 #@(B(0~(B(B#(BM gV W 13(13)  Pw:17(17) AC:8 Exp:2 T:1752 M gV W 13(13)  Pw:17(17) AC:8 Exp:2 T:1752 N gV| 13(13)  Pw:17(17) AC:8 Exp:2 T:1753 @(B(0a(B(B#(BN gV%  13(13)  Pw:17(17) AC:8 Exp:2 T:1754 #(B#@(B###(BO gV@` 13(13)  Pw:17(17) AC:8 Exp:2 T:1755 #(B@#(B#(B#(B#(BO gVS Count: 11O gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1756  13(13)  Pw:17(17) AC:8 Exp:2 T:1757  13(13)  Pw:17(17) AC:8 Exp:2 T:1758  13(13)  Pw:17(17) AC:8 Exp:2 T:1759  13(13)  Pw:17(17) AC:8 Exp:2 T:1760  13(13)  Pw:17(17) AC:8 Exp:2 T:1761  13(13)  Pw:17(17) AC:8 Exp:2 T:1762  13(13)  Pw:17(17) AC:8 Exp:2 T:1763  13(13)  Pw:17(17) AC:8 Exp:2 T:1764  13(13)  Pw:17(17) AC:8 Exp:2 T:1765  13(13)  Pw:17(17) AC:8 Exp:2 T:1766 (0a(B(0~(0~(0~(B(B#(B#(BP gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1767 #(B@(B#(BP gV~3 13(13)  Pw:17(17) AC:8 Exp:2 T:1768 d(B(B##(B#(B@(B#(BP gV$  13(13)  Pw:17(17) AC:8 Exp:2 T:1769 (0a(B(B###(B#(B@(B#(BP gVy  13(13)  Pw:17(17) AC:8 Exp:2 T:1770 #(B#(B@(B#(BQ gVCount: 11Q gV}_ 13(13)  Pw:17(17) AC:8 Exp:2 T:1771  13(13)  Pw:17(17) AC:8 Exp:2 T:1772  13(13)  Pw:17(17) AC:8 Exp:2 T:1773  13(13)  Pw:17(17) AC:8 Exp:2 T:1774  13(13)  Pw:17(17) AC:8 Exp:2 T:1775  13(13)  Pw:17(17) AC:8 Exp:2 T:1776  13(13)  Pw:17(17) AC:8 Exp:2 T:1777  13(13)  Pw:17(17) AC:8 Exp:2 T:1778  13(13)  Pw:17(17) AC:8 Exp:2 T:1779  13(13)  Pw:17(17) AC:8 Exp:2 T:1780  13(13)  Pw:17(17) AC:8 Exp:2 T:1781 Q gV  13(13)  Pw:17(17) AC:8 Exp:2 T:1782 #(B#(B@(B#(BR gVelCount: 11R gV(w 13(13)  Pw:17(17) AC:8 Exp:2 T:1783  13(13)  Pw:17(17) AC:8 Exp:2 T:1784  13(13)  Pw:17(17) AC:8 Exp:2 T:1785  13(13)  Pw:17(17) AC:8 Exp:2 T:1786  13(13)  Pw:17(17) AC:8 Exp:2 T:1787  13(13)  Pw:17(17) AC:8 Exp:2 T:1788  13(13)  Pw:17(17) AC:8 Exp:2 T:1789  13(13)  Pw:17(17) AC:8 Exp:2 T:1790  13(13)  Pw:17(17) AC:8 Exp:2 T:1791  13(13)  Pw:17(17) AC:8 Exp:2 T:1792  13(13)  Pw:17(17) AC:8 Exp:2 T:1793 #(BR gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1794 #(B#(B@(B#(BR gV Count: 11S gVt 13(13)  Pw:17(17) AC:8 Exp:2 T:1795  13(13)  Pw:17(17) AC:8 Exp:2 T:1796  13(13)  Pw:17(17) AC:8 Exp:2 T:1797 d(B(BS gV:t 13(13)  Pw:17(17) AC:8 Exp:2 T:1798 You are beginning to feel hungry.S gVJt~You stop searching. 13(13)  Pw:17(17) AC:8 Exp:2 T:1798 Hungry S gVN 13(13)  Pw:17(17) AC:8 Exp:2 T:1799 Hungry #(Bd(B(B@(B#(BS gVd 13(13)  Pw:17(17) AC:8 Exp:2 T:1800 Hungry #(B#(B@(B##(BT gV;,What do you want to eat? [cefp or ?*] T gV! Comestibles(B c - 8 uncursed food rations e - 3 uncursed tripe rations f - an uncursed egg p - an uncursed lichen corpse(end) U gV _ +(0l(0q(0q(B(B+(B(0k(B(B#(B(0a(B(0~(0~(0~(0~(B(B#####(B0(0l(0q(0q(0q(0k(B(B##(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B###(B(0x(0~(0~(0~(0~(B(B#(B#(B(0a(B(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0j(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(BU gVtn hThis lichen corpse tastes terrible! 13(13)  Pw:17(17) AC:8 Exp:2 T:1801  13(13)  Pw:17(17) AC:8 Exp:2 T:1802  13(13)  Pw:17(17) AC:8 Exp:2 T:1803  13(13)  Pw:17(17) AC:8 Exp:2 T:1803 U gVn --More--V gVeVV gVuYou finish eating the lichen corpse. 13(13)  Pw:17(17) AC:8 Exp:2 T:1804 V gV  13(13)  Pw:17(17) AC:8 Exp:2 T:1805 #(B#(B@(B#(BW gVvS 13(13)  Pw:17(17) AC:8 Exp:2 T:1806 #(B#(B@(B#(BW gVP 13(13)  Pw:17(17) AC:8 Exp:2 T:1807 ##(B#(B@(B#(BW gV_ 13(13)  Pw:17(17) AC:8 Exp:2 T:1808 #(B#(B@(B#(BW gV k 13(13)  Pw:17(17) AC:8 Exp:2 T:1809 @#(BW gV,  13(13)  Pw:17(17) AC:8 Exp:2 T:1810 #(B@(B(0~(B(B#(B#(BW gV*  13(13)  Pw:17(17) AC:8 Exp:2 T:1811 @(B(0~(B(Bd(B(BX gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1812 @d(B(B(0~(0~(B(BX gV5 13(13)  Pw:17(17) AC:8 Exp:2 T:1813 @d(B(B(0~(B(BX gV5E 13(13)  Pw:17(17) AC:8 Exp:2 T:1814 d(B(B@(B(0~(0~(B(BX gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1815 (0~(B(B@d(B(BX gV  13(13)  Pw:17(17) AC:8 Exp:2 T:1816 d(B(B@(B(0~(0~(B(BX gV X 13(13)  Pw:17(17) AC:8 Exp:2 T:1816 Y gVCount: 11Y gVbP 13(13)  Pw:17(17) AC:8 Exp:2 T:1817  13(13)  Pw:17(17) AC:8 Exp:2 T:1818  13(13)  Pw:17(17) AC:8 Exp:2 T:1819  13(13)  Pw:17(17) AC:8 Exp:2 T:1820  13(13)  Pw:17(17) AC:8 Exp:2 T:1821  13(13)  Pw:17(17) AC:8 Exp:2 T:1822  13(13)  Pw:17(17) AC:8 Exp:2 T:1823  13(13)  Pw:17(17) AC:8 Exp:2 T:1824  13(13)  Pw:17(17) AC:8 Exp:2 T:1825  13(13)  Pw:17(17) AC:8 Exp:2 T:1826  13(13)  Pw:17(17) AC:8 Exp:2 T:1827 (0~(B(B(0~(0~(B(Bd(B(B(0~(0~(0~(B(BY gVU  13(13)  Pw:17(17) AC:8 Exp:2 T:1828 (0~(B(Bd(B(B@(B(0~(B(B(0~(B(BZ gVZCount: 11Z gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1829  13(13)  Pw:17(17) AC:8 Exp:2 T:1830  13(13)  Pw:17(17) AC:8 Exp:2 T:1831  13(13)  Pw:17(17) AC:8 Exp:2 T:1832  13(13)  Pw:17(17) AC:8 Exp:2 T:1833  13(13)  Pw:17(17) AC:8 Exp:2 T:1834  13(13)  Pw:17(17) AC:8 Exp:2 T:1835  13(13)  Pw:17(17) AC:8 Exp:2 T:1836  13(13)  Pw:17(17) AC:8 Exp:2 T:1837  13(13)  Pw:17(17) AC:8 Exp:2 T:1838  13(13)  Pw:17(17) AC:8 Exp:2 T:1839 (0~(B(Bd(B(B(0~(B(B(0~(0~(0~(B(B(0~(0~(0~(B(BZ gV=y 13(13)  Pw:17(17) AC:8 Exp:2 T:1840 @d(B(B(0~(B(BZ gVWx Count: 11[ gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1841  13(13)  Pw:17(17) AC:8 Exp:2 T:1842 +(B(0~(0~(0~(B(Bd(B(B[ gVF 13(13)  Pw:17(17) AC:8 Exp:2 T:1843 @(B(0~(B(Bd(B(B(0~(B(B[ gV|A &In what direction? [hykulnjb><] [ gV [ gV%The door opens. 13(13)  Pw:17(17) AC:8 Exp:2 T:1844 (0a(B(Bd(B(B(0~(B(B(0~(B(B\ gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1845 #@(B(0~(0~(B(Bd(B(B#(B\ gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1846 #@(B(0a(B(Bd(B(B(0~(0~(B(B#(B\ gV  13(13)  Pw:17(17) AC:8 Exp:2 T:1847 #@#d(B(B(0~(B(B#(B\ gV3  13(13)  Pw:17(17) AC:8 Exp:2 T:1848 #@d(B(B#(B(0a(B(B#(B^ gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1849 #@d(B(B#(B#(B^ gV0 13(13)  Pw:17(17) AC:8 Exp:2 T:1850 #@d(B(B#(B#(B^ gVK 13(13)  Pw:17(17) AC:8 Exp:2 T:1851 #@d(B(B#(B^ gV@ } 13(13)  Pw:17(17) AC:8 Exp:2 T:1852 #@#(B#(B^ gVz`  13(13)  Pw:17(17) AC:8 Exp:2 T:1853 #@#(B#(B#(B^ gVN  13(13)  Pw:17(17) AC:8 Exp:2 T:1854 #(B#@d(B(B#(B#(B_ gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1855 #(B#@d(B(B#(B_ gV\ 13(13)  Pw:17(17) AC:8 Exp:2 T:1856 #d(B(B#@#(B#(B#(B_ gV{ _ gV You displaced Punt. 13(13)  Pw:17(17) AC:8 Exp:2 T:1857 #(B@d(B(B#(B#(B` gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1858 ##(B@(Bd(B(B#(B#(B###(B` gVi! 13(13)  Pw:17(17) AC:8 Exp:2 T:1859 #@(Bd(B(B##(B` gVX 13(13)  Pw:17(17) AC:8 Exp:2 T:1859 ` gVe  13(13)  Pw:17(17) AC:8 Exp:2 T:1860 #@d(B(B#(B#(B` gV.  13(13)  Pw:17(17) AC:8 Exp:2 T:1861 @d(B(B#(Ba gVUX 13(13)  Pw:17(17) AC:8 Exp:2 T:1861 a gVO  13(13)  Pw:17(17) AC:8 Exp:2 T:1862 @(B#d(B(Ba gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1863 @(Bd(B(B##(Ba gV  13(13)  Pw:17(17) AC:8 Exp:2 T:1864 @(Bd(B(B(0~(0~(B(B(0~(B(Ba gVg 13(13)  Pw:17(17) AC:8 Exp:2 T:1865 (0~(B(B@(B(0~(B(Bd(B(Bb gVgH 13(13)  Pw:17(17) AC:8 Exp:2 T:1866 (0~(B(B@(B(0~(B(B)(Bd(B(Bb gVsz 13(13)  Pw:17(17) AC:8 Exp:2 T:1867 (0~(B(B@(Bb gV&#(0~(B(B@(Bb gVuYou see here a stout spear. 13(13)  Pw:17(17) AC:8 Exp:2 T:1868 d(B(B(0~(B(B(0~(B(Bc gVbxd(B(B(0~(B(B@(B(0~(B(B)(Bc gVP 13(13)  Pw:17(17) AC:8 Exp:2 T:1869 c gV(0~(B(B(0~(B(B@(B(0~(0~(B(Bd(B(Bc gV2Punt picks up a stout spear.@(B(0~(0~(0~(0~(0~(B(B(0~(B(Bd(B(B(0~(B(Bc gVgPunt drops a stout spear.@(B(0~(0~(B(B)(Bd(B(B 13(13)  Pw:17(17) AC:8 Exp:2 T:1876 c gVR  13(13)  Pw:17(17) AC:8 Exp:2 T:1879 d(B(B@(B(0~(0~(B(B(0~(0~(B(B(0~(0~(B(Bd gVu 13(13)  Pw:17(17) AC:8 Exp:2 T:1880 (0~(B(B(0~(B(B(0~(B(B@(Bd(B(Bd gVÑW 13(13)  Pw:17(17) AC:8 Exp:2 T:1880 d gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1881 #(B#@(B(0~(B(Bd(B(B(0~(B(Bd gV F(B#(B@(B##(B#(B#(B(0a(B(B(0~(0~(B(B)(Bd gV P 13(13)  Pw:17(17) AC:8 Exp:2 T:1883 d gV T  13(13)  Pw:17(17) AC:8 Exp:2 T:1884 f gVy&In what direction? [hykulnjb><] f gVqf gVThe dart named uncursed hits the brown mold. 13(13)  Pw:17(17) AC:8 Exp:2 T:1885 f gV f gV˯ &In what direction? [hykulnjb><] f gVy f gV The dart named uncursed misses the brown mold. 13(13)  Pw:17(17) AC:8 Exp:2 T:1886 g gV g gV&In what direction? [hykulnjb><] g gVPg gVPYou kill the brown mold! 13(13)  Pw:17(17) AC:8 Exp:2 T:1887 )(Bg gVK hB(B#@(B#(B##(Bg gV You see here 3 darts named uncursed. 13(13)  Pw:17(17) AC:8 Exp:2 T:1888 B(B(0~(B(B(0~(B(Bh gV< h gVC B - 3 darts named uncursed (in quiver). 13(13)  Pw:17(17) AC:8 Exp:2 T:1889 (0~(B(B(0~(B(BB(Bi gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1890 B(B(0~(B(B#@#(B#(B#(Bi gV1 Pick an object.j gVj gVj gV*j gVbj gV] k gV zk gVk gV k gV B a bat or bird (peaceful bat) 13(13)  Pw:17(17) AC:8 Exp:2 T:1890 l gV  13(13)  Pw:17(17) AC:8 Exp:2 T:1891 B(B(0~(B(B@#(B#(Bl gVˮ  13(13)  Pw:17(17) AC:8 Exp:2 T:1892 B(B(0~(B(B@#(B#(Bm gVH 13(13)  Pw:17(17) AC:8 Exp:2 T:1893 (0~(B(BB(B(0~(B(B@(B(0~(B(B#(Bm gVF 13(13)  Pw:17(17) AC:8 Exp:2 T:1894 (0~(B(B(0~(B(BB(B@(B(0~(B(Bm gV  13(13)  Pw:17(17) AC:8 Exp:2 T:1895 @(B (0~(B(BB(B(0~(B(B(0~(B(Bm gV- 13(13)  Pw:17(17) AC:8 Exp:2 T:1896 @#(B(0~(B(B(0~(B(BB(Bn gVK(0~(B(B#@#(B(0~(B(Bn gVP 13(13)  Pw:17(17) AC:8 Exp:2 T:1897 n gV  13(13)  Pw:17(17) AC:8 Exp:2 T:1902 (0~(0~(B(BB(B####(B#@(B (0~(B(Bo gVq7Count: 11o gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1903  13(13)  Pw:17(17) AC:8 Exp:2 T:1904  13(13)  Pw:17(17) AC:8 Exp:2 T:1905  13(13)  Pw:17(17) AC:8 Exp:2 T:1906  13(13)  Pw:17(17) AC:8 Exp:2 T:1907  13(13)  Pw:17(17) AC:8 Exp:2 T:1908  13(13)  Pw:17(17) AC:8 Exp:2 T:1909  13(13)  Pw:17(17) AC:8 Exp:2 T:1910  13(13)  Pw:17(17) AC:8 Exp:2 T:1911  13(13)  Pw:17(17) AC:8 Exp:2 T:1912  13(13)  Pw:17(17) AC:8 Exp:2 T:1913 (0~(0~(0~(B(B(0~(B(Bp gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1915 d(B(B@#(B#(Bp gVf9 p gV9 You displaced Punt. 13(13)  Pw:17(17) AC:8 Exp:2 T:1916 #@d(B(B#(Bq gVk 13(13)  Pw:17(17) AC:8 Exp:2 T:1919 (0~(B(B@#(B###(BB(B(0~(B(Bq gV&  13(13)  Pw:17(17) AC:8 Exp:2 T:1920 d(B(B#(B(0~(B(B@(B B(Bq gVP 13(13)  Pw:17(17) AC:8 Exp:2 T:1921 (0~(B(Bd(B(B (0~(B(B@(B B(B(0~(B(Br gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1922 (0~(B(B(0~(0~(B(Bd(B(B B(B(0~(B(B@(Br gV9+  13(13)  Pw:17(17) AC:8 Exp:2 T:1923 B(B(0~(B(B(0~(B(B (0~(B(B@(B(0~(B(Bd(B(B s gV5 13(13)  Pw:17(17) AC:8 Exp:2 T:1924 (0~(B(B(0~(B(BB(B(0~(B(B(0~(B(Bd(B(B(0~(B(B @(B#(Bt gV?](0~(B(B(0~(B(BB(B(0~(B(B(0~(B(B#(B@#(Bt gVo]P 13(13)  Pw:17(17) AC:8 Exp:2 T:1925 t gV (0~(B(Bt gV'You hear some noises in the distance. 13(13)  Pw:17(17) AC:8 Exp:2 T:1931 #(B###(B##(B@(Bt gVS p##(Bd(B(B(0~(B(B@(Bt gV P 13(13)  Pw:17(17) AC:8 Exp:2 T:1932 u gVL  13(13)  Pw:17(17) AC:8 Exp:2 T:1935 (0~(B(B(0~(B(B(0~(B(B(0~(0~(B(B@d(B(Bu gV Count: 11u gVE 13(13)  Pw:17(17) AC:8 Exp:2 T:1936  13(13)  Pw:17(17) AC:8 Exp:2 T:1937  13(13)  Pw:17(17) AC:8 Exp:2 T:1938  13(13)  Pw:17(17) AC:8 Exp:2 T:1939  13(13)  Pw:17(17) AC:8 Exp:2 T:1940  13(13)  Pw:17(17) AC:8 Exp:2 T:1941  13(13)  Pw:17(17) AC:8 Exp:2 T:1942  13(13)  Pw:17(17) AC:8 Exp:2 T:1943  13(13)  Pw:17(17) AC:8 Exp:2 T:1944  13(13)  Pw:17(17) AC:8 Exp:2 T:1945  13(13)  Pw:17(17) AC:8 Exp:2 T:1946 (0~(B(B(0~(0~(0~(B(0a(B(B(0~(B(B(0~(B(Bv gV;/{ 13(13)  Pw:17(17) AC:8 Exp:2 T:1947 @(B(0~(B(Bv gVCount: 11v gV  13(13)  Pw:17(17) AC:8 Exp:2 T:1948  13(13)  Pw:17(17) AC:8 Exp:2 T:1949  13(13)  Pw:17(17) AC:8 Exp:2 T:1950  13(13)  Pw:17(17) AC:8 Exp:2 T:1951  13(13)  Pw:17(17) AC:8 Exp:2 T:1952  13(13)  Pw:17(17) AC:8 Exp:2 T:1953  13(13)  Pw:17(17) AC:8 Exp:2 T:1954  13(13)  Pw:17(17) AC:8 Exp:2 T:1955  13(13)  Pw:17(17) AC:8 Exp:2 T:1956  13(13)  Pw:17(17) AC:8 Exp:2 T:1957  13(13)  Pw:17(17) AC:8 Exp:2 T:1958 (0~(B(B(0~(0~(0~(B(0a(B(Bd(B(B(0~(0~(B(Bv gVv gVYou displaced Punt. 13(13)  Pw:17(17) AC:8 Exp:2 T:1959 d(B(B@(B(0~(B(Bw gV] w gVH]Count: 11w gV>  13(13)  Pw:17(17) AC:8 Exp:2 T:1960  13(13)  Pw:17(17) AC:8 Exp:2 T:1961  13(13)  Pw:17(17) AC:8 Exp:2 T:1962  13(13)  Pw:17(17) AC:8 Exp:2 T:1963  13(13)  Pw:17(17) AC:8 Exp:2 T:1964  13(13)  Pw:17(17) AC:8 Exp:2 T:1965  13(13)  Pw:17(17) AC:8 Exp:2 T:1966  13(13)  Pw:17(17) AC:8 Exp:2 T:1967  13(13)  Pw:17(17) AC:8 Exp:2 T:1968  13(13)  Pw:17(17) AC:8 Exp:2 T:1969  13(13)  Pw:17(17) AC:8 Exp:2 T:1970 {(B(0~(0~(0~(0~(0~(B(0a(B(B (0~(B(B(0~(0~(0~(B(Bw gVe { 13(13)  Pw:17(17) AC:8 Exp:2 T:1971 @(B(0~(B(Bx gVCount: 11x gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1972  13(13)  Pw:17(17) AC:8 Exp:2 T:1973  13(13)  Pw:17(17) AC:8 Exp:2 T:1974  13(13)  Pw:17(17) AC:8 Exp:2 T:1975  13(13)  Pw:17(17) AC:8 Exp:2 T:1976  13(13)  Pw:17(17) AC:8 Exp:2 T:1977  13(13)  Pw:17(17) AC:8 Exp:2 T:1978  13(13)  Pw:17(17) AC:8 Exp:2 T:1979  13(13)  Pw:17(17) AC:8 Exp:2 T:1980  13(13)  Pw:17(17) AC:8 Exp:2 T:1981  13(13)  Pw:17(17) AC:8 Exp:2 T:1982 (0~(B(B{(B(0~(0~(0~(0~(B(B(0~(B(0a(B(B (0~(B(Bd(B(B gV7m(0~(0~(B(B x gV  13(13)  Pw:17(17) AC:8 Exp:2 T:1983 @d(B(B(0~(B(Bx gVkCount: 11y gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1984  13(13)  Pw:17(17) AC:8 Exp:2 T:1985  13(13)  Pw:17(17) AC:8 Exp:2 T:1986  13(13)  Pw:17(17) AC:8 Exp:2 T:1987  13(13)  Pw:17(17) AC:8 Exp:2 T:1988  13(13)  Pw:17(17) AC:8 Exp:2 T:1989  13(13)  Pw:17(17) AC:8 Exp:2 T:1990  13(13)  Pw:17(17) AC:8 Exp:2 T:1991  13(13)  Pw:17(17) AC:8 Exp:2 T:1992  13(13)  Pw:17(17) AC:8 Exp:2 T:1993  13(13)  Pw:17(17) AC:8 Exp:2 T:1994 (0~(0~(B(Bd(B(B(0~(0~(B(B(0~(0~(B(By gVQY(0~(B(Bd(B(B(0~(B(B@(By gV 13(13)  Pw:17(17) AC:8 Exp:2 T:1995 You are beginning to feel hungry. 13(13)  Pw:17(17) AC:8 Exp:2 T:1995 Hungry y gV3 0(0~(B(B@(By gV4 Y 13(13)  Pw:17(17) AC:8 Exp:2 T:1995 Hungry y gV  13(13)  Pw:17(17) AC:8 Exp:2 T:1998 Hungry (0~(0~(0~(0~(B(B (0~(0~(0~(B(B@d(B(Bz gVG +What do you want to eat? [cef or ?*] z gVG You cannot eat that! 13(13)  Pw:17(17) AC:8 Exp:2 T:1998 Hungry { gV { gV +What do you want to eat? [cef or ?*] { gVb  Comestibles(B c - 8 uncursed food rations e - 3 uncursed tripe rations f - an uncursed egg(end) ~ gVf+(0l(0q(0q(B(B+(B(0k(B(B#(B(0a(B(0~(0~(0~(0~(B(B#####(B0(0l(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B##(B(0x(0~(0~(0~(0~(B(B#(B#(B(0a(B(0~(0~(0~(0x(B(B#(B~ gVRThat food really hit the spot! 13(13)  Pw:17(17) AC:8 Exp:2 T:1999  13(13)  Pw:17(17) AC:8 Exp:2 T:2000  13(13)  Pw:17(17) AC:8 Exp:2 T:2001  13(13)  Pw:17(17) AC:8 Exp:2 T:2002  13(13)  Pw:17(17) AC:8 Exp:2 T:2003  13(13)  Pw:17(17) AC:8 Exp:2 T:2003 d(B(B(0~(B(0a(B(B(0~(B(B~ gVռYou finish eating the food ration. 13(13)  Pw:17(17) AC:8 Exp:2 T:2004 (0~(B(Bd(B(B gVP 13(13)  Pw:17(17) AC:8 Exp:2 T:2005 @(B(0~(B(Bd(B(B gV 13(13)  Pw:17(17) AC:8 Exp:2 T:2006 d(B(B@(B(0~(0~(B(B(0~(B(B gVb  13(13)  Pw:17(17) AC:8 Exp:2 T:2007 @(B(0~(B(Bd(B(B gVq8 13(13)  Pw:17(17) AC:8 Exp:2 T:2008 d(B(B@(B(0~(0~(B(B gVCount: 11 gV  13(13)  Pw:17(17) AC:8 Exp:2 T:2009  13(13)  Pw:17(17) AC:8 Exp:2 T:2010  13(13)  Pw:17(17) AC:8 Exp:2 T:2011  13(13)  Pw:17(17) AC:8 Exp:2 T:2012  13(13)  Pw:17(17) AC:8 Exp:2 T:2013  13(13)  Pw:17(17) AC:8 Exp:2 T:2014  13(13)  Pw:17(17) AC:8 Exp:2 T:2015  13(13)  Pw:17(17) AC:8 Exp:2 T:2016  13(13)  Pw:17(17) AC:8 Exp:2 T:2017  13(13)  Pw:17(17) AC:8 Exp:2 T:2018  13(13)  Pw:17(17) AC:8 Exp:2 T:2019 (0~(B(Bd(B(B(0~(B(B gV>  gVC? You displaced Punt. 13(13)  Pw:17(17) AC:8 Exp:2 T:2020 (0~(B(B(0~(B(B@(Bd(B(B gV#  13(13)  Pw:17(17) AC:8 Exp:2 T:2021 (0~(B(B(0~(B(B@(Bd(B(B gV۽ 13(13)  Pw:17(17) AC:8 Exp:2 T:2022 d(B(B(0~(B(B@#(B(0~(B(B gVB 13(13)  Pw:17(17) AC:8 Exp:2 T:2023 (0~(B(B(0a(B(B@#(B gV 13(13)  Pw:17(17) AC:8 Exp:2 T:2024 d(B(B#@#(B gVr 13(13)  Pw:17(17) AC:8 Exp:2 T:2025 (0~(B(B#(B#@#(B gV 13(13)  Pw:17(17) AC:8 Exp:2 T:2026 (0~(B(Bd(B(B#(B#@(B gVo You try to move the boulder, but in vain. 13(13)  Pw:17(17) AC:8 Exp:2 T:2026  gV#{ 13(13)  Pw:17(17) AC:8 Exp:2 T:2027 (0a(B(B#@#(B gV 13(13)  Pw:17(17) AC:8 Exp:2 T:2028 d(B(B#@#(B#(B gV| 13(13)  Pw:17(17) AC:8 Exp:2 T:2029 @#(B#(B gVYou stop. Punt is in the way! 13(13)  Pw:17(17) AC:8 Exp:2 T:2030 d(B(B(0a(B(B gV  13(13)  Pw:17(17) AC:8 Exp:2 T:2031 (0~(B(B@#(B#(Bd(B(B gV`  13(13)  Pw:17(17) AC:8 Exp:2 T:2032 d(B(B@(B(0a(B(B#(B(0~(0~(B(B gV 13(13)  Pw:17(17) AC:8 Exp:2 T:2033 @d(B(B(0~(0~(B(B gV8)  13(13)  Pw:17(17) AC:8 Exp:2 T:2034 @d(B(B(0~(0~(B(B gV5W 13(13)  Pw:17(17) AC:8 Exp:2 T:2034  gV=W 13(13)  Pw:17(17) AC:8 Exp:2 T:2034  gVh  gVCi You displaced Punt. 13(13)  Pw:17(17) AC:8 Exp:2 T:2035 d(B(B(0~(B(B@(B gV?  gVA@You displaced Punt. 13(13)  Pw:17(17) AC:8 Exp:2 T:2036 ##(B@(B(0~(0~(B(Bd(B(B gVT' 13(13)  Pw:17(17) AC:8 Exp:2 T:2037 @(B(0~(B(B(0~(B(Bd(B(B gV1W 13(13)  Pw:17(17) AC:8 Exp:2 T:2037  gV[ #@#(B gV[ P 13(13)  Pw:17(17) AC:8 Exp:2 T:2037 gVY!  13(13)  Pw:17(17) AC:8 Exp:2 T:2039 r(B@#(B#(B(0~(B(B(0~(B(B gV{W 13(13)  Pw:17(17) AC:8 Exp:2 T:2039  gV #You hit the giant rat. gVx ( 13(13)  Pw:17(17) AC:8 Exp:2 T:2039 The giant rat bites! 11(13)(B  Pw:17(17) AC:8 Exp:2 T:2039  11(13)(B  Pw:17(17) AC:8 Exp:2 T:2040  gVl|  gV} You kill the giant rat! 11(13)(B  Pw:17(17) AC:8 Exp:2 T:2041 %(B gVH#(B#@#(B#(B gVYou see here a giant rat corpse. 11(13)(B  Pw:17(17) AC:8 Exp:2 T:2042  gVG  gV ,What do you want to eat? [cef or ?*,]  gV eat what?  Comestibles(B a - a giant rat corpse(end)  gVž +#####(B0(0l(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(B(B##(B#(B(0a(B(0~(0~(0~(0x(B(B#(B gV"Blecch! Rotten food! gVEverything suddenly goes dark. 11(13)(B  Pw:17(17) AC:8 Exp:2 T:2043 Blind#(B#(B@(B#(B gVɳ  gVCount: 33 gV  11(13)(B  Pw:17(17) AC:8 Exp:2 T:2044 Blind  11(13)(B  Pw:17(17) AC:8 Exp:2 T:2045 Blind  12(13)(B  Pw:17(17) AC:8 Exp:2 T:2046 Blind  12(13)(B  Pw:17(17) AC:8 Exp:2 T:2047 Blind  12(13)(B  Pw:17(17) AC:8 Exp:2 T:2048 Blind  12(13)(B  Pw:17(17) AC:8 Exp:2 T:2049 Blind  12(13)(B  Pw:17(17) AC:8 Exp:2 T:2050 Blind  12(13)(B  Pw:17(17) AC:8 Exp:2 T:2051 Blind  12(13)(B  Pw:17(17) AC:8 Exp:2 T:2052 Blind  12(13)(B  Pw:17(17) AC:8 Exp:2 T:2053 Blind  12(13)(B  Pw:17(17) gV7 ? AC:8 Exp:2 T:2054 BlindIIt bites! gVm  10(13)(B  Pw:17(17) AC:8 Exp:2 T:2054 BlindYou stop waiting. 10(13)(B  Pw:17(17) AC:8 Exp:2 T:2054 Blind gV* You can see again. 10(13)(B  Pw:17(17) AC:8 Exp:2 T:2055 r(B:(B#(B#(B gVt  gVYou hit the newt. 10(13)(B  Pw:17(17) AC:8 Exp:2 T:2056 (0~(B(B gVi  gV You miss the newt. gV - 10(13)(B  Pw:17(17) AC:8 Exp:2 T:2056 The newt bites! 9(13)(B  Pw:17(17) AC:8 Exp:2 T:2056  10(13)(B  Pw:17(17) AC:8 Exp:2 T:2057  gVz-  gV-You miss the newt. 10(13)(B  Pw:17(17) AC:8 Exp:2 T:2058 d(B(B gV  gV You miss the newt. gV4 10(13)(B  Pw:17(17) AC:8 Exp:2 T:2058 The newt bites! 8(13)(B  Pw:17(17) AC:8 Exp:2 T:2058  8(13)(B  Pw:17(17) AC:8 Exp:2 T:2059  gVvS  gVSYou kill the newt! 8(13)(B  Pw:17(17) AC:8 Exp:2 T:2060 #(B gV  gVCount: 33 gV+  8(13)(B  Pw:17(17) AC:8 Exp:2 T:2061  8(13)(B  Pw:17(17) AC:8 Exp:2 T:2062  8(13)(B  Pw:17(17) AC:8 Exp:2 T:2063  8(13)(B  Pw:17(17) AC:8 Exp:2 T:2064 r(B#(B gV, |You stop waiting. 8(13)(B  Pw:17(17) AC:8 Exp:2 T:2065  gVz6  gV6 +What do you want to drink? [g or ?*]  gV,b ?g - 2 uncursed potions of extra healing.--More-- gVs  gV +What do you want to drink? [g or ?*]  gVw gV rYou feel much better. 15(15)  Pw:17(17) AC:8 Exp:2 T:2066  gV_w(B@(B#(B#(B gV 15(15)  Pw:17(17) AC:8 Exp:2 T:2066 The giant rat just misses! 15(15)  Pw:17(17) AC:8 Exp:2 T:2067  gV  gV"NYou hit the giant rat.w(Bw(B gV 15(15)  Pw:17(17) AC:8 Exp:2 T:2067 The giant rat bites! 14(15)(B  Pw:17(17) AC:8 Exp:2 T:2067  15(15)  Pw:17(17) AC:8 Exp:2 T:2068  gV  gV "You hit the giant rat. gVy ' 15(15)  Pw:17(17) AC:8 Exp:2 T:2068 The giant rat bites! 14(15)(B  Pw:17(17) AC:8 Exp:2 T:2068  14(15)(B  Pw:17(17) AC:8 Exp:2 T:2069  gV  gVN QYou hit the giant rat.ww(B(0~(B(B gV 2 14(15)(B  Pw:17(17) AC:8 Exp:2 T:2069 The giant rat bites! 12(15)(B  Pw:17(17) AC:8 Exp:2 T:2069  12(15)(B  Pw:17(17) AC:8 Exp:2 T:2070  gV)  gVYou kill the giant rat! 12(15)(B  Pw:17(17) AC:8 Exp:2 T:2071 %(B gVuR@(B#(B##(B gVu$There is a doorway here. gV$vYou see here a giant rat corpse. 12(15)(B  Pw:17(17) AC:8 Exp:2 T:2072 (0~(0~(B(Bw(Bw(B gV  gVzYou miss the larva. 12(15)(B  Pw:17(17) AC:8 Exp:2 T:2073  gVϳ  gV LYou hit the larva.w(B(0~(B(B gVh . 12(15)(B  Pw:17(17) AC:8 Exp:2 T:2073 The larva bites! 11(15)(B  Pw:17(17) AC:8 Exp:2 T:2073  11(15)(B  Pw:17(17) AC:8 Exp:2 T:2074  gV  gV%You hit the larva. 11(15)(B  Pw:17(17) AC:8 Exp:2 T:2075 d(B(B gV  gVG You hit the larva. gVk The larva turns to flee! 11(15)(B  Pw:17(17) AC:8 Exp:2 T:2076 w(B(0~(B(B(0~(B(Bw(B#(B gV#  gVyYou hit the larva. 11(15)(B  Pw:17(17) AC:8 Exp:2 T:2077  gV  gV(You hit the larva. gVd 11(15)(B  Pw:17(17) AC:8 Exp:2 T:2077 The larva bites! 10(15)(B  Pw:17(17) AC:8 Exp:2 T:2077  10(15)(B  Pw:17(17) AC:8 Exp:2 T:2078 w(B(0~(B(B gVV  gV zYou miss the larva. 11(15)(B  Pw:17(17) AC:8 Exp:2 T:2079  gV,  gV,- You miss the larva. gV0 d 11(15)(B  Pw:17(17) AC:8 Exp:2 T:2079 The larva bites! 10(15)(B  Pw:17(17) AC:8 Exp:2 T:2079  10(15)(B  Pw:17(17) AC:8 Exp:2 T:2080 w(B(0~(B(B gV*  gVi*}You hit the larva. 10(15)(B  Pw:17(17) AC:8 Exp:2 T:2081  gVDk  gVk You miss the larva. gVk g 10(15)(B  Pw:17(17) AC:8 Exp:2 T:2081 The larva bites! 9(15)(B  Pw:17(17) AC:8 Exp:2 T:2081  9(15)(B  Pw:17(17) AC:8 Exp:2 T:2082 (0~(B(Bw(B  gVX  gV-Y}You miss the larva. 9(15)(B  Pw:17(17) AC:8 Exp:2 T:2083  gVo  gV#p You miss the larva. gVp f 9(15)(B  Pw:17(17) AC:8 Exp:2 T:2083 The larva bites! 7(15)(B  Pw:17(17) AC:8 Exp:2 T:2083  7(15)(B  Pw:17(17) AC:8 Exp:2 T:2084 w(B(0~(B(B  gVO  gV4P}You miss the larva. 7(15)(B  Pw:17(17) AC:8 Exp:2 T:2085  gVL  gV You hit the larva. gV ^ 7(15)(B  Pw:17(17) AC:8 Exp:2 T:2085 The larva bites! 5(15)(B  Pw:17(17) AC:8 Exp:2 T:2085  5(15)(B  Pw:17(17) AC:8 Exp:2 T:2086 (0~(B(Bw(B  gVA 5(15)(B  Pw:17(17) AC:8 Exp:2 T:2087 (0~(B(B (0~(B(B%(B@(B##(B gV> 5(15)(B  Pw:17(17) AC:8 Exp:2 T:2088 w(B#(B@(B gVu 5(15)(B  Pw:17(17) AC:8 Exp:2 T:2089 #@#(B gVO 6(15)(B  Pw:17(17) AC:8 Exp:2 T:2090 %(B#(B#(B#@#(B gVX 6(15)(B  Pw:17(17) AC:8 Exp:2 T:2091 #(B#@d(B(B(0~(B(B gV5 gVYou displaced Punt. 6(15)(B  Pw:17(17) AC:8 Exp:2 T:2092 #(B#@(B(0~(B(Bd(B(B gVk 6(15)(B  Pw:17(17) AC:8 Exp:2 T:2092  gV* 6(15)(B  Pw:17(17) AC:8 Exp:2 T:2093 #(B@(B(0~(B(Bd(B(B gV 6(15)(B  Pw:17(17) AC:8 Exp:2 T:2094 ##(B(0~(B(B@(B(0~(B(B(0~(B(Bd(B(B gV 6(15)(B  Pw:17(17) AC:8 Exp:2 T:2095 (0~(B(B@(B(0~(B(Bd(B(B gV gVYou displaced Punt. 6(15)(B  Pw:17(17) AC:8 Exp:2 T:2096 (0~(B(B(0~(B(B@(Bd(B(B gV  gV Count: 33 gVi  6(15)(B  Pw:17(17) AC:8 Exp:2 T:2097 w(Bd(B(B(0~(B(B gV You stop waiting. 6(15)(B  Pw:17(17) AC:8 Exp:2 T:2098 d(B(B(0~(B(B gV  6(15)(B  Pw:17(17) AC:8 Exp:2 T:2099 (0~(B(Bd(B(B gV 9(0~(B(Bw(B gV? 6(15)(B  Pw:17(17) AC:8 Exp:2 T:2099 Punt bites the larva.Punt bites the larva. gVThe larva is killed! 6(15)(B  Pw:17(17) AC:8 Exp:2 T:2100 %(B gV  7(15)(B  Pw:17(17) AC:8 Exp:2 T:2101 d(B(B(0~(B(B gV 7(15)(B  Pw:17(17) AC:8 Exp:2 T:2102 %(B(0~(B(Bd(B(B gVv  7(15)(B  Pw:17(17) AC:8 Exp:2 T:2103 (0~(B(Bd(B(B gVB 7(15)(B  Pw:17(17) AC:8 Exp:2 T:2104 d(B(B(0~(B(B(0~(B(B gV  7(15)(B  Pw:17(17) AC:8 Exp:2 T:2105 (0~(B(Bd(B(B gV=hCount: 33 gV\ 7(15)(B  Pw:17(17) AC:8 Exp:2 T:2106  7(15)(B  Pw:17(17) AC:8 Exp:2 T:2107  7(15)(B  Pw:17(17) AC:8 Exp:2 T:2108  7(15)(B  Pw:17(17) AC:8 Exp:2 T:2109  7(15)(B  Pw:17(17) AC:8 Exp:2 T:2110  7(15)(B  Pw:17(17) AC:8 Exp:2 T:2111  8(15)(B  Pw:17(17) AC:8 Exp:2 T:2112  8(15)(B  Pw:17(17) AC:8 Exp:2 T:2113  8(15)(B  Pw:17(17) AC:8 Exp:2 T:2114  8(15)(B  Pw:17(17) AC:8 Exp:2 T:2115  8(15)(B  Pw:17(17) AC:8 Exp:2 T:2116 [ gV24;1H 8(15)(B  Pw:17(17) AC:8 Exp:2 T:2117  8(15)(B  Pw:17(17) AC:8 Exp:2 T:2118  8(15)(B  Pw:17(17) AC:8 Exp:2 T:2119  8(15)(B  Pw:17(17) AC:8 Exp:2 T:2120  8(15)(B  Pw:17(17) AC:8 Exp:2 T:2121  8(15)(B  Pw:17(17) AC:8 Exp:2 T:2122  9(15)(B  Pw:17(17) AC:8 Exp:2 T:2123  9(15)(B  Pw:17(17) AC:8 Exp:2 T:2124  9(15)(B  Pw:17(17) AC:8 Exp:2 T:2125  9(15)(B  Pw:17(17) AC:8 Exp:2 T:2126  9(15)(B  Pw:17(17) AC:8 Exp:2 T:2127 [ gV K 9(15)(B  Pw:17(17) AC:8 Exp:2 T:2128  9(15)(B  Pw:17(17) AC:8 Exp:2 T:2129  9(15)(B  Pw:17(17) AC:8 Exp:2 T:2130  9(15)(B  Pw:17(17) AC:8 Exp:2 T:2131  9(15)(B  Pw:17(17) AC:8 Exp:2 T:2132  9(15)(B  Pw:17(17) AC:8 Exp:2 T:2133  10(15)(B  Pw:17(17) AC:8 Exp:2 T:2134  10(15)(B  Pw:17(17) AC:8 Exp:2 T:2135  10(15)(B  Pw:17(17) AC:8 Exp:2 T:2136  10(15)(B  Pw:17(17) AC:8 Exp:2 T:2137  10(15)(B  Pw:17(17) AC:8 Exp:2 T:2138 %(B(0 gVH~(B(B(0~(B(Bd(B(B(0~(B(B(0~(B(B(0~(B(B(0~(0~(B(B gVCount: 33 gV 10(15)(B  Pw:17(17) AC:8 Exp:2 T:2139  10(15)(B  Pw:17(17) AC:8 Exp:2 T:2140  10(15)(B  Pw:17(17) AC:8 Exp:2 T:2141  10(15)(B  Pw:17(17) AC:8 Exp:2 T:2142  10(15)(B  Pw:17(17) AC:8 Exp:2 T:2143  10(15)(B  Pw:17(17) AC:8 Exp:2 T:2144  11(15)(B  Pw:17(17) AC:8 Exp:2 T:2145  11(15)(B  Pw:17(17) AC:8 Exp:2 T:2146  11(15)(B  Pw:17(17) AC:8 Exp:2 T:2147  11(15)(B  Pw:17(17) AC:8 Exp:2 T:2148  11(15)(B  Pw:17(17) AC:8 Exp:2 T:2149 [24 gVs;19H 11(15)(B  Pw:17(17) AC:8 Exp:2 T:2150  11(15)(B  Pw:17(17) AC:8 Exp:2 T:2151  11(15)(B  Pw:17(17) AC:8 Exp:2 T:2152  11(15)(B  Pw:17(17) AC:8 Exp:2 T:2153  11(15)(B  Pw:17(17) AC:8 Exp:2 T:2154  11(15)(B  Pw:17(17) AC:8 Exp:2 T:2155  12(15)(B  Pw:17(17) AC:8 Exp:2 T:2156  12(15)(B  Pw:17(17) AC:8 Exp:2 T:2157  12(15)(B  Pw:17(17) AC:8 Exp:2 T:2158  12(15)(B  Pw:17(17) AC:8 Exp:2 T:2159  12(15)(B  Pw:17(17) AC:8 Exp:2 T:2160  12(15)(B  Pw:17 gV(17) AC:8 Exp:2 T:2161  12(15)(B  Pw:17(17) AC:8 Exp:2 T:2162  12(15)(B  Pw:17(17) AC:8 Exp:2 T:2163  12(15)(B  Pw:17(17) AC:8 Exp:2 T:2164  12(15)(B  Pw:17(17) AC:8 Exp:2 T:2165  12(15)(B  Pw:17(17) AC:8 Exp:2 T:2166  13(15)(B  Pw:17(17) AC:8 Exp:2 T:2167  13(15)(B  Pw:17(17) AC:8 Exp:2 T:2168  13(15)(B  Pw:17(17) AC:8 Exp:2 T:2169  13(15)(B  Pw:17(17) AC:8 Exp:2 T:2170  13(15)(B  Pw:17(17) AC:8 Exp:2 T:2171 %(B(0~(B(B(0~(0~(B(B(0~(0~(B(B(0~ gV7f(B(0a(B(B(0~(0~(B(Bd(B(B(0~(B(B gV 13(15)(B  Pw:17(17) AC:8 Exp:2 T:2172 @(B(0~(B(Bd(B(B(0~(B(B gVC0@(B(0~(B(B gVYou see here a larva corpse. 13(15)(B  Pw:17(17) AC:8 Exp:2 T:2173 (0~(B(Bd(B(B gVQ 13(15)(B  Pw:17(17) AC:8 Exp:2 T:2174 ##(B@(B%(B gVU 13(15)(B  Pw:17(17) AC:8 Exp:2 T:2175 @(B(0~(B(B(0a(B(B gV}d #(B#@#(B##(B(0a(B(B gV}[ 13(15)(B  Pw:17(17) AC:8 Exp:2 T:2177 gVA  14(15)(B  Pw:17(17) AC:8 Exp:2 T:2178 w(B@(B#(B###(B gVA$There is a doorway here. gViIYou see here a giant rat corpse. 14(15)(B  Pw:17(17) AC:8 Exp:2 T:2181  gVc6  gV6You hit the larva. gV6. 14(15)(B  Pw:17(17) AC:8 Exp:2 T:2181 The larva bites! 12(15)(B  Pw:17(17) AC:8 Exp:2 T:2181  12(15)(B  Pw:17(17) AC:8 Exp:2 T:2182  gV  gV yYou hit the larva. 12(15)(B  Pw:17(17) AC:8 Exp:2 T:2183  gV{  gVYou kill the larva! 12(15)(B  Pw:17(17) AC:8 Exp:2 T:2184 (0~(B(B gV  12(15)(B  Pw:17(17) AC:8 Exp:2 T:2185 @(B%(B#(B gV3E 12(15)(B  Pw:17(17) AC:8 Exp:2 T:2186 @(B(0~(B(B gVN_ 12(15)(B  Pw:17(17) AC:8 Exp:2 T:2187 (0~(B(B@(B gV> B(0~(B(B@(B#(B gVm $There is a doorway here. gV You see here a giant rat corpse. 12(15)(B  Pw:17(17) AC:8 Exp:2 T:2188 d(B(B gV 13(15)(B  Pw:17(17) AC:8 Exp:2 T:2189 @(Bd(B(B#(B gVa~ 13(15)(B  Pw:17(17) AC:8 Exp:2 T:2190 @(B(0~(B(Bd(B(B%(B gVy #  gVVe gVWJ nhance gV Current skills:   Fighting Skills(B  bare-handed combat [Unskilled]  riding [Unskilled]  Weapon Skills(B  dagger [Unskilled]  knife [Unskilled]  axe [Unskilled]  pick-axe [Unskilled]  short sword [Unskilled]  broadsword [Unskilled]  long sword [Unskilled]  two-handed sword [Unskilled]  scimitar [Unskilled]  saber [Unskilled]  paddle [Unskilled]  mace [Unskilled]  morning star [Unskilled]  flail [Unskilled]  hammer [Unskilled]  quarterstaff [Unskilled]  polearms [Unskilled] (1 of 2) gV Lettuce the Rambler St:18 Dx:8 Co:18 In:12 Wi:8 Ch:15 Neutral Dlvl:2 $:1485 HP: Dlvl:2 $:1485 HP:13(15)(B Dlvl:2 $:1485 HP:13(15) Pw:17(17) AC:8 Exp:2 T:2190 (0l(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(B(B+(B(0k(B(B (0x(0~(0~(0~(0~(0~(0~(B(B######(B#(B(0a(B(0~(0~(0~(0~(B(B#####(B0(0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B#(B (0x(B(B@(B(0~(0~(0~(0~(0~(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#####(B(0x(0~(0~(0~(0~(B gV (B#(B#(B(0a(B(0~(0~(0~(0x(B(B#(B (0x(0~(B(Bd(B(B(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0j(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B (0m(B(B%(B(0q(0q(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B#(B #(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0x(B(B#(B#(B###(B#(B #####(B(0m(0q(0q( gVW 0q(0q(0q(0~(0q(0~(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B (0l(0q(0q(0q(0q(0~(0q(0k(B(B#(B####(B#(B#(B#(B#(B (0x(0~(0~(0~(0~(B(B%(B(0~(0x(B(B#(B#(B#(B#(B###(B (0x(0~(0~(B(B{(B(0~(0~(0~(0x(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B#(B#(B (0x(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B00(B######################(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B##########(B gV [1m#(B###(B(0l(0q(0q(0q(0q(B(0a(B(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B(0l(0q(0q(0q(0k(B(B#(B#(B(0~(0~(0~(0~(0~(0~(B(B<(B(0x(B(B (0m(0q(0q(0q(0q(0q(0q(0j(B(B(0l(0q(0q(0q(0q(0~(0k(B(B#(B#(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0x(B(B#(B(0~(0~(0~(0~(0~(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B#####(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0x(B(B#### gV &####(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0~(0~(0~(0~(0~(B(B####(B(0x(0~(0~(0~(0~(0~(B(B`(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B0(B#####################(B(0m(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#####(B(0~(0~(0~(0~(0~(B0(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B gV Weapons(B  a - 38 +2 darts  y - an uncursed crude dagger (weapon in hand)  A - a crude dagger  B - 4 darts named uncursed (in quiver)  Armor(B  j - an uncursed +0 Hawaiian shirt (being worn)  r - an uncursed +0 iron skull cap (being worn)  Comestibles(B  c - 7 uncursed food rations  e - 3 uncursed tripe rations  f - an uncursed egg  Scrolls(B  h - 2 blessed scrolls of magic mapping(B  i - 4 uncursed scrolls of magic mapping  t - an uncursed scroll labeled LEP GEX VEN ZEA  Potions(B  g - an uncursed potion of extra healing  Wands(B  u - an uncursed wand called healing  Tools(B  k - an expensive camera (0:55)  l - an uncursed credit card (1 of 2) gV2+Lettuce the Rambler St:18 Dx:8 Co:18 In:12 Wi:8 Ch:15 Neutral Dlvl:2 $:1485 HP: Dlvl:2 $:1485 HP:13(15)(B Dlvl:2 $:1485 HP:13(15) Pw:17(17) AC:8 Exp:2 T:2190 (0l(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(B(B+(B(0k(B(B (0x(0~(0~(0~(0~(0~(0~(B(B######(B#(B(0a(B(0~(0~(0~(0~(B(B#####(B0(0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B#(B (0x(B(B@(B(0~(0~(0~(0~(0~(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#####(B(0x(0~(0~(0~(0~(B gV+(B#(B#(B(0a(B(0~(0~(0~(0x(B(B#(B (0x(0~(B(Bd(B(B(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0j(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B (0m(B(B%(B(0q(0q(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B#(B #(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0x(B(B#(B#(B###(B#(B #####(B(0m(0q(0q( gV+0q(0q(0q(0~(0q(0~(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B (0l(0q(0q(0q(0q(0~(0q(0k(B(B#(B####(B#(B#(B#(B#(B (0x(0~(0~(0~(0~(B(B%(B(0~(0x(B(B#(B#(B#(B#(B###(B (0x(0~(0~(B(B{(B(0~(0~(0~(0x(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B#(B#(B (0x(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B00(B######################(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B##########(B gVM,[1m#(B###(B(0l(0q(0q(0q(0q(B(0a(B(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B(0l(0q(0q(0q(0k(B(B#(B#(B(0~(0~(0~(0~(0~(0~(B(B<(B(0x(B(B (0m(0q(0q(0q(0q(0q(0q(0j(B(B(0l(0q(0q(0q(0q(0~(0k(B(B#(B#(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0x(B(B#(B(0~(0~(0~(0~(0~(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B#####(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0x(B(B#### gV,&####(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0~(0~(0~(0~(0~(B(B####(B(0x(0~(0~(0~(0~(0~(B(B`(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B0(B#####################(B(0m(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#####(B(0~(0~(0~(0~(0~(B0(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B gV!@(B(0~(B(B(0~(B(B(0~(B(Bd(B(B gVv![ 13(15)(B  Pw:17(17) AC:8 Exp:2 T:2191 gVi  13(15)(B  Pw:17(17) AC:8 Exp:2 T:2192 (0~(B(B(0~(B(Bd(B(B gV#  13(15)(B  Pw:17(17) AC:8 Exp:2 T:2193 (0~(B(B@(Bd(B(B(0~(B(B gV 13(15)(B  Pw:17(17) AC:8 Exp:2 T:2194 (0~(B(B@(B(0~(B(Bd(B(B(0~(B(B gVκ 13(15)(B  Pw:17(17) AC:8 Exp:2 T:2195 (0~(B(Bd(B(B@(B(0~(B(B gV# 13(15)(B  Pw:17(17) AC:8 Exp:2 T:2196 (0~(0~(B(B(0~(B(B@(Bd(B(B gVT 13(15)(B  Pw:17(17) AC:8 Exp:2 T:2197 d(B(B(0~(B(B(0~(B(B@(B gV^ 13(15)(B  Pw:17(17) AC:8 Exp:2 T:2198 (0~(B(Bd(B(B@#(B(0~(0~(B(B gVT%(0~(B(B@#(B gV[ 13(15)(B  Pw:17(17) AC:8 Exp:2 T:2198 gV~   14(15)(B  Pw:17(17) AC:8 Exp:2 T:2200  14(15)(B  Pw:17(17) AC:8 Exp:2 T:2202 (0~(0~(B(B##(B#@(Bd(B(B gVK gVKyYou displaced Punt.d(B(B@(B#(Br(B gVCL3 14(15)(B  Pw:17(17) AC:8 Exp:2 T:2202 The giant rat bites! 13(15)(B  Pw:17(17) AC:8 Exp:2 T:2202  13(15)(B  Pw:17(17) AC:8 Exp:2 T:2203  gVM##(B#(B@(B gV 13(15)(B  Pw:17(17) AC:8 Exp:2 T:2203 The giant rat just misses!d(B(B gVPunt misses the giant rat. 13(15)(B  Pw:17(17) AC:8 Exp:2 T:2204  gVd h 13(15)(B  Pw:17(17) AC:8 Exp:2 T:2204  gVfd b 13(15)(B  Pw:17(17) AC:8 Exp:2 T:2204  gVi $You miss the giant rat. gV  13(15)(B  Pw:17(17) AC:8 Exp:2 T:2204 The giant rat bites! 11(15)(B  Pw:17(17) AC:8 Exp:2 T:2204 --More-- gVPunt misses the giant rat. 11(15)(B  Pw:17(17) AC:8 Exp:2 T:2205  gV  gV' )You just miss the giant rat. gV6  11(15)(B  Pw:17(17) AC:8 Exp:2 T:2205 The giant rat bites! 9(15)(B  Pw:17(17) AC:8 Exp:2 T:2205  gV_ --More-- gVf'Punt misses the giant rat. gVBPunt bites the giant rat.--More-- gV/The giant rat is killed! 9(15)(B  Pw:17(17) AC:8 Exp:2 T:2206 %(B gV;#@#(B#(B gVYou see here a giant rat corpse. 9(15)(B  Pw:17(17) AC:8 Exp:2 T:2207 #(Bd(B(B gV  gV,What do you want to eat? [cef or ?*,]  gV+ eat what?  Comestibles(B a - a giant rat corpse(end)  gVN +#####(B0(0l(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(B(B##(B#(B(0a(B(0~(0~(0~(0x(B(B#(B gV 7This giant rat corpse tastes terrible! 9(15)(B  Pw:17(17) AC:8 Exp:2 T:2208  9(15)(B  Pw:17(17) AC:8 Exp:2 T:2209 d(B(B#(Br(B gV --More-- gVgYou finish eating the giant rat corpse. 9(15)(B  Pw:17(17) AC:8 Exp:2 T:2210 #(B gV?  10(15)(B  Pw:17(17) AC:8 Exp:2 T:2211 #(B#(B#(B@(Br(B(0~(B(B gV#You hit the giant rat. gVp^ 10(15)(B  Pw:17(17) AC:8 Exp:2 T:2211 The giant rat bites! 8(15)(B  Pw:17(17) AC:8 Exp:2 T:2211  8(15)(B  Pw:17(17) AC:8 Exp:2 T:2212 d(B(B gV  gVB#  gV t gVechnique gVs  Choose a technique  Name Level Status a - liquid leap 2 Prepared(end)  gV+(0l(0q(0q(B(B+(B(0k(B(B#(B(0a(B(0~(0~(0~(0~(B(B#####(B0(0l(0q(0q(0q(0k(B(B###(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B######(B(0x(0~(0~(0~(0~(B(B#(B#(B(0a(B(0~(0~(0~(0x(B(B#(B gV7VWhere do you want to leap to?(For instructions type a ?) gV' gV0 gV gV  gV>  gV+You liquify!(0q(B(B gVP gVPTYou catch the giant rat in your acid trail!--More-- gVh *The acid burns the giant rat! gVh You kill the giant rat!(0a(B(BSightseer  17(24)(B  Pw:24(24) AC:8 Exp:3 T:2212 --More-- gV $Welcome to experience level 3. gVH t 17(24)(B  Pw:24(24) AC:8 Exp:3 T:2212 (0q(B(B gV (0~(B(B gV (0q(B(B gV, (0~(B(B gVO (0q(B(B gVb (0~(B(B gV7c You reform! 17(24)(B  Pw:24(24) AC:8 Exp:3 T:2213 ##(B#(B@(B gV7%  gVn% Count: 33 gV 18(24)(B  Pw:24(24) AC:8 Exp:3 T:2214  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2215  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2216  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2217  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2218  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2219  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2220  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2221  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2222  19(24)(B  Pw:24(24) AC:8 Exp:3 T:2223  19(24)(B  Pw:24(24) AC:8 Exp:3 T:2224  19( gV24)(B  Pw:24(24) AC:8 Exp:3 T:2225  19(24)(B  Pw:24(24) AC:8 Exp:3 T:2226  19(24)(B  Pw:24(24) AC:8 Exp:3 T:2227  19(24)(B  Pw:24(24) AC:8 Exp:3 T:2228  19(24)(B  Pw:24(24) AC:8 Exp:3 T:2229  19(24)(B  Pw:24(24) AC:8 Exp:3 T:2230 (0~(B(B(0~(0~(0~(0~(0~(B(B(0a(B(0~(0~(B(B(0~(0~(0~(0~(0~(B(Bd(B(B(0~(0~(0~(B(B gV1UPunt picks up a stout spear. 19(24)(B  Pw:24(24) AC:8 Exp:3 T:2231  20(24)(B  Pw:24(24) AC:8 Exp:3 T:2232  20(24)(B  Pw:24(24) AC:8 Exp:3 T:2233  20(24)(B  Pw:24(24) AC:8 Exp:3 T:2234  20(24)(B  Pw:24(24) AC:8 Exp:3 T:2235 (0~(B(B(0~(0~(0~(B(Bd(B(B(0~(0~(B(B gVyPunt drops a stout spear. 20(24)(B  Pw:24(24) AC:8 Exp:3 T:2236  20(24)(B  Pw:24(24) AC:8 Exp:3 T:2237  20(24)(B  Pw:24(24) AC:8 Exp:3 T:2238  20(24)(B  Pw:24(24) AC:8 Exp:3 T:2239 (0~(0~(B(B(0~(B(Bd(B(B(0~(B(B--More-- gV Punt picks up a stout spear. 20(24)(B  Pw:24(24) AC:8 Exp:3 T:2240  21(24)(B  Pw:24(24) AC:8 Exp:3 T:2241  21(24)(B  Pw:24(24) AC:8 Exp:3 T:2242  21(24)(B  Pw:24(24) AC:8 Exp:3 T:2243 (0~(B(B(0~(B(B(0~(B(Bd(B(B(0~(B(B gVsPunt drops a stout spear. 21(24)(B  Pw:24(24) AC:8 Exp:3 T:2244  21(24)(B  Pw:24(24) AC:8 Exp:3 T:2245  21(24)(B  Pw:24(24) AC:8 Exp:3 T:2246 (0~(B(B)(B(0~(B(B gV&  21(24)(B  Pw:24(24) AC:8 Exp:3 T:2247 (0~(B(B@d(B(B gV  gV You displaced Punt. 21(24)(B  Pw:24(24) AC:8 Exp:3 T:2248 (0~(B(B(0~(B(B@d(B(B gV0   gVl KYou displaced Punt.d(B(B@(B gV You see here a stout spear. 21(24)(B  Pw:24(24) AC:8 Exp:3 T:2249 d(B(B(0~(B(B gV 22(24)(B  Pw:24(24) AC:8 Exp:3 T:2250 (0~(B(B)(Bd(B(B@(B#(B gVA 22(24)(B  Pw:24(24) AC:8 Exp:3 T:2251 (0~(B(Bd(B(B@(B gV)O  gVtU You displaced Punt. 22(24)(B  Pw:24(24) AC:8 Exp:3 T:2252 @(Bd(B(B gV V@(B(0~(B(B#(B gVz You see here a stout spear. 22(24)(B  Pw:24(24) AC:8 Exp:3 T:2253 d(B(B gV8 22(24)(B  Pw:24(24) AC:8 Exp:3 T:2254 d(B(B)(B@(B(0~(B(B gVџ 22(24)(B  Pw:24(24) AC:8 Exp:3 T:2255 (0~(B(Bd(B(B(0~(B(B@(B gV 22(24)(B  Pw:24(24) AC:8 Exp:3 T:2256 (0~(B(Bd(B(B(0~(B(B@(B##(B gVzi  22(24)(B  Pw:24(24) AC:8 Exp:3 T:2257 (0~(B(Bd(B(B@(B gVz 23(24)(B  Pw:24(24) AC:8 Exp:3 T:2259  23(24)(B  Pw:24(24) AC:8 Exp:3 T:2260 (0~(B(B##(B#@(Bd(B(B gV  gV You displaced Punt. 23(24)(B  Pw:24(24) AC:8 Exp:3 T:2261 d(B(B@(B##(B gVL^, 23(24)(B  Pw:24(24) AC:8 Exp:3 T:2261  23(24)(B  Pw:24(24) AC:8 Exp:3 T:2262 ##(B#(B@d(B(B###(B gV ( 23(24)(B  Pw:24(24) AC:8 Exp:3 T:2263 #(B##(B@d(B(B gVA] gV]HYou displaced Punt. 23(24)(B  Pw:24(24) AC:8 Exp:3 T:2263  23(24)(B  Pw:24(24) AC:8 Exp:3 T:2264 d(B(B#(B#(B#@#(B#(B gVH  23(24)(B  Pw:24(24) AC:8 Exp:3 T:2265 #(B#(Bd(B(B@#(B#(B gV)  23(24)(B  Pw:24(24) AC:8 Exp:3 T:2265  23(24)(B  Pw:24(24) AC:8 Exp:3 T:2266 #(B#(B#@#(B#d(B(B gV 23(24)(B  Pw:24(24) AC:8 Exp:3 T:2267 #(B#(Bd(B(B@#(B#(B#(Bk(B gVo#(B#@(Bd(B#(B(0~(B(B gV= 23(24)(B  Pw:24(24) AC:8 Exp:3 T:2267 The jackal bites! 21(24)(B  Pw:24(24) AC:8 Exp:3 T:2267  22(24)(B  Pw:24(24) AC:8 Exp:3 T:2268 #(B gV gV"You miss the jackal. gV 22(24)(B  Pw:24(24) AC:8 Exp:3 T:2268 The jackal bites! 21(24)(B  Pw:24(24) AC:8 Exp:3 T:2268  gV9You hear some noises. 21(24)(B  Pw:24(24) AC:8 Exp:3 T:2269  gVh  gVh "You miss the jackal. gVl 1 21(24)(B  Pw:24(24) AC:8 Exp:3 T:2269 The jackal bites! 19(24)(B  Pw:24(24) AC:8 Exp:3 T:2269  19(24)(B  Pw:24(24) AC:8 Exp:3 T:2270  gV gV'You just miss the jackal. gVlI 19(24)(B  Pw:24(24) AC:8 Exp:3 T:2270 The jackal bites! 17(24)(B  Pw:24(24) AC:8 Exp:3 T:2270  17(24)(B  Pw:24(24) AC:8 Exp:3 T:2271 w(B gV4 gV5"You miss the jackal. gV:9 17(24)(B  Pw:24(24) AC:8 Exp:3 T:2271 The jackal bites! 16(24)(B  Pw:24(24) AC:8 Exp:3 T:2271  16(24)(B  Pw:24(24) AC:8 Exp:3 T:2272  gV  gV3 "You miss the jackal. gV  16(24)(B  Pw:24(24) AC:8 Exp:3 T:2272 The jackal just misses! 16(24)(B  Pw:24(24) AC:8 Exp:3 T:2273 w(B(0~(B(B gV gV,"You miss the jackal. gV| 16(24)(B  Pw:24(24) AC:8 Exp:3 T:2273 The jackal just misses! 16(24)(B  Pw:24(24) AC:8 Exp:3 T:2274  gV  gV. You kill the jackal! 16(24)(B  Pw:24(24) AC:8 Exp:3 T:2275 #(Bw(B(0~(B(B gV9  16(24)(B  Pw:24(24) AC:8 Exp:3 T:2276 #(B#@#(B gV0Count: 33 gV 17(24)(B  Pw:24(24) AC:8 Exp:3 T:2277  17(24)(B  Pw:24(24) AC:8 Exp:3 T:2278 d(B(Bw(B(0~(0~(B(B gVYou stop waiting. 17(24)(B  Pw:24(24) AC:8 Exp:3 T:2279 #(B gV` gV7`Count: 33 gVK  17(24)(B  Pw:24(24) AC:8 Exp:3 T:2280  17(24)(B  Pw:24(24) AC:8 Exp:3 T:2281  17(24)(B  Pw:24(24) AC:8 Exp:3 T:2282  17(24)(B  Pw:24(24) AC:8 Exp:3 T:2283  17(24)(B  Pw:24(24) AC:8 Exp:3 T:2284  17(24)(B  Pw:24(24) AC:8 Exp:3 T:2285  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2286  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2287  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2288  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2289  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2290 d(B(B[ gV 1mw(B(0a(B(0~(B(BYou stop waiting. 18(24)(B  Pw:24(24) AC:8 Exp:3 T:2291  gV  gVG |You miss the larva. 18(24)(B  Pw:24(24) AC:8 Exp:3 T:2292  gV  gV !You miss the larva. gV 8 18(24)(B  Pw:24(24) AC:8 Exp:3 T:2292 The larva bites! 16(24)(B  Pw:24(24) AC:8 Exp:3 T:2292  16(24)(B  Pw:24(24) AC:8 Exp:3 T:2293  gV gV&You just miss the larva. gVV 16(24)(B  Pw:24(24) AC:8 Exp:3 T:2293 You hear some noises. 16(24)(B  Pw:24(24) AC:8 Exp:3 T:2294  gVe gVe You hit the larva. gVp< 16(24)(B  Pw:24(24) AC:8 Exp:3 T:2294 The larva bites! 14(24)(B  Pw:24(24) AC:8 Exp:3 T:2294  15(24)(B  Pw:24(24) AC:8 Exp:3 T:2295  gV]=  gV= 0You hit the larva.#(B gV>  15(24)(B  Pw:24(24) AC:8 Exp:3 T:2295 Punt eats a garter snake corpse. 15(24)(B  Pw:24(24) AC:8 Exp:3 T:2296  gV_ gVYou kill the larva! 15(24)(B  Pw:24(24) AC:8 Exp:3 T:2297 #(B gV0 2#(B#@#(B gVv  15(24)(B  Pw:24(24) AC:8 Exp:3 T:2298 You hear bubbling water. gV 15(24)(B  Pw:24(24) AC:8 Exp:3 T:2299 #(B#@#(B#(B gV= Count: 33 gVҋ  15(24)(B  Pw:24(24) AC:8 Exp:3 T:2300  15(24)(B  Pw:24(24) AC:8 Exp:3 T:2301  15(24)(B  Pw:24(24) AC:8 Exp:3 T:2302  15(24)(B  Pw:24(24) AC:8 Exp:3 T:2303  16(24)(B  Pw:24(24) AC:8 Exp:3 T:2304  16(24)(B  Pw:24(24) AC:8 Exp:3 T:2305  16(24)(B  Pw:24(24) AC:8 Exp:3 T:2306  16(24)(B  Pw:24(24) AC:8 Exp:3 T:2307  16(24)(B  Pw:24(24) AC:8 Exp:3 T:2308  16(24)(B  Pw:24(24) AC:8 Exp:3 T:2309  16(24)(B  Pw:24(24) AC:8 Exp:3 T: gV= 2310  16(24)(B  Pw:24(24) AC:8 Exp:3 T:2311  16(24)(B  Pw:24(24) AC:8 Exp:3 T:2312  17(24)(B  Pw:24(24) AC:8 Exp:3 T:2313  17(24)(B  Pw:24(24) AC:8 Exp:3 T:2314  17(24)(B  Pw:24(24) AC:8 Exp:3 T:2315  17(24)(B  Pw:24(24) AC:8 Exp:3 T:2316  17(24)(B  Pw:24(24) AC:8 Exp:3 T:2317  17(24)(B  Pw:24(24) AC:8 Exp:3 T:2318  17(24)(B  Pw:24(24) AC:8 Exp:3 T:2319  17(24)(B  Pw:24(24) AC:8 Exp:3 T:2320  17(24)(B  Pw:24(24) AC:8 Exp:3 T:2321  [24;19 gVՎ H18(24)(B  Pw:24(24) AC:8 Exp:3 T:2322  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2323  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2324  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2325  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2326  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2327  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2328  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2329  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2330  19(24)(B  Pw:24(24) AC:8 Exp:3 T:2331  19(24)(B  Pw:24(24) AC:8 Exp:3 T:2332 #(B#(B#(B gVUbCount: 33 gVB  19(24)(B  Pw:24(24) AC:8 Exp:3 T:2333  19(24)(B  Pw:24(24) AC:8 Exp:3 T:2334  19(24)(B  Pw:24(24) AC:8 Exp:3 T:2335  19(24)(B  Pw:24(24) AC:8 Exp:3 T:2336  19(24)(B  Pw:24(24) AC:8 Exp:3 T:2337  19(24)(B  Pw:24(24) AC:8 Exp:3 T:2338  19(24)(B  Pw:24(24) AC:8 Exp:3 T:2339  20(24)(B  Pw:24(24) AC:8 Exp:3 T:2340  20(24)(B  Pw:24(24) AC:8 Exp:3 T:2341  20(24)(B  Pw:24(24) AC:8 Exp:3 T:2342  20(24)(B  Pw:24(24) AC:8 Exp:3 T:2343  20( gVX 24)(B  Pw:24(24) AC:8 Exp:3 T:2344  20(24)(B  Pw:24(24) AC:8 Exp:3 T:2345  20(24)(B  Pw:24(24) AC:8 Exp:3 T:2346  20(24)(B  Pw:24(24) AC:8 Exp:3 T:2347  20(24)(B  Pw:24(24) AC:8 Exp:3 T:2348  21(24)(B  Pw:24(24) AC:8 Exp:3 T:2349  21(24)(B  Pw:24(24) AC:8 Exp:3 T:2350  21(24)(B  Pw:24(24) AC:8 Exp:3 T:2351  21(24)(B  Pw:24(24) AC:8 Exp:3 T:2352  21(24)(B  Pw:24(24) AC:8 Exp:3 T:2353  21(24)(B  Pw:24(24) AC:8 Exp:3 T:2354  21(24)(B  Pw:24(24) AC:8 Exp:3 T:2355 gV·   21(24)(B  Pw:24(24) AC:8 Exp:3 T:2356  21(24)(B  Pw:24(24) AC:8 Exp:3 T:2357  22(24)(B  Pw:24(24) AC:8 Exp:3 T:2358  22(24)(B  Pw:24(24) AC:8 Exp:3 T:2359  22(24)(B  Pw:24(24) AC:8 Exp:3 T:2360  22(24)(B  Pw:24(24) AC:8 Exp:3 T:2361  22(24)(B  Pw:24(24) AC:8 Exp:3 T:2362  22(24)(B  Pw:24(24) AC:8 Exp:3 T:2363  22(24)(B  Pw:24(24) AC:8 Exp:3 T:2364  22(24)(B  Pw:24(24) AC:8 Exp:3 T:2365 d(B(B#(B gVCount: 33 gVcU 22(24)(B  Pw:24(24) AC:8 Exp:3 T:2366  23(24)(B  Pw:24(24) AC:8 Exp:3 T:2367  23(24)(B  Pw:24(24) AC:8 Exp:3 T:2368  23(24)(B  Pw:24(24) AC:8 Exp:3 T:2369  23(24)(B  Pw:24(24) AC:8 Exp:3 T:2370  23(24)(B  Pw:24(24) AC:8 Exp:3 T:2371  23(24)(B  Pw:24(24) AC:8 Exp:3 T:2372  23(24)(B  Pw:24(24) AC:8 Exp:3 T:2373  23(24)(B  Pw:24(24) AC:8 Exp:3 T:2374  23(24)(B  Pw:24(24) AC:8 Exp:3 T:2375  24(24)  Pw:24(24) AC:8 Exp:3 T:2376  24(24)  Pw: gV6i24(24) AC:8 Exp:3 T:2377  24(24)  Pw:24(24) AC:8 Exp:3 T:2378  24(24)  Pw:24(24) AC:8 Exp:3 T:2379  24(24)  Pw:24(24) AC:8 Exp:3 T:2380  24(24)  Pw:24(24) AC:8 Exp:3 T:2381  24(24)  Pw:24(24) AC:8 Exp:3 T:2382  24(24)  Pw:24(24) AC:8 Exp:3 T:2383  24(24)  Pw:24(24) AC:8 Exp:3 T:2384  24(24)  Pw:24(24) AC:8 Exp:3 T:2385  24(24)  Pw:24(24) AC:8 Exp:3 T:2386  24(24)  Pw:24(24) AC:8 Exp:3 T:2387  24(24)  Pw:24(24) AC:8 Exp:3 T:2388  24(24)  Pw:24(24) AC:8 Exp:3 T:2389  24(24)  Pw:24(24) AC:8 Ex gVlip:3 T:2390  24(24)  Pw:24(24) AC:8 Exp:3 T:2391  24(24)  Pw:24(24) AC:8 Exp:3 T:2392  24(24)  Pw:24(24) AC:8 Exp:3 T:2393  24(24)  Pw:24(24) AC:8 Exp:3 T:2394  24(24)  Pw:24(24) AC:8 Exp:3 T:2395  24(24)  Pw:24(24) AC:8 Exp:3 T:2396  24(24)  Pw:24(24) AC:8 Exp:3 T:2397  24(24)  Pw:24(24) AC:8 Exp:3 T:2398 #(B(0a(B(0~(0~(B(B#(B gVC 24(24)  Pw:24(24) AC:8 Exp:3 T:2399 #(B#@#(B#(B gVA 24(24)  Pw:24(24) AC:8 Exp:3 T:2400 #(B#@#(B#(B gVR 24(24)  Pw:24(24) AC:8 Exp:3 T:2401 #(B#@(Bd(B(B#(B gV.d 24(24)  Pw:24(24) AC:8 Exp:3 T:2402 #(B#@(B#(B gVԫ  gVf You displaced Punt. 24(24)  Pw:24(24) AC:8 Exp:3 T:2403 #(Bd(B(B@(B#(B gV3h 24(24)  Pw:24(24) AC:8 Exp:3 T:2404 (0a(B(0~(B(B@(Bd(B(B gVf Count: 11 gVV8 24(24)  Pw:24(24) AC:8 Exp:3 T:2405  24(24)  Pw:24(24) AC:8 Exp:3 T:2406  24(24)  Pw:24(24) AC:8 Exp:3 T:2407  24(24)  Pw:24(24) AC:8 Exp:3 T:2408  24(24)  Pw:24(24) AC:8 Exp:3 T:2409  24(24)  Pw:24(24) AC:8 Exp:3 T:2410  24(24)  Pw:24(24) AC:8 Exp:3 T:2411  24(24)  Pw:24(24) AC:8 Exp:3 T:2412  24(24)  Pw:24(24) AC:8 Exp:3 T:2413  24(24)  Pw:24(24) AC:8 Exp:3 T:2414  24(24)  Pw:24(24) AC:8 Exp:3 T:2415 (0~(B(B(0~(0~(B(Bd(B(B(0~(0~(0~(0~(B(B(0~(0~(B(B gVE[ 24(24)  Pw:24(24) AC:8 Exp:3 T:2416 (0~(B(B@(B(0~(B(Bd(B(B gVy Count: 11 gVz  24(24)  Pw:24(24) AC:8 Exp:3 T:2417  24(24)  Pw:24(24) AC:8 Exp:3 T:2418  24(24)  Pw:24(24) AC:8 Exp:3 T:2419  24(24)  Pw:24(24) AC:8 Exp:3 T:2420  24(24)  Pw:24(24) AC:8 Exp:3 T:2421  24(24)  Pw:24(24) AC:8 Exp:3 T:2422  24(24)  Pw:24(24) AC:8 Exp:3 T:2423  24(24)  Pw:24(24) AC:8 Exp:3 T:2424  24(24)  Pw:24(24) AC:8 Exp:3 T:2425  24(24)  Pw:24(24) AC:8 Exp:3 T:2426  24(24)  Pw:24(24) AC:8 Exp:3 T:2427 (0~(0~(B(B(0~(B(Bd(B(B(0~(B(B(0~(0~(B(B gVo 24(24)  Pw:24(24) AC:8 Exp:3 T:2428 (0~(B(B@(Bd(B(B gVagCount: 11 gVS,  24(24)  Pw:24(24) AC:8 Exp:3 T:2429  24(24)  Pw:24(24) AC:8 Exp:3 T:2430  24(24)  Pw:24(24) AC:8 Exp:3 T:2431  24(24)  Pw:24(24) AC:8 Exp:3 T:2432  24(24)  Pw:24(24) AC:8 Exp:3 T:2433  24(24)  Pw:24(24) AC:8 Exp:3 T:2434  24(24)  Pw:24(24) AC:8 Exp:3 T:2435  24(24)  Pw:24(24) AC:8 Exp:3 T:2436  24(24)  Pw:24(24) AC:8 Exp:3 T:2437  24(24)  Pw:24(24) AC:8 Exp:3 T:2438  24(24)  Pw:24(24) AC:8 Exp:3 T:2439 (0~(B(B(0~(0~(0~(B(B(0~(0~(0~(0~(B(B(0~(0~(B(B`(B(0~(B[ gV, 37m(Bd(B(B gV  24(24)  Pw:24(24) AC:8 Exp:3 T:2440 (0~(B(B@(Bd(B(B(0~(B(B(0~(B(B gVOCount: 11 gVa 24(24)  Pw:24(24) AC:8 Exp:3 T:2441  24(24)  Pw:24(24) AC:8 Exp:3 T:2442  24(24)  Pw:24(24) AC:8 Exp:3 T:2443  24(24)  Pw:24(24) AC:8 Exp:3 T:2444  24(24)  Pw:24(24) AC:8 Exp:3 T:2445  24(24)  Pw:24(24) AC:8 Exp:3 T:2446  24(24)  Pw:24(24) AC:8 Exp:3 T:2447  24(24)  Pw:24(24) AC:8 Exp:3 T:2448  24(24)  Pw:24(24) AC:8 Exp:3 T:2449  24(24)  Pw:24(24) AC:8 Exp:3 T:2450  24(24)  Pw:24(24) AC:8 Exp:3 T:2451 (0~(B(B(0~(0~(B(B(0~(0~(0~(0~(B(B(0~(B(B`d(B(B gVk  24(24)  Pw:24(24) AC:8 Exp:3 T:2452 (0~(B(B@(Bd(B(B(0~(B(B(0~(B(B gVCount: 11 gVA 24(24)  Pw:24(24) AC:8 Exp:3 T:2453  24(24)  Pw:24(24) AC:8 Exp:3 T:2454  24(24)  Pw:24(24) AC:8 Exp:3 T:2455  24(24)  Pw:24(24) AC:8 Exp:3 T:2456  24(24)  Pw:24(24) AC:8 Exp:3 T:2457  24(24)  Pw:24(24) AC:8 Exp:3 T:2458  24(24)  Pw:24(24) AC:8 Exp:3 T:2459  24(24)  Pw:24(24) AC:8 Exp:3 T:2460  24(24)  Pw:24(24) AC:8 Exp:3 T:2461  24(24)  Pw:24(24) AC:8 Exp:3 T:2462  24(24)  Pw:24(24) AC:8 Exp:3 T:2463 (0~(B(B(0~(0~(B(B`(B(0~(B(B(0~(B(B gV^ { 24(24)  Pw:24(24) AC:8 Exp:3 T:2464 (0~(B(B@(B gVl 24(24)  Pw:24(24) AC:8 Exp:3 T:2465 (0~(B(B@(B gV5 24(24)  Pw:24(24) AC:8 Exp:3 T:2466 (0~(B(B@(Bd(B(B(0~(B(B gV gV5You displaced Punt. 24(24)  Pw:24(24) AC:8 Exp:3 T:2467 (0~(B(B@d(B(B gV^  gVq You displaced Punt. 24(24)  Pw:24(24) AC:8 Exp:3 T:2468 d(B(B#(B(0~(0~(B(B@#(B#(B gV  24(24)  Pw:24(24) AC:8 Exp:3 T:2469 `(B(0~(B(B@(B gV 24(24)  Pw:24(24) AC:8 Exp:3 T:2470 #(B@(B#(B#(B gV 24(24)  Pw:24(24) AC:8 Exp:3 T:2471 ##(B@(B#(B#(B gVx 24(24)  Pw:24(24) AC:8 Exp:3 T:2472 #(B@(B#(B#(B gVs  24(24)  Pw:24(24) AC:8 Exp:3 T:2473 #(B@(B#(B#(B gV?5  24(24)  Pw:24(24) AC:8 Exp:3 T:2474 #(B@(B#(B##(B gV$ 24(24)  Pw:24(24) AC:8 Exp:3 T:2475 #(B@(B#(B#(B gV 24(24)  Pw:24(24) AC:8 Exp:3 T:2476 #(B@(B#(B#(B gV-Count: 11 gV8 t 24(24)  Pw:24(24) AC:8 Exp:3 T:2477  24(24)  Pw:24(24) AC:8 Exp:3 T:2478  24(24)  Pw:24(24) AC:8 Exp:3 T:2479  24(24)  Pw:24(24) AC:8 Exp:3 T:2480  24(24)  Pw:24(24) AC:8 Exp:3 T:2481  24(24)  Pw:24(24) AC:8 Exp:3 T:2482  24(24)  Pw:24(24) AC:8 Exp:3 T:2483  24(24)  Pw:24(24) AC:8 Exp:3 T:2484  24(24)  Pw:24(24) AC:8 Exp:3 T:2485  24(24)  Pw:24(24) AC:8 Exp:3 T:2486  24(24)  Pw:24(24) AC:8 Exp:3 T:2487 #(B gV#R 24(24)  Pw:24(24) AC:8 Exp:3 T:2488 #(B@(B#(B#(B gV/Count: 11 gV` _ 24(24)  Pw:24(24) AC:8 Exp:3 T:2489  24(24)  Pw:24(24) AC:8 Exp:3 T:2490  24(24)  Pw:24(24) AC:8 Exp:3 T:2491  24(24)  Pw:24(24) AC:8 Exp:3 T:2492  24(24)  Pw:24(24) AC:8 Exp:3 T:2493  24(24)  Pw:24(24) AC:8 Exp:3 T:2494  24(24)  Pw:24(24) AC:8 Exp:3 T:2495  24(24)  Pw:24(24) AC:8 Exp:3 T:2496  24(24)  Pw:24(24) AC:8 Exp:3 T:2497  24(24)  Pw:24(24) AC:8 Exp:3 T:2498  24(24)  Pw:24(24) AC:8 Exp:3 T:2499  gVo  24(24)  Pw:24(24) AC:8 Exp:3 T:2500 #(B@(B#(B#(B gV/Count: 11 gV_ 24(24)  Pw:24(24) AC:8 Exp:3 T:2501  24(24)  Pw:24(24) AC:8 Exp:3 T:2502  24(24)  Pw:24(24) AC:8 Exp:3 T:2503  24(24)  Pw:24(24) AC:8 Exp:3 T:2504  24(24)  Pw:24(24) AC:8 Exp:3 T:2505  24(24)  Pw:24(24) AC:8 Exp:3 T:2506  24(24)  Pw:24(24) AC:8 Exp:3 T:2507  24(24)  Pw:24(24) AC:8 Exp:3 T:2508  24(24)  Pw:24(24) AC:8 Exp:3 T:2509  24(24)  Pw:24(24) AC:8 Exp:3 T:2510  24(24)  Pw:24(24) AC:8 Exp:3 T:2511  gV%l  24(24)  Pw:24(24) AC:8 Exp:3 T:2512 ###(B@(B#(B#(B gVHCount: 11 gV|es 24(24)  Pw:24(24) AC:8 Exp:3 T:2513  24(24)  Pw:24(24) AC:8 Exp:3 T:2514  24(24)  Pw:24(24) AC:8 Exp:3 T:2515  24(24)  Pw:24(24) AC:8 Exp:3 T:2516  24(24)  Pw:24(24) AC:8 Exp:3 T:2517  24(24)  Pw:24(24) AC:8 Exp:3 T:2518  24(24)  Pw:24(24) AC:8 Exp:3 T:2519  24(24)  Pw:24(24) AC:8 Exp:3 T:2520  24(24)  Pw:24(24) AC:8 Exp:3 T:2521  24(24)  Pw:24(24) AC:8 Exp:3 T:2522  24(24)  Pw:24(24) AC:8 Exp:3 T:2523 #(B gVMJ 24(24)  Pw:24(24) AC:8 Exp:3 T:2524 ##(B@(B#(B#(B gVe  24(24)  Pw:24(24) AC:8 Exp:3 T:2525 #(B#@#(B#(B gV[ 24(24)  Pw:24(24) AC:8 Exp:3 T:2526 #(B@#(B#(B#(B gV:W 24(24)  Pw:24(24) AC:8 Exp:3 T:2526  gV Count: 11 gV& q 24(24)  Pw:24(24) AC:8 Exp:3 T:2527  24(24)  Pw:24(24) AC:8 Exp:3 T:2528  24(24)  Pw:24(24) AC:8 Exp:3 T:2529  24(24)  Pw:24(24) AC:8 Exp:3 T:2530  24(24)  Pw:24(24) AC:8 Exp:3 T:2531  24(24)  Pw:24(24) AC:8 Exp:3 T:2532  24(24)  Pw:24(24) AC:8 Exp:3 T:2533  24(24)  Pw:24(24) AC:8 Exp:3 T:2534  24(24)  Pw:24(24) AC:8 Exp:3 T:2535  24(24)  Pw:24(24) AC:8 Exp:3 T:2536  24(24)  Pw:24(24) AC:8 Exp:3 T:2537 #(B gVxCount: 11 gVq 24(24)  Pw:24(24) AC:8 Exp:3 T:2538  24(24)  Pw:24(24) AC:8 Exp:3 T:2539  24(24)  Pw:24(24) AC:8 Exp:3 T:2540  24(24)  Pw:24(24) AC:8 Exp:3 T:2541  24(24)  Pw:24(24) AC:8 Exp:3 T:2542  24(24)  Pw:24(24) AC:8 Exp:3 T:2543  24(24)  Pw:24(24) AC:8 Exp:3 T:2544  24(24)  Pw:24(24) AC:8 Exp:3 T:2545  24(24)  Pw:24(24) AC:8 Exp:3 T:2546  24(24)  Pw:24(24) AC:8 Exp:3 T:2547  24(24)  Pw:24(24) AC:8 Exp:3 T:2548 #(B gV2  24(24)  Pw:24(24) AC:8 Exp:3 T:2549 #(B#@#(B#(B gV 24(24)  Pw:24(24) AC:8 Exp:3 T:2550 @#(B#(B#(B#(B#(B gVCount: 11 gV3  24(24)  Pw:24(24) AC:8 Exp:3 T:2551  24(24)  Pw:24(24) AC:8 Exp:3 T:2552  24(24)  Pw:24(24) AC:8 Exp:3 T:2553  24(24)  Pw:24(24) AC:8 Exp:3 T:2554  24(24)  Pw:24(24) AC:8 Exp:3 T:2555  24(24)  Pw:24(24) AC:8 Exp:3 T:2556  24(24)  Pw:24(24) AC:8 Exp:3 T:2557  24(24)  Pw:24(24) AC:8 Exp:3 T:2558  24(24)  Pw:24(24) AC:8 Exp:3 T:2559  24(24)  Pw:24(24) AC:8 Exp:3 T:2560  24(24)  Pw:24(24) AC:8 Exp:3 T:2561 #(B##(B gV  Weapons(B  a - 38 +2 darts  y - an uncursed crude dagger (weapon in hand)  A - a crude dagger  B - 4 darts named uncursed (in quiver)  Armor(B  j - an uncursed +0 Hawaiian shirt (being worn)  r - an uncursed +0 iron skull cap (being worn)  Comestibles(B  c - 7 uncursed food rations  e - 3 uncursed tripe rations  f - an uncursed egg  Scrolls(B  h - 2 blessed scrolls of magic mapping(B  i - 4 uncursed scrolls of magic mapping  t - an uncursed scroll labeled LEP GEX VEN ZEA  Potions(B  g - an uncursed potion of extra healing  Wands(B  u - an uncursed wand called healing  Tools(B  k - an expensive camera (0:55)  l - an uncursed credit card (1 of 2) gV/K Lettuce the Sightseer St:18 Dx:8 Co:18 In:12 Wi:8 Ch:15 Neutral Dlvl:2 $:1485 HP: Dlvl:2 $:1485 HP:24(24) Dlvl:2 $:1485 HP:24(24) Pw:24(24) AC:8 Exp:3 T:2561 (0l(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(B(B+(B(0k(B(B (0x(0~(0~(0~(0~(0~(0~(B(B######(B#(B(0a(B(0~(0~(0~(0~(B(B#####(B0(0l(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B@#(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B#(B (0x(0~(0~(0~(0~(0~(0~(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B#(B(0x(0~(0~(0~(0~(B gV{K [1m(B#(B#(B(0a(B(0~(0~(0~(0x(B(B#(B (0x(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0j(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B (0m(B(B%(B(0q(0q(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B#(B #(B#(B(0a(B(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B###(B#(B #####(B(0m(0q(0q(0q(0q(0q(0~(0q(0~(0q( gVP 0q(0q(0q(0j(B(B#(B#(B#(B#(B (0l(0q(0q(0q(0q(0~(0q(0k(B(B#(B####(B#(B#(B#(B#(B (0x(0~(0~(0~(0~(B(B%(B(0~(0x(B(B#(B#(B#(B#(B###(B (0x(0~(0~(B(B{(B(0~(0~(0~(0x(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B#(B#(B (0x(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B00(B######################(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B##########(B#(B gV,Q [30m###(B(0l(0q(0q(0q(0q(B(0a(B(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B(0l(0q(0q(0q(0k(B(B#(B#(B(0~(0~(0~(0~(0~(0~(B(B<(B(0x(B(B (0m(0q(0q(0q(0q(0q(0q(0j(B(B(0l(0q(0q(0q(0q(0~(0k(B(B#(B#(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0x(B(B#(B(0~(0~(0~(0~(0~(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B#####(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0x(B(B########(B(0~(0~(0~ gV`Q (0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0~(0~(0~(0~(0~(B(B####(B(0x(0~(0~(0~(0~(0~(B(B`(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B0(B#####################(B(0m(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#####(B(0~(0~(0~(0~(0~(B0(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B gVz  24(24)  Pw:24(24) AC:8 Exp:3 T:2562 #(B#(B#@(B#(B#(B gV`fW 24(24)  Pw:24(24) AC:8 Exp:3 T:2562  gV{ 24(24)  Pw:24(24) AC:8 Exp:3 T:2563 #(B#(B#@d(B(B gVg) 24(24)  Pw:24(24) AC:8 Exp:3 T:2564 ##(B##(B@(B#(B gV) 24(24)  Pw:24(24) AC:8 Exp:3 T:2565 ###(B#(B@(B#(B gVM#(B#(B#(B#(B#(B#(B@(B##(B gVAMP 24(24)  Pw:24(24) AC:8 Exp:3 T:2569 gV#(B#(B##(B(0~(B(B#(B#(B(0~(B(B#(B#(Bd(B(B@#(B gV)vYou hear bubbling water. 24(24)  Pw:24(24) AC:8 Exp:3 T:2576  gVF 24(24)  Pw:24(24) AC:8 Exp:3 T:2577 #(Bd(B(B@#(B gVA#(B##(B#@#(B gV<GYou hear some noises.#(B#@#(B gV+^You hear some noises in the distance.####(B#@#(B gVfP 24(24)  Pw:24(24) AC:8 Exp:3 T:2583 gV  24(24)  Pw:24(24) AC:8 Exp:3 T:2587 #@(B###(B#(B gV  24(24)  Pw:24(24) AC:8 Exp:3 T:2588 #(B(0~(B(B@(B#(B gV 24(24)  Pw:24(24) AC:8 Exp:3 T:2589 @(B(0~(B(B gVKS 1@(B(0~(B(B gVoS v 24(24)  Pw:24(24) AC:8 Exp:3 T:2590 You hear bubbling water. gV^ 24(24)  Pw:24(24) AC:8 Exp:3 T:2591 #(B#@(B(0~(B(B gV#(B#@#(B#(B##(B#(B#(B(0~(B(B gV%You hear some noises in the distance. 24(24)  Pw:24(24) AC:8 Exp:3 T:2594  gV6k 24(24)  Pw:24(24) AC:8 Exp:3 T:2595 #(B#(B@(B gVX 24(24)  Pw:24(24) AC:8 Exp:3 T:2595  gV,  24(24)  Pw:24(24) AC:8 Exp:3 T:2596 #(B#(B#@#(B#(B gV  24(24)  Pw:24(24) AC:8 Exp:3 T:2597 #(B#(B#(B#@(B gVnX 24(24)  Pw:24(24) AC:8 Exp:3 T:2597  gV>! 24(24)  Pw:24(24) AC:8 Exp:3 T:2598 @(B#(B#(B gV[  24(24)  Pw:24(24) AC:8 Exp:3 T:2602 ####(B#@(B##(B gVY2,What do you want to read? [hit or ?*]  gV| Scrolls(B h - 2 blessed scrolls of magic mapping(B i - 4 uncursed scrolls of magic mapping t - an uncursed scroll labeled LEP GEX VEN ZEA(end)  gVI` #(0l(0q(0q(B(B+(B(0k(B(B#(B(0a(B(0~(0~(0~(0~(B(B#####(B0(0l(0q(0q(0q(0k(B(B###(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B#(B#####(B(0x(0~(0~(0~(0~(B(B#(B#(B(0a(B(0~(0~(0~(0x(B(B#(B gV` iNever mind. 24(24)  Pw:24(24) AC:8 Exp:3 T:2602  gVkr 24(24)  Pw:24(24) AC:8 Exp:3 T:2603 #@#(B gVZ} 24(24)  Pw:24(24) AC:8 Exp:3 T:2604 #@#(B#(B gV 24(24)  Pw:24(24) AC:8 Exp:3 T:2605 #@#(B#(B#(B gV <#@#(B#(B#(B gV P 24(24)  Pw:24(24) AC:8 Exp:3 T:2605 gVa] )(B gV BYou are hit by an arrow.#(B)(B gV! [ 23(24)(B  Pw:24(24) AC:8 Exp:3 T:2605 gV q  23(24)(B  Pw:24(24) AC:8 Exp:3 T:2606 @(B gV  23(24)(B  Pw:24(24) AC:8 Exp:3 T:2607 #(B#@#(B#(B#(B gVn  23(24)(B  Pw:24(24) AC:8 Exp:3 T:2607  23(24)(B  Pw:24(24) AC:8 Exp:3 T:2608 #(B#(B#@#(B#(B gVli  23(24)(B  Pw:24(24) AC:8 Exp:3 T:2609 #(B#@#(B#(B#(B gVsMG(B@#(B#(B#(B gV 23(24)(B  Pw:24(24) AC:8 Exp:3 T:2609 The gnome swings her bow.The gnome misses. 24(24)  Pw:24(24) AC:8 Exp:3 T:2610  gV}| gV|pYou hit the gnome. 24(24)  Pw:24(24) AC:8 Exp:3 T:2611  gV gVU}You kill the gnome! 24(24)  Pw:24(24) AC:8 Exp:3 T:2612 )(B gV N#@#(B#(B#(B gV) b Things that are here: a bow 12 arrows--More-- gV5###(B0(0l(0q(0q(0q(0k(B(B 24(24)  Pw:24(24) AC:8 Exp:3 T:2613 d(B(B gV  Pick up what?  Weapons(B a - a bow b - 12 arrows(end)  gV+ gVu + gV (0q(0k(0~(0~(B(B#(B(0~(0x(B(B#(B(0~(0x(B(B#(B gV E - a bow. gV F - 12 arrows. 24(24)  Pw:24(24) AC:8 Exp:3 T:2614 d(B(B(0~(B(B(0~(B(B gVx 24(24)  Pw:24(24) AC:8 Exp:3 T:2615 #(B#@#(B#(B(0~(B(B gV,, 24(24)  Pw:24(24) AC:8 Exp:3 T:2616 #(B#@#(Bd(B(B#(B gV 24(24)  Pw:24(24) AC:8 Exp:3 T:2617 #(B#(Bd(B(B@#(B#(B#(B gV4  24(24)  Pw:24(24) AC:8 Exp:3 T:2618 ##(B@(B#(B gVu  24(24)  Pw:24(24) AC:8 Exp:3 T:2619 ###(B#(B@(B gV 24(24)  Pw:24(24) AC:8 Exp:3 T:2620 #(Bd(B(B@(B gV^. 24(24)  Pw:24(24) AC:8 Exp:3 T:2624 #(B#(B#(B(0~(0~(0~(B(Bd(B(B@#(B(0~(0~(B(B#(B(0~(B(B gV  24(24)  Pw:24(24) AC:8 Exp:3 T:2625 (0~(B(Bd(B(B@#(B#(B gV] 24(24)  Pw:24(24) AC:8 Exp:3 T:2626 (0~(B(B#@(Bd(B(B#(B gV~^ 24(24)  Pw:24(24) AC:8 Exp:3 T:2627 #(B#(B#(B#(B#@#(B#d(B(B#(B gV  24(24)  Pw:24(24) AC:8 Exp:3 T:2628 #(B#(B#@d(B(B#(B##(B gV X 24(24)  Pw:24(24) AC:8 Exp:3 T:2628  gV X 24(24)  Pw:24(24) AC:8 Exp:3 T:2628  gVX 24(24)  Pw:24(24) AC:8 Exp:3 T:2628  gV X 24(24)  Pw:24(24) AC:8 Exp:3 T:2628  gV  gV You displaced Punt. 24(24)  Pw:24(24) AC:8 Exp:3 T:2629 #(B#@#(B#(Bd(B(B gV 24(24)  Pw:24(24) AC:8 Exp:3 T:2633 ####(Bd(B(B@(B#(B gVy  24(24)  Pw:24(24) AC:8 Exp:3 T:2639 F(B#(B(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0~(0~(B(B(0~(B(Bd(B(B gV& 24(24)  Pw:24(24) AC:8 Exp:3 T:2640 d(B(B@(B(0~(B(B`(B gV 24(24)  Pw:24(24) AC:8 Exp:3 T:2641 @(B(0~(B(Bd(B(B gVX 24(24)  Pw:24(24) AC:8 Exp:3 T:2641  gV 24(24)  Pw:24(24) AC:8 Exp:3 T:2642 @<(Bd(B(B(0~(B(B gV  24(24)  Pw:24(24) AC:8 Exp:3 T:2643 #(B@(B(0~(B(Bd(B(B(0~(B(B gV #(B@(B#(B#(B#(B(0a(B(B(0~(B(B gV P 24(24)  Pw:24(24) AC:8 Exp:3 T:2646 gV  24(24)  Pw:24(24) AC:8 Exp:3 T:2648 @(B#(B#(B gV Count: 11 gV 24(24)  Pw:24(24) AC:8 Exp:3 T:2649  24(24)  Pw:24(24) AC:8 Exp:3 T:2650  24(24)  Pw:24(24) AC:8 Exp:3 T:2651  24(24)  Pw:24(24) AC:8 Exp:3 T:2652  24(24)  Pw:24(24) AC:8 Exp:3 T:2653  24(24)  Pw:24(24) AC:8 Exp:3 T:2654  24(24)  Pw:24(24) AC:8 Exp:3 T:2655  24(24)  Pw:24(24) AC:8 Exp:3 T:2656  24(24)  Pw:24(24) AC:8 Exp:3 T:2657  24(24)  Pw:24(24) AC:8 Exp:3 T:2658  24(24)  Pw:24(24) AC:8 Exp:3 T:2659 #(B(0a(B(B gV1= Count: 11 gV[5 24(24)  Pw:24(24) AC:8 Exp:3 T:2659  24(24)  Pw:24(24) AC:8 Exp:3 T:2660  24(24)  Pw:24(24) AC:8 Exp:3 T:2661  24(24)  Pw:24(24) AC:8 Exp:3 T:2662  24(24)  Pw:24(24) AC:8 Exp:3 T:2663  24(24)  Pw:24(24) AC:8 Exp:3 T:2664  24(24)  Pw:24(24) AC:8 Exp:3 T:2665  24(24)  Pw:24(24) AC:8 Exp:3 T:2666 +(Bd(B(B(0a(B(B gV&In what direction? [hykulnjb><]  gV/  gVW qThis door is locked. 24(24)  Pw:24(24) AC:8 Exp:3 T:2666  gV  gV< &In what direction? [hykulnjb><]  gVB gVCfWHAMMM!!! 24(24)  Pw:24(24) AC:8 Exp:3 T:2667  gV  gV&In what direction? [hykulnjb><]  gV1  gV WHAMMM!!! 24(24)  Pw:24(24) AC:8 Exp:3 T:2667  24(24)  Pw:24(24) AC:8 Exp:3 T:2668  gVĺ  gV&In what direction? [hykulnjb><]  gVm  gV fWHAMMM!!! 24(24)  Pw:24(24) AC:8 Exp:3 T:2669  gVZ  gV;[&In what direction? [hykulnjb><]  gV+  gV As you kick the door, it crashes open! 24(24)  Pw:24(24) AC:8 Exp:3 T:2669  24(24)  Pw:24(24) AC:8 Exp:3 T:2670 (0q(0q(0q(0k(B(B(0~(0~(0~(0x(B(B(0~(0~(0x(B(B(0~(0~(0x(B(B>(B(0x(B(B(0~(B(B gV g 24(24)  Pw:24(24) AC:8 Exp:3 T:2671 (0l(0q(B(B(0x(Bo(B(0x(0~(0~(B(B(0x(0~(0~(B(B(0~(0~(B(B(0q(B(B@(B(0j(B(Bd(B(B#(B gVbg 24(24)  Pw:24(24) AC:8 Exp:3 T:2671  24(24)  Pw:24(24) AC:8 Exp:3 T:2672 (0~(B(Bo(B(0x(0~(B(Bd(B(B@(B(0m(0q(0q(B(B(0~(B(B#(B gV1&(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B+(Bd(B(B(0~(0~(0~(0~(B(B$(B(0~(0~(0x(B(B(0~(0~(0~(0~(B(B(0x(B(B@(B(0~(0~(B(B`(B(0~(B(B:(B(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B gV&Lettuce the Sightseer St:18 Dx:8 Co:18 In:12 Wi:8 Ch:15 Neutral Dlvl:3 $:1485 HP: Dlvl:3 $:1485 HP:24(24) Dlvl:3 $:1485 HP:24(24) Pw:24(24) AC:8 Exp:3 T:2672  gVV  24(24)  Pw:24(24) AC:8 Exp:3 T:2673 (0~(B(Bd(B(B gV  24(24)  Pw:24(24) AC:8 Exp:3 T:2674 @(B(0~(B(Bd(B(B<(B(0~(B(B gV_ 24(24)  Pw:24(24) AC:8 Exp:3 T:2675 (0~(B(B@(B(0~(B(Bd(B(B:(B(0~(B(B gV#(0~(B(B@(B gVr 24(24)  Pw:24(24) AC:8 Exp:3 T:2675 Punt bites the newt. gVThe newt is killed! 24(24)  Pw:24(24) AC:8 Exp:3 T:2676 (0~(B(Bd(B(B(0~(B(B gV 24(24)  Pw:24(24) AC:8 Exp:3 T:2677 (0~(B(B@(B$(Bd(B(B gVC#(0~(B(B@(B gVUDYou see here 26 gold pieces. 24(24)  Pw:24(24) AC:8 Exp:3 T:2678 (0~(B(B(0~(B(Bd(B(B gV gV&V26 gold pieces.d(B(B(0~(B(B gV}511 24(24)  Pw:24(24) AC:8 Exp:3 T:2678 You hear a door open. 24(24)  Pw:24(24) AC:8 Exp:3 T:2679  gV]  24(24)  Pw:24(24) AC:8 Exp:3 T:2680 (0~(B(B(0~(B(B@(B(0~(B(Bd(B(B gV< 24(24)  Pw:24(24) AC:8 Exp:3 T:2681 (0~(B(B@(B(0~(B(Bd(B(B gV{ 24(24)  Pw:24(24) AC:8 Exp:3 T:2682 #(B(0~(B(B@#(B gV 24(24)  Pw:24(24) AC:8 Exp:3 T:2688  24(24)  Pw:24(24) AC:8 Exp:3 T:2689 (0q(0q(0q(0q(B(B(0q(0k(B(B#(B(0x(0~(0~(B(B(@(B(0~(0~(B(B+(B#####(Bd(B(B@(B(0~(B(B(0~(0x(B(B(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0~(B(B(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(0q(0q(0j(B(B gV 24(24)  Pw:24(24) AC:8 Exp:3 T:2689  24(24)  Pw:24(24) AC:8 Exp:3 T:2690 (0l(B(Bd(B(B(0~(B(B#(B(0~(B(B@(B@(B(0x(B(B(0x(0~(B(B(0m(0q(B(B gV@y(0~(B(B(0~(B(Bd(B(B(0~(B(B@(B gVA 24(24)  Pw:24(24) AC:8 Exp:3 T:2690 The wererat changes into a rat.r(B gV.AThe wererat bites! 22(24)(B  Pw:24(24) AC:8 Exp:3 T:2690  gVOA--More-- gV The wererat changes into a human. 23(24)(B  Pw:24(24) AC:8 Exp:3 T:2691 @(B gVt2@(B(0~(B(B gV 23(24)(B  Pw:24(24) AC:8 Exp:3 T:2691 Punt misses the wererat.@(B(0~(B(B gVPunt misses the wererat. 23(24)(B  Pw:24(24) AC:8 Exp:3 T:2692  gV{[3#@(B(0~(B(B gV[ 23(24)(B  Pw:24(24) AC:8 Exp:3 T:2692 Punt misses the wererat. 23(24)(B  Pw:24(24) AC:8 Exp:3 T:2693 @(B(0~(B(B gV7 3#@(B(0~(B(B gV  23(24)(B  Pw:24(24) AC:8 Exp:3 T:2693 Punt misses the wererat. 23(24)(B  Pw:24(24) AC:8 Exp:3 T:2694 (0~(B(B@(Bd(B(B gV m Weapons(B  a - 38 +2 darts  y - an uncursed crude dagger (weapon in hand)  A - a crude dagger  B - 4 darts named uncursed (in quiver)  E - a bow  F - 12 arrows  Armor(B  j - an uncursed +0 Hawaiian shirt (being worn)  r - an uncursed +0 iron skull cap (being worn)  Comestibles(B  c - 7 uncursed food rations  e - 3 uncursed tripe rations  f - an uncursed egg  Scrolls(B  h - 2 blessed scrolls of magic mapping(B  i - 4 uncursed scrolls of magic mapping  t - an uncursed scroll labeled LEP GEX VEN ZEA  Potions(B  g - an uncursed potion of extra healing  Wands(B  u - an uncursed wand called healing  Tools(B (1 of 2) gVc{Lettuce the Sightseer St:18 Dx:8 Co:18 In:12 Wi:8 Ch:15 Neutral Dlvl:3 $:1511 HP: Dlvl:3 $:1511 HP:23(24)(B Dlvl:3 $:1511 HP:23(24) Pw:24(24) AC:8 Exp:3 T:2694 (0l(0q(0q(0q(0q(0~(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(B(B((B(0~(0~(0~(B(B+(B+(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B#@(B@(Bd(B(B(0~(0~(0~(0~(0~(0x(B(B(0x(B(B<(B(0~(0~(B(B`(B(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~( gV{M0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B gV #You miss the wererat. gVT  23(24)(B  Pw:24(24) AC:8 Exp:3 T:2694 Punt bites the wererat.The wererat hits Punt. gVn --More-- gVIThe wererat hits! 18(24)(B  Pw:24(24) AC:8 Exp:3 T:2694  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2695  gV  gV #You miss the wererat. gV  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2695 Punt bites the wererat. gV (The wererat hits Punt. gV --More-- gVy~The wererat hits! 13(24)(B  Pw:24(24) AC:8 Exp:3 T:2695  gV ziPunt bites the wererat.The wererat is killed!--More-- gVBut wait... gV) The wererat shudders! 13(24)(B  Pw:24(24) AC:8 Exp:3 T:2696 (0~(B(Bd(B(B gV  gV[ Count: 33 gVO  13(24)(B  Pw:24(24) AC:8 Exp:3 T:2697  13(24)(B  Pw:24(24) AC:8 Exp:3 T:2698  13(24)(B  Pw:24(24) AC:8 Exp:3 T:2699  14(24)(B  Pw:24(24) AC:8 Exp:3 T:2700  14(24)(B  Pw:24(24) AC:8 Exp:3 T:2701  14(24)(B  Pw:24(24) AC:8 Exp:3 T:2702  14(24)(B  Pw:24(24) AC:8 Exp:3 T:2703  14(24)(B  Pw:24(24) AC:8 Exp:3 T:2704  14(24)(B  Pw:24(24) AC:8 Exp:3 T:2705  14(24)(B  Pw:24(24) AC:8 Exp:3 T:2706  14(24)(B  Pw:24(24) AC:8 Exp:3 T: gV 2707  14(24)(B  Pw:24(24) AC:8 Exp:3 T:2708  15(24)(B  Pw:24(24) AC:8 Exp:3 T:2709  15(24)(B  Pw:24(24) AC:8 Exp:3 T:2710  15(24)(B  Pw:24(24) AC:8 Exp:3 T:2711  15(24)(B  Pw:24(24) AC:8 Exp:3 T:2712  15(24)(B  Pw:24(24) AC:8 Exp:3 T:2713  15(24)(B  Pw:24(24) AC:8 Exp:3 T:2714  15(24)(B  Pw:24(24) AC:8 Exp:3 T:2715  15(24)(B  Pw:24(24) AC:8 Exp:3 T:2716  15(24)(B  Pw:24(24) AC:8 Exp:3 T:2717  16(24)(B  Pw:24(24) AC:8 Exp:3 T:2718 gV   16(24)(B  Pw:24(24) AC:8 Exp:3 T:2719  16(24)(B  Pw:24(24) AC:8 Exp:3 T:2720  16(24)(B  Pw:24(24) AC:8 Exp:3 T:2721  16(24)(B  Pw:24(24) AC:8 Exp:3 T:2722  16(24)(B  Pw:24(24) AC:8 Exp:3 T:2723  16(24)(B  Pw:24(24) AC:8 Exp:3 T:2724  16(24)(B  Pw:24(24) AC:8 Exp:3 T:2725  16(24)(B  Pw:24(24) AC:8 Exp:3 T:2726  17(24)(B  Pw:24(24) AC:8 Exp:3 T:2727  17(24)(B  Pw:24(24) AC:8 Exp:3 T:2728  17(24)(B  Pw:24(24) AC:8 Exp:3 T:2729 ( gV m0~(0~(0~(0~(0~(0~(B(B(0~(B(Bd(B(B(0~(B(B gV&Count: 33 gV  17(24)(B  Pw:24(24) AC:8 Exp:3 T:2730  17(24)(B  Pw:24(24) AC:8 Exp:3 T:2731  17(24)(B  Pw:24(24) AC:8 Exp:3 T:2732  17(24)(B  Pw:24(24) AC:8 Exp:3 T:2733  17(24)(B  Pw:24(24) AC:8 Exp:3 T:2734  17(24)(B  Pw:24(24) AC:8 Exp:3 T:2735  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2736  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2737  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2738  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2739  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2740  18( gVE 24)(B  Pw:24(24) AC:8 Exp:3 T:2741  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2742  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2743  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2744  19(24)(B  Pw:24(24) AC:8 Exp:3 T:2745  19(24)(B  Pw:24(24) AC:8 Exp:3 T:2746  19(24)(B  Pw:24(24) AC:8 Exp:3 T:2747  19(24)(B  Pw:24(24) AC:8 Exp:3 T:2748  19(24)(B  Pw:24(24) AC:8 Exp:3 T:2749  19(24)(B  Pw:24(24) AC:8 Exp:3 T:2750  19(24)(B  Pw:24(24) AC:8 Exp:3 T:2751  19(24)(B  Pw:24(24) AC:8 Exp:3 T:2752 gV   19(24)(B  Pw:24(24) AC:8 Exp:3 T:2753  20(24)(B  Pw:24(24) AC:8 Exp:3 T:2754  20(24)(B  Pw:24(24) AC:8 Exp:3 T:2755  20(24)(B  Pw:24(24) AC:8 Exp:3 T:2756  20(24)(B  Pw:24(24) AC:8 Exp:3 T:2757  20(24)(B  Pw:24(24) AC:8 Exp:3 T:2758  20(24)(B  Pw:24(24) AC:8 Exp:3 T:2759  20(24)(B  Pw:24(24) AC:8 Exp:3 T:2760  20(24)(B  Pw:24(24) AC:8 Exp:3 T:2761  20(24)(B  Pw:24(24) AC:8 Exp:3 T:2762 (0~(0~(0~(0~(0~(0~(B(B(0~(0~(0~(B(B(0~(B(B gV+Count: 33 gV  21(24)(B  Pw:24(24) AC:8 Exp:3 T:2763  21(24)(B  Pw:24(24) AC:8 Exp:3 T:2764  21(24)(B  Pw:24(24) AC:8 Exp:3 T:2765  21(24)(B  Pw:24(24) AC:8 Exp:3 T:2766  21(24)(B  Pw:24(24) AC:8 Exp:3 T:2767  21(24)(B  Pw:24(24) AC:8 Exp:3 T:2768  21(24)(B  Pw:24(24) AC:8 Exp:3 T:2769 (0~(0~(0~(B(B(0~(B(B gV  21(24)(B  Pw:24(24) AC:8 Exp:3 T:2770 You are beginning to feel hungry.You stop waiting. 21(24)(B  Pw:24(24) AC:8 Exp:3 T:2770 Hungry  gV0 21(24)(B  Pw:24(24) AC:8 Exp:3 T:2771 Hungry (0~(B(B#(B#@(B(0~(B(Bd(B(B gV3C 22(24)(B  Pw:24(24) AC:8 Exp:3 T:2772 Hungry #(B(0~(B(B@(Bd(B(B(0~(B(B gV" 22(24)(B  Pw:24(24) AC:8 Exp:3 T:2773 Hungry @d(B(B(0~(B(B(0~(B(B gV  gV LYou displaced Punt.d(B(B@(B gV! You see here a chest. 22(24)(B  Pw:24(24) AC:8 Exp:3 T:2774 Hungry (0~(B(Bd(B(B gV:  gV: #  gV loot gVn gV)o0There is a chest here, loot it? [ynq] (q)  gV y gV-Hmmm, it seems to be locked. 22(24)(B  Pw:24(24) AC:8 Exp:3 T:2774 Hungry  gV& gV&+What do you want to eat? [cef or ?*]  gV| Comestibles(B c - 7 uncursed food rations e - 3 uncursed tripe rations f - an uncursed egg(end) ! gV; L+! gV< That food really hit the spot! 22(24)(B  Pw:24(24) AC:8 Exp:3 T:2775  22(24)(B  Pw:24(24) AC:8 Exp:3 T:2776  22(24)(B  Pw:24(24) AC:8 Exp:3 T:2777  22(24)(B  Pw:24(24) AC:8 Exp:3 T:2778  22(24)(B  Pw:24(24) AC:8 Exp:3 T:2779  22(24)(B  Pw:24(24) AC:8 Exp:3 T:2779 d(B(B(0~(B(B(0~(0~(0~(B(B(0~(0~(B(B! gVn= You finish eating the food ration. 22(24)(B  Pw:24(24) AC:8 Exp:3 T:2780 (0~(B(B(0~(B(Bd(B(B# gV # gV 4What do you want to use or apply? [klu or ?*] # gVi Wands(B u - an uncursed wand called healing Tools(B k - an expensive camera (0:55) l - an uncursed credit card(end) $ gV^V+$ gV&In what direction? [hykulnjb><] $ gVu $ gV%v 2There is a chest here, unlock it? [ynq] (q) % gV9y 22(24)(B  Pw:24(24) AC:8 Exp:3 T:2780  23(24)(B  Pw:24(24) AC:8 Exp:3 T:2781  23(24)(B  Pw:24(24) AC:8 Exp:3 T:2782  23(24)(B  Pw:24(24) AC:8 Exp:3 T:2783  23(24)(B  Pw:24(24) AC:8 Exp:3 T:2784  23(24)(B  Pw:24(24) AC:8 Exp:3 T:2785  23(24)(B  Pw:24(24) AC:8 Exp:3 T:2786 (0~(B(B(0~(B(B(0~(0~(B(Bd(B(B(0~(0~(B(B% gVnYou succeed in picking the lock. 23(24)(B  Pw:24(24) AC:8 Exp:3 T:2787 d(B(B(0~(B(B% gV{ % gV{ # % gVl loot& gV& gVZ0There is a chest here, loot it? [ynq] (q) & gV y& gV6You carefully open the chest...--More--& gV{  Do what?  o - Take something out of the chest i - Put something into the chest b - Both of the above(end) & gV 6+ Take out what type of objects?  a - All types b - Scrolls c - Spellbooks A - Auto-select every item X - Items of unknown B/C/U status(end) ' gV^+' gVk$ Take out what?  Scrolls(B a - a scroll labeled LEP GEX VEN ZEA Spellbooks(B b - a cloth spellbook(end) ' gV ++( gV$X( gV$3H - a scroll labeled LEP GEX VEN ZEA.( gV %I - a cloth spellbook. 23(24)(B  Pw:24(24) AC:8 Exp:3 T:2788 (0~(B(Bd(B(B( gV 23(24)(B  Pw:24(24) AC:8 Exp:3 T:2789 d(B(B((B@(B(0~(B(B) gV 24(24)  Pw:24(24) AC:8 Exp:3 T:2790  24(24)  Pw:24(24) AC:8 Exp:3 T:2791 (0~(B(B#@d(B(B(0~(B(B) gVPH#@#(B#(B(0~(0~(B(B) gVQP 24(24)  Pw:24(24) AC:8 Exp:3 T:2793 ) gV  24(24)  Pw:24(24) AC:8 Exp:3 T:2797 #(B@#(B###(Bd(B(B#(B) gV] X 24(24)  Pw:24(24) AC:8 Exp:3 T:2797 * gV> 24(24)  Pw:24(24) AC:8 Exp:3 T:2798 #(B#(B(0~(B(B@(B* gVd 24(24)  Pw:24(24) AC:8 Exp:3 T:2799 #(B@#(B* gV\#(B@(B(0~(0~(B(B#(B* gVP 24(24)  Pw:24(24) AC:8 Exp:3 T:2800 * gVvc:@(B(0~(0~(0~(B(B* gVcYou see here a statue of a kitten. 24(24)  Pw:24(24) AC:8 Exp:3 T:2804 d(B(B(0~(B(B* gV) 24(24)  Pw:24(24) AC:8 Exp:3 T:2807 @(B(0~(0~(B(B`(B(0~(0~(0~(0~(B(Bd(B(B+ gV O 24(24)  Pw:24(24) AC:8 Exp:3 T:2808 d(B(B(0~(B(B+ gV@i 24(24)  Pw:24(24) AC:8 Exp:3 T:2809 d(B(B(0~(B(B+ gV 24(24)  Pw:24(24) AC:8 Exp:3 T:2810 (0~(B(B`(Bd(B(B+ gVB  24(24)  Pw:24(24) AC:8 Exp:3 T:2811 d(B(B(0~(B(B, gV*(0l(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(B(B+(B(0k(B(B(0l(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(B(B######(B#(B(0a(B(0~(0~(0~(0~(B(B#####(B0(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B#(B(0x(0~(Bo(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#####(B(0x(0~(0~(0~(0~(B(B#(B#(B(0a(B(0~(0~(0~(0x(B(B#(B[6;, gVv72H(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0j(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(B(Bd(B(B@(B(0x(B(B (0m(B(B%(B(0q(0q(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0~(0j(B(B #(B#(B(0a(B(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B###(B#(B[9;76, gVH#(B #####(B(0m(0q(0q(0q(0q(0q(0~(0q(0~(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B#(B (0l(0q(0q(0q(0q(0~(0q(0k(B(B#(B####(B#(B#(B#(B#(B#(B (0x(0~(0~(0~(0~(B(B%(B(0~(0x(B(B#(B#(B#(B#(B###(B#(B (0x(0~(0~(B(B{(B(0~(0~(0~(0x(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B#(B#(B#(B (0x(0~(0~(0~(0~(0~(0~(B(0a(B[, gV4m(B####(B00(B######################(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B###############(B#(B###(B(0l(0q(0q(0q(0q(B(0a(B(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0l(0q(0q(0q(0k(B(B#(B#(B(0~(0~(0~(0~(0~(0~(B(B<(B(0x(B(B (0m(0q(0q(0q(0q(0q(0q(0j(B(B(0l(0q(0q(0q(0q(0~(0k(B(B#(B#(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0x(B(B#(B#(B(0~(0~(0~(0~(0~(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0, gV~(0~(0~(0~(B(B#####(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0x(B(B########(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0~(0~(0~(0~(0~(B(B####(B(0x(0~(0~(0~(0~(0~(B(B`(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B0(B#####################(B(0m(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#####(B(0~(0~(0~(0~(0~(B0(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B, gVLettuce the Sightseer St:18 Dx:8 Co:18 In:12 Wi:8 Ch:15 Neutral Dlvl:2 $:1511 HP: Dlvl:2 $:1511 HP:24(24) Dlvl:2 $:1511 HP:24(24) Pw:24(24) AC:8 Exp:3 T:2811 , gV  24(24)  Pw:24(24) AC:8 Exp:3 T:2812 (0~(B(Bd(B(B- gV&r - gVǁ LYou displaced Punt. 24(24)  Pw:24(24) AC:8 Exp:3 T:2812  24(24)  Pw:24(24) AC:8 Exp:3 T:2813 o(B(0~(B(Bd(B(B>(B@(B#(B- gV}  24(24)  Pw:24(24) AC:8 Exp:3 T:2814 (0~(B(B(0~(B(B(0~(B(B@(B#(B. gV4B 24(24)  Pw:24(24) AC:8 Exp:3 T:2815 d(B(B#(B@(B#(B. gVՇ 24(24)  Pw:24(24) AC:8 Exp:3 T:2816 (0~(B(B#(Bd(B(B@(B#(B. gV[  24(24)  Pw:24(24) AC:8 Exp:3 T:2817 #(Bd(B(B@(B#(B. gVQ[  24(24)  Pw:24(24) AC:8 Exp:3 T:2818 #(Bd(B(B@(B. gV[  24(24)  Pw:24(24) AC:8 Exp:3 T:2819 #(Bd(B(B@(B. gV\  24(24)  Pw:24(24) AC:8 Exp:3 T:2820 #(Bd(B(BF(B@(B. gV  24(24)  Pw:24(24) AC:8 Exp:3 T:2821 o(B(0a(B(Bd(B(B@(B/ gV  24(24)  Pw:24(24) AC:8 Exp:3 T:2822 (0~(B(B(0~(B(B@(B(0~(0~(B(Bd(B(B0 gV(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B###############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0x(B(B(0m(B(0a0 gV6(B(0q(0q(0q(0j(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B##(B#(B##(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B^(B(0~(0~(0~(0~(0~(0~(B(B#(B#(B###(B#(B(0m(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(B(B<(B(0~(0~(0~(B_(0x(B(B#(B#(B#(B###(B#########(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B######(B#(B##(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B0 gV`[m#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0~(0q(B(0a(B(0q(0k(B(B (0l(0q(0q(B(0a(B(0q(0q(0k(B(B##(B(0~(0~(0~(0~(0~(B(0a(B(B#######(B##(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0l(0q(0q(B(0a(B(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(B(B####(B(0x(0~(B(B((B(0~(0~(0x(B(B(0x(0~(B(B@(B(0~(0~(B0 gV[1m(B####################(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0j(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(B0(B((B(0~(0~(B(B#############(B(0m(0q(0q(0q(0j(B(BLettuce the Sightseer St:18 Dx:8 Co:18 In:12 Wi:8 Ch:15 Neutral Dlvl:1 $:1511 HP: Dlvl:1 $:1511 HP:24(24) Dlvl:1 $:1511 HP:24(24) Pw:24(24) AC:8 Exp:3 T:2822 0 gVǢU  24(24)  Pw:24(24) AC:8 Exp:3 T:2823 1 gV 24(24)  Pw:24(24) AC:8 Exp:3 T:2825 >(B(0~(B(B@#(B1 gVF} 24(24)  Pw:24(24) AC:8 Exp:3 T:2826 (0~(B(B@#(B2 gV]l 24(24)  Pw:24(24) AC:8 Exp:3 T:2827 #@#(B2 gV| 24(24)  Pw:24(24) AC:8 Exp:3 T:2828 #(B#@#(B2 gV| 24(24)  Pw:24(24) AC:8 Exp:3 T:2829 #(B#@#(B2 gV}| 24(24)  Pw:24(24) AC:8 Exp:3 T:2830 #(B#@#(B2 gV | 24(24)  Pw:24(24) AC:8 Exp:3 T:2831 #(B#@#(B2 gV | 24(24)  Pw:24(24) AC:8 Exp:3 T:2832 #(B#@#(B2 gV  24(24)  Pw:24(24) AC:8 Exp:3 T:2833 #(B#(B#@#(B3 gVh 24(24)  Pw:24(24) AC:8 Exp:3 T:2834 ##(B@(B#(B#(B#(B3 gV 24(24)  Pw:24(24) AC:8 Exp:3 T:2835 #(B@#(B#(B###(B3 gV  24(24)  Pw:24(24) AC:8 Exp:3 T:2836 @(B#(B#(B#(B4 gV* 24(24)  Pw:24(24) AC:8 Exp:3 T:2837 #@(B#(B4 gVs 24(24)  Pw:24(24) AC:8 Exp:3 T:2838 #(B(0~(B(B@(B#(B4 gV={ 24(24)  Pw:24(24) AC:8 Exp:3 T:2839 (0~(B(B@(B4 gV{ 24(24)  Pw:24(24) AC:8 Exp:3 T:2840 (0~(B(B@(B4 gVA#(0~(B(B@(B4 gVg4Something is written here in the dust.4 gVvUse "r." to read it. 24(24)  Pw:24(24) AC:8 Exp:3 T:2841 4 gV@  24(24)  Pw:24(24) AC:8 Exp:3 T:2842 (0~(B(B@(B4 gV  24(24)  Pw:24(24) AC:8 Exp:3 T:2843 @(B(0~(B(B5 gVϥX 24(24)  Pw:24(24) AC:8 Exp:3 T:2843 5 gV 24(24)  Pw:24(24) AC:8 Exp:3 T:2844 @(B(0~(B(B5 gV  Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Wands j - Tools k - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) 5 gV+6 gVeu(0l(0q(0q(0q(0q(0k(0k(B(B(0x(0~(0~(0~(0~(0x(0x(B(B#(B(0~(0~(0~(0~(0~(0x(0x(B(B(0x(0~(0~(0~(0~(0x(0x(B(B(0m(B(0a(B(0q(0q(0q(0j(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B##(B(0x(B(B(0x(B(B^(B(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0j(B(B(0x(0~(B(B<(B(0~(0~(0~(B(B@(B(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B######(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0~(0q(B[6 gVzm(0a(B(0q(0k(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(0a(B(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0x(0~(0~(B(B####################(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0j(0~(0~(B(B#############(B(0q(0j(B(B What would you like to drop?  Weapons(B A - a crude dagger B - 4 darts named uncursed (in quiver) E - a bow F - 12 arrows Scrolls(B H - a scroll labeled LEP GEX VEN ZEA Spellbooks(B I - a cloth spellbook(end) 6 gV3d9++++++6 gV{ (0l(0q(0q(0q(0q(0k(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0~(B(B)(B(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0q(0q(0j(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B##(B(0~(0~(0~(0~(0~(0x(B(B(0x(B(B^(B(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0q(0q(0q(0q(0q(0j(B(B(0x(0~(B(B<(B(0~(0~(0~(B(B@(B(0x(B(B#(B######(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#6 gV #####(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0~(0q(B(0a(B(0q(0k(B(B6 gV  24(24)  Pw:24(24) AC:8 Exp:3 T:2844 A crude dagger lands on the altar.--More--6 gVʫ 74 darts named uncursed land on the altar.6 gV CA bow lands on the altar.--More--7 gV*12 arrows land on the altar.7 gV'--More--7 gVYThere is an amber flash as a scroll labeled LEP GEX VEN ZEA hits the altar.7 gV*" --More--7 gVN There is a black flash as a cloth spellbook hits the altar. 24(24)  Pw:24(24) AC:8 Exp:3 T:2845 7 gV7 gV4rUnknown command ' '. 24(24)  Pw:24(24) AC:8 Exp:3 T:2845 7 gV ^ 24(24)  Pw:24(24) AC:8 Exp:3 T:2845 7 gV‹X 24(24)  Pw:24(24) AC:8 Exp:3 T:2845 7 gV X 24(24)  Pw:24(24) AC:8 Exp:3 T:2845 7 gV X 24(24)  Pw:24(24) AC:8 Exp:3 T:2845 7 gV X 24(24)  Pw:24(24) AC:8 Exp:3 T:2845 7 gV| X 24(24)  Pw:24(24) AC:8 Exp:3 T:2845 7 gVT X 24(24)  Pw:24(24) AC:8 Exp:3 T:2845 7 gVy X 24(24)  Pw:24(24) AC:8 Exp:3 T:2845 7 gV Pick up what?  Weapons(B a - 12 uncursed arrows b - an uncursed bow c - 4 uncursed darts named uncursed d - an uncursed crude dagger Scrolls(B e - a blessed scroll labeled LEP GEX VEN ZEA(B Spellbooks(B f - a cursed cloth spellbook(B(end) 8 gV n9++++++8 gV. (0l(0q(0q(0q(0q(0k(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0q(0q(0j(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B^(B(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(B8 gV/ (B<(B(0~(0~(0~(B(B@(B(0x(B(B#(B#(B#########(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B######(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0~(0q(B(0a(B(0q(0k(B(B8 gV:/ cF - 12 uncursed arrows.E - an uncursed bow.--More--9 gV2B - 4 uncursed darts named uncursed.9 gVGy - an uncursed crude dagger.--More--9 gV?_ ;H - a blessed scroll labeled LEP GEX VEN ZEA.9 gV_ --More--9 gV {I - a cursed cloth spellbook. 24(24)  Pw:24(24) AC:8 Exp:3 T:2846 9 gV` 9 gV.` rUnknown command ' '. 24(24)  Pw:24(24) AC:8 Exp:3 T:2846 9 gV> ^ 24(24)  Pw:24(24) AC:8 Exp:3 T:2846 9 gV6b X 24(24)  Pw:24(24) AC:8 Exp:3 T:2846 9 gV X 24(24)  Pw:24(24) AC:8 Exp:3 T:2846 9 gVh X 24(24)  Pw:24(24) AC:8 Exp:3 T:2846 9 gV, X 24(24)  Pw:24(24) AC:8 Exp:3 T:2846 9 gVd X 24(24)  Pw:24(24) AC:8 Exp:3 T:2846 9 gV@ X 24(24)  Pw:24(24) AC:8 Exp:3 T:2846 9 gVhX 24(24)  Pw:24(24) AC:8 Exp:3 T:2846 9 gVXX 24(24)  Pw:24(24) AC:8 Exp:3 T:2846 : gV} 24(24)  Pw:24(24) AC:8 Exp:3 T:2847 _(B@(B: gV+(0~(B(B@(B: gVS4Something is written here in the dust.: gVjvUse "r." to read it. 24(24)  Pw:24(24) AC:8 Exp:3 T:2848 ; gVH7@(B(0~(0~(B(B; gVuP 24(24)  Pw:24(24) AC:8 Exp:3 T:2849 ; gV  24(24)  Pw:24(24) AC:8 Exp:3 T:2851  24(24)  Pw:24(24) AC:8 Exp:3 T:2852 #@(B(0~(0~(B(B#(B; gV 24(24)  Pw:24(24) AC:8 Exp:3 T:2853 @(B(0~(B(Bd(B; gVOX 24(24)  Pw:24(24) AC:8 Exp:3 T:2853 < gVnYou hit the fox. 24(24)  Pw:24(24) AC:8 Exp:3 T:2853 < gV-The fox bites! 21(24)(B  Pw:24(24) AC:8 Exp:3 T:2853  21(24)(B  Pw:24(24) AC:8 Exp:3 T:2854 < gV{T< gV&]You kill the fox! 21(24)(B  Pw:24(24) AC:8 Exp:3 T:2854  21(24)(B  Pw:24(24) AC:8 Exp:3 T:2855 %(B< gV R#(B#@(B#(B< gVZ You see here a fox corpse. 21(24)(B  Pw:24(24) AC:8 Exp:3 T:2856 = gVP= gV,What do you want to eat? [cef or ?*,] = gV%| eat what?  Comestibles(B a - a fox corpse(end) = gV +(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0x(B(B= gV #Blecch! Rotten food!= gVa You feel rather light headed. 21(24)(B  Pw:24(24) AC:8 Exp:3 T:2857 Conf  21(24)(B  Pw:24(24) AC:8 Exp:3 T:2858 Confh(B= gV --More--> gVܣ/You finish eating the fox corpse.> gVHThe hobbit thrusts her dagger.--More--> gVThe hobbit hits! 17(24)(B  Pw:24(24) AC:8 Exp:3 T:2858 Conf  17(24)(B  Pw:24(24) AC:8 Exp:3 T:2859 Conf? gVу ? gV !You hit the hobbit.? gV  17(24)(B  Pw:24(24) AC:8 Exp:3 T:2859 ConfThe hobbit thrusts her dagger.--More--? gVd @ gV The hobbit misses.@ gVYou feel less confused now. 17(24)(B  Pw:24(24) AC:8 Exp:3 T:2860 @ gV8 @ gVo }You miss the hobbit. 17(24)(B  Pw:24(24) AC:8 Exp:3 T:2861 A gVA gV!You hit the hobbit.A gV% 17(24)(B  Pw:24(24) AC:8 Exp:3 T:2861 The hobbit thrusts her dagger.A gVkThe hobbit hits! 10(24)(B  Pw:24(24) AC:8 Exp:3 T:2861  11(24)(B  Pw:24(24) AC:8 Exp:3 T:2862 A gVT A gVU You kill the hobbit! 11(24)(B  Pw:24(24) AC:8 Exp:3 T:2863 )(BC gVz C gV +What do you want to eat? [cef or ?*] C gV C gV There's nothing here to eat. 11(24)(B  Pw:24(24) AC:8 Exp:3 T:2863 D gVqy D gVy Count: 33D gV  11(24)(B  Pw:24(24) AC:8 Exp:3 T:2864  11(24)(B  Pw:24(24) AC:8 Exp:3 T:2865  11(24)(B  Pw:24(24) AC:8 Exp:3 T:2866  11(24)(B  Pw:24(24) AC:8 Exp:3 T:2867  11(24)(B  Pw:24(24) AC:8 Exp:3 T:2868  11(24)(B  Pw:24(24) AC:8 Exp:3 T:2869  11(24)(B  Pw:24(24) AC:8 Exp:3 T:2870  12(24)(B  Pw:24(24) AC:8 Exp:3 T:2871  12(24)(B  Pw:24(24) AC:8 Exp:3 T:2872  12(24)(B  Pw:24(24) AC:8 Exp:3 T:2873  12(24)(B  Pw:24(24) AC:8 Exp:3 T:D gV 2874  12(24)(B  Pw:24(24) AC:8 Exp:3 T:2875  12(24)(B  Pw:24(24) AC:8 Exp:3 T:2876  12(24)(B  Pw:24(24) AC:8 Exp:3 T:2877  12(24)(B  Pw:24(24) AC:8 Exp:3 T:2878  12(24)(B  Pw:24(24) AC:8 Exp:3 T:2879  13(24)(B  Pw:24(24) AC:8 Exp:3 T:2880  13(24)(B  Pw:24(24) AC:8 Exp:3 T:2881  13(24)(B  Pw:24(24) AC:8 Exp:3 T:2882  13(24)(B  Pw:24(24) AC:8 Exp:3 T:2883  13(24)(B  Pw:24(24) AC:8 Exp:3 T:2884  13(24)(B  Pw:24(24) AC:8 Exp:3 T:2885D gVm   13(24)(B  Pw:24(24) AC:8 Exp:3 T:2886  13(24)(B  Pw:24(24) AC:8 Exp:3 T:2887  13(24)(B  Pw:24(24) AC:8 Exp:3 T:2888  14(24)(B  Pw:24(24) AC:8 Exp:3 T:2889  14(24)(B  Pw:24(24) AC:8 Exp:3 T:2890  14(24)(B  Pw:24(24) AC:8 Exp:3 T:2891  14(24)(B  Pw:24(24) AC:8 Exp:3 T:2892  14(24)(B  Pw:24(24) AC:8 Exp:3 T:2893  14(24)(B  Pw:24(24) AC:8 Exp:3 T:2894  14(24)(B  Pw:24(24) AC:8 Exp:3 T:2895  14(24)(B  Pw:24(24) AC:8 Exp:3 T:2896  gV 4;55HE gVu#(B#(B#(B@(B###(BE gVk Things that are here: a dagger a leather armor--More--E gV-(0l(0q(0q(0q(0q(0k(B(B 14(24)(B  Pw:24(24) AC:8 Exp:3 T:2897 F gV@ Pick up what?  Weapons(B a - a dagger Armor(B b - a leather armor(end) F gV+F gV +F gVy _(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0q(0q(0j(B(BF gV K - a dagger.F gV L - a leather armor. 15(24)(B  Pw:24(24) AC:8 Exp:3 T:2898 G gVd 15(24)(B  Pw:24(24) AC:8 Exp:3 T:2899 #(B@#(B#(B###(BG gVڣ 15(24)(B  Pw:24(24) AC:8 Exp:3 T:2900 @(B#(B#(B#(BG gV_g 15(24)(B  Pw:24(24) AC:8 Exp:3 T:2900 G gV  15(24)(B  Pw:24(24) AC:8 Exp:3 T:2901 #@(B#(BG gV=|  15(24)(B  Pw:24(24) AC:8 Exp:3 T:2902 #(B(0~(B(B@(B#(BH gV~* 15(24)(B  Pw:24(24) AC:8 Exp:3 T:2903 (0~(B(B@(BH gV 15(24)(B  Pw:24(24) AC:8 Exp:3 T:2904 (0~(B(B@(BH gV 15(24)(B  Pw:24(24) AC:8 Exp:3 T:2905 @(B(0~(B(BH gV 15(24)(B  Pw:24(24) AC:8 Exp:3 T:2906 @(B(0~(B(BH gV{  16(24)(B  Pw:24(24) AC:8 Exp:3 T:2907 @(B(0~(B(BI gV^d 16(24)(B  Pw:24(24) AC:8 Exp:3 T:2908 (0~(B(B@(B gV 16(24)(B  Pw:24(24) AC:8 Exp:3 T:2909 @(B_(B gV 16(24)(B  Pw:24(24) AC:8 Exp:3 T:2910 @(B(0~(B(B gVr  16(24)(B  Pw:24(24) AC:8 Exp:3 T:2911 (0~(B(B@(B gV¾  16(24)(B  Pw:24(24) AC:8 Exp:3 T:2912 (0~(B(B@(B gV   Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Wands j - Tools k - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end)  gVڟ+ gV%1(0l(0q(0q(0q(0q(0k(0k(B(B(0x(0~(0~(0~(0~(0x(0x(B(B#(B(0~(0~(0~(0~(0~(0x(0x(B(B(0x(0~(0~(0~(0~(0x(0x(B(B(0m(B(0a(B(0q(0q(0q(0j(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B##(B(0x(B(B(0x(B(B^(B(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0j(B(B(0x(0~(B(B<(B(0~(0~(0~(B(B@(B(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B######(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0~(0q(B[ gVD5Nm(0a(B(0q(0k(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(0a(B(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0x(0~(0~(B(B####################(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0j(0~(0~(B(B#############(B(0q(0j(B(B What would you like to drop?  Weapons(B K - a dagger Armor(B L - a leather armor(end)  gV++ gV>_(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0q(0q(0j(B(B gV.? 16(24)(B  Pw:24(24) AC:8 Exp:3 T:2912 A dagger lands on the altar.--More-- gV#There is a black flash as a leather armor hits the altar. 16(24)(B  Pw:24(24) AC:8 Exp:3 T:2913  gV> gVuUnknown command ' '. 16(24)(B  Pw:24(24) AC:8 Exp:3 T:2913  gV~7 Pick up what?  Weapons(B a - an uncursed dagger Armor(B b - a cursed leather armor(B(end)  gV++ gV._(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0q(0q(0j(B(B gV,.%K - an uncursed dagger. gVr.L - a cursed leather armor. 16(24)(B  Pw:24(24) AC:8 Exp:3 T:2914  gV6 gVmUnknown command ' '. 16(24)(B  Pw:24(24) AC:8 Exp:3 T:2914  gV+ m 16(24)(B  Pw:24(24) AC:8 Exp:3 T:2914  gVȸ 16(24)(B  Pw:24(24) AC:8 Exp:3 T:2915 _(B@(B gV 17(24)(B  Pw:24(24) AC:8 Exp:3 T:2916 (0~(B(B@(B gV) 17(24)(B  Pw:24(24) AC:8 Exp:3 T:2917 (0~(B(B@(B gV~ Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Wands j - Tools k - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end)  gV + gV(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0q(0q(0j(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B##(B(0x(B(B^(B(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0x(0~(B(B<(B(0~(0~(0~(B_(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B######(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0~(0q(B(0a(B(0q(0k(B(B###(B( gV0x(0~(0~(0~(0~(0~(B(B@(B(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0x(B(B###################(B(0x(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0j(B(B############(B What would you like to drop?   Coins(B  N - 1511 gold pieces  Weapons(B  a - 38 +2 darts  y - 2 uncursed crude daggers (wielded)  B - 4 uncursed darts named uncursed  E - an uncursed bow  F - 12 uncursed arrows  K - an uncursed dagger  Armor(B  j - an uncursed +0 Hawaiian shirt (being worn)  r - an uncursed +0 iron skull cap (being worn)  L - a cursed leather armor(B [ gVZ16;1H Comestibles(B  c - 6 uncursed food rations  e - 3 uncursed tripe rations  f - an uncursed egg  Scrolls(B  h - 2 blessed scrolls of magic mapping(B  i - 4 uncursed scrolls of magic mapping  t - an uncursed scroll labeled LEP GEX VEN ZEA (1 of 2) gVE+ gVO (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B###############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0x(B(B(0m(B(0a gVO (B(0q(0q(0q(0j(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B##(B#(B##(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B^(B(0~(0~(0~(0~(0~(0~(B(B#(B#(B###(B#(B(0m(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(B(B<(B(0~(0~(0~(B_(0x(B(B#(B#(B#(B###(B#########(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B######(B#(B##(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B gVBP [m#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0~(0q(B(0a(B(0q(0k(B(B (0l(0q(0q(B(0a(B(0q(0q(0k(B(B##(B(0~(0~(0~(0~(0~(B(0a(B(B#######(B##(B###(B(0x(0~(0~(0~(0~(0~(B(B@(B(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0l(0q(0q(B(0a(B(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(B(B####(B(0x(0~(B(B((B(0~(0~(0x(B(B(0x(0~(B(B> gV_ (B(0~(0~(B(B####################(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0j(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(B0(B((B(0~(0~(B(B#############(B(0m(0q(0q(0q(0j(B(B gV ` pLettuce the Sightseer St:18 Dx:8 Co:18 In:12 Wi:8 Ch:15 Neutral Dlvl:1 $:1511 HP: Dlvl:1 $:1511 HP:17(24)(B Dlvl:1 $:1511 HP:17(24) Pw:24(24) AC:8 Exp:3 T:2917 You drop a cursed leather armor. 17(24)(B  Pw:24(24) AC:8 Exp:3 T:2918 --More-- gV :You hear the footsteps of a guard on patrol. gV  gV& Count: 33 gV*  17(24)(B  Pw:24(24) AC:8 Exp:3 T:2919  17(24)(B  Pw:24(24) AC:8 Exp:3 T:2920  17(24)(B  Pw:24(24) AC:8 Exp:3 T:2921  17(24)(B  Pw:24(24) AC:8 Exp:3 T:2922  17(24)(B  Pw:24(24) AC:8 Exp:3 T:2923  17(24)(B  Pw:24(24) AC:8 Exp:3 T:2924  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2925  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2926  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2927  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2928  gV  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2929 You hear the footsteps of a guard on patrol. 18(24)(B  Pw:24(24) AC:8 Exp:3 T:2930  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2931  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2932  18(24)(B  Pw:24(24) AC:8 Exp:3 T:2933  19(24)(B  Pw:24(24) AC:8 Exp:3 T:2934  19(24)(B  Pw:24(24) AC:8 Exp:3 T:2935  19(24)(B  Pw:24(24) AC:8 Exp:3 T:2936  19(24)(B  Pw:24(24) AC:8 Exp:3 T:2937  19(24)(B  Pw:24(24) AC:8 Exp:3 T:2938  19(24)(B  Pw:24(24) AC:8 Exp:3 gV'  T:2939  19(24)(B  Pw:24(24) AC:8 Exp:3 T:2940  19(24)(B  Pw:24(24) AC:8 Exp:3 T:2941  19(24)(B  Pw:24(24) AC:8 Exp:3 T:2942  20(24)(B  Pw:24(24) AC:8 Exp:3 T:2943  20(24)(B  Pw:24(24) AC:8 Exp:3 T:2944  20(24)(B  Pw:24(24) AC:8 Exp:3 T:2945  20(24)(B  Pw:24(24) AC:8 Exp:3 T:2946  20(24)(B  Pw:24(24) AC:8 Exp:3 T:2947  20(24)(B  Pw:24(24) AC:8 Exp:3 T:2948  20(24)(B  Pw:24(24) AC:8 Exp:3 T:2949  20(24)(B  Pw:24(24) AC:8 Exp:3 T:2950  20(2 gVY' 84)(B  Pw:24(24) AC:8 Exp:3 T:2951  gVeK  21(24)(B  Pw:24(24) AC:8 Exp:3 T:2952 @(B[(B gVI%@(B(0~(B(B gV4Something is written here in the dust. gVOUse "r." to read it.@(B(0~(0~(B(B gV[ 21(24)(B  Pw:24(24) AC:8 Exp:3 T:2954 gV  21(24)(B  Pw:24(24) AC:8 Exp:3 T:2957 #@(B(0~(0~(B(B#(B gVX 22(24)(B  Pw:24(24) AC:8 Exp:3 T:2961 #(B(0~(B(B###(B#(B#@#(B##(B gVAX[ 22(24)(B  Pw:24(24) AC:8 Exp:3 T:2961 gV#  22(24)(B  Pw:24(24) AC:8 Exp:3 T:2969 @#(B#######(B gVA 23(24)(B  Pw:24(24) AC:8 Exp:3 T:2970 @(B(0~(B(B#(B gV4 23(24)(B  Pw:24(24) AC:8 Exp:3 T:2971 @(B(0~(B(B gVV (0l(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(B(B+(B(0k(B(B(0l(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(B(B######(B#(B(0a(B(0~(0~(0~(0~(B(B#####(B0(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#####(B(0x(0~(0~(0~(0~(B(B#(B#(B(0a(B(0~(0~(0~(0x(B(B#(B[6; gV 72H(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0j(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B>(B(0x(B(B (0m(B(B%(B(0q(0q(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0~(0j(B(B #(B#(B(0a(B(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B###(B#(B#(B [10 gV ;3H#####(B(0m(0q(0q(0q(0q(0q(0~(0q(0~(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B#(B (0l(0q(0q(0q(0q(0~(0q(0k(B(B#(B####(B#(B#(B#(B#(B#(B (0x(0~(0~(0~(0~(B(B%(B(0~(0x(B(B#(B#(B#(B#(B###(B#(B (0x(0~(0~(B(B{(B(0~(0~(0~(0x(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B#(B#(B#(B (0x(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B[ gV m00(B######################(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B###############(B#(B###(B(0l(0q(0q(0q(0q(B(0a(B(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0l(0q(0q(0q(0k(B(B#(B#(BF(B(0~(0~(0~(0~(0~(B(B@(B(0x(B(B (0m(0q(0q(0q(0q(0q(0q(0j(B(B(0l(0q(0q(0q(0q(0~(0k(B(B#(B#(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0x(B(B#(B#(B(0~(0~(0~(0~(0~(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~ gV (0~(B(B#####(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0x(B(B########(B(0~(0~(0~(0~(0~(0~(B(Bd(B(B(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0~(0~(0~(0~(0~(B(B####(B(0x(0~(0~(0~(0~(0~(B(B`(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B0(B#####################(B(0m(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#####(B(0~(0~(0~(0~(0~(B0(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B gV= Lettuce the Sightseer St:18 Dx:8 Co:18 In:12 Wi:8 Ch:15 Neutral Dlvl:2 $:1511 HP: Dlvl:2 $:1511 HP:23(24)(B Dlvl:2 $:1511 HP:23(24) Pw:24(24) AC:8 Exp:3 T:2971  gV  23(24)(B  Pw:24(24) AC:8 Exp:3 T:2972 d(B(B(0~(B(B gV  23(24)(B  Pw:24(24) AC:8 Exp:3 T:2973 @d(B(B(0~(B(B gV 23(24)(B  Pw:24(24) AC:8 Exp:3 T:2974 #(B@(B(0~(B(Bd(B(B<(B gV 23(24)(B  Pw:24(24) AC:8 Exp:3 T:2975 #(B@(Bd(B(B(0~(B(B gV^J#(B@(B#(B gV[ 23(24)(B  Pw:24(24) AC:8 Exp:3 T:2975 gV  24(24)  Pw:24(24) AC:8 Exp:3 T:2979  24(24)  Pw:24(24) AC:8 Exp:3 T:2979  24(24)  Pw:24(24) AC:8 Exp:3 T:2980 (0~(B(Bo(B@(B#(B#(B#(B#(B#(B(0a(B(B(0~(B(B gVA 24(24)  Pw:24(24) AC:8 Exp:3 T:2981 @(B(0~(B(B#(B gVM 24(24)  Pw:24(24) AC:8 Exp:3 T:2981  24(24)  Pw:24(24) AC:8 Exp:3 T:2982 (0~(B(Bo(B gV y 24(24)  Pw:24(24) AC:8 Exp:3 T:2983 d(B(B gV 24(24)  Pw:24(24) AC:8 Exp:3 T:2983  24(24)  Pw:24(24) AC:8 Exp:3 T:2984 (0~(Bo(B(0~(B(Bd(B(B gV^^q 24(24)  Pw:24(24) AC:8 Exp:3 T:2985 (0~(B(B gV 24(24)  Pw:24(24) AC:8 Exp:3 T:2985 The goblin wields a crude short sword! 24(24)  Pw:24(24) AC:8 Exp:3 T:2986 d(B(B gV( w 24(24)  Pw:24(24) AC:8 Exp:3 T:2987 (0~(B(B gV r  24(24)  Pw:24(24) AC:8 Exp:3 T:2987  24(24)  Pw:24(24) AC:8 Exp:3 T:2988 o(B(0~(B(Bd(B(B gV 24(24)  Pw:24(24) AC:8 Exp:3 T:2989 (0a(B(B(0~(B(B gV) 24(24)  Pw:24(24) AC:8 Exp:3 T:2990 (0~(B(Bo(B gVwW 24(24)  Pw:24(24) AC:8 Exp:3 T:2991  gVLk  24(24)  Pw:24(24) AC:8 Exp:3 T:2991 The goblin thrusts his crude short sword. gVk sThe goblin misses. 24(24)  Pw:24(24) AC:8 Exp:3 T:2992  gV{ 24(24)  Pw:24(24) AC:8 Exp:3 T:2993 d(B(B gV You hit the goblin. gV *The goblin turns to flee! 24(24)  Pw:24(24) AC:8 Exp:3 T:2993  24(24)  Pw:24(24) AC:8 Exp:3 T:2994 o(B(0~(B(Bd(B(B(0~(B(B gVed(B(B@(B(0~(B(B>(B gV 24(24)  Pw:24(24) AC:8 Exp:3 T:2994 Punt misses the goblin. 24(24)  Pw:24(24) AC:8 Exp:3 T:2995  gV  gVTYou kill the goblin!d(B(B(0~(B(B gV] 24(24)  Pw:24(24) AC:8 Exp:3 T:2995 Punt eats a goblin corpse. 24(24)  Pw:24(24) AC:8 Exp:3 T:2996  gVN 24(24)  Pw:24(24) AC:8 Exp:3 T:2997 (0~(B(B@(B gVW 24(24)  Pw:24(24) AC:8 Exp:3 T:2998  gVN W 24(24)  Pw:24(24) AC:8 Exp:3 T:2999  gV W 24(24)  Pw:24(24) AC:8 Exp:3 T:3000  gV!Count: 11 gVDa 24(24)  Pw:24(24) AC:8 Exp:3 T:3001  24(24)  Pw:24(24) AC:8 Exp:3 T:3002  24(24)  Pw:24(24) AC:8 Exp:3 T:3003  24(24)  Pw:24(24) AC:8 Exp:3 T:3004  24(24)  Pw:24(24) AC:8 Exp:3 T:3005  24(24)  Pw:24(24) AC:8 Exp:3 T:3006  24(24)  Pw:24(24) AC:8 Exp:3 T:3007  24(24)  Pw:24(24) AC:8 Exp:3 T:3008  24(24)  Pw:24(24) AC:8 Exp:3 T:3009  24(24)  Pw:24(24) AC:8 Exp:3 T:3010  24(24)  Pw:24(24) AC:8 Exp:3 T:3011 (0~(0~(B(Bd(B(B)(B(0~(B(B(0~(0~(B(B gV= 24(24)  Pw:24(24) AC:8 Exp:3 T:3012 (0~(B(Bd(B(B gV gVYou displaced Punt. 24(24)  Pw:24(24) AC:8 Exp:3 T:3013 d(B(B@(B(0~(B(B>(B gV  24(24)  Pw:24(24) AC:8 Exp:3 T:3014 @(B)(Bd(B(B(0~(B(B gVE#(0~(B(B@(B gV4Fu Things that are here: a crude short sword an opera cloak--More-- gVG\ gV C(0l(0q(0q(0q(0q(0k(B(B###(B0(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B 24(24)  Pw:24(24) AC:8 Exp:3 T:3015 d(B(B(0~(B(B gV Pick up what?  Weapons(B a - a crude short sword Armor(B b - an opera cloak(end)  gVf + gV1}(0k(B(B(0l(0q(0q(0q(0q(0k(0~(B(B#####(B0(0l(0q(0q(0q(0k(B(B(0x(0~(0~(B(Bd(B(B(0~(0x(0x(B(B#(B(0x(0~(0~(0~(0~(B(B#(B(0x(0~(0~(B(B@(B(0~(0x(0~(B(B#(B#(B(0a(B(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(0j(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B>(B(0x(B(B#(B#(B(0m(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0~(0j(B(B gVO - an opera cloak. 24(24)  Pw:24(24) AC:8 Exp:3 T:3016 (0~(B(B(0~(B(Bd(B(B gV   gV You displaced Punt. 24(24)  Pw:24(24) AC:8 Exp:3 T:3017 )(Bd(B(B@(B gV-4  24(24)  Pw:24(24) AC:8 Exp:3 T:3018 (0~(B(Bd(B(B@(B gVW 24(24)  Pw:24(24) AC:8 Exp:3 T:3018  gVH, 24(24)  Pw:24(24) AC:8 Exp:3 T:3019 d(B(B(0~(B(B(0~(0~(B(B@(B gV#  24(24)  Pw:24(24) AC:8 Exp:3 T:3020 (0~(B(Bd(B(B>(B@(B#(B gV(0~(B(Bd(B(B(0~(B(B#(B@(B#(B gVPunt picks up a crude short sword.(0~(B(B(0~(B(B>(B(0~(B(B#(B#(B#(B#(B@(B gVP 24(24)  Pw:24(24) AC:8 Exp:3 T:3024 gVO  24(24)  Pw:24(24) AC:8 Exp:3 T:3026 #(B#(B@(B gV 24(24)  Pw:24(24) AC:8 Exp:3 T:3027 #(B(0a(B(BF(B@(B gV8 24(24)  Pw:24(24) AC:8 Exp:3 T:3028 (0a(B(Bd(B(B@(B gV? (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B###############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0x(B(B(0m(B(0a gV (B(0q(0q(0q(0j(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B##(B#(B##(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B^(B(0~(0~(0~(0~(0~(0~(B(B#(B#(B###(B#(B(0m(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(B(B<(B(0~(0~(0~(B_(0x(B(B#(B#(B#(B###(B#########(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B######(B#(B##(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B gV [m#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0~(0q(B(0a(B(0q(0k(B(B (0l(0q(0q(B(0a(B(0q(0q(0k(B(B##(B(0~(0~(0~(0~(0~(B(0a(B(B#######(B##(B###(B(0x(0~(0~(0~(0~(0~(B(B[(B(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0l(0q(0q(B(0a(B(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(B(B####(B(0x(0~(B(B((B(0~(0~(0x(B(B(0x(0~(B(B@(B gV4 [m(0~(0~(B(B####################(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0x(0~(B(Bd(B(B(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0j(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(B0(B((B(0~(0~(B(B#############(B(0m(0q(0q(0q(0j(B(B gV^ Lettuce the Sightseer St:18 Dx:8 Co:18 In:12 Wi:8 Ch:15 Neutral Dlvl:1 $:1511 HP: Dlvl:1 $:1511 HP:24(24) Dlvl:1 $:1511 HP:24(24) Pw:24(24) AC:8 Exp:3 T:3028  gV  24(24)  Pw:24(24) AC:8 Exp:3 T:3029 d(B(B(0~(B(B gVlS  24(24)  Pw:24(24) AC:8 Exp:3 T:3030 (0~(B(Bd(B(B@(B gV  24(24)  Pw:24(24) AC:8 Exp:3 T:3031 >d(B(B@#(B gV%(0~(B(B@#(B gVP 24(24)  Pw:24(24) AC:8 Exp:3 T:3031 gVgH(0~(B(Bd(B(B#@#(B gVhoPunt drops a crude short sword.#(B)######(B#@#(B gVhP 24(24)  Pw:24(24) AC:8 Exp:3 T:3038 gV-  24(24)  Pw:24(24) AC:8 Exp:3 T:3043 #(B####(Bd(B(B@(Bx(B#(B gV|-  gV- kYou displaced Punt.#@d(B(B#(B#(B gV-  24(24)  Pw:24(24) AC:8 Exp:3 T:3043 You hear some noises. 24(24)  Pw:24(24) AC:8 Exp:3 T:3044  gVRy 24(24)  Pw:24(24) AC:8 Exp:3 T:3045 #(B#@#(B#(B gV} 24(24)  Pw:24(24) AC:8 Exp:3 T:3046 #@#(B#(B gV%  24(24)  Pw:24(24) AC:8 Exp:3 T:3047 ##(B@(B#(B gV 24(24)  Pw:24(24) AC:8 Exp:3 T:3050 #@(B##(B#(B#(B###(B gV) 24(24)  Pw:24(24) AC:8 Exp:3 T:3051 #(B(0~(B(B@(B#(B gVg/ { 24(24)  Pw:24(24) AC:8 Exp:3 T:3052 (0~(B(B@(B gV { 24(24)  Pw:24(24) AC:8 Exp:3 T:3053 (0~(B(B@(B gV|R#(0~(B(B@(B gVRZSomething is written here in the dust.Use "r." to read it. gVRh 24(24)  Pw:24(24) AC:8 Exp:3 T:3054 --More-- gV gV~ gVӺ :You hear the footsteps of a guard on patrol. gV 24(24)  Pw:24(24) AC:8 Exp:3 T:3055 @(B(0~(B(B gV 24(24)  Pw:24(24) AC:8 Exp:3 T:3056 @(B(0~(B(Bd(B(B gV0  Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Wands j - Tools k - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end)  gV + gV>>(0l(0q(0q(0q(0q(0k(0k(B(B(0x(0~(0~(0~(0~(0x(0x(B(B#(B(0~(0~(0~(0~(0~(0x(0x(B(B(0x(0~(0~(0~(0~(0x(0x(B(B(0m(B(0a(B(0q(0q(0q(0j(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B##(B(0x(B(B(0x(B(B^(B(0~(0~(0~(0~(0~(0~(B(B#(B#(B(0j(B(B(0x(0~(B(B<(B(0~(0~(0~(B(B@(B(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B######(B#(B#(Bd(B(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B gV>C(0l(0~(0q(B(0a(B(0q(0k(B(B#(B###(B(0x(0~(0~(0~(0~(0~(B(B[(B(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(0a(B(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0x(0~(B(B)####################(B(0x(0~(0~(0~(0~(0x(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0j(0~(0~(B(B#############(B(0q(0j(B(B What would you like to drop?  Armor(B O - an opera cloak(end)  gV+ gVϦ(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0x(B(B gV(  24(24)  Pw:24(24) AC:8 Exp:3 T:3056 An opera cloak lands on the altar. 24(24)  Pw:24(24) AC:8 Exp:3 T:3057 d(B(B(0~(B(B gVS gVTO - an uncursed opera cloak. 24(24)  Pw:24(24) AC:8 Exp:3 T:3058 <d(B(B(0~(B(B gVn  gVDo *What do you want to wear? [O or ?*]  gVw gV%The cloak was poisoned! gV|5  24(24)  Pw:24(24) AC:8 Exp:3 T:3058 You feel weaker! gV--More-- gVfYou are now wearing a poisonous cloak. 24(24)  Pw:24(24) AC:8 Exp:3 T:3059 (0~(B(Bd(B(B gVKU 24(24)  Pw:24(24) AC:8 Exp:3 T:3060 (0~(B(Bd(B(B_(B@(B gV  Weapons(B  a - 38 +2 darts  y - 2 uncursed crude daggers (wielded)  B - 4 uncursed darts named uncursed  E - an uncursed bow  F - 12 uncursed arrows  K - an uncursed dagger  Armor(B  j - an uncursed +0 Hawaiian shirt (being worn)  r - an uncursed +0 iron skull cap (being worn)  O - an uncursed +0 poisonous cloak (being worn)  Comestibles(B  c - 6 uncursed food rations  e - 3 uncursed tripe rations  f - an uncursed egg  Scrolls(B  h - 2 blessed scrolls of magic mapping(B  i - 4 uncursed scrolls of magic mapping  t - an uncursed scroll labeled LEP GEX VEN ZEA  H - a blessed scroll labeled LEP GEX VEN ZEA(B  Spellbooks(B  I - a cursed cloth spellbook(B  Potions(B (1 of 2) gV Lettuce the Sightseer St:15 Dx:8 Co:18 In:12 Wi:8 Ch:15 Neutral Dlvl:1 $:1511 HP: Dlvl:1 $:1511 HP:24(24) Dlvl:1 $:1511 HP:24(24) Pw:24(24) AC:8 Exp:3 T:3060 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B###############(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B (0 gVG m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0q(0q(0j(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B##(B#(B##(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B^(B(0~(0~(0~(0~(0~(0~(B(B#(B#(B###(B#(B(0m(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(B(B<(B(0~(0~(B(Bd(B(B_(0x(B(B#(B#(B#(B###(B gV [30m#########(B(0x(0~(0~(0~(0~(B(B@(B(0~(0x(B(B######(B#(B##(B(0l(0q(0q(0q(0q(0k(B(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0~(0q(B(0a(B(0q(0k(B(B (0l(0q(0q(B(0a(B(0q(0q(0k(B(B##(B(0~(0~(0~(0~(0~(B(0a(B(B#######(B##(B###(B(0x(0~(0~(0~(0~(0~(B(B[(B(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0x(B(B(0l(0q(0q(B(0a(B(0k(B(B#(B(0m(0q(0q(0q(0q(0q gV (0q(0j(B(B#(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(B(B####(B(0x(0~(B(B((B(0~(0~(0x(B(B(0x(0~(B(B>(B(0~(B(B)####################(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0j(B(B (0m(0q(0q(0q(0q(0q(0j(B(B(0x(B0(B((B(0~(0~(B(B#############(B(0m(0q(0q(0q(0j(B(B gV+(0~(B(B@(B gV4Something is written here in the dust. gV0Use "r." to read it. 24(24)  Pw:24(24) AC:8 Exp:3 T:3061 (0~(B(B(0~(B(Bd(B(B gV  24(24)  Pw:24(24) AC:8 Exp:3 T:3065 #@(B(0~(B(Bd(B(B(0~(0~(0~(B(B#(B(0~(0~(B(B gV #(B(0~(B(Bd(B(B(0~(B(B#@(B#(B gV P 24(24)  Pw:24(24) AC:8 Exp:3 T:3066 gV #(B(0~(0~(B(B###(B#(B#@#(B######(B gV P 24(24)  Pw:24(24) AC:8 Exp:3 T:3073 gVi3@#(B###(B gV&There is a doorway here. gVYou see here a crude short sword. 24(24)  Pw:24(24) AC:8 Exp:3 T:3077 d(B(B gV  24(24)  Pw:24(24) AC:8 Exp:3 T:3078 @d(B(B#(B gV  24(24)  Pw:24(24) AC:8 Exp:3 T:3079 @(B(0~(B(B)(Bd(B(B gV@% (0l(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(B(B+(B(0k(B(B(0l(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(B(B######(B#(B(0a(B(0~(0~(0~(0~(B(B#####(B0(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#####(B(0x(0~(0~(0~(0~(B(B#(B#(B(0a(B(0~(0~(0~(0x(B(B#(B[6; gV#+ 72H(0x(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0j(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(B>(B(0x(B(B (0m(B(B%(B(0q(0q(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0m(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0~(0j(B(B #(B#(B(0a(B(0~(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B###(B#(B#(B [10 gVz+ ;3H#####(B(0m(0q(0q(0q(0q(0q(0~(0q(0~(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B#(B (0l(0q(0q(0q(0q(0~(0q(0k(B(B#(B####(B#(B#(B#(B#(B#(B (0x(0~(0~(0~(0~(B(B%(B(0~(0x(B(B#(B#(B#(B#(B###(B#(B (0x(0~(0~(B(B{(B(0~(0~(0~(0x(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B#(B#(B#(B (0x(0~(0~(0~(0~(0~(0~(B(0a(B(B####(B[ gV+ m00(B######################(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B###############(B#(B###(B(0l(0q(0q(0q(0q(B(0a(B(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0x(B(B##(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0l(0q(0q(0q(0k(B(B#(B#(BF(B(0~(0~(0~(0~(B(Bd(B(B@(B(0x(B(B (0m(0q(0q(0q(0q(0q(0q(0j(B(B(0l(0q(0q(0q(0q(0~(0k(B(B#(B#(B(0x(0~(0~(0~(0~(0~(B(B`(B(0~(0x(B(B#(B#(B(0~(0~(0~(0~(0~(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0 gV+ x(0~(0~(0~(0~(0~(0~(B(B#####(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0x(B(B########(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0~(0~(0~(0~(0~(B(B####(B(0x(0~(0~(0~(0~(0~(B(B`(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B0(B#####################(B(0m(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#####(B(0~(0~(0~(0~(0~(B0(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B gV+ Lettuce the Sightseer St:15 Dx:8 Co:18 In:12 Wi:8 Ch:15 Neutral Dlvl:2 $:1511 HP: Dlvl:2 $:1511 HP:24(24) Dlvl:2 $:1511 HP:24(24) Pw:24(24) AC:8 Exp:3 T:3079  gVx0  24(24)  Pw:24(24) AC:8 Exp:3 T:3080 (0~(B(Bd(B(B gVU 24(24)  Pw:24(24) AC:8 Exp:3 T:3081 @d(B(B(0~(B(B gVT 24(24)  Pw:24(24) AC:8 Exp:3 T:3082 #(B@(B(0~(B(B(0~(B(B<(Bd(B(B gVW 24(24)  Pw:24(24) AC:8 Exp:3 T:3083 #(B@(B(0a(B(B(0~(B(Bd(B(B gVwi 24(24)  Pw:24(24) AC:8 Exp:3 T:3088 @(B#(B#(B#(B#(B#(Bd(B(B(0~(0~(B(B(0~(B(B`(B(0~(B(B gV 24(24)  Pw:24(24) AC:8 Exp:3 T:3089 @(B(0~(B(B#(B(0~(B(B gV Count: 11 gVҤ  24(24)  Pw:24(24) AC:8 Exp:3 T:3090  24(24)  Pw:24(24) AC:8 Exp:3 T:3091  24(24)  Pw:24(24) AC:8 Exp:3 T:3092  24(24)  Pw:24(24) AC:8 Exp:3 T:3093  24(24)  Pw:24(24) AC:8 Exp:3 T:3094  24(24)  Pw:24(24) AC:8 Exp:3 T:3095  24(24)  Pw:24(24) AC:8 Exp:3 T:3096  24(24)  Pw:24(24) AC:8 Exp:3 T:3097  24(24)  Pw:24(24) AC:8 Exp:3 T:3098  24(24)  Pw:24(24) AC:8 Exp:3 T:3099  24(24)  Pw:24(24) AC:8 Exp:3 T:3100 (0~(0~(B(Bd(B(B(0~(0~(B(B(0~(B(B(0~(B(B(0a(B(B gV !(0~(B(B gV 24(24)  Pw:24(24) AC:8 Exp:3 T:3101 (0~(B(Bd(B(B gV  24(24)  Pw:24(24) AC:8 Exp:3 T:3102 (0~(B(Bd(B(B gV$d m(0l(0q(0q(0q(0q(0~(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(B(B((B(0~(0~(0~(B(B+(B+(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B######(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B@(B(0~(0~(B(B`(B(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(Bd(B(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B gVVd Lettuce the Sightseer St:15 Dx:8 Co:18 In:12 Wi:8 Ch:15 Neutral Dlvl:3 $:1511 HP: Dlvl:3 $:1511 HP:24(24) Dlvl:3 $:1511 HP:24(24) Pw:24(24) AC:8 Exp:3 T:3102  gVh  24(24)  Pw:24(24) AC:8 Exp:3 T:3103 (0~(B(Bd(B(B(0~(B(B gV  24(24)  Pw:24(24) AC:8 Exp:3 T:3103  24(24)  Pw:24(24) AC:8 Exp:3 T:3104 @d(B(B<(B(0~(B(B gVN &In what direction? [hykulnjb><]  gV. gVThe door opens. 24(24)  Pw:24(24) AC:8 Exp:3 T:3105 (0a(B(B(0~(B(Bd(B(B gV!  24(24)  Pw:24(24) AC:8 Exp:3 T:3105  24(24)  Pw:24(24) AC:8 Exp:3 T:3106 #(B#@d(B(B<(B gV #@#(B(0~(0~(B)(0~(B(B#(B#(B(0a(B(0~(B(B gV" P 24(24)  Pw:24(24) AC:8 Exp:3 T:3108 gV  24(24)  Pw:24(24) AC:8 Exp:3 T:3109 d(B(B#(B gV9 24(24)  Pw:24(24) AC:8 Exp:3 T:3109  24(24)  Pw:24(24) AC:8 Exp:3 T:3110 #@d(B(B#(B(0~(B(B gV  24(24)  Pw:24(24) AC:8 Exp:3 T:3113 #(B@#(B###(B(0~(B(B#(B#(B(0x(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(B(B$(B+(B(0~(0~(0~(0~(B(B(0m(0q(0q(0q(0q(B(B gV} 24(24)  Pw:24(24) AC:8 Exp:3 T:3114 #(B(0l(0q(0q(0q(0q(0q(B(B#(B(0x(B(B@(B#(B gV  24(24)  Pw:24(24) AC:8 Exp:3 T:3115 (0k(B(B#(B@#(B(0x(B(B(0~(B(B gV  24(24)  Pw:24(24) AC:8 Exp:3 T:3116 #(B@(B(0~(B(B#(B#(B(0x(B(B(0~(0x(B(B(0q(0j(B(B gVU| 24(24)  Pw:24(24) AC:8 Exp:3 T:3117 @(B(0~(B(B gV%@(B(0~(B(B gVHzYou see here a silver saber. 24(24)  Pw:24(24) AC:8 Exp:3 T:3118  gV 24(24)  Pw:24(24) AC:8 Exp:3 T:3119 )(B@(B gV1 24(24)  Pw:24(24) AC:8 Exp:3 T:3120 (0~(B(B@(B gV %@(B(0~(B(B gV zYou see here 41 gold pieces. 24(24)  Pw:24(24) AC:8 Exp:3 T:3121  gV gVw41 gold pieces.52 24(24)  Pw:24(24) AC:8 Exp:3 T:3122  gVQ# 24(24)  Pw:24(24) AC:8 Exp:3 T:3123 (0~(B(B@(B gV U(0~(B(B@(B(0~(0~(B(B gV zOuch! You bump into a door. 24(24)  Pw:24(24) AC:8 Exp:3 T:3125  gVl- gV-&In what direction? [hykulnjb><]  gV{ gV@|The door opens. 24(24)  Pw:24(24) AC:8 Exp:3 T:3126 (0a(B(B gV 24(24)  Pw:24(24) AC:8 Exp:3 T:3127 #(B#@(B(0~(B(B gV##(B@(B##(B#(B#(B(0a(B(B gVP 24(24)  Pw:24(24) AC:8 Exp:3 T:3129 gVk#(B#@(B#(B##(B gV(You hear some noises in the distance.(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B (0x(B)(B)(B[(B)))(B)(B))(B)(B))(B@(B(0~(0x(B(B (0x(B(B)))(B[(B)[)(Bf(B)(B)(B)(B)(B)(B(0~(B(B@#(B (0x(B(B)(B))(B)(B)))(B])(B])))(B(0~(0x(B(B#(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B#(B#(B#(B###(B#(B gV--More-- gVp"Aloha, Lettuce! Welcome to Fleac's weapons outlet!" 24(24)  Pw:24(24) AC:8 Exp:3 T:3137 )(B)(Bf(B gVA 24(24)  Pw:24(24) AC:8 Exp:3 T:3138 (0k(B(Bf(B)(B)(B@@(B(0a(B(B#(B#(B(0j(B(B gVh;2@(B(0~(B(B gV;You see here a sling. 24(24)  Pw:24(24) AC:8 Exp:3 T:3139 )(B)(Bf(B)(B@(B gV  24(24)  Pw:24(24) AC:8 Exp:3 T:3140 f(B)(B@(B)(B)(B@(B gV 24(24)  Pw:24(24) AC:8 Exp:3 T:3141 f(B)(B@(B(0~(B(B gV# 24(24)  Pw:24(24) AC:8 Exp:3 T:3142 )(B@(Bf(B)(B(0~(B(B gV3  24(24)  Pw:24(24) AC:8 Exp:3 T:3143 )(Bf(B)(B@(B)(B gVFCount: 11 gVF  24(24)  Pw:24(24) AC:8 Exp:3 T:3144  24(24)  Pw:24(24) AC:8 Exp:3 T:3145  24(24)  Pw:24(24) AC:8 Exp:3 T:3146  24(24)  Pw:24(24) AC:8 Exp:3 T:3147  24(24)  Pw:24(24) AC:8 Exp:3 T:3148  24(24)  Pw:24(24) AC:8 Exp:3 T:3149  24(24)  Pw:24(24) AC:8 Exp:3 T:3150  24(24)  Pw:24(24) AC:8 Exp:3 T:3151  24(24)  Pw:24(24) AC:8 Exp:3 T:3152  24(24)  Pw:24(24) AC:8 Exp:3 T:3153  24(24)  Pw:24(24) AC:8 Exp:3 T:3154 )(B)(B)(B)(B)[)))(B)(B)(B(0~(B(Bd(B(B[1 gVF }0;6H)(B)(B)(Bf(B)(B@(B(0~(B(B gVCount: 11 gV ] 24(24)  Pw:24(24) AC:8 Exp:3 T:3154  gV< 24(24)  Pw:24(24) AC:8 Exp:3 T:3155 )(B)(Bf(B gV  24(24)  Pw:24(24) AC:8 Exp:3 T:3156 d(B(B(0a(B(B)(Bf(B gV  24(24)  Pw:24(24) AC:8 Exp:3 T:3157 fd(B(B(0~(B(B))(B(0~(B(B gV{z*(0~(B(B@(B gVz 24(24)  Pw:24(24) AC:8 Exp:3 T:3157 Punt misses the kitten. 24(24)  Pw:24(24) AC:8 Exp:3 T:3158 f(B)(B)(B@(B gV M(0~(B(B@#(B#(B gV - 24(24)  Pw:24(24) AC:8 Exp:3 T:3158 Punt picks up a runed spear. 24(24)  Pw:24(24) AC:8 Exp:3 T:3159 )(Bd(B(Bf(B)(B(0~(B(B gV @  gVA 24(24)  Pw:24(24) AC:8 Exp:3 T:3159 Punt drops a runed spear. 24(24)  Pw:24(24) AC:8 Exp:3 T:3160 f(B)(B)(Bd(B(B gV4- 24(24)  Pw:24(24) AC:8 Exp:3 T:3161 )(Bf(Bd(B(B)(B(0~(B(B gV9  24(24)  Pw:24(24) AC:8 Exp:3 T:3161 Punt picks up a sling. 24(24)  Pw:24(24) AC:8 Exp:3 T:3162 )(Bf(B gVR  gVNs  24(24)  Pw:24(24) AC:8 Exp:3 T:3162 Punt misses the kitten. 24(24)  Pw:24(24) AC:8 Exp:3 T:3163 ))(B(0~(B(Bd(B(Bf(B gVT|  gV|  24(24)  Pw:24(24) AC:8 Exp:3 T:3163 Punt drops a sling. 24(24)  Pw:24(24) AC:8 Exp:3 T:3164 f(B)(B)(Bd(B(B gV$ 24(24)  Pw:24(24) AC:8 Exp:3 T:3165 f(B)(B)(B gVm 24(24)  Pw:24(24) AC:8 Exp:3 T:3166 )(B)(Bd(B(Bf(B(0~(B(B gVw 24(24)  Pw:24(24) AC:8 Exp:3 T:3167 f(B)(B(0~(B(B)(Bd(B(B gV, 24(24)  Pw:24(24) AC:8 Exp:3 T:3167  24(24)  Pw:24(24) AC:8 Exp:3 T:3168 )(B@(Bf(B(0~(B(Bd(B(B(0~(B(B gV6, 24(24)  Pw:24(24) AC:8 Exp:3 T:3168 Punt picks up 8 bullets. 24(24)  Pw:24(24) AC:8 Exp:3 T:3169 )(B[(Bf(B(0~(B(Bd(B(B gVw[ 24(24)  Pw:24(24) AC:8 Exp:3 T:3169  24(24)  Pw:24(24) AC:8 Exp:3 T:3170 )(Bf(B gV* 24(24)  Pw:24(24) AC:8 Exp:3 T:3171 f(B)(Bd(B(B)(B(0~(B(B gV+j  24(24)  Pw:24(24) AC:8 Exp:3 T:3171 )(Bf(Bd(B(B(0~(B(B gVj rPunt drops 8 bullets. 24(24)  Pw:24(24) AC:8 Exp:3 T:3172  gV  24(24)  Pw:24(24) AC:8 Exp:3 T:3173 )(B)(B)(Bf(Bd(B(B gVJ  24(24)  Pw:24(24) AC:8 Exp:3 T:3173  24(24)  Pw:24(24) AC:8 Exp:3 T:3174 )(Bf(B gV 24(24)  Pw:24(24) AC:8 Exp:3 T:3175 f(B)(B)(B gV 24(24)  Pw:24(24) AC:8 Exp:3 T:3176 )(Bf(B gVC 24(24)  Pw:24(24) AC:8 Exp:3 T:3177 )(Bf(B)(B(0~(B(Bd(B(B gV# 24(24)  Pw:24(24) AC:8 Exp:3 T:3178 f(Bd(B(B)(B(0~(B(B(0~(B(BG(B gV -  24(24)  Pw:24(24) AC:8 Exp:3 T:3179 f(B)(B)(B)(Bd(B(B gVv \)(Bf(Bd(B(B(0~(B(B gV w  24(24)  Pw:24(24) AC:8 Exp:3 T:3179 The gnome swings her silver saber. gV&w The gnome hits! 18(24)(B  Pw:24(24) AC:8 Exp:3 T:3179  18(24)(B  Pw:24(24) AC:8 Exp:3 T:3180  gV˟ jf(B)(B)(Bd(B(B gV. 5 18(24)(B  Pw:24(24) AC:8 Exp:3 T:3180 Punt picks up an axe. 18(24)(B  Pw:24(24) AC:8 Exp:3 T:3181 )(Bf(B(0~(B(Bd(B(B gVB  gV\C You miss the gnome. gVC 18(24)(B  Pw:24(24) AC:8 Exp:3 T:3181 Punt misses the kitten.)(Bf(B gVC--More-- gV  gVv/The gnome swings her silver saber. gV,zThe gnome hits! 7(24)(B  Pw:24(24) AC:8 Exp:3 T:3181  7(24)(B  Pw:24(24) AC:8 Exp:3 T:3182  gV#h  gVh You miss the gnome. gVh 7(24)(B  Pw:24(24) AC:8 Exp:3 T:3182 Punt bites the kitten. gViThe kitten misses Punt. 7(24)(B  Pw:24(24) AC:8 Exp:3 T:3183 )(Bf(B gVQ  gV3R +What do you want to drink? [g or ?*]  gV? ?g - an uncursed potion of extra healing.--More-- gV  gV "You feel much better. gVۭ  26(26)  Pw:24(24) AC:8 Exp:3 T:3183 Punt misses the kitten.f(B(0~(B(B gV --More-- gV/The gnome swings her silver saber. gV{The gnome hits! 18(26)(B  Pw:24(24) AC:8 Exp:3 T:3183  gV--More-- gV־~Punt bites the kitten. 18(26)(B  Pw:24(24) AC:8 Exp:3 T:3184  gV5  Weapons(B  a - 38 +2 darts  y - 2 uncursed crude daggers (wielded)  B - 4 uncursed darts named uncursed  E - an uncursed bow  F - 12 uncursed arrows  K - an uncursed dagger  Armor(B  j - an uncursed +0 Hawaiian shirt (being worn)  r - an uncursed +0 iron skull cap (being worn)  O - an uncursed +0 poisonous cloak (being worn)  Comestibles(B  c - 6 uncursed food rations  e - 3 uncursed tripe rations  f - an uncursed egg  Scrolls(B  h - 2 blessed scrolls of magic mapping(B  i - 4 uncursed scrolls of magic mapping  t - an uncursed scroll labeled LEP GEX VEN ZEA  H - a blessed scroll labeled LEP GEX VEN ZEA(B  Spellbooks(B  I - a cursed cloth spellbook(B  Wands(B (1 of 2) gV?Lettuce the Sightseer St:15 Dx:8 Co:18 In:12 Wi:8 Ch:15 Neutral Dlvl:3 $:1552 HP: Dlvl:3 $:1552 HP:18(26)(B Dlvl:3 $:1552 HP:18(26) Pw:24(24) AC:8 Exp:3 T:3184 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(B)(B)(B[(B)))(B)(B))(B)(B))(B@(B)(B(0x(B(B (0x(B(B)))(B[(B)[)))(B)(B)(Bf(B(0~(0~(B(B@#(B (0x(B(B)(B))(B)(B)))(B])(B])(B(0~(B(Bd(B(B(0~(0x(B(BG(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B(0l(0q(0q(0q(0q(0q(0k(B[ gVm(B######(B(0l(0q(0q(0q(0q(0~(0q(0k(B(B###(B(0x(0~(0~(B)(0~(0~(0~(B(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(B(B((B(0~(0~(0~(B(B+(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B######(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(B(B<(B(0~(0~(B(B`(B(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0 gV~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B gV4 #  gV]M youpoly gVA  gV"Polymorph at will? [yn] (n)  gVc y gV!d >Attempt to become what kind of monster? [type the name] A gVSA gVL A gVoL 9I've never heard of such monsters.--More--B gVY B gV>Attempt to become what kind of monster? [type the name] B gV: B gV: 9I've never heard of such monsters.--More--C gV% C gV% >Attempt to become what kind of monster? [type the name] N gVY9mN gViN gVD4nN gVwdN gV  N gV fN gV` lN gVaO gV -yO gV\zeO gVǕrO gV!( O gVY(_You attempt an unfamiliar polymorph.You turn into a barbed devil!O gVr({Barbed Devil  41(41)  Pw:4(24) AC:8 HD:8 T:3184 --More--P gV)EYou remove your cloak before you transform.&(BP gV)--More--Q gVӡBYou take off your shirt just before it starts to rip.Q gVf 41(41)  Pw:0(24) AC:-2 HD:8 T:3184 --More--Q gV% Punt misses the kitten. 41(41)  Pw:0(24) AC:-2 HD:8 T:3185 f(B)(BR gV R gV=Really save? [yn] (n) S gVyRyS gVVSaving...S gVE,[?1049lBe seeing you...