X(fVn [?1049h)0This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net X(fV& VShall I pick a female character's race, role and alignment for you? [ynq] Y(fV)y \nChoosing Character's Role Pick a role for your female character  a - an Archeologist b - a Barbarian c - a Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard * - Random q - Quit(end) Z(fVO+Choosing Race Pick the race of your female Rogue  d - doppelganger h - human l - lycanthrope o - orc v - vampire * - Random q - Quit(end) Z(fV+ [(fVx+[(fV@(0l(0q(0q(0q(0q(0k(B(B (0x(0~(0~(B(Bf(B(B(0~(0~(B(B (0x(0~(0~(B(B@(B(0~(0x(B(B (0x(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0j(B(B[(fVLettuce the Footpad St:15 Dx:16 Co:14 In:11 Wi:10 Ch:11 Chaotic Dlvl:1 $:1898 HP: Dlvl:1 $:1898 HP:10(10) Dlvl:1 $:1898 HP:10(10) Pw:8(8) AC:5 Exp:1 T:1  It is written in the Book of Kos:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Kos seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Footpad, have been heralded from birth as the instrument of Kos. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come.[(fV?Y For the sake of us all: Go bravely with Kos!--More--\(fV \(fV \(fV' pHello Lettuce, welcome to SlashEM! You are a chaotic female doppelganger Rogue.--More--](fVi ](fV d Weapons(B a - a +0 short sword (weapon in hand) b - 6 +0 daggers (alternate weapon; not wielded) c - 33 +0 darts (in quiver) Armor(B d - an uncursed +1 leather armor (being worn) Scrolls(B f - 4 blessed scrolls of gold detection(B g - 4 blessed scrolls of teleportation(B Potions(B e - an uncursed potion of sickness Tools(B h - an uncursed lock pick i - an uncursed oilskin sack(end) `(fV 10(10)  Pw:8(8) AC:5 Exp:1 T:1 a(fV"/What do you want to wield? [- abc or ?*] a(fVa(fV@b - 6 +0 daggers (wielded).--More--b(fV^ba - a +0 short sword (alternate weapon; not wielded). 10(10)  Pw:8(8) AC:5 Exp:1 T:2 b(fVh- 10(10)  Pw:8(8) AC:5 Exp:1 T:3 (0~(B(B@(Bf(B(B<(Bb(fV1#  10(10)  Pw:8(8) AC:5 Exp:1 T:4 f(B(B@#(B(0~(B(B<(Bb(fV.R(0~(B(Bf(B(B##(B#@#(Bb(fV.K 10(10)  Pw:8(8) AC:5 Exp:1 T:7 b(fV@  10(10)  Pw:8(8) AC:5 Exp:1 T:13 (0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B0(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0~(0~(B(B#####(Bc(fV 10(10)  Pw:8(8) AC:5 Exp:1 T:14 (0q(0q(0q(0q(0q(B(B(0~(0~(0~(0~(0~(B(B(0~(0~(0~(B(B(0~(B(B#@(Bd(fVu0 10(10)  Pw:8(8) AC:5 Exp:1 T:15 (0q(0q(0q(0q(B(B(0~(0~(0~(0~(B(B(0~(0~(0~(B(B(0x(0~(B(B#(B#@(B#(B(0m(B(Bd(fV! 10(10)  Pw:8(8) AC:5 Exp:1 T:16 (0q(B(B(0~(B(B(0x(B(B#(B(0~(B(B@(Bd(fV(0l(B(B(0~(B(B(0~(0~(B(B(0~(0~(B(Bf(B(B(0~(0~(0~(0~(0~(0~(0~(B(B@(Bd(fVL 10(10)  Pw:8(8) AC:5 Exp:1 T:21 d(fVhS(0~(B(B(0~(B(B(0~(B(Bf(B(B(0~(0~(0~(0~(B(B@(Bd(fVSYou hear the footsteps of a guard on patrol.(0~(0~(0~(B(Bf(B(B(0~(0~(0~(0~(0~(B(B@(B 10(10)  Pw:8(8) AC:5 Exp:1 T:28 d(fVS  10(10)  Pw:8(8) AC:5 Exp:1 T:29 (0~(B(Bf(B(Be(fVu 10(10)  Pw:8(8) AC:5 Exp:1 T:30 (0~(B(Bf(B(B@(B(0~(B(B(0~(B(Be(fV 10(10)  Pw:8(8) AC:5 Exp:1 T:31 (0~(B(Bf(B(B@#(Be(fV 10(10)  Pw:8(8) AC:5 Exp:1 T:35 #(B#(B(0~(0~(B(B##(B#@(B#(Bf(fV 10(10)  Pw:8(8) AC:5 Exp:1 T:36 #(B#(B@(B#(Bf(fV 10(10)  Pw:8(8) AC:5 Exp:1 T:37 ##(B#(B@(Bg(fVj+What do you want to read? [fg or ?*] g(fV g(fV eNever mind. 10(10)  Pw:8(8) AC:5 Exp:1 T:37 h(fV 10(10)  Pw:8(8) AC:5 Exp:1 T:38 ##(B@(B#(Bh(fV:##(B@(B#(B##(B#(B##(B#(B#(Bh(fV|L 10(10)  Pw:8(8) AC:5 Exp:1 T:42 h(fV4y#####(B#@#(B#(B#(B#(Bh(fV`L 10(10)  Pw:8(8) AC:5 Exp:1 T:49 h(fVj1##(B#######(B#@(B#####(B##(B+(B(0~(0~(0~(B(B(0x(0~(0~(0~(0~(B(B(0x(0~(0~(0~(B(B(0x(0~(B(B(0m(0q(B(Bh(fVjL 10(10)  Pw:8(8) AC:5 Exp:1 T:56 h(fVR.P  10(10)  Pw:8(8) AC:5 Exp:1 T:57 i(fVe 10(10)  Pw:8(8) AC:5 Exp:1 T:58 ##(Bf(B(B#@(B(0x(0~(B(B{(Bi(fV']S 10(10)  Pw:8(8) AC:5 Exp:1 T:58 i(fVX  10(10)  Pw:8(8) AC:5 Exp:1 T:59 #(B#(B#@f(B(B#(Bi(fV  10(10)  Pw:8(8) AC:5 Exp:1 T:60 #f(B(B#(B#@#(B#(B#(Bi(fVm  10(10)  Pw:8(8) AC:5 Exp:1 T:61 #(B#(B#(B#@f(B(B#(B#(Bi(fVS; 10(10)  Pw:8(8) AC:5 Exp:1 T:62 #(Bf(B(B#(B#@#(B#(B#(B#(Bj(fVK 10(10)  Pw:8(8) AC:5 Exp:1 T:63 #(B#(B#@f(B(B#(B#(B#(Bj(fV 10(10)  Pw:8(8) AC:5 Exp:1 T:64 #(B#(B@f(B(B#(B#(B#(B(0~(0~(B(B(0q(0q(B(Bj(fVm  10(10)  Pw:8(8) AC:5 Exp:1 T:65 ###(B(0l(0q(0q(0q(0q(B(Bf(B(B#(B@(B#(Bk(fV# 10(10)  Pw:8(8) AC:5 Exp:1 T:66 (0k(B(B#(B#(B@#(B#(B(0x(B(Bf(B(B(0~(B(Bk(fV R 10(10)  Pw:8(8) AC:5 Exp:1 T:67 #(B@(B(0~(B(B#(B#(B(0x(B(B(0~(0x(B(B(0q(0j(B(Bk(fVť  10(10)  Pw:8(8) AC:5 Exp:1 T:68 #(B(0~(B(B@#(B#(Bk(fVR  10(10)  Pw:8(8) AC:5 Exp:1 T:69 f(B(B(0~(B(B@#(Bl(fVx##(B(0~(B(B##(B#(B@(B#(Bl(fVL 10(10)  Pw:8(8) AC:5 Exp:1 T:70 l(fV4b  10(10)  Pw:8(8) AC:5 Exp:1 T:76 #(B#(B#(B#(B@#(B#(Bm(fVTCount: 11m(fVb 10(10)  Pw:8(8) AC:5 Exp:1 T:77  10(10)  Pw:8(8) AC:5 Exp:1 T:78 #(Bm(fV/B  10(10)  Pw:8(8) AC:5 Exp:1 T:79 #(B#(B#@#(Bn(fVw 10(10)  Pw:8(8) AC:5 Exp:1 T:83 #(B@#(B####(Bn(fVy h 10(10)  Pw:8(8) AC:5 Exp:1 T:84 #@#(Bn(fV=A  10(10)  Pw:8(8) AC:5 Exp:1 T:85 #(B#@f(B(Bo(fV&T 10(10)  Pw:8(8) AC:5 Exp:1 T:85 o(fVo(fV-You displaced Punt. 10(10)  Pw:8(8) AC:5 Exp:1 T:86 #(B#@#(Bo(fVe  10(10)  Pw:8(8) AC:5 Exp:1 T:87 #(B#(B#@#(Bo(fVD v 10(10)  Pw:8(8) AC:5 Exp:1 T:88 #(B#@(Bo(fVT 10(10)  Pw:8(8) AC:5 Exp:1 T:88 p(fVf##(B@(B#(B#(B#(B##(Bp(fVL 10(10)  Pw:8(8) AC:5 Exp:1 T:91 p(fVR  10(10)  Pw:8(8) AC:5 Exp:1 T:95 #@#(B##(B##(B#(B#(Bq(fVh 10(10)  Pw:8(8) AC:5 Exp:1 T:96 #(B#(B#(B@#(B###(Bq(fV###(B###(B###(B#@#(B###(B##(Bq(fVML 10(10)  Pw:8(8) AC:5 Exp:1 T:98 q(fVVr##(B#(B##(B#@(B##(Bq(fVnThat door is closed. 10(10)  Pw:8(8) AC:5 Exp:1 T:101 q(fV( q(fV( &In what direction? [hykulnjb><] q(fV7 q(fVV &The door opens. 10(10)  Pw:8(8) AC:5 Exp:1 T:102 (0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(0q(0q(0j(B(Br(fVn 10(10)  Pw:8(8) AC:5 Exp:1 T:103 #(B(0l(B(B#(B#@(B(0x(0~(B(B(0~(0~(0~(B(B(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0~(B(B(0q(0q(0q(0q(0q(0q(B(Br(fV#(B#(Bf(B(B(0~(0~(B(B@(B(0x(B(B(0x(0~(B(B+(B(0~(B(B(0m(0q(B(Br(fVM 10(10)  Pw:8(8) AC:5 Exp:1 T:105 r(fVH(0a(B(0~(B(B(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0~(B(B(0~(0~(B(B(0~(B(Bf(B(B(0~(B(B(0~(B(B(0~(B(B(0~(B(B(0~(B(Br(fV M 10(10)  Pw:8(8) AC:5 Exp:1 T:112 r(fV  10(10)  Pw:8(8) AC:5 Exp:1 T:114 (0~(B(B@f(B(B(0~(B(B(0~(0~(B(Bs(fV/&In what direction? [hykulnjb><] s(fVs(fVpYou see no door there. 10(10)  Pw:8(8) AC:5 Exp:1 T:114 s(fVQ s(fVER You displaced Punt. 10(10)  Pw:8(8) AC:5 Exp:1 T:115 f(B(B(0~(B(B@(Bs(fV s(fV&In what direction? [hykulnjb><] t(fVD1t(fVk1nThis door is locked. 10(10)  Pw:8(8) AC:5 Exp:1 T:115 t(fVQ t(fV &In what direction? [hykulnjb><] t(fVH t(fVH nThis door is locked. 10(10)  Pw:8(8) AC:5 Exp:1 T:115 u(fVU u(fV>V&In what direction? [hykulnjb><] u(fV&9u(fV9WHAMMM!!! 10(10)  Pw:8(8) AC:5 Exp:1 T:116 (0~(B(B(0~(B(Bf(B(Bu(fV u(fV@ &In what direction? [hykulnjb><] v(fVĿv(fVAs you kick the door, it crashes open! 10(10)  Pw:8(8) AC:5 Exp:1 T:117 f(B(B(0~(B(Bv(fVb| v(fV| You displaced Punt. 10(10)  Pw:8(8) AC:5 Exp:1 T:118 f(B(B(0~(B(B@#(B#(Bv(fVb1v(0~(B(B(0~(B(B#(B@(B#(Bv(fV1M 10(10)  Pw:8(8) AC:5 Exp:1 T:119 v(fVh#(B#(B#(B#(B#(B##(B#(B#@#(B#(Bv(fVM 10(10)  Pw:8(8) AC:5 Exp:1 T:126 w(fVyw  10(10)  Pw:8(8) AC:5 Exp:1 T:132 #(B###(B#(B#(B#@(Bf(B(B+(Bw(fV:w(fV);You displaced Punt. 10(10)  Pw:8(8) AC:5 Exp:1 T:133 f(B(B#(B@(Bx(fVx(fV&In what direction? [hykulnjb><] x(fV7x(fV 8TThe door opens. 10(10)  Pw:8(8) AC:5 Exp:1 T:134 (0x(B(B(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0x(B(B(0a(B(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(0q(0q(0j(B(Bx(fV C 10(10)  Pw:8(8) AC:5 Exp:1 T:135 (0q(B(B+(B(0q(0q(0k(B(B(0~(0~(0~(0~(B(B(0~(0~(0~(B(B#(B(0x(0~(B(B#@(B(0m(B(By(fV1 10(10)  Pw:8(8) AC:5 Exp:1 T:136 (0l(0~(B(B(0x(0~(B(B(0x(B(B#(B#(B(0a(B(B@(By(fV x 10(10)  Pw:8(8) AC:5 Exp:1 T:137 (0~(B(B@(Bz(fVy 10(10)  Pw:8(8) AC:5 Exp:1 T:138 @(B(0~(B(Bz(fVq@(B(0~(B(B(0~(B(B(0~(B(Bz(fV;M 10(10)  Pw:8(8) AC:5 Exp:1 T:140 z(fV   10(10)  Pw:8(8) AC:5 Exp:1 T:142 ##(B@(B(0~(B(Bz(fV( #(B#@#(B####(B#(B(0~(B(Bz(fV( M 10(10)  Pw:8(8) AC:5 Exp:1 T:147 z(fVs  10(10)  Pw:8(8) AC:5 Exp:1 T:148 f(B(B#(B{(fVh 10(10)  Pw:8(8) AC:5 Exp:1 T:149 #(B#(Bf(B(B@#(B#(B{(fVy 10(10)  Pw:8(8) AC:5 Exp:1 T:150 #(B#@#(B{(fV Y###(B#@(Bx(B(0~(B(B{(fV. !The grid bug bites!{(fV` You get zapped! 9(10)(B  Pw:8(8) AC:5 Exp:1 T:152  9(10)(B  Pw:8(8) AC:5 Exp:1 T:153 |(fV=C|(fVCYou kill the grid bug! 9(10)(B  Pw:8(8) AC:5 Exp:1 T:154 (0~(B(B|(fVJ  9(10)(B  Pw:8(8) AC:5 Exp:1 T:155 #(B@(B}(fV~ 9(10)(B  Pw:8(8) AC:5 Exp:1 T:156 ##(B(0~(B(B@(B}(fV 9(10)(B  Pw:8(8) AC:5 Exp:1 T:157 (0~(B(B@(B}(fV 9(10)(B  Pw:8(8) AC:5 Exp:1 T:158 (0~(B(B@(B}(fVn &In what direction? [hykulnjb><] }(fV g }(fVog The door opens. 9(10)(B  Pw:8(8) AC:5 Exp:1 T:159 (0a(B(Bf(B(B~(fVN 9(10)(B  Pw:8(8) AC:5 Exp:1 T:160 #(B@(B(0~(B(Bf(B(B(0~(B(B~(fV #(B@(B#(Bf(B(B(0~(B(B~(fV+ W 9(10)(B  Pw:8(8) AC:5 Exp:1 T:161 ~(fVz )  10(10)  Pw:8(8) AC:5 Exp:1 T:165  10(10)  Pw:8(8) AC:5 Exp:1 T:169 (0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0~(B(B$(B>(B(0~(0x(B(B(0q(B(B@(B(0q(B(B##(B#(B###(B#(B#(B#(B(0a(B(B(fVnG 10(10)  Pw:8(8) AC:5 Exp:1 T:170 (0x(B(B@(B(0m(0q(B(B(0~(B(B(0j(B(B##(B(fVi} @>(B(fV You see here 76 gold pieces. 10(10)  Pw:8(8) AC:5 Exp:1 T:171 f(B(B(fVF (fV*"76 gold pieces.974 10(10)  Pw:8(8) AC:5 Exp:1 T:172 f(B(B>(B(0~(B(B(fV 10(10)  Pw:8(8) AC:5 Exp:1 T:173 (0~(B(Bf(B(B(0~(B(B@(B(fVi  10(10)  Pw:8(8) AC:5 Exp:1 T:174 (0~(B(Bf(B(B(0~(B(B@(B##(B(fV^+What do you want to read? [fg or ?*] (fV  Scrolls(B f - 4 blessed scrolls of gold detection(B g - 4 blessed scrolls of teleportation(B(end) (fV{+(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(B(Bf(B(B(0~(0x(B(B(fVŮ=As you read the scroll, it disappears.--More--(fV $(B$(B$$(B$(B$$(B$(B@(B$(B$(B(fV> Lettuce the Footpad St:15 Dx:16 Co:14 In:11 Wi:10 Ch:11 Chaotic Dlvl:1 $:1974 HP: Dlvl:1 $:1974 HP:10(10) Dlvl:1 $:1974 HP:10(10) Pw:8(8) AC:5 Exp:1 T:174 You feel very greedy, and sense gold!--More--(fV:$(B$(B(0l(0q(0q(0q(0q(0k(B(B$$(B$(B(0x(0~(0~(0~(0~(0x(B(B$$(B##(B(0x(0~(0~(B(B>(B(0~(0x(B(B$(B##############(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0m(0q(0q(B(B@(B(0q(0j(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#######(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B##(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(B(B{(B(0~(0~(0~(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B[3(fV0m#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B(0x(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B0(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0x(0~(0~(0~(0~(0x(B(B#(B+(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(fV(0m(0q(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#######(B#(B (0l(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B######(B#(B(0l(0~(0q(B(0a(B(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(B(B#######(B###(B(0x(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(B(B<(B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0x(B(B$(B###(B(0x(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0j(B(B#(B(0a(B(0~(0~(0~(0~(0~(0x(B(B(fVQ$(B(0m(0q(0q(0q(0q(0q(0j(B(B(fVPLettuce the Footpad St:15 Dx:16 Co:14 In:11 Wi:10 Ch:11 Chaotic Dlvl:1 $:1974 HP: Dlvl:1 $:1974 HP:10(10) Dlvl:1 $:1974 HP:10(10) Pw:8(8) AC:5 Exp:1 T:174 Punt falls into a pit! 10(10)  Pw:8(8) AC:5 Exp:1 T:175 f(B(B(fV{  10(10)  Pw:8(8) AC:5 Exp:1 T:176 @(B(0~(B(B##(B(fV;6 z 10(10)  Pw:8(8) AC:5 Exp:1 T:176 Punt is still trapped.--More--(fVw (0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(B(B=(B(0~(0~(0~(0x(B(B(0x(B(B@(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B+(B(0m(0q(0q(0q(0q(0q(0~(0q(0j(B(B(fV Lettuce the Footpad St:15 Dx:16 Co:14 In:11 Wi:10 Ch:11 Chaotic Dlvl:2 $:1974 HP: Dlvl:2 $:1974 HP:10(10) Dlvl:2 $:1974 HP:10(10) Pw:8(8) AC:5 Exp:1 T:176 (fVԨ Q  10(10)  Pw:8(8) AC:5 Exp:1 T:177 (fV$(B$(B(0l(0q(0q(0q(0q(0k(B(B$$(B$(B(0x(0~(B(Bf(B(B(0~(0~(0x(B(B$$(B##(B(0x(0~(0~(B(B@(B(0~(0x(B(B$(B##############(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0m(0q(0q(0~(0q(0j(B(B#(B(0l(0q(0q(0q(0q(0k(B(B#######(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B##(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(B(B{(B(0~(0~(0~(B(B#####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B[1(fV m#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B(0x(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B0(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0x(0~(0~(0~(0~(0x(B(B#(B+(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#((fVB(0m(0q(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#######(B#(B (0l(0q(0q(0q(0q(0k(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B######(B#(B(0l(0~(0q(B(0a(B(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(B(B#######(B###(B(0x(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(B(B<(B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0x(B(B$(B###(B(0x(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0j(B(B#(B(0a(B(0~(0~(0~(0~(0~(0x(B((fVB$(B(0m(0q(0q(0q(0q(0q(0j(B(BLettuce the Footpad St:15 Dx:16 Co:14 In:11 Wi:10 Ch:11 Chaotic Dlvl:1 $:1974 HP: Dlvl:1 $:1974 HP:10(10) Dlvl:1 $:1974 HP:10(10) Pw:8(8) AC:5 Exp:1 T:177 (fVs Q  10(10)  Pw:8(8) AC:5 Exp:1 T:178 (fV# (fV= untrap(fV (fV&In what direction? [hykulnjb><] (fV(fVYou try to reach out your arms, but Punt backs away skeptically. 10(10)  Pw:8(8) AC:5 Exp:1 T:179 (fV Z 10(10)  Pw:8(8) AC:5 Exp:1 T:180 (fVaF T 10(10)  Pw:8(8) AC:5 Exp:1 T:181 (fVw T 10(10)  Pw:8(8) AC:5 Exp:1 T:182 (fVcCount: 11(fVBU 10(10)  Pw:8(8) AC:5 Exp:1 T:183  10(10)  Pw:8(8) AC:5 Exp:1 T:184  10(10)  Pw:8(8) AC:5 Exp:1 T:185  10(10)  Pw:8(8) AC:5 Exp:1 T:186  10(10)  Pw:8(8) AC:5 Exp:1 T:187  10(10)  Pw:8(8) AC:5 Exp:1 T:188  10(10)  Pw:8(8) AC:5 Exp:1 T:189  10(10)  Pw:8(8) AC:5 Exp:1 T:190  10(10)  Pw:8(8) AC:5 Exp:1 T:191  10(10)  Pw:8(8) AC:5 Exp:1 T:192  10(10)  Pw:8(8) AC:5 Exp:1 T:193 ^(B(0~(0~(B(B(0~(B(B(0~(B(Bf(B(B(fV(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(B(B@(B(0~(B(B=(B(0~(0~(0~(0x(B(B(0x(B(Bf(B(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B+(B(0m(0q(0q(0q(0q(0q(0~(0q(0j(B(B(fVLettuce the Footpad St:15 Dx:16 Co:14 In:11 Wi:10 Ch:11 Chaotic Dlvl:2 $:1974 HP: Dlvl:2 $:1974 HP:10(10) Dlvl:2 $:1974 HP:10(10) Pw:8(8) AC:5 Exp:1 T:193 (fV  10(10)  Pw:8(8) AC:5 Exp:1 T:194 f(B(B<(B(fV' 10(10)  Pw:8(8) AC:5 Exp:1 T:195 (0~(0~(B(B@(B(0~(B(Bf(B(B(fVxZ  10(10)  Pw:8(8) AC:5 Exp:1 T:196 (0~(B(B@(B(0~(B(Bf(B(B(fV( 10(10)  Pw:8(8) AC:5 Exp:1 T:197 f(B(B(0~(B(B(0~(B(B(fV C 10(10)  Pw:8(8) AC:5 Exp:1 T:198 (0~(B(Bf(B(B(fV 10(10)  Pw:8(8) AC:5 Exp:1 T:199 f(B(B(0~(B(B(0~(B(B(fV 10(10)  Pw:8(8) AC:5 Exp:1 T:200 (0~(B(Bf(B(B(fV  10(10)  Pw:8(8) AC:5 Exp:1 T:201 (0~(B(B(0~(B(Bf(B(B(fV  10(10)  Pw:8(8) AC:5 Exp:1 T:202 (0~(B(Bf(B(B(fV  10(10)  Pw:8(8) AC:5 Exp:1 T:203 (0~(B(Bf(B(B(0~(B(B(fV6 10(10)  Pw:8(8) AC:5 Exp:1 T:204 f(B(B(0~(B(B(fVoS 10(10)  Pw:8(8) AC:5 Exp:1 T:205 (0~(B(B(0~(B(Bf(B(B(fV 10(10)  Pw:8(8) AC:5 Exp:1 T:206 f(B(B(0~(B(B(fV 10(10)  Pw:8(8) AC:5 Exp:1 T:207 f(B(B(0~(B(B(0~(B(B(fV  10(10)  Pw:8(8) AC:5 Exp:1 T:208 (0~(B(Bf(B(B(fV%0  10(10)  Pw:8(8) AC:5 Exp:1 T:209 f(B(B(0~(0~(B(B(fV B  10(10)  Pw:8(8) AC:5 Exp:1 T:210 (0~(B(Bf(B(B(fV 10(10)  Pw:8(8) AC:5 Exp:1 T:211 (0~(B(Bf(B(B(0~(B(B(fV^U 10(10)  Pw:8(8) AC:5 Exp:1 T:212 f(B(B(0~(B(B(fV~U 10(10)  Pw:8(8) AC:5 Exp:1 T:213 f(B(B(0~(B(B(fV{ 10(10)  Pw:8(8) AC:5 Exp:1 T:214 (0~(B(Bf(B(B(fV  10(10)  Pw:8(8) AC:5 Exp:1 T:215 (0~(B(B(0~(B(Bf(B(B(fV  10(10)  Pw:8(8) AC:5 Exp:1 T:216 f(B(B(0~(B(B(fV  10(10)  Pw:8(8) AC:5 Exp:1 T:217 (0~(0~(B(Bf(B(B(fV 10(10)  Pw:8(8) AC:5 Exp:1 T:218 (0~(B(Bf(B(B(fV 10(10)  Pw:8(8) AC:5 Exp:1 T:219 f(B(B(0~(0~(B(B(fV 10(10)  Pw:8(8) AC:5 Exp:1 T:220 (0~(B(Bf(B(B(fVBB 10(10)  Pw:8(8) AC:5 Exp:1 T:221 f(B(B(0~(B(B(0~(B(B(fVi 10(10)  Pw:8(8) AC:5 Exp:1 T:222 f(B(B(0~(B(B(fV  10(10)  Pw:8(8) AC:5 Exp:1 T:223 (0~(B(B(0~(B(Bf(B(B(fV(  10(10)  Pw:8(8) AC:5 Exp:1 T:224 (0~(B(Bf(B(B(fV* 10(10)  Pw:8(8) AC:5 Exp:1 T:225 (0~(0~(B(Bf(B(B(fVC/ 10(10)  Pw:8(8) AC:5 Exp:1 T:226 f(B(B(0~(B(B(fV2@(B(0~(B(B(fVYou see here a tiger eye ring. 10(10)  Pw:8(8) AC:5 Exp:1 T:227 f(B(B(0~(B(B(0~(B(B(fVi (fVϢ j - a tiger eye ring. 10(10)  Pw:8(8) AC:5 Exp:1 T:228 f(B(B(0~(B(B(fV6 (fVq# (fVname(fV59 (fVR9+Name an individual object? [ynq] (q) (fVR y(fV,What do you want to name? [a-j or ?*] (fV (fV 4What do you want to name this tiger eye ring? (fV_p(fV\r(fVo(fVsKb(fV3  (fV (fV (fVu (fV8 (fV (fV (fV;t(fV1& (fV`p(fV# r(fVDJ o(fVA b(fVf (fVc(fV5u(fV-r(fV s(fVe(fVS d(fV Z 10(10)  Pw:8(8) AC:5 Exp:1 T:228 (fVl9 10(10)  Pw:8(8) AC:5 Exp:1 T:229 (0~(0~(B(B@(B(0~(B(Bf(B(B(fVQ 10(10)  Pw:8(8) AC:5 Exp:1 T:230 (0~(B(B@(Bf(B(B(0~(B(B(fVj  10(10)  Pw:8(8) AC:5 Exp:1 T:231 (0l(0q(0q(0q(0q(B(B(0x(0~(0~(0~(0~(B(B(0~(B(B(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(Bf(B(B(0~(B(B(0x(0~(0~(0~(0~(B(B(0x(B(B(fVR 10(10)  Pw:8(8) AC:5 Exp:1 T:232 (0q(B(B(0~(B(B#@(B(0~(B(B(0~(B(B(0~(B(Bf(B(B(fV  10(10)  Pw:8(8) AC:5 Exp:1 T:237 (0q(0q(0q(0q(0q(B(B(0~(0~(0~(0~(0~(0x(B(B@#(B###(B(0~(0~(B(B(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(fV^  10(10)  Pw:8(8) AC:5 Exp:1 T:238 (0k(B(B@(B(0~(B(B#(B(0x(B(B(0~(B(B(0q(B(B(fV  10(10)  Pw:8(8) AC:5 Exp:1 T:239 (0~(B(Bf(B(B@(B(fVX 10(10)  Pw:8(8) AC:5 Exp:1 T:240 f(B(B(0~(B(B(0~(B(B@(B(0~(B(B(0j(B(B(fV^  10(10)  Pw:8(8) AC:5 Exp:1 T:241 (0~(B(B(0~(B(Bf(B(B@(B(fVȻ 10(10)  Pw:8(8) AC:5 Exp:1 T:242 (0~(B(Bf(B(B@#(B(fV\A(0~(0~(0~(B(B##(B#@#(B(fV\M 10(10)  Pw:8(8) AC:5 Exp:1 T:245 (fV%e(0~(B(B#######(B#@#(B#(B(fV%M 10(10)  Pw:8(8) AC:5 Exp:1 T:252 (fVR#####(B#@#(B#(B(fV3GYou hear some noises.#(B#@#(B(fVvYou hear some noises in the distance.#(B#@#(B 10(10)  Pw:8(8) AC:5 Exp:1 T:259 (fV  10(10)  Pw:8(8) AC:5 Exp:1 T:265 f(B(B@#(B#(B#####(B(fVv#(B##(B#@#(B#(B#(B(fV4M 10(10)  Pw:8(8) AC:5 Exp:1 T:266 (fV!#(B#(B+(B##(B#@(B#(B#(B(fVDzYou hear someone counting money. 10(10)  Pw:8(8) AC:5 Exp:1 T:269 (fVߵ 10(10)  Pw:8(8) AC:5 Exp:1 T:270 f(B(B#(B@(B#(B#(B(fVd ,What do you want to read? [fgj or ?*] (fV:$  Scrolls(B f - 3 blessed scrolls of gold detection(B g - 4 blessed scrolls of teleportation(B Rings(B j - a tiger eye ring named prob cursed(B(end) (fVxM+f(B(B#(B(fVM=As you read the scroll, it disappears.--More--(fV$(B$(B@(B$(B$(B$(B$(B$(B$$(B$$(B$(B(fVLettuce the Footpad St:15 Dx:16 Co:14 In:11 Wi:10 Ch:11 Chaotic Dlvl:2 $:1974 HP: Dlvl:2 $:1974 HP:10(10) Dlvl:2 $:1974 HP:10(10) Pw:8(8) AC:5 Exp:1 T:270 You feel very greedy, and sense gold!--More--(fVLettuce the Footpad St:15 Dx:16 Co:14 In:11 Wi:10 Ch:11 Chaotic Dlvl:2 $:1974 HP: Dlvl:2 $:1974 HP:10(10) Dlvl:2 $:1974 HP:10(10) Pw:8(8) AC:5 Exp:1 T:271 (0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B@(B+(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B+(B####(B[(fVSxm##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0~(0q(0j(B(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(B(B#####################(B$(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B$(B$(B$(B$(B$$(B$$(B$(B(fV]&In what direction? [hykulnjb><] (fV'(fVThe door opens. 10(10)  Pw:8(8) AC:5 Exp:1 T:272 (0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(Bf(B(B:(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(fVIl 10(10)  Pw:8(8) AC:5 Exp:1 T:273 (0q(0q(0q(0q(B(B(0~(0~(0~(0~(B(B(0~(0~(0~(B(B#(B(0x(0~(0~(B(B#@(B:(B#(B(0x(0~(B(B(0q(B(B(fVYou miss the newt. 10(10)  Pw:8(8) AC:5 Exp:1 T:274 f(B(B(fV (fVYou kill the newt! 10(10)  Pw:8(8) AC:5 Exp:1 T:275 (0~(B(B(fV5a Weapons(B a - a +0 short sword (alternate weapon; not wielded) b - 6 +0 daggers (wielded) c - 33 +0 darts (in quiver) Armor(B d - an uncursed +1 leather armor (being worn) Scrolls(B f - 2 blessed scrolls of gold detection(B g - 4 blessed scrolls of teleportation(B Potions(B e - an uncursed potion of sickness Rings(B j - a tiger eye ring named prob cursed(B Tools(B h - an uncursed lock pick i - an uncursed oilskin sack(end) (fV (0q(0q(0q(0q(0k(B(B$(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0x(B(B#(B#@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(B(B+(B#####(Bf(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0q(0q(0~(0q(0j(B(B#(B#(B#(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(fVa (B(B#############(B$(B#(B$(B$(B$(B$(B$$(B$$(B 10(10)  Pw:8(8) AC:5 Exp:1 T:275 (fVh 10(10)  Pw:8(8) AC:5 Exp:1 T:276 (0l(0q(B(B(0x(B(B+(B#(B#(B(0a(B(B@(B#(B(0m(B(B(fVHd\(0a(B(Bf(B(B(0~(0~(0~(0~(B(B@(B(fVgdM 10(10)  Pw:8(8) AC:5 Exp:1 T:280 (fVX)f(B(B(0~(B(B(0~(B(B(0~(0~(B(B(0~(B(B(0~(0~(B(B(0~(0~(0~(0~(0~(0~(B(B@(B(0~(B(B(fV)Punt picks up 7 gold pieces.(0~(B(B(0~(B(Bf(B(B(0~(B(B@(B(fV)M 10(10)  Pw:8(8) AC:5 Exp:1 T:287 (fVs  10(10)  Pw:8(8) AC:5 Exp:1 T:288 (0~(B(Bf(B(B(fVY 10(10)  Pw:8(8) AC:5 Exp:1 T:289 (0~(B(B(0~(B(B@(B(0~(B(Bf(B(B(fV6%@(B(0~(B(B(fV 10(10)  Pw:8(8) AC:5 Exp:1 T:289 Punt drops 7 gold pieces. 10(10)  Pw:8(8) AC:5 Exp:1 T:290 f(B(B$(B(fVx  10(10)  Pw:8(8) AC:5 Exp:1 T:291 f(B(B(0~(B(B@(B(0~(B(B(0~(B(B(fVCz  10(10)  Pw:8(8) AC:5 Exp:1 T:292 f(B(B(0~(B(B@(B(0~(B(B(fVs 10(10)  Pw:8(8) AC:5 Exp:1 T:293 (0~(B(B(0~(B(B@(B(0~(B(Bf(B(B(fV~z 10(10)  Pw:8(8) AC:5 Exp:1 T:294 @(B(0~(B(Bf(B(B(0~(B(B(fVf*(0~(B(B@(B(fVYou see here 7 gold pieces. 10(10)  Pw:8(8) AC:5 Exp:1 T:295 (0~(B(Bf(B(B(0~(B(B(fVpO (fVO 7 gold pieces.81 10(10)  Pw:8(8) AC:5 Exp:1 T:296 f(B(B(0~(B(B(fVw(0~(B(B(0~(0~(0~(B(B(0~(B(B(0~(0~(B(Bf(B(B(0~(0~(0~(B(B@(B(fVM 10(10)  Pw:8(8) AC:5 Exp:1 T:301 (fV\  10(10)  Pw:8(8) AC:5 Exp:1 T:304 (0~(0~(0~(0~(B(Bf(B(B(0~(B(B@#(B(fV<(0~(0~(0~(B(B##(Bf(B(B#@#(B#(B(fV<M 10(10)  Pw:8(8) AC:5 Exp:1 T:308 (fV( #(B###(B#(B###(B#(B@#(B(fVM M 10(10)  Pw:8(8) AC:5 Exp:1 T:315 (fV&  10(10)  Pw:8(8) AC:5 Exp:1 T:319 #(B#(Bf(B(B#(B@(B(fVFU 10(10)  Pw:8(8) AC:5 Exp:1 T:319 (fV9$Count: 11(fV4 > 10(10)  Pw:8(8) AC:5 Exp:1 T:320  10(10)  Pw:8(8) AC:5 Exp:1 T:321  10(10)  Pw:8(8) AC:5 Exp:1 T:322  10(10)  Pw:8(8) AC:5 Exp:1 T:323  10(10)  Pw:8(8) AC:5 Exp:1 T:324  10(10)  Pw:8(8) AC:5 Exp:1 T:325  10(10)  Pw:8(8) AC:5 Exp:1 T:326 ##(B+(B(fVf&In what direction? [hykulnjb><] (fVk(fVThe door opens. 10(10)  Pw:8(8) AC:5 Exp:1 T:327 (0q(0q(B(B+(B(0q(B(B(0k(B(B%(B(0~(0~(0~(0~(0x(B(Br(B(0~(B(Br(B(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0x(B(B(0q(0q(0q(0j(B(B(fVZ(fVYou kill the sewer rat! 10(10)  Pw:8(8) AC:5 Exp:1 T:328 (0a(B(B(0~(B(B(fV> (0q(B(B#(B(0x(B(Br(B#@(B(0x(0~(B(B(0~(0~(0~(B(B(0q(0q(0q(B(B(fV?  10(10)  Pw:8(8) AC:5 Exp:1 T:328 The sewer rat bites! 7(10)(B  Pw:8(8) AC:5 Exp:1 T:328  7(10)(B  Pw:8(8) AC:5 Exp:1 T:329 (fV (0l(B(B#(B#(B(0a(B(B@(B(0x(B(B(0m(B(B(fV !( 7(10)(B  Pw:8(8) AC:5 Exp:1 T:329 The sewer rat bites! 6(10)(B  Pw:8(8) AC:5 Exp:1 T:329  7(10)(B  Pw:8(8) AC:5 Exp:1 T:330 (fV (fV! $You hit the sewer rat.(fV|! 0 7(10)(B  Pw:8(8) AC:5 Exp:1 T:330 The sewer rat bites! 5(10)(B  Pw:8(8) AC:5 Exp:1 T:330  5(10)(B  Pw:8(8) AC:5 Exp:1 T:331 (fVm (fVn You kill the sewer rat! 5(10)(B  Pw:8(8) AC:5 Exp:1 T:332 (0~(B(B(fVk;@(B(0~(B(B(fVkYou see here a durian. 5(10)(B  Pw:8(8) AC:5 Exp:1 T:333 (fVk (fV vk - a durian. 5(10)(B  Pw:8(8) AC:5 Exp:1 T:334 (fVCount: 33(fV8 5(10)(B  Pw:8(8) AC:5 Exp:1 T:335  5(10)(B  Pw:8(8) AC:5 Exp:1 T:336  5(10)(B  Pw:8(8) AC:5 Exp:1 T:337  5(10)(B  Pw:8(8) AC:5 Exp:1 T:338  5(10)(B  Pw:8(8) AC:5 Exp:1 T:339  5(10)(B  Pw:8(8) AC:5 Exp:1 T:340  5(10)(B  Pw:8(8) AC:5 Exp:1 T:341  5(10)(B  Pw:8(8) AC:5 Exp:1 T:342  5(10)(B  Pw:8(8) AC:5 Exp:1 T:343  5(10)(B  Pw:8(8) AC:5 Exp:1 T:344  6(10)(B  Pw:8(8) AC:5 Exp:1 T:345  [24;19(fVpHH6(10)(B  Pw:8(8) AC:5 Exp:1 T:346  6(10)(B  Pw:8(8) AC:5 Exp:1 T:347  6(10)(B  Pw:8(8) AC:5 Exp:1 T:348 f(B(B(0~(0~(0~(B(BB(B(0~(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0~(B(B(0~(B(B(0~(B(B(fVHYou stop waiting. 6(10)(B  Pw:8(8) AC:5 Exp:1 T:349 (0~(B(B(0a(BB(Bf(B(B(fV{#1(0~(B(B@(B(fV# 6(10)(B  Pw:8(8) AC:5 Exp:1 T:349 Punt misses the bat. 6(10)(B  Pw:8(8) AC:5 Exp:1 T:350 (0~(B(BB(B(fV?m 1(0~(B(B@(B(fVpm | 6(10)(B  Pw:8(8) AC:5 Exp:1 T:350 Punt bites the bat.(fVp LThe bat bites Punt.(0~(B(BB(B(fVp =Punt bites the bat.--More--(fV (fVThe bat is killed! 6(10)(B  Pw:8(8) AC:5 Exp:1 T:351 (0~(B(B(fVki(fViCount: 33(fV 6(10)(B  Pw:8(8) AC:5 Exp:1 T:352  6(10)(B  Pw:8(8) AC:5 Exp:1 T:353  6(10)(B  Pw:8(8) AC:5 Exp:1 T:354  6(10)(B  Pw:8(8) AC:5 Exp:1 T:355  6(10)(B  Pw:8(8) AC:5 Exp:1 T:356  6(10)(B  Pw:8(8) AC:5 Exp:1 T:357  6(10)(B  Pw:8(8) AC:5 Exp:1 T:358  6(10)(B  Pw:8(8) AC:5 Exp:1 T:359  7(10)(B  Pw:8(8) AC:5 Exp:1 T:360  7(10)(B  Pw:8(8) AC:5 Exp:1 T:361  7(10)(B  Pw:8(8) AC:5 Exp:1 T:362 (0~(B(B(0~(0~(B(B(fV v:(B(0~(0~(0~(0~(0~(0~(B(B(0~(B(Bf(B(B(0~(0~(0~(B(B(0~(B(BYou stop waiting. 7(10)(B  Pw:8(8) AC:5 Exp:1 T:363 (0~(B(B(0~(B(Bf(B(B(fVP 7(10)(B  Pw:8(8) AC:5 Exp:1 T:364 (0~(B(B(0~(B(B@(Bf(B(B(0~(B(B(fVU.What do you want to throw? [$abc or ?*] (fVq"(fV"&In what direction? [hykulnjb><] (fV3m)(B(fV0 )(B(0~(B(B(fV!)(B(0~(B(B(fV (0~(B(B(fV The dagger hits the gecko. 7(10)(B  Pw:8(8) AC:5 Exp:1 T:365 )(B:(B(0~(B(Bf(B(B(0~(B(B(fV=(fV>.What do you want to throw? [$abc or ?*] (fV_ (fV` &In what direction? [hykulnjb><] (fVK (fVK .You throw 2 daggers.)(B(fV )(B(0~(B(B(fVa (0~(B(B(fV >The 1st dagger misses the gecko.)(B(fV )(B(0~(B(B(fVc(0~(B(B(fV--More--(fV~@The 2nd dagger hits the gecko. 7(10)(B  Pw:8(8) AC:5 Exp:1 T:366 f(B(B(0~(B(B(fV 4:(B)(B(fVS z 7(10)(B  Pw:8(8) AC:5 Exp:1 T:366 Punt bites the gecko.(fV The gecko is killed! 7(10)(B  Pw:8(8) AC:5 Exp:1 T:367 (0~(B(Bf(B(B(0~(B(B(fV(fVY 7(10)(B  Pw:8(8) AC:5 Exp:1 T:367 Punt picks up 2 +0 daggers. 7(10)(B  Pw:8(8) AC:5 Exp:1 T:368 (0~(B(Bf(B(B(fV- 7(10)(B  Pw:8(8) AC:5 Exp:1 T:369 @(B(0~(B(B(0~(B(Bf(B(B(0~(B(B(fV 7(10)(B  Pw:8(8) AC:5 Exp:1 T:370 @(B(0~(B(Bf(B(B(0~(B(B(fV9rZ@(B(0~(B(Bf(B(B(0~(B(B(fVr  7(10)(B  Pw:8(8) AC:5 Exp:1 T:370 Punt drops 2 +0 daggers. 7(10)(B  Pw:8(8) AC:5 Exp:1 T:371 )(Bf(B(B(fV͍K#(B#@(B(0~(B(B(fV)There is an open door here.(fV+You see here a +0 dagger. 7(10)(B  Pw:8(8) AC:5 Exp:1 T:372 f(B(B(0~(B(B(fV  7(10)(B  Pw:8(8) AC:5 Exp:1 T:373 #(Bf(B(B(0~(B(B@(B)(B(0~(B(B(fV.#(B#@(B(fV)There is an open door here.(fVeYou see here a +0 dagger. 7(10)(B  Pw:8(8) AC:5 Exp:1 T:374 (0~(B(Bf(B(B(fV(fVb - a +0 dagger. 8(10)(B  Pw:8(8) AC:5 Exp:1 T:375 f(B(B)(B(0~(B(B(fV #(B(0~(0~(B(B#(B(0a(B(0~(0~(0~(B(B@(B(0~(B(Bf(B(B(0~(B(B(fV You see here 2 +0 daggers. 8(10)(B  Pw:8(8) AC:5 Exp:1 T:379 f(B(Bd(B(0~(B(B(0~(B(B(fV  8(10)(B  Pw:8(8) AC:5 Exp:1 T:381 (0~(0~(B(Bf(B(B(0a(Bdd(B)(B(0~(B(B@(B(fVX.What do you want to throw? [$abc or ?*] (fVf(fV&In what direction? [hykulnjb><] (fV(fVN.You throw 2 daggers.)(B(fV(0~(B(B(fVmd)(B(fV'(0~(B(B(fV(?The 1st dagger misses the jackal.)(B(fV(0~(B(B(fVH)(B(fVy(0~(B(B(fVy--More--(fVThe 2nd dagger hits the jackal. 8(10)(B  Pw:8(8) AC:5 Exp:1 T:382 (0~(B(B(0~(B(Bdd(Bf(B(B(fV *)(Bdd(B(fV | 8(10)(B  Pw:8(8) AC:5 Exp:1 T:382 Punt misses the jackal.(fV (Punt bites the jackal.(fV9 The jackal is killed! 8(10)(B  Pw:8(8) AC:5 Exp:1 T:383 )(B(fVM/(0~(B(Bd(B(fVM 8(10)(B  Pw:8(8) AC:5 Exp:1 T:383 Punt misses the jackal. 8(10)(B  Pw:8(8) AC:5 Exp:1 T:384 (fVq1d(B)(B(fV{ 8(10)(B  Pw:8(8) AC:5 Exp:1 T:384 Punt bites the jackal.(fVThe jackal is killed! 8(10)(B  Pw:8(8) AC:5 Exp:1 T:385 (0~(B(B(0~(B(Bf(B(B(fVU  8(10)(B  Pw:8(8) AC:5 Exp:1 T:386 @(B(0~(B(Bf(B(B(0~(B(B(fV7%@(B(0~(B(B(fV.?_You see here 2 +0 daggers.f(B(B(0~(B(B(fV^? 8(10)(B  Pw:8(8) AC:5 Exp:1 T:386 Punt picks up 2 +0 daggers. 8(10)(B  Pw:8(8) AC:5 Exp:1 T:387 (0~(B(Bf(B(B(fV,G(fVuGb - 2 +0 daggers.(fVG 8(10)(B  Pw:8(8) AC:5 Exp:1 T:387 Punt drops 2 +0 daggers. 8(10)(B  Pw:8(8) AC:5 Exp:1 T:388 (fV(fV2Pick an object.(fVqP(fVg (fV<] (fV (fV! .You throw 2 daggers.)(B(fVy )(B(0~(B(B(fV?= (0~(B(B(fV= <The 1st dagger misses the bat.)(B(fV )(B(0~(B(B(fVN (0~(B(B(fV --More--(fV{The 2nd dagger misses the bat.)(BB(Bf(B(B(0~(B(B(fV 9(10)(B  Pw:8(8) AC:5 Exp:1 T:392 Punt misses the bat. 9(10)(B  Pw:8(8) AC:5 Exp:1 T:393 B(B(0~(B(B(fV(fVMyUnknown command ' '. 9(10)(B  Pw:8(8) AC:5 Exp:1 T:393 (fV(fV.What do you want to throw? [$abc or ?*] (fV (fV &In what direction? [hykulnjb><] (fVP (fV;P .You throw 2 daggers.)(B(fV )(B(0~(B(B(fVI (0~(B(B(fVv :The 1st dagger hits the bat.)(B(fV )(B(0~(B(B(fVl(0~(B(B(fVl--More--(fV*The 2nd dagger hits the bat.(fVYou kill the bat! 9(10)(B  Pw:8(8) AC:5 Exp:1 T:394 )(B(0~(B(Bf(B(B(fV$8 9(10)(B  Pw:8(8) AC:5 Exp:1 T:395 @f(B(B(0~(B(B(0~(B(B(fVB 9(10)(B  Pw:8(8) AC:5 Exp:1 T:396 @f(B(B(0~(B(B(fV B#(B#@(B(0~(B(B(fV There is an open door here.You see here 4 +0 daggers. 9(10)(B  Pw:8(8) AC:5 Exp:1 T:397 (0~(0~(B(Bf(B(B(fV(fVPb - 4 +0 daggers. 9(10)(B  Pw:8(8) AC:5 Exp:1 T:398 f(B(B(0~(B(B(fVb 9(10)(B  Pw:8(8) AC:5 Exp:1 T:399 #(B#(B(0a(B(B@(B(0~(B(Bf(B(B(0~(B(B(fV 9(10)(B  Pw:8(8) AC:5 Exp:1 T:400 (0~(B(B@f(B(B(0~(B(B(fV1(fVh You displaced Punt. 9(10)(B  Pw:8(8) AC:5 Exp:1 T:401 (0~(0~(B(B@(Bf(B(B(fVt  9(10)(B  Pw:8(8) AC:5 Exp:1 T:402 (0~(B(B@(B(0~(B(Bf(B(B(fV 9(10)(B  Pw:8(8) AC:5 Exp:1 T:403 f(B(B(0~(B(B@(B(0~(B(B(0~(B(B(fV7 9(10)(B  Pw:8(8) AC:5 Exp:1 T:404 (0~(B(Bf(B(B(0~(B(B@(B(fV<(_ 9(10)(B  Pw:8(8) AC:5 Exp:1 T:404 (fV Count: 11(fV2 10(10)  Pw:8(8) AC:5 Exp:1 T:405  10(10)  Pw:8(8) AC:5 Exp:1 T:406  10(10)  Pw:8(8) AC:5 Exp:1 T:407  10(10)  Pw:8(8) AC:5 Exp:1 T:408 f(B(B(0~(0~(0~(B(Bd(B(0~(0~(B(B(fV2You stop waiting. 10(10)  Pw:8(8) AC:5 Exp:1 T:409 (0~(B(B(fV*L (fVlL .What do you want to throw? [$abc or ?*] (fVx(fV>x&In what direction? [hykulnjb><] (fV!9(fVd9.You throw 2 daggers.)(B(fVj )(B(0~(B(B(fV!)(B(0~(B(B(fVU!)(B(0~(B(B(fV'R!)(B(0~(B(B(fV(0~(B(B(fV<The 1st dagger misses the fox.)(B(fV} )(B(0~(B(B(fV!)(B(0~(B(B(fVr!)(B(0~(B(B(fV^6!)(B(0~(B(B(fV\(0~(B(B(fV--More--(fVThe 2nd dagger misses the fox. 10(10)  Pw:8(8) AC:5 Exp:1 T:410 )(B(0~(B(Bd(B(fVJ  10(10)  Pw:8(8) AC:5 Exp:1 T:411 (0~(B(Bd(B@(B(0~(B(B(fV%@(B(0~(B(B(fV 10(10)  Pw:8(8) AC:5 Exp:1 T:411 The fox bites! 7(10)(B  Pw:8(8) AC:5 Exp:1 T:411  7(10)(B  Pw:8(8) AC:5 Exp:1 T:412 (fVw 7(10)(B  Pw:8(8) AC:5 Exp:1 T:413 (0~(B(Bd(B@(B(fV.What do you want to throw? [$abc or ?*] (fV (fV &In what direction? [hykulnjb><] (fVC (fVx "You throw 2 daggers.(fV .The 1st dagger hits the fox.(fV /You kill the fox!)(B(fV W 7(10)(B  Pw:8(8) AC:5 Exp:1 T:413 (fV;M)(B(fV )(B(0~(B(B(fV!)(B(0~(B(B(fV_(0~(B(B(fV_ 7(10)(B  Pw:8(8) AC:5 Exp:1 T:414 (fVn2@(B(0~(B(B(fV~You see here a +0 dagger. 7(10)(B  Pw:8(8) AC:5 Exp:1 T:415 (fVl 7(10)(B  Pw:8(8) AC:5 Exp:1 T:416 @(B)(B(fV 7(10)(B  Pw:8(8) AC:5 Exp:1 T:417 @(B(0~(B(B(fV S#(B)(B@(B(0~(0~(B(B(fV )There is an open door here.(fV You see here 2 +0 daggers. 7(10)(B  Pw:8(8) AC:5 Exp:1 T:419 (fV(fV$vb - 2 +0 daggers. 8(10)(B  Pw:8(8) AC:5 Exp:1 T:420 (fVJ#(B@(B(0a(B(B(fV~You see here a +0 dagger. 8(10)(B  Pw:8(8) AC:5 Exp:1 T:421 (fV? (fV@ ub - a +0 dagger. 8(10)(B  Pw:8(8) AC:5 Exp:1 T:422 (fV 8(10)(B  Pw:8(8) AC:5 Exp:1 T:423 #(Bd(B@(B(fV  8(10)(B  Pw:8(8) AC:5 Exp:1 T:424 #(B#(Bd(B@(B(fVa 8(10)(B  Pw:8(8) AC:5 Exp:1 T:425 (0a(B(Bd(B@(B(fVd 8(10)(B  Pw:8(8) AC:5 Exp:1 T:426 (0~(B(Bd(B@(B(fVcLYou kill the fox! 8(10)(B  Pw:8(8) AC:5 Exp:1 T:427 (0~(B(B(fV1(0~(B(B@(B(fV^~You see here a +0 dagger. 8(10)(B  Pw:8(8) AC:5 Exp:1 T:428 (fV  8(10)(B  Pw:8(8) AC:5 Exp:1 T:429 (0~(B(Bf(B(B)(B@(B(fV1%@(B(0~(B(B(fVYou see here a +0 dagger. 8(10)(B  Pw:8(8) AC:5 Exp:1 T:430 (0~(B(Bf(B(B(fVʇ(fVb - a +0 dagger. 8(10)(B  Pw:8(8) AC:5 Exp:1 T:431 f(B(B(0~(B(B(0~(B(B(fV#  8(10)(B  Pw:8(8) AC:5 Exp:1 T:432 (0~(B(Bf(B(B@(B(fV 8(10)(B  Pw:8(8) AC:5 Exp:1 T:433 @(B(0~(0~(B(B(0~(B(Bf(B(B(fV  8(10)(B  Pw:8(8) AC:5 Exp:1 T:434 ##(B@(B(0~(B(Bf(B(B(0~(B(B(fVtM#(B@(B(0~(B(B(fVW 8(10)(B  Pw:8(8) AC:5 Exp:1 T:434 (fVa  9(10)(B  Pw:8(8) AC:5 Exp:1 T:435  9(10)(B  Pw:8(8) AC:5 Exp:1 T:438 @(B##(B#(B###(B(0~(B(B(0~(B(B(0~(B(B(fVCount: 11(fV66 9(10)(B  Pw:8(8) AC:5 Exp:1 T:439  9(10)(B  Pw:8(8) AC:5 Exp:1 T:440  9(10)(B  Pw:8(8) AC:5 Exp:1 T:441 +(B##(B(fVTZ &In what direction? [hykulnjb><] (fV (fV The door opens. 9(10)(B  Pw:8(8) AC:5 Exp:1 T:442 (0l(0q(0q(B(B(0x(0~(0~(B(B(0~(0~(B(B(0x(0~(B(B(0a(B(B(fVSjc 9(10)(B  Pw:8(8) AC:5 Exp:1 T:443 (0q(0q(0q(0k(B(B(0~(0~(0~(0x(B(B(0~(0~(0~(B(B(0~(0~(B(B(0m(B(B@(B(0q(B(Bf(B(B##(B(fVD! 9(10)(B  Pw:8(8) AC:5 Exp:1 T:444 (0~(B(B(0x(B(B@(B(0~(0~(0x(B(Bf(B(B(0q(0q(0q(0j(B(B#(B(fV 9(10)(B  Pw:8(8) AC:5 Exp:1 T:445 @(B(0~(B(Bf(B(B(0a(B(B(fV 9(10)(B  Pw:8(8) AC:5 Exp:1 T:446 #@f(B(B(0~(B(B(fV0L#@#(B(0~(0~(B(Bf(B(B(fV0RYou hear someone counting money.#@#(B#(B(fV,1W 9(10)(B  Pw:8(8) AC:5 Exp:1 T:448 (fV  10(10)  Pw:8(8) AC:5 Exp:1 T:450 0(B@#(B####(B(0~(0~(0~(B(B(fV--More--(fV~With great effort you move the boulder. 10(10)  Pw:8(8) AC:5 Exp:1 T:454 0(B@#(B#(B(fV= 10(10)  Pw:8(8) AC:5 Exp:1 T:455 0(B@#(B#(B(fV 10(10)  Pw:8(8) AC:5 Exp:1 T:456 #(B0(B@#(B#(B(fVYou try to move the boulder, but in vain. 10(10)  Pw:8(8) AC:5 Exp:1 T:456 (fV (fVϓYou try to move the boulder, but in vain. 10(10)  Pw:8(8) AC:5 Exp:1 T:456 (fV_ (fV_You try to move the boulder, but in vain. 10(10)  Pw:8(8) AC:5 Exp:1 T:456 (fV$5 10(10)  Pw:8(8) AC:5 Exp:1 T:457 ##(B@(B#(B#(B(fVX 10(10)  Pw:8(8) AC:5 Exp:1 T:458 @(B#(B#(B(fVT 10(10)  Pw:8(8) AC:5 Exp:1 T:458 (fVϪ  10(10)  Pw:8(8) AC:5 Exp:1 T:459 @f(B(B#(B#(B(fV~  10(10)  Pw:8(8) AC:5 Exp:1 T:460 @(B(0~(B(B#(B(fVY 10(10)  Pw:8(8) AC:5 Exp:1 T:461 @(B(0~(B(Bf(B(B(fVJ= 10(10)  Pw:8(8) AC:5 Exp:1 T:462 @(B(0~(B(Bf(B(B(0~(B(B(fVz*(0~(B(B@(B(fVWzM 10(10)  Pw:8(8) AC:5 Exp:1 T:462 (fVP:   10(10)  Pw:8(8) AC:5 Exp:1 T:466 (0~(B(B(0~(B(B(0~(0~(0~(B(Bf(B(B(0~(B(B(0~(B(B@(B(fVa 10(10)  Pw:8(8) AC:5 Exp:1 T:467 f(B(B(0~(B(B(0~(B(B@(B(fV f(B(B(0~(0~(B(B(0~(B(B@(B(0~(0~(0~(B(B(fVP M 10(10)  Pw:8(8) AC:5 Exp:1 T:469 (fVݣ (0~(B(B(0~(B(B(0~(B(Bf(B(B(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(fV M 10(10)  Pw:8(8) AC:5 Exp:1 T:476 (fV/h  10(10)  Pw:8(8) AC:5 Exp:1 T:478 (0~(B(B@(B(0~(B(Bf(B(B(0~(0~(B(B(fV^ T 10(10)  Pw:8(8) AC:5 Exp:1 T:478 (fVk 10(10)  Pw:8(8) AC:5 Exp:1 T:479 @(Bf(B(B(0~(B(B(0~(B(B(0~(B(B(fVC  10(10)  Pw:8(8) AC:5 Exp:1 T:480 #(B#@(B(0~(B(B(0~(B(B#(Bf(B(B(fVH"  10(10)  Pw:8(8) AC:5 Exp:1 T:481 #(B@(B(0a(B(Bf(B(B#(B(0~(0~(B(B(fV@ T 10(10)  Pw:8(8) AC:5 Exp:1 T:481 (fV 10(10)  Pw:8(8) AC:5 Exp:1 T:482 ##(B#(B(0~(B(B@(B#(B(fV~  10(10)  Pw:8(8) AC:5 Exp:1 T:483 #(B#(B@(B#(B(fV F##(B#(B@(B(fV7 M 10(10)  Pw:8(8) AC:5 Exp:1 T:483 (fVuR  10(10)  Pw:8(8) AC:5 Exp:1 T:484 (fVm Count: 11(fVHr W 10(10)  Pw:8(8) AC:5 Exp:1 T:485  10(10)  Pw:8(8) AC:5 Exp:1 T:486  10(10)  Pw:8(8) AC:5 Exp:1 T:487  10(10)  Pw:8(8) AC:5 Exp:1 T:488  10(10)  Pw:8(8) AC:5 Exp:1 T:489  10(10)  Pw:8(8) AC:5 Exp:1 T:490  10(10)  Pw:8(8) AC:5 Exp:1 T:491  10(10)  Pw:8(8) AC:5 Exp:1 T:492  10(10)  Pw:8(8) AC:5 Exp:1 T:493  10(10)  Pw:8(8) AC:5 Exp:1 T:494  10(10)  Pw:8(8) AC:5 Exp:1 T:495 #(B(fV| 10(10)  Pw:8(8) AC:5 Exp:1 T:496 ##(B@(B#(B(fV" 10(10)  Pw:8(8) AC:5 Exp:1 T:497 #(B@(B#(B#(B(fV 10(10)  Pw:8(8) AC:5 Exp:1 T:498 #(B#@#(B#(B(fV  10(10)  Pw:8(8) AC:5 Exp:1 T:499 #(Bd(B#@#(B#(B#(B(fVB 10(10)  Pw:8(8) AC:5 Exp:1 T:504 #(B(0a(B(0~(B(B###(B#(B#(B#(B#(B@(Bf(B(B(fV  10(10)  Pw:8(8) AC:5 Exp:1 T:505 d(B@(B#(B#(B(fV92You kill the jackal! 10(10)  Pw:8(8) AC:5 Exp:1 T:506 d(B(fVu.(fV.=You miss the jackal. 10(10)  Pw:8(8) AC:5 Exp:1 T:506 The jackal bites! 8(10)(B  Pw:8(8) AC:5 Exp:1 T:506  8(10)(B  Pw:8(8) AC:5 Exp:1 T:507 (fV(fV:You kill the jackal!#(B(fV 8(10)(B  Pw:8(8) AC:5 Exp:1 T:508 You hear someone counting money.(fV.t 8(10)(B  Pw:8(8) AC:5 Exp:1 T:509 #(B#(B@(B#(B(fV 9(10)(B  Pw:8(8) AC:5 Exp:1 T:510 #(B#(B#(B#(B@(B#(B(fVW 9(10)(B  Pw:8(8) AC:5 Exp:1 T:511 (fVʱ  9(10)(B  Pw:8(8) AC:5 Exp:1 T:515 #(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0q(0q(0q(0q(0q(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(B(Bf(B(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B)fV 9(10)(B  Pw:8(8) AC:5 Exp:1 T:516 (0k(B(B#(B@f(B(B#(B(0~(B(B(0j(B(B)fV 9(10)(B  Pw:8(8) AC:5 Exp:1 T:517 @(B(0~(0~(B(B)fV\ 9(10)(B  Pw:8(8) AC:5 Exp:1 T:518 (0~(B(B@(B(0~(B(B)fV  9(10)(B  Pw:8(8) AC:5 Exp:1 T:519 (0~(B(B@(B)fV  9(10)(B  Pw:8(8) AC:5 Exp:1 T:520 @(B(0~(B(B)fVo  9(10)(B  Pw:8(8) AC:5 Exp:1 T:521 @(B(0~(B(B)fV@%@(B(0~(B(B)fVyYou see here a chain mail. 9(10)(B  Pw:8(8) AC:5 Exp:1 T:522 )fV<] ,)fV\,)fV.You throw 2 daggers.)(B-)fV(0~(B(B)(B-)fV7(0~(B(B)(B-)fVw(0~(B(B-)fVIThe 1st dagger hits the jackal.--More---)fV .You kill the jackal!)(B-)fVP a 10(10)  Pw:8(8) AC:3 Exp:1 T:714 )(B-)fVv (0~(B(B)(B-)fV9 (0~(B(B)(B-)fV< (0~(B(B-)fV)(B.)fVJ(0~(B(B)(B.)fV~ (0~(B(B)(B.)fVE 10(10)  Pw:8(8) AC:3 Exp:1 T:715 #(B)(B#(B.)fV<  10(10)  Pw:8(8) AC:3 Exp:1 T:716 #(B(0~(B(B@(B#(B.)fVPZH(0~(B(B@(B(0m(B(B.)fVZ 10(10)  Pw:8(8) AC:3 Exp:1 T:717 You hear someone cursing shoplifters./)fV~ 10(10)  Pw:8(8) AC:3 Exp:1 T:718 (0~(B(B@(B/)fVbv#(0~(B(B@(B/)fVvYou see here a +0 dagger. 10(10)  Pw:8(8) AC:3 Exp:1 T:719 (0~(B(Bf(B(B/)fV /)fV b - a +0 dagger. 10(10)  Pw:8(8) AC:3 Exp:1 T:720 (0~(B(Bf(B(B0)fVRD(0~(B(Bf(B(B(0~(B(B@(B(0~(B(B0)fVDM 10(10)  Pw:8(8) AC:3 Exp:1 T:721 0)fVW(0~(B(Bf(B(B(0~(B(B@(B0)fV*You see here a +0 dagger. 10(10)  Pw:8(8) AC:3 Exp:1 T:723 (0~(0~(B(Bf(B(B0)fV0)fV-b - a +0 dagger. 10(10)  Pw:8(8) AC:3 Exp:1 T:724 (0~(B(Bf(B(B0)fVSY ( Weapons(B a - a +0 short sword (alternate weapon; not wielded) b - 6 +0 daggers (wielded) c - 33 +0 darts (in quiver) Armor(B l - a +0 chain mail (being worn) Comestibles(B k - a durian Scrolls(B f - 2 blessed scrolls of gold detection(B g - 4 blessed scrolls of teleportation(B m - an unlabeled scroll Potions(B e - an uncursed potion of sickness n - a clear potion Rings(B j - a tiger eye ring named prob cursed(B Tools(B h - an uncursed lock pick i - an uncursed oilskin sack(end) 1)fV/l (0l(0q(0q(0q(0~(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B<(B(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B##(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0x(B(B(0m(0q(0q(0q(0~(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B0(B##(B(0x(B(B{(B1)fVvl (0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0~(0~(0~(0~(0~(0~(B(Bf(B(B(0~(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B Lettuce the Footpad St:15 Dx:16 Co:14 In:11 Wi:10 Ch:11 Chaotic Dlvl:3 $:1981 HP: Dlvl:3 $:1981 HP:10(10) Dlvl:3 $:1981 HP:10(10) Pw:8(8) AC:3 Exp:1 T:724   10(10)  Pw:8(8) AC:3 Exp:1 T:724 1)fVN  10(10)  Pw:8(8) AC:3 Exp:1 T:725 (0~(B(Bf(B(B(0~(B(B@(B(0~(B(B2)fV! 10(10)  Pw:8(8) AC:3 Exp:1 T:726 (0~(B(B(0~(B(Bf(B(B@(B2)fVs 10(10)  Pw:8(8) AC:3 Exp:1 T:727 f(B(B(0~(0~(0~(B(B@#(B#(B2)fV |(0~(B(Bf(B(B#(B@(B#(B2)fV M 10(10)  Pw:8(8) AC:3 Exp:1 T:728 2)fVӺ (0~(B(B#(B#(B#(B#(B#(B#(B#@#(B#(B2)fV You are beginning to feel hungry. 10(10)  Pw:8(8) AC:3 Exp:1 T:735 Hungry #(B#(B#@(B2)fV V 10(10)  Pw:8(8) AC:3 Exp:1 T:735 Hungry 2)fV   10(10)  Pw:8(8) AC:3 Exp:1 T:740 Hungry (0q(0~(0q(0q(0q(0~(0q(0q(0q(0k(B(B##(B(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B4)fV4)fV )What do you want to eat? [k or ?*] 4)fVL$k - a durian.--More--4)fVk 4)fV )What do you want to eat? [k or ?*] 4)fV4)fVMy, that was a yummy durian! 10(10)  Pw:8(8) AC:3 Exp:1 T:740  10(10)  Pw:8(8) AC:3 Exp:1 T:741 5)fVc 10(10)  Pw:8(8) AC:3 Exp:1 T:742 (0l(B(B(0x(B(B#(B(0~(B(B@(B5)fV y  10(10)  Pw:8(8) AC:3 Exp:1 T:743 (0~(B(B@(B6)fVm  10(10)  Pw:8(8) AC:3 Exp:1 T:744 @(Bf(B(B(0~(B(B7)fVR" 10(10)  Pw:8(8) AC:3 Exp:1 T:746 ##(B@(B(0~(B(Bf(B(B(0~(0~(B(B(0~(B(B7)fVS  10(10)  Pw:8(8) AC:3 Exp:1 T:747 @f(B(B(0~(B(B(0~(B(B8)fV U 10(10)  Pw:8(8) AC:3 Exp:1 T:747 8)fV8)fVb.You displaced Punt. 10(10)  Pw:8(8) AC:3 Exp:1 T:748 #@#(Bf(B(B8)fVo l#(B##(B#@#(B(0~(B(B8)fV M 10(10)  Pw:8(8) AC:3 Exp:1 T:749 8)fVJ  10(10)  Pw:8(8) AC:3 Exp:1 T:752 #(B#(B##(B@(B9)fV 10(10)  Pw:8(8) AC:3 Exp:1 T:753 #(B@(B(0~(B(B9)fV3 10(10)  Pw:8(8) AC:3 Exp:1 T:754 f(B(B#@#(B9)fV@U 10(10)  Pw:8(8) AC:3 Exp:1 T:754 :)fV1You stop. Punt is in the way! 10(10)  Pw:8(8) AC:3 Exp:1 T:755 #(B:)fVUc@f(B(B#(B###(B:)fVM 10(10)  Pw:8(8) AC:3 Exp:1 T:756 :)fV a(0l(0q(B(B(0x(0~(B(B(0x(0~(B(B(0~(0~(B(B(0~(0~(B(B(0~(B(B##f(B(B@(B#(B##(B#(B###(B#(B:)fVُ M 10(10)  Pw:8(8) AC:3 Exp:1 T:763 :)fVJS  10(10)  Pw:8(8) AC:3 Exp:1 T:764 f(B(B#(B;)fVFR;)fV[You displaced Punt. 10(10)  Pw:8(8) AC:3 Exp:1 T:765 (0x(B(B@(B#(B##(B;)fV;Q [ 10(10)  Pw:8(8) AC:3 Exp:1 T:765 ;)fV 10(10)  Pw:8(8) AC:3 Exp:1 T:766 (0q(0q(0q(B(B(0~(0~(0~(B(B(0~(0~(B(B(0~(B(B@#(B#(Bf(B(B<)fV(0k(B(B(0x(B(B(0~(0x(B(B(0~(0x(B(B(0a(B(B(0~(0~(B(B(0q(B(B@(B(0q(B(B#f(B(B#(B<)fV 10(10)  Pw:8(8) AC:3 Exp:1 T:767 You hear the chime of a cash register.<)fV 10(10)  Pw:8(8) AC:3 Exp:1 T:768 @(B(0x(B(B(0m(B(B(0~(B(B(0q(0j(B(B##(B=)fVv~ 10(10)  Pw:8(8) AC:3 Exp:1 T:770 #@(B(0~(0~(B(B=)fV '#@(B(0a(B(B=)fV> M 10(10)  Pw:8(8) AC:3 Exp:1 T:770 =)fV t  10(10)  Pw:8(8) AC:3 Exp:1 T:772 F(B@#(B=)fV T 10(10)  Pw:8(8) AC:3 Exp:1 T:772 >)fV5You kill the lichen! 10(10)  Pw:8(8) AC:3 Exp:1 T:773 #(Bf(B(B(0~(B(B>)fVb_  10(10)  Pw:8(8) AC:3 Exp:1 T:774 #@#(B#(B(0a(B(B?)fVNZ3#@#(B####(B?)fVtZM 10(10)  Pw:8(8) AC:3 Exp:1 T:777 ?)fV6#@#(B#######(B?)fVM 10(10)  Pw:8(8) AC:3 Exp:1 T:784 ?)fV?)fV]tYou hear someone cursing shoplifters.#@#(B#######(B#(B?)fVM 10(10)  Pw:8(8) AC:3 Exp:1 T:791 ?)fVة  10(10)  Pw:8(8) AC:3 Exp:1 T:797 ####(B##(B##(B@(B#(B@)fV 10(10)  Pw:8(8) AC:3 Exp:1 T:798 ##(B#(B#(B@(B##(BA)fV^Y#(B#(B#(B#@(BA)fVM 10(10)  Pw:8(8) AC:3 Exp:1 T:798 A)fVhP#(B#@#(B#######(BA)fVM 10(10)  Pw:8(8) AC:3 Exp:1 T:805 A)fVX  10(10)  Pw:8(8) AC:3 Exp:1 T:810 #(B@#(B####(BB)fVB 10(10)  Pw:8(8) AC:3 Exp:1 T:811 #(B@(B#(BB)fV 10(10)  Pw:8(8) AC:3 Exp:1 T:812 ##(B@(B#(B##(BB)fV 10(10)  Pw:8(8) AC:3 Exp:1 T:813 ##(B@(B#(B#(BB)fV 10(10)  Pw:8(8) AC:3 Exp:1 T:814 #(B@(B#(B#(BC)fV 10(10)  Pw:8(8) AC:3 Exp:1 T:818 #(B##(B@#(B###(B##(BC)fV;  10(10)  Pw:8(8) AC:3 Exp:1 T:819 #(B@(B(0a(B(B#(BC)fVL x 10(10)  Pw:8(8) AC:3 Exp:1 T:820 @(B(0~(B(BC)fVo 10(10)  Pw:8(8) AC:3 Exp:1 T:822 (0~(B(B(0~(B(B@(B#(BD)fV(0~(B(B#(B#(B#(B#(B@(BD)fV9M 10(10)  Pw:8(8) AC:3 Exp:1 T:826 D)fVR  10(10)  Pw:8(8) AC:3 Exp:1 T:827 D)fV9Count: 11E)fVW 10(10)  Pw:8(8) AC:3 Exp:1 T:828  10(10)  Pw:8(8) AC:3 Exp:1 T:829  10(10)  Pw:8(8) AC:3 Exp:1 T:830  10(10)  Pw:8(8) AC:3 Exp:1 T:831  10(10)  Pw:8(8) AC:3 Exp:1 T:832  10(10)  Pw:8(8) AC:3 Exp:1 T:833  10(10)  Pw:8(8) AC:3 Exp:1 T:834  10(10)  Pw:8(8) AC:3 Exp:1 T:835  10(10)  Pw:8(8) AC:3 Exp:1 T:836  10(10)  Pw:8(8) AC:3 Exp:1 T:837  10(10)  Pw:8(8) AC:3 Exp:1 T:838 (0~(B(B(0~(B(B#(BE)fVГ Count: 11F)fVL 10(10)  Pw:8(8) AC:3 Exp:1 T:839  10(10)  Pw:8(8) AC:3 Exp:1 T:840  10(10)  Pw:8(8) AC:3 Exp:1 T:841  10(10)  Pw:8(8) AC:3 Exp:1 T:842  10(10)  Pw:8(8) AC:3 Exp:1 T:843  10(10)  Pw:8(8) AC:3 Exp:1 T:844  10(10)  Pw:8(8) AC:3 Exp:1 T:845  10(10)  Pw:8(8) AC:3 Exp:1 T:846  10(10)  Pw:8(8) AC:3 Exp:1 T:847  10(10)  Pw:8(8) AC:3 Exp:1 T:848  10(10)  Pw:8(8) AC:3 Exp:1 T:849 (0~(B(B(0~(B(B(0~(B(BF)fV&Z 10(10)  Pw:8(8) AC:3 Exp:1 T:850 f(B(B@(B#(BF)fV'$U 10(10)  Pw:8(8) AC:3 Exp:1 T:850 G)fV) You stop. Punt is in the way! 10(10)  Pw:8(8) AC:3 Exp:1 T:851 f(B(BG)fVO G)fV You displaced Punt. 10(10)  Pw:8(8) AC:3 Exp:1 T:852 #(B@(B#(B#(BG)fV  10(10)  Pw:8(8) AC:3 Exp:1 T:855 @(B#(B#(B#(B#(BG)fVKQ2 10(10)  Pw:8(8) AC:3 Exp:1 T:861 #(B@(B(0~(B(B(0~(B(B(0~(B(B(0~(B(B(0~(B(B(0~(B(B#(BH)fV 10(10)  Pw:8(8) AC:3 Exp:1 T:862 @(B(0~(B(BH)fVd T 10(10)  Pw:8(8) AC:3 Exp:1 T:862 H)fV-Count: 11I)fV 10(10)  Pw:8(8) AC:3 Exp:1 T:863  10(10)  Pw:8(8) AC:3 Exp:1 T:864  10(10)  Pw:8(8) AC:3 Exp:1 T:865  10(10)  Pw:8(8) AC:3 Exp:1 T:866  10(10)  Pw:8(8) AC:3 Exp:1 T:867  10(10)  Pw:8(8) AC:3 Exp:1 T:868  10(10)  Pw:8(8) AC:3 Exp:1 T:869  10(10)  Pw:8(8) AC:3 Exp:1 T:870  10(10)  Pw:8(8) AC:3 Exp:1 T:871  10(10)  Pw:8(8) AC:3 Exp:1 T:872  10(10)  Pw:8(8) AC:3 Exp:1 T:873 (0~(B(B(0~(B(B(0~(B(B(0~(B(B(0~(B(B(0~(0~(B(B(0~(B(BI)fV6 10(10)  Pw:8(8) AC:3 Exp:1 T:874 #(B@(B(0~(B(Bf(B(BI)fVŊ 10(10)  Pw:8(8) AC:3 Exp:1 T:875 #(B(0~(B(B@(Bf(B(B(0~(B(B(0~(B(BJ)fV 10(10)  Pw:8(8) AC:3 Exp:1 T:876 @(B(0~(B(B(0~(B(Bf(B(BJ)fV5%@(B(0~(B(BJ)fVm-A little dart shoots out at you!J)fV+You are almost hit by a little dart. 10(10)  Pw:8(8) AC:3 Exp:1 T:877 f(B(B(0~(B(B(0~(B(BJ)fVY 10(10)  Pw:8(8) AC:3 Exp:1 T:878 @(B)(Bf(B(B(0~(B(BJ)fVM Count: 11K)fVV 10(10)  Pw:8(8) AC:3 Exp:1 T:879  10(10)  Pw:8(8) AC:3 Exp:1 T:880  10(10)  Pw:8(8) AC:3 Exp:1 T:881  10(10)  Pw:8(8) AC:3 Exp:1 T:882  10(10)  Pw:8(8) AC:3 Exp:1 T:883  10(10)  Pw:8(8) AC:3 Exp:1 T:884  10(10)  Pw:8(8) AC:3 Exp:1 T:885  10(10)  Pw:8(8) AC:3 Exp:1 T:886  10(10)  Pw:8(8) AC:3 Exp:1 T:887  10(10)  Pw:8(8) AC:3 Exp:1 T:888  10(10)  Pw:8(8) AC:3 Exp:1 T:889 (0~(B(Bf(B(B(0~(0~(0~(0~(B(B(0~(0~(0~(B(BK)fVZH 10(10)  Pw:8(8) AC:3 Exp:1 T:890 (0~(B(B(0~(B(B@(Bf(B(BL)fVW2@(B(0~(B(BL)fVdThere is a dart trap here.You see here a dart.--More--L)fV1 -A little dart shoots out at you!L)fV You are almost hit by a little dart. 10(10)  Pw:8(8) AC:3 Exp:1 T:891 (0~(B(Bf(B(B(0~(B(BM)fV] M)fV`o - 2 darts. 10(10)  Pw:8(8) AC:3 Exp:1 T:892 f(B(B(0~(B(BM)fV{h  10(10)  Pw:8(8) AC:3 Exp:1 T:893 ^(B@(B(0~(B(Bf(B(B(0~(B(BM)fVF# N)fVL untrapN)fV@. N)fVj.&In what direction? [hykulnjb><] N)fV!tN)fVXtWhoops...@(B(0~(B(BA little dart shoots out at you!--More--O)fV3You are almost hit by a little dart. 10(10)  Pw:8(8) AC:3 Exp:1 T:894 f(B(B(0~(B(BO)fVH O)fV o - a dart. 10(10)  Pw:8(8) AC:3 Exp:1 T:895 f(B(B(0~(0~(B(BP)fVQw 10(10)  Pw:8(8) AC:3 Exp:1 T:896 ^(B@(BP)fV # P)fV untrapQ)fV  Q)fVi&In what direction? [hykulnjb><] Q)fVzQ)fVzWhoops...@(B(0~(B(BA little dart shoots out at you!--More--Q)fV You are almost hit by a little dart. 10(10)  Pw:8(8) AC:3 Exp:1 T:897 (0~(B(Bf(B(B(0~(B(BR)fVU R)fVUp - a poisoned dart. 10(10)  Pw:8(8) AC:3 Exp:1 T:898 (0~(B(Bf(B(BR)fVN  10(10)  Pw:8(8) AC:3 Exp:1 T:899 ^(B(0~(B(B@(B(0~(B(Bf(B(BS)fVB# S)fV!l untrapS)fV S)fV&In what direction? [hykulnjb><] S)fV. S)fV/ You disarm the trap. 10(10)  Pw:8(8) AC:3 Exp:1 T:900 )(Bf(B(B(0~(B(BT)fV:@(B(0~(B(BT)fVmYou see here 20 darts. 10(10)  Pw:8(8) AC:3 Exp:1 T:901 f(B(B(0~(B(B(0~(B(BT)fV' T)fVo - 20 darts. 10(10)  Pw:8(8) AC:3 Exp:1 T:902 (0~(B(Bf(B(BU)fVf 10(10)  Pw:8(8) AC:3 Exp:1 T:903 @f(B(B(0~(B(B(0~(B(BU)fV9Count: 11U)fV  10(10)  Pw:8(8) AC:3 Exp:1 T:904  10(10)  Pw:8(8) AC:3 Exp:1 T:905  10(10)  Pw:8(8) AC:3 Exp:1 T:906  10(10)  Pw:8(8) AC:3 Exp:1 T:907  10(10)  Pw:8(8) AC:3 Exp:1 T:908  10(10)  Pw:8(8) AC:3 Exp:1 T:909  10(10)  Pw:8(8) AC:3 Exp:1 T:910  10(10)  Pw:8(8) AC:3 Exp:1 T:911  10(10)  Pw:8(8) AC:3 Exp:1 T:912  10(10)  Pw:8(8) AC:3 Exp:1 T:913  10(10)  Pw:8(8) AC:3 Exp:1 T:914 (0~(0~(0~(B(B(0~(B(Bf(B(B(0~(0~(B(B(0~(0~(0~(0~(B(BU)fV  10(10)  Pw:8(8) AC:3 Exp:1 T:915 (0~(B(B@(B(0~(B(Bf(B(B(0~(B(BV)fVCount: 11V)fV 10(10)  Pw:8(8) AC:3 Exp:1 T:916  10(10)  Pw:8(8) AC:3 Exp:1 T:917  10(10)  Pw:8(8) AC:3 Exp:1 T:918  10(10)  Pw:8(8) AC:3 Exp:1 T:919  10(10)  Pw:8(8) AC:3 Exp:1 T:920  10(10)  Pw:8(8) AC:3 Exp:1 T:921  10(10)  Pw:8(8) AC:3 Exp:1 T:922  10(10)  Pw:8(8) AC:3 Exp:1 T:923  10(10)  Pw:8(8) AC:3 Exp:1 T:924  10(10)  Pw:8(8) AC:3 Exp:1 T:925  10(10)  Pw:8(8) AC:3 Exp:1 T:926 f(B(B(0~(0~(B(B(0~(0~(0~(B(B(0~(0~(0~(B(B(0~(B(B<(B(0~(0~(BV)fV (BV)fV 10(10)  Pw:8(8) AC:3 Exp:1 T:927 (0~(B(B(0~(B(B(0~(B(Bf(B(B@(BV)fV Count: 11W)fV  10(10)  Pw:8(8) AC:3 Exp:1 T:928  10(10)  Pw:8(8) AC:3 Exp:1 T:929  10(10)  Pw:8(8) AC:3 Exp:1 T:930  10(10)  Pw:8(8) AC:3 Exp:1 T:931  10(10)  Pw:8(8) AC:3 Exp:1 T:932  10(10)  Pw:8(8) AC:3 Exp:1 T:933  10(10)  Pw:8(8) AC:3 Exp:1 T:934  10(10)  Pw:8(8) AC:3 Exp:1 T:935  10(10)  Pw:8(8) AC:3 Exp:1 T:936  10(10)  Pw:8(8) AC:3 Exp:1 T:937  10(10)  Pw:8(8) AC:3 Exp:1 T:938 (0~(B(B(0~(B(B(0~(0~(0~(B(B(0~(0~(B(B<(B(0~(B(B(0~(B(Bf(B(B)fV m(0~(B(BW)fVX 10(10)  Pw:8(8) AC:3 Exp:1 T:939 (0~(B(B@f(B(B(0~(0~(B(BW)fVCount: 11W)fV  10(10)  Pw:8(8) AC:3 Exp:1 T:940  10(10)  Pw:8(8) AC:3 Exp:1 T:941  10(10)  Pw:8(8) AC:3 Exp:1 T:942  10(10)  Pw:8(8) AC:3 Exp:1 T:943  10(10)  Pw:8(8) AC:3 Exp:1 T:944  10(10)  Pw:8(8) AC:3 Exp:1 T:945  10(10)  Pw:8(8) AC:3 Exp:1 T:946  10(10)  Pw:8(8) AC:3 Exp:1 T:947  10(10)  Pw:8(8) AC:3 Exp:1 T:948  10(10)  Pw:8(8) AC:3 Exp:1 T:949  10(10)  Pw:8(8) AC:3 Exp:1 T:950 (0~(B(B(0~(0~(B(B(0~(B(B<f(B(B(0~(B(B(0~(0~(B(B(0~(B(BW)fV3 10(10)  Pw:8(8) AC:3 Exp:1 T:951 (0~(B(B(0~(B(B@(Bf(B(B(0~(B(BX)fVCount: 11X)fV4 10(10)  Pw:8(8) AC:3 Exp:1 T:952  10(10)  Pw:8(8) AC:3 Exp:1 T:953  10(10)  Pw:8(8) AC:3 Exp:1 T:954  10(10)  Pw:8(8) AC:3 Exp:1 T:955  10(10)  Pw:8(8) AC:3 Exp:1 T:956 (0~(B(B(0~(0~(0~(B(B<f(B(B(0~(0~(B(B+(BY)fVd 10(10)  Pw:8(8) AC:3 Exp:1 T:957 (0~(B(B(0~(B(B@f(B(B(0~(B(BY)fV&In what direction? [hykulnjb><] Y)fVY)fVҫoThis door is locked. 10(10)  Pw:8(8) AC:3 Exp:1 T:957 Y)fVY)fV&In what direction? [hykulnjb><] Z)fVZ)fVʲoThis door is locked. 10(10)  Pw:8(8) AC:3 Exp:1 T:957 Z)fVcZ)fVEc&In what direction? [hykulnjb><] Z)fVBZ)fVW WHAMMM!!! 10(10)  Pw:8(8) AC:3 Exp:1 T:958 f(B(B(0~(B(B[)fV+[)fVa+&In what direction? [hykulnjb><] [)fV%A[)fVjWHAMMM!!! 10(10)  Pw:8(8) AC:3 Exp:1 T:959 f(B(B(0~(B(B<(B[)fV# 4In what direction? [hykulnjb><] [)fVK[)fV WHAMMM!!! 10(10)  Pw:8(8) AC:3 Exp:1 T:960 (0~(B(Bf(B(B\)fV/&\)fV[&&In what direction? [hykulnjb><] \)fV6` \)fV` WHAMMM!!! 10(10)  Pw:8(8) AC:3 Exp:1 T:961 (0~(B(Bf(B(B(0~(B(B])fV,])fVV&In what direction? [hykulnjb><] ])fVu])fVAs you kick the door, it crashes open! 10(10)  Pw:8(8) AC:3 Exp:1 T:962 (0~(B(Bf(B(B(0~(B(Bn)fVY 10(10)  Pw:8(8) AC:3 Exp:1 T:963 f(B(B(0~(B(B@(B##(Bn)fVG 10(10)  Pw:8(8) AC:3 Exp:1 T:964 <(B(0~(B(B@(B#(Bo)fV(0~(B(B(0~(B(B##(B#(B#(B@(B#(Bo)fV#M 10(10)  Pw:8(8) AC:3 Exp:1 T:966 o)fV  10(10)  Pw:8(8) AC:3 Exp:1 T:968 #(B#(B@(Bp)fV&Count: 11p)fV& 10(10)  Pw:8(8) AC:3 Exp:1 T:969  10(10)  Pw:8(8) AC:3 Exp:1 T:970 +(Bp)fVY &In what direction? [hykulnjb><] p)fV`p)fVoThis door is locked. 10(10)  Pw:8(8) AC:3 Exp:1 T:970 r)fVBr)fVB-What do you want to read? [fgjm or ?*] s)fVHs)fV9HyThat is a silly thing to read. 10(10)  Pw:8(8) AC:3 Exp:1 T:970 t)fV ?t)fVC?&In what direction? [hykulnjb><] t)fVt)fV0As you kick the door, it crashes open! 10(10)  Pw:8(8) AC:3 Exp:1 T:971 (0~(B(B(0x(0~(B(B(0~(0~(B(B(0x(0~(0~(B(B(0m(0q(0q(B(Bt)fV[X ? 10(10)  Pw:8(8) AC:3 Exp:1 T:972 #(B#(B(0l(B(B@(B(0q(B(B(0~(0~(B(B(0~(0x(B(B(0~(0x(B(B(0q(0j(B(Bu)fV 10(10)  Pw:8(8) AC:3 Exp:1 T:973 #(B(0~(B(B(0q(0k(B(B@(B(0x(B(B(0~(B(Bu)fVf 10(10)  Pw:8(8) AC:3 Exp:1 T:974 (0~(B(B@(Bu)fV  10(10)  Pw:8(8) AC:3 Exp:1 T:975 #(B@(B(0~(B(Bu)fVU 10(10)  Pw:8(8) AC:3 Exp:1 T:975 v)fV Count: 11w)fV 10(10)  Pw:8(8) AC:3 Exp:1 T:976  10(10)  Pw:8(8) AC:3 Exp:1 T:977 #(Bw)fV 10(10)  Pw:8(8) AC:3 Exp:1 T:978 #(B@(B(0~(B(Bx)fVWZN#(B#@(B#(Bx)fVZYou are beginning to feel hungry. 10(10)  Pw:8(8) AC:3 Exp:1 T:979 Hungry (0~(B(B#(B#@#(B#(B###(B#(Bx)fVZV 10(10)  Pw:8(8) AC:3 Exp:1 T:980 Hungry x)fVj  10(10)  Pw:8(8) AC:3 Exp:1 T:983 Hungry (0l(0q(0q(0q(0q(0q(B(B(0x(0~(0~(0~(0~(0~(B(B(0x(0~(B(B{(B(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B@#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(B(B>(B(0~(0~(0~(0~(B(B###(B(0m(0q(0q(0q(0q(0q(0q(B(B#(By)fV N 10(10)  Pw:8(8) AC:3 Exp:1 T:984 Hungry (0a(B(0k(B(B(0~(0x(B(B(0x(B(B@(B(0~(B(B#(B#(B(0x(B(B(0j(B(By)fV  10(10)  Pw:8(8) AC:3 Exp:1 T:985 Hungry @(B(0~(B(Bz)fV 10(10)  Pw:8(8) AC:3 Exp:1 T:986 Hungry @(B(0~(B(Bz)fV0 Q@(B(0~(B(B(0~(B(Bz)fV0 V 10(10)  Pw:8(8) AC:3 Exp:1 T:987 Hungry z)fV6 [  10(10)  Pw:8(8) AC:3 Exp:1 T:988 Hungry {)fV  10(10)  Pw:8(8) AC:3 Exp:1 T:989 Hungry (0~(B(B@(B{)fVB 10(10)  Pw:8(8) AC:3 Exp:1 T:990 Hungry ##(B@(B(0~(B(B{)fV(0q(0q(0q(0q(0q(B(B%%(B%(B%%(B(0~(B(B@(B(0a(B(B@#(B##(B#(B##(B(0a(B(B{)fVV 10(10)  Pw:8(8) AC:3 Exp:1 T:994 Hungry {)fV"(0q(B(B(0k(B(B!(B(0x(B(B(0~(B(B@(B(0~(0~(0x(B(B(0q(B(B@(B(0q(B(B#(B{)fVP"Hello, Lettuce! Welcome to Papar's delicatessen!" 10(10)  Pw:8(8) AC:3 Exp:1 T:996 Hungry })fVZ, 10(10)  Pw:8(8) AC:3 Exp:1 T:997 Hungry (0l(0q(0q(0q(0q(B(B(0x(B(B%(B%(B((B%(B(0x(0~(0~(0~(0~(0~(0~(B(B@(B(0m(0q(0q(0q(0q(0q(0q(0q(B(B(0a(B(B(0j(B(B##(B})fVM0@(B(0~(B(B})fVYou see here a food ration. 10(10)  Pw:8(8) AC:3 Exp:1 T:998 Hungry @(B(0~(B(B~)fVt ~)fVY"For you, good lady; only 180 for this food ration."--More--~)fV" q - a food ration (unpaid, 180 zorkmids). 10(10)  Pw:8(8) AC:3 Exp:1 T:999 Hungry (0~(B(B@(B)fVu& )fV&5A food ration for 180 zorkmids. Pay? [yn] (n) )fV< y)fVr80 10(10)  Pw:8(8) AC:3 Exp:1 T:999 Hungry You bought a food ration for 180 gold pieces. 10(10)  Pw:8(8) AC:3 Exp:1 T:999 Hungry )fV--More--)fV3"Thank you for shopping in Papar's delicatessen!" 10(10)  Pw:8(8) AC:3 Exp:1 T:1000 Hungry %(B@(B)fV~ )fV)What do you want to eat? [q or ?*] )fV )q - a food ration.--More--)fVΓ )fV)What do you want to eat? [q or ?*] )fV o )fVr &That food really hit the spot! 10(10)  Pw:8(8) AC:3 Exp:1 T:1001  10(10)  Pw:8(8) AC:3 Exp:1 T:1002  10(10)  Pw:8(8) AC:3 Exp:1 T:1003  10(10)  Pw:8(8) AC:3 Exp:1 T:1004  10(10)  Pw:8(8) AC:3 Exp:1 T:1005  10(10)  Pw:8(8) AC:3 Exp:1 T:1005 @(B(0~(0~(0~(B(B)fVr You finish eating the food ration. 10(10)  Pw:8(8) AC:3 Exp:1 T:1006 @(B%(B(0~(B(B)fVx )fVKxoUnknown command ' '. 10(10)  Pw:8(8) AC:3 Exp:1 T:1006 )fV0(0~(B(B@(B)fVEYou see here a candy bar. 10(10)  Pw:8(8) AC:3 Exp:1 T:1007 %(B@(B)fV )fV _"For you, most gracious lady; only 20 for this candy bar."--More--)fVr - a candy bar (unpaid, 20 zorkmids). 10(10)  Pw:8(8) AC:3 Exp:1 T:1008 )fV 10(10)  Pw:8(8) AC:3 Exp:1 T:1009 @(B(0~(B(Bf(B(B)fVb%@(B(0~(B(B)fVbsYou see here a sandwich. 10(10)  Pw:8(8) AC:3 Exp:1 T:1010 )fV )fVX"For you, honored lady; only 20 for this sandwich."--More--)fVs - a sandwich (unpaid, 20 zorkmids). 10(10)  Pw:8(8) AC:3 Exp:1 T:1011 )fV@ 1@(B(0~(B(B)fV: You see here 2 durians. 10(10)  Pw:8(8) AC:3 Exp:1 T:1012 (0a(B(B)fV@z )fVzN"For you, good lady; only 34 per durian."--More--)fV t - 2 durians (unpaid, 68 zorkmids). 10(10)  Pw:8(8) AC:3 Exp:1 T:1013 f(B(B)fV 1@(B(0~(B(B)fV vYou see here a food ration. 10(10)  Pw:8(8) AC:3 Exp:1 T:1014 )fVf )fVa"For you, most gracious lady; only 90 for this food ration."--More--)fV_ u - a food ration (unpaid, 90 zorkmids). 10(10)  Pw:8(8) AC:3 Exp:1 T:1015 (0a(B(B)fV\ 1@(B(0~(B(B)fV ] wYou see here a milky potion. 10(10)  Pw:8(8) AC:3 Exp:1 T:1016 )fV @!(B)fVwYou see here a tripe ration. 10(10)  Pw:8(8) AC:3 Exp:1 T:1017 )fV\ )fV] b"For you, most gracious lady; only 30 for this tripe ration."--More--)fVv - a tripe ration (unpaid, 30 zorkmids). 10(10)  Pw:8(8) AC:3 Exp:1 T:1018 )fV#L0@(B(0~(B(B)fVrLrYou see here an ice box. 10(10)  Pw:8(8) AC:3 Exp:1 T:1019 )fV@((B)fVѲ$You see here a mushroom.)fV 10(10)  Pw:8(8) AC:3 Exp:1 T:1019 You hear some noises in the distance. 10(10)  Pw:8(8) AC:3 Exp:1 T:1020 )fVK )fV ]"For you, most gracious lady; only 18 for this mushroom."--More--)fVKw - a mushroom (unpaid, 18 zorkmids). 10(10)  Pw:8(8) AC:3 Exp:1 T:1021 )fV0@(B(0~(B(B)fV[pYou see here an apple. 10(10)  Pw:8(8) AC:3 Exp:1 T:1022 )fVV )fV"WU"For you, esteemed lady; only 14 for this apple."--More--)fV'}x - an apple (unpaid, 14 zorkmids). 10(10)  Pw:8(8) AC:3 Exp:1 T:1023 )fVK{ )fVo{!Itemized billing? [yn] (n) )fV n)fV78 10(10)  Pw:8(8) AC:3 Exp:1 T:1023 You bought a candy bar for 20 gold pieces.67 10(10)  Pw:8(8) AC:3 Exp:1 T:1023 --More--)fVm3You bought an apple for 14 gold pieces.)fV0np49 10(10)  Pw:8(8) AC:3 Exp:1 T:1023 --More--)fV.5You bought a mushroom for 18 gold pieces.)fV.o1 10(10)  Pw:8(8) AC:3 Exp:1 T:1023 --More--)fVcH9You bought a tripe ration for 30 gold pieces.)fVHp62 10(10)  Pw:8(8) AC:3 Exp:1 T:1023 --More--)fV6 8You bought a food ration for 90 gold pieces.)fVl q561 10(10)  Pw:8(8) AC:3 Exp:1 T:1023 --More--)fVH4You bought 2 durians for 68 gold pieces.)fVIo4 10(10)  Pw:8(8) AC:3 Exp:1 T:1023 --More--)fV5You bought a sandwich for 20 gold pieces.)fV --More--)fVN"Thank you for shopping in Papar's delicatessen!" 10(10)  Pw:8(8) AC:3 Exp:1 T:1024 )fV )fVnUnknown command ' '. 10(10)  Pw:8(8) AC:3 Exp:1 T:1024 )fVWZ 10(10)  Pw:8(8) AC:3 Exp:1 T:1024 )fV6T 10(10)  Pw:8(8) AC:3 Exp:1 T:1024 )fV.MT 10(10)  Pw:8(8) AC:3 Exp:1 T:1024 )fVT 10(10)  Pw:8(8) AC:3 Exp:1 T:1024 )fVOST 10(10)  Pw:8(8) AC:3 Exp:1 T:1024 )fVw 10(10)  Pw:8(8) AC:3 Exp:1 T:1025 (0~(B(B@(B)fV#(0~(B(B@(B)fV5rYou see here an ice box. 10(10)  Pw:8(8) AC:3 Exp:1 T:1026 )fV> l 10(10)  Pw:8(8) AC:3 Exp:1 T:1027 (@(B)fVټ#(0~(B(B@(B)fV;wYou see here a milky potion. 10(10)  Pw:8(8) AC:3 Exp:1 T:1028 )fVdS )fVS Z"For you, good lady; only 100 for this milky potion."--More--)fVjy - a milky potion (unpaid, 100 zorkmids). 10(10)  Pw:8(8) AC:3 Exp:1 T:1029 )fV )fV1# )fV name)fVFu )fVku +Name an individual object? [ynq] (q) )fV{ n)fVa{RWhat do you want to call? [e-jl-ny or ?*] Call a milky potion: )fVPs)fV;0 )fV}Q f)fVi o)fVP o)fVd)fV[ 10(10)  Pw:8(8) AC:3 Exp:1 T:1029 )fV>6What do you want to drop? [$a-ce-jl-pr-y or ?*] )fVA)fVYou drop a potion called food (unpaid, 100 zorkmids). 10(10)  Pw:8(8) AC:3 Exp:1 T:1030 )fV|n 10(10)  Pw:8(8) AC:3 Exp:1 T:1031 @!(B)fV %@(B(0~(B(B)fV@ rYou see here an ice box. 10(10)  Pw:8(8) AC:3 Exp:1 T:1032 )fV )fV# )fVloot)fVv )fV4There is an ice box here, loot it? [ynq] (q) )fV: y)fV: 8You carefully open the ice box...--More--)fVM Do what?  o - Take something out of the ice box i - Put something into the ice box b - Both of the above(end) )fVT+(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B Take out what?  Comestibles(B a - a yellow mold corpse b - a giant rat corpse c - a large kobold corpse d - 2 newt corpses e - 2 gecko corpses f - an acid blob corpse g - 2 jackal corpses h - a kobold corpse i - a hobbit corpse j - a red mold corpse k - 3 shrieker corpses l - 2 larva corpses m - a bat corpse(end) )fV&+)fV@(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B##################(B(0a(B(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0m(0q(0~(0q(0q(0j(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B{(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B###(B(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B###(B#(B#(B#(B#####(B#(B)fV@(0l(0q(0~(0q(0q(0q(0~(0q(0q(0q(0k(B(B###(B(0x(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0x(B(B)fV@1The corpse will cost you 10 zorkmids.)fV@--More--)fV z - a red mold corpse (unpaid, 10 zorkmids). 10(10)  Pw:8(8) AC:3 Exp:1 T:1033 )fV )fV@,What do you want to eat? [r-xz or ?*] )fV )fV ("You bit it, you bought it!")fVT This red mold corpse tastes terrible! 10(10)  Pw:8(8) AC:3 Exp:1 T:1034  10(10)  Pw:8(8) AC:3 Exp:1 T:1035  10(10)  Pw:8(8) AC:3 Exp:1 T:1036 )fVo --More--)fV+You finish eating the red mold corpse. 10(10)  Pw:8(8) AC:3 Exp:1 T:1037 )fV )fVE 8A red mold corpse for 10 zorkmids. Pay? [yn] (n) )fVE y)fVE3 10(10)  Pw:8(8) AC:3 Exp:1 T:1037 You paid for a red mold corpse at a cost of 10 gold pieces. 10(10)  Pw:8(8) AC:3 Exp:1 T:1037 --More--)fVy"Thank you for shopping in Papar's delicatessen!" 10(10)  Pw:8(8) AC:3 Exp:1 T:1038 )fV )fV# )fV loot)fV )fV 3There is an ice box here, loot it? [ynq] (q) )fV y)fV8You carefully open the ice box...--More--)fV^B Do what?  o - Take something out of the ice box i - Put something into the ice box b - Both of the above(end) )fVF+(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B Take out what?  Comestibles(B a - a yellow mold corpse b - a giant rat corpse c - a large kobold corpse d - 2 newt corpses e - 2 gecko corpses f - an acid blob corpse g - 2 jackal corpses h - a kobold corpse i - a hobbit corpse j - 3 shrieker corpses k - 2 larva corpses l - a bat corpse(end) )fV +)fVy(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B##################(B(0a(B(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0m(0q(0~(0q(0q(0j(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B{(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B###(B(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B###(B#(B#(B#(B#####(B#(B)fVYy(0l(0q(0~(0q(0q(0q(0~(0q(0q(0q(0k(B(BThe corpses will cost you 10 zorkmids each.--More--)fV) A - 2 newt corpses (unpaid, 20 zorkmids). 10(10)  Pw:8(8) AC:3 Exp:1 T:1039 )fV )fV52 newt corpses for 20 zorkmids. Pay? [yn] (n) )fVZ y)fV1 10(10)  Pw:8(8) AC:3 Exp:1 T:1039 You bought 2 newt corpses for 20 gold pieces. 10(10)  Pw:8(8) AC:3 Exp:1 T:1039 --More--)fV "Thank you for shopping in Papar's delicatessen!" 10(10)  Pw:8(8) AC:3 Exp:1 T:1040 )fVi )fV,What do you want to eat? [r-xA or ?*] )fVp Comestibles(B r - a candy bar s - a sandwich t - 2 durians u - a food ration v - a tripe ration w - a mushroom x - an apple A - 2 newt corpses(end) )fV +(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B###########(B(0a(B(0~(0~(0~(0~(0x(0k(B(B(0m(0q(0~(0q(0q(0j(0x(B(B###(B(0x(B(B#(B)fV This newt corpse tastes terrible! 10(10)  Pw:8(8) AC:3 Exp:1 T:1041  10(10)  Pw:8(8) AC:3 Exp:1 T:1042  10(10)  Pw:8(8) AC:3 Exp:1 T:1043 )fVE You finish eating the newt corpse. 10(10)  Pw:8(8) AC:3 Exp:1 T:1044 )fVS )fVLS ,What do you want to eat? [r-xA or ?*] )fV>)fV>!Blecch! Rotten food!)fV,?Everything suddenly goes dark. 10(10)  Pw:8(8) AC:3 Exp:1 T:1045 Blind@(B(0~(B(B)fV )fV: Count: 11)fVS 10(10)  Pw:8(8) AC:3 Exp:1 T:1046 Blind  10(10)  Pw:8(8) AC:3 Exp:1 T:1047 Blind  10(10)  Pw:8(8) AC:3 Exp:1 T:1048 Blind  10(10)  Pw:8(8) AC:3 Exp:1 T:1049 Blind)fVP5You can see again.@(B)fVl 10(10)  Pw:8(8) AC:3 Exp:1 T:1050 You stop waiting. 10(10)  Pw:8(8) AC:3 Exp:1 T:1050 )fVe1 )fV1# )fV}loot)fV< )fV]3There is an ice box here, loot it? [ynq] (q) )fV- y)fV\ 8You carefully open the ice box...--More--)fV&^ Do what?  o - Take something out of the ice box i - Put something into the ice box b - Both of the above(end) )fVv+(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B Take out what?  Comestibles(B a - a yellow mold corpse b - a giant rat corpse c - a large kobold corpse d - 2 gecko corpses e - an acid blob corpse f - 2 jackal corpses g - a kobold corpse h - a hobbit corpse i - 3 shrieker corpses j - 2 larva corpses k - a bat corpse(end) )fV +)fV-)fV[ #)fVS(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B##################(B(0a(B(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0m(0q(0~(0q(0q(0j(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B{(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B###(B(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B###(B#(B#(B#(B#####(B)fVIThe corpse will cost you 10 zorkmids.--More--)fV YYou have a little trouble removing C - a hobbit corpse (unpaid, 10 zorkmids).)fVA y 10(10)  Pw:8(8) AC:3 Exp:1 T:1050 Burdened --More--)fVp)fV')fV! Your movements are slowed slightly because of your load. 10(10)  Pw:8(8) AC:3 Exp:1 T:1052 Burdened)fV )fV ,What do you want to eat? [r-xC or ?*] )fV )fV ("You bit it, you bought it!")fV} IThis hobbit corpse tastes terrible! 10(10)  Pw:8(8) AC:3 Exp:1 T:1053 Burdened  10(10)  Pw:8(8) AC:3 Exp:1 T:1054 Burdened  10(10)  Pw:8(8) AC:3 Exp:1 T:1056 Burdened  10(10)  Pw:8(8) AC:3 Exp:1 T:1057 Satiated Burdened  10(10)  Pw:8(8) AC:3 Exp:1 T:1058 Satiated Burdened  10(10)  Pw:8(8) AC:3 Exp:1 T:1060 Satiated Burdened)fV --More--)fVG:Your movements are now unencumbered. 10(10)  Pw:8(8) AC:3 Exp:1 T:1061 Satiated  10(10)  Pw:8(8) AC:3 Exp:1 T:1062 Satiated  10(10)  Pw:8(8) AC:3 Exp:1 T:1063 Satiated  10(10)  Pw:8(8) AC:3 Exp:1 T:1064 Satiated  10(10)  Pw:8(8) AC:3 Exp:1 T:1064 Satiated)fV}:--More--)fVJ You finish eating the hobbit corpse. 10(10)  Pw:8(8) AC:3 Exp:1 T:1065 Satiated)fV|T )fVT6A hobbit corpse for 10 zorkmids. Pay? [yn] (n) )fV y)fV*0 10(10)  Pw:8(8) AC:3 Exp:1 T:1065 SatiatedYou paid for a hobbit corpse at a cost of 10 gold pieces. 10(10)  Pw:8(8) AC:3 Exp:1 T:1065 Satiated--More--)fV "Thank you for shopping in Papar's delicatessen!" 10(10)  Pw:8(8) AC:3 Exp:1 T:1066 Satiated)fVE; 10(10)  Pw:8(8) AC:3 Exp:1 T:1067 Satiated((B@(B@(Bf(B(B)fVZA 10(10)  Pw:8(8) AC:3 Exp:1 T:1068 Satiated(0~(B(B@(Bf(B(B(0~(B(B)fV5 10(10)  Pw:8(8) AC:3 Exp:1 T:1069 Satiatedf(B(B(0~(B(B@(B(0~(0~(B(B)fV) 10(10)  Pw:8(8) AC:3 Exp:1 T:1070 Satiated(0~(B(B(0~(B(B@(Bf(B(B@(B(0~(B(B)fV3What do you want to use or apply? [hi or ?*] )fV  Your oilskin sack is empty. Do what?  i - Put something into the oilskin sack(end) )fV0+)+(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) )fVĵ+)fV/l (0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0q(0q(0k(B(B#######################(B(0a(B(0~(0~(0~(0~(0x(0~(0~(B(B+(B##(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0m(0q(0~(0q(0q(0j(0~(0~(0x(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0~(0~(0~(B(B#(B0(B##(B(0x(B(B{(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0q(0q(0j(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B########(B(0m(0q(0q(0q(0q(0q(0q(0q)fVnl J(0j(B(B#(B#(B#(B###(B#(B#(B#(B#####(B 10(10)  Pw:8(8) AC:3 Exp:1 T:1070 Satiated)fV 10(10)  Pw:8(8) AC:3 Exp:1 T:1071 Satiatedf(B(B(0~(B(B(0~(0~(0~(B(B@@(B)fVG 10(10)  Pw:8(8) AC:3 Exp:1 T:1071 SatiatedPunt picks up a potion called food. 10(10)  Pw:8(8) AC:3 Exp:1 T:1072 Satiated(0~(B(B(0~(B(Bf(B(B@(B)fVX  10(10)  Pw:8(8) AC:3 Exp:1 T:1073 Satiatedf(B(B(0~(0~(B(B(0~(B(B@(B)fVK 10(10)  Pw:8(8) AC:3 Exp:1 T:1074 Satiated(0~(B(B@(B)fV#  10(10)  Pw:8(8) AC:3 Exp:1 T:1075 Satiated(0~(B(B(0~(B(B@(B##(B)fV0  10(10)  Pw:8(8) AC:3 Exp:1 T:1076 Satiated(0~(B(B(0a(B(B@(B)fVR  10(10)  Pw:8(8) AC:3 Exp:1 T:1077 Satiated@(B#@#(B)fVs](0~(B(B##(B#@(B#(B)fV"tW 10(10)  Pw:8(8) AC:3 Exp:1 T:1078 Satiated)fVP8  10(10)  Pw:8(8) AC:3 Exp:1 T:1081 Satiated##(B#(B@#(B)fV^ 10(10)  Pw:8(8) AC:3 Exp:1 T:1081 Satiated)fVw p 10(10)  Pw:8(8) AC:3 Exp:1 T:1082 Satiated#@(B)fV'q 10(10)  Pw:8(8) AC:3 Exp:1 T:1083 Satiated@#(B)fVA 10(10)  Pw:8(8) AC:3 Exp:1 T:1084 Satiated##(B@(B#(B)fV2 10(10)  Pw:8(8) AC:3 Exp:1 T:1085 Satiated#@(B#(B##(B)fV(i 10(10)  Pw:8(8) AC:3 Exp:1 T:1086 Satiated(0~(B(Bf(B(B#@#(B#(B#(B)fVE@(B@#(B#(B)fV  10(10)  Pw:8(8) AC:3 Exp:1 T:1086 SatiatedPunt drops a potion called food. 10(10)  Pw:8(8) AC:3 Exp:1 T:1087 Satiated(0~(B(B@(B)fV 10(10)  Pw:8(8) AC:3 Exp:1 T:1088 Satiated!(Bf(B(B@#(B *fV: ^ 10(10)  Pw:8(8) AC:3 Exp:1 T:1088 Satiated *fV~ *fVYou displaced Punt. 10(10)  Pw:8(8) AC:3 Exp:1 T:1089 Satiated@(B(0~(B(B@#(B#(B *fV7 8@(B#(B *fVo ^"Hello, Lettuce! Welcome again to Papar's delicatessen!"--More-- *fV *fV{/(There is an open door here. *fV/You see here a potion called food. 10(10)  Pw:8(8) AC:3 Exp:1 T:1090 Satiated *fVD  *fV }y - a potion called food. 10(10)  Pw:8(8) AC:3 Exp:1 T:1091 Satiated*fVw+ 10(10)  Pw:8(8) AC:3 Exp:1 T:1092 Satiated(0a(B(B@(B*fVr 10(10)  Pw:8(8) AC:3 Exp:1 T:1093 Satiated#@#(B*fV+  10(10)  Pw:8(8) AC:3 Exp:1 T:1097 Satiated(0~(B(B####(B#(B@f(B(B*fV ^ 10(10)  Pw:8(8) AC:3 Exp:1 T:1097 Satiated*fVi *fV You displaced Punt. 10(10)  Pw:8(8) AC:3 Exp:1 T:1098 Satiatedf(B(B@(B*fV d 10(10)  Pw:8(8) AC:3 Exp:1 T:1098 Satiated*fV4 10(10)  Pw:8(8) AC:3 Exp:1 T:1099 Satiated#(B#f(B(B@(B*fVG 10(10)  Pw:8(8) AC:3 Exp:1 T:1100 Satiated##(Bf(B(B@(B*fVR. 10(10)  Pw:8(8) AC:3 Exp:1 T:1105 Satiated(0a(B(B(0~(B(B(0~(0~(B(B(0~(B(B(0~(0~(B(B(0~(B(Bf(B(B@(B*fV'_ 10(10)  Pw:8(8) AC:3 Exp:1 T:1105 Satiated*fVd 10(10)  Pw:8(8) AC:3 Exp:1 T:1106 Satiated@(B(0~(B(Bf(B(B*fV 10(10)  Pw:8(8) AC:3 Exp:1 T:1107 Satiated@f(B(B(0~(B(B(0~(B(B*fVB 10(10)  Pw:8(8) AC:3 Exp:1 T:1108 Satiated@(Bf(B(B(0~(B(B*fV: _ 10(10)  Pw:8(8) AC:3 Exp:1 T:1108 Satiated*fV*fV~You displaced Punt. 10(10)  Pw:8(8) AC:3 Exp:1 T:1109 Satiated(0~(B(B(0~(B(B@(Bf(B(B*fVa 10(10)  Pw:8(8) AC:3 Exp:1 T:1110 Satiatedf(B(B@#(B(0~(B(B#(B*fV4H 10(10)  Pw:8(8) AC:3 Exp:1 T:1111 Satiated(0~(B(Bf(B(B@(B*fV*fVoYou displaced Punt. 10(10)  Pw:8(8) AC:3 Exp:1 T:1112 Satiated@#(Bf(B(B*fV 10(10)  Pw:8(8) AC:3 Exp:1 T:1113 Satiatedf(B(B@(B(0~(B(B#(B#(B*fVb 10(10)  Pw:8(8) AC:3 Exp:1 T:1114 Satiated(0~(B(B@f(B(B*fVj 10(10)  Pw:8(8) AC:3 Exp:1 T:1115 Satiated@(B(0~(0~(B(Bf(B(B*fV$  10(10)  Pw:8(8) AC:3 Exp:1 T:1116 Satiatedf(B(B(0~(B(B@(B(0~(B(B*fV 10(10)  Pw:8(8) AC:3 Exp:1 T:1117 Satiated(0~(B(B(0~(0~(B(B@f(B(B*fV)((0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(Be(0~(0~(0~(0~(0~(0~(0~(0~(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(B(Bf(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B*fVRLettuce the Footpad St:15 Dx:16 Co:14 In:11 Wi:10 Ch:11 Chaotic Dlvl:4 $:1501 HP: Dlvl:4 $:1501 HP:10(10) Dlvl:4 $:1501 HP:10(10) Pw:8(8) AC:3 Exp:1 T:1117 Satiated*fVM  10(10)  Pw:8(8) AC:3 Exp:1 T:1118 Satiated(0~(B(Bf(B(B*fV8 '<(B@(B*fV You see here 141 gold pieces. 10(10)  Pw:8(8) AC:3 Exp:1 T:1119 Satiated(0~(B(B(0~(B(Bf(B(B*fV# *fV141 gold pieces.642 10(10)  Pw:8(8) AC:3 Exp:1 T:1120 Satiated(0~(B(Bf(B(B*fVF 10(10)  Pw:8(8) AC:3 Exp:1 T:1121 Satiated@f(B(B(0~(B(B(0~(B(B*fVqJ  10(10)  Pw:8(8) AC:3 Exp:1 T:1122 Satiated(0~(B(Be(B(0~(0~(B(B@(Bf(B(B*fVG 10(10)  Pw:8(8) AC:3 Exp:1 T:1123 Satiated(0~(B(B(0~(B(Bf(B(B(0~(B(B@(B##(B*fVA|(0~(B(B(0~(B(B(0~(B(B###(B#@#(B*fVqW 10(10)  Pw:8(8) AC:3 Exp:1 T:1127 Satiated*fV`P#######(B#(B@#(B*fV~W 10(10)  Pw:8(8) AC:3 Exp:1 T:1134 Satiated*fVr  10(10)  Pw:8(8) AC:3 Exp:1 T:1135 Satiated#(Bf(B(B*fVx*fVYou displaced Punt. 10(10)  Pw:8(8) AC:3 Exp:1 T:1136 Satiatedf(B(B#@#(B#(B(0~(B(B(0~(B(B(0~(B(B*fV;An 10(10)  Pw:8(8) AC:3 Exp:1 T:1137 Satiated#(B#(B#@(Bf(B(B(0~(B(B(0~(B(B(0~(0~(0~(B(B`(B(0~(0~(B(B(0q(0q(0q(B(B*fV[ You stop. Punt is in the way! 10(10)  Pw:8(8) AC:3 Exp:1 T:1138 Satiated#(Bf(B(B*fV}U 10(10)  Pw:8(8) AC:3 Exp:1 T:1139 Satiated#(B@(B(0~(B(Bf(B(B(0~(B(B(0~(B(B(0~(B(B(0q(B(B(0q(B(B*fVr 10(10)  Pw:8(8) AC:3 Exp:1 T:1140 Satiated##(B#(B(0q(B(B@(B(0q(B(B(0~(0~(0~(B(B(0~(B(B(0~(0~(0~(B(Bf(B(B(0~(0~(0~(B(B(0x(0~(B(Be(B(0~(0~(B(B(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0~(B(B(0m(0q(0q(0q(B(B(0q(0q(0q(0q(0q(0q(B(B*fV+ 10(10)  Pw:8(8) AC:3 Exp:1 T:1141 Satiated#(B(0l(0q(0q(0q(0q(B(B(0~(B(B(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B(0x(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0x(B(B(0x(0~(B(B(0~(B(B(0~(0~(0~(0~(0x(B(B(0~(B(B(0~(0~(0~(B(Bf(B(B(0x(B(B(0j(B(B*fV% = 10(10)  Pw:8(8) AC:3 Exp:1 T:1142 Satiated(0q(0q(0q(B(B(0~(0~(0~(0~(0~(B(B(0~(B(Be(B@(B(0~(B(Bf(B(B(0~(B(B*fVg0 0What do you want to throw? [$abcop or ?*] *fV*fVA&In what direction? [hykulnjb><] *fV*fV.You throw 2 daggers.)(B*fV6i )(B(0~(B(B*fV,(0~(B(B*fV,CThe 1st dagger hits the floating eye.)(B*fV )(B(0~(B(B*fV(0~(B(B*fV--More--*fVW The 2nd dagger misses the floating eye. 10(10)  Pw:8(8) AC:3 Exp:1 T:1143 Satiated(0~(B(Bf(B(B(0~(B(B*fV*fV0What do you want to throw? [$abcop or ?*] *fVv*fV1w&In what direction? [hykulnjb><] *fV )(B*fVvy )(B(0~(B(B*fV = (0~(B(B*fV]C The dagger hits the floating eye. 10(10)  Pw:8(8) AC:3 Exp:1 T:1144 Satiatedf(B(B(0~(B(B*fVNB*fVB0What do you want to throw? [$abcop or ?*] *fVG *fVG &In what direction? [hykulnjb><] *fVR~ )(B*fVA )(B(0~(B(B*fV (0~(B(B*fV The dagger hits the floating eye. 10(10)  Pw:8(8) AC:3 Exp:1 T:1145 Satiatedf(B(B(0~(0~(B(B*fVG<*fV{<0What do you want to throw? [$abcop or ?*] *fV^ *fVE^ &In what direction? [hykulnjb><] *fV& *fVO .You throw 2 daggers.)(B*fVjn )(B(0~(B(B*fV}5(0~(B(B*fV5OThe 1st dagger hits the floating eye.--More-- *fV:You kill the floating eye!%(B *fVa 19(19)  Pw:14(14) AC:3 Exp:2 T:1145 SatiatedWelcome to experience level 2.)(B *fVm 19(19)  Pw:14(14) AC:3 Exp:2 T:1145 Satiated)(B *fVc )(B(0~(B(B *fVL (0~(B(B *fV )(B *fVB )(B(0~(B(B *fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1146 Satiated)(B(0~(B(Bf(B(B!*fV T 19(19)  Pw:14(14) AC:3 Exp:2 T:1147 Satiatedf(B(B@(B(0~(B(B(0~(0~(B(B!*fV\!*fVYou displaced Punt. 19(19)  Pw:14(14) AC:3 Exp:2 T:1148 Satiated@(B(0~(B(Bf(B(B!*fV_ 2@(B(0~(B(B!*fV u Things that are here: 5 +0 daggers a floating eye corpse--More--"*fV΀ 19(19)  Pw:14(14) AC:3 Exp:2 T:1149 Satiated(0~(B(Bf(B(B(0~(B(B"*fV,What do you want to eat? [r-x or ?*,] "*fV  eat what?  Comestibles(B a - a floating eye corpse(end) #*fVl>L+#*fV>This floating eye corpse tastes terrible! 19(19)  Pw:14(14) AC:3 Exp:2 T:1150 Satiated  19(19)  Pw:14(14) AC:3 Exp:2 T:1151 Satiated  19(19)  Pw:14(14) AC:3 Exp:2 T:1152 Satiated(0~(0~(B(B(0~(B(B(0~(B(Bf(B(B#*fV ?--More--#*fVh 8You finish eating the floating eye corpse.#*fV --More--$*fVYou feel a strange mental acuity. 19(19)  Pw:14(14) AC:3 Exp:2 T:1153 Satiated(0~(B(Bf(B(B$*fVJ $*fVK b - 5 +0 daggers. 19(19)  Pw:14(14) AC:3 Exp:2 T:1154 Satiatedf(B(B(0~(B(B%*fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1155 Satiated@f(B(B(0~(B(B(0~(B(B%*fVU%@(B(0~(B(B%*fV0VYou see here a +0 dagger. 19(19)  Pw:14(14) AC:3 Exp:2 T:1156 Satiatedf(B(B(0~(B(B%*fV g 19(19)  Pw:14(14) AC:3 Exp:2 T:1156 Satiated%*fV6 b - a +0 dagger. 19(19)  Pw:14(14) AC:3 Exp:2 T:1157 Satiated(0~(B(Bf(B(B(0~(B(B&*fVK 19(19)  Pw:14(14) AC:3 Exp:2 T:1158 Satiated(0~(B(B(0~(B(B@f(B(B&*fVlJa 19(19)  Pw:14(14) AC:3 Exp:2 T:1158 Satiated&*fVH a 19(19)  Pw:14(14) AC:3 Exp:2 T:1158 Satiated'*fV+'*fV9You displaced Punt. 19(19)  Pw:14(14) AC:3 Exp:2 T:1159 Satiated(0~(B(B(0~(B(B@f(B(B'*fVwg 19(19)  Pw:14(14) AC:3 Exp:2 T:1159 Satiated(*fV"(*fV"You displaced Punt. 19(19)  Pw:14(14) AC:3 Exp:2 T:1160 Satiatedf(B(B(0~(B(B@(B(*fV> 19(19)  Pw:14(14) AC:3 Exp:2 T:1161 Satiated(0~(0~(B(B(0~(B(B@f(B(B)*fVu)*fVYou displaced Punt. 19(19)  Pw:14(14) AC:3 Exp:2 T:1162 Satiated(0~(B(B@(Bf(B(B)*fV0 19(19)  Pw:14(14) AC:3 Exp:2 T:1163 Satiated@f(B(B(0~(B(B(0~(B(B)*fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1164 Satiated#(B@(Bf(B(B(0~(B(B)*fVLg  19(19)  Pw:14(14) AC:3 Exp:2 T:1165 Satiated##(B@(B(0~(B(B(0~(B(B+*fV: 19(19)  Pw:14(14) AC:3 Exp:2 T:1167 Satiatede(B#(B@(B##(B#(B#(B(0~(B(B-*fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1168 Satiated##(B#(B@#(B#(B-*fV[ 19(19)  Pw:14(14) AC:3 Exp:2 T:1169 Satiated#(B#(B#(B@(Bf(B(B-*fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1170 Satiated##(B#(B@(Bf(B(B(0~(B(B-*fV -*fV{ You displaced Punt. 19(19)  Pw:14(14) AC:3 Exp:2 T:1171 Satiated#(B(0~(B(B(0~(B(B@(Bf(B(B-*fV{ -*fVU You displaced Punt. 19(19)  Pw:14(14) AC:3 Exp:2 T:1172 Satiated(0~(B(Bf(B(B@(B.*fV^ 19(19)  Pw:14(14) AC:3 Exp:2 T:1173 Satiated(0~(0~(B(B@f(B(B.*fVN  19(19)  Pw:14(14) AC:3 Exp:2 T:1174 Satiated(0~(0~(B(B@(Bf(B(B.*fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1175 Satiated@(Bf(B(B(0~(0~(B(B/*fVY 19(19)  Pw:14(14) AC:3 Exp:2 T:1176 Satiated@(Bf(B(B(0~(B(B/*fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1177 Satiated@f(B(B(0~(B(B(0~(B(B/*fVw  19(19)  Pw:14(14) AC:3 Exp:2 T:1178 Satiated(0~(0~(B(B@(Bf(B(B/*fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1179 Satiated(0~(B(B(0~(B(B@f(B(B(0~(B(B0*fV:Count: 330*fVF(0~(B(Bf(B(B0*fV3X 19(19)  Pw:14(14) AC:3 Exp:2 T:1180 SatiatedYou hear water falling on coins. 19(19)  Pw:14(14) AC:3 Exp:2 T:1181 Satiatede(B(0~(B(Bf(B(B(0~(B(B(0~(B(B0*fVT|You stop waiting. 19(19)  Pw:14(14) AC:3 Exp:2 T:1182 Satiated1*fVt1*fVtCount: 331*fVU 19(19)  Pw:14(14) AC:3 Exp:2 T:1183 Satiated  19(19)  Pw:14(14) AC:3 Exp:2 T:1184 Satiated  19(19)  Pw:14(14) AC:3 Exp:2 T:1185  19(19)  Pw:14(14) AC:3 Exp:2 T:1186  19(19)  Pw:14(14) AC:3 Exp:2 T:1187  19(19)  Pw:14(14) AC:3 Exp:2 T:1188  19(19)  Pw:14(14) AC:3 Exp:2 T:1189  19(19)  Pw:14(14) AC:3 Exp:2 T:1190 (0~(B(B(0~(B(Be(0~(B(B(0~(B(B(0~(0~(0~(B(B(0~(B(Bf(B(B(0~(B(B1*fV׭You stop waiting. 19(19)  Pw:14(14) AC:3 Exp:2 T:1191 f(B(B(0~(B(B(0~(B(B2*fVF| 19(19)  Pw:14(14) AC:3 Exp:2 T:1192 @(B(0~(B(Bf(B(B2*fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1193 f(B(B@(B(0~(B(B(0~(B(B2*fV6 19(19)  Pw:14(14) AC:3 Exp:2 T:1194 #(B@(Be(Bf(B(B(0~(B(B3*fV+' 19(19)  Pw:14(14) AC:3 Exp:2 T:1195 ##(B@(B(0~(B(B(0~(0~(B(B3*fVG#@#(B#(B###(B#(B(0~(B(B3*fVGP 19(19)  Pw:14(14) AC:3 Exp:2 T:1197 3*fV N#@#(B#######(B#(B3*fV P 19(19)  Pw:14(14) AC:3 Exp:2 T:1204 3*fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1207 @(B##(B#(B4*fV} 19(19)  Pw:14(14) AC:3 Exp:2 T:1208 @(BF(B(0~(B(B##(B4*fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1209 @(B(0~(B(B4*fV!  19(19)  Pw:14(14) AC:3 Exp:2 T:1210 @(B(0~(B(Bf(B(B5*fVC Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) 5*fV5  19(19)  Pw:14(14) AC:3 Exp:2 T:1210 6*fV}c 19(19)  Pw:14(14) AC:3 Exp:2 T:1211 f(B(BF(B(0~(B(B(0~(B(B(0~(B(B6*fV (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B((B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0~(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0x(B(B####(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#######################(B(0a(B(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(B(B<(B[36*fVK 7m(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B##(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0m(0q(0~(0q(0q(0j(B(B(0l(0q(0q(0q(0q(0q(B(0a(B(0k(B(B(0x(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0~(0q(0~(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B0(B##(B(0x(B(B{(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(B(B{(B(0~(0~(0~(0~(0x(B(B##(B#(B#(B(0m(0q(0q6*fV (0q(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#############(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B#(B#(B#(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#(B#(B(0x(0~(B(B@f(B(B(0~(0~(0~(0x(B(B###(B#(B#(B#(B#####(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0l(0~6*fV (0q(0q(0k(B(B#(B(0l(0q(0~(0q(0q(0q(0~(0q(0q(0q(0k(B(B###(B(0x(0~(0~(0~(0x(B(B###(B(0x(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B6*fV1 Lettuce the Footpad St:15 Dx:16 Co:14 In:11 Wi:10 Ch:11 Chaotic Dlvl:3 $:1642 HP: Dlvl:3 $:1642 HP:19(19) Dlvl:3 $:1642 HP:19(19) Pw:14(14) AC:3 Exp:2 T:1211 6*fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1212 f(B(B(0~(B(B7*fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1213 (0~(0~(B(B>@f(B(B8*fV>8*fVbGYou displaced Punt. 19(19)  Pw:14(14) AC:3 Exp:2 T:1214 f(B(B(0~(B(B@(B8*fVn 19(19)  Pw:14(14) AC:3 Exp:2 T:1215 (0~(0~(B(B(0~(B(B@f(B(B8*fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1216 @(B(0~(B(B8*fVG 19(19)  Pw:14(14) AC:3 Exp:2 T:1217 f(B(B@#(B(0~(B(B#(B(0~(B(B8*fVH  19(19)  Pw:14(14) AC:3 Exp:2 T:1218 (0~(B(Bf(B(B@(B9*fVX 19(19)  Pw:14(14) AC:3 Exp:2 T:1218 9*fVM 19(19)  Pw:14(14) AC:3 Exp:2 T:1219 (0~(B(Bf(B(B@(B##(B9*fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1224 #(B#(B###(B#(B##(B#(Bf(B(B@(B:*fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1225 #(Bf(B(B#(B(0~(B(B@(B:*fVR X 19(19)  Pw:14(14) AC:3 Exp:2 T:1225 :*fVf X 19(19)  Pw:14(14) AC:3 Exp:2 T:1225 ;*fV;*fVYou displaced Punt. 19(19)  Pw:14(14) AC:3 Exp:2 T:1226 @(B(0~(B(Bf(B(B;*fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1227 #(B@(B(0~(B(B(0~(B(B(0~(B(Bf(B(B;*fV.w 19(19)  Pw:14(14) AC:3 Exp:2 T:1228 b(B@(B(0~(B(B(0~(B(B<*fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1229 #(B#(B@(Bf(B(B(0~(B(B(0~(B(B<*fV <*fV You displaced Punt. 19(19)  Pw:14(14) AC:3 Exp:2 T:1230 #(Bf(B(B@(B=*fV8 19(19)  Pw:14(14) AC:3 Exp:2 T:1231 (0~(B(B(0~(B(Bf(B(B@(B=*fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1232 (0~(B(Bf(B(B@(B>*fV]Z Count: 11>*fV\(  19(19)  Pw:14(14) AC:3 Exp:2 T:1233  19(19)  Pw:14(14) AC:3 Exp:2 T:1234  19(19)  Pw:14(14) AC:3 Exp:2 T:1235  19(19)  Pw:14(14) AC:3 Exp:2 T:1236 b(Bf(B(B(0~(B(B(0~(0~(B(B(0~(B(B>*fV{( 'Punt bites the acid blob.>*fV( ;Punt is splashed by the acid blob's acid!>*fV( --More--?*fVxPunt misses the acid blob. 19(19)  Pw:14(14) AC:3 Exp:2 T:1237 ?*fV*|Punt misses the acid blob. 19(19)  Pw:14(14) AC:3 Exp:2 T:1238 ?*fVT--More--@*fV\(Punt misses the acid blob.@*fV{Punt bites the acid blob. 19(19)  Pw:14(14) AC:3 Exp:2 T:1239 @*fV--More--@*fVd'Punt bites the acid blob.@*fV@nThe acid blob is killed! 19(19)  Pw:14(14) AC:3 Exp:2 T:1240  19(19)  Pw:14(14) AC:3 Exp:2 T:1241  19(19)  Pw:14(14) AC:3 Exp:2 T:1242  19(19)  Pw:14(14) AC:3 Exp:2 T:1243 (0~(B(B(0~(B(B(0~(B(BA*fV+< 19(19)  Pw:14(14) AC:3 Exp:2 T:1244 @(B(0~(B(BA*fV` 19(19)  Pw:14(14) AC:3 Exp:2 T:1245 @(B(0~(B(BA*fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1246 #(B@(B(0~(B(BA*fV^  19(19)  Pw:14(14) AC:3 Exp:2 T:1247 #(B@(B(0~(B(BB*fVH 19(19)  Pw:14(14) AC:3 Exp:2 T:1252 @(B##(B#(B#(B#(B#(B(0~(B(B(0~(B(BB*fVw  19(19)  Pw:14(14) AC:3 Exp:2 T:1253 @(B(0~(B(B##(BB*fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1254 @(B(0~(B(Bf(B(BC*fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1255 f(B(B@(B(0~(B(B(0~(B(BC*fVA Pick an object.D*fV D*fViJ D*fVJf a cat or other feline (tame kitten called Punt) 19(19)  Pw:14(14) AC:3 Exp:2 T:1255 D*fV" D*fV (0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B(0l(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B+(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B0(B##########(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~D*fV (0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B+(B######(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B(0m(B(0a(B(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(Bf(B(B(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0~(0q(0j(B(B#(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B@(BD*fVK (0~(0~(0~(B(B#####################(B#(B#(B###(B$(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B$(B#(B#(B###(B#(B###(B###(B#(B$(B#(B#(B(0l(0q(0q(0q(B(B+(B(0q(0~(0k(B(B###(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0k(B(B#(B*fVp 46H$(B$$(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B$$(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0x(B(B$(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BD*fV Lettuce the Footpad St:15 Dx:16 Co:14 In:11 Wi:10 Ch:11 Chaotic Dlvl:2 $:1642 HP: Dlvl:2 $:1642 HP:19(19) Dlvl:2 $:1642 HP:19(19) Pw:14(14) AC:3 Exp:2 T:1255 D*fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1256 (0~(B(Bf(B(BF*fV# F*fVB youpolyF*fVNF*fVN"Polymorph at will? [yn] (n) G*fVeW\n 19(19)  Pw:14(14) AC:3 Exp:2 T:1256 G*fV^  19(19)  Pw:14(14) AC:3 Exp:2 T:1257 @(Bf(B(B>(B(0~(B(BH*fV# H*fV$ youpolyH*fVH*fVD"Polymorph at will? [yn] (n) H*fV yH*fV You don't have the energy to polymorph! 19(19)  Pw:14(14) AC:3 Exp:2 T:1257 I*fVOI*fVLa - a +0 short sword (weapon in hand).--More--I*fV&I*fVPI*fVb&  19(19)  Pw:14(14) AC:3 Exp:2 T:1258 f(B(B(0~(B(BI*fV/  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) J*fV(0l(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0x(B(B#######(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0m(B(0a(B(0q(0q(0q(0q(0j(B(B#(B 19(19)  Pw:14(14) AC:3 Exp:2 T:1258 J*fVB Weapons(B  a - a +0 short sword (weapon in hand)  b - 6 +0 daggers  c - 33 +0 darts (in quiver)  o - 23 darts  p - a poisoned dart  Armor(B  l - a +0 chain mail (being worn)  Comestibles(B  r - a candy bar  s - a sandwich  t - 2 durians  u - a food ration  v - a tripe ration  w - a mushroom  x - an apple  Scrolls(B  f - 2 blessed scrolls of gold detection(B  g - 4 blessed scrolls of teleportation(B  m - an unlabeled scroll  Potions(B  e - an uncursed potion of sickness  n - a clear potion (1 of 2)L*fV Lettuce the Footpad St:15 Dx:16 Co:14 In:11 Wi:10 Ch:11 Chaotic Dlvl:2 $:1642 HP: Dlvl:2 $:1642 HP:19(19) Dlvl:2 $:1642 HP:19(19) Pw:14(14) AC:3 Exp:2 T:1258 (0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B$(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B(0l(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0x(B(B+(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B*fVc 0m##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B0(B##########(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B+(B######(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B(0m(B(0a(B(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(B(Bf(B(B@(B(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0~(0q(0j(B(B#(B#(L*fV B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(B(B#####################(B#(B#(B###(B$(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B$(B#(B#(B###(B#(B###(B###(B#(B$(B#(B#(B(0l(0q(0q(0q(B(B+(B(0q(0~(0k(B(B###(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(BL*fV }[16;64H#(B(0a(B(0~(0~(0~(0~(0~(0~(0x(B(B$(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0k(B(B#(B$(B$$(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B$$(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0~(0~(0~(0x(B(B$(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BM*fVy1What do you want to wield? [- abcop or ?*] M*fVM*fVHb - 6 +0 daggers (wielded). 19(19)  Pw:14(14) AC:3 Exp:2 T:1259 (0~(B(B(0~(B(Bf(B(BN*fV@ 19(19)  Pw:14(14) AC:3 Exp:2 T:1260 (0~(0~(B(B@f(B(BN*fV%!(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(B(B((B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0~(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0x(B(B####(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0x(0~(B(Bf(B(B(0~(0~(0~(0x(B(B###(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#######################(B(0a(B(0~(0~(0~(0~(0x(B(B##(B(0xN*fVt!(0~(0~(B(B@(B(0~(0~(B(0a(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B##(B(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0m(0q(0~(0q(0q(0j(B(B(0l(0q(0q(0q(0q(0q(B(0a(B(0k(B(B(0x(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0~(0q(0~(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B0(B##(B(0x(B(B{(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(B(B{(B(0~(0~(0~(0~(0x(B(B##(B#(B*fV!36H#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#############(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B#(B#(B#(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B#(B#(B(0x(0~(B(B>(B(0~(0~(0~(0~(0x(B(B###(B#(B#(B#(B#####(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B*fV"0m#(B(0l(0~(0q(0q(0k(B(B#(B(0l(0q(0~(0q(0q(0q(0~(0q(0q(0q(0k(B(B###(B(0x(0~(0~(0~(0x(B(B###(B(0x(0~(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BN*fVD"Lettuce the Footpad St:15 Dx:16 Co:14 In:11 Wi:10 Ch:11 Chaotic Dlvl:3 $:1642 HP: Dlvl:3 $:1642 HP:19(19) Dlvl:3 $:1642 HP:19(19) Pw:14(14) AC:3 Exp:2 T:1260 N*fVm6  19(19)  Pw:14(14) AC:3 Exp:2 T:1261 (0~(0~(B(Bf(B(BO*fVj  19(19)  Pw:14(14) AC:3 Exp:2 T:1262 (0~(B(B<(B@f(B(BP*fV̞ 19(19)  Pw:14(14) AC:3 Exp:2 T:1263 (0~(0~(B(B@(B##(BP*fV$ 19(19)  Pw:14(14) AC:3 Exp:2 T:1264 (0~(B(B@(B#(BP*fVM  19(19)  Pw:14(14) AC:3 Exp:2 T:1265 <(Bf(B(B@#(BQ*fVH(0~(B(B(0~(B(B##(B#(B#(B@(B#(BQ*fVHP 19(19)  Pw:14(14) AC:3 Exp:2 T:1267 Q*fV   19(19)  Pw:14(14) AC:3 Exp:2 T:1270 #(B#(Bf(B(B@(BQ*fV0 19(19)  Pw:14(14) AC:3 Exp:2 T:1271 #(B(0~(B(B@f(B(BQ*fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1272 (0~(0~(B(B@f(B(BR*fVʢ 19(19)  Pw:14(14) AC:3 Exp:2 T:1273 #(B#@(B(0~(0~(B(Bf(B(BR*fV#(B#@(B#(B(0~(B(Bf(B(B(0~(B(BR*fV4P 19(19)  Pw:14(14) AC:3 Exp:2 T:1274 R*fV7   19(19)  Pw:14(14) AC:3 Exp:2 T:1279 @#(Bf(B(B###(B#(B###(B#(B(0~(B(B(0~(B(BR*fVڞ  19(19)  Pw:14(14) AC:3 Exp:2 T:1280 @f(B(B#(B#(BS*fVc 19(19)  Pw:14(14) AC:3 Exp:2 T:1281 f(B(B@(B(0~(0~(B(BS*fVt 19(19)  Pw:14(14) AC:3 Exp:2 T:1282 (0~(B(Bf(B(B(0~(B(B@(BT*fV&s 19(19)  Pw:14(14) AC:3 Exp:2 T:1283 (0~(B(B(0~(0~(B(B@f(B(BT*fVep 19(19)  Pw:14(14) AC:3 Exp:2 T:1284 @(B(0~(0~(B(Bf(B(BU*fVq 19(19)  Pw:14(14) AC:3 Exp:2 T:1285 f(B(B(0~(B(B(0~(B(BU*fVV 19(19)  Pw:14(14) AC:3 Exp:2 T:1286 (0~(B(Bf(B(BV*fV:(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B (0x(0~(B(Bf(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B@(B(0~(0~(0~(0~(0~(0~(B(BF(B(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##########(B#(B###(B#(B(0q(0q(0q(B(B(0l(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0x(B(B*fV;037m(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BLettuce the Footpad St:15 Dx:16 Co:14 In:11 Wi:10 Ch:11 Chaotic Dlvl:4 $:1642 HP: Dlvl:4 $:1642 HP:19(19) Dlvl:4 $:1642 HP:19(19) Pw:14(14) AC:3 Exp:2 T:1286 V*fVC  19(19)  Pw:14(14) AC:3 Exp:2 T:1287 (0~(B(B(0~(B(Bf(B(BW*fVN 19(19)  Pw:14(14) AC:3 Exp:2 T:1288 <@(B(0~(B(Bf(B(BW*fV7 19(19)  Pw:14(14) AC:3 Exp:2 T:1289 (0~(B(B@(B(0~(0~(B(Bf(B(BW*fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1290 (0~(B(B@f(B(B(0~(B(BW*fV kW*fVxkYou displaced Punt. 19(19)  Pw:14(14) AC:3 Exp:2 T:1291 (0~(B(B@f(B(B(0~(B(BW*fV9w W*fVxw You displaced Punt. 19(19)  Pw:14(14) AC:3 Exp:2 T:1292 (0~(B(B@(Bf(B(BW*fV f(0~(B(B@(B(0~(B(Bf(B(BW*fV%  19(19)  Pw:14(14) AC:3 Exp:2 T:1292 Punt misses the shrieker. 19(19)  Pw:14(14) AC:3 Exp:2 T:1293 W*fV W*fVՊ "You hit the shrieker.W*fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1293 Punt just misses the shrieker. 19(19)  Pw:14(14) AC:3 Exp:2 T:1294 X*fV X*fV"You hit the shrieker.X*fVy 19(19)  Pw:14(14) AC:3 Exp:2 T:1294 Punt bites the shrieker.X*fV--More--X*fV>C Y*fV{Punt just misses the shrieker. 19(19)  Pw:14(14) AC:3 Exp:2 T:1295 Y*fVz Y*fV#You miss the shrieker.Y*fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1295 Punt misses the shrieker. 19(19)  Pw:14(14) AC:3 Exp:2 T:1296 Y*fVb Y*fV "You hit the shrieker.Y*fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1296 Punt bites the shrieker.--More--Z*fV.Z*fV The shrieker is killed! 19(19)  Pw:14(14) AC:3 Exp:2 T:1297 f(B(B(0~(B(BZ*fVP  Z*fVYou displaced Punt. 19(19)  Pw:14(14) AC:3 Exp:2 T:1298 (0~(B(B@(Bf(B(B\*fV; 19(19)  Pw:14(14) AC:3 Exp:2 T:1299 f(B(B@(B(0~(0~(B(B(0~(B(B\*fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1300 f(B(B@(B(0~(0~(B(B\*fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1302 (0~(0~(B(Bf(B(B@#(B(0~(B(B]*fV%(0~(B(B@#(B]*fVP 19(19)  Pw:14(14) AC:3 Exp:2 T:1302 ]*fVw(0~(B(Bf(B(B(0~(B(B####(B#@(B0(B]*fVWith great effort you move the boulder. 19(19)  Pw:14(14) AC:3 Exp:2 T:1309 (0~(0~(B(B#(B#@(B0(B]*fVwc  19(19)  Pw:14(14) AC:3 Exp:2 T:1310 #(B#@(B0(B]*fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1311 #(B#@(B0(B^*fVDr 19(19)  Pw:14(14) AC:3 Exp:2 T:1312 #(B#@(B0(B#(B^*fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1313 #(B#@(B0(B^*fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1314 #(B#@(B0(B^*fV. 19(19)  Pw:14(14) AC:3 Exp:2 T:1315 (0l(0q(B(B#(B#@(B0(B#(B(0x(0~(0~(B(B(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(B(B(0~(0~(0~(B(B[(B(0~(0~(0~(B(B+(B(0q(0q(0q(0q(0q(0q(B(B^*fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1316 (0q(B(B#(B(0~(B(B@(B0(B(0~(B(B(0x(B(B(0~(B(B(0x(0~(B(B(0~(B(B(0x(0~(B(B(0x(B(B(0m(0q(B(B(0j(B(B^*fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1317 (0q(B(Bf(B(B(0~(B(B@(B0(B(0~(B(B(0~(B(B(0~(B(B^*fV}  19(19)  Pw:14(14) AC:3 Exp:2 T:1318 (0q(B(B(0~(B(Bf(B(B(0~(B(B@(B0(B(0~(B(B{(B(0x(B(B_*fV^U 19(19)  Pw:14(14) AC:3 Exp:2 T:1319 (0q(B(B(0~(0~(B(Bf(B(B@(B0(B(0~(B(B(0~(B(B_*fV?! 19(19)  Pw:14(14) AC:3 Exp:2 T:1320 (0q(0q(0q(0k(B(B(0~(0~(B(B(0~(0~(0~(0x(B(Bf(B(B@(B(0~(0~(0x(B(B(0x(B(B_*fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1321 (0~(0~(B(B(0~(B(B@(Bf(B(B`*fVe 19(19)  Pw:14(14) AC:3 Exp:2 T:1322 (0~(B(B@(B(0~(B(Bf(B(B`*fV+(0~(B(B@(B`*fVYou see here a chain mail. 19(19)  Pw:14(14) AC:3 Exp:2 T:1323 (0~(B(B(0~(B(Bf(B(Ba*fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1324 @(B[(B(0~(B(Bf(B(Ba*fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1325 f(B(B(0~(B(B(0~(B(Ba*fV) 19(19)  Pw:14(14) AC:3 Exp:2 T:1326 {(Bf(B(Ba*fVa  19(19)  Pw:14(14) AC:3 Exp:2 T:1327 f(B(B(0~(B(B[(Ba*fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1328 (0~(B(Bf(B(Ba*fVq 19(19)  Pw:14(14) AC:3 Exp:2 T:1329 f(B(B(0~(B(B(0~(B(Bb*fV1p 19(19)  Pw:14(14) AC:3 Exp:2 T:1330 (0~(B(Bf(B(Bb*fVb 19(19)  Pw:14(14) AC:3 Exp:2 T:1331 f(B(B(0~(B(B[(Bb*fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1332 (0~(B(Bf(B(Bb*fVۺ 19(19)  Pw:14(14) AC:3 Exp:2 T:1333 [(Bf(B(Bb*fVM  19(19)  Pw:14(14) AC:3 Exp:2 T:1334 (0~(B(Bf(B(Bb*fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1335 f(B(B(0~(B(Bb*fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1336 (0~(B(Bf(B(Bc*fVP#(0~(B(B@(Bc*fVYou see here a chain mail. 19(19)  Pw:14(14) AC:3 Exp:2 T:1337 (0~(B(Bf(B(B(0~(B(Bc*fV c*fV, You have a little trouble lifting E - a chain mail. 19(19)  Pw:14(14) AC:3 Exp:2 T:1337 Burdened--More--d*fVYour movements are slowed slightly because of your load. 19(19)  Pw:14(14) AC:3 Exp:2 T:1338 Burdenedf(B(B(0~(B(Bd*fV Weapons(B  a - a +0 short sword  b - 6 +0 daggers (wielded)  c - 33 +0 darts (in quiver)  o - 23 darts  p - a poisoned dart  Armor(B  l - a +0 chain mail (being worn)  E - a chain mail  Comestibles(B  r - a candy bar  s - a sandwich  t - 2 durians  u - a food ration  v - a tripe ration  w - a mushroom  x - an apple  Scrolls(B  f - 2 blessed scrolls of gold detection(B  g - 4 blessed scrolls of teleportation(B  m - an unlabeled scroll  Potions(B  e - an uncursed potion of sickness (1 of 2)e*fVa Lettuce the Footpad St:15 Dx:16 Co:14 In:11 Wi:10 Ch:11 Chaotic Dlvl:4 $:1642 HP: Dlvl:4 $:1642 HP:19(19) Dlvl:4 $:1642 HP:19(19) Pw:14(14) AC:3 Exp:2 T:1338 Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B############(B(0~(0~(0~(0~(0~(B0(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(Bf(B(B(0~(0~(0~(0xe*fV (B(B (0m(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0x(B(B##########(B(0m(0q(B(B+(B(0q(0q(0q(0q(0q(0q(0j(B(B#(B###(B#(B(0q(0q(0q(B(B(0l(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(e*fV G0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(Be*fVx 19(19)  Pw:14(14) AC:3 Exp:2 T:1339 Burdened  19(19)  Pw:14(14) AC:3 Exp:2 T:1341 Burdened  19(19)  Pw:14(14) AC:3 Exp:2 T:1342 Burdened(0~(B(B(0~(0~(0~(B(Bf(B(B(0~(B(Be*fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1343 BurdenedYou finish taking off your suit. 19(19)  Pw:14(14) AC:7 Exp:2 T:1343 Burdenedf*fV@ 19(19)  Pw:14(14) AC:7 Exp:2 T:1345 Burdened(0~(B(B(0~(0~(B(B@f(B(Bf*fVˌ +What do you want to wear? [lE or ?*] f*fV v 19(19)  Pw:14(14) AC:3 Exp:2 T:1346 Burdened  19(19)  Pw:14(14) AC:3 Exp:2 T:1347 Burdened  19(19)  Pw:14(14) AC:3 Exp:2 T:1349 Burdened(0~(B(B(0~(0~(B(Bf(B(B(0~(0~(B(Bf*fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1350 BurdenedYou finish your dressing maneuver.g*fV) Weapons(B  a - a +0 short sword  b - 6 +0 daggers (wielded)  c - 33 +0 darts (in quiver)  o - 23 darts  p - a poisoned dart  Armor(B  l - a +0 chain mail  E - a +0 chain mail (being worn)  Comestibles(B  r - a candy bar  s - a sandwich  t - 2 durians  u - a food ration  v - a tripe ration  w - a mushroom  x - an apple  Scrolls(B  f - 2 blessed scrolls of gold detection(B  g - 4 blessed scrolls of teleportation(B  m - an unlabeled scroll  Potions(B  e - an uncursed potion of sickness (1 of 2)g*fVث Lettuce the Footpad St:15 Dx:16 Co:14 In:11 Wi:10 Ch:11 Chaotic Dlvl:4 $:1642 HP: Dlvl:4 $:1642 HP:19(19) Dlvl:4 $:1642 HP:19(19) Pw:14(14) AC:3 Exp:2 T:1350 Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B############(B(0~(0~(0~(0~(0~(B0(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(Bf(B(B(0~(0xg*fV$ (B(B (0m(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(B(B@(B(0~(0~(0x(B(B##########(B(0m(0q(B(B+(B(0q(0q(0q(0q(0q(0q(0j(B(B#(B###(B#(B(0q(0q(0q(B(B(0l(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(g*fVB G0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(Bh*fVE7What do you want to drop? [$a-ce-jl-pr-yE or ?*] h*fVCh*fV'You drop a +0 chain mail.h*fV)  19(19)  Pw:14(14) AC:3 Exp:2 T:1350 Your movements are now unencumbered. 19(19)  Pw:14(14) AC:3 Exp:2 T:1351 (0~(B(Bf(B(Bh*fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1352 f(B(B@(B[(B(0~(B(Bh*fVr>  19(19)  Pw:14(14) AC:3 Exp:2 T:1353 {(Bf(B(B(0~(B(B@(B(0~(B(Bh*fV@  19(19)  Pw:14(14) AC:3 Exp:2 T:1354 (0~(B(B@(B(0~(B(Bf(B(Bh*fV5 19(19)  Pw:14(14) AC:3 Exp:2 T:1355 @(B(0~(B(B[(Bf(B(Bi*fV.&In what direction? [hykulnjb><] i*fV1i*fVThe door opens. 19(19)  Pw:14(14) AC:3 Exp:2 T:1356 (0a(B(Bi*fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1357 (0~(B(B(0~(B(B@(B##(Bj*fV.(0a(B(B#@#(Bj*fVP 19(19)  Pw:14(14) AC:3 Exp:2 T:1358 j*fV#####(B#@(B#(B(0~(B(B$(B(0~(0~(0~(B(B(0q(0q(0q(B(Bj*fVYou see here a scroll of teleportation. 19(19)  Pw:14(14) AC:3 Exp:2 T:1364 k*fVr 19(19)  Pw:14(14) AC:3 Exp:2 T:1365 #@?(Bk*fVc ##(B#@(Bk*fV3 You see here a scroll of teleportation. 19(19)  Pw:14(14) AC:3 Exp:2 T:1366 k*fV5G k*fVT F - a scroll of teleportation. 19(19)  Pw:14(14) AC:3 Exp:2 T:1367 f(B(Bl*fV‰ 19(19)  Pw:14(14) AC:3 Exp:2 T:1368 #@f(B(B#(Bl*fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1369 f(B(B#(B@(Bl*fVsyh 19(19)  Pw:14(14) AC:3 Exp:2 T:1370 ###(B#(B(0q(B(B@(B(0~(B(B(0x(0~(0~(0~(B(B(0~(0~(0~(0~(B(B(0m(0q(0q(0q(B(B(0q(0q(0q(0j(B(Bl*fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1371 #(B(0l(0q(0q(0q(B(B(0~(B(B(0k(B(B(0x(0~(0~(B(B@(Bm*fVm%@(B(0~(B(Bm*fVzYou see here 19 gold pieces. 19(19)  Pw:14(14) AC:3 Exp:2 T:1372 m*fVm*fV19 gold pieces.61 19(19)  Pw:14(14) AC:3 Exp:2 T:1373 (0~(B(Bf(B(Bm*fVk2  19(19)  Pw:14(14) AC:3 Exp:2 T:1374 (0~(B(B(0~(B(B@f(B(Bm*fV`, 19(19)  Pw:14(14) AC:3 Exp:2 T:1375 (0~(B(Bf(B(B(0~(B(B(0~(B(B@(Bn*fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1376 (0~(B(Bf(B(B@(Bn*fVҀ  19(19)  Pw:14(14) AC:3 Exp:2 T:1379 e(B>f(B(B#(B(0~(0~(0~(0~(B(B@#(Bn*fV A(0~(B(B(0~(B(B@(Bn*fV P 19(19)  Pw:14(14) AC:3 Exp:2 T:1379 n*fV #(B#@#(B#(B#(B#(B#(B(0~(B(B#(B(0~(B(B#(Bn*fVG P 19(19)  Pw:14(14) AC:3 Exp:2 T:1386 n*fVq (0~(0x(B(B@#(B(0~(0~(0~(0~(0x(B(B#(B(0q(B(B(0j(B(B###(B#(B###(B#(Bn*fVq P 19(19)  Pw:14(14) AC:3 Exp:2 T:1393 n*fV5-  19(19)  Pw:14(14) AC:3 Exp:2 T:1396 (0q(0q(0~(0k(B(B>(B$(B(0~(0x(B(B(0x(0~(0~(B(B#(B#@(B#(B(0m(0~(B(Bo*fV]  19(19)  Pw:14(14) AC:3 Exp:2 T:1397 (0l(B(B(0x(B(B#(B(0~(B(B@(Bo*fV R  19(19)  Pw:14(14) AC:3 Exp:2 T:1398 (0~(B(B@(B(0~(B(Bp*fV" 19(19)  Pw:14(14) AC:3 Exp:2 T:1399 @(B(0~(B(Bp*fVq0@(B(0~(B(Bp*fVxYou see here 3 gold pieces. 19(19)  Pw:14(14) AC:3 Exp:2 T:1400 p*fVK p*fV t3 gold pieces.4 19(19)  Pw:14(14) AC:3 Exp:2 T:1401 p*fVō  19(19)  Pw:14(14) AC:3 Exp:2 T:1402 (0~(B(B@(Bp*fVh 19(19)  Pw:14(14) AC:3 Exp:2 T:1404 (0~(B(B(0~(0~(B(Bf(B(B(0~(B(B@(B##(Bq*fV#(0~(B(B(0~(B(B##(B##(B#(B@#(B(0~(B(B(0~(B(B(0~(0~(B(B(0~(0~(B(B{(B(0~(0~(B(B$(B(0~(0~(0~(B(B(0q(0q(0q(B(Bq*fV>#P 19(19)  Pw:14(14) AC:3 Exp:2 T:1407 q*fVI  19(19)  Pw:14(14) AC:3 Exp:2 T:1411 #(B#(Bf(B(B#(B(0q(B(B@(B(0q(B(B(0~(0~(0~(B(B(0~(B(B(0x(0~(0~(0~(B(Bi(B(0~(B(B(0x(0~(0~(0~(0~(B(B(0~(B(B(0~(0~(B(B(0x(0~(0~(0~(0~(0~(B(B(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B(0x(B(B(0m(0q(0q(0q(0q(0q(0q(B(B(0j(B(Br*fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1412 ##(B(0l(0q(B(Bf(B(B(0q(0q(0q(0q(B(B(0k(B(B(0x(B(B@(B(0~(0~(0~(0~(0x(B(B(0~(B(B(0~(0~(0x(B(Bi(B(0x(B(Br*fVCPick an object.r*fV r*fVs*fVEs*fV Fi an imp or minor demon (peaceful dretch) 19(19)  Pw:14(14) AC:3 Exp:2 T:1412 s*fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1413 (0~(B(B(0~(B(B@(Bf(B(B(0~(B(Bi(Bs*fV9  19(19)  Pw:14(14) AC:3 Exp:2 T:1414 (0~(B(B@(B(0~(B(Bf(B(Bi(B(0~(B(Bs*fV4`(0~(B(B@(Bi(B(0~(B(Bs*fV5u 19(19)  Pw:14(14) AC:3 Exp:2 T:1414 Punt misses the dretch.s*fV75yPunt misses the dretch. 19(19)  Pw:14(14) AC:3 Exp:2 T:1415 t*fVC(0a(B(B(0~(B(B@(B(0~(B(Bi(Bt*fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1415 Punt misses the dretch. 19(19)  Pw:14(14) AC:3 Exp:2 T:1416 t*fV"(0~(B(B(0~(B(B(0~(B(Bf(B(B@(Bi(Bt*fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1416 Punt bites the dretch. 19(19)  Pw:14(14) AC:3 Exp:2 T:1417 u*fVU9(0~(B(B@(Bu*fVbVZYou see here 15 gold pieces.i(B(0~(B(Bu*fV{V 19(19)  Pw:14(14) AC:3 Exp:2 T:1417 Punt misses the dretch. 19(19)  Pw:14(14) AC:3 Exp:2 T:1418 u*fVuu*fV15 gold pieces.79 19(19)  Pw:14(14) AC:3 Exp:2 T:1419 i(B(0~(0~(B(B(0~(B(Bf(B(Bu*fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1420 (0~(B(B@(Bi(Bf(B(B(0~(B(Bu*fV9  19(19)  Pw:14(14) AC:3 Exp:2 T:1421 @f(B(B(0~(B(B(0~(B(B(0~(B(Bi(Bv*fV<6You stop. Punt is in the way! 19(19)  Pw:14(14) AC:3 Exp:2 T:1422 (0~(B(Bf(B(Bi(B(0~(B(Bv*fVP 19(19)  Pw:14(14) AC:3 Exp:2 T:1423 @(B(0~(B(Bi(B(0~(B(B(0~(B(Bf(B(Bv*fVYg  19(19)  Pw:14(14) AC:3 Exp:2 T:1424 (0~(B(B@(Bi(B(0~(B(Bw*fVC 19(19)  Pw:14(14) AC:3 Exp:2 T:1425 #(B@(B(0~(B(B(0~(B(Bf(B(B(0~(B(B(0~(B(Bw*fVtO#(B@#(B#(B#(B(0a(B(B(0~(B(B(0~(B(Bw*fVOP 19(19)  Pw:14(14) AC:3 Exp:2 T:1428 w*fV9  19(19)  Pw:14(14) AC:3 Exp:2 T:1429 f(B(B#(Bx*fVYou stop. Punt is in the way! 19(19)  Pw:14(14) AC:3 Exp:2 T:1430 #(Bx*fVU= 19(19)  Pw:14(14) AC:3 Exp:2 T:1435 f(B(B@#(B##(B#(B##(By*fV)' W 19(19)  Pw:14(14) AC:3 Exp:2 T:1435 z*fVjz*fVYou displaced Punt. 19(19)  Pw:14(14) AC:3 Exp:2 T:1436 #@#(B#(Bz*fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1437 #@#(B#(B#(B{*fV. 19(19)  Pw:14(14) AC:3 Exp:2 T:1438 @#(B#(B#(B{*fVW 19(19)  Pw:14(14) AC:3 Exp:2 T:1438 {*fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1439 @(B#f(B(B##(B{*fV++  19(19)  Pw:14(14) AC:3 Exp:2 T:1440 @(B(0~(B(B##(B|*fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1441 (0~(B(B@(Bf(B(B#(B|*fV? |*fV? You displaced Punt. 19(19)  Pw:14(14) AC:3 Exp:2 T:1442 (0~(B(B@f(B(B##(B|*fV(  19(19)  Pw:14(14) AC:3 Exp:2 T:1443 ##(Bf(B(B@(B#(B}*fVX 19(19)  Pw:14(14) AC:3 Exp:2 T:1443 }*fVJ}*fVYou displaced Punt. 19(19)  Pw:14(14) AC:3 Exp:2 T:1444 #(B#(B#@f(B(B~*fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1445 f(B(B#(B@#(B#(B#(B~*fV@X 19(19)  Pw:14(14) AC:3 Exp:2 T:1445 *fVi X 19(19)  Pw:14(14) AC:3 Exp:2 T:1445 *fV0*fV\:You displaced Punt. 19(19)  Pw:14(14) AC:3 Exp:2 T:1446 @(B#f(B(B*fVy 19(19)  Pw:14(14) AC:3 Exp:2 T:1447 @(B#(B##(B*fV: 19(19)  Pw:14(14) AC:3 Exp:2 T:1448 @(B(0~(B(B#(B*fVv  19(19)  Pw:14(14) AC:3 Exp:2 T:1449 @(B(0~(B(Bf(B(B*fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1450 (0~(B(B@f(B(B(0~(B(B*fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1451 f(B(B(0~(0~(B(B@(B#(B*fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1452 f(B(B(0~(B(B(0~(B(B@(B##(B*fVN  19(19)  Pw:14(14) AC:3 Exp:2 T:1453 (0~(B(Bf(B(B#(B@(B*fVH X 19(19)  Pw:14(14) AC:3 Exp:2 T:1453 *fV X 19(19)  Pw:14(14) AC:3 Exp:2 T:1453 *fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1454 (0~(B(Bf(B(B#(B#@#(B#(B*fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1455 (0~(B(B#(B@#(B#(Bf(B(B#(B*fVg 19(19)  Pw:14(14) AC:3 Exp:2 T:1456 f(B(B@#(B#(B*fVDA#(B#@#(B#(B*fVDP 19(19)  Pw:14(14) AC:3 Exp:2 T:1456 *fV   19(19)  Pw:14(14) AC:3 Exp:2 T:1463 ######(B#(B@f(B(B*fV*fV You displaced Punt. 19(19)  Pw:14(14) AC:3 Exp:2 T:1464 f(B(B@#(B#(B*fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1465 #(B#(B#f(B(B@(B*fV[ 19(19)  Pw:14(14) AC:3 Exp:2 T:1466 ##(Bf(B(B@(B(0~(B(Bi(B*fVGz 19(19)  Pw:14(14) AC:3 Exp:2 T:1467 #(B(0a(B(B@(B(0~(B(Bi(B*fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1468 (0~(B(B@(B(0~(B(Bi(B*fV Count: 11*fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1469  19(19)  Pw:14(14) AC:3 Exp:2 T:1470 i(B+(B(0~(B(B(0~(B(B*fVU 19(19)  Pw:14(14) AC:3 Exp:2 T:1471 (0~(B(B(0~(B(Bi(B@(B*fVp&In what direction? [hykulnjb><] *fV*fVݛtYou see no door there. 19(19)  Pw:14(14) AC:3 Exp:2 T:1471 *fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1472 i(B@(B(0~(B(B(0~(B(B*fV|&In what direction? [hykulnjb><] *fV0*fVThe door resists! 19(19)  Pw:14(14) AC:3 Exp:2 T:1473 i(B(0~(B(B*fV *fVÏ &In what direction? [hykulnjb><] *fV*fVThe door opens. 19(19)  Pw:14(14) AC:3 Exp:2 T:1474 f(B(B(0~(B(Bi(B(0a(B(B*fV *fV &In what direction? [hykulnjb><] *fV‘ *fV xThis door is already open. 19(19)  Pw:14(14) AC:3 Exp:2 T:1474 *fV Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) *fVO*fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1474 *fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1475 (0a(B(B(0~(B(B(0~(B(B#(Bi(Bf(B(B@#(B*fV #(B@(B#(B(0~(B(B(0~(B(0a(B(B#(B(0~(B(B*fVʨ P 19(19)  Pw:14(14) AC:3 Exp:2 T:1477 *fVp @#(B#(B###(B#(B#(B#(B#(B*fVp P 19(19)  Pw:14(14) AC:3 Exp:2 T:1484 *fV4 H#@(B+(Bf(B(B*fV4 qThat door is closed. 19(19)  Pw:14(14) AC:3 Exp:2 T:1486 *fV *fV qThat door is closed. 19(19)  Pw:14(14) AC:3 Exp:2 T:1486 *fV *fV. &In what direction? [hykulnjb><] *fV*fV)The door resists! 19(19)  Pw:14(14) AC:3 Exp:2 T:1487 #(B*fV *fVH&In what direction? [hykulnjb><] *fV݉ *fV$ nThe door resists! 19(19)  Pw:14(14) AC:3 Exp:2 T:1488 *fV) *fVG*&In what direction? [hykulnjb><] *fV*fV?UThe door opens. 19(19)  Pw:14(14) AC:3 Exp:2 T:1489 (0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B$(B(0x(B(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(B(B*(B(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(0q(0q(0q(0j(B(B*fVlu *fVu&In what direction? [hykulnjb><] *fV*fVwThis door is already open. 19(19)  Pw:14(14) AC:3 Exp:2 T:1489 *fV *fV3&In what direction? [hykulnjb><] *fV2*fV2wThis door is already open. 19(19)  Pw:14(14) AC:3 Exp:2 T:1489 *fVU  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) *fV t(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B$(B(0x(B(B#@(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(B(B*(B(0~(0~(0~(0x(B(B 19(19)  Pw:14(14) AC:3 Exp:2 T:1489 *fVS 19(19)  Pw:14(14) AC:3 Exp:2 T:1490 (0q(B(B(0x(0~(B(B#(B#@(B#(B(0x(0~(B(B(0~(0~(0~(B(B(0~(0~(0~(0~(B(B(0q(0q(0q(0q(B(B*fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1491 (0l(B(B#(Bf(B(B@(B(0x(B(B(0x(0~(B(B(0m(0q(B(B*fVh 19(19)  Pw:14(14) AC:3 Exp:2 T:1492 (0a(B(Bf(B(B@(B*fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1493 (0~(0~(B(B@(Bf(B(B*fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1494 (0~(B(B@(B(0~(B(Bf(B(B*fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1495 (0~(B(B@(B(0~(B(Bf(B(B(0~(B(B*fVt  19(19)  Pw:14(14) AC:3 Exp:2 T:1496 (0~(B(B@(B(0~(B(Bf(B(B*fV~ 19(19)  Pw:14(14) AC:3 Exp:2 T:1497 (0~(B(B@(B(0~(B(B*(Bf(B(B*fVf  19(19)  Pw:14(14) AC:3 Exp:2 T:1498 (0~(B(B@(Bf(B(B(0~(B(B*fVd+(0~(B(B@(B*fVVeYou see here an orange gem. 19(19)  Pw:14(14) AC:3 Exp:2 T:1499 f(B(B(0~(B(B*fV#h *fVh G - an orange gem. 19(19)  Pw:14(14) AC:3 Exp:2 T:1500 f(B(B(0~(B(B*fV *fV 8What do you want to write with? [- a-cjopG or ?*] *fV%~ *fVp~ @You write in the dust with an orange gem.--More--*fV`*fV2What do you want to write in the dust here? *fV E*fV/#l*fV *fVX?b*fVe*fVr*fV^e*fV)t*fV h*fV@r  19(19)  Pw:14(14) AC:3 Exp:2 T:1501 (0~(B(B(0~(B(Bf(B(B*fVaj# *fVڮ name*fV *fV: +Name an individual object? [ynq] (q) *fV n*fV 2What do you want to call? [e-jmnyE-G or ?*] *fV6*fVwCall an orange gem: *fV; s*fVK o*fV(B(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B############(B(0~(0~(0~(0~(0~(B0(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B [8;3*fVH(0x(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0x(B(B#(B(0m(0~(0q(0~(0j(B(B##(B(0a(B(0~(0~(B(B@(B(0~(0~(B(Bf(B(B(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B#(B#######(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0x(B(B#(B###(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~*fV(0~(0~(0x(B(B##########(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0j(B(B###(B#(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#######(B#(B###(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B###(B#(B#(B(0l(0q(0q(0~(0q(0q(0q(0q(0q(B(0a(B(0k(B(B#(B#(B(0l(0q(0q(0q(0q(0~(0q(0q(0q(0~(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~*fVm(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q*fV(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B*fV& 0What do you want to throw? [$abcop or ?*] *fVF*fV~hNever mind. 19(19)  Pw:14(14) AC:3 Exp:2 T:1514 *fVjM *fVM 0What do you want to throw? [$abcop or ?*] *fV*fV&In what direction? [hykulnjb><] *fV%(B*fV5#(0~(B(B%(B*fV](0~(B(B*fV]&The mushroom misses Punt.*fV^ 19(19)  Pw:14(14) AC:3 Exp:2 T:1514 Punt eats a mushroom. 19(19)  Pw:14(14) AC:3 Exp:2 T:1515 *fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1516 @(B(0~(B(Bf(B(B(0~(B(B*fVe,  19(19)  Pw:14(14) AC:3 Exp:2 T:1517 @(B(0~(B(Bf(B(B(0~(B(B(0~(B(B*fV0'  19(19)  Pw:14(14) AC:3 Exp:2 T:1518 #@(B(0~(B(Bf(B(B(0~(B(B*fVUC 19(19)  Pw:14(14) AC:3 Exp:2 T:1519 #@(B(0a(B(Bf(B(B(0~(0~(B(B#(B*fViY#(B(0~(B(B@(B##(B*fVjP 19(19)  Pw:14(14) AC:3 Exp:2 T:1519 *fV<<  19(19)  Pw:14(14) AC:3 Exp:2 T:1527 ##(B#(B###(B#(B#(B#(B#(B(0~(B(B@#(Bi(B*fVF 19(19)  Pw:14(14) AC:3 Exp:2 T:1528 #(B@(B(0a(B(B#(B(0~(B(Bi(B*fV^  19(19)  Pw:14(14) AC:3 Exp:2 T:1529 @(B(0~(B(Bi(B(0~(B(B*fVC  19(19)  Pw:14(14) AC:3 Exp:2 T:1530 #(B@(B(0~(B(Bi(B(0~(B(B*fVM 19(19)  Pw:14(14) AC:3 Exp:2 T:1531 e(B#(B@(B(0a(B(B(0~(B(Bi(B*fVVe@(B#(Bi(B(0~(B(B*fV0 19(19)  Pw:14(14) AC:3 Exp:2 T:1531 You hear some noises in the distance. 19(19)  Pw:14(14) AC:3 Exp:2 T:1532 *fVQ  19(19)  Pw:14(14) AC:3 Exp:2 T:1532  19(19)  Pw:14(14) AC:3 Exp:2 T:1533 #(B@(B(0~(B(B*fV- 19(19)  Pw:14(14) AC:3 Exp:2 T:1534 ##(B#(B@(Bi(B*fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1535 #(B(0a(B(Bi(B@(B(0~(B(B*fV)Really attack the dretch? [yn] (n) *fVa*fV \n 19(19)  Pw:14(14) AC:3 Exp:2 T:1535 *fVc 19(19)  Pw:14(14) AC:3 Exp:2 T:1536 (0~(B(Bi(B@(B*fV&  19(19)  Pw:14(14) AC:3 Exp:2 T:1537 @(B(0~(B(B(0~(B(Bi(B*fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1538 @(B(0~(B(Bi(B(0~(B(B*fVG 19(19)  Pw:14(14) AC:3 Exp:2 T:1539 @(B(0~(B(B(0~(B(Bi(B*fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1540 @(B(0~(B(B(0~(B(Bi(B+fVC2  19(19)  Pw:14(14) AC:3 Exp:2 T:1541 @(B(0~(B(B(0~(B(Bi(B+fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1542 ##(B@(B(0~(B(Bi(B(0~(B(B+fV; 19(19)  Pw:14(14) AC:3 Exp:2 T:1543 @(B(0~(B(B(0~(B(B+fVI@#(B##(B#(B###(B(0~(B(B(0~(0~(B(B+fVIP 19(19)  Pw:14(14) AC:3 Exp:2 T:1547 +fVN@(B#(B##(B+fV1 19(19)  Pw:14(14) AC:3 Exp:2 T:1548 You hear some noises in the distance. 19(19)  Pw:14(14) AC:3 Exp:2 T:1549 +fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1550 @(B(0~(B(B##(B+fV&{ 19(19)  Pw:14(14) AC:3 Exp:2 T:1551 @(B(0~(B(B+fVi 19(19)  Pw:14(14) AC:3 Exp:2 T:1552 @(B(0~(B(B+fVZ 19(19)  Pw:14(14) AC:3 Exp:2 T:1553 #(B@(B(0~(B(B+fVP- W 19(19)  Pw:14(14) AC:3 Exp:2 T:1553 +fV< 19(19)  Pw:14(14) AC:3 Exp:2 T:1554 #(B(0~(B(B@(B+fV{ 19(19)  Pw:14(14) AC:3 Exp:2 T:1555 @(B(0~(B(B+fVϩCount: 11+fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1556  19(19)  Pw:14(14) AC:3 Exp:2 T:1557  19(19)  Pw:14(14) AC:3 Exp:2 T:1558  19(19)  Pw:14(14) AC:3 Exp:2 T:1559  19(19)  Pw:14(14) AC:3 Exp:2 T:1560  19(19)  Pw:14(14) AC:3 Exp:2 T:1561  19(19)  Pw:14(14) AC:3 Exp:2 T:1562  19(19)  Pw:14(14) AC:3 Exp:2 T:1563  19(19)  Pw:14(14) AC:3 Exp:2 T:1564  19(19)  Pw:14(14) AC:3 Exp:2 T:1565  19(19)  Pw:14(14) AC:3 Exp:2 T:1566 (0~(B(B(0~(0~(B(B(0~(B(Bf(B(B(0~(B(B(0~(B(B+fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1567 f(B(B(0~(B(B(0~(B(B+fVc(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B+(B(0q(B(B+(B(0q(0q(0k(B(B(0x(B(B@f(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B+fVLettuce the Footpad St:15 Dx:16 Co:14 In:11 Wi:10 Ch:11 Chaotic Dlvl:5 $:1768 HP: Dlvl:5 $:1768 HP:19(19) Dlvl:5 $:1768 HP:19(19) Pw:14(14) AC:3 Exp:2 T:1567 +fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1568 (0~(B(Bf(B(B+fV #(B(0l(0q(0q(0~(0k(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B@(B(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B############(B(0~(0~(0~(0~(0~(B0(0~(0~(0~(0x(B(B(0x(0~(B(Bf(B(B(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(+fVY 0~(B(B{(B(0~(0x(B(B#(B(0m(0~(0q(0~(0j(B(B##(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B#(B#######(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0x(B(B#(B###(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##########(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0j(B(B###(B#(B+fV [1m###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#######(B#(B###(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B###(B#(B#(B(0l(0q(0q(0~(0q(0q(0q(0q(0q(B(0a(B(0k(B(B#(B#(B(0l(0q(0q(0q(0q(0~(0q(0q(0q(0~(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0+fV ~(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B+fV0 Lettuce the Footpad St:15 Dx:16 Co:14 In:11 Wi:10 Ch:11 Chaotic Dlvl:4 $:1768 HP: Dlvl:4 $:1768 HP:19(19) Dlvl:4 $:1768 HP:19(19) Pw:14(14) AC:3 Exp:2 T:1568 +fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1569 f(B(B(0~(B(B(0~(B(B +fVa 19(19)  Pw:14(14) AC:3 Exp:2 T:1570 f(B(B(0~(B(B@(B +fVi 19(19)  Pw:14(14) AC:3 Exp:2 T:1571 >(B(0~(B(Bf(B(B@(B +fVu  +fV You displaced Punt. 19(19)  Pw:14(14) AC:3 Exp:2 T:1572 #@f(B(B +fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1573 #@f(B(B(0~(B(B#(B +fV##(B(0~(B(B#(B##(B#(B@(B##(B +fVP 19(19)  Pw:14(14) AC:3 Exp:2 T:1575 +fVƬ##(B#(B###(B#(B#(B#(B#(B#(B@(B +fVP 19(19)  Pw:14(14) AC:3 Exp:2 T:1582 +fVyp  19(19)  Pw:14(14) AC:3 Exp:2 T:1584 #(B@f(B(B +fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1585 #(B@(B(0~(B(B#(B +fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1586 @(B(0~(B(B +fV X 19(19)  Pw:14(14) AC:3 Exp:2 T:1587  +fVX 19(19)  Pw:14(14) AC:3 Exp:2 T:1588  +fVE(0~(0~(0x(B(B(0~(B(B@(B(0m(B(B(0k(0~(0~(B(B +fV/ELettuce the Footpad St:15 Dx:16 Co:14 In:11 Wi:10 Ch:11 Chaotic Dlvl:5 $:1768 HP: Dlvl:5 $:1768 HP:19(19) Dlvl:5 $:1768 HP:19(19) Pw:14(14) AC:3 Exp:2 T:1588  +fVIkU  19(19)  Pw:14(14) AC:3 Exp:2 T:1589  +fVB9#(B(0l(0q(0q(0~(0k(B(B (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(B(B>(B(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B############(B(0~(0~(0~(0~(0~(B0(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0x +fV9(B(B#(B(0m(0~(0q(0~(0j(B(B##(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B#(B#######(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(B(B[(B(0~(0~(0x(B(B#(B###(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##########(B(0m(0q(B(0a(B(0q(0q(0q(0q(0q(0q(0j(B(B###(B#(B###(B#(B +fV;(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#######(B#(B###(B#(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B###(B#(B#(B(0l(0q(0q(0~(0q(0q(0q(0q(0q(B(0a(B(0k(B(B#(B#(B(0l(0q(0q(0q(0q(0~(0q(0q(0q(0~(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B[16;3 +fVF;1H(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(B(B{(B(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B`(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B +fVl;Lettuce the Footpad St:15 Dx:16 Co:14 In:11 Wi:10 Ch:11 Chaotic Dlvl:4 $:1768 HP: Dlvl:4 $:1768 HP:19(19) Dlvl:4 $:1768 HP:19(19) Pw:14(14) AC:3 Exp:2 T:1589  +fV:>U  19(19)  Pw:14(14) AC:3 Exp:2 T:1590  +fVj 19(19)  Pw:14(14) AC:3 Exp:2 T:1591 >@(B +fVX 19(19)  Pw:14(14) AC:3 Exp:2 T:1591  +fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1592 (0~(B(B@(B+fVY 19(19)  Pw:14(14) AC:3 Exp:2 T:1593 #(B(0~(B(B@#(B+fVw{ 19(19)  Pw:14(14) AC:3 Exp:2 T:1594 (0~(B(B@(B+fV #(B@(B#(B#(B#(B+fV P 19(19)  Pw:14(14) AC:3 Exp:2 T:1596 +fVc  19(19)  Pw:14(14) AC:3 Exp:2 T:1600 @f(B(B#(B#(B#(B#(B+fV+fVYou displaced Punt. 19(19)  Pw:14(14) AC:3 Exp:2 T:1601 #(Bf(B(B@#(B+fV4 ##(Be(B@(B#(B##(B#(B###(B#(B+fV 5 P 19(19)  Pw:14(14) AC:3 Exp:2 T:1603 +fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1605 @(Bf(B(B##(B+fVw  19(19)  Pw:14(14) AC:3 Exp:2 T:1606 @f(B(B#(B+fVz+ 19(19)  Pw:14(14) AC:3 Exp:2 T:1607 f(B(Be(0~(B(B@(B##(B+fVܸ 19(19)  Pw:14(14) AC:3 Exp:2 T:1608 ##(B#(B#@f(B(B#(B+fVj  19(19)  Pw:14(14) AC:3 Exp:2 T:1609 f(B(B#(B+fVX W 19(19)  Pw:14(14) AC:3 Exp:2 T:1610 +fV3 19(19)  Pw:14(14) AC:3 Exp:2 T:1611 e(B#(Bf(B(B@(B#(B+fVZg 19(19)  Pw:14(14) AC:3 Exp:2 T:1612 #(B+fV&q 19(19)  Pw:14(14) AC:3 Exp:2 T:1613 f(B(B+fV W 19(19)  Pw:14(14) AC:3 Exp:2 T:1614 +fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1614  19(19)  Pw:14(14) AC:3 Exp:2 T:1615 #(B+fV[ 19(19)  Pw:14(14) AC:3 Exp:2 T:1616 #@#(B#(B+fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1617 #(B#(B#(B@(B#f(B(B+fVx_ 19(19)  Pw:14(14) AC:3 Exp:2 T:1618 ##(Bf(B(B#@#(B#(B+fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1619 #(Bf(B(B#(B@(B#(B+fV] X 19(19)  Pw:14(14) AC:3 Exp:2 T:1619 +fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1620 ##(B#(B@(B#(B+fVD 19(19)  Pw:14(14) AC:3 Exp:2 T:1621 #(B#(B@(B#(B+fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1622 #(B#(B@(B#(B+fVٞ 19(19)  Pw:14(14) AC:3 Exp:2 T:1623 #(B#(B@(B#(B+fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1624 #(B#(B@(B+fVE X 19(19)  Pw:14(14) AC:3 Exp:2 T:1624 +fV_k 19(19)  Pw:14(14) AC:3 Exp:2 T:1625 @#(B+fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1626 #(B@(B(0~(B(B#(B+fVT  19(19)  Pw:14(14) AC:3 Exp:2 T:1629 @(B(0~(B(B(0~(B(B(0~(B(B+fV X 19(19)  Pw:14(14) AC:3 Exp:2 T:1629 +fVk% Count: 11+fV` 19(19)  Pw:14(14) AC:3 Exp:2 T:1630  19(19)  Pw:14(14) AC:3 Exp:2 T:1631  19(19)  Pw:14(14) AC:3 Exp:2 T:1632  19(19)  Pw:14(14) AC:3 Exp:2 T:1633  19(19)  Pw:14(14) AC:3 Exp:2 T:1634  19(19)  Pw:14(14) AC:3 Exp:2 T:1635  19(19)  Pw:14(14) AC:3 Exp:2 T:1636  19(19)  Pw:14(14) AC:3 Exp:2 T:1637  19(19)  Pw:14(14) AC:3 Exp:2 T:1638  19(19)  Pw:14(14) AC:3 Exp:2 T:1639  19(19)  Pw:14(14) AC:3 Exp:2 T:1640 +fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1641 (0~(B(B@(B+fVx  19(19)  Pw:14(14) AC:3 Exp:2 T:1642 (0~(B(B@(B+fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1643 (0~(B(B@(B+fVJ| 19(19)  Pw:14(14) AC:3 Exp:2 T:1644 @(B(0~(B(B+fVe| 19(19)  Pw:14(14) AC:3 Exp:2 T:1645 @(B(0~(B(B+fV] Count: 33+fV; 19(19)  Pw:14(14) AC:3 Exp:2 T:1646  19(19)  Pw:14(14) AC:3 Exp:2 T:1647  19(19)  Pw:14(14) AC:3 Exp:2 T:1648  19(19)  Pw:14(14) AC:3 Exp:2 T:1649  19(19)  Pw:14(14) AC:3 Exp:2 T:1650  19(19)  Pw:14(14) AC:3 Exp:2 T:1651  19(19)  Pw:14(14) AC:3 Exp:2 T:1652  19(19)  Pw:14(14) AC:3 Exp:2 T:1653  19(19)  Pw:14(14) AC:3 Exp:2 T:1654 e(B+fVoYou stop waiting. 19(19)  Pw:14(14) AC:3 Exp:2 T:1655 +fVv^ 19(19)  Pw:14(14) AC:3 Exp:2 T:1655 +fV}Count: 11+fV!  19(19)  Pw:14(14) AC:3 Exp:2 T:1656  19(19)  Pw:14(14) AC:3 Exp:2 T:1657  19(19)  Pw:14(14) AC:3 Exp:2 T:1658  19(19)  Pw:14(14) AC:3 Exp:2 T:1659  19(19)  Pw:14(14) AC:3 Exp:2 T:1660  19(19)  Pw:14(14) AC:3 Exp:2 T:1661  19(19)  Pw:14(14) AC:3 Exp:2 T:1662  19(19)  Pw:14(14) AC:3 Exp:2 T:1663 (0~(B(Bf(B(B>(B(0~(B(Be(0~(0~(B(B+fVQ You stop waiting. 19(19)  Pw:14(14) AC:3 Exp:2 T:1664 f(B(B(0~(B(B(0~(B(B+fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1665 (0~(B(B@(Bf(B(B+fV{K  19(19)  Pw:14(14) AC:3 Exp:2 T:1666 f(B(B>@(B(0~(B(B+fV X 19(19)  Pw:14(14) AC:3 Exp:2 T:1666  +fVA} 19(19)  Pw:14(14) AC:3 Exp:2 T:1667 (0~(B(Be(Bf(B(B#(B(0~(B(B@#(B +fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1668 (0~(B(Bf(B(B(0~(B(B@(B +fV X 19(19)  Pw:14(14) AC:3 Exp:2 T:1668 !+fV(!+fVM)You displaced Punt. 19(19)  Pw:14(14) AC:3 Exp:2 T:1669 #(B>(B@(Bf(B(B#(B!+fV @#(B#(B#(B#(B#(B#(B(0~(B(B#(B!+fV P 19(19)  Pw:14(14) AC:3 Exp:2 T:1673 !+fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1674 f(B(B#(B"+fVH"+fVYou displaced Punt. 19(19)  Pw:14(14) AC:3 Exp:2 T:1675 #(Bf(B(B@#(B"+fVW  19(19)  Pw:14(14) AC:3 Exp:2 T:1680 #(Bf(B(B@(B#(B###(B#(B###(B#(B#+fV0R 19(19)  Pw:14(14) AC:3 Exp:2 T:1681 #(Bf(B(B@(B#+fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1682 @f(B(B(0~(0~(B(B#+fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1683 @f(B(B(0~(0~(B(B$+fV܃(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B+(B(0q(B(B+(B(0q(0q(0k(B(B(0x(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(Bf(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B$+fVLettuce the Footpad St:15 Dx:16 Co:14 In:11 Wi:10 Ch:11 Chaotic Dlvl:5 $:1768 HP: Dlvl:5 $:1768 HP:19(19) Dlvl:5 $:1768 HP:19(19) Pw:14(14) AC:3 Exp:2 T:1683 $+fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1684 f(B(B(0~(0~(B(B$+fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1685 <@f(B(B(0~(B(B%+fVcAX 19(19)  Pw:14(14) AC:3 Exp:2 T:1685 %+fV4: %+fVL You displaced Punt. 19(19)  Pw:14(14) AC:3 Exp:2 T:1686 <(B(0~(B(B@(Bf(B(B%+fV9mf(B(B(0~(B(B@(B(0~(B(B%+fV=9P 19(19)  Pw:14(14) AC:3 Exp:2 T:1687 %+fVo(0~(B(B(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0~(B(Bf(B(B%+fVP 19(19)  Pw:14(14) AC:3 Exp:2 T:1694 &+fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1696 (0~(B(B@f(B(B(0~(0~(0~(B(B&+fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1697 @f(B(B(0~(B(B&+fV0  19(19)  Pw:14(14) AC:3 Exp:2 T:1698 @(B(0~(0~(B(Bf(B(B'+fVT 19(19)  Pw:14(14) AC:3 Exp:2 T:1699 (0~(B(B@(B(0~(B(Bf(B(B'+fV0&In what direction? [hykulnjb><] '+fVe '+fV The door opens. 19(19)  Pw:14(14) AC:3 Exp:2 T:1700 (0a(B(B(0~(B(Bf(B(B(+fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1701 ##(B@(Bf(B(B(0~(B(B(0~(B(B(+fV$ i#(B@(B(0a(B(B(0~(B(B(+fVP P 19(19)  Pw:14(14) AC:3 Exp:2 T:1701 (+fV7  19(19)  Pw:14(14) AC:3 Exp:2 T:1707 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(B(B(0q(B(B@(B(0q(B(Bf(B(B#(B#(B###(B#(B###(B(0a(B(B(0~(B(B(+fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1708 (0q(0q(0q(0q(B(B(0~(0~(0~(B0(0x(B(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(Bf(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(B(B(0~(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B)+fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1709 @f(B(B(0~(0~(B(B*+fV! 19(19)  Pw:14(14) AC:3 Exp:2 T:1710 @(B(0~(0~(0~(B(Bf(B(B*+fV`-&In what direction? [hykulnjb><] *+fVO *+fVmThe door opens. 19(19)  Pw:14(14) AC:3 Exp:2 T:1711 (0a(B(Bf(B(B(0~(B(B++fVc 19(19)  Pw:14(14) AC:3 Exp:2 T:1712 #@(B(0~(0~(B(Bf(B(B(0~(B(B++fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1713 @(B(0a(B(Bf(B(B(0~(B(B,+fVCount: 11,+fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1714  19(19)  Pw:14(14) AC:3 Exp:2 T:1715  19(19)  Pw:14(14) AC:3 Exp:2 T:1716  19(19)  Pw:14(14) AC:3 Exp:2 T:1717  19(19)  Pw:14(14) AC:3 Exp:2 T:1718  19(19)  Pw:14(14) AC:3 Exp:2 T:1719  19(19)  Pw:14(14) AC:3 Exp:2 T:1720  19(19)  Pw:14(14) AC:3 Exp:2 T:1721  19(19)  Pw:14(14) AC:3 Exp:2 T:1722  19(19)  Pw:14(14) AC:3 Exp:2 T:1723  19(19)  Pw:14(14) AC:3 Exp:2 T:1724 (0~(B(B(0a(B(0~(B(B(0~(0~(B(B(0~(0~(B(Bf(B(B,+fVΖ  19(19)  Pw:14(14) AC:3 Exp:2 T:1725 #@(Bf(B(B(0~(B(B,+fV=  19(19)  Pw:14(14) AC:3 Exp:2 T:1726 (0~(B(Bf(B(B#(B(0a(B(B@(B(0~(B(B-+fV& 19(19)  Pw:14(14) AC:3 Exp:2 T:1727 (0~(B(B(0~(B(B@(Bf(B(B-+fVi 19(19)  Pw:14(14) AC:3 Exp:2 T:1728 f(B(B(0~(B(B@(B(0~(B(B-+fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1729 (0~(B(Bf(B(B(0~(B(B@(B.+fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1730 (0~(B(B(0~(0~(B(Bf(B(B@(B##(B.+fV: 19(19)  Pw:14(14) AC:3 Exp:2 T:1736 (0~(B(B(0~(B(B(0~(B(B##(B#(B###(B#(B#(B##(B@(B.+fV> 19(19)  Pw:14(14) AC:3 Exp:2 T:1737 #(Bf(B(B@(B(0a(B(B/+fV_X 19(19)  Pw:14(14) AC:3 Exp:2 T:1737 /+fV rX 19(19)  Pw:14(14) AC:3 Exp:2 T:1737 /+fV"| /+fV| You displaced Punt. 19(19)  Pw:14(14) AC:3 Exp:2 T:1738 #@f(B(B0+fV~aU#(B#@#(B######(B0+fVaP 19(19)  Pw:14(14) AC:3 Exp:2 T:1743 0+fVo(8#@#(B#######(B0+fV(P 19(19)  Pw:14(14) AC:3 Exp:2 T:1750 0+fV|}#(B#(B@#(B#######(B#(B0+fVP 19(19)  Pw:14(14) AC:3 Exp:2 T:1757 0+fV&  19(19)  Pw:14(14) AC:3 Exp:2 T:1760 #(B#@#(B#(B##(B1+fVH| 19(19)  Pw:14(14) AC:3 Exp:2 T:1761 #(B#@#(B1+fV" #(B#@#(B#(B0(B#(B###(B#(B1+fV_ P 19(19)  Pw:14(14) AC:3 Exp:2 T:1764 1+fVs  19(19)  Pw:14(14) AC:3 Exp:2 T:1767 #(B@f(B(B##(B2+fV|w2+fVYou displaced Punt. 19(19)  Pw:14(14) AC:3 Exp:2 T:1768 #(Bf(B(B@#(B2+fVs\  19(19)  Pw:14(14) AC:3 Exp:2 T:1769 #(Bf(B(B@#(B2+fV' 19(19)  Pw:14(14) AC:3 Exp:2 T:1770 #(B@(B##f(B(B3+fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1771 #(B@(Bf(B(B###(B3+fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1772 (0q(B(B(0~(0~(B(B#(B@(Bf(B(B#(B3+fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1773 (0l(0q(0q(0q(0q(0q(0q(B(B(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0x(0~(0~(0~(0~(0~(0~(B(Bf(B(B(0x(0~(0~(0~(0~(B(B#(B(0m(0q(0q(0q(0q(B(B4+fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1774 (0k(B(B@#(B{(B(0x(B(Bf(B(B(0~(0~(0~(B(B(0~(0q(0q(B(B4+fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1775 @f(B(B#(B#(B(0x(B(B(0j(B(B4+fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1776 @(B(0~(0~(B(Bf(B(B4+fV/ j@(B(0~(0~(0~(B(Bf(B(B(0~(B(B4+fV0 P 19(19)  Pw:14(14) AC:3 Exp:2 T:1778 4+fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1782 #@f(B(B(0~(0~(0~(B(B(0~(0~(B(B(0~(B(B5+fVWG#@#(B##(B(0~(0~(B(B5+fV?XP 19(19)  Pw:14(14) AC:3 Exp:2 T:1785 5+fV~  19(19)  Pw:14(14) AC:3 Exp:2 T:1789 @#(B###(B6+fV<Count: 116+fVyq 19(19)  Pw:14(14) AC:3 Exp:2 T:1790  19(19)  Pw:14(14) AC:3 Exp:2 T:1791  19(19)  Pw:14(14) AC:3 Exp:2 T:1792  19(19)  Pw:14(14) AC:3 Exp:2 T:1793  19(19)  Pw:14(14) AC:3 Exp:2 T:1794  19(19)  Pw:14(14) AC:3 Exp:2 T:1795  19(19)  Pw:14(14) AC:3 Exp:2 T:1796  19(19)  Pw:14(14) AC:3 Exp:2 T:1797  19(19)  Pw:14(14) AC:3 Exp:2 T:1798  19(19)  Pw:14(14) AC:3 Exp:2 T:1799  19(19)  Pw:14(14) AC:3 Exp:2 T:1800 #(B6+fV Count: 117+fVɫq 19(19)  Pw:14(14) AC:3 Exp:2 T:1801  19(19)  Pw:14(14) AC:3 Exp:2 T:1802  19(19)  Pw:14(14) AC:3 Exp:2 T:1803  19(19)  Pw:14(14) AC:3 Exp:2 T:1804  19(19)  Pw:14(14) AC:3 Exp:2 T:1805  19(19)  Pw:14(14) AC:3 Exp:2 T:1806  19(19)  Pw:14(14) AC:3 Exp:2 T:1807  19(19)  Pw:14(14) AC:3 Exp:2 T:1808  19(19)  Pw:14(14) AC:3 Exp:2 T:1809  19(19)  Pw:14(14) AC:3 Exp:2 T:1810  19(19)  Pw:14(14) AC:3 Exp:2 T:1811 #(B7+fVfk 19(19)  Pw:14(14) AC:3 Exp:2 T:1812 #@#(B7+fV!{ 19(19)  Pw:14(14) AC:3 Exp:2 T:1813 #(B#@#(B7+fV-  19(19)  Pw:14(14) AC:3 Exp:2 T:1814 #(B#@#(B(0~(B(B7+fV̇  19(19)  Pw:14(14) AC:3 Exp:2 T:1815 #(B#@#(Bf(B(B7+fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1816 #(B#@#(B(0~(0~(B(B8+fVZ 19(19)  Pw:14(14) AC:3 Exp:2 T:1817 #(B#@(B(0~(B(B8+fVD 19(19)  Pw:14(14) AC:3 Exp:2 T:1818 #(B#@(Bf(B(B(0~(0~(B(B8+fV`8 19(19)  Pw:14(14) AC:3 Exp:2 T:1819 #(Bf(B(B@(B(0~(B(B8+fV 19(19)  Pw:14(14) AC:3 Exp:2 T:1820 (0~(0~(B(B@(Bf(B(B8+fVH  19(19)  Pw:14(14) AC:3 Exp:2 T:1821 (0~(B(B@(B(0~(B(Bf(B(B8+fV^  19(19)  Pw:14(14) AC:3 Exp:2 T:1822 (0~(B(B(0~(B(B@f(B(B(0~(B(B9+fVL 19(19)  Pw:14(14) AC:3 Exp:2 T:1823 (0~(0~(B(B@f(B(B9+fVS 19(19)  Pw:14(14) AC:3 Exp:2 T:1824 f(B(B(0~(0~(0~(B(B@(B#(B9+fVN3 (0~(B(B(0~(0~(B(B(0~(B(B#(B@#(B#(B#(B9+fV3 P 19(19)  Pw:14(14) AC:3 Exp:2 T:1827 9+fV ##(B#(B#(B#(B#(Bf(B(B@(B+(B9+fV rThat door is closed. 19(19)  Pw:14(14) AC:3 Exp:2 T:1834 :+fV :+fVF&In what direction? [hykulnjb><] :+fV :+fV 5The door opens. 19(19)  Pw:14(14) AC:3 Exp:2 T:1835 #(B(0a(B(B(0~(B(B(0~(B(Bu(B(0~(B(B(0~(0~(0~(B(B(0q(0q(0q(B(B<+fV(<+fVz(Pick an object.<+fV <+fVK<+fV<+fVFO <+fVO u a unicorn or horse (pony) 19(19)  Pw:14(14) AC:3 Exp:2 T:1835 C+fVC+fV0What do you want to throw? [$abcop or ?*] C+fV}C+fV&In what direction? [hykulnjb><] C+fVw )(BC+fV '(0a(B(B)(BC+fVs (0~(B(BC+fVt The dagger hits the pony. 19(19)  Pw:14(14) AC:3 Exp:2 T:1836 )(BE+fV\E+fV0What do you want to throw? [$abcop or ?*] E+fVC E+fVPC &In what direction? [hykulnjb><] F+fVwX 19(19)  Pw:14(14) AC:3 Exp:2 T:1836 F+fVx~ 19(19)  Pw:14(14) AC:3 Exp:2 T:1837 #(B#(B(0q(B(B@(B(0q(B(B(0~(0~(B(B(0~(0~(B(B(0x(0~(0~(B(Bu(B(0~(0~(B(B)(B(0x(0~(0~(B(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(B(B(0q(0q(0q(0q(0j(B(BF+fV #(B(0l(0q(0q(B(B(0a(B(B(0q(0q(0q(0q(0k(B(B+(B(0~(B(B@(B(0~(0~(0~(0x(B(B(0~(0x(B(BF+fV  19(19)  Pw:14(14) AC:3 Exp:2 T:1837 The pony kicks! 14(19)(B  Pw:14(14) AC:3 Exp:2 T:1837 The pony bites! 13(19)(B  Pw:14(14) AC:3 Exp:2 T:1837  13(19)(B  Pw:14(14) AC:3 Exp:2 T:1838 G+fV'"l#(B@(Bu(B(0~(B(BG+fV^" 13(19)(B  Pw:14(14) AC:3 Exp:2 T:1838 Your chain mail blocks the pony's attack.--More--G+fV G+fV H+fVYour chain mail blocks the pony's attack. 13(19)(B  Pw:14(14) AC:3 Exp:2 T:1839 H+fVl  13(19)(B  Pw:14(14) AC:3 Exp:2 T:1840 #(B@(Bu(B(0~(B(BH+fVX  13(19)(B  Pw:14(14) AC:3 Exp:2 T:1841 #(B@(Bu(B(0a(B(BI+fV 0What do you want to throw? [$abcop or ?*] J+fV J+fV|tNever mind. 13(19)(B  Pw:14(14) AC:3 Exp:2 T:1841 J+fV9J+fV9AYou hit the pony.f(B(BJ+fV9 13(19)(B  Pw:14(14) AC:3 Exp:2 T:1841 The pony kicks! 7(19)(B  Pw:14(14) AC:3 Exp:2 T:1841 --More--K+fV,K+fV/OYour chain mail blocks the pony's attack.#(BK+fV(/The pony kicks! 3(19)(B  Pw:14(14) AC:3 Exp:2 T:1841 --More--K+fV$2The pony bites! 1(19)(B(B  Pw:14(14) AC:3 Exp:2 T:1841  1(19)(B(B  Pw:14(14) AC:3 Exp:2 T:1842 N+fVeN+fV-f# N+fVtN+fV echniqueO+fV% Choose a technique  Name Level Status a - critical strike 2 LIMIT b - liquid leap 2 LIMIT(end) P+fV +(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BP+fVOXWhere do you want to leap to?(For instructions type a ?)P+fVP+fVP+fV~ P+fV( Q+fVuQ+fV6v,You liquify!(0x(B(BQ+fV9 Q+fV9 PYou catch the pony in your acid trail!--More--R+fVw2The acid burns the pony!u(BR+fV(0x(B(BR+fV(0a(B(BR+fV(0x(B(BR+fV(0~(B(BR+fV(0x(B(BR+fVY)(BR+fVWYvYou reform!#(B#(B#(B@(BR+fVYl 1(19)(B(B  Pw:14(14) AC:3 Exp:2 T:1842 R+fVYYou see here a +0 dagger. 1(19)(B(B  Pw:14(14) AC:3 Exp:2 T:1843 S+fV) S+fVa # T+fV}m youpolyT+fVh{T+fV{"Polymorph at will? [yn] (n) T+fV yT+fV You don't have the energy to polymorph! 1(19)(B(B  Pw:14(14) AC:3 Exp:2 T:1843 U+fV>U+fVv;You are empty handed.--More--U+fVU+fV> 1(19)(B(B  Pw:14(14) AC:3 Exp:2 T:1843  1(19)(B(B  Pw:14(14) AC:3 Exp:2 T:1844 V+fV  Weapons(B  a - a +0 short sword  b - 5 +0 daggers (alternate weapon; not wielded)  c - 33 +0 darts (in quiver)  o - 23 darts  p - a poisoned dart  Armor(B  E - a +0 chain mail (being worn)  Comestibles(B  r - a candy bar  s - a sandwich  t - 2 durians  u - a food ration  v - a tripe ration  x - an apple  Scrolls(B  f - 2 blessed scrolls of gold detection(B  g - 4 blessed scrolls of teleportation(B  m - an unlabeled scroll  F - a scroll of teleportation  Potions(B  e - an uncursed potion of sickness  n - a clear potion (1 of 2)\+fV% y - a potion called food  Rings(B  j - a tiger eye ring named prob cursed(B  Tools(B  h - an uncursed lock pick  i - an uncursed oilskin sack  Gems(B  G - a gem called soft orng (2 of 2)^+fV|xLettuce the Footpad St:15 Dx:16 Co:14 In:11 Wi:10 Ch:11 Chaotic Dlvl:5 $:1768 HP: Dlvl:5 $:1768 HP:1(19)(B(B Dlvl:5 $:1768 HP:1(19) Pw:14(14) AC:3 Exp:2 T:1844 (0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B#######(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B{(B(0x(B(B#(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B(0m(0q(0q(0~(0q(0q(0q(0q(0q(0q^+fVy(0q(0q(0q(0q(0j(B(B#(B#####(B##(B###(B0(B#(B#(B#(B####(B###(B#(B#(B#(B#(B#(B######################(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B+(B(0q(B(0a(B(0q(0q(0k(B(B#(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B[^+fVJym+(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(B(B@(B(0~(0~(0~(B(B)(B(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B`+fV'.What do you want to read? [fgjmF or ?*] a+fVa+fV }Never mind. 1(19)(B(B  Pw:14(14) AC:3 Exp:2 T:1844 b+fV_b+fV`8What do you want to write with? [- a-cjopG or ?*] d+fV'E d+fVE ?You write in the dust with your fingers.--More--e+fVhe+fV#i2What do you want to write in the dust here? e+fVk+ Ee+fV|lf+fVW!bf+fV}ef+fV9rf+fVef+fVRtf+fVahf+fV r 1(19)(B(B  Pw:14(14) AC:3 Exp:2 T:1845 g+fV{8What do you want to write with? [- a-cjopG or ?*] g+fV-g+fV1=Do you want to add to the current engraving? [ynq] (y) g+fV yg+fVޤLYou add to the writing in the dust with your fingers.--More--h+fV`h+fV`?What do you want to add to the writing in the dust here? h+fV7Eh+fV/4lh+fV bh+fVV eh+fV rh+fVOei+fV-ti+fVhi+fV] 1(19)(B(B  Pw:14(14) AC:3 Exp:2 T:1846 u(Bj+fV@8What do you want to write with? [- a-cjopG or ?*] j+fVj+fV=Do you want to add to the current engraving? [ynq] (y) j+fVo yj+fVLYou add to the writing in the dust with your fingers.--More--j+fV j+fV ?What do you want to add to the writing in the dust here? k+fV,Ek+fVlk+fVDbk+fV} ek+fVq rk+fVu ek+fV tk+fV&hl+fV1<(0a(B(Bu(Bl+fV| 1(19)(B(B  Pw:14(14) AC:3 Exp:2 T:1846 The pony turns to flee! 1(19)(B(B  Pw:14(14) AC:3 Exp:2 T:1847 l+fVZ l+fV3Z 8What do you want to write with? [- a-cjopG or ?*] l+fVl+fV=Do you want to add to the current engraving? [ynq] (y) m+fV& ym+fVL&LYou add to the writing in the dust with your fingers.--More--n+fVxn+fV?What do you want to add to the writing in the dust here? n+fVEn+fV9ln+fVbn+fV en+fV{ rn+fV eeo+fV7to+fVho+fVr 2(19)(B  Pw:14(14) AC:3 Exp:2 T:1848 (0~(0~(B(Bu(Bo+fV0 8What do you want to write with? [- a-cjopG or ?*] o+fV EDo you want to add to the current engraving? [ynq] (y) p+fVl yp+fVLYou add to the writing in the dust with your fingers.--More--p+fVZp+fVZ?What do you want to add to the writing in the dust here? p+fVG Ep+fV lp+fVJbq+fV9eq+fVBrq+fVeq+fVtq+fVhq+fVl 2(19)(B  Pw:14(14) AC:3 Exp:2 T:1849 (0~(B(Bu(Br+fV&8What do you want to write with? [- a-cjopG or ?*] r+fVDr+fVu=Do you want to add to the current engraving? [ynq] (y) r+fV yr+fV3LYou add to the writing in the dust with your fingers.--More--r+fV r+fV ?What do you want to add to the writing in the dust here? s+fVtEs+fV ls+fVEbs+fVes+fVt rs+fV/j es+fV{ ts+fVUht+fV  2(19)(B  Pw:14(14) AC:3 Exp:2 T:1850 (0~(B(Bu(Bt+fV 8What do you want to write with? [- a-cjopG or ?*] u+fVu+fV=Do you want to add to the current engraving? [ynq] (y) u+fVN_ yu+fVw_LYou add to the writing in the dust with your fingers.--More--u+fVu+fV?What do you want to add to the writing in the dust here? v+fVM?Ev+fVqKlv+fV7obv+fV} ev+fV> rv+fV> ev+fV]tw+fVJhw+fV; 2(19)(B  Pw:14(14) AC:3 Exp:2 T:1851 (0~(B(B(0~(B(Bu(B+fVq8What do you want to write with? [- a-cjopG or ?*] +fVCP+fVsP=Do you want to add to the current engraving? [ynq] (y) +fV1 y+fVgLYou add to the writing in the dust with your fingers.--More--+fV[ +fV ?What do you want to add to the writing in the dust here? +fV] E+fVl+fV Sb+fVe+fVo* r+fV\ e+fV t+fVsh+fV}L 2(19)(B  Pw:14(14) AC:3 Exp:2 T:1852 u(B(0~(B(B+fV8What do you want to write with? [- a-cjopG or ?*] +fV?+fV{=Do you want to add to the current engraving? [ynq] (y) +fV y+fV LYou add to the writing in the dust with your fingers.--More--+fVY +fV ?What do you want to add to the writing in the dust here? +fVxE+fVYWl+fVqb+fVLF e+fVM r+fV:F e+fV t+fV1h+fVe 2(19)(B  Pw:14(14) AC:3 Exp:2 T:1853 u(B(0~(B(B+fV Count: 11+fV`g 2(19)(B  Pw:14(14) AC:3 Exp:2 T:1854  2(19)(B  Pw:14(14) AC:3 Exp:2 T:1855 (0a(B(B(0~(B(B(0~(0~(B(B(0~(B(Bf(B(Bu(B(0~(B(B+fVCaPunt misses the pony. 2(19)(B  Pw:14(14) AC:3 Exp:2 T:1856 Punt bites the pony.The pony misses Punt.--More--+fV# The pony misses Punt. 2(19)(B  Pw:14(14) AC:3 Exp:2 T:1857 (0~(B(Bu(B(0~(B(B+fV# MPunt misses the pony.u(B(0~(B(B+fV$ Punt misses the pony. 2(19)(B  Pw:14(14) AC:3 Exp:2 T:1858 +fV3$ --More--+fV*Punt misses the pony. 3(19)(B  Pw:14(14) AC:3 Exp:2 T:1859 (0~(B(Bu(B+fV*XPunt misses the pony. 3(19)(B  Pw:14(14) AC:3 Exp:2 T:1860  3(19)(B  Pw:14(14) AC:3 Exp:2 T:1861 u(B(0~(B(B(0~(B(Bf(B(B(0~(0~(0~(0~(B(B+fV +Punt misses the pony. 3(19)(B  Pw:14(14) AC:3 Exp:2 T:1862 +fV3+--More--+fV Punt misses the pony. 3(19)(B  Pw:14(14) AC:3 Exp:2 T:1863 (0~(0~(B(Bu(B+fV5 UPunt misses the pony.(0~(B(Bu(B+fVR Punt misses the pony. 3(19)(B  Pw:14(14) AC:3 Exp:2 T:1864 +fVͽ+fV8What do you want to write with? [- a-cjopG or ?*] +fV> +fVd =Do you want to add to the current engraving? [ynq] (y) +fV y+fV LYou add to the writing in the dust with your fingers.--More--+fV+fV?What do you want to add to the writing in the dust here? +fVE+fV`al+fVj b+fV e+fVr+fV%e+fV~t+fVRh+fV+fVI 3(19)(B  Pw:14(14) AC:3 Exp:2 T:1864 Punt bites the pony.The pony misses Punt.+fVThe pony bites Punt. 3(19)(B  Pw:14(14) AC:3 Exp:2 T:1865 (0~(B(Bu(B+fV +fV 8What do you want to write with? [- a-cjopG or ?*] +fV+fV=Do you want to add to the current engraving? [ynq] (y) +fV20 y+fVi0LYou add to the writing in the dust with your fingers.--More--+fV+fV?What do you want to add to the writing in the dust here? +fVJ E+fV l+fVJb+fVM$e+fVgr+fVňe+fV&Ot+fVph+fV +fV N 3(19)(B  Pw:14(14) AC:3 Exp:2 T:1865 Punt misses the pony. 3(19)(B  Pw:14(14) AC:3 Exp:2 T:1866 f(B(B(0~(B(B(0~(B(B(0~(B(Bu(B+fVZ+fV8What do you want to write with? [- a-cjopG or ?*] +fV+fVٹ=Do you want to add to the current engraving? [ynq] (y) +fVg y+fVgLYou add to the writing in the dust with your fingers.--More--+fV +fV ?What do you want to add to the writing in the dust here? +fVE+fVl+fVb+fVe+fV0& r+fV\ e+fV t+fV h+fVu 3(19)(B  Pw:14(14) AC:3 Exp:2 T:1867 (0~(B(Bf(B(Bu(B(0~(B(B+fVg# +fVX h 3(19)(B  Pw:14(14) AC:3 Exp:2 T:1867 +fV8What do you want to write with? [- a-cjopG or ?*] +fV+fV=Do you want to add to the current engraving? [ynq] (y) +fV  y+fVALYou add to the writing in the dust with your fingers.--More--+fV+fV(?What do you want to add to the writing in the dust here? +fV JE+fVWl+fV b+fVs e+fV? r+fVe e+fVMst+fVih+fVh(0~(B(Bf(B(Bu(B(0~(B(B+fVS 3(19)(B  Pw:14(14) AC:3 Exp:2 T:1867 Punt misses the pony. 3(19)(B  Pw:14(14) AC:3 Exp:2 T:1868 +fVME+fVyE8What do you want to write with? [- a-cjopG or ?*] +fV +fV׾ =Do you want to add to the current engraving? [ynq] (y) +fV! y+fV! LYou add to the writing in the dust with your fingers.--More--+fV+fV1?What do you want to add to the writing in the dust here? +fVE+fVQ l+fVlZ b+fV7e+fVc4r+fVcze+fV2t+fVIh+fVb+fVu 3(19)(B  Pw:14(14) AC:3 Exp:2 T:1868 Punt misses the pony. 3(19)(B  Pw:14(14) AC:3 Exp:2 T:1869 u(B(0~(B(B(0~(B(B+fVZ+fV8What do you want to write with? [- a-cjopG or ?*] +fV+fV.=Do you want to add to the current engraving? [ynq] (y) +fVǷ y+fVLYou add to the writing in the dust with your fingers.--More--+fV. +fVe ?What do you want to add to the writing in the dust here? +fVE+fVl+fVOhb+fVk e+fV r+fVm e+fV t+fV&h+fV+fV| 3(19)(B  Pw:14(14) AC:3 Exp:2 T:1869 Punt bites the pony.+fV\The pony is killed!f(B(B(0~(B(B+fVPunt eats a pony corpse. 4(19)(B  Pw:14(14) AC:3 Exp:2 T:1870 +fV'+fVe8What do you want to write with? [- a-cjopG or ?*] +fV?* +fV5: =Do you want to add to the current engraving? [ynq] (y) +fVv y+fVv LYou add to the writing in the dust with your fingers.--More--+fV+fV?What do you want to add to the writing in the dust here? +fVE+fVrl+fVb+fVe+fV r+fVd e+fV t+fVash+fVh 4(19)(B  Pw:14(14) AC:3 Exp:2 T:1871 +fVCount: 33+fV 4(19)(B  Pw:14(14) AC:3 Exp:2 T:1872  4(19)(B  Pw:14(14) AC:3 Exp:2 T:1873  4(19)(B  Pw:14(14) AC:3 Exp:2 T:1874  4(19)(B  Pw:14(14) AC:3 Exp:2 T:1875  4(19)(B  Pw:14(14) AC:3 Exp:2 T:1876  4(19)(B  Pw:14(14) AC:3 Exp:2 T:1877  4(19)(B  Pw:14(14) AC:3 Exp:2 T:1878  4(19)(B  Pw:14(14) AC:3 Exp:2 T:1879  4(19)(B  Pw:14(14) AC:3 Exp:2 T:1880  5(19)(B  Pw:14(14) AC:3 Exp:2 T:1881  5(19)(B  Pw:14(14) AC:3 Exp:2 T:1882  5(19)(B [+fVÛn24;24H Pw:14(14) AC:3 Exp:2 T:1883  5(19)(B  Pw:14(14) AC:3 Exp:2 T:1884  5(19)(B  Pw:14(14) AC:3 Exp:2 T:1885  5(19)(B  Pw:14(14) AC:3 Exp:2 T:1886 (0~(B(Bf(B(B+fV{Punt is almost hit by an arrow! 5(19)(B  Pw:14(14) AC:3 Exp:2 T:1887  5(19)(B  Pw:14(14) AC:3 Exp:2 T:1888  5(19)(B  Pw:14(14) AC:3 Exp:2 T:1889  5(19)(B  Pw:14(14) AC:3 Exp:2 T:1890  5(19)(B  Pw:14(14) AC:3 Exp:2 T:1891  6(19)(B  Pw:14(14) AC:3 Exp:2 T:1892  6(19)(B  Pw:14(14) AC:3 Exp:2 T:1893 (0~(0~(B(B(0~(B(Bf(B(B(0~(B(B(0~(0~(B(B+fVPunt picks up an arrow. 6(19)(B  Pw:14(14) AC:3 Exp:2 T:1894 )(B(0~(B(Bf(B(B--More--+fV/Punt drops an arrow. 6(19)(B  Pw:14(14) AC:3 Exp:2 T:1895  6(19)(B  Pw:14(14) AC:3 Exp:2 T:1896  6(19)(B  Pw:14(14) AC:3 Exp:2 T:1897  6(19)(B  Pw:14(14) AC:3 Exp:2 T:1898  6(19)(B  Pw:14(14) AC:3 Exp:2 T:1899  6(19)(B  Pw:14(14) AC:3 Exp:2 T:1900 (0~(B(B)(B(0~(B(B(0~(B(B)(B(0~(B(B+fVPunt suddenly falls asleep! 6(19)(B  Pw:14(14) AC:3 Exp:2 T:1901  6(19)(B  Pw:14(14) AC:3 Exp:2 T:1902  7(19)(B  Pw:14(14) AC:3 Exp:2 T:1903  7(19)(B  Pw:14(14) AC:3 Exp:2 T:1904 f(B(B+fVn +fV Unknown command ' '. 7(19)(B  Pw:14(14) AC:3 Exp:2 T:1904 +fV_+fVV_Count: 33+fV0 7(19)(B  Pw:14(14) AC:3 Exp:2 T:1905  7(19)(B  Pw:14(14) AC:3 Exp:2 T:1906  7(19)(B  Pw:14(14) AC:3 Exp:2 T:1907  7(19)(B  Pw:14(14) AC:3 Exp:2 T:1908  7(19)(B  Pw:14(14) AC:3 Exp:2 T:1909  7(19)(B  Pw:14(14) AC:3 Exp:2 T:1910  7(19)(B  Pw:14(14) AC:3 Exp:2 T:1911  7(19)(B  Pw:14(14) AC:3 Exp:2 T:1912  7(19)(B  Pw:14(14) AC:3 Exp:2 T:1913  8(19)(B  Pw:14(14) AC:3 Exp:2 T:1914  8(19)(B  Pw:14(14) AC:3 Exp:2 T:1915 [+fV024;1H 8(19)(B  Pw:14(14) AC:3 Exp:2 T:1916 (0~(B(B^(B(0~(0~(B(B(0~(B(Bf(B(B+fVG1Punt picks up an arrow. 8(19)(B  Pw:14(14) AC:3 Exp:2 T:1917  8(19)(B  Pw:14(14) AC:3 Exp:2 T:1918  8(19)(B  Pw:14(14) AC:3 Exp:2 T:1919  8(19)(B  Pw:14(14) AC:3 Exp:2 T:1920 (0~(B(Bf(B(B(0~(0~(B(B(0~(B(B(0~(0~(B(B+fV2Punt drops an arrow. 8(19)(B  Pw:14(14) AC:3 Exp:2 T:1921  8(19)(B  Pw:14(14) AC:3 Exp:2 T:1922  8(19)(B  Pw:14(14) AC:3 Exp:2 T:1923  8(19)(B  Pw:14(14) AC:3 Exp:2 T:1924  9(19)(B  Pw:14(14) AC:3 Exp:2 T:1925  9(19)(B  Pw:14(14) AC:3 Exp:2 T:1926  9(19)(B  Pw:14(14) AC:3 Exp:2 T:1927  9(19)(B  Pw:14(14) AC:3 Exp:2 T:1928  9(19)(B  Pw:14(14) AC:3 Exp:2 T:1929  9(19)(B  Pw:14(14) AC:3 Exp:2 T:1930  9(19)(B  Pw:14(14) AC+fVB:3 Exp:2 T:1931  9(19)(B  Pw:14(14) AC:3 Exp:2 T:1932  9(19)(B  Pw:14(14) AC:3 Exp:2 T:1933  9(19)(B  Pw:14(14) AC:3 Exp:2 T:1934  9(19)(B  Pw:14(14) AC:3 Exp:2 T:1935  10(19)(B  Pw:14(14) AC:3 Exp:2 T:1936  10(19)(B  Pw:14(14) AC:3 Exp:2 T:1937 (0~(0~(0~(B(B)(B(0~(0~(B(B(0~(B(Bf(B(B(0~(0~(0~(B(B+fV +)(B@(B+fV/ You see here an arrow. 10(19)(B  Pw:14(14) AC:3 Exp:2 T:1938 (0~(0~(B(Bf(B(B+fV:m+fVH - an arrow. 10(19)(B  Pw:14(14) AC:3 Exp:2 T:1939 (0~(B(Bf(B(B+fVO +fV ;What do you want to drop? [$a-ce-jm-pr-vxyE-H or ?*] +fV. +fV1 You drop an arrow. 10(19)(B  Pw:14(14) AC:3 Exp:2 T:1940 f(B(B(0~(B(B(0~(B(B+fV+fVCount: 33+fV  10(19)(B  Pw:14(14) AC:3 Exp:2 T:1941  10(19)(B  Pw:14(14) AC:3 Exp:2 T:1942  10(19)(B  Pw:14(14) AC:3 Exp:2 T:1943  10(19)(B  Pw:14(14) AC:3 Exp:2 T:1944  10(19)(B  Pw:14(14) AC:3 Exp:2 T:1945  10(19)(B  Pw:14(14) AC:3 Exp:2 T:1946  11(19)(B  Pw:14(14) AC:3 Exp:2 T:1947  11(19)(B  Pw:14(14) AC:3 Exp:2 T:1948  11(19)(B  Pw:14(14) AC:3 Exp:2 T:1949  11(19)(B  Pw:14(14) AC:3 Exp:2 T:1950  11(19)(B  Pw:14(14) AC:3 Exp:2 T:+fVٳ 1951  11(19)(B  Pw:14(14) AC:3 Exp:2 T:1952  11(19)(B  Pw:14(14) AC:3 Exp:2 T:1953  11(19)(B  Pw:14(14) AC:3 Exp:2 T:1954  11(19)(B  Pw:14(14) AC:3 Exp:2 T:1955  11(19)(B  Pw:14(14) AC:3 Exp:2 T:1956  11(19)(B  Pw:14(14) AC:3 Exp:2 T:1957  12(19)(B  Pw:14(14) AC:3 Exp:2 T:1958  12(19)(B  Pw:14(14) AC:3 Exp:2 T:1959  12(19)(B  Pw:14(14) AC:3 Exp:2 T:1960  12(19)(B  Pw:14(14) AC:3 Exp:2 T:1961  12(19)(B  Pw:14(14) AC:3 Exp:2 T:1962+fVt  12(19)(B  Pw:14(14) AC:3 Exp:2 T:1963 (0~(0~(0~(0~(B(B)(B(0~(0~(B(B(0~(B(B(0~(0~(0~(0~(B(B+fV= Punt is hit by an arrow! 12(19)(B  Pw:14(14) AC:3 Exp:2 T:1964  12(19)(B  Pw:14(14) AC:3 Exp:2 T:1965  12(19)(B  Pw:14(14) AC:3 Exp:2 T:1966  12(19)(B  Pw:14(14) AC:3 Exp:2 T:1967  12(19)(B  Pw:14(14) AC:3 Exp:2 T:1968  13(19)(B  Pw:14(14) AC:3 Exp:2 T:1969  13(19)(B  Pw:14(14) AC:3 Exp:2 T:1970  13(19)(B  Pw:14(14) AC:3 Exp:2 T:1971  13(19)(B  Pw:14(14) AC:3 Exp:2 T:1972  13(19)(B  Pw:14(14) AC:3 Exp:2 T:1973 (0~(0~(B(Bf(B(B(0~(0~(B+fVl M(B)(B(0~(B(B(0~(0~(B(B+fVi Count: 33+fV%  13(19)(B  Pw:14(14) AC:3 Exp:2 T:1974  13(19)(B  Pw:14(14) AC:3 Exp:2 T:1975  13(19)(B  Pw:14(14) AC:3 Exp:2 T:1976  13(19)(B  Pw:14(14) AC:3 Exp:2 T:1977  13(19)(B  Pw:14(14) AC:3 Exp:2 T:1978  13(19)(B  Pw:14(14) AC:3 Exp:2 T:1979  14(19)(B  Pw:14(14) AC:3 Exp:2 T:1980  14(19)(B  Pw:14(14) AC:3 Exp:2 T:1981  14(19)(B  Pw:14(14) AC:3 Exp:2 T:1982  14(19)(B  Pw:14(14) AC:3 Exp:2 T:1983  14(19)(B  Pw:14(14) AC:3 Exp:2 T:1984  14(+fVM3 19)(B  Pw:14(14) AC:3 Exp:2 T:1985  14(19)(B  Pw:14(14) AC:3 Exp:2 T:1986  14(19)(B  Pw:14(14) AC:3 Exp:2 T:1987  14(19)(B  Pw:14(14) AC:3 Exp:2 T:1988  14(19)(B  Pw:14(14) AC:3 Exp:2 T:1989  14(19)(B  Pw:14(14) AC:3 Exp:2 T:1990  15(19)(B  Pw:14(14) AC:3 Exp:2 T:1991  15(19)(B  Pw:14(14) AC:3 Exp:2 T:1992  15(19)(B  Pw:14(14) AC:3 Exp:2 T:1993  15(19)(B  Pw:14(14) AC:3 Exp:2 T:1994  15(19)(B  Pw:14(14) AC:3 Exp:2 T:1995  15(19)(B  Pw:14(14) AC:3 Exp:2 T:1996+fV4   15(19)(B  Pw:14(14) AC:3 Exp:2 T:1997  15(19)(B  Pw:14(14) AC:3 Exp:2 T:1998  15(19)(B  Pw:14(14) AC:3 Exp:2 T:1999  15(19)(B  Pw:14(14) AC:3 Exp:2 T:2000  15(19)(B  Pw:14(14) AC:3 Exp:2 T:2001  16(19)(B  Pw:14(14) AC:3 Exp:2 T:2002  16(19)(B  Pw:14(14) AC:3 Exp:2 T:2003  16(19)(B  Pw:14(14) AC:3 Exp:2 T:2004  16(19)(B  Pw:14(14) AC:3 Exp:2 T:2005  16(19)(B  Pw:14(14) AC:3 Exp:2 T:2006 (0~(B(Bf(B(B(0~(B(B)(B(0~(0~(B(B(0~(0~(0~(0+fV 5 ~(0~(B(B+fVCount: 33+fVe' 16(19)(B  Pw:14(14) AC:3 Exp:2 T:2007  16(19)(B  Pw:14(14) AC:3 Exp:2 T:2008 (0~(B(B(0~(B(Bf(B(B(0~(B(B+fVe 16(19)(B  Pw:14(14) AC:3 Exp:2 T:2009 You are beginning to feel hungry.+fVeYou stop waiting. 16(19)(B  Pw:14(14) AC:3 Exp:2 T:2009 Hungry +fV +fV ,What do you want to eat? [r-vx or ?*] +fV  Comestibles(B r - a candy bar s - a sandwich t - 2 durians u - a food ration v - a tripe ration x - an apple(end) +fV!+(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B#(B+fV"#Blecch! Rotten food!+fVa,7You feel rather light headed. 16(19)(B  Pw:14(14) AC:3 Exp:2 T:2009 Conf  16(19)(B  Pw:14(14) AC:3 Exp:2 T:2010 Conf(0~(B(Bf(B(B(0~(B(B+fV+fVCCount: 33+fV< 16(19)(B  Pw:14(14) AC:3 Exp:2 T:2011 Conf  16(19)(B  Pw:14(14) AC:3 Exp:2 T:2012 Conf  17(19)(B  Pw:14(14) AC:3 Exp:2 T:2013 Conf  17(19)(B  Pw:14(14) AC:3 Exp:2 T:2014 Conf(0a(B(B(0~(0~(B(B)(B(0~(B(B+fV=)You feel less confused now.+fV4= 17(19)(B  Pw:14(14) AC:3 Exp:2 T:2015 You stop waiting. 17(19)(B  Pw:14(14) AC:3 Exp:2 T:2015 +fVc+fVCount: 11+fV.Qo 17(19)(B  Pw:14(14) AC:3 Exp:2 T:2016  17(19)(B  Pw:14(14) AC:3 Exp:2 T:2017  17(19)(B  Pw:14(14) AC:3 Exp:2 T:2018  17(19)(B  Pw:14(14) AC:3 Exp:2 T:2019  17(19)(B  Pw:14(14) AC:3 Exp:2 T:2020  17(19)(B  Pw:14(14) AC:3 Exp:2 T:2021 (0a(B(B(0~(B(Bf(B(B+fVgQ`Punt picks up a +0 dagger.(0~(B(Bf(B(B+fVRdPunt drops a +0 dagger. 17(19)(B  Pw:14(14) AC:3 Exp:2 T:2022  17(19)(B  Pw:14(14) AC:3 Exp:2 T:2023  18(19)(B  Pw:14(14) AC:3 Exp:2 T:2024  18(19)(B  Pw:14(14) AC:3 Exp:2 T:2025  18(19)(B  Pw:14(14) AC:3 Exp:2 T:2026 (0~(B(Bf(B(B(0~(0~(B(B)(B(0~(0~(0~(B(B+fV  18(19)(B  Pw:14(14) AC:3 Exp:2 T:2027 @(B(0~(B(B)(Bf(B(B+fVh+(0~(B(B@(B+fVEiYou see here an arrow. 18(19)(B  Pw:14(14) AC:3 Exp:2 T:2028 (0~(B(B)(Bf(B(B+fVI 3)(B@(B+fVQK You see here a +0 dagger. 18(19)(B  Pw:14(14) AC:3 Exp:2 T:2029 f(B(B(0~(B(B+fVz+fVb - a +0 dagger (alternate weapon; not wielded). 18(19)(B  Pw:14(14) AC:3 Exp:2 T:2030 (0~(B(B(0~(B(Bf(B(B+fVz=@(B(0~(B(B+fV{4Something is written here in the dust.+fVQUse "r." to read it. 18(19)(B  Pw:14(14) AC:3 Exp:2 T:2031 f(B(B(0~(B(B+fV  18(19)(B  Pw:14(14) AC:3 Exp:2 T:2032 @(Bf(B(B(0~(B(B(0~(B(B(0~(B(B+fV Weapons(B  a - a +0 short sword  b - 6 +0 daggers (alternate weapon; not wielded)  c - 33 +0 darts (in quiver)  o - 23 darts  p - a poisoned dart  Armor(B  E - a +0 chain mail (being worn)  Comestibles(B  r - a candy bar  t - 2 durians  u - a food ration  v - a tripe ration  x - an apple  Scrolls(B  f - 2 blessed scrolls of gold detection(B  g - 4 blessed scrolls of teleportation(B  m - an unlabeled scroll  F - a scroll of teleportation  Potions(B  e - an uncursed potion of sickness  n - a clear potion  y - a potion called food (1 of 2)+fVΧ Lettuce the Footpad St:15 Dx:16 Co:14 In:11 Wi:10 Ch:11 Chaotic Dlvl:5 $:1768 HP: Dlvl:5 $:1768 HP:18(19)(B Dlvl:5 $:1768 HP:18(19) Pw:14(14) AC:3 Exp:2 T:2032 (0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B#######(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(B(B(0x(0~(0~(0~(0~(0~(0~(B(B{(B(0x(B(B#(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B(0m(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q+fV (0q(0q(0j(B(B#(B#####(B##(B###(B0(B#(B#(B#(B####(B###(B#(B#(B#(B#(B#(B######################(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B+(B(0q(B(0a(B(0q(0q(0k(B(B#(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B[+fV- Im+(B(0~(0~(B(B@(B(0~(0~(0~(B(Bf(B(B(0~(B(B^(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B)(B(0~(0~(B(B)(B(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B+fV]8@(B(0~(0~(B(B(0~(B(Bf(B(B(0~(B(B(0~(B(B+fV<}That door is closed. 18(19)(B  Pw:14(14) AC:3 Exp:2 T:2034 +fVY+fV&In what direction? [hykulnjb><] +fV8 +fV The door opens. 19(19)  Pw:14(14) AC:3 Exp:2 T:2035 (0a(B(Bf(B(B(0~(B(B+fVv- 19(19)  Pw:14(14) AC:3 Exp:2 T:2036 #@(B(0~(B(B)(Bf(B(B(0~(B(B+fVD#(B@#(B(0a(B(Bf(B(B(0~(B(B+fVgP 19(19)  Pw:14(14) AC:3 Exp:2 T:2037 +fVBP #(B#@#(B#(B###(B#(B##(B(0~(0~(B(B(0~(B(B+fVfP P 19(19)  Pw:14(14) AC:3 Exp:2 T:2044 +fV  19(19)  Pw:14(14) AC:3 Exp:2 T:2050 f(B(B@#(B#(B#(B###(B#(B+fVm+fVmYou displaced Punt. 19(19)  Pw:14(14) AC:3 Exp:2 T:2051 ##(B@(Bf(B(B+fV_ V@(B#(B##(B+fV P 19(19)  Pw:14(14) AC:3 Exp:2 T:2051 +fVH  19(19)  Pw:14(14) AC:3 Exp:2 T:2052 f(B(B#(B+fV+fVYou displaced Punt. 19(19)  Pw:14(14) AC:3 Exp:2 T:2053 +(B@#(Bf(B(B+fVs(] 19(19)  Pw:14(14) AC:3 Exp:2 T:2053 +fV4&In what direction? [hykulnjb><] +fV+fVThe door resists! 19(19)  Pw:14(14) AC:3 Exp:2 T:2054 #(B+fVR% +fVz%&In what direction? [hykulnjb><] +fVǎ+fVIThe door opens. 19(19)  Pw:14(14) AC:3 Exp:2 T:2055 (0l(0q(0q(0q(B(B(0x(0~(0~(0~(B(B(0x(0~(0~(0~(0~(B(Br(B(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B(0x(0~(0~(0~(0~(B(B$(B(0m(0q(0q(0q(0q(0q(B(B+fV T 19(19)  Pw:14(14) AC:3 Exp:2 T:2056 (0q(0q(0q(B(B(0~(0~(B(B>(B(0~(B(Br(B(0x(B(B@#(B#(B(0~(0x(B(B#(B(0q(B(B+fVŭ](0~(B(B(0a(B(B@#(B#(B+fV 19(19)  Pw:14(14) AC:3 Exp:2 T:2057 You are beginning to feel hungry. 19(19)  Pw:14(14) AC:3 Exp:2 T:2057 Hungry +fVIx 19(19)  Pw:14(14) AC:3 Exp:2 T:2058 Hungry #@(B+fV-What do you want to eat? [rtuvx or ?*] +fV +fV qNever mind. 19(19)  Pw:14(14) AC:3 Exp:2 T:2058 Hungry +fV! 19(19)  Pw:14(14) AC:3 Exp:2 T:2059 Hungry r(B@#(B+fV, 19(19)  Pw:14(14) AC:3 Exp:2 T:2060 Hungry (0~(B(Br(B@#(B#(B#(B+fV5Pick an object.+fV+fVUM+fV) +fV(*r a rodent (rabid rat) 19(19)  Pw:14(14) AC:3 Exp:2 T:2060 Hungry +fV™ +fV0What do you want to throw? [$abcop or ?*] +fV +fV &In what direction? [hykulnjb><] +fV +fV -You throw 2 daggers.)(B+fVt(0~(B(B+fV?The 1st dagger hits the rabid rat.)(B+fVI (0~(B(B+fV --More--+fV'The 2nd dagger hits the rabid rat. 19(19)  Pw:14(14) AC:3 Exp:2 T:2061 Hungry )(Br(Bf(B(B+fV> +fV zYou displaced Punt.f(B(B(0a(B(B@#(B#(B+fV  19(19)  Pw:14(14) AC:3 Exp:2 T:2061 Hungry You hear some noises. 19(19)  Pw:14(14) AC:3 Exp:2 T:2062 Hungry +fV` r(B+fVK` 19(19)  Pw:14(14) AC:3 Exp:2 T:2062 Hungry Punt bites the rabid rat.+fVyaThe rabid rat is killed! 19(19)  Pw:14(14) AC:3 Exp:2 T:2063 Hungry (0~(B(Bf(B(B+fV$ { 19(19)  Pw:14(14) AC:3 Exp:2 T:2064 Hungry (0~(B(B+fV/ #f(B(B+fV7  19(19)  Pw:14(14) AC:3 Exp:2 T:2064 Hungry Punt picks up 2 +0 daggers. 19(19)  Pw:14(14) AC:3 Exp:2 T:2065 Hungry (0~(B(B+fV0 +fV-What do you want to eat? [rtuvx or ?*] +fV  Comestibles(B r - a candy bar t - 2 durians u - a food ration v - a tripe ration x - an apple(end) ,fV j+(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B0(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B,fV" This candy bar is delicious! 19(19)  Pw:14(14) AC:3 Exp:2 T:2065  19(19)  Pw:14(14) AC:3 Exp:2 T:2066 ,fVmf(B(B@#(B#(B#(B,fVl 19(19)  Pw:14(14) AC:3 Exp:2 T:2066 Punt drops 2 +0 daggers. 19(19)  Pw:14(14) AC:3 Exp:2 T:2067 )(Bf(B(B,fVP( 19(19)  Pw:14(14) AC:3 Exp:2 T:2068 (0k(B(B(0x(B(B(0~(B(B(0~(B(Bf(B(B@(B(0a(B(B#(B(0j(B(B,fV% +(0~(B(B@(B,fV You see here 25 gold pieces. 19(19)  Pw:14(14) AC:3 Exp:2 T:2069 (0~(B(Bf(B(B,fV_,fVk25 gold pieces.93 19(19)  Pw:14(14) AC:3 Exp:2 T:2070 f(B(B(0~(B(B,fVX.  19(19)  Pw:14(14) AC:3 Exp:2 T:2071 f(B(B@(B(0~(B(B(0~(B(B,fVl  19(19)  Pw:14(14) AC:3 Exp:2 T:2072 f(B(B@(B(0~(0~(B(B,fV2@(B(0~(B(B,fV\,There is a staircase down here.,fVYou see here 2 +0 daggers. 19(19)  Pw:14(14) AC:3 Exp:2 T:2073 f(B(B(0~(B(B,fV-? ,fVrO b - 2 +0 daggers (alternate weapon; not wielded). 19(19)  Pw:14(14) AC:3 Exp:2 T:2074 (0~(B(B(0~(B(Bf(B(B,fVR 19(19)  Pw:14(14) AC:3 Exp:2 T:2075 f(B(B(0~(B(B,fV (0l(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(B(Bf(B(B(0~(0~(0~(0~(B(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B,fV< Lettuce the Footpad St:15 Dx:16 Co:14 In:11 Wi:10 Ch:11 Chaotic Dlvl:6 $:1793 HP: Dlvl:6 $:1793 HP:19(19) Dlvl:6 $:1793 HP:19(19) Pw:14(14) AC:3 Exp:2 T:2075 ,fV  19(19)  Pw:14(14) AC:3 Exp:2 T:2076 f(B(B(0~(B(B,fVX 19(19)  Pw:14(14) AC:3 Exp:2 T:2077 <(B(0~(B(B@f(B(B,fV !,fVV(You displaced Punt. 19(19)  Pw:14(14) AC:3 Exp:2 T:2078 f(B(B(0~(B(B@(B,fV 19(19)  Pw:14(14) AC:3 Exp:2 T:2079 (0~(B(Bf(B(B(0~(B(B@(B,fVO 19(19)  Pw:14(14) AC:3 Exp:2 T:2080 (0~(B(Bf(B(B(0~(B(B@#(B,fV~X  19(19)  Pw:14(14) AC:3 Exp:2 T:2081 0(B(0~(B(B@#(B,fVh Tf(B(B(0~(B(B#@(B,fV With great effort you move the boulder. 19(19)  Pw:14(14) AC:3 Exp:2 T:2083 0(B#(B(0~(B(B@(B#(B,fV&^ 19(19)  Pw:14(14) AC:3 Exp:2 T:2083 ,fVi  19(19)  Pw:14(14) AC:3 Exp:2 T:2084 @#(B#(B##(B,fVF\ X 19(19)  Pw:14(14) AC:3 Exp:2 T:2084  ,fV< 19(19)  Pw:14(14) AC:3 Exp:2 T:2085 #@#(B#(B ,fVҙ&##(B#@#(B ,fVP 19(19)  Pw:14(14) AC:3 Exp:2 T:2086 ,fV`G#(B####(B#@#(B ,fV`aYou hear a door open.#(B###(B#@#(B ,fV aP 19(19)  Pw:14(14) AC:3 Exp:2 T:2093 ,fV$ -##(B#@#(B ,fV!+ OYou hear a door open.#####(B#@#(B ,fVV+ P 19(19)  Pw:14(14) AC:3 Exp:2 T:2100 ,fV} #(B#######(B#@#(B#(B(0~(B(B(0x(0~(0~(B(B(0x(0~(0~(0~(0~(B(B(0m(0q(0q(0q(0q(B(B ,fV P 19(19)  Pw:14(14) AC:3 Exp:2 T:2107 ,fVq   19(19)  Pw:14(14) AC:3 Exp:2 T:2114  19(19)  Pw:14(14) AC:3 Exp:2 T:2115 ######(B##(B(0q(B(B@(B(0q(B(B(0~(B(B{(B`(B(0~(B(B$(B(0~(0~(0~(0~(0~(0~(0~(B(B(0q(0q(0q(0q(0q(0q(0j(B(B ,fV##(B(0l(B(B(0q(0q(0q(0q(0q(B(B(0~(B(B(0q(0k(B(B(0~(B(B((B(0~(B(B@(B(0x(B(B ,fVYYou see here a statue of a rock piercer. 19(19)  Pw:14(14) AC:3 Exp:2 T:2115  19(19)  Pw:14(14) AC:3 Exp:2 T:2116  ,fV p 19(19)  Pw:14(14) AC:3 Exp:2 T:2117 `@(B ,fVz#(0~(B(B@(B ,fV{You see here 176 gold pieces. 19(19)  Pw:14(14) AC:3 Exp:2 T:2117  19(19)  Pw:14(14) AC:3 Exp:2 T:2118  ,fV> ,fV176 gold pieces.969 19(19)  Pw:14(14) AC:3 Exp:2 T:2118  19(19)  Pw:14(14) AC:3 Exp:2 T:2119  ,fV  19(19)  Pw:14(14) AC:3 Exp:2 T:2119  19(19)  Pw:14(14) AC:3 Exp:2 T:2120 @(B(0~(B(B ,fVu8 %@(B(0~(B(B ,fV8 You see here a statue of a rock piercer. 19(19)  Pw:14(14) AC:3 Exp:2 T:2121  ,fV! 19(19)  Pw:14(14) AC:3 Exp:2 T:2121  19(19)  Pw:14(14) AC:3 Exp:2 T:2122 (0~(B(B@f(B(B ,fV 19(19)  Pw:14(14) AC:3 Exp:2 T:2122  19(19)  Pw:14(14) AC:3 Exp:2 T:2123 @f(B(B`(Bh(B ,fV 19(19)  Pw:14(14) AC:3 Exp:2 T:2123  19(19)  Pw:14(14) AC:3 Exp:2 T:2124 @f(B(B{(Bh(B(0~(B(B ,fVqE@(B(0~(B(B(0a(B(B ,fVYou see here a large box. 19(19)  Pw:14(14) AC:3 Exp:2 T:2125 (0~(0~(B(Bf(B(B ,fV ,fVPick an object. ,fV ,fVq ,fV  ,fV  ,fV ,fV},fV',fV'yh a humanoid (hobbit) 19(19)  Pw:14(14) AC:3 Exp:2 T:2125 ,fV<,fV<0What do you want to throw? [$abcop or ?*] ,fV,fV&In what direction? [hykulnjb><] ,fV>,fVn.You throw 2 daggers.)(B,fVz (0~(B(B)(B,fV5> (0~(B(B)(B,fV {(B)(B,fV] `(B)(B,fV^ (0~(B(B,fV ?The 1st dagger misses the hobbit.)(B,fVJ] (0~(B(B)(B,fVR7(0~(B(B)(B,fV{(B)(B,fV |`(B)(B,fV?(0~(B(B,fV?--More--,fV The 2nd dagger misses the hobbit.h(B)(B(0~(B(Bf(B(B,fV/  19(19)  Pw:14(14) AC:3 Exp:2 T:2125 The hobbit shoots a rock!*(B,fVڊ *(B`(B,fVN *(B{(B,fV *(0~(B(B,fVw ,fV --More--,fVQ>You are almost hit by a rock.*(0~(B(B,fVہi 19(19)  Pw:14(14) AC:3 Exp:2 T:2126 @(B,fV),fVI*0What do you want to throw? [$abcop or ?*] ,fV.,fV*.&In what direction? [hykulnjb><] ,fVI)(B,fV (0~(B(B)(B,fVCK (0~(B(B)(B,fV {(B)(B,fV `(B,fVB The dagger hits the hobbit. 19(19)  Pw:14(14) AC:3 Exp:2 T:2126  19(19)  Pw:14(14) AC:3 Exp:2 T:2127 h(B)(B(0~(B(Bf(B(B,fV >What do you want to throw? [$abcop or ?*] ,fVE ,fVe &In what direction? [hykulnjb><] ,fV)(B,fVؚ(0~(B(B)(B,fVa(0~(B(B)(B,fVh%{(B,fV,^You kill the hobbit!f(B(B(0~(B(B,fV, 19(19)  Pw:14(14) AC:3 Exp:2 T:2127 Punt eats a hobbit corpse. 19(19)  Pw:14(14) AC:3 Exp:2 T:2128 ,fV\ Weapons(B  a - a +0 short sword  b - 2 +0 daggers (alternate weapon; not wielded)  c - 33 +0 darts (in quiver)  o - 23 darts  p - a poisoned dart  Armor(B  E - a +0 chain mail (being worn)  Comestibles(B  t - 2 durians  u - a food ration  v - a tripe ration  x - an apple  Scrolls(B  f - 2 blessed scrolls of gold detection(B  g - 4 blessed scrolls of teleportation(B  m - an unlabeled scroll  F - a scroll of teleportation  Potions(B  e - an uncursed potion of sickness  n - a clear potion  y - a potion called food  Rings(B (1 of 2),fV Lettuce the Footpad St:15 Dx:16 Co:14 In:11 Wi:10 Ch:11 Chaotic Dlvl:6 $:1969 HP: Dlvl:6 $:1969 HP:19(19) Dlvl:6 $:1969 HP:19(19) Pw:14(14) AC:3 Exp:2 T:2128 (0l(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0k(B(B#(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B0(B###############################(B (0x(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0x(B(B#(B#(B(0l(0~(0q(0q(0q(0q(0q(0q(0~(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B(0x(0~(0~(0~(B(B@(B(0~(0~(B(B{(Bf(B(B))(B(0x(B(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~,fVC (0~(0~(0~(0~(0~(0~(0~(B(B(0a(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B,fVz u 19(19)  Pw:14(14) AC:3 Exp:2 T:2129 *(B@(B,fVv{ 19(19)  Pw:14(14) AC:3 Exp:2 T:2130 (0~(B(B@(B,fVt | 19(19)  Pw:14(14) AC:3 Exp:2 T:2131 @(B(0~(B(B,fVtT %@(B(0~(B(B,fVT e Things that are here: a rock a large box--More--,fVZi  19(19)  Pw:14(14) AC:3 Exp:2 T:2132 ,fVL # ,fVloot,fVJf,fVyf4There is a large box here, loot it? [ynq] (q) ,fV9 y,fV5:zHmmm, it seems to be locked. 19(19)  Pw:14(14) AC:3 Exp:2 T:2132 ,fVN% ,fV% 1What do you want to wield? [- abcop or ?*] ,fV Weapons(B a - a +0 short sword b - 2 +0 daggers (alternate weapon; not wielded) c - 33 +0 darts (in quiver) o - 23 darts p - a poisoned dart(end) ,fV(`+,fV(a - a +0 short sword (weapon in hand). 19(19)  Pw:14(14) AC:3 Exp:2 T:2133 ,fV,fVި# ,fV, force,fVSorce,fV=,fV=&In what direction? [hykulnjb><] ,fVw,fVw;There is a large box here, force its lock? [ynq] (q) ,fV3Z y,fVZVYou force your short sword into a crack and pry. 19(19)  Pw:14(14) AC:3 Exp:2 T:2134  19(19)  Pw:14(14) AC:3 Exp:2 T:2135  19(19)  Pw:14(14) AC:3 Exp:2 T:2136 )(Bf(B(B,fVZ--More--,fV[\You succeed in forcing the lock.)(Bf(B(B,fVP`Punt picks up 2 +0 daggers. 19(19)  Pw:14(14) AC:3 Exp:2 T:2137 (0~(B(Bf(B(B ,fVap ,fVp#  ,fV`loot ,fVC  ,fVa 4There is a large box here, loot it? [ynq] (q)  ,fV۲ y ,fV :You carefully open the large box...--More--!,fV The large box is empty. Do what?  i - Put something into the large box(end) !,fV ",fVf 19(19)  Pw:14(14) AC:3 Exp:2 T:2137 ",fṼ 1What do you want to wield? [- abcop or ?*] #,fV#,fVϛAb - 2 +0 daggers (wielded).--More--#,fV#,fV} a - a +0 short sword (alternate weapon; not wielded). 19(19)  Pw:14(14) AC:3 Exp:2 T:2138 f(B(B(0~(B(B#,fV+*(B@(B#,fV1 19(19)  Pw:14(14) AC:3 Exp:2 T:2138 Punt drops 2 +0 daggers. 19(19)  Pw:14(14) AC:3 Exp:2 T:2139 f(B(B)(B$,fV 19(19)  Pw:14(14) AC:3 Exp:2 T:2140 (0~(B(B@f(B(B)(B(0~(B(B$,fV$,fVPYou displaced Punt. 19(19)  Pw:14(14) AC:3 Exp:2 T:2141 (0~(B(B@(Bf(B(B$,fV+{(B@(B$,fVThere are several objects here. 19(19)  Pw:14(14) AC:3 Exp:2 T:2142 (0~(B(Bf(B(B$,fVLI Pick up what?  Weapons(B a - a +0 dagger b - a sling Armor(B c - a leather armor Gems(B d - 3 rocks Boulders/Statues(B e - a statue of a rock piercer(end) %,fV +0,fV -1,fVa%+3,fV%3,fVb - a +0 dagger. 19(19)  Pw:14(14) AC:3 Exp:2 T:2143 f(B(B{(B(0~(B(B3,fV- +)(B@(B3,fV You see here a +0 dagger. 19(19)  Pw:14(14) AC:3 Exp:2 T:2144 (0~(B(Bf(B(B4,fV4,fVb - a +0 dagger.4,fV 19(19)  Pw:14(14) AC:3 Exp:2 T:2144 Punt picks up a sling. 19(19)  Pw:14(14) AC:3 Exp:2 T:2145 *(Bf(B(B4,fV(0~(B(B@(B(0~(B(B$(B(0~(0x(B(B(0q(0q(0q(0j(B(B4,fVYou see here 2 +0 daggers. 19(19)  Pw:14(14) AC:3 Exp:2 T:2146 (0~(B(B(0~(B(Bf(B(B5,fVk5,fV?lb - 2 +0 daggers. 19(19)  Pw:14(14) AC:3 Exp:2 T:2147 (0~(B(B5,fV 19(19)  Pw:14(14) AC:3 Exp:2 T:2148 #(B(0~(B(B@f(B(B5,fVd 5,fVd NYou displaced Punt.f(B(B@#(B5,fV"e   19(19)  Pw:14(14) AC:3 Exp:2 T:2148 Punt drops a sling. 19(19)  Pw:14(14) AC:3 Exp:2 T:2149 #(B)(Bf(B(B5,fV'k 5,fVmk You displaced Punt. 19(19)  Pw:14(14) AC:3 Exp:2 T:2150 f(B(B@#(B5,fVl  19(19)  Pw:14(14) AC:3 Exp:2 T:2151 #(B#(Bf(B(B@#(B6,fV^(0k(B(B(0~(0~(0~(0~(0~(B(B(0a(B(B#(B#@#(B6,fV_  19(19)  Pw:14(14) AC:3 Exp:2 T:2152 You are beginning to feel hungry. 19(19)  Pw:14(14) AC:3 Exp:2 T:2152 Hungry 6,fVar(0~(0~(0~(0x(B(B(0~(B(B#(B#@#(B6,fV}  19(19)  Pw:14(14) AC:3 Exp:2 T:2152 Hungry You hear some noises.6,fVYou hear some noises in the distance. 19(19)  Pw:14(14) AC:3 Exp:2 T:2153 Hungry 6,fVs 19(19)  Pw:14(14) AC:3 Exp:2 T:2154 Hungry (0q(B(B(0~(B(B#(B#@(B6,fV  19(19)  Pw:14(14) AC:3 Exp:2 T:2155 Hungry (0a(B(B(0~(B(B(0x(0~(B(B#(B#@(B(0m(B(B6,fV   19(19)  Pw:14(14) AC:3 Exp:2 T:2156 Hungry (0l(B(B#(B(0a(B(B@(B7,fV:#(0~(B(B@(B7,fVYou see here 10 gold pieces. 19(19)  Pw:14(14) AC:3 Exp:2 T:2157 Hungry :(B7,fVlM 7,fVM 10 gold pieces.7,fVP  7 19(19)  Pw:14(14) AC:3 Exp:2 T:2157 Hungry The iguana is killed! 19(19)  Pw:14(14) AC:3 Exp:2 T:2158 Hungry f(B(B7,fV7,fVI,What do you want to eat? [tuvx or ?*] 8,fV Comestibles(B t - 2 durians u - a food ration v - a tripe ration x - an apple(end) 9,fVV+9,fVMy, that was a yummy durian! 19(19)  Pw:14(14) AC:3 Exp:2 T:2158  19(19)  Pw:14(14) AC:3 Exp:2 T:2159 )(B:,fV< 19(19)  Pw:14(14) AC:3 Exp:2 T:2160 @(B(0~(B(B:,fV5  19(19)  Pw:14(14) AC:3 Exp:2 T:2161 @(B(0~(B(B;,fVP 19(19)  Pw:14(14) AC:3 Exp:2 T:2162 ##(B@(B(0~(B(B;,fV`k#(B@#(B#(B(0a(B(B;,fVP 19(19)  Pw:14(14) AC:3 Exp:2 T:2163 ;,fVD  19(19)  Pw:14(14) AC:3 Exp:2 T:2168 #(B@#(B#(B#(B#(B##(B##(B(0a(B(B(0~(B(B(0~(B(B;,fV 19(19)  Pw:14(14) AC:3 Exp:2 T:2170 f(B(B@#(B#(B##(B#(B<,fV <,fV You displaced Punt. 19(19)  Pw:14(14) AC:3 Exp:2 T:2171 #@f(B(B#(B<,fV 7 19(19)  Pw:14(14) AC:3 Exp:2 T:2176 (0l(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(B(B#(B(0~(B(B(0~(B(B@f(B(B#####(B#(B#(B##(B#(B=,fVxR=,fVRYou displaced Punt. 19(19)  Pw:14(14) AC:3 Exp:2 T:2177 #(B#@#(B#(Bf(B(B#(B=,fV  19(19)  Pw:14(14) AC:3 Exp:2 T:2178 (0q(B(B(0~(B(B(0m(B(B@(B(0q(B(Bf(B(B##(B=,fV 19(19)  Pw:14(14) AC:3 Exp:2 T:2179 (0q(0k(B(B(0~(0x(B(B(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0x(B(Bf(B(B@(B(0~(0~(0~(0~(0~(0~(0x(B(B(0~(B(B(0q(0q(0q(0q(0q(0q(0q(0j(B(B###(B>,fV.9 19(19)  Pw:14(14) AC:3 Exp:2 T:2180 @(B(0~(B(Bf(B(B>,fVB 19(19)  Pw:14(14) AC:3 Exp:2 T:2181 @(Bf(B(B(0~(B(B>,fV 19(19)  Pw:14(14) AC:3 Exp:2 T:2182 @f(B(B(0~(B(B(0~(B(B>,fV  19(19)  Pw:14(14) AC:3 Exp:2 T:2183 #@f(B(B(0~(B(B#(B>,fV;`#f(B(B(0~(B(B@(B#(B>,fV<P 19(19)  Pw:14(14) AC:3 Exp:2 T:2184 ?,fV  19(19)  Pw:14(14) AC:3 Exp:2 T:2188 #(B(0~(B(B#(B#(B#f(B(B@(B#(B#(B@,fVmCount: 11@,fV 19(19)  Pw:14(14) AC:3 Exp:2 T:2189 (0~(B(Bd(B@,fVOYou stop searching. 19(19)  Pw:14(14) AC:3 Exp:2 T:2189 You hear some noises. 19(19)  Pw:14(14) AC:3 Exp:2 T:2190 @,fV7 @,fV8 You are carrying too much to get through. 19(19)  Pw:14(14) AC:3 Exp:2 T:2190 A,fV A,fV Pick an object.A,fVB,fVKB,fVd a dog or other canine (little dog) 19(19)  Pw:14(14) AC:3 Exp:2 T:2190 B,fVo $ Weapons(B  a - a +0 short sword (alternate weapon; not wielded)  b - 6 +0 daggers (wielded)  c - 33 +0 darts (in quiver)  o - 23 darts  p - a poisoned dart  Armor(B  E - a +0 chain mail (being worn)  Comestibles(B  t - a durian  u - a food ration  v - a tripe ration  x - an apple  Scrolls(B  f - 2 blessed scrolls of gold detection(B  g - 4 blessed scrolls of teleportation(B  m - an unlabeled scroll  F - a scroll of teleportation  Potions(B  e - an uncursed potion of sickness  n - a clear potion  y - a potion called food  Rings(B (1 of 2)C,fV Lettuce the Footpad St:15 Dx:16 Co:14 In:11 Wi:10 Ch:11 Chaotic Dlvl:6 $:1979 HP: Dlvl:6 $:1979 HP:19(19) Dlvl:6 $:1979 HP:19(19) Pw:14(14) AC:3 Exp:2 T:2190 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B@(B(0m(0~(0q(0~(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(Bd(B#######(B#(B###(B#(B###(B#(B#(B (0l(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0q(0q(0k(BC,fV (B#(B#(B##(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B0(B###############################(B##(B (0x(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0x(B(B#(B#(B(0l(0~(0q(0q(0q(0q(0q(0q(0~(0q(0q(0k(B(B(0l(B(0a(B(0q(0~(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B(0x(0~(0~(0~(B*(0~(0~(B(B{(B*(0~(0~(0x(B(B#(B(0x(0~(0~(0~(B(0a(B(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B######(B(0a(B(0~(0~(0~(0x(C,fV. B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0j(B(BD,fV50What do you want to throw? [$abcop or ?*] D,fV-D,fVM&In what direction? [hykulnjb><] D,fV& D,fV<' The apple misses the little dog. 19(19)  Pw:14(14) AC:3 Exp:2 T:2191 f(B(B(0~(B(Bd(BE,fVnn  19(19)  Pw:14(14) AC:3 Exp:2 T:2192 (0~(B(B%(BF,fV|! 19(19)  Pw:14(14) AC:3 Exp:2 T:2193 #(Bf(B(B@(B(0~(B(B#(B#(BF,fVG 19(19)  Pw:14(14) AC:3 Exp:2 T:2194 #(B@(B(0~(B(B#(B#(B(0~(B(BF,fV  19(19)  Pw:14(14) AC:3 Exp:2 T:2195 #(B#(B@(B#(BG,fVR 19(19)  Pw:14(14) AC:3 Exp:2 T:2196 f(B(B#@(BG,fV  19(19)  Pw:14(14) AC:3 Exp:2 T:2197 #(B#(B(0~(B(B@(B#(Bf(B(BG,fV 19(19)  Pw:14(14) AC:3 Exp:2 T:2198 (0~(B(B@(B(0~(B(BH,fVnL 19(19)  Pw:14(14) AC:3 Exp:2 T:2199 (0~(B(B@(Bf(B(B#(BH,fVH,fVYou displaced Punt. 19(19)  Pw:14(14) AC:3 Exp:2 T:2200 (0~(B(Bf(B(B@(B##(BH,fV{u H,fVu You displaced Punt.#(B@f(B(B#(Bd(B#(BH,fVv You see here an apple. 19(19)  Pw:14(14) AC:3 Exp:2 T:2201 #(Bd(Bf(B(BI,fV' I,fV x - an apple. 19(19)  Pw:14(14) AC:3 Exp:2 T:2202 #(B#(BJ,fV; 19(19)  Pw:14(14) AC:3 Exp:2 T:2203 #(B#@f(B(B#(B#(BJ,fVƃ 19(19)  Pw:14(14) AC:3 Exp:2 T:2204 ##(B@(BJ,fVL X 19(19)  Pw:14(14) AC:3 Exp:2 T:2204 K,fV6x##(B#f(B(B#(B#@(B#(BK,fV6P 19(19)  Pw:14(14) AC:3 Exp:2 T:2205 K,fV(  19(19)  Pw:14(14) AC:3 Exp:2 T:2206 d(B##(Bf(B(BK,fVJ  19(19)  Pw:14(14) AC:3 Exp:2 T:2207 (0~(0~(B(Bd(B###(B##(B@(B##(BK,fV}Ag(0~(B(B##(B#(B@(BL,fVjYou hear some noises.d(B#@#(B#(BL,fVThe little dog is killed! 19(19)  Pw:14(14) AC:3 Exp:2 T:2210 (0~(B(B#(B#(B#(B#@(BL,fVd k#(B##(B#(B#@#(BL,fVPd P 19(19)  Pw:14(14) AC:3 Exp:2 T:2212 L,fV&(  19(19)  Pw:14(14) AC:3 Exp:2 T:2215 #(B##(B##(B#@(BM,fVw  19(19)  Pw:14(14) AC:3 Exp:2 T:2216 ##(Bf(B(B#(B@(BM,fV  19(19)  Pw:14(14) AC:3 Exp:2 T:2217 ##(B(0a(B(B@(BN,fV 19(19)  Pw:14(14) AC:3 Exp:2 T:2218 (0a(B(Bf(B(B@(BN,fV, 19(19)  Pw:14(14) AC:3 Exp:2 T:2219 (0~(0~(B(B@(Bf(B(BN,fV3 19(19)  Pw:14(14) AC:3 Exp:2 T:2220 f(B(B@#(B(0~(B(BN,fVs\ 19(19)  Pw:14(14) AC:3 Exp:2 T:2227 (0q(0q(0q(0~(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(Bf(B(B@(B(0~(B(0a(B(B#####(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0j(B(BO,fV 19(19)  Pw:14(14) AC:3 Exp:2 T:2228 #(Bf(B(B@(B#(BO,fVS 19(19)  Pw:14(14) AC:3 Exp:2 T:2229 (0~(B(B(0~(B(B(0~(B(B(0l(B(B(0~(B(B(0~(B(Bf(B(B@(BO,fV$ 19(19)  Pw:14(14) AC:3 Exp:2 T:2230 f(B(B(0~(0~(B(B@(BO,fVq 19(19)  Pw:14(14) AC:3 Exp:2 T:2231 (0~(B(Bf(B(B(0~(B(B@(BO,fVO X 19(19)  Pw:14(14) AC:3 Exp:2 T:2231 O,fVSX 19(19)  Pw:14(14) AC:3 Exp:2 T:2231 P,fVbX 19(19)  Pw:14(14) AC:3 Exp:2 T:2231 P,fV{P,fV{You displaced Punt. 19(19)  Pw:14(14) AC:3 Exp:2 T:2232 @f(B(B(0~(B(BP,fV 19(19)  Pw:14(14) AC:3 Exp:2 T:2234 (0~(B(B##(B@(Bf(B(B(0~(B(B(0~(0~(B(BP,fV^  19(19)  Pw:14(14) AC:3 Exp:2 T:2237 (0l(0q(0~(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B+((B(0~(B(B(0~(0x(B(B(0x(0~(B(B(0~(B(B(0q(B(B@(B(0q(B(Bf(B(B##(B(0~(B(B(0~(B(BQ,fV" 19(19)  Pw:14(14) AC:3 Exp:2 T:2238 @(B(0x(B(B(0m(B(Bf(B(B(0q(0j(B(B#(BQ,fV0L 19(19)  Pw:14(14) AC:3 Exp:2 T:2239 f(B(B@(B(0~(B(B(0~(B(BQ,fV Q,fV >You displaced Punt.@f(B(BQ,fV_ You see here a chest. 19(19)  Pw:14(14) AC:3 Exp:2 T:2240 (0~(B(Bf(B(BR,fV# R,fVP lootR,fV]F R,fVF 0There is a chest here, loot it? [ynq] (q) R,fVZ yR,fVzHmmm, it seems to be locked. 19(19)  Pw:14(14) AC:3 Exp:2 T:2240 S,fV S,fV 1What do you want to wield? [- abcop or ?*] S,fV S,fV'La - a +0 short sword (weapon in hand).--More--T,fV!_ b - 6 +0 daggers (alternate weapon; not wielded). 19(19)  Pw:14(14) AC:3 Exp:2 T:2241 (0~(B(Bf(B(BU,fV9U,fV9# U,fV forceU,fVorceU,fV U,fVT &In what direction? [hykulnjb><] U,fVfB U,fVB 7There is a chest here, force its lock? [ynq] (q) U,fV] yU,fVq You force your short sword into a crack and pry. 19(19)  Pw:14(14) AC:3 Exp:2 T:2242  19(19)  Pw:14(14) AC:3 Exp:2 T:2243  19(19)  Pw:14(14) AC:3 Exp:2 T:2244  19(19)  Pw:14(14) AC:3 Exp:2 T:2245 f(B(B(0~(0~(B(B(0~(0~(0~(B(BU,fV --More--V,fV+$You succeed in forcing the lock. 19(19)  Pw:14(14) AC:3 Exp:2 T:2246 f(B(B(0~(B(BV,fVzFV,fVF# W,fVilootW,fV@8W,fVn80There is a chest here, loot it? [ynq] (q) W,fV3 yW,fV36You carefully open the chest...--More--W,fVD  Do what?  o - Take something out of the chest i - Put something into the chest b - Both of the above(end) X,fV(l+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B(0l(0q(0~(0q(0q(0k(B(B Take out what type of objects?  a - All types b - Potions c - Gems A - Auto-select every item X - Items of unknown B/C/U status(end) X,fV +X,fVQ -(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0x(B(B(0l(0q(0~(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(Bf(B(B(0~(0~(0~(0x(B(B Take out what?  Potions(B a - a muddy potion b - a murky potion Gems(B c - 2 green gems(end) Y,fV#+++Y,fV*Wu(0q(0q(0q(0k(B(B>(B(0~(0~(0x(B(B(0l(0q(0~(0q(0q(0k(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0x(0~(0~(0~(0x(B(B(0x(B(Bf(B(B(0~(0~(0~(0x(B(BY,fV_WFJ - a muddy potion.K - a murky potion.Y,fVyXL - 2 green gems. 19(19)  Pw:14(14) AC:3 Exp:2 T:2247 (0~(B(Bf(B(BY,fVR Y,fV rUnknown command ' '. 19(19)  Pw:14(14) AC:3 Exp:2 T:2247 Y,fV0^ 19(19)  Pw:14(14) AC:3 Exp:2 T:2247 Z,fV_  19(19)  Pw:14(14) AC:3 Exp:2 T:2248 (0~(B(B((B@(Bf(B(B[,fVDo9What do you want to write with? [- a-cjopGL or ?*] [,fV` [,fV` ?You write in the dust with 2 green gems.--More--\,fVd\,fV2What do you want to write in the dust here? \,fVE\,fV l\,fVP b],fV"-e],fVAr],fV[e],fVt],fVh],fV 19(19)  Pw:14(14) AC:3 Exp:2 T:2249 f(B(B(0~(B(B],fVx # ],fV̏name^,fVߦ^,fV+Name an individual object? [ynq] (q) ^,fVm n^,fVm5What do you want to call? [e-jmnyE-GJ-L or ?*] ^,fVH^,fV ICall a green gem: ^,fVX s^,fV o^,fV f^,fV t_,fV1 _,fV3g_,fVNr_,fVcn_,fV^ 19(19)  Pw:14(14) AC:3 Exp:2 T:2249 `,fV> 19(19)  Pw:14(14) AC:3 Exp:2 T:2250 @(Bf(B(B(0~(0~(B(B`,fV 19(19)  Pw:14(14) AC:3 Exp:2 T:2251 @(B(0~(B(Bf(B(B(0~(B(B(0~(B(B`,fV\8 19(19)  Pw:14(14) AC:3 Exp:2 T:2252 ##(B@(B(0~(B(B(0~(B(Bf(B(B`,fVz#@#(B#(B(0~(B(B(0~(B(B(0~(B(B`,fVEP 19(19)  Pw:14(14) AC:3 Exp:2 T:2254 `,fV 6#@#(B#######(B`,fV3P 19(19)  Pw:14(14) AC:3 Exp:2 T:2261 `,fV  19(19)  Pw:14(14) AC:3 Exp:2 T:2264 @f(B(B##(B#(Ba,fV 19(19)  Pw:14(14) AC:3 Exp:2 T:2265 f(B(B#(B@(B#(Ba,fV ##(B#(B#(B#(B##(B@(B###(Ba,fVF P 19(19)  Pw:14(14) AC:3 Exp:2 T:2268 a,fV  19(19)  Pw:14(14) AC:3 Exp:2 T:2270 ##(B#(B@(Bb,fVŇ} 19(19)  Pw:14(14) AC:3 Exp:2 T:2271 #@#(B#(Bb,fV{ `#(B#@#(B#####(B#(Bb,fV P 19(19)  Pw:14(14) AC:3 Exp:2 T:2275 b,fV  19(19)  Pw:14(14) AC:3 Exp:2 T:2282 #(B@f(B(B######(B#(B#(B##(B#(Bc,fVjYou are carrying too much to get through. 19(19)  Pw:14(14) AC:3 Exp:2 T:2282 d,fVd,fVYou displaced Punt. 19(19)  Pw:14(14) AC:3 Exp:2 T:2283 #(Bf(B(B#@#(B#(B#(Bd,fV  19(19)  Pw:14(14) AC:3 Exp:2 T:2284 #(B(0~(B(B@#(B#(B#(B#(Be,fVDVCount: 11e,fV8 19(19)  Pw:14(14) AC:3 Exp:2 T:2285  19(19)  Pw:14(14) AC:3 Exp:2 T:2286  19(19)  Pw:14(14) AC:3 Exp:2 T:2287  19(19)  Pw:14(14) AC:3 Exp:2 T:2288  19(19)  Pw:14(14) AC:3 Exp:2 T:2289 f(B(B#(B#(B#(Be,fV6`(0~(B(B#@#(B#(B#(Be,fV)7P 19(19)  Pw:14(14) AC:3 Exp:2 T:2289 f,fVy#(B0(B@f(B(B###(B#(Bf,fV7With great effort you move the boulder. 19(19)  Pw:14(14) AC:3 Exp:2 T:2294 0(B@f(B(B#(Bf,fVݕ  19(19)  Pw:14(14) AC:3 Exp:2 T:2295 0(B@f(B(B#(Bf,fV*" 19(19)  Pw:14(14) AC:3 Exp:2 T:2296 0(B@#(B#(Bg,fV 19(19)  Pw:14(14) AC:3 Exp:2 T:2297 0(B@#(B#(Bg,fVt 19(19)  Pw:14(14) AC:3 Exp:2 T:2298 0(B@#(B#(Bg,fV 19(19)  Pw:14(14) AC:3 Exp:2 T:2299 0(B@#(B#(BP0fVI- 19(19)  Pw:14(14) AC:3 Exp:2 T:2300 0(B@#(B#(BP0fV. 19(19)  Pw:14(14) AC:3 Exp:2 T:2301 0(B@#(B#(BP0fVQS 19(19)  Pw:14(14) AC:3 Exp:2 T:2302 #(B0(B@#(B#(B#(BP0fV  19(19)  Pw:14(14) AC:3 Exp:2 T:2303 0(B@#(B#(BP0fV¦  19(19)  Pw:14(14) AC:3 Exp:2 T:2304 0(B@#(B#(BP0fV# 19(19)  Pw:14(14) AC:3 Exp:2 T:2305 #(B0(B@#(B#(B#(BQ0fV: 19(19)  Pw:14(14) AC:3 Exp:2 T:2306 0(B@#(B#(BQ0fVCD 19(19)  Pw:14(14) AC:3 Exp:2 T:2307 0(B@#(B#(BQ0fV` 19(19)  Pw:14(14) AC:3 Exp:2 T:2308 0(B@f(B(B#(BQ0fV 19(19)  Pw:14(14) AC:3 Exp:2 T:2309 0(B@f(B(B#(BQ0fV[  19(19)  Pw:14(14) AC:3 Exp:2 T:2310 0(B@f(B(B#(BQ0fV6  19(19)  Pw:14(14) AC:3 Exp:2 T:2311 0(B@#(B#(BQ0fV;  19(19)  Pw:14(14) AC:3 Exp:2 T:2312 0(B@#(B#(BQ0fV\' 19(19)  Pw:14(14) AC:3 Exp:2 T:2313 #(B0(B@#(B#(B#(BR0fVYou try to move the boulder, but in vain. 19(19)  Pw:14(14) AC:3 Exp:2 T:2313 R0fVR0fVYou try to move the boulder, but in vain. 19(19)  Pw:14(14) AC:3 Exp:2 T:2313 R0fVR0fVYou try to move the boulder, but in vain. 19(19)  Pw:14(14) AC:3 Exp:2 T:2313 R0fVR0fVReally save? [yn] (n) S0fVI2yS0fV2Saving...S0fVb,[?1049lBe seeing you...