(fV) 1 22460824 Tweedledee-Wiz-Vam-Mal-Cha (Form-Art-Geno) ascended to demigod-hood. 757 [2429] 2 20056894 xvdl-Rog-Hum-Mal-Cha ascended to demigod-hood. 931 [931] 3 18332556 tragicus-Val-Hum-Mal-Law (Poly-Art-Geno) ascended to demigod-hood. 394 [395] 1999 11103 jasonshalo-Tou-Hum-Mal-Neu died in The Gnomish Mines on level 6. Killed by a bolt of fire. - [47] (fVV2000 11100 eugene2-Fla-Hum-Mal-Law died in The Gnomish Mines on level 9. Killed by a wraith, while helpless. - [55]  577 Lettuce-Rog-Dop-Fem-Cha died in The Dungeons of Doom (B  on level 3. Killed by a giant bat. - [18](B (fV[?1049h)0This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net (fVT VShall I pick a female character's race, role and alignment for you? [ynq] )fV'\nChoosing Character's Role Pick a role for your female character  a - an Archeologist b - a Barbarian c - a Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard * - Random q - Quit(end) *fVF+Choosing Race Pick the race of your female Rogue  d - doppelganger h - human l - lycanthrope o - orc v - vampire * - Random q - Quit(end) *fV^ x+*fVb b(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(B(Bf(B(B@(B(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B$(B(0~(0~(0~(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0j(B(B*fVq Lettuce the Footpad St:15 Dx:15 Co:14 In:10 Wi:12 Ch:9 Chaotic Dlvl:1 $:1560 HP: Dlvl:1 $:1560 HP:10(10) Dlvl:1 $:1560 HP:10(10) Pw:8(8) AC:6 Exp:1 T:1  It is written in the Book of Kos:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Kos seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Footpad, have been heralded from birth as the instrument of Kos. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. *fV+r X For the sake of us all: Go bravely with Kos!--More--+fV+fV,+fVHpHello Lettuce, welcome to SlashEM! You are a chaotic female doppelganger Rogue.--More--+fVB  ,fVl%e Weapons(B a - a +0 short sword (weapon in hand) b - 14 +0 daggers (alternate weapon; not wielded) c - 28 +0 darts (in quiver) Armor(B d - an uncursed +1 leather armor (being worn) Scrolls(B f - 4 blessed scrolls of gold detection(B g - 4 blessed scrolls of teleportation(B Potions(B e - an uncursed potion of sickness Tools(B h - an uncursed lock pick i - an uncursed oilskin sack(end) 1fV_ 10(10)  Pw:8(8) AC:6 Exp:1 T:1 1fVp/What do you want to wield? [- abc or ?*] 1fVN 1fV| Ab - 14 +0 daggers (wielded).--More--2fV#Va - a +0 short sword (alternate weapon; not wielded). 10(10)  Pw:8(8) AC:6 Exp:1 T:2 2fV 10(10)  Pw:8(8) AC:6 Exp:1 T:3 (0~(B(B<(Bf(B(B@(B2fV% #(0~(B(B@(B2fV You see here 49 gold pieces. 10(10)  Pw:8(8) AC:6 Exp:1 T:4 f(B(B(0~(0~(B(B3fV 3fVֳ49 gold pieces.609 10(10)  Pw:8(8) AC:6 Exp:1 T:5 f(B(B(0~(B(B3fVg  10(10)  Pw:8(8) AC:6 Exp:1 T:6 f(B(B(0~(B(B(0~(B(B(0~(B(B@(B3fV܋ 10(10)  Pw:8(8) AC:6 Exp:1 T:7 (0~(B(Bf(B(B(0~(B(B@(B4fV#R 10(10)  Pw:8(8) AC:6 Exp:1 T:7 4fV 10(10)  Pw:8(8) AC:6 Exp:1 T:8 <(B(0~(B(Bf(B(B(0~(B(B@(B##(B4fV_F 10(10)  Pw:8(8) AC:6 Exp:1 T:12 (0~(B(B(0~(B(B@#(B##(Bf(B(B5fV3You stop. Punt is in the way! 10(10)  Pw:8(8) AC:6 Exp:1 T:13 #(B5fVi##(B#(Bf(B(B@(B5fVL 10(10)  Pw:8(8) AC:6 Exp:1 T:14 5fV{  10(10)  Pw:8(8) AC:6 Exp:1 T:18 #(B##(B#(B@(B#f(B(B6fV 10(10)  Pw:8(8) AC:6 Exp:1 T:19 ##(Bf(B(B@#(B+(B6fV<] 7fV&7fV`'IThe door opens. 10(10)  Pw:8(8) AC:6 Exp:1 T:20 #(B(0a(B(B(0x(0~(B(B(0x(0~(0~(B(B(0x(0~(0~(B(B(0x(0~(0~(0~(B(B(0m(0q(0q(0q(B(B7fVJ  10(10)  Pw:8(8) AC:6 Exp:1 T:21 #(B#(B(0l(B(B@(B(0q(B(B(0~(0~(B(B(0~(0~(0~(B(B(0~(0~(0~(0~(B(B$(B(0~(0~(0~(0~(0~(0~(B(B(0~(0q(0q(0q(0q(0q(B(B7fVl 10(10)  Pw:8(8) AC:6 Exp:1 T:22 ##(Bf(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B@(B(0~(B(B:(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(B(B`(B(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0x(B(B(0q(0q(0q(0q(0j(B(B8fVuW  10(10)  Pw:8(8) AC:6 Exp:1 T:23 (0a(B(Bf(B(B@(B8fV 10(10)  Pw:8(8) AC:6 Exp:1 T:24 (0~(0~(B(B@(B:(B(0~(B(Bf(B(B9fV You miss the newt.9fVËr 10(10)  Pw:8(8) AC:6 Exp:1 T:24 Punt bites the newt.9fVThe newt is killed! 10(10)  Pw:8(8) AC:6 Exp:1 T:25 %(B9fV}r1(0~(B(B@(B9fVYou see here a newt corpse. 10(10)  Pw:8(8) AC:6 Exp:1 T:26 (0~(B(B(0~(B(Bf(B(B:fV:fV-(What do you want to eat? [* or ,] :fV} eat what?  Comestibles(B a - a newt corpse(end) :fVgL+:fV?htThis newt corpse tastes terrible! 10(10)  Pw:8(8) AC:6 Exp:1 T:27  10(10)  Pw:8(8) AC:6 Exp:1 T:28  10(10)  Pw:8(8) AC:6 Exp:1 T:29 (0~(0~(B(B(0~(B(Bf(B(B(0~(B(B:fVwhYou finish eating the newt corpse.(0~(B(Bf(B(B--More--;fVPunt picks up 20 gold pieces. 10(10)  Pw:8(8) AC:6 Exp:1 T:30 $(Bf(B(B;fV  10(10)  Pw:8(8) AC:6 Exp:1 T:31 (0~(B(B@(B(0~(B(Bf(B(B<fVB 10(10)  Pw:8(8) AC:6 Exp:1 T:32 (0~(B(B@(B(0~(B(Bf(B(B<fVO#(0~(B(B@(B<fVPYou see here 11 gold pieces. 10(10)  Pw:8(8) AC:6 Exp:1 T:33 (0~(B(Bf(B(B<fVƖ <fV 11 gold pieces.20 10(10)  Pw:8(8) AC:6 Exp:1 T:34 f(B(B(0~(0~(B(B<fVl 10(10)  Pw:8(8) AC:6 Exp:1 T:35 @(B(0~(B(B(0~(B(Bf(B(B=fV 10(10)  Pw:8(8) AC:6 Exp:1 T:36 (0~(B(B@(B(0~(B(Bf(B(B(0~(B(B=fV. 10(10)  Pw:8(8) AC:6 Exp:1 T:37 (0~(B(B@(Bf(B(B(0~(B(B=fV_s Gf(B(B@(B(0~(B(B=fV{  10(10)  Pw:8(8) AC:6 Exp:1 T:37 Punt drops 20 gold pieces. 10(10)  Pw:8(8) AC:6 Exp:1 T:38 =fV| 1(0~(B(B@(B=fV*} 0You see here a statue of a rabbit.=fV|}  10(10)  Pw:8(8) AC:6 Exp:1 T:38 Punt picks up 20 gold pieces. 10(10)  Pw:8(8) AC:6 Exp:1 T:39 f(B(B(0~(B(B=fV S(0~(B(Bf(B(B@(B=fV  10(10)  Pw:8(8) AC:6 Exp:1 T:39 Punt drops 20 gold pieces. 10(10)  Pw:8(8) AC:6 Exp:1 T:40 $(Bf(B(B>fV,2@(B(0~(B(B>fV`v Things that are here: 20 gold pieces a statue of a rabbit--More-->fV >fV4 10(10)  Pw:8(8) AC:6 Exp:1 T:41 f(B(B(0~(B(B?fV Pick up what?  Coins(B a - 20 gold pieces Boulders/Statues(B b - a statue of a rabbit(end) ?fV2+?fVF X?fVsF 20 gold pieces.4 10(10)  Pw:8(8) AC:6 Exp:1 T:42 (0~(0~(B(Bf(B(B?fVT  10(10)  Pw:8(8) AC:6 Exp:1 T:43 `@(B(0~(B(Bf(B(B@fV 10(10)  Pw:8(8) AC:6 Exp:1 T:44 #(B(0~(B(B@#(Bf(B(B(0~(0~(B(B@fVg##(B@(B#(B#(B#(B#(B(0~(0~(B(B#(B(0~(B(B@fV#hL 10(10)  Pw:8(8) AC:6 Exp:1 T:49 @fV+  10(10)  Pw:8(8) AC:6 Exp:1 T:51 #(B@(B#(B#(B@fVU#g 10(10)  Pw:8(8) AC:6 Exp:1 T:52 @#(BAfVv#(B#@#(B#(B#(B#(B##(B#(BAfVL 10(10)  Pw:8(8) AC:6 Exp:1 T:56 AfVY  10(10)  Pw:8(8) AC:6 Exp:1 T:62 #(B@#(B#####(B#(BAfVzg x 10(10)  Pw:8(8) AC:6 Exp:1 T:63 (0~(B(B@#(BBfVg 10(10)  Pw:8(8) AC:6 Exp:1 T:64 #@#(BBfVg 10(10)  Pw:8(8) AC:6 Exp:1 T:65 #(B#(B#@#(BBfV w 10(10)  Pw:8(8) AC:6 Exp:1 T:66 #(B#@#(BBfV< b@#(B##(B#(B###(BBfVZ L 10(10)  Pw:8(8) AC:6 Exp:1 T:70 CfVt  10(10)  Pw:8(8) AC:6 Exp:1 T:72 @#(B#(BCfV S 10(10)  Pw:8(8) AC:6 Exp:1 T:72 CfV: a(0~(B(B####(B#(B#@f(B(BCfV` L 10(10)  Pw:8(8) AC:6 Exp:1 T:77 CfVo b  10(10)  Pw:8(8) AC:6 Exp:1 T:78 #(BDfV"#(B####(B#(B#(B#(B##(B@(B#(BDfV#L 10(10)  Pw:8(8) AC:6 Exp:1 T:84 DfVe  10(10)  Pw:8(8) AC:6 Exp:1 T:85 :(BDfVcT 10(10)  Pw:8(8) AC:6 Exp:1 T:85 EfVYou hit the newt. 10(10)  Pw:8(8) AC:6 Exp:1 T:86 f(B(B#(BEfV3EfV3 You miss the newt.EfV<. 10(10)  Pw:8(8) AC:6 Exp:1 T:86 The newt bites! 8(10)(B  Pw:8(8) AC:6 Exp:1 T:86  8(10)(B  Pw:8(8) AC:6 Exp:1 T:87 #(BEfVh%EfV%You kill the newt! 8(10)(B  Pw:8(8) AC:6 Exp:1 T:88 #(BFfV^ 8(10)(B  Pw:8(8) AC:6 Exp:1 T:89 ##(B#(B@(B#(BFfV.$ Count: 33FfVu 9(10)(B  Pw:8(8) AC:6 Exp:1 T:90  9(10)(B  Pw:8(8) AC:6 Exp:1 T:91  9(10)(B  Pw:8(8) AC:6 Exp:1 T:92  9(10)(B  Pw:8(8) AC:6 Exp:1 T:93  9(10)(B  Pw:8(8) AC:6 Exp:1 T:94  9(10)(B  Pw:8(8) AC:6 Exp:1 T:95  9(10)(B  Pw:8(8) AC:6 Exp:1 T:96  9(10)(B  Pw:8(8) AC:6 Exp:1 T:97  9(10)(B  Pw:8(8) AC:6 Exp:1 T:98  9(10)(B  Pw:8(8) AC:6 Exp:1 T:99  9(10)(B  Pw:8(8) AC:6 Exp:1 T:100  9(10)(B  Pw:8(8) AC:6 Exp:1 T:101 fVHv1H 9(10)(B  Pw:8(8) AC:6 Exp:1 T:102  9(10)(B  Pw:8(8) AC:6 Exp:1 T:103  9(10)(B  Pw:8(8) AC:6 Exp:1 T:104  10(10)  Pw:8(8) AC:6 Exp:1 T:105  10(10)  Pw:8(8) AC:6 Exp:1 T:106  10(10)  Pw:8(8) AC:6 Exp:1 T:107  10(10)  Pw:8(8) AC:6 Exp:1 T:108  10(10)  Pw:8(8) AC:6 Exp:1 T:109  10(10)  Pw:8(8) AC:6 Exp:1 T:110  10(10)  Pw:8(8) AC:6 Exp:1 T:111  10(10)  Pw:8(8) AC:6 Exp:1 T:112  10(10)  Pw:8(8) AC:6 Exp:1 T:113  10(10)  Pw:8(8) AC:6 Exp:1 T:114  10FfVvO(10)  Pw:8(8) AC:6 Exp:1 T:115  10(10)  Pw:8(8) AC:6 Exp:1 T:116  10(10)  Pw:8(8) AC:6 Exp:1 T:117  10(10)  Pw:8(8) AC:6 Exp:1 T:118  10(10)  Pw:8(8) AC:6 Exp:1 T:119  10(10)  Pw:8(8) AC:6 Exp:1 T:120  10(10)  Pw:8(8) AC:6 Exp:1 T:121  10(10)  Pw:8(8) AC:6 Exp:1 T:122 #(BGfV 10(10)  Pw:8(8) AC:6 Exp:1 T:123 #(B#(B@(B#(BGfV)  10(10)  Pw:8(8) AC:6 Exp:1 T:124 #(B#(B@(B#(BGfV  10(10)  Pw:8(8) AC:6 Exp:1 T:125 #(B#(B@(B#(BGfV 10(10)  Pw:8(8) AC:6 Exp:1 T:126 #(B#(B@(BHfV{Count: 11HfV  10(10)  Pw:8(8) AC:6 Exp:1 T:127  10(10)  Pw:8(8) AC:6 Exp:1 T:128  10(10)  Pw:8(8) AC:6 Exp:1 T:129  10(10)  Pw:8(8) AC:6 Exp:1 T:130  10(10)  Pw:8(8) AC:6 Exp:1 T:131  10(10)  Pw:8(8) AC:6 Exp:1 T:132  10(10)  Pw:8(8) AC:6 Exp:1 T:133  10(10)  Pw:8(8) AC:6 Exp:1 T:134  10(10)  Pw:8(8) AC:6 Exp:1 T:135  10(10)  Pw:8(8) AC:6 Exp:1 T:136  10(10)  Pw:8(8) AC:6 Exp:1 T:137 #(B`f(B(B(0~(B(B(0~(B(BHfVz  10(10)  Pw:8(8) AC:6 Exp:1 T:138 #(B@(B(0~(B(B#(BIfVjz 10(10)  Pw:8(8) AC:6 Exp:1 T:139 #(B@(B#(B#(BIfVe 10(10)  Pw:8(8) AC:6 Exp:1 T:140 #(B@(B#(B#(BIfV 10(10)  Pw:8(8) AC:6 Exp:1 T:141 #(B@(B#(B#(BIfVF 10(10)  Pw:8(8) AC:6 Exp:1 T:142 ##(B@(B#(B#(BIfV^  10(10)  Pw:8(8) AC:6 Exp:1 T:143 #(B@(B#(B#(BJfVFCount: 11JfVy 10(10)  Pw:8(8) AC:6 Exp:1 T:144  10(10)  Pw:8(8) AC:6 Exp:1 T:145  10(10)  Pw:8(8) AC:6 Exp:1 T:146  10(10)  Pw:8(8) AC:6 Exp:1 T:147  10(10)  Pw:8(8) AC:6 Exp:1 T:148  10(10)  Pw:8(8) AC:6 Exp:1 T:149  10(10)  Pw:8(8) AC:6 Exp:1 T:150  10(10)  Pw:8(8) AC:6 Exp:1 T:151  10(10)  Pw:8(8) AC:6 Exp:1 T:152  10(10)  Pw:8(8) AC:6 Exp:1 T:153  10(10)  Pw:8(8) AC:6 Exp:1 T:154 #(B#(B#(BJfV  10(10)  Pw:8(8) AC:6 Exp:1 T:155 #(B@(B#(B#(BKfV 10(10)  Pw:8(8) AC:6 Exp:1 T:156 #(B@(B#(B##(BKfV  10(10)  Pw:8(8) AC:6 Exp:1 T:157 ##(B@(B#(B#(BKfVQ 10(10)  Pw:8(8) AC:6 Exp:1 T:158 @(B#(B#(BKfVp Count: 11LfVl I 10(10)  Pw:8(8) AC:6 Exp:1 T:159  10(10)  Pw:8(8) AC:6 Exp:1 T:160  10(10)  Pw:8(8) AC:6 Exp:1 T:161  10(10)  Pw:8(8) AC:6 Exp:1 T:162 +(BLfV)2  10(10)  Pw:8(8) AC:6 Exp:1 T:163 #(B@(B#(BLfV &In what direction? [hykulnjb><] MfV\MfVͣThe door opens. 10(10)  Pw:8(8) AC:6 Exp:1 T:164 (0q(0q(0q(B(B(0q(0q(0q(0k(B(Bd(B(0~(0~(0~(0~(0~(0~(0~(B(B(0a(B(0~(B(Bd(B%(B(0~(0~(B_(0~(B(B>(B(0x(B(B)(B(0~(0~(0~(0~(0~(B(B$(B(0x(B(B(0q(0q(0q(0q(0q(0q(0q(0j(B(BNfV NfV .What do you want to throw? [$abc or ?*] OfV Weapons(B a - a +0 short sword (alternate weapon; not wielded) b - 14 +0 daggers (wielded) c - 28 +0 darts (in quiver)(end) PfV@+(0q(0q(0q(B(B(0q(0q(0q(0k(B(Bd(B(0~(0~(0~(0~(0~(0~(0~(B(BPfV&In what direction? [hykulnjb><] PfVx)(BPfV<(0a(B(B)(BPfVs(0~(B(BPfVThe dagger hits the jackal. 10(10)  Pw:8(8) AC:6 Exp:1 T:165 (0~(B(Bd(B)(Bf(B(BQfV;What do you want to throw? [$abc or ?*] QfV@ QfVl &In what direction? [hykulnjb><] RfV)(BRfVD(0a(B(BRfVڸYou kill the jackal! 10(10)  Pw:8(8) AC:6 Exp:1 T:166 d(B#(BRfV RfV .What do you want to throw? [$abc or ?*] SfVSfVS&In what direction? [hykulnjb><] SfV}NSfVN-You throw 2 daggers.)(BSfV(0a(B(BSfV9<The 1st dagger hits the jackal.)(BSfV(0a(B(BSfV--More--TfV!,The 2nd dagger hits the jackal.TfVe"You kill the jackal! 10(10)  Pw:8(8) AC:6 Exp:1 T:167 )(BUfV 10(10)  Pw:8(8) AC:6 Exp:1 T:168 (0q(B(B#(B(0x(0~(B(B#@(B(0x(0~(B(B(0q(B(BUfV: (0l(B(B#(B#(B(0a(B(B@(B#(B(0m(B(BUfV; o Things that are here: 3 +0 daggers a jackal corpse--More--VfV| 10(10)  Pw:8(8) AC:6 Exp:1 T:169 VfV  Pick up what?  Weapons(B a - 3 +0 daggers Comestibles(B b - a jackal corpse(end) WfV+WfV WWfV kb - 3 +0 daggers. 10(10)  Pw:8(8) AC:6 Exp:1 T:170 XfVGu XfVuj - a jackal corpse. 10(10)  Pw:8(8) AC:6 Exp:1 T:171 f(B(BYfVI(0~(B(B(0~(B(B@(BYfVcYou see here a +0 dagger. 10(10)  Pw:8(8) AC:6 Exp:1 T:172 f(B(B(0a(B(0~(B(BYfVB YfV{Rb - a +0 dagger.(0~(B(Bf(B(BYfV 10(10)  Pw:8(8) AC:6 Exp:1 T:172 Punt eats an egg. 10(10)  Pw:8(8) AC:6 Exp:1 T:173 ZfV  ZfV%fYou displaced Punt.(0~(B(B@(Bf(B(BZfV% 10(10)  Pw:8(8) AC:6 Exp:1 T:173 Punt is hit by a dart! 10(10)  Pw:8(8) AC:6 Exp:1 T:174 ZfV0(0~(B(B@(BZfV 10(10)  Pw:8(8) AC:6 Exp:1 T:174 Punt picks up 2 darts. 10(10)  Pw:8(8) AC:6 Exp:1 T:175 f(B(B^(BZfV^X  10(10)  Pw:8(8) AC:6 Exp:1 T:176 f(B(B(0~(0~(B(B@(BZfVj  10(10)  Pw:8(8) AC:6 Exp:1 T:177 (0~(B(Bf(B(B(0~(B(B@(BZfVlN 10(10)  Pw:8(8) AC:6 Exp:1 T:178 (0~(0~(B(Bf(B(B@(B[fVP[fVP=You displaced Punt.@f(B(B[fVLQ 10(10)  Pw:8(8) AC:6 Exp:1 T:178 Punt drops 2 darts. 10(10)  Pw:8(8) AC:6 Exp:1 T:179 )(Bf(B(B\fVU \fVThere is an altar to Kos (chaotic) here. 10(10)  Pw:8(8) AC:6 Exp:1 T:179 ]fV#  ]fVX # ^fV< offer^fVW9 ^fV9 /What do you want to sacrifice? [j or ?*] _fVi+j - a jackal corpse.--More--_fV1 _fV1/What do you want to sacrifice? [j or ?*] _fVު _fV TYour sacrifice is consumed in a burst of flame!--More--`fVsYou have a hopeful feeling. 10(10)  Pw:8(8) AC:6 Exp:1 T:180 (0~(B(Bf(B(B>(BafV1~ 10(10)  Pw:8(8) AC:6 Exp:1 T:181 _(B@(BafV#(0~(B(B@(BafVYou see here 59 gold pieces. 10(10)  Pw:8(8) AC:6 Exp:1 T:182 (0~(B(Bf(B(B)(BafV afV 59 gold pieces.99 10(10)  Pw:8(8) AC:6 Exp:1 T:183 _(Bf(B(BafV";@(B(0~(B(BafVYou see here 2 darts. 10(10)  Pw:8(8) AC:6 Exp:1 T:184 (0~(B(Bf(B(BbfVxc bfVck - 2 darts. 10(10)  Pw:8(8) AC:6 Exp:1 T:185 f(B(B(0~(B(BbfV6?  10(10)  Pw:8(8) AC:6 Exp:1 T:186 (0~(B(Bf(B(B(0~(B(B>(B@(BbfV  10(10)  Pw:8(8) AC:6 Exp:1 T:187 (0~(B(B@(B(0~(B(BcfV 10(10)  Pw:8(8) AC:6 Exp:1 T:188 f(B(B@(B(0~(B(BcfV 10(10)  Pw:8(8) AC:6 Exp:1 T:189 (0~(B(Bf(B(B@(B(0~(B(BcfVG8 # cfV3 untrapcfV cfV &In what direction? [hykulnjb><] dfV|dfV:Whoops...@(B(0~(B(BdfV1A little dart shoots out at you!dfV--More--dfVÒ You are hit by a little dart. 6(10)(B  Pw:8(8) AC:6 Exp:1 T:190 >(Bf(B(B(0~(B(BefV?U 6(10)(B  Pw:8(8) AC:6 Exp:1 T:191 ^(B@(Bf(B(B(0~(B(BefV# efV]! untrapefV efV &In what direction? [hykulnjb><] ffVLffVůYou disarm the trap. 6(10)(B  Pw:8(8) AC:6 Exp:1 T:192 f(B(B)(B(0~(0~(B(BgfV(1@(B(0~(B(BgfVa)You see here 32 darts. 6(10)(B  Pw:8(8) AC:6 Exp:1 T:193 (0~(B(Bf(B(BgfV} gfV[k - 32 darts. 6(10)(B  Pw:8(8) AC:6 Exp:1 T:194 f(B(Br(B(0~(B(B(0~(B(BgfV gfV‡Count: 33hfV  7(10)(B  Pw:8(8) AC:6 Exp:1 T:195 (0~(B(B(0a(Br(Bf(B(BhfVBYou stop waiting.hfV 7(10)(B  Pw:8(8) AC:6 Exp:1 T:195 The sewer rat bites! 6(10)(B  Pw:8(8) AC:6 Exp:1 T:195 hfV4CPunt misses the sewer rat.--More--hfVSU Punt misses the sewer rat. 6(10)(B  Pw:8(8) AC:6 Exp:1 T:196 ifV C(0~(B(Br(B@(BifV  6(10)(B  Pw:8(8) AC:6 Exp:1 T:196 Punt misses the sewer rat. 6(10)(B  Pw:8(8) AC:6 Exp:1 T:197 jfV<(0~(B(Br(B@(BjfVڸ 6(10)(B  Pw:8(8) AC:6 Exp:1 T:197 Punt bites the sewer rat.jfV?The sewer rat is killed! 6(10)(B  Pw:8(8) AC:6 Exp:1 T:198 (0~(B(Bf(B(B(0~(B(BkfVx, 6(10)(B  Pw:8(8) AC:6 Exp:1 T:199 f(B(B(0~(B(B@(B(0~(B(BkfVO Count: 33kfV3 6(10)(B  Pw:8(8) AC:6 Exp:1 T:200  6(10)(B  Pw:8(8) AC:6 Exp:1 T:201  6(10)(B  Pw:8(8) AC:6 Exp:1 T:202  6(10)(B  Pw:8(8) AC:6 Exp:1 T:203  6(10)(B  Pw:8(8) AC:6 Exp:1 T:204  6(10)(B  Pw:8(8) AC:6 Exp:1 T:205  6(10)(B  Pw:8(8) AC:6 Exp:1 T:206  6(10)(B  Pw:8(8) AC:6 Exp:1 T:207  6(10)(B  Pw:8(8) AC:6 Exp:1 T:208  6(10)(B  Pw:8(8) AC:6 Exp:1 T:209  7(10)(B  Pw:8(8) AC:6 Exp:1 T:210  7(10)(kfVB  Pw:8(8) AC:6 Exp:1 T:211  7(10)(B  Pw:8(8) AC:6 Exp:1 T:212  7(10)(B  Pw:8(8) AC:6 Exp:1 T:213  7(10)(B  Pw:8(8) AC:6 Exp:1 T:214  7(10)(B  Pw:8(8) AC:6 Exp:1 T:215  7(10)(B  Pw:8(8) AC:6 Exp:1 T:216  7(10)(B  Pw:8(8) AC:6 Exp:1 T:217  7(10)(B  Pw:8(8) AC:6 Exp:1 T:218  7(10)(B  Pw:8(8) AC:6 Exp:1 T:219  7(10)(B  Pw:8(8) AC:6 Exp:1 T:220  7(10)(B  Pw:8(8) AC:6 Exp:1 T:221  7(10)(B  Pw:8(8) AC:6 Exp:1 T:222  7(10)(B fV4;24H Pw:8(8) AC:6 Exp:1 T:223  7(10)(B  Pw:8(8) AC:6 Exp:1 T:224  8(10)(B  Pw:8(8) AC:6 Exp:1 T:225  8(10)(B  Pw:8(8) AC:6 Exp:1 T:226  8(10)(B  Pw:8(8) AC:6 Exp:1 T:227  8(10)(B  Pw:8(8) AC:6 Exp:1 T:228  8(10)(B  Pw:8(8) AC:6 Exp:1 T:229  8(10)(B  Pw:8(8) AC:6 Exp:1 T:230  8(10)(B  Pw:8(8) AC:6 Exp:1 T:231  8(10)(B  Pw:8(8) AC:6 Exp:1 T:232 (0~(0~(0~(0~(B(B(0a(B(0~(0~(0~(0~(0~(B_(0~(B(B(0~(0~(B(Bf(B(B(0~(0~(0~(0~(B(BmfVCount: 33mfV 8(10)(B  Pw:8(8) AC:6 Exp:1 T:232  8(10)(B  Pw:8(8) AC:6 Exp:1 T:233  8(10)(B  Pw:8(8) AC:6 Exp:1 T:234  8(10)(B  Pw:8(8) AC:6 Exp:1 T:235  8(10)(B  Pw:8(8) AC:6 Exp:1 T:236  8(10)(B  Pw:8(8) AC:6 Exp:1 T:237  8(10)(B  Pw:8(8) AC:6 Exp:1 T:238  8(10)(B  Pw:8(8) AC:6 Exp:1 T:239  9(10)(B  Pw:8(8) AC:6 Exp:1 T:240  9(10)(B  Pw:8(8) AC:6 Exp:1 T:241  9(10)(B  Pw:8(8) AC:6 Exp:1 T:242  9(10)(B  Pw:8(8) AC:6 Exp:1 T:243mfV  9(10)(B  Pw:8(8) AC:6 Exp:1 T:244  9(10)(B  Pw:8(8) AC:6 Exp:1 T:245  9(10)(B  Pw:8(8) AC:6 Exp:1 T:246  9(10)(B  Pw:8(8) AC:6 Exp:1 T:247  9(10)(B  Pw:8(8) AC:6 Exp:1 T:248  9(10)(B  Pw:8(8) AC:6 Exp:1 T:249  9(10)(B  Pw:8(8) AC:6 Exp:1 T:250  9(10)(B  Pw:8(8) AC:6 Exp:1 T:251  9(10)(B  Pw:8(8) AC:6 Exp:1 T:252  9(10)(B  Pw:8(8) AC:6 Exp:1 T:253  9(10)(B  Pw:8(8) AC:6 Exp:1 T:254  10(10)  Pw:8(8) AC:6 Exp:1 T:255 fV9H 10(10)  Pw:8(8) AC:6 Exp:1 T:256  10(10)  Pw:8(8) AC:6 Exp:1 T:257  10(10)  Pw:8(8) AC:6 Exp:1 T:258  10(10)  Pw:8(8) AC:6 Exp:1 T:259  10(10)  Pw:8(8) AC:6 Exp:1 T:260  10(10)  Pw:8(8) AC:6 Exp:1 T:261  10(10)  Pw:8(8) AC:6 Exp:1 T:262  10(10)  Pw:8(8) AC:6 Exp:1 T:263  10(10)  Pw:8(8) AC:6 Exp:1 T:264  10(10)  Pw:8(8) AC:6 Exp:1 T:265 (0~(B(B(0~(0~(0~(0~(0~(B(Bo(B(0~(0~(0~(0~(B_(0~(B(B(0~(0~(B(B(0~(0~(0~(B(Bf(B(B(0~(B(BmfVO  10(10)  Pw:8(8) AC:6 Exp:1 T:265  10(10)  Pw:8(8) AC:6 Exp:1 T:266 @(B_(B(0~(B(Bf(B(B(0~(B(BnfVPick an object.nfVj nfV< nfVQ ofVofVN ofVOqo an orc (goblin) 10(10)  Pw:8(8) AC:6 Exp:1 T:266 pfVy pfV/z/What do you want to throw? [$abck or ?*] pfV pfVA&In what direction? [hykulnjb><] pfVpfV<-You throw 2 daggers.)(BpfV )(B(0~(B(BpfVv !)(B(0~(B(BpfVV (0~(B(BpfVV HThe 1st dagger hits the goblin.--More--qfVG4-You kill the goblin!)(BqfV|4` 10(10)  Pw:8(8) AC:6 Exp:1 T:266 )(BqfV )(B(0~(B(BqfVR!)(B(0~(B(BqfV(0~(B(BqfV 10(10)  Pw:8(8) AC:6 Exp:1 T:266  10(10)  Pw:8(8) AC:6 Exp:1 T:267 f(B(B(0~(B(BrfV% 10(10)  Pw:8(8) AC:6 Exp:1 T:267  10(10)  Pw:8(8) AC:6 Exp:1 T:268 @f(B(B(0~(B(B(0~(B(BrfV 10(10)  Pw:8(8) AC:6 Exp:1 T:268  10(10)  Pw:8(8) AC:6 Exp:1 T:269 @f(B(B(0~(B(BrfVq; 10(10)  Pw:8(8) AC:6 Exp:1 T:270 @(B(0~(0~(B(Bf(B(BrfV d#(B)(B@(B(0~(B(B#(BrfV  There is an open door here.  Things that are here: a +0 dagger a crude dagger--More--sfVA. 10(10)  Pw:8(8) AC:6 Exp:1 T:271 f(B(B(0~(B(BsfV߿ Pick up what?  Weapons(B a - a +0 dagger b - a crude dagger(end) sfVd ++tfVMtfVߕb - a +0 dagger.tfV+l - a crude dagger. 10(10)  Pw:8(8) AC:6 Exp:1 T:272 (0~(B(B(0~(B(Bf(B(BtfVlWH#(B@(B(0a(B(BtfVcYou see here a +0 dagger. 10(10)  Pw:8(8) AC:6 Exp:1 T:273 (0~(B(Bf(B(BtfV tfV( b - a +0 dagger. 10(10)  Pw:8(8) AC:6 Exp:1 T:274 (0~(B(B(0~(B(BufVL 10(10)  Pw:8(8) AC:6 Exp:1 T:275 #(B#@(Bf(B(B(0~(B(BufVA 10(10)  Pw:8(8) AC:6 Exp:1 T:276 #(Bf(B(B(0~(B(B#(B(0a(B(B@(B(0~(B(B#(BufVdB 10(10)  Pw:8(8) AC:6 Exp:1 T:276  10(10)  Pw:8(8) AC:6 Exp:1 T:277 (0~(B(B(0~(B(B@f(B(BufV_ufV`You displaced Punt. 10(10)  Pw:8(8) AC:6 Exp:1 T:277  10(10)  Pw:8(8) AC:6 Exp:1 T:278 f(B(B(0~(0~(B(B@(BufVx 10(10)  Pw:8(8) AC:6 Exp:1 T:278  10(10)  Pw:8(8) AC:6 Exp:1 T:279 (0~(B(Bf(B(B(0~(B(B@(BufV  10(10)  Pw:8(8) AC:6 Exp:1 T:279  10(10)  Pw:8(8) AC:6 Exp:1 T:280 (0~(B(B(0~(0~(B(B@(Bf(B(BufV@  10(10)  Pw:8(8) AC:6 Exp:1 T:280  10(10)  Pw:8(8) AC:6 Exp:1 T:281 f(B(B(0~(B(B@(B(0~(B(BufV  10(10)  Pw:8(8) AC:6 Exp:1 T:281  10(10)  Pw:8(8) AC:6 Exp:1 T:282 (0~(0~(B(Bf(B(B_(B@(BvfVA^ 10(10)  Pw:8(8) AC:6 Exp:1 T:282  10(10)  Pw:8(8) AC:6 Exp:1 T:283 (0~(B(B@(B(0~(B(Bf(B(BvfV  Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Scrolls f - Potions g - Tools A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) vfV1 +wfVօ: What would you like to drop?  Weapons(B k - 34 darts l - a crude dagger(end) wfV++wfVx_MwfV_u 10(10)  Pw:8(8) AC:6 Exp:1 T:283 34 darts land on the altar.wfV;`A crude dagger lands on the altar. 10(10)  Pw:8(8) AC:6 Exp:1 T:283  10(10)  Pw:8(8) AC:6 Exp:1 T:284 f(B(B(0~(0~(B(BwfV| wfV nUnknown command ' '. 10(10)  Pw:8(8) AC:6 Exp:1 T:284 xfV\Z 10(10)  Pw:8(8) AC:6 Exp:1 T:284 xfV Pick up what?  Weapons(B a - an uncursed crude dagger b - 34 uncursed darts(end) yfV%++yfVMyfV1*l - an uncursed crude dagger.yfV~k - 34 uncursed darts. 10(10)  Pw:8(8) AC:6 Exp:1 T:284  10(10)  Pw:8(8) AC:6 Exp:1 T:285 f(B(B(0~(B(BzfV6^ 10(10)  Pw:8(8) AC:6 Exp:1 T:285  10(10)  Pw:8(8) AC:6 Exp:1 T:286 (0~(B(B@(Bf(B(B_(BzfV 10(10)  Pw:8(8) AC:6 Exp:1 T:286  10(10)  Pw:8(8) AC:6 Exp:1 T:287 (0~(B(B@(B(0~(B(Bf(B(BzfV 10(10)  Pw:8(8) AC:6 Exp:1 T:287  10(10)  Pw:8(8) AC:6 Exp:1 T:288 (0~(B(B@#(Bf(B(B#(B(0~(0~(B(BzfV (0~(B(B#(B>(B#(B#(B#(B#(B#(B@(B#(BzfV M 10(10)  Pw:8(8) AC:6 Exp:1 T:294 zfV  10(10)  Pw:8(8) AC:6 Exp:1 T:299 #(B#(B#(B#(B#(B#@(B#(B{fV` Weapons(B a - a +0 short sword (alternate weapon; not wielded) b - 14 +0 daggers (wielded) c - 28 +0 darts (in quiver) k - 34 uncursed darts l - an uncursed crude dagger Armor(B d - an uncursed +1 leather armor (being worn) Scrolls(B f - 4 blessed scrolls of gold detection(B g - 4 blessed scrolls of teleportation(B Potions(B e - an uncursed potion of sickness Tools(B h - an uncursed lock pick i - an uncursed oilskin sack(end) ~fVk5N(0l(0q(0q(0q(0q(0~(0q(0q(0q(0k(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0a(B(0~(0~(0~(0~(0~(B_(0~(B(B>(B(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B##(B##(B##(B##(B##(B##(B#(B#(B#@(B#(B 10(10)  Pw:8(8) AC:6 Exp:1 T:299 ~fV h 10(10)  Pw:8(8) AC:6 Exp:1 T:300 @#(BfV{#(B##(B#(B@(B#(BfVBM 10(10)  Pw:8(8) AC:6 Exp:1 T:301 fVwg  10(10)  Pw:8(8) AC:6 Exp:1 T:305 #(B(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0x(B(B#@(B(0~(0~(0~(B(B+(B(0m(0q(0q(0q(0j(B(BfVkP  10(10)  Pw:8(8) AC:6 Exp:1 T:306 (0l(B(B(0x(B(B#(B#(B(0~(B(B@(BfVG'(0~(0~(B(B@(BfVGoThat door is closed. 10(10)  Pw:8(8) AC:6 Exp:1 T:308 fVffV&In what direction? [hykulnjb><] fVD% fVc% oThis door is locked. 10(10)  Pw:8(8) AC:6 Exp:1 T:308 fV4In what direction? [hykulnjb><] fV,EfV~HoThis door is locked. 10(10)  Pw:8(8) AC:6 Exp:1 T:308 fV 4In what direction? [hykulnjb><] fVfVdWHAMMM!!! 10(10)  Pw:8(8) AC:6 Exp:1 T:309 fV(J4In what direction? [hykulnjb><] fV o fVo dWHAMMM!!! 10(10)  Pw:8(8) AC:6 Exp:1 T:310 fV`gfVg&In what direction? [hykulnjb><] fVNVfVVWHAMMM!!! 10(10)  Pw:8(8) AC:6 Exp:1 T:311 f(B(BfV fV &In what direction? [hykulnjb><] fVrfVIsWHAMMM!!! 10(10)  Pw:8(8) AC:6 Exp:1 T:312 (0~(0~(B(Bf(B(BfV fVب &In what direction? [hykulnjb><] fV fV} As you kick the door, it crashes open! 10(10)  Pw:8(8) AC:6 Exp:1 T:313 f(B(B(0~(B(B(0~(B(BfVi 10(10)  Pw:8(8) AC:6 Exp:1 T:314 (0~(0~(B(B#(Bf(B(B@#(BfVu y#(B@(B(0~(B(Bf(B(B#(BfV M 10(10)  Pw:8(8) AC:6 Exp:1 T:315 fV6 #(B@(B#(B#(B#(B#(B#(B#(B#(B(0~(B(B#(BfVi M 10(10)  Pw:8(8) AC:6 Exp:1 T:322 fV" g#(B@(B#(B#(BfV You hear some noises in the distance. 10(10)  Pw:8(8) AC:6 Exp:1 T:327 @(B#(B#(B#(B#(BfV_ fV_ Count: 11fV¸ n 10(10)  Pw:8(8) AC:6 Exp:1 T:328  10(10)  Pw:8(8) AC:6 Exp:1 T:329  10(10)  Pw:8(8) AC:6 Exp:1 T:330  10(10)  Pw:8(8) AC:6 Exp:1 T:331  10(10)  Pw:8(8) AC:6 Exp:1 T:332  10(10)  Pw:8(8) AC:6 Exp:1 T:333  10(10)  Pw:8(8) AC:6 Exp:1 T:334  10(10)  Pw:8(8) AC:6 Exp:1 T:335 +(BfV7&In what direction? [hykulnjb><] fVY fV The door resists! 10(10)  Pw:8(8) AC:6 Exp:1 T:336 #(BfV fV'&In what direction? [hykulnjb><] fVifVtkThe door resists! 10(10)  Pw:8(8) AC:6 Exp:1 T:337 fV fV; &In what direction? [hykulnjb><] fV)ZfVikThe door resists! 10(10)  Pw:8(8) AC:6 Exp:1 T:338 fVZ fVũ&In what direction? [hykulnjb><] fV>O fVO The door opens. 10(10)  Pw:8(8) AC:6 Exp:1 T:339 (0q(0k(B(B((B(0~(B(B(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0x(B(B(0a(B(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(B(B+(B+(B(0q(0q(0q(0q(0j(B(BfVAV 10(10)  Pw:8(8) AC:6 Exp:1 T:340 (0q(0q(0q(0q(B(B(0~(0~(0~(0~(B(B(0~(0~(0~(B(B(0x(0~(B(B(0~(B(B#@(Bd(B(0x(0~(B(B(0q(B(BfVd(0l(0q(B(B(0x(0~(B(B(0x(B(B#(B(0a(B(B@(B#(B(0m(B(BfV e 10(10)  Pw:8(8) AC:6 Exp:1 T:340 The fox bites! 7(10)(B  Pw:8(8) AC:6 Exp:1 T:340  7(10)(B  Pw:8(8) AC:6 Exp:1 T:341 fVN fVYou hit the fox.fV 7(10)(B  Pw:8(8) AC:6 Exp:1 T:341 Your leather armor deflects the fox's attack. 7(10)(B  Pw:8(8) AC:6 Exp:1 T:342 fVt` 7(10)(B  Pw:8(8) AC:6 Exp:1 T:343 #@(Bd(B(0~(B(B#(BfVm2@(Bd(B(0~(B(BfVm 7(10)(B  Pw:8(8) AC:6 Exp:1 T:343 The fox misses. 7(10)(B  Pw:8(8) AC:6 Exp:1 T:344 fV\P#(B@(B#(BfV% 7(10)(B  Pw:8(8) AC:6 Exp:1 T:344 The fox bites! 4(10)(B  Pw:8(8) AC:6 Exp:1 T:344  5(10)(B  Pw:8(8) AC:6 Exp:1 T:345 fVE 5(10)(B  Pw:8(8) AC:6 Exp:1 T:346 #(B(0a(B(B#(B@(Bf(B(BfVt!fV!You displaced Punt.#(Bf(B(B@(B#(BfV:" 5(10)(B  Pw:8(8) AC:6 Exp:1 T:346 You hear some noises. 5(10)(B  Pw:8(8) AC:6 Exp:1 T:347 fV  5(10)(B  Pw:8(8) AC:6 Exp:1 T:348 #(B#(B@(B#(BfV3h  5(10)(B  Pw:8(8) AC:6 Exp:1 T:349 #(B#(B@(B#(BfV 5(10)(B  Pw:8(8) AC:6 Exp:1 T:350 #(B#(B@(B#(BfVQ 5(10)(B  Pw:8(8) AC:6 Exp:1 T:351 #(B#(B@(B#(BfV 5(10)(B  Pw:8(8) AC:6 Exp:1 T:352 #(B#(B@(B#(BfVf 5(10)(B  Pw:8(8) AC:6 Exp:1 T:353 #(B#(B@(B#(BfVs 5(10)(B  Pw:8(8) AC:6 Exp:1 T:354 #(B#(B@(B#(BfV  5(10)(B  Pw:8(8) AC:6 Exp:1 T:355 #(B#(B@(B#(BfVD#(B#(B@(BfVX  5(10)(B  Pw:8(8) AC:6 Exp:1 T:355 You hear some noises in the distance. 5(10)(B  Pw:8(8) AC:6 Exp:1 T:356 fVh| 5(10)(B  Pw:8(8) AC:6 Exp:1 T:357 @#(BfVa  5(10)(B  Pw:8(8) AC:6 Exp:1 T:358 #(B@(B(0~(B(B#(BfVM Count: 33fVi r(BfVj  5(10)(B  Pw:8(8) AC:6 Exp:1 T:358 You stop waiting. 5(10)(B  Pw:8(8) AC:6 Exp:1 T:359 fVfV0What do you want to throw? [$abckl or ?*] fV+fV+&In what direction? [hykulnjb><] fV3 )(BfV )(B(0~(B(BfVi (0~(B(BfV The dagger misses the sewer rat. 6(10)(B  Pw:8(8) AC:6 Exp:1 T:360 rr(BfVdfVd0What do you want to throw? [$abckl or ?*] fVffVg&In what direction? [hykulnjb><] fVo )(BfVt (0~(B(BfV5u You kill the sewer rat! 6(10)(B  Pw:8(8) AC:6 Exp:1 T:361 )(Br(BfV3fVg0What do you want to throw? [$abckl or ?*] fV&fVz&In what direction? [hykulnjb><] fV )(BfVO (0~(B(BfV& You kill the sewer rat! 6(10)(B  Pw:8(8) AC:6 Exp:1 T:362 )(BfV~D  6(10)(B  Pw:8(8) AC:6 Exp:1 T:363 @(B(0~(B(BfVQ %@(B(0~(B(BfVٰ You see here 2 +0 daggers. 6(10)(B  Pw:8(8) AC:6 Exp:1 T:364 fVysfVGtzb - 2 +0 daggers. 6(10)(B  Pw:8(8) AC:6 Exp:1 T:365 fVG K#(B#@(B(0~(B(BfVMH &There is a doorway here.fV|H You see here a +0 dagger. 6(10)(B  Pw:8(8) AC:6 Exp:1 T:366 fVwfVyb - a +0 dagger. 6(10)(B  Pw:8(8) AC:6 Exp:1 T:367 fVfVCount: 33fV 6(10)(B  Pw:8(8) AC:6 Exp:1 T:368  6(10)(B  Pw:8(8) AC:6 Exp:1 T:369  6(10)(B  Pw:8(8) AC:6 Exp:1 T:370  6(10)(B  Pw:8(8) AC:6 Exp:1 T:371  6(10)(B  Pw:8(8) AC:6 Exp:1 T:372  6(10)(B  Pw:8(8) AC:6 Exp:1 T:373  6(10)(B  Pw:8(8) AC:6 Exp:1 T:374  7(10)(B  Pw:8(8) AC:6 Exp:1 T:375  7(10)(B  Pw:8(8) AC:6 Exp:1 T:376  7(10)(B  Pw:8(8) AC:6 Exp:1 T:377  7(10)(B  Pw:8(8) AC:6 Exp:1 T:378  7(10)(B [24;24fVH Pw:8(8) AC:6 Exp:1 T:379  7(10)(B  Pw:8(8) AC:6 Exp:1 T:380  7(10)(B  Pw:8(8) AC:6 Exp:1 T:381  7(10)(B  Pw:8(8) AC:6 Exp:1 T:382  7(10)(B  Pw:8(8) AC:6 Exp:1 T:383  7(10)(B  Pw:8(8) AC:6 Exp:1 T:384  7(10)(B  Pw:8(8) AC:6 Exp:1 T:385  7(10)(B  Pw:8(8) AC:6 Exp:1 T:386  7(10)(B  Pw:8(8) AC:6 Exp:1 T:387  7(10)(B  Pw:8(8) AC:6 Exp:1 T:388  7(10)(B  Pw:8(8) AC:6 Exp:1 T:389  8(10)(B  Pw:8(8) AC:6 Exp:1 T:390  8(10)(B  Pw:8(8fV{) AC:6 Exp:1 T:391  8(10)(B  Pw:8(8) AC:6 Exp:1 T:392  8(10)(B  Pw:8(8) AC:6 Exp:1 T:393  8(10)(B  Pw:8(8) AC:6 Exp:1 T:394  8(10)(B  Pw:8(8) AC:6 Exp:1 T:395  8(10)(B  Pw:8(8) AC:6 Exp:1 T:396  8(10)(B  Pw:8(8) AC:6 Exp:1 T:397  8(10)(B  Pw:8(8) AC:6 Exp:1 T:398  8(10)(B  Pw:8(8) AC:6 Exp:1 T:399  8(10)(B  Pw:8(8) AC:6 Exp:1 T:400 (0~(0~(B(B(0~(B(Bf(B(B(0~(B(B(0~(0~(0~(0~(B(BfV5 Count: 33fVL 8(10)(B  Pw:8(8) AC:6 Exp:1 T:401  8(10)(B  Pw:8(8) AC:6 Exp:1 T:402  8(10)(B  Pw:8(8) AC:6 Exp:1 T:403  8(10)(B  Pw:8(8) AC:6 Exp:1 T:404  9(10)(B  Pw:8(8) AC:6 Exp:1 T:405  9(10)(B  Pw:8(8) AC:6 Exp:1 T:406  9(10)(B  Pw:8(8) AC:6 Exp:1 T:407  9(10)(B  Pw:8(8) AC:6 Exp:1 T:408  9(10)(B  Pw:8(8) AC:6 Exp:1 T:409  9(10)(B  Pw:8(8) AC:6 Exp:1 T:410  9(10)(B  Pw:8(8) AC:6 Exp:1 T:411  9(10)(B  Pw:8(8) AC:6 Exp:1 T:412fVrR  9(10)(B  Pw:8(8) AC:6 Exp:1 T:413  9(10)(B  Pw:8(8) AC:6 Exp:1 T:414  9(10)(B  Pw:8(8) AC:6 Exp:1 T:415  9(10)(B  Pw:8(8) AC:6 Exp:1 T:416  9(10)(B  Pw:8(8) AC:6 Exp:1 T:417  9(10)(B  Pw:8(8) AC:6 Exp:1 T:418  9(10)(B  Pw:8(8) AC:6 Exp:1 T:419  10(10)  Pw:8(8) AC:6 Exp:1 T:420  10(10)  Pw:8(8) AC:6 Exp:1 T:421  10(10)  Pw:8(8) AC:6 Exp:1 T:422  10(10)  Pw:8(8) AC:6 Exp:1 T:423  10(10)  Pw:8(8) AC:6 Exp:1 T:424  10(10)  Pw:8(8) ACfVS:6 Exp:1 T:425  10(10)  Pw:8(8) AC:6 Exp:1 T:426  10(10)  Pw:8(8) AC:6 Exp:1 T:427  10(10)  Pw:8(8) AC:6 Exp:1 T:428  10(10)  Pw:8(8) AC:6 Exp:1 T:429  10(10)  Pw:8(8) AC:6 Exp:1 T:430  10(10)  Pw:8(8) AC:6 Exp:1 T:431  10(10)  Pw:8(8) AC:6 Exp:1 T:432  10(10)  Pw:8(8) AC:6 Exp:1 T:433 (0~(0~(B(B(0~(0~(0~(B(B(0~(0~(B(Bf(B(B(0~(B(BfV  10(10)  Pw:8(8) AC:6 Exp:1 T:434 #(Bf(B(B#(B(0~(B(B@(B(0~(0~(B(BfV y  10(10)  Pw:8(8) AC:6 Exp:1 T:435 (0~(B(B@(BfVi  10(10)  Pw:8(8) AC:6 Exp:1 T:436 f(B(B(0~(B(B(0~(B(B(0~(B(B@(BfV  10(10)  Pw:8(8) AC:6 Exp:1 T:437 (0~(B(Bf(B(B#(B(0~(B(B@#(BfV  10(10)  Pw:8(8) AC:6 Exp:1 T:438 (0~(B(B(0~(B(Bf(B(B@(BfVձ#(B@(B#(B#(B#(B(0~(B(B#(BfVM 10(10)  Pw:8(8) AC:6 Exp:1 T:441 fVBw#(B@(B#(B#(B#(B#(B#(B#(B#(B#(BfViwM 10(10)  Pw:8(8) AC:6 Exp:1 T:448 fV+;  10(10)  Pw:8(8) AC:6 Exp:1 T:451 #@(B#(B#(BfV) 10(10)  Pw:8(8) AC:6 Exp:1 T:452 #(B(0a(B(B@(B#(BfVnw 10(10)  Pw:8(8) AC:6 Exp:1 T:453 (0~(B(B@(BfVw 10(10)  Pw:8(8) AC:6 Exp:1 T:454 (0~(B(B@(BfV  10(10)  Pw:8(8) AC:6 Exp:1 T:455 @(B(0~(B(BfVp 10(10)  Pw:8(8) AC:6 Exp:1 T:456 @(B(0~(B(BfV2@(B(0~(B(BfVoYou see here a chest. 10(10)  Pw:8(8) AC:6 Exp:1 T:457 fVT fVAU # fVl lootfVB fVB0There is a chest here, loot it? [ynq] (q) fV  yfV vHmmm, it seems to be locked. 10(10)  Pw:8(8) AC:6 Exp:1 T:457 fV@ fV@1What do you want to wield? [- abckl or ?*] fV Weapons(B a - a +0 short sword (alternate weapon; not wielded) b - 14 +0 daggers (wielded) c - 28 +0 darts (in quiver) k - 34 uncursed darts l - an uncursed crude dagger(end) fV(0l(0q(0q(0q(0q(0q(0q(0k(0l(0q(0q(0q(0q(0~(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(B(B@(B(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(0a(B(0~(0~(0~(0~(0~(B_(0~(B(B>(B(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0x(B(BfV7eNever mind. 10(10)  Pw:8(8) AC:6 Exp:1 T:457 fVn 10(10)  Pw:8(8) AC:6 Exp:1 T:458 ((B@#(B(0a(B(Bf(B(BfV;T1What do you want to wield? [- abckl or ?*] fVsfVMtl - an uncursed crude dagger (weapon in hand). 10(10)  Pw:8(8) AC:6 Exp:1 T:459 (0~(B(Bf(B(BfV?B@(B(0~(B(B#(BfVMIYou see here a chest. 10(10)  Pw:8(8) AC:6 Exp:1 T:460 f(B(B(0~(B(B(0~(B(BfV fV## fVl lootfVq fV 0There is a chest here, loot it? [ynq] (q) fV yfVvHmmm, it seems to be locked. 10(10)  Pw:8(8) AC:6 Exp:1 T:460 fV fV`# fV(8 forcefV# orcefVʺ fV &In what direction? [hykulnjb><] fVvfV7There is a chest here, force its lock? [ynq] (q) fV yfVYou force your crude dagger into a crack and pry. 10(10)  Pw:8(8) AC:6 Exp:1 T:461  10(10)  Pw:8(8) AC:6 Exp:1 T:462  10(10)  Pw:8(8) AC:6 Exp:1 T:463  10(10)  Pw:8(8) AC:6 Exp:1 T:464  10(10)  Pw:8(8) AC:6 Exp:1 T:465  10(10)  Pw:8(8) AC:6 Exp:1 T:466  10(10)  Pw:8(8) AC:6 Exp:1 T:467  10(10)  Pw:8(8) AC:6 Exp:1 T:468  10(10)  Pw:8(8) AC:6 Exp:1 T:469  10(10)  Pw:8(8) AC:6 Exp:1 T:470  10(10)  Pw:8(8) AC:6 Exp:1 T:471  10(10)  Pw:8(8) AC:6 Exp:1 T:472  10(10)  Pw:8(8) AC:6 Exp:1 T:fVU'473  10(10)  Pw:8(8) AC:6 Exp:1 T:474  10(10)  Pw:8(8) AC:6 Exp:1 T:475  10(10)  Pw:8(8) AC:6 Exp:1 T:476  10(10)  Pw:8(8) AC:6 Exp:1 T:477  10(10)  Pw:8(8) AC:6 Exp:1 T:478  10(10)  Pw:8(8) AC:6 Exp:1 T:479  10(10)  Pw:8(8) AC:6 Exp:1 T:480 (0~(0~(B(B(0~(B(B(0~(B(Bf(B(B(0~(0~(B(B(0~(0~(0~(B(B(0~(0~(0~(B(BfV'--More--fV You succeed in forcing the lock. 10(10)  Pw:8(8) AC:6 Exp:1 T:481 (0~(B(Bf(B(BfVs fV# fV lootfV)~ fV^~0There is a chest here, loot it? [ynq] (q) fVҳ yfV6You carefully open the chest...--More--fV:  Do what?  o - Take something out of the chest i - Put something into the chest b - Both of the above(end) fVU+(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(B(B@(B(0~(B(B#(B(0~(0~(0~(0~(B(Bf(B(B(0~(0x(0~(0~(0~(0~(0~(0~(0x(B(B Take out what type of objects?  a - All types b - Comestibles c - Scrolls d - Spellbooks e - Potions f - Gems A - Auto-select every item X - Items of unknown B/C/U status(end) fVA +fV(0q(0q(0q(0q(0k(0~(0~(0~(B(B@(B(0~(B(B#(B(0~(0~(B(Bf(B(B(0~(0x(0~(0~(0~(0~(0x(0~(0~(0~(0~(0x(0~(0~(0~(0~(B(B+(B(0q(0q(0q(0q(0j(B(B Take out what?  Comestibles(B a - a food ration Scrolls(B b - a scroll labeled VENZAR BORGAVVE Spellbooks(B c - a turquoise spellbook Potions(B d - an orange potion Gems(B e - 2 green gems(end) fV 2+++++fV$(0l(0q(0q(0q(0q(0q(0q(0k(0x(0~(0~(0~(0~(0~(B(B@(B(0~(B(B#(B(0x(0~(0~(0~(0~(B(Bf(B(B(0~(0x(0x(0~(0~(0~(0~(0~(0~(0x(B(0a(B(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(B(B+(B(0m(0q(B(B+(B(0q(0q(0q(0q(0j(B(BfVqmn - a food ration.o - a scroll labeled VENZAR BORGAVVE.--More--fVf'p - a turquoise spellbook.fV&q - an orange potion.fVr - 2 green gems. 10(10)  Pw:8(8) AC:6 Exp:1 T:482 (0~(B(Bf(B(B(0~(B(BfVl fV!mnUnknown command ' '. 10(10)  Pw:8(8) AC:6 Exp:1 T:482 fVZ 10(10)  Pw:8(8) AC:6 Exp:1 T:482 fVdT 10(10)  Pw:8(8) AC:6 Exp:1 T:482 fV@T 10(10)  Pw:8(8) AC:6 Exp:1 T:482 fVlT 10(10)  Pw:8(8) AC:6 Exp:1 T:482 fVLT 10(10)  Pw:8(8) AC:6 Exp:1 T:482 fVv T 10(10)  Pw:8(8) AC:6 Exp:1 T:482 fVS"  10(10)  Pw:8(8) AC:6 Exp:1 T:483 ((B@f(B(B(0~(B(BfVA  10(10)  Pw:8(8) AC:6 Exp:1 T:484 ((Bf(B(B(0~(B(B@(BfV4 10(10)  Pw:8(8) AC:6 Exp:1 T:485 f(B(B(0~(B(B(0~(B(B@(BfV 10(10)  Pw:8(8) AC:6 Exp:1 T:486 (0~(B(Bf(B(B(0~(B(B@(B(0~(B(BfV(0~(B(B(0~(0~(B(B#@(B(0~(0~(B(B#(BfVT 10(10)  Pw:8(8) AC:6 Exp:1 T:487 Punt suddenly disappears! 10(10)  Pw:8(8) AC:6 Exp:1 T:488 ^(BfV z#(B(0a(B(B#(B@(B#(BfV( M 10(10)  Pw:8(8) AC:6 Exp:1 T:490 fV #(B#(B#(B#(B#(B#(B#(B#(B@(B#(BfVŤ M 10(10)  Pw:8(8) AC:6 Exp:1 T:497 fVFh `#(B#(B@(Bd(BfVh The jackal bites! 8(10)(B  Pw:8(8) AC:6 Exp:1 T:498  8(10)(B  Pw:8(8) AC:6 Exp:1 T:499 fV%  8(10)(B  Pw:8(8) AC:6 Exp:1 T:500 #(B@(Bd(B#(BfV 8(10)(B  Pw:8(8) AC:6 Exp:1 T:501 #(B@(Bd(B#(BfV !You hit the jackal.fVz  8(10)(B  Pw:8(8) AC:6 Exp:1 T:501 Your leather armor deflects the jackal's attack. 8(10)(B  Pw:8(8) AC:6 Exp:1 T:502 fVhfVh"You miss the jackal.fV6i- 8(10)(B  Pw:8(8) AC:6 Exp:1 T:502 The jackal bites! 6(10)(B  Pw:8(8) AC:6 Exp:1 T:502  6(10)(B  Pw:8(8) AC:6 Exp:1 T:503 fV@k Weapons(B  a - a +0 short sword (alternate weapon; not wielded)  b - 14 +0 daggers  c - 28 +0 darts (in quiver)  k - 34 uncursed darts  l - an uncursed crude dagger (weapon in hand)  Armor(B  d - an uncursed +1 leather armor (being worn)  Comestibles(B  n - a food ration  Scrolls(B  f - 4 blessed scrolls of gold detection(B  g - 4 blessed scrolls of teleportation(B  o - a scroll labeled VENZAR BORGAVVE  Spellbooks(B  p - a turquoise spellbook  Potions(B  e - an uncursed potion of sickness  q - an orange potion  Tools(B  h - an uncursed lock pick  i - an uncursed oilskin sack  Gems(B (1 of 2)fVPv Lettuce the Footpad St:15 Dx:15 Co:14 In:10 Wi:12 Ch:9 Chaotic Dlvl:1 $:1699 HP: Dlvl:1 $:1699 HP:6(10)(B Dlvl:1 $:1699 HP:6(10) Pw:8(8) AC:6 Exp:1 T:503 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0~(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(B(B((B(0~(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B######(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(fVv 0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(B_(0~(B(B>(B(0x(B(B#(B(0x(B(B^(B(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0x(B(B####(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(B(B+(B#(B##(B#(B#(B(0m(0q(B(B+(B(0q(0q(0q(0q(0j(B(B###(B#(B#(B#(B#(B#(B[12;35fVw H#(B#(B##(B#(B#(B#(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B`(B(0~(0~(B(B#(B##(B@(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0k(B(Bd(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BfV[w [19;34H#(B(0x(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0~(0~(0~(B(B#(B(0m(0q(0q(0q(0j(B(BfVO0What do you want to throw? [$abckl or ?*] fV fV &In what direction? [hykulnjb><] fVU'fV-You kill the jackal! 6(10)(B  Pw:8(8) AC:6 Exp:1 T:504 )(BfV >j#(B#(B@(B#(BfV[>n Things that are here: a +0 dagger a jackal corpse--More--fV  6(10)(B  Pw:8(8) AC:6 Exp:1 T:505 fV  Pick up what?  Weapons(B a - a +0 dagger Comestibles(B b - a jackal corpse(end) fV^++fV֗ XfV 6b - a +0 dagger.--More--fVLDYou have a little trouble lifting s - a jackal corpse.fV| 6(10)(B  Pw:8(8) AC:6 Exp:1 T:505 Burdened--More--fVfYour movements are slowed slightly because of your load. 6(10)(B  Pw:8(8) AC:6 Exp:1 T:507 BurdenedfVG 6(10)(B  Pw:8(8) AC:6 Exp:1 T:508 Burdened#(B#(B@(B#(BfV 6(10)(B  Pw:8(8) AC:6 Exp:1 T:509 Burdened#(B#(B@(B#(BfViD#(B#(B@(BfV|  6(10)(B  Pw:8(8) AC:6 Exp:1 T:509 BurdenedYou hear some noises in the distance. 7(10)(B  Pw:8(8) AC:6 Exp:1 T:511 BurdenedfVQW  7(10)(B  Pw:8(8) AC:6 Exp:1 T:512 Burdened@#(BfV   7(10)(B  Pw:8(8) AC:6 Exp:1 T:517 Burdened#(B#(Bf(B(B@(B(0~(0~(0~(0~(B(B#(BfV *What do you want to eat? [ns or ?*] fV| Comestibles(B n - a food ration s - a jackal corpse(end) fV* :fV yNever mind. 7(10)(B  Pw:8(8) AC:6 Exp:1 T:517 BurdenedfVfV<You displaced Punt. 7(10)(B  Pw:8(8) AC:6 Exp:1 T:519 Burdened@(B(0~(0~(B(Bf(B(BfVG 8(10)(B  Pw:8(8) AC:6 Exp:1 T:525 Burdened#(B@(B#(B##(B#(B#(B#(B#(B(0~(B(BfV` 8(10)(B  Pw:8(8) AC:6 Exp:1 T:525 BurdenedfV#(B@(B#(B#(B#(B#(B#(B#(BfV` 8(10)(B  Pw:8(8) AC:6 Exp:1 T:532 BurdenedfV+  8(10)(B  Pw:8(8) AC:6 Exp:1 T:537 Burdened  8(10)(B  Pw:8(8) AC:6 Exp:1 T:538 Burdened  8(10)(B  Pw:8(8) AC:6 Exp:1 T:539 Burdened@#(B#(B#(B#(B#(BfV\ 8(10)(B  Pw:8(8) AC:6 Exp:1 T:539 Burdened  9(10)(B  Pw:8(8) AC:6 Exp:1 T:540 Burdened@(B(0~(B(B#(B#(BfV] 9(10)(B  Pw:8(8) AC:6 Exp:1 T:540 Burdened  9(10)(B  Pw:8(8) AC:6 Exp:1 T:541 Burdened@(B(0~(B(BfVI  9(10)(B  Pw:8(8) AC:6 Exp:1 T:541 Burdened  9(10)(B  Pw:8(8) AC:6 Exp:1 T:542 Burdened  9(10)(B  Pw:8(8) AC:6 Exp:1 T:543 Burdened(0~(B(B(0~(B(B@(Bf(B(BfVX9# fV3~ offerfV fV/What do you want to sacrifice? [s or ?*] fVͧ fV Your sacrifice is consumed in a burst of flame! 9(10)(B  Pw:8(8) AC:6 Exp:1 T:543 --More--fV:$Your movements are now unencumbered. 9(10)(B  Pw:8(8) AC:6 Exp:1 T:543  9(10)(B  Pw:8(8) AC:6 Exp:1 T:544 f(B(B>(B(0~(B(BfV1  fV  You displaced Punt. 9(10)(B  Pw:8(8) AC:6 Exp:1 T:544  9(10)(B  Pw:8(8) AC:6 Exp:1 T:545 f(B(B_(B@(BfV/; 9(10)(B  Pw:8(8) AC:6 Exp:1 T:545  9(10)(B  Pw:8(8) AC:6 Exp:1 T:546 (0~(0~(B(Bf(B(B(0a(B(Br(B(0~(B(B@(BfV|! 9(10)(B  Pw:8(8) AC:6 Exp:1 T:546  9(10)(B  Pw:8(8) AC:6 Exp:1 T:547 (0~(B(Bf(B(B(0~(B(Br(B@>(BfVm Pick an object.fV fV/fVfVulfV\fVV fVeV }r a rodent (rabbit) 9(10)(B  Pw:8(8) AC:6 Exp:1 T:547 fV fVC0What do you want to throw? [$abckl or ?*] fV`fV`&In what direction? [hykulnjb><] fVfVɢ-You throw 2 daggers.)(BfVf)(B_(BfV- !)(B(0~(B(BfV !)(B(0~(B(BfV (0~(B(BfVӷ >The 1st dagger misses the rabbit.)(BfV{ )(B_(BfVI !)(B(0~(B(BfVI !)(B(0~(B(BfVr (0~(B(BfV --More--fV7The 2nd dagger hits the rabbit. 9(10)(B  Pw:8(8) AC:6 Exp:1 T:547  9(10)(B  Pw:8(8) AC:6 Exp:1 T:548 (0~(0~(B(B)(Br(BfVe fVf0What do you want to throw? [$abckl or ?*] fVPfV&In what direction? [hykulnjb><] fVfV-You throw 2 daggers.)(BfV)(B_(BfV#{ !)(B(0~(B(BfVM (0~(B(BfV'N >The 1st dagger misses the rabbit.)(BfV )(B_(BfV !)(B(0~(B(BfV (0~(B(BfV --More--fVW,The 2nd dagger hits the rabbit.fVYou kill the rabbit! 9(10)(B  Pw:8(8) AC:6 Exp:1 T:548  9(10)(B  Pw:8(8) AC:6 Exp:1 T:549 )(BfV# 9(10)(B  Pw:8(8) AC:6 Exp:1 T:549  9(10)(B  Pw:8(8) AC:6 Exp:1 T:550 @(B(0~(B(BfV@l 9(10)(B  Pw:8(8) AC:6 Exp:1 T:550  9(10)(B  Pw:8(8) AC:6 Exp:1 T:551 @(B_(BfVK 9(10)(B  Pw:8(8) AC:6 Exp:1 T:551  9(10)(B  Pw:8(8) AC:6 Exp:1 T:552 @(B(0~(B(BfV%@(B(0~(B(BfVYou see here 2 +0 daggers. 9(10)(B  Pw:8(8) AC:6 Exp:1 T:552  9(10)(B  Pw:8(8) AC:6 Exp:1 T:553 fV fVb - 2 +0 daggers. 9(10)(B  Pw:8(8) AC:6 Exp:1 T:553  9(10)(B  Pw:8(8) AC:6 Exp:1 T:554 fV1@(B(0~(B(BfVGYou see here 2 +0 daggers. 9(10)(B  Pw:8(8) AC:6 Exp:1 T:554  10(10)  Pw:8(8) AC:6 Exp:1 T:555 fV7e fV"kb - 2 +0 daggers. 10(10)  Pw:8(8) AC:6 Exp:1 T:555  10(10)  Pw:8(8) AC:6 Exp:1 T:556 fV  10(10)  Pw:8(8) AC:6 Exp:1 T:556  10(10)  Pw:8(8) AC:6 Exp:1 T:557 (0~(B(B@(BfV" 10(10)  Pw:8(8) AC:6 Exp:1 T:557  10(10)  Pw:8(8) AC:6 Exp:1 T:558 f(B(B(0~(B(B@(BfV  10(10)  Pw:8(8) AC:6 Exp:1 T:558  10(10)  Pw:8(8) AC:6 Exp:1 T:559 (0~(B(B(0~(B(B@(Bf(B(BfV 10(10)  Pw:8(8) AC:6 Exp:1 T:559  10(10)  Pw:8(8) AC:6 Exp:1 T:560 (0~(B(B@(B(0~(B(B>(Bf(B(BfV 10(10)  Pw:8(8) AC:6 Exp:1 T:560  10(10)  Pw:8(8) AC:6 Exp:1 T:561 f(B(B@(B(0~(B(BfV[fVYou displaced Punt. 10(10)  Pw:8(8) AC:6 Exp:1 T:561  10(10)  Pw:8(8) AC:6 Exp:1 T:562 f(B(B@(B(0~(B(B(0~(B(BfVN Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) fV+fV, ,(0q(0q(0q(0q(0k(0~(0~(0~(B(B((B(0~(B(B#(B(0~(0~(0~(0~(0x(0~(0~(0~(0~(0x(0~(0~(0~(0~(0x(0~(0~(0~(0~(B(B+(B(0q(0q(0q(0q(0j(B(B What would you like to drop?  Comestibles(B n - a food ration Scrolls(B o - a scroll labeled VENZAR BORGAVVE Spellbooks(B p - a turquoise spellbook Potions(B q - an orange potion Gems(B r - 2 green gems(end) fV2+++++fV(0l(0q(0q(0q(0q(0q(0q(0k(0x(0~(0~(0~(0~(0~(B(B((B(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(0x(B(B^(B(0~(0~(0~(0~(0~(0x(B(0a(B(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(B(B+(B(0m(0q(B(B+(B(0q(0q(0q(0q(0j(B(BfV 10(10)  Pw:8(8) AC:6 Exp:1 T:562 A food ration lands on the altar.--More--fV-AA scroll labeled VENZAR BORGAVVE lands on the altar.fV]--More--fV- MThere is an amber flash as a turquoise spellbook hits the altar.fV". --More--fVF 1An orange potion lands on the altar.fV 2 green gems land on the altar. 10(10)  Pw:8(8) AC:6 Exp:1 T:562  10(10)  Pw:8(8) AC:6 Exp:1 T:563 f(B(B(0~(B(BfV. fV#/nUnknown command ' '. 10(10)  Pw:8(8) AC:6 Exp:1 T:563 fVZ 10(10)  Pw:8(8) AC:6 Exp:1 T:563 fV0T 10(10)  Pw:8(8) AC:6 Exp:1 T:563 fVqT 10(10)  Pw:8(8) AC:6 Exp:1 T:563 fVgT 10(10)  Pw:8(8) AC:6 Exp:1 T:563 fVwT 10(10)  Pw:8(8) AC:6 Exp:1 T:563 fVGT 10(10)  Pw:8(8) AC:6 Exp:1 T:563 fVwpT 10(10)  Pw:8(8) AC:6 Exp:1 T:563 fVT 10(10)  Pw:8(8) AC:6 Exp:1 T:563 fVA Pick up what?  Comestibles(B a - an uncursed food ration Scrolls(B b - an uncursed scroll labeled VENZAR BORGAVVE Spellbooks(B c - a blessed turquoise spellbook(B Potions(B d - an uncursed orange potion Gems(B e - 2 uncursed green gems(end) fV 2+++++fV(0l(0q(0q(0q(0q(0q(0q(0k(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(B(B((B(0~(B(B#(Bf(B(B(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B@(B(0~(B(B>(B(0x(B(B#(B(0x(B(B^(B(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(B(B#(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0j(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(B(B+(B#(B#(B(0m(0q(B(B+(B(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(BfVy[1m#(B#(B#(B#(Bn - an uncursed food ration.--More--fVOW<o - an uncursed scroll labeled VENZAR BORGAVVE.fVwW--More--fV+/p - a blessed turquoise spellbook.fVGq - an uncursed orange potion.--More--fV+r - 2 uncursed green gems. 10(10)  Pw:8(8) AC:6 Exp:1 T:563  10(10)  Pw:8(8) AC:6 Exp:1 T:564 (0~(0~(B(Bf(B(BfV fVCnUnknown command ' '. 10(10)  Pw:8(8) AC:6 Exp:1 T:564 fV*Z 10(10)  Pw:8(8) AC:6 Exp:1 T:564 fVٵT 10(10)  Pw:8(8) AC:6 Exp:1 T:564 fV,T 10(10)  Pw:8(8) AC:6 Exp:1 T:564 fVT 10(10)  Pw:8(8) AC:6 Exp:1 T:564 fV 10(10)  Pw:8(8) AC:6 Exp:1 T:564  10(10)  Pw:8(8) AC:6 Exp:1 T:565 f(B(B(0~(B(B@(BfV 7What do you want to write with? [- a-cklr or ?*] fVM[T Weapons(B a - a +0 short sword (alternate weapon; not wielded) b - 14 +0 daggers c - 28 +0 darts (in quiver) k - 34 uncursed darts l - an uncursed crude dagger (weapon in hand) Gems(B r - 2 uncursed green gems(end) fV +(0l(0q(0q(0q(0q(0q(0q(0k(0l(0q(0q(0q(0q(0~(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(B(B((B(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(0a(B(0~(0~(0~(0~(0~(B(Bf(B(B(0~(B(B>(B(0x(B(B#(B(0x(B(B^(B(0~(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(B(B@(B(0~(0~(0x(B(B#(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0x(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(B(B+(B#(B#(B#(B(0m(0q(B(fV6 yB+(B(0q(0q(0q(0q(0j(B(BYou write in the dust with 2 uncursed green gems.--More--fVfV*2What do you want to write in the dust here? fV .fV  10(10)  Pw:8(8) AC:6 Exp:1 T:565  10(10)  Pw:8(8) AC:6 Exp:1 T:566 _(B(0~(B(Bf(B(BfVbN# fV>namefVw fV+Name an individual object? [ynq] (q) fVl nfV /What do you want to call? [d-io-r or ?*] fVPfV3QCall a green gem: fV sfV*} ofVI ffVytfVi, fVgfVrfV4)nfVa Z 10(10)  Pw:8(8) AC:6 Exp:1 T:566 fV Weapons(B  a - a +0 short sword (alternate weapon; not wielded)  b - 14 +0 daggers  c - 28 +0 darts (in quiver)  k - 34 uncursed darts  l - an uncursed crude dagger (weapon in hand)  Armor(B  d - an uncursed +1 leather armor (being worn)  Comestibles(B  n - an uncursed food ration  Scrolls(B  f - 4 blessed scrolls of gold detection(B  g - 4 blessed scrolls of teleportation(B  o - an uncursed scroll labeled VENZAR BORGAVVE  Spellbooks(B  p - a blessed turquoise spellbook(B  Potions(B  e - an uncursed potion of sickness  q - an uncursed orange potion  Tools(B  h - an uncursed lock pick  i - an uncursed oilskin sack  Gems(B (1 of 2)fV) L r - 2 uncursed gems called soft grn (2 of 2)fVbM Lettuce the Footpad St:15 Dx:15 Co:14 In:10 Wi:12 Ch:9 Chaotic Dlvl:1 $:1699 HP: Dlvl:1 $:1699 HP:10(10) Dlvl:1 $:1699 HP:10(10) Pw:8(8) AC:6 Exp:1 T:566 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0~(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(B(B((B(0~(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B######(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0fVY ~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(B_(0~(B(B>(B(0x(B(B#(B(0x(B(B^(B(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0j(B(B#(B(0x(0~(0~(0~(0~(0~(B(B@(B(0~(B(Bf(B(B(0x(B(B#(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0x(B(B####(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(B(B+(B#(B##(B#(B#(B(0m(0q(B(B+(B(0q(0q(0q(0q(0j(B(B###(B#(B#(B#(B[12;1fVY 2H#(B#(B#(B#(B##(B#(B#(B#(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B`(B(0~(0~(B(B#(B##(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0qfVZ (0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0~(0~(0~(B(B#(B(0m(0q(0q(0q(0j(B(BfVd Weapons(B  a - a +0 short sword (alternate weapon; not wielded)  b - 14 +0 daggers  c - 28 +0 darts (in quiver)  k - 34 uncursed darts  l - an uncursed crude dagger (weapon in hand)  Armor(B  d - an uncursed +1 leather armor (being worn)  Comestibles(B  n - an uncursed food ration  Scrolls(B  f - 4 blessed scrolls of gold detection(B  g - 4 blessed scrolls of teleportation(B  o - an uncursed scroll labeled VENZAR BORGAVVE  Spellbooks(B  p - a blessed turquoise spellbook(B  Potions(B  e - an uncursed potion of sickness  q - an uncursed orange potion  Tools(B  h - an uncursed lock pick  i - an uncursed oilskin sack  Gems(B (1 of 2)fV|jLettuce the Footpad St:15 Dx:15 Co:14 In:10 Wi:12 Ch:9 Chaotic Dlvl:1 $:1699 HP: Dlvl:1 $:1699 HP:10(10) Dlvl:1 $:1699 HP:10(10) Pw:8(8) AC:6 Exp:1 T:566 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0~(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(B(B((B(0~(B(B#(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B######(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B (0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0fVj~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(B_(0~(B(B>(B(0x(B(B#(B(0x(B(B^(B(0~(0~(0~(0~(0~(0x(B(B (0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0j(B(B#(B(0x(0~(0~(0~(0~(0~(B(B@(B(0~(B(Bf(B(B(0x(B(B#(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0x(B(B####(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(B(B+(B#(B##(B#(B#(B(0m(0q(B(B+(B(0q(0q(0q(0q(0j(B(B###(B#(B#(B#(B[12;1fVk2H#(B#(B#(B#(B##(B#(B#(B#(B(0l(B(0a(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B`(B(0~(0~(B(B#(B##(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0qfV@k(0~(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0~(0~(0~(B(B#(B(0m(0q(0q(0q(0j(B(BfV|.What do you want to read? [fgop or ?*.] fVR fV PThe words on the page seem to glow faintly.--More--fVXYou begin to memorize the runes. 10(10)  Pw:8(8) AC:6 Exp:1 T:566  10(10)  Pw:8(8) AC:6 Exp:1 T:567 f(B(B(0~(B(BfVX--More--fV 2You have keen knowledge of the spell.fVC You learn the "sleep" spell. 10(10)  Pw:8(8) AC:6 Exp:1 T:568 (0~(B(Bf(B(B(0~(B(BfVX Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) fV+fVm(0q(0k(B(B((B(0~(B(B#(B(0~(0x(0~(0x(0~(0x(0~(B(B+(B(0q(0j(B(B What would you like to drop?  Spellbooks(B p - a blessed spellbook of sleep(B(end) fV.+fV (0q(0q(0q(0k(0~(0~(B(B((B(0~(B(B#(B(0~(0~(0~(0x(B(BfVk O 10(10)  Pw:8(8) AC:6 Exp:1 T:568 You drop a blessed spellbook of sleep. 10(10)  Pw:8(8) AC:6 Exp:1 T:568  10(10)  Pw:8(8) AC:6 Exp:1 T:569 f(B(B>(BfV3 10(10)  Pw:8(8) AC:6 Exp:1 T:569  10(10)  Pw:8(8) AC:6 Exp:1 T:570 (0~(0~(B(B@f(B(B+(BfV  Choose which spell to cast   Name Level Category Fail(B a - sleep 1 enchant 81%(B(end) fVЋ(0l(0q(0q(0q(0q(0q(0q(0k(0q(0q(0~(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(B(B((B(0~(B(B#(B(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B 10(10)  Pw:8(8) AC:6 Exp:1 T:570 fVfVYou displaced Punt. 10(10)  Pw:8(8) AC:6 Exp:1 T:570  10(10)  Pw:8(8) AC:6 Exp:1 T:571 _(B@(Bf(B(BfV  10(10)  Pw:8(8) AC:6 Exp:1 T:571  10(10)  Pw:8(8) AC:6 Exp:1 T:572 f(B(B@(B+(B(0~(B(BfV5 T 10(10)  Pw:8(8) AC:6 Exp:1 T:572 fVO 10(10)  Pw:8(8) AC:6 Exp:1 T:572  10(10)  Pw:8(8) AC:6 Exp:1 T:573 @(B(0~(B(B>(Bf(B(BfV~ 10(10)  Pw:8(8) AC:6 Exp:1 T:573  10(10)  Pw:8(8) AC:6 Exp:1 T:574 (0~(B(B@#(Bf(B(B#(B(0~(B(BfVZd  10(10)  Pw:8(8) AC:6 Exp:1 T:574  10(10)  Pw:8(8) AC:6 Exp:1 T:575 f(B(B@(B>(BfVo(0~(B(B#(B#(B#(B#(B#(B#(B#(B@(B#(BfVM 10(10)  Pw:8(8) AC:6 Exp:1 T:581 fV#(B#(B#(B#(B##(B#(B#(B#(B@(BfVN  10(10)  Pw:8(8) AC:6 Exp:1 T:588 fVcd  10(10)  Pw:8(8) AC:6 Exp:1 T:590 #@(BfVO Weapons(B a - a +0 short sword (alternate weapon; not wielded) b - 14 +0 daggers c - 28 +0 darts (in quiver) k - 34 uncursed darts l - an uncursed crude dagger (weapon in hand) Armor(B d - an uncursed +1 leather armor (being worn) Comestibles(B n - an uncursed food ration Scrolls(B f - 4 blessed scrolls of gold detection(B g - 4 blessed scrolls of teleportation(B o - an uncursed scroll labeled VENZAR BORGAVVE Potions(B e - an uncursed potion of sickness q - an uncursed orange potion Tools(B h - an uncursed lock pick i - an uncursed oilskin sack Gems(B r - 2 uncursed gems called soft grn(end) fVy(0l(0q(0q(0q(0q(0q(0q(0k(0l(0q(0q(0q(0q(0~(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(B(B((B(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(0a(B(0~(0~(0~(0~(0~(B_(0~(B(B>(B(0x(B(B#(B(0x(B(B^(B(0~(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(B(B+(B(0~(0~(0x(B(B#(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0x(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(B(B+(B#(B#(B#(B(0m(0q(B(B+(B(0q(0q(0q(0q(0jfVy(B(B#(B#(B##(B#(B##(B#(B##(B#(B##(B#(B##(B##(B#(B#(B(0l(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0x(B(B#(B#@(B(0~(0~(0~(0~(B(B#(B(0m(0q(0q(0q(0j(B(B Lettuce the Footpad St:15 Dx:15 Co:14 In:10 Wi:12 Ch:9 Chaotic Dlvl:1 $:1699 HP: Dlvl:1 $:1699 HP:10(10) Dlvl:1 $:1699 HP:10(10) Pw:8(8) AC:6 Exp:1 T:590   1fVz20(10)  Pw:8(8) AC:6 Exp:1 T:590 fV  10(10)  Pw:8(8) AC:6 Exp:1 T:591 #(B#(B(0~(B(B@(BfV!y  10(10)  Pw:8(8) AC:6 Exp:1 T:592 (0~(B(B@(BfVzy  10(10)  Pw:8(8) AC:6 Exp:1 T:593 (0~(B(B@(BfV:  10(10)  Pw:8(8) AC:6 Exp:1 T:594 #(B(0~(B(B@#(BfV y  10(10)  Pw:8(8) AC:6 Exp:1 T:595 (0~(B(B@(BfVjJ#(B@(B#(BfVkM 10(10)  Pw:8(8) AC:6 Exp:1 T:595 fV/#(B@(B#(B#(B#(B#(B#(B#(B#(B#(BfV=/M 10(10)  Pw:8(8) AC:6 Exp:1 T:602 fV  10(10)  Pw:8(8) AC:6 Exp:1 T:605 d(B@(B#(B#(B#(BfV 10(10)  Pw:8(8) AC:6 Exp:1 T:606 #(Bd(B@(B#(BfV= !You hit the jackal.fV 9 10(10)  Pw:8(8) AC:6 Exp:1 T:606 The jackal bites! 9(10)(B  Pw:8(8) AC:6 Exp:1 T:606  9(10)(B  Pw:8(8) AC:6 Exp:1 T:607 f(B(BfVHf fVf 'You just miss the jackal.fV)v 9 9(10)(B  Pw:8(8) AC:6 Exp:1 T:607 The jackal bites! 8(10)(B  Pw:8(8) AC:6 Exp:1 T:607  8(10)(B  Pw:8(8) AC:6 Exp:1 T:608 #(BfVfVKYou kill the jackal! 8(10)(B  Pw:8(8) AC:6 Exp:1 T:609 %(BfVQ l#(B@(B#(B#(BfVQ You see here a jackal corpse. 8(10)(B  Pw:8(8) AC:6 Exp:1 T:610 fVdfVYou have a little trouble lifting v - a jackal corpse. 8(10)(B  Pw:8(8) AC:6 Exp:1 T:610 Burdened--More--fVCfVYour movements are slowed slightly because of your load. 8(10)(B  Pw:8(8) AC:6 Exp:1 T:611 BurdenedfVu) 9(10)(B  Pw:8(8) AC:6 Exp:1 T:615 Burdened#(B#(B#(B#(B#(B#(B@(B#(BfVv` 9(10)(B  Pw:8(8) AC:6 Exp:1 T:616 BurdenedfV:#(B#(B#(B#(B#(B#(Bf(B(B@(BfV0:a  9(10)(B  Pw:8(8) AC:6 Exp:1 T:623 BurdenedfVQ  9(10)(B  Pw:8(8) AC:6 Exp:1 T:626 Burdenedf(B(B(0~(0~(B(B@#(BfVU  9(10)(B  Pw:8(8) AC:6 Exp:1 T:627 Burdened(0~(B(Bf(B(B#(B@(B(0~(B(B#(BfV@  9(10)(B  Pw:8(8) AC:6 Exp:1 T:628 Burdenedf(B(B(0~(B(B@(B(0~(B(BfVG  10(10)  Pw:8(8) AC:6 Exp:1 T:630 Burdened(0~(0~(B(B(0~(B(Bf(B(B@(B(0~(B(BfV5T  10(10)  Pw:8(8) AC:6 Exp:1 T:631 Burdened#(B(0~(B(B#@f(B(BfV  10(10)  Pw:8(8) AC:6 Exp:1 T:632 Burdenedf(B(B@(B(0~(0~(B(BfV _  10(10)  Pw:8(8) AC:6 Exp:1 T:632 BurdenedfVKfVYou displaced Punt. 10(10)  Pw:8(8) AC:6 Exp:1 T:634 Burdened#(B@(B#(B(0~(0~(B(BfV 10(10)  Pw:8(8) AC:6 Exp:1 T:635 Burdened#(B@(B#(B#(BfVz& 10(10)  Pw:8(8) AC:6 Exp:1 T:636 Burdened##(B@(B#(B#(BfVH  10(10)  Pw:8(8) AC:6 Exp:1 T:638 Burdened#(B@(B#(B#(BfVHp 10(10)  Pw:8(8) AC:6 Exp:1 T:639 Burdened#@(BfVM^ 10(10)  Pw:8(8) AC:6 Exp:1 T:639 BurdenedfVW 10(10)  Pw:8(8) AC:6 Exp:1 T:639 Burdened  10(10)  Pw:8(8) AC:6 Exp:1 T:640 Burdened#(B@(B#(B#(BfVd 10(10)  Pw:8(8) AC:6 Exp:1 T:640 Burdened  10(10)  Pw:8(8) AC:6 Exp:1 T:641 Burdened  10(10)  Pw:8(8) AC:6 Exp:1 T:642 Burdened#(B@(B#(B##(BfVg  10(10)  Pw:8(8) AC:6 Exp:1 T:642 Burdened  10(10)  Pw:8(8) AC:6 Exp:1 T:643 Burdened#(B@(B#(B#(BfV  10(10)  Pw:8(8) AC:6 Exp:1 T:643 Burdened  10(10)  Pw:8(8) AC:6 Exp:1 T:644 Burdened#(B@(B#(B#(BfV c 10(10)  Pw:8(8) AC:6 Exp:1 T:644 Burdened  10(10)  Pw:8(8) AC:6 Exp:1 T:645 Burdened  10(10)  Pw:8(8) AC:6 Exp:1 T:646 Burdened#(B@(B#(B#(BfVt= 10(10)  Pw:8(8) AC:6 Exp:1 T:646 Burdened  10(10)  Pw:8(8) AC:6 Exp:1 T:647 Burdened#(B@(B#(B#(BfV<( 10(10)  Pw:8(8) AC:6 Exp:1 T:647 Burdened  10(10)  Pw:8(8) AC:6 Exp:1 T:648 Burdened#(B@(B#(B#(BfV,Z` 10(10)  Pw:8(8) AC:6 Exp:1 T:648 Burdened  10(10)  Pw:8(8) AC:6 Exp:1 T:649 Burdened  10(10)  Pw:8(8) AC:6 Exp:1 T:650 Burdened#(B@(B#(B#(BfV"  10(10)  Pw:8(8) AC:6 Exp:1 T:650 Burdened  10(10)  Pw:8(8) AC:6 Exp:1 T:651 Burdened#(B@(B#(B#(BfVl 10(10)  Pw:8(8) AC:6 Exp:1 T:651 Burdened  10(10)  Pw:8(8) AC:6 Exp:1 T:652 Burdened@(B#(B#(BfV!L 10(10)  Pw:8(8) AC:6 Exp:1 T:652 Burdened  10(10)  Pw:8(8) AC:6 Exp:1 T:653 Burdened  10(10)  Pw:8(8) AC:6 Exp:1 T:654 Burdened@#(BfV7 10(10)  Pw:8(8) AC:6 Exp:1 T:654 Burdened  10(10)  Pw:8(8) AC:6 Exp:1 T:655 Burdened@(B(0~(B(B#(B#(BfV2 10(10)  Pw:8(8) AC:6 Exp:1 T:655 Burdened  10(10)  Pw:8(8) AC:6 Exp:1 T:656 Burdened(0~(B(B@(BfVX ' 10(10)  Pw:8(8) AC:6 Exp:1 T:656 Burdened  10(10)  Pw:8(8) AC:6 Exp:1 T:657 Burdened  10(10)  Pw:8(8) AC:6 Exp:1 T:658 Burdened@(B(0~(B(BfV# fV% offerfVW fV/What do you want to sacrifice? [v or ?*] fVvfVYour sacrifice is consumed in a burst of flame! 10(10)  Pw:8(8) AC:6 Exp:1 T:658 --More--fVYour movements are now unencumbered. 10(10)  Pw:8(8) AC:6 Exp:1 T:658  10(10)  Pw:8(8) AC:6 Exp:1 T:659 fV 10(10)  Pw:8(8) AC:6 Exp:1 T:659  10(10)  Pw:8(8) AC:6 Exp:1 T:660 _(B@(BfVE1 10(10)  Pw:8(8) AC:6 Exp:1 T:660  10(10)  Pw:8(8) AC:6 Exp:1 T:661 (0~(B(B@(BfVF 10(10)  Pw:8(8) AC:6 Exp:1 T:661  10(10)  Pw:8(8) AC:6 Exp:1 T:662 @f(B(B>(B#(BfVȖT 10(10)  Pw:8(8) AC:6 Exp:1 T:662 fVfVYou displaced Punt. 10(10)  Pw:8(8) AC:6 Exp:1 T:662  10(10)  Pw:8(8) AC:6 Exp:1 T:663 f(B(B(0~(B(B@(BfV)(0~(B(B#(B#(B#(B@(B#(BfV.*M 10(10)  Pw:8(8) AC:6 Exp:1 T:665 fVt#(B#(B#(B#(B#(B#(B#(B#(B#@(B#(BfVM 10(10)  Pw:8(8) AC:6 Exp:1 T:672 fV  10(10)  Pw:8(8) AC:6 Exp:1 T:678 #(B##(B#(B#(Bf(B(B#@(BfV  10(10)  Pw:8(8) AC:6 Exp:1 T:679 #(B#(Bf(B(B@(BfV#(0~(B(B@(BfV<N  10(10)  Pw:8(8) AC:6 Exp:1 T:679 fV}  10(10)  Pw:8(8) AC:6 Exp:1 T:682 (0~(0~(B(B#(B(0~(0~(0~(B(Bf(B(B@#(BfV #(B@(B#(B#(B#(B(0~(0~(B(B#(BfV M 10(10)  Pw:8(8) AC:6 Exp:1 T:686 fV#(B@(B#(B#(B#(B#(B#(B#(B#(B#(BfV3M 10(10)  Pw:8(8) AC:6 Exp:1 T:693 fV˜  10(10)  Pw:8(8) AC:6 Exp:1 T:696 #@(Bf(B(B#(BfV' 10(10)  Pw:8(8) AC:6 Exp:1 T:697 :(B#(B(0a(B(B@(B#(BfV5f(0~(B(B:(B(0~(0~(0~(0~(B(B@(BfVlM 10(10)  Pw:8(8) AC:6 Exp:1 T:700 fV3  10(10)  Pw:8(8) AC:6 Exp:1 T:702 (0~(B(B:(B(0~(B(B@(BfVYou miss the newt.fV$ 10(10)  Pw:8(8) AC:6 Exp:1 T:702 The newt bites! 8(10)(B  Pw:8(8) AC:6 Exp:1 T:702  8(10)(B  Pw:8(8) AC:6 Exp:1 T:703 fV fVvYou miss the newt. 8(10)(B  Pw:8(8) AC:6 Exp:1 T:704 fVf fVt You kill the newt! 9(10)(B  Pw:8(8) AC:6 Exp:1 T:705 %(BfV^;@(B(0~(B(BfV;_You see here a newt corpse. 9(10)(B  Pw:8(8) AC:6 Exp:1 T:706 fVh9 fV9*What do you want to eat? [n or ?*,] fV} eat what?  Comestibles(B a - a newt corpse(end) fV K+fV-This newt corpse tastes terrible! 9(10)(B  Pw:8(8) AC:6 Exp:1 T:707  9(10)(B  Pw:8(8) AC:6 Exp:1 T:708  9(10)(B  Pw:8(8) AC:6 Exp:1 T:709 fVߜYou finish eating the newt corpse. 9(10)(B  Pw:8(8) AC:6 Exp:1 T:710 fVK&  9(10)(B  Pw:8(8) AC:6 Exp:1 T:711 (0~(B(B@(BfV 9(10)(B  Pw:8(8) AC:6 Exp:1 T:712 (0~(B(B@(BfVц 9(10)(B  Pw:8(8) AC:6 Exp:1 T:713 (0~(B(B@(BfV o&In what direction? [hykulnjb><] fVfVThe door opens. 9(10)(B  Pw:8(8) AC:6 Exp:1 T:714 f(B(B(0a(B(BfVVo#(B(0~(B(B@(Bd(B#(BfVVS 9(10)(B  Pw:8(8) AC:6 Exp:1 T:714 The jackal bites! 8(10)(B  Pw:8(8) AC:6 Exp:1 T:714  8(10)(B  Pw:8(8) AC:6 Exp:1 T:715 (0a(B(Bf(B(BfV=d 8(10)(B  Pw:8(8) AC:6 Exp:1 T:715 fV You hit the jackal.fV=  8(10)(B  Pw:8(8) AC:6 Exp:1 T:715 The jackal bites! 7(10)(B  Pw:8(8) AC:6 Exp:1 T:715  7(10)(B  Pw:8(8) AC:6 Exp:1 T:716 (0~(B(B(0~(B(Bf(B(Br(BfV fVYou miss the jackal. 7(10)(B  Pw:8(8) AC:6 Exp:1 T:716 The jackal misses.fV: The sewer rat bites! 4(10)(B  Pw:8(8) AC:6 Exp:1 T:716  4(10)(B  Pw:8(8) AC:6 Exp:1 T:717 (0~(B(Bf(B(BfV;F fVuF!You miss the jackal.fVF 4(10)(B  Pw:8(8) AC:6 Exp:1 T:717 The jackal bites! 3(10)(B  Pw:8(8) AC:6 Exp:1 T:717 fVF%The sewer rat bites!fVFy 0(10)(B(B  Pw:8(8) AC:6 Exp:1 T:717 --More--fV( You die...fVX 5 0(10)(B(BfV --More--fV fV>9Do you want your possessions identified? [ynq] (n) fV@k nfV_k4Do you want to see your attributes? [ynq] (n) fV8 nfV"9@Do you want an account of creatures vanquished? [ynq] (n) fV$ nfVL$ 1Do you want to see your conduct? [ynq] (n) fV nfV  ----------  / \  / REST \  / IN \  / PEACE \  / \  | Lettuce |  | 1699 Au |  | killed by a |  | sewer rat |  | |  | |  | 2015 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Lettuce the Rogue... You died in The Dungeons of Doom on dungeon level 1 with 198 points, and 1699 pieces of gold, after 717 moves. You were level 1 with a maximum of 10 hit points when you died. --More--fV %--More--fVe[?1049l fV#o fVS No Points Name Hp [max] fV' 1 22460824 Tweedledee-Wiz-Vam-Mal-Cha (Form-Art-Geno) ascended to demigod-hood. 757 [2429] 2 20056894 xvdl-Rog-Hum-Mal-Cha ascended to demigod-hood. 931 [931] 3 18332556 tragicus-Val-Hum-Mal-Law (Poly-Art-Geno) ascended to demigod-hood. 394 [395] fV fV1999 11103 jasonshalo-Tou-Hum-Mal-Neu died in The Gnomish Mines on level 6. Killed by a bolt of fire. - [47] 2000 11100 eugene2-Fla-Hum-Mal-Law died in The Gnomish Mines on level 9. Killed by a wraith, while helpless. - [55]  198 Lettuce-Rog-Dop-Fem-Cha died in The Dungeons of Doom (B  on level 1. Killed by a sewer rat. - [10](B