~aV"[?1049h)0This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net ~aV%RVShall I pick a female character's race, role and alignment for you? [ynq] ~aV'% \nChoosing Character's Role Pick a role for your female character  a - an Archeologist b - a Barbarian c - a Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard * - Random q - Quit(end) aVlE+Choosing Race Pick the race of your female Archeologist  d - doppelganger D - dwarf e - elf g - gnome h - hobbit H - human * - Random q - Quit(end) aVG+aVN(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(B(B!(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B(B%(B(0~(0~(0x(B(B(0x(0~(0~(B(Bd(B(B(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(B(B(0q(0q(0j(B(BaVNLettuce the Digger St:13 Dx:8 Co:13 In:16 Wi:15 Ch:14 Neutral Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:11(11) Dlvl:1 $:0 HP:11(11) Pw:8(8) AC:9 Exp:1 T:1  It is written in the Book of Camaxtli:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Camaxtli seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Digger, have been heralded from birth as the instrument of Camaxtli. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destinyaVOh has come. For the sake of us all: Go bravely with Camaxtli!--More--aV( "(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(B(B!(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(B(B%(B(0~(0~(0x(B(B(0x(0~(0~(B(Bd(B(B(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(B(B(0q(0q(0j(B(BaV, aV- vHello Lettuce, welcome to SlashEM! You are a neutral female doppelganger Archeologist.--More--aV# aV`~ 11(11)  Pw:8(8) AC:9 Exp:1 T:1 There is a staircase up here.aV-You see here a credit card.aV  11(11)  Pw:8(8) AC:9 Exp:1 T:2 @(B((B(0~(B(BaVAe2@(B(0~(B(BaVeYou see here a food ration. 11(11)  Pw:8(8) AC:9 Exp:1 T:3 d(B(B(0~(B(BaVVq aVql - a food ration. 11(11)  Pw:8(8) AC:9 Exp:1 T:3 (0~(B(B(0~(B(Bd(B(BaV.  11(11)  Pw:8(8) AC:9 Exp:1 T:4 @(B(0~(B(BaV;Q 2@(B(0~(B(BaVT uYou see here a golden potion. 11(11)  Pw:8(8) AC:9 Exp:1 T:5 aV aV?m - a golden potion. 11(11)  Pw:8(8) AC:9 Exp:1 T:6 ((B(0~(B(Bd(B(BaV*# 11(11)  Pw:8(8) AC:9 Exp:1 T:7 (0~(B(B@(Bd(B(B(0~(B(BaV 11(11)  Pw:8(8) AC:9 Exp:1 T:7 (0~(B(B@(B(0~(B(B(0~(B(Bd(B(BaV)| 11(11)  Pw:8(8) AC:9 Exp:1 T:8 (0~(B(B@(BaV& +(0~(B(B@(BaV.' +There is a staircase up here.aV- You see here a credit card. 11(11)  Pw:8(8) AC:9 Exp:1 T:9 (0~(B(Bd(B(BaV} aV_~ n - a credit card. 11(11)  Pw:8(8) AC:9 Exp:1 T:10 d(B(B(0~(B(B(0~(B(BaVx 11(11)  Pw:8(8) AC:9 Exp:1 T:10 d(B(B(0~(B(B<@(BaVw 11(11)  Pw:8(8) AC:9 Exp:1 T:11 (0~(B(B@(BaV 11(11)  Pw:8(8) AC:9 Exp:1 T:12 (0~(B(B(0~(B(B@(Bd(B(BaVq2aV2You displaced Punt. 11(11)  Pw:8(8) AC:9 Exp:1 T:13 (0~(B(Bd(B(B@(B#(BaV* (0~(B(B(0~(B(B(0~(B(B#(B#(B@(B#(BaV* L 11(11)  Pw:8(8) AC:9 Exp:1 T:14 aV   11(11)  Pw:8(8) AC:9 Exp:1 T:19 (0~(B(B(0~(B(B(0~(B(B#(B#(B#(B###(B#(B(0q(B(B@(B(0q(B(B(0~(0~(0~(B(B$(B(0~(B(B(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(0q(0q(0q(0j(B(BaV1U 11(11)  Pw:8(8) AC:9 Exp:1 T:20 #(B(0l(B(B(0q(0q(0q(0q(B(B(0~(B(B(0k(B(B(0x(0~(0~(0~(0~(B(B@(B(0x(0~(0~(B(B(0m(0q(0q(B(BaV& #(0~(B(B@(BaV2 vYou see here 37 gold pieces. 11(11)  Pw:8(8) AC:9 Exp:1 T:21 aVƛaV&s37 gold pieces.37 11(11)  Pw:8(8) AC:9 Exp:1 T:21 aV 11(11)  Pw:8(8) AC:9 Exp:1 T:22 #(B(0~(B(B@#(BaV> 11(11)  Pw:8(8) AC:9 Exp:1 T:27 @(B#(B#(B#(B#(B(0~(B(B#(BaVCount: 11aV 11(11)  Pw:8(8) AC:9 Exp:1 T:27  11(11)  Pw:8(8) AC:9 Exp:1 T:28  11(11)  Pw:8(8) AC:9 Exp:1 T:29  11(11)  Pw:8(8) AC:9 Exp:1 T:30  11(11)  Pw:8(8) AC:9 Exp:1 T:31 #(BaVsYou hear some noises in the distance. 11(11)  Pw:8(8) AC:9 Exp:1 T:32  11(11)  Pw:8(8) AC:9 Exp:1 T:33 #(BaV9#(B@(B#(B#(B#(B#(BaVmL 11(11)  Pw:8(8) AC:9 Exp:1 T:35 aV/g##(B@(B#(B#(BaVfL 11(11)  Pw:8(8) AC:9 Exp:1 T:35 aV(  11(11)  Pw:8(8) AC:9 Exp:1 T:38 (0~(B(B#(B#@(B###(B##(B#(B#(BaVF  11(11)  Pw:8(8) AC:9 Exp:1 T:39 (0q(B(B(0~(B(B##(B(0~(0~(0x(B(B@#(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0~(0~(0x(B(B###(B(0q(0q(0j(B(BaV F 11(11)  Pw:8(8) AC:9 Exp:1 T:40 (0q(B(B###(B(0~(B(B@#(B#(B#(B#(B#(B(0~(0~(0~(B(B(0q(0q(B(BaVݏ( 11(11)  Pw:8(8) AC:9 Exp:1 T:41 (0q(0q(0q(0k(B(B#(B@(B(0~(0~(0~(0x(B(B#(B#(B(0~(0~(B(B###(BaV  11(11)  Pw:8(8) AC:9 Exp:1 T:42 (0l(B(B#(B#@(B#(B(0x(0~(B(BaVa  11(11)  Pw:8(8) AC:9 Exp:1 T:42 #(B(0~(B(B@(B#(B(0x(B(B(0m(B(0a(B(BaVS } 11(11)  Pw:8(8) AC:9 Exp:1 T:43 (0~(B(B@(BaVB #(0~(B(B@(BaV xYou fall into a pit! 10(11)(B  Pw:8(8) AC:9 Exp:1 T:44 aV/ aV{You are still in a pit. 10(11)(B  Pw:8(8) AC:9 Exp:1 T:44 aVF aVF.What do you want to wield? [- ah or ?*] aVI Weapons(B a - a +2 bullwhip (weapon in hand) Tools(B h - a +0 pick-axe (alternate weapon; not wielded)(end) aV+(0l(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(B(B@(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0~(0~(0~(0~(0~(0~(0x(B(BaVHh - a +0 pick-axe (weapon in hand).--More--aVaVua - a +2 bullwhip (alternate weapon; not wielded). 11(11)  Pw:8(8) AC:9 Exp:1 T:45 aVH o Weapons(B a - a +2 bullwhip (alternate weapon; not wielded) Armor(B b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles(B d - 3 uncursed food rations l - a food ration Scrolls(B f - a blessed scroll of identify(B g - an uncursed scroll of identify Spellbooks(B e - a blessed spellbook of detect monsters (0:2)(B Potions(B m - a golden potion Tools(B h - a +0 pick-axe (weapon in hand) i - a tinning kit (0:55) k - an uncursed sack n - a credit card Gems(B j - an uncursed touchstone(end) aVD (0l(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(B(B@(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0m(B(0a(B(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0x(B(BVE C#(B(0m(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B#(B#(B#(B#(B#(B#(B#(B#(B###(B#(B#(B#(B(0l(B(B(0q(0q(0q(0q(0q(0~(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B Lettuce the Digger St:13 Dx:8 Co:13 In:16 Wi:15 Ch:14 Neutral Dlvl:1 $:37 HP: Dlvl:1 $:37 HP:11(11) Dlvl:1 $:37 HP:11(11) Pw:8(8) AC:9 Exp:1 T:45  aVJE N[A 11(11)  Pw:8(8) AC:9 Exp:1 T:45 aVszYou crawl to the edge of the pit. 11(11)  Pw:8(8) AC:9 Exp:1 T:46 aV 11(11)  Pw:8(8) AC:9 Exp:1 T:47 ^(B@(BaVs} 11(11)  Pw:8(8) AC:9 Exp:1 T:47 (0~(B(B@(BaVkYou start digging. 11(11)  Pw:8(8) AC:9 Exp:1 T:47 aV~You hit the rock with all your might. 11(11)  Pw:8(8) AC:9 Exp:1 T:48  11(11)  Pw:8(8) AC:9 Exp:1 T:49  11(11)  Pw:8(8) AC:9 Exp:1 T:50  11(11)  Pw:8(8) AC:9 Exp:1 T:51  11(11)  Pw:8(8) AC:9 Exp:1 T:52 (0~(B(B--More--aVxyYou make an opening in the wall. 11(11)  Pw:8(8) AC:9 Exp:1 T:53 aVZ aV# aVJtaV,M echniqueaV Choose a technique  Name Level Status a - research 1 Prepared b - liquid leap 1 Prepared(end) aV+(0l(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(B(B^(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B(0x(0~(B(B@(B(0~(0~(0~(0x(B(BaV}Nothing in your pack looks familiar. 11(11)  Pw:8(8) AC:9 Exp:1 T:54 aV } 11(11)  Pw:8(8) AC:9 Exp:1 T:54 @(B(0~(B(BaV<  11(11)  Pw:8(8) AC:9 Exp:1 T:55 (0~(B(B@(B#(BaV } 11(11)  Pw:8(8) AC:9 Exp:1 T:56 (0a(B(B@(BaV-Count: 11aV]  11(11)  Pw:8(8) AC:9 Exp:1 T:57  11(11)  Pw:8(8) AC:9 Exp:1 T:58 d(B(B#(BaV 11(11)  Pw:8(8) AC:9 Exp:1 T:60 (0~(B(B(0~(B(B##(B#@(BaVZCount: 11aV1m 11(11)  Pw:8(8) AC:9 Exp:1 T:61  11(11)  Pw:8(8) AC:9 Exp:1 T:62  11(11)  Pw:8(8) AC:9 Exp:1 T:63 #(B#(BaVV@#(B#@#(B#(BaVL 11(11)  Pw:8(8) AC:9 Exp:1 T:63 aV  11(11)  Pw:8(8) AC:9 Exp:1 T:70 ###(B#(B###(B#(B#@(BaV" Count: 11aVA-g 11(11)  Pw:8(8) AC:9 Exp:1 T:71  11(11)  Pw:8(8) AC:9 Exp:1 T:72  11(11)  Pw:8(8) AC:9 Exp:1 T:73  11(11)  Pw:8(8) AC:9 Exp:1 T:74 d(B(B+(BaV &In what direction? [hykulnjb><] aV|aVwThe door opens. 11(11)  Pw:8(8) AC:9 Exp:1 T:74 #(Bd(B(B(0a(B(B(0~(B(B(0~(0~(B(Bx(B(0~(0~(0~(B(B(0~(0~(0~(0~(0~(B(B(0q(0q(0q(0q(0q(B(BaV  11(11)  Pw:8(8) AC:9 Exp:1 T:75 #(B#(B(0q(B(B@(B(0q(B(B(0~(0~(B(B(0~(0~(B(B(0~(0~(0~(B(B(0~(0~(0x(B(B(0x(0~(0~(0~(B(B(0~(0~(0x(B(B(0x(0~(0~(B(B(0~(0x(B(B(0m(0q(0q(B(B(0q(0j(B(BaV† ^ 11(11)  Pw:8(8) AC:9 Exp:1 T:76 ##(B(0l(0q(0q(0q(B(Bd(B(B(0q(0q(0k(B(B(0x(0~(0~(B(B@(B(0~(0x(B(B(0x(B(Bx(B(0~(B(BaV$You miss the grid bug.aVq 11(11)  Pw:8(8) AC:9 Exp:1 T:76 The grid bug bites!aV8You get zapped! 10(11)(B  Pw:8(8) AC:9 Exp:1 T:76  10(11)(B  Pw:8(8) AC:9 Exp:1 T:77 (0a(B(BaVKD aV~D )You just miss the grid bug.aVD | 10(11)(B  Pw:8(8) AC:9 Exp:1 T:77 The grid bug bites!aVR wYou get zapped! 9(11)(B  Pw:8(8) AC:9 Exp:1 T:77 aVqaVqzYou miss the grid bug. 9(11)(B  Pw:8(8) AC:9 Exp:1 T:78 aV9aV:)You just miss the grid bug.aV:{ 9(11)(B  Pw:8(8) AC:9 Exp:1 T:78 The grid bug bites!aVJ:wYou get zapped! 8(11)(B  Pw:8(8) AC:9 Exp:1 T:78 aVf:n 8(11)(B  Pw:8(8) AC:9 Exp:1 T:79 --More--aVֶ:You hear the footsteps of a guard on patrol.aVKaV}LYou kill the grid bug! 8(11)(B  Pw:8(8) AC:9 Exp:1 T:80 (0a(B(B(0~(B(BaVaV Count: 33aV \ 8(11)(B  Pw:8(8) AC:9 Exp:1 T:80  8(11)(B  Pw:8(8) AC:9 Exp:1 T:81  8(11)(B  Pw:8(8) AC:9 Exp:1 T:82  8(11)(B  Pw:8(8) AC:9 Exp:1 T:83  8(11)(B  Pw:8(8) AC:9 Exp:1 T:84  8(11)(B  Pw:8(8) AC:9 Exp:1 T:85  8(11)(B  Pw:8(8) AC:9 Exp:1 T:86  8(11)(B  Pw:8(8) AC:9 Exp:1 T:87  8(11)(B  Pw:8(8) AC:9 Exp:1 T:88  8(11)(B  Pw:8(8) AC:9 Exp:1 T:89  9(11)(B  Pw:8(8) AC:9 Exp:1 T:90  9(11)(B  Pw:8(8) AC:9 Exp:1 T:91 aVec 9(11)(B  Pw:8(8) AC:9 Exp:1 T:92  9(11)(B  Pw:8(8) AC:9 Exp:1 T:93  9(11)(B  Pw:8(8) AC:9 Exp:1 T:94  9(11)(B  Pw:8(8) AC:9 Exp:1 T:95 (0a(B(BaVeYou hear some noises. 9(11)(B  Pw:8(8) AC:9 Exp:1 T:96  9(11)(B  Pw:8(8) AC:9 Exp:1 T:97  9(11)(B  Pw:8(8) AC:9 Exp:1 T:98  9(11)(B  Pw:8(8) AC:9 Exp:1 T:99  9(11)(B  Pw:8(8) AC:9 Exp:1 T:100  9(11)(B  Pw:8(8) AC:9 Exp:1 T:101  9(11)(B  Pw:8(8) AC:9 Exp:1 T:102  9(11)(B  Pw:8(8) AC:9 Exp:1 T:103 (0a(B(BaVg@aV@Count: 33aV  9(11)(B  Pw:8(8) AC:9 Exp:1 T:104  10(11)(B  Pw:8(8) AC:9 Exp:1 T:105  10(11)(B  Pw:8(8) AC:9 Exp:1 T:106  10(11)(B  Pw:8(8) AC:9 Exp:1 T:107  10(11)(B  Pw:8(8) AC:9 Exp:1 T:108  10(11)(B  Pw:8(8) AC:9 Exp:1 T:109  10(11)(B  Pw:8(8) AC:9 Exp:1 T:110  10(11)(B  Pw:8(8) AC:9 Exp:1 T:111  10(11)(B  Pw:8(8) AC:9 Exp:1 T:112  10(11)(B  Pw:8(8) AC:9 Exp:1 T:113  10(11)(B  Pw:8(8) AC:9 Exp:1 T:114  10(11)(B  Pw:8(8) AC:9 EaVà xp:1 T:115  10(11)(B  Pw:8(8) AC:9 Exp:1 T:116  10(11)(B  Pw:8(8) AC:9 Exp:1 T:117  10(11)(B  Pw:8(8) AC:9 Exp:1 T:118  10(11)(B  Pw:8(8) AC:9 Exp:1 T:119  11(11)  Pw:8(8) AC:9 Exp:1 T:120  11(11)  Pw:8(8) AC:9 Exp:1 T:121  11(11)  Pw:8(8) AC:9 Exp:1 T:122  11(11)  Pw:8(8) AC:9 Exp:1 T:123  11(11)  Pw:8(8) AC:9 Exp:1 T:124  11(11)  Pw:8(8) AC:9 Exp:1 T:125  11(11)  Pw:8(8) AC:9 Exp:1 T:126  11(11)  Pw:8(8) AC:9 Exp:1 T:127  11(11)  Pw:8(8) AC:9 Exp:1 T:12aV ,8 d(B(BaV3aV4You displaced Punt. 11(11)  Pw:8(8) AC:9 Exp:1 T:128 ##(B@(B(0~(B(Bd(B(BaV[ 11(11)  Pw:8(8) AC:9 Exp:1 T:128 aVT  11(11)  Pw:8(8) AC:9 Exp:1 T:129 #(B@(B(0a(B(BaV#@#(B##(B#(B###(B#(B##(B(0~(B(B(0~(0~(B(BaVM 11(11)  Pw:8(8) AC:9 Exp:1 T:133 aVű  11(11)  Pw:8(8) AC:9 Exp:1 T:136 @(B##(B##(BaVr4 11(11)  Pw:8(8) AC:9 Exp:1 T:137 @(B(0a(B(B##(BaVȘ 11(11)  Pw:8(8) AC:9 Exp:1 T:138 @(B(0~(B(BaVI 11(11)  Pw:8(8) AC:9 Exp:1 T:138 @(B(0~(B(BaV.l ~ 11(11)  Pw:8(8) AC:9 Exp:1 T:139 (0~(B(B@(BaV 11(11)  Pw:8(8) AC:9 Exp:1 T:140 #(B#@(B(0~(B(BaVY#(B#@(B(0~(B(B#(BaVM 11(11)  Pw:8(8) AC:9 Exp:1 T:140 aV  11(11)  Pw:8(8) AC:9 Exp:1 T:142 #(B#(B@#(B#(B#(BaV 11(11)  Pw:8(8) AC:9 Exp:1 T:143 ##(B#(B#(B#(B@(B##(BaVZ 11(11)  Pw:8(8) AC:9 Exp:1 T:144 ###(B#(B#(B#@(B#(BaVY 11(11)  Pw:8(8) AC:9 Exp:1 T:145 #(B#(B#(B#(B#(B#@(B#(BaVI###(B##(B#(B#(B#(B@(B#(BaVBJM 11(11)  Pw:8(8) AC:9 Exp:1 T:147 aV d#(B#(B@(B#(BaV M 11(11)  Pw:8(8) AC:9 Exp:1 T:147 aV  11(11)  Pw:8(8) AC:9 Exp:1 T:149 #(B#(B@(BF(BaV You kill the lichen! 11(11)  Pw:8(8) AC:9 Exp:1 T:149 #(BaV, 11(11)  Pw:8(8) AC:9 Exp:1 T:150 #(B#(B@(B#(BaV7 11(11)  Pw:8(8) AC:9 Exp:1 T:154 #(B#(B#(B#(B@#(BaVo,S#(B@(B(0~(B(B#(BaV,M 11(11)  Pw:8(8) AC:9 Exp:1 T:154 aV,@(B(0~(B(BaV6M 11(11)  Pw:8(8) AC:9 Exp:1 T:154 aV  11(11)  Pw:8(8) AC:9 Exp:1 T:159 (0a(B(B@(B(0~(0~(0~(0~(0~(0~(B(BaVH  11(11)  Pw:8(8) AC:9 Exp:1 T:160 ##(B@(B(0~(B(BaVk? H#@#(B#(B(0a(B(BaV? M 11(11)  Pw:8(8) AC:9 Exp:1 T:161 aV3  11(11)  Pw:8(8) AC:9 Exp:1 T:167 @#(B#######(BaV6L Count: 11aV,4 11(11)  Pw:8(8) AC:9 Exp:1 T:167  11(11)  Pw:8(8) AC:9 Exp:1 T:168  11(11)  Pw:8(8) AC:9 Exp:1 T:169  11(11)  Pw:8(8) AC:9 Exp:1 T:170  11(11)  Pw:8(8) AC:9 Exp:1 T:171  11(11)  Pw:8(8) AC:9 Exp:1 T:172  11(11)  Pw:8(8) AC:9 Exp:1 T:173  11(11)  Pw:8(8) AC:9 Exp:1 T:174  11(11)  Pw:8(8) AC:9 Exp:1 T:175 aV Count: 11aV a 11(11)  Pw:8(8) AC:9 Exp:1 T:176  11(11)  Pw:8(8) AC:9 Exp:1 T:177  11(11)  Pw:8(8) AC:9 Exp:1 T:178  11(11)  Pw:8(8) AC:9 Exp:1 T:179  11(11)  Pw:8(8) AC:9 Exp:1 T:180  11(11)  Pw:8(8) AC:9 Exp:1 T:181  11(11)  Pw:8(8) AC:9 Exp:1 T:182  11(11)  Pw:8(8) AC:9 Exp:1 T:183 aVF~Count: 11aVI  11(11)  Pw:8(8) AC:9 Exp:1 T:184  11(11)  Pw:8(8) AC:9 Exp:1 T:185  11(11)  Pw:8(8) AC:9 Exp:1 T:186  11(11)  Pw:8(8) AC:9 Exp:1 T:187  11(11)  Pw:8(8) AC:9 Exp:1 T:188  11(11)  Pw:8(8) AC:9 Exp:1 T:189  11(11)  Pw:8(8) AC:9 Exp:1 T:190  11(11)  Pw:8(8) AC:9 Exp:1 T:191  11(11)  Pw:8(8) AC:9 Exp:1 T:192 aV(#####(B#@#(BaVM 11(11)  Pw:8(8) AC:9 Exp:1 T:196 aV  11(11)  Pw:8(8) AC:9 Exp:1 T:200 ###(B##(B@(BaV  11(11)  Pw:8(8) AC:9 Exp:1 T:200 ##(B(0a(B(B@(BaV&x 11(11)  Pw:8(8) AC:9 Exp:1 T:201 (0~(B(B@(BaVWqx 11(11)  Pw:8(8) AC:9 Exp:1 T:202 (0~(B(B@(BaV4zx 11(11)  Pw:8(8) AC:9 Exp:1 T:203 (0~(B(B@(BaVx 11(11)  Pw:8(8) AC:9 Exp:1 T:204 (0~(B(B@(BaV Px 11(11)  Pw:8(8) AC:9 Exp:1 T:205 (0~(B(B@(BaV{( x 11(11)  Pw:8(8) AC:9 Exp:1 T:206 (0~(B(B@(BaVA$ 11(11)  Pw:8(8) AC:9 Exp:1 T:207 #(B@(B(0~(B(BaV8#(B@(B#(B###(B#(B(0~(B(BaVtM 11(11)  Pw:8(8) AC:9 Exp:1 T:210 aV2N  11(11)  Pw:8(8) AC:9 Exp:1 T:213 @(B#(B#(B#(B#(BaV 11(11)  Pw:8(8) AC:9 Exp:1 T:214 @(B(0~(B(B#(BaV~ 11(11)  Pw:8(8) AC:9 Exp:1 T:215 @(B(0~(0~(B(BaVazb#(B#@(B(0~(0~(0~(B(B<(BaVz{ 11(11)  Pw:8(8) AC:9 Exp:1 T:218 You hear water falling on coins.aV:(B#(B@(B##(B#(B#(B###(B#(B(0~(B(BaVtThe newt bites! 10(11)(B  Pw:8(8) AC:9 Exp:1 T:221 aVQ/ aV/vYou hit the newt. 10(11)(B  Pw:8(8) AC:9 Exp:1 T:222 aV~ aV# wYou miss the newt. 10(11)(B  Pw:8(8) AC:9 Exp:1 T:223 aVLl aVlYou kill the newt! 10(11)(B  Pw:8(8) AC:9 Exp:1 T:224 #(BaV(  11(11)  Pw:8(8) AC:9 Exp:1 T:225 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#@(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B>(B#(B(0x(0~(0~(0~(0~(B(B##(B(0m(0q(0q(0q(0q(B(BaV 11(11)  Pw:8(8) AC:9 Exp:1 T:227 (0q(0q(0q(B(B(0~(0~(0~(0x(B(B@#(B###(B(0~(0~(0~(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0q(0q(0q(0q(0q(0q(B(B+(B(0q(0q(B(BaV{  11(11)  Pw:8(8) AC:9 Exp:1 T:228 (0k(B(B@(B(0~(B(B#(B(0x(B(B(0j(B(BaVx 11(11)  Pw:8(8) AC:9 Exp:1 T:229 @(B(0~(B(BaV+x 11(11)  Pw:8(8) AC:9 Exp:1 T:229 @(B(0~(B(BaV' ~ 11(11)  Pw:8(8) AC:9 Exp:1 T:230 (0~(B(B@(BaV S @>(BaVYS You see here a large box. 11(11)  Pw:8(8) AC:9 Exp:1 T:230  11(11)  Pw:8(8) AC:9 Exp:1 T:231 aV# aV,9lootaVI aV 4There is a large box here, loot it? [ynq] (q) aVK yaVK vHmmm, it seems to be locked. 11(11)  Pw:8(8) AC:9 Exp:1 T:231 aV aV 6What do you want to use or apply? [ah-kn or ?*] aV ^ Weapons(B a - a +2 bullwhip (alternate weapon; not wielded) Tools(B h - a +0 pick-axe (weapon in hand) i - a tinning kit (0:55) k - an uncursed sack n - a credit card Gems(B j - an uncursed touchstone(end) aV&+(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(B(B^(B(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(B(B@>(B(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B(0x(0~(aV&0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B+(B(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B(0m(B(0a(B(0~(0q(0q(0q(0j(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B######(B#(B(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0x(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B###(BaV'&In what direction? [hykulnjb><] aV aV 6There is a large box here, unlock it? [ynq] (q) aV? y 11(11)  Pw:8(8) AC:9 Exp:1 T:231  11(11)  Pw:8(8) AC:9 Exp:1 T:232  11(11)  Pw:8(8) AC:9 Exp:1 T:233  11(11)  Pw:8(8) AC:9 Exp:1 T:234  11(11)  Pw:8(8) AC:9 Exp:1 T:235  11(11)  Pw:8(8) AC:9 Exp:1 T:236  11(11)  Pw:8(8) AC:9 Exp:1 T:237  11(11)  Pw:8(8) AC:9 Exp:1 T:238  11(11)  Pw:8(8) AC:9 Exp:1 T:239 aV@ -You succeed in picking the lock.aVP aV!Q# aV lootaVs aV 4There is a large box here, loot it? [ynq] (q) aV yaV:You carefully open the large box...--More--aV| Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) aV +(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0k(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(B(B^(B(0~(0~(0~(0x(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B Take out what?  Scrolls(B a - a scroll labeled VENZAR BORGAVVE(end) aV+aVx+7(0l(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0~(0~(0~(0~(0~(0~(0x(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(B(B^(B(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0~(0~(0~(0~(0~(0~(0x(B(BaVOo - a scroll labeled VENZAR BORGAVVE. 11(11)  Pw:8(8) AC:9 Exp:1 T:240 aV~ 11(11)  Pw:8(8) AC:9 Exp:1 T:241 ((B@(BaVs w 11(11)  Pw:8(8) AC:9 Exp:1 T:242 (0~(B(B@(BaV w 11(11)  Pw:8(8) AC:9 Exp:1 T:242 (0~(B(B@(BaVo&In what direction? [hykulnjb><] aVaVThe door opens. 11(11)  Pw:8(8) AC:9 Exp:1 T:243 (0a(B(BaV  11(11)  Pw:8(8) AC:9 Exp:1 T:243  11(11)  Pw:8(8) AC:9 Exp:1 T:244 (0~(B(B@(B#(BaV@ 11(11)  Pw:8(8) AC:9 Exp:1 T:245 (0a(B(B#(B:(B@(BaV lYou hit the newt. 11(11)  Pw:8(8) AC:9 Exp:1 T:246 aV&aVC*0You kill the newt!#(BaV* 11(11)  Pw:8(8) AC:9 Exp:1 T:246 You hear some noises in the distance. 11(11)  Pw:8(8) AC:9 Exp:1 T:247 aV 11(11)  Pw:8(8) AC:9 Exp:1 T:247 #@#(B#(BaVL 11(11)  Pw:8(8) AC:9 Exp:1 T:248 #(B#(B#(B@(Br#(B(0~(B(B(0~(B(B(0~(0~(B(B(0~(0~(0~(B(B(0~(0~(0~(B(B(0~(0~(0~(B(B(0~(0~(0~(0~(B(B(0q(0q(0q(0q(B(BaV 11(11)  Pw:8(8) AC:9 Exp:1 T:249 #(B@#(Br(B##(BaViL_@(B#(Br(B#(BaV_P 11(11)  Pw:8(8) AC:9 Exp:1 T:249 The rabbit bites! 8(11)(B  Pw:8(8) AC:9 Exp:1 T:249  8(11)(B  Pw:8(8) AC:9 Exp:1 T:250 aVj aV&You just miss the rabbit.aV 8(11)(B  Pw:8(8) AC:9 Exp:1 T:250 The rabbit bites! 6(11)(B  Pw:8(8) AC:9 Exp:1 T:250 aV[ aV)\You just miss the rabbit. 6(11)(B  Pw:8(8) AC:9 Exp:1 T:251 aV. aVb # aV1 taVt2echniqueaV Choose a technique  Name Level Status research 1 Not Ready b - liquid leap 1 Prepared(end) aV+(0l(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(B(B^(B(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B(0x(0~(0~(0~(0~(0~(0x(B(BaV VWhere do you want to leap to?(For instructions type a ?)aV]aVWWaVp aVM aVM&You liquify!/(BaVXaVQYou catch the rabbit in your acid trail!--More--aVl 'The acid burns the rabbit!aV You kill the rabbit!#(B 6(11)(B  Pw:8(8) AC:9 Exp:1 T:251 aVaVYou reform!#(B##(B#(B#@#(B:(B(0~(B(Br(B(0~(B(B(0~(B(B(0~(B(B(0~(B(B(0~(0~(B(B(0~(B(B(0~(B(B(0q(B(B(0q(B(BaVs 6(11)(B  Pw:8(8) AC:9 Exp:1 T:251 --More--aV The newt bites! 4(11)(B  Pw:8(8) AC:9 Exp:1 T:251  4(11)(B  Pw:8(8) AC:9 Exp:1 T:252 aVZ  4(11)(B  Pw:8(8) AC:9 Exp:1 T:253 ##(B@(B#(B#(B(0~(0~(B(BaV 4(11)(B  Pw:8(8) AC:9 Exp:1 T:254 #(B@#(B#(B##(B(0~(B(BaV 4(11)(B  Pw:8(8) AC:9 Exp:1 T:254 @(B#(B#(B#(BaVZ  5(11)(B  Pw:8(8) AC:9 Exp:1 T:255 @(B#(B##(BaV1^  5(11)(B  Pw:8(8) AC:9 Exp:1 T:256 @(B(0a(B(B#(BaVJa&In what direction? [hykulnjb><] aV5aV"6The door closes. 5(11)(B  Pw:8(8) AC:9 Exp:1 T:257 +(BaV8 aVy Count: 33aV2  5(11)(B  Pw:8(8) AC:9 Exp:1 T:258  5(11)(B  Pw:8(8) AC:9 Exp:1 T:259  5(11)(B  Pw:8(8) AC:9 Exp:1 T:260  5(11)(B  Pw:8(8) AC:9 Exp:1 T:261  5(11)(B  Pw:8(8) AC:9 Exp:1 T:262  5(11)(B  Pw:8(8) AC:9 Exp:1 T:263  5(11)(B  Pw:8(8) AC:9 Exp:1 T:264  5(11)(B  Pw:8(8) AC:9 Exp:1 T:265  5(11)(B  Pw:8(8) AC:9 Exp:1 T:266  5(11)(B  Pw:8(8) AC:9 Exp:1 T:267  5(11)(B  Pw:8(8) AC:9 Exp:1 T:268  Vi3 H5(11)(B  Pw:8(8) AC:9 Exp:1 T:269  6(11)(B  Pw:8(8) AC:9 Exp:1 T:270  6(11)(B  Pw:8(8) AC:9 Exp:1 T:271  6(11)(B  Pw:8(8) AC:9 Exp:1 T:272  6(11)(B  Pw:8(8) AC:9 Exp:1 T:273  6(11)(B  Pw:8(8) AC:9 Exp:1 T:274  6(11)(B  Pw:8(8) AC:9 Exp:1 T:275  6(11)(B  Pw:8(8) AC:9 Exp:1 T:276  6(11)(B  Pw:8(8) AC:9 Exp:1 T:277  6(11)(B  Pw:8(8) AC:9 Exp:1 T:278  6(11)(B  Pw:8(8) AC:9 Exp:1 T:279  6(11)(B  Pw:8(8) AC:9 Exp:1 T:280aV3 h  6(11)(B  Pw:8(8) AC:9 Exp:1 T:281  6(11)(B  Pw:8(8) AC:9 Exp:1 T:282  6(11)(B  Pw:8(8) AC:9 Exp:1 T:283  6(11)(B  Pw:8(8) AC:9 Exp:1 T:284 aVpCount: 33aV 6(11)(B  Pw:8(8) AC:9 Exp:1 T:284  7(11)(B  Pw:8(8) AC:9 Exp:1 T:285  7(11)(B  Pw:8(8) AC:9 Exp:1 T:286  7(11)(B  Pw:8(8) AC:9 Exp:1 T:287  7(11)(B  Pw:8(8) AC:9 Exp:1 T:288  7(11)(B  Pw:8(8) AC:9 Exp:1 T:289  7(11)(B  Pw:8(8) AC:9 Exp:1 T:290  7(11)(B  Pw:8(8) AC:9 Exp:1 T:291  7(11)(B  Pw:8(8) AC:9 Exp:1 T:292  7(11)(B  Pw:8(8) AC:9 Exp:1 T:293  7(11)(B  Pw:8(8) AC:9 Exp:1 T:294  VH7(11)(B  Pw:8(8) AC:9 Exp:1 T:295  7(11)(B  Pw:8(8) AC:9 Exp:1 T:296  7(11)(B  Pw:8(8) AC:9 Exp:1 T:297  7(11)(B  Pw:8(8) AC:9 Exp:1 T:298  7(11)(B  Pw:8(8) AC:9 Exp:1 T:299  8(11)(B  Pw:8(8) AC:9 Exp:1 T:300  8(11)(B  Pw:8(8) AC:9 Exp:1 T:301  8(11)(B  Pw:8(8) AC:9 Exp:1 T:302  8(11)(B  Pw:8(8) AC:9 Exp:1 T:303  8(11)(B  Pw:8(8) AC:9 Exp:1 T:304  8(11)(B  Pw:8(8) AC:9 Exp:1 T:305  8(11)(B  Pw:8(8) AC:9 Exp:1 T:306  V`m8(11)(B  Pw:8(8) AC:9 Exp:1 T:307  8(11)(B  Pw:8(8) AC:9 Exp:1 T:308 aVzCount: 33aV~ 8(11)(B  Pw:8(8) AC:9 Exp:1 T:309  8(11)(B  Pw:8(8) AC:9 Exp:1 T:310  8(11)(B  Pw:8(8) AC:9 Exp:1 T:311  8(11)(B  Pw:8(8) AC:9 Exp:1 T:312  8(11)(B  Pw:8(8) AC:9 Exp:1 T:313  8(11)(B  Pw:8(8) AC:9 Exp:1 T:314  9(11)(B  Pw:8(8) AC:9 Exp:1 T:315  9(11)(B  Pw:8(8) AC:9 Exp:1 T:316  9(11)(B  Pw:8(8) AC:9 Exp:1 T:317  9(11)(B  Pw:8(8) AC:9 Exp:1 T:318  9(11)(B  Pw:8(8) AC:9 Exp:1 T:319  9(11)(B  Pw:8(8) AC:9 Exp:1 T:320aV]  9(11)(B  Pw:8(8) AC:9 Exp:1 T:321  9(11)(B  Pw:8(8) AC:9 Exp:1 T:322  9(11)(B  Pw:8(8) AC:9 Exp:1 T:323  9(11)(B  Pw:8(8) AC:9 Exp:1 T:324  9(11)(B  Pw:8(8) AC:9 Exp:1 T:325  9(11)(B  Pw:8(8) AC:9 Exp:1 T:326  9(11)(B  Pw:8(8) AC:9 Exp:1 T:327  9(11)(B  Pw:8(8) AC:9 Exp:1 T:328  9(11)(B  Pw:8(8) AC:9 Exp:1 T:329  10(11)(B  Pw:8(8) AC:9 Exp:1 T:330  10(11)(B  Pw:8(8) AC:9 Exp:1 T:331  10(11)(B  Pw:8(8) AC:9 Exp:1 T:332 aV{Count: 33aV 10(11)(B  Pw:8(8) AC:9 Exp:1 T:332  10(11)(B  Pw:8(8) AC:9 Exp:1 T:333  10(11)(B  Pw:8(8) AC:9 Exp:1 T:334  10(11)(B  Pw:8(8) AC:9 Exp:1 T:335  10(11)(B  Pw:8(8) AC:9 Exp:1 T:336  10(11)(B  Pw:8(8) AC:9 Exp:1 T:337  10(11)(B  Pw:8(8) AC:9 Exp:1 T:338  10(11)(B  Pw:8(8) AC:9 Exp:1 T:339  10(11)(B  Pw:8(8) AC:9 Exp:1 T:340  10(11)(B  Pw:8(8) AC:9 Exp:1 T:341  10(11)(B  Pw:8(8) AC:9 Exp:1 T:342  10(11)(B  Pw:8(8) AC:9 aV|Exp:1 T:343  10(11)(B  Pw:8(8) AC:9 Exp:1 T:344  11(11)  Pw:8(8) AC:9 Exp:1 T:345  11(11)  Pw:8(8) AC:9 Exp:1 T:346  11(11)  Pw:8(8) AC:9 Exp:1 T:347  11(11)  Pw:8(8) AC:9 Exp:1 T:348  11(11)  Pw:8(8) AC:9 Exp:1 T:349  11(11)  Pw:8(8) AC:9 Exp:1 T:350  11(11)  Pw:8(8) AC:9 Exp:1 T:351  11(11)  Pw:8(8) AC:9 Exp:1 T:352  11(11)  Pw:8(8) AC:9 Exp:1 T:353  11(11)  Pw:8(8) AC:9 Exp:1 T:354  11(11)  Pw:8(8) AC:9 Exp:1 T:355 aV# aV taVechniqueaVF Currently known techniques  Name Level Status research 1 Not Ready liquid leap 1 Not Ready(end) aV}!(0l(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(B(B^(B(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B 11(11)  Pw:8(8) AC:9 Exp:1 T:355 aVR'-What do you want to read? [efgo or ?*] aVi 5 Scrolls(B f - a blessed scroll of identify(B g - an uncursed scroll of identify o - a scroll labeled VENZAR BORGAVVE Spellbooks(B e - a blessed spellbook of detect monsters (0:2)(B(end) aVt+(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(B(B^(B(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(B(B((B>(B(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(BaV[C(0x(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0q(B(B+(B(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B(0m(B(0a(B(0~(0q(0q(0q(0j(B(BAs you read the scroll, it disappears.This is an identify scroll.--More--aV 8 W What would you like to identify first?  Comestibles(B l - a food ration Scrolls(B o - a scroll labeled VENZAR BORGAVVE Potions(B m - a golden potion Tools(B n - a credit card(end) aVLs+aVKf -aV+aVe(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0k(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(B(B^(B(0~(0~(0~(0x(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0~(0~(0~(0~(0~(0~(0x(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B(0x(0~(0~(0~(0~(0~(0x(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B(0m(B(0a(B(0~(0q(0q(0q(0j(B(B###(BV37m(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B######(B#(B(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0x(B(B#(B#(B(0m(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B###(B#(B#(B#(Bo - an uncursed scroll of stinking cloud.aV T 11(11)  Pw:8(8) AC:9 Exp:1 T:355 aVĪ aV &In what direction? [hykulnjb><] aV& aV} The door opens. 11(11)  Pw:8(8) AC:9 Exp:1 T:356 (0a(B(BaV N  11(11)  Pw:8(8) AC:9 Exp:1 T:357 (0~(B(B@(B#(BaV 11(11)  Pw:8(8) AC:9 Exp:1 T:357 (0a(B(B@(B##(BaV  11(11)  Pw:8(8) AC:9 Exp:1 T:358 #(B#@(B:(BaV.You kill the newt! 11(11)  Pw:8(8) AC:9 Exp:1 T:359 %(BaVޭz#(B#(B#(B@(B##(BaV[You see here a newt corpse. 11(11)  Pw:8(8) AC:9 Exp:1 T:359 r(BaV aV +What do you want to eat? [dl or ?*,] aV} eat what?  Comestibles(B a - a newt corpse(end) aV:T+(0l(0q(0q(0q(0q(0q(0k(B(B###(B(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(B(B^(B(0~(0~(0~(0x(B(B###(B(0~(0~(0~(0~(0~(0~(0x(B(BaV This newt corpse tastes terrible! 11(11)  Pw:8(8) AC:9 Exp:1 T:360 (0~(B(Br(BaV\You stop eating the newt corpse. 11(11)  Pw:8(8) AC:9 Exp:1 T:361 aV@aV:A+What do you want to eat? [dl or ?*,] aVϦ  eat what?  Comestibles(B a - a partly eaten newt corpse(end) aV B+(0l(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(B(B^(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0~(0~(0~(0~(0~(0~(0x(B(BaV#You resume your meal.aV%You finish eating the newt corpse. 11(11)  Pw:8(8) AC:9 Exp:1 T:362 (0~(B(BaV 11(11)  Pw:8(8) AC:9 Exp:1 T:363 ##(B#(B#@(Br(BaV3p 11(11)  Pw:8(8) AC:9 Exp:1 T:364 #(B@#(B#(B(0x(B(B(0~(B(B(0~(0x(B(B(0~(0x(B(B(0~(0~(0x(B(B(0~(0~(0x(B(B(0~(0~(0~(0x(B(B(0q(0q(0q(0j(B(BaVK 11(11)  Pw:8(8) AC:9 Exp:1 T:364 #(B(0q(B(B@(B(0k(B(B(0~(B(B(0~(0~(B(B(0~(0~(B(Br(B(0~(0~(0~(B(B(0~(0~(0~(B(B(0x(0~(0~(B(B(0m(0q(0q(B(BaV= U 11(11)  Pw:8(8) AC:9 Exp:1 T:365 aVS Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) aV{(0l(0q(0q(0q(0q(0q(0k(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0x(0~(B(B^(B(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B#(B(0m(B(0a(B(0~(0q(0q(0q(0j(B(B######(B#(B 11(11)  Pw:8(8) AC:9 Exp:1 T:365 aV?Pick an object.aV2aV aVԹaVP aVT tr a rodent (rabbit) 11(11)  Pw:8(8) AC:9 Exp:1 T:365 aVb 11(11)  Pw:8(8) AC:9 Exp:1 T:366 ##(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0x(0~(0~(0~(0~(0~(0~(B(Br(B(0x(0~(0~(0~(0~(B(B(0~(B(B(0x(0~(B(B{(B+(BaVYou kill the rabbit! 11(11)  Pw:8(8) AC:9 Exp:1 T:367 (0~(B(BaV% 11(11)  Pw:8(8) AC:9 Exp:1 T:367 (0~(B(B@(BaV* 11(11)  Pw:8(8) AC:9 Exp:1 T:368 (0~(B(B@(BaV1  11(11)  Pw:8(8) AC:9 Exp:1 T:369 (0~(B(B@(BaV\  11(11)  Pw:8(8) AC:9 Exp:1 T:369 (0~(B(B@(BaVQ# aV,eaVD nhanceaVU  Current skills:   Fighting Skills(B  bare-handed combat [Unskilled]  Weapon Skills(B  dagger [Unskilled]  knife [Unskilled]  pick-axe [Basic]  short sword [Unskilled]  scimitar [Unskilled]  saber [Unskilled]  club [Unskilled]  paddle [Unskilled]  quarterstaff [Unskilled]  sling [Basic]  firearms [Unskilled]  dart [Unskilled]  boomerang [Unskilled]  whip [Basic]  unicorn horn [Unskilled]  Spellcasting Skills(B  attack spells [Unskilled]  healing spells [Unskilled] (1 of 2)aVbLettuce the Digger St:13 Dx:8 Co:13 In:16 Wi:15 Ch:14 Neutral Dlvl:1 $:37 HP: Dlvl:1 $:37 HP:11(11) Dlvl:1 $:37 HP:11(11) Pw:8(8) AC:9 Exp:1 T:369 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(B(B^(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B>(B(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(BVc7m(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B(0m(B(0a(B(0~(0q(0q(0q(0j(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B######(B###(B#(B(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0m(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B###(BV8c33H###(B#(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B#(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##########(B#(B#(B(0x(0~(0~(aVgc0~(0~(0~(0~(0~(0~(0x(B(B+(B(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0x(B(B(0l(B(0a(B(0q(0q(0q(0q(0q(0~(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BaV75@(B(0~(0~(0~(B(BaVK7M 11(11)  Pw:8(8) AC:9 Exp:1 T:371 aVh:@(B(0~(0~(0~(B(BaVwOuch! You bump into a door. 11(11)  Pw:8(8) AC:9 Exp:1 T:374 aVg aVg &In what direction? [hykulnjb><] aVaV |The door opens. 11(11)  Pw:8(8) AC:9 Exp:1 T:375 (0a(B(BaVʾ 11(11)  Pw:8(8) AC:9 Exp:1 T:376 #(B#@(B(0~(B(BaVx (0x(B(B(0x(B(B((B(0~(0~(0~(B(B#@#(B#(B(0x(B(B#(B(0a(B(BaV M 11(11)  Pw:8(8) AC:9 Exp:1 T:378 aV9  11(11)  Pw:8(8) AC:9 Exp:1 T:380 F(B@#(B##(BaVDYou kill the lichen! 11(11)  Pw:8(8) AC:9 Exp:1 T:381 #(BaVt3#@#(B#(BaV{ 11(11)  Pw:8(8) AC:9 Exp:1 T:382 You hear someone counting money.aV(0x(B(B(0~(0~(B(B@#(B#####(B(0~(0~(B(B(0m(0q(0q(B(BaVHM 11(11)  Pw:8(8) AC:9 Exp:1 T:385 aVK  11(11)  Pw:8(8) AC:9 Exp:1 T:386 (0l(0q(0q(0q(B(B(0~(0~(0~(B(B(0~(0x(B(B@#(B#(B(0~(0x(B(B(0q(B(BaV  11(11)  Pw:8(8) AC:9 Exp:1 T:387 (0k(B(B+(B@(B(0~(B(B#(B(0j(B(BaVC x 11(11)  Pw:8(8) AC:9 Exp:1 T:387 @(B(0~(B(BaVAm%@(B(0~(B(BaVlmsYou see here a large box. 11(11)  Pw:8(8) AC:9 Exp:1 T:388 aVֿ aV# aVd lootaV aV> 4There is a large box here, loot it? [ynq] (q) aV yaVvHmmm, it seems to be locked. 11(11)  Pw:8(8) AC:9 Exp:1 T:388 aVUh aVh 6What do you want to use or apply? [ah-kn or ?*] aV ^ Weapons(B a - a +2 bullwhip (alternate weapon; not wielded) Tools(B h - a +0 pick-axe (weapon in hand) i - a tinning kit (0:55) k - an uncursed sack n - a credit card Gems(B j - an uncursed touchstone(end) aVJG+(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(B(B^(B(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(B(B((B>(B(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B[37aVG m(0x(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B(0m(B(0a(B(0~(0q(0q(0q(0j(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B######(B###(B#(B(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0m(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B###(BaVG&In what direction? [hykulnjb><] aVaV6There is a large box here, unlock it? [ynq] (q) aV4y 11(11)  Pw:8(8) AC:9 Exp:1 T:388  11(11)  Pw:8(8) AC:9 Exp:1 T:389  11(11)  Pw:8(8) AC:9 Exp:1 T:390  11(11)  Pw:8(8) AC:9 Exp:1 T:391  11(11)  Pw:8(8) AC:9 Exp:1 T:392  11(11)  Pw:8(8) AC:9 Exp:1 T:393  11(11)  Pw:8(8) AC:9 Exp:1 T:394  11(11)  Pw:8(8) AC:9 Exp:1 T:395  11(11)  Pw:8(8) AC:9 Exp:1 T:396  11(11)  Pw:8(8) AC:9 Exp:1 T:397  11(11)  Pw:8(8) AC:9 Exp:1 T:398  11(11)  Pw:8(8) AC:9 Exp:1 T:399  11(11)  Pw:8(8) AC:9 Exp:1 T:400  11(11)  aV)6Pw:8(8) AC:9 Exp:1 T:401  11(11)  Pw:8(8) AC:9 Exp:1 T:402  11(11)  Pw:8(8) AC:9 Exp:1 T:403  11(11)  Pw:8(8) AC:9 Exp:1 T:404  11(11)  Pw:8(8) AC:9 Exp:1 T:405  11(11)  Pw:8(8) AC:9 Exp:1 T:406  11(11)  Pw:8(8) AC:9 Exp:1 T:407  11(11)  Pw:8(8) AC:9 Exp:1 T:408  11(11)  Pw:8(8) AC:9 Exp:1 T:409  11(11)  Pw:8(8) AC:9 Exp:1 T:410  11(11)  Pw:8(8) AC:9 Exp:1 T:411  11(11)  Pw:8(8) AC:9 Exp:1 T:412  11(11)  Pw:8(8) AC:9 Exp:1 T:413 aVV6zYou succeed in picking the lock. 11(11)  Pw:8(8) AC:9 Exp:1 T:414 aV1 aV2 # aVlootaV aV4There is a large box here, loot it? [ynq] (q) aV yaVK:You carefully open the large box...--More--aV  Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) aV#/+(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0k(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(B(B^(B(0~(0~(0~(0x(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B Take out what?  Gems(B a - a gray stone(end) aV +aVLr D(0l(0q(0q(0q(0q(0q(0k(B(B###(B(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(B(B^(B(0~(0~(0~(0x(B(B###(B(0~(0~(0~(0~(0~(0~(0x(B(BaVzr You have a little trouble removing p - a gray stone. 11(11)  Pw:8(8) AC:9 Exp:1 T:414 Burdened--More--aV^ Your movements are slowed slightly because of your load. 11(11)  Pw:8(8) AC:9 Exp:1 T:415 BurdenedaV aVؖ0What do you want to drop? [$a-fh-p or ?*] aV/aV0For some reason, you cannot drop the stone! 11(11)  Pw:8(8) AC:9 Exp:1 T:415 BurdenedaVc aVcc 7What do you want to use or apply? [ah-knp or ?*] aV  Weapons(B a - a +2 bullwhip (alternate weapon; not wielded) Tools(B h - a +0 pick-axe (weapon in hand) i - a tinning kit (0:55) k - an uncursed sack n - a credit card Gems(B j - an uncursed touchstone p - a cursed gray stone(B(end) aVB( +(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(B(B^(B(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(B(B((B>(B(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B[37aV( zm(0x(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B(0m(B(0a(B(0~(0q(0q(0q(0j(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B######(B###(B#(B(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0m(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B###(B###(B#(B#(B#(BaV( 8What do you want to rub on the stone? [- p or ?*]  aV2r aV }zp - a cursed loadstone. 11(11)  Pw:8(8) AC:9 Exp:1 T:416 Burdened aVp{j Weapons(B  a - a +2 bullwhip (alternate weapon; not wielded)  Armor(B  b - an uncursed +0 leather jacket (being worn)  c - an uncursed +0 fedora (being worn)  Comestibles(B  d - 3 uncursed food rations  l - a food ration  Scrolls(B  f - a blessed scroll of identify(B  o - an uncursed scroll of stinking cloud  Spellbooks(B  e - a blessed spellbook of detect monsters (0:2)(B  Potions(B  m - a golden potion  Tools(B  h - a +0 pick-axe (weapon in hand)  i - a tinning kit (0:55)  k - an uncursed sack  n - a credit card  Gems(B  j - an uncursed touchstone  p - a cursed loadstone(B (end) aVDLettuce the Digger St:13 Dx:8 Co:13 In:16 Wi:15 Ch:14 Neutral Dlvl:1 $:37 HP: Dlvl:1 $:37 HP:11(11) Dlvl:1 $:37 HP:11(11) Pw:8(8) AC:9 Exp:1 T:416 Burdened(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(B(B^(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B>(B(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###aVE(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B(0m(B(0a(B(0~(0q(0q(0q(0j(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B######(B###(B#(B(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0m(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B###(aV7EB###(B#(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B#(B##(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0k(B(B(0x(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B@(B(0~(0~(0~(BaVE[m(B###########(B(0x(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##########(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(B(0a(B(0q(0q(0q(0q(0q(0~(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B[aVEmaVh# aV^prayaV: aVX.Are you sure you want to pray? [yn] (n) aV_ yaV_ CYou begin praying to Camaxtli.--More--aVgYou are surrounded by a shimmering light. 11(11)  Pw:8(8) AC:9 Exp:1 T:417 Burdened  11(11)  Pw:8(8) AC:9 Exp:1 T:418 BurdenedaVh 11(11)  Pw:8(8) AC:9 Exp:1 T:419 BurdenedYou finish your prayer.--More--aV& /You feel that Camaxtli is pleased.aV& 3Your loadstone softly glows amber.aVtd aVd0What do you want to drop? [$a-fh-p or ?*] aV\ Weapons(B  a - a +2 bullwhip (alternate weapon; not wielded)  Armor(B  b - an uncursed +0 leather jacket (being worn)  c - an uncursed +0 fedora (being worn)  Comestibles(B  d - 3 uncursed food rations  l - a food ration  Scrolls(B  f - a blessed scroll of identify(B  o - an uncursed scroll of stinking cloud  Spellbooks(B  e - a blessed spellbook of detect monsters (0:2)(B  Potions(B  m - a golden potion  Tools(B  h - a +0 pick-axe (weapon in hand)  i - a tinning kit (0:55)  k - an uncursed sack  n - a credit card  Gems(B  j - an uncursed touchstone  p - an uncursed loadstone (end) aV%  +(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(B(B^(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B>(B(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0aV ~(0~(0~(0~(0~(0~(0x(B(B##(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B(0m(B(0a(B(0~(0q(0q(0q(0j(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B######(B###(B#(B(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0m(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B###(B###(B#(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B[13;5aVǧ 5H#(B#(B##(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0k(B(B(0x(0~(0~(0~(B(B+(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B@(B(0~(0~(0~(B(B###########(B(0x(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##########(B#(BaV J#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(B(0a(B(0q(0q(0q(0q(0q(0~(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BaV Lettuce the Digger St:13 Dx:8 Co:13 In:16 Wi:15 Ch:14 Neutral Dlvl:1 $:37 HP: Dlvl:1 $:37 HP:11(11) Dlvl:1 $:37 HP:11(11) Pw:8(8) AC:9 Exp:1 T:419 BurdenedYou drop an uncursed loadstone. 11(11)  Pw:8(8) AC:9 Exp:1 T:419 Your movements are now unencumbered. 11(11)  Pw:8(8) AC:9 Exp:1 T:420 aV  11(11)  Pw:8(8) AC:9 Exp:1 T:421 @(B*(BaV& 11(11)  Pw:8(8) AC:9 Exp:1 T:421 @(B(0~(B(BaV'(0~(0~(B(B@(BaV vOuch! You bump into a door. 11(11)  Pw:8(8) AC:9 Exp:1 T:423 aV0 aVd &In what direction? [hykulnjb><] aVaV~The door opens. 11(11)  Pw:8(8) AC:9 Exp:1 T:423 (0a(B(BaVh  11(11)  Pw:8(8) AC:9 Exp:1 T:424 (0~(B(B@(BF(BaVn U 11(11)  Pw:8(8) AC:9 Exp:1 T:424 aVoYou miss the lichen. 11(11)  Pw:8(8) AC:9 Exp:1 T:425 aVZaV*"You kill the lichen! 11(11)  Pw:8(8) AC:9 Exp:1 T:425 %(BaV 3(0a(B(B@#(BaV xYou see here a lichen corpse. 11(11)  Pw:8(8) AC:9 Exp:1 T:426 aVI aV| oq - a lichen corpse. 11(11)  Pw:8(8) AC:9 Exp:1 T:427 aV\"#@#(BaV%]M 11(11)  Pw:8(8) AC:9 Exp:1 T:427 aV !/####(B#@#(BaV#You hear some noises in the distance. 11(11)  Pw:8(8) AC:9 Exp:1 T:431 #(B#@(BaVo5aV5Count: 11aV6 a 11(11)  Pw:8(8) AC:9 Exp:1 T:432  11(11)  Pw:8(8) AC:9 Exp:1 T:433  11(11)  Pw:8(8) AC:9 Exp:1 T:434  11(11)  Pw:8(8) AC:9 Exp:1 T:435  11(11)  Pw:8(8) AC:9 Exp:1 T:436  11(11)  Pw:8(8) AC:9 Exp:1 T:437  11(11)  Pw:8(8) AC:9 Exp:1 T:438  11(11)  Pw:8(8) AC:9 Exp:1 T:439 aVCount: 11aV 11(11)  Pw:8(8) AC:9 Exp:1 T:439  11(11)  Pw:8(8) AC:9 Exp:1 T:440 aVF 11(11)  Pw:8(8) AC:9 Exp:1 T:441 You hear the footsteps of a guard on patrol. 11(11)  Pw:8(8) AC:9 Exp:1 T:442  11(11)  Pw:8(8) AC:9 Exp:1 T:443  11(11)  Pw:8(8) AC:9 Exp:1 T:444  11(11)  Pw:8(8) AC:9 Exp:1 T:445  11(11)  Pw:8(8) AC:9 Exp:1 T:446  11(11)  Pw:8(8) AC:9 Exp:1 T:447 aVDq9#@#(B##(BaVzqM 11(11)  Pw:8(8) AC:9 Exp:1 T:448 aV5~  11(11)  Pw:8(8) AC:9 Exp:1 T:452 @#(B####(BaVE  11(11)  Pw:8(8) AC:9 Exp:1 T:453 @(B(0a(B(B#(BaV&~ 11(11)  Pw:8(8) AC:9 Exp:1 T:453 (0~(B(B@(BaVc.~ 11(11)  Pw:8(8) AC:9 Exp:1 T:454 (0~(B(B@(BaV4 y 11(11)  Pw:8(8) AC:9 Exp:1 T:455 (0~(B(B@#(BaVJ %(0~(B(B@#(BaVHJ M 11(11)  Pw:8(8) AC:9 Exp:1 T:455 aV 2#######(B#@#(BaV; M 11(11)  Pw:8(8) AC:9 Exp:1 T:462 aV  11(11)  Pw:8(8) AC:9 Exp:1 T:464 ##(B#@(B#(BaV9U 11(11)  Pw:8(8) AC:9 Exp:1 T:464 aV i~ 11(11)  Pw:8(8) AC:9 Exp:1 T:465 #(B@(BaV  11(11)  Pw:8(8) AC:9 Exp:1 T:466 #(B#@(BaVs+ j#(B#(B(0a(B(0~(0~(0~(0~(B(B@(BaV+ M 11(11)  Pw:8(8) AC:9 Exp:1 T:469 aV +(0~(B(B@(BaV0 M 11(11)  Pw:8(8) AC:9 Exp:1 T:469 aV~  11(11)  Pw:8(8) AC:9 Exp:1 T:475 (0~(0~(0~(0~(0~(B(B@(B aVq@(B(0~(B(B(0~(B(B(0~(B(B aVM 11(11)  Pw:8(8) AC:9 Exp:1 T:476 aV  11(11)  Pw:8(8) AC:9 Exp:1 T:478 #(BZ(B@(B(0~(B(B(0~(B(B aV  11(11)  Pw:8(8) AC:9 Exp:1 T:479 @(B(0~(B(B!aV(You hit the kobold zombie.!aV 11(11)  Pw:8(8) AC:9 Exp:1 T:479 The kobold zombie claws you! 7(11)(B  Pw:8(8) AC:9 Exp:1 T:479 "aV 8(11)(B  Pw:8(8) AC:9 Exp:1 T:480 #(B@(B"aV 8(11)(B  Pw:8(8) AC:9 Exp:1 T:481 ##(B(0~(B(B@(B"aV 8(11)(B  Pw:8(8) AC:9 Exp:1 T:481 Z(B(0~(B(B@(B"aV 8(11)(B  Pw:8(8) AC:9 Exp:1 T:482 (0~(B(B@(B"aV  8(11)(B  Pw:8(8) AC:9 Exp:1 T:483 (0~(B(B@(B#aVV Weapons(B  a - a +2 bullwhip (alternate weapon; not wielded)  Armor(B  b - an uncursed +0 leather jacket (being worn)  c - an uncursed +0 fedora (being worn)  Comestibles(B  d - 3 uncursed food rations  l - a food ration  q - a lichen corpse  Scrolls(B  f - a blessed scroll of identify(B  o - an uncursed scroll of stinking cloud  Spellbooks(B  e - a blessed spellbook of detect monsters (0:2)(B  Potions(B  m - a golden potion  Tools(B  h - a +0 pick-axe (weapon in hand)  i - a tinning kit (0:55)  k - an uncursed sack  n - a credit card  Gems(B  j - an uncursed touchstone (end) &aVKLettuce the Digger St:13 Dx:8 Co:13 In:16 Wi:15 Ch:14 Neutral Dlvl:1 $:37 HP: Dlvl:1 $:37 HP:8(11)(B Dlvl:1 $:37 HP:8(11) Pw:8(8) AC:9 Exp:1 T:483 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(B(B^(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B>(B(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###&aV(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B(0m(B(0a(B(0~(0q(0q(0q(0j(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B######(B###(B#(B(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0m(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B###(&aVB###(B#(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(BZ(B(0k(B(B#(B#(B##(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0l(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0k(B(B(0x(0~(0~(0~(B(0a(B(B#######(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0&aV;x(B*(0~(0~(0~(B(B###########(B(0x(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0x(B(B##########(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(B(0a(B(0q(0q(0q(0q(0q(0~(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B&aVp8(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(aVA 8(11)(B  Pw:8(8) AC:9 Exp:1 T:484 (0~(B(BZ(B(0~(B(B@(B)aVyV Weapons(B  a - a +2 bullwhip (alternate weapon; not wielded)  Armor(B  b - an uncursed +0 leather jacket (being worn)  c - an uncursed +0 fedora (being worn)  Comestibles(B  d - 3 uncursed food rations  l - a food ration  q - a lichen corpse  Scrolls(B  f - a blessed scroll of identify(B  o - an uncursed scroll of stinking cloud  Spellbooks(B  e - a blessed spellbook of detect monsters (0:2)(B  Potions(B  m - a golden potion  Tools(B  h - a +0 pick-axe (weapon in hand)  i - a tinning kit (0:55)  k - an uncursed sack  n - a credit card  Gems(B  j - an uncursed touchstone (end) )aVA;Lettuce the Digger St:13 Dx:8 Co:13 In:16 Wi:15 Ch:14 Neutral Dlvl:1 $:37 HP: Dlvl:1 $:37 HP:8(11)(B Dlvl:1 $:37 HP:8(11) Pw:8(8) AC:9 Exp:1 T:484 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B###(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(B(B^(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B>(B(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###)aV;(B(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B(0x(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B(0m(B(0a(B(0~(0q(0q(0q(0j(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B######(B###(B#(B(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0m(0q(0q(0q(0q(0q(0~(0q(0q(0j(B(B#(B###()aV;B###(B#(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B#(B##(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(BZ(B(0x(B(B#(B#(B(0l(0q(0q(0q(0q(B(0a(B(0q(0q(0q(0k(B(B(0x(0~(0~(0~(B(0a(B(B#######(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0)aV&<x(B*(0~(0~(0~(B(B###########(B(0x(0~(B(B{(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##########(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0x(B(B(0l(B(0a(B(0q(0q(0q(0q(0q(0~(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B)aVb<8(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B*aVC _ 8(11)(B  Pw:8(8) AC:9 Exp:1 T:485 +aVTE 8(11)(B  Pw:8(8) AC:9 Exp:1 T:486 (0~(B(BZ(B+aV_ 8(11)(B  Pw:8(8) AC:9 Exp:1 T:486 +aVZ _ 8(11)(B  Pw:8(8) AC:9 Exp:1 T:487 ,aV) 8(11)(B  Pw:8(8) AC:9 Exp:1 T:488 (0~(B(BZ(B@(B(0~(B(B,aV.I 8(11)(B  Pw:8(8) AC:9 Exp:1 T:488 @(B(0~(B(B,aVCl  8(11)(B  Pw:8(8) AC:9 Exp:1 T:489 @(B(0~(B(B,aV =  8(11)(B  Pw:8(8) AC:9 Exp:1 T:490 (0~(B(BZ(B@(B(0~(B(B,aV$ 8(11)(B  Pw:8(8) AC:9 Exp:1 T:490 @(B(0~(B(B-aVo 8(11)(B  Pw:8(8) AC:9 Exp:1 T:491 @(B(0~(B(B-aV 8(11)(B  Pw:8(8) AC:9 Exp:1 T:492 (0~(B(B@(B(0~(B(BZ(B-aVQ 8(11)(B  Pw:8(8) AC:9 Exp:1 T:493 @(B(0~(B(B-aV  8(11)(B  Pw:8(8) AC:9 Exp:1 T:493 @(B(0~(B(BZ(B(0~(B(B.aVs 8(11)(B  Pw:8(8) AC:9 Exp:1 T:494 @(B(0~(B(B.aV 9(11)(B  Pw:8(8) AC:9 Exp:1 T:495 (0~(B(B@(B.aV  9(11)(B  Pw:8(8) AC:9 Exp:1 T:496 (0~(B(B@(BZ(B(0~(B(B.aV(B@(B4aV You miss the kobold zombie. 10(11)(B  Pw:8(8) AC:9 Exp:1 T:519 5aV! 5aVK!(You miss the kobold zombie.5aV!8 10(11)(B  Pw:8(8) AC:9 Exp:1 T:519 The kobold zombie claws you! 7(11)(B  Pw:8(8) AC:9 Exp:1 T:519  7(11)(B  Pw:8(8) AC:9 Exp:1 T:520 6aV 6aVH You miss the kobold zombie. 7(11)(B  Pw:8(8) AC:9 Exp:1 T:521 6aVd 6aVYou destroy the kobold zombie! 7(11)(B  Pw:8(8) AC:9 Exp:1 T:522 (0a(B(B7aV  7(11)(B  Pw:8(8) AC:9 Exp:1 T:522 @(B(0~(B(B8aV-Count: 338aV 7(11)(B  Pw:8(8) AC:9 Exp:1 T:523  7(11)(B  Pw:8(8) AC:9 Exp:1 T:524  8(11)(B  Pw:8(8) AC:9 Exp:1 T:525  8(11)(B  Pw:8(8) AC:9 Exp:1 T:526  8(11)(B  Pw:8(8) AC:9 Exp:1 T:527  8(11)(B  Pw:8(8) AC:9 Exp:1 T:528  8(11)(B  Pw:8(8) AC:9 Exp:1 T:529  8(11)(B  Pw:8(8) AC:9 Exp:1 T:530  8(11)(B  Pw:8(8) AC:9 Exp:1 T:531  8(11)(B  Pw:8(8) AC:9 Exp:1 T:532  8(11)(B  Pw:8(8) AC:9 Exp:1 T:533  8(11)(B  Pw:8(8) AC:9 Exp:8aV1 T:534  8(11)(B  Pw:8(8) AC:9 Exp:1 T:535  8(11)(B  Pw:8(8) AC:9 Exp:1 T:536  8(11)(B  Pw:8(8) AC:9 Exp:1 T:537  8(11)(B  Pw:8(8) AC:9 Exp:1 T:538  8(11)(B  Pw:8(8) AC:9 Exp:1 T:539  9(11)(B  Pw:8(8) AC:9 Exp:1 T:540  9(11)(B  Pw:8(8) AC:9 Exp:1 T:541  9(11)(B  Pw:8(8) AC:9 Exp:1 T:542  9(11)(B  Pw:8(8) AC:9 Exp:1 T:543  9(11)(B  Pw:8(8) AC:9 Exp:1 T:544  9(11)(B  Pw:8(8) AC:9 Exp:1 T:545  9(11)(B  Pw:8(8) AC:9 Exp:1 T:5468aVp  9(11)(B  Pw:8(8) AC:9 Exp:1 T:547  9(11)(B  Pw:8(8) AC:9 Exp:1 T:548  9(11)(B  Pw:8(8) AC:9 Exp:1 T:549 8aV Count: 338aV1  9(11)(B  Pw:8(8) AC:9 Exp:1 T:549  9(11)(B  Pw:8(8) AC:9 Exp:1 T:550  9(11)(B  Pw:8(8) AC:9 Exp:1 T:551  9(11)(B  Pw:8(8) AC:9 Exp:1 T:552  9(11)(B  Pw:8(8) AC:9 Exp:1 T:553  9(11)(B  Pw:8(8) AC:9 Exp:1 T:554  10(11)(B  Pw:8(8) AC:9 Exp:1 T:555  10(11)(B  Pw:8(8) AC:9 Exp:1 T:556  10(11)(B  Pw:8(8) AC:9 Exp:1 T:557  10(11)(B  Pw:8(8) AC:9 Exp:1 T:558  10(11)(B  Pw:8(8) AC:9 Exp:1 T:559  10(11)(B  Pw:8(8) AC:9 Exp:1 8aV2  T:560  10(11)(B  Pw:8(8) AC:9 Exp:1 T:561  10(11)(B  Pw:8(8) AC:9 Exp:1 T:562  10(11)(B  Pw:8(8) AC:9 Exp:1 T:563  10(11)(B  Pw:8(8) AC:9 Exp:1 T:564  10(11)(B  Pw:8(8) AC:9 Exp:1 T:565  10(11)(B  Pw:8(8) AC:9 Exp:1 T:566  10(11)(B  Pw:8(8) AC:9 Exp:1 T:567  10(11)(B  Pw:8(8) AC:9 Exp:1 T:568  10(11)(B  Pw:8(8) AC:9 Exp:1 T:569  11(11)  Pw:8(8) AC:9 Exp:1 T:570  11(11)  Pw:8(8) AC:9 Exp:1 T:571 8aV,3  11(11)  Pw:8(8) AC:9 Exp:1 T:572 You hear someone counting money. 11(11)  Pw:8(8) AC:9 Exp:1 T:573 9aV M 9aVOMCount: 339aV+3  11(11)  Pw:8(8) AC:9 Exp:1 T:574  11(11)  Pw:8(8) AC:9 Exp:1 T:575  11(11)  Pw:8(8) AC:9 Exp:1 T:576  11(11)  Pw:8(8) AC:9 Exp:1 T:577  11(11)  Pw:8(8) AC:9 Exp:1 T:578  11(11)  Pw:8(8) AC:9 Exp:1 T:579  11(11)  Pw:8(8) AC:9 Exp:1 T:580  11(11)  Pw:8(8) AC:9 Exp:1 T:581  11(11)  Pw:8(8) AC:9 Exp:1 T:582  11(11)  Pw:8(8) AC:9 Exp:1 T:583  11(11)  Pw:8(8) AC:9 Exp:1 T:584  11(11)  Pw:8(8) AC:9 Exp:1 T:585  11(11)  Pw:8(8) AC:9 Exp:1 T:586  11(11) V]4 RH Pw:8(8) AC:9 Exp:1 T:587  11(11)  Pw:8(8) AC:9 Exp:1 T:588  11(11)  Pw:8(8) AC:9 Exp:1 T:589  11(11)  Pw:8(8) AC:9 Exp:1 T:590  11(11)  Pw:8(8) AC:9 Exp:1 T:591  11(11)  Pw:8(8) AC:9 Exp:1 T:592  11(11)  Pw:8(8) AC:9 Exp:1 T:593  11(11)  Pw:8(8) AC:9 Exp:1 T:594  11(11)  Pw:8(8) AC:9 Exp:1 T:595  11(11)  Pw:8(8) AC:9 Exp:1 T:596  11(11)  Pw:8(8) AC:9 Exp:1 T:597  11(11)  Pw:8(8) AC:9 Exp:1 T:598 :aV!p Count: 33:aV L 11(11)  Pw:8(8) AC:9 Exp:1 T:598  11(11)  Pw:8(8) AC:9 Exp:1 T:599  11(11)  Pw:8(8) AC:9 Exp:1 T:600  11(11)  Pw:8(8) AC:9 Exp:1 T:601 o(B:aV You stop waiting.:aV x4  11(11)  Pw:8(8) AC:9 Exp:1 T:602 You feel strong!:aV | 11(11)  Pw:8(8) AC:9 Exp:1 T:602 You must have been exercising.;aV~  11(11)  Pw:8(8) AC:9 Exp:1 T:603 >(B@(B +=aV +>aV:s(0l(0q(0q(0q(0q(0q(0k(0q(0q(0q(0q(0k(B(B###(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0x(B(B###(B(0x(0~(B(B^(B(0~(0~(0~(0x(0~(0~(0~(0~(0x(B(B###(B(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0x(B(B##(B#(B(0x(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0x(B(B####(B(0m(B(0a(B(0~(0q(0q(0q(0j(B(B>aV;r - a crude short sword.s - an iron skull cap. 11(11)  Pw:8(8) AC:9 Exp:1 T:605 >aV 11(11)  Pw:8(8) AC:9 Exp:1 T:606 @(B(0a(B(B#(B>aV5 11(11)  Pw:8(8) AC:9 Exp:1 T:607 @(B(0~(B(B>aVxh  11(11)  Pw:8(8) AC:9 Exp:1 T:608 @(B(0~(B(B>aVY  11(11)  Pw:8(8) AC:9 Exp:1 T:610 (0~(0~(0~(B(B@#(B?aVg(0~(B(B####(B#(B###(B#(B@#(B?aV,hM 11(11)  Pw:8(8) AC:9 Exp:1 T:616 ?aV+  11(11)  Pw:8(8) AC:9 Exp:1 T:620 F(B#(B##(B#(B#@(B?aVW 11(11)  Pw:8(8) AC:9 Exp:1 T:623 (0~(B(BFF(B#(B#(B(0~(0~(0~(0~(B(B@(B?aV  11(11)  Pw:8(8) AC:9 Exp:1 T:623 @(B<(B@aVW 11(11)  Pw:8(8) AC:9 Exp:1 T:624 @(B(0~(B(B@aVYou kill the lichen! 11(11)  Pw:8(8) AC:9 Exp:1 T:625 %(B@aV(:@(B(0~(B(B@aVwYou see here a lichen corpse. 11(11)  Pw:8(8) AC:9 Exp:1 T:625 AaV AaVKYou kill the lichen! 11(11)  Pw:8(8) AC:9 Exp:1 T:626 (0~(B(BAaVF| 11(11)  Pw:8(8) AC:9 Exp:1 T:627 @(B%(BAaV #(0~(B(B@(BAaVT wYou see here a lichen corpse. 11(11)  Pw:8(8) AC:9 Exp:1 T:627 BaVv BaVnq - a lichen corpse. 11(11)  Pw:8(8) AC:9 Exp:1 T:628 BaV  11(11)  Pw:8(8) AC:9 Exp:1 T:629 (0~(B(B@(BCaV%~ 11(11)  Pw:8(8) AC:9 Exp:1 T:629 (0~(B(B@(BCaV 11(11)  Pw:8(8) AC:9 Exp:1 T:630 (0~(B(B@(BCaV 11(11)  Pw:8(8) AC:9 Exp:1 T:631 (0~(B(B@(B#(BDaVB(0~(B(B@(Bd(BDaVThe fox misses.DaV-[ 11(11)  Pw:8(8) AC:9 Exp:1 T:631 DaVl 3You kill the fox!#(BDaVam  15(15)  Pw:18(18) AC:9 Exp:2 T:631 Welcome to experience level 2. 15(15)  Pw:18(18) AC:9 Exp:2 T:632 DaV0  15(15)  Pw:18(18) AC:9 Exp:2 T:633 #(B@(B#(BEaV #(B#(B#(B#(B#(B##(B@(BEaV O 15(15)  Pw:18(18) AC:9 Exp:2 T:637 EaVt  15(15)  Pw:18(18) AC:9 Exp:2 T:638 ##(B#(B@(BEaVU  15(15)  Pw:18(18) AC:9 Exp:2 T:639 #(B(0~(B(B@(BFaVn 15(15)  Pw:18(18) AC:9 Exp:2 T:641 #(B(0~(0~(B(B@#(BFaVA#(B@(B#(B#(B#(B(0~(B(B#(BFaVXAO 15(15)  Pw:18(18) AC:9 Exp:2 T:644 FaV52g#(B@(B#(B#(BFaVU2O 15(15)  Pw:18(18) AC:9 Exp:2 T:644 FaVaC  15(15)  Pw:18(18) AC:9 Exp:2 T:650 #(B#@(B###(B##(B#(B#(B#(B#(B#(B#(BFaVQ_ V 15(15)  Pw:18(18) AC:9 Exp:2 T:650 GaV!6nYou start digging. 15(15)  Pw:18(18) AC:9 Exp:2 T:650 GaV48You hit the rock with all your might. 15(15)  Pw:18(18) AC:9 Exp:2 T:651  15(15)  Pw:18(18) AC:9 Exp:2 T:652  15(15)  Pw:18(18) AC:9 Exp:2 T:653  15(15)  Pw:18(18) AC:9 Exp:2 T:654  15(15)  Pw:18(18) AC:9 Exp:2 T:655 d(B(B#(BGaVa8--More--GaV HaV2;fYou succeed in cutting away some rock.#(Bd(B(BHaV! 15(15)  Pw:18(18) AC:9 Exp:2 T:656 #(B#(B#(B@(B#(B##(BHaVA##(B##(B##(B#(B#(B@(B#(BHaV$BO 15(15)  Pw:18(18) AC:9 Exp:2 T:658 IaV@1  15(15)  Pw:18(18) AC:9 Exp:2 T:666 #(B#(B#(B#(B#(B#(B#(Bd(B(B@#(BIaV6  15(15)  Pw:18(18) AC:9 Exp:2 T:666 #(B@(B(0~(B(B#(BIaV-{ 15(15)  Pw:18(18) AC:9 Exp:2 T:667 @(B(0~(B(BJaVo 15(15)  Pw:18(18) AC:9 Exp:2 T:668 #(B@(B(0~(B(BJaV 15(15)  Pw:18(18) AC:9 Exp:2 T:668 ##(B@(B(0~(B(BJaVJ:#(B@(B#(B#(B###(B#(BJaV:O 15(15)  Pw:18(18) AC:9 Exp:2 T:672 JaV  15(15)  Pw:18(18) AC:9 Exp:2 T:674 @(B#(B#(B#(BKaV` 15(15)  Pw:18(18) AC:9 Exp:2 T:675 @(B(0~(B(B#(BKaVE  15(15)  Pw:18(18) AC:9 Exp:2 T:677 @(B(0~(0~(B(BKaV_ 15(15)  Pw:18(18) AC:9 Exp:2 T:680 #(B#@(B(0~(0~(0~(B(B<d(B(B(0~(B(BLaVç5 15(15)  Pw:18(18) AC:9 Exp:2 T:686 @#(B###(B#(B###(B#(B###(B#(B(0~(B(B<(B(0~(B(BLaVm  15(15)  Pw:18(18) AC:9 Exp:2 T:686 @(B(0~(B(B#(BLaVz 15(15)  Pw:18(18) AC:9 Exp:2 T:687 @(B(0~(B(BMaVfz 15(15)  Pw:18(18) AC:9 Exp:2 T:688 @(B(0~(B(BMaV@b 15(15)  Pw:18(18) AC:9 Exp:2 T:688 (0~(B(B@(BMaV Count: 33MaV  15(15)  Pw:18(18) AC:9 Exp:2 T:689  15(15)  Pw:18(18) AC:9 Exp:2 T:690  15(15)  Pw:18(18) AC:9 Exp:2 T:691  15(15)  Pw:18(18) AC:9 Exp:2 T:692  15(15)  Pw:18(18) AC:9 Exp:2 T:693  15(15)  Pw:18(18) AC:9 Exp:2 T:694  15(15)  Pw:18(18) AC:9 Exp:2 T:695  15(15)  Pw:18(18) AC:9 Exp:2 T:696  15(15)  Pw:18(18) AC:9 Exp:2 T:697  15(15)  Pw:18(18) AC:9 Exp:2 T:698  15(15)  Pw:18(18) AC:9 Exp:2 T:699  15(15)  Pw:18(18) AC:9 Exp:2 T:700  15(15)  Pw:18(18) AC:9 Exp:2 T:701 MaV  15(15)  Pw:18(18) AC:9 Exp:2 T:702  15(15)  Pw:18(18) AC:9 Exp:2 T:703  15(15)  Pw:18(18) AC:9 Exp:2 T:704  15(15)  Pw:18(18) AC:9 Exp:2 T:705  15(15)  Pw:18(18) AC:9 Exp:2 T:706  15(15)  Pw:18(18) AC:9 Exp:2 T:707  15(15)  Pw:18(18) AC:9 Exp:2 T:708  15(15)  Pw:18(18) AC:9 Exp:2 T:709  15(15)  Pw:18(18) AC:9 Exp:2 T:710  15(15)  Pw:18(18) AC:9 Exp:2 T:711  15(15)  Pw:18(18) AC:9 Exp:2 T:712  15(15)  Pw:18(18) AC:9 Exp:2 T:713  15(15)  Pw:18(18) AC:9 Exp:2 T:714  15(15)  MaV Pw:18(18) AC:9 Exp:2 T:715 (0~(0~(0~(0~(B(B(0~(0~(0~(0~(B(Bd(B(B(0~(B(B(0~(0~(B(B((B(0~(0~(0~(B(B(0~(0~(B(B(0~(0~(0~(B(BNaV 15(15)  Pw:18(18) AC:9 Exp:2 T:715 (0~(B(Bd(B(BOaV:>(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(BF(B(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(Bd(B(B(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BOaVcLettuce the Digger St:14 Dx:8 Co:13 In:16 Wi:15 Ch:14 Neutral Dlvl:2 $:37 HP: Dlvl:2 $:37 HP:15(15) Dlvl:2 $:37 HP:15(15) Pw:18(18) AC:9 Exp:2 T:715 OaV~  15(15)  Pw:18(18) AC:9 Exp:2 T:716 d(B(B(0~(B(BPaV4  15(15)  Pw:18(18) AC:9 Exp:2 T:717 @d(B(B(0~(B(BQaV%@(B(0~(B(BQaVuPunt misses the yellow mold.Punt just misses the yellow mold.--More--QaViQaV BPunt staggers...@(B(0~(B(BQaV EPunt bites the yellow mold.--More--RaVThe yellow mold is killed!d(B(B@(B(0~(B(B<(BRaVlPunt picks up a yellow mold corpse.(0~(B(B@(B(0~(0~(B(Bd(B(B(0~(B(BRaVO 15(15)  Pw:18(18) AC:9 Exp:2 T:721 RaVRaV'--More--SaV:Punt drops a yellow mold corpse.d(B(B@(B(0~(B(B%(BSaV;O 15(15)  Pw:18(18) AC:9 Exp:2 T:721 SaV  15(15)  Pw:18(18) AC:9 Exp:2 T:724 (0~(B(B@(B(0~(0~(B(B(0~(B(Bd(B(B(0~(0~(B(BSaV(Z ] 15(15)  Pw:18(18) AC:9 Exp:2 T:724 SaVW 15(15)  Pw:18(18) AC:9 Exp:2 T:724 TaV Count: 11TaV  15(15)  Pw:18(18) AC:9 Exp:2 T:725 d(B(B(0~(B(BTaV DPunt picks up a yellow mold corpse. 15(15)  Pw:18(18) AC:9 Exp:2 T:726  15(15)  Pw:18(18) AC:9 Exp:2 T:727 #(B(0~(B(Bd(B(B(0~(B(B(0~(B(BUaV. #(B@#(B(0~(B(Bd(B(B(0~(B(B(0~(B(BUaVA/ O 15(15)  Pw:18(18) AC:9 Exp:2 T:728 UaV #(Bx(B@#(B#(B##(B(0~(B(B(0~(B(BUaV2 !The grid bug bites!UaVB You get zapped! 14(15)(B  Pw:18(18) AC:9 Exp:2 T:731  14(15)(B  Pw:18(18) AC:9 Exp:2 T:732 VaVRVaVYYou kill the grid bug! 14(15)(B  Pw:18(18) AC:9 Exp:2 T:732 #(BVaV+ 14(15)(B  Pw:18(18) AC:9 Exp:2 T:733 #(B@#(B#(B#(BWaV #@(B##(B###(B####(B##(BWaVAZ 14(15)(B  Pw:18(18) AC:9 Exp:2 T:735 WaV)k  15(15)  Pw:18(18) AC:9 Exp:2 T:737 #@#(B###(B#(B###(B##(BWaVdkYou are beginning to feel hungry. 15(15)  Pw:18(18) AC:9 Exp:2 T:742 Hungry #@#(B#(B 15(15)  Pw:18(18) AC:9 Exp:2 T:742 Hungry WaVSB,#@#(B#(BWaVBX 15(15)  Pw:18(18) AC:9 Exp:2 T:742 Hungry WaV   15(15)  Pw:18(18) AC:9 Exp:2 T:746 Hungry @#(B(0~(0~(B(B$(B(0~(0x(B(B#(B(0q(0q(0q(0j(B(B####(BXaV XaV +What do you want to eat? [dlq or ?*] XaVP  Comestibles(B d - 3 uncursed food rations l - a food ration q - 2 lichen corpses(end) YaV+#(B(0~(0~(B(B$(B(0~(0x(B(BYaVcThis lichen corpse tastes terrible! 15(15)  Pw:18(18) AC:9 Exp:2 T:747  15(15)  Pw:18(18) AC:9 Exp:2 T:748  15(15)  Pw:18(18) AC:9 Exp:2 T:749  15(15)  Pw:18(18) AC:9 Exp:2 T:749 YaV--More--ZaVS# 1You finish eating the lichen corpse.[aVx!#@#(B[aVyO 15(15)  Pw:18(18) AC:9 Exp:2 T:749 [aV=i(0x(B(B##########(B#@#(B#(B[aV#=O 15(15)  Pw:18(18) AC:9 Exp:2 T:756 [aV (0q(B(B(0~(0~(B(B(0x(B(B#(B##(B(0~(0~(B(B########(B#@(B###(B[aVPO 15(15)  Pw:18(18) AC:9 Exp:2 T:763 [aV  15(15)  Pw:18(18) AC:9 Exp:2 T:764 (0q(0q(0k(B(B(0~(0~(B(B#(B(0x(0~(B(B#(B#@(B(0m(B(B[aVFd N#(B#(B(0~(B(B@(B[aVd There's some graffiti on the floor here.Use "r." to read it. 15(15)  Pw:18(18) AC:9 Exp:2 T:765 \aVoI(0l(B(B(0~(B(B@(B\aVdyYou see here 121 gold pieces. 15(15)  Pw:18(18) AC:9 Exp:2 T:766 \aV \aV=s121 gold pieces.158 HP: 15(15)  Pw:18(18) AC:9 Exp:2 T:766 \aV  15(15)  Pw:18(18) AC:9 Exp:2 T:767 @(B(0~(B(B]aVj 15(15)  Pw:18(18) AC:9 Exp:2 T:768 @(B(0~(B(B]aV 15(15)  Pw:18(18) AC:9 Exp:2 T:769 #@(B(0~(B(B#(B]aVa Y#(B(0~(B(B#@(B###(B]aV O 15(15)  Pw:18(18) AC:9 Exp:2 T:770 ]aV #(B#(B#(B#@(B#(B##(B]aV O 15(15)  Pw:18(18) AC:9 Exp:2 T:770 ]aVV Q  15(15)  Pw:18(18) AC:9 Exp:2 T:775 ##(B####(B###(B#(B###(B#(B###(B#(B#@#(BF(B##(B^aV You kill the lichen! 15(15)  Pw:18(18) AC:9 Exp:2 T:776 #(B^aV 15(15)  Pw:18(18) AC:9 Exp:2 T:776 ###(B#(B#(B#@(B#(B#(B_aV {##(B###(B#(B#@#(B#(B_aVK O 15(15)  Pw:18(18) AC:9 Exp:2 T:777 _aV4   15(15)  Pw:18(18) AC:9 Exp:2 T:782 #(B###(B(0l(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(B(B@#(B###(B(0~(0~(0~(0~(0x(B(B(0x(0~(B(B$(B(0~(B(B(0m(0q(0q(0q(B(B`aVH 15(15)  Pw:18(18) AC:9 Exp:2 T:783 (0~(B(B#(B@(B(0x(B(B(0j(B(B`aV +(0~(B(B@(B`aV yYou see here 43 gold pieces. 15(15)  Pw:18(18) AC:9 Exp:2 T:784 aaVxaaVxw43 gold pieces.201 15(15)  Pw:18(18) AC:9 Exp:2 T:784 aaV 15(15)  Pw:18(18) AC:9 Exp:2 T:785 @(B(0~(B(BaaV | 15(15)  Pw:18(18) AC:9 Exp:2 T:786 #@(B(0~(B(BaaV* (0x(B(B(0x(0~(B(B$(B(0~(B(0a(B(B#@#(B##(B(0x(B(B#(B##(B(0~(B(BaaV* O 15(15)  Pw:18(18) AC:9 Exp:2 T:791 aaV/   15(15)  Pw:18(18) AC:9 Exp:2 T:798 (0l(0q(0q(B(B(0~(0~(0~(0~(B(B(0~(0~(B(B:(B(0x(B(B@#(B########(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(BF(B(0x(0~(0~(B(B(0m(0q(0q(B(BaaV?(0~(0k(B(B(0x(B(B@(B(0a(B(B#(B(0x(B(B(0~(0x(B(B(0q(0j(B(BaaV?O 15(15)  Pw:18(18) AC:9 Exp:2 T:798 baV,,@(B(0~(B(BbaVrxYou see here 5 gold pieces. 15(15)  Pw:18(18) AC:9 Exp:2 T:799 baV baV You kill the newt! 15(15)  Pw:18(18) AC:9 Exp:2 T:800 %(BcaV<9@(B$(BcaVBxYou see here a newt corpse. 15(15)  Pw:18(18) AC:9 Exp:2 T:801 caV caV ,What do you want to eat? [dlq or ?*,] daVt<} eat what?  Comestibles(B a - a newt corpse(end) daV#+(0l(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0x(B(B#########(B(0~(0~(0~(0~(0x(B(BdaVJThis newt corpse tastes terrible! 15(15)  Pw:18(18) AC:9 Exp:2 T:801  15(15)  Pw:18(18) AC:9 Exp:2 T:802  15(15)  Pw:18(18) AC:9 Exp:2 T:803 You finish eating the newt corpse.daV--More--eaVYcrYou feel a mild buzz. 15(15)  Pw:19(19) AC:9 Exp:2 T:803 eaV 9(0~(B(B@(BeaVB xYou see here 5 gold pieces. 15(15)  Pw:19(19) AC:9 Exp:2 T:804 eaVڢeaVIt5 gold pieces.6 15(15)  Pw:19(19) AC:9 Exp:2 T:805 faVH 15(15)  Pw:19(19) AC:9 Exp:2 T:806 (0~(B(B@(BfaV #You hit the red mold!faVU You are suddenly very hot! 10(15)(B  Pw:19(19) AC:9 Exp:2 T:806 haVhaV(Count: 33haV 10(15)(B  Pw:19(19) AC:9 Exp:2 T:807  10(15)(B  Pw:19(19) AC:9 Exp:2 T:808  10(15)(B  Pw:19(19) AC:9 Exp:2 T:809  10(15)(B  Pw:19(19) AC:9 Exp:2 T:810  10(15)(B  Pw:19(19) AC:9 Exp:2 T:811  10(15)(B  Pw:19(19) AC:9 Exp:2 T:812  10(15)(B  Pw:19(19) AC:9 Exp:2 T:813  11(15)(B  Pw:19(19) AC:9 Exp:2 T:814  11(15)(B  Pw:19(19) AC:9 Exp:2 T:815  11(15)(B  Pw:19(19) AC:9 Exp:2 T:816  11(15)(B  Pw:19(19) AC:9 Exp:2 T:817 haVy 11(15)(B  Pw:19(19) AC:9 Exp:2 T:818  11(15)(B  Pw:19(19) AC:9 Exp:2 T:819  11(15)(B  Pw:19(19) AC:9 Exp:2 T:820  11(15)(B  Pw:19(19) AC:9 Exp:2 T:821  11(15)(B  Pw:19(19) AC:9 Exp:2 T:822  11(15)(B  Pw:19(19) AC:9 Exp:2 T:823  11(15)(B  Pw:19(19) AC:9 Exp:2 T:824  12(15)(B  Pw:19(19) AC:9 Exp:2 T:825 (0a(B(BhaVlYou hear some noises in the distance. 12(15)(B  Pw:19(19) AC:9 Exp:2 T:826  12(15)(B  Pw:19(19) AC:9 Exp:2 T:827  12(15)(B  Pw:19(19) AC:9 Exp:2 T:828  12(15)(B  Pw:19(19) AC:9 Exp:2 T:829  12(15)(B  Pw:19(19) AC:9 Exp:2 T:830  12(15)(B  Pw:19(19) AC:9 Exp:2 T:831 (0~(B(B(0~(B(Bd(B(B(0~(B(0a(B(BiaVciaV dCount: 33jaV"B(BjaVݠ 12(15)(B  Pw:19(19) AC:9 Exp:2 T:831 You stop waiting.d(B(B(0~(B(BjaV7g 12(15)(B  Pw:19(19) AC:9 Exp:2 T:831 The bat bites! 11(15)(B  Pw:19(19) AC:9 Exp:2 T:831  11(15)(B  Pw:19(19) AC:9 Exp:2 T:832 d(B(B(0~(B(BkaVkaVBYou hit the bat.kaV~ 11(15)(B  Pw:19(19) AC:9 Exp:2 T:832 The bat bites! 10(15)(B  Pw:19(19) AC:9 Exp:2 T:832 (0~(B(Bd(B(BkaVThe bat bites! 7(15)(B  Pw:19(19) AC:9 Exp:2 T:832  7(15)(B  Pw:19(19) AC:9 Exp:2 T:833 laVGslaV$vYou kill the bat! 7(15)(B  Pw:19(19) AC:9 Exp:2 T:833 (0~(B(Bd(B(B%(BmaVa maVb Count: 33naVJ- 7(15)(B  Pw:19(19) AC:9 Exp:2 T:834  7(15)(B  Pw:19(19) AC:9 Exp:2 T:835 (0~(B(B(0~(0~(B(Bd(B(BnaV.Punt eats a bat corpse. 8(15)(B  Pw:19(19) AC:9 Exp:2 T:836  8(15)(B  Pw:19(19) AC:9 Exp:2 T:837  8(15)(B  Pw:19(19) AC:9 Exp:2 T:838  8(15)(B  Pw:19(19) AC:9 Exp:2 T:839  8(15)(B  Pw:19(19) AC:9 Exp:2 T:840  8(15)(B  Pw:19(19) AC:9 Exp:2 T:841  8(15)(B  Pw:19(19) AC:9 Exp:2 T:842  8(15)(B  Pw:19(19) AC:9 Exp:2 T:843  8(15)(B  Pw:19(19) AC:9 Exp:2 T:844  8(15)(B  Pw:19(19) AC:9 Exp:2 T:845 (0~(B(B(0~(0~(B(B(0~(B(BaV.C(0~(B(0a(B(Bd(B(BPunt misses the red mold.--More--oaV'Punt misses the red mold.oaV5Punt is suddenly very hot! 8(15)(B  Pw:19(19) AC:9 Exp:2 T:846  9(15)(B  Pw:19(19) AC:9 Exp:2 T:847  9(15)(B  Pw:19(19) AC:9 Exp:2 T:848  9(15)(B  Pw:19(19) AC:9 Exp:2 T:849  9(15)(B  Pw:19(19) AC:9 Exp:2 T:850  9(15)(B  Pw:19(19) AC:9 Exp:2 T:851  9(15)(B  Pw:19(19) AC:9 Exp:2 T:852  9(15)(B  Pw:19(19) AC:9 Exp:2 T:853  9(15)(B  Pw:19(19) AC:9 Exp:2 T:854  9(15)(B  Pw:19(19) AC:9 Exp:2 T:855 x(B(0~(0~(B(B(0~(0~(0~(oaV]B(0a(B(B(0~(B(B(0~(0~(B(Bd(B(B--More--paVk&You stop waiting. 9(15)(B  Pw:19(19) AC:9 Exp:2 T:855 d(B(B(0~(B(BqaVe 9(15)(B  Pw:19(19) AC:9 Exp:2 T:856 d(B(B(0~(B(BqaVY'  9(15)(B  Pw:19(19) AC:9 Exp:2 T:857 (0~(B(Bx(Bd(B(B(0~(B(BqaV'  10(15)(B  Pw:19(19) AC:9 Exp:2 T:858 (0~(B(Bx(B(0~(0~(B(Bd(B(BqaV 10(15)(B  Pw:19(19) AC:9 Exp:2 T:859 (0~(B(Bx(B(0~(B(Bd(B(BraVYou kill the grid bug! 10(15)(B  Pw:19(19) AC:9 Exp:2 T:860 (0~(B(Bd(B(B(0~(B(BsaVsaVXCount: 33saVz8 10(15)(B  Pw:19(19) AC:9 Exp:2 T:861 d(B(B(0~(B(BsaV8'Punt misses the red mold.saV8CPunt misses the red mold.--More--saVU(Punt is suddenly very hot! 10(15)(B  Pw:19(19) AC:9 Exp:2 T:862  10(15)(B  Pw:19(19) AC:9 Exp:2 T:863  10(15)(B  Pw:19(19) AC:9 Exp:2 T:864  10(15)(B  Pw:19(19) AC:9 Exp:2 T:865  10(15)(B  Pw:19(19) AC:9 Exp:2 T:866  10(15)(B  Pw:19(19) AC:9 Exp:2 T:867  10(15)(B  Pw:19(19) AC:9 Exp:2 T:868  11(15)(B  Pw:19(19) AC:9 Exp:2 T:869  11(15)(B  Pw:19(19) AC:9 Exp:2 T:870  11(15)(B  Pw:19(19) AC:9 Exp:2 T:871  11(15)(B  Pw:19(19) AC:9 Exp:2 T:saV*872  11(15)(B  Pw:19(19) AC:9 Exp:2 T:873  11(15)(B  Pw:19(19) AC:9 Exp:2 T:874  11(15)(B  Pw:19(19) AC:9 Exp:2 T:875  11(15)(B  Pw:19(19) AC:9 Exp:2 T:876  11(15)(B  Pw:19(19) AC:9 Exp:2 T:877  11(15)(B  Pw:19(19) AC:9 Exp:2 T:878  11(15)(B  Pw:19(19) AC:9 Exp:2 T:879  12(15)(B  Pw:19(19) AC:9 Exp:2 T:880  12(15)(B  Pw:19(19) AC:9 Exp:2 T:881  12(15)(B  Pw:19(19) AC:9 Exp:2 T:882  12(15)(B  Pw:19(19) AC:9 Exp:2 T:883  12(15)(B aV=I4H Pw:19(19) AC:9 Exp:2 T:884  12(15)(B  Pw:19(19) AC:9 Exp:2 T:885 (0~(0~(B(B(0~(0~(0~(B(Bd(B(B(0~(B(B(0~(0~(B(B(0~(0~(B(B(0~(0~(0~(B(BsaVT=)(BtaV+(0~(B(B)(BtaVv+(0~(B(B)(BtaV9+(0~(B(B)(BtaV&taVSZYou are hit by a crude dagger.(0~(B(B)(BtaV#] 9(15)(B  Pw:19(19) AC:9 Exp:2 T:885 taVM(0~(B(Bd(B(B@(BuaV`  9(15)(B  Pw:19(19) AC:9 Exp:2 T:886 (0~(B(Bd(B(BvaV/ 9(15)(B  Pw:19(19) AC:9 Exp:2 T:887 (0~(B(Bd(B(BvaVm 9(15)(B  Pw:19(19) AC:9 Exp:2 T:887  9(15)(B  Pw:19(19) AC:9 Exp:2 T:888 o(B(0a(B(BvaVb, e 9(15)(B  Pw:19(19) AC:9 Exp:2 T:888 waV|e 9(15)(B  Pw:19(19) AC:9 Exp:2 T:889 waV_ \ Weapons(B  a - a +2 bullwhip (alternate weapon; not wielded)  r - a crude short sword  Armor(B  b - an uncursed +0 leather jacket (being worn)  c - an uncursed +0 fedora (being worn)  s - an iron skull cap  Comestibles(B  d - 3 uncursed food rations  l - a food ration  q - a lichen corpse  Scrolls(B  f - a blessed scroll of identify(B  o - an uncursed scroll of stinking cloud  Spellbooks(B  e - a blessed spellbook of detect monsters (0:2)(B  Potions(B  m - a golden potion  Tools(B  h - a +0 pick-axe (weapon in hand)  i - a tinning kit (0:55)  k - an uncursed sack  n - a credit card (1 of 2)yaVgLettuce the Digger St:14 Dx:8 Co:13 In:16 Wi:15 Ch:14 Neutral Dlvl:2 $:206 HP: Dlvl:2 $:206 HP:9(15)(B Dlvl:2 $:206 HP:9(15) Pw:19(19) AC:9 Exp:2 T:889 (0l(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0x(B(B####################(B(0~(0~(0~(0~(0x(B(B#(B###(B(0m(0q(0q(0q(0j(B(B#########(B#(B#(B###(B###(B#(B####(B###(B(0l(0q(0q(Bo(0k(B(B####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0yaV~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(B(0a(B(B###########(B(0l(0q(0q(0q(0k(B(B#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(B@(B(0x(B(B#(B(0x(0~(0~(0~(0~(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(BF(B(0x(B(B##(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(BaV020;48H(0m(0q(0q(0q(0j(B(ByaV! 9(15)(B  Pw:19(19) AC:9 Exp:2 T:889  9(15)(B  Pw:19(19) AC:9 Exp:2 T:890 (0~(B(Bo(Bd(B(B(0a(B(ByaV 10(15)(B  Pw:19(19) AC:9 Exp:2 T:891 (0~(B(Bd(B(BzaV7 10(15)(B  Pw:19(19) AC:9 Exp:2 T:891 (0~(B(Bo(B(0~(B(Bd(B(BzaVb  10(15)(B  Pw:19(19) AC:9 Exp:2 T:892 @(B)(B(0~(B(Bd(B(B{aVYou kill the goblin! 10(15)(B  Pw:19(19) AC:9 Exp:2 T:893 (0~(B(Bd(B(B(0~(B(B{aV 10(15)(B  Pw:19(19) AC:9 Exp:2 T:894 @(B(0~(B(Bd(B(B(0~(B(B(0~(B(B{aVy8  10(15)(B  Pw:19(19) AC:9 Exp:2 T:894 (0~(B(B@(B(0~(B(Bd(B(B|aV]+(0~(B(B@(B|aV^You see here a crude dagger. 10(15)(B  Pw:19(19) AC:9 Exp:2 T:895 |aV/K|aVLu - a crude dagger. 10(15)(B  Pw:19(19) AC:9 Exp:2 T:896 d(B(B(0~(B(B(0~(B(B}aV }aV 4What do you want to drop? [$a-fh-oq-su or ?*] }aVf}aVqYou drop a crude dagger. 10(15)(B  Pw:19(19) AC:9 Exp:2 T:897 (0~(B(Bd(B(B}aV  10(15)(B  Pw:19(19) AC:9 Exp:2 T:897 @(B(0~(B(Bd(B(B~aV3What do you want to drop? [$a-fh-oq-s or ?*] ~aV \ Weapons(B  a - a +2 bullwhip (alternate weapon; not wielded)  r - a crude short sword  Armor(B  b - an uncursed +0 leather jacket (being worn)  c - an uncursed +0 fedora (being worn)  s - an iron skull cap  Comestibles(B  d - 3 uncursed food rations  l - a food ration  q - a lichen corpse  Scrolls(B  f - a blessed scroll of identify(B  o - an uncursed scroll of stinking cloud  Spellbooks(B  e - a blessed spellbook of detect monsters (0:2)(B  Potions(B  m - a golden potion  Tools(B  h - a +0 pick-axe (weapon in hand)  i - a tinning kit (0:55)  k - an uncursed sack  n - a credit card (1 of 2)aVȌ+(0l(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0x(B(B####################(B(0~(0~(0~(0~(0x(B(B#(B###(B(0m(0q(0q(0q(0j(B(B#########(B#(B#(B###(B###(B#(B####(B###(B(0l(0q(0q(0~(0k(B(B####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B[aV {m(0x(0~(0~(B(B@(B(0a(B(B###########(B(0l(0q(0q(0q(0k(B(B#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0x(B(B(0x(0~(0~(B(Bd(B(B(0x(B(B#(B(0x(0~(0~(0~(0~(B(B####(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(BF(B(0x(B(B##(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0j(B(BaVHLettuce the Digger St:14 Dx:8 Co:13 In:16 Wi:15 Ch:14 Neutral Dlvl:2 $:206 HP: Dlvl:2 $:206 HP:10(15)(B Dlvl:2 $:206 HP:10(15) Pw:19(19) AC:9 Exp:2 T:897 You drop an iron skull cap. 10(15)(B  Pw:19(19) AC:9 Exp:2 T:898 )(Bd(B(BaV* 10(15)(B  Pw:19(19) AC:9 Exp:2 T:899 [(Bd(B(B@(B(0~(B(BaV  10(15)(B  Pw:19(19) AC:9 Exp:2 T:899 d(B(B(0~(B(BaV 10(15)(B  Pw:19(19) AC:9 Exp:2 T:900 (0~(B(Bd(B(BaVs 10(15)(B  Pw:19(19) AC:9 Exp:2 T:901 [(Bd(B(BaVPE f 10(15)(B  Pw:19(19) AC:9 Exp:2 T:901 aV> | 11(15)(B  Pw:19(19) AC:9 Exp:2 T:902 (0a(B(BaVyb 11(15)(B  Pw:19(19) AC:9 Exp:2 T:903 aVBCount: 33aVZ 11(15)(B  Pw:19(19) AC:9 Exp:2 T:904  11(15)(B  Pw:19(19) AC:9 Exp:2 T:905  11(15)(B  Pw:19(19) AC:9 Exp:2 T:906  11(15)(B  Pw:19(19) AC:9 Exp:2 T:907  11(15)(B  Pw:19(19) AC:9 Exp:2 T:908  11(15)(B  Pw:19(19) AC:9 Exp:2 T:909  11(15)(B  Pw:19(19) AC:9 Exp:2 T:910  11(15)(B  Pw:19(19) AC:9 Exp:2 T:911  11(15)(B  Pw:19(19) AC:9 Exp:2 T:912  12(15)(B  Pw:19(19) AC:9 Exp:2 T:913  12(15)(B  Pw:19(19) AC:9 Exp:2 T:914  12(15)(B aV2[[24;24H Pw:19(19) AC:9 Exp:2 T:915  12(15)(B  Pw:19(19) AC:9 Exp:2 T:916 d(B(B(0a(B(B)(BaVl[Punt picks up an iron skull cap. 12(15)(B  Pw:19(19) AC:9 Exp:2 T:917 d(B(B(0~(B(BaV[GPunt drops an iron skull cap.--More--aV Punt picks up an iron skull cap. 12(15)(B  Pw:19(19) AC:9 Exp:2 T:918  12(15)(B  Pw:19(19) AC:9 Exp:2 T:919  12(15)(B  Pw:19(19) AC:9 Exp:2 T:920 (0~(B(B(0~(0~(B(B(0~(B(Bd(B(BaV Punt drops an iron skull cap. 12(15)(B  Pw:19(19) AC:9 Exp:2 T:921  12(15)(B  Pw:19(19) AC:9 Exp:2 T:922  12(15)(B  Pw:19(19) AC:9 Exp:2 T:923  13(15)(B  Pw:19(19) AC:9 Exp:2 T:924  13(15)(B  Pw:19(19) AC:9 Exp:2 T:925  13(15)(B  Pw:19(19) AC:9 Exp:2 T:926  13(15)(B  Pw:19(19) AC:9 Exp:2 T:927 [(B(0~(B(B(0~(B(Bd(B(B(0~(B(BaV@9(0~(B(B@(BaVYou see here an iron skull cap. 13(15)(B  Pw:19(19) AC:9 Exp:2 T:928 d(B(B(0~(0~(B(BaVwaVs - an iron skull cap. 13(15)(B  Pw:19(19) AC:9 Exp:2 T:929 d(B(B(0~(B(BaV! aVL $What do you want to wear? [*] aV:aV#;You are already wearing a helmet. 13(15)(B  Pw:19(19) AC:9 Exp:2 T:929 aV>vaV{v/What do you want to take off? [bc or ?*] aV Armor(B b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn)(end) aVu +(0l(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0x(B(BaV 3  13(15)(B  Pw:19(19) AC:9 Exp:2 T:929 You were wearing an uncursed +0 fedora.aVȁ # 13(15)(B  Pw:19(19) AC:9 Exp:2 T:929 Punt picks up a crude dagger. 13(15)(B  Pw:19(19) AC:9 Exp:2 T:930 d(B(B(0~(0~(B(BaVaV+What do you want to wear? [cs or ?*] aVaVn 13(15)(B  Pw:19(19) AC:9 Exp:2 T:930 Punt drops a crude dagger. 13(15)(B  Pw:19(19) AC:8 Exp:2 T:930 )(Bd(B(BaV 13(15)(B  Pw:19(19) AC:8 Exp:2 T:931 You finish your dressing maneuver.aVMaVM3What do you want to drop? [$a-fh-oq-s or ?*] aV aV You drop an uncursed +0 fedora. 13(15)(B  Pw:19(19) AC:8 Exp:2 T:932 aVZh 13(15)(B  Pw:19(19) AC:8 Exp:2 T:932 aVb 13(15)(B  Pw:19(19) AC:8 Exp:2 T:933 aVk 13(15)(B  Pw:19(19) AC:8 Exp:2 T:934 @(B[(BaV13@(B(0~(B(BaV 2You see here a crude dagger. 13(15)(B  Pw:19(19) AC:8 Exp:2 T:934 (0a(B(BaVHB 14(15)(B  Pw:19(19) AC:8 Exp:2 T:935 )(B@(BaV"b 14(15)(B  Pw:19(19) AC:8 Exp:2 T:936 aVOb 14(15)(B  Pw:19(19) AC:8 Exp:2 T:937 aV b 14(15)(B  Pw:19(19) AC:8 Exp:2 T:937 aVN b 14(15)(B  Pw:19(19) AC:8 Exp:2 T:938 aVb 14(15)(B  Pw:19(19) AC:8 Exp:2 T:939 aV x 14(15)(B  Pw:19(19) AC:8 Exp:2 T:939 d(B(BaVܽ 14(15)(B  Pw:19(19) AC:8 Exp:2 T:940 d(B(B(0a(B(BaV_ 14(15)(B  Pw:19(19) AC:8 Exp:2 T:941 )(Bd(B(BaV1@(B(0~(B(BaV 14(15)(B  Pw:19(19) AC:8 Exp:2 T:941 Punt bites the red mold.aV`Punt is suddenly very hot! 14(15)(B  Pw:19(19) AC:8 Exp:2 T:942 (0~(B(Bd(B(BaVA 1(0~(B(B@(BaV You see here a crude dagger. 14(15)(B  Pw:19(19) AC:8 Exp:2 T:942 d(B(B(0~(B(BaVdv aVv {u - a crude dagger. 14(15)(B  Pw:19(19) AC:8 Exp:2 T:943 aVv 14(15)(B  Pw:19(19) AC:8 Exp:2 T:944 (0~(B(Bd(B(B(0~(B(B@(B[(BaV .What do you want to throw? [$aru or ?*] aV= aVp &In what direction? [hykulnjb><] aVaaVƢThe crude dagger misses the red mold. 14(15)(B  Pw:19(19) AC:8 Exp:2 T:944 d(B(B(0~(B(BaV9aV*:Count: 33aVd\ 14(15)(B  Pw:19(19) AC:8 Exp:2 T:945  15(15)  Pw:19(19) AC:8 Exp:2 T:946  15(15)  Pw:19(19) AC:8 Exp:2 T:947 (0~(0~(0~(B(B(0~(B(Bd(B(BaVdPunt picks up an uncursed +0 fedora. 15(15)  Pw:19(19) AC:8 Exp:2 T:948 (0~(B(Bd(B(B--More--aV Punt drops an uncursed +0 fedora. 15(15)  Pw:19(19) AC:8 Exp:2 T:949  15(15)  Pw:19(19) AC:8 Exp:2 T:950  15(15)  Pw:19(19) AC:8 Exp:2 T:951  15(15)  Pw:19(19) AC:8 Exp:2 T:952  15(15)  Pw:19(19) AC:8 Exp:2 T:953 d(B(B(0~(0~(B(BaV --More--aVlPunt picks up an uncursed +0 fedora. 15(15)  Pw:19(19) AC:8 Exp:2 T:954 d(B(B(0~(B(B(0~(B(BaVlg 15(15)  Pw:19(19) AC:8 Exp:2 T:955 --More--aV;/You are beginning to feel hungry.aV;{You stop waiting. 15(15)  Pw:19(19) AC:8 Exp:2 T:955 Hungry aVcaV+What do you want to eat? [dlq or ?*] aV Comestibles(B d - 3 uncursed food rations l - a food ration q - a lichen corpse(end) aV-+(0l(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0x(B(B###################(B(0~(0~(0~(0~(0x(B(BaVThis lichen corpse tastes terrible! 15(15)  Pw:19(19) AC:8 Exp:2 T:956 (0~(0~(B(Bd(B(BaVPunt drops an uncursed +0 fedora. 15(15)  Pw:19(19) AC:8 Exp:2 T:957  15(15)  Pw:19(19) AC:8 Exp:2 T:957 [(0a(B(B--More--aVh You finish eating the lichen corpse. 15(15)  Pw:19(19) AC:8 Exp:2 T:958 aV~aV#You hit the red mold.aVYou are suddenly very hot! 12(15)(B  Pw:19(19) AC:8 Exp:2 T:959 aV<aV=You kill the red mold! 12(15)(B  Pw:19(19) AC:8 Exp:2 T:960 d(B(B(0a(B(B)(BaV9(0~(B(B@(BaV(*You see here a crude dagger.aVJ 12(15)(B  Pw:19(19) AC:8 Exp:2 T:960 Punt picks up an uncursed +0 fedora.(0~(B(Bd(B(BaV/aV.0{u - a crude dagger. 12(15)(B  Pw:19(19) AC:8 Exp:2 T:961 aVaVCount: 33aV k 12(15)(B  Pw:19(19) AC:8 Exp:2 T:962  12(15)(B  Pw:19(19) AC:8 Exp:2 T:963 (0~(0~(B(B(0~(B(Bd(B(BaVlPunt drops an uncursed +0 fedora. 12(15)(B  Pw:19(19) AC:8 Exp:2 T:964  12(15)(B  Pw:19(19) AC:8 Exp:2 T:965  12(15)(B  Pw:19(19) AC:8 Exp:2 T:966  12(15)(B  Pw:19(19) AC:8 Exp:2 T:967  13(15)(B  Pw:19(19) AC:8 Exp:2 T:968  13(15)(B  Pw:19(19) AC:8 Exp:2 T:969  13(15)(B  Pw:19(19) AC:8 Exp:2 T:970  13(15)(B  Pw:19(19) AC:8 Exp:2 T:971  13(15)(B  Pw:19(19) AC:8 Exp:2 T:972  13(15)(B  Pw:19(19) AC:8 Exp:2 T:973  13(15)(B  Pw:19(19) AC:8 Exp:2 T:974 Vm8H 13(15)(B  Pw:19(19) AC:8 Exp:2 T:975  13(15)(B  Pw:19(19) AC:8 Exp:2 T:976  13(15)(B  Pw:19(19) AC:8 Exp:2 T:977  13(15)(B  Pw:19(19) AC:8 Exp:2 T:978  14(15)(B  Pw:19(19) AC:8 Exp:2 T:979  14(15)(B  Pw:19(19) AC:8 Exp:2 T:980  14(15)(B  Pw:19(19) AC:8 Exp:2 T:981 (0~(B(B(0~(B(B(0~(0~(0~(B(B(0~(0~(0~(B(B(0~(0~(B(Bd(B(B(0~(B(BaV n--More--aVgaVaVf aVkPunt picks up an uncursed +0 fedora. 14(15)(B  Pw:19(19) AC:8 Exp:2 T:982 (0~(0~(B(Bd(B(BaVl--More--aVGPunt drops an uncursed +0 fedora. 14(15)(B  Pw:19(19) AC:8 Exp:2 T:983 aV--More--aV?k 1Punt picks up an uncursed +0 fedora. 14(15)(B  Pw:19(19) AC:8 Exp:2 T:984  14(15)(B  Pw:19(19) AC:8 Exp:2 T:985 (0~(0~(B(Bd(B(B(0~(B(BaVsaVLs|Unknown command ' '. 14(15)(B  Pw:19(19) AC:8 Exp:2 T:985 aV` 14(15)(B  Pw:19(19) AC:8 Exp:2 T:986 d(B(B@(B(0~(B(B(0~(B(BaV& 1@(B(0~(B(BaV]  14(15)(B  Pw:19(19) AC:8 Exp:2 T:986 Punt drops an uncursed +0 fedora. 14(15)(B  Pw:19(19) AC:8 Exp:2 T:987 [(Bd(B(BaV  14(15)(B  Pw:19(19) AC:8 Exp:2 T:988 @(B(0~(B(B(0~(B(B(0~(B(Bd(B(BaV 14(15)(B  Pw:19(19) AC:8 Exp:2 T:988 @(B(0~(B(Bd(B(B(0~(B(BaV 14(15)(B  Pw:19(19) AC:8 Exp:2 T:989 #(B@(B(0~(B(BaV 15(15)  Pw:19(19) AC:8 Exp:2 T:990  15(15)  Pw:19(19) AC:8 Exp:2 T:995 (0~(0~(0~(B(B(0q(B(B@(B(0j(B(B#(B##(B#(B###(B#(B(0~(B(B(0~(B(B[(B(0~(0~(B(BaV/% 15(15)  Pw:19(19) AC:8 Exp:2 T:995 (0~(0~(0x(B(B@(B(0~(B(B#(BaVª 15(15)  Pw:19(19) AC:8 Exp:2 T:996 (0q(0q(0k(B(B@(B(0~(B(BaV(0l(0q(0q(0q(0q(0q(0q(0q(B(B(0~(B(B@(B(0~(B(B (0x(0~(0~(B(B aVP 15(15)  Pw:19(19) AC:8 Exp:2 T:1001 aV8  15(15)  Pw:19(19) AC:8 Exp:2 T:1002 #@(B(0~(B(B #(B aVq  15(15)  Pw:19(19) AC:8 Exp:2 T:1003 #(B(0~(B(B@(B(0~(B(B#(B(0~(B(BaV{ 15(15)  Pw:19(19) AC:8 Exp:2 T:1004 (0~(B(B@(B(0m(0q(0q(B(BaV- (0~(0~(0~(B(B (0~(B(B@(B(0~(B(B(0q(0q(0q(0q(0q(B(BaVdP 15(15)  Pw:19(19) AC:8 Exp:2 T:1008 aV  15(15)  Pw:19(19) AC:8 Exp:2 T:1011  (0~(B(B (0~(B(B@#(BaVn  Choose which spell to cast   Name Level Category Fail(B a - detect monsters 1 divine 71%(B(end) aVMe +(0l(0q(0q(0q(0k(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0x(B(B(0~(0x(B(B###(B(0x(0~(0~(0~(0x(B(B(0~(B(B@#(B####################(B(0~(0~(0~(0~(0x(B(Bd(B@(BF(Be(BF(BF(BaV"uLettuce the Digger St:14 Dx:8 Co:13 In:16 Wi:15 Ch:13 Neutral Dlvl:2 $:206 HP: Dlvl:2 $:206 HP:15(15) Dlvl:2 $:206 HP:15(15) Pw:14(19) AC:8 Exp:2 T:1011 You sense the presence of monsters.--More--aV2Lettuce the Digger St:14 Dx:8 Co:13 In:16 Wi:15 Ch:13 Neutral Dlvl:2 $:206 HP: Dlvl:2 $:206 HP:15(15) Dlvl:2 $:206 HP:15(15) Pw:14(19) AC:8 Exp:2 T:1012 (0l(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0x(B(B#(B(0~(B(B(0~(0x(B(B###(B(0x(0~(0~(0~(0x(B(B#(B(0x(B(Bd(B(B@#(B####################(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0~(0j(B(B#(B###(B(0m(0q(0q(0q(0j(B(B#(B#########(B#(B##(B#(B###(B#(B###(aVK3B#(B###(B####(B#(B###(B(0l(0q(0q(0~(0k(B(B####(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(B(0a(B(B###########(B(0l(0q(0q(0q(0k(B(B#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B<(B(0~(0~(0~(0x(B(B(0x(0~(B(B[(B(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B####(BVw365H(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0j(B(BaVaVYou displaced Punt. 15(15)  Pw:14(19) AC:8 Exp:2 T:1013 (0~(B(B(0~(B(B@(B(0~(B(B#(Bd(B(BaV(0~(0~(0~(B(B (0~(B(B@(B(0~(B(B (0~(B(BaV׷P 15(15)  Pw:14(19) AC:8 Exp:2 T:1015 aV<{_(0~(B(B (0~(B(B@(B(0~(B(B aVZ{P 15(15)  Pw:14(19) AC:8 Exp:2 T:1015 aVC?  15(15)  Pw:14(19) AC:8 Exp:2 T:1018 (0~(0~(B(B @(B(0~(B(B aV  15(15)  Pw:14(19) AC:8 Exp:2 T:1019 #@(B #(B(0~(B(B aV(  15(15)  Pw:14(19) AC:8 Exp:2 T:1021 #(B(0~(B(B #(B #(B@#(BaV 15(15)  Pw:14(19) AC:8 Exp:2 T:1022 d(B(B#@(Be(BaV^ 15(15)  Pw:14(19) AC:8 Exp:2 T:1023 #(B@d(B(B#(BaVk 15(15)  Pw:14(19) AC:8 Exp:2 T:1024 #(B@(B#d(B(BaV| 15(15)  Pw:14(19) AC:8 Exp:2 T:1025 #(B@(Bd(B(B##(BaV_F 15(15)  Pw:14(19) AC:8 Exp:2 T:1026 @d(B(B#(B#(BaV You stop. Punt is in the way! 15(15)  Pw:14(19) AC:8 Exp:2 T:1027 (0~(B(BaV  15(15)  Pw:14(19) AC:8 Exp:2 T:1027 #@d(B(B(0~(B(BaV1Count: 33aV0T 15(15)  Pw:14(19) AC:8 Exp:2 T:1028  15(15)  Pw:14(19) AC:8 Exp:2 T:1029  15(15)  Pw:14(19) AC:8 Exp:2 T:1030  15(15)  Pw:14(19) AC:8 Exp:2 T:1031  15(15)  Pw:14(19) AC:8 Exp:2 T:1032  15(15)  Pw:14(19) AC:8 Exp:2 T:1033 (0~(B(Be(BaVqTnYou stop waiting. 15(15)  Pw:14(19) AC:8 Exp:2 T:1034 aV  15(15)  Pw:14(19) AC:8 Exp:2 T:1034 #(B(0~(B(B@(B(0~(B(B#(B(0~(B(BaV 15(15)  Pw:14(19) AC:8 Exp:2 T:1035 (0~(B(B@(B(0~(B(B(0~(B(BaV^ 15(15)  Pw:16(19) AC:8 Exp:2 T:1036  (0~(B(B@(B(0~(B(B (0~(B(BaV  15(15)  Pw:16(19) AC:8 Exp:2 T:1037  (0~(B(B@(B(0~(B(B (0~(B(BaVK Count: 33aV  15(15)  Pw:16(19) AC:8 Exp:2 T:1037  15(15)  Pw:16(19) AC:8 Exp:2 T:1038  15(15)  Pw:16(19) AC:8 Exp:2 T:1039  15(15)  Pw:16(19) AC:8 Exp:2 T:1040  15(15)  Pw:16(19) AC:8 Exp:2 T:1041  15(15)  Pw:16(19) AC:8 Exp:2 T:1042  15(15)  Pw:16(19) AC:8 Exp:2 T:1043  15(15)  Pw:16(19) AC:8 Exp:2 T:1044  15(15)  Pw:16(19) AC:8 Exp:2 T:1045  15(15)  Pw:16(19) AC:8 Exp:2 T:1046  15(15)  Pw:16(19) AC:8 Exp:2 T:1047  15(15)  Pw:16(19) AC:8 Exp:2 T:1048  15(15)  Pw:16(19) AC:8 Exp:2 T:1049 V He(B(0~(B(B(0~(B(BYou stop waiting. 15(15)  Pw:16(19) AC:8 Exp:2 T:1049 aV 15(15)  Pw:16(19) AC:8 Exp:2 T:1050 (0~(B(B(0~(B(B (0~(B(B@(B aV  15(15)  Pw:16(19) AC:8 Exp:2 T:1051 (0~(B(B@(B (0~(B(B(0~(B(B aV 15(15)  Pw:16(19) AC:8 Exp:2 T:1051 @(B(0~(B(B  aV 15(15)  Pw:16(19) AC:8 Exp:2 T:1052 #@(B(0~(B(B #(B aVa 15(15)  Pw:16(19) AC:8 Exp:2 T:1053 @(B(0~(B(B  aV{ #(B#(B#(B##(B##(B@(B#(BaV P 15(15)  Pw:16(19) AC:8 Exp:2 T:1057 aVT p  15(15)  Pw:17(19) AC:8 Exp:2 T:1064 ##(B#(B#(B#(B#(B#(B#(B#(B#(B#(B@(B#(BaV] P 15(15)  Pw:17(19) AC:8 Exp:2 T:1064 aV   15(15)  Pw:17(19) AC:8 Exp:2 T:1067 (0l(0q(0q(0q(0q(B(B#(B(0~(0~(0~(0~(0~(B(B#(B(0x(B(B`(B(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(B(B@#(B(0m(0q(0q(0q(0q(0j(B(BaV  15(15)  Pw:17(19) AC:8 Exp:2 T:1067 (0k(B(B(0x(B(B#(B@(B(0~(B(B#(BaVz  15(15)  Pw:17(19) AC:8 Exp:2 T:1070 @(B(0~(0~(0~(B(BaV1@(B(0~(B(BaVʹYou see here a statue of a lichen. 15(15)  Pw:17(19) AC:8 Exp:2 T:1070 aV 15(15)  Pw:17(19) AC:8 Exp:2 T:1071 @(B`(BaV' pYou start digging. 15(15)  Pw:17(19) AC:8 Exp:2 T:1071 aVk* "You hit the rock with all your might. 15(15)  Pw:17(19) AC:8 Exp:2 T:1072  15(15)  Pw:17(19) AC:8 Exp:2 T:1073  15(15)  Pw:17(19) AC:8 Exp:2 T:1074  15(15)  Pw:17(19) AC:8 Exp:2 T:1075  15(15)  Pw:17(19) AC:8 Exp:2 T:1076  15(15)  Pw:17(19) AC:8 Exp:2 T:1077 (0~(B(BaV* --More--aVnN~You make an opening in the wall. 15(15)  Pw:17(19) AC:8 Exp:2 T:1078 aVOW 15(15)  Pw:17(19) AC:8 Exp:2 T:1078 #(B#@(B(0~(B(BaVA#(B@(B(0~(B(BaVP 15(15)  Pw:17(19) AC:8 Exp:2 T:1078 aV3  15(15)  Pw:17(19) AC:8 Exp:2 T:1084 @(B#(B#(B#(B###(B#(B###(B#(B(0~(B(BaV"@Count: 11aVc 15(15)  Pw:17(19) AC:8 Exp:2 T:1085  15(15)  Pw:17(19) AC:8 Exp:2 T:1086 #(BaV 15(15)  Pw:17(19) AC:8 Exp:2 T:1087 #(B@(B#(B#(BaVR+(B@(B#(B#(B#(B#(B#(B#(BaVRyOuch! You bump into a door. 15(15)  Pw:17(19) AC:8 Exp:2 T:1091 aV aV&In what direction? [hykulnjb><] aVI{aV{nThe door resists! 15(15)  Pw:17(19) AC:8 Exp:2 T:1091 aV@ 3In what direction? [hykulnjb><] aVZ aV The door opens. 15(15)  Pw:18(19) AC:8 Exp:2 T:1092 (0l(0q(0q(0q(0q(0q(B(B(0x(0~(0~(0~(0~(0~(B(B(0x(0~(B(B$(B(0~(0~(0~(0~(B(0a(B(B(0x(B(B>(B(0~(0~(0~(0~(B(B(0m(0q(0q(0q(B(B(0q(B(BaVj 15(15)  Pw:18(19) AC:8 Exp:2 T:1093 (0q(B(B(0~(0x(B(B@#(B(0~(0x(B(B(0~(B(B(0q(B(BaV;  15(15)  Pw:18(19) AC:8 Exp:2 T:1094 (0k(B(B@(B(0a(B(B#(B#(B(0j(B(BaV { 15(15)  Pw:18(19) AC:8 Exp:2 T:1094 @(B(0~(B(BaV { 15(15)  Pw:18(19) AC:8 Exp:2 T:1095 @(B(0~(B(BaVz 15(15)  Pw:18(19) AC:8 Exp:2 T:1096 @(B(0~(B(BaV%@(B(0~(B(BaVxYou see here 23 gold pieces. 15(15)  Pw:18(19) AC:8 Exp:2 T:1097 aVW aVu23 gold pieces.29 15(15)  Pw:18(19) AC:8 Exp:2 T:1097 aV aV# aVjtaV8echniqueaVE Choose a technique  Name Level Status a - research 2 Prepared liquid leap 2 Not Ready(end) aV1+(0l(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0x(B(B####################(B(0~(0~(0~(0~(0x(B(B#(B###(B(0m(0q(0q(0q(0j(B(BaVmNothing in your pack looks familiar. 15(15)  Pw:18(19) AC:8 Exp:2 T:1098 aV 15(15)  Pw:18(19) AC:8 Exp:2 T:1099 (0~(B(B@(BaVy 15(15)  Pw:18(19) AC:8 Exp:2 T:1100 (0~(B(B@(BaVy 15(15)  Pw:18(19) AC:8 Exp:2 T:1101 (0~(B(B@(BaV 15(15)  Pw:18(19) AC:8 Exp:2 T:1102 (0~(B(B@(B#(BaV(0~(B(B#(B###(B#(B@(B#(BaVXP 15(15)  Pw:18(19) AC:8 Exp:2 T:1106 aVD\#(B#(B@(B+(BaVDP 15(15)  Pw:18(19) AC:8 Exp:2 T:1106 aVZaV{yOuch! You bump into a door. 15(15)  Pw:18(19) AC:8 Exp:2 T:1107 aV aV; &In what direction? [hykulnjb><] aV'aV+The door opens. 15(15)  Pw:18(19) AC:8 Exp:2 T:1108 (0a(B(BF(B(0x(B(B(0~(B(B$(B(0x(B(B(0~(0~(0x(B(B(0q(0q(0j(B(BaVsD 15(15)  Pw:18(19) AC:8 Exp:2 T:1109 #(B#(B(0q(B(B@(B(0k(B(B(0~(0~(B(B (0x(0~(B|(B(0x(0~(0~(B(B(0m(0q(0q(B(BaV8 You kill the lichen! 15(15)  Pw:18(19) AC:8 Exp:2 T:1110 %(BaV#(B (0l(0q(0q(B(B(0a(B(B (0x(0~(B(B@(BaVzYou see here a lichen corpse. 15(15)  Pw:18(19) AC:8 Exp:2 T:1110 aV1 aVo qv - a lichen corpse. 15(15)  Pw:18(19) AC:8 Exp:2 T:1111 aV 7(0~(B(B@(BaVԏ yYou see here 65 gold pieces. 15(15)  Pw:18(19) AC:8 Exp:2 T:1112 aV8 aVDv65 gold pieces.94 15(15)  Pw:18(19) AC:8 Exp:2 T:1113 aV 15(15)  Pw:18(19) AC:8 Exp:2 T:1114 (0a(B(B@(B(0~(B(BaVjD  15(15)  Pw:18(19) AC:8 Exp:2 T:1115 #(B@(B(0~(B(BaVn  15(15)  Pw:18(19) AC:8 Exp:2 T:1115 #(B@(B(0a(B(BaV 15(15)  Pw:18(19) AC:8 Exp:2 T:1117 d(B(B#(B@(B#(B#(BaVM oYou start digging. 15(15)  Pw:18(19) AC:8 Exp:2 T:1117 aVN You hit the rock with all your might. 15(15)  Pw:18(19) AC:8 Exp:2 T:1118  15(15)  Pw:18(19) AC:8 Exp:2 T:1119  15(15)  Pw:19(19) AC:8 Exp:2 T:1120  15(15)  Pw:19(19) AC:8 Exp:2 T:1121  15(15)  Pw:19(19) AC:8 Exp:2 T:1122 d(B(B#(B#(BaVN --More--aV1 aV You succeed in cutting away some rock. 15(15)  Pw:19(19) AC:8 Exp:2 T:1123 #(Bd(B(BaV  15(15)  Pw:19(19) AC:8 Exp:2 T:1123 #(B@#(Bd(B(B#(B#(BaV6  15(15)  Pw:19(19) AC:8 Exp:2 T:1124 @(B#(B#(B##(BaV ; 15(15)  Pw:19(19) AC:8 Exp:2 T:1125 @(B#(B##(BaVa 15(15)  Pw:19(19) AC:8 Exp:2 T:1126 @(B(0~(B(B#(BaV۲ z 15(15)  Pw:19(19) AC:8 Exp:2 T:1127 @(B(0~(B(BaVz 15(15)  Pw:19(19) AC:8 Exp:2 T:1127 @(B(0~(B(BaVoz 15(15)  Pw:19(19) AC:8 Exp:2 T:1128 @(B(0~(B(BaVz Count: 33aV  15(15)  Pw:19(19) AC:8 Exp:2 T:1129  15(15)  Pw:19(19) AC:8 Exp:2 T:1130  15(15)  Pw:19(19) AC:8 Exp:2 T:1131  15(15)  Pw:19(19) AC:8 Exp:2 T:1132  15(15)  Pw:19(19) AC:8 Exp:2 T:1133  15(15)  Pw:19(19) AC:8 Exp:2 T:1134  15(15)  Pw:19(19) AC:8 Exp:2 T:1135  15(15)  Pw:19(19) AC:8 Exp:2 T:1136  15(15)  Pw:19(19) AC:8 Exp:2 T:1137  15(15)  Pw:19(19) AC:8 Exp:2 T:1138  15(15)  Pw:19(19) AC:8 Exp:2 T:1139 (0~(B(B(0~(B(B(0~(0~(0~(0~(B(B(0~(0~(0~(B(BaVk 15(15)  Pw:19(19) AC:8 Exp:2 T:1140 You are beginning to feel hungry.You stop waiting. 15(15)  Pw:19(19) AC:8 Exp:2 T:1140 Hungry aV aV+What do you want to eat? [dlv or ?*] aV Comestibles(B d - 3 uncursed food rations l - a food ration v - a lichen corpse(end) aV++(0l(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0x(B(B###################(B(0~(0~(0~(0~(0x(B(BaV/}This lichen corpse tastes terrible! 15(15)  Pw:19(19) AC:8 Exp:2 T:1141  15(15)  Pw:19(19) AC:8 Exp:2 T:1142  15(15)  Pw:19(19) AC:8 Exp:2 T:1142 (0~(B(Bd(B(B(0~(B(B(0~(B(BaVi--More--aVn You finish eating the lichen corpse. 15(15)  Pw:19(19) AC:8 Exp:2 T:1143 aV aVCount: 33aV  15(15)  Pw:19(19) AC:8 Exp:2 T:1144  15(15)  Pw:19(19) AC:8 Exp:2 T:1145  15(15)  Pw:19(19) AC:8 Exp:2 T:1146  15(15)  Pw:19(19) AC:8 Exp:2 T:1147  15(15)  Pw:19(19) AC:8 Exp:2 T:1148  15(15)  Pw:19(19) AC:8 Exp:2 T:1149  15(15)  Pw:19(19) AC:8 Exp:2 T:1150  15(15)  Pw:19(19) AC:8 Exp:2 T:1151  15(15)  Pw:19(19) AC:8 Exp:2 T:1152  15(15)  Pw:19(19) AC:8 Exp:2 T:1153  15(15)  Pw:19(19) AC:8 Exp:2 T:1154  15(15)  Pw:19(19) AC:8 Exp:2 T:1155  15(15)  Pw:19(19) AC:8 Exp:2 T:1156 V}24;1H 15(15)  Pw:19(19) AC:8 Exp:2 T:1157  15(15)  Pw:19(19) AC:8 Exp:2 T:1158  15(15)  Pw:19(19) AC:8 Exp:2 T:1159  15(15)  Pw:19(19) AC:8 Exp:2 T:1160  15(15)  Pw:19(19) AC:8 Exp:2 T:1161  15(15)  Pw:19(19) AC:8 Exp:2 T:1162  15(15)  Pw:19(19) AC:8 Exp:2 T:1163  15(15)  Pw:19(19) AC:8 Exp:2 T:1164  15(15)  Pw:19(19) AC:8 Exp:2 T:1165  15(15)  Pw:19(19) AC:8 Exp:2 T:1166  15(15)  Pw:19(19) AC:8 Exp:2 T:1167  15(15)  Pw:19(19) AC:8 Exp:2 T:1168  15(15)  Pw:19(19) AC:8 Exp:2 T:1169 (0~(0~(aVs0~(0~(B(B(0~(0~(0~(0~(B(B(0~(0~(0~(B(Bd(B(BaV 15(15)  Pw:19(19) AC:8 Exp:2 T:1170 d(B(B(0~(B(BaVo 15(15)  Pw:19(19) AC:8 Exp:2 T:1171 d(B(B(0~(B(BaV&d 15(15)  Pw:19(19) AC:8 Exp:2 T:1171 d(B(B(0~(B(BaV& 15(15)  Pw:19(19) AC:8 Exp:2 T:1172 (0~(B(Bd(B(BaV&J (0l(0q(0q(0q(0q(0q(0q(0q(B(B(0k(B(Bd(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BaV\J Lettuce the Digger St:14 Dx:8 Co:13 In:16 Wi:15 Ch:13 Neutral Dlvl:3 $:294 HP: Dlvl:3 $:294 HP:15(15) Dlvl:3 $:294 HP:15(15) Pw:19(19) AC:8 Exp:2 T:1172 aV=N o  15(15)  Pw:19(19) AC:8 Exp:2 T:1173 (0~(B(BaV4 15(15)  Pw:19(19) AC:8 Exp:2 T:1173 #@(B<(BaV;  15(15)  Pw:19(19) AC:8 Exp:2 T:1174 #(Bd(B(B@(B(0~(B(BaV 15(15)  Pw:19(19) AC:8 Exp:2 T:1175 ##(B@(B#d(B(BaV##(B@(B#(B#(B#(B##(BaVP 15(15)  Pw:19(19) AC:8 Exp:2 T:1176 aV+(B@(B#(B#(B#(B#(B###(B#(B###(B#(B#(BaVyOuch! You bump into a door. 15(15)  Pw:19(19) AC:8 Exp:2 T:1183 aV aV &In what direction? [hykulnjb><] aVt aV u nThe door resists! 15(15)  Pw:19(19) AC:8 Exp:2 T:1184 aVsk aVk&In what direction? [hykulnjb><] aVaV{/The door opens. 15(15)  Pw:19(19) AC:8 Exp:2 T:1185 (0l(0q(0q(0q(B(B(0x(B(B(((B(0~(B(0a(B(B(0x(B(B((B((B(0m(0q(0q(B(BaVu(0k(B(B@#(B@(B(0x(B(B(0q(B(BaVuX"Hello, Lettuce! Welcome to Yad's hardware store!"--More--aVM "Will you please leave your pick-axe outside?" 15(15)  Pw:19(19) AC:8 Exp:2 T:1185 @(B(0~(B(BaV2 15(15)  Pw:19(19) AC:8 Exp:2 T:1186 (0a(B(B@(BaVX 5What do you want to drop? [$abd-fh-orsu or ?*] aV aV You drop a +0 pick-axe. 15(15)  Pw:19(19) AC:8 Exp:2 T:1187 ((B@(BaV̯+@(B((BaV"Hello, Lettuce! Welcome again to Yad's hardware store!" 15(15)  Pw:19(19) AC:8 Exp:2 T:1187 (0~(B(B@(BaVc 15(15)  Pw:19(19) AC:8 Exp:2 T:1188 @(B(0a(B(B#(B(0j(B(BaV9%@(B(0~(B(BaVYou see here a can of grease. 15(15)  Pw:19(19) AC:8 Exp:2 T:1189 (0~(B(B@(BaV*@(B((BaVYou see here a lock pick. 15(15)  Pw:19(19) AC:8 Exp:2 T:1190 @(B((BaVǃ/((B@(BaVyYou see here a brass lantern. 15(15)  Pw:19(19) AC:8 Exp:2 T:1190 aVUc -((B@(BaVc You see here a can of grease. 15(15)  Pw:19(19) AC:8 Exp:2 T:1191 @(B(0~(B(BaV 15(15)  Pw:19(19) AC:8 Exp:2 T:1192 ((B@(B((B@(BaV y 15(15)  Pw:19(19) AC:8 Exp:2 T:1193 @(B((BaV  15(15)  Pw:19(19) AC:8 Exp:2 T:1194 (0~(B(B@(BaV  15(15)  Pw:19(19) AC:8 Exp:2 T:1195 @(B(0~(B(B((BaVDay 15(15)  Pw:19(19) AC:8 Exp:2 T:1196 ((B@(BaV 15(15)  Pw:19(19) AC:8 Exp:2 T:1196 @(B(0~(B(BaVɦ y 15(15)  Pw:19(19) AC:8 Exp:2 T:1197 ((B@(BaV6 15(15)  Pw:19(19) AC:8 Exp:2 T:1198 (0~(B(B@(BaV\o y 15(15)  Pw:19(19) AC:8 Exp:2 T:1198 @(B((BaV 15(15)  Pw:19(19) AC:8 Exp:2 T:1199 (0~(B(B@(BaVo 15(15)  Pw:19(19) AC:8 Exp:2 T:1200 @@(B((B(0~(B(BaV 15(15)  Pw:19(19) AC:8 Exp:2 T:1200 (0~(B(B@(B#(BaV#(0a(B(B@(BaVYou see here a +0 pick-axe. 15(15)  Pw:19(19) AC:8 Exp:2 T:1201 ((B@(BaV+@(B((BaVG"Hello, Lettuce! Welcome again to Yad's hardware store!" 15(15)  Pw:19(19) AC:8 Exp:2 T:1202 (0~(B(B@(BaV 15(15)  Pw:19(19) AC:8 Exp:2 T:1203 @@(B(0a(B(B((B#(BaVk )(0~(B(B@(BaVk You see here a can of grease. 15(15)  Pw:19(19) AC:8 Exp:2 T:1203 ((B@(BaVa3@(B((BaVauYou see here a lock pick. 15(15)  Pw:19(19) AC:8 Exp:2 T:1204 aV$ /((B@(BaV yYou see here a brass lantern. 15(15)  Pw:19(19) AC:8 Exp:2 T:1205 aVF-((B@(BaVqYou see here a can of grease. 15(15)  Pw:19(19) AC:8 Exp:2 T:1206 @(B(0~(B(BaVv aV/w Y"For you, good lady; only 20 for this can of grease."--More--aVw - a can of grease (unpaid, 20 zorkmids). 15(15)  Pw:19(19) AC:8 Exp:2 T:1207 ((B@(BaV aV26A can of grease for 20 zorkmids. Pay? [yn] (n) aV  yaV 7 15(15)  Pw:19(19) AC:8 Exp:2 T:1207 You bought a can of grease for 20 gold pieces. 15(15)  Pw:19(19) AC:8 Exp:2 T:1207 --More--aV"Thank you for shopping in Yad's hardware store!" 15(15)  Pw:19(19) AC:8 Exp:2 T:1208 (0~(B(B@(BaV5 aV57What do you want to use or apply? [ai-knw or ?*] aV!O Weapons(B a - a +2 bullwhip (alternate weapon; not wielded) Tools(B i - a tinning kit (0:55) k - an uncursed sack n - a credit card w - a can of grease Gems(B j - an uncursed touchstone(end) aV~+aV49What do you want to grease? [- abd-fi-orsuw or ?*] aV C Weapons(B  a - a +2 bullwhip (alternate weapon; not wielded)  r - a crude short sword  u - a crude dagger  Armor(B  b - an uncursed +0 leather jacket (being worn)  s - a +0 iron skull cap (being worn)  Comestibles(B  d - 3 uncursed food rations  l - a food ration  Scrolls(B  f - a blessed scroll of identify(B  o - an uncursed scroll of stinking cloud  Spellbooks(B  e - a blessed spellbook of detect monsters (0:2)(B  Potions(B  m - a golden potion  Tools(B  i - a tinning kit (0:55)  k - an uncursed sack  n - a credit card  w - a can of grease  Gems(B (1 of 2)aV@ +(0l(0q(0q(0q(0k(B(B(0x(B(B(((B(0~(B(0a(B(B((B(0x(B(B((B@@(B(0x(B(B#(B(0m(0q(0q(0q(0j(B(B#(B#(B#(B###(B#(B###(B#(B##(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(B(B(0k(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BaV Lettuce the Digger St:14 Dx:8 Co:13 In:16 Wi:15 Ch:13 Neutral Dlvl:3 $:274 HP: Dlvl:3 $:274 HP:15(15) Dlvl:3 $:274 HP:15(15) Pw:19(19) AC:8 Exp:2 T:1208 You cover your iron skull cap with a thick layer of grease. 15(15)  Pw:19(19) AC:8 Exp:2 T:1209 (0~(B(B@(BaV' 0@(B(0~(B(BaV. You see here a brass lantern. 15(15)  Pw:19(19) AC:8 Exp:2 T:1209 @(B(0~(B(BaV$ aV\7What do you want to use or apply? [ai-knw or ?*] aVhaV9What do you want to grease? [- abd-fi-orsuw or ?*] aVK Weapons(B  a - a +2 bullwhip (alternate weapon; not wielded)  r - a crude short sword  u - a crude dagger  Armor(B  b - an uncursed +0 leather jacket (being worn)  s - a greased +0 iron skull cap (being worn)  Comestibles(B  d - 3 uncursed food rations  l - a food ration  Scrolls(B  f - a blessed scroll of identify(B  o - an uncursed scroll of stinking cloud  Spellbooks(B  e - a blessed spellbook of detect monsters (0:2)(B  Potions(B  m - a golden potion  Tools(B  i - a tinning kit (0:55)  k - an uncursed sack  n - a credit card  w - a can of grease  Gems(B (1 of 2)aVQ+(0l(0q(0q(0q(0k(B(B(0x(B(B(((B@(B(0a(B(B((B(0x(B(B@(B(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0j(B(B#(B#(B#(B###(B#(B###(B#(B##(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(B(B(0k(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BaV{NLettuce the Digger St:14 Dx:8 Co:13 In:16 Wi:15 Ch:13 Neutral Dlvl:3 $:274 HP: Dlvl:3 $:274 HP:15(15) Dlvl:3 $:274 HP:15(15) Pw:19(19) AC:8 Exp:2 T:1209 You cover your sack with a thick layer of grease. 15(15)  Pw:19(19) AC:8 Exp:2 T:1210 aVT aVBT ]"For you, esteemed lady; only 12 for this brass lantern."--More--aVqx - a brass lantern (unpaid, 12 zorkmids). 15(15)  Pw:19(19) AC:8 Exp:2 T:1211 aV aV 6A brass lantern for 12 zorkmids. Pay? [yn] (n) aV yaV462 15(15)  Pw:19(19) AC:8 Exp:2 T:1211 You bought a brass lantern for 12 gold pieces. 15(15)  Pw:19(19) AC:8 Exp:2 T:1211 --More--aVc"Thank you for shopping in Yad's hardware store!" 15(15)  Pw:19(19) AC:8 Exp:2 T:1211 aV% 15(15)  Pw:19(19) AC:8 Exp:2 T:1212 (0~(B(B@(BaVv 15(15)  Pw:19(19) AC:8 Exp:2 T:1213 ((B@(B(0~(B(B@(BaV  15(15)  Pw:19(19) AC:8 Exp:2 T:1214 (0~(B(B@(BaV 15(15)  Pw:19(19) AC:8 Exp:2 T:1215 @@(B(0~(0~(B(BaV! 15(15)  Pw:19(19) AC:8 Exp:2 T:1215 (0~(B(B@(B#(BaV #(0a(B(B@(BaV xYou see here a +0 pick-axe. 15(15)  Pw:19(19) AC:8 Exp:2 T:1216 aV8 aVwI h - a +0 pick-axe. 15(15)  Pw:19(19) AC:8 Exp:2 T:1217 ((B(0~(B(B@(BaV(0~(B(B#(B(0~(B(B#(B@(Bd(B(BaVP 15(15)  Pw:19(19) AC:8 Exp:2 T:1218 aVVj#(B#(B@(Bd(B(BaV|P 15(15)  Pw:19(19) AC:8 Exp:2 T:1218 aV gT  15(15)  Pw:19(19) AC:8 Exp:2 T:1219 aV aV You displaced Punt. 15(15)  Pw:19(19) AC:8 Exp:2 T:1220 #(B#(B@(B##(BaVC 15(15)  Pw:19(19) AC:8 Exp:2 T:1225 #(B#(B###(B#(B###(B#(B##(B#(B#(B#@(BaVX 15(15)  Pw:19(19) AC:8 Exp:2 T:1226 #(B(0~(B(B@(BaV 15(15)  Pw:19(19) AC:8 Exp:2 T:1231 (0~(B(B(0~(0~(0~(0~(0~(0~(0~(B(B@(BaVX 15(15)  Pw:19(19) AC:8 Exp:2 T:1231 aVƜ  15(15)  Pw:19(19) AC:8 Exp:2 T:1232 ##(B@(B(0~(B(BaVFL#(B@(B(0~(B(BaVFP 15(15)  Pw:19(19) AC:8 Exp:2 T:1232 aV   15(15)  Pw:19(19) AC:8 Exp:2 T:1239 #@(B#(B#(B#(B#(B#(B##(BaVQs Count: 11aV:K 15(15)  Pw:19(19) AC:8 Exp:2 T:1239  15(15)  Pw:19(19) AC:8 Exp:2 T:1240  15(15)  Pw:19(19) AC:8 Exp:2 T:1241  15(15)  Pw:19(19) AC:8 Exp:2 T:1242  15(15)  Pw:19(19) AC:8 Exp:2 T:1243  15(15)  Pw:19(19) AC:8 Exp:2 T:1244  15(15)  Pw:19(19) AC:8 Exp:2 T:1245  15(15)  Pw:19(19) AC:8 Exp:2 T:1246  15(15)  Pw:19(19) AC:8 Exp:2 T:1247 aVl Count: 11aV 15(15)  Pw:19(19) AC:8 Exp:2 T:1247  15(15)  Pw:19(19) AC:8 Exp:2 T:1248  15(15)  Pw:19(19) AC:8 Exp:2 T:1249  15(15)  Pw:19(19) AC:8 Exp:2 T:1250  15(15)  Pw:19(19) AC:8 Exp:2 T:1251  15(15)  Pw:19(19) AC:8 Exp:2 T:1252 +(BaV&In what direction? [hykulnjb><] aV8 aVc nThe door resists! 15(15)  Pw:19(19) AC:8 Exp:2 T:1253 aVc aV&In what direction? [hykulnjb><] aV)aV$*nThe door resists! 15(15)  Pw:19(19) AC:8 Exp:2 T:1254 aV aV&In what direction? [hykulnjb><] aVaVThe door opens. 15(15)  Pw:19(19) AC:8 Exp:2 T:1254 (0q(0q(0q(B(B(0~(0~(0~(B(B(0~(0~(0~(B(B(0~(B(B(0a(B(BaV3  15(15)  Pw:19(19) AC:8 Exp:2 T:1255 (0l(0q(0q(0q(B(B(0k(B(B(0x(0~(0~(0~(B(B(0x(B(B(0~(0~(0~(B(B(0x(B(B>(B(0~(B(B(0~(0~(B(B(0q(B(B@(B(0q(B(B#(B#(BaV  15(15)  Pw:19(19) AC:8 Exp:2 T:1256 (0x(B(B(0x(0~(0~(B(B@(B(0m(0q(0q(0q(B(B(0a(B(B(0j(B(B##(BaVA 15(15)  Pw:19(19) AC:8 Exp:2 T:1256 @(B(0~(B(Bd(B(BaV 15(15)  Pw:19(19) AC:8 Exp:2 T:1257 (0~(B(B@(BaV`  15(15)  Pw:19(19) AC:8 Exp:2 T:1258 (0~(B(Bd(B(B@#(B(0a(B(BaV <(0~(0~(B(B##(B#@#(BaV P 15(15)  Pw:19(19) AC:8 Exp:2 T:1260 aV2f  15(15)  Pw:19(19) AC:8 Exp:2 T:1264 ####(B#(B@d(B(B(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0~(0q(0q(0q(0j(B(BaV aVWYou displaced Punt. 15(15)  Pw:19(19) AC:8 Exp:2 T:1264 d(B(B#@#(B#(BaVJr 15(15)  Pw:19(19) AC:8 Exp:2 T:1265 #(B#(B#(B#@(BaV 15(15)  Pw:19(19) AC:8 Exp:2 T:1266 #(B#d(B(B(0q(0q(B(B(0q(0q(0q(0q(0k(B(B@(B(0~(0~(0~(0~(0x(B(BaVC  15(15)  Pw:19(19) AC:8 Exp:2 T:1267 #(B#(B(0l(B(Bd(B(B@(B(0x(B(B(0~(B(B(0q(B(BaVi 15(15)  Pw:19(19) AC:8 Exp:2 T:1268 #(B#(B(0~(B(B@(Bd(B(B(0x(B(B(0m(B(BaVNL 15(15)  Pw:19(19) AC:8 Exp:2 T:1268 (0~(B(B(0~(B(B@(B(0~(B(Bd(B(BaVz 15(15)  Pw:19(19) AC:8 Exp:2 T:1269 (0~(B(B@(BaVR  15(15)  Pw:19(19) AC:8 Exp:2 T:1270 ##(B@(B(0~(B(B(0~(B(B(0~(B(Bd(B(BaV  15(15)  Pw:19(19) AC:8 Exp:2 T:1272 @#(B##(B#(B(0~(B(B(0~(B(B(0~(B(BaVٲ 15(15)  Pw:19(19) AC:8 Exp:2 T:1273 #@#(B#(BaV  15(15)  Pw:19(19) AC:8 Exp:2 T:1274 #(B#@#(Bd(B(B(0~(B(BaV 15(15)  Pw:19(19) AC:8 Exp:2 T:1275 #(B#@(Bd(B(B(0~(B(BaVaV You displaced Punt. 15(15)  Pw:19(19) AC:8 Exp:2 T:1276 ##(B@(BaVn 15(15)  Pw:19(19) AC:8 Exp:2 T:1276 ##(B(0~(B(B@(BaV 15(15)  Pw:19(19) AC:8 Exp:2 T:1277 (0~(B(B@(BaV2e  15(15)  Pw:19(19) AC:8 Exp:2 T:1278 (0~(B(B@(BaV1 X 15(15)  Pw:19(19) AC:8 Exp:2 T:1278 aV3k{ 15(15)  Pw:19(19) AC:8 Exp:2 T:1279 (0~(B(B@(BaVH 15(15)  Pw:19(19) AC:8 Exp:2 T:1280 (0~(B(B@(B#(BaV-a (0~(B(B(0~(B(B#(B#(B@#(B###(BaV\a P 15(15)  Pw:19(19) AC:8 Exp:2 T:1281 aV%  15(15)  Pw:19(19) AC:8 Exp:2 T:1283 (0~(B(B#(B#(B@(BaVM##(B#@#(B########(BaVQP 15(15)  Pw:19(19) AC:8 Exp:2 T:1288 aVf-#@#(B#(BaVgP 15(15)  Pw:19(19) AC:8 Exp:2 T:1288 aV+ p#(B#@#(B#(B#######(BaVA+ P 15(15)  Pw:19(19) AC:8 Exp:2 T:1295 aV G@#(B#(B#(BaV P 15(15)  Pw:19(19) AC:8 Exp:2 T:1295 aV~ U  15(15)  Pw:19(19) AC:8 Exp:2 T:1296 aV+s#(B###(B#(B###(B#@#(BaVdP 15(15)  Pw:19(19) AC:8 Exp:2 T:1302 aVL#(B#########(B#@#(BaVP 15(15)  Pw:19(19) AC:8 Exp:2 T:1309 aV`###(B#########(B#@#(B+(B(0~(B(B(0~(0~(B(B(0~(0~(B(B(0~(0x(B(B(0q(0j(B(BaVP`P 15(15)  Pw:19(19) AC:8 Exp:2 T:1316 aV2$~  15(15)  Pw:19(19) AC:8 Exp:2 T:1318 #(B##(B(0q(B(B@(B(0q(B(B(0~(0~(B(B(0x(B(B(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0q(0q(0q(0~(0q(0q(0q(B(B aVZl 15(15)  Pw:19(19) AC:8 Exp:2 T:1319 ##(B(0l(0q(B(B(0q(0q(0q(0q(0q(B(B(0~(B(B(0k(B(B(0x(0~(0~(0~(0~(0~(0~(B(B@(B(0x(0~(0~(0~(0~(B(B(0x(0~(B(B$(B(0m(0q(B(B aVg 15(15)  Pw:19(19) AC:8 Exp:2 T:1320 (0~(B(B@(B aVP 15(15)  Pw:19(19) AC:8 Exp:2 T:1321 (0~(B(B@(B aV >@(B(0~(0~(0~(0~(B(B aV Q  15(15)  Pw:19(19) AC:8 Exp:2 T:1323 aV"] L@(B(0~(0~(B(B(0~(B(B aVX] {You see here 101 gold pieces. 15(15)  Pw:19(19) AC:8 Exp:2 T:1325  aV  aV?{101 gold pieces.33 15(15)  Pw:19(19) AC:8 Exp:2 T:1326  aVY 15(15)  Pw:19(19) AC:8 Exp:2 T:1327 @(B(0~(B(B aVv0 /(0~(0~(0~(0~(B(B@(B aV0 QYou hear someone counting money.(0~(B(B@(B aV0 P 15(15)  Pw:19(19) AC:8 Exp:2 T:1330 aV  15(15)  Pw:19(19) AC:8 Exp:2 T:1333 #(B(0~(0~(0~(B(B@#(B aVX #(B@(B#(B#(B#(B#(B(0~(B(B#(B aV5X You are beginning to feel hungry. 15(15)  Pw:19(19) AC:8 Exp:2 T:1337 Hungry #(B@(B#(B#(B aVXX Y 15(15)  Pw:19(19) AC:8 Exp:2 T:1337 Hungry aV  15(15)  Pw:19(19) AC:8 Exp:2 T:1340 Hungry #@(B#(B#(B#(B#(B aVs g 15(15)  Pw:19(19) AC:8 Exp:2 T:1340 Hungry  aV7*What do you want to eat? [dl or ?*]  aV|F Comestibles(B d - 3 uncursed food rations l - a food ration(end) aV1B+aVt#Blecch! Rotten food!aVZ(You feel rather light headed. 15(15)  Pw:19(19) AC:8 Exp:2 T:1341 Conf  15(15)  Pw:19(19) AC:8 Exp:2 T:1342 Conf  15(15)  Pw:19(19) AC:8 Exp:2 T:1342 ConfaV--More--aV d You finish eating the food ration. 15(15)  Pw:19(19) AC:8 Exp:2 T:1343 ConfaV0aV0Count: 11aVY c 15(15)  Pw:19(19) AC:8 Exp:2 T:1344 ConfaV )You feel less confused now.aV  15(15)  Pw:19(19) AC:8 Exp:2 T:1345 You stop waiting. 15(15)  Pw:19(19) AC:8 Exp:2 T:1345 aVr 15(15)  Pw:19(19) AC:8 Exp:2 T:1346 #@#(BaVc 15(15)  Pw:19(19) AC:8 Exp:2 T:1347 #(B#@#(B#(B#(BaVǭ@(B+(B#(B#(B#(B#(B#(B###(BaV P 15(15)  Pw:19(19) AC:8 Exp:2 T:1351 aVkqT  15(15)  Pw:19(19) AC:8 Exp:2 T:1352 aV| &In what direction? [hykulnjb><] aVaVAEThe door opens. 15(15)  Pw:19(19) AC:8 Exp:2 T:1353 (0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(B(B$(B(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0q(B(B(0q(0j(B(BaV(0l(B(B#@(B(0x(B(B:(B(0~(0~(0~(B(B(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0~(B(B(0q(0q(0q(0q(0q(0q(B(BaVŦ 15(15)  Pw:19(19) AC:8 Exp:2 T:1353 The gecko bites! 13(15)(B  Pw:19(19) AC:8 Exp:2 T:1353 aV ( 13(15)(B  Pw:19(19) AC:8 Exp:2 T:1354 #(B(0a(B(B@(B#(B(0x(B(B(0x(0~(B(B(0x(0~(B(B(0m(0q(B(BaV  13(15)(B  Pw:19(19) AC:8 Exp:2 T:1355 (0~(B(B@(B(0~(B(BaV  13(15)(B  Pw:19(19) AC:8 Exp:2 T:1356 :(B@(B(0~(B(BaV 13(15)(B  Pw:19(19) AC:8 Exp:2 T:1357 (0~(B(B@(BaV4 %@(B(0~(B(BaV + 13(15)(B  Pw:19(19) AC:8 Exp:2 T:1357 The gecko bites! 12(15)(B  Pw:19(19) AC:8 Exp:2 T:1357  12(15)(B  Pw:19(19) AC:8 Exp:2 T:1358 aVz aV =You begin bashing monsters with your bare hands.aVr ~You hit the gecko. 12(15)(B  Pw:19(19) AC:8 Exp:2 T:1358 aVC aVC{You miss the gecko. 12(15)(B  Pw:19(19) AC:8 Exp:2 T:1359 aV6 aV(6You hit the gecko.aV~6 12(15)(B  Pw:19(19) AC:8 Exp:2 T:1359 The gecko just misses! 12(15)(B  Pw:19(19) AC:8 Exp:2 T:1360 aV aV You just miss the gecko. 12(15)(B  Pw:19(19) AC:8 Exp:2 T:1361 aV aVՐYou hit the gecko.aV} 12(15)(B  Pw:19(19) AC:8 Exp:2 T:1361 The gecko misses.aVj aV6k You miss the gecko.aV]k  12(15)(B  Pw:19(19) AC:8 Exp:2 T:1361 You hear some noises in the distance. 12(15)(B  Pw:19(19) AC:8 Exp:2 T:1362 aV/ aVy{You miss the gecko. 12(15)(B  Pw:19(19) AC:8 Exp:2 T:1363 aV  aV You hit the gecko.aV!  12(15)(B  Pw:19(19) AC:8 Exp:2 T:1363 The gecko bites! 11(15)(B  Pw:19(19) AC:8 Exp:2 T:1363 aV aV- {You miss the gecko. 12(15)(B  Pw:19(19) AC:8 Exp:2 T:1364 aV` aV0What do you want to wield? [- ahru or ?*] aV  Weapons(B a - a +2 bullwhip (alternate weapon; not wielded) r - a crude short sword u - a crude dagger Tools(B h - a +0 pick-axe(end) aVS+(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0x(B(B#(B(0a(B(0~(B(B:(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(B(B$(B(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(B(B######(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(B(0a(B(0q(0j(B(B#(B####(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B###(B(0l(0q(0q(0~(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BaVh - a +0 pick-axe (weapon in hand). 12(15)(B  Pw:19(19) AC:8 Exp:2 T:1365 aV aV( You miss the gecko.aVu 5 12(15)(B  Pw:19(19) AC:8 Exp:2 T:1365 The gecko bites! 9(15)(B  Pw:19(19) AC:8 Exp:2 T:1365  9(15)(B  Pw:19(19) AC:8 Exp:2 T:1366 aV aV_}You hit the gecko. 9(15)(B  Pw:19(19) AC:8 Exp:2 T:1367 aVr aV2You kill the gecko!(0~(B(BaVFeld Worker  16(22)(B  Pw:28(28) AC:8 Exp:3 T:1367 Welcome to experience level 3. 16(22)(B  Pw:28(28) AC:8 Exp:3 T:1367 aV\j aVj Count: 33aVg  17(22)(B  Pw:28(28) AC:8 Exp:3 T:1368  17(22)(B  Pw:28(28) AC:8 Exp:3 T:1369  17(22)(B  Pw:28(28) AC:8 Exp:3 T:1370  17(22)(B  Pw:28(28) AC:8 Exp:3 T:1371  17(22)(B  Pw:28(28) AC:8 Exp:3 T:1372  17(22)(B  Pw:28(28) AC:8 Exp:3 T:1373  17(22)(B  Pw:28(28) AC:8 Exp:3 T:1374  17(22)(B  Pw:28(28) AC:8 Exp:3 T:1375  17(22)(B  Pw:28(28) AC:8 Exp:3 T:1376  18(22)(B  Pw:28(28) AC:8 Exp:3 T:1377  18(22)(B  Pw:28(28) AC:8 Exp:3 T:1378  18(aV 22)(B  Pw:28(28) AC:8 Exp:3 T:1379  18(22)(B  Pw:28(28) AC:8 Exp:3 T:1380  18(22)(B  Pw:28(28) AC:8 Exp:3 T:1381  18(22)(B  Pw:28(28) AC:8 Exp:3 T:1382  18(22)(B  Pw:28(28) AC:8 Exp:3 T:1383  18(22)(B  Pw:28(28) AC:8 Exp:3 T:1384  18(22)(B  Pw:28(28) AC:8 Exp:3 T:1385  19(22)(B  Pw:28(28) AC:8 Exp:3 T:1386  19(22)(B  Pw:28(28) AC:8 Exp:3 T:1387  19(22)(B  Pw:28(28) AC:8 Exp:3 T:1388  19(22)(B  Pw:28(28) AC:8 Exp:3 T:1389  19(22)(B  Pw:28(28) AC:8 Exp:3 T:1390aV.  19(22)(B  Pw:28(28) AC:8 Exp:3 T:1391  19(22)(B  Pw:28(28) AC:8 Exp:3 T:1392 aVg Count: 33aV 19(22)(B  Pw:28(28) AC:8 Exp:3 T:1393  19(22)(B  Pw:28(28) AC:8 Exp:3 T:1394  20(22)(B  Pw:28(28) AC:8 Exp:3 T:1395  20(22)(B  Pw:28(28) AC:8 Exp:3 T:1396  20(22)(B  Pw:28(28) AC:8 Exp:3 T:1397  20(22)(B  Pw:28(28) AC:8 Exp:3 T:1398  20(22)(B  Pw:28(28) AC:8 Exp:3 T:1399  20(22)(B  Pw:28(28) AC:8 Exp:3 T:1400  20(22)(B  Pw:28(28) AC:8 Exp:3 T:1401  20(22)(B  Pw:28(28) AC:8 Exp:3 T:1402  20(22)(B  Pw:28(28) AC:8 Exp:3 T:1403  21(aV22)(B  Pw:28(28) AC:8 Exp:3 T:1404  21(22)(B  Pw:28(28) AC:8 Exp:3 T:1405  21(22)(B  Pw:28(28) AC:8 Exp:3 T:1406  21(22)(B  Pw:28(28) AC:8 Exp:3 T:1407  21(22)(B  Pw:28(28) AC:8 Exp:3 T:1408  21(22)(B  Pw:28(28) AC:8 Exp:3 T:1409  21(22)(B  Pw:28(28) AC:8 Exp:3 T:1410  21(22)(B  Pw:28(28) AC:8 Exp:3 T:1411  21(22)(B  Pw:28(28) AC:8 Exp:3 T:1412  22(22)  Pw:28(28) AC:8 Exp:3 T:1413  22(22)  Pw:28(28) AC:8 Exp:3 T:1414  22(22)  Pw:28(28) AC:8 Exp:3 T:1415  2aV42(22)  Pw:28(28) AC:8 Exp:3 T:1416 aV 22(22)  Pw:28(28) AC:8 Exp:3 T:1417 (0~(B(B@(BaV8 z 22(22)  Pw:28(28) AC:8 Exp:3 T:1418 (0~(B(B@(BaVl #(0~(B(B@(BaV  22(22)  Pw:28(28) AC:8 Exp:3 T:1418 You hear some noises in the distance.aV0*0(0~(B(B@(BaV|*yYou see here 34 gold pieces. 22(22)  Pw:28(28) AC:8 Exp:3 T:1419 aVۋ aVNv34 gold pieces.97 22(22)  Pw:28(28) AC:8 Exp:3 T:1420 aV4  22(22)  Pw:28(28) AC:8 Exp:3 T:1421 (0~(B(B@(BaVda  22(22)  Pw:28(28) AC:8 Exp:3 T:1422 (0~(B(B@(B aVykz 22(22)  Pw:28(28) AC:8 Exp:3 T:1423 (0~(B(B@(B aV5z 22(22)  Pw:28(28) AC:8 Exp:3 T:1423 (0~(B(B@(B aV 22(22)  Pw:28(28) AC:8 Exp:3 T:1425 (0~(B(B(0~(B(B@(B#(B aV5 (0~(B(B#(B#(B#(B#@(B#(B(0~(B(B$(B(0~(B(B(0~(B(B(0q(B(B aV5 P 22(22)  Pw:28(28) AC:8 Exp:3 T:1428 aVJ N#(B@(B##(B aVi P 22(22)  Pw:28(28) AC:8 Exp:3 T:1428 aV ##(B#(B#(B#@(B(0~(B(B(0~(B(B(0~(B(B(0~(B(B(0q(B(B(0q(B(B aVv You hear someone counting money. 22(22)  Pw:28(28) AC:8 Exp:3 T:1431 ##(B#(B(0q(B(B@(B(0q(B(B(0~(0~(B(B(0~(0~(B(B(0x(0~(B(B(0~(B(B((B(0x(B(B(0x(0~(B(B>(B(0~(0x(B(B(0m(0q(B(B(0q(0q(0j(B(B aVS ##(B(0l(0q(B(B(0~(B(B(0q(0k(B(B(0x(B(B@(B(0~(0x(B(B aV@@ yYou see here 7 gold pieces. 22(22)  Pw:28(28) AC:8 Exp:3 T:1432 !aV !aV w7 gold pieces.404 22(22)  Pw:28(28) AC:8 Exp:3 T:1433 "aVZ 22(22)  Pw:28(28) AC:8 Exp:3 T:1435 (0a(B(B(0~(0~(0~(B(B@(B"aVV +(0~(B(B@(B"aV sYou see here a chest. 22(22)  Pw:28(28) AC:8 Exp:3 T:1436 #aV]#aV]# #aVcloot#aV#aV0There is a chest here, loot it? [ynq] (q) #aV y#aV# zHmmm, it seems to be locked. 22(22)  Pw:28(28) AC:8 Exp:3 T:1436 $aV$aV8What do you want to use or apply? [ah-knwx or ?*] $aV6 Weapons(B a - a +2 bullwhip (alternate weapon; not wielded) Tools(B h - a +0 pick-axe (weapon in hand) i - a tinning kit (0:55) k - an uncursed greased sack n - a credit card w - a can of grease x - a brass lantern Gems(B j - an uncursed touchstone(end) %aVB-+(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(B(B######(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(B(0a(B(0q(0j(B(B#(B####(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B###(B(0l(0q(0q(0~(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B[%aV-0m#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B##(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B(0m(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B####(B#(B#(B#(B%aV-&In what direction? [hykulnjb><] &aVr&aV2There is a chest here, unlock it? [ynq] (q) &aVy 22(22)  Pw:28(28) AC:8 Exp:3 T:1436  22(22)  Pw:28(28) AC:8 Exp:3 T:1437  22(22)  Pw:28(28) AC:8 Exp:3 T:1438  22(22)  Pw:28(28) AC:8 Exp:3 T:1439  22(22)  Pw:28(28) AC:8 Exp:3 T:1440 &aVG\You succeed in picking the lock.You trigger a trap!--More--'aVV'aV3But luckily the gas cloud blows away!)aVn)aV# )aV6( loot)aVm )aV6n 0There is a chest here, loot it? [ynq] (q) )aV? y)aVw6You carefully open the chest...--More--*aV Do what?  o - Take something out of the chest i - Put something into the chest b - Both of the above(end) *aVݝ 9+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B Take out what type of objects?  a - All types b - Coins c - Scrolls d - Potions e - Wands A - Auto-select every item X - Items of unknown B/C/U status(end) +aV++aV`2(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(0~(0~(0~(0~(0x(B(B####(B#(B(0~(0~(0~(0~(0x(B(B#(B#(B Take out what?  Coins(B[4+aV2;43H a - 128 gold pieces Scrolls(B b - a scroll labeled 4OFAE OF9 SCC9 Potions(B c - a purple-red potion Wands(B d - a zinc wand(end) +aV+ )++++-aV(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0~(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(0~(0~(0~(0~(0~(0~(0x(B(B####(B#(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B-aV#(0q(0q(0~(0q(0q(0q(0j(B(B#(B###(B128 gold pieces.532 22(22)  Pw:28(28) AC:8 Exp:3 T:1440 -aV56y - a scroll labeled 4OFAE OF9 SCC9.-aVD--More---aVeu &z - a purple-red potion.-aVu A - a zinc wand. 22(22)  Pw:28(28) AC:8 Exp:3 T:1441 --More---aV4You hear the chime of a cash register..aVu.aVvrUnknown command ' '. 22(22)  Pw:28(28) AC:8 Exp:3 T:1441 .aV% 22(22)  Pw:28(28) AC:8 Exp:3 T:1442 ((B@(B.aV\( 6What do you want to write with? [- ajruA or ?*] /aV2/aVd?You write in the dust with your fingers.--More--/aV!/aVD2What do you want to write in the dust here? /aVE/aV l/aVׂ b/aVe0aVr0aVXe0aVt0aVk?h0aV^ 22(22)  Pw:28(28) AC:8 Exp:3 T:1443 0aV46What do you want to write with? [- ajruA or ?*] 1aV.+ Weapons(B a - a +2 bullwhip (alternate weapon; not wielded) r - a crude short sword u - a crude dagger Wands(B A - a zinc wand Gems(B j - an uncursed touchstone(end) 2aVdm +(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(B(B######(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(B(0a(B(0q(0j(B(B#(B####(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B###(B(0l(0q(0q(0~(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BVm +m#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B#(BDo you want to add to the current engraving? [ynq] (y) 3aVD y3aVKYou add to the writing in the dust with a zinc wand.--More--3aVH 4aV4aV?What do you want to add to the writing in the dust here? 4aV E4aVv l4aVc b4aV?e5aV;r5aVѿe5aV}nt5aVXh5aVC 5aVQ The floor is riddled by bullet holes! 22(22)  Pw:28(28) AC:8 Exp:3 T:1443 6aVM 6aV'N # 6aV name6aVz 6aV +Name an individual object? [ynq] (q) 7aV n7aV7What do you want to call? [befh-km-osw-zA or ?*] 7aVhc7aVcCall a zinc wand: 7aV3 m7aVOa8aVg8aVl 8aVm8aVi8aVҞs8aV@f s8aV[ i8aV l8aV% e9aVJ^ 22(22)  Pw:28(28) AC:8 Exp:3 T:1443 9aV| Weapons(B  a - a +2 bullwhip (alternate weapon; not wielded)  r - a crude short sword  u - a crude dagger  Armor(B  b - an uncursed +0 leather jacket (being worn)  s - a greased +0 iron skull cap (being worn)  Comestibles(B  d - 3 uncursed food rations  Scrolls(B  f - a blessed scroll of identify(B  o - an uncursed scroll of stinking cloud  y - a scroll labeled 4OFAE OF9 SCC9  Spellbooks(B  e - a blessed spellbook of detect monsters (0:2)(B  Potions(B  m - a golden potion  z - a purple-red potion  Wands(B  A - a wand called mag missile  Tools(B  h - a +0 pick-axe (weapon in hand)  i - a tinning kit (0:55) (1 of 2):aV Lettuce the Field Worker St:14 Dx:8 Co:13 In:16 Wi:15 Ch:13 Neutral Dlvl:3 $:532 HP: Dlvl:3 $:532 HP:22(22) Dlvl:3 $:532 HP:22(22) Pw:28(28) AC:8 Exp:3 T:1443 (0l(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(((B(0~(B(0a(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0~(B(B######(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B[7;7:aV0 H(0m(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(B(0a(B(0q(0j(B(B#(B####(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B###(B(0l(0q(0q(0~(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B:aV% [1m###(B#(B(0m(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B###(B#(B#(B#(B#(B#(B##(B###(B#(B#(B##(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B###(B#(B##(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B########################(B#(B(0l(0q(0q(0~(0q(B(0a(B(0q(0k(B(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(B(B+(B(0q(0q(0q(0q(0q(0q(0~(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(:aV% 0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B(B((B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B(B>@(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0~(0q(0q(0q(0~(0q(0q(0q(0q(0j(B(B;aV# ;aVt;aVechnique;aV! Currently known techniques  Name Level Status research 3 Not Ready liquid leap 3 Not Ready(end) aVW 22(22)  Pw:28(28) AC:8 Exp:3 T:1446 #(B@(B(0~(B(B>aV#(B@#(B#(B##(B#(B(0a(B(B>aVP 22(22)  Pw:28(28) AC:8 Exp:3 T:1449 >aVU  22(22)  Pw:28(28) AC:8 Exp:3 T:1449 >aV'  22(22)  Pw:28(28) AC:8 Exp:3 T:1450 #@#(B#(B#(B?aV{y 22(22)  Pw:28(28) AC:8 Exp:3 T:1451 #(B#(B#@(B#(B?aV 22(22)  Pw:28(28) AC:8 Exp:3 T:1452 #(B@(B?aV̲ 22(22)  Pw:28(28) AC:8 Exp:3 T:1453 ##(B#(B@(B?aV  22(22)  Pw:28(28) AC:8 Exp:3 T:1453 #(B(0a(B(B@(B?aV  22(22)  Pw:28(28) AC:8 Exp:3 T:1454 (0~(B(B@(B?aV  22(22)  Pw:28(28) AC:8 Exp:3 T:1455 (0~(B(B@(B@aV'q(0q(B(B(0j(0~(B(B(0~(0~(B(B(0~(B(BG(B(0q(0~(B(B(0~(B(B(0~(B(B(0k(0~(B(B(0x(0~(0l(B(B(0x(0~(0x(B(B(0x(0~(0x(B(B(0x(0~(0x(B(B(0x(0~(0x(B(B(0x(0~(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0j(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(0m(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0m(0k(0~(0x(0~(0~(0~(0l(0j(B(B(0m(0q(0j(0k(0~(0l(0j(B(B(0q(0j(B(B@aV4(Lettuce the Field Worker St:14 Dx:8 Co:13 In:16 Wi:15 Ch:13 Neutral Dlvl:4 $:532 HP: Dlvl:4 $:532 HP:22(22) Dlvl:4 $:532 HP:22(22) Pw:28(28) AC:8 Exp:3 T:1455 @aV@U  22(22)  Pw:28(28) AC:8 Exp:3 T:1456 AaVU (0l(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(((B(0~(B(0a(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0~(B(B######(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(B(0a(B(0q(0j(B(B#(B####(B#(AaV B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B###(B(0l(0q(0q(0~(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B###(B#(B(0m(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B###(B#(B#(AaV B#(B#(B#(B##(B###(B#(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B###(B#(B##(B#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B########################(B#(B(0l(0q(0q(0~(0q(B(0a(B(0q(0k(B(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(B(B+(B(0q(0q(0q(0q(0q(0q(0~(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(BaVک l37m(0x(0~(0~(0~(0~(0~(B(B((B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B(B@(B(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0~(0q(0q(0q(0~(0q(0q(0q(0q(0j(B(BAaV Lettuce the Field Worker St:14 Dx:8 Co:13 In:16 Wi:15 Ch:13 Neutral Dlvl:3 $:532 HP: Dlvl:3 $:532 HP:22(22) Dlvl:3 $:532 HP:22(22) Pw:28(28) AC:8 Exp:3 T:1456 AaV U  22(22)  Pw:28(28) AC:8 Exp:3 T:1457 BaV Count: 33BaVq  22(22)  Pw:28(28) AC:8 Exp:3 T:1457  22(22)  Pw:28(28) AC:8 Exp:3 T:1458  22(22)  Pw:28(28) AC:8 Exp:3 T:1459  22(22)  Pw:28(28) AC:8 Exp:3 T:1460  22(22)  Pw:28(28) AC:8 Exp:3 T:1461  22(22)  Pw:28(28) AC:8 Exp:3 T:1462  22(22)  Pw:28(28) AC:8 Exp:3 T:1463  22(22)  Pw:28(28) AC:8 Exp:3 T:1464  22(22)  Pw:28(28) AC:8 Exp:3 T:1465  22(22)  Pw:28(28) AC:8 Exp:3 T:1466  22(22)  Pw:28(28) AC:8 Exp:3 T:1467  22(22)  Pw:28(28) AC:8 Exp:3 T:1468  22(22)  Pw:28(28) AC:8 Exp:3 T:1469 aVr 24;1H 22(22)  Pw:28(28) AC:8 Exp:3 T:1470  22(22)  Pw:28(28) AC:8 Exp:3 T:1471  22(22)  Pw:28(28) AC:8 Exp:3 T:1472  22(22)  Pw:28(28) AC:8 Exp:3 T:1473  22(22)  Pw:28(28) AC:8 Exp:3 T:1474  22(22)  Pw:28(28) AC:8 Exp:3 T:1475  22(22)  Pw:28(28) AC:8 Exp:3 T:1476  22(22)  Pw:28(28) AC:8 Exp:3 T:1477  22(22)  Pw:28(28) AC:8 Exp:3 T:1478  22(22)  Pw:28(28) AC:8 Exp:3 T:1479  22(22)  Pw:28(28) AC:8 Exp:3 T:1480  22(22)  Pw:28(28) AC:8 Exp:3 T:1481 CaVp1Count: 33CaVKz 22(22)  Pw:28(28) AC:8 Exp:3 T:1482  22(22)  Pw:28(28) AC:8 Exp:3 T:1483  22(22)  Pw:28(28) AC:8 Exp:3 T:1484  22(22)  Pw:28(28) AC:8 Exp:3 T:1485  22(22)  Pw:28(28) AC:8 Exp:3 T:1486  22(22)  Pw:28(28) AC:8 Exp:3 T:1487  22(22)  Pw:28(28) AC:8 Exp:3 T:1488  22(22)  Pw:28(28) AC:8 Exp:3 T:1489  22(22)  Pw:28(28) AC:8 Exp:3 T:1490  22(22)  Pw:28(28) AC:8 Exp:3 T:1491  22(22)  Pw:28(28) AC:8 Exp:3 T:1492  22(22)  Pw:28(28) AC:8 Exp:3 T:1493  22(22)  Pw:28(28) AC:8 Exp:3 T:1494 aVy|24;1H 22(22)  Pw:28(28) AC:8 Exp:3 T:1495  22(22)  Pw:28(28) AC:8 Exp:3 T:1496  22(22)  Pw:28(28) AC:8 Exp:3 T:1497  22(22)  Pw:28(28) AC:8 Exp:3 T:1498  22(22)  Pw:28(28) AC:8 Exp:3 T:1499  22(22)  Pw:28(28) AC:8 Exp:3 T:1500  22(22)  Pw:28(28) AC:8 Exp:3 T:1501  22(22)  Pw:28(28) AC:8 Exp:3 T:1502  22(22)  Pw:28(28) AC:8 Exp:3 T:1503  22(22)  Pw:28(28) AC:8 Exp:3 T:1504  22(22)  Pw:28(28) AC:8 Exp:3 T:1505  22(22)  Pw:28(28) AC:8 Exp:3 T:1506 DaVCount: 33DaV4 22(22)  Pw:28(28) AC:8 Exp:3 T:1506  22(22)  Pw:28(28) AC:8 Exp:3 T:1507  22(22)  Pw:28(28) AC:8 Exp:3 T:1508  22(22)  Pw:28(28) AC:8 Exp:3 T:1509  22(22)  Pw:28(28) AC:8 Exp:3 T:1510  22(22)  Pw:28(28) AC:8 Exp:3 T:1511  22(22)  Pw:28(28) AC:8 Exp:3 T:1512  22(22)  Pw:28(28) AC:8 Exp:3 T:1513  22(22)  Pw:28(28) AC:8 Exp:3 T:1514  22(22)  Pw:28(28) AC:8 Exp:3 T:1515  22(22)  Pw:28(28) AC:8 Exp:3 T:1516  22(22)  Pw:28(28) AC:8 Exp:3 T:1517  22(22)  Pw:28(28) AC:8 Exp:3 T:1518 aV24;1H 22(22)  Pw:28(28) AC:8 Exp:3 T:1519  22(22)  Pw:28(28) AC:8 Exp:3 T:1520  22(22)  Pw:28(28) AC:8 Exp:3 T:1521  22(22)  Pw:28(28) AC:8 Exp:3 T:1522  22(22)  Pw:28(28) AC:8 Exp:3 T:1523  22(22)  Pw:28(28) AC:8 Exp:3 T:1524  22(22)  Pw:28(28) AC:8 Exp:3 T:1525  22(22)  Pw:28(28) AC:8 Exp:3 T:1526  22(22)  Pw:28(28) AC:8 Exp:3 T:1527  22(22)  Pw:28(28) AC:8 Exp:3 T:1528  22(22)  Pw:28(28) AC:8 Exp:3 T:1529  22(22)  Pw:28(28) AC:8 Exp:3 T:1530  22(22)  Pw:28(28) AC:8 Exp:3 T:1531 DaV5 Count: 33DaVT  22(22)  Pw:28(28) AC:8 Exp:3 T:1532  22(22)  Pw:28(28) AC:8 Exp:3 T:1533  22(22)  Pw:28(28) AC:8 Exp:3 T:1534  22(22)  Pw:28(28) AC:8 Exp:3 T:1535  22(22)  Pw:28(28) AC:8 Exp:3 T:1536  22(22)  Pw:28(28) AC:8 Exp:3 T:1537  22(22)  Pw:28(28) AC:8 Exp:3 T:1538  22(22)  Pw:28(28) AC:8 Exp:3 T:1539  22(22)  Pw:28(28) AC:8 Exp:3 T:1540  22(22)  Pw:28(28) AC:8 Exp:3 T:1541  22(22)  Pw:28(28) AC:8 Exp:3 T:1542  22(22)  Pw:28(28) AC:8 Exp:3 T:1543  22(22)  Pw:28(28) AC:8 Exp:3 T:1544 aVU 24;1H 22(22)  Pw:28(28) AC:8 Exp:3 T:1545  22(22)  Pw:28(28) AC:8 Exp:3 T:1546  22(22)  Pw:28(28) AC:8 Exp:3 T:1547  22(22)  Pw:28(28) AC:8 Exp:3 T:1548  22(22)  Pw:28(28) AC:8 Exp:3 T:1549  22(22)  Pw:28(28) AC:8 Exp:3 T:1550 DaVV You hear some noises in the distance. 22(22)  Pw:28(28) AC:8 Exp:3 T:1551  22(22)  Pw:28(28) AC:8 Exp:3 T:1552  22(22)  Pw:28(28) AC:8 Exp:3 T:1553  22(22)  Pw:28(28) AC:8 Exp:3 T:1554  22(22)  Pw:28(28) AC:8 Exp:3 T:1555  22(22)  Pw:28(28) AC:8 Exp:3 T:1556 EaV9EaVX9Count: 33EaVX 22(22)  Pw:28(28) AC:8 Exp:3 T:1557  22(22)  Pw:28(28) AC:8 Exp:3 T:1558  22(22)  Pw:28(28) AC:8 Exp:3 T:1559  22(22)  Pw:28(28) AC:8 Exp:3 T:1560  22(22)  Pw:28(28) AC:8 Exp:3 T:1561  22(22)  Pw:28(28) AC:8 Exp:3 T:1562  22(22)  Pw:28(28) AC:8 Exp:3 T:1563  22(22)  Pw:28(28) AC:8 Exp:3 T:1564  22(22)  Pw:28(28) AC:8 Exp:3 T:1565  22(22)  Pw:28(28) AC:8 Exp:3 T:1566  22(22)  Pw:28(28) AC:8 Exp:3 T:1567  22(22)  Pw:28(28) AC:8 Exp:3 T:1568  22(22)  Pw:28(28) AC:8 Exp:3 T:1569 aV24;1H 22(22)  Pw:28(28) AC:8 Exp:3 T:1570  22(22)  Pw:28(28) AC:8 Exp:3 T:1571  22(22)  Pw:28(28) AC:8 Exp:3 T:1572  22(22)  Pw:28(28) AC:8 Exp:3 T:1573  22(22)  Pw:28(28) AC:8 Exp:3 T:1574 EaV[ 22(22)  Pw:28(28) AC:8 Exp:3 T:1575 You hear the footsteps of a guard on patrol. 22(22)  Pw:28(28) AC:8 Exp:3 T:1576  22(22)  Pw:28(28) AC:8 Exp:3 T:1577  22(22)  Pw:28(28) AC:8 Exp:3 T:1578  22(22)  Pw:28(28) AC:8 Exp:3 T:1579  22(22)  Pw:28(28) AC:8 Exp:3 T:1580  22(22)  Pw:28(28) AC:8 Exp:3 T:1581 FaVW@(B(0~(B(B>(BFaVP 22(22)  Pw:28(28) AC:8 Exp:3 T:1582 FaVdW  22(22)  Pw:28(28) AC:8 Exp:3 T:1583 #(B@(B(0~(B(BGaVS4 22(22)  Pw:28(28) AC:8 Exp:3 T:1584 ##(B@(B(0a(B(BGaV4 22(22)  Pw:28(28) AC:8 Exp:3 T:1587 #(B@#(B#(B##(B#(BGaV  22(22)  Pw:28(28) AC:8 Exp:3 T:1588 ##(B@(B#(B##(BHaVX#(B@(B##(B#(B#(B##(BHaVYP 22(22)  Pw:28(28) AC:8 Exp:3 T:1589 HaVJ3  22(22)  Pw:28(28) AC:8 Exp:3 T:1591 @(B#(B#(B##(BHaVw  22(22)  Pw:28(28) AC:8 Exp:3 T:1596 @(B(0~(B(B(0~(B(B(0~(B(BF(B(0~(B(B(0~(B(B#(BIaV 22(22)  Pw:28(28) AC:8 Exp:3 T:1597 (0~(B(B@(BIaVn$  22(22)  Pw:28(28) AC:8 Exp:3 T:1598 d(B(B(0~(B(B@(BIaV  22(22)  Pw:28(28) AC:8 Exp:3 T:1598 (0a(B(Bd(B(B(0~(B(B@(BIaVA 22(22)  Pw:28(28) AC:8 Exp:3 T:1599 (0~(B(Bd(B(B(0~(B(B@(BJaV 22(22)  Pw:28(28) AC:8 Exp:3 T:1600 (0~(B(Bd(B(B@(B(0~(B(BJaV *You just miss the brown mold.JaV You are suddenly very cold! 15(22)(B  Pw:28(28) AC:8 Exp:3 T:1600 (0~(B(Bd(B(BKaV M KaVLM .What do you want to throw? [$aru or ?*] KaVqh  Weapons(B a - a +2 bullwhip (alternate weapon; not wielded) r - a crude short sword u - a crude dagger(end) MaV+(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(B(B######(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BMaV&In what direction? [hykulnjb><] MaV`?MaVE2The crude dagger hits the brown mold.MaVE 15(22)(B  Pw:28(28) AC:8 Exp:3 T:1600 Punt misses the brown mold. 15(22)(B  Pw:28(28) AC:8 Exp:3 T:1601 NaV^ NaV _-What do you want to throw? [$ar or ?*] NaVrCNaVC&In what direction? [hykulnjb><] NaV<] RaV (0q(B(BRaV IThe magic missile hits the brown mold!(0q(B(BRaV{\ (0q(B(BRaV (0q(B(BRaV (0q(B(BRaV#RaVBUThe magic missile bounces!(0~(0~(0~(0~(B(BF(BSaV*(0q(B(BSaVy(0q(B(BSaVL--More--SaV   16(22)(B  Pw:28(28) AC:8 Exp:3 T:1603 d(B(B(0~(0~(B(B(0~(0~(B(BTaV{n$You hit the brown mold.TaVTsYou are suddenly very cold! 10(22)(B  Pw:28(28) AC:8 Exp:3 T:1604 (0~(B(Bd(B(BUaV7 UaVJ7Count: 33UaV 10(22)(B  Pw:28(28) AC:8 Exp:3 T:1605  10(22)(B  Pw:28(28) AC:8 Exp:3 T:1606  10(22)(B  Pw:28(28) AC:8 Exp:3 T:1607  10(22)(B  Pw:28(28) AC:8 Exp:3 T:1608  10(22)(B  Pw:28(28) AC:8 Exp:3 T:1609  10(22)(B  Pw:28(28) AC:8 Exp:3 T:1610  11(22)(B  Pw:28(28) AC:8 Exp:3 T:1611  11(22)(B  Pw:28(28) AC:8 Exp:3 T:1612  11(22)(B  Pw:28(28) AC:8 Exp:3 T:1613  11(22)(B  Pw:28(28) AC:8 Exp:3 T:1614  11(22)(B  Pw:28(28) AC:8 Exp:3 T:UaV/e1615  11(22)(B  Pw:28(28) AC:8 Exp:3 T:1616  11(22)(B  Pw:28(28) AC:8 Exp:3 T:1617  11(22)(B  Pw:28(28) AC:8 Exp:3 T:1618  11(22)(B  Pw:28(28) AC:8 Exp:3 T:1619 (0~(0~(B(B(0~(B(B(0~(0~(B(Bd(B(B(0~(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0~(B(B(0~(0~(0~(0~(B(BUaV% 12(22)(B  Pw:28(28) AC:8 Exp:3 T:1620 You hear the chime of a cash register. 12(22)(B  Pw:28(28) AC:8 Exp:3 T:1621  12(22)(B  Pw:28(28) AC:8 Exp:3 T:1622  12(22)(B  Pw:28(28) AC:8 Exp:3 T:1623  12(22)(B  Pw:28(28) AC:8 Exp:3 T:1624  12(22)(B  Pw:28(28) AC:8 Exp:3 T:1625  12(22)(B  Pw:28(28) AC:8 Exp:3 T:1626  12(22)(B  Pw:28(28) AC:8 Exp:3 T:1627  12(22)(B  Pw:28(28) AC:8 Exp:3 T:1628  13(22)(B  Pw:28(28) AC:8 Exp:3 T:1629 (0~(B(B(0~(0~(B(UaVUB(0~(0~(B(Bd(B(B(0~(0~(B(B(0~(0~(0~(B(B(0~(0~(B(BVaVΕ VaVCount: 33VaV 13(22)(B  Pw:28(28) AC:8 Exp:3 T:1630  13(22)(B  Pw:28(28) AC:8 Exp:3 T:1631  13(22)(B  Pw:28(28) AC:8 Exp:3 T:1632  13(22)(B  Pw:28(28) AC:8 Exp:3 T:1633  13(22)(B  Pw:28(28) AC:8 Exp:3 T:1634  13(22)(B  Pw:28(28) AC:8 Exp:3 T:1635  13(22)(B  Pw:28(28) AC:8 Exp:3 T:1636  13(22)(B  Pw:28(28) AC:8 Exp:3 T:1637  14(22)(B  Pw:28(28) AC:8 Exp:3 T:1638  14(22)(B  Pw:28(28) AC:8 Exp:3 T:1639  14(22)(B  Pw:28(28) AC:8 Exp:3 T:VaV1640  14(22)(B  Pw:28(28) AC:8 Exp:3 T:1641  14(22)(B  Pw:28(28) AC:8 Exp:3 T:1642  14(22)(B  Pw:28(28) AC:8 Exp:3 T:1643  14(22)(B  Pw:28(28) AC:8 Exp:3 T:1644  14(22)(B  Pw:28(28) AC:8 Exp:3 T:1645  14(22)(B  Pw:28(28) AC:8 Exp:3 T:1646  15(22)(B  Pw:28(28) AC:8 Exp:3 T:1647  15(22)(B  Pw:28(28) AC:8 Exp:3 T:1648  15(22)(B  Pw:28(28) AC:8 Exp:3 T:1649  15(22)(B  Pw:28(28) AC:8 Exp:3 T:1650  15(22)(B  Pw:28(28) AC:8 Exp:3 T:1651 VaVG 15(22)(B  Pw:28(28) AC:8 Exp:3 T:1652  15(22)(B  Pw:28(28) AC:8 Exp:3 T:1653  15(22)(B  Pw:28(28) AC:8 Exp:3 T:1654 (0~(0~(B(B(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0~(B(Bd(B(B(0~(0~(0~(B(BWaVCount: 33WaV 15(22)(B  Pw:28(28) AC:8 Exp:3 T:1654  15(22)(B  Pw:28(28) AC:8 Exp:3 T:1655  16(22)(B  Pw:28(28) AC:8 Exp:3 T:1656  16(22)(B  Pw:28(28) AC:8 Exp:3 T:1657  16(22)(B  Pw:28(28) AC:8 Exp:3 T:1658  16(22)(B  Pw:28(28) AC:8 Exp:3 T:1659  16(22)(B  Pw:28(28) AC:8 Exp:3 T:1660  16(22)(B  Pw:28(28) AC:8 Exp:3 T:1661  16(22)(B  Pw:28(28) AC:8 Exp:3 T:1662  16(22)(B  Pw:28(28) AC:8 Exp:3 T:1663  16(22)(B  Pw:28(28) AC:8 Exp:3 T:1664  17(WaV22)(B  Pw:28(28) AC:8 Exp:3 T:1665  17(22)(B  Pw:28(28) AC:8 Exp:3 T:1666  17(22)(B  Pw:28(28) AC:8 Exp:3 T:1667  17(22)(B  Pw:28(28) AC:8 Exp:3 T:1668  17(22)(B  Pw:28(28) AC:8 Exp:3 T:1669  17(22)(B  Pw:28(28) AC:8 Exp:3 T:1670  17(22)(B  Pw:28(28) AC:8 Exp:3 T:1671  17(22)(B  Pw:28(28) AC:8 Exp:3 T:1672  17(22)(B  Pw:28(28) AC:8 Exp:3 T:1673  18(22)(B  Pw:28(28) AC:8 Exp:3 T:1674  18(22)(B  Pw:28(28) AC:8 Exp:3 T:1675  18(22)(B  Pw:28(28) AC:8 Exp:3 T:1676WaV  18(22)(B  Pw:28(28) AC:8 Exp:3 T:1677  18(22)(B  Pw:28(28) AC:8 Exp:3 T:1678  18(22)(B  Pw:28(28) AC:8 Exp:3 T:1679 (0~(0~(B(B(0~(B(B(0~(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0~(B(Bd(B(B(0~(B(B(0~(0~(B(BWaV!Count: 33XaVXY 18(22)(B  Pw:28(28) AC:8 Exp:3 T:1680  18(22)(B  Pw:28(28) AC:8 Exp:3 T:1681  18(22)(B  Pw:28(28) AC:8 Exp:3 T:1682  19(22)(B  Pw:28(28) AC:8 Exp:3 T:1683  19(22)(B  Pw:28(28) AC:8 Exp:3 T:1684 d(B(B(0~(0~(B(B(0~(0~(0~(0~(B(B(0~(B(B(0~(B(BXaV 19(22)(B  Pw:28(28) AC:8 Exp:3 T:1685 You hear someone counting money. 19(22)(B  Pw:28(28) AC:8 Exp:3 T:1686  19(22)(B  Pw:28(28) AC:8 Exp:3 T:1687  19(22)(B  Pw:28(28) AC:8 Exp:3 T:1688  19(22)(B  Pw:28(28) AC:8 Exp:3 T:1689  19(22)(B  Pw:28(28) AC:8 Exp:3 T:1690  19(22)(B  Pw:28(28) AC:8 Exp:3 T:1691  20(22)(B  Pw:28(28) AC:8 Exp:3 T:1692  20(22)(B  Pw:28(28) AC:8 Exp:3 T:1693  20(22)(B  Pw:28(28) AC:8 Exp:3 T:1694  20(22)(B  Pw:28(28) AC:8 Exp:3 T:1695 XaV٠ 20(22)(B  Pw:28(28) AC:8 Exp:3 T:1696  20(22)(B  Pw:28(28) AC:8 Exp:3 T:1697  20(22)(B  Pw:28(28) AC:8 Exp:3 T:1698  20(22)(B  Pw:28(28) AC:8 Exp:3 T:1699  20(22)(B  Pw:28(28) AC:8 Exp:3 T:1700  21(22)(B  Pw:28(28) AC:8 Exp:3 T:1701  21(22)(B  Pw:28(28) AC:8 Exp:3 T:1702  21(22)(B  Pw:28(28) AC:8 Exp:3 T:1703  21(22)(B  Pw:28(28) AC:8 Exp:3 T:1704  21(22)(B  Pw:28(28) AC:8 Exp:3 T:1705 (0~(0~(B(B(0~(0~(0~(B(Bd(B(B(0~(B(B(0~(B(BXaVh(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0~(0~(B(B(0~(0~(B(BYaVCount: 33YaV 21(22)(B  Pw:28(28) AC:8 Exp:3 T:1706  21(22)(B  Pw:28(28) AC:8 Exp:3 T:1707  21(22)(B  Pw:28(28) AC:8 Exp:3 T:1708  21(22)(B  Pw:28(28) AC:8 Exp:3 T:1709  22(22)  Pw:28(28) AC:8 Exp:3 T:1710  22(22)  Pw:28(28) AC:8 Exp:3 T:1711  22(22)  Pw:28(28) AC:8 Exp:3 T:1712  22(22)  Pw:28(28) AC:8 Exp:3 T:1713  22(22)  Pw:28(28) AC:8 Exp:3 T:1714  22(22)  Pw:28(28) AC:8 Exp:3 T:1715  22(22)  Pw:28(28) AC:8 Exp:3 T:1716  22(22)  Pw:28(28) AC:8 Exp:3 T:1717  22(22) YaV0[24;24H Pw:28(28) AC:8 Exp:3 T:1718  22(22)  Pw:28(28) AC:8 Exp:3 T:1719  22(22)  Pw:28(28) AC:8 Exp:3 T:1720  22(22)  Pw:28(28) AC:8 Exp:3 T:1721  22(22)  Pw:28(28) AC:8 Exp:3 T:1722 (0~(0~(B(B(0~(0~(0~(B(B(0~(B(Bd(B(B(0~(0~(0~(0~(0~(0~(B(B(0~(0~(B(B(0~(0~(B(BYaV 22(22)  Pw:28(28) AC:8 Exp:3 T:1723 You are beginning to feel hungry.You stop waiting. 22(22)  Pw:28(28) AC:8 Exp:3 T:1723 Hungry ZaV ZaV)What do you want to eat? [d or ?*] ZaV} 3d - 3 uncursed food rations.--More--[aVH [aV~)What do you want to eat? [d or ?*] [aV[aVuThat food really hit the spot! 22(22)  Pw:28(28) AC:8 Exp:3 T:1724  22(22)  Pw:28(28) AC:8 Exp:3 T:1725  22(22)  Pw:28(28) AC:8 Exp:3 T:1726  22(22)  Pw:28(28) AC:8 Exp:3 T:1726 (0~(B(Bd(B(B(0~(B(B(0~(0~(0~(B(B[aVYou finish eating the food ration. 22(22)  Pw:28(28) AC:8 Exp:3 T:1727 (0~(B(Bd(B(B[aV [aVqUnknown command ' '. 22(22)  Pw:28(28) AC:8 Exp:3 T:1727 \aVG \aVH%You miss the brown mold.\aV/HYou are suddenly very cold! 16(22)(B  Pw:28(28) AC:8 Exp:3 T:1728 (0~(B(Bd(B(B]aVS5 ]aV5 $You hit the brown mold.]aV5 You are suddenly very cold! 10(22)(B  Pw:28(28) AC:8 Exp:3 T:1729 (0~(B(B(0~(B(Bd(B(B^aV ^aVCount: 33^aVm  10(22)(B  Pw:28(28) AC:8 Exp:3 T:1730  10(22)(B  Pw:28(28) AC:8 Exp:3 T:1731  10(22)(B  Pw:28(28) AC:8 Exp:3 T:1732  10(22)(B  Pw:28(28) AC:8 Exp:3 T:1733  10(22)(B  Pw:28(28) AC:8 Exp:3 T:1734  10(22)(B  Pw:28(28) AC:8 Exp:3 T:1735  10(22)(B  Pw:28(28) AC:8 Exp:3 T:1736  11(22)(B  Pw:28(28) AC:8 Exp:3 T:1737  11(22)(B  Pw:28(28) AC:8 Exp:3 T:1738  11(22)(B  Pw:28(28) AC:8 Exp:3 T:1739  11(22)(B  Pw:28(28) AC:8 Exp:3 T:^aV 1740  11(22)(B  Pw:28(28) AC:8 Exp:3 T:1741  11(22)(B  Pw:28(28) AC:8 Exp:3 T:1742  11(22)(B  Pw:28(28) AC:8 Exp:3 T:1743  11(22)(B  Pw:28(28) AC:8 Exp:3 T:1744  11(22)(B  Pw:28(28) AC:8 Exp:3 T:1745  12(22)(B  Pw:28(28) AC:8 Exp:3 T:1746  12(22)(B  Pw:28(28) AC:8 Exp:3 T:1747  12(22)(B  Pw:28(28) AC:8 Exp:3 T:1748  12(22)(B  Pw:28(28) AC:8 Exp:3 T:1749  12(22)(B  Pw:28(28) AC:8 Exp:3 T:1750  12(22)(B  Pw:28(28) AC:8 Exp:3 T:1751^aVӖ   12(22)(B  Pw:28(28) AC:8 Exp:3 T:1752  12(22)(B  Pw:28(28) AC:8 Exp:3 T:1753 (0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0~(0~(B(Bd(B(B(0~(0~(B(B(0~(B(B(0~(0~(0~(B(B_aVv Count: 33_aVi; 12(22)(B  Pw:28(28) AC:8 Exp:3 T:1753  12(22)(B  Pw:28(28) AC:8 Exp:3 T:1754  13(22)(B  Pw:28(28) AC:8 Exp:3 T:1755  13(22)(B  Pw:28(28) AC:8 Exp:3 T:1756  13(22)(B  Pw:28(28) AC:8 Exp:3 T:1757  13(22)(B  Pw:28(28) AC:8 Exp:3 T:1758  13(22)(B  Pw:28(28) AC:8 Exp:3 T:1759  13(22)(B  Pw:28(28) AC:8 Exp:3 T:1760  13(22)(B  Pw:28(28) AC:8 Exp:3 T:1761  13(22)(B  Pw:28(28) AC:8 Exp:3 T:1762  13(22)(B  Pw:28(28) AC:8 Exp:3 T:_aVJ1763  14(22)(B  Pw:28(28) AC:8 Exp:3 T:1764  14(22)(B  Pw:28(28) AC:8 Exp:3 T:1765  14(22)(B  Pw:28(28) AC:8 Exp:3 T:1766 (0~(0~(0~(B(B(0~(B(B(0~(0~(0~(0~(0~(B(B(0~(0~(0~(B(Bd(B(B(0~(B(B_aV c  14(22)(B  Pw:28(28) AC:8 Exp:3 T:1912 qaVVx 14(22)(B  Pw:28(28) AC:8 Exp:3 T:1913 #@(BqaV] 14(22)(B  Pw:28(28) AC:8 Exp:3 T:1914 @(B#(B#(BqaVg 14(22)(B  Pw:28(28) AC:8 Exp:3 T:1914 @(B(0a(B(B##(BraVXCount: 33raV 14(22)(B  Pw:28(28) AC:8 Exp:3 T:1915  14(22)(B  Pw:28(28) AC:8 Exp:3 T:1916  15(22)(B  Pw:28(28) AC:8 Exp:3 T:1917  15(22)(B  Pw:28(28) AC:8 Exp:3 T:1918  15(22)(B  Pw:28(28) AC:8 Exp:3 T:1919  15(22)(B  Pw:28(28) AC:8 Exp:3 T:1920  15(22)(B  Pw:28(28) AC:8 Exp:3 T:1921  15(22)(B  Pw:28(28) AC:8 Exp:3 T:1922  15(22)(B  Pw:28(28) AC:8 Exp:3 T:1923  15(22)(B  Pw:28(28) AC:8 Exp:3 T:1924  15(22)(B  Pw:28(28) AC:8 Exp:3 T:1925  aV4;18H16(22)(B  Pw:28(28) AC:8 Exp:3 T:1926  16(22)(B  Pw:28(28) AC:8 Exp:3 T:1927  16(22)(B  Pw:28(28) AC:8 Exp:3 T:1928  16(22)(B  Pw:28(28) AC:8 Exp:3 T:1929  16(22)(B  Pw:28(28) AC:8 Exp:3 T:1930  16(22)(B  Pw:28(28) AC:8 Exp:3 T:1931  16(22)(B  Pw:28(28) AC:8 Exp:3 T:1932  16(22)(B  Pw:28(28) AC:8 Exp:3 T:1933  16(22)(B  Pw:28(28) AC:8 Exp:3 T:1934  17(22)(B  Pw:28(28) AC:8 Exp:3 T:1935  17(22)(B  Pw:28(28) AC:8 Exp:3 T:1936  17(22)(B  Pw:28(28) AC:8 Exp:3raVh T:1937  17(22)(B  Pw:28(28) AC:8 Exp:3 T:1938 raV Count: 33raV\  17(22)(B  Pw:28(28) AC:8 Exp:3 T:1938  17(22)(B  Pw:28(28) AC:8 Exp:3 T:1939  17(22)(B  Pw:28(28) AC:8 Exp:3 T:1940  17(22)(B  Pw:28(28) AC:8 Exp:3 T:1941  17(22)(B  Pw:28(28) AC:8 Exp:3 T:1942  17(22)(B  Pw:28(28) AC:8 Exp:3 T:1943  18(22)(B  Pw:28(28) AC:8 Exp:3 T:1944  18(22)(B  Pw:28(28) AC:8 Exp:3 T:1945  18(22)(B  Pw:28(28) AC:8 Exp:3 T:1946  18(22)(B  Pw:28(28) AC:8 Exp:3 T:1947  18(22)(B  Pw:28(28) AC:8 Exp:3 T:1948  18(raV] 22)(B  Pw:28(28) AC:8 Exp:3 T:1949  18(22)(B  Pw:28(28) AC:8 Exp:3 T:1950  18(22)(B  Pw:28(28) AC:8 Exp:3 T:1951  18(22)(B  Pw:28(28) AC:8 Exp:3 T:1952  19(22)(B  Pw:28(28) AC:8 Exp:3 T:1953  19(22)(B  Pw:28(28) AC:8 Exp:3 T:1954  19(22)(B  Pw:28(28) AC:8 Exp:3 T:1955  19(22)(B  Pw:28(28) AC:8 Exp:3 T:1956  19(22)(B  Pw:28(28) AC:8 Exp:3 T:1957  19(22)(B  Pw:28(28) AC:8 Exp:3 T:1958  19(22)(B  Pw:28(28) AC:8 Exp:3 T:1959  19(22)(B  Pw:28(28) AC:8 Exp:3 T:1960raV ^ p  19(22)(B  Pw:28(28) AC:8 Exp:3 T:1961 b(BraVN^  20(22)(B  Pw:28(28) AC:8 Exp:3 T:1962 You hear someone counting money. 20(22)(B  Pw:28(28) AC:8 Exp:3 T:1963 saV h 20(22)(B  Pw:28(28) AC:8 Exp:3 T:1963 taVs 20(22)(B  Pw:28(28) AC:8 Exp:3 T:1964 @(B(0~(B(BtaVp 20(22)(B  Pw:28(28) AC:8 Exp:3 T:1964 @(B(0~(B(Bb(B(0a(B(BtaVv$u 20(22)(B  Pw:28(28) AC:8 Exp:3 T:1965 @>(BuaVX 20(22)(B  Pw:28(28) AC:8 Exp:3 T:1966 (0~(B(B@(BuaVCount: 33uaV-  20(22)(B  Pw:28(28) AC:8 Exp:3 T:1967  20(22)(B  Pw:28(28) AC:8 Exp:3 T:1968  20(22)(B  Pw:28(28) AC:8 Exp:3 T:1969  20(22)(B  Pw:28(28) AC:8 Exp:3 T:1970  21(22)(B  Pw:28(28) AC:8 Exp:3 T:1971  21(22)(B  Pw:28(28) AC:8 Exp:3 T:1972  21(22)(B  Pw:28(28) AC:8 Exp:3 T:1973  21(22)(B  Pw:28(28) AC:8 Exp:3 T:1974  21(22)(B  Pw:28(28) AC:8 Exp:3 T:1975  21(22)(B  Pw:28(28) AC:8 Exp:3 T:1976  21(22)(B  Pw:28(28) AC:8 Exp:3 T:1977  21(uaV:/ 22)(B  Pw:28(28) AC:8 Exp:3 T:1978  21(22)(B  Pw:28(28) AC:8 Exp:3 T:1979  22(22)  Pw:28(28) AC:8 Exp:3 T:1980  22(22)  Pw:28(28) AC:8 Exp:3 T:1981  22(22)  Pw:28(28) AC:8 Exp:3 T:1982  22(22)  Pw:28(28) AC:8 Exp:3 T:1983  22(22)  Pw:28(28) AC:8 Exp:3 T:1984  22(22)  Pw:28(28) AC:8 Exp:3 T:1985  22(22)  Pw:28(28) AC:8 Exp:3 T:1986  22(22)  Pw:28(28) AC:8 Exp:3 T:1987  22(22)  Pw:28(28) AC:8 Exp:3 T:1988  22(22)  Pw:28(28) AC:8 Exp:3 T:1989  22(22)  Pw:28(28) AC:8 Exp:3 T:1990 b(B(0~(B(BwaVg(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B+(B(0x(0~(B(Bq(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(BwaVLettuce the Field Worker St:14 Dx:8 Co:13 In:16 Wi:15 Ch:13 Neutral Dlvl:4 $:532 HP: Dlvl:4 $:532 HP:22(22) Dlvl:4 $:532 HP:22(22) Pw:28(28) AC:8 Exp:3 T:1990 waVT  22(22)  Pw:28(28) AC:8 Exp:3 T:1990 xaV pYou miss the rothe. 22(22)  Pw:28(28) AC:8 Exp:3 T:1991 xaV xaVlpYou miss the rothe. 22(22)  Pw:28(28) AC:8 Exp:3 T:1992 yaV2 yaV 3 You miss the rothe.yaV$3 22(22)  Pw:28(28) AC:8 Exp:3 T:1992 The rothe claws you! 21(22)(B  Pw:28(28) AC:8 Exp:3 T:1992 yaVC3The rothe bites! 20(22)(B  Pw:28(28) AC:8 Exp:3 T:1992 --More--zaV|The rothe bites! 16(22)(B  Pw:28(28) AC:8 Exp:3 T:1992  16(22)(B  Pw:28(28) AC:8 Exp:3 T:1993 zaV zaV  You miss the rothe.zaV: 16(22)(B  Pw:28(28) AC:8 Exp:3 T:1993 The rothe claws you! 15(22)(B  Pw:28(28) AC:8 Exp:3 T:1993 zaVWThe rothe bites! 12(22)(B  Pw:28(28) AC:8 Exp:3 T:1993 --More--{aVƟwThe rothe bites! 7(22)(B  Pw:28(28) AC:8 Exp:3 T:1993 {aVN{aV(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(((B(0~(B(0a(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(B(B@(Bb(B(0~(0~(0~(B(B######(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(B(0a(B(0q(0j(B(B#(B####(B{aV#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B###(B(0l(0q(0q(0~(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B###(B#(B(0m(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B###(B[{aVO1m#(B#(B#(B#(B#(B##(B###(B#(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B###(B#(B##(B#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B########################(B#(B(0l(0q(0q(0~(0q(B(0a(B(0q(0k(B(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(B(B+(B(0q(0q(0q(0q(0q(0q(0~(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x{aV(B(B#(B(0x(0~(0~(0~(0~(0~(B(B((B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B(B>(B(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0~(0q(0q(0q(0~(0q(0q(0q(0q(0j(B(B{aVLettuce the Field Worker St:14 Dx:8 Co:13 In:16 Wi:15 Ch:13 Neutral Dlvl:3 $:532 HP: Dlvl:3 $:532 HP:7(22)(B Dlvl:3 $:532 HP:7(22) Pw:28(28) AC:8 Exp:3 T:1993 {aVu^  7(22)(B  Pw:28(28) AC:8 Exp:3 T:1994 |aV,Count: 33|aV2 7(22)(B  Pw:28(28) AC:8 Exp:3 T:1995  7(22)(B  Pw:28(28) AC:8 Exp:3 T:1996  7(22)(B  Pw:28(28) AC:8 Exp:3 T:1997  8(22)(B  Pw:28(28) AC:8 Exp:3 T:1998  8(22)(B  Pw:28(28) AC:8 Exp:3 T:1999  8(22)(B  Pw:28(28) AC:8 Exp:3 T:2000  8(22)(B  Pw:28(28) AC:8 Exp:3 T:2001  8(22)(B  Pw:28(28) AC:8 Exp:3 T:2002  8(22)(B  Pw:28(28) AC:8 Exp:3 T:2003  8(22)(B  Pw:28(28) AC:8 Exp:3 T:2004  8(22)(B  Pw:28(28) AC:8 Exp:3 T:2005 [24;18|aVH 8(22)(B  Pw:28(28) AC:8 Exp:3 T:2006  9(22)(B  Pw:28(28) AC:8 Exp:3 T:2007  9(22)(B  Pw:28(28) AC:8 Exp:3 T:2008  9(22)(B  Pw:28(28) AC:8 Exp:3 T:2009  9(22)(B  Pw:28(28) AC:8 Exp:3 T:2010  9(22)(B  Pw:28(28) AC:8 Exp:3 T:2011  9(22)(B  Pw:28(28) AC:8 Exp:3 T:2012  9(22)(B  Pw:28(28) AC:8 Exp:3 T:2013  9(22)(B  Pw:28(28) AC:8 Exp:3 T:2014  9(22)(B  Pw:28(28) AC:8 Exp:3 T:2015  10(22)(B  Pw:28(28) AC:8 Exp:3 T:2016 |aV>. 10(22)(B  Pw:28(28) AC:8 Exp:3 T:2017 You hear the chime of a cash register. 10(22)(B  Pw:28(28) AC:8 Exp:3 T:2018 |aV9 |aVuCount: 33}aV  10(22)(B  Pw:28(28) AC:8 Exp:3 T:2019  10(22)(B  Pw:28(28) AC:8 Exp:3 T:2020  10(22)(B  Pw:28(28) AC:8 Exp:3 T:2021  10(22)(B  Pw:28(28) AC:8 Exp:3 T:2022  10(22)(B  Pw:28(28) AC:8 Exp:3 T:2023  10(22)(B  Pw:28(28) AC:8 Exp:3 T:2024  11(22)(B  Pw:28(28) AC:8 Exp:3 T:2025  11(22)(B  Pw:28(28) AC:8 Exp:3 T:2026  11(22)(B  Pw:28(28) AC:8 Exp:3 T:2027  11(22)(B  Pw:28(28) AC:8 Exp:3 T:2028  11(22)(B  Pw:28(28) AC:8 Exp:3 T:}aVY2029  11(22)(B  Pw:28(28) AC:8 Exp:3 T:2030  11(22)(B  Pw:28(28) AC:8 Exp:3 T:2031  11(22)(B  Pw:28(28) AC:8 Exp:3 T:2032  11(22)(B  Pw:28(28) AC:8 Exp:3 T:2033  12(22)(B  Pw:28(28) AC:8 Exp:3 T:2034  12(22)(B  Pw:28(28) AC:8 Exp:3 T:2035  12(22)(B  Pw:28(28) AC:8 Exp:3 T:2036  12(22)(B  Pw:28(28) AC:8 Exp:3 T:2037  12(22)(B  Pw:28(28) AC:8 Exp:3 T:2038  12(22)(B  Pw:28(28) AC:8 Exp:3 T:2039  12(22)(B  Pw:28(28) AC:8 Exp:3 T:2040}aV  12(22)(B  Pw:28(28) AC:8 Exp:3 T:2041  12(22)(B  Pw:28(28) AC:8 Exp:3 T:2042  13(22)(B  Pw:28(28) AC:8 Exp:3 T:2043 }aVn*Count: 33~aVl 13(22)(B  Pw:28(28) AC:8 Exp:3 T:2044 ~aVK 13(22)(B  Pw:28(28) AC:8 Exp:3 T:2045 You hear someone cursing shoplifters. 13(22)(B  Pw:28(28) AC:8 Exp:3 T:2046  13(22)(B  Pw:28(28) AC:8 Exp:3 T:2047  13(22)(B  Pw:28(28) AC:8 Exp:3 T:2048  13(22)(B  Pw:28(28) AC:8 Exp:3 T:2049  13(22)(B  Pw:28(28) AC:8 Exp:3 T:2050  13(22)(B  Pw:28(28) AC:8 Exp:3 T:2051  14(22)(B  Pw:28(28) AC:8 Exp:3 T:2052  14(22)(B  Pw:28(28) AC:8 Exp:3 T:2053  14(22)(B  Pw:28(28) AC:8 Exp:3 T:2054  14(22)~aV(B  Pw:28(28) AC:8 Exp:3 T:2055  14(22)(B  Pw:28(28) AC:8 Exp:3 T:2056  14(22)(B  Pw:28(28) AC:8 Exp:3 T:2057 d(B~aVYou stop waiting. 14(22)(B  Pw:28(28) AC:8 Exp:3 T:2058 aV, aVo)What do you want to zap? [A or ?*] aVٝ3A - a wand of magic missile.--More--aV aV5)What do you want to zap? [A or ?*] aVS aVT &In what direction? [hykulnjb><] aV(0q(B(BaVPaVIYou kill the acid blob!(0~(B(0q(B(BaV_ 14(22)(B  Pw:28(28) AC:8 Exp:3 T:2058 aVK(0q(B(BaV(0q(B(BaV&aVCBThe magic missile hits the dingo puppy!--More--aVY 14(22)(B  Pw:28(28) AC:8 Exp:3 T:2059 d(B(0~(0~(B(BaV)What do you want to zap? [A or ?*] aVX aV &In what direction? [hykulnjb><] aV(0q(B(BaV n(0q(B(BaV1aV1LYou kill the dingo puppy!%(B(0q(B(BaV1_ 14(22)(B  Pw:28(28) AC:8 Exp:3 T:2059 aVP(0q(B(BaVʸ--More--aVc 14(22)(B  Pw:28(28) AC:8 Exp:3 T:2059 (0~(B(B(0~(0~(B(BaVx 14(22)(B  Pw:28(28) AC:8 Exp:3 T:2060 >@(BaVs #(0~(B(B@(BaVs You see here a dingo puppy corpse. 15(22)(B  Pw:28(28) AC:8 Exp:3 T:2061 aVM3 aV3*What do you want to eat? [d or ?*,] aV3 eat what?  Comestibles(B a - a dingo puppy corpse(end) aV+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BaV This dingo puppy corpse tastes terrible! 15(22)(B  Pw:28(28) AC:8 Exp:3 T:2062  15(22)(B  Pw:28(28) AC:8 Exp:3 T:2063  15(22)(B  Pw:28(28) AC:8 Exp:3 T:2064  15(22)(B  Pw:28(28) AC:8 Exp:3 T:2065 aV --More--aV You finish eating the dingo puppy corpse. 15(22)(B  Pw:28(28) AC:8 Exp:3 T:2066 aV aV Count: 33aV 15(22)(B  Pw:28(28) AC:8 Exp:3 T:2066  15(22)(B  Pw:28(28) AC:8 Exp:3 T:2067  15(22)(B  Pw:28(28) AC:8 Exp:3 T:2068  15(22)(B  Pw:28(28) AC:8 Exp:3 T:2069  16(22)(B  Pw:28(28) AC:8 Exp:3 T:2070  16(22)(B  Pw:28(28) AC:8 Exp:3 T:2071  16(22)(B  Pw:28(28) AC:8 Exp:3 T:2072  16(22)(B  Pw:28(28) AC:8 Exp:3 T:2073  16(22)(B  Pw:28(28) AC:8 Exp:3 T:2074  16(22)(B  Pw:28(28) AC:8 Exp:3 T:2075  16(22)(B  Pw:28(28) AC:8 Exp:3 T:2076  16(aV22)(B  Pw:28(28) AC:8 Exp:3 T:2077  16(22)(B  Pw:28(28) AC:8 Exp:3 T:2078  17(22)(B  Pw:28(28) AC:8 Exp:3 T:2079  17(22)(B  Pw:28(28) AC:8 Exp:3 T:2080  17(22)(B  Pw:28(28) AC:8 Exp:3 T:2081  17(22)(B  Pw:28(28) AC:8 Exp:3 T:2082  17(22)(B  Pw:28(28) AC:8 Exp:3 T:2083  17(22)(B  Pw:28(28) AC:8 Exp:3 T:2084  17(22)(B  Pw:28(28) AC:8 Exp:3 T:2085  17(22)(B  Pw:28(28) AC:8 Exp:3 T:2086  17(22)(B  Pw:28(28) AC:8 Exp:3 T:2087  18(22)(B  Pw:28(28) AC:8 Exp:3 T:2088aVR  18(22)(B  Pw:28(28) AC:8 Exp:3 T:2089  18(22)(B  Pw:28(28) AC:8 Exp:3 T:2090 aVD Count: 33aV  18(22)(B  Pw:28(28) AC:8 Exp:3 T:2090  18(22)(B  Pw:28(28) AC:8 Exp:3 T:2091  18(22)(B  Pw:28(28) AC:8 Exp:3 T:2092  18(22)(B  Pw:28(28) AC:8 Exp:3 T:2093  18(22)(B  Pw:28(28) AC:8 Exp:3 T:2094  18(22)(B  Pw:28(28) AC:8 Exp:3 T:2095 aV You hear some noises in the distance. 18(22)(B  Pw:28(28) AC:8 Exp:3 T:2096 aV s 19(22)(B  Pw:28(28) AC:8 Exp:3 T:2097 --More--aVYou hear someone cursing shoplifters. 19(22)(B  Pw:28(28) AC:8 Exp:3 T:2098  19(22)(B  Pw:28(28) AC:8 Exp:3 T:2099  19(22)(B  Pw:28(28) AC:8 Exp:3 T:2100  19(22)(B  Pw:28(28) AC:8 Exp:3 T:2101 aVs 19(22)(B  Pw:28(28) AC:8 Exp:3 T:2102 --More--aV4You hear someone counting money. 19(22)(B  Pw:28(28) AC:8 Exp:3 T:2103  19(22)(B  Pw:28(28) AC:8 Exp:3 T:2104  19(22)(B  Pw:28(28) AC:8 Exp:3 T:2105  20(22)(B  Pw:28(28) AC:8 Exp:3 T:2106  20(22)(B  Pw:28(28) AC:8 Exp:3 T:2107  20(22)(B  Pw:28(28) AC:8 Exp:3 T:2108  20(22)(B  Pw:28(28) AC:8 Exp:3 T:2109  20(22)(B  Pw:28(28) AC:8 Exp:3 T:2110  20(22)(B  Pw:28(28) AC:8 Exp:3 T:2111  20(22)(B  Pw:28(28) AC:8 Exp:3 T:2112  20(22)(B  Pw:28(28) AC:8 Exp:3 T:2113 VyX4;1H 20(22)(B  Pw:28(28) AC:8 Exp:3 T:2114 aVX aVNX Count: 11aV  21(22)(B  Pw:28(28) AC:8 Exp:3 T:2115  21(22)(B  Pw:28(28) AC:8 Exp:3 T:2116  21(22)(B  Pw:28(28) AC:8 Exp:3 T:2117  21(22)(B  Pw:28(28) AC:8 Exp:3 T:2118  21(22)(B  Pw:28(28) AC:8 Exp:3 T:2119  21(22)(B  Pw:28(28) AC:8 Exp:3 T:2120 aVq; 21(22)(B  Pw:28(28) AC:8 Exp:3 T:2121 You hear someone counting money. 21(22)(B  Pw:28(28) AC:8 Exp:3 T:2122  21(22)(B  Pw:28(28) AC:8 Exp:3 T:2123 aVX 22(22)  Pw:28(28) AC:8 Exp:3 T:2124 (0~(B(B@(BaV | 22(22)  Pw:28(28) AC:8 Exp:3 T:2125 (0~(B(B@#(BaVW R(0~(B(B###(B#@#(B#(BaVW P 22(22)  Pw:28(28) AC:8 Exp:3 T:2128 aV)  22(22)  Pw:28(28) AC:8 Exp:3 T:2133 ###(B#(B#(B#(B#@(B#(B)(B)(BaVL  22(22)  Pw:28(28) AC:8 Exp:3 T:2134 #(B#(B#@#(BaV- 22(22)  Pw:28(28) AC:8 Exp:3 T:2134 @#(B#(B#(BaV 22(22)  Pw:28(28) AC:8 Exp:3 T:2135 #@#(B#(BaVS#(B#(B#(B#@(BaV P 22(22)  Pw:28(28) AC:8 Exp:3 T:2135 aVǔT  22(22)  Pw:28(28) AC:8 Exp:3 T:2136 aVK  22(22)  Pw:28(28) AC:8 Exp:3 T:2137 #(B#(B#@#(BaV1Z 22(22)  Pw:28(28) AC:8 Exp:3 T:2137 @#(B#(B#(BaVoYou start digging. 22(22)  Pw:28(28) AC:8 Exp:3 T:2137 aVYou hit the rock with all your might. 22(22)  Pw:28(28) AC:8 Exp:3 T:2138  22(22)  Pw:28(28) AC:8 Exp:3 T:2139  22(22)  Pw:28(28) AC:8 Exp:3 T:2140  22(22)  Pw:28(28) AC:8 Exp:3 T:2141 --More--aV 1You hear someone cursing shoplifters. 22(22)  Pw:28(28) AC:8 Exp:3 T:2142  22(22)  Pw:28(28) AC:8 Exp:3 T:2143  22(22)  Pw:28(28) AC:8 Exp:3 T:2144 #(BaV< --More--aVP`aV^ 3You succeed in cutting away some rock.aV"e 22(22)  Pw:28(28) AC:8 Exp:3 T:2145 #@#(B#(BaV 22(22)  Pw:28(28) AC:8 Exp:3 T:2147 #(B##(B#(B#@(B[(BaV# 22(22)  Pw:28(28) AC:8 Exp:3 T:2148 #(B#(B(0~(B(B@(BaVt+(0~(0~(0~(B(B@(BaVP 22(22)  Pw:28(28) AC:8 Exp:3 T:2149 aVRV.(0~(0~(B(B@(BaVnVs Things that are here: an iron skull cap a morning star--More--aVi (0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B 22(22)  Pw:28(28) AC:8 Exp:3 T:2151 aV  Pick up what?  Weapons(B a - a morning star Armor(B b - an iron skull cap(end) aVa +aV0:+aV (0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0x(B(BaVS  D - a morning star.aVs wE - an iron skull cap. 22(22)  Pw:28(28) AC:8 Exp:3 T:2152 aV  22(22)  Pw:28(28) AC:8 Exp:3 T:2153 (0~(B(B@(BaVrA  22(22)  Pw:28(28) AC:8 Exp:3 T:2153 (0~(B(B@(BaVL#(0~(B(B@(BaVMzYou see here a crude dagger. 22(22)  Pw:28(28) AC:8 Exp:3 T:2154 aVT aVV qF - a crude dagger. 22(22)  Pw:28(28) AC:8 Exp:3 T:2155 aVP 22(22)  Pw:28(28) AC:8 Exp:3 T:2155 (0~(B(B@(BaVZ#(0~(B(B@(BaVZsYou see here 8 darts. 22(22)  Pw:28(28) AC:8 Exp:3 T:2156 aV aVk jG - 8 darts. 22(22)  Pw:28(28) AC:8 Exp:3 T:2157 aVB 22(22)  Pw:28(28) AC:8 Exp:3 T:2158 @(B(0~(B(BaVX| 22(22)  Pw:28(28) AC:8 Exp:3 T:2158 @(B(0~(B(BaV| 22(22)  Pw:28(28) AC:8 Exp:3 T:2159 @(B(0~(B(BaV+ 22(22)  Pw:28(28) AC:8 Exp:3 T:2160 (0~(B(B@(B#(BaVy 22(22)  Pw:28(28) AC:8 Exp:3 T:2163 (0~(B(B#(B#(B##(B#@#(BaV  22(22)  Pw:28(28) AC:8 Exp:3 T:2163 #(B#(B#@#(BaV*@#(B#(B#@#(BaVQP 22(22)  Pw:28(28) AC:8 Exp:3 T:2163 aV  22(22)  Pw:28(28) AC:8 Exp:3 T:2170 ##(B#######(B##(B@(B(0~(Bs(BaVT 22(22)  Pw:28(28) AC:8 Exp:3 T:2171 ##(B(0~(B(B@(BaV&You hit the cave spider.aVZ+ 22(22)  Pw:28(28) AC:8 Exp:3 T:2171 The cave spider bites! 20(22)(B  Pw:28(28) AC:8 Exp:3 T:2171  20(22)(B  Pw:28(28) AC:8 Exp:3 T:2172 aV~aV-&You hit the cave spider.aVr6 20(22)(B  Pw:28(28) AC:8 Exp:3 T:2172 The cave spider bites! 19(22)(B  Pw:28(28) AC:8 Exp:3 T:2172  19(22)(B  Pw:28(28) AC:8 Exp:3 T:2173 aVx aV 'You miss the cave spider.aV' 19(22)(B  Pw:28(28) AC:8 Exp:3 T:2173 The cave spider bites! 18(22)(B  Pw:28(28) AC:8 Exp:3 T:2173 d(B(BaVKV aVV You kill the cave spider! 18(22)(B  Pw:28(28) AC:8 Exp:3 T:2174 (0~(B(B(0~(B(Bd(B(BaVn@ 18(22)(B  Pw:28(28) AC:8 Exp:3 T:2175 @(B(0~(B(Bd(B(B(0~(B(BaVF Count: 33aVYl  18(22)(B  Pw:28(28) AC:8 Exp:3 T:2176  18(22)(B  Pw:28(28) AC:8 Exp:3 T:2177  19(22)(B  Pw:28(28) AC:8 Exp:3 T:2178  19(22)(B  Pw:28(28) AC:8 Exp:3 T:2179  19(22)(B  Pw:28(28) AC:8 Exp:3 T:2180  19(22)(B  Pw:28(28) AC:8 Exp:3 T:2181  19(22)(B  Pw:28(28) AC:8 Exp:3 T:2182  19(22)(B  Pw:28(28) AC:8 Exp:3 T:2183  19(22)(B  Pw:28(28) AC:8 Exp:3 T:2184  19(22)(B  Pw:28(28) AC:8 Exp:3 T:2185  19(22)(B  Pw:28(28) AC:8 Exp:3 T:2186  20(aV{ 22)(B  Pw:28(28) AC:8 Exp:3 T:2187  20(22)(B  Pw:28(28) AC:8 Exp:3 T:2188  20(22)(B  Pw:28(28) AC:8 Exp:3 T:2189  20(22)(B  Pw:28(28) AC:8 Exp:3 T:2190  20(22)(B  Pw:28(28) AC:8 Exp:3 T:2191  20(22)(B  Pw:28(28) AC:8 Exp:3 T:2192  20(22)(B  Pw:28(28) AC:8 Exp:3 T:2193  20(22)(B  Pw:28(28) AC:8 Exp:3 T:2194  20(22)(B  Pw:28(28) AC:8 Exp:3 T:2195  21(22)(B  Pw:28(28) AC:8 Exp:3 T:2196  21(22)(B  Pw:28(28) AC:8 Exp:3 T:2197  21(22)(B  Pw:28(28) AC:8 Exp:3 T:2198aVT{   21(22)(B  Pw:28(28) AC:8 Exp:3 T:2199  21(22)(B  Pw:28(28) AC:8 Exp:3 T:2200  21(22)(B  Pw:28(28) AC:8 Exp:3 T:2201 (0~(B(B(0~(0~(B(Bd(B(B(0~(B(B(0~(0~(0~(B(BaVjg# aVF eaVS nhanceaV< Current skills:   Fighting Skills(B  bare-handed combat [Unskilled]  Weapon Skills(B  dagger [Unskilled]  knife [Unskilled]  pick-axe [Basic]  short sword [Unskilled]  scimitar [Unskilled]  saber [Unskilled]  club [Unskilled]  paddle [Unskilled]  quarterstaff [Unskilled]  sling [Basic]  firearms [Unskilled]  dart [Unskilled]  boomerang [Unskilled]  whip [Basic]  unicorn horn [Unskilled]  Spellcasting Skills(B  attack spells [Unskilled]  healing spells [Unskilled] (1 of 2)aVLettuce the Field Worker St:14 Dx:8 Co:13 In:16 Wi:15 Ch:13 Neutral Dlvl:3 $:532 HP: Dlvl:3 $:532 HP:21(22)(B Dlvl:3 $:532 HP:21(22) Pw:28(28) AC:8 Exp:3 T:2201 (0l(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(((B(0~(B(0a(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0~(B(B######(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(BaVG(B(0m(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(B(0a(B(0q(0j(B(B#(B####(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B###(B(0l(0q(0q(0~(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(B(B)(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#aV(B#(B###(B#(B(0m(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B###(B#(B#(B#(B#(B#(B##(B###(B#(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B###(B#(B##(B#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B########################(B#(B(0l(0q(0q(0~(0q(B(0a(B(0q(0k(B(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(B(B+(B(0q(0q(0q(0q(0q(0q(0~(0q(0k(BaVе(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B(B((B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(Bd(B(B(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B(B>(B(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0~(0q(0q(0q(0~(0q(0q(0q(0q(0j(B(BaVc Count: 33aVi 21(22)(B  Pw:28(28) AC:8 Exp:3 T:2201 aV aV" You displaced Punt. 21(22)(B  Pw:28(28) AC:8 Exp:3 T:2201 d(B(B(0~(B(B@(BaV 21(22)(B  Pw:28(28) AC:8 Exp:3 T:2202 (0~(B(Bd(B(B(0~(B(B@(BaVO 21(22)(B  Pw:28(28) AC:8 Exp:3 T:2203 #(B(0~(B(Bd(B(B(0~(B(B@#(BaV 21(22)(B  Pw:28(28) AC:8 Exp:3 T:2203 (0~(B(B(0~(B(B@(BaV:z  22(22)  Pw:28(28) AC:8 Exp:3 T:2205 #(B@(B#(B#(B(0~(B(B#(B(0~(B(BaVpz P 22(22)  Pw:28(28) AC:8 Exp:3 T:2205 aV;H g#(B@(B#(B#(BaVYH P 22(22)  Pw:28(28) AC:8 Exp:3 T:2205 aV #(B@(B#(B####(B#(B#(B#(B#(B#(B#(BaV P 22(22)  Pw:28(28) AC:8 Exp:3 T:2212 aV(  22(22)  Pw:28(28) AC:8 Exp:3 T:2216 #@(B#(B#(B#(B#(BF(B#(BaVQ 22(22)  Pw:28(28) AC:8 Exp:3 T:2217 #(B(0a(B(B@(B#(BaVz 22(22)  Pw:28(28) AC:8 Exp:3 T:2218 (0~(B(B@(BaV z 22(22)  Pw:28(28) AC:8 Exp:3 T:2218 (0~(B(B@(BaV z 22(22)  Pw:28(28) AC:8 Exp:3 T:2219 (0~(B(B@(BaV. 22(22)  Pw:28(28) AC:8 Exp:3 T:2220 (0~(B(B@(BaV% 22(22)  Pw:28(28) AC:8 Exp:3 T:2220 (0~(B(B@(BaV9 22(22)  Pw:28(28) AC:8 Exp:3 T:2221 (0~(B(B@(BaV z 22(22)  Pw:28(28) AC:8 Exp:3 T:2222 (0~(B(B@(BaV?1What do you want to ready? [- aCDFG or ?*] aV5F Weapons(B a - a +2 bullwhip (alternate weapon; not wielded) C - 4 daggers D - a morning star F - a crude dagger G - 8 darts(end) aVk:+(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(B(B######(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(B(0a(B(0q(0j(B(B#(B####(B#(B(0x(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B###(B(0l(0q(0q(0~(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(B(BF(B(0~(0~(0~(0~(0~(0~(0~(0x(B(BaV:uG - 8 darts (in quiver). 22(22)  Pw:28(28) AC:8 Exp:3 T:2222 aV aV &In what direction? [hykulnjb><] aV aV |The dart misses the brown mold. 22(22)  Pw:28(28) AC:8 Exp:3 T:2223 aVo aV-p&In what direction? [hykulnjb><] aVaVz.zThe dart hits the brown mold. 22(22)  Pw:28(28) AC:8 Exp:3 T:2223 aVl  aV &In what direction? [hykulnjb><] aVoaV|The dart misses the brown mold. 22(22)  Pw:28(28) AC:8 Exp:3 T:2224 aV&: aV_:&In what direction? [hykulnjb><] aVf aV,g zThe dart hits the brown mold. 22(22)  Pw:28(28) AC:8 Exp:3 T:2225 aV aV!&In what direction? [hykulnjb><] aVaVR,The dart misses the brown mold.aV 22(22)  Pw:28(28) AC:8 Exp:3 T:2226 You hear someone counting money.aV[a aVa&In what direction? [hykulnjb><] aV~DaVDzThe dart hits the brown mold. 22(22)  Pw:28(28) AC:8 Exp:3 T:2227 aV@ aVv &In what direction? [hykulnjb><] aV,aV[-|The dart misses the brown mold. 22(22)  Pw:28(28) AC:8 Exp:3 T:2228 aVL aV&In what direction? [hykulnjb><] aV1aV2|The dart misses the brown mold. 22(22)  Pw:28(28) AC:8 Exp:3 T:2228 aV@ aV6You have no ammunition readied!--More--aV aV /What do you want to throw? [$aCDF or ?*] aV0aVjhNever mind. 22(22)  Pw:28(28) AC:8 Exp:3 T:2228 aVG aVPG 0What do you want to ready? [- aCDF or ?*] aV  Weapons(B a - a +2 bullwhip (alternate weapon; not wielded) C - 4 daggers D - a morning star F - a crude dagger(end) aVs+(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(B(B######(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(B(0a(B(0q(0j(B(B#(B####(B#(B(0x(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0x(B(BaVswC - 4 daggers (in quiver). 22(22)  Pw:28(28) AC:8 Exp:3 T:2228 aV- aVh &In what direction? [hykulnjb><] aV۬ aV ~The dagger misses the brown mold. 22(22)  Pw:28(28) AC:8 Exp:3 T:2229 aV3In what direction? [hykulnjb><] aV$aV+|The dagger hits the brown mold. 22(22)  Pw:28(28) AC:8 Exp:3 T:2230 aV aV&In what direction? [hykulnjb><] aV{aV|The dagger hits the brown mold. 22(22)  Pw:28(28) AC:8 Exp:3 T:2231 aV aV?&In what direction? [hykulnjb><] aV#"aV'~The dagger misses the brown mold. 22(22)  Pw:28(28) AC:8 Exp:3 T:2231 aV %x Weapons(B  a - a +2 bullwhip (alternate weapon; not wielded)  D - a morning star  F - a crude dagger  Armor(B  b - an uncursed +0 leather jacket (being worn)  s - a greased +0 iron skull cap (being worn)  E - an iron skull cap  Comestibles(B  d - 2 uncursed food rations  Scrolls(B  f - a blessed scroll of identify(B  o - an uncursed scroll of stinking cloud  y - a scroll labeled 4OFAE OF9 SCC9  Spellbooks(B  e - a blessed spellbook of detect monsters (0:2)(B  Potions(B  m - a golden potion  z - a purple-red potion  Wands(B  A - a wand of magic missile  Tools(B  h - a +0 pick-axe (weapon in hand) (1 of 2)aVMZLettuce the Field Worker St:14 Dx:8 Co:13 In:16 Wi:15 Ch:13 Neutral Dlvl:3 $:532 HP: Dlvl:3 $:532 HP:22(22) Dlvl:3 $:532 HP:22(22) Pw:28(28) AC:8 Exp:3 T:2231 (0l(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(((B(0~(B(0a(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0~(B(B######(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BVZH(0m(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(B(0a(B(0q(0j(B(B#(B####(B#(B(0x(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B###(B(0l(0q(0q(0~(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(B(BF(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(BaVZ#(B#(B###(B#(B(0m(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B###(B#(B#(B#(B#(B#(B##(B###(B#(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B###(B#(B##(B#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B########################(B#(B(0l(0q(0q(0~(0q(B(0a(B(0q(0k(B(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(B(B+(B(0q(0q(0q(0q(0q(0q(0~(0aV[]q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B(B((B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B(B>(B(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0~(0q(0q(0q(0~(0q(0q(0q(0q(0j(B(BaV .What do you want to throw? [$aDF or ?*] aV1 aVa &In what direction? [hykulnjb><] aV.aVThe morning star misses the brown mold. 22(22)  Pw:28(28) AC:8 Exp:3 T:2232 aV aV -What do you want to throw? [$aF or ?*] aV2aVS2&In what direction? [hykulnjb><] aVoaV pThe crude dagger misses the brown mold. 22(22)  Pw:28(28) AC:8 Exp:3 T:2233 d(B(BaV$o aV} You hit the brown mold. 22(22)  Pw:28(28) AC:8 Exp:3 T:2234 (0a(B(0~(B(Bd(B(BaV, aVxsYou kill the brown mold!(0~(B(Bd(B(B)(BaV 22(22)  Pw:28(28) AC:8 Exp:3 T:2235 You hear someone counting money.aVB67(0~(B(B@(BaV8There are several objects here. 22(22)  Pw:28(28) AC:8 Exp:3 T:2236 d(B(B(0~(0~(B(BaVF  Pick up what?  Weapons(B a - 2 crude daggers b - a morning star c - 4 daggers d - 5 darts e - a crude short sword(end) aV/+++++aVJ((0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(B(Bd(B(B(0~(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0~(0~(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0x(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B###(B#(BaV(|F - 2 crude daggers.D - a morning star.C - 4 daggers.--More--aVf G - 5 darts.aV r - a crude short sword. 22(22)  Pw:28(28) AC:8 Exp:3 T:2237 (0~(B(Bd(B(BaV2 aV 3qUnknown command ' '. 22(22)  Pw:28(28) AC:8 Exp:3 T:2237 aVs] 22(22)  Pw:28(28) AC:8 Exp:3 T:2237 aVW 22(22)  Pw:28(28) AC:8 Exp:3 T:2237 aVV 22(22)  Pw:28(28) AC:8 Exp:3 T:2238 d(B(B(0~(B(B(0~(B(B@(B(0~(B(BaV  22(22)  Pw:28(28) AC:8 Exp:3 T:2238 d(B(B(0~(B(B@(B(0~(B(BaV  22(22)  Pw:28(28) AC:8 Exp:3 T:2239 @(B(0~(B(BaV'P 22(22)  Pw:28(28) AC:8 Exp:3 T:2240 @(B(0~(0~(B(Bd(B(B(0~(B(BaV 22(22)  Pw:28(28) AC:8 Exp:3 T:2241 @(B(0~(B(B(0~(B(Bd(B(BaV7  22(22)  Pw:28(28) AC:8 Exp:3 T:2241 #@(B(0~(B(B#(Bd(B(B(0~(B(BaVRH 22(22)  Pw:28(28) AC:8 Exp:3 T:2242 @(B(0a(B(B(0~(B(Bd(B(BaVu #(B#(B#(B(0~(B(B#(B#(B#(B#@#(BaV6v P 22(22)  Pw:28(28) AC:8 Exp:3 T:2247 aV: #(B####(B#(B#(B#(B#(B#(B#(B@(B#(BaVJ: P 22(22)  Pw:28(28) AC:8 Exp:3 T:2254 aVC  22(22)  Pw:28(28) AC:8 Exp:3 T:2257 #(B#(B#(B@#(BaVe 22(22)  Pw:28(28) AC:8 Exp:3 T:2257 #(B@(B(0~(B(B#(BaV)| 22(22)  Pw:28(28) AC:8 Exp:3 T:2258 @(B(0~(B(BaVl{  22(22)  Pw:28(28) AC:8 Exp:3 T:2259 @(B(0~(B(BaVޠ 22(22)  Pw:28(28) AC:8 Exp:3 T:2259 ##(B@(B(0~(B(BaV1@(B(0~(B(BaV 22(22)  Pw:28(28) AC:8 Exp:3 T:2259 You hear some noises in the distance. 22(22)  Pw:28(28) AC:8 Exp:3 T:2260 aVe?r 22(22)  Pw:28(28) AC:8 Exp:3 T:2261 #@#(BaVݢ } 22(22)  Pw:28(28) AC:8 Exp:3 T:2261 #@#(B#(BaVru } 22(22)  Pw:28(28) AC:8 Exp:3 T:2262 #@#(B#(BaVn} 22(22)  Pw:28(28) AC:8 Exp:3 T:2263 #@#(B#(BaV| 22(22)  Pw:28(28) AC:8 Exp:3 T:2263 #(B#@#(BaV| 22(22)  Pw:28(28) AC:8 Exp:3 T:2264 #(B#@#(BaVj| 22(22)  Pw:28(28) AC:8 Exp:3 T:2265 #(B#@#(BaV z 22(22)  Pw:28(28) AC:8 Exp:3 T:2266 #(B#@(BaV, 22(22)  Pw:28(28) AC:8 Exp:3 T:2266 #(B@(BaVV: 22(22)  Pw:28(28) AC:8 Exp:3 T:2267 ##(B(0~(B(B@(BaV A 22(22)  Pw:28(28) AC:8 Exp:3 T:2268 (0~(B(B@(BaVQ  22(22)  Pw:28(28) AC:8 Exp:3 T:2269 s(B(0~(B(B@(BaV8 22(22)  Pw:28(28) AC:8 Exp:3 T:2269 (0~(B(Bs(B#(B(0~(B(B@#(BaV; 22(22)  Pw:28(28) AC:8 Exp:3 T:2270 (0~(B(B(0~(B(B@(BaV+ ,s(B@#(BaVv ' 22(22)  Pw:28(28) AC:8 Exp:3 T:2270 The cave spider bites! 20(22)(B  Pw:28(28) AC:8 Exp:3 T:2270  20(22)(B  Pw:28(28) AC:8 Exp:3 T:2271 aV[#(B@(B(0~(B(B#(BaV 20(22)(B  Pw:28(28) AC:8 Exp:3 T:2271 The cave spider misses. 20(22)(B  Pw:28(28) AC:8 Exp:3 T:2272 aV aV 'You miss the cave spider.aV  20(22)(B  Pw:28(28) AC:8 Exp:3 T:2272 The cave spider bites! 19(22)(B  Pw:28(28) AC:8 Exp:3 T:2272 aV aV You miss the cave spider. 19(22)(B  Pw:28(28) AC:8 Exp:3 T:2273 aVaV'You miss the cave spider.aV6 19(22)(B  Pw:28(28) AC:8 Exp:3 T:2273 The cave spider bites! 17(22)(B  Pw:28(28) AC:8 Exp:3 T:2273  17(22)(B  Pw:28(28) AC:8 Exp:3 T:2274 aVR( aV( 'You miss the cave spider.aV(  17(22)(B  Pw:28(28) AC:8 Exp:3 T:2274 The cave spider bites! 15(22)(B  Pw:28(28) AC:8 Exp:3 T:2274 aVaVYou miss the cave spider. 15(22)(B  Pw:28(28) AC:8 Exp:3 T:2275 aVh aVi &You hit the cave spider.aVsi > 15(22)(B  Pw:28(28) AC:8 Exp:3 T:2275 The cave spider bites! 13(22)(B  Pw:28(28) AC:8 Exp:3 T:2275  13(22)(B  Pw:28(28) AC:8 Exp:3 T:2276 aVYaVY,You just miss the cave spider.aV"B 13(22)(B  Pw:28(28) AC:8 Exp:3 T:2276 The cave spider bites! 12(22)(B  Pw:28(28) AC:8 Exp:3 T:2276  13(22)(B  Pw:28(28) AC:8 Exp:3 T:2277 aV aV< 'You miss the cave spider.aVZ  13(22)(B  Pw:28(28) AC:8 Exp:3 T:2277 The cave spider bites! 11(22)(B  Pw:28(28) AC:8 Exp:3 T:2277 aVGaVGYou miss the cave spider. 11(22)(B  Pw:28(28) AC:8 Exp:3 T:2278 aV? aV? 'You miss the cave spider.aVE B 11(22)(B  Pw:28(28) AC:8 Exp:3 T:2278 The cave spider bites! 10(22)(B  Pw:28(28) AC:8 Exp:3 T:2278  10(22)(B  Pw:28(28) AC:8 Exp:3 T:2279 aVaV'You miss the cave spider.aV 10(22)(B  Pw:28(28) AC:8 Exp:3 T:2279 The cave spider just misses! 10(22)(B  Pw:28(28) AC:8 Exp:3 T:2280 aV;aV~'You miss the cave spider.aV 10(22)(B  Pw:28(28) AC:8 Exp:3 T:2280 The cave spider bites! 9(22)(B  Pw:28(28) AC:8 Exp:3 T:2280 aVo 9(22)(B  Pw:28(28) AC:8 Exp:3 T:2281 #(B(0~(B(B@#(BaV 9(22)(B  Pw:28(28) AC:8 Exp:3 T:2282 (0~(B(Bs(B@(BaV1Y~You start digging. 9(22)(B  Pw:28(28) AC:8 Exp:3 T:2282 aVRYOYou hit the rock with all your might.--More--aVUaV aVkYou stop digging.aVl 9(22)(B  Pw:28(28) AC:8 Exp:3 T:2282 The cave spider bites! 7(22)(B  Pw:28(28) AC:8 Exp:3 T:2282 aV%\ Weapons(B  a - a +2 bullwhip (alternate weapon; not wielded)  r - a crude short sword  C - 4 daggers  D - a morning star  F - 2 crude daggers  G - 5 darts  Armor(B  b - an uncursed +0 leather jacket (being worn)  s - a greased +0 iron skull cap (being worn)  E - an iron skull cap  Comestibles(B  d - 2 uncursed food rations  Scrolls(B  f - a blessed scroll of identify(B  o - an uncursed scroll of stinking cloud  y - a scroll labeled 4OFAE OF9 SCC9  Spellbooks(B  e - a blessed spellbook of detect monsters (0:2)(B  Potions(B  m - a golden potion  z - a purple-red potion  Wands(B (1 of 2)aV6 Lettuce the Field Worker St:14 Dx:8 Co:13 In:16 Wi:15 Ch:13 Neutral Dlvl:3 $:532 HP: Dlvl:3 $:532 HP:7(22)(B Dlvl:3 $:532 HP:7(22) Pw:28(28) AC:8 Exp:3 T:2282 (0l(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(((B(0~(B(0a(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0~(B(B######(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(aVs B(0m(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(B(0a(B(0q(0j(B(B#(B####(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B###(B(0l(0q(0q(0~(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(BV m###(B#(B(0m(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B###(B#(B#(B#(B#(B#(B##(B###(B#(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B###(B#(B##(B#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B########################(B#(B(0l(0q(0q(0~(0q(B(0a(B(0q(0k(B(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(B(B+(B(0q(0q(0q(0q(0q(0q(0~(0q(0k(B(B#(BaV 2[37m(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B(B((B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(Bs(B@(B(0x(0~(0~(0~(0~(B(B>(B(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0~(0q(0q(0q(0~(0q(0q(0q(0q(0j(B(BaVj"# aV|taVG echniqueaVW  Choose a technique  Name Level Status a - research 3 Prepared b - liquid leap 3 Prepared(end) aVN "+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BaVO XWhere do you want to leap to?(For instructions type a ?)aVaV.CaVwaVk aVaV,You liquify!(0q(B(BaV|Q?You catch the cave spider in your acid trail!aVQ--More--aVK -The acid burns the cave spider!aV You kill the cave spider!(0~(B(B 7(22)(B  Pw:28(28) AC:8 Exp:3 T:2282 (0q(B(BaV_ (0~(B(BaV (0q(B(BaV֩ (0~(B(BaV (0q(B(BaV[m (0~(B(BaVm --More--aV%You reform! 7(22)(B  Pw:28(28) AC:8 Exp:3 T:2283 #(B@(B#(BaVQCount: 33aV 7(22)(B  Pw:28(28) AC:8 Exp:3 T:2284  7(22)(B  Pw:28(28) AC:8 Exp:3 T:2285  8(22)(B  Pw:28(28) AC:8 Exp:3 T:2286  8(22)(B  Pw:28(28) AC:8 Exp:3 T:2287  8(22)(B  Pw:28(28) AC:8 Exp:3 T:2288  8(22)(B  Pw:28(28) AC:8 Exp:3 T:2289  8(22)(B  Pw:28(28) AC:8 Exp:3 T:2290  8(22)(B  Pw:28(28) AC:8 Exp:3 T:2291  8(22)(B  Pw:28(28) AC:8 Exp:3 T:2292  8(22)(B  Pw:28(28) AC:8 Exp:3 T:2293  8(22)(B  Pw:28(28) AC:8 Exp:3 T:2294 V4;18H 9(22)(B  Pw:28(28) AC:8 Exp:3 T:2295  9(22)(B  Pw:28(28) AC:8 Exp:3 T:2296  9(22)(B  Pw:28(28) AC:8 Exp:3 T:2297  9(22)(B  Pw:28(28) AC:8 Exp:3 T:2298  9(22)(B  Pw:28(28) AC:8 Exp:3 T:2299  9(22)(B  Pw:28(28) AC:8 Exp:3 T:2300  9(22)(B  Pw:28(28) AC:8 Exp:3 T:2301  9(22)(B  Pw:28(28) AC:8 Exp:3 T:2302  9(22)(B  Pw:28(28) AC:8 Exp:3 T:2303  10(22)(B  Pw:28(28) AC:8 Exp:3 T:2304  10(22)(B  Pw:28(28) AC:8 Exp:3 T:2305  aVɷI10(22)(B  Pw:28(28) AC:8 Exp:3 T:2306 aVCount: 33aVB 10(22)(B  Pw:28(28) AC:8 Exp:3 T:2307  10(22)(B  Pw:28(28) AC:8 Exp:3 T:2308  10(22)(B  Pw:28(28) AC:8 Exp:3 T:2309  10(22)(B  Pw:28(28) AC:8 Exp:3 T:2310  10(22)(B  Pw:28(28) AC:8 Exp:3 T:2311  10(22)(B  Pw:28(28) AC:8 Exp:3 T:2312  11(22)(B  Pw:28(28) AC:8 Exp:3 T:2313  11(22)(B  Pw:28(28) AC:8 Exp:3 T:2314  11(22)(B  Pw:28(28) AC:8 Exp:3 T:2315  11(22)(B  Pw:28(28) AC:8 Exp:3 T:2316  11(22)(B  Pw:28(28) AC:8 Exp:3 T:aVC2317  11(22)(B  Pw:28(28) AC:8 Exp:3 T:2318  11(22)(B  Pw:28(28) AC:8 Exp:3 T:2319  11(22)(B  Pw:28(28) AC:8 Exp:3 T:2320  11(22)(B  Pw:28(28) AC:8 Exp:3 T:2321  12(22)(B  Pw:28(28) AC:8 Exp:3 T:2322  12(22)(B  Pw:28(28) AC:8 Exp:3 T:2323  12(22)(B  Pw:28(28) AC:8 Exp:3 T:2324  12(22)(B  Pw:28(28) AC:8 Exp:3 T:2325  12(22)(B  Pw:28(28) AC:8 Exp:3 T:2326  12(22)(B  Pw:28(28) AC:8 Exp:3 T:2327  12(22)(B  Pw:28(28) AC:8 Exp:3 T:2328aV9D  12(22)(B  Pw:28(28) AC:8 Exp:3 T:2329  12(22)(B  Pw:28(28) AC:8 Exp:3 T:2330 aV Count: 33aV1  13(22)(B  Pw:28(28) AC:8 Exp:3 T:2331  13(22)(B  Pw:28(28) AC:8 Exp:3 T:2332  13(22)(B  Pw:28(28) AC:8 Exp:3 T:2333  13(22)(B  Pw:28(28) AC:8 Exp:3 T:2334  13(22)(B  Pw:28(28) AC:8 Exp:3 T:2335  13(22)(B  Pw:28(28) AC:8 Exp:3 T:2336  13(22)(B  Pw:28(28) AC:8 Exp:3 T:2337  13(22)(B  Pw:28(28) AC:8 Exp:3 T:2338  13(22)(B  Pw:28(28) AC:8 Exp:3 T:2339  14(22)(B  Pw:28(28) AC:8 Exp:3 T:2340  14(22)(B  Pw:28(28) AC:8 Exp:3 T:aV 2341  14(22)(B  Pw:28(28) AC:8 Exp:3 T:2342  14(22)(B  Pw:28(28) AC:8 Exp:3 T:2343  14(22)(B  Pw:28(28) AC:8 Exp:3 T:2344  14(22)(B  Pw:28(28) AC:8 Exp:3 T:2345  14(22)(B  Pw:28(28) AC:8 Exp:3 T:2346  14(22)(B  Pw:28(28) AC:8 Exp:3 T:2347  14(22)(B  Pw:28(28) AC:8 Exp:3 T:2348  15(22)(B  Pw:28(28) AC:8 Exp:3 T:2349  15(22)(B  Pw:28(28) AC:8 Exp:3 T:2350  15(22)(B  Pw:28(28) AC:8 Exp:3 T:2351  15(22)(B  Pw:28(28) AC:8 Exp:3 T:2352 V' ;18H 15(22)(B  Pw:28(28) AC:8 Exp:3 T:2353  15(22)(B  Pw:28(28) AC:8 Exp:3 T:2354  15(22)(B  Pw:28(28) AC:8 Exp:3 T:2355 aV.TCount: 33aV# 15(22)(B  Pw:28(28) AC:8 Exp:3 T:2355  15(22)(B  Pw:28(28) AC:8 Exp:3 T:2356  15(22)(B  Pw:28(28) AC:8 Exp:3 T:2357  16(22)(B  Pw:28(28) AC:8 Exp:3 T:2358  16(22)(B  Pw:28(28) AC:8 Exp:3 T:2359  16(22)(B  Pw:28(28) AC:8 Exp:3 T:2360  16(22)(B  Pw:28(28) AC:8 Exp:3 T:2361  16(22)(B  Pw:28(28) AC:8 Exp:3 T:2362  16(22)(B  Pw:28(28) AC:8 Exp:3 T:2363  16(22)(B  Pw:28(28) AC:8 Exp:3 T:2364  16(22)(B  Pw:28(28) AC:8 Exp:3 T:2365  16(aV 22)(B  Pw:28(28) AC:8 Exp:3 T:2366  17(22)(B  Pw:28(28) AC:8 Exp:3 T:2367  17(22)(B  Pw:28(28) AC:8 Exp:3 T:2368  17(22)(B  Pw:28(28) AC:8 Exp:3 T:2369  17(22)(B  Pw:28(28) AC:8 Exp:3 T:2370  17(22)(B  Pw:28(28) AC:8 Exp:3 T:2371  17(22)(B  Pw:28(28) AC:8 Exp:3 T:2372  17(22)(B  Pw:28(28) AC:8 Exp:3 T:2373  17(22)(B  Pw:28(28) AC:8 Exp:3 T:2374  17(22)(B  Pw:28(28) AC:8 Exp:3 T:2375  18(22)(B  Pw:28(28) AC:8 Exp:3 T:2376  18(22)(B  Pw:28(28) AC:8 Exp:3 T:2377aVEa  18(22)(B  Pw:28(28) AC:8 Exp:3 T:2378 aV(Count: 33aV{g 18(22)(B  Pw:28(28) AC:8 Exp:3 T:2379  18(22)(B  Pw:28(28) AC:8 Exp:3 T:2380  18(22)(B  Pw:28(28) AC:8 Exp:3 T:2381  18(22)(B  Pw:28(28) AC:8 Exp:3 T:2382  18(22)(B  Pw:28(28) AC:8 Exp:3 T:2383  18(22)(B  Pw:28(28) AC:8 Exp:3 T:2384  19(22)(B  Pw:28(28) AC:8 Exp:3 T:2385  19(22)(B  Pw:28(28) AC:8 Exp:3 T:2386  19(22)(B  Pw:28(28) AC:8 Exp:3 T:2387  19(22)(B  Pw:28(28) AC:8 Exp:3 T:2388  19(22)(B  Pw:28(28) AC:8 Exp:3 T:2389  19(aVh22)(B  Pw:28(28) AC:8 Exp:3 T:2390  19(22)(B  Pw:28(28) AC:8 Exp:3 T:2391  19(22)(B  Pw:28(28) AC:8 Exp:3 T:2392  19(22)(B  Pw:28(28) AC:8 Exp:3 T:2393  20(22)(B  Pw:28(28) AC:8 Exp:3 T:2394  20(22)(B  Pw:28(28) AC:8 Exp:3 T:2395  20(22)(B  Pw:28(28) AC:8 Exp:3 T:2396  20(22)(B  Pw:28(28) AC:8 Exp:3 T:2397  20(22)(B  Pw:28(28) AC:8 Exp:3 T:2398  20(22)(B  Pw:28(28) AC:8 Exp:3 T:2399  20(22)(B  Pw:28(28) AC:8 Exp:3 T:2400  20(22)(B  Pw:28(28) AC:8 Exp:3 T:2401aVhi  20(22)(B  Pw:28(28) AC:8 Exp:3 T:2402  21(22)(B  Pw:28(28) AC:8 Exp:3 T:2403  21(22)(B  Pw:28(28) AC:8 Exp:3 T:2404 aVCount: 33aVT 21(22)(B  Pw:28(28) AC:8 Exp:3 T:2404  21(22)(B  Pw:28(28) AC:8 Exp:3 T:2405  21(22)(B  Pw:28(28) AC:8 Exp:3 T:2406  21(22)(B  Pw:28(28) AC:8 Exp:3 T:2407  21(22)(B  Pw:28(28) AC:8 Exp:3 T:2408  21(22)(B  Pw:28(28) AC:8 Exp:3 T:2409  21(22)(B  Pw:28(28) AC:8 Exp:3 T:2410  21(22)(B  Pw:28(28) AC:8 Exp:3 T:2411  22(22)  Pw:28(28) AC:8 Exp:3 T:2412  22(22)  Pw:28(28) AC:8 Exp:3 T:2413  22(22)  Pw:28(28) AC:8 Exp:3 T:2414  22(22)  Pw:28(28) AC:8 Exp:3 T:aV2415  22(22)  Pw:28(28) AC:8 Exp:3 T:2416  22(22)  Pw:28(28) AC:8 Exp:3 T:2417  22(22)  Pw:28(28) AC:8 Exp:3 T:2418  22(22)  Pw:28(28) AC:8 Exp:3 T:2419  22(22)  Pw:28(28) AC:8 Exp:3 T:2420  22(22)  Pw:28(28) AC:8 Exp:3 T:2421  22(22)  Pw:28(28) AC:8 Exp:3 T:2422  22(22)  Pw:28(28) AC:8 Exp:3 T:2423  22(22)  Pw:28(28) AC:8 Exp:3 T:2424  22(22)  Pw:28(28) AC:8 Exp:3 T:2425  22(22)  Pw:28(28) AC:8 Exp:3 T:2426  22(22)  Pw:28(28) AC:8 Exp:3 T:2427  22(22)  Pw:28(28) AC:8 Exp:3 T:2428 aV# aV+ taV. echniqueaV Choose a technique  Name Level Status a - research 3 Prepared liquid leap 3 Not Ready(end) aV8"+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BaVs4You examine your possessions.--More--aV What would you like to identify first?  Weapons(B r - a crude short sword C - 4 daggers D - a morning star F - 2 crude daggers G - 5 darts Armor(B s - a greased +0 iron skull cap (being worn) E - an iron skull cap Scrolls(B y - a scroll labeled 4OFAE OF9 SCC9 Potions(B m - a golden potion z - a purple-red potion Wands(B A - a wand of magic missile Tools(B n - a credit card w - a can of grease x - a brass lantern(end) aVז+aVW!(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#####(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B####(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0l(0q(0q(0~(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(BaV!(B####(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B(0m(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B###(B#(B#(B#(B#(B#(B###(B###(B#(B##(B######################(B#(B(0l(0q(0q(0~(0q(B(0a(B(0q(0k(B(B(0l(0q(B(B+(B(0q(0q(0q(0q(0q(0q(0~(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B(aV"B((B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B(B>(B(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0~(0q(0q(0q(0~(0q(0q(0q(0q(0j(B(B Lettuce the Field Worker St:14 Dx:8 Co:13 In:16 Wi:15 Ch:13 Neutral Dlvl:3 $:532 HP: Dlvl:3 $:532 HP:22(22) Dlvl:3 $:532 HP:22(22) Pw:28(28) AC:8 Exp:3 T:2428 aV5"&y - an uncursed scroll of light.aV["X 22(22)  Pw:28(28) AC:8 Exp:3 T:2428 aVQ aV Count: 33aVK^ 22(22)  Pw:28(28) AC:8 Exp:3 T:2428 aV- { 22(22)  Pw:28(28) AC:8 Exp:3 T:2429 (0~(B(B@(BaV{ 22(22)  Pw:28(28) AC:8 Exp:3 T:2430 (0~(B(B@(BaVe 22(22)  Pw:28(28) AC:8 Exp:3 T:2431 #(B(0~(B(B@#(BaV #(B@(B#(B#(B#(B#(B#(B(0~(B(B#(BaVU P 22(22)  Pw:28(28) AC:8 Exp:3 T:2436 aV  22(22)  Pw:28(28) AC:8 Exp:3 T:2439 #@(B#(B#(B#(B#(BaV]l 22(22)  Pw:28(28) AC:8 Exp:3 T:2440 #@#(BaV 22(22)  Pw:28(28) AC:8 Exp:3 T:2441 #(B#@#(B#(B#(BaV | 22(22)  Pw:28(28) AC:8 Exp:3 T:2441 @#(B#(BaVG#(B@(B#(B#(B##(BaVGP 22(22)  Pw:28(28) AC:8 Exp:3 T:2443 aVF c#(B@(B#(B#(BaVe P 22(22)  Pw:28(28) AC:8 Exp:3 T:2443 aV  22(22)  Pw:28(28) AC:8 Exp:3 T:2447 #@d(B(B#(B(0~(B(B#(B#(BaV6 W 22(22)  Pw:28(28) AC:8 Exp:3 T:2447 aVYou stop. Punt is in the way! 22(22)  Pw:28(28) AC:8 Exp:3 T:2447 (0~(B(Bd(B(BaV#(B(0a(B(0~(0~(0~(B(B@(B#(B(0~(B(B(0~(B(Bd(B(B(0~(B(BaV P 22(22)  Pw:28(28) AC:8 Exp:3 T:2450 aV  22(22)  Pw:28(28) AC:8 Exp:3 T:2457 (0~(0~(0~(0~(0~(0~(B(Bd(B(B(0~(B(B@(B(0~(0~(B(B(0~(B(B(0~(B(BaVx R Weapons(B  a - a +2 bullwhip (alternate weapon; not wielded)  r - a crude short sword  C - 4 daggers  D - a morning star  F - 2 crude daggers  G - 5 darts  Armor(B  b - an uncursed +0 leather jacket (being worn)  s - a greased +0 iron skull cap (being worn)  E - an iron skull cap  Comestibles(B  d - 2 uncursed food rations  Scrolls(B  f - a blessed scroll of identify(B  o - an uncursed scroll of stinking cloud  y - an uncursed scroll of light  Spellbooks(B  e - a blessed spellbook of detect monsters (0:2)(B  Potions(B  m - a golden potion  z - a purple-red potion  Wands(B (1 of 2)aV R A - a wand of magic missile  Tools(B  h - a +0 pick-axe (weapon in hand)  i - a tinning kit (0:55)  k - an uncursed greased sack  n - a credit card  w - a can of grease  x - a brass lantern  Gems(B  j - an uncursed touchstone (2 of 2)aVBLettuce the Field Worker St:14 Dx:8 Co:13 In:16 Wi:15 Ch:13 Neutral Dlvl:3 $:532 HP: Dlvl:3 $:532 HP:22(22) Dlvl:3 $:532 HP:22(22) Pw:28(28) AC:8 Exp:3 T:2457 (0l(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(Bd(B(B(0~(B(B@(B(0x(B(B(0x(B(B(((B(0~(B(0a(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0~(B(B######(B#(B(0x(0~aVC(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(B(0a(B(0q(0j(B(B#(B####(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B###(B(0l(0q(0q(0~(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(BaV6C(B#(B#(B###(B#(B(0m(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B###(B#(B#(B#(B#(B#(B##(B###(B#(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B###(B#(B##(B#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B########################(B#(B(0l(0q(0q(0~(0q(B(0a(B(0q(0k(B(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(B(B+(B(0q(0q(0q(0qaVcCk(0q(0q(0~(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(B(B((B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B(B>(B(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0~(0q(0q(0q(0~(0q(0q(0q(0q(0j(B(BaV}  22(22)  Pw:28(28) AC:8 Exp:3 T:2458 (0~(B(B(0~(B(Bd(B(B(0~(B(B@(BaV 0 22(22)  Pw:28(28) AC:8 Exp:3 T:2461 (0~(B(B(0~(B(B(0~(0~(B(B(0~(0~(B(B(0~(B(Bd(B(B(0~(B(B@(B#(BaV{(0~(0~(B(B(0~(B(B#(B@(B##(BaV{You hear someone counting money.#(B#(B#(B#@(B#(BaV{P 22(22)  Pw:28(28) AC:8 Exp:3 T:2464 aV#@  22(22)  Pw:28(28) AC:8 Exp:3 T:2468 ##(B#(B##(B##(B@(BaVJ 22(22)  Pw:28(28) AC:8 Exp:3 T:2468 ##(B(0~(B(B@(BaV̰ 22(22)  Pw:28(28) AC:8 Exp:3 T:2469 (0~(B(B@(BaVV 22(22)  Pw:28(28) AC:8 Exp:3 T:2470 (0~(B(B@(BaV,  22(22)  Pw:28(28) AC:8 Exp:3 T:2471 d(B(B(0~(0~(B(B@(BaV  22(22)  Pw:28(28) AC:8 Exp:3 T:2472 (0~(B(Bd(B(B(0~(B(BaV  22(22)  Pw:28(28) AC:8 Exp:3 T:2473 (0~(B(Bd(B(BaVH 22(22)  Pw:28(28) AC:8 Exp:3 T:2473 d(B(B(0~(B(BaV  22(22)  Pw:28(28) AC:8 Exp:3 T:2474 (0~(B(Bd(B(BaVc 22(22)  Pw:28(28) AC:8 Exp:3 T:2475 d(B(B(0~(B(BaV<  22(22)  Pw:28(28) AC:8 Exp:3 T:2476 d(B(B(0~(0~(B(BaV& 22(22)  Pw:28(28) AC:8 Exp:3 T:2476 d(B(B(0~(B(BaVdX 22(22)  Pw:28(28) AC:8 Exp:3 T:2477 aVB  22(22)  Pw:28(28) AC:8 Exp:3 T:2478 (0~(B(Bd(B(B(0~(B(BaV;l 22(22)  Pw:28(28) AC:8 Exp:3 T:2478 (0~(B(Bd(B(BaV^V X 22(22)  Pw:28(28) AC:8 Exp:3 T:2479 aVH= 22(22)  Pw:28(28) AC:8 Exp:3 T:2480 d(B(B(0~(0~(B(BaVg  22(22)  Pw:28(28) AC:8 Exp:3 T:2480 d(B(B(0~(B(BaV X 22(22)  Pw:28(28) AC:8 Exp:3 T:2481 aVs 22(22)  Pw:28(28) AC:8 Exp:3 T:2482 (0~(B(Bd(B(B(0~(B(BaV47  22(22)  Pw:28(28) AC:8 Exp:3 T:2483 d(B(B(0~(B(BaV X 22(22)  Pw:28(28) AC:8 Exp:3 T:2484 aVX 22(22)  Pw:28(28) AC:8 Exp:3 T:2485 aV r 22(22)  Pw:28(28) AC:8 Exp:3 T:2486 (0a(B(BaV<@X 22(22)  Pw:28(28) AC:8 Exp:3 T:2486 aVJX 22(22)  Pw:28(28) AC:8 Exp:3 T:2487 aVX 22(22)  Pw:28(28) AC:8 Exp:3 T:2488 aVSh X 22(22)  Pw:28(28) AC:8 Exp:3 T:2488 aV X 22(22)  Pw:28(28) AC:8 Exp:3 T:2489 aV7X 22(22)  Pw:28(28) AC:8 Exp:3 T:2490 aV(X 22(22)  Pw:28(28) AC:8 Exp:3 T:2490 aVkX 22(22)  Pw:28(28) AC:8 Exp:3 T:2491 aVuX 22(22)  Pw:28(28) AC:8 Exp:3 T:2492 aVz 22(22)  Pw:28(28) AC:8 Exp:3 T:2493 d(B(BaV  22(22)  Pw:28(28) AC:8 Exp:3 T:2494 (0~(B(Bd(B(B(0~(B(BaV  22(22)  Pw:28(28) AC:8 Exp:3 T:2495 (0~(B(Bd(B(BaVD` 22(22)  Pw:28(28) AC:8 Exp:3 T:2495 (0~(B(Bd(B(BaVD 22(22)  Pw:28(28) AC:8 Exp:3 T:2496 (0~(B(Bd(B(BaV2(0q(B(B(0j(0~(B(B(0~(0~(B(B(0~(B(BG(B(0q(0~(B(B(0~(B(B(0~(B(B(0k(0~(B(B(0x(0~(0l(B(B(0x(0~(0x(B(B(0x(0~(0x(B(B(0x(0~(0x(B(B(0x(0~(0x(B(B(0x(B(Bd(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0j(B(B@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(0m(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0l(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0m(0k(0~(0x(0~(0~(0~(0l(0j(B(B(0m(0q(0j(0k(0~(0l(0j(B(B(0q(0j(B(BaVdLettuce the Field Worker St:14 Dx:8 Co:13 In:16 Wi:15 Ch:13 Neutral Dlvl:4 $:532 HP: Dlvl:4 $:532 HP:22(22) Dlvl:4 $:532 HP:22(22) Pw:28(28) AC:8 Exp:3 T:2496 aV  22(22)  Pw:28(28) AC:8 Exp:3 T:2497 (0~(B(Bd(B(BaVXR  22(22)  Pw:28(28) AC:8 Exp:3 T:2497 (0~(B(BG(B(0~(B(Bd(B(BaV& 22(22)  Pw:28(28) AC:8 Exp:3 T:2498 (0~(B(Bd(B(BaVm{ 22(22)  Pw:28(28) AC:8 Exp:3 T:2499 d(B(B(0~(B(BaV 22(22)  Pw:28(28) AC:8 Exp:3 T:2499 (0~(B(BG(B(0~(B(Bd(B(BaV  22(22)  Pw:28(28) AC:8 Exp:3 T:2500 (0~(B(Bd(B(BaV  22(22)  Pw:28(28) AC:8 Exp:3 T:2501 (0~(B(Bd(B(BaV<(0~(B(Bd(B(BaV1& 22(22)  Pw:28(28) AC:8 Exp:3 T:2501 You hear crashing rock. 22(22)  Pw:28(28) AC:8 Exp:3 T:2502 (0~(B(BG(B(0~(B(Bd(B(BaV 22(22)  Pw:28(28) AC:8 Exp:3 T:2502 d(B(B(0~(B(BaV +X 22(22)  Pw:28(28) AC:8 Exp:3 T:2503 aV4 22(22)  Pw:28(28) AC:8 Exp:3 T:2504 (0~(B(BG(Bd(B(B(0~(B(B(0~(B(BaV< 22(22)  Pw:28(28) AC:8 Exp:3 T:2504 (0~(B(Bd(B(BaV' X 22(22)  Pw:28(28) AC:8 Exp:3 T:2505 aV5U  22(22)  Pw:28(28) AC:8 Exp:3 T:2505  22(22)  Pw:28(28) AC:8 Exp:3 T:2506 (0~(B(BG(Bd(B(B(0~(0~(B(BaV;  22(22)  Pw:28(28) AC:8 Exp:3 T:2506 (0~(B(Bd(B(BaV$X 22(22)  Pw:28(28) AC:8 Exp:3 T:2507 aVsm 22(22)  Pw:28(28) AC:8 Exp:3 T:2507  22(22)  Pw:28(28) AC:8 Exp:3 T:2508 (0~(B(BG(B(0~(B(Bd(B(BaV# 22(22)  Pw:28(28) AC:8 Exp:3 T:2508 d(B(B(0~(B(BaVX 22(22)  Pw:28(28) AC:8 Exp:3 T:2509 aV^2What do you want to ready? [- arCDFG or ?*] aVq Weapons(B a - a +2 bullwhip (alternate weapon; not wielded) r - a crude short sword C - 4 daggers D - a morning star F - 2 crude daggers G - 5 darts(end) aV%+(0q(B(B(0j(0~(B(B(0~(0~(B(B(0~(B(B(0~(B(B(0q(0~(B(B(0~(B(BaVxC - 4 daggers (in quiver). 22(22)  Pw:28(28) AC:8 Exp:3 T:2509 aVMaVM&In what direction? [hykulnjb><] aV )(BaV *)(B(0~(B(BaV?G -)(B(0~(B(BaV -)(B(0~(B(BaV (0~(B(BaV <The dagger hits the gnome. 22(22)  Pw:28(28) AC:8 Exp:3 T:2509  22(22)  Pw:28(28) AC:8 Exp:3 T:2510 )(BG(B(0~(B(Bd(B(B(0~(B(BaVT aVT &In what direction? [hykulnjb><] aV_ )(BaVva *)(B(0~(B(BaV$ -)(B(0~(B(BaV (0~(B(BaV The dagger misses the gnome. 22(22)  Pw:28(28) AC:8 Exp:3 T:2511 d(B(B(0~(B(BaV[aV&In what direction? [hykulnjb><] aVК)(BaVH^ *)(B(0~(B(BaV! -)(B(0~(B(BaV< (0~(B(BaV The dagger misses the gnome. 22(22)  Pw:28(28) AC:8 Exp:3 T:2511 )(BG(B(0~(B(Bd(B(BaVBaVw&In what direction? [hykulnjb><] aV7)(BaV*)(B(0~(B(BaV_(0~(B(BaVջThe dagger misses the gnome. 22(22)  Pw:28(28) AC:8 Exp:3 T:2512 d(B(B(0~(B(BaV@aVH@1What do you want to ready? [- arDFG or ?*] aV, Weapons(B a - a +2 bullwhip (alternate weapon; not wielded) r - a crude short sword D - a morning star F - 2 crude daggers G - 5 darts(end) aVB +(0q(B(B(0j(0~(B(B(0~(0~(B(B(0~(B(B(0~(B(B(0q(0~(B(BaV{ vG - 5 darts (in quiver). 22(22)  Pw:28(28) AC:8 Exp:3 T:2512 aVRaVER&In what direction? [hykulnjb><] aV:)(BaV*)(B(0~(B(BaV(0~(B(BaVxThe dart misses the gnome. 22(22)  Pw:28(28) AC:8 Exp:3 T:2513 aVT<aV<&In what direction? [hykulnjb><] aVg)(BaVi-*)(B(0~(B(BaV(0~(B(BaVp=The dart misses the gnome. 22(22)  Pw:28(28) AC:8 Exp:3 T:2513  22(22)  Pw:28(28) AC:8 Exp:3 T:2514 )(BG(B(0~(B(Bd(B(B(0~(B(BaV6 aVo &In what direction? [hykulnjb><] aV )(BaV"(0~(B(BaVThe dart misses the gnome. 22(22)  Pw:28(28) AC:8 Exp:3 T:2514 (0~(B(Bd(B(BaVaV-&In what direction? [hykulnjb><] aVI )(BaV\| (0~(B(BaV| xThe dart misses the gnome. 22(22)  Pw:28(28) AC:8 Exp:3 T:2515 aV*4In what direction? [hykulnjb><] aVzY)(BaV5(0~(B(BaV9The dart hits the gnome. 22(22)  Pw:28(28) AC:8 Exp:3 T:2515  22(22)  Pw:28(28) AC:8 Exp:3 T:2516 )(BG(B(0~(B(Bd(B(B(0~(B(B aVX aVāYou hit the gnome. 22(22)  Pw:28(28) AC:8 Exp:3 T:2517 d(B(B(0~(B(B aV  aV2 ;You kill the gnome!(0~(B(B aVذ  25(25)  Pw:35(35) AC:8 Exp:4 T:2517 Welcome to experience level 4.d(B(B(0~(B(B aV h 25(25)  Pw:35(35) AC:8 Exp:4 T:2517 --More-- aV]%You hear crashing rock. aV 25(25)  Pw:35(35) AC:8 Exp:4 T:2518 (0~(B(B@(B<(B(0~(B(Bd(B(B aVO(0~(B(B@(B(0~(B(B aVvYou see here 2 darts. 25(25)  Pw:35(35) AC:8 Exp:4 T:2519 d(B(B(0~(B(B aV  aV G - 2 darts. 25(25)  Pw:35(35) AC:8 Exp:4 T:2519 d(B(B<(B aV4U(0~(B(B@(B(0~(B(B aV5c Things that are here: 2 darts a dagger--More-- aV aV9=(0q(0j(0~(B(B 25(25)  Pw:35(35) AC:8 Exp:4 T:2520 d(B(B(0~(B(B aV Pick up what?  Weapons(B a - 2 darts b - a dagger(end)  aV{++ aV N aV G - 2 darts. aV C - a dagger. 25(25)  Pw:35(35) AC:8 Exp:4 T:2521 (0~(B(Bd(B(B aVD(0j(B(B(0~(B(B(0~(B(B(0~(B(B@(B(0~(B(B aV[You see here 2 daggers. 25(25)  Pw:35(35) AC:8 Exp:4 T:2522 (0~(B(Bd(B(BaVzaVZzC - 2 daggers. 25(25)  Pw:35(35) AC:8 Exp:4 T:2522 <(BaV @ (0q(0k(B(B(0~(0m(B(B(0~(0~(B(B(0~(B(B(0~(0~(B(B(0~(B(B(0~(B(B(0~(B(B@(B(0~(B(BaV@ tYou see here a dagger. 25(25)  Pw:35(35) AC:8 Exp:4 T:2523 aV aV C - a dagger. 25(25)  Pw:35(35) AC:8 Exp:4 T:2523  25(25)  Pw:35(35) AC:8 Exp:4 T:2524 aV%  25(25)  Pw:35(35) AC:8 Exp:4 T:2524 (0k(B(B(0x(B(B(0~(0x(B(B(0~(0x(B(B(0~(0~(0m(B(B(0~(0~(0~(B(B(0~(B(B(0~(0~(0~(B(B(0~(B(B(0~(0x(B(B@(B(0~(B(BaV  25(25)  Pw:35(35) AC:8 Exp:4 T:2525 (0q(0q(0k(B(B(0j(0~(0~(0x(B(B(0l(B(B(0~(0~(0~(0m(B(B(0x(B(B(0~(0~(0~(0~(B(B(0x(0~(B(B(0~(0~(B(B@(B(0~(B(B(0j(B(BaVG  25(25)  Pw:35(35) AC:8 Exp:4 T:2525  25(25)  Pw:35(35) AC:8 Exp:4 T:2526 (0q(B(B(0~(B(B(0k(B(B(0~(0x(B(B@(B(0~(0~(0~(0~(0~(0x(B(B(0m(B(B(0~(B(B(0~(0~(0l(0q(0q(0j(B(BaVE 25(25)  Pw:35(35) AC:8 Exp:4 T:2526 (0l(B(B(0q(B(B(0~(B(B(0k(0~(B(B(0~(B(B@(B(0~(B(B(0~(0~(B(B(0q(B(Br(B(0~(0~(0x(B(B(0~(0~(0~(0m(B(B(0~(0~(0~(B(B(0~(0~(0~(0x(B(B(0k(0~(0l(0j(B(B(0v(B(BaV 25(25)  Pw:35(35) AC:8 Exp:4 T:2527 (0x(B(B@(B(0~(B(B(0~(B(B(0q(B(BaV#(0q(B(B(0~(B(B@(B(0t(B(B(0~(B(BaVB* 25(25)  Pw:35(35) AC:8 Exp:4 T:2527 You hear crashing rock. 25(25)  Pw:35(35) AC:8 Exp:4 T:2528 aV9  25(25)  Pw:35(35) AC:8 Exp:4 T:2529 (0~(B(B@(Br(Br(Bd(B(B(0~(B(BaV  25(25)  Pw:35(35) AC:8 Exp:4 T:2529 (0~(B(B@(Br(Br(B(0~(B(Bd(B(B<(BaV[ 25(25)  Pw:35(35) AC:8 Exp:4 T:2530 (0~(B(B@(B(0~(B(Bd(B(B(0~(B(BaVT 25(25)  Pw:35(35) AC:8 Exp:4 T:2531 (0~(B(Br(B@(Br(Bd(B(B(0~(B(BaV +(0~(B(B@(BaV9  25(25)  Pw:35(35) AC:8 Exp:4 T:2531 The giant rat bites! 22(25)(B  Pw:35(35) AC:8 Exp:4 T:2531  22(25)(B  Pw:35(35) AC:8 Exp:4 T:2532 r(B(0~(B(Bd(B(B(0~(B(B(0~(B(BaV2aV3You displaced Punt.(0~(B(Br(B(0~(B(Bd(B(B@(BaV73 22(25)(B  Pw:35(35) AC:8 Exp:4 T:2532 Punt misses the giant rat.aV.^  22(25)(B  Pw:35(35) AC:8 Exp:4 T:2533 (0~(B(B@(BaV+(0~(B(B@(BaV 22(25)(B  Pw:35(35) AC:8 Exp:4 T:2533 Punt just misses the giant rat.aVCPunt bites the giant rat.--More--aVz aVl aV aVzThe giant rat is killed! 22(25)(B  Pw:35(35) AC:8 Exp:4 T:2534 (0~(B(BaVR[Mr(B(0~(B(B@(BaV[ 22(25)(B  Pw:35(35) AC:8 Exp:4 T:2534 Punt bites the giant rat.aV[The giant rat misses Punt. 22(25)(B  Pw:35(35) AC:8 Exp:4 T:2535 aVS(0~(B(B(0~(B(B@(BaVH 22(25)(B  Pw:35(35) AC:8 Exp:4 T:2535 You hear some noises in the distance.aV  23(25)(B  Pw:35(35) AC:8 Exp:4 T:2536 (0~(B(B@(BaV (0~(B(B(0q(0k(B(B<(B(0~(0~(0~(0~(B(B@(B(0v(B(B(0m(B(BaV LYou hear crashing rock.(0~(0~(B(B@(BaV [ 23(25)(B  Pw:35(35) AC:8 Exp:4 T:2541 aVp b  24(25)(B  Pw:35(35) AC:8 Exp:4 T:2544 (0j(B(B(0~(B(B(0m(0j(0~(0l(B(B(0~(0~(0~(0~(0x(B(B(0~(0~(0~(B(B(0~(0~(0~(0~(0~(B(B@(B(0~(0~(0m(B(BaV (You see here a candle.aVߴ s 24(25)(B  Pw:35(35) AC:8 Exp:4 T:2545 --More--aVAP%You hear crashing rock.aVlaVpvH - a candle. 24(25)(B  Pw:35(35) AC:8 Exp:4 T:2546 aVbd(B(B@(B(0~(0~(0~(B(BaV[ 24(25)(B  Pw:35(35) AC:8 Exp:4 T:2548 aV  24(25)(B  Pw:35(35) AC:8 Exp:4 T:2551 (0~(0~(0~(0~(B(Bd(B(B@(B(0~(0~(0~(B(BaV2 aV -You displaced Punt. 24(25)(B  Pw:35(35) AC:8 Exp:4 T:2551  25(25)  Pw:35(35) AC:8 Exp:4 T:2552 @(B(0~(B(B(0~(B(Bd(B(BaVď 25(25)  Pw:35(35) AC:8 Exp:4 T:2553 @(B(0~(B(Bd(B(B(0~(B(BaV 25(25)  Pw:35(35) AC:8 Exp:4 T:2553 @(B(0~(B(B(0~(B(Bd(B(BaV? 25(25)  Pw:35(35) AC:8 Exp:4 T:2554 @(B(0~(B(Bd(B(B(0~(B(BaV`K  25(25)  Pw:35(35) AC:8 Exp:4 T:2555 @(B(0~(B(Bd(B(B(0~(B(BaV }(0~(B(B@(B(0~(B(B(0~(B(Bd(B(BaV+ u 25(25)  Pw:35(35) AC:8 Exp:4 T:2555 You hear crashing rock.aV< 25(25)  Pw:35(35) AC:8 Exp:4 T:2556 <@(Bd(B(B(0~(B(BaV:(0~(0~(0~(0~(0~(0~(0~(B(Bd(B(B(0~(B(B@(B(0~(0~(0~(B(B(0~(0~(B(B(0~(B(BaV ;P 25(25)  Pw:35(35) AC:8 Exp:4 T:2562 aVW(0~(B(Bd(B(B(0~(B(B@(BaVP 25(25)  Pw:35(35) AC:8 Exp:4 T:2562 aVm  25(25)  Pw:35(35) AC:8 Exp:4 T:2567 (0l(0q(B(B(0x(0~(B(B(0x(0~(B(B(0x(0~(0x(B(B(0x(0~(0x(B(B(0x(0~(0m(B(B(0j(0~(B(B(0~(0l(B(B(0~(0x(B(B(0k(0~(0x(B(B(0x(0~(0x(B(B(0x(0~(0x(B(B(0q(B(B(0x(0~(0x(B(B(0~(B(B(0x(0~(B(B(0x(B(B(0~(B(B(0~(0~(0~(0~(0~(B(Bd(B(B(0~(B(B@(B(0~(0~(B(B(0m(0k(0~(0~(0~(0~(0x(B(B(0m(0q(0k(0~(0l(0j(B(B(0q(0j(B(BaVk X 25(25)  Pw:35(35) AC:8 Exp:4 T:2567 aV\d(B(B(0~(B(B@(B(0~(B(BaV7 25(25)  Pw:35(35) AC:8 Exp:4 T:2567 You hear crashing rock. 25(25)  Pw:35(35) AC:8 Exp:4 T:2568 d(B(B(0~(B(BaV 25(25)  Pw:35(35) AC:8 Exp:4 T:2569 d(B(B(0~(B(B@(B(0~(B(BaV 25(25)  Pw:35(35) AC:8 Exp:4 T:2569 (0~(B(Bd(B(B@(B(0~(B(BaVsA1@(B(0~(B(BaVAP 25(25)  Pw:35(35) AC:8 Exp:4 T:2569 aVS(0x(B(B(0m(0k(B(B@(B(0q(B(B(0~(0~(0~(0x(B(B(0l(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(B(B(0q(0k(B(B(0~(0x(B(B(0x(0~(0~(B(B(0m(B(B(0~(B(B(0~(B(B(0~(B(B(0~(B(B(0~(B(Bd(B(B(0~(B(B(0~(0~(B(B(0u(B(BaVP 25(25)  Pw:35(35) AC:8 Exp:4 T:2576 aV8  25(25)  Pw:35(35) AC:8 Exp:4 T:2580 (0q(0k(B(B@(B(0~(0m(0k(B(B(0~(0~(0~(0x(B(B(0~(B(B(0~(0m(B(B(0~(B(B(0~(B(B(0~(B(B(0~(0~(B(B(0~(0~(B(B(0~(0~(0x(B(B(0~(0~(0x(B(B(0~(0x(B(B(0q(0j(B(B(0~(B(Bd(B(BaV W 25(25)  Pw:35(35) AC:8 Exp:4 T:2580 aV4C  25(25)  Pw:35(35) AC:8 Exp:4 T:2581 (0~(B(B@(Bd(B(B(0~(B(BaV 25(25)  Pw:35(35) AC:8 Exp:4 T:2582 (0~(B(B@(Bd(B(B(0~(B(B(0~(B(BaV](0~(B(B(0~(B(B(0~(B(B@(Bd(B(B(0~(B(BaVP 25(25)  Pw:35(35) AC:8 Exp:4 T:2583 aVo (0~(B(B(0~(B(B(0~(0~(B(B(0~(B(B(0~(B(Bd(B(B(0~(B(B(0~(B(B(0~(B(B@(BaV[oP 25(25)  Pw:35(35) AC:8 Exp:4 T:2590 aV2o(0~(B(Bd(B(B(0~(B(B@(BaV2P 25(25)  Pw:35(35) AC:8 Exp:4 T:2590 aVU  25(25)  Pw:35(35) AC:8 Exp:4 T:2591 aVh pYou start digging. 25(25)  Pw:35(35) AC:8 Exp:4 T:2591 aVSi You hit the rock with all your might. 25(25)  Pw:35(35) AC:8 Exp:4 T:2592  25(25)  Pw:35(35) AC:8 Exp:4 T:2593  25(25)  Pw:35(35) AC:8 Exp:4 T:2594  25(25)  Pw:35(35) AC:8 Exp:4 T:2595  25(25)  Pw:35(35) AC:8 Exp:4 T:2596  25(25)  Pw:35(35) AC:8 Exp:4 T:2597 (0~(B(B(0~(B(B(0~(B(B(0~(B(B(0~(0~(B(Bd(B(B(0~(B(B#(BaVti --More--aV%aVQYou make an opening in the wall. 25(25)  Pw:35(35) AC:8 Exp:4 T:2598 (0~(B(B(0~(B(Bd(B(BaV/ x@(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(BaVs P 25(25)  Pw:35(35) AC:8 Exp:4 T:2604 aVp ,@(B(0~(B(BaV P 25(25)  Pw:35(35) AC:8 Exp:4 T:2604 aV^  25(25)  Pw:35(35) AC:8 Exp:4 T:2607 #(B#(B#(B@(B(0~(0~(0~(B(B(0~(B(BaV 25(25)  Pw:35(35) AC:8 Exp:4 T:2607 #(B@(B<(BaVAuYou hear crashing rock. 25(25)  Pw:35(35) AC:8 Exp:4 T:2608  aVZ(0j(0~(B(B(0~(0~(0~(B(Brh(B@(B(0~(B(B aVZThe giant rat bites! 22(25)(B  Pw:35(35) AC:8 Exp:4 T:2608  22(25)(B  Pw:35(35) AC:8 Exp:4 T:2609 G(B aVݯ 22(25)(B  Pw:35(35) AC:8 Exp:4 T:2609 (0~(B(B#(B(0~(B(Br(B@(B!aV 22(25)(B  Pw:35(35) AC:8 Exp:4 T:2610 (0~(B(B@(Bh(Bd(B(B!aV; 22(25)(B  Pw:35(35) AC:8 Exp:4 T:2610  22(25)(B  Pw:35(35) AC:8 Exp:4 T:2611 h(Br(B(0l(B(B<(B(0~(B(B@(B"aV/ 22(25)(B  Pw:35(35) AC:8 Exp:4 T:2611 h(B(0~(B(B@(Bh(B(0~(B(B(0~(B(B"aVX(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0l(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(B(B(((B(0~(B(0a(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B#(B(0x(0~(0~(B(B>(B(0~(0~(0~(0~(B(B######(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(B(0a(B(0q(0j(B(B#(B####(B#("aVB(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B###(B(0l(0q(0q(0~(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B###(B#(B(0m(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B###(B#(B#"aV(B#(B#(B#(B##(B###(B#(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B###(B#(B##(B#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B########################(B#(B(0l(0q(0q(0~(0q(B(0a(B(0q(0k(B(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(B(B+(B(0q(0q(0q(0q(0q(0q(0~(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B"aVm[37m(0x(0~(0~(0~(0~(0~(B(B((B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B(B@(B(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0~(0q(0q(0q(0~(0q(0q(0q(0q(0j(B(B"aV Lettuce the Field Worker St:14 Dx:8 Co:13 In:16 Wi:15 Ch:13 Neutral Dlvl:3 $:532 HP: Dlvl:3 $:532 HP:22(25)(B Dlvl:3 $:532 HP:22(25) Pw:35(35) AC:8 Exp:4 T:2611 "aV`  22(25)(B  Pw:35(35) AC:8 Exp:4 T:2612 $aVZCount: 11$aV|) 22(25)(B  Pw:35(35) AC:8 Exp:4 T:2613  22(25)(B  Pw:35(35) AC:8 Exp:4 T:2614  22(25)(B  Pw:35(35) AC:8 Exp:4 T:2615  23(25)(B  Pw:35(35) AC:8 Exp:4 T:2616  23(25)(B  Pw:35(35) AC:8 Exp:4 T:2617  23(25)(B  Pw:35(35) AC:8 Exp:4 T:2618  23(25)(B  Pw:35(35) AC:8 Exp:4 T:2619  23(25)(B  Pw:35(35) AC:8 Exp:4 T:2620  23(25)(B  Pw:35(35) AC:8 Exp:4 T:2621 $aVCount: 11%aVz 23(25)(B  Pw:35(35) AC:8 Exp:4 T:2622  23(25)(B  Pw:35(35) AC:8 Exp:4 T:2623  24(25)(B  Pw:35(35) AC:8 Exp:4 T:2624  24(25)(B  Pw:35(35) AC:8 Exp:4 T:2625  24(25)(B  Pw:35(35) AC:8 Exp:4 T:2626  24(25)(B  Pw:35(35) AC:8 Exp:4 T:2627  24(25)(B  Pw:35(35) AC:8 Exp:4 T:2628  24(25)(B  Pw:35(35) AC:8 Exp:4 T:2629 %aV@ Count: 11%aV{  24(25)(B  Pw:35(35) AC:8 Exp:4 T:2630  24(25)(B  Pw:35(35) AC:8 Exp:4 T:2631  25(25)  Pw:35(35) AC:8 Exp:4 T:2632  25(25)  Pw:35(35) AC:8 Exp:4 T:2633  25(25)  Pw:35(35) AC:8 Exp:4 T:2634  25(25)  Pw:35(35) AC:8 Exp:4 T:2635  25(25)  Pw:35(35) AC:8 Exp:4 T:2636  25(25)  Pw:35(35) AC:8 Exp:4 T:2637 &aV(0q(0k(B(B(0l(0q(0q(0k(B(B(0l(0q(0j(0~(0m(0k(B(B(0x(0~(0~(0m(0k(B(B(0q(0q(0q(0j(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0m(B(B(0k(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0k(B(B(0x(0~(0x(B(B(0~(B(B(0x(B(B(0m(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0m(0j(0~(0~(0x(B(B(0x(0~(0m(0q(0~(0~(0~(0~(0~(0x(B(B(0t(0q(0~(0~(0~(0~(0~(0~(0~(0~(0~(0m(0k(0l(0j(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0l(0q(0k(B(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0x(B(B[3&aV7m(0~(0~(0x(B(B(0m(0k(0~(0~(0x(0~(0~(0~(0~(0l(0q(0q(0j(0m(0k(0~(0x(B(B(0~(0~(0x(B(B(0x(0~(B(B#(B(0j(0q(0~(0~(0~(0x(B(B(0x(0~(0x(B(B(0~(0x(B(B(0x(0~(B(B#(B(0j(0~(0~(0~(0~(0m(B(B(0x(0~(0x(B(B(0q(0j(B(B(0q(0j(B(B(0x(0~(B(B#(B(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0x(B(B(0~(0~(B(B#(Bh(B#(B(0~(B(B(0~(0~(0~(0~(0x(B(B(0x(0~(0m(0j(0~(0l(B(B(0x(0~(0x(B(B(0q(0k(0~(0l(0j(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(B(Br(B(0m(0q(0q(0q(0q(0q(0q(0v(0q(0q(0q(0j(0~(0~(0~(0q(0u(B(B[37&aV&m(0l(0j(B(B@(B(0~(B(Bh(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0m(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0l(0q(0q(0q(0q(0q(0q(B(B#(B(0k(0~(0~(0~(0~(0m(B(B(0m(0k(0~(0x(0~(0~(0~(0l(0j(B(B(0m(0k(0~(0~(0~(0~(0x(B(B(0m(0q(0v(0k(0~(0l(0j(B(B(0m(0q(0k(0~(0l(0j(B(B(0m(0q(0j(B(B(0q(0j(B(B&aV Lettuce the Field Worker St:14 Dx:8 Co:13 In:16 Wi:15 Ch:13 Neutral Dlvl:4 $:532 HP: Dlvl:4 $:532 HP:25(25) Dlvl:4 $:532 HP:25(25) Pw:35(35) AC:8 Exp:4 T:2637 &aVw  25(25)  Pw:35(35) AC:8 Exp:4 T:2637 d(B(B'aVR%You miss the giant rat.'aV 25(25)  Pw:35(35) AC:8 Exp:4 T:2638 You are beginning to feel hungry. 25(25)  Pw:35(35) AC:8 Exp:4 T:2638 Hungry 'aV:'aVB%You miss the giant rat.'aVBx 25(25)  Pw:35(35) AC:8 Exp:4 T:2638 Hungry The giant rat bites! 23(25)(B  Pw:35(35) AC:8 Exp:4 T:2638 Hungry  23(25)(B  Pw:35(35) AC:8 Exp:4 T:2639 Hungry d(B(B(0~(B(B(aVb(aVb$You hit the giant rat.(aV(B(0~(0~(0~(0~(B(B######(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0j(B(B#(B(0m(0q(0q(0q(0q(B(0a(B(0q(0j(B(B#(B####(B#(+aV_B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B##(B###(B(0l(0q(0q(0~(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0q(0j(B(B###(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B####(B#(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B###(B#(B(0m(0q(0q(0q(0~(0q(0q(0q(0j(B(B#(B###(B#(B#+aV_(B#(B#(B#(B##(B###(B#(B#(B###(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0~(0k(B(B#(B###(B#(B##(B#(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B########################(B#(B(0l(0q(0q(0~(0q(B(0a(B(0q(0k(B(B(0x(B(B<(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0l(0q(B(B+(B(0q(0q(0q(0q(0q(0q(0~(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B+aV.`m[37m(0x(0~(0~(0~(0~(0~(B(B((B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B(0x(0~(0~(0~(0~(B(B@(B(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0~(0q(0q(0q(0~(0q(0q(0q(0q(0j(B(B+aVZ`Lettuce the Field Worker St:14 Dx:8 Co:13 In:16 Wi:15 Ch:13 Neutral Dlvl:3 $:532 HP: Dlvl:3 $:532 HP:11(25)(B Dlvl:3 $:532 HP:11(25) Pw:35(35) AC:8 Exp:4 T:2642 Hungry +aVdm  11(25)(B  Pw:35(35) AC:8 Exp:4 T:2643 Hungry +aV# Count: 33+aV> 11(25)(B  Pw:35(35) AC:8 Exp:4 T:2643 Hungry  11(25)(B  Pw:35(35) AC:8 Exp:4 T:2644 Hungry  11(25)(B  Pw:35(35) AC:8 Exp:4 T:2645 Hungry  11(25)(B  Pw:35(35) AC:8 Exp:4 T:2646 Hungry  11(25)(B  Pw:35(35) AC:8 Exp:4 T:2647 Hungry  12(25)(B  Pw:35(35) AC:8 Exp:4 T:2648 Hungry  12(25)(B  Pw:35(35) AC:8 Exp:4 T:2649 Hungry  12(25)(B  Pw:35(35) AC:8 Exp:4 T:2650 Hungry  12(25)(B  Pw:35(35) AC:8 Exp:4 T:2651 Hungry  12(25)(B  Pw:35(35) AC:8 Exp:4 T:2652 Hungr+aVy  12(25)(B  Pw:35(35) AC:8 Exp:4 T:2653 Hungry  12(25)(B  Pw:35(35) AC:8 Exp:4 T:2654 Hungry  12(25)(B  Pw:35(35) AC:8 Exp:4 T:2655 Hungry  13(25)(B  Pw:35(35) AC:8 Exp:4 T:2656 Hungry  13(25)(B  Pw:35(35) AC:8 Exp:4 T:2657 Hungry  13(25)(B  Pw:35(35) AC:8 Exp:4 T:2658 Hungry  13(25)(B  Pw:35(35) AC:8 Exp:4 T:2659 Hungry  13(25)(B  Pw:35(35) AC:8 Exp:4 T:2660 Hungry  13(25)(B  Pw:35(35) AC:8 Exp:4 T:2661 Hungry  13(25)(B  Pw:35(35) AC:8 Exp:4 T:2662 Hungry [+aVJA 13(25)(B  Pw:35(35) AC:8 Exp:4 T:2663 Hungry  14(25)(B  Pw:35(35) AC:8 Exp:4 T:2664 Hungry  14(25)(B  Pw:35(35) AC:8 Exp:4 T:2665 Hungry  14(25)(B  Pw:35(35) AC:8 Exp:4 T:2666 Hungry  14(25)(B  Pw:35(35) AC:8 Exp:4 T:2667 Hungry ,aV`&Count: 33,aV.  14(25)(B  Pw:35(35) AC:8 Exp:4 T:2668 Hungry  14(25)(B  Pw:35(35) AC:8 Exp:4 T:2669 Hungry  14(25)(B  Pw:35(35) AC:8 Exp:4 T:2670 Hungry  14(25)(B  Pw:35(35) AC:8 Exp:4 T:2671 Hungry  15(25)(B  Pw:35(35) AC:8 Exp:4 T:2672 Hungry  15(25)(B  Pw:35(35) AC:8 Exp:4 T:2673 Hungry  15(25)(B  Pw:35(35) AC:8 Exp:4 T:2674 Hungry  15(25)(B  Pw:35(35) AC:8 Exp:4 T:2675 Hungry  15(25)(B  Pw:35(35) AC:8 Exp:4 T:2676 Hungry  15(25)(B  Pw:35(35) AC:8 Exp:4 T:2677 Hungr,aV. y  15(25)(B  Pw:35(35) AC:8 Exp:4 T:2678 Hungry  15(25)(B  Pw:35(35) AC:8 Exp:4 T:2679 Hungry  16(25)(B  Pw:35(35) AC:8 Exp:4 T:2680 Hungry  16(25)(B  Pw:35(35) AC:8 Exp:4 T:2681 Hungry  16(25)(B  Pw:35(35) AC:8 Exp:4 T:2682 Hungry  16(25)(B  Pw:35(35) AC:8 Exp:4 T:2683 Hungry  16(25)(B  Pw:35(35) AC:8 Exp:4 T:2684 Hungry  16(25)(B  Pw:35(35) AC:8 Exp:4 T:2685 Hungry  16(25)(B  Pw:35(35) AC:8 Exp:4 T:2686 Hungry  16(25)(B  Pw:35(35) AC:8 Exp:4 T:2687 Hungry [,aV / A 17(25)(B  Pw:35(35) AC:8 Exp:4 T:2688 Hungry  17(25)(B  Pw:35(35) AC:8 Exp:4 T:2689 Hungry  17(25)(B  Pw:35(35) AC:8 Exp:4 T:2690 Hungry  17(25)(B  Pw:35(35) AC:8 Exp:4 T:2691 Hungry -aV.Count: 33-aV+ 17(25)(B  Pw:35(35) AC:8 Exp:4 T:2692 Hungry  17(25)(B  Pw:35(35) AC:8 Exp:4 T:2693 Hungry  17(25)(B  Pw:35(35) AC:8 Exp:4 T:2694 Hungry  17(25)(B  Pw:35(35) AC:8 Exp:4 T:2695 Hungry  18(25)(B  Pw:35(35) AC:8 Exp:4 T:2696 Hungry  18(25)(B  Pw:35(35) AC:8 Exp:4 T:2697 Hungry  18(25)(B  Pw:35(35) AC:8 Exp:4 T:2698 Hungry  18(25)(B  Pw:35(35) AC:8 Exp:4 T:2699 Hungry  18(25)(B  Pw:35(35) AC:8 Exp:4 T:2700 Hungry  18(25)(B  Pw:35(35) AC:8 Exp:4 T:2701 Hungry  1-aV,8(25)(B  Pw:35(35) AC:8 Exp:4 T:2702 Hungry  18(25)(B  Pw:35(35) AC:8 Exp:4 T:2703 Hungry  19(25)(B  Pw:35(35) AC:8 Exp:4 T:2704 Hungry  19(25)(B  Pw:35(35) AC:8 Exp:4 T:2705 Hungry  19(25)(B  Pw:35(35) AC:8 Exp:4 T:2706 Hungry  19(25)(B  Pw:35(35) AC:8 Exp:4 T:2707 Hungry  19(25)(B  Pw:35(35) AC:8 Exp:4 T:2708 Hungry  19(25)(B  Pw:35(35) AC:8 Exp:4 T:2709 Hungry  19(25)(B  Pw:35(35) AC:8 Exp:4 T:2710 Hungry  19(25)(B  Pw:35(35) AC:8 Exp:4 T:2711 Hungry  20(25)(B  Pw:35(35) AC:8 Exp:4 T:-aV;2712 Hungry  20(25)(B  Pw:35(35) AC:8 Exp:4 T:2713 Hungry  20(25)(B  Pw:35(35) AC:8 Exp:4 T:2714 Hungry -aV1 )What do you want to eat? [d or ?*] -aVF 3d - 2 uncursed food rations.--More--/aVq/aV)What do you want to eat? [d or ?*] /aV//aVThat food really hit the spot! 20(25)(B  Pw:35(35) AC:8 Exp:4 T:2715  20(25)(B  Pw:35(35) AC:8 Exp:4 T:2716  20(25)(B  Pw:35(35) AC:8 Exp:4 T:2717  20(25)(B  Pw:35(35) AC:8 Exp:4 T:2718  20(25)(B  Pw:35(35) AC:8 Exp:4 T:2718 /aV7You finish eating the food ration. 20(25)(B  Pw:35(35) AC:8 Exp:4 T:2719 1aV'1aV[Count: 331aVef  21(25)(B  Pw:35(35) AC:8 Exp:4 T:2720  21(25)(B  Pw:35(35) AC:8 Exp:4 T:2721  21(25)(B  Pw:35(35) AC:8 Exp:4 T:2722  21(25)(B  Pw:35(35) AC:8 Exp:4 T:2723  21(25)(B  Pw:35(35) AC:8 Exp:4 T:2724  21(25)(B  Pw:35(35) AC:8 Exp:4 T:2725  21(25)(B  Pw:35(35) AC:8 Exp:4 T:2726  21(25)(B  Pw:35(35) AC:8 Exp:4 T:2727  22(25)(B  Pw:35(35) AC:8 Exp:4 T:2728  22(25)(B  Pw:35(35) AC:8 Exp:4 T:2729  22(25)(B  Pw:35(35) AC:8 Exp:4 T:2730  22(1aV{ 25)(B  Pw:35(35) AC:8 Exp:4 T:2731  22(25)(B  Pw:35(35) AC:8 Exp:4 T:2732  22(25)(B  Pw:35(35) AC:8 Exp:4 T:2733  22(25)(B  Pw:35(35) AC:8 Exp:4 T:2734  22(25)(B  Pw:35(35) AC:8 Exp:4 T:2735  23(25)(B  Pw:35(35) AC:8 Exp:4 T:2736  23(25)(B  Pw:35(35) AC:8 Exp:4 T:2737  23(25)(B  Pw:35(35) AC:8 Exp:4 T:2738  23(25)(B  Pw:35(35) AC:8 Exp:4 T:2739  23(25)(B  Pw:35(35) AC:8 Exp:4 T:2740  23(25)(B  Pw:35(35) AC:8 Exp:4 T:2741  23(25)(B  Pw:35(35) AC:8 Exp:4 T:27421aV;{  23(25)(B  Pw:35(35) AC:8 Exp:4 T:2743  24(25)(B  Pw:35(35) AC:8 Exp:4 T:2744 2aV7(0q(0k(B(B(0l(0q(0q(0k(B(B(0l(0q(0j(0~(0m(0k(B(B(0x(0~(0~(0m(0k(B(B(0q(0q(0q(0j(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0m(B(B(0k(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0k(B(B(0x(0~(0x(B(B(0~(B(B(0x(B(B(0m(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0m(0j(0~(0~(0x(B(B(0x(0~(0m(0q(0~(0~(0~(0~(0~(0x(B(B(0t(0q(0~(0~(0~(0~(0~(0~(0~(0~(0~(0m(0k(0l(0j(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0l(0q(0k(B(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0x(B(BV7m(0~(0~(0x(B(B(0m(0k(0~(0~(0x(0~(0~(0~(0~(0l(0q(0q(0j(0m(0k(0~(0x(B(B(0~(0~(0x(B(B(0x(0~(B(B#(B(0j(0q(0~(0~(0~(0x(B(B(0x(0~(0x(B(B(0~(0x(B(B(0x(0~(B(B#(B(0j(0~(0~(0~(0~(0m(B(B(0x(0~(0x(B(B(0q(0j(B(B(0q(0j(B(B(0x(0~(B(B#(B(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0x(B(B(0~(0~(B(B#(B(0~(B(B#(B(0~(B(B(0~(0~(0~(0~(0x(B(B(0x(0~(0m(0j(0~(0l(B(B(0x(0~(0x(B(B(0q(0k(0~(0l(0j(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(B(B%(B(0m(0q(0q(0q(0q(0q(0q(0v(0q(0q(0q(0j(0~(0~(0~(0q(0u(B(BVB5H(0l(0j(B(B@(Bh(B(0~(0~(0~(0~(0~(B(Bd(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0m(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0l(0q(0q(0q(0q(0q(0q(B(B#(B(0k(0~(0~(0~(0~(0m(B(B(0m(0k(0~(0x(0~(0~(0~(0l(0j(B(B(0m(0k(0~(0~(0~(0~(0x(B(B(0m(0q(0v(0k(0~(0l(0j(B(B(0m(0q(0k(0~(0l(0j(B(B(0m(0q(0j(B(B(0q(0j(B(B2aVLettuce the Field Worker St:14 Dx:8 Co:13 In:16 Wi:15 Ch:13 Neutral Dlvl:4 $:532 HP: Dlvl:4 $:532 HP:24(25)(B Dlvl:4 $:532 HP:24(25) Pw:35(35) AC:8 Exp:4 T:2744 2aVC  24(25)(B  Pw:35(35) AC:8 Exp:4 T:2745 d(B(B(0~(B(B3aVYou hit the dwarf. 24(25)(B  Pw:35(35) AC:8 Exp:4 T:2745 G(B(0~(B(Bd(B(B3aVQThe dwarf swings her pick-axe.The dwarf hits! 17(25)(B  Pw:35(35) AC:8 Exp:4 T:2745 --More--3aVG! ,The dwarf swings her pick-axe.3aV! The dwarf hits! 14(25)(B  Pw:35(35) AC:8 Exp:4 T:2745  14(25)(B  Pw:35(35) AC:8 Exp:4 T:2746 d(B(B(0~(B(B4aV34aVc=You hit the dwarf. 14(25)(B  Pw:35(35) AC:8 Exp:4 T:2746  14(25)(B  Pw:35(35) AC:8 Exp:4 T:2747 (0~(B(BG(Bd(B(B(0~(B(B4aVK 4aVjK You miss the deep gnome. 14(25)(B  Pw:35(35) AC:8 Exp:4 T:2747 h(B(0~(B(Bd(B(B4aVK The deep gnome hits! 9(25)(B  Pw:35(35) AC:8 Exp:4 T:2747 4aVK --More--5aVh,The dwarf swings her pick-axe.5aVhThe dwarf hits! 0(25)(B(B  Pw:35(35) AC:8 Exp:4 T:2747 --More--6aV|TYou die...6aVU5 0(25)(B(B6aVV--More--7aV'7aV'9Do you want your possessions identified? [ynq] (n) 7aV y Weapons(B  a - a +2 bullwhip (alternate weapon; not wielded)  r - a cursed +0 orcish short sword(B  C - 4 +0 daggers  D - a +0 morning star  F - 2 +0 orcish daggers  G - 4 +0 darts  Armor(B  b - an uncursed +0 leather jacket (being worn)  s - an uncursed greased +0 orcish helm (being worn)  E - a cursed -4 orcish helm(B  Comestibles(B  d - an uncursed food ration  Scrolls(B  f - a blessed scroll of identify(B  o - an uncursed scroll of stinking cloud  y - an uncursed scroll of light  Spellbooks(B  e - a blessed spellbook of detect monsters (0:2)(B  Potions(B  m - an uncursed potion of invulnerability  z - an uncursed potion of healing  Wands(B (1 of 2);aV0 A - a wand of magic missile (0:6)  Tools(B  h - a +0 pick-axe (weapon in hand)  i - a tinning kit (0:55)  k - an uncursed greased sack  n - an uncursed credit card  w - a can of grease (0:28)  x - a cursed brass lantern(B  H - an uncursed wax candle  Gems(B  j - an uncursed touchstone (2 of 2);aV5 (0q(0k(B(B(0l(0q(0q(0k(B(B(0l(0q(0j(0~(0m(0k(B(B(0x(0~(0~(0m(0k(B(B(0q(0q(0q(0j(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0x(0~(0m(B(B(0k(0~(0~(0~(0~(0~(0~(0x(B(B(0q(0q(0k(B(B(0x(0~(0x(B(B(0~(B(B(0x(B(B(0m(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0m(0j(0~(0~(0x(B(B(0x(0~(0m(0q(0~(0~(0~(0~(0~(0x(B(B(0t(0q(0~(0~(0~(0~(0~(0~(0~(0~(0~(0m(0k(0l(0j(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0l(0q(0k(B(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0x(0~(0~(0x(B(BV16 7m(0~(0~(0x(B(B(0m(0k(0~(0~(0x(0~(0~(0~(0~(0l(0q(0q(0j(0m(0k(0~(0x(B(B(0~(0~(0x(B(B(0x(0~(B(B#(B(0j(0q(0~(0~(0~(0x(B(B(0x(0~(0x(B(B(0~(0x(B(B(0x(0~(B(B#(B(0j(0~(0~(0~(0~(0m(B(B(0x(0~(0x(B(B(0q(0j(B(B(0q(0j(B(B(0x(0~(B(B#(B(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0x(B(B(0~(0~(B(B#(B(0~(B(B#(B(0~(B(B(0~(0~(0~(0~(0x(B(B(0x(0~(0m(0j(0~(0l(B(B(0x(B(Bh(B(0x(B(B(0q(0k(0~(0l(0j(B(B(0x(0~(0~(0~(0~(0x(B(B(0x(BG(0m(0q(0q(0q(0q(0q(0q(0v(0q(0q(0q(0j(0~(0~(0~(0q(0u(B(BVH6 B5H(0l(0j(B(B@(Bh(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0m(B(B(0x(0~(0~(0~(0~(0~(B(Bd(B(B(0~(0l(0q(0q(0q(0q(0q(0q(B(B#(B(0k(0~(0~(0~(0~(0m(B(B(0m(0k(0~(0x(0~(0~(0~(0l(0j(B(B(0m(0k(0~(0~(0~(0~(0x(B(B(0m(0q(0v(0k(0~(0l(0j(B(B(0m(0q(0k(0~(0l(0j(B(B(0m(0q(0j(B(B(0q(0j(B(B;aVZ6 Lettuce the Field Worker St:14 Dx:8 Co:13 In:16 Wi:15 Ch:13 Neutral Dlvl:4 $:532 HP: Dlvl:4 $:532 HP:0(25)(B(B Dlvl:4 $:532 HP:0(25) Pw:35(35) AC:8 Exp:4 T:2747 The sack is empty.--More--aV n>aV(1Do you want to see your conduct? [ynq] (n) >aVvn>aV ----------  / \  / REST \  / IN \  / PEACE \  / \  | Lettuce |  | 532 Au |  | killed by a |  | dwarf |  | |  | |  | 2015 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Lettuce the Archeologist... You died in The Gnomish Mines on dungeon level 4 with 1323 points, and 532 pieces of gold, after 2747 moves. You were level 4 with a maximum of 25 hit points when you died. --More-->aV( %--More--?aV[?1049l ?aV ?aVH6R No Points Name Hp [max] ?aVh62 1 22460824 Tweedledee-Wiz-Vam-Mal-Cha (Form-Art-Geno) ascended to demigod-hood. 757 [2429] 2 20056894 xvdl-Rog-Hum-Mal-Cha ascended to demigod-hood. 931 [931] 3 18332556 tragicus-Val-Hum-Mal-Law (Poly-Art-Geno) ascended to ?aVy6R demigod-hood. 394 [395] ?aV6 ?aV6.1999 11094 knnn-Val-Hum-Fem-Law died in The Gnomish Mines on level 8. Killed by a wallaroo. - [65] 2000 11091 Jiha-Mon-Dop-Fem-Cha died in The Gnomish Mines on level 6 [max 7]. Killed by a watch captain. - [47] ?aV6 1323 Lettuce-Arc-Dop-Fem-Neu died in The Gnomish Mines on (B  level 4. Killed by a dwarf. - [25](B