`V  1 22460824 Tweedledee-Wiz-Vam-Mal-Cha (Form-Art-Geno) ascended to demigod-hood. 757 [2429] 2 20056894 xvdl-Rog-Hum-Mal-Cha ascended to demigod-hood. 931 [931] 3 18332556 tragicus-Val-Hum-Mal-Law (Poly-Art-Geno) ascended to demigod-hood. 394 [395] 1999 11084 Nachtmahr-Nec-Vam-Fem-Cha died in The Gnomish Mines on level 9. Killed by a baby shimmering dragon, `V  while helpless. - [70] 2000 11083 drmaltman-Wiz-Dop-Fem-Cha died in The Dungeons of Doom on level 10. Killed by a mumak. - [65]  62 Lettuce-Arc-Dop-Fem-Neu quit in The Dungeons of Doom (B  on level 1. 9 [11](B `V [?1049h)0This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net `V VShall I pick a female character's race, role and alignment for you? [ynq] `V\nChoosing Character's Role Pick a role for your female character  a - an Archeologist b - a Barbarian c - a Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard * - Random q - Quit(end) `Vf +Choosing Race Pick the race of your female Archeologist  d - doppelganger D - dwarf e - elf g - gnome h - hobbit H - human * - Random q - Quit(end) `VdI +`VM ;(0l(0q(0q(0k(B(B(0x(B(B)(B(0~(B(B+(B(0x(0~(B(B{(B(0x(B(B(0~(B(Bf(B(B@(B(0~(B(B(0m(0q(0q(0j(B(B`V\ Lettuce the Digger St:11 Dx:12 Co:15 In:16 Wi:12 Ch:12 Neutral Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:11(11) Dlvl:1 $:0 HP:11(11) Pw:8(8) AC:9 Exp:1 T:1  It is written in the Book of Camaxtli:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Camaxtli seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Digger, have been heralded from birth as the instrument of Camaxtli. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destin`V\ iy has come. For the sake of us all: Go bravely with Camaxtli!--More--`VUc(0l(0q(0q(0k(B(B(0x(B(B)(B(0~(B(B+(B(0x(0~(B(B{(B(0x(B(B`VwZ`VZwHello Lettuce, welcome to SlashEM! You are a neutral female doppelganger Archeologist.--More--`Vrf  11(11)  Pw:8(8) AC:9 Exp:1 T:1 `VG Weapons(B a - a +2 bullwhip (weapon in hand) Armor(B b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles(B d - 3 uncursed food rations Scrolls(B f - an uncursed scroll of confuse monster g - a blessed scroll of gold detection(B Spellbooks(B e - a blessed spellbook of detect food (0:2)(B Tools(B h - a +0 pick-axe (alternate weapon; not wielded) i - a tinning kit (0:45) k - an uncursed sack l - an uncursed blindfold m - an uncursed tin opener Gems(B j - an uncursed touchstone(end) `V=(0l(0q(0q(0k(B(B(0x(B(B)(B(0~(B(B+(B(0x(0~(B(B{(B(0x(B(B(0~(B(Bf(B(B@(B(0~(B(B(0m(0q(0q(0j(B(B Lettuce the Digger St:11 Dx:12 Co:15 In:16 Wi:12 Ch:12 Neutral Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:11(11) Dlvl:1 $:0 HP:11(11) Pw:8(8) AC:9 Exp:1 T:1   11(11)  Pw:8(8) AC:9 Exp:1 T:1 `V 11(11)  Pw:8(8) AC:9 Exp:1 T:2 @(B<(B`VS 1h - a +0 pick-axe (weapon in hand).`V --More--`V~a - a +2 bullwhip (alternate weapon; not wielded). 11(11)  Pw:8(8) AC:9 Exp:1 T:3 f(B(B(0~(B(B`Vĵ <@(B(0~(B(B`V You see here 8 crossbow bolts. 11(11)  Pw:8(8) AC:9 Exp:1 T:4 (0~(B(Bf(B(B{(B`Vw`Vn - 8 crossbow bolts. 11(11)  Pw:8(8) AC:9 Exp:1 T:4 (0~(B(Bf(B(B`Vg 11(11)  Pw:8(8) AC:9 Exp:1 T:5 (0~(B(B@(B`V 11(11)  Pw:8(8) AC:9 Exp:1 T:6 f(B(B(0~(B(B{(B@<(B`V.  11(11)  Pw:8(8) AC:9 Exp:1 T:7 (0~(B(B#(Bf(B(B#@(B(0~(B(B`V$ D(0~(B(B@(B(0~(B(B`Vi K 11(11)  Pw:8(8) AC:9 Exp:1 T:7 `V1  11(11)  Pw:8(8) AC:9 Exp:1 T:8 f(B(B(0~(B(B`V. `V You displaced Punt. 11(11)  Pw:8(8) AC:9 Exp:1 T:9 #(B@(B#f(B(B`VX= 11(11)  Pw:8(8) AC:9 Exp:1 T:13 #(B#@(B#(B#(B#(B#(B(0~(B(B`VCount: 11`V` 11(11)  Pw:8(8) AC:9 Exp:1 T:13  11(11)  Pw:8(8) AC:9 Exp:1 T:14  11(11)  Pw:8(8) AC:9 Exp:1 T:15  11(11)  Pw:8(8) AC:9 Exp:1 T:16  11(11)  Pw:8(8) AC:9 Exp:1 T:17  11(11)  Pw:8(8) AC:9 Exp:1 T:18  11(11)  Pw:8(8) AC:9 Exp:1 T:19  11(11)  Pw:8(8) AC:9 Exp:1 T:20 #(B#(B`Vi#(B@(B#(B##(B`VտL 11(11)  Pw:8(8) AC:9 Exp:1 T:21 `Vlg#(B@(B#(B#(B`VL 11(11)  Pw:8(8) AC:9 Exp:1 T:21 `VM`VNYou hear the splashing of a naiad.#@(B#(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0q(0q(0q(0q(B(B#(B#(B#(B#(B`VNL 11(11)  Pw:8(8) AC:9 Exp:1 T:28 `VN#@#(B########(B#(B`VL 11(11)  Pw:8(8) AC:9 Exp:1 T:35 `VC,#@#(B#(B`VcL 11(11)  Pw:8(8) AC:9 Exp:1 T:35 `V70(B@#(B#(B`V--More--`VWith great effort you move the boulder. 11(11)  Pw:8(8) AC:9 Exp:1 T:38 0(B@#(B#(B`V  11(11)  Pw:8(8) AC:9 Exp:1 T:39 0(B@#(B#(B`V 11(11)  Pw:8(8) AC:9 Exp:1 T:39 0(B@#(B#(B`V? 11(11)  Pw:8(8) AC:9 Exp:1 T:40 0(B@#(B#(B`V\ 11(11)  Pw:8(8) AC:9 Exp:1 T:41 0(B@#(B#(B`VʱYou try to move the boulder, but in vain. 11(11)  Pw:8(8) AC:9 Exp:1 T:41 `V `VYou try to move the boulder, but in vain. 11(11)  Pw:8(8) AC:9 Exp:1 T:41 `V `V mUnknown command ' '. 11(11)  Pw:8(8) AC:9 Exp:1 T:41 `VS1#(B#@#(B`VTL 11(11)  Pw:8(8) AC:9 Exp:1 T:42 `VI+#(B#@#(B`ViL 11(11)  Pw:8(8) AC:9 Exp:1 T:42 `V[=#########(B#@f(B(B`VL 11(11)  Pw:8(8) AC:9 Exp:1 T:49 `VO######(B#(B#(B#(B#(B@#(B###(B`VoL 11(11)  Pw:8(8) AC:9 Exp:1 T:56 `Vqa#(B#(B@(B#(B`V+qL 11(11)  Pw:8(8) AC:9 Exp:1 T:56 `V?   11(11)  Pw:8(8) AC:9 Exp:1 T:62 ##(B###(B#(B#(B#(B#(B#(B#@(B`VvJ#(B@(B#(B`VVw 11(11)  Pw:8(8) AC:9 Exp:1 T:62 You hear some noises in the distance.`V/ 11(11)  Pw:8(8) AC:9 Exp:1 T:63 #(B@(B#(B##(B`V+} 11(11)  Pw:8(8) AC:9 Exp:1 T:64 #(B@(B#(B#(B`Vͤe#(B@(B#(B#(B`Vo 11(11)  Pw:8(8) AC:9 Exp:1 T:64 You hear some noises.`Vb  11(11)  Pw:8(8) AC:9 Exp:1 T:65 :(Bf(B(B#(B@(B#(B#(B`V_ `V You displaced Punt.##(B@(Bf(B(B#(B`V q 11(11)  Pw:8(8) AC:9 Exp:1 T:65 Punt bites the newt.`V The newt is killed! 11(11)  Pw:8(8) AC:9 Exp:1 T:66 #(B#(B`V u 11(11)  Pw:8(8) AC:9 Exp:1 T:67 #(B@(B#(B#(B`Vd$  11(11)  Pw:8(8) AC:9 Exp:1 T:67 #(B#(B@(B#(B`V|$(0~(B(B##(B#@#(B####(B##(B#(B`V$L 11(11)  Pw:8(8) AC:9 Exp:1 T:70 `Vn#(B@(B#(B#######(B###(B`VYou hear bubbling water.(0l(0q(0q(0q(0q(0q(0q(B(B(0x(0~(B(B?(B(0~(0~(0~(0~(0~(B(B#@(B(0x(B(B#(B#(B#(B`VL 11(11)  Pw:8(8) AC:9 Exp:1 T:77 `V¬g#@#(B########(B(0~(B(B#(B`VL 11(11)  Pw:8(8) AC:9 Exp:1 T:84 `V0rH  11(11)  Pw:8(8) AC:9 Exp:1 T:88 (0k(B(B@#(B#####(B(0~(0~(0~(0~(0~(0x(B(B+(B(0~(B(B$(B(0~(0~(0~(0~(B(B(0m(0q(0q(0q(0q(0q(0q(B(B`V- 11(11)  Pw:8(8) AC:9 Exp:1 T:89 @(B(0~(B(B#(B(0x(B(B(0j(B(B`VJ=w 11(11)  Pw:8(8) AC:9 Exp:1 T:90 @(B(0~(B(B`Vo+@(B(0~(0~(B(B`VoL 11(11)  Pw:8(8) AC:9 Exp:1 T:91 `V<+@(B(0~(B(B`V<|You see here a scroll labeled NR 9. 11(11)  Pw:8(8) AC:9 Exp:1 T:92 `V3 `V3so - a scroll labeled NR 9. 11(11)  Pw:8(8) AC:9 Exp:1 T:93 `V 11(11)  Pw:8(8) AC:9 Exp:1 T:94 (0~(B(B@(B`V3*(0~(B(B@(B`VuYou see here 15 gold pieces. 11(11)  Pw:8(8) AC:9 Exp:1 T:95 `V `Vr15 gold pieces.15 11(11)  Pw:8(8) AC:9 Exp:1 T:95 `Vj} 11(11)  Pw:8(8) AC:9 Exp:1 T:96 @(B(0~(B(B`V# `Vbt`V`echnique`V Choose a technique  Name Level Status a - research 1 Prepared b - liquid leap 1 Prepared(end) `V@+#######(B#(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0x(B(B`Vk4You examine your possessions.--More--`V What would you like to identify first?  Weapons(B n - 8 crossbow bolts Scrolls(B o - a scroll labeled NR 9(end) `VU+`V #############(B#####(B#(B#(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B`VY yo - a cursed scroll of identify. 11(11)  Pw:8(8) AC:9 Exp:1 T:97 `Vq `V&In what direction? [hykulnjb><] `V\ `V] zThe door opens. 11(11)  Pw:8(8) AC:9 Exp:1 T:97 (0a(B(B`V ~ 11(11)  Pw:8(8) AC:9 Exp:1 T:98 #@(B(0~(B(B`V/ ?#@(B(0a(B(B#(B`VW L 11(11)  Pw:8(8) AC:9 Exp:1 T:98 `VF ##(B#(B#(B#(B#(B#(B#(B@(B#(B`Vx M 11(11)  Pw:8(8) AC:9 Exp:1 T:105 `Vd#(B#(B@(B#(B`V.M 11(11)  Pw:8(8) AC:9 Exp:1 T:105 `V  11(11)  Pw:8(8) AC:9 Exp:1 T:109 #(B#(B#(B#(B@(B `V Weapons(B a - a +2 bullwhip (alternate weapon; not wielded) n - 8 crossbow bolts Armor(B b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles(B d - 3 uncursed food rations Scrolls(B f - an uncursed scroll of confuse monster g - a blessed scroll of gold detection(B o - a cursed scroll of identify(B Spellbooks(B e - a blessed spellbook of detect food (0:2)(B Tools(B h - a +0 pick-axe (weapon in hand) i - a tinning kit (0:45) k - an uncursed sack l - an uncursed blindfold m - an uncursed tin opener Gems(B j - an uncursed touchstone(end)  `VC0(B#################(B(0k(B(B#(B(0~(B(B##############(B#(B(0x(B(B#(B#(B(0x(B(B#(B#(B(0~(0~(0~(0~(0~(0~(0x(0j(B(B#(B(0~(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###########(B(0q(0q(0q(0q(B(B###(B#(B#(B#(B#(B#(B###(B#(B(0l(0q(0q(0k(B(B#(B(0x(0~(0~(B(B+[1 `VaD8;28H(B#(B(0x(0~(B(B{(B(0x(B(B#(B(0~(0~(B(B<(B(0~(B(B(0m(0q(0q(0j(B(B Lettuce the Digger St:11 Dx:12 Co:15 In:16 Wi:12 Ch:12 Neutral Dlvl:1 $:15 HP: Dlvl:1 $:15 HP:11(11) Dlvl:1 $:15 HP:11(11) Pw:8(8) AC:9 Exp:1 T:109   11(11)  Pw:8(8) AC:9 Exp:1 T:109  `VCount: 11 `V`$g 11(11)  Pw:8(8) AC:9 Exp:1 T:110 +(B `V &In what direction? [hykulnjb><]  `V  `V7The door opens. 11(11)  Pw:8(8) AC:9 Exp:1 T:111 (0l(0q(0q(0q(B(B(0x(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B `V l 11(11)  Pw:8(8) AC:9 Exp:1 T:112 (0q(0q(0q(0q(0q(0q(B(B(0~(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(B(B(0~(0~(0~(B(B(0~(0x(B(B@#(B(0~(0x(B(B(0q(B(B `V5 11(11)  Pw:8(8) AC:9 Exp:1 T:113 (0q(0k(B(B(0~(0x(B(B(0~(0x(B(B(0x(B(B#(B@(B(0a(B(B#(B(0j(B(B `V@y 11(11)  Pw:8(8) AC:9 Exp:1 T:113 @(B(0~(B(B `Vsy 11(11)  Pw:8(8) AC:9 Exp:1 T:114 @(B(0~(B(B `V:y 11(11)  Pw:8(8) AC:9 Exp:1 T:115 @(B(0~(B(B `Vy 11(11)  Pw:8(8) AC:9 Exp:1 T:115 @(B(0~(B(B `Vk 3@(B(0~(B(B `Vn tYou see here a large box. 11(11)  Pw:8(8) AC:9 Exp:1 T:116 `V`VYou have a little trouble lifting p - a large box. 11(11)  Pw:8(8) AC:9 Exp:1 T:116 Burdened--More--`VXYour movements are slowed slightly because of your load. 11(11)  Pw:8(8) AC:9 Exp:1 T:117 Burdened`Vd 11(11)  Pw:8(8) AC:9 Exp:1 T:118 Burdened`Vj Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) `V% .(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(B(B 11(11)  Pw:8(8) AC:9 Exp:1 T:118 Burdened`V0 -What do you want to drop? [$a-p or ?*] `V`V#You drop a large box.`V2 11(11)  Pw:8(8) AC:9 Exp:1 T:118 Your movements are now unencumbered. 11(11)  Pw:8(8) AC:9 Exp:1 T:119 `V`V# `V loot`V `V!4There is a large box here, loot it? [ynq] (q) `V y`V:You carefully open the large box...--More--`VS  Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) `V +##############(B######(B#(B#(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0x(B(B Take out what type of objects?  a - All types b - Comestibles c - Spellbooks A - Auto-select every item X - Items of unknown B/C/U status(end) `V+`V n########(B#(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0x(B(B(0~(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#########(B(0q(0q(0q(0q(B(B Take out what?  Comestibles(B a - 2 tripe rations Spellbooks(B b - a cloth spellbook(end) `V++`V (0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B`VL "q - 2 tripe rations.`V{ ur - a cloth spellbook. 11(11)  Pw:8(8) AC:9 Exp:1 T:120 `Vx 11(11)  Pw:8(8) AC:9 Exp:1 T:120 ((B@(B`V@; x 11(11)  Pw:8(8) AC:9 Exp:1 T:121 (0~(B(B@(B`V E 11(11)  Pw:8(8) AC:9 Exp:1 T:122 (0~(B(B@(B`V} 11(11)  Pw:8(8) AC:9 Exp:1 T:124 #(B(0~(0~(0~(B(B@#(B`V}#(B@(B#(B(0a(B(B#(B`VM 11(11)  Pw:8(8) AC:9 Exp:1 T:126 `V2 g#(B@(B#(B#(B`Vg M 11(11)  Pw:8(8) AC:9 Exp:1 T:126 `V- O  11(11)  Pw:8(8) AC:9 Exp:1 T:134 #(B#@(B#(B#(B#(B#(B#(B#(B#(B#(B#(B`VU  11(11)  Pw:8(8) AC:9 Exp:1 T:137 (0~(B(B(0~(B(B#(B(0a(B(0~(0~(B(B@f(B(B(0~(B(B`V! 11(11)  Pw:8(8) AC:9 Exp:1 T:137 @f(B(B(0~(0~(B(B`V 11(11)  Pw:8(8) AC:9 Exp:1 T:138 @f(B(B(0~(0~(B(B`V `Vh You displaced Punt. 11(11)  Pw:8(8) AC:9 Exp:1 T:139 f(B(B@(B`V~B 11(11)  Pw:8(8) AC:9 Exp:1 T:141 (0~(0~(0~(B(Bf(B(B@#(B`VK(0~(0~(0~(0~(B(B#######(B#@#(B`V*M 11(11)  Pw:8(8) AC:9 Exp:1 T:147 `V1#######(B#(B#(B@(B##(B`V~M 11(11)  Pw:8(8) AC:9 Exp:1 T:154 `Vå#(B#(B##(B########(B#@#(B###(B#(B`VM 11(11)  Pw:8(8) AC:9 Exp:1 T:161 `Vi  11(11)  Pw:8(8) AC:9 Exp:1 T:163 (0x(B(B#(B#(Bf(B(B@(BF(B`VA You hit the lichen. 11(11)  Pw:8(8) AC:9 Exp:1 T:163 f(B(B#(B`Vx `VMYou kill the lichen! 11(11)  Pw:8(8) AC:9 Exp:1 T:164 #(Bf(B(B`V 11(11)  Pw:8(8) AC:9 Exp:1 T:165 #(B#@#(B%(B`V&R 11(11)  Pw:8(8) AC:9 Exp:1 T:166 #(B#@#(B#(B`V 11(11)  Pw:8(8) AC:9 Exp:1 T:166 #(B#@#(B#(B#(B`V 11(11)  Pw:8(8) AC:9 Exp:1 T:167 #@#(B#(B#(B`V  11(11)  Pw:8(8) AC:9 Exp:1 T:168 #(B#@#(B#(B`VH 11(11)  Pw:8(8) AC:9 Exp:1 T:168 #(B#(B#@#(B#(B`V 11(11)  Pw:8(8) AC:9 Exp:1 T:169 #(B#(B#@#(B`V 11(11)  Pw:8(8) AC:9 Exp:1 T:170 f(B(B#(B#@(B%(B`V(0q(0k(B(B(0~(B(B(0~(B(B#(B#(B#(B#@#(B#(B`VYou see here a lichen corpse. 11(11)  Pw:8(8) AC:9 Exp:1 T:171 #(Bf(B(B`Vt `VCt s - a lichen corpse. 11(11)  Pw:8(8) AC:9 Exp:1 T:171 f(B(B#(B`V9(0q(B(B(0q(0q(0q(B(B(0~(0~(B(B(0~(0~(0~(B(B###(B(0~(B(B######(B#@#(B######(B#(B(0q(0q(0q(0q(0j(B(B`V:M 11(11)  Pw:8(8) AC:9 Exp:1 T:175 `VjK  11(11)  Pw:8(8) AC:9 Exp:1 T:177 (0l(B(B(0q(0q(0q(0q(B(B#@(B(0~(0~(0~(0~(B(B##(B#(B(0x(0~(B(B###(B#(B(0~(B(B`VXx 11(11)  Pw:8(8) AC:9 Exp:1 T:178 #(B(0~(B(B@(B#(B`Vk 11(11)  Pw:8(8) AC:9 Exp:1 T:179 (0~(B(B@(B(0m(B(B`Vԕw 11(11)  Pw:8(8) AC:9 Exp:1 T:180 (0~(B(B@(B`VRw 11(11)  Pw:8(8) AC:9 Exp:1 T:181 (0~(B(B@(B`Vm w 11(11)  Pw:8(8) AC:9 Exp:1 T:181 (0~(B(B@(B`V3 w 11(11)  Pw:8(8) AC:9 Exp:1 T:182 (0~(B(B@(B `VGI~ 11(11)  Pw:8(8) AC:9 Exp:1 T:183 (0~(B(B@(B `V  11(11)  Pw:8(8) AC:9 Exp:1 T:184 (0~(B(B(0~(0~(B(B(0~(B(B@(B##(B `V#T r 11(11)  Pw:8(8) AC:9 Exp:1 T:188 (0~(B(B(0~(B(B##(B#(B#(B#(B(0q(B(B@(B(0q(B(B(0~(0~(B(B?(B(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B$(B(0x(B(B(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B!`V]C#(B(0l(0q(0q(0q(0q(0q(0q(0q(B(B(0a(B(B(0k(B(B(0x(0~(0~(0~(0~(0~(0~(B(B@(B(0x(0~(0~(0~(0~(B(B(0~(0~(0~(B(B(0x(B(B(0m(B(B!`V^You see here a scroll labeled VERR YED HORRE. 11(11)  Pw:8(8) AC:9 Exp:1 T:189 !`VJ!`Vt - a scroll labeled VERR YED HORRE. 11(11)  Pw:8(8) AC:9 Exp:1 T:189 "`V9(0~(B(B@(B"`VԐM 11(11)  Pw:8(8) AC:9 Exp:1 T:189 "`VLV  11(11)  Pw:8(8) AC:9 Exp:1 T:192 (0~(B(B(0~(B(B@(B"`V; #(0~(B(B@(B"`V[< wYou see here 57 gold pieces. 11(11)  Pw:8(8) AC:9 Exp:1 T:192 #`V#`Vܲt57 gold pieces.72 11(11)  Pw:8(8) AC:9 Exp:1 T:193 #`V7 11(11)  Pw:8(8) AC:9 Exp:1 T:194 @(B(0~(B(B#`VJ 5@(B(0~(0~(0~(B(B#`V M 11(11)  Pw:8(8) AC:9 Exp:1 T:196 #`VT`  11(11)  Pw:8(8) AC:9 Exp:1 T:197 #@#(B^(B(0~(B(B#`V  11(11)  Pw:8(8) AC:9 Exp:1 T:199 ##(B##(B(0q(B(B@(B(0q(B(B(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#`VtU 11(11)  Pw:8(8) AC:9 Exp:1 T:199 $`V n 11(11)  Pw:8(8) AC:9 Exp:1 T:200 ##(B(0l(0q(0q(0q(B(B(0~(B(B(0q(0q(0q(0q(0k(B(B(0x(0~(B(B%(B@(B(0~(0~(0~(0x(B(B(0~(B(B(0~(0x(B(B$`Vh  11(11)  Pw:8(8) AC:9 Exp:1 T:201 (0~(B(B@(B%`Vb 11(11)  Pw:8(8) AC:9 Exp:1 T:202 @(B(0~(B(B%`V` y 11(11)  Pw:8(8) AC:9 Exp:1 T:202 @(B(0~(B(B%`V %@(B(0~(B(B%`V* oYou see here an egg. 11(11)  Pw:8(8) AC:9 Exp:1 T:203 &`V &`Vh fu - an egg. 11(11)  Pw:8(8) AC:9 Exp:1 T:204 &`VK* 11(11)  Pw:8(8) AC:9 Exp:1 T:204 (0~(B(B@(B'`VVy 11(11)  Pw:8(8) AC:9 Exp:1 T:206 #@(B(0~(0~(B(B'`V 11(11)  Pw:8(8) AC:9 Exp:1 T:211 (0l(0q(0q(B(0a(B(0k(B(B(0x(0~(0~(0~(B(B@#(B##(B(0x(0~(B(B?(B(0~(0x(B(B#(B(0x(0~(0~(0~(B(B##(B(0~(B(B(0m(0q(0q(0q(B(B'`V:  11(11)  Pw:8(8) AC:9 Exp:1 T:213 @(B(0~(0~(0~(B(B#(B(0x(B(B(0j(B(B(`V3+(0~(B(B@(B(`VYou see here a scroll labeled ANDOVA BEGARIN. 11(11)  Pw:8(8) AC:9 Exp:1 T:214 (`V+ (`V+ v - a scroll labeled ANDOVA BEGARIN. 11(11)  Pw:8(8) AC:9 Exp:1 T:214 )`Vk1(0~(B(B@(B)`V{ 11(11)  Pw:8(8) AC:9 Exp:1 T:215 You hear water falling on coins.)`VEb 11(11)  Pw:8(8) AC:9 Exp:1 T:217 ##(B@(B(0~(B(B(0~(B(B)`V M#(B@(B(0a(B(B)`V! M 11(11)  Pw:8(8) AC:9 Exp:1 T:217 )`VM M##(B@(B#(B)`VM M 11(11)  Pw:8(8) AC:9 Exp:1 T:217 )`V  11(11)  Pw:8(8) AC:9 Exp:1 T:221 @#(B####(B#(B##(B*`V Count: 11+`V{K 11(11)  Pw:8(8) AC:9 Exp:1 T:222  11(11)  Pw:8(8) AC:9 Exp:1 T:223  11(11)  Pw:8(8) AC:9 Exp:1 T:224  11(11)  Pw:8(8) AC:9 Exp:1 T:225 +(B+`V9 &In what direction? [hykulnjb><] +`VT +`V The door opens. 11(11)  Pw:8(8) AC:9 Exp:1 T:226 (0a(B(B,`V 11(11)  Pw:8(8) AC:9 Exp:1 T:227 @(B#(B,`V 11(11)  Pw:8(8) AC:9 Exp:1 T:228 @(B(0a(B(B##(B,`VD  11(11)  Pw:8(8) AC:9 Exp:1 T:228 @(B(0~(B(B-`VG0What do you want to read? [e-gortv or ?*] -`V Scrolls(B f - an uncursed scroll of confuse monster g - a blessed scroll of gold detection(B o - a cursed scroll of identify(B t - a scroll labeled VERR YED HORRE v - a scroll labeled ANDOVA BEGARIN Spellbooks(B e - a blessed spellbook of detect food (0:2)(B r - a cloth spellbook(end) 0`V9+0(B#################(B###########(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B##########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#################(B(0m(0q(0q(0q(0q(0~(0q(0q(0q(0q(0j(B(B###(B#(B##(B#(B#(B0`ViAs you read the scroll, it disappears.This is an identify scroll.--More--1`V What would you like to identify first?  Weapons(B n - 8 crossbow bolts Comestibles(B q - 2 tripe rations s - a lichen corpse u - an egg Scrolls(B t - a scroll labeled VERR YED HORRE v - a scroll labeled ANDOVA BEGARIN Spellbooks(B r - a cloth spellbook(end) 3`VK^ +4`V#############(B#####(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B##########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#################(B(0m(0q(0q(0q(0q(0~(0q(0q(0q(0q(0j(B(B###(B#(B##(B#(B#(B####(B#(B#(B(0q(0~(0q(0q(0q(0q(0q(0k4`Va(B(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(Bt - an uncursed scroll of light.4`VT 11(11)  Pw:8(8) AC:9 Exp:1 T:229 5`V} 11(11)  Pw:8(8) AC:9 Exp:1 T:230 (0~(B(B@(B5`Vw 11(11)  Pw:8(8) AC:9 Exp:1 T:231 (0~(B(B@(B5`V  11(11)  Pw:8(8) AC:9 Exp:1 T:231 @(B(0~(B(B5`V< #(0~(B(B@(B5`V{ M 11(11)  Pw:8(8) AC:9 Exp:1 T:231 5`V7v  11(11)  Pw:8(8) AC:9 Exp:1 T:233 (0~(B(B@#(B6`V;(0~(B(B######(B#@#(B6`VM 11(11)  Pw:8(8) AC:9 Exp:1 T:238 6`V6g########(B#(B@(B#(B6`VYM 11(11)  Pw:8(8) AC:9 Exp:1 T:245 6`V lo  11(11)  Pw:8(8) AC:9 Exp:1 T:245 f(B(B6`V 6`V You displaced Punt. 11(11)  Pw:8(8) AC:9 Exp:1 T:246 #(Bf(B(B@(B##(B6`VT 11(11)  Pw:8(8) AC:9 Exp:1 T:247 #(Bf(B(B@(B7`V 11(11)  Pw:8(8) AC:9 Exp:1 T:247 #(Bf(B(B@#(B7`V: 11(11)  Pw:8(8) AC:9 Exp:1 T:248 #(B#(Bf(B(B@#(B#(B7`V # 8`Vt8`Vccechnique8`V Choose a technique  Name Level Status research 1 Not Ready b - liquid leap 1 Prepared(end) 8`V########(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B 11(11)  Pw:8(8) AC:9 Exp:1 T:248 9`Va} 11(11)  Pw:8(8) AC:9 Exp:1 T:249 #(Bf(B(B@#(B#(B9`VX 11(11)  Pw:8(8) AC:9 Exp:1 T:249  11(11)  Pw:8(8) AC:9 Exp:1 T:250 #(B#@#(Bf(B(B#(B9`V 11(11)  Pw:8(8) AC:9 Exp:1 T:251 #(B#@#(B#(B#f(B(B:`V o(0~(0~(B(B(0q(B(B@(B(0q(B(B#(B##(B:`V\ 11(11)  Pw:8(8) AC:9 Exp:1 T:251 The goblin thrusts his crude short sword.:`VThe goblin hits! 5(11)(B  Pw:8(8) AC:9 Exp:1 T:251 f(B(B:`VHH 5(11)(B  Pw:8(8) AC:9 Exp:1 T:252 (0~(0~(0~(B(B@(Bf(B(B###(B;`V5;`VpyYou displaced Punt. f(B(B@(B###(B;`V 5(11)(B  Pw:8(8) AC:9 Exp:1 T:252 Punt bites the goblin.;`V--More--;`V% >The goblin thrusts his crude short sword at Punt.;`VW --More--<`VThe goblin misses Punt. 5(11)(B  Pw:8(8) AC:9 Exp:1 T:253 =`V@W o(B@(B##(B=`VI@} 5(11)(B  Pw:8(8) AC:9 Exp:1 T:253 You hear some noises.>`V@* >`V,You kill the goblin! 5(11)(B  Pw:8(8) AC:9 Exp:1 T:254 f(B(B@`V @`VŜCount: 33@`Vb 6(11)(B  Pw:8(8) AC:9 Exp:1 T:255  6(11)(B  Pw:8(8) AC:9 Exp:1 T:256  6(11)(B  Pw:8(8) AC:9 Exp:1 T:257  6(11)(B  Pw:8(8) AC:9 Exp:1 T:258  6(11)(B  Pw:8(8) AC:9 Exp:1 T:259  6(11)(B  Pw:8(8) AC:9 Exp:1 T:260  6(11)(B  Pw:8(8) AC:9 Exp:1 T:261  6(11)(B  Pw:8(8) AC:9 Exp:1 T:262  6(11)(B  Pw:8(8) AC:9 Exp:1 T:263  6(11)(B  Pw:8(8) AC:9 Exp:1 T:264  6(11)(B  Pw:8(8) AC:9 Exp:1 T:265  [24;17@`VH6(11)(B  Pw:8(8) AC:9 Exp:1 T:266  6(11)(B  Pw:8(8) AC:9 Exp:1 T:267  6(11)(B  Pw:8(8) AC:9 Exp:1 T:268  6(11)(B  Pw:8(8) AC:9 Exp:1 T:269  7(11)(B  Pw:8(8) AC:9 Exp:1 T:270  7(11)(B  Pw:8(8) AC:9 Exp:1 T:271  7(11)(B  Pw:8(8) AC:9 Exp:1 T:272  7(11)(B  Pw:8(8) AC:9 Exp:1 T:273  7(11)(B  Pw:8(8) AC:9 Exp:1 T:274  7(11)(B  Pw:8(8) AC:9 Exp:1 T:275  7(11)(B  Pw:8(8) AC:9 Exp:1 T:276  7(11)(B  Pw:8(8) AC:9 Exp:1 T:277@`Vf  7(11)(B  Pw:8(8) AC:9 Exp:1 T:278  7(11)(B  Pw:8(8) AC:9 Exp:1 T:279  7(11)(B  Pw:8(8) AC:9 Exp:1 T:280 [(B#(B#(B#(B@`VL(0~(0~(B(Bf(B(B@(B#(B##(B@`VM There is a doorway here.  Things that are here: an iron skull cap a crude short sword--More--A`VH 0(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B 7(11)(B  Pw:8(8) AC:9 Exp:1 T:281 A`VA Pick up what?  Weapons(B a - a crude short sword Armor(B b - an iron skull cap(end) C`V=+C`V^ (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#######(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BC`V w - an iron skull cap. 7(11)(B  Pw:8(8) AC:9 Exp:1 T:282 f(B(B(0~(B(BD`VO 7(11)(B  Pw:8(8) AC:9 Exp:1 T:282 f(B(B(0~(0~(B(B(0~(B(B@(B)(B###(BD`V Choose which spell to cast   Name Level Category Fail(B a - detect food 2 divine 38%(B(end) E`V <0(B#################(B(0k(B(B#(B(0~(B(B##############(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0x(B(B#(Bf(B(B(0~(0~(B(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B 7(11)(B  Pw:8(8) AC:9 Exp:1 T:282 F`V0What do you want to drop? [$a-nq-w or ?*] F`V v Weapons(B  a - a +2 bullwhip (alternate weapon; not wielded)  n - 8 crossbow bolts  Armor(B  b - an uncursed +0 leather jacket (being worn)  c - an uncursed +0 fedora (being worn)  w - an iron skull cap  Comestibles(B  d - 3 uncursed food rations  q - 2 tripe rations  s - a lichen corpse  u - an egg  Scrolls(B  f - an uncursed scroll of confuse monster  g - a blessed scroll of gold detection(B  t - an uncursed scroll of light  v - a scroll labeled ANDOVA BEGARIN  Spellbooks(B  e - a blessed spellbook of detect food (0:2)(B  r - a cloth spellbook  Tools(B  h - a +0 pick-axe (weapon in hand)  i - a tinning kit (0:45) (1 of 2)H`V Y+0(B#################(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B##############(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0x(B(B#(Bf(B(B(0~(0~(B(B#(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B##(B(0a(B(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(B(B@(B(0~(B(B#(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(B(0a(B(0q(0q(0q(0q(0j(B(B#(B(0q(B(B)(B(0q(B(B###H`V\Y#######(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B######(B#################(B(0m(0q(0q(0q(0q(0~(0q(0q(0q(0q(0j(B(B#(B#(B###(B#(B##(B#(B##(B#(B#(B#(B(0l(0q(0q(B(0a(B(0k(B(B####(B#(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(0~(0~(0~(0~(B(B###(B(0l(0q(0q(0q(0q(0~(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0x(B(B#(BH`VY[m(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(B(0a(B(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0x(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0j(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0l(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(B(B((B(0~(0~(0~(0~(0~(0x(B(B#(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B(0xH`VY(0~(0~(B(B+(B(0~(0~(0~(0~(0~(B(B^(B(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0x(0~(B(B{(B(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#(B(0~(0~(B(B<(B(0~(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0m(0q(0q(0j(B(BH`VDZLLettuce the Digger St:11 Dx:12 Co:15 In:16 Wi:12 Ch:12 Neutral Dlvl:1 $:72 HP: Dlvl:1 $:72 HP:7(11)(B Dlvl:1 $:72 HP:7(11) Pw:8(8) AC:9 Exp:1 T:282 You drop an iron skull cap. 7(11)(B  Pw:8(8) AC:9 Exp:1 T:283 H`Vǁ 7(11)(B  Pw:8(8) AC:9 Exp:1 T:284  (0~(B(B [(B@(B(0~(B(Bf(B(B(0q(B(BI`Vq 8(11)(B  Pw:8(8) AC:9 Exp:1 T:285 )(BI`V{ 8(11)(B  Pw:8(8) AC:9 Exp:1 T:285 f(B(BI`Vf  8(11)(B  Pw:8(8) AC:9 Exp:1 T:285 Punt picks up a crude short sword. 8(11)(B  Pw:8(8) AC:9 Exp:1 T:286 (0~(B(BI`V d 8(11)(B  Pw:8(8) AC:9 Exp:1 T:287 I`V ^ 8(11)(B  Pw:8(8) AC:9 Exp:1 T:287 J`V^ 8(11)(B  Pw:8(8) AC:9 Exp:1 T:288 J`VK^ 8(11)(B  Pw:8(8) AC:9 Exp:1 T:289 J`Vr^ 8(11)(B  Pw:8(8) AC:9 Exp:1 T:289 J`V3^ 8(11)(B  Pw:8(8) AC:9 Exp:1 T:290 J`V ^ 8(11)(B  Pw:8(8) AC:9 Exp:1 T:291 K`VGCount: 33K`V'* 8(11)(B  Pw:8(8) AC:9 Exp:1 T:291  8(11)(B  Pw:8(8) AC:9 Exp:1 T:292  8(11)(B  Pw:8(8) AC:9 Exp:1 T:293  8(11)(B  Pw:8(8) AC:9 Exp:1 T:294  8(11)(B  Pw:8(8) AC:9 Exp:1 T:295  8(11)(B  Pw:8(8) AC:9 Exp:1 T:296  8(11)(B  Pw:8(8) AC:9 Exp:1 T:297  8(11)(B  Pw:8(8) AC:9 Exp:1 T:298  8(11)(B  Pw:8(8) AC:9 Exp:1 T:299  9(11)(B  Pw:8(8) AC:9 Exp:1 T:300  9(11)(B  Pw:8(8) AC:9 Exp:1 T:301  9(11)(B  Pw:8(8) AC:9 Exp:1 T:302K`V*  9(11)(B  Pw:8(8) AC:9 Exp:1 T:303  9(11)(B  Pw:8(8) AC:9 Exp:1 T:304  9(11)(B  Pw:8(8) AC:9 Exp:1 T:305  9(11)(B  Pw:8(8) AC:9 Exp:1 T:306  9(11)(B  Pw:8(8) AC:9 Exp:1 T:307  9(11)(B  Pw:8(8) AC:9 Exp:1 T:308  9(11)(B  Pw:8(8) AC:9 Exp:1 T:309  9(11)(B  Pw:8(8) AC:9 Exp:1 T:310  9(11)(B  Pw:8(8) AC:9 Exp:1 T:311  9(11)(B  Pw:8(8) AC:9 Exp:1 T:312  9(11)(B  Pw:8(8) AC:9 Exp:1 T:313  9(11)(B  Pw:8(8) AC:9 Exp:1 T:314 K`V*(0~(B(BK`V@ Count: 33K`V 10(11)(B  Pw:8(8) AC:9 Exp:1 T:315  10(11)(B  Pw:8(8) AC:9 Exp:1 T:316  10(11)(B  Pw:8(8) AC:9 Exp:1 T:317  10(11)(B  Pw:8(8) AC:9 Exp:1 T:318  10(11)(B  Pw:8(8) AC:9 Exp:1 T:319  10(11)(B  Pw:8(8) AC:9 Exp:1 T:320  10(11)(B  Pw:8(8) AC:9 Exp:1 T:321  10(11)(B  Pw:8(8) AC:9 Exp:1 T:322  10(11)(B  Pw:8(8) AC:9 Exp:1 T:323  10(11)(B  Pw:8(8) AC:9 Exp:1 T:324  10(11)(B  Pw:8(8) AC:9 Exp:1 T:325  10(11)(B  Pw:8(8) AC:9 K`ViExp:1 T:326  10(11)(B  Pw:8(8) AC:9 Exp:1 T:327  10(11)(B  Pw:8(8) AC:9 Exp:1 T:328  10(11)(B  Pw:8(8) AC:9 Exp:1 T:329  11(11)  Pw:8(8) AC:9 Exp:1 T:330  11(11)  Pw:8(8) AC:9 Exp:1 T:331  11(11)  Pw:8(8) AC:9 Exp:1 T:332  11(11)  Pw:8(8) AC:9 Exp:1 T:333  11(11)  Pw:8(8) AC:9 Exp:1 T:334  11(11)  Pw:8(8) AC:9 Exp:1 T:335  11(11)  Pw:8(8) AC:9 Exp:1 T:336  11(11)  Pw:8(8) AC:9 Exp:1 T:337  11(11)  Pw:8(8) AC:9 Exp:1 T:338  11(11)  Pw:8(8) AC:9 Exp:1 T:339 L`VCount: 33L`V  11(11)  Pw:8(8) AC:9 Exp:1 T:340  11(11)  Pw:8(8) AC:9 Exp:1 T:341  11(11)  Pw:8(8) AC:9 Exp:1 T:342  11(11)  Pw:8(8) AC:9 Exp:1 T:343  11(11)  Pw:8(8) AC:9 Exp:1 T:344  11(11)  Pw:8(8) AC:9 Exp:1 T:345 L`VV 'You hear some noises in the distance. 11(11)  Pw:8(8) AC:9 Exp:1 T:346  11(11)  Pw:8(8) AC:9 Exp:1 T:347  11(11)  Pw:8(8) AC:9 Exp:1 T:348  11(11)  Pw:8(8) AC:9 Exp:1 T:349  11(11)  Pw:8(8) AC:9 Exp:1 T:350  11(11)  Pw:8(8) AC:9 Exp:1 T:351 f(B(B(0~(B(BL`Vc Punt drops a crude short sword. 11(11)  Pw:8(8) AC:9 Exp:1 T:352  11(11)  Pw:8(8) AC:9 Exp:1 T:353  11(11)  Pw:8(8) AC:9 Exp:1 T:354  11(11)  Pw:8(8) AC:9 Exp:1 T:355  11(11)  Pw:8(8) AC:9 Exp:1 T:356  11(11)  Pw:8(8) AC:9 Exp:1 T:357  11(11)  Pw:8(8) AC:9 Exp:1 T:358  11(11)  Pw:8(8) AC:9 Exp:1 T:359  11(11)  Pw:8(8) AC:9 Exp:1 T:360  11(11)  Pw:8(8) AC:9 Exp:1 T:361  11(11)  Pw:8(8) AC:9 Exp:1 T:362  11(11)  Pw:8(8) AC:9 Exp:1 T:363  11(11)  Pw:8(8) AC:9 Exp:1 T:364 `V J7m(0~(0~(0~(B(B)(B(0~(B(BM`Vf e(0~(B(B (0~(B(B@(B(0~(B(B M`V x Things that are here: a crude short sword an iron skull cap--More--N`VL| 11(11)  Pw:8(8) AC:9 Exp:1 T:364 N`V' Pick up what?  Weapons(B a - a crude short sword Armor(B b - an iron skull cap(end) O`V (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#######(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B 11(11)  Pw:8(8) AC:9 Exp:1 T:364 O`Vt You hear some noises in the distance. Punt drops a crude short sword. 11(11)  Pw:8(8) AC:9 Exp:1 T:364 P`VoiCount: 33 11(11)  Pw:8(8) AC:9 Exp:1 T:364 Q`V0 Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) R`Vz((0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0~(0q(0q(0q(0q(0j(B(B##(B 11(11)  Pw:8(8) AC:9 Exp:1 T:364 R`Vp- Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) S`VA)(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0~(0q(0q(0q(0q(0j(B(B##(B 11(11)  Pw:8(8) AC:9 Exp:1 T:364 S`V  Pick up what?  Weapons(B a - a crude short sword Armor(B b - an iron skull cap(end) T`V{+U`VW(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B#######(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(BU`Vpw - an iron skull cap. 11(11)  Pw:8(8) AC:9 Exp:1 T:365 V`V7 V`V7 /What do you want to take off? [bc or ?*] V`V6R  Armor(B b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn)(end) X`V+0(B#################(B#############(B#(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(BX`V1  11(11)  Pw:8(8) AC:9 Exp:1 T:365 You were wearing an uncursed +0 fedora. 11(11)  Pw:8(8) AC:9 Exp:1 T:366 X`V; X`Vn +What do you want to wear? [cw or ?*] X`VRj  Armor(B c - an uncursed +0 fedora w - an iron skull cap(end) Y`V>C +(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B 11(11)  Pw:8(8) AC:8 Exp:1 T:366 Y`VlC | 11(11)  Pw:8(8) AC:8 Exp:1 T:367 You finish your dressing maneuver.Z`VL  11(11)  Pw:8(8) AC:8 Exp:1 T:368 (0~(B(B (0~(B(B@f(B(B (0q(B(B(0~(B(BZ`VV  11(11)  Pw:8(8) AC:8 Exp:1 T:368 (0~(B(B >@(B(0~(B(B)(B(0q(B(B[`V0  11(11)  Pw:8(8) AC:8 Exp:1 T:369 (0x(B(B (0x(B(B@(B(0~(B(B (0m(B(B\`V 11(11)  Pw:8(8) AC:8 Exp:1 T:370 (0x(0~(0~(B(B@(B>(B\`V 11(11)  Pw:8(8) AC:8 Exp:1 T:370 (0l(0q(0q(B(B@(B(0~(B(B \`Vb(0q(0q(B(B (0~(B(B@(B(0~(B(B (0~(0~(B(B\`VbM 11(11)  Pw:8(8) AC:8 Exp:1 T:371 \`V.(0q(0q(B(B (0~(B(B@(B(0~(B(B f(B(B(0~(B(B\`V.Punt drops a crude short sword. 11(11)  Pw:8(8) AC:8 Exp:1 T:374 (0k(B(B (0~(B(B@(B(0x(B(B )(B(0~(0x(B(B]`V'  11(11)  Pw:8(8) AC:8 Exp:1 T:375 (0~(B(B@(B(0~(B(Bf(B(B(0x(B(B]`V ]`V You displaced Punt. 11(11)  Pw:8(8) AC:8 Exp:1 T:376  (0~(B(B@(B(0j(B(B^`Vŕ 11(11)  Pw:8(8) AC:8 Exp:1 T:376 (0~(B(Bf(B(B(0~(B(B@(B(0~(B(B^`V 11(11)  Pw:8(8) AC:8 Exp:1 T:377 (0~(B(B (0~(B(B@(B(0~(B(B ^`VL  11(11)  Pw:8(8) AC:8 Exp:1 T:378 (0~(B(Bf(B(B)(B(0~(B(B@(B(0~(B(B ^`VeH K(0~(B(B @(B(0~(B(B ^`VZW  11(11)  Pw:8(8) AC:8 Exp:1 T:378 Punt drops a crude short sword.)(B^`V 11(11)  Pw:8(8) AC:8 Exp:1 T:379 @(B(0~(B(B _`V T 11(11)  Pw:8(8) AC:8 Exp:1 T:380 _`Vx T 11(11)  Pw:8(8) AC:8 Exp:1 T:381 ``V)T 11(11)  Pw:8(8) AC:8 Exp:1 T:382 ``V5T 11(11)  Pw:8(8) AC:8 Exp:1 T:383 a`Vԓ 11(11)  Pw:8(8) AC:8 Exp:1 T:384 f(B(B(0~(B(Ba`V 11(11)  Pw:8(8) AC:8 Exp:1 T:385 (0~(B(Bf(B(Bb`VP(0l(0q(0q(0q(0~(0k(B(B(0x(0~(B(Bf(B(B(0~(0~(0~(B(B(0x(0~(B(B@(B(0~(0~(0x(B(B+(B(0~(0~(0~(0~(0x(B(B(0x(0~(0~(0~(B(B$(B(0x(B(B(0m(0q(0q(0q(0q(0j(B(Bb`VQLettuce the Digger St:11 Dx:12 Co:15 In:16 Wi:12 Ch:11 Neutral Dlvl:2 $:72 HP: Dlvl:2 $:72 HP:11(11) Dlvl:2 $:72 HP:11(11) Pw:8(8) AC:8 Exp:1 T:385 b`V{  11(11)  Pw:8(8) AC:8 Exp:1 T:386 (0~(B(B(0~(B(Bf(B(Bc`V 11(11)  Pw:8(8) AC:8 Exp:1 T:386 <(B(0~(B(B@(Bf(B(Bc`V`c`VaYou displaced Punt. 11(11)  Pw:8(8) AC:8 Exp:1 T:387 f(B(B@(Bd`Vd`V2mYou start digging. 11(11)  Pw:8(8) AC:8 Exp:1 T:387 d`VrYou hit the rock with all your might.(0~(B(Bf(B(B--More--d`Vc Punt drops a crude short sword. 11(11)  Pw:8(8) AC:8 Exp:1 T:388  11(11)  Pw:8(8) AC:8 Exp:1 T:389  11(11)  Pw:8(8) AC:8 Exp:1 T:390  11(11)  Pw:8(8) AC:8 Exp:1 T:391  11(11)  Pw:8(8) AC:8 Exp:1 T:392  11(11)  Pw:8(8) AC:8 Exp:1 T:393 <(B(0~(0~(0~(B(B(0~(B(B)(Bf(B(B(0~(B(Bd`Vd You make an opening in the wall. 11(11)  Pw:8(8) AC:8 Exp:1 T:394 f(B(B(0~(B(Be`V|e`V5|LYou displaced Punt.f(B(B@(Be`VYou see here 7 gold pieces. 11(11)  Pw:8(8) AC:8 Exp:1 T:395 f(B(B(0~(B(Be`V)e`V7 gold pieces.9 11(11)  Pw:8(8) AC:8 Exp:1 T:396 f(B(B)(Be`V6 11(11)  Pw:8(8) AC:8 Exp:1 T:397 (0~(B(Bf(B(B@(B(0~(B(Bf`V* 11(11)  Pw:8(8) AC:8 Exp:1 T:397 @(B(0~(0~(B(Bf(B(Bf`VS. 11(11)  Pw:8(8) AC:8 Exp:1 T:398 @(B(0~(B(Bf(B(B(0~(B(Bf`V 11(11)  Pw:8(8) AC:8 Exp:1 T:399 ##(B@(B(0~(B(B(0~(B(Bf(B(Bf`VM#(B@(B(0~(B(Bf`VM 11(11)  Pw:8(8) AC:8 Exp:1 T:399 f`VP`   11(11)  Pw:8(8) AC:8 Exp:1 T:405 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0~(B(B)(B(0~(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(B(B(0q(B(B@(B(0q(B(B#(B#(B#(B#(B###(B#(B##(B)(B(0~(B(Bg`V (0k(B(B(0x(B(B(0~(0~(0x(B(B@(B(0~(0~(0~(B(B)(B(0x(B(B(0~(0~(B(B(0~(B(B(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(B(B(0~(B(B(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(Bg`V M 11(11)  Pw:8(8) AC:8 Exp:1 T:406 g`V  11(11)  Pw:8(8) AC:8 Exp:1 T:408 @(B(0~(B(B(0~(B(Bh`VZ 11(11)  Pw:8(8) AC:8 Exp:1 T:411 (0~(0~(0~(0~(B(B@(Bh`V~(>(B@(Bh`VpYou see here 6 arrows. 11(11)  Pw:8(8) AC:8 Exp:1 T:411 i`VI ~ 11(11)  Pw:8(8) AC:8 Exp:1 T:412 )(B@(Bj`Vw 11(11)  Pw:8(8) AC:8 Exp:1 T:413 (0~(B(B@(Bj`V#(0~(B(B@(Bj`VnYou see here a mace. 11(11)  Pw:8(8) AC:8 Exp:1 T:414 k`V~ 11(11)  Pw:8(8) AC:8 Exp:1 T:415 )(B@(Bk`V+ L@(B(0~(0~(0~(0~(0~(0~(0~(0~(B(Bk`VR+ M 11(11)  Pw:8(8) AC:8 Exp:1 T:420 k`V  11(11)  Pw:8(8) AC:8 Exp:1 T:424 #@(B(0~(0~(0~(0~(B(Bk`V n#(B#@#(B###(B(0~(B(B#(Bk`V( M 11(11)  Pw:8(8) AC:8 Exp:1 T:427 k`Vۥ F#@#(B#(B#(Bk`V M 11(11)  Pw:8(8) AC:8 Exp:1 T:427 k`ViU+(B@(B##(B####(Bk`V"jnThat door is closed. 11(11)  Pw:8(8) AC:8 Exp:1 T:432 l`V l`V nThat door is closed. 11(11)  Pw:8(8) AC:8 Exp:1 T:432 l`V  l`VW &In what direction? [hykulnjb><] l`V k l`V0k kThe door resists! 11(11)  Pw:8(8) AC:8 Exp:1 T:433 m`VY8 m`V8&In what direction? [hykulnjb><] m`Vjj m`Vj kThe door resists! 11(11)  Pw:8(8) AC:8 Exp:1 T:434 n`Ve n`Vf&In what direction? [hykulnjb><] n`VLn`VOThe door opens. 11(11)  Pw:8(8) AC:8 Exp:1 T:434 (0l(0q(0q(0q(0q(0q(0q(B(B(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B(0x(0~(B(B{(B(0~(0~(0~(B(B(0m(0q(0q(0q(0q(0q(B(Bn`ViF 11(11)  Pw:8(8) AC:8 Exp:1 T:435 (0k(B(B@#(B(0~(0x(B(B#(B(0~(B(Bo`V@(B(0~(0~(0~(B(0a(B(B#(B#(B(0j(B(Bo`V -A little dart shoots out at you!o`V5You are hit by a little dart. 7(11)(B  Pw:8(8) AC:8 Exp:1 T:439 o`V$O 7(11)(B  Pw:8(8) AC:8 Exp:1 T:441 #@(B(0~(0~(B(B^(Bp`V Count: 33p`Vy\  7(11)(B  Pw:8(8) AC:8 Exp:1 T:442  7(11)(B  Pw:8(8) AC:8 Exp:1 T:443  7(11)(B  Pw:8(8) AC:8 Exp:1 T:444  7(11)(B  Pw:8(8) AC:8 Exp:1 T:445  7(11)(B  Pw:8(8) AC:8 Exp:1 T:446  7(11)(B  Pw:8(8) AC:8 Exp:1 T:447  7(11)(B  Pw:8(8) AC:8 Exp:1 T:448  7(11)(B  Pw:8(8) AC:8 Exp:1 T:449  8(11)(B  Pw:8(8) AC:8 Exp:1 T:450  8(11)(B  Pw:8(8) AC:8 Exp:1 T:451  8(11)(B  Pw:8(8) AC:8 Exp:1 T:452  8(11)(B `VKa 4;22H Pw:8(8) AC:8 Exp:1 T:453  8(11)(B  Pw:8(8) AC:8 Exp:1 T:454  8(11)(B  Pw:8(8) AC:8 Exp:1 T:455  8(11)(B  Pw:8(8) AC:8 Exp:1 T:456  8(11)(B  Pw:8(8) AC:8 Exp:1 T:457  8(11)(B  Pw:8(8) AC:8 Exp:1 T:458 p`V*b w 8(11)(B  Pw:8(8) AC:8 Exp:1 T:459 You hear bubbling water. 8(11)(B  Pw:8(8) AC:8 Exp:1 T:460  8(11)(B  Pw:8(8) AC:8 Exp:1 T:461  8(11)(B  Pw:8(8) AC:8 Exp:1 T:462  8(11)(B  Pw:8(8) AC:8 Exp:1 T:463  8(11)(B  Pw:8(8) AC:8 Exp:1 T:464  9(11)(B  Pw:8(8) AC:8 Exp:1 T:465 q`V q`VPick an object.q`VL!q`Vt q`V r`V r`VT~^ a trap (dart trap) 9(11)(B  Pw:8(8) AC:8 Exp:1 T:465 r`V$] r`VM] Count: 33r`V9  9(11)(B  Pw:8(8) AC:8 Exp:1 T:466  9(11)(B  Pw:8(8) AC:8 Exp:1 T:467  9(11)(B  Pw:8(8) AC:8 Exp:1 T:468  9(11)(B  Pw:8(8) AC:8 Exp:1 T:469  9(11)(B  Pw:8(8) AC:8 Exp:1 T:470  9(11)(B  Pw:8(8) AC:8 Exp:1 T:471  9(11)(B  Pw:8(8) AC:8 Exp:1 T:472  9(11)(B  Pw:8(8) AC:8 Exp:1 T:473  9(11)(B  Pw:8(8) AC:8 Exp:1 T:474  9(11)(B  Pw:8(8) AC:8 Exp:1 T:475  9(11)(B  Pw:8(8) AC:8 Exp:1 T:476  9(11)(B  Pw:8(8) AC:8 Exp:1 T:477r`V\:   9(11)(B  Pw:8(8) AC:8 Exp:1 T:478  9(11)(B  Pw:8(8) AC:8 Exp:1 T:479  10(11)(B  Pw:8(8) AC:8 Exp:1 T:480  10(11)(B  Pw:8(8) AC:8 Exp:1 T:481  10(11)(B  Pw:8(8) AC:8 Exp:1 T:482  10(11)(B  Pw:8(8) AC:8 Exp:1 T:483  10(11)(B  Pw:8(8) AC:8 Exp:1 T:484  10(11)(B  Pw:8(8) AC:8 Exp:1 T:485  10(11)(B  Pw:8(8) AC:8 Exp:1 T:486  10(11)(B  Pw:8(8) AC:8 Exp:1 T:487  10(11)(B  Pw:8(8) AC:8 Exp:1 T:488  10(11)(B  Pw:8(8) AC:8 Exp:1 T:4r`V: 89  10(11)(B  Pw:8(8) AC:8 Exp:1 T:490  10(11)(B  Pw:8(8) AC:8 Exp:1 T:491 (0~(B(Bs`V 10(11)(B  Pw:8(8) AC:8 Exp:1 T:492 #(B(0~(B(B@(Bs`VY  10(11)(B  Pw:8(8) AC:8 Exp:1 T:492 (0~(B(B@(Bt`V# t`Vcq untrapt`V  t`V; &In what direction? [hykulnjb><] u`Vcu`V!dWhoops...(0~(B(B@(BA little dart shoots out at you!--More--v`V;YYou are hit by a little dart. 6(11)(B  Pw:8(8) AC:8 Exp:1 T:493 v`V^ v`VThere is nothing here to pick up. 6(11)(B  Pw:8(8) AC:8 Exp:1 T:493 w`V8 6(11)(B  Pw:8(8) AC:8 Exp:1 T:494 ^(B@(Bx`Va1Count: 33x`V 6(11)(B  Pw:8(8) AC:8 Exp:1 T:494  7(11)(B  Pw:8(8) AC:8 Exp:1 T:495  7(11)(B  Pw:8(8) AC:8 Exp:1 T:496  7(11)(B  Pw:8(8) AC:8 Exp:1 T:497  7(11)(B  Pw:8(8) AC:8 Exp:1 T:498  7(11)(B  Pw:8(8) AC:8 Exp:1 T:499  7(11)(B  Pw:8(8) AC:8 Exp:1 T:500  7(11)(B  Pw:8(8) AC:8 Exp:1 T:501  7(11)(B  Pw:8(8) AC:8 Exp:1 T:502  7(11)(B  Pw:8(8) AC:8 Exp:1 T:503  7(11)(B  Pw:8(8) AC:8 Exp:1 T:504  `VH7(11)(B  Pw:8(8) AC:8 Exp:1 T:505  7(11)(B  Pw:8(8) AC:8 Exp:1 T:506  7(11)(B  Pw:8(8) AC:8 Exp:1 T:507  7(11)(B  Pw:8(8) AC:8 Exp:1 T:508  7(11)(B  Pw:8(8) AC:8 Exp:1 T:509  8(11)(B  Pw:8(8) AC:8 Exp:1 T:510  8(11)(B  Pw:8(8) AC:8 Exp:1 T:511  8(11)(B  Pw:8(8) AC:8 Exp:1 T:512  8(11)(B  Pw:8(8) AC:8 Exp:1 T:513  8(11)(B  Pw:8(8) AC:8 Exp:1 T:514  8(11)(B  Pw:8(8) AC:8 Exp:1 T:515  8(11)(B  Pw:8(8) AC:8 Exp:1 T:516  `VqOm8(11)(B  Pw:8(8) AC:8 Exp:1 T:517  8(11)(B  Pw:8(8) AC:8 Exp:1 T:518  8(11)(B  Pw:8(8) AC:8 Exp:1 T:519 (0~(0~(0~(B(0a(B(Bf(B(B(0~(0~(B(By`VMJCount: 33y`V 8(11)(B  Pw:8(8) AC:8 Exp:1 T:519  8(11)(B  Pw:8(8) AC:8 Exp:1 T:520  8(11)(B  Pw:8(8) AC:8 Exp:1 T:521  8(11)(B  Pw:8(8) AC:8 Exp:1 T:522  8(11)(B  Pw:8(8) AC:8 Exp:1 T:523  8(11)(B  Pw:8(8) AC:8 Exp:1 T:524  9(11)(B  Pw:8(8) AC:8 Exp:1 T:525  9(11)(B  Pw:8(8) AC:8 Exp:1 T:526  9(11)(B  Pw:8(8) AC:8 Exp:1 T:527  9(11)(B  Pw:8(8) AC:8 Exp:1 T:528  9(11)(B  Pw:8(8) AC:8 Exp:1 T:529 (0~(0~(B(B(0~(0~(0~(B(By`V,Punt is almost hit by a dart! 9(11)(B  Pw:8(8) AC:8 Exp:1 T:530  9(11)(B  Pw:8(8) AC:8 Exp:1 T:531  9(11)(B  Pw:8(8) AC:8 Exp:1 T:532  9(11)(B  Pw:8(8) AC:8 Exp:1 T:533  9(11)(B  Pw:8(8) AC:8 Exp:1 T:534  9(11)(B  Pw:8(8) AC:8 Exp:1 T:535  9(11)(B  Pw:8(8) AC:8 Exp:1 T:536  9(11)(B  Pw:8(8) AC:8 Exp:1 T:537  9(11)(B  Pw:8(8) AC:8 Exp:1 T:538  9(11)(B  Pw:8(8) AC:8 Exp:1 T:539  10(11)(B  Pw:8(8) AC:8 Exp:1 T:540  10(11)(B `V;23H Pw:8(8) AC:8 Exp:1 T:541  10(11)(B  Pw:8(8) AC:8 Exp:1 T:542 (0~(B(Bf(B(B)(B(0~(B(B{(B|`V_ |`VCount: 11|`Vd 10(11)(B  Pw:8(8) AC:8 Exp:1 T:543  10(11)(B  Pw:8(8) AC:8 Exp:1 T:544  10(11)(B  Pw:8(8) AC:8 Exp:1 T:545  10(11)(B  Pw:8(8) AC:8 Exp:1 T:546  10(11)(B  Pw:8(8) AC:8 Exp:1 T:547  10(11)(B  Pw:8(8) AC:8 Exp:1 T:548  10(11)(B  Pw:8(8) AC:8 Exp:1 T:549  10(11)(B  Pw:8(8) AC:8 Exp:1 T:550  10(11)(B  Pw:8(8) AC:8 Exp:1 T:551 (0~(B(B)(B(0~(0~(B(Bf(B(B}`VH,Count: 11}`Vc 10(11)(B  Pw:8(8) AC:8 Exp:1 T:552  10(11)(B  Pw:8(8) AC:8 Exp:1 T:553  10(11)(B  Pw:8(8) AC:8 Exp:1 T:554  11(11)  Pw:8(8) AC:8 Exp:1 T:555  11(11)  Pw:8(8) AC:8 Exp:1 T:556  11(11)  Pw:8(8) AC:8 Exp:1 T:557  11(11)  Pw:8(8) AC:8 Exp:1 T:558  11(11)  Pw:8(8) AC:8 Exp:1 T:559 (0~(B(Bf(B(B(0~(B(B(0~(0~(0~(B(B}`VC6 # ~`V untrap~`Vʜ ~`V&In what direction? [hykulnjb><] ~`V۫~`V@You disarm the trap. 11(11)  Pw:8(8) AC:8 Exp:1 T:559 f(B(B(0~(B(B`V_|:@(B(0~(B(B`V|b Things that are here: 34 darts a dart--More--`V (0q(0k(0~(0x(B(B 11(11)  Pw:8(8) AC:8 Exp:1 T:560 (0~(B(Bf(B(B`V  Pick up what?  Weapons(B a - 34 darts b - a dart(end) `VG++`VqM`Vrx - 34 darts.`VLrx - a dart. 11(11)  Pw:8(8) AC:8 Exp:1 T:561 f(B(B(0~(B(B`VG `VG/What do you want to ready? [- anx or ?*] `V  Weapons(B a - a +2 bullwhip (alternate weapon; not wielded) n - 8 crossbow bolts x - 35 darts(end) `V u+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0~(B(B)(B(0~(0~(0~(0x(0~(B(Bf(B(B@(B(0~(0~(0~(B(0a(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0x(B(B`V' sx - 35 darts (in quiver). 11(11)  Pw:8(8) AC:8 Exp:1 T:561 `Vl `Vی You displaced Punt. 11(11)  Pw:8(8) AC:8 Exp:1 T:562 f(B(B@(B(0~(B(B{(B`Vf `ViYou displaced Punt. 11(11)  Pw:8(8) AC:8 Exp:1 T:563 @(B(0~(B(Bf(B(B`V 11(11)  Pw:8(8) AC:8 Exp:1 T:563 #@f(B(B(0~(B(B`V ##(B(0~(0~(B(B#(B@#(B#(B#(B`V M 11(11)  Pw:8(8) AC:8 Exp:1 T:567 `V V#f(B(B@(B##(B`V M 11(11)  Pw:8(8) AC:8 Exp:1 T:567 `V~ ;##(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B(0x(B(B)(B[(B[[(B[[(B[(B[(B(0~(B(B@#(B###(B(0x(B(B[(B[(B[[[[(B[[(B@(B(0x(B(B(0x(B(B[(B[[(B[(B[[(B[(B[(B(0~(B(B(0x(B(B[(B[(B[[(B[[(B[[(B(0x(B(B[(B[[[(B[(B[[(B[(B(0x(B(B[[(B[[(B][(B](0m(0q(0q(0q(0q(0q(0q(0q(B(B`V d"Hello, Lettuce! Welcome to Aksaray's used armor dealership!"--More--`Vn "Will you please leave your pick-axe outside?" 11(11)  Pw:8(8) AC:8 Exp:1 T:572 @(Bf(B(B(0~(B(B`V) `VV+ You displaced Punt. 11(11)  Pw:8(8) AC:8 Exp:1 T:573 (0~(B(Bf(B(B@#(B@(B`V`~ Weapons(B  a - a +2 bullwhip (alternate weapon; not wielded)  n - 8 crossbow bolts  x - 35 darts (in quiver)  Armor(B  b - an uncursed +0 leather jacket (being worn)  c - an uncursed +0 fedora  w - a +0 iron skull cap (being worn)  Comestibles(B  d - 3 uncursed food rations  q - 2 tripe rations  s - a lichen corpse  u - an egg  Scrolls(B  f - an uncursed scroll of confuse monster  g - a blessed scroll of gold detection(B  t - an uncursed scroll of light  v - a scroll labeled ANDOVA BEGARIN  Spellbooks(B  e - a blessed spellbook of detect food (0:2)(B  r - a cloth spellbook  Tools(B  h - a +0 pick-axe (weapon in hand) (1 of 2)`VEZ i - a tinning kit (0:45)  k - an uncursed sack  l - an uncursed blindfold  m - an uncursed tin opener  Gems(B  j - an uncursed touchstone (2 of 2)`VZ:Lettuce the Digger St:11 Dx:12 Co:15 In:16 Wi:12 Ch:11 Neutral Dlvl:2 $:79 HP: Dlvl:2 $:79 HP:11(11) Dlvl:2 $:79 HP:11(11) Pw:8(8) AC:8 Exp:1 T:573 (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0~(B(B)(B(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0x(B(B#(B(0x(0~(B(B{(B(0~(0~(0~(0~(0x(B(B##########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0m(0q(0q(0q(0q(0`V:q(0~(0j(B(B#(B(0m(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B#(B#(B(0x(B(B)(B[(B[[(B[[(B[(B[(B(0~(B(Bf(B(B@#(B##(B#(B(0x(B(B[(B[(B[[[[(B[(B@(B(0~(0x(B(B#(B(0x(B(B[(B[[(B[(B[[(B[(B[(B(0~(B(B#(B(0x(B(B[(B[(B[[(B[[(B[[(B###(B(0x(B(B[(B[[[(B[(B[[(B[(B#(B(0x(B(B[[(B[[`V:(B][(B]##(B(0m(0q(0q(0q(0q(0q(0q(0q(B(B(0l(0q(0q(0q(0~(0k(B(B(0x(0~(0~(0~(0~(0~(B(B(0x(0~(B(B<(B(0~(0~(0x(B(B+(B(0~(0~(0~(0~(0x(B(B(0x(0~(B(B)(B(0~(0~(0x(B(B(0m(0q(0q(0q(0~(0j(B(B`V4 0What do you want to drop? [$a-nq-x or ?*] `V x Weapons(B  a - a +2 bullwhip (alternate weapon; not wielded)  n - 8 crossbow bolts  x - 35 darts (in quiver)  Armor(B  b - an uncursed +0 leather jacket (being worn)  c - an uncursed +0 fedora  w - a +0 iron skull cap (being worn)  Comestibles(B  d - 3 uncursed food rations  q - 2 tripe rations  s - a lichen corpse  u - an egg  Scrolls(B  f - an uncursed scroll of confuse monster  g - a blessed scroll of gold detection(B  t - an uncursed scroll of light  v - a scroll labeled ANDOVA BEGARIN  Spellbooks(B  e - a blessed spellbook of detect food (0:2)(B  r - a cloth spellbook  Tools(B  h - a +0 pick-axe (weapon in hand) (1 of 2)`VA +(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0~(B(B)(B(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0x(B(B#(B(0x(0~(B(B{(B(0~(0~(0~(0~(0x(B(B##########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0m(0q(0q(0q(0q(0q(0~(0j(B(B#(B(0m(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0`VBk(B(B#(B#(B(0x(B(B)(B[(B[[(B[[(B[(B[(B(0~(B(Bf(B(B@#(B##(B#(B(0x(B(B[(B[(B[[[[(B[(B@(B(0~(0x(B(B#(B(0x(B(B[(B[[(B[(B[[(B[(B[(B(0~(B(B#(B(0x(B(B[(B[(B[[(B[[(B[[(B###(B(0x(B(B[(B[[[(B[(B[[(B[(B#(B(0x(B(B[[(B[[(B][(B]##(B(0m(0q(0q(0q(0q(0q(0q(0q(B(B(0l(0q(0q(0q(0~(0k(B(B(0x(0~(0~(0~(`V9B 0~(0~(B(B(0x(0~(B(B<(B(0~(0~(0x(B(B+(B(0~(0~(0~(0~(0x(B(B(0x(0~(B(B)(B(0~(0~(0x(B(B(0m(0q(0q(0q(0~(0j(B(B`VBOLettuce the Digger St:11 Dx:12 Co:15 In:16 Wi:12 Ch:11 Neutral Dlvl:2 $:79 HP: Dlvl:2 $:79 HP:11(11) Dlvl:2 $:79 HP:11(11) Pw:8(8) AC:8 Exp:1 T:573 You drop a +0 pick-axe. 11(11)  Pw:8(8) AC:8 Exp:1 T:574 (0~(B(0a(B(B`Vv`V w5What do you want to use or apply? [ai-m or ?*] `V ^ Weapons(B a - a +2 bullwhip (alternate weapon; not wielded) Tools(B i - a tinning kit (0:45) k - an uncursed sack l - an uncursed blindfold m - an uncursed tin opener Gems(B j - an uncursed touchstone(end) `V+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0~(B(B)(B(0~(0~(0~(0x(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0x(0~(B(B{(B(0~(0~(0~(0~(0x(B(B##########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(0q(0q(0q(0q(0q(0~(0j(B(B#(B(0m(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B Your sack is empty. Do what?[2;4`VL7H  i - Put something into the sack(end) `V +(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(0~(0~(0~(0~(B(B`(B(0~(0~(0~(B(B)(B(0~(0~(0~(0x(B(B Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Tools i - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) `Vr+`V (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0~(B(B)(B(0~(0~(0~(0x(B(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0x(B(B#(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B(0m(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B#(B#(B#(B#(B###(B#(B##(B(0l(0q(0q(0q(0~(0k(B(B Put in what?  Coins(B y - 79 gold pie`VM ces(end) `Vl+`V~ D`V >0  11(11)  Pw:8(8) AC:8 Exp:1 T:574 You put 79 gold pieces into the sack. 11(11)  Pw:8(8) AC:8 Exp:1 T:574  11(11)  Pw:8(8) AC:8 Exp:1 T:574 f(B(B`V =@(B((B#(B`V~"Hello, Lettuce! Welcome again to Aksaray's used armor dealership!" 11(11)  Pw:8(8) AC:8 Exp:1 T:575 `V[ 11(11)  Pw:8(8) AC:8 Exp:1 T:575 `VU 11(11)  Pw:8(8) AC:8 Exp:1 T:576 `VR>U 11(11)  Pw:8(8) AC:8 Exp:1 T:576 `V W U 11(11)  Pw:8(8) AC:8 Exp:1 T:577 `VaU 11(11)  Pw:8(8) AC:8 Exp:1 T:578 `V ;U 11(11)  Pw:8(8) AC:8 Exp:1 T:579 `V U 11(11)  Pw:8(8) AC:8 Exp:1 T:579 `V 11(11)  Pw:8(8) AC:8 Exp:1 T:580 (0~(B(Bf(B(B`Vp  11(11)  Pw:8(8) AC:8 Exp:1 T:581 (0~(B(Bf(B(B`V  11(11)  Pw:8(8) AC:8 Exp:1 T:581 (0~(B(Bf(B(B`V\ 11(11)  Pw:8(8) AC:8 Exp:1 T:582 @@(B(0a(B(B[(B(0x(B(B[(B(0~(0x(B(Bf(B(B(0~(0x(B(B[(B(0~(0x(B(B(0q(0q(0j(B(B`Vd  11(11)  Pw:8(8) AC:8 Exp:1 T:583 [(B@(B@(B[(Bf(B(B`Vk!(0~(B(B@(B(0~(B(B@(Bf(B(B(0~(B(B`V!6 11(11)  Pw:8(8) AC:8 Exp:1 T:583 Punt picks up a pair of combat boots. 11(11)  Pw:8(8) AC:8 Exp:1 T:584 @(B[(Bf(B(B(0~(B(B`VS`V2What do you want to drop? [a-gi-nq-x or ?*] `V6`V62You don't have that object.--More--`V3`V42What do you want to drop? [a-gi-nq-x or ?*] `V[n Weapons(B  a - a +2 bullwhip (alternate weapon; not wielded)  n - 8 crossbow bolts  x - 35 darts (in quiver)  Armor(B  b - an uncursed +0 leather jacket (being worn)  c - an uncursed +0 fedora  w - a +0 iron skull cap (being worn)  Comestibles(B  d - 3 uncursed food rations  q - 2 tripe rations  s - a lichen corpse  u - an egg  Scrolls(B  f - an uncursed scroll of confuse monster  g - a blessed scroll of gold detection(B  t - an uncursed scroll of light  v - a scroll labeled ANDOVA BEGARIN  Spellbooks(B  e - a blessed spellbook of detect food (0:2)(B  r - a cloth spellbook  Tools(B  i - a tinning kit (0:45) (1 of 2)`V\ k - an uncursed sack  l - an uncursed blindfold  m - an uncursed tin opener  Gems(B  j - an uncursed touchstone (2 of 2)`V)+(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0~(B(B)(B(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0x(B(B#(B(0x(0~(B(B{(B(0~(0~(0~(0~(0x(B(B##########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0m(0q(0q(0q(0q(0q(0~(0j(B(B#(B(0m(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B`V*#(B#(B(0x(B(B)(B[(B[[(B[[(B[(B[(B@(B(0a(B(B((B###(B#(B(0x(B(B[(B[(B[[[[(B[[(B(0~(0x(B(B#(B(0x(B(B[(B[[(B[(B[[(B[(B[(B@(B(0x(B(B#(B(0x(B(B[(B[(B[[(B[[(B[[(B(0~(0x(B(B###(B(0x(B(B[(B[[[(B[(B[[(B[f(B(B(0x(B(B#(B(0x(B(B[[(B[[(B][(B](0~(0~(0x(B(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B`V"+4(0l(0q(0q(0q(0~(0k(B(B(0x(0~(0~(0~(0~(0~(B(B(0x(0~(B(B<(B(0~(0~(0x(B(B+(B(0~(0~(0~(0~(0x(B(B(0x(0~(B(B)(B(0~(0~(0x(B(B(0m(0q(0q(0q(0~(0j(B(BLettuce the Digger St:11 Dx:12 Co:15 In:16 Wi:12 Ch:11 Neutral Dlvl:2 $:0 HP: Dlvl:2 $:0 HP:11(11) Dlvl:2 $:0 HP:11(11) Pw:8(8) AC:8 Exp:1 T:584 You drop an uncursed sack.`Vr+79 zorkmids are added to your credit. 11(11)  Pw:8(8) AC:8 Exp:1 T:585 (0~(B(B@(Bf(B(B(0~(B(B`V  11(11)  Pw:8(8) AC:8 Exp:1 T:585 @(B(0~(B(Bf(B(B(0~(B(B`V\ 11(11)  Pw:8(8) AC:8 Exp:1 T:586 (0~(B(B@@(B[(Bf(B(B`V* 11(11)  Pw:8(8) AC:8 Exp:1 T:586 Punt drops a pair of combat boots. 11(11)  Pw:8(8) AC:8 Exp:1 T:587 @(B[(B[(Bf(B(B`Vq 11(11)  Pw:8(8) AC:8 Exp:1 T:587 @(B(0~(B(Bf(B(B[(B`V 11(11)  Pw:8(8) AC:8 Exp:1 T:588 @(B(0~(B(B[(Bf(B(B`V>. 11(11)  Pw:8(8) AC:8 Exp:1 T:589 (0~(B(B@(B[(B`V U 11(11)  Pw:8(8) AC:8 Exp:1 T:589 `V*U 11(11)  Pw:8(8) AC:8 Exp:1 T:590 `V1RU 11(11)  Pw:8(8) AC:8 Exp:1 T:591 `V_{ 11(11)  Pw:8(8) AC:8 Exp:1 T:591 f(B(B`V$  11(11)  Pw:8(8) AC:8 Exp:1 T:592 f(B(B[(B`V) g 11(11)  Pw:8(8) AC:8 Exp:1 T:593 [(B`Vex 11(11)  Pw:8(8) AC:8 Exp:1 T:593 f(B(B`VEg 11(11)  Pw:8(8) AC:8 Exp:1 T:594 f(B(B[(B`V3 11(11)  Pw:8(8) AC:8 Exp:1 T:595 [(Bf(B(B`VE ~ 11(11)  Pw:8(8) AC:8 Exp:1 T:596 [(Bf(B(B`V  11(11)  Pw:8(8) AC:8 Exp:1 T:596  11(11)  Pw:8(8) AC:8 Exp:1 T:597 (0~(B(Bf(B(B`V6 11(11)  Pw:8(8) AC:8 Exp:1 T:598 f(B(B[(B`V7 11(11)  Pw:8(8) AC:8 Exp:1 T:598 [(Bf(B(B`V9U 11(11)  Pw:8(8) AC:8 Exp:1 T:599 `V 11(11)  Pw:8(8) AC:8 Exp:1 T:600 [(Bf(B(B`V6 M 11(11)  Pw:8(8) AC:8 Exp:1 T:600 `V )(B`VvI `VI You are hit by a crude dagger.)(B((B 10(11)(B  Pw:8(8) AC:8 Exp:1 T:600 `V\   10(11)(B  Pw:8(8) AC:8 Exp:1 T:601 @(B[(B`Vf 10(11)(B  Pw:8(8) AC:8 Exp:1 T:601 `V- 10(11)(B  Pw:8(8) AC:8 Exp:1 T:602 f(B(B`VkX 10(11)(B  Pw:8(8) AC:8 Exp:1 T:602 `V,/)(B`V`V1You are hit by a dart.)((B`V[ 7(11)(B  Pw:8(8) AC:8 Exp:1 T:602 `Vǽ  7(11)(B  Pw:8(8) AC:8 Exp:1 T:603 @(Bf(B(B[(B`V9 7(11)(B  Pw:8(8) AC:8 Exp:1 T:604 [(B[(B`V]&In what direction? [hykulnjb><] `V)(B`V((B`VThe dart hits it. 7(11)(B  Pw:8(8) AC:8 Exp:1 T:604 )(B`V`V5You are hit by a dart.)((B`Vƅ[ 6(11)(B  Pw:8(8) AC:8 Exp:1 T:604 `V}I C@(Bf(B(B`V/`V!0&In what direction? [hykulnjb><] `V+ )(B`V֙ ((B`VI zThe dart hits it. 6(11)(B  Pw:8(8) AC:8 Exp:1 T:605 `V@ `V8A &In what direction? [hykulnjb><] `VV )(B`VƮ ((B`V} The dart misses. 6(11)(B  Pw:8(8) AC:8 Exp:1 T:606 f(B(B(0~(B(B[(B`V `V% &In what direction? [hykulnjb><] `V )(B`Ve((B`VxeThe dart misses. 6(11)(B  Pw:8(8) AC:8 Exp:1 T:606 f(B(B[(B`V0`VZ&In what direction? [hykulnjb><] `Vn )(B`V; ((B`V yThe dart misses. 6(11)(B  Pw:8(8) AC:8 Exp:1 T:607 `VB`VB&In what direction? [hykulnjb><] `V~ )(B`VH ((B`VI The dart misses. 6(11)(B  Pw:8(8) AC:8 Exp:1 T:608 (0~(B(Bf(B(B`V`V:&In what direction? [hykulnjb><] `V  )(B`V ((B`V The dart misses. 6(11)(B  Pw:8(8) AC:8 Exp:1 T:609 k(B(0~(B(Bf(B(B`Vd!`V!>You begin bashing monsters with your bare hands.`V!You miss the kobold. 6(11)(B  Pw:8(8) AC:8 Exp:1 T:609 [(B`Vw`VYou miss the kobold. 6(11)(B  Pw:8(8) AC:8 Exp:1 T:610 f(B(B`V `VB &In what direction? [hykulnjb><] `V`V)The dart misses the kobold.`V 6(11)(B  Pw:8(8) AC:8 Exp:1 T:610 The kobold swings her mace.`V--More--`VOk The kobold misses. 6(11)(B  Pw:8(8) AC:8 Exp:1 T:611 f(B(B[(B`V&``VH`&In what direction? [hykulnjb><] `Vx`Vx)The dart misses the kobold.`VJy 6(11)(B  Pw:8(8) AC:8 Exp:1 T:611 You hear a door open.f(B(B[(B`V*!`V\!&In what direction? [hykulnjb><] `V`V{The dart misses the kobold. 6(11)(B  Pw:8(8) AC:8 Exp:1 T:612 f(B(B[(B`V(B`VMB&In what direction? [hykulnjb><] `VQ]`Vx)The dart misses the kobold.`V+x 6(11)(B  Pw:8(8) AC:8 Exp:1 T:612 The kobold swings her mace.--More--`VThe kobold hits!`Vny 0(11)(B(B  Pw:8(8) AC:8 Exp:1 T:612 --More--`VYou die...`V 5 0(11)(B(B`V`V}LAksaray gratefully inherits all your possessions.--More--`V `V( 9Do you want your possessions identified? [ynq] (n) `V9y Weapons(B  a - a +2 bullwhip (alternate weapon; not wielded)  n - 8 +0 crossbow bolts  x - 24 +0 darts (in quiver)  Armor(B  b - an uncursed +0 leather jacket (being worn)  c - an uncursed +0 fedora  w - an uncursed +0 orcish helm (being worn)  Comestibles(B  d - 3 uncursed food rations  q - 2 uncursed tripe rations  s - an uncursed lichen corpse  u - an uncursed egg  Scrolls(B  f - an uncursed scroll of confuse monster  g - a blessed scroll of gold detection(B  t - an uncursed scroll of light  v - an uncursed scroll of elementalism  Spellbooks(B  e - a blessed spellbook of detect food (0:2)(B  r - a spellbook of cause fear (0:2)  Tools(B  i - a tinning kit (0:45) (1 of 2)`V% l - an uncursed blindfold  m - an uncursed tin opener  Gems(B  j - an uncursed touchstone (2 of 2)`V(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B(0x(0~(0~(0~(0~(0~(0~(0~(B(B>(B(0~(0~(0~(0~(0x(B(B(0l(0q(0q(0q(0q(0q(0q(0k(B(B(0~(0~(0~(0~(0~(B(B`(B(0~(0~(0~(B(B)(B(0~(0~(0~(0x(B(B##(B(0~(0~(0~(0~(0~(0~(0~(B(0a(B(B#(B#(B(0x(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B)(B(0x(B(B#(B(0x(0~(B(B{(B(0~(0~(0~(0~(0x(B(B##########(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(0x(B(B###(B(0m(0q(0q(0q(0q(0q(0~(0j(B(B#(B(0m(0q(0q(0q(0~(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B`V֞[C#(B#(B(0x(B(B)(B[(B[[(B[[(B[(B@f(B(B@(Bk(B###(B#(B(0x(B(B[(B[(B[[[[(B[[(B(0~(0x(B(B#(B(0x(B(B[(B[[(B[(B[[(B[(B[(B[(B(0x(B(B#(B(0x(B(B[(B[(B[[(B[[(B[[(B(0~(0x(B(B###(B(0x(B(B[(B[[[(B[(B[[(B[(B(0~(0x(B(B#(B(0x(B(B[[(B[[(B][(B](0~(0~(0x(B(B##(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0j(B(B(0l(0q(0q(0q`V>(0~(0k(B(B(0x(0~(0~(0~(0~(0~(B(B(0x(0~(B(B<(B(0~(0~(0x(B(B+(B(0~(0~(0~(0~(0x(B(B(0x(0~(B(B)(B(0~(0~(0x(B(B(0m(0q(0q(0q(0~(0j(B(BLettuce the Digger St:11 Dx:12 Co:15 In:16 Wi:12 Ch:11 Neutral Dlvl:2 $:0 HP: Dlvl:2 $:0 HP:0(11)(B(B Dlvl:2 $:0 HP:0(11) Pw:8(8) AC:8 Exp:1 T:612 Do you want to see your attributes? [ynq] (n) `V. n`V./ @Do you want an account of creatures vanquished? [ynq] (n) `V{ n`Vː 1Do you want to see your conduct? [ynq] (n) `V4q n`Vq  ----------  / \  / REST \  / IN \  / PEACE \  / \  | Lettuce |  | 0 Au |  | killed by a |  | kobold |  | |  | |  | 2015 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Lettuce the Archeologist... You died in The Dungeons of Doom on dungeon level 2 with 90 points, and 0 pieces of gold, after 612 moves. You were level 1 with a maximum of 11 hit points when you died. --More--`VK%--More--`VA[?1049l `V  `V/S No Points Name Hp [max] `V(/ 1 22460824 Tweedledee-Wiz-Vam-Mal-Cha (Form-Art-Geno) ascended to demigod-hood. 757 [2429] 2 20056894 xvdl-Rog-Hum-Mal-Cha ascended to demigod-hood. 931 [931] 3 18332556 tragicus-Val-Hum-Mal-Law (Poly-Art-Geno) ascended to demigod-hood. 394 [395] `V; `V;(1999 11084 Nachtmahr-Nec-Vam-Fem-Cha died in The Gnomish Mines on level 9. Killed by a baby shimmering dragon, while helpless. - [70] 2000 11083 drmaltman-Wiz-Dop-Fem-Cha died in The Dungeons of Doom on level 10. Killed by a mumak. - [65]  90 Lettuce-Arc-Dop-Fem-Neu died in The Dungeons of Doom (B  on level 2. Killed by a kobold. - [11]`V; (B