.U( W[?1049h)0This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net Shall I pick a female character's race, role and alignment for you? [ynq] /UP \nChoosing Character's Role Pick a role for your female character  a - an Archeologist b - a Barbarian c - a Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard * - Random q - Quit(end) 0UD+Choosing Race Pick the race of your female Rogue  d - doppelganger h - human l - lycanthrope o - orc v - vampire * - Random q - Quit(end) 1U4x+1Ujc(0lqqqqqk(B(0x(B$(0~~~~x(B(0x~~(Bd(0~~a(B(0~~(B@(0~~~x(B(0mqqqqqj(BLettuce the Footpad St:14 Dx:20 Co:14 In:7 Wi:12 Ch:8 Chaotic Dlvl:1 $:1583 HP: Dlvl:1 $:1583 HP:10(10) Dlvl:1 $:1583 HP:10(10) Pw:8(8) AC:1 Exp:1 T:1  It is written in the Book of Kos:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Kos seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Footpad, have been heralded from birth as the instrument of Kos. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Kos!--More--2U|+(0lqqqqqk(B(0x(B$(0~~~~x(B(0x~~(Bd(0~~a(B(0~~(B@(0~~~x(B(0mqqqqqj(BHello Lettuce, welcome to SlashEM! You are a chaotic female doppelganger Rogue.--More--2UB  3U{ 10(10)  Pw:8(8) AC:1 Exp:1 T:2 @<3UR @(0~(BYou see here 52 gold pieces. 10(10)  Pw:8(8) AC:1 Exp:1 T:3 d(0~(B4U52 gold pieces.635 10(10)  Pw:8(8) AC:1 Exp:1 T:4 (0~(Bd(0~(BlUYou displaced Punt. 10(10)  Pw:8(8) AC:1 Exp:1 T:5 (0~(Bd@lU{ 10(10)  Pw:8(8) AC:1 Exp:1 T:6 (0~(B(0~(B@dmU 10(10)  Pw:8(8) AC:1 Exp:1 T:7 #@(0~(B<dmU##@(0~(B 10(10)  Pw:8(8) AC:1 Exp:1 T:7 mUR (0a(B#@d##(0~(B##(0~~(B(0~(BYou hear the footsteps of a guard on patrol.(0qqq(B(0~~~(B(0~(B#@### 10(10)  Pw:8(8) AC:1 Exp:1 T:14 mU=   10(10)  Pw:8(8) AC:1 Exp:1 T:17 (0lqqqqq(B(0x~~(B*(0~~(B(0x(B(0x~~~~~~~(B@#(0x(B?(0~~~~~~(B%(0x(B#(0m(B(0qqqqqqq(B#mU} (0k(B@(0~~~a(B##(0j(BA board beneath you squeaks loudly. 10(10)  Pw:8(8) AC:1 Exp:1 T:21 nU- ^@There's some graffiti on the floor here.Use "r." to read it. 10(10)  Pw:8(8) AC:1 Exp:1 T:22 oUnx 10(10)  Pw:8(8) AC:1 Exp:1 T:23 (0~(B@oU(0~(B@You see here an egg. 10(10)  Pw:8(8) AC:1 Exp:1 T:24 oU֯ j - an egg. 10(10)  Pw:8(8) AC:1 Exp:1 T:25 doU  10(10)  Pw:8(8) AC:1 Exp:1 T:26 d@(0~a(B(0~(BpU 10(10)  Pw:8(8) AC:1 Exp:1 T:27 @(0~(Bd(0~(B(0~(BpU@(0~~(B(0~(B(0~(Bd 10(10)  Pw:8(8) AC:1 Exp:1 T:28 pUq>@(0~(B(0~(BdYou see here 2 green gems. 10(10)  Pw:8(8) AC:1 Exp:1 T:30 d(0~(B(0~(BqU[ k - 2 green gems. 10(10)  Pw:8(8) AC:1 Exp:1 T:31 d(0~(BrU:BWhat do you want to write with? [- abck or ?*] rUcFYou write in the dust with 2 green gems.--More--rU 9What do you want to write in the dust here? sUEsU lsUibsU esU rsU= esUaO tsU htU 10(10)  Pw:8(8) AC:1 Exp:1 T:32 (0~(B(0~(BdtU}# tU, nametU 8Name an individual object? [ynq] (q) tUx 8nWhat do you want to call? [d-ik or ?*] uUϗCall a green gem: uUsuU[ouUgfuUw tuU*  uUrgvU rvUMnvU1Y 10(10)  Pw:8(8) AC:1 Exp:1 T:32 vU 10(10)  Pw:8(8) AC:1 Exp:1 T:33 (0~(B@(0~(BdvUD (0~(B@You see here a scroll labeled PRIRUTSENIE. 10(10)  Pw:8(8) AC:1 Exp:1 T:34 d(0~(B(0~(BwU l - a scroll labeled PRIRUTSENIE. 10(10)  Pw:8(8) AC:1 Exp:1 T:35 (0~(BdwU?  10(10)  Pw:8(8) AC:1 Exp:1 T:36 (0~(Bd(0~(B@##wUr(0~(B(0~(B########@#### 10(10)  Pw:8(8) AC:1 Exp:1 T:42 wU<.`#@#########(0~(B(0~~~(B(0~~~(B{(0~~~(B(0x~~~~~~~~(B(0x~~~~~~~~~(B(0mqqqqqqqqq(B 10(10)  Pw:8(8) AC:1 Exp:1 T:49 xUӻ'(0qqq(B(0~~~(B(0~(B(0~(B(0~(B(0~(B###@############(0~(B(0~~(B(0~~~(B(0~~~~(B(0x~~~(B$(0~~~~~(B(0mqqqq(B 10(10)  Pw:8(8) AC:1 Exp:1 T:56 xUr  10(10)  Pw:8(8) AC:1 Exp:1 T:59 ######(0q(B@(0q(B(0~(B(0~~(B(0~~(B(0~~x(B(0x(B(0~~~x(B(0~~~(B+(0~~~x(B(0qqqj(BxUyM##(0lqqq(B(0~(B(0qk(B(0x~~(B(0~(B(0~(B(0x(B(0~(B@You hear some noises in the distance.(0~(B(0~(B@ 10(10)  Pw:8(8) AC:1 Exp:1 T:63 xUQ  10(10)  Pw:8(8) AC:1 Exp:1 T:64 yUi@(0~(BYou see here 7 gold pieces. 10(10)  Pw:8(8) AC:1 Exp:1 T:65 yU97 gold pieces.42 10(10)  Pw:8(8) AC:1 Exp:1 T:66 dyU֙  10(10)  Pw:8(8) AC:1 Exp:1 T:67 (0~(Bd@(0~(ByUJ  10(10)  Pw:8(8) AC:1 Exp:1 T:68 (0~(B@d(0~(B(0~(BzUI 10(10)  Pw:8(8) AC:1 Exp:1 T:69 @(0~(B(0~(BdzU$A 10(10)  Pw:8(8) AC:1 Exp:1 T:70 (0~(B@d(0~(B(0~(BzUa  10(10)  Pw:8(8) AC:1 Exp:1 T:71 ##@(0~(B(0~(BdzU  10(10)  Pw:8(8) AC:1 Exp:1 T:72 ##@(0~(Bd(0~(B(0~(B{U 10(10)  Pw:8(8) AC:1 Exp:1 T:73 ##@###d(0~(B{U; 10(10)  Pw:8(8) AC:1 Exp:1 T:74 @######(0~(B(0~(B{UT 10(10)  Pw:8(8) AC:1 Exp:1 T:74 {U1  10(10)  Pw:8(8) AC:1 Exp:1 T:75 (0~(B(0~(B##@##d#{U$ 10(10)  Pw:8(8) AC:1 Exp:1 T:76 (0~(B$d##@##|U dT 10(10)  Pw:8(8) AC:1 Exp:1 T:76 |Ut +You displaced Punt. 10(10)  Pw:8(8) AC:1 Exp:1 T:77 (0q(B(0q(B(0~(B(0~(B(0~(B@####|U 10(10)  Pw:8(8) AC:1 Exp:1 T:78 (0lqqqq(B(0qqqqk(B(0x~~~~(B(0~~~~x(B(0~~~~~(B(0~~~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0q(B@(0q(B###}U_$[ 10(10)  Pw:8(8) AC:1 Exp:1 T:79 (0x(B(0x(B(0x~~(B(0~~x(B(0x~~~~(B@(0~~~~x(B(0mqqqqq(B(0~(B(0qqqqj(B#}UL 10(10)  Pw:8(8) AC:1 Exp:1 T:80 @(0~(Bd(0~(B(0~(B}U @(0~(BYou see here 16 gold pieces. 10(10)  Pw:8(8) AC:1 Exp:1 T:81 d(0~(B~U |16 gold pieces.58 10(10)  Pw:8(8) AC:1 Exp:1 T:82 (0~(Bd(0~(B~U 10(10)  Pw:8(8) AC:1 Exp:1 T:83 (0~(Bd@(0~(B~U_  10(10)  Pw:8(8) AC:1 Exp:1 T:84 d(0~~(B(0~(B@~U&Y  10(10)  Pw:8(8) AC:1 Exp:1 T:85 (0~(Bd(0~(B@##U-I(0~(B(0~(B######@ 10(10)  Pw:8(8) AC:1 Exp:1 T:91 UQ  10(10)  Pw:8(8) AC:1 Exp:1 T:92 U\T 10(10)  Pw:8(8) AC:1 Exp:1 T:92 UCount: 11U' e 10(10)  Pw:8(8) AC:1 Exp:1 T:93  10(10)  Pw:8(8) AC:1 Exp:1 T:94  10(10)  Pw:8(8) AC:1 Exp:1 T:95  10(10)  Pw:8(8) AC:1 Exp:1 T:96 d#U 10(10)  Pw:8(8) AC:1 Exp:1 T:97 #d@###oU% 10(10)  Pw:8(8) AC:1 Exp:1 T:98 ###d@o(0~(BU%You displaced Punt. 10(10)  Pw:8(8) AC:1 Exp:1 T:99 #@##(0~(BUf##@#(0~(B(0~(Bdo 10(10)  Pw:8(8) AC:1 Exp:1 T:100 You hear the footsteps of a guard on patrol.Uz ##@#(0~~(B 10(10)  Pw:8(8) AC:1 Exp:1 T:100 You hear some noises. 10(10)  Pw:8(8) AC:1 Exp:1 T:101 U(##(0q(B@(0q(B(0~(B(0~(B(0x(B(0~(Bd(0~(B(0~~(B(0~~~(B(0qqq(B 10(10)  Pw:8(8) AC:1 Exp:1 T:101 Punt eats a goblin corpse. 10(10)  Pw:8(8) AC:1 Exp:1 T:102 UZ= 10(10)  Pw:8(8) AC:1 Exp:1 T:103 ###(0lqq(B(0~(B(0qqqqqq(B+(0k(B+(0~(B@(0~~~~~~x(B(0~~~~x(B(0~~x(B(0~(B(0j(BU| 10(10)  Pw:8(8) AC:1 Exp:1 T:104 (0~(B@Uڼ n 10(10)  Pw:8(8) AC:1 Exp:1 T:105 {@U'Yt 10(10)  Pw:8(8) AC:1 Exp:1 T:106 (0~(B@UY~ 10(10)  Pw:8(8) AC:1 Exp:1 T:107 @(0~(BU (0~(B@Punt picks up a crude dagger.(0~(B@(0~(BdPunt drops a crude dagger. 10(10)  Pw:8(8) AC:1 Exp:1 T:112 (0~~~~(B@(0~(Bd(0~(B(0~(BUX[ 10(10)  Pw:8(8) AC:1 Exp:1 T:112 U  10(10)  Pw:8(8) AC:1 Exp:1 T:113 (0~(B)@dU  10(10)  Pw:8(8) AC:1 Exp:1 T:115 d(0~~(B(0~(B(0~(B(0~(B@Uv% 10(10)  Pw:8(8) AC:1 Exp:1 T:116 (0~(B(0~(Bd(0~(B@#U*#(0~(B@Punt picks up a crude dagger. 10(10)  Pw:8(8) AC:1 Exp:1 T:117 (0~(BdU![ 10(10)  Pw:8(8) AC:1 Exp:1 T:117 UCount: 11U ? 10(10)  Pw:8(8) AC:1 Exp:1 T:118 (0~(B(0~(BdPunt drops a crude dagger. 10(10)  Pw:8(8) AC:1 Exp:1 T:119  10(10)  Pw:8(8) AC:1 Exp:1 T:120  10(10)  Pw:8(8) AC:1 Exp:1 T:121  10(10)  Pw:8(8) AC:1 Exp:1 T:122  10(10)  Pw:8(8) AC:1 Exp:1 T:123  10(10)  Pw:8(8) AC:1 Exp:1 T:124  10(10)  Pw:8(8) AC:1 Exp:1 T:125  10(10)  Pw:8(8) AC:1 Exp:1 T:126  10(10)  Pw:8(8) AC:1 Exp:1 T:127  10(10)  Pw:8(8) AC:1 Exp:1 T:128 (0~(B(0~(B:(0~(Bd)(0~~(BUm Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) U (0qqk~~x~~a~~x(B 10(10)  Pw:8(8) AC:1 Exp:1 T:128 U@U@(0~(Bd@# 10(10)  Pw:8(8) AC:1 Exp:1 T:128 Punt bites the jackal.The jackal is killed! 10(10)  Pw:8(8) AC:1 Exp:1 T:129 (0~(BU 10(10)  Pw:8(8) AC:1 Exp:1 T:130 (0~(B:(0~(Bd)@(0~(B#U @(0~(BYou see here a crude dagger. 10(10)  Pw:8(8) AC:1 Exp:1 T:131 d(0~(BU>m - a crude dagger. 10(10)  Pw:8(8) AC:1 Exp:1 T:132 (0~(B:(0~~(BdUR # U3nameU9Name an individual object? [ynq] (q) U 8yWhat do you want to name? [a-m or ?*] Ud:What do you want to name this crude dagger? U{ uU@ nUcUuUmrUQ9sUzeUdUz\ [ 10(10)  Pw:8(8) AC:1 Exp:1 T:132 UTy 10(10)  Pw:8(8) AC:1 Exp:1 T:133 @d(0~(B(0~(BUjF]@(0~(B 10(10)  Pw:8(8) AC:1 Exp:1 T:133 Punt bites the newt.The newt is killed!d(0~(BPunt eats a newt corpse. 10(10)  Pw:8(8) AC:1 Exp:1 T:134 Ur { 10(10)  Pw:8(8) AC:1 Exp:1 T:135 @(0~(BUz 10(10)  Pw:8(8) AC:1 Exp:1 T:136 @(0~(BU  10(10)  Pw:8(8) AC:1 Exp:1 T:137 @d(0~(BUD 10(10)  Pw:8(8) AC:1 Exp:1 T:138 d@(0~~(BU 10(10)  Pw:8(8) AC:1 Exp:1 T:139 d(0~(B@(0~(BU 10(10)  Pw:8(8) AC:1 Exp:1 T:140 (0~~(B@dU 10(10)  Pw:8(8) AC:1 Exp:1 T:141 @d(0~(B{U٘  10(10)  Pw:8(8) AC:1 Exp:1 T:142 @(0~~(BdUioThat door is closed. 10(10)  Pw:8(8) AC:1 Exp:1 T:142 UQ4In what direction? [hykulnjb><] UwThis door is locked. 10(10)  Pw:8(8) AC:1 Exp:1 T:142 Uy }That door is closed. 10(10)  Pw:8(8) AC:1 Exp:1 T:142 U4In what direction? [hykulnjb><] U As you kick the door, it crashes open! 10(10)  Pw:8(8) AC:1 Exp:1 T:143 (0~(Bd(0~(BU> 10(10)  Pw:8(8) AC:1 Exp:1 T:144 ##@(0~(Bd#(0~(BUm 10(10)  Pw:8(8) AC:1 Exp:1 T:145 #@(0~(Bd(0~(B#U, 10(10)  Pw:8(8) AC:1 Exp:1 T:146 @d(0~~(B#Ug########@### 10(10)  Pw:8(8) AC:1 Exp:1 T:147 U(T  10(10)  Pw:8(8) AC:1 Exp:1 T:148 #dUqYou displaced Punt. 10(10)  Pw:8(8) AC:1 Exp:1 T:149 ####@##Uf 10(10)  Pw:8(8) AC:1 Exp:1 T:150 ###@U U 10(10)  Pw:8(8) AC:1 Exp:1 T:150 Uf 10(10)  Pw:8(8) AC:1 Exp:1 T:151 @#UoThat door is closed. 10(10)  Pw:8(8) AC:1 Exp:1 T:151 U?4In what direction? [hykulnjb><] UPOwThis door is locked. 10(10)  Pw:8(8) AC:1 Exp:1 T:151 U@4In what direction? [hykulnjb><] UAs you kick the door, it crashes open! 10(10)  Pw:8(8) AC:1 Exp:1 T:152 (0~(BUA  10(10)  Pw:8(8) AC:1 Exp:1 T:153 #@##U4 10(10)  Pw:8(8) AC:1 Exp:1 T:154 @(0~(B#Un@(0~(B 10(10)  Pw:8(8) AC:1 Exp:1 T:154 U9  10(10)  Pw:8(8) AC:1 Exp:1 T:160 @(0~~(Bd(0~~~~(B(0~~(BU&U 10(10)  Pw:8(8) AC:1 Exp:1 T:160 U< 10(10)  Pw:8(8) AC:1 Exp:1 T:161 (0~(B(0~(B@dUY 10(10)  Pw:8(8) AC:1 Exp:1 T:162 #@(0~(Bd(0~~(BU+6 10(10)  Pw:8(8) AC:1 Exp:1 T:166 d@###(0~~~~(BU^U 10(10)  Pw:8(8) AC:1 Exp:1 T:166 UzYou displaced Punt. 10(10)  Pw:8(8) AC:1 Exp:1 T:167 ##@#dU7##@#### 10(10)  Pw:8(8) AC:1 Exp:1 T:168 U(  10(10)  Pw:8(8) AC:1 Exp:1 T:172 @#####U' Count: 11U / 10(10)  Pw:8(8) AC:1 Exp:1 T:173  10(10)  Pw:8(8) AC:1 Exp:1 T:174  10(10)  Pw:8(8) AC:1 Exp:1 T:175  10(10)  Pw:8(8) AC:1 Exp:1 T:176  10(10)  Pw:8(8) AC:1 Exp:1 T:177 #You hear some noises. 10(10)  Pw:8(8) AC:1 Exp:1 T:178  10(10)  Pw:8(8) AC:1 Exp:1 T:179  10(10)  Pw:8(8) AC:1 Exp:1 T:180  10(10)  Pw:8(8) AC:1 Exp:1 T:181  10(10)  Pw:8(8) AC:1 Exp:1 T:182  10(10)  Pw:8(8) AC:1 Exp:1 T:183 #U Count: 11U  10(10)  Pw:8(8) AC:1 Exp:1 T:184  10(10)  Pw:8(8) AC:1 Exp:1 T:185 #U @###### 10(10)  Pw:8(8) AC:1 Exp:1 T:189 U l  10(10)  Pw:8(8) AC:1 Exp:1 T:190 dU Count: 11U\ 10(10)  Pw:8(8) AC:1 Exp:1 T:191  10(10)  Pw:8(8) AC:1 Exp:1 T:192  10(10)  Pw:8(8) AC:1 Exp:1 T:193  10(10)  Pw:8(8) AC:1 Exp:1 T:194 # 10(10)  Pw:8(8) AC:1 Exp:1 T:195 You hear the splashing of a naiad. 10(10)  Pw:8(8) AC:1 Exp:1 T:196  10(10)  Pw:8(8) AC:1 Exp:1 T:197  10(10)  Pw:8(8) AC:1 Exp:1 T:198 +#U- 4In what direction? [hykulnjb><] Uƽ wThis door is locked. 10(10)  Pw:8(8) AC:1 Exp:1 T:198 U@ 4In what direction? [hykulnjb><] U+lWHAMMM!!! 10(10)  Pw:8(8) AC:1 Exp:1 T:199 U4In what direction? [hykulnjb><] U! qAs you kick the door, it crashes open! 10(10)  Pw:8(8) AC:1 Exp:1 T:200 (0lqq(B(0x~~(B(0x~~~~(B(0x~~(B$(0~~~(B(0x~~(B%(0~(B(0x~~(B(0mqq(BU& 10(10)  Pw:8(8) AC:1 Exp:1 T:201 (0qqq(B(0~~~(B(0~x(B@#(0~x(B(0~~~(B(0qqq(BUaC  10(10)  Pw:8(8) AC:1 Exp:1 T:202 (0k(B(0x(B@(0~(B##(0x(B(0j(BU! u 10(10)  Pw:8(8) AC:1 Exp:1 T:203 @(0~(BUڷ@(0~(BYou see here 17 gold pieces. 10(10)  Pw:8(8) AC:1 Exp:1 T:204 UE17 gold pieces.75 10(10)  Pw:8(8) AC:1 Exp:1 T:205 dUp (0~(B@You see here a durian. 10(10)  Pw:8(8) AC:1 Exp:1 T:206 (0~(BU"tn - a durian. 10(10)  Pw:8(8) AC:1 Exp:1 T:207 U  10(10)  Pw:8(8) AC:1 Exp:1 T:208 @(0~(BUĽ t 10(10)  Pw:8(8) AC:1 Exp:1 T:209 (0~(B@U1` 10(10)  Pw:8(8) AC:1 Exp:1 T:210 (0~(B@##U^l(0~(B@ 10(10)  Pw:8(8) AC:1 Exp:1 T:210 U#######@# 10(10)  Pw:8(8) AC:1 Exp:1 T:217 Uq###@#You see here a jackal corpse. 10(10)  Pw:8(8) AC:1 Exp:1 T:220 #dUYou displaced Punt. 10(10)  Pw:8(8) AC:1 Exp:1 T:221 d%@##U  10(10)  Pw:8(8) AC:1 Exp:1 T:224 ######@U5U 10(10)  Pw:8(8) AC:1 Exp:1 T:224 U'  10(10)  Pw:8(8) AC:1 Exp:1 T:225 d#@(0~(BUDYou displaced Punt. 10(10)  Pw:8(8) AC:1 Exp:1 T:226 ##@#dU 10(10)  Pw:8(8) AC:1 Exp:1 T:227 #@###Ut @###You see here a jackal corpse. 10(10)  Pw:8(8) AC:1 Exp:1 T:228 U9What do you want to eat? [jn or ?*,] U} eat what?  Comestibles a - a jackal corpse(end) Uj +This jackal corpse tastes terrible! 10(10)  Pw:8(8) AC:1 Exp:1 T:229  10(10)  Pw:8(8) AC:1 Exp:1 T:230  10(10)  Pw:8(8) AC:1 Exp:1 T:231  10(10)  Pw:8(8) AC:1 Exp:1 T:232  10(10)  Pw:8(8) AC:1 Exp:1 T:233  10(10)  Pw:8(8) AC:1 Exp:1 T:234  10(10)  Pw:8(8) AC:1 Exp:1 T:235 ##--More--UZYou finish eating the jackal corpse. 10(10)  Pw:8(8) AC:1 Exp:1 T:236 #Ui 10(10)  Pw:8(8) AC:1 Exp:1 T:237 #@##UX######@ 10(10)  Pw:8(8) AC:1 Exp:1 T:238 U#  10(10)  Pw:8(8) AC:1 Exp:1 T:240 ###@