UR[?1049h)0This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net U7VShall I pick a female character's race, role and alignment for you? [ynq] Ur,\nChoosing Character's Role Pick a role for your female character  a - an Archeologist b - a Barbarian c - a Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard * - Random q - Quit(end) iUs+Choosing Race Pick the race of your female Rogue  d - doppelganger h - human l - lycanthrope o - orc v - vampire * - Random q - Quit(end) kU`x+kU[(0lqqqk(B(0x~~~(B+(0x~(B@d(0x(B(0x~~~x(B(0x~~~~(B(0x~~~x(B(0mqqqj(BLettuce the Footpad St:12 Dx:18 Co:13 In:9 Wi:14 Ch:10 Chaotic Dlvl:1 $:1893 HP: Dlvl:1 $:1893 HP:10(10) Dlvl:1 $:1893 HP:10(10) Pw:8(8) AC:3 Exp:1 T:1  It is written in the Book of Kos:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Kos seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Footpad, have been heralded from birth as the instrument of Kos. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Kos!--More--lU'lUb0vHello Lettuce, welcome to SlashEM! You are a chaotic female doppelganger Rogue.--More--mU[ mU+ W Weapons a - a +0 short sword (weapon in hand) b - a +0 pistol (alternate weapon; not wielded) c - 30 +0 bullets (in quiver) Armor d - an uncursed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack(end) sU~ 10(10)  Pw:8(8) AC:3 Exp:1 T:1 sUgZ 3What do you want to use or apply? [hi or ?*] tU8 Your oilskin sack is empty. Do what?  i - Put something into the oilskin sack(end) uUr+ Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Scrolls f - Potions g - Tools B - Items known to be Blessed U - Items known to be Uncursed(end) vU+vUx: Put in what?  Coins j - 1893 gold pieces Weapons a - a +0 short sword (weapon in hand) b - a +0 pistol (alternate weapon; not wielded) c - 30 +0 bullets (in quiver) Armor d - an uncursed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack(end) xU); +yUc  10(10)  Pw:8(8) AC:3 Exp:1 T:1 You put 4 blessed scrolls of gold detection into the oilskin sack. 10(10)  Pw:8(8) AC:3 Exp:1 T:1  10(10)  Pw:8(8) AC:3 Exp:1 T:2 yUzC  10(10)  Pw:8(8) AC:3 Exp:1 T:3 <(0~(B@dyU%  10(10)  Pw:8(8) AC:3 Exp:1 T:4 (0~~(B@(0~(BdzU 10(10)  Pw:8(8) AC:3 Exp:1 T:5 (0~(B@(0~(BdzU@ 10(10)  Pw:8(8) AC:3 Exp:1 T:6 #(0~~(B@d(0~(BzU: S 10(10)  Pw:8(8) AC:3 Exp:1 T:6 zU1j S 10(10)  Pw:8(8) AC:3 Exp:1 T:6 {U@ Count: 11{U: f 10(10)  Pw:8(8) AC:3 Exp:1 T:7  10(10)  Pw:8(8) AC:3 Exp:1 T:8  10(10)  Pw:8(8) AC:3 Exp:1 T:9 (0~(B(0~(B(0~(B#(0~(Bd|U 10(10)  Pw:8(8) AC:3 Exp:1 T:12 #(0~(B##@(0~(B#d}UCHYou displaced Punt. 10(10)  Pw:8(8) AC:3 Exp:1 T:13 #d@##}U 4####(0x(B####(0~~~~~~~~~~(B@(0qqqqqqqqj(B## 10(10)  Pw:8(8) AC:3 Exp:1 T:14 }U  10(10)  Pw:8(8) AC:3 Exp:1 T:19 #########d#@U~Count: 11U: 10(10)  Pw:8(8) AC:3 Exp:1 T:20  10(10)  Pw:8(8) AC:3 Exp:1 T:21 d#+U&In what direction? [hykulnjb><] UuThe door opens. 10(10)  Pw:8(8) AC:3 Exp:1 T:22 (0qqqqqqqk(B(0~~~~~~~x(B#(0~~~~~~~~~~(B:(0~~~~~~~~~~x(B(0~~~~~~(B>(0~~~(B(0qqqqqqqqqj(BUo Z 10(10)  Pw:8(8) AC:3 Exp:1 T:22 Uf~You kill the newt! 10(10)  Pw:8(8) AC:3 Exp:1 T:23 (0a(BU' 10(10)  Pw:8(8) AC:3 Exp:1 T:24 (0qaq(B(0~~~(B#(0x~(Bd@(0x~(B(0q(BU2 R(0lq(B(0x~(B(0x~(B(0~(B(0l(B(0x(B##(0a~~~~(B@(0m(B 10(10)  Pw:8(8) AC:3 Exp:1 T:28 U t  10(10)  Pw:8(8) AC:3 Exp:1 T:34 (0~~~~~(B@U  10(10)  Pw:8(8) AC:3 Exp:1 T:35 d(0~(B@#U3Nn(0~(B@#  10(10)  Pw:8(8) AC:3 Exp:1 T:35 Ux (0a~(B(0~~~~~~(B>(0~~(Bd#######@  10(10)  Pw:8(8) AC:3 Exp:1 T:42 Ui  10(10)  Pw:8(8) AC:3 Exp:1 T:43 (0~(BU-<Count: 11UB 10(10)  Pw:8(8) AC:3 Exp:1 T:44  10(10)  Pw:8(8) AC:3 Exp:1 T:45  10(10)  Pw:8(8) AC:3 Exp:1 T:46  10(10)  Pw:8(8) AC:3 Exp:1 T:47  10(10)  Pw:8(8) AC:3 Exp:1 T:48  10(10)  Pw:8(8) AC:3 Exp:1 T:49  10(10)  Pw:8(8) AC:3 Exp:1 T:50  10(10)  Pw:8(8) AC:3 Exp:1 T:51  10(10)  Pw:8(8) AC:3 Exp:1 T:52  10(10)  Pw:8(8) AC:3 Exp:1 T:53  10(10)  Pw:8(8) AC:3 Exp:1 T:54 #UCount: 11UB 10(10)  Pw:8(8) AC:3 Exp:1 T:55  10(10)  Pw:8(8) AC:3 Exp:1 T:56  10(10)  Pw:8(8) AC:3 Exp:1 T:57  10(10)  Pw:8(8) AC:3 Exp:1 T:58  10(10)  Pw:8(8) AC:3 Exp:1 T:59  10(10)  Pw:8(8) AC:3 Exp:1 T:60  10(10)  Pw:8(8) AC:3 Exp:1 T:61  10(10)  Pw:8(8) AC:3 Exp:1 T:62  10(10)  Pw:8(8) AC:3 Exp:1 T:63  10(10)  Pw:8(8) AC:3 Exp:1 T:64  10(10)  Pw:8(8) AC:3 Exp:1 T:65 #Ui (0~~(Bd@######  10(10)  Pw:8(8) AC:3 Exp:1 T:70 U %  10(10)  Pw:8(8) AC:3 Exp:1 T:73 (0~(B:d(0~(B@###U1V@(0~(B#  10(10)  Pw:8(8) AC:3 Exp:1 T:73 Punt bites the newt.The newt is killed! 10(10)  Pw:8(8) AC:3 Exp:1 T:74 (0~(Bd(0~(BUA 10(10)  Pw:8(8) AC:3 Exp:1 T:75 d(0~(B@(0~(BUVV  10(10)  Pw:8(8) AC:3 Exp:1 T:76 (0~(B@d(0~~(BU 10(10)  Pw:8(8) AC:3 Exp:1 T:77 #(0~(B@#(0~(BdU(0~(B@> 10(10)  Pw:8(8) AC:3 Exp:1 T:77 U)  10(10)  Pw:8(8) AC:3 Exp:1 T:82 (0~~~~(B#@#Fo###(0~~(B#(0~(BU5L(0qk(B(0~x(B(0~~~(B+(0~~~~~x(B#(0~~~(B####@o(0~(B# 10(10)  Pw:8(8) AC:3 Exp:1 T:84 U(0qqqqqq(B(0~~~~~~(B(0~~~~(B(0~~~(B#(0x(Bo##@(0~(B(0m(B 10(10)  Pw:8(8) AC:3 Exp:1 T:85 The lichen touches you! 10(10)  Pw:8(8) AC:3 Exp:1 T:85 Held  10(10)  Pw:8(8) AC:3 Exp:1 T:86 HeldU?8(You kill the lichen!(0~(B 10(10)  Pw:8(8) AC:3 Exp:1 T:86 The goblin wields a crude short sword! 10(10)  Pw:8(8) AC:3 Exp:1 T:87 dU~d(0q(B(0~(B(0x~(B+#d@ 10(10)  Pw:8(8) AC:3 Exp:1 T:87 Punt bites the goblin.The goblin is killed! 10(10)  Pw:8(8) AC:3 Exp:1 T:88 [Ue@(0~(B Things that are here: an iron skull cap a crude short sword--More--ULU 10(10)  Pw:8(8) AC:3 Exp:1 T:94 (0~~(Bdd(0~(BU?(0~(Bdd(0~(Bd 10(10)  Pw:8(8) AC:3 Exp:1 T:94 Punt is almost hit by a dart! 10(10)  Pw:8(8) AC:3 Exp:1 T:95 UUd(0~(Bd(0~(B 10(10)  Pw:8(8) AC:3 Exp:1 T:95 Punt picks up a dart. 10(10)  Pw:8(8) AC:3 Exp:1 T:96 ^d(0~(BU.d(0~(Bd(0~(B 10(10)  Pw:8(8) AC:3 Exp:1 T:96 Punt misses the jackal. 10(10)  Pw:8(8) AC:3 Exp:1 T:97 U(0~(Bd(0~(B 10(10)  Pw:8(8) AC:3 Exp:1 T:97 The jackal is almost hit by a dart!dPunt misses the jackal.--More--UuvPunt just misses the jackal. 10(10)  Pw:8(8) AC:3 Exp:1 T:98 U> }(0l(B(0~(Bd(0~(B@d)(0~(B 10(10)  Pw:8(8) AC:3 Exp:1 T:98 Punt drops a dart.Punt misses the jackal. 10(10)  Pw:8(8) AC:3 Exp:1 T:99 UuWYou hit the jackal.(0~(B 10(10)  Pw:8(8) AC:3 Exp:1 T:99 The jackal is almost hit by a dart!d--More--U@ UUQ The jackal misses.Punt bites the jackal.The jackal is killed!)--More--U"Punt picks up a dart. 10(10)  Pw:8(8) AC:3 Exp:1 T:100 (0~(BdU9You kill the jackal! 10(10)  Pw:8(8) AC:3 Exp:1 T:101 (0~(B(0~(BdUwM(0~(B@(0~(Bd 10(10)  Pw:8(8) AC:3 Exp:1 T:101 Punt drops a dart. 10(10)  Pw:8(8) AC:3 Exp:1 T:102 )dUl +Pick an object.U+; U w) a weapon (dart) 10(10)  Pw:8(8) AC:3 Exp:1 T:102 U # U untrapUj{4In what direction? [hykulnjb><] UgtThat dart trap is difficult to disarm. 10(10)  Pw:8(8) AC:3 Exp:1 T:103 d(0~(BU # U7+ untrapU4In what direction? [hykulnjb><] UeUWhoops...(0~(B@A little dart shoots out at you!--More--UKYou are hit by a little dart. 5(10)  Pw:8(8) AC:3 Exp:1 T:104 d(0~(B(0~(BU  Pick up what?  Weapons a - a dart b - a dart(end) U++Uk - a dart.l - a dart. 6(10)  Pw:8(8) AC:3 Exp:1 T:105 d(0~(BUx 6(10)  Pw:8(8) AC:3 Exp:1 T:106 @(0~(B^(0~(BdUe+ # Ujs untrapU 4In what direction? [hykulnjb><] UYou disarm the trap. 6(10)  Pw:8(8) AC:3 Exp:1 T:107 )(0~(BdUQ(0~(B@You see here a dart. 6(10)  Pw:8(8) AC:3 Exp:1 T:108 d(0~(B(0~(BUl - a dart. 6(10)  Pw:8(8) AC:3 Exp:1 T:109 (0~(BdU 6(10)  Pw:8(8) AC:3 Exp:1 T:110 (0~(B(0~(B@)dU9(0~(B@You see here a dart. 6(10)  Pw:8(8) AC:3 Exp:1 T:111 d(0~(BU%M l - a dart. 6(10)  Pw:8(8) AC:3 Exp:1 T:112 (0~~(BdU`T 6(10)  Pw:8(8) AC:3 Exp:1 T:113 @d(0~(B(0~(BU  6(10)  Pw:8(8) AC:3 Exp:1 T:114 @(0~(B(0~~(BdU 6(10)  Pw:8(8) AC:3 Exp:1 T:115 d(0~(BU? 6(10)  Pw:8(8) AC:3 Exp:1 T:116 (0~~(BdUL6 6(10)  Pw:8(8) AC:3 Exp:1 T:117 d(0~(BŪ u 6(10)  Pw:8(8) AC:3 Exp:1 T:118 (0~~(BU a 6(10)  Pw:8(8) AC:3 Exp:1 T:119 U7] 7(10)  Pw:8(8) AC:3 Exp:1 T:120 U] 7(10)  Pw:8(8) AC:3 Exp:1 T:121 Uo 7(10)  Pw:8(8) AC:3 Exp:1 T:122 (0~(BdU  7(10)  Pw:8(8) AC:3 Exp:1 T:123 @d(0~(BU9(  7(10)  Pw:8(8) AC:3 Exp:1 T:124 @(0~(B(0~~(BdU 7(10)  Pw:8(8) AC:3 Exp:1 T:125 @(0~(Bd(0~(BU& 7(10)  Pw:8(8) AC:3 Exp:1 T:127 ##@(0~(Bd(0~(B(0~(B(0~(BUK d(0qq(B(0~~(B(0~~~~~(B#@#(0m(B(0qqqq(B#########(0~~~(B 7(10)  Pw:8(8) AC:3 Exp:1 T:133 U   8(10)  Pw:8(8) AC:3 Exp:1 T:135  8(10)  Pw:8(8) AC:3 Exp:1 T:136 (0qq(B(0~~x(B@###(0j(BU _ (0k(B@(0~~(Bd(0~~(B# 8(10)  Pw:8(8) AC:3 Exp:1 T:140 U  8(10)  Pw:8(8) AC:3 Exp:1 T:141 d(0~(BU\ 8(10)  Pw:8(8) AC:3 Exp:1 T:141 U  8(10)  Pw:8(8) AC:3 Exp:1 T:142 d(0~~(B@#UM$ 8(10)  Pw:8(8) AC:3 Exp:1 T:143 (0~(Bd@#U 8(10)  Pw:8(8) AC:3 Exp:1 T:144 d#@#UmT 8(10)  Pw:8(8) AC:3 Exp:1 T:145 ##@#UQ  8(10)  Pw:8(8) AC:3 Exp:1 T:146 (0~(B(0~(B##@#U*d###@# 8(10)  Pw:8(8) AC:3 Exp:1 T:147 Up  9(10)  Pw:8(8) AC:3 Exp:1 T:150  9(10)  Pw:8(8) AC:3 Exp:1 T:152 (0~(B(0~(B(0~(B#######@U  9(10)  Pw:8(8) AC:3 Exp:1 T:153 #(0a(B@U 9(10)  Pw:8(8) AC:3 Exp:1 T:154 (0~(B@U' 9(10)  Pw:8(8) AC:3 Exp:1 T:155 (0~(B@Uy 9(10)  Pw:8(8) AC:3 Exp:1 T:156 d(0~(B@U^  9(10)  Pw:8(8) AC:3 Exp:1 T:156 U9  9(10)  Pw:8(8) AC:3 Exp:1 T:162 (0a(B(0~~(B(0~~(B(0~(B(0~~~~~(Bd@U  10(10)  Pw:8(8) AC:3 Exp:1 T:165 (0~(Bd(0~(B>(0~~(B@#U (0~(B(0~~(B###@#  10(10)  Pw:8(8) AC:3 Exp:1 T:168 UC  10(10)  Pw:8(8) AC:3 Exp:1 T:173 (0~~(B#####@U{V  10(10)  Pw:8(8) AC:3 Exp:1 T:173 UV  10(10)  Pw:8(8) AC:3 Exp:1 T:173 UtCount: 11U? 10(10)  Pw:8(8) AC:3 Exp:1 T:174  10(10)  Pw:8(8) AC:3 Exp:1 T:175  10(10)  Pw:8(8) AC:3 Exp:1 T:176  10(10)  Pw:8(8) AC:3 Exp:1 T:177  10(10)  Pw:8(8) AC:3 Exp:1 T:178  10(10)  Pw:8(8) AC:3 Exp:1 T:179  10(10)  Pw:8(8) AC:3 Exp:1 T:180  10(10)  Pw:8(8) AC:3 Exp:1 T:181  10(10)  Pw:8(8) AC:3 Exp:1 T:182  10(10)  Pw:8(8) AC:3 Exp:1 T:183  10(10)  Pw:8(8) AC:3 Exp:1 T:184 U0 #@######  10(10)  Pw:8(8) AC:3 Exp:1 T:189 UΗ x  10(10)  Pw:8(8) AC:3 Exp:1 T:192 @### U  10(10)  Pw:8(8) AC:3 Exp:1 T:193 @(0~(B# UU~  10(10)  Pw:8(8) AC:3 Exp:1 T:194 @(0~(B U 10(10)  Pw:8(8) AC:3 Exp:1 T:195 @(0~(B Uݤ 10(10)  Pw:8(8) AC:3 Exp:1 T:196 #(0~(B@# Uj 10(10)  Pw:8(8) AC:3 Exp:1 T:197 d(0~(B@ U U 10(10)  Pw:8(8) AC:3 Exp:1 T:197  UԨYou displaced Punt. 10(10)  Pw:8(8) AC:3 Exp:1 T:198 #@d# Ud  10(10)  Pw:8(8) AC:3 Exp:1 T:201 #@####(0~(B# U#####@# 10(10)  Pw:8(8) AC:3 Exp:1 T:203 Us  10(10)  Pw:8(8) AC:3 Exp:1 T:205 ###@ Uɞ #(0~~~~~~(B@ 10(10)  Pw:8(8) AC:3 Exp:1 T:210 UZ  10(10)  Pw:8(8) AC:3 Exp:1 T:214 #(0~~~~(Bd(0~~~(B@# UQ ##@#####(0~~(B(0~~~(B# 10(10)  Pw:8(8) AC:3 Exp:1 T:217 UҌ  10(10)  Pw:8(8) AC:3 Exp:1 T:224 ######@####### Um T 10(10)  Pw:8(8) AC:3 Exp:1 T:224  UxBT 10(10)  Pw:8(8) AC:3 Exp:1 T:224  U$Count: 11U<L 10(10)  Pw:8(8) AC:3 Exp:1 T:225  10(10)  Pw:8(8) AC:3 Exp:1 T:226  10(10)  Pw:8(8) AC:3 Exp:1 T:227  10(10)  Pw:8(8) AC:3 Exp:1 T:228  10(10)  Pw:8(8) AC:3 Exp:1 T:229  10(10)  Pw:8(8) AC:3 Exp:1 T:230  10(10)  Pw:8(8) AC:3 Exp:1 T:231  10(10)  Pw:8(8) AC:3 Exp:1 T:232  10(10)  Pw:8(8) AC:3 Exp:1 T:233  10(10)  Pw:8(8) AC:3 Exp:1 T:234  10(10)  Pw:8(8) AC:3 Exp:1 T:235 #U=M{ 10(10)  Pw:8(8) AC:3 Exp:1 T:236 ##@#U u 10(10)  Pw:8(8) AC:3 Exp:1 T:237 #@##UV#@d#### 10(10)  Pw:8(8) AC:3 Exp:1 T:238 Uk  10(10)  Pw:8(8) AC:3 Exp:1 T:240 #@dURT 10(10)  Pw:8(8) AC:3 Exp:1 T:240 U xYou stop. Punt is in the way! 10(10)  Pw:8(8) AC:3 Exp:1 T:241 U Z 10(10)  Pw:8(8) AC:3 Exp:1 T:241 UYou displaced Punt. 10(10)  Pw:8(8) AC:3 Exp:1 T:242 ##@#UƵZ 10(10)  Pw:8(8) AC:3 Exp:1 T:242 U! Count: 11UH  10(10)  Pw:8(8) AC:3 Exp:1 T:243  10(10)  Pw:8(8) AC:3 Exp:1 T:244 #U* Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) UR 10(10)  Pw:8(8) AC:3 Exp:1 T:244 U 10(10)  Pw:8(8) AC:3 Exp:1 T:245 ##(0~(B@#U6(0qqqqqqk(B@(0~~~~~~x(B#(0~~~~x(B##(0x(B 10(10)  Pw:8(8) AC:3 Exp:1 T:245 U>  10(10)  Pw:8(8) AC:3 Exp:1 T:248 (0l(B##@#(0x~~(B(0~~~~~~(B(0~~~~~x(B(0~(B%(0~~~x(B(0qqqqj(BU2 10(10)  Pw:8(8) AC:3 Exp:1 T:249 #(0~(B@(0x(B(0x~(B(0~(B(0qa(BU s 10(10)  Pw:8(8) AC:3 Exp:1 T:250 (0~(B@U{ 10(10)  Pw:8(8) AC:3 Exp:1 T:251 d(0~(B@(0~(B(0m(BUG(0~(Bd(0~(B(0~(B(0~(B@ 10(10)  Pw:8(8) AC:3 Exp:1 T:252 Ud"(0~~(B(0~(Bd(0~(B@You see here a food ration. 10(10)  Pw:8(8) AC:3 Exp:1 T:255 d(0~(BUh m - a food ration. 10(10)  Pw:8(8) AC:3 Exp:1 T:256 (0~(B(0~(BdUO 10(10)  Pw:8(8) AC:3 Exp:1 T:257 d(0~(B@(0~(BU) 10(10)  Pw:8(8) AC:3 Exp:1 T:258 (0~(B(0~(Bd@##U(0~(B(0a(B#@# 10(10)  Pw:8(8) AC:3 Exp:1 T:259 U0G########@+ 10(10)  Pw:8(8) AC:3 Exp:1 T:266 UW wThat door is closed. 10(10)  Pw:8(8) AC:3 Exp:1 T:267 U$ }That door is closed. 10(10)  Pw:8(8) AC:3 Exp:1 T:267 U4In what direction? [hykulnjb><] U!The door opens. 10(10)  Pw:8(8) AC:3 Exp:1 T:268 (0a(B(0~(B(0~~~(B(0~~~(B(0qqq(BUF 10(10)  Pw:8(8) AC:3 Exp:1 T:269 ##(0q(B@(0q(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0x~~~(B(0~~~~~(B(0mqqq(B(0qqqqq(BU 10(10)  Pw:8(8) AC:3 Exp:1 T:272 ##(0lqqq(Bd(0qqqqqqk(B(0x~~(B(0~(B(0~~~~~x(B(0x(B(0~(B(0~~~x(B@(0~x(B(0qj(BU(0a(Bd@(0~~(B 10(10)  Pw:8(8) AC:3 Exp:1 T:273 U)  10(10)  Pw:8(8) AC:3 Exp:1 T:276 (0~~~(Bd(0~(B@(0~~(BUCount: 11U 10(10)  Pw:8(8) AC:3 Exp:1 T:277  10(10)  Pw:8(8) AC:3 Exp:1 T:278  10(10)  Pw:8(8) AC:3 Exp:1 T:279  10(10)  Pw:8(8) AC:3 Exp:1 T:280  10(10)  Pw:8(8) AC:3 Exp:1 T:281  10(10)  Pw:8(8) AC:3 Exp:1 T:282  10(10)  Pw:8(8) AC:3 Exp:1 T:283  10(10)  Pw:8(8) AC:3 Exp:1 T:284  10(10)  Pw:8(8) AC:3 Exp:1 T:285  10(10)  Pw:8(8) AC:3 Exp:1 T:286  10(10)  Pw:8(8) AC:3 Exp:1 T:287 (0~~(Bd(0~~~(B(0~~(BU  10(10)  Pw:8(8) AC:3 Exp:1 T:288 (0~~(B@d(0~(BUCount: 11U 10(10)  Pw:8(8) AC:3 Exp:1 T:289  10(10)  Pw:8(8) AC:3 Exp:1 T:290  10(10)  Pw:8(8) AC:3 Exp:1 T:291  10(10)  Pw:8(8) AC:3 Exp:1 T:292  10(10)  Pw:8(8) AC:3 Exp:1 T:293  10(10)  Pw:8(8) AC:3 Exp:1 T:294  10(10)  Pw:8(8) AC:3 Exp:1 T:295  10(10)  Pw:8(8) AC:3 Exp:1 T:296  10(10)  Pw:8(8) AC:3 Exp:1 T:297  10(10)  Pw:8(8) AC:3 Exp:1 T:298  10(10)  Pw:8(8) AC:3 Exp:1 T:299 (0~(Bd(0~(B(0~~~~~(B(0~~~~~(BUjJ 10(10)  Pw:8(8) AC:3 Exp:1 T:300 @(0~~(Bd(0~(BUt Count: 11Ul 10(10)  Pw:8(8) AC:3 Exp:1 T:301  10(10)  Pw:8(8) AC:3 Exp:1 T:302  10(10)  Pw:8(8) AC:3 Exp:1 T:303  10(10)  Pw:8(8) AC:3 Exp:1 T:304  10(10)  Pw:8(8) AC:3 Exp:1 T:305  10(10)  Pw:8(8) AC:3 Exp:1 T:306  10(10)  Pw:8(8) AC:3 Exp:1 T:307  10(10)  Pw:8(8) AC:3 Exp:1 T:308 (0~~(Bx(0~~~~(B(0~(Bd(0~(BYou stop searching. 10(10)  Pw:8(8) AC:3 Exp:1 T:309 d(0~(BU;)(0~(B@x(0~(B 10(10)  Pw:8(8) AC:3 Exp:1 T:309 Punt bites the grid bug.The grid bug bites Punt.Punt gets zapped!--More--U%UnUd U tPunt misses the grid bug. 10(10)  Pw:8(8) AC:3 Exp:1 T:310 Uz (0~(B@ 10(10)  Pw:8(8) AC:3 Exp:1 T:310 The grid bug just misses!Punt bites the grid bug.--More--U9 UYUThe grid bug is killed! 10(10)  Pw:8(8) AC:3 Exp:1 T:311 (0~(BU?  10(10)  Pw:8(8) AC:3 Exp:1 T:312 (0~(B@(0~~(Bd Ug= 10(10)  Pw:8(8) AC:3 Exp:1 T:313 (0~(B@(0~(Bd U ; 10(10)  Pw:8(8) AC:3 Exp:1 T:314 (0~(B@d(0~(B(0~(B Ul  10(10)  Pw:8(8) AC:3 Exp:1 T:315 @d(0~(B!U$ 10(10)  Pw:8(8) AC:3 Exp:1 T:316 ##@(0~~(Bd!Uu 10(10)  Pw:8(8) AC:3 Exp:1 T:317 #@(0a(B(0~(B!U rd@########(0~~(B 10(10)  Pw:8(8) AC:3 Exp:1 T:322 !U#e (0~(B(0~~(Brdd@# 10(10)  Pw:8(8) AC:3 Exp:1 T:323 The jackal bites! 9(10)  Pw:8(8) AC:3 Exp:1 T:323 dThe jackal bites! 8(10)  Pw:8(8) AC:3 Exp:1 T:323  8(10)  Pw:8(8) AC:3 Exp:1 T:324 "U You kill the jackal!(0~(B 8(10)  Pw:8(8) AC:3 Exp:1 T:324 The rabbit misses.(0~(BdThe jackal bites! 6(10)  Pw:8(8) AC:3 Exp:1 T:324  6(10)  Pw:8(8) AC:3 Exp:1 T:325 #U 6(10)  Pw:8(8) AC:3 Exp:1 T:326 (0~(Bd(0~~~(Br@d$U|You hit the rabbit. 6(10)  Pw:8(8) AC:3 Exp:1 T:326 The rabbit bites! 3(10)  Pw:8(8) AC:3 Exp:1 T:326  3(10)  Pw:8(8) AC:3 Exp:1 T:327 (0~(Bd#%U>3You miss the rabbit. 3(10)  Pw:8(8) AC:3 Exp:1 T:327 Your leather armor deflects the rabbit's attack. 3(10)  Pw:8(8) AC:3 Exp:1 T:328 (0~(B&UNYou hit the rabbit. 3(10)  Pw:8(8) AC:3 Exp:1 T:328 The rabbit bites! 2(10)  Pw:8(8) AC:3 Exp:1 T:328  2(10)  Pw:8(8) AC:3 Exp:1 T:329 'UFYou kill the rabbit! 3(10)  Pw:8(8) AC:3 Exp:1 T:330 (0a(Bd(Uq$Fdd@# 3(10)  Pw:8(8) AC:3 Exp:1 T:330 Your leather armor deflects the jackal's attack. 3(10)  Pw:8(8) AC:3 Exp:1 T:331 (0~(Bdd#)U\q@(0a(B## 3(10)  Pw:8(8) AC:3 Exp:1 T:331 The jackal misses.Your leather armor deflects the jackal's attack. 3(10)  Pw:8(8) AC:3 Exp:1 T:332 (0a(B)U@(0~(B 3(10)  Pw:8(8) AC:3 Exp:1 T:332 The jackal misses.The jackal bites! 1(10)  Pw:8(8) AC:3 Exp:1 T:332  1(10)  Pw:8(8) AC:3 Exp:1 T:333 )UNO D(0~(B@ 1(10)  Pw:8(8) AC:3 Exp:1 T:333 The jackal misses.The jackal misses. 1(10)  Pw:8(8) AC:3 Exp:1 T:334 (0a(B)UU(0~(B@d# 1(10)  Pw:8(8) AC:3 Exp:1 T:334 The jackal bites! 0(10)  Pw:8(8) AC:3 Exp:1 T:334 --More--*U*U5`*U You die...*UT1 0(10)*U--More--+UWGDo you want your possessions identified? [ynq] (n) +UJ@nDo you want to see your attributes? [ynq] (n) +UǍLnDo you want an account of creatures vanquished? [ynq] (n) +U =nDo you want to see your conduct? [ynq] (n) +U n ----------  / \  / REST \  / IN \  / PEACE \  / \  | Lettuce |  | 1893 Au |  | killed by a |  | jackal |  | |  | |  | 2015 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Lettuce the Rogue... You died in The Dungeons of Doom on dungeon level 1 with 44 points, and 1893 pieces of gold, after 334 moves. You were level 1 with a maximum of 10 hit points when you died. --More--,U#%--More---U( [?1049l