MėTčs[?1049h)0This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net MėT[uVShall I pick a female character's race, role and alignment for you? [ynq] MėT‘ \nChoosing Character's Role Pick a role for your female character  a - an Archeologist b - a Barbarian c - a Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard * - Random q - Quit(end) ŽMėTiY+Choosing Race Pick the race of your female Rogue  d - doppelganger h - human l - lycanthrope o - orc v - vampire * - Random q - Quit(end) ŽMėTk®ó+(0lq(B+(0qqk(B(0x~~~~(B++(0~~~~x(B(0x~~~~x(B(0~~(B@f(0~~(B(0~~~~(B(0mqqqqj(BLettuce the Footpad St:13 Dx:20 Co:11 In:11 Wi:11 Ch:8 Chaotic Dlvl:1 $:1872 HP: Dlvl:1 $:1872 HP:10(10) Dlvl:1 $:1872 HP:10(10) Pw:8(8) AC:1 Exp:1 T:1  It is written in the Book of Kos:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Kos seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Footpad, have been heralded from birth as the instrument of Kos. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Kos!--More--MėT;Ž((0lq(B+(0qqk(B(0x~~~~(B++(0~~~~x(B(0x~~~~x(B(0~~(B@f(0~~(B(0mqqqqj(BHello Lettuce, welcome to SlashEM! You are a chaotic female doppelganger Rogue.--More--MėTCć MėTo lUnknown command ' '. 10(10)  Pw:8(8) AC:1 Exp:1 T:1 MėT&ø X 10(10)  Pw:8(8) AC:1 Exp:1 T:1 MėTć| Weapons a - a +0 short sword (weapon in hand) b - a +0 pistol (alternate weapon; not wielded) c - 34 +0 bullets (in quiver) Armor d - an uncursed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack j - an uncursed blindfold(end) ‘MėT¾‰‹(0lq(B+(0qqkx~~~~(B++(0~~~~xx~~~~x~~(B@f(0~~mqqqqj(B 10(10)  Pw:8(8) AC:1 Exp:1 T:1 ‘MėTüŻvYou stop. Punt is in the way! 10(10)  Pw:8(8) AC:1 Exp:1 T:2 ‘MėTü ĀYou displaced Punt. 10(10)  Pw:8(8) AC:1 Exp:1 T:3 f<@(0~(B‘MėTķ É 10(10)  Pw:8(8) AC:1 Exp:1 T:4 (0~~(Bf@(0x(B(0x(B’MėTˆŚ” 10(10)  Pw:8(8) AC:1 Exp:1 T:5 (0~(Bf@##’MėT/$’ 10(10)  Pw:8(8) AC:1 Exp:1 T:6 (0~~(B@f’MėTžHR 10(10)  Pw:8(8) AC:1 Exp:1 T:6 “MėTS ˆYou stop. Punt is in the way! 10(10)  Pw:8(8) AC:1 Exp:1 T:7 #“MėTs6œ#@f 10(10)  Pw:8(8) AC:1 Exp:1 T:7 ”MėT‹±H########@#f 10(10)  Pw:8(8) AC:1 Exp:1 T:14  10(10)  Pw:8(8) AC:1 Exp:1 T:19 #######@#f(0a~~(B(0~~~x(B(0qqqj(B•MėTŠO*You displaced Punt. 10(10)  Pw:8(8) AC:1 Exp:1 T:20 (0k(B#(0~(B##(0~~x(B@(0~~(B•MėTƍ 10(10)  Pw:8(8) AC:1 Exp:1 T:21 (0q(B+(0q(B>=(0~(B#(0x(B*#@(0x(B–MėT–.ū 10(10)  Pw:8(8) AC:1 Exp:1 T:22 (0l(B(0x(B:##(0a(B@(0m(B–MėTՕs 10(10)  Pw:8(8) AC:1 Exp:1 T:23 (0~(B@–MėTś ź@(0~(BYou see here a yellow gem. 10(10)  Pw:8(8) AC:1 Exp:1 T:24 (0~(B:f—MėTė £k - a yellow gem. 10(10)  Pw:8(8) AC:1 Exp:1 T:25 (0a(Bf˜MėT˜sGFf@(0~(B 10(10)  Pw:8(8) AC:1 Exp:1 T:25 The newt misses. 10(10)  Pw:8(8) AC:1 Exp:1 T:26 f(0~(B˜MėT”³ ¦You miss the newt. 10(10)  Pw:8(8) AC:1 Exp:1 T:27 >f™MėTt™ You just miss the newt.(0~(Bf 10(10)  Pw:8(8) AC:1 Exp:1 T:27 The newt bites! 9(10)  Pw:8(8) AC:1 Exp:1 T:27  9(10)  Pw:8(8) AC:1 Exp:1 T:28 (0~(Bf™MėTčb ÅYou kill the newt! 9(10)  Pw:8(8) AC:1 Exp:1 T:29 (0~(B(0~(BfšMėTÜ'² 10(10)  Pw:8(8) AC:1 Exp:1 T:30 f(0~(B@(0~(BšMėT«r @(0~(BYou see here a topaz ring. 10(10)  Pw:8(8) AC:1 Exp:1 T:30 Punt misses the lichen. 10(10)  Pw:8(8) AC:1 Exp:1 T:31 ›MėTžœāl - a topaz ring. 10(10)  Pw:8(8) AC:1 Exp:1 T:31 Punt misses the lichen.Punt bites the lichen.--More--›MėTā qThe lichen misses Punt. 10(10)  Pw:8(8) AC:1 Exp:1 T:32 œMėT¦p Ė 10(10)  Pw:8(8) AC:1 Exp:1 T:32 Punt misses the lichen. 10(10)  Pw:8(8) AC:1 Exp:1 T:33 MėT<] ¢MėT ų ŻThe door opens. 10(10)  Pw:8(8) AC:1 Exp:1 T:61 (0qqqk(B(0a~~~x(B(0~~x(B(0x(B£MėTÖ* 10(10)  Pw:8(8) AC:1 Exp:1 T:62 (0l(B##@(0x~(B(0~~~(B(0~~x(B(0~~x(B(0~x(B(0qj(B£MėT* 10(10)  Pw:8(8) AC:1 Exp:1 T:63 #(0a(B@(0x(B(0x~(B(0x~(B(0x~~(B(0mqq(B£MėTŖ£ y 10(10)  Pw:8(8) AC:1 Exp:1 T:64 (0~(B@¤MėTÆ'| 10(10)  Pw:8(8) AC:1 Exp:1 T:65 @(0~(B¤MėT‚Ät 10(10)  Pw:8(8) AC:1 Exp:1 T:66 #@(0~(B¤MėT“, ‰ 10(10)  Pw:8(8) AC:1 Exp:1 T:67 f@(0a(B¤MėTm5 »You displaced Punt. 10(10)  Pw:8(8) AC:1 Exp:1 T:68 #@#(0a(Bf#¤MėT§ 10(10)  Pw:8(8) AC:1 Exp:1 T:69 #@##(0~(Bf„MėT’Ā£###(0~(B#@# 10(10)  Pw:8(8) AC:1 Exp:1 T:70 „MėTa‡˜  10(10)  Pw:8(8) AC:1 Exp:1 T:74 ####@„MėT÷i S 10(10)  Pw:8(8) AC:1 Exp:1 T:74 ¦MėTāA Count: 11¦MėT/A Ÿ 10(10)  Pw:8(8) AC:1 Exp:1 T:75  10(10)  Pw:8(8) AC:1 Exp:1 T:76  10(10)  Pw:8(8) AC:1 Exp:1 T:77  10(10)  Pw:8(8) AC:1 Exp:1 T:78  10(10)  Pw:8(8) AC:1 Exp:1 T:79 ##+§MėTh·‘ 10(10)  Pw:8(8) AC:1 Exp:1 T:80 ##@#§MėT ;Ī 10(10)  Pw:8(8) AC:1 Exp:1 T:81 #f#@###§MėT#„­ 10(10)  Pw:8(8) AC:1 Exp:1 T:82 #@##f##§MėTģ® S 10(10)  Pw:8(8) AC:1 Exp:1 T:82 ØMėT§Ü© 10(10)  Pw:8(8) AC:1 Exp:1 T:83 ##@f##ØMėTžbs 10(10)  Pw:8(8) AC:1 Exp:1 T:84 @##ØMėTaū##@# 10(10)  Pw:8(8) AC:1 Exp:1 T:84 ØMėT2Ą§#@######### 10(10)  Pw:8(8) AC:1 Exp:1 T:91 ØMėT„ é0@####With great effort you move the boulder. 10(10)  Pw:8(8) AC:1 Exp:1 T:96 0@f#ØMėTęŸ Y 10(10)  Pw:8(8) AC:1 Exp:1 T:96 ©MėTXĮ‚You try to move the boulder, but in vain. 10(10)  Pw:8(8) AC:1 Exp:1 T:96 ©MėT” You try to move the boulder, but in vain. 10(10)  Pw:8(8) AC:1 Exp:1 T:96 ©MėT^ You try to move the boulder, but in vain. 10(10)  Pw:8(8) AC:1 Exp:1 T:96 ŖMėT^ You displaced Punt. 10(10)  Pw:8(8) AC:1 Exp:1 T:97 f@#ŖMėT 3y 10(10)  Pw:8(8) AC:1 Exp:1 T:98 ##@#ŖMėT/s 10(10)  Pw:8(8) AC:1 Exp:1 T:99 ##@#ŖMėTDd‰ 10(10)  Pw:8(8) AC:1 Exp:1 T:100 #f@#ŖMėT½ ‰ 10(10)  Pw:8(8) AC:1 Exp:1 T:101 #f@#ŖMėTe˜ t 10(10)  Pw:8(8) AC:1 Exp:1 T:102 ##@#ŖMėTĄĄ t 10(10)  Pw:8(8) AC:1 Exp:1 T:103 ##@#«MėTŽˆt 10(10)  Pw:8(8) AC:1 Exp:1 T:104 ##@#«MėTS²Œ 10(10)  Pw:8(8) AC:1 Exp:1 T:105 ##@##«MėTĻr 10(10)  Pw:8(8) AC:1 Exp:1 T:106 ##@«MėTx ¶ 10(10)  Pw:8(8) AC:1 Exp:1 T:107 f#@:##«MėT/‹ ###f@ 10(10)  Pw:8(8) AC:1 Exp:1 T:107 The newt misses.Punt misses the newt. 10(10)  Pw:8(8) AC:1 Exp:1 T:108 ¬MėT…LYou hit the newt. 10(10)  Pw:8(8) AC:1 Exp:1 T:108 Punt bites the newt.The newt is killed! 10(10)  Pw:8(8) AC:1 Exp:1 T:109 (0~(B¬MėT‡N — 10(10)  Pw:8(8) AC:1 Exp:1 T:110 f@##­MėTÅX‘ 10(10)  Pw:8(8) AC:1 Exp:1 T:111 #@f#­MėTs9`@(0~~~(Bf 10(10)  Pw:8(8) AC:1 Exp:1 T:112  10(10)  Pw:8(8) AC:1 Exp:1 T:116 #@(0~~~~(B(0~~(B(0~(Bf(0~(B­MėTmüŃ#@###(0~(Bf(0~(B(0~(B 10(10)  Pw:8(8) AC:1 Exp:1 T:119 ­MėTJ¼ į  10(10)  Pw:8(8) AC:1 Exp:1 T:121 @##(0~~~(B 10(10)  Pw:8(8) AC:1 Exp:1 T:121 ±MėTj Count: 11±MėTfØN 10(10)  Pw:8(8) AC:1 Exp:1 T:122  10(10)  Pw:8(8) AC:1 Exp:1 T:123  10(10)  Pw:8(8) AC:1 Exp:1 T:124  10(10)  Pw:8(8) AC:1 Exp:1 T:125  10(10)  Pw:8(8) AC:1 Exp:1 T:126  10(10)  Pw:8(8) AC:1 Exp:1 T:127  10(10)  Pw:8(8) AC:1 Exp:1 T:128  10(10)  Pw:8(8) AC:1 Exp:1 T:129  10(10)  Pw:8(8) AC:1 Exp:1 T:130  10(10)  Pw:8(8) AC:1 Exp:1 T:131  10(10)  Pw:8(8) AC:1 Exp:1 T:132 #²MėT”ö Count: 11³MėT‡N 10(10)  Pw:8(8) AC:1 Exp:1 T:133  10(10)  Pw:8(8) AC:1 Exp:1 T:134  10(10)  Pw:8(8) AC:1 Exp:1 T:135  10(10)  Pw:8(8) AC:1 Exp:1 T:136  10(10)  Pw:8(8) AC:1 Exp:1 T:137  10(10)  Pw:8(8) AC:1 Exp:1 T:138  10(10)  Pw:8(8) AC:1 Exp:1 T:139  10(10)  Pw:8(8) AC:1 Exp:1 T:140  10(10)  Pw:8(8) AC:1 Exp:1 T:141  10(10)  Pw:8(8) AC:1 Exp:1 T:142  10(10)  Pw:8(8) AC:1 Exp:1 T:143 #³MėT9n 10(10)  Pw:8(8) AC:1 Exp:1 T:144 #@f³MėT” You displaced Punt. 10(10)  Pw:8(8) AC:1 Exp:1 T:145 ##@#³MėTē?  10(10)  Pw:8(8) AC:1 Exp:1 T:146 #f@#³MėT‰ ‡ 10(10)  Pw:8(8) AC:1 Exp:1 T:147 #f@“MėTUor 10(10)  Pw:8(8) AC:1 Exp:1 T:148 ##@“MėT”Ÿ  10(10)  Pw:8(8) AC:1 Exp:1 T:149 #(0~(B@“MėT‡ z 10(10)  Pw:8(8) AC:1 Exp:1 T:150 (0~(B@µMėT z 10(10)  Pw:8(8) AC:1 Exp:1 T:151 (0~(B@µMėT© § 10(10)  Pw:8(8) AC:1 Exp:1 T:152 (0~(Bf(0~(B@µMėTē© 10(10)  Pw:8(8) AC:1 Exp:1 T:153 (0~(Bf#@(0~(BµMėTŹE ¹(0~(B@#(0~(Bf# 10(10)  Pw:8(8) AC:1 Exp:1 T:154 µMėT   10(10)  Pw:8(8) AC:1 Exp:1 T:158 ##(0~(B#(0~(B###f(0~(B#@##¶MėT« Ę 10(10)  Pw:8(8) AC:1 Exp:1 T:159 ##(0~(B#@###·MėTĶ•© 10(10)  Pw:8(8) AC:1 Exp:1 T:160 #@f##·MėTgė£ 10(10)  Pw:8(8) AC:1 Exp:1 T:161 @f#####·MėT+Ī U 10(10)  Pw:8(8) AC:1 Exp:1 T:161 øMėT’ƒ  10(10)  Pw:8(8) AC:1 Exp:1 T:162 ##@f###øMėTčĶ 10(10)  Pw:8(8) AC:1 Exp:1 T:163 #####@####øMėT)ł Ė 10(10)  Pw:8(8) AC:1 Exp:1 T:164 ###@####¹MėTā·™ 10(10)  Pw:8(8) AC:1 Exp:1 T:165 @####¹MėTqwU 10(10)  Pw:8(8) AC:1 Exp:1 T:165 ¹MėTAÜ U 10(10)  Pw:8(8) AC:1 Exp:1 T:165 ¹MėTŅŸ 10(10)  Pw:8(8) AC:1 Exp:1 T:166 #@f###ŗMėTd· 10(10)  Pw:8(8) AC:1 Exp:1 T:167 ####@f###ŗMėTaš ŗ 10(10)  Pw:8(8) AC:1 Exp:1 T:168 f#@###ŗMėTŸ ¬ 10(10)  Pw:8(8) AC:1 Exp:1 T:169 #@f##ŗMėT&  10(10)  Pw:8(8) AC:1 Exp:1 T:170 @(0~(B##»MėT#1u 10(10)  Pw:8(8) AC:1 Exp:1 T:171 @(0~(B»MėT‹÷&In what direction? [hykulnjb><] »MėTü ŠThe door opens. 10(10)  Pw:8(8) AC:1 Exp:1 T:172 (0a(B½MėTóH› 10(10)  Pw:8(8) AC:1 Exp:1 T:173 #@(0~(B½MėTX§“##@##(0a(B 10(10)  Pw:8(8) AC:1 Exp:1 T:175 ½MėT>lf(0lq(B(0x~(B(0~(B(0a(B##@#########(0~(B 10(10)  Pw:8(8) AC:1 Exp:1 T:182 ½MėT0J  10(10)  Pw:8(8) AC:1 Exp:1 T:185 (0qqqq(B(0~~~~(B(0~(B(0~(B$(0m(B@(0q(Bf###½MėTȈ 10(10)  Pw:8(8) AC:1 Exp:1 T:187 (0qk(B@(0~x(Bf(0~~~x(B(0a(B(0qqqqj(B##¾MėT9’ • 10(10)  Pw:8(8) AC:1 Exp:1 T:188 (0~~(B(0~(B@fæMėT„ļYou displaced Punt.f@You see here 64 gold pieces. 10(10)  Pw:8(8) AC:1 Exp:1 T:189 f(0~(BæMėT€„ ±64 gold pieces.73 10(10)  Pw:8(8) AC:1 Exp:1 T:190 (0~~(BfæMėTŗ$Æ 10(10)  Pw:8(8) AC:1 Exp:1 T:191 f@(0~(B(0~(BĄMėT<Ķ 10(10)  Pw:8(8) AC:1 Exp:1 T:193 #(0~(B#@(0~(Bf(0~~(BĄMėT=Š @####(0~~~(B 10(10)  Pw:8(8) AC:1 Exp:1 T:196 ĄMėTZfThat door is closed. 10(10)  Pw:8(8) AC:1 Exp:1 T:197 ĄMėTü {That door is closed. 10(10)  Pw:8(8) AC:1 Exp:1 T:197 ĮMėTę™3In what direction? [hykulnjb><] ĮMėT½]‚The door resists! 10(10)  Pw:8(8) AC:1 Exp:1 T:198 #ĮMėTÖ 3In what direction? [hykulnjb><] ĀMėTwX€The door opens. 10(10)  Pw:8(8) AC:1 Exp:1 T:199 (0a(BĀMėTķ‰ ‚ 10(10)  Pw:8(8) AC:1 Exp:1 T:200 @f#ĀMėTŲF@(0~~a(B#fYou feel your magical energy drain away! 10(10)  Pw:7(8) AC:1 Exp:1 T:203 f(0~(BĆMėTō x@^ 10(10)  Pw:7(8) AC:1 Exp:1 T:203 ĆMėTŪŲž  10(10)  Pw:7(8) AC:1 Exp:1 T:204 (0~(B(0~(BfĆMėT”1“ 10(10)  Pw:7(8) AC:1 Exp:1 T:205 (0~(B@(0~(BfÄMėT6•&In what direction? [hykulnjb><] ÄMėTĻ=µThe door opens. 10(10)  Pw:7(8) AC:1 Exp:1 T:206 (0a(Bf(0~~(BÄMėT ę “ 10(10)  Pw:7(8) AC:1 Exp:1 T:207 #@(0~(Bf<ÅMėT‚ĀŪ##(0a~(B#(0~(B#@#(0~~~~(B 10(10)  Pw:7(8) AC:1 Exp:1 T:210 ÅMėTˆn  10(10)  Pw:7(8) AC:1 Exp:1 T:211 fÅMėT] ć 10(10)  Pw:7(8) AC:1 Exp:1 T:217 (0lqqqqqqqqqqq(B#(0x~~~~~~~~~~~x(B#######(0~(B(0~~(B@##(0~~~~~~~~~~~x(B(0x~~~~~(Bo(0~~~~~(B(0x~~~~(B%(0~~~~~(B(0x~~~~~~~~~~(B(0mqqqqqqqqqq(BĘMėTų0> 10(10)  Pw:7(8) AC:1 Exp:1 T:218 (0k(B#@(0~(B#o(0~(B(0x(B(0~(B(0~x(B(0qj(BĘMėTÄń Pick an object.ĒMėTńXĒMėTś”ĒMėTŽś ĒMėTĮ$ ČMėT¦›‡o an orc (peaceful goblin) 10(10)  Pw:7(8) AC:1 Exp:1 T:218 ÉMėT’¤€ 10(10)  Pw:7(8) AC:1 Exp:1 T:219 (0~(B@ÉMėTĖĀ 10(10)  Pw:7(8) AC:1 Exp:1 T:220 (0~(B(0~(Bo@(0~(BÉMėTž¤| 10(10)  Pw:7(8) AC:1 Exp:1 T:221 (0~(B@ŹMėTK„o(0~(B(0~(B(0~~(B(0~(Bf(0~(B@(0~~~~(B 10(10)  Pw:7(8) AC:1 Exp:1 T:224 ŹMėTj](0~(Bo(0~(B@(0~~(B(0~(B(0~(BfYou see here a tripe ration. 10(10)  Pw:7(8) AC:1 Exp:1 T:227 f(0~(BŹMėT÷Żm - a tripe ration. 10(10)  Pw:7(8) AC:1 Exp:1 T:228 (0~(Bof(0~(B(0~(BĖMėTįé° 10(10)  Pw:7(8) AC:1 Exp:1 T:229 (0~(B@(0~(BfĖMėTńĄ 10(10)  Pw:7(8) AC:1 Exp:1 T:230 (0~(Bof@(0~~(BĖMėT{[ Š 10(10)  Pw:7(8) AC:1 Exp:1 T:231 (0~(Bf@ĖMėT—e Ro(0~(B(0~(B@ 10(10)  Pw:7(8) AC:1 Exp:1 T:231 Punt bites the goblin.The goblin is killed! 10(10)  Pw:8(8) AC:1 Exp:1 T:232 f(0~(BĖMėTŽ ¦ 10(10)  Pw:8(8) AC:1 Exp:1 T:233 )f(0~(B@ĢMėT*UĀ 10(10)  Pw:8(8) AC:1 Exp:1 T:234 (0~(B(0~(B(0~(B@fĢMėT~® 10(10)  Pw:8(8) AC:1 Exp:1 T:235 f(0~(B@#(0~(BĢMėTYˆ³ 10(10)  Pw:8(8) AC:1 Exp:1 T:236 #(0~~(Bf(0~(B@#ĢMėT_±‹ 10(10)  Pw:8(8) AC:1 Exp:1 T:237 (0~(Bf#@ĶMėT…:æ#@##(0~(B## 10(10)  Pw:8(8) AC:1 Exp:1 T:238 ĶMėT½žl  10(10)  Pw:8(8) AC:1 Exp:1 T:239 fĶMėTr} » 10(10)  Pw:8(8) AC:1 Exp:1 T:240 ##f@##ĪMėTĢߢ 10(10)  Pw:8(8) AC:1 Exp:1 T:241 #f@#ĪMėT~T 10(10)  Pw:8(8) AC:1 Exp:1 T:241 ĪMėT#› 10(10)  Pw:8(8) AC:1 Exp:1 T:242 ###@#fĪMėT^ œ 10(10)  Pw:8(8) AC:1 Exp:1 T:243 @f##ĻMėTćT 10(10)  Pw:8(8) AC:1 Exp:1 T:243 ĻMėTX” Ø#####@# 10(10)  Pw:8(8) AC:1 Exp:1 T:245 ĻMėTĶe „  10(10)  Pw:8(8) AC:1 Exp:1 T:247 ###@ĻMėT…« ‚ 10(10)  Pw:8(8) AC:1 Exp:1 T:249 #(0~~(B@ŠMėT›µ 10(10)  Pw:8(8) AC:1 Exp:1 T:252 (0~~(Bf(0~~(B@##ŠMėT*Ž  10(10)  Pw:8(8) AC:1 Exp:1 T:253 <f(0~(B@ŃMėTœė 10(10)  Pw:8(8) AC:1 Exp:1 T:258 (0~~~(B#####@fŃMėTź™±You displaced Punt. 10(10)  Pw:8(8) AC:1 Exp:1 T:259 f@##ŅMėTL8æ###@## 10(10)  Pw:8(8) AC:1 Exp:1 T:259 ŅMėT’ó  10(10)  Pw:8(8) AC:1 Exp:1 T:265 ######o####@ÓMėT莱 10(10)  Pw:8(8) AC:1 Exp:1 T:266 (0~(Bo##(0a(B@ÓMėT< • 10(10)  Pw:8(8) AC:1 Exp:1 T:267 @f(0~(BÓMėTē† j@(0~(B(0~(Bo(0a(Bf 10(10)  Pw:8(8) AC:1 Exp:1 T:267 Punt bites the goblin.The goblin is killed! 10(10)  Pw:8(8) AC:1 Exp:1 T:268 )ŲMėT¢2 10(10)  Pw:8(8) AC:1 Exp:1 T:269 f(0~(BŁMėTīØŲ(0lq(B+(0qk(B(0x~(Bf(0~~(B(0~(B@(0~~x(B(0x~~(Bh(0x(B(0mqqqj(BLettuce the Footpad St:13 Dx:20 Co:11 In:11 Wi:11 Ch:8 Chaotic Dlvl:2 $:1973 HP: Dlvl:2 $:1973 HP:10(10) Dlvl:2 $:1973 HP:10(10) Pw:8(8) AC:1 Exp:1 T:269 (0~(Bf 10(10)  Pw:8(8) AC:1 Exp:1 T:269 The hobbit's elven mithril-coat blocks Punt. 10(10)  Pw:8(8) AC:1 Exp:1 T:270 ŪMėTķƒ<@Click! You trigger a rolling boulder trap!--More--ÜMėT«xžFortunately for you, no boulder was released. 10(10)  Pw:8(8) AC:1 Exp:1 T:270 Punt misses the hobbit. 10(10)  Pw:8(8) AC:1 Exp:1 T:271 ÜMėT¦}Unknown command ' '. 10(10)  Pw:8(8) AC:1 Exp:1 T:271 ŻMėTÕ ē 10(10)  Pw:8(8) AC:1 Exp:1 T:271 Punt bites the hobbit.The hobbit wields a runed dagger!h(0~(B--More--ŽMėTīrqPunt bites the hobbit. 10(10)  Pw:8(8) AC:1 Exp:1 T:272 ŽMėTU }Unknown command ' '. 10(10)  Pw:8(8) AC:1 Exp:1 T:272 ŽMėTĮv [ 10(10)  Pw:8(8) AC:1 Exp:1 T:272 ßMėT×sYou kill the hobbit!(0~(Bf 10(10)  Pw:8(8) AC:1 Exp:1 T:272 Punt eats a hobbit corpse. 10(10)  Pw:8(8) AC:1 Exp:1 T:273 ąMėT°![ 10(10)  Pw:8(8) AC:1 Exp:1 T:274 ąMėTwĘU 10(10)  Pw:8(8) AC:1 Exp:1 T:275 ąMėT.‡ 10(10)  Pw:8(8) AC:1 Exp:1 T:276 You hear the footsteps of a guard on patrol.ąMėT(9[ 10(10)  Pw:8(8) AC:1 Exp:1 T:277 ąMėT™€ U 10(10)  Pw:8(8) AC:1 Exp:1 T:278 ąMėT†Ŗ U 10(10)  Pw:8(8) AC:1 Exp:1 T:279 ąMėTłÖU 10(10)  Pw:8(8) AC:1 Exp:1 T:280 įMėTƒŁx 10(10)  Pw:8(8) AC:1 Exp:1 T:281 )fįMėTŃU 10(10)  Pw:8(8) AC:1 Exp:1 T:282 įMėT¹*† 10(10)  Pw:8(8) AC:1 Exp:1 T:283 f(0~(BįMėTÜ –(0~(B@ Things that are here: a runed dagger an elven mithril-coat--More--āMėT±AĆ 10(10)  Pw:8(8) AC:1 Exp:1 T:284 f(0~(B(0~(BāMėTˆŲ ² Pick up what?  Weapons a - a runed dagger Armor b - an elven mithril-coat(end) ćMėTÕā+ćMėTė4 ün - a runed dagger. 10(10)  Pw:8(8) AC:1 Exp:1 T:285 (0~(BfćMėT&Œ¢ 10(10)  Pw:8(8) AC:1 Exp:1 T:286 (0~(Bf[@äMėTöŅ‹ 10(10)  Pw:8(8) AC:1 Exp:1 T:287 f(0~(BäMėTōxœ 10(10)  Pw:8(8) AC:1 Exp:1 T:288 (0~(B<fäMėTMß { 10(10)  Pw:8(8) AC:1 Exp:1 T:289 (0~(BfäMėT } 10(10)  Pw:8(8) AC:1 Exp:1 T:290 f[åMėTˆ.‹ 10(10)  Pw:8(8) AC:1 Exp:1 T:291 f(0~(BåMėTņ ē@(0~(BYou see here an elven mithril-coat. 10(10)  Pw:8(8) AC:1 Exp:1 T:292 (0~(B(0~(BfåMėTp ƒo - an elven mithril-coat. 10(10)  Pw:8(8) AC:1 Exp:1 T:293 ęMėT2ę 10(10)  Pw:8(8) AC:1 Exp:1 T:294  10(10)  Pw:8(8) AC:1 Exp:1 T:295 (0~(B<(0~(Bf(0~(B(0~(B 10(10)  Pw:8(8) AC:1 Exp:1 T:296 You finish taking off your suit. 10(10)  Pw:8(8) AC:3 Exp:1 T:296 ēMėT|¤9What do you want to wear? [do or ?*] ēMėTƒµ ‰ Armor d - an uncursed +1 leather armor o - an elven mithril-coat(end) čMėTré <+(0~(Bf 10(10)  Pw:8(8) AC:3 Exp:1 T:297 You finish your dressing maneuver. 10(10)  Pw:8(8) AC:-1 Exp:1 T:297 éMėT…£;What do you want to drop? [$a-o or ?*] éMėTöą ĢYou drop an uncursed +1 leather armor. 10(10)  Pw:8(8) AC:-1 Exp:1 T:298 (0~(Bf(0~(BźMėT—Ąš 10(10)  Pw:8(8) AC:-1 Exp:1 T:299 @(0~(BfźMėT˜`• 10(10)  Pw:8(8) AC:-1 Exp:1 T:300 #@#(0~(BźMėT‚÷(0~(B##@(0~(B#f[ 10(10)  Pw:8(8) AC:-1 Exp:1 T:301 ėMėTę„G  10(10)  Pw:8(8) AC:-1 Exp:1 T:308 (0qq(B#(0~~(B#@########(0~~(B#(0~(BėMėT 1s 10(10)  Pw:8(8) AC:-1 Exp:1 T:309 ##@ģMėTķŪZ 10(10)  Pw:8(8) AC:-1 Exp:1 T:310 (0qqqqk(B@(0~~~~x(B#(0~~~~~x(B##(0~(B%(0~x(B((0x(B(0qj(BģMėTĖ›ž 10(10)  Pw:8(8) AC:-1 Exp:1 T:311 (0l(B#@#(0x~(B(0~~~(B(0~~~~(B(0qqqq(BģMėT,B é 10(10)  Pw:8(8) AC:-1 Exp:1 T:312 #(0~(B@#(0x(B(0x~(B(0mq(BķMėT‹wt 10(10)  Pw:8(8) AC:-1 Exp:1 T:313 (0~(B@ķMėTŲš 10(10)  Pw:8(8) AC:-1 Exp:1 T:314 (0~(Bf(0~(B@ķMėTŲØ 10(10)  Pw:8(8) AC:-1 Exp:1 T:315 (0~(B(0~(Bf@ķMėT>ś Ū(0~(B@You see here a food ration. 10(10)  Pw:8(8) AC:-1 Exp:1 T:316 (0~(B(0~(BfīMėTŖ­p - a food ration. 10(10)  Pw:8(8) AC:-1 Exp:1 T:317 (0~(BfīMėT”½å(0~(B@You see here 2 torches. 10(10)  Pw:8(8) AC:-1 Exp:1 T:318 f(0~(B(0~(BļMėTА ­q - 2 torches. 10(10)  Pw:8(8) AC:-1 Exp:1 T:319 f(0~(BļMėTgµ 10(10)  Pw:8(8) AC:-1 Exp:1 T:320 (0~~(Bf@(0~(BńMėT÷0What do you want to drop? [$a-ce-q or ?*] ńMėT` Weapons  a - a +0 short sword (weapon in hand)  b - a +0 pistol (alternate weapon; not wielded)  c - 34 +0 bullets (in quiver)  n - a runed dagger  Armor  o - a +0 elven mithril-coat (being worn)  Comestibles  m - a tripe ration  p - a food ration  Scrolls  f - 4 blessed scrolls of gold detection  g - 4 blessed scrolls of teleportation  Potions  e - an uncursed potion of sickness  Rings  l - a topaz ring  Tools  h - an uncursed lock pick  i - an uncursed oilskin sack  j - an uncursed blindfold  q - 2 torches  Gems (1 of 2)ņMėT" ± +(0lqqqqqqk(B#(0~~~~~~~x(B###(0x~~~~~~x(B##(0x~~~(Bf@(0~x(B#(0x~~~~~~x(B###(0mqqqqqqj(B(0lq(B+(0qk(B#(0x~~~~(B#(0~(B<(0~~x(B(0x~(B[(0~x(B(0mqqqj(BLettuce the Footpad St:13 Dx:20 Co:11 In:11 Wi:11 Ch:8 Chaotic Dlvl:2 $:1973 HP: Dlvl:2 $:1973 HP:10(10) Dlvl:2 $:1973 HP:10(10) Pw:8(8) AC:-1 Exp:1 T:320 You drop 2 torches. 10(10)  Pw:8(8) AC:-1 Exp:1 T:321 (0~(BfóMėTĘŃŁ@f(0~(B(0~(B 10(10)  Pw:8(8) AC:-1 Exp:1 T:322 You hear the footsteps of a guard on patrol.óMėTR© ‰ 10(10)  Pw:8(8) AC:-1 Exp:1 T:323 (fóMėTQo  10(10)  Pw:8(8) AC:-1 Exp:1 T:324 f(0~(BóMėTäÖU 10(10)  Pw:8(8) AC:-1 Exp:1 T:325 ōMėT݉ 10(10)  Pw:8(8) AC:-1 Exp:1 T:326 f(0~~(BōMėT‘Dƒ 10(10)  Pw:8(8) AC:-1 Exp:1 T:327 f(0~(BōMėTČ(0~(Bf 10(10)  Pw:8(8) AC:-1 Exp:1 T:327 Punt picks up 2 torches. 10(10)  Pw:8(8) AC:-1 Exp:1 T:328 (0~(BfōMėTŖµŽ 10(10)  Pw:8(8) AC:-1 Exp:1 T:329 (0~(BfōMėTż ū 10(10)  Pw:8(8) AC:-1 Exp:1 T:329 Punt drops 2 torches. 10(10)  Pw:8(8) AC:-1 Exp:1 T:330 f((0~(BõMėTs2 10(10)  Pw:8(8) AC:-1 Exp:1 T:331 (0~(BföMėTÆŠß(0~(B@You see here 2 torches. 10(10)  Pw:8(8) AC:-1 Exp:1 T:332 f(0~(B(0~(BöMėTĘe­q - 2 torches. 10(10)  Pw:8(8) AC:-1 Exp:1 T:333 (0~(BföMėT· Ÿ 10(10)  Pw:8(8) AC:-1 Exp:1 T:334 @f(0~(B(0~(BöMėT'‹ 10(10)  Pw:8(8) AC:-1 Exp:1 T:335 @f(0~~(B÷MėTÄEØ 10(10)  Pw:8(8) AC:-1 Exp:1 T:336 @(0~(Bf(0~~(B÷MėTƒ # ÷MėT/ś nameųMėT"9Name an individual object? [ynq] (q) ųMėTļA;yWhat do you want to name? [a-ce-q or ?*] ųMėT[Ņ  Weapons  a - a +0 short sword (weapon in hand)  b - a +0 pistol (alternate weapon; not wielded)  c - 34 +0 bullets (in quiver)  n - a runed dagger  Armor  o - a +0 elven mithril-coat (being worn)  Comestibles  m - a tripe ration  p - a food ration  Scrolls  f - 4 blessed scrolls of gold detection  g - 4 blessed scrolls of teleportation  Potions  e - an uncursed potion of sickness  Rings  l - a topaz ring  Tools  h - an uncursed lock pick  i - an uncursed oilskin sack  j - an uncursed blindfold  q - 2 torches  Gems (1 of 2)łMėT€`N +(0lqqqqqqk(B#(0~~(B@(0~~~~x(B###(0x~(Bf(0~~~~x(B##(0x~~~~~~x(B#(0x~~~~~~x(B###(0mqqqqqqj(B(0lq(B+(0qk(B#(0x~~~~(B#(0~(B<(0~~x(B(0x~(B[(0~x(B(0mqqqj(BLettuce the Footpad St:13 Dx:20 Co:11 In:11 Wi:11 Ch:8 Chaotic Dlvl:2 $:1973 HP: Dlvl:2 $:1973 HP:10(10) Dlvl:2 $:1973 HP:10(10) Pw:8(8) AC:-1 Exp:1 T:336 What do you want to name these torches? łMėT†ouśMėTnśMėTųńcśMėTd\uśMėTŽd rśMėTį sśMėT…‘eūMėTą–dūMėT£Ž[ 10(10)  Pw:8(8) AC:-1 Exp:1 T:336 ūMėT“° Ž@(0~(B(0~(Bf 10(10)  Pw:8(8) AC:-1 Exp:1 T:337 You hear someone cursing shoplifters.ūMėTqu Ź 10(10)  Pw:8(8) AC:-1 Exp:1 T:338 #@(0~(B#f(0~~(BūMėT`ŪĻ 10(10)  Pw:8(8) AC:-1 Exp:1 T:340 #(0~(B#@#(0~(Bf#üMėT/|©##@####### 10(10)  Pw:8(8) AC:-1 Exp:1 T:343 üMėTDF­##@######### 10(10)  Pw:8(8) AC:-1 Exp:1 T:350 üMėT· “  10(10)  Pw:8(8) AC:-1 Exp:1 T:354 @####fżMėTn•æYou displaced Punt. 10(10)  Pw:8(8) AC:-1 Exp:1 T:355 f@###żMėTNėT¾[You succeed in opening the tin.It contains spinach.--More-->NėTä\Eat it? [yn] (n) ?NėT sÆyThis makes you feel like Popeye!6  10(10)  Pw:8(8) AC:-1 Exp:1 T:504 f%@NėT>y½@(0a(B## Things that are here: a food ration a carrot--More--@NėT%Ž ¬ 10(10)  Pw:8(8) AC:-1 Exp:1 T:505 (0~(Bf@NėT; Pick up what?  Comestibles a - a food ration b - a carrot(end) BNėT†5++BNėT { p - a food ration.w - a carrot. 10(10)  Pw:8(8) AC:-1 Exp:1 T:506 (0~(Bf(0~(BCNėTA“ 10(10)  Pw:8(8) AC:-1 Exp:1 T:507 (0~(B@##CNėTœŪŪ 10(10)  Pw:8(8) AC:-1 Exp:1 T:508 f(0a(B@(0~(B(0~(B(0~(BCNėTKq~ 10(10)  Pw:8(8) AC:-1 Exp:1 T:509 !fDNėT§ø{ 10(10)  Pw:8(8) AC:-1 Exp:1 T:510 (0~~(BfDNėTÅ<T 10(10)  Pw:8(8) AC:-1 Exp:1 T:511 DNėT3Ó § 10(10)  Pw:8(8) AC:-1 Exp:1 T:512 @f#@#ENėTÉ]¹(0~a(B##@#You hear the footsteps of a guard on patrol.#######@#### 10(10)  Pw:8(8) AC:-1 Exp:1 T:518 ENėT"  10(10)  Pw:8(8) AC:-1 Exp:1 T:520 ##@FNėTž§{ 10(10)  Pw:8(8) AC:-1 Exp:1 T:521 ##@#FNėTĀ‹ 10(10)  Pw:8(8) AC:-1 Exp:1 T:522 ###@#FNėTéį ‹ 10(10)  Pw:8(8) AC:-1 Exp:1 T:523 ###@#FNėT = u 10(10)  Pw:8(8) AC:-1 Exp:1 T:524 ##@#FNėT2° u 10(10)  Pw:8(8) AC:-1 Exp:1 T:525 ##@#GNėT²,What do you want to read? [fgl or ?*] GNėTRŚ ä Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Rings l - a topaz ring(end) INėT¾aV+INėT0=As you read the scroll, it disappears.--More--JNėT'Ö$$$$@ $$$ $$$Lettuce the Footpad St:16 Dx:20 Co:11 In:11 Wi:11 Ch:8 Chaotic Dlvl:2 $:1881 HP: Dlvl:2 $:1881 HP:10(10) Dlvl:2 $:1881 HP:10(10) Pw:8(8) AC:-1 Exp:1 T:525 You feel very greedy, and sense gold!--More--KNėT:}Lettuce the Footpad St:16 Dx:20 Co:11 In:11 Wi:11 Ch:8 Chaotic Dlvl:2 $:1881 HP: Dlvl:2 $:1881 HP:10(10) Dlvl:2 $:1881 HP:10(10) Pw:8(8) AC:-1 Exp:1 T:526 (0lqqqqqqqqk(B (0x(B%(0~(B%%%!(0~(B$(0a(B#$ (0x(B%(0~~(B%%(0~~~x(B# (0x~(B!(0~(B%%(0~~~x(B#$ (0mqqqqqqqqj(B#$##(0lqqqqqqk(B###(0~~~~~~~x(B#################(0x~~~~~~x(B##########(0x~~~~~~x(B#######@############################(0x~~~~~~x(B#(0lqq~qqqqqqqqqqqk(B###+###(0mqqqqqqj(B#(0~~~~~~~~~~~~~~~x(B(0lq(B+(0qk(B# $$(0x~~~~~~~~~~~~~~x(B$(0x~~~~(B# $$(0x~~(B[(0~~~~~~~~~~~x(B(0~(B<(0~~x(B$(0mqqqqqqqqqqqqqqj(B(0x~(B[(0~x(B(0mqqqj(BKNėTšžu 10(10)  Pw:8(8) AC:-1 Exp:1 T:527 ##@#KNėTµ Š 10(10)  Pw:8(8) AC:-1 Exp:1 T:528 #f@#KNėTj Š 10(10)  Pw:8(8) AC:-1 Exp:1 T:529 #f@#KNėTā  10(10)  Pw:8(8) AC:-1 Exp:1 T:530 ##f@#LNėTó+Š 10(10)  Pw:8(8) AC:-1 Exp:1 T:531 #f@#LNėT) ˜@##### 10(10)  Pw:8(8) AC:-1 Exp:1 T:532 LNėT—ā ‚  10(10)  Pw:8(8) AC:-1 Exp:1 T:537 (0lqqqqqqk(B(0x~~~~~~~(B(0x(BF(0~~~~~x(B(0~~~~~~x(B(0~~~~~(B(0q(B@(0q(Bf####MNėTķ H@(0x(B(0~(B(0x(B%(0~(Bf(0~~(B(0mqqq(B(0~(B(0j(B# 10(10)  Pw:8(8) AC:-1 Exp:1 T:539 MNėT1eĮ  10(10)  Pw:8(8) AC:-1 Exp:1 T:541 @(0~(Bf%(0~~(BNNėT•7ß(0~(B@ 10(10)  Pw:8(8) AC:-1 Exp:1 T:541 Punt just misses the red mold.Punt bites the red mold.--More--NNėTi ‡The red mold is killed! 10(10)  Pw:8(8) AC:-1 Exp:1 T:542 (0~(BONėT(Õ¦ 10(10)  Pw:8(8) AC:-1 Exp:1 T:543 (0~(B(0~(Bf@ONėTŲ … 10(10)  Pw:8(8) AC:-1 Exp:1 T:544 (0~~(B@fONėT‹³ŗ@(0~(BYou see here a durian. 10(10)  Pw:8(8) AC:-1 Exp:1 T:545 f(0~(BPNėTće £x - a durian. 10(10)  Pw:8(8) AC:-1 Exp:1 T:546 f(0~(BPNėT(Ü Æ 10(10)  Pw:8(8) AC:-1 Exp:1 T:547 f(0~(B@(0~(BQNėTƬ 10(10)  Pw:8(8) AC:-1 Exp:1 T:548 (0~(B(0~(B@f(0~(BQNėTb)‡ 10(10)  Pw:8(8) AC:-1 Exp:1 T:549 @f(0~~(BQNėTqŌ T 10(10)  Pw:8(8) AC:-1 Exp:1 T:549 QNėTh; T 10(10)  Pw:8(8) AC:-1 Exp:1 T:549 QNėT²You displaced Punt. 10(10)  Pw:8(8) AC:-1 Exp:1 T:550 (0~(B@f(0~(BRNėTŸ¹You displaced Punt. 10(10)  Pw:8(8) AC:-1 Exp:1 T:551 (0~(B@fRNėTO™ 10(10)  Pw:8(8) AC:-1 Exp:1 T:552 f@#(0~(BRNėT j†(0~(Bf#@# 10(10)  Pw:8(8) AC:-1 Exp:1 T:553 RNėTy/Š(0~(B########@# 10(10)  Pw:8(8) AC:-1 Exp:1 T:560 RNėTtō¼(0~~(B########@# 10(10)  Pw:8(8) AC:-1 Exp:1 T:567 RNėTp¹ ā  10(10)  Pw:8(8) AC:-1 Exp:1 T:573 #######@SNėTļ^ U 10(10)  Pw:8(8) AC:-1 Exp:1 T:573 TNėTŚ:Count: 11TNėTYx ] 10(10)  Pw:8(8) AC:-1 Exp:1 T:574  10(10)  Pw:8(8) AC:-1 Exp:1 T:575  10(10)  Pw:8(8) AC:-1 Exp:1 T:576  10(10)  Pw:8(8) AC:-1 Exp:1 T:577  10(10)  Pw:8(8) AC:-1 Exp:1 T:578  10(10)  Pw:8(8) AC:-1 Exp:1 T:579  10(10)  Pw:8(8) AC:-1 Exp:1 T:580  10(10)  Pw:8(8) AC:-1 Exp:1 T:581  10(10)  Pw:8(8) AC:-1 Exp:1 T:582  10(10)  Pw:8(8) AC:-1 Exp:1 T:583  10(10)  Pw:8(8) AC:-1 Exp:1 T:584 fUNėT‹XCount: 11UNėT”v Ė 10(10)  Pw:8(8) AC:-1 Exp:1 T:585  10(10)  Pw:8(8) AC:-1 Exp:1 T:586 ##VNėTGN€ 10(10)  Pw:8(8) AC:-1 Exp:1 T:587 #@##VNėTq“ 10(10)  Pw:8(8) AC:-1 Exp:1 T:588 ###@fVNėTóø °You displaced Punt. 10(10)  Pw:8(8) AC:-1 Exp:1 T:589 ##@#fVNėTą Ŗ 10(10)  Pw:8(8) AC:-1 Exp:1 T:590 #f@##VNėTCģ Š 10(10)  Pw:8(8) AC:-1 Exp:1 T:591 #f@#WNėTuńu 10(10)  Pw:8(8) AC:-1 Exp:1 T:592 ##@#WNėT#śu 10(10)  Pw:8(8) AC:-1 Exp:1 T:593 ##@#WNėT u 10(10)  Pw:8(8) AC:-1 Exp:1 T:594 ##@#WNėTĆ/¤ 10(10)  Pw:8(8) AC:-1 Exp:1 T:595 ###@##XNėTdiu 10(10)  Pw:8(8) AC:-1 Exp:1 T:596 ##@#XNėT„rń 10(10)  Pw:8(8) AC:-1 Exp:1 T:601 (0lqqqqqqq(B(0x~~~~~~~(B(0x~~~~~~(B(0x(B(0x~(B(0~~~~~(B@#(0x~~~~(B%(0~~x(B#(0x~~(B>(0~~~~(B#(0mqqqqqqq(B#####XNėT¢¹T 10(10)  Pw:8(8) AC:-1 Exp:1 T:601 YNėTM ž 10(10)  Pw:8(8) AC:-1 Exp:1 T:602 (0k(B(0x(B@(0~(B##(0x(B(0j(BYNėTćĮ¢@(0~(BYou see here 11 gold pieces. 10(10)  Pw:8(8) AC:-1 Exp:1 T:603 YNėT²Ö €11 gold pieces.92 10(10)  Pw:8(8) AC:-1 Exp:1 T:604 ZNėT± € 10(10)  Pw:8(8) AC:-1 Exp:1 T:605 (0~(B@ZNėT¶•(0~(B@You see here a melon. 10(10)  Pw:8(8) AC:-1 Exp:1 T:606 ZNėTĮ» sy - a melon. 10(10)  Pw:8(8) AC:-1 Exp:1 T:607 [NėTג° 10(10)  Pw:8(8) AC:-1 Exp:1 T:608 @f(0~(B(0~(B[NėTÅHÓ@(0~~(B(0~(BfThere is a grave here.Something is engraved here on the headstone.--More--\NėT«ßUse "r." to read it.You see here 11 gold pieces. 10(10)  Pw:8(8) AC:-1 Exp:1 T:610 f(0~(B(0~(B\NėTĖl®11 gold pieces.903 10(10)  Pw:8(8) AC:-1 Exp:1 T:611 f(0~(B\NėT£Ņ ¾ 10(10)  Pw:8(8) AC:-1 Exp:1 T:612 |(0~(B@(0~(Bf\NėT0‚ 10(10)  Pw:8(8) AC:-1 Exp:1 T:613 f>@]NėTĮ3 ¢ 10(10)  Pw:8(8) AC:-1 Exp:1 T:614 f(0~(B@(0~(B_NėT‘\ É(0lqqqk(B(0x~~~x(B(0x(BF(0~~~(B(0x(B@(0~~x(B(0x(Bf(0~~x(B(0mqqqj(BLettuce the Footpad St:16 Dx:20 Co:11 In:11 Wi:11 Ch:8 Chaotic Dlvl:3 $:1903 HP: Dlvl:3 $:1903 HP:10(10) Dlvl:3 $:1903 HP:10(10) Pw:8(8) AC:-1 Exp:1 T:614 _NėTü¢ ‚  10(10)  Pw:8(8) AC:-1 Exp:1 T:615 f(0~(B`NėT]Å ±You miss the shrieker. 10(10)  Pw:8(8) AC:-1 Exp:1 T:615 Punt bites the shrieker.--More--aNėTFsPunt misses the shrieker. 10(10)  Pw:8(8) AC:-1 Exp:1 T:616 aNėT{ ņYou hit the shrieker! 10(10)  Pw:8(8) AC:-1 Exp:1 T:616 Punt bites the shrieker. 10(10)  Pw:8(8) AC:-1 Exp:1 T:617 bNėT{Unknown command ' '. 10(10)  Pw:8(8) AC:-1 Exp:1 T:617 bNėT僾You hit the shrieker! 10(10)  Pw:8(8) AC:-1 Exp:1 T:617 Punt misses the shrieker.--More--cNėT hrPunt bites the shrieker. 10(10)  Pw:8(8) AC:-1 Exp:1 T:618 cNėTä*óYou hit the shrieker. 10(10)  Pw:8(8) AC:-1 Exp:1 T:618 Punt misses the shrieker. 10(10)  Pw:8(8) AC:-1 Exp:1 T:619 dNėT.{Unknown command ' '. 10(10)  Pw:8(8) AC:-1 Exp:1 T:619 dNėTą§æYou miss the shrieker. 10(10)  Pw:8(8) AC:-1 Exp:1 T:619 Punt misses the shrieker.--More--dNėTŗR sPunt misses the shrieker. 10(10)  Pw:8(8) AC:-1 Exp:1 T:620 eNėT`ķCYou kill the shrieker!(0~(B 16(16)  Pw:15(15) AC:-1 Exp:2 T:620 Welcome to experience level 2. 16(16)  Pw:15(15) AC:-1 Exp:2 T:621 f(0~(BfNėTó ŠYou displaced Punt. 16(16)  Pw:15(15) AC:-1 Exp:2 T:622 f@(0~(B<gNėTČ„œ 16(16)  Pw:15(15) AC:-1 Exp:2 T:623 (0~(B(0~(B@fgNėT|L “You displaced Punt. 16(16)  Pw:15(15) AC:-1 Exp:2 T:624 (0~(B@f(0~(BgNėTõ’ »You displaced Punt. 16(16)  Pw:15(15) AC:-1 Exp:2 T:625 f@##hNėT–˜œ 16(16)  Pw:15(15) AC:-1 Exp:2 T:626 (0~~(B@fhNėT·ąV 16(16)  Pw:15(15) AC:-1 Exp:2 T:626 hNėT“’ ČYou displaced Punt. 16(16)  Pw:15(15) AC:-1 Exp:2 T:627 f#@#iNėTw9ž(0~(B#####@# 16(16)  Pw:15(15) AC:-1 Exp:2 T:630 iNėTKž#######@+Something is written here in the dust.Use "r." to read it.--More--jNėT§nqThat door is closed. 16(16)  Pw:15(15) AC:-1 Exp:2 T:637 jNėT½ ;What do you want to read? [fgl or ?*.] jNėTśžTSomething is written here in the dust.--More--kNėT&7 ~You read: "Closed fo? inventory". 16(16)  Pw:15(15) AC:-1 Exp:2 T:637 lNėT CCWhat do you want to use or apply? [hijq or ?*] lNėTP.In what direction? [hykulnjb><] mNėT{ļ"Unlock it? [yn] (n) mNėTÆX Ųy 16(16)  Pw:15(15) AC:-1 Exp:2 T:637 You succeed in picking the lock. 16(16)  Pw:15(15) AC:-1 Exp:2 T:638 nNėT”Ķ4In what direction? [hykulnjb><] nNėT…ŃuThe door opens. 16(16)  Pw:15(15) AC:-1 Exp:2 T:639 (0qqqqqqk(B(0a~(B)))))(0x(B@))))(0x(B)))(0x(B(0qqqj(BoNėTébZ#(0l(B##@(0x~(B(0~(B))(0qqq(B"Hello, Lettuce! Welcome to Melac's weapons outlet!" 16(16)  Pw:15(15) AC:-1 Exp:2 T:640 foNėTæ č 16(16)  Pw:15(15) AC:-1 Exp:2 T:641 #f@@)(0x(B(0m(BpNėT/gÓ(0~(B@You see here a crude spear. 16(16)  Pw:15(15) AC:-1 Exp:2 T:642 (0a~(BfqNėTqĒ)@You see here a crude spear. 16(16)  Pw:15(15) AC:-1 Exp:2 T:643 )frNėTņõ)@You see here 8 crossbow bolts. 16(16)  Pw:15(15) AC:-1 Exp:2 T:643 Punt picks up 11 bullets.(0~(Bf--More--rNėT“ģ ˜Punt drops 11 bullets. 16(16)  Pw:15(15) AC:-1 Exp:2 T:644 )fsNėTņÄ Å)@You see here a sling. 16(16)  Pw:15(15) AC:-1 Exp:2 T:645 f)tNėT+½T)@You see here a mace. 16(16)  Pw:15(15) AC:-1 Exp:2 T:645 Punt picks up 8 crossbow bolts. 16(16)  Pw:15(15) AC:-1 Exp:2 T:646 (0~(B)fuNėTŒū·You stop. Punt is in the way! 16(16)  Pw:15(15) AC:-1 Exp:2 T:647 )fuNėTM- {)@You see here a two-handed sword.@(0~(B)f 16(16)  Pw:15(15) AC:-1 Exp:2 T:647 Punt drops 8 crossbow bolts. 16(16)  Pw:15(15) AC:-1 Exp:2 T:648 vNėTʤ Ī@)You see here a silver saber. 16(16)  Pw:15(15) AC:-1 Exp:2 T:649 f)wNėTÆ>@) Things that are here: 11 bullets 11 bullets--More--xNėTč„ė(0lqqqk(B(0x~~~x(B 16(16)  Pw:15(15) AC:-1 Exp:2 T:650 ))fyNėT¤ĶĖ Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) yNėTŚR+zNėTś$¢(0lqqqk(B(0x~~~x(B(0x~~~~(B#(0x(B<(0~~x(B#(0x~~~x(B#(0mqqqj(B#######(0lqqqqqqk(B##(0a(B@))(0~(B))(0x(B(0x~(B)(0~(B@))(0x(B(0x~(B))f))(0x(B(0mqqqqqqj(B What would you like to drop?   Coins  z - 1903 gold pieces  Weapons  a - a +0 short sword (weapon in hand)  b - a +0 pistol (alternate weapon; not wielded)  c - 34 +0 bullets (in quiver)  n - a runed dagger  Armor  r - a +0 elven mithril-coat (being worn)  Comestibles  m - a tripe ration  p - 2 food rations  s - 2 tripe rations  w - a carrot  x - a durian  y - a melon  Scrolls  f - 3 blessed scrolls of gold detection  g - 4 blessed scrolls of teleportation  Potions  e - an uncursed potion of sickness (1 of 2)|NėTÉē+|NėT +}NėTī6ā(0lqqqk(B(0x~~~x(B(0x~~~~(B#(0x(B<(0~~x(B#(0x~~~x(B#(0mqqqj(B#######(0lqqqqqqk(B##(0a(B@))(0~(B))(0x(B(0x~(B)(0~(B@))(0x(B(0x~(B))f))(0x(B(0mqqqqqqj(BLettuce the Footpad St:16 Dx:20 Co:11 In:11 Wi:11 Ch:8 Chaotic Dlvl:3 $:1903 HP: Dlvl:3 $:1903 HP:16(16) Dlvl:3 $:1903 HP:16(16) Pw:15(15) AC:-1 Exp:2 T:650 You drop a +0 pistol.--More--}NėTīn PMelac offers 50 gold pieces for your pistol. Sell it? [ynaq] (y) }NėTĶq Ģy5 16(16)  Pw:15(15) AC:-1 Exp:2 T:650 You sold a +0 pistol for 50 gold pieces.You drop 34 +0 bullets.--More--}NėT’›SMelac offers 85 gold pieces for your bullets. Sell them? [ynaq] (y) ~NėTy2038 16(16)  Pw:15(15) AC:-1 Exp:2 T:650 You sold 34 +0 bullets for 85 gold pieces. 16(16)  Pw:15(15) AC:-1 Exp:2 T:651 f)~NėTļ.Unknown command ' '. 16(16)  Pw:15(15) AC:-1 Exp:2 T:651 ~NėT‚ś] 16(16)  Pw:15(15) AC:-1 Exp:2 T:651 ~NėTåv ¾You stop. Punt is in the way! 16(16)  Pw:15(15) AC:-1 Exp:2 T:652 (0~(B(0~(BfNėT•ž@) 16(16)  Pw:15(15) AC:-1 Exp:2 T:652 Punt picks up a silver saber. 16(16)  Pw:15(15) AC:-1 Exp:2 T:653 f(0~(BNėT*ā@(0~(BYou see here a staff. 16(16)  Pw:15(15) AC:-1 Exp:2 T:654 (0~(B@f))€NėT><ü)@You see here a pruning hook. 16(16)  Pw:15(15) AC:-1 Exp:2 T:655 @(0~(Bf(0~(B€NėT!nč)@You see here a dagger. 16(16)  Pw:15(15) AC:-1 Exp:2 T:656 (0~(Bf@)€NėTZV )@You see here 10 runed arrows. 16(16)  Pw:15(15) AC:-1 Exp:2 T:656 Punt drops a silver saber. 16(16)  Pw:15(15) AC:-1 Exp:2 T:657 NėT±c Unknown command ' '. 16(16)  Pw:15(15) AC:-1 Exp:2 T:657 ‚NėT [Õ)@You see here a double-headed axe. 16(16)  Pw:15(15) AC:-1 Exp:2 T:658 )f‚NėTŃ{ •)@ Things that are here: 8 crossbow bolts 11 bullets--More--ƒNėT’ńė(0lqqqk(B(0x~~~x(B 16(16)  Pw:15(15) AC:-1 Exp:2 T:659 f(0~(BƒNėTb ß@)You see here a double-headed axe. 16(16)  Pw:15(15) AC:-1 Exp:2 T:660 (0~(B(0~(BfƒNėTŪ Ź@)You see here 10 runed arrows. 16(16)  Pw:15(15) AC:-1 Exp:2 T:661 )fƒNėTƎĆYou stop. Punt is in the way! 16(16)  Pw:15(15) AC:-1 Exp:2 T:662 f))„NėTu•Ė@)You see here a dagger. 16(16)  Pw:15(15) AC:-1 Exp:2 T:663 )f„NėT“č @)You see here a pruning hook. 16(16)  Pw:15(15) AC:-1 Exp:2 T:664 @(0~(B(0~(B)f„NėTż Ś 16(16)  Pw:15(15) AC:-1 Exp:2 T:665 @(0~(Bf@))…NėT9 Ł 16(16)  Pw:15(15) AC:-1 Exp:2 T:666 (0~(Bf@@(0~(B)(0~(B…NėT‚† :@(0~(B 16(16)  Pw:15(15) AC:-1 Exp:2 T:666 Punt picks up a sling. 16(16)  Pw:15(15) AC:-1 Exp:2 T:667 f(0~(B@)†NėTę{Ā 16(16)  Pw:15(15) AC:-1 Exp:2 T:668 #@(0~(B(0~(Bf)†NėTĖÄ7##@(0a(B(0~(BSomething is written here in the dust.Use "r." to read it. 16(16)  Pw:15(15) AC:-1 Exp:2 T:669 f(0~(B†NėTvš Œ 16(16)  Pw:15(15) AC:-1 Exp:2 T:670 f(0~(B)†NėT†” € 16(16)  Pw:15(15) AC:-1 Exp:2 T:671 (0a(Bf†NėTö;€ 16(16)  Pw:15(15) AC:-1 Exp:2 T:672 f(0~(B‡NėT-€ 16(16)  Pw:15(15) AC:-1 Exp:2 T:673 (0a(Bf‡NėT0`ļ 16(16)  Pw:15(15) AC:-1 Exp:2 T:673 Punt drops a sling. 16(16)  Pw:15(15) AC:-1 Exp:2 T:674 )f‡NėTFŌ o 16(16)  Pw:15(15) AC:-1 Exp:2 T:675 )ˆNėTt ###@@f"Hello, Lettuce! Welcome again to Melac's weapons outlet!" 16(16)  Pw:15(15) AC:-1 Exp:2 T:676 ˆNėTOÜā#(0a(B@You see here a sling. 16(16)  Pw:15(15) AC:-1 Exp:2 T:677 f(0~(BˆNėT{» ÆA - a sling. 16(16)  Pw:15(15) AC:-1 Exp:2 T:678 )(0~(Bf‰NėTœ²¬ 16(16)  Pw:15(15) AC:-1 Exp:2 T:679 #@(0~(B)f‰NėT³ź 16(16)  Pw:15(15) AC:-1 Exp:2 T:680 (0~(Bf(0~(B‰NėT— W 16(16)  Pw:15(15) AC:-1 Exp:2 T:681 ‰NėT…EW 16(16)  Pw:15(15) AC:-1 Exp:2 T:682 ‰NėT  16(16)  Pw:15(15) AC:-1 Exp:2 T:683 (0~(BfŠNėTt— 16(16)  Pw:15(15) AC:-1 Exp:2 T:684 (0~(B)fŠNėTōøų 16(16)  Pw:15(15) AC:-1 Exp:2 T:684 Punt picks up 10 runed arrows. 16(16)  Pw:15(15) AC:-1 Exp:2 T:685 f(0~(BŠNėTŁŸ 16(16)  Pw:15(15) AC:-1 Exp:2 T:686 f))ŠNėT¢Ļ W 16(16)  Pw:15(15) AC:-1 Exp:2 T:687 ŠNėTļ ź 16(16)  Pw:15(15) AC:-1 Exp:2 T:687 Punt drops 10 runed arrows. 16(16)  Pw:15(15) AC:-1 Exp:2 T:688 )f‹NėT„Ķ] 16(16)  Pw:15(15) AC:-1 Exp:2 T:689 ‹NėTV“É 16(16)  Pw:15(15) AC:-1 Exp:2 T:689 Punt picks up a silver saber. 16(16)  Pw:15(15) AC:-1 Exp:2 T:690 ‹NėTŗnµ#(0a(B@You see here 10 runed arrows. 16(16)  Pw:15(15) AC:-1 Exp:2 T:691 ŒNėT:m(B - 10 runed arrows. 16(16)  Pw:15(15) AC:-1 Exp:2 T:691 Punt drops a silver saber. 16(16)  Pw:15(15) AC:-1 Exp:2 T:692 )fŒNėT² ø 16(16)  Pw:15(15) AC:-1 Exp:2 T:693 #@(0~(Bf(0~(BNėT寗 16(16)  Pw:15(15) AC:-1 Exp:2 T:694 (0~(B)fNėT·=… 16(16)  Pw:15(15) AC:-1 Exp:2 T:695 (0~(BfNėTć ‡ 16(16)  Pw:15(15) AC:-1 Exp:2 T:696 f)NėTŒ; … 16(16)  Pw:15(15) AC:-1 Exp:2 T:697 f(0~(BNėTĢc  16(16)  Pw:15(15) AC:-1 Exp:2 T:698 (0~(B(0~(BfŽNėT8‰ 16(16)  Pw:15(15) AC:-1 Exp:2 T:699 )fŽNėT?x1(0~(Bf 16(16)  Pw:15(15) AC:-1 Exp:2 T:699 Punt picks up 8 crossbow bolts. 16(16)  Pw:15(15) AC:-1 Exp:2 T:700 f)ŽNėTŠ:… 16(16)  Pw:15(15) AC:-1 Exp:2 T:701 f)ŽNėTT= 16(16)  Pw:15(15) AC:-1 Exp:2 T:701 Punt drops 8 crossbow bolts. 16(16)  Pw:15(15) AC:-1 Exp:2 T:702 (0~(Bf)ŽNėT©Ä  16(16)  Pw:15(15) AC:-1 Exp:2 T:703 f)ŽNėT5  16(16)  Pw:15(15) AC:-1 Exp:2 T:704 (0~(BfNėT›1 16(16)  Pw:15(15) AC:-1 Exp:2 T:705 (0~(BfNėT*·ˆ 16(16)  Pw:15(15) AC:-1 Exp:2 T:706 f))NėTģ 16(16)  Pw:15(15) AC:-1 Exp:2 T:707 f)NėT&†— 16(16)  Pw:15(15) AC:-1 Exp:2 T:708 )(0~(BfNėT Ī W 16(16)  Pw:15(15) AC:-1 Exp:2 T:709 NėTRU ˆ 16(16)  Pw:15(15) AC:-1 Exp:2 T:710 f))NėTŪ 16(16)  Pw:15(15) AC:-1 Exp:2 T:711 (0~(BfNėT°‘ 16(16)  Pw:15(15) AC:-1 Exp:2 T:712 f))NėTU‡ 16(16)  Pw:15(15) AC:-1 Exp:2 T:713 (0~(BfNėTļ  16(16)  Pw:15(15) AC:-1 Exp:2 T:713 Punt picks up a dagger. 16(16)  Pw:15(15) AC:-1 Exp:2 T:714 f)(0~(BNėT“ € 16(16)  Pw:15(15) AC:-1 Exp:2 T:715 f)NėThēW 16(16)  Pw:15(15) AC:-1 Exp:2 T:716 ‘NėTˆå€ 16(16)  Pw:15(15) AC:-1 Exp:2 T:717 (0~(Bf‘NėT+Ļ é 16(16)  Pw:15(15) AC:-1 Exp:2 T:717 Punt drops a dagger.Punt picks up a dagger. 16(16)  Pw:15(15) AC:-1 Exp:2 T:718 ‘NėTļT ] 16(16)  Pw:15(15) AC:-1 Exp:2 T:719 ‘NėT8:z 16(16)  Pw:15(15) AC:-1 Exp:2 T:720 f)’NėTœ~‹ 16(16)  Pw:15(15) AC:-1 Exp:2 T:721 (0~(Bf’NėTÉB‡ 16(16)  Pw:15(15) AC:-1 Exp:2 T:722 )f’NėTÜW 16(16)  Pw:15(15) AC:-1 Exp:2 T:723 ’NėTÕź — 16(16)  Pw:15(15) AC:-1 Exp:2 T:724 )f(0~(B’NėTr  16(16)  Pw:15(15) AC:-1 Exp:2 T:725 f(0~(B“NėTp¶z 16(16)  Pw:15(15) AC:-1 Exp:2 T:726 f)“NėT <€ 16(16)  Pw:15(15) AC:-1 Exp:2 T:727 (0~(Bf“NėTׄ™ 16(16)  Pw:15(15) AC:-1 Exp:2 T:728 ))f“NėTĶW 16(16)  Pw:15(15) AC:-1 Exp:2 T:729 “NėTV4 W 16(16)  Pw:15(15) AC:-1 Exp:2 T:730 “NėTĪ|  16(16)  Pw:15(15) AC:-1 Exp:2 T:731 f(0~(B“NėTƒ„— 16(16)  Pw:15(15) AC:-1 Exp:2 T:732 )f(0~(B”NėTÄŖ… 16(16)  Pw:15(15) AC:-1 Exp:2 T:733 (0~(Bf”NėT6ō‡ 16(16)  Pw:15(15) AC:-1 Exp:2 T:734 f)”NėTW 16(16)  Pw:15(15) AC:-1 Exp:2 T:735 ”NėTbd 16(16)  Pw:15(15) AC:-1 Exp:2 T:735 Punt drops a dagger. 16(16)  Pw:15(15) AC:-1 Exp:2 T:736 )(0~(Bf”NėT”Ģ … 16(16)  Pw:15(15) AC:-1 Exp:2 T:737 )f”NėT{ ™ 16(16)  Pw:15(15) AC:-1 Exp:2 T:738 f))”NėTć’ 16(16)  Pw:15(15) AC:-1 Exp:2 T:738 Punt picks up a dagger.Punt moves only reluctantly. 16(16)  Pw:15(15) AC:-1 Exp:2 T:739 f(0~(B•NėT6ė› 16(16)  Pw:15(15) AC:-1 Exp:2 T:740 ))f•NėT˜¼… 16(16)  Pw:15(15) AC:-1 Exp:2 T:741 f(0~(B•NėTeō… 16(16)  Pw:15(15) AC:-1 Exp:2 T:742 f)•NėT[ € 16(16)  Pw:15(15) AC:-1 Exp:2 T:743 (0~(Bf•NėTU…  16(16)  Pw:15(15) AC:-1 Exp:2 T:743 Punt drops a dagger.Punt picks up a dagger. 16(16)  Pw:15(15) AC:-1 Exp:2 T:744 f)•NėTIĶ ‘ 16(16)  Pw:15(15) AC:-1 Exp:2 T:745 (0~(Bf–NėTuń 16(16)  Pw:15(15) AC:-1 Exp:2 T:745 Punt drops a dagger. 16(16)  Pw:15(15) AC:-1 Exp:2 T:746 f)(0~(B–NėT\“ 16(16)  Pw:15(15) AC:-1 Exp:2 T:747 (0~(Bf–NėT b— 16(16)  Pw:15(15) AC:-1 Exp:2 T:748 )(0~(Bf–NėT’«‡ 16(16)  Pw:15(15) AC:-1 Exp:2 T:749 f)–NėT^ō ‘ 16(16)  Pw:15(15) AC:-1 Exp:2 T:750 )f)–NėT|;  16(16)  Pw:15(15) AC:-1 Exp:2 T:750 Punt picks up 8 crossbow bolts. 16(16)  Pw:15(15) AC:-1 Exp:2 T:751 f(0~(B–NėTN„ 16(16)  Pw:15(15) AC:-1 Exp:2 T:752 f)(0~(B—NėT¬©W 16(16)  Pw:15(15) AC:-1 Exp:2 T:753 —NėT隟 16(16)  Pw:15(15) AC:-1 Exp:2 T:754 (0~(B)f—NėT;W 16(16)  Pw:15(15) AC:-1 Exp:2 T:755 —NėTŲ¤W 16(16)  Pw:15(15) AC:-1 Exp:2 T:756 —NėTE W 16(16)  Pw:15(15) AC:-1 Exp:2 T:757 —NėT  ł 16(16)  Pw:15(15) AC:-1 Exp:2 T:757 Punt drops 8 crossbow bolts.Punt picks up 8 crossbow bolts. 16(16)  Pw:15(15) AC:-1 Exp:2 T:758 ˜NėTšX] 16(16)  Pw:15(15) AC:-1 Exp:2 T:759 ˜NėTńūČ 16(16)  Pw:15(15) AC:-1 Exp:2 T:759 Punt drops 8 crossbow bolts. 16(16)  Pw:15(15) AC:-1 Exp:2 T:760 ˜NėTją] 16(16)  Pw:15(15) AC:-1 Exp:2 T:761 ˜NėTÓGĖ 16(16)  Pw:15(15) AC:-1 Exp:2 T:761 Punt picks up 8 crossbow bolts. 16(16)  Pw:15(15) AC:-1 Exp:2 T:762 ˜NėT÷+ ] 16(16)  Pw:15(15) AC:-1 Exp:2 T:763 ˜NėT± W 16(16)  Pw:15(15) AC:-1 Exp:2 T:764 ™NėTĮÖW 16(16)  Pw:15(15) AC:-1 Exp:2 T:765 ™NėT4 16(16)  Pw:15(15) AC:-1 Exp:2 T:766 f(0~(B™NėT‡W 16(16)  Pw:15(15) AC:-1 Exp:2 T:767 ™NėTŒŠ— 16(16)  Pw:15(15) AC:-1 Exp:2 T:768 )(0~(Bf™NėT­÷ … 16(16)  Pw:15(15) AC:-1 Exp:2 T:769 f(0~(B™NėT B  16(16)  Pw:15(15) AC:-1 Exp:2 T:770 f(0~(B™NėT“§‡ 16(16)  Pw:15(15) AC:-1 Exp:2 T:771 f)šNėT¤T½ 16(16)  Pw:15(15) AC:-1 Exp:2 T:772 #(0a(B@f(0~(B(0~(BšNėTš»%You stop. Punt is in the way! 16(16)  Pw:15(15) AC:-1 Exp:2 T:772 Punt drops 8 crossbow bolts. 16(16)  Pw:15(15) AC:-1 Exp:2 T:773 )f›NėTä–·(0~(B@ Things that are here: 8 crossbow bolts a silver saber a crude spear--More--›NėTŁO(0lqqqk(B(0x~~~x(B(0x~~~~(B# 16(16)  Pw:15(15) AC:-1 Exp:2 T:774 @(0~(B)(0~(BfœNėT;ܱ Pick up what?  Weapons a - 8 crossbow bolts b - a silver saber c - a crude spear(end) NėT¼_ +NėTė ©(0lqqqk(B(0x~~~x(B(0x~~~~(B#(0x(B<(0~~x(B#(0x~~~x(B#(0mqqqj(B#"For you, good lady; only 200 for this silver saber."--More--žNėTģl ¾C - a silver saber (unpaid, 200 zorkmids). 16(16)  Pw:15(15) AC:-1 Exp:2 T:775 f(0~(B NėT¦EWhat do you want to drop? [$ae-np-sw-yA-C or ?*]  NėT5÷You drop a silver saber (unpaid, 200 zorkmids). 16(16)  Pw:15(15) AC:-1 Exp:2 T:776 (0~(B(0~(B@)f NėTu‘Ć 16(16)  Pw:15(15) AC:-1 Exp:2 T:777 @)@)f)”NėTōōĀ 16(16)  Pw:15(15) AC:-1 Exp:2 T:778 #@(0~(B(0~(Bf(0~(B”NėT’  16(16)  Pw:15(15) AC:-1 Exp:2 T:779 f)”NėT[H — 16(16)  Pw:15(15) AC:-1 Exp:2 T:780 )f(0~(B”NėT!° … 16(16)  Pw:15(15) AC:-1 Exp:2 T:781 f)¢NėTZŌW 16(16)  Pw:15(15) AC:-1 Exp:2 T:782 ¢NėT„W 16(16)  Pw:15(15) AC:-1 Exp:2 T:783 ¢NėTcW 16(16)  Pw:15(15) AC:-1 Exp:2 T:784 ¢NėT¦ĢW 16(16)  Pw:15(15) AC:-1 Exp:2 T:785 ¢NėT` W 16(16)  Pw:15(15) AC:-1 Exp:2 T:786 ¢NėT“} W 16(16)  Pw:15(15) AC:-1 Exp:2 T:787 ¢NėT+ÄW 16(16)  Pw:15(15) AC:-1 Exp:2 T:788 £NėTDéW 16(16)  Pw:15(15) AC:-1 Exp:2 T:789 £NėTš W 16(16)  Pw:15(15) AC:-1 Exp:2 T:790 £NėTż¾‹ 16(16)  Pw:15(15) AC:-1 Exp:2 T:791 (0~(Bf£NėT”  16(16)  Pw:15(15) AC:-1 Exp:2 T:792 )f(0~(B 16(16)  Pw:15(15) AC:-1 Exp:2 T:793 )f£NėT,ī   16(16)  Pw:15(15) AC:-1 Exp:2 T:794 f(0~(B(0~(B¤NėTC 16(16)  Pw:15(15) AC:-1 Exp:2 T:795 f(0~(B¤NėTƒ 16(16)  Pw:15(15) AC:-1 Exp:2 T:796 (0~(Bf¤NėTĄ$ … 16(16)  Pw:15(15) AC:-1 Exp:2 T:797 f(0~(B¤NėTŠl š 16(16)  Pw:15(15) AC:-1 Exp:2 T:798 f)(0~(B¤NėT ó… 16(16)  Pw:15(15) AC:-1 Exp:2 T:799 f)„NėTÖ7Ÿ 16(16)  Pw:15(15) AC:-1 Exp:2 T:800 )(0~(Bf„NėTea 16(16)  Pw:15(15) AC:-1 Exp:2 T:801 f(0~(B„NėTśĘ‘ 16(16)  Pw:15(15) AC:-1 Exp:2 T:802 )f)„NėTń 16(16)  Pw:15(15) AC:-1 Exp:2 T:803 f(0~(B„NėT49 „ 16(16)  Pw:15(15) AC:-1 Exp:2 T:804 (0~(B(0~(Bf„NėT§b … 16(16)  Pw:15(15) AC:-1 Exp:2 T:805 f(0~(B¦NėT’hŸ 16(16)  Pw:15(15) AC:-1 Exp:2 T:806 f)(0~(B¦NėT÷”€ 16(16)  Pw:15(15) AC:-1 Exp:2 T:807 (0~(Bf¦NėT‹ŚÉ 16(16)  Pw:15(15) AC:-1 Exp:2 T:807 Punt picks up a silver saber. 16(16)  Pw:15(15) AC:-1 Exp:2 T:808 ¦NėTé"] 16(16)  Pw:15(15) AC:-1 Exp:2 T:809 ¦NėTńM $)f 16(16)  Pw:15(15) AC:-1 Exp:2 T:809 Punt drops a silver saber. 16(16)  Pw:15(15) AC:-1 Exp:2 T:810 )f¦NėT0v … 16(16)  Pw:15(15) AC:-1 Exp:2 T:811 )f§NėTšļ  16(16)  Pw:15(15) AC:-1 Exp:2 T:812 (0~(B(0~(BfØNėT4öW 16(16)  Pw:15(15) AC:-1 Exp:2 T:813 ØNėTõų™ 16(16)  Pw:15(15) AC:-1 Exp:2 T:814 f))©NėT&œ… 16(16)  Pw:15(15) AC:-1 Exp:2 T:815 f(0~(B©NėT 16(16)  Pw:15(15) AC:-1 Exp:2 T:816 (0~(Bf(0~(B©NėT”  16(16)  Pw:15(15) AC:-1 Exp:2 T:817 f)ŖNėTrJ‘ 16(16)  Pw:15(15) AC:-1 Exp:2 T:818 )f)ŖNėT݇ 16(16)  Pw:15(15) AC:-1 Exp:2 T:819 )f«NėT µ— 16(16)  Pw:15(15) AC:-1 Exp:2 T:820 )f(0~(B«NėTÄō … 16(16)  Pw:15(15) AC:-1 Exp:2 T:821 (0~(Bf¬NėTķ” 16(16)  Pw:15(15) AC:-1 Exp:2 T:822 f))¬NėTj¹  16(16)  Pw:15(15) AC:-1 Exp:2 T:823 f)¬NėT×8 š 16(16)  Pw:15(15) AC:-1 Exp:2 T:824 (0~(B)f­NėT1 16(16)  Pw:15(15) AC:-1 Exp:2 T:825 (0~(Bf­NėT“W Ž 16(16)  Pw:15(15) AC:-1 Exp:2 T:826 f(0~~(B­NėTŹ  16(16)  Pw:15(15) AC:-1 Exp:2 T:827 )f®NėT‘‘ 16(16)  Pw:15(15) AC:-1 Exp:2 T:828 f))®NėT€  16(16)  Pw:15(15) AC:-1 Exp:2 T:829 (0~(BfÆNėT&ģ 16(16)  Pw:15(15) AC:-1 Exp:2 T:830 f(0~(BÆNėT¬)W 16(16)  Pw:15(15) AC:-1 Exp:2 T:831 ÆNėT Ę  16(16)  Pw:15(15) AC:-1 Exp:2 T:832 f)(0~(BÆNėT÷H‡ 16(16)  Pw:15(15) AC:-1 Exp:2 T:833 f)°NėTĮbņ 16(16)  Pw:15(15) AC:-1 Exp:2 T:833 Punt picks up 8 crossbow bolts. 16(16)  Pw:15(15) AC:-1 Exp:2 T:834 f)±NėT%‘ 16(16)  Pw:15(15) AC:-1 Exp:2 T:835 (0~(Bf²NėTx‡ 16(16)  Pw:15(15) AC:-1 Exp:2 T:836 )f²NėTvžW 16(16)  Pw:15(15) AC:-1 Exp:2 T:837 ²NėTŅĆW 16(16)  Pw:15(15) AC:-1 Exp:2 T:838 ²NėTŹĄ W 16(16)  Pw:15(15) AC:-1 Exp:2 T:839 ²NėT’ W 16(16)  Pw:15(15) AC:-1 Exp:2 T:840 ³NėTC;Č 16(16)  Pw:15(15) AC:-1 Exp:2 T:840 Punt drops 8 crossbow bolts. 16(16)  Pw:15(15) AC:-1 Exp:2 T:841 ³NėTY| 16(16)  Pw:15(15) AC:-1 Exp:2 T:842 f)³NėT!W 16(16)  Pw:15(15) AC:-1 Exp:2 T:843 ³NėT禉 16(16)  Pw:15(15) AC:-1 Exp:2 T:844 ))f³NėTžń ‡ 16(16)  Pw:15(15) AC:-1 Exp:2 T:845 )f“NėTNĀ… 16(16)  Pw:15(15) AC:-1 Exp:2 T:846 f(0~(B“NėT%|W 16(16)  Pw:15(15) AC:-1 Exp:2 T:847 “NėTņ}Ÿ 16(16)  Pw:15(15) AC:-1 Exp:2 T:848 f)(0~(BµNėT‹ 16(16)  Pw:15(15) AC:-1 Exp:2 T:849 )f¶NėT ¼‘ 16(16)  Pw:15(15) AC:-1 Exp:2 T:850 ))fĮNėT™ ‡ 16(16)  Pw:15(15) AC:-1 Exp:2 T:851 f)ĮNėT‘9  16(16)  Pw:15(15) AC:-1 Exp:2 T:852 f(0~(B(0~(BĀNėT  16(16)  Pw:15(15) AC:-1 Exp:2 T:852 Punt picks up a silver saber. 16(16)  Pw:15(15) AC:-1 Exp:2 T:853 f(0~(B 16(16)  Pw:15(15) AC:-1 Exp:2 T:853 Punt drops a silver saber. 16(16)  Pw:15(15) AC:-1 Exp:2 T:854 ))fĆNėTTB##@(0a(B(0~(B(0~(BSomething is written here in the dust.Use "r." to read it. 16(16)  Pw:15(15) AC:-1 Exp:2 T:855 fÄNėT2—š 16(16)  Pw:15(15) AC:-1 Exp:2 T:856 )f)ÄNėTqZ‡ 16(16)  Pw:15(15) AC:-1 Exp:2 T:857 f)ÄNėT² Ž 16(16)  Pw:15(15) AC:-1 Exp:2 T:858 (0~~(BfÄNėTA¦  16(16)  Pw:15(15) AC:-1 Exp:2 T:859 f(0~(BÅNėTŖė“f(0~(B) 16(16)  Pw:15(15) AC:-1 Exp:2 T:860 You hear someone cursing shoplifters.ÅNėT4·] 16(16)  Pw:15(15) AC:-1 Exp:2 T:861 ĘNėTĄ½ 16(16)  Pw:15(15) AC:-1 Exp:2 T:862 #@f#(0a(BĒNėT#ūē##@Something is written here in the dust.Use "r." to read it. 16(16)  Pw:15(15) AC:-1 Exp:2 T:863 ĒNėTWō###@@"Hello, Lettuce! Welcome again to Melac's weapons outlet!" 16(16)  Pw:15(15) AC:-1 Exp:2 T:864 ĒNėTF€Š 16(16)  Pw:15(15) AC:-1 Exp:2 T:865 #(0a(B@ĒNėTP Ž(0~(B@ Things that are here: a silver saber a crude spear--More--ČNėTøwō(0lqqqk(B(0x~~~x(B 16(16)  Pw:15(15) AC:-1 Exp:2 T:866 f@(0~(BČNėT z’ Pick up what?  Weapons a - a silver saber b - a crude spear(end) ÉNėT#!+ŹNėTs-ŹNėTF +ŹNėTT’y(0lqqqk(B(0x~~~x(B(0x~~~~(B#(0x(B<(0~~x(B#(0x~~~x(B#"For you, honored lady; only 200 for this silver saber."--More--ĖNėT9…šC - a silver saber (unpaid, 200 zorkmids). 16(16)  Pw:15(15) AC:-1 Exp:2 T:867 (0a(BĖNėT}DA silver saber for 200 zorkmids. Pay? [yn] (n) ĖNėT…Gy18 16(16)  Pw:15(15) AC:-1 Exp:2 T:867 You bought a silver saber for 200 gold pieces. 16(16)  Pw:15(15) AC:-1 Exp:2 T:867 --More--ĢNėTY1¹"Thank you for shopping in Melac's weapons outlet!" 16(16)  Pw:15(15) AC:-1 Exp:2 T:868 (0~(B@ĶNėTŃ£ 16(16)  Pw:15(15) AC:-1 Exp:2 T:869 @)(0~(B@ĶNėTż5 Ė Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) ĪNėTF,+ĪNėTBųU(0lqqqk(B(0x~~~x(B(0x~~~~(B#(0x(B<(0~~x(B#(0x~~~x(B#(0mqqqj(B#######(0lqqqqqqk(B##(0a(B@))(0~~(B)(0x(B(0x~(B)@)(0~(B)(0x(B(0x(B))(0~~(B))(0x(B(0mqqqqqqj(B What would you like to drop?   Coins  D - 1838 gold pieces  Weapons  a - a +0 short sword (weapon in hand)  n - a runed dagger  A - a sling  B - 10 runed arrows  C - a silver saber  Armor  r - a +0 elven mithril-coat (being worn)  Comestibles  m - a tripe ration  p - 2 food rations  s - 2 tripe rations  w - a carrot  x - a durian  y - a melon  Scrolls  f - 3 blessed scrolls of gold detection  g - 4 blessed scrolls of teleportation  Potions (1 of 2)ŠNėT³(+ŃNėTōE +ŅNėTH)Ļ(0lqqqk(B(0x~~~x(B(0x~~~~(B#(0x(B<(0~~x(B#(0x~~~x(B#(0mqqqj(B#######(0lqqqqqqk(B##(0a(B@))(0~~(B)(0x(B(0x~(B)@)(0~(B)(0x(B(0x(B))(0~~(B))(0x(B(0mqqqqqqj(BLettuce the Footpad St:16 Dx:20 Co:11 In:11 Wi:11 Ch:8 Chaotic Dlvl:3 $:1838 HP: Dlvl:3 $:1838 HP:16(16) Dlvl:3 $:1838 HP:16(16) Pw:15(15) AC:-1 Exp:2 T:869 You drop a sling.--More--ŅNėT†TOMelac offers 10 gold pieces for your sling. Sell it? [ynaq] (y) ÓNėT“¼Źy4 16(16)  Pw:15(15) AC:-1 Exp:2 T:869 You sold a sling for 10 gold pieces.You drop 10 runed arrows.--More--ÓNėT˜z XMelac offers 10 gold pieces for your runed arrows. Sell them? [ynaq] (y) ÓNėTN| y5 16(16)  Pw:15(15) AC:-1 Exp:2 T:869 10 elven arrows; you sold them for 10 gold pieces. 16(16)  Pw:15(15) AC:-1 Exp:2 T:870 fŌNėT÷æUnknown command ' '. 16(16)  Pw:15(15) AC:-1 Exp:2 T:870 ŌNėTdź>What do you want to wield? [- anqC or ?*] ŌNėT ‰C - a silver saber (weapon in hand). 16(16)  Pw:15(15) AC:-1 Exp:2 T:871 ÖNėTĒk# ÖNėTĀØeÖNėT<Ū nhanceÖNėT€† Š Current skills:   Fighting Skills  bare-handed combat [Unskilled]  riding [Unskilled]  Weapon Skills  dagger [Unskilled]  knife [Unskilled]  short sword [Basic]  broadsword [Unskilled]  long sword [Unskilled]  two-handed sword [Unskilled]  scimitar [Unskilled]  saber [Unskilled]  club [Unskilled]  paddle [Unskilled]  mace [Unskilled]  morning star [Unskilled]  flail [Unskilled]  hammer [Unskilled]  polearms [Unskilled]  spear [Unskilled]  firearms [Basic] (1 of 2)ėNėT:›­Lettuce the Footpad St:16 Dx:20 Co:11 In:11 Wi:11 Ch:8 Chaotic Dlvl:3 $:1858 HP: Dlvl:3 $:1858 HP:16(16) Dlvl:3 $:1858 HP:16(16) Pw:15(15) AC:-1 Exp:2 T:871 (0lqqqk(B(0x~~~x(B(0x~~~~(B#(0x(B<(0~~x(B#(0x~~~x(B#(0mqqqj(B#######(0lqqqqqqk(B##f@))(0~~(B)(0x(B(0x~(B)@)(0~(B)(0x(B(0x(B))(0~~(B))(0x(B(0mqqqqqqj(BģNėT ›0What do you want to wield? [- anqC or ?*] ģNėTƛ£a - a +0 short sword (weapon in hand). 16(16)  Pw:15(15) AC:-1 Exp:2 T:872 (0a(BķNėTÓØ)@You see here a pruning hook. 16(16)  Pw:15(15) AC:-1 Exp:2 T:873 īNėT—ĢŃ@)You see here 8 crossbow bolts. 16(16)  Pw:15(15) AC:-1 Exp:2 T:874 (0~(B@ļNėT6ØČ)@You see here a pruning hook. 16(16)  Pw:15(15) AC:-1 Exp:2 T:875 @)ļNėT`bœ 16(16)  Pw:15(15) AC:-1 Exp:2 T:876 (0~(B@)@ļNėTyÉ š 16(16)  Pw:15(15) AC:-1 Exp:2 T:877 @)(0~(B@šNėTh(0~(B@You see here a double-headed axe. 16(16)  Pw:15(15) AC:-1 Exp:2 T:878 šNėTM É@) Things that are here: 34 +0 bullets a +0 pistol 11 bullets 11 bullets--More--ńNėT/ž7(0lqqqk(B(0x~~~x(B(0x~~~~(B#(0x(B<(0~~x(B# 16(16)  Pw:15(15) AC:-1 Exp:2 T:879 ńNėT† …@) Things that are here: 10 elven arrows a sling--More--ņNėT¾ µ(0lqqqk(B(0x~~~x(B 16(16)  Pw:15(15) AC:-1 Exp:2 T:880 óNėTĻ~@) Things that are here: a dagger a staff--More--óNėT¤ Ł(0lqqqk(B(0x~~~x(B 16(16)  Pw:15(15) AC:-1 Exp:2 T:881 @)ōNėT=† Pick up what?  Weapons a - a dagger b - a staff(end) õNėTX’ +õNėT° 1(0lqqqkx~~~xx~~~~(B#(0x(B<(0~~x(B#(0x~~~x(B#"For you, honored lady; only 10 for this dagger."--More--öNėT~€E - a dagger (unpaid, 10 zorkmids). 16(16)  Pw:15(15) AC:-1 Exp:2 T:882 öNėTåŪ =A dagger for 10 zorkmids. Pay? [yn] (n) ÷NėT¶py4 16(16)  Pw:15(15) AC:-1 Exp:2 T:882 You bought a dagger for 10 gold pieces. 16(16)  Pw:15(15) AC:-1 Exp:2 T:882 --More--÷NėT“"Thank you for shopping in Melac's weapons outlet!" 16(16)  Pw:15(15) AC:-1 Exp:2 T:883 @)ųNėT&®† 16(16)  Pw:15(15) AC:-1 Exp:2 T:884 (0~(B@@ųNėTG'Š 16(16)  Pw:15(15) AC:-1 Exp:2 T:885 @@)łNėTræx 16(16)  Pw:15(15) AC:-1 Exp:2 T:886 #@(0~(BłNėTPF##@(0a(B(0~(BSomething is written here in the dust.Use "r." to read it. 16(16)  Pw:15(15) AC:-1 Exp:2 T:887 łNėT„D n 16(16)  Pw:15(15) AC:-1 Exp:2 T:888 @#śNėTj±#@### 16(16)  Pw:15(15) AC:-1 Exp:2 T:889 śNėT¦.ß  16(16)  Pw:15(15) AC:-1 Exp:2 T:893 f@####ūNėTKtŠYou displaced Punt. 16(16)  Pw:15(15) AC:-1 Exp:2 T:894 #@f#ūNėTCĻŪ#@#### 16(16)  Pw:15(15) AC:-1 Exp:2 T:896 ūNėTp””  16(16)  Pw:15(15) AC:-1 Exp:2 T:899 @###üNėTU 16(16)  Pw:15(15) AC:-1 Exp:2 T:900 @(0~(B##üNėTלv 16(16)  Pw:15(15) AC:-1 Exp:2 T:901 @(0~(BüNėT6v 16(16)  Pw:15(15) AC:-1 Exp:2 T:902 @(0~(BüNėT Count: 11żNėTk 16(16)  Pw:15(15) AC:-1 Exp:2 T:903  16(16)  Pw:15(15) AC:-1 Exp:2 T:904  16(16)  Pw:15(15) AC:-1 Exp:2 T:905  16(16)  Pw:15(15) AC:-1 Exp:2 T:906  16(16)  Pw:15(15) AC:-1 Exp:2 T:907  16(16)  Pw:15(15) AC:-1 Exp:2 T:908  16(16)  Pw:15(15) AC:-1 Exp:2 T:909  16(16)  Pw:15(15) AC:-1 Exp:2 T:910  16(16)  Pw:15(15) AC:-1 Exp:2 T:911  16(16)  Pw:15(15) AC:-1 Exp:2 T:912  16(16)  Pw:15(15) AC:-1 Exp:2 T:913 (0~(BżNėTkń  16(16)  Pw:15(15) AC:-1 Exp:2 T:914 @(0~(BžNėTaŅCount: 11žNėTÕѵ 16(16)  Pw:15(15) AC:-1 Exp:2 T:915  16(16)  Pw:15(15) AC:-1 Exp:2 T:916  16(16)  Pw:15(15) AC:-1 Exp:2 T:917  16(16)  Pw:15(15) AC:-1 Exp:2 T:918  16(16)  Pw:15(15) AC:-1 Exp:2 T:919  16(16)  Pw:15(15) AC:-1 Exp:2 T:920  16(16)  Pw:15(15) AC:-1 Exp:2 T:921  16(16)  Pw:15(15) AC:-1 Exp:2 T:922  16(16)  Pw:15(15) AC:-1 Exp:2 T:923  16(16)  Pw:15(15) AC:-1 Exp:2 T:924  16(16)  Pw:15(15) AC:-1 Exp:2 T:925 (0~~(Bf(0~~~(B(0~~(BžNėTNĢYou displaced Punt. 16(16)  Pw:15(15) AC:-1 Exp:2 T:926 (0~(B@(0~(BfžNėT ¬You displaced Punt. 16(16)  Pw:15(15) AC:-1 Exp:2 T:927 (0~(B@fžNėT © 16(16)  Pw:15(15) AC:-1 Exp:2 T:928 f(0~(B@(0~(B’NėTÜ Count: 11’NėT „ Ą 16(16)  Pw:15(15) AC:-1 Exp:2 T:929  16(16)  Pw:15(15) AC:-1 Exp:2 T:930  16(16)  Pw:15(15) AC:-1 Exp:2 T:931  16(16)  Pw:15(15) AC:-1 Exp:2 T:932  16(16)  Pw:15(15) AC:-1 Exp:2 T:933  16(16)  Pw:15(15) AC:-1 Exp:2 T:934  16(16)  Pw:15(15) AC:-1 Exp:2 T:935  16(16)  Pw:15(15) AC:-1 Exp:2 T:936  16(16)  Pw:15(15) AC:-1 Exp:2 T:937  16(16)  Pw:15(15) AC:-1 Exp:2 T:938  16(16)  Pw:15(15) AC:-1 Exp:2 T:939 (0~(Bf(0~~(B(0~~(B+OėTćČYou displaced Punt. 16(16)  Pw:15(15) AC:-1 Exp:2 T:940 f@(0~(B(0~(BOėT}7 ° 16(16)  Pw:15(15) AC:-1 Exp:2 T:941 (0~(B<f@OėTK&In what direction? [hykulnjb><] OėTQNŹThe door opens. 16(16)  Pw:15(15) AC:-1 Exp:2 T:942 f(0~(B(0~(B(0a(BOėTų„ · 16(16)  Pw:15(15) AC:-1 Exp:2 T:943 (0~(Bf@#OėTUJĒ(0~(B(0a(Bf#@## 16(16)  Pw:15(15) AC:-1 Exp:2 T:945 OėTķČ  16(16)  Pw:15(15) AC:-1 Exp:2 T:948 ##f#@#eOėTHš Ś Weapons  a - a +0 short sword (weapon in hand)  n - a runed dagger  C - a silver saber  E - a dagger  Armor  r - a +0 elven mithril-coat (being worn)  Comestibles  m - a tripe ration  p - 2 food rations  s - 2 tripe rations  w - a carrot  x - a durian  y - a melon  Scrolls  f - 3 blessed scrolls of gold detection  g - 4 blessed scrolls of teleportation  Potions  e - an uncursed potion of sickness  Rings  l - a topaz ring  Tools  h - an uncursed lock pick (1 of 2)OėTī Lettuce the Footpad St:16 Dx:20 Co:11 In:11 Wi:11 Ch:8 Chaotic Dlvl:3 $:1848 HP: Dlvl:3 $:1848 HP:16(16) Dlvl:3 $:1848 HP:16(16) Pw:15(15) AC:-1 Exp:2 T:948 (0lqqqk(B(0x~~~x(B(0x~~~~(B#(0x(B<(0~~x(B#(0x~~~x(B#(0mqaqj(B####f##@##e###(0lqqqqqqk(B##(0a~(B))(0~~(B)(0x(B(0x~(B)))(0~(B)(0x(B(0x(B))(0~~(B))(0x(B(0mqqqqqqj(BOėTF®/What do you want to throw? [$anCE or ?*] OėTŠ. .In what direction? [hykulnjb><] OėTõń¢The runed dagger hits the floating eye. 16(16)  Pw:15(15) AC:-1 Exp:2 T:949 #OėTś#<What do you want to throw? [$aCE or ?*] OėT~Ą  Weapons a - a +0 short sword (weapon in hand) C - a silver saber E - a dagger(end)  OėTe+(0lqqqk(B(0x~~~x(B(0x~~~~(B#(0x(B<(0~~x(B#In what direction? [hykulnjb><]  OėT×k †The dagger hits the floating eye. 16(16)  Pw:15(15) AC:-1 Exp:2 T:950  OėTtéØ 16(16)  Pw:15(15) AC:-1 Exp:2 T:951 @##) OėTž† 16(16)  Pw:15(15) AC:-1 Exp:2 T:952 ##@f OėTGŒŹ 16(16)  Pw:15(15) AC:-1 Exp:2 T:953 #f#@#e OėT8# “ 16(16)  Pw:15(15) AC:-1 Exp:2 T:954 ##f#@# OėT­L Count: 11 OėT™> k 16(16)  Pw:15(15) AC:-1 Exp:2 T:955  16(16)  Pw:15(15) AC:-1 Exp:2 T:956  16(16)  Pw:15(15) AC:-1 Exp:2 T:957  16(16)  Pw:15(15) AC:-1 Exp:2 T:958  16(16)  Pw:15(15) AC:-1 Exp:2 T:959  16(16)  Pw:15(15) AC:-1 Exp:2 T:960  16(16)  Pw:15(15) AC:-1 Exp:2 T:961  16(16)  Pw:15(15) AC:-1 Exp:2 T:962  16(16)  Pw:15(15) AC:-1 Exp:2 T:963  16(16)  Pw:15(15) AC:-1 Exp:2 T:964  16(16)  Pw:15(15) AC:-1 Exp:2 T:965 #OėT_čµ 16(16)  Pw:15(15) AC:-1 Exp:2 T:966 ##)@#OėT O W 16(16)  Pw:15(15) AC:-1 Exp:2 T:966 OėTI— W 16(16)  Pw:15(15) AC:-1 Exp:2 T:966 OėTA5£###@+ 16(16)  Pw:15(15) AC:-1 Exp:2 T:966 OėT€łyThat door is closed. 16(16)  Pw:15(15) AC:-1 Exp:2 T:967 OėTSŲ4In what direction? [hykulnjb><] OėT?ŻThe door opens. 16(16)  Pw:15(15) AC:-1 Exp:2 T:968 (0a(B(0~(B(0~~~(B(0~~~(B(0x~~~~(B(0mqqqq(BOėT˜† 16(16)  Pw:15(15) AC:-1 Exp:2 T:969 ##(0q(B@(0q(B+(0~(B(0~~(B(0x(B(0~~~(B(0~(B(0~~~x(B(0~~x(B(0qqj(BOėT}jō 16(16)  Pw:15(15) AC:-1 Exp:2 T:970 #(0l(B(0a(B(0qqqk(B@(0~~x(B(0x(BOėTÅy~ 16(16)  Pw:15(15) AC:-1 Exp:2 T:971 (0~(B@OėTj= 16(16)  Pw:15(15) AC:-1 Exp:2 T:972 (0~(B#@OėT+· u#@#(0~(B 16(16)  Pw:15(15) AC:-1 Exp:2 T:973 OėTt{ ^  16(16)  Pw:15(15) AC:-1 Exp:2 T:974 BOėTų ČYou miss the bat. 16(16)  Pw:15(15) AC:-1 Exp:2 T:974 Your elven mithril-coat blocks the bat's attack.--More--OėT3xÉThe bat bites! 14(16)  Pw:15(15) AC:-1 Exp:2 T:974  14(16)  Pw:15(15) AC:-1 Exp:2 T:975 OėTÄē÷ Weapons  a - a +0 short sword (weapon in hand)  C - a silver saber  Armor  r - a +0 elven mithril-coat (being worn)  Comestibles  m - a tripe ration  p - 2 food rations  s - 2 tripe rations  w - a carrot  x - a durian  y - a melon  Scrolls  f - 3 blessed scrolls of gold detection  g - 4 blessed scrolls of teleportation  Potions  e - an uncursed potion of sickness  Rings  l - a topaz ring  Tools  h - an uncursed lock pick  i - an uncursed oilskin sack  j - an uncursed blindfold (1 of 2)OėT3R*Lettuce the Footpad St:16 Dx:20 Co:11 In:11 Wi:11 Ch:8 Chaotic Dlvl:3 $:1848 HP: Dlvl:3 $:1848 HP:14(16) Dlvl:3 $:1848 HP:14(16) Pw:15(15) AC:-1 Exp:2 T:975 (0lqqqk(B(0x~~~x(B(0x~~~~(B#(0x(B<(0~~x(B#(0x~~~x(B#(0mqaqj(B###########)#####(0lqqqqqqk(B(0lqaqqqqk(B##(0a~(B))(0~~(B)(0x(B+(0~~~~~~x(B(0x~(B)))(0~(B)(0x(B(0x~~~~~~x(B(0x(B))(0~~(B))(0x(BB@#(0~~~~~~~x(B(0mqqqqqqj(B(0x~~~~~~x(B(0mqqqqqqj(BOėTœ…You kill the bat! 14(16)  Pw:15(15) AC:-1 Exp:2 T:976 #OėT²o ‡ 14(16)  Pw:15(15) AC:-1 Exp:2 T:977 #@##OėTsį 15(16)  Pw:15(15) AC:-1 Exp:2 T:979 #@##### 15(16)  Pw:15(15) AC:-1 Exp:2 T:980 OėT²S®(0lqqqq(B(0x~~~~(B(0x~~~~~(B(0x~~~~~(B#(0x~~~~~~(B@+(0~~~~~~~(B#(0x~~~~~~(B#(0mqqqqqq(B###### 15(16)  Pw:15(15) AC:-1 Exp:2 T:987 OėTyš  16(16)  Pw:15(15) AC:-1 Exp:2 T:990 #@#####You hear some noises in the distance.#@#### 16(16)  Pw:15(15) AC:-1 Exp:2 T:994 OėT¤Üd  16(16)  Pw:15(15) AC:-1 Exp:2 T:995 BOėTĄ3You kill the bat! 16(16)  Pw:15(15) AC:-1 Exp:2 T:996 #OėT4€° 16(16)  Pw:15(15) AC:-1 Exp:2 T:997 #@##OėTߊ ) 16(16)  Pw:15(15) AC:-1 Exp:2 T:1000 (0qqqk(B(0x~~~x(B#@(0~~~x(B#(0x~~~(B+#(0qqqj(B#OėTŠĢ 16(16)  Pw:15(15) AC:-1 Exp:2 T:1001 (0l(B#(0a(B@#(0m(BOėTa± v 16(16)  Pw:15(15) AC:-1 Exp:2 T:1002 (0~(B@OėTNÅų(0~(B@ 16(16)  Pw:15(15) AC:-1 Exp:2 T:1002 You hear some noises in the distance. 16(16)  Pw:15(15) AC:-1 Exp:2 T:1003 OėT€3In what direction? [hykulnjb><] OėT2&…The door opens. 16(16)  Pw:15(15) AC:-1 Exp:2 T:1004 (0a(BOėTN†– 16(16)  Pw:15(15) AC:-1 Exp:2 T:1005 (0~(B@##OėTüó Ē(0a(B###@# 16(16)  Pw:15(15) AC:-1 Exp:2 T:1008 OėTBø ########@## 16(16)  Pw:15(15) AC:-1 Exp:2 T:1015 OėT8 Ū######@That door is closed. 16(16)  Pw:15(15) AC:-1 Exp:2 T:1020 OėT˜ €That door is closed. 16(16)  Pw:15(15) AC:-1 Exp:2 T:1020 OėTœ4In what direction? [hykulnjb><] OėTįĄThe door opens. 16(16)  Pw:15(15) AC:-1 Exp:2 T:1021 (0a(Be(0~(B:OėTrĀ „ 16(16)  Pw:15(15) AC:-1 Exp:2 T:1022 ##@OėT"µX 16(16)  Pw:15(15) AC:-1 Exp:2 T:1022 OėTq) ##(0a(B@ 16(16)  Pw:15(15) AC:-1 Exp:2 T:1022 The newt just misses! 16(16)  Pw:15(15) AC:-1 Exp:2 T:1023 !OėTė„‘You kill the newt! 16(16)  Pw:15(15) AC:-1 Exp:2 T:1024 %!OėTµż ®(0~(B@You see here a newt corpse. 16(16)  Pw:15(15) AC:-1 Exp:2 T:1025 "OėTp3=What do you want to eat? [mpsw-y or ?*,] "OėT‘Ą { eat what?  Comestibles a - a newt corpse(end) #OėTķ”+(0lqqqk(B(0x~~~x(B(0x~~~~(B#(0x(B<(0~~x(B#This newt corpse tastes terrible! 16(16)  Pw:15(15) AC:-1 Exp:2 T:1026  16(16)  Pw:15(15) AC:-1 Exp:2 T:1027  16(16)  Pw:15(15) AC:-1 Exp:2 T:1028 You finish eating the newt corpse. 16(16)  Pw:15(15) AC:-1 Exp:2 T:1029 #OėTn<… 16(16)  Pw:15(15) AC:-1 Exp:2 T:1030 (0~(B@$OėTśĢCount: 11$OėTy? Š 16(16)  Pw:15(15) AC:-1 Exp:2 T:1031  16(16)  Pw:15(15) AC:-1 Exp:2 T:1032  16(16)  Pw:15(15) AC:-1 Exp:2 T:1033  16(16)  Pw:15(15) AC:-1 Exp:2 T:1034  16(16)  Pw:15(15) AC:-1 Exp:2 T:1035  16(16)  Pw:15(15) AC:-1 Exp:2 T:1036  16(16)  Pw:15(15) AC:-1 Exp:2 T:1037  16(16)  Pw:15(15) AC:-1 Exp:2 T:1038  16(16)  Pw:15(15) AC:-1 Exp:2 T:1039  16(16)  Pw:15(15) AC:-1 Exp:2 T:1040  16(16)  Pw:15(15) AC:-1 Exp:2 T:1041 (0~(Be%OėT_ 16(16)  Pw:15(15) AC:-1 Exp:2 T:1042 @(0~(B%OėTŲģ ƒ 16(16)  Pw:15(15) AC:-1 Exp:2 T:1043 @(0~(B&OėT)]˜ 16(16)  Pw:15(15) AC:-1 Exp:2 T:1044 #@(0~(B&OėT~Ä  16(16)  Pw:15(15) AC:-1 Exp:2 T:1045 f@(0a(B&OėT` xPunt doesn't seem to move! 16(16)  Pw:15(15) AC:-1 Exp:2 T:1046 'OėT:Ķ^ 16(16)  Pw:15(15) AC:-1 Exp:2 T:1046 (OėTžĒ 16(16)  Pw:15(15) AC:-1 Exp:2 T:1047 )#@(OėT8f• 16(16)  Pw:15(15) AC:-1 Exp:2 T:1048 #(0a(B@(OėT”¹ x 16(16)  Pw:15(15) AC:-1 Exp:2 T:1049 @(0~(B(OėTø@ 16(16)  Pw:15(15) AC:-1 Exp:2 T:1050 ##@(0~(B)OėT2A› 16(16)  Pw:15(15) AC:-1 Exp:2 T:1051 ##(0a(B@)OėTÜ  16(16)  Pw:15(15) AC:-1 Exp:2 T:1052 (0~(B@)OėT:‚  16(16)  Pw:15(15) AC:-1 Exp:2 T:1053 (0~(B@*OėTŽKy 16(16)  Pw:15(15) AC:-1 Exp:2 T:1054 #@(0~(B*OėT„8Ø(0~(B#@###(0~(B 16(16)  Pw:15(15) AC:-1 Exp:2 T:1057 *OėT3ž™#@######## 16(16)  Pw:15(15) AC:-1 Exp:2 T:1064 *OėTŠĀ7#@########(0~(B 16(16)  Pw:15(15) AC:-1 Exp:2 T:1071 *OėT”‡’  16(16)  Pw:15(15) AC:-1 Exp:2 T:1078 @#######*OėT¬œW 16(16)  Pw:15(15) AC:-1 Exp:2 T:1078 +OėTpb“ 16(16)  Pw:15(15) AC:-1 Exp:2 T:1079 #@#+OėTfčØ 16(16)  Pw:15(15) AC:-1 Exp:2 T:1080 ##@#+OėT¢O Ø 16(16)  Pw:15(15) AC:-1 Exp:2 T:1081 ##@#+OėTIY © 16(16)  Pw:15(15) AC:-1 Exp:2 T:1082 ##@#+OėTmc Ŗ 16(16)  Pw:15(15) AC:-1 Exp:2 T:1083 ##@#,OėT5J« 16(16)  Pw:15(15) AC:-1 Exp:2 T:1084 ##@#,OėTT¬ 16(16)  Pw:15(15) AC:-1 Exp:2 T:1085 ##@#,OėTŚ]¬ 16(16)  Pw:15(15) AC:-1 Exp:2 T:1086 ##@#,OėT&h¬ 16(16)  Pw:15(15) AC:-1 Exp:2 T:1087 ##@#,OėTr¬ 16(16)  Pw:15(15) AC:-1 Exp:2 T:1088 ##@#-OėTœ%¬ 16(16)  Pw:15(15) AC:-1 Exp:2 T:1089 ##@#-OėTOīf(0q(B(0~(B(0~(B(0x(B@#(0x(B 16(16)  Pw:15(15) AC:-1 Exp:2 T:1089 You hear some noises in the distance. 16(16)  Pw:15(15) AC:-1 Exp:2 T:1090 -OėTĀt9 16(16)  Pw:15(15) AC:-1 Exp:2 T:1091 (0qk(B(0~x(B(0~x(B(0x(B#@(0~(B##(0j(B-OėTDZ x 16(16)  Pw:15(15) AC:-1 Exp:2 T:1092 @(0~(B.OėTq@(0~(B 16(16)  Pw:15(15) AC:-1 Exp:2 T:1092 .OėT†Ō¢@(0~~~(BThat door is closed. 16(16)  Pw:15(15) AC:-1 Exp:2 T:1096 /OėTöL4In what direction? [hykulnjb><] /OėT®O…The door opens. 16(16)  Pw:15(15) AC:-1 Exp:2 T:1097 (0a(B/OėTæ­  16(16)  Pw:15(15) AC:-1 Exp:2 T:1098 #@(0~(B/OėT¾r‹@#(0a(B# 16(16)  Pw:15(15) AC:-1 Exp:2 T:1099 /OėTō7##(0x(B#(0x~~~(B*(0~(B#@#####(0mqqqq(B 16(16)  Pw:15(15) AC:-1 Exp:2 T:1106 0OėTņ¹˜w@##The larva misses. 16(16)  Pw:15(15) AC:-1 Exp:2 T:1108 0OėTOėTt6 G - a dark green potion. 24(24)  Pw:24(24) AC:-1 Exp:3 T:1131 You hear some noises in the distance. 24(24)  Pw:24(24) AC:-1 Exp:3 T:1132 >OėTś ³@(0~(BYou see here 43 gold pieces. 24(24)  Pw:24(24) AC:-1 Exp:3 T:1133 >OėT–@ …43 gold pieces.91 24(24)  Pw:24(24) AC:-1 Exp:3 T:1134 ?OėT®Ÿ 24(24)  Pw:24(24) AC:-1 Exp:3 T:1135 ##@(0~(B?OėTģ(0x(B(0x~(B(0~(B0@######(0~(B 24(24)  Pw:24(24) AC:-1 Exp:3 T:1141 ?OėT²½  24(24)  Pw:24(24) AC:-1 Exp:3 T:1143 (0qqqqqqq(B(0qqq(B(0~~~~~~~(B(0~~~(B(0x~~~~~~~(B(0~(B(0x~~~~~~~(B(0~~~~~(B(0~~(B(0m(B@(0q(B##?OėT¤sZ 24(24)  Pw:24(24) AC:-1 Exp:3 T:1148 (0lqqq(B(0l(B(0k(B(0~~~~a(B(0~(B@(0x(B(0x(B(0~(B(0~~x(B(0~(B(0~~~x(B(0~(B(0~~(B(0~~~x(B(0~(B(0~~~~(B(0~~~x(B(0~(B(0qqqqq(B(0qqqj(B#AOėT%’x 24(24)  Pw:24(24) AC:-1 Exp:3 T:1149 #@(0~(BAOėTY¼@######(0~(B(0~~(B(0x(B 24(24)  Pw:24(24) AC:-1 Exp:3 T:1155 AOėTBī  24(24)  Pw:24(24) AC:-1 Exp:3 T:1157 (0k(B@##(0~x(B(0~~~(B(0x~~(B(0mqq(BAOėTÆ’ī 24(24)  Pw:24(24) AC:-1 Exp:3 T:1161 #@(0~~~a(B##(0x(B(0~x(B(0qj(BBOėTī›#(0~(B@# 24(24)  Pw:24(24) AC:-1 Exp:3 T:1162 BOėTŁÉ  24(24)  Pw:24(24) AC:-1 Exp:3 T:1167 #####@#BOėTT‰ W 24(24)  Pw:24(24) AC:-1 Exp:3 T:1167 COėT§Ÿ####@# 24(24)  Pw:24(24) AC:-1 Exp:3 T:1169 COėTXĪ########@# 24(24)  Pw:24(24) AC:-1 Exp:3 T:1176 COėTž’¬  24(24)  Pw:24(24) AC:-1 Exp:3 T:1179 ###+@COėTäB W 24(24)  Pw:24(24) AC:-1 Exp:3 T:1179 DOėTff&In what direction? [hykulnjb><] DOėTŗJ 2The door opens. 24(24)  Pw:24(24) AC:-1 Exp:3 T:1180 (0lq(B(0x~(B(0x~~~(B (0x(B((0~(B=(0~a(B (0mqqqq(BEOėT`$Ś 24(24)  Pw:24(24) AC:-1 Exp:3 T:1181 (0qqq(B(0~~(B=(0~x(B@#(0j(BEOėT ŹÉ 24(24)  Pw:24(24) AC:-1 Exp:3 T:1182 (0k(B(0x(B#@(0a(B#EOėT0Ė É@(0~(BThere is a staircase down here.You see here a copper ring. 24(24)  Pw:24(24) AC:-1 Exp:3 T:1183 FOėT`Ÿ|H - a copper ring. 24(24)  Pw:24(24) AC:-1 Exp:3 T:1184 FOėTųŲƒ 24(24)  Pw:24(24) AC:-1 Exp:3 T:1185 @>FOėTÖW £@(0~(BYou see here an iron ring. 24(24)  Pw:24(24) AC:-1 Exp:3 T:1186 GOėT„&{I - an iron ring. 24(24)  Pw:24(24) AC:-1 Exp:3 T:1187 GOėT)Yƒ 24(24)  Pw:24(24) AC:-1 Exp:3 T:1188 (0~(B@GOėTož} 24(24)  Pw:24(24) AC:-1 Exp:3 T:1189 (0~(B@HOėT „“@(0~(BYou see here a leash. 24(24)  Pw:24(24) AC:-1 Exp:3 T:1190 HOėT¾G# HOėTńf] 24(24)  Pw:24(24) AC:-1 Exp:3 T:1190 IOėT/p 24(24)  Pw:24(24) AC:-1 Exp:3 T:1191 (@IOėTźųv 24(24)  Pw:24(24) AC:-1 Exp:3 T:1192 (0~(B@IOėTg 24(24)  Pw:24(24) AC:-1 Exp:3 T:1193 >@IOėTtØ  24(24)  Pw:24(24) AC:-1 Exp:3 T:1194 #(0~(B@#IOėT² v 24(24)  Pw:24(24) AC:-1 Exp:3 T:1195 (0a(B@JOėT-õĆ#@### 24(24)  Pw:24(24) AC:-1 Exp:3 T:1197 JOėT>¼#@######## 24(24)  Pw:24(24) AC:-1 Exp:3 T:1204 JOėTʄē@######### 24(24)  Pw:24(24) AC:-1 Exp:3 T:1211 JOėT I}  24(24)  Pw:24(24) AC:-1 Exp:3 T:1213 #@wKOėTQ·ø 24(24)  Pw:24(24) AC:-1 Exp:3 T:1217 #(0~~~~(B@#(0~(B#KOėTf›Œ(0a(B#@#w 24(24)  Pw:24(24) AC:-1 Exp:3 T:1218 KOėTp_€  24(24)  Pw:24(24) AC:-1 Exp:3 T:1219 w(0~(BKOėTäW 24(24)  Pw:24(24) AC:-1 Exp:3 T:1219 LOėTFÖpYou hit the maggot. 24(24)  Pw:24(24) AC:-1 Exp:3 T:1220 LOėTźœ•You hit the maggot. 24(24)  Pw:24(24) AC:-1 Exp:3 T:1220 --More--MOėT<{Your elven mithril-coat blocks the maggot's attack. 24(24)  Pw:24(24) AC:-1 Exp:3 T:1221 MOėTžOYou miss the maggot. 24(24)  Pw:24(24) AC:-1 Exp:3 T:1221 The maggot bites! 23(24)  Pw:24(24) AC:-1 Exp:3 T:1221  23(24)  Pw:24(24) AC:-1 Exp:3 T:1222 NOėTĮ›XYou miss the maggot. 23(24)  Pw:24(24) AC:-1 Exp:3 T:1222 The maggot bites! 21(24)  Pw:24(24) AC:-1 Exp:3 T:1222  21(24)  Pw:24(24) AC:-1 Exp:3 T:1223 NOėT‰‡You miss the maggot. 22(24)  Pw:24(24) AC:-1 Exp:3 T:1224 NOėTĀR You miss the maggot. 22(24)  Pw:24(24) AC:-1 Exp:3 T:1224 The maggot misses. 22(24)  Pw:24(24) AC:-1 Exp:3 T:1225 OOėT’You hit the maggot! 22(24)  Pw:24(24) AC:-1 Exp:3 T:1225 The maggot misses. 22(24)  Pw:24(24) AC:-1 Exp:3 T:1226 OOėTKč —You kill the maggot! 22(24)  Pw:24(24) AC:-1 Exp:3 T:1227 wPOėTė)†You hit the maggot! 22(24)  Pw:24(24) AC:-1 Exp:3 T:1228 POėTK¹ XYou miss the maggot. 22(24)  Pw:24(24) AC:-1 Exp:3 T:1228 The maggot bites! 19(24)  Pw:24(24) AC:-1 Exp:3 T:1228  19(24)  Pw:24(24) AC:-1 Exp:3 T:1229 QOėTtžYou hit the maggot. 19(24)  Pw:24(24) AC:-1 Exp:3 T:1229 --More--QOėTų$ ™Your elven mithril-coat blocks the maggot's attack. 19(24)  Pw:24(24) AC:-1 Exp:3 T:1230 ROėTŁbžYou hit the maggot. 19(24)  Pw:24(24) AC:-1 Exp:3 T:1230 --More--ROėTJ· ›Your elven mithril-coat deflects the maggot's attack. 19(24)  Pw:24(24) AC:-1 Exp:3 T:1231 SOėT¤ø—You kill the maggot! 19(24)  Pw:24(24) AC:-1 Exp:3 T:1232 #SOėTeč † 20(24)  Pw:24(24) AC:-1 Exp:3 T:1233 ##@#TOėT<<€ 20(24)  Pw:24(24) AC:-1 Exp:3 T:1234 ##@#TOėT’€ 20(24)  Pw:24(24) AC:-1 Exp:3 T:1235 ##@#TOėTćf€ 20(24)  Pw:24(24) AC:-1 Exp:3 T:1236 ##@#TOėTÆ~ 20(24)  Pw:24(24) AC:-1 Exp:3 T:1237 ##@TOėT“   20(24)  Pw:24(24) AC:-1 Exp:3 T:1238 ##@ 20(24)  Pw:24(24) AC:-1 Exp:3 T:1239 #(0~(B@UOėT ü † 20(24)  Pw:24(24) AC:-1 Exp:3 T:1240 (0~(B@UOėTR † 20(24)  Pw:24(24) AC:-1 Exp:3 T:1241 (0~(B@UOėTb3† 21(24)  Pw:24(24) AC:-1 Exp:3 T:1242 (0~(B@VOėT­ 21(24)  Pw:24(24) AC:-1 Exp:3 T:1243 (0~(B@VOėTN 21(24)  Pw:24(24) AC:-1 Exp:3 T:1244 (0~(B@WOėTLp† 21(24)  Pw:24(24) AC:-1 Exp:3 T:1245 (0~(B@WOėTŹ   21(24)  Pw:24(24) AC:-1 Exp:3 T:1246 (0~(B@#XOėTjĆ™(0~(B@# 21(24)  Pw:24(24) AC:-1 Exp:3 T:1246 XOėTx‡p  21(24)  Pw:24(24) AC:-1 Exp:3 T:1247 FYOėTĪzYou hit the lichen. 21(24)  Pw:24(24) AC:-1 Exp:3 T:1248 YOėTh:›You kill the lichen! 21(24)  Pw:24(24) AC:-1 Exp:3 T:1249 #YOėTā„ 21(24)  Pw:24(24) AC:-1 Exp:3 T:1250 #@#ZOėTŲ%œ 22(24)  Pw:24(24) AC:-1 Exp:3 T:1251 ##@ZOėTæÉœ 22(24)  Pw:24(24) AC:-1 Exp:3 T:1252 ##@ZOėTž 22(24)  Pw:24(24) AC:-1 Exp:3 T:1253 #(0~(B@ZOėTI ˆ 22(24)  Pw:24(24) AC:-1 Exp:3 T:1254 (0~(B@ZOėT’Ō ˆ 22(24)  Pw:24(24) AC:-1 Exp:3 T:1255 (0~(B@[OėTbĀˆ 22(24)  Pw:24(24) AC:-1 Exp:3 T:1256 (0~(B@[OėT€c Ņ(0~(B@Something is written here in the dust.Use "r." to read it. 22(24)  Pw:24(24) AC:-1 Exp:3 T:1257 [OėT5ˆ 22(24)  Pw:24(24) AC:-1 Exp:3 T:1258 (0~(B@#\OėTN‚ 22(24)  Pw:24(24) AC:-1 Exp:3 T:1259 (0~(B@#\OėTńxs 23(24)  Pw:24(24) AC:-1 Exp:3 T:1260 #@#\OėTĖß 23(24)  Pw:24(24) AC:-1 Exp:3 T:1261 ##@\OėTÆ&¤##@#You see here a larva corpse. 23(24)  Pw:24(24) AC:-1 Exp:3 T:1262 \OėTJ ‡ 23(24)  Pw:24(24) AC:-1 Exp:3 T:1263 #%@#\OėT»Õ s 23(24)  Pw:24(24) AC:-1 Exp:3 T:1264 #@#\OėTõ< 23(24)  Pw:24(24) AC:-1 Exp:3 T:1265 ##@#]OėTń# 23(24)  Pw:24(24) AC:-1 Exp:3 T:1266 ##@#]OėTm 23(24)  Pw:24(24) AC:-1 Exp:3 T:1267 ##@#]OėT>•— 23(24)  Pw:24(24) AC:-1 Exp:3 T:1268 ###@#^OėT11¤ 24(24)  Pw:24(24) AC:-1 Exp:3 T:1269 ##@##^OėT2Z m@qe#f## 24(24)  Pw:24(24) AC:-1 Exp:3 T:1269 Punt misses the lamb.Punt misses the lamb. 24(24)  Pw:24(24) AC:-1 Exp:3 T:1270 ^OėTh±n##@(0~(B#q 24(24)  Pw:24(24) AC:-1 Exp:3 T:1270 Punt bites the lamb.The lamb is killed! 24(24)  Pw:24(24) AC:-1 Exp:3 T:1271 (0~(B_OėT‘€Ń 24(24)  Pw:24(24) AC:-1 Exp:3 T:1272 #(0a(B@(0~(Bf(0~(B`OėTGs¢ 24(24)  Pw:24(24) AC:-1 Exp:3 T:1273 @f(0~(B`OėTßJ ² 24(24)  Pw:24(24) AC:-1 Exp:3 T:1274 f(0~(B@(0~(BaOėT Q„ 24(24)  Pw:24(24) AC:-1 Exp:3 T:1275 (0~(Bf(0~(B@aOėTJ¢ 24(24)  Pw:24(24) AC:-1 Exp:3 T:1276 (0~(B(0~~(B@faOėT)l– 24(24)  Pw:24(24) AC:-1 Exp:3 T:1277 (0~~(Bf@bOėT±LĮ 24(24)  Pw:24(24) AC:-1 Exp:3 T:1278 #@#(0~(Bf#bOėTŪ š 24(24)  Pw:24(24) AC:-1 Exp:3 T:1279 f@(0~(BcOėTmß 24(24)  Pw:24(24) AC:-1 Exp:3 T:1280 #(0~(B(0~(Bf@##cOėTxR› 24(24)  Pw:24(24) AC:-1 Exp:3 T:1281 #f@cOėT:'b#@# 24(24)  Pw:24(24) AC:-1 Exp:3 T:1281 cOėT–ė”#########@# 24(24)  Pw:24(24) AC:-1 Exp:3 T:1288 cOėT?° ‡  24(24)  Pw:24(24) AC:-1 Exp:3 T:1292 )####@dOėT©š… 24(24)  Pw:24(24) AC:-1 Exp:3 T:1293 #(0~(B@dOėTóŪ  24(24)  Pw:24(24) AC:-1 Exp:3 T:1294 @(0~(BeOėTLв(0~(B@You see here a dagger. 24(24)  Pw:24(24) AC:-1 Exp:3 T:1295 feOėTös ĄE - a dagger. 24(24)  Pw:24(24) AC:-1 Exp:3 T:1296 (0~(Bf(0~(BŒOėTJw  24(24)  Pw:24(24) AC:-1 Exp:3 T:1297 f@(0~~(BŒOėTIŽ» 24(24)  Pw:24(24) AC:-1 Exp:3 T:1298 #@(0~~(BfŒOėT+4 · 24(24)  Pw:24(24) AC:-1 Exp:3 T:1299 #@(0a(B(0~(BŒOėT\ł — 24(24)  Pw:24(24) AC:-1 Exp:3 T:1300 ##@#OėT¾‰ø 24(24)  Pw:24(24) AC:-1 Exp:3 T:1301 #@)##OėT\ “##@#You see here a runed dagger. 24(24)  Pw:24(24) AC:-1 Exp:3 T:1302 ŽOėT:Ŗn - a runed dagger. 24(24)  Pw:24(24) AC:-1 Exp:3 T:1303 ŽOėT%¬  24(24)  Pw:24(24) AC:-1 Exp:3 T:1304 ##@#OėT¶ųÆ 24(24)  Pw:24(24) AC:-1 Exp:3 T:1305 #@####OėTf€Ø 24(24)  Pw:24(24) AC:-1 Exp:3 T:1306 @###OėT$ČW 24(24)  Pw:24(24) AC:-1 Exp:3 T:1306 OėT% ˜ 24(24)  Pw:24(24) AC:-1 Exp:3 T:1307 @###OėT/ ž 24(24)  Pw:24(24) AC:-1 Exp:3 T:1308 @f#OėTĖ5  24(24)  Pw:24(24) AC:-1 Exp:3 T:1309 @f(0a(BOėTŖ}£ 24(24)  Pw:24(24) AC:-1 Exp:3 T:1310 @f(0~(B(0~(BOėT„²You displaced Punt. 24(24)  Pw:24(24) AC:-1 Exp:3 T:1311 (0~(B@fOėT~*Ę 24(24)  Pw:24(24) AC:-1 Exp:3 T:1312 f(0~(B@#(0~(B#OėTt “ 24(24)  Pw:24(24) AC:-1 Exp:3 T:1313 (0~(Bf@‘OėTy0Ż(0~(B####@# 24(24)  Pw:24(24) AC:-1 Exp:3 T:1316 ‘OėTŖō¹  24(24)  Pw:24(24) AC:-1 Exp:3 T:1319 ###@e‘OėTĄ*ŽYou miss the floating eye. 24(24)  Pw:24(24) AC:-1 Exp:3 T:1320 #“OėTIN =What do you want to throw? [$anCE or ?*] “OėT!ļ½ Weapons a - a +0 short sword (weapon in hand) n - a runed dagger C - a silver saber E - a dagger(end) •OėT¬&(+(0lqqqk(B(0lqqqk(B(0x~~~x(B(0x~~~x(B#(0a~~~x(B(0x~~~~(B##(0x~~~a(B#(0x(B<(0~~x(B##(0mqqqj(B#(0x~~~x(B#In what direction? [hykulnjb><] –OėT 3The runed dagger hits the floating eye. 24(24)  Pw:24(24) AC:-1 Exp:3 T:1321 –OėT‡<What do you want to eat? [mpsw-y or ?*] —OėTė% qNever mind. 24(24)  Pw:24(24) AC:-1 Exp:3 T:1321 ˜OėTH{<What do you want to throw? [$aCE or ?*] ˜OėT#°.In what direction? [hykulnjb><] ˜OėTLi ‡The dagger hits the floating eye. 24(24)  Pw:24(24) AC:-1 Exp:3 T:1322 ™OėTjņ;What do you want to throw? [$aC or ?*] ™OėTsŌ‰ Weapons a - a +0 short sword (weapon in hand) C - a silver saber(end) šOėTBģ .(0lqqqk(B(0lqqqk(B(0x~~~x(B(0x~~~x(B#(0a~~~x(B(0x~~~~(B#What do you want to throw? [$aC or ?*] ›OėTé‰Ū Weapons  a - a +0 short sword (weapon in hand)  C - a silver saber  Armor  r - a +0 elven mithril-coat (being worn)  Comestibles  m - a tripe ration  p - 2 food rations  s - 2 tripe rations  w - a carrot  x - a durian  y - a melon  Scrolls  f - 3 blessed scrolls of gold detection  g - 4 blessed scrolls of teleportation  Potions  e - an uncursed potion of sickness  G - a dark green potion  Rings  l - a topaz ring  H - a copper ring  I - an iron ring  Tools (1 of 2)œOėT9ķś h - an uncursed lock pick  i - an uncursed oilskin sack  j - an uncursed blindfold  q - 2 torches named uncursed  Gems  k - a yellow gem  F - 2 gems called soft blue (2 of 2)OėTŚ’z +(0lqqqk(B(0lqqqk(B(0lqqqk(B(0lqqqqqqqqqqqk(B(0x~~~x(B(0x~~~x(B#(0~~~~a(B#######(0~~~~~~~~~~~~x(B#(0a~~~x(B(0x~~~~(B##(0x~~~x(B(0x~~~~~~~~~~~x(B#(0x~~~a(B#(0x(B<(0~~x(B##(0x~~~x(B(0x~~~~~~~~~~~x(B#(0mqqqj(B#(0x~~~x(B##(0x~~~x(B(0x~~~~~~~~~~~x(B##(0mqaqj(B##(0mqqqj(B(0x~~~~~~~~~~~x(B########(0m~qqqqqq~qqqj(B#######0##(0lqqqqqqk(B###@###(0x~~~~~~x(B#####e#######(0x~~~~~~x(B#######(0l~q~qk(B(0x~~~~~~x(B####(0lqqqqqqk(B#(0x~~~~x(B(0x~~~~~~x(B####(0lqaqqqqk(B##(0a~(B))(0~~(B)(0x(B (0lqqqqk(B#(0x~~~~x(B##(0a~~~~~~~(B##(0a~~~~~~x(B(0x~(B)))(0~(B)(0x(B (0x~~~~x(B#(0x~~~~x(B#(0x~~~~~~x(B#(0x~~~~~~x(B(0x(B))(0~~(B))(0x(B (0x~~~~x(B#(0x~~~~~(B###%#######(0mqqqqqqj(B###########(0~~~~~~~x(B(0mqqqqqqj(B (0x(B((0~(B>(0~a(B#(0mqqqqj(B(0x~~~~~~x(B (0mqqqqj(B(0mqqqqqqj(BLettuce the Cutpurse St:16 Dx:20 Co:11 In:11 Wi:11 Ch:8 Chaotic Dlvl:3 $:1891 HP: Dlvl:3 $:1891 HP:24(24) Dlvl:3 $:1891 HP:24(24) Pw:24(24) AC:-1 Exp:3 T:1322 In what direction? [hykulnjb><] žOėTž&‹The yellow gem hits the floating eye. 24(24)  Pw:24(24) AC:-1 Exp:3 T:1323 ŸOėT';What do you want to throw? [$aC or ?*] ŸOėTXx .In what direction? [hykulnjb><] ŸOėTįŚ µThe gem called soft blue misses the floating eye. 24(24)  Pw:24(24) AC:-1 Exp:3 T:1324 f OėTc‘ ;What do you want to throw? [$aC or ?*] ”OėT&".In what direction? [hykulnjb><] ”OėTGd•The gem called soft blue hits the floating eye. 24(24)  Pw:24(24) AC:-1 Exp:3 T:1325 ¢OėTμŁYou displaced Punt. 24(24)  Pw:24(24) AC:-1 Exp:3 T:1326 #@f*¢OėT` » 24(24)  Pw:24(24) AC:-1 Exp:3 T:1327 #@f#¢OėTs¢ ¬ 24(24)  Pw:24(24) AC:-1 Exp:3 T:1328 #@##£OėTž#« 24(24)  Pw:24(24) AC:-1 Exp:3 T:1329 #@##£OėTö©« 24(24)  Pw:24(24) AC:-1 Exp:3 T:1330 #@##£OėT – 24(24)  Pw:24(24) AC:-1 Exp:3 T:1331 @##£OėT¢h 24(24)  Pw:24(24) AC:-1 Exp:3 T:1332 @#¤OėTi5ž 24(24)  Pw:24(24) AC:-1 Exp:3 T:1333 @(0~(B##¤OėTžØw 24(24)  Pw:24(24) AC:-1 Exp:3 T:1334 @(0~(B¤OėTś Ü 24(24)  Pw:24(24) AC:-1 Exp:3 T:1337 (0~(Bf(0~(B(0~(B@#¤OėTж(0~(B(0a(B@## 24(24)  Pw:24(24) AC:-1 Exp:3 T:1337 „OėTĄ.(0~(B(0~(B(0~(B(0a(B#####@### 24(24)  Pw:24(24) AC:-1 Exp:3 T:1344 „OėTiĒÆ  24(24)  Pw:24(24) AC:-1 Exp:3 T:1348 ###f@„OėT/„ļ#(0a(B(0~(B(0~~(B(0~(Bf@ 24(24)  Pw:24(24) AC:-1 Exp:3 T:1351 „OėT3i›  24(24)  Pw:24(24) AC:-1 Exp:3 T:1352 (0~(B(0~(Bf¦OėTt5 µ 24(24)  Pw:24(24) AC:-1 Exp:3 T:1353 @f(0~(B(0~(B¦OėT—iĀ 24(24)  Pw:24(24) AC:-1 Exp:3 T:1355 (0~(B#@(0~~(B(0~~(Bf§OėTzwf(0~(B#@(0~(B(0~(BYou hear the chime of a cash register.(0~(B(0~(B#@###f 24(24)  Pw:24(24) AC:-1 Exp:3 T:1358 §OėTV®e@########(0~~~~(B 24(24)  Pw:24(24) AC:-1 Exp:3 T:1365 §OėTßU  24(24)  Pw:24(24) AC:-1 Exp:3 T:1366 §OėT£ø^ 24(24)  Pw:24(24) AC:-1 Exp:3 T:1366 §OėT[X 24(24)  Pw:24(24) AC:-1 Exp:3 T:1366 ØOėT4»p 24(24)  Pw:24(24) AC:-1 Exp:3 T:1367 fØOėT X 24(24)  Pw:24(24) AC:-1 Exp:3 T:1368 ©OėTēĻYou displaced Punt.f@# 24(24)  Pw:24(24) AC:-1 Exp:3 T:1368 Punt bites the floating eye. 24(24)  Pw:24(24) AC:-1 Exp:3 T:1369 ©OėTk—© 24(24)  Pw:24(24) AC:-1 Exp:3 T:1370 ##f@#©OėTx 24(24)  Pw:24(24) AC:-1 Exp:3 T:1371 ##@#©OėT€E Å 24(24)  Pw:24(24) AC:-1 Exp:3 T:1371  24(24)  Pw:24(24) AC:-1 Exp:3 T:1372 ##@#©OėT·Œ x 24(24)  Pw:24(24) AC:-1 Exp:3 T:1373 ##@#©OėT– Å 24(24)  Pw:24(24) AC:-1 Exp:3 T:1373  24(24)  Pw:24(24) AC:-1 Exp:3 T:1374 ##@#ŖOėTk^x 24(24)  Pw:24(24) AC:-1 Exp:3 T:1375 ##@#ŖOėT]‡Å 24(24)  Pw:24(24) AC:-1 Exp:3 T:1375  24(24)  Pw:24(24) AC:-1 Exp:3 T:1376 ##@#ŖOėT@°x 24(24)  Pw:24(24) AC:-1 Exp:3 T:1377 ##@#ŖOėTjŗĆ 24(24)  Pw:24(24) AC:-1 Exp:3 T:1377  24(24)  Pw:24(24) AC:-1 Exp:3 T:1378 ##@ŖOėT™ćv 24(24)  Pw:24(24) AC:-1 Exp:3 T:1379 ##@ŖOėTFķ … 24(24)  Pw:24(24) AC:-1 Exp:3 T:1380 #(0~(B@«OėTĆReally save? [yn] (n)