ŹLėTåÓ[?1049h)0This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net ŹLėT$ŁVShall I pick a female character's race, role and alignment for you? [ynq] ĶLėTT{\nChoosing Character's Role Pick a role for your female character  a - an Archeologist b - a Barbarian c - a Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard * - Random q - Quit(end) äLėTć›+Choosing Race Pick the race of your female Rogue  d - doppelganger h - human l - lycanthrope o - orc v - vampire * - Random q - Quit(end) äLėTćm C+(0lqqq~qqqqk(B(0x~(Bd(0~~~~~~x(B(0~~(B@(0~(Bx(0~~~~~(B(0x~~~~~~~~x(B(0~~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0mqqqqqqqqj(BLettuce the Footpad St:14 Dx:20 Co:13 In:11 Wi:7 Ch:9 Chaotic Dlvl:1 $:1773 HP: Dlvl:1 $:1773 HP:10(10) Dlvl:1 $:1773 HP:10(10) Pw:8(8) AC:1 Exp:1 T:1  It is written in the Book of Kos:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Kos seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Footpad, have been heralded from birth as the instrument of Kos. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Kos!--More--åLėTź(Q(0lqqq~qqqqk(B(0x~(Bd(0~~~~~~x(B(0~~(B@(0~(Bx(0~~~~~(B(0x~~~~~~~~x(B(0~~~~~~~~~x(B(0x~~~~~~~~x(BHello Lettuce, welcome to SlashEM! You are a chaotic female doppelganger Rogue.--More--ęLėT; ęLėT< ƒ Weapons a - a +0 short sword (weapon in hand) b - 11 +0 daggers (alternate weapon; not wielded) c - 26 +0 darts (in quiver) Armor d - a blessed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack j - an uncursed blindfold(end) ēLėTįĢ é(0lqqq~qqqqk(B(0x~(Bd(0~~~~~~x(B(0~~(B@(0~(Bx(0~~~~~(B(0x~~~~~~~~x(B(0~~~~~~~~~x(B 10(10)  Pw:8(8) AC:1 Exp:1 T:1 čLėTńu.What do you want to ready? [- bc or ?*] čLėTźb - 11 +0 daggers (in quiver). 10(10)  Pw:8(8) AC:1 Exp:1 T:1 čLėTŠ4In what direction? [hykulnjb><] éLėTw4You throw 2 daggers.)éLėT4;^(0~(BThe 1st dagger hits the grid bug.--More--źLėTŒ ‹You kill the grid bug!) 10(10)  Pw:8(8) AC:1 Exp:1 T:1 )źLėT2… (0~(BźLėT )źLėTUß (0~(B)źLėT£ (0~(B)źLėTłf(0~(B)źLėTŃ*(0~(B)ėLėT¬¬e 10(10)  Pw:8(8) AC:1 Exp:1 T:2 )ėLėT2Ż — 10(10)  Pw:8(8) AC:1 Exp:1 T:3 (0~(Bd<@ģLėTō_Ā(0~(B@You see here a +0 dagger. 10(10)  Pw:8(8) AC:1 Exp:1 T:4 (0~~(BdģLėT™k¬b - a +0 dagger (in quiver). 10(10)  Pw:8(8) AC:1 Exp:1 T:5 (0~(BdģLėTé$ ¦ 10(10)  Pw:8(8) AC:1 Exp:1 T:6 (0~(B@(0~~(BdģLėTūŖ¢ 10(10)  Pw:8(8) AC:1 Exp:1 T:7 (0~(B@(0~(BdķLėT“ 10(10)  Pw:8(8) AC:1 Exp:1 T:8 (0~(B@)ķLėTļŪr 10(10)  Pw:8(8) AC:1 Exp:1 T:9 (0~(B@ķLėT9Ż#(0~(B@#There is a doorway here.You see here a +0 dagger. 10(10)  Pw:8(8) AC:1 Exp:1 T:10 ķLėT’„b - a +0 dagger (in quiver). 10(10)  Pw:8(8) AC:1 Exp:1 T:11 īLėTģĮ 10(10)  Pw:8(8) AC:1 Exp:1 T:14 d##@(0~(B#ļLėTĮŗĘYou displaced Punt. 10(10)  Pw:8(8) AC:1 Exp:1 T:15 ###@d#ļLėTƒ ÷0#@0###With great effort you move the boulder. 10(10)  Pw:8(8) AC:1 Exp:1 T:17 (0qq(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B##0@####(0~(B(0~(B(0~~(B(0~~(B((0~~~(B(0~~x(B(0qqj(BšLėT¾( 10(10)  Pw:8(8) AC:1 Exp:1 T:18 (0q(B(0~(B(0~(B(0~(B###@d##šLėTó ü 10(10)  Pw:8(8) AC:1 Exp:1 T:19 (0qq(B(0~~(B(0~~(B(0~~(B@d#šLėTźŸ  10(10)  Pw:8(8) AC:1 Exp:1 T:20 (0qqq(B(0~~~(B(0~(B(0~(B#@d###ńLėTüw Ć 10(10)  Pw:8(8) AC:1 Exp:1 T:21 (0qqq(B(0qqqk(B(0~~~(B(0~~~x(B(0~~(B(0~~~~x(B(0~(B(0~~~(B(0~(B(0~~(B(0q(B@(0q(Bd####ńLėT6¦™ 10(10)  Pw:8(8) AC:1 Exp:1 T:22 (0l(B(0x(B(0x~~(B(0x~~~~(B(0~x(B(0x~~~~(B(0~(B@(0~~~x(B(0mqqqqq(B(0q(B(0~(B(0qqqqj(B###ņLėT>å ~@(0~~~~~~~(B 10(10)  Pw:8(8) AC:1 Exp:1 T:28 ņLėTš« p  10(10)  Pw:8(8) AC:1 Exp:1 T:30 @(0~(BóLėTīg„d(0~~~~~~(B@(0~(B 10(10)  Pw:8(8) AC:1 Exp:1 T:35 óLėTO-A(0~~~(B(0~~~~(Bdd@(0~(BThe fox bites! 8(10)  Pw:8(8) AC:1 Exp:1 T:40  8(10)  Pw:8(8) AC:1 Exp:1 T:41 ōLėT0ŪYou miss the fox. 8(10)  Pw:8(8) AC:1 Exp:1 T:41 The fox misses.Punt bites the fox.--More--ōLėTŁ' ”The fox is killed! 8(10)  Pw:8(8) AC:1 Exp:1 T:42 d(0~~(BõLėTņb® 8(10)  Pw:8(8) AC:1 Exp:1 T:43 (0~(Bd@(0~(BõLėTœ›Œ 8(10)  Pw:8(8) AC:1 Exp:1 T:44 (0~~(B@dõLėTņ! — 9(10)  Pw:8(8) AC:1 Exp:1 T:45 @(0~~(BdõLėTšl ¬ 9(10)  Pw:8(8) AC:1 Exp:1 T:46 @(0~(B(0~(BdõLėTķU “ 9(10)  Pw:8(8) AC:1 Exp:1 T:47 d@(0~(B(0~(BöLėTk|Ā 9(10)  Pw:8(8) AC:1 Exp:1 T:48 (0~(Bd(0~(B@(0~(BöLėTN¤² 9(10)  Pw:8(8) AC:1 Exp:1 T:49 (0~(B(0~(B@##öLėTP* ”(0~(B@# 9(10)  Pw:8(8) AC:1 Exp:1 T:49 öLėT„ī Ø  9(10)  Pw:8(8) AC:1 Exp:1 T:51 ##@##öLėT@“ Ė 9(10)  Pw:8(8) AC:1 Exp:1 T:53 #######@##÷LėTī( ¬##@###### 9(10)  Pw:8(8) AC:1 Exp:1 T:56 ÷LėTzķ Ä  10(10)  Pw:8(8) AC:1 Exp:1 T:60  10(10)  Pw:8(8) AC:1 Exp:1 T:63 @#######łLėT²Count: 11łLėTĘī4 10(10)  Pw:8(8) AC:1 Exp:1 T:64  10(10)  Pw:8(8) AC:1 Exp:1 T:65  10(10)  Pw:8(8) AC:1 Exp:1 T:66  10(10)  Pw:8(8) AC:1 Exp:1 T:67  10(10)  Pw:8(8) AC:1 Exp:1 T:68  10(10)  Pw:8(8) AC:1 Exp:1 T:69  10(10)  Pw:8(8) AC:1 Exp:1 T:70  10(10)  Pw:8(8) AC:1 Exp:1 T:71  10(10)  Pw:8(8) AC:1 Exp:1 T:72  10(10)  Pw:8(8) AC:1 Exp:1 T:73  10(10)  Pw:8(8) AC:1 Exp:1 T:74 śLėT›7Count: 11śLėTų×D 10(10)  Pw:8(8) AC:1 Exp:1 T:75  10(10)  Pw:8(8) AC:1 Exp:1 T:76  10(10)  Pw:8(8) AC:1 Exp:1 T:77  10(10)  Pw:8(8) AC:1 Exp:1 T:78  10(10)  Pw:8(8) AC:1 Exp:1 T:79  10(10)  Pw:8(8) AC:1 Exp:1 T:80  10(10)  Pw:8(8) AC:1 Exp:1 T:81  10(10)  Pw:8(8) AC:1 Exp:1 T:82  10(10)  Pw:8(8) AC:1 Exp:1 T:83  10(10)  Pw:8(8) AC:1 Exp:1 T:84  10(10)  Pw:8(8) AC:1 Exp:1 T:85 #śLėT(Ž f 10(10)  Pw:8(8) AC:1 Exp:1 T:86 #@#śLėT‘c • 10(10)  Pw:8(8) AC:1 Exp:1 T:87 ##@#dūLėTJÆ 10(10)  Pw:8(8) AC:1 Exp:1 T:88 ##@#(0~(BdūLėTŁ#Ŗ 10(10)  Pw:8(8) AC:1 Exp:1 T:89 #@d(0~(BūLėTpŠŽ 10(10)  Pw:8(8) AC:1 Exp:1 T:90 ###(0~(B(0~(B@(0~(BdüLėTš$Ÿ 10(10)  Pw:8(8) AC:1 Exp:1 T:91 (0~(B@d(0~(BüLėTōŁ’ 10(10)  Pw:8(8) AC:1 Exp:1 T:92 @(0~~~(BdüLėTkB Ā 10(10)  Pw:8(8) AC:1 Exp:1 T:94 #@(0~(B<(0~~~(BdüLėT„k ń##@####(0~(B(0~(B(0~~~(B 10(10)  Pw:8(8) AC:1 Exp:1 T:98 üLėTW09(0lq(B(0x~(B(0x~~~~(B#@(0~~(B######### 10(10)  Pw:8(8) AC:1 Exp:1 T:105 üLėT—ō   10(10)  Pw:8(8) AC:1 Exp:1 T:108 (0qq(B(0~~x(B@##(0~~x(B#(0x~~~(B(0x~~(B(0mqq(BżLėT”± č 10(10)  Pw:8(8) AC:1 Exp:1 T:109 (0k(B@(0~(B#(0x(B(0~x(B(0qj(BžLėTćW‘ 10(10)  Pw:8(8) AC:1 Exp:1 T:110 (0~(Bd@žLėT˜ä© 10(10)  Pw:8(8) AC:1 Exp:1 T:111 (0~(B(0~(Bd@’LėTŃs½ 10(10)  Pw:8(8) AC:1 Exp:1 T:112 #@(0~~(B#(0~(Bd’LėTĶ ‰##@(0~(B 10(10)  Pw:8(8) AC:1 Exp:1 T:112 ’LėT>Ė e#######(0~(B###@#(0~~(B##(0~~~(B(0qqq(B 10(10)  Pw:8(8) AC:1 Exp:1 T:119 ’LėTˆ c  10(10)  Pw:8(8) AC:1 Exp:1 T:121 (0lqq(B(0qqq(B## (0x~~~~~~(B# (0x(B$(0~~~~~(B@ (0x~~~~(B# (0mqqqq(B’LėTäŒ ć 10(10)  Pw:8(8) AC:1 Exp:1 T:122 (0q(B(0~x(B#@##(0x(B#MėT’ö (0~(B(0k(B(0~(B#@(0~(Bd(0~~~(B#(0j(B 10(10)  Pw:8(8) AC:1 Exp:1 T:126 MėT—» @(0~~(Bd(0~(B(0~~(BYou see here 16 gold pieces. 10(10)  Pw:8(8) AC:1 Exp:1 T:129 (0~(BdMėTևĖ16 gold pieces.89 10(10)  Pw:8(8) AC:1 Exp:1 T:130 d(0~(B(0~(BMėT?Į « 10(10)  Pw:8(8) AC:1 Exp:1 T:131 @(0~(Bd(0~(BMėTƒÉ Ū 10(10)  Pw:8(8) AC:1 Exp:1 T:132 ##@(0~(B(0~(Bd(0~(BMėT“ŅÆ 10(10)  Pw:8(8) AC:1 Exp:1 T:133 #@(0~(B(0~(BMėT?| #@# 10(10)  Pw:8(8) AC:1 Exp:1 T:133 MėTg„ +@#####(0~(BThat door is closed. 10(10)  Pw:8(8) AC:1 Exp:1 T:137 MėT$Ģ 2In what direction? [hykulnjb><] MėTt ōThe door opens. 10(10)  Pw:8(8) AC:1 Exp:1 T:138 (0qqq(B(0~~~(B(0~~~(B(0~(B(0a(B#MėTVnt 10(10)  Pw:8(8) AC:1 Exp:1 T:139 (0lqqqq(B(0k(B (0x~~~~(B(0x(B (0~~~(B(0x(B^((0~x(B(0q(B@(0q(B##MėT;Nķ 10(10)  Pw:8(8) AC:1 Exp:1 T:140 (0x~(B(0x~~~(B@ (0mqqqq(B(0a(B(0j(B#MėTÉ @(0~(BYou see here a chest. 10(10)  Pw:8(8) AC:1 Exp:1 T:141 MėTĒ# MėT˜lootMėT„ <There is a chest here, loot it? [ynq] (q) MėTyHmmm, it seems to be locked. 10(10)  Pw:8(8) AC:1 Exp:1 T:141 MėTÄ4@What do you want to use or apply? [hij or ?*] MėT/Q ,In what direction? [hykulnjb><] MėT°F <There is a chest here, pick its lock? [ynq] (q) MėTæŠy 10(10)  Pw:8(8) AC:1 Exp:1 T:141 You succeed in picking the lock. 10(10)  Pw:8(8) AC:1 Exp:1 T:142 MėT|Z # MėT2  loot MėT`d<There is a chest here, loot it? [ynq] (q)  MėTa~@yYou carefully open the chest...--More-- MėTa The chest is empty. Do what?  i - Put something into the chest(end)  MėTį;  (0qqqk~~~x~~~x(B 10(10)  Pw:8(8) AC:1 Exp:1 T:142  MėTĀ’l 10(10)  Pw:8(8) AC:1 Exp:1 T:143 (@ MėT: 10(10)  Pw:8(8) AC:1 Exp:1 T:144 (0~(B@# MėTŃO  10(10)  Pw:8(8) AC:1 Exp:1 T:145 (0a(B@# MėTš Ž 10(10)  Pw:8(8) AC:1 Exp:1 T:146 #@# MėT=£ 10(10)  Pw:8(8) AC:1 Exp:1 T:147 ##@# MėT;ŗ 10(10)  Pw:8(8) AC:1 Exp:1 T:148 ##@d# MėTœ µYou displaced Punt. 10(10)  Pw:8(8) AC:1 Exp:1 T:149 #d@ MėTvWZ 10(10)  Pw:8(8) AC:1 Exp:1 T:149  MėT×W– 10(10)  Pw:8(8) AC:1 Exp:1 T:150 ##d@ MėTĄ – 10(10)  Pw:8(8) AC:1 Exp:1 T:151 ##d@MėT¹§ 10(10)  Pw:8(8) AC:1 Exp:1 T:152 (0~(Bd(0~(B@MėT¦ś ¬(0~(B(0~~~~(B@d 10(10)  Pw:8(8) AC:1 Exp:1 T:154 MėT—æ »  10(10)  Pw:8(8) AC:1 Exp:1 T:156 #(0~~(B@#(0~(BdMėT”zĀ 10(10)  Pw:8(8) AC:1 Exp:1 T:158 d(0~(B#@(0~(B#MėT&G U 10(10)  Pw:8(8) AC:1 Exp:1 T:158 MėT ² 10(10)  Pw:8(8) AC:1 Exp:1 T:160 #####@dMėT/^U 10(10)  Pw:8(8) AC:1 Exp:1 T:160 MėTø“ ”You displaced Punt. 10(10)  Pw:8(8) AC:1 Exp:1 T:161 d#@#MėTį…‘###@# 10(10)  Pw:8(8) AC:1 Exp:1 T:161 MėT¹J{########@# 10(10)  Pw:8(8) AC:1 Exp:1 T:168 MėTu  10(10)  Pw:8(8) AC:1 Exp:1 T:175 #######@MėTśą ‚ 10(10)  Pw:8(8) AC:1 Exp:1 T:176 #(0~(B@MėT̼(0~~~~(Bd(0~~~(B@(0~~(B 10(10)  Pw:8(8) AC:1 Exp:1 T:182 MėT ‰  10(10)  Pw:8(8) AC:1 Exp:1 T:183 (0~(BdMėTN” Ė 10(10)  Pw:8(8) AC:1 Exp:1 T:184 d@(0~(B(0~(B(0~(BMėT$« 10(10)  Pw:8(8) AC:1 Exp:1 T:185 d@(0~(B(0~(BMėT^@£ 10(10)  Pw:8(8) AC:1 Exp:1 T:186 #(0~~(Bd@#MėTžĒ  10(10)  Pw:8(8) AC:1 Exp:1 T:187 #(0~(Bd@MėTő ¬ 10(10)  Pw:8(8) AC:1 Exp:1 T:188 ##@#(0~(BdMėTĒłĘ 10(10)  Pw:8(8) AC:1 Exp:1 T:189 ###@#d#MėTkUŠ 10(10)  Pw:8(8) AC:1 Exp:1 T:190 ##d@###MėT5” ŚWith great effort you move the boulder. 10(10)  Pw:8(8) AC:1 Exp:1 T:191 #d@0#MėT'ū: 10(10)  Pw:8(8) AC:1 Exp:1 T:192 d##@0(0~(B(0~(B(0~(B(0~(B(0~~(B(0qq(BMėTĮ Ć 10(10)  Pw:8(8) AC:1 Exp:1 T:193 ##d(0l(B@(0q(B(0x(B$(0x~(B(0~(B(0x~(B(0~x(B(0x~~(B(0x(B(0x~~(B(0mqq(BMėTÖ’  10(10)  Pw:8(8) AC:1 Exp:1 T:194 #(0~(B(0qq(B+(0qk(Bd@(0~~~x(B(0~~(BMėT4‘ ¼(0~(B@You see here 25 gold pieces. 10(10)  Pw:8(8) AC:1 Exp:1 T:195 (0~(BdMėT Ņ25 gold pieces.814 10(10)  Pw:8(8) AC:1 Exp:1 T:196 (0~(B(0~(BdMėT§Ųµ 10(10)  Pw:8(8) AC:1 Exp:1 T:197 (0~(B@(0~(BdMėT«¾Ā(0~(B@You see here a large box. 10(10)  Pw:8(8) AC:1 Exp:1 T:198 (0~~(BdMėT™# MėTH lootMėTæå BThere is a large box here, loot it? [ynq] (q) MėT9Œ ƒyHmmm, it seems to be locked. 10(10)  Pw:8(8) AC:1 Exp:1 T:198 MėTÉMBWhat do you want to use or apply? [hij or ?*] MėTŌu.In what direction? [hykulnjb><] MėTŒÉ BThere is a large box here, pick its lock? [ynq] (q) MėT¦y 10(10)  Pw:8(8) AC:1 Exp:1 T:198 You succeed in picking the lock. 10(10)  Pw:8(8) AC:1 Exp:1 T:199 d(0~(BMėTw# MėT‡ä lootMėT BThere is a large box here, loot it? [ynq] (q) MėTœ,FyYou carefully open the large box...--More--MėTF* Į Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) AMėT)Źį(0qqqqqqqqqqk~~~~~~~~~~x~~~~~~~~~~x~~~~~~~~~~x~~~~~~~~~~x(B 10(10)  Pw:8(8) AC:1 Exp:1 T:199 BMėTh# BMėTcĶlootBMėTѕBThere is a large box here, loot it? [ynq] (q) BMėT-4 FyYou carefully open the large box...--More--CMėTŖĀĮ Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) CMėTY\+(0qqqqqqqqqqk~~~~~~~~~~x~~~~~~~~~~x~~~~~~~~~~x~~~~~~~~~~x(B Take out what?  Comestibles a - a tripe ration(end) CMėT’- +DMėTŖ· įk - a tripe ration. 10(10)  Pw:8(8) AC:1 Exp:1 T:200 (0~~(BdEMėTūT¢ 10(10)  Pw:8(8) AC:1 Exp:1 T:201 (0~(Bd(@EMėT  ° 10(10)  Pw:8(8) AC:1 Exp:1 T:202 (0~(B@#(0~(BdFMėTę°£(0~(B#@#((0~(B 10(10)  Pw:8(8) AC:1 Exp:1 T:203 FMėT„y÷  10(10)  Pw:8(8) AC:1 Exp:1 T:211 (0qqqqqqqqqqqqk(B(0~~~~~~~~~~~~x(B(0~~~~~~~(B>(0~~~~~x(B(0x(B$(0~~~~~~~~~~~~x(B#d@(0~~~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~x(B(0~(B#####(0qqqqqqqqqqqqqj(BFMėT–p ÷(0lq(B(0~~(B(0x(Bd#(0~~(B@(0m(BPunt picks up 10 gold pieces.$d(0~(B@Punt drops 10 gold pieces.d(0~(B$(0~~~(B@(0~(B--More--GMėT$ źPunt picks up 10 gold pieces.$$(0~~(B@d 10(10)  Pw:8(8) AC:1 Exp:1 T:217 GMėT«ā LPunt drops 10 gold pieces.--More--HMėTf–°Punt picks up 10 gold pieces.(0~(B(0~~(B@d(0~(B--More--IMėT³ŁšA trap door in the ceiling opens and a rock falls on your head!d(0~(B 7(10)  Pw:8(8) AC:1 Exp:1 T:219 --More--IMėT֗ ©Punt drops 10 gold pieces. 7(10)  Pw:8(8) AC:1 Exp:1 T:220 $dJMėTz`± 7(10)  Pw:8(8) AC:1 Exp:1 T:221 d$@*JMėT‚% ,@(0~(B 7(10)  Pw:8(8) AC:1 Exp:1 T:221 Punt picks up 8 gold pieces. 7(10)  Pw:8(8) AC:1 Exp:1 T:222 (0~~(BdJMėTĖM Ą 7(10)  Pw:8(8) AC:1 Exp:1 T:223 (0~(B@(0~(BdKMėTŽ\,@(0~(B 7(10)  Pw:8(8) AC:1 Exp:1 T:223 Punt drops 8 gold pieces. 7(10)  Pw:8(8) AC:1 Exp:1 T:224 $(0~(BdKMėTĮH³ 8(10)  Pw:8(8) AC:1 Exp:1 T:225 @(0~(B(0~(BdKMėTŃī‘ 8(10)  Pw:8(8) AC:1 Exp:1 T:226 @d(0~(BKMėT‡ 8(10)  Pw:8(8) AC:1 Exp:1 T:227 @d(0~(BLMėTNąŌ@(0~(BYou see here 10 gold pieces. 8(10)  Pw:8(8) AC:1 Exp:1 T:228 (0~~(BdLMėTˤ “10 gold pieces.2 8(10)  Pw:8(8) AC:1 Exp:1 T:229 d(0~(BMMėTnæYou stop. Punt is in the way! 8(10)  Pw:8(8) AC:1 Exp:1 T:230 d$MMėT`M’There is nothing here to pick up. 8(10)  Pw:8(8) AC:1 Exp:1 T:230 MMėTeī ä(0~(B@You see here 8 gold pieces. 8(10)  Pw:8(8) AC:1 Exp:1 T:231 (0~(BdNMėT“ƒ»8 gold pieces.32 8(10)  Pw:8(8) AC:1 Exp:1 T:232 d(0~~(BNMėTĘū#@(0~(BThere is a doorway here.You see here 10 gold pieces. 8(10)  Pw:8(8) AC:1 Exp:1 T:233 (0~(BdOMėTkĄ¼10 gold pieces.4 8(10)  Pw:8(8) AC:1 Exp:1 T:234 d(0~(BOMėTćJø 8(10)  Pw:8(8) AC:1 Exp:1 T:235 @d#(0~(B(0~(BOMėTV¶ 8(10)  Pw:8(8) AC:1 Exp:1 T:236 d(0~(B@(0~~(BPMėTY® 8(10)  Pw:8(8) AC:1 Exp:1 T:237 @(0~(Bd(0~(BPMėTK„¦ 8(10)  Pw:8(8) AC:1 Exp:1 T:238 #@d(0~(B(0~(BPMėToķx#@(0~(B 8(10)  Pw:8(8) AC:1 Exp:1 T:238 PMėT©² ź  9(10)  Pw:8(8) AC:1 Exp:1 T:240  9(10)  Pw:8(8) AC:1 Exp:1 T:241 @d#(0~~(BPMėTĶŅ ] 9(10)  Pw:8(8) AC:1 Exp:1 T:241 QMėTö\] 9(10)  Pw:8(8) AC:1 Exp:1 T:241 RMėT õCount: 11RMėTæ‘Ö 9(10)  Pw:8(8) AC:1 Exp:1 T:242  9(10)  Pw:8(8) AC:1 Exp:1 T:243 ##SMėT ÷…#@#### 9(10)  Pw:8(8) AC:1 Exp:1 T:245 SMėT„ h##Z@#######d#The kobold zombie claws you! 6(10)  Pw:8(8) AC:1 Exp:1 T:250  6(10)  Pw:8(8) AC:1 Exp:1 T:251 #TMėT £You miss the kobold zombie. 6(10)  Pw:8(8) AC:1 Exp:1 T:252 #TMėT¦ģ øYou destroy the kobold zombie! 6(10)  Pw:8(8) AC:1 Exp:1 T:253 %dUMėT"•##@###You see here a kobold corpse. 6(10)  Pw:8(8) AC:1 Exp:1 T:254 d#VMėTąŃ 7(10)  Pw:8(8) AC:1 Exp:1 T:255 ##d#%@##VMėT¦²#######@#### 7(10)  Pw:8(8) AC:1 Exp:1 T:259 VMėTIZ’  7(10)  Pw:8(8) AC:1 Exp:1 T:266 ######d@VMėTą4ƒ#(0~(B@ 7(10)  Pw:8(8) AC:1 Exp:1 T:266 VMėTI’F  8(10)  Pw:8(8) AC:1 Exp:1 T:270 (0~~~~~~~~(B@(0~~(B(0~(B(0~~~~(Bd 8(10)  Pw:8(8) AC:1 Exp:1 T:273 VMėTčÄ å  8(10)  Pw:8(8) AC:1 Exp:1 T:279 (0~~~~~(B@(0~~(B(0~~(B(0~~(BdWMėTĒ Ä 8(10)  Pw:8(8) AC:1 Exp:1 T:280 (0~(B@d(0~~(BWMėTx ø 8(10)  Pw:8(8) AC:1 Exp:1 T:281 @(0~(Bd(0~(BXMėTGp¹ 8(10)  Pw:8(8) AC:1 Exp:1 T:282 @(0~(B(0~~(BdXMėT!» 8(10)  Pw:8(8) AC:1 Exp:1 T:283 @(0~(B(0~(BdXMėTŹl½ 8(10)  Pw:8(8) AC:1 Exp:1 T:284 @(0~(Bd(0~~(BYMėTNV’ 9(10)  Pw:8(8) AC:1 Exp:1 T:285 d(0~(BYMėTLæ ±(0l~qqqqqqqk(B(0x~~~~~~(Bo(0~x(B(0x~~~(Bd(0~~~~~(B(0a~~(B@(0~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0mqqqqqqqqj(BLettuce the Footpad St:14 Dx:20 Co:13 In:11 Wi:7 Ch:9 Chaotic Dlvl:2 $:1842 HP: Dlvl:2 $:1842 HP:9(10) Dlvl:2 $:1842 HP:9(10) Pw:8(8) AC:1 Exp:1 T:285   9(10)  Pw:8(8) AC:1 Exp:1 T:286 (0~(B(0~(BdZMėTXņ « 9(10)  Pw:8(8) AC:1 Exp:1 T:287 @<(0~(Bd[MėT.Žv@(0~(B 9(10)  Pw:8(8) AC:1 Exp:1 T:287 [MėTŗRÆ(0~(Bo#@(0~(Bd(0~(B(0~(B 9(10)  Pw:8(8) AC:1 Exp:1 T:288 Punt bites the goblin.The goblin is killed! 9(10)  Pw:8(8) AC:1 Exp:1 T:289 %[MėTĖõ™#d#@(0a(B(0~(BPunt eats a goblin corpse.#@###[## 9(10)  Pw:8(8) AC:1 Exp:1 T:294 [MėTÆŗ|  10(10)  Pw:8(8) AC:1 Exp:1 T:300 ##@############# 10(10)  Pw:8(8) AC:1 Exp:1 T:301 [MėTwĘ(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~(B@#(0x~~~~~~~~~~~~~(Bh(0x(B#(0x~~~~~~~~~~~~~~(B##(0mqqqqqqqqqqqqqq(B##### 10(10)  Pw:8(8) AC:1 Exp:1 T:305 The hobbit thrusts her dagger.--More--\MėT8ęÄThe hobbit hits! 7(10)  Pw:8(8) AC:1 Exp:1 T:305  7(10)  Pw:8(8) AC:1 Exp:1 T:306 ]MėTɝ 7(10)  Pw:8(8) AC:1 Exp:1 T:307 (0~(B@(0~(B]MėT‹—\ 7(10)  Pw:8(8) AC:1 Exp:1 T:307 ^MėTųU:@#h 7(10)  Pw:8(8) AC:1 Exp:1 T:307 The hobbit thrusts her dagger.The hobbit hits! 0(10)  Pw:8(8) AC:1 Exp:1 T:307 --More--^MėT'žYYou die... 0(10)--More--`MėT"FDo you want your possessions identified? [ynq] (n) `MėT1„?nDo you want to see your attributes? [ynq] (n) `MėT÷×KnDo you want an account of creatures vanquished? [ynq] (n) `MėTŅć<nDo you want to see your conduct? [ynq] (n) `MėTÉļ än ----------  / \  / REST \  / IN \  / PEACE \  / \  | Lettuce |  | 1842 Au |  | killed by a |  | hobbit |  | |  | |  | 2015 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Lettuce the Rogue... You died in The Dungeons of Doom on dungeon level 2 with 121 points, and 1842 pieces of gold, after 307 moves. You were level 1 with a maximum of 10 hit points when you died. --More--`MėTź %--More--aMėT0‡ [?1049l