HT [?1049h)0This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net HT6 VShall I pick a female character's race, role and alignment for you? [ynq] HT4\nChoosing Character's Role Pick a role for your female character  a - an Archeologist b - a Barbarian c - a Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard * - Random q - Quit(end) HT'+Choosing Race Pick the race of your female Rogue  d - doppelganger h - human l - lycanthrope o - orc v - vampire * - Random q - Quit(end) HTշx+HTg(0lqqqqqqqqqqqqqqk(B(0~~~~~~~~~~~~(Bf(0~(B{(0x(B(0x~(B=(0~~~~~~~~~(B@(0~~x(B(0a~~~~~~~~~~~~~~x(B(0mqq(B(0qqqqqqqqqqqj(BHTOLettuce the Footpad St:14 Dx:17 Co:7 In:9 Wi:11 Ch:12 Chaotic Dlvl:1 $:1879 HP: Dlvl:1 $:1879 HP:10(10) Dlvl:1 $:1879 HP:10(10) Pw:8(8) AC:4 Exp:1 T:1  It is written in the Book of Kos:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Kos seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Footpad, have been heralded from birth as the instrument of Kos. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Kos!--More--HTn~(0lqqqqqqqqqqqqqqk(B(0~~~~~~~~~~~~(Bf(0~(B{(0x(B(0x~(B=(0~~~~~~~~~(B@(0~~x(B(0a~~~~~~~~~~~~~~x(B(0mqq(B(0qqqqqqqqqqqj(BHello Lettuce, welcome to SlashEM! You are a chaotic female doppelganger Rogue.--More--ITpu  IT{ Weapons a - a +0 short sword (weapon in hand) b - 7 +0 daggers (alternate weapon; not wielded) c - 26 +0 darts (in quiver) Armor d - an uncursed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack j - an uncursed blindfold(end) IT;P(0lqqqqqqqqqqqqqqk(B(0~~~~~~~~~~~~(Bf(0~(B{(0x(B(0x~(B=(0~~~~~~~~~(B@(0~~x(B(0a~~~~~~~~~~~~~~x(B(0mqq(B(0qqqqqqqqqqqj(B 10(10)  Pw:8(8) AC:4 Exp:1 T:1 IT .What do you want to ready? [- bc or ?*] ITA |b - 7 +0 daggers (in quiver). 10(10)  Pw:8(8) AC:4 Exp:1 T:1 ITvii 10(10)  Pw:8(8) AC:4 Exp:1 T:2 @<ITJ(0~(B(0~(B@(0~(Bf(0~~~~(B(0~(B(0~(B 10(10)  Pw:8(8) AC:4 Exp:1 T:7 ITS @(0~~(Bf(0~(B(0~~~(BYou see here an obsidian ring. 10(10)  Pw:8(8) AC:4 Exp:1 T:11 f(0~(BITk - an obsidian ring. 10(10)  Pw:8(8) AC:4 Exp:1 T:12 (0~(B(0~(BfIT:What do you want to drop? [$a-k or ?*] ITuZYou drop an obsidian ring. 10(10)  Pw:8(8) AC:4 Exp:1 T:13 f(0~(BITl  10(10)  Pw:8(8) AC:4 Exp:1 T:14 @f=(0~(BITdz 10(10)  Pw:8(8) AC:4 Exp:1 T:15 (0~(BfITW 10(10)  Pw:8(8) AC:4 Exp:1 T:16 (0~~(BfITBE  10(10)  Pw:8(8) AC:4 Exp:1 T:17 (0~(BfxITP  10(10)  Pw:8(8) AC:4 Exp:1 T:17 Punt misses the grid bug.x(0~(BPunt misses the grid bug. 10(10)  Pw:8(8) AC:4 Exp:1 T:18 IT5' 10(10)  Pw:8(8) AC:4 Exp:1 T:18 Punt misses the grid bug. 10(10)  Pw:8(8) AC:4 Exp:1 T:19 x(0~(BITi$ 10(10)  Pw:8(8) AC:4 Exp:1 T:19 Punt misses the grid bug. 10(10)  Pw:8(8) AC:4 Exp:1 T:20 x(0~(B(0~(BfITnYou kill the grid bug! 10(10)  Pw:8(8) AC:4 Exp:1 T:21 =f(0~(B ITqE  10(10)  Pw:8(8) AC:4 Exp:1 T:22 =(0~(Bf ITԣ 10(10)  Pw:8(8) AC:4 Exp:1 T:23 f(0~(Bx IT\*0x(0~(B 10(10)  Pw:8(8) AC:4 Exp:1 T:23 Punt bites the grid bug.The grid bug is killed! 10(10)  Pw:8(8) AC:4 Exp:1 T:24 (0~(B IT 10(10)  Pw:8(8) AC:4 Exp:1 T:25 =f IT[(0~(B@You see here an obsidian ring. 10(10)  Pw:8(8) AC:4 Exp:1 T:26 (0~(Bf(0~(B ITk - an obsidian ring. 10(10)  Pw:8(8) AC:4 Exp:1 T:27 f(0~(B IT}&You don't have anything else to wear. 10(10)  Pw:8(8) AC:4 Exp:1 T:27  ITrZ 10(10)  Pw:8(8) AC:4 Exp:1 T:28 f(0~(B@(0~~(B IT9 Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end)  IT'(0qqqk~~(B{(0x(B<(0~~x~~~xqqqj(B 10(10)  Pw:8(8) AC:4 Exp:1 T:28  ITq ~You don't have anything else to wear. 10(10)  Pw:8(8) AC:4 Exp:1 T:28 ITtk - an obsidian ring. 10(10)  Pw:8(8) AC:4 Exp:1 T:28 IT}You see here an obsidian ring. 10(10)  Pw:8(8) AC:4 Exp:1 T:28 IT#Punt bites the grid bug. The grid bug is killed! 10(10)  Pw:8(8) AC:4 Exp:1 T:28 IT uYou kill the grid bug! 10(10)  Pw:8(8) AC:4 Exp:1 T:28 ITxPunt misses the grid bug. 10(10)  Pw:8(8) AC:4 Exp:1 T:28 ITJ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ITn (0qqqk~~(B{(0x(B<(0~~x~~~xqqqj(B 10(10)  Pw:8(8) AC:4 Exp:1 T:28 ITm-What do you want to put on? [jk or ?*] IT 9You don't have that object.--More--ITb4What do you want to put on? [jk or ?*] IT,  Rings k - an obsidian ring Tools j - an uncursed blindfold(end) IT+(0qqqqqqqqqqqqqk(B@(0~~~~~~~~~~~(B{(0x(BWhich ring-finger, Right or Left? [rl] ITrz lk - an obsidian ring (on left hand). 10(10)  Pw:8(8) AC:4 Exp:1 T:29 (0~(BIT_  10(10)  Pw:8(8) AC:4 Exp:1 T:30 (0~(B@(0~(BfIT 10(10)  Pw:8(8) AC:4 Exp:1 T:31 #@(0~(Bf(0~(BITSQ0@##(0~~~(Bf(0~(BWith great effort you move the boulder. 10(10)  Pw:8(8) AC:4 Exp:1 T:35 0@##f(0~(BIT~< 10(10)  Pw:8(8) AC:4 Exp:1 T:36 0@##f(0~~(BITYou try to move the boulder, but in vain. 10(10)  Pw:8(8) AC:4 Exp:1 T:36 ITYou try to move the boulder, but in vain. 10(10)  Pw:8(8) AC:4 Exp:1 T:36 ITJsYou try to move the boulder, but in vain. 10(10)  Pw:8(8) AC:4 Exp:1 T:36 IT You try to move the boulder, but in vain. 10(10)  Pw:8(8) AC:4 Exp:1 T:36 IT  10(10)  Pw:8(8) AC:4 Exp:1 T:37 #@#(0~(BITͰs 10(10)  Pw:8(8) AC:4 Exp:1 T:38 ##@#IT } 10(10)  Pw:8(8) AC:4 Exp:1 T:39 ##@#fIT!  10(10)  Pw:8(8) AC:4 Exp:1 T:40 ##@(0~(BfITxw  10(10)  Pw:8(8) AC:4 Exp:1 T:41 ##@(0~(BfIT,  10(10)  Pw:8(8) AC:4 Exp:1 T:42 #(0~(B@(0~~(BfITeC 10(10)  Pw:8(8) AC:4 Exp:1 T:43 (0~(B@(0~(Bf:IT(0~(B(0~(B@f 10(10)  Pw:8(8) AC:4 Exp:1 T:43 The newt bites! 8(10)  Pw:8(8) AC:4 Exp:1 T:43  8(10)  Pw:8(8) AC:4 Exp:1 T:44 f(0~(BITR?You miss the newt. 9(10)  Pw:8(8) AC:4 Exp:1 T:45 f(0~(BIT55nYou hit the newt.(0~(B 9(10)  Pw:8(8) AC:4 Exp:1 T:45 The newt bites! 8(10)  Pw:8(8) AC:4 Exp:1 T:45  8(10)  Pw:8(8) AC:4 Exp:1 T:46 fITJ You kill the newt! 8(10)  Pw:8(8) AC:4 Exp:1 T:47 f(0a(B(0~(BIT$  8(10)  Pw:8(8) AC:4 Exp:1 T:48 f#@(0~(B#IT5 # IT߳a 8(10)  Pw:8(8) AC:4 Exp:1 T:48 ITh,What do you want to read? [fgk or ?*] IT  Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Rings k - an obsidian ring (on left hand)(end)  IT +(0lqqqqqqqqqqqqqqk(B0#####(0~~~~~~~~~~~~~~(B{(0x(B(0x~(Bf(0~~~~~~~~~(B<(0~~x(BThere seems to be nothing special about this ring. 8(10)  Pw:8(8) AC:4 Exp:1 T:49 f(0~(B!IT( (0~(B@(0a(B# 8(10)  Pw:8(8) AC:4 Exp:1 T:49 !IT: (0~(B(0~(B##########(0lqqq(B#(0x~~~a(B#####(0~~~(B#(0x~~~~(B@#(0x(B$(0~(B(0x(B 8(10)  Pw:8(8) AC:4 Exp:1 T:56 !IT   8(10)  Pw:8(8) AC:4 Exp:1 T:58 (0~x(B#@##(0~x(B(0~~~(B(0x~~(B(0mqq(B"IT8  8(10)  Pw:8(8) AC:4 Exp:1 T:59 @(0~(B#(0x(B(0~x(B(0qj(B#ITW 9(10)  Pw:8(8) AC:4 Exp:1 T:60 (0k(B@(0~(B%IT(0~(B@You see here 46 gold pieces. 9(10)  Pw:8(8) AC:4 Exp:1 T:61 %ITg 46 gold pieces.925 9(10)  Pw:8(8) AC:4 Exp:1 T:62 (0~(Bf&ITU 9(10)  Pw:8(8) AC:4 Exp:1 T:63 @f(0~(B(0~(B&IT 9(10)  Pw:8(8) AC:4 Exp:1 T:64 @(0~(B(0~(B(0~(Bf&ITq 9(10)  Pw:8(8) AC:4 Exp:1 T:65 @(0~(Bf(0~(B'IT 9(10)  Pw:8(8) AC:4 Exp:1 T:66 (0~(B@(0~(Bf(0~(B'IT 9(10)  Pw:8(8) AC:4 Exp:1 T:67 ##@(0~(B#(0~(B'IT | 9(10)  Pw:8(8) AC:4 Exp:1 T:68 @(0~(B'ITHF\ 9(10)  Pw:8(8) AC:4 Exp:1 T:68 (IT #@#####(0~(B(0~(B 9(10)  Pw:8(8) AC:4 Exp:1 T:70 (ITE   10(10)  Pw:8(8) AC:4 Exp:1 T:75 (0lqqqqqqqqqqqq(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~(B@#(0mqqqq(B(0qqqqqqqj(B####### 10(10)  Pw:8(8) AC:4 Exp:1 T:76 You hear water falling on coins.*ITDYou were wearing an obsidian ring (on left hand). 10(10)  Pw:8(8) AC:4 Exp:1 T:77 *IT*  10(10)  Pw:8(8) AC:4 Exp:1 T:78 (0k(B@(0~(B##+IT@(0~~~~~~~(B(0~(B 10(10)  Pw:8(8) AC:4 Exp:1 T:84 +IT)  10(10)  Pw:8(8) AC:4 Exp:1 T:89 @(0~~~~(Bf(0~~~~(B+IT? 10(10)  Pw:8(8) AC:4 Exp:1 T:90 f(0~(B@(0~~(B,ITV 10(10)  Pw:8(8) AC:4 Exp:1 T:91 f(0~(B(0~(B@,IT 10(10)  Pw:8(8) AC:4 Exp:1 T:92 (0~(B(0~(B@f(0~(B,IT 10(10)  Pw:8(8) AC:4 Exp:1 T:93 f(0~(B@(0~(B-IT0  10(10)  Pw:8(8) AC:4 Exp:1 T:94 (0~~(Bf@##-IT6(0~(B(0~(B#######@#+ 10(10)  Pw:8(8) AC:4 Exp:1 T:98 -IThfThat door is closed. 10(10)  Pw:8(8) AC:4 Exp:1 T:99 .IT4In what direction? [hykulnjb><] .IT The door resists! 10(10)  Pw:8(8) AC:4 Exp:1 T:100 f#/ITm4In what direction? [hykulnjb><] /ITCmThe door opens. 10(10)  Pw:8(8) AC:4 Exp:1 T:101 #(0a(B(0~(B(0~~~(B(0~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~~(B$(0qqqqqqq(B/IT 0 10(10)  Pw:8(8) AC:4 Exp:1 T:102 ##(0q(B@(0q(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0x~~~(B(0~~~~x(B(0x~~(B(0~~~x(B(0~~~(B(0~~~(B+(0x~(B(0~~x(B(0mq(B(0qqj(B/IT) 10(10)  Pw:8(8) AC:4 Exp:1 T:103 ##(0lqqq(B(0a(B(0qqqqk(B(0x~~(B@(0~~~x(B(0x(B(0~~(B0IT| 10(10)  Pw:8(8) AC:4 Exp:1 T:104 (0~(B@0ITH| 10(10)  Pw:8(8) AC:4 Exp:1 T:105 (0~(B@0IT | 10(10)  Pw:8(8) AC:4 Exp:1 T:106 (0~(B@0IT | 10(10)  Pw:8(8) AC:4 Exp:1 T:107 (0~(B@0IT9(0~(B@You see here 21 gold pieces. 10(10)  Pw:8(8) AC:4 Exp:1 T:108 1IT+21 gold pieces.46 10(10)  Pw:8(8) AC:4 Exp:1 T:109 f1IT  10(10)  Pw:8(8) AC:4 Exp:1 T:110 (0a(B(0~(Bf@(0~(B1IT>  10(10)  Pw:8(8) AC:4 Exp:1 T:111 f(0~(B@(0~(B2ITЅ 10(10)  Pw:8(8) AC:4 Exp:1 T:112 f(0~(B(0~(B(0~(B@2IT n@(0~(B 10(10)  Pw:8(8) AC:4 Exp:1 T:112 2ITE  10(10)  Pw:8(8) AC:4 Exp:1 T:117 (0~(B(0~(B(0~~(B#@(0~(Bf(0~~~(B2ITD{##@##(0~~~(B(0~~(B 10(10)  Pw:8(8) AC:4 Exp:1 T:119 2IT}?#@######### 10(10)  Pw:8(8) AC:4 Exp:1 T:126 3ITK(0qqqq(B(0~~~~(B(0~~~(B(0~~(B#@######## 10(10)  Pw:8(8) AC:4 Exp:1 T:133 3IT  10(10)  Pw:8(8) AC:4 Exp:1 T:136 (0lq(B(0q(B (0x~(B(0~(B (0x~~~(B(0x(B (0x~~~~~(B@# (0x~(B>(0~~~~x(B# (0x~~~~~~(B# (0mqqqqqq(B4IT, 10(10)  Pw:8(8) AC:4 Exp:1 T:137 (0k(B(0x(B@(0~(B##(0x(B(0j(B4IT s 10(10)  Pw:8(8) AC:4 Exp:1 T:138 @(0~(B5ITr 10(10)  Pw:8(8) AC:4 Exp:1 T:139 (0~(B@5IT  10(10)  Pw:8(8) AC:4 Exp:1 T:140 (0~(B@#f5ITP  10(10)  Pw:8(8) AC:4 Exp:1 T:141 @f##5IT  10(10)  Pw:8(8) AC:4 Exp:1 T:142 @f(0~(B(0~(B6IT[} 10(10)  Pw:8(8) AC:4 Exp:1 T:143 @f(0~(B6ITvh 10(10)  Pw:8(8) AC:4 Exp:1 T:144 f(0~(B@(0~~(B6ITN 10(10)  Pw:8(8) AC:4 Exp:1 T:145 f(0~(B(0~(B@7IT+ 10(10)  Pw:8(8) AC:4 Exp:1 T:146 f(0~~(B@>7IT (0~(Bf(0~~(B@ 10(10)  Pw:8(8) AC:4 Exp:1 T:147 7IT۫  10(10)  Pw:8(8) AC:4 Exp:1 T:150 (0~(Bf(0~~~~(B@##7IT N(0~~(B(0~(Bf@#You hear bubbling water.####@# 10(10)  Pw:8(8) AC:4 Exp:1 T:154 7IT^ ########@## 10(10)  Pw:8(8) AC:4 Exp:1 T:161 7IT!  10(10)  Pw:8(8) AC:4 Exp:1 T:169 ########f@8ITM#(0~~~(Bf(0~~~(B@(0~~~~(B 10(10)  Pw:8(8) AC:4 Exp:1 T:175 8IT(0~~(B(0~~~~(B@(0~~(BfThat door is closed. 10(10)  Pw:8(8) AC:4 Exp:1 T:179 9IT4In what direction? [hykulnjb><] 9ITThe door opens. 10(10)  Pw:8(8) AC:4 Exp:1 T:180 f(0~(B(0a(B(0~(B9IT 10(10)  Pw:8(8) AC:4 Exp:1 T:181 (0~(Bf(0~(B@#:IT~(0~(B(0~(Bf(0a(B#@# 10(10)  Pw:8(8) AC:4 Exp:1 T:182 :ITt  10(10)  Pw:8(8) AC:4 Exp:1 T:187 #(0~a(B#####@##:ITSU 10(10)  Pw:8(8) AC:4 Exp:1 T:187 ;ITyX 10(10)  Pw:8(8) AC:4 Exp:1 T:188 ##@;ITYV####@#  10(10)  Pw:8(8) AC:4 Exp:1 T:189 ;IT:########@#  10(10)  Pw:8(8) AC:4 Exp:1 T:196 ;ITl"(0~(B#####f@0With great effort you move the boulder. 10(10)  Pw:8(8) AC:4 Exp:1 T:203 #f@0IT*  10(10)  Pw:8(8) AC:4 Exp:1 T:204 ##@0>ITo  10(10)  Pw:8(8) AC:4 Exp:1 T:205 ##@0>IT  10(10)  Pw:8(8) AC:4 Exp:1 T:206 ##@0>IT E   10(10)  Pw:8(8) AC:4 Exp:1 T:207 ##@0>IT   10(10)  Pw:8(8) AC:4 Exp:1 T:208 ##@0>IT  10(10)  Pw:8(8) AC:4 Exp:1 T:209 ##@0?IT  10(10)  Pw:8(8) AC:4 Exp:1 T:210 ##@0?ITl  10(10)  Pw:8(8) AC:4 Exp:1 T:211 ##@0?ITx  10(10)  Pw:8(8) AC:4 Exp:1 T:212 ##@0?IT?  10(10)  Pw:8(8) AC:4 Exp:1 T:213 ##@0?ITn,   10(10)  Pw:8(8) AC:4 Exp:1 T:214 ##@0?IT  10(10)  Pw:8(8) AC:4 Exp:1 T:215 ##@0@IT-  10(10)  Pw:8(8) AC:4 Exp:1 T:216 ##@0@IT"(  10(10)  Pw:8(8) AC:4 Exp:1 T:217 ##@0@ITP  10(10)  Pw:8(8) AC:4 Exp:1 T:218 ##@0@IT;  10(10)  Pw:8(8) AC:4 Exp:1 T:219 ##@0@ITs   10(10)  Pw:8(8) AC:4 Exp:1 T:220 ##@0@IT   10(10)  Pw:8(8) AC:4 Exp:1 T:221 ##@0@ITR  10(10)  Pw:8(8) AC:4 Exp:1 T:222 ##@0AITn  10(10)  Pw:8(8) AC:4 Exp:1 T:223 ##@0AITF  10(10)  Pw:8(8) AC:4 Exp:1 T:224 ##@0AIT'  10(10)  Pw:8(8) AC:4 Exp:1 T:225 ##@0AITK  10(10)  Pw:8(8) AC:4 Exp:1 T:226 (0qk(B(0~x(B(0~~x(B(0~~x(B(0~~~x(B(0x~~(B#f@0(0mq(BAITS 6  10(10)  Pw:8(8) AC:4 Exp:1 T:227 (0lqq(B(0x~~(B+(0~(B(0x~(B(0~(B#f@0(0q(BAIT/  10(10)  Pw:8(8) AC:4 Exp:1 T:228 (0~(Bf(0x(B(0~~(B@0(0q(BBIT<] DITgHThe door opens. 10(10)  Pw:8(8) AC:4 Exp:1 T:234 (0x(B(0x~~~~~~~~(B$(0~(B(0a(B(0x(Bf(0~(B(0~(BDITW  10(10)  Pw:8(8) AC:4 Exp:1 T:235 ##@(0~(B(0~(BfEIT=(0lq(B(0~(Bf###@###(0a~(B(0~(B(0~(B(0mq(B 10(10)  Pw:8(8) AC:4 Exp:1 T:238 EITP(0qaqqqqq(B(0~~~~~~~(B###@########(0~~~~~~~(B#(0qqqqqqq(B 10(10)  Pw:8(8) AC:4 Exp:1 T:245 EITFq  10(10)  Pw:8(8) AC:4 Exp:1 T:247 (0q(B(0~x(B#@##(0~x(B#(0q(BEIT-(0k(B#@(0~(B#(0j(BYou see here 5 gold pieces. 10(10)  Pw:8(8) AC:4 Exp:1 T:248 EIT5 gold pieces.51 10(10)  Pw:8(8) AC:4 Exp:1 T:249 FITJ { 10(10)  Pw:8(8) AC:4 Exp:1 T:250 @(0~(BFITX  10(10)  Pw:8(8) AC:4 Exp:1 T:251 @(0~(BfGIT> 10(10)  Pw:8(8) AC:4 Exp:1 T:252 @(0~(B(0~(BGIT_u 10(10)  Pw:8(8) AC:4 Exp:1 T:253 @(0~(BGITSu 10(10)  Pw:8(8) AC:4 Exp:1 T:254 @(0~(BGITau 10(10)  Pw:8(8) AC:4 Exp:1 T:255 @(0~(BHIT6) 10(10)  Pw:8(8) AC:4 Exp:1 T:257 ###@(0~(B(0~(BHITM#@######(0a(B 10(10)  Pw:8(8) AC:4 Exp:1 T:259 HITR  10(10)  Pw:8(8) AC:4 Exp:1 T:260 HITU 10(10)  Pw:8(8) AC:4 Exp:1 T:260 IITb5 10(10)  Pw:8(8) AC:4 Exp:1 T:261 ##@##:IITM#@### 10(10)  Pw:8(8) AC:4 Exp:1 T:261 The newt bites! 9(10)  Pw:8(8) AC:4 Exp:1 T:261  9(10)  Pw:8(8) AC:4 Exp:1 T:262 IITbO You hit the newt. 9(10)  Pw:8(8) AC:4 Exp:1 T:263 fJITgYou miss the newt. 9(10)  Pw:8(8) AC:4 Exp:1 T:263 The newt bites! 7(10)  Pw:8(8) AC:4 Exp:1 T:263  7(10)  Pw:8(8) AC:4 Exp:1 T:264 f(0~(B(0~(BJIT"You miss the newt. 7(10)  Pw:8(8) AC:4 Exp:1 T:265 f(0~(BJIT You kill the newt! 7(10)  Pw:8(8) AC:4 Exp:1 T:266 %f(0a(BKITI##@###You see here a newt corpse. 7(10)  Pw:8(8) AC:4 Exp:1 T:267 f#KIT, 6What do you want to eat? [* or ,] LIT{ eat what?  Comestibles a - a newt corpse(end) LITaITS+ 10(10)  Pw:8(8) AC:4 Exp:1 T:476 (0~~~~(B@##aITl(0~(B@ 10(10)  Pw:8(8) AC:4 Exp:1 T:476 aITzY#######@## 10(10)  Pw:8(8) AC:4 Exp:1 T:483 aIT#########@# 10(10)  Pw:8(8) AC:4 Exp:1 T:490 aIT  10(10)  Pw:8(8) AC:4 Exp:1 T:495 #####@aIT(0a(B(0~(Bf#(0~~~(B@ 10(10)  Pw:8(8) AC:4 Exp:1 T:497 aITm((0~(B(0~(B(0~~(B(0~(B(0~(B(0~~~~~~~(B@(0~(Bf 10(10)  Pw:8(8) AC:4 Exp:1 T:504 aITu  10(10)  Pw:8(8) AC:4 Exp:1 T:506 (0~~(Bf@#(0~(BbIT;\ U 10(10)  Pw:8(8) AC:4 Exp:1 T:506 cIT?You displaced Punt. 10(10)  Pw:8(8) AC:4 Exp:1 T:507 @(0a(B#cIT{ 10(10)  Pw:8(8) AC:4 Exp:1 T:508 @(0~(BcIT~@(0~~~~(B 10(10)  Pw:8(8) AC:4 Exp:1 T:511 cITױ }  10(10)  Pw:8(8) AC:4 Exp:1 T:517 #@(0~~~~~(BcITĐ #@#(0~(B 10(10)  Pw:8(8) AC:4 Exp:1 T:518 cIT'U ##@######## 10(10)  Pw:8(8) AC:4 Exp:1 T:525 cIT #@######### 10(10)  Pw:8(8) AC:4 Exp:1 T:532 cIT  10(10)  Pw:8(8) AC:4 Exp:1 T:536 @####dIT%  10(10)  Pw:8(8) AC:4 Exp:1 T:537 @(0~(B##dITGh s 10(10)  Pw:8(8) AC:4 Exp:1 T:538 @(0~(BeITa s 10(10)  Pw:8(8) AC:4 Exp:1 T:539 @(0~(BeITy 10(10)  Pw:8(8) AC:4 Exp:1 T:540 (0~(B@eITP t 10(10)  Pw:8(8) AC:4 Exp:1 T:541 @(0~(BfITHCount: 33fIT  10(10)  Pw:8(8) AC:4 Exp:1 T:541 You hear some noises in the distance. 10(10)  Pw:8(8) AC:4 Exp:1 T:542  10(10)  Pw:8(8) AC:4 Exp:1 T:543  10(10)  Pw:8(8) AC:4 Exp:1 T:544  10(10)  Pw:8(8) AC:4 Exp:1 T:545  10(10)  Pw:8(8) AC:4 Exp:1 T:546  10(10)  Pw:8(8) AC:4 Exp:1 T:547  10(10)  Pw:8(8) AC:4 Exp:1 T:548  10(10)  Pw:8(8) AC:4 Exp:1 T:549  10(10)  Pw:8(8) AC:4 Exp:1 T:550  10(10)  Pw:8(8) AC:4 Exp:1 T:551  10(10)  Pw:8(8) AC:4 Exp:1 T:552  10(10)  Pw:8(8) AC:4 Exp:1 T:553  10(10)  Pw:8(8) AC:4 Exp:1 T:554  10(10)  Pw:8(8) AC:4 Exp:1 T:555  10(10)  Pw:8(8) AC:4 Exp:1 T:556  10(10)  Pw:8(8) AC:4 Exp:1 T:557  10(10)  Pw:8(8) AC:4 Exp:1 T:558  10(10)  Pw:8(8) AC:4 Exp:1 T:559  10(10)  Pw:8(8) AC:4 Exp:1 T:560  10(10)  Pw:8(8) AC:4 Exp:1 T:561  10(10)  Pw:8(8) AC:4 Exp:1 T:562  10(10)  Pw:8(8) AC:4 Exp:1 T:563  10(10)  Pw:8(8) AC:4 Exp:1 T:564  10(10)  Pw:8(8) AC:4 Exp:1 T:565  10(10)  Pw:8(8) AC:4 Exp:1 T:566  10(10)  Pw:8(8) AC:4 Exp:1 T:567  10(10)  Pw:8(8) AC:4 Exp:1 T:568  10(10)  Pw:8(8) AC:4 Exp:1 T:569  10(10)  Pw:8(8) AC:4 Exp:1 T:570  10(10)  Pw:8(8) AC:4 Exp:1 T:571  10(10)  Pw:8(8) AC:4 Exp:1 T:572  10(10)  Pw:8(8) AC:4 Exp:1 T:573  10(10)  Pw:8(8) AC:4 Exp:1 T:574 (0~~(B(0~~~(B(0~(Bf(0~(B(0~(B(0~~~~(B(0~~(BgIT, 10(10)  Pw:8(8) AC:4 Exp:1 T:575 (0~(BfgIT 10(10)  Pw:8(8) AC:4 Exp:1 T:576 (0~(Bf(0~(BhIT_ 10(10)  Pw:8(8) AC:4 Exp:1 T:577 (0~(BfhIT0 10(10)  Pw:8(8) AC:4 Exp:1 T:578 f(0~(B(0~(BhITT 10(10)  Pw:8(8) AC:4 Exp:1 T:579 (0~(BfiIT)< (0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~x(B(0x~~(B$(0~~(B_F(0~~~(B@f(0~~(B+(0~~~~~~~~~~(B((0~~~~x(B(0mqqqqqqqqqqqqqqj(BLettuce the Footpad St:14 Dx:17 Co:7 In:9 Wi:11 Ch:12 Chaotic Dlvl:2 $:1951 HP: Dlvl:2 $:1951 HP:10(10) Dlvl:2 $:1951 HP:10(10) Pw:8(8) AC:4 Exp:1 T:579 There is a staircase up here.You see here 2 black gems. 10(10)  Pw:8(8) AC:4 Exp:1 T:580 f(0~(B(0~(BkITLl - 2 black gems. 10(10)  Pw:8(8) AC:4 Exp:1 T:581 (0~(BfkITN <@You see here a large box. 10(10)  Pw:8(8) AC:4 Exp:1 T:582 f(0~(B(0~(BlIT# lIT lootlITW BThere is a large box here, loot it? [ynq] (q) mIT#yHmmm, it seems to be locked. 10(10)  Pw:8(8) AC:4 Exp:1 T:582 nITahBWhat do you want to use or apply? [hij or ?*] nIT{.In what direction? [hykulnjb><] nITBThere is a large box here, pick its lock? [ynq] (q) nIT y 10(10)  Pw:8(8) AC:4 Exp:1 T:582 You succeed in picking the lock.You trigger a trap!--More--oITBut luckily the electric charge is grounded! 10(10)  Pw:8(8) AC:4 Exp:1 T:583 f(0~(BpITl # pIT" lootqITSXBThere is a large box here, loot it? [ynq] (q) qITFyYou carefully open the large box...--More--qIT  Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) qIT G+ Take out what type of objects?  a - All types b - Coins c - Scrolls d - Potions A - Auto-select every item X - Items of unknown B/C/U status(end) rIT+rIT3_ Take out what?  Coins a - 100 gold pieces Scrolls b - a scroll labeled VE FORBRYDERNE Potions c - a purple-red potion(end) rIT( +++sIT0100 gold pieces.20 10(10)  Pw:8(8) AC:4 Exp:1 T:583 m - a scroll labeled VE FORBRYDERNE.--More--sIT n - a purple-red potion. 10(10)  Pw:8(8) AC:4 Exp:1 T:584 (0~(B<fsIT3}Unknown command ' '. 10(10)  Pw:8(8) AC:4 Exp:1 T:584 tITZ 10(10)  Pw:8(8) AC:4 Exp:1 T:585 (0~(B@(ftITU  10(10)  Pw:8(8) AC:4 Exp:1 T:586 (0~(B@(0~(Bf(0~(BtITYou kill the lichen! 10(10)  Pw:8(8) AC:4 Exp:1 T:587 (0~(Bf(0~(BuIT 10(10)  Pw:8(8) AC:4 Exp:1 T:588 @(0~(Bf(0~(B(0~(BuITq  10(10)  Pw:8(8) AC:4 Exp:1 T:589 @(0~(B<fvITXThere is an altar to Mog (neutral) here. 10(10)  Pw:8(8) AC:4 Exp:1 T:589 vIT?  Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Scrolls f - Potions g - Rings h - Tools i - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) wIT+wITG| What would you like to drop?  Scrolls m - a scroll labeled VE FORBRYDERNE Potions n - a purple-red potion Rings k - an obsidian ring Gems l - 2 black gems(end) wIT )++++wIT ) 10(10)  Pw:8(8) AC:4 Exp:1 T:589 A scroll labeled VE FORBRYDERNE lands on the altar.--More--xITMA purple-red potion lands on the altar.--More--xITAn obsidian ring lands on the altar.2 black gems land on the altar. 10(10)  Pw:8(8) AC:4 Exp:1 T:590 f(0~(B(xITs}Unknown command ' '. 10(10)  Pw:8(8) AC:4 Exp:1 T:590 xITG[ 10(10)  Pw:8(8) AC:4 Exp:1 T:590 xIT- U 10(10)  Pw:8(8) AC:4 Exp:1 T:590 xITf U 10(10)  Pw:8(8) AC:4 Exp:1 T:590 yITT Pick up what?  Scrolls a - an uncursed scroll labeled VE FORBRYDERNE Potions b - an uncursed purple-red potion Rings c - an uncursed obsidian ring Gems d - 2 uncursed black gems(end) {IT )++++|IT (0qk~x~(B+(0~xqj(Bm - an uncursed scroll labeled VE FORBRYDERNE.--More--|ITxn - an uncursed purple-red potion.k - an uncursed obsidian ring.--More--|ITl - 2 uncursed black gems. 10(10)  Pw:8(8) AC:4 Exp:1 T:591 (0~(Bf|ITC8 }Unknown command ' '. 10(10)  Pw:8(8) AC:4 Exp:1 T:591 |ITb [ 10(10)  Pw:8(8) AC:4 Exp:1 T:591 |IT. U 10(10)  Pw:8(8) AC:4 Exp:1 T:591 }ITF 10(10)  Pw:8(8) AC:4 Exp:1 T:592 @f(0~(B(0~(B}ITy 10(10)  Pw:8(8) AC:4 Exp:1 T:593 @f_}ITeT@(0~(BYou see here 37 gold pieces. 10(10)  Pw:8(8) AC:4 Exp:1 T:594 (0~~(Bf~IT'l37 gold pieces.88 10(10)  Pw:8(8) AC:4 Exp:1 T:595 f(0~(B~IT :What do you want to drink? [en or ?*] ~IT؇ Potions e - an uncursed potion of sickness n - an uncursed purple-red potion(end) IT+mm@@fhrd:Lettuce the Footpad St:14 Dx:17 Co:7 In:9 Wi:11 Ch:12 Chaotic Dlvl:2 $:2088 HP: Dlvl:2 $:2088 HP:10(10) Dlvl:2 $:2088 HP:10(10) Pw:8(8) AC:4 Exp:1 T:595 You sense the presence of monsters.--More--IT9o Lettuce the Footpad St:14 Dx:17 Co:7 In:9 Wi:11 Ch:12 Chaotic Dlvl:2 $:2088 HP: Dlvl:2 $:2088 HP:10(10) Dlvl:2 $:2088 HP:10(10) Pw:8(8) AC:4 Exp:1 T:596 (0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~x(B(0x~~(B@(0~~(B_(0~~~~(B<(0~~~(B+(0~~(Bf(0~~~~~~~(B((0~~~~x(B(0mqqqqqqqqqqqqqqj(BIT You displaced Punt. 10(10)  Pw:8(8) AC:4 Exp:1 T:597 f(0~(B@IT-Y 10(10)  Pw:8(8) AC:4 Exp:1 T:599 (0~~(Bf(0~(B#@(0~~(B#IT- (0~(B#(0~~(B####@ 10(10)  Pw:8(8) AC:4 Exp:1 T:602 IT fYou hear someone cursing shoplifters. 10(10)  Pw:8(8) AC:4 Exp:1 T:603 IT0 [ 10(10)  Pw:8(8) AC:4 Exp:1 T:603 ITج Count: 11IT_ 10(10)  Pw:8(8) AC:4 Exp:1 T:604  10(10)  Pw:8(8) AC:4 Exp:1 T:605  10(10)  Pw:8(8) AC:4 Exp:1 T:606  10(10)  Pw:8(8) AC:4 Exp:1 T:607  10(10)  Pw:8(8) AC:4 Exp:1 T:608  10(10)  Pw:8(8) AC:4 Exp:1 T:609 ##8  10(10)  Pw:8(8) AC:4 Exp:1 T:610 You feel tough! 10(10)  Pw:8(8) AC:4 Exp:1 T:610 You must be leading a healthy life-style.IT  10(10)  Pw:8(8) AC:4 Exp:1 T:611 #@##ITs######f#@## 10(10)  Pw:8(8) AC:4 Exp:1 T:616 IT  10(10)  Pw:8(8) AC:4 Exp:1 T:618 ###f@ITYou displaced Punt. 10(10)  Pw:8(8) AC:4 Exp:1 T:619 f#@#IT; #+@###That door is closed. 10(10)  Pw:8(8) AC:4 Exp:1 T:621 IT3In what direction? [hykulnjb><] ITMThe door opens. 10(10)  Pw:8(8) AC:4 Exp:1 T:622 (0l~qq(B (0x~~~(B (0x~~~~a(B (0x~~~(B (0x~(B(0mq(BIT$ 10(10)  Pw:8(8) AC:4 Exp:1 T:623 (0q(B(0~x(B@##(0~x(B >(0~~(B(0qqq(BIT_ 10(10)  Pw:8(8) AC:4 Exp:1 T:624 (0k(B@(0a(B#(0x(B(0j(BITott 10(10)  Pw:8(8) AC:4 Exp:1 T:625 @(0~(BIT t 10(10)  Pw:8(8) AC:4 Exp:1 T:626 @(0~(BIT6t 10(10)  Pw:8(8) AC:4 Exp:1 T:627 @(0~(BIT7 10(10)  Pw:8(8) AC:4 Exp:1 T:629 ##@(0~(B(0~(BITtz##@#(0~(B 10(10)  Pw:8(8) AC:4 Exp:1 T:630 ITI?(0lqqqqqqqqk(B (0x(B)[[[[][](0x(B (0x(B[[[[[[[[(0x(B [[[[[@[(0x(B(0~~~~~(B(0q(B@(0q(B############"Hello, Lettuce! Welcome to Gaziantep's used armor dealership!" 10(10)  Pw:8(8) AC:4 Exp:1 T:637 ITh (0x(B[(0x~~~(B@(0x(B (0mqqqq(B(0a(B(0qj(B# 10(10)  Pw:8(8) AC:4 Exp:1 T:637 ITݫ n  10(10)  Pw:8(8) AC:4 Exp:1 T:638 @[ITgB @(0~(BYou see here a red robe. 10(10)  Pw:8(8) AC:4 Exp:1 T:639 [@IT|[@You see here a ring mail. 10(10)  Pw:8(8) AC:4 Exp:1 T:640 IT@[You see here a chain mail. 10(10)  Pw:8(8) AC:4 Exp:1 T:641 @(0~(BIT Wait! That's a small mimic! 10(10)  Pw:8(8) AC:4 Exp:1 T:642 m@(0~(BIT [@You see here a ring mail. 10(10)  Pw:8(8) AC:4 Exp:1 T:643 [@IT 10(10)  Pw:8(8) AC:4 Exp:1 T:644 (0~(Bm[@(0~(B@IT 10(10)  Pw:8(8) AC:4 Exp:1 T:645 @(0~(B@(0~(BIT 10(10)  Pw:8(8) AC:4 Exp:1 T:646 [@@(0~(BIT 10(10)  Pw:8(8) AC:4 Exp:1 T:647 (0~(B@#IT 10(10)  Pw:8(8) AC:4 Exp:1 T:648 [m@(0a(B#IT @(0~(BYou see here a chain mail. 10(10)  Pw:8(8) AC:4 Exp:1 T:649 (0~(B@ITq4Really attack Gaziantep? [yn] (n) IT,Wn 10(10)  Pw:8(8) AC:4 Exp:1 T:649 IT$ 10(10)  Pw:8(8) AC:4 Exp:1 T:650 [@@(0~(BITAF@(0~(BYou see here a ring mail. 10(10)  Pw:8(8) AC:4 Exp:1 T:651 ITM @[You see here an iron skull cap. 10(10)  Pw:8(8) AC:4 Exp:1 T:652 m[IT,@[You see here a splint mail. 10(10)  Pw:8(8) AC:4 Exp:1 T:653 ITh@[You see here an opera cloak. 10(10)  Pw:8(8) AC:4 Exp:1 T:654 IT @[You see here a pair of steel boots. 10(10)  Pw:8(8) AC:4 Exp:1 T:655 IT[ @[You see here 8 darts. 10(10)  Pw:8(8) AC:4 Exp:1 T:656 m[ IT)@You see here a chain mail. 10(10)  Pw:8(8) AC:4 Exp:1 T:657 fIT[@You see here a pair of mud boots. 10(10)  Pw:8(8) AC:4 Exp:1 T:658 ITC [@(0a(B You see here a splint mail. 10(10)  Pw:8(8) AC:4 Exp:1 T:659 IT0@[f You see here a pair of mud boots. 10(10)  Pw:8(8) AC:4 Exp:1 T:660 m[ IT8i"For you, good lady; only 16 for this pair of mud boots."--More--ITp - a pair of mud boots (unpaid, 16 zorkmids). 10(10)  Pw:8(8) AC:4 Exp:1 T:661 IT$(0~(B@(0a(B You see here a splint mail. 10(10)  Pw:8(8) AC:4 Exp:1 T:662 IT  10(10)  Pw:8(8) AC:4 Exp:1 T:663 [@ @(0~(B IT .What do you want to drop? [$a-mp or ?*] ITW You drop a pair of mud boots (unpaid, 16 zorkmids). 10(10)  Pw:8(8) AC:4 Exp:1 T:664 [mf(0~(B ITYou miss the small mimic. 10(10)  Pw:8(8) AC:4 Exp:1 T:665 f(0~(B ITJ 10(10)  Pw:8(8) AC:4 Exp:1 T:666 f[[@(0~(BIT6  10(10)  Pw:8(8) AC:4 Exp:1 T:667 [f[(0~(B@@IT 10(10)  Pw:8(8) AC:4 Exp:1 T:668 [[[@m@fITT 10(10)  Pw:8(8) AC:4 Exp:1 T:669 (0~(BfIT  10(10)  Pw:8(8) AC:4 Exp:1 T:670 @[(0~(B@(0a(BIT 10(10)  Pw:8(8) AC:4 Exp:1 T:671 (0~(B@fITy You stop. Punt is in the way! 10(10)  Pw:8(8) AC:4 Exp:1 T:672 (0~(Bm#IT- 10(10)  Pw:8(8) AC:4 Exp:1 T:673 [(0~(B@(0a(B@#ITf 10(10)  Pw:8(8) AC:4 Exp:1 T:674 @(0~(BfITOm@##"Hello, Lettuce! Welcome again to Gaziantep's used armor dealership!" 10(10)  Pw:8(8) AC:4 Exp:1 T:675 fIT OYou miss the small mimic. 10(10)  Pw:8(8) AC:4 Exp:1 T:675 The small mimic claws you! 2(10)  Pw:8(8) AC:4 Exp:1 T:675  2(10)  Pw:8(8) AC:4 Exp:1 T:676 ITCYou displaced Punt. 2(10)  Pw:8(8) AC:4 Exp:1 T:677 (0~(Bf(0a(B@#IT  2(10)  Pw:8(8) AC:4 Exp:1 T:678 [(0~(B#@##ITCount: 33IT 2(10)  Pw:8(8) AC:4 Exp:1 T:679 mYou stop waiting. 2(10)  Pw:8(8) AC:4 Exp:1 T:680 fITuCount: 33IT_ 2(10)  Pw:8(8) AC:4 Exp:1 T:681  2(10)  Pw:8(8) AC:4 Exp:1 T:682  2(10)  Pw:8(8) AC:4 Exp:1 T:683  2(10)  Pw:8(8) AC:4 Exp:1 T:684  2(10)  Pw:8(8) AC:4 Exp:1 T:685  2(10)  Pw:8(8) AC:4 Exp:1 T:686  2(10)  Pw:8(8) AC:4 Exp:1 T:687  2(10)  Pw:8(8) AC:4 Exp:1 T:688 [(0~(B(0a(BmYou stop waiting. 2(10)  Pw:8(8) AC:4 Exp:1 T:689 IT,  3(10)  Pw:8(8) AC:4 Exp:1 T:690 ###@#ITf  3(10)  Pw:8(8) AC:4 Exp:1 T:691 ###@##IT9 3(10)  Pw:8(8) AC:4 Exp:1 T:692 ####@#IT 3(10)  Pw:8(8) AC:4 Exp:1 T:693 ###@##IT ###@ 3(10)  Pw:8(8) AC:4 Exp:1 T:693 You hear a door open. 3(10)  Pw:8(8) AC:4 Exp:1 T:694 ITLCount: 33IT?  3(10)  Pw:8(8) AC:4 Exp:1 T:695  3(10)  Pw:8(8) AC:4 Exp:1 T:696  3(10)  Pw:8(8) AC:4 Exp:1 T:697  3(10)  Pw:8(8) AC:4 Exp:1 T:698  3(10)  Pw:8(8) AC:4 Exp:1 T:699  3(10)  Pw:8(8) AC:4 Exp:1 T:700  3(10)  Pw:8(8) AC:4 Exp:1 T:701  3(10)  Pw:8(8) AC:4 Exp:1 T:702  3(10)  Pw:8(8) AC:4 Exp:1 T:703  3(10)  Pw:8(8) AC:4 Exp:1 T:704  4(10)  Pw:8(8) AC:4 Exp:1 T:705  4(10)  Pw:8(8) AC:4 Exp:1 T:706  4(10)  Pw:8(8) AC:4 Exp:1 T:707  4(10)  Pw:8(8) AC:4 Exp:1 T:708  4(10)  Pw:8(8) AC:4 Exp:1 T:709  4(10)  Pw:8(8) AC:4 Exp:1 T:710  4(10)  Pw:8(8) AC:4 Exp:1 T:711  4(10)  Pw:8(8) AC:4 Exp:1 T:712  4(10)  Pw:8(8) AC:4 Exp:1 T:713  4(10)  Pw:8(8) AC:4 Exp:1 T:714  4(10)  Pw:8(8) AC:4 Exp:1 T:715  4(10)  Pw:8(8) AC:4 Exp:1 T:716  4(10)  Pw:8(8) AC:4 Exp:1 T:717  4(10)  Pw:8(8) AC:4 Exp:1 T:718  4(10)  Pw:8(8) AC:4 Exp:1 T:719  5(10)  Pw:8(8) AC:4 Exp:1 T:720  5(10)  Pw:8(8) AC:4 Exp:1 T:721  5(10)  Pw:8(8) AC:4 Exp:1 T:722  5(10)  Pw:8(8) AC:4 Exp:1 T:723  5(10)  Pw:8(8) AC:4 Exp:1 T:724  5(10)  Pw:8(8) AC:4 Exp:1 T:725  5(10)  Pw:8(8) AC:4 Exp:1 T:726  5(10)  Pw:8(8) AC:4 Exp:1 T:727 ITbCount: 33ITV  5(10)  Pw:8(8) AC:4 Exp:1 T:728  5(10)  Pw:8(8) AC:4 Exp:1 T:729  5(10)  Pw:8(8) AC:4 Exp:1 T:730  5(10)  Pw:8(8) AC:4 Exp:1 T:731  5(10)  Pw:8(8) AC:4 Exp:1 T:732  5(10)  Pw:8(8) AC:4 Exp:1 T:733  5(10)  Pw:8(8) AC:4 Exp:1 T:734  6(10)  Pw:8(8) AC:4 Exp:1 T:735  6(10)  Pw:8(8) AC:4 Exp:1 T:736  6(10)  Pw:8(8) AC:4 Exp:1 T:737  6(10)  Pw:8(8) AC:4 Exp:1 T:738  6(10)  Pw:8(8) AC:4 Exp:1 T:739  6(10)  Pw:8(8) AC:4 Exp:1 T:740  6(10)  Pw:8(8) AC:4 Exp:1 T:741  6(10)  Pw:8(8) AC:4 Exp:1 T:742  6(10)  Pw:8(8) AC:4 Exp:1 T:743  6(10)  Pw:8(8) AC:4 Exp:1 T:744  6(10)  Pw:8(8) AC:4 Exp:1 T:745  6(10)  Pw:8(8) AC:4 Exp:1 T:746  6(10)  Pw:8(8) AC:4 Exp:1 T:747  6(10)  Pw:8(8) AC:4 Exp:1 T:748  6(10)  Pw:8(8) AC:4 Exp:1 T:749  7(10)  Pw:8(8) AC:4 Exp:1 T:750  7(10)  Pw:8(8) AC:4 Exp:1 T:751  7(10)  Pw:8(8) AC:4 Exp:1 T:752 You are beginning to feel hungry.You stop waiting. 7(10)  Pw:8(8) AC:4 Exp:1 T:752 Hungry IT_You don't have anything to eat. 7(10)  Pw:8(8) AC:4 Exp:1 T:752 Hungry IT}  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) IT07(0qqk~~x~~(B+(0~~xqqj(B 7(10)  Pw:8(8) AC:4 Exp:1 T:752 Hungry IT-  7(10)  Pw:8(8) AC:4 Exp:1 T:753 Hungry ##@#IT{ 7(10)  Pw:8(8) AC:4 Exp:1 T:754 Hungry #@####IT  7(10)  Pw:8(8) AC:4 Exp:1 T:755 Hungry ##@###IT6  7(10)  Pw:8(8) AC:4 Exp:1 T:756 Hungry #@####ITS 7(10)  Pw:8(8) AC:4 Exp:1 T:757 Hungry 0@###IT 7(10)  Pw:8(8) AC:4 Exp:1 T:758 Hungry #@IT&In what direction? [hykulnjb><] IT`)ITVf#The dagger hits it. 7(10)  Pw:8(8) AC:4 Exp:1 T:759 Hungry IT֝ k 7(10)  Pw:8(8) AC:4 Exp:1 T:760 Hungry IT{e 7(10)  Pw:8(8) AC:4 Exp:1 T:761 Hungry ITk  7(10)  Pw:8(8) AC:4 Exp:1 T:762 Hungry f(0a(BIT&~e 7(10)  Pw:8(8) AC:4 Exp:1 T:763 Hungry IT&In what direction? [hykulnjb><] ITg 2You throw 2 daggers.)IT+ H#The 1st dagger hits it.)ITW #The 2nd dagger hits it. 7(10)  Pw:8(8) AC:4 Exp:1 T:764 Hungry (0~(B(0a(BmITF  8(10)  Pw:8(8) AC:4 Exp:1 T:765 Hungry #@##ITf 8(10)  Pw:8(8) AC:4 Exp:1 T:766 Hungry ###@##IT&In what direction? [hykulnjb><] IT02You throw 2 daggers.)ITOH#The 1st dagger hits it.)ITE#The 2nd dagger misses. 8(10)  Pw:8(8) AC:4 Exp:1 T:766 Hungry --More--ITYou hear a door open. 8(10)  Pw:8(8) AC:4 Exp:1 T:767 Hungry IT$k3In what direction? [hykulnjb><] ITO2You throw 2 daggers.)ITG#The 1st dagger misses.)IT#The 2nd dagger hits it. 8(10)  Pw:8(8) AC:4 Exp:1 T:768 Hungry mIT}b  8(10)  Pw:8(8) AC:4 Exp:1 T:769 Hungry ####@#ITE6You have no ammunition readied!--More--IT4What do you want to throw? [$ac or ?*] ITD Weapons a - a +0 short sword (weapon in hand) c - 26 +0 darts(end) ITfWhat do you want to throw? [$ac or ?*] IT4-In what direction? [hykulnjb><] IT^ )IT}# #The dart hits it. 8(10)  Pw:8(8) AC:4 Exp:1 T:770 Hungry ITP :What do you want to ready? [- c or ?*] ITc - 25 +0 darts (in quiver). 8(10)  Pw:8(8) AC:4 Exp:1 T:770 Hungry IT4 3In what direction? [hykulnjb><] IT )IT] #The dart hits it. 8(10)  Pw:8(8) AC:4 Exp:1 T:771 Hungry ITw 3In what direction? [hykulnjb><] ITH)ITS #The dart hits it. 8(10)  Pw:8(8) AC:4 Exp:1 T:772 Hungry mIT3In what direction? [hykulnjb><] ITe 8(10)  Pw:8(8) AC:4 Exp:1 T:772 Hungry ITKF 8(10)  Pw:8(8) AC:4 Exp:1 T:773 Hungry ###@##IT&In what direction? [hykulnjb><] IT%)IT#The dart hits it. 8(10)  Pw:8(8) AC:4 Exp:1 T:774 Hungry ITf3In what direction? [hykulnjb><] ITg )IT. #The dart hits it. 8(10)  Pw:8(8) AC:4 Exp:1 T:775 Hungry IT3In what direction? [hykulnjb><] ITb )IT #The dart hits it. 8(10)  Pw:8(8) AC:4 Exp:1 T:776 Hungry IT3In what direction? [hykulnjb><] IT )IT #The dart hits it. 8(10)  Pw:8(8) AC:4 Exp:1 T:777 Hungry ITq3In what direction? [hykulnjb><] ITn )IT3 #The dart hits it. 8(10)  Pw:8(8) AC:4 Exp:1 T:778 Hungry IT& 3In what direction? [hykulnjb><] ITL)IT1#The dart hits it. 8(10)  Pw:8(8) AC:4 Exp:1 T:779 Hungry ITg 3In what direction? [hykulnjb><] ITKh)IT/#The dart hits it. 9(10)  Pw:8(8) AC:4 Exp:1 T:780 Hungry mITʸ  9(10)  Pw:8(8) AC:4 Exp:1 T:781 Hungry ###@ITu&In what direction? [hykulnjb><] ITj%)#The dart misses. 9(10)  Pw:8(8) AC:4 Exp:1 T:782 Hungry IT3In what direction? [hykulnjb><] IT)IT^#The dart hits it. 9(10)  Pw:8(8) AC:4 Exp:1 T:783 Hungry ITϩ3In what direction? [hykulnjb><] IT)ITٝ#The dart misses. 9(10)  Pw:8(8) AC:4 Exp:1 T:784 Hungry mITiYou just miss the small mimic. 9(10)  Pw:8(8) AC:4 Exp:1 T:785 Hungry ITo You miss the small mimic. 9(10)  Pw:8(8) AC:4 Exp:1 T:786 Hungry ITrk 9(10)  Pw:8(8) AC:4 Exp:1 T:786 Hungry ITG- 9(10)  Pw:8(8) AC:4 Exp:1 T:787 Hungry ##@IT&<  9(10)  Pw:8(8) AC:4 Exp:1 T:788 Hungry ##(0~(B@ITLe 9(10)  Pw:8(8) AC:4 Exp:1 T:789 Hungry IT"B  9(10)  Pw:8(8) AC:4 Exp:1 T:790 Hungry (0~(BfITv  9(10)  Pw:8(8) AC:4 Exp:1 T:791 Hungry m#@f(0~(BIT*?(0~(Bf 9(10)  Pw:8(8) AC:4 Exp:1 T:791 Hungry The small mimic claws you! 0(10)  Pw:8(8) AC:4 Exp:1 T:791 Hungry --More--IT.YYou die... 0(10)--More--ITϜ FDo you want your possessions identified? [ynq] (n) IT=e ?nDo you want to see your attributes? [ynq] (n) IT_hKnDo you want an account of creatures vanquished? [ynq] (n) ITX<nDo you want to see your conduct? [ynq] (n) ITR;n ----------  / \  / REST \  / IN \  / PEACE \  / \  | Lettuce |  | 2088 Au |  | killed by a |  | small mimic |  | |  | |  | 2015 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Lettuce the Rogue... You died in The Dungeons of Doom on dungeon level 2 with 285 points, and 2088 pieces of gold, after 791 moves. You were level 1 with a maximum of 10 hit points when you died. --More--ITj%--More--ITw[?1049l IT  IT`Q No Points Name Hp [max]